# Latin translations for Battle for Wesnoth package. # Copyright (C) 2009 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package # # Current Translators: # Michael Babich (Aethaeryn) - Maintainer # Thomas Hockings (Deusite) # # Former Translators: # Mark Polo (mpolo) msgid "" msgstr "" "Project-Id-Version: Wesnoth 1.8\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2024-04-10 12:06-0500\n" "PO-Revision-Date: 2013-06-23 02:21-0000\n" "Last-Translator: Thomas Hockings \n" "Language-Team: Latin \n" "Language: la\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 1.5.5\n" #. [ai]: id=ai_default_rca #: data/ai/ais/ai_default_rca.cfg:9 msgid "Multiplayer_AI^Default AI (RCA)" msgstr "" #. [ai]: id=ai_default_rca_1_14 #: data/ai/ais/ai_default_rca_1_14.cfg:9 msgid "Multiplayer_AI^Old Default AI (1.14 version)" msgstr "" #. [ai]: id=experimental_ai #: data/ai/ais/ai_experimental.cfg:11 #, fuzzy #| msgid "Multiplayer" msgid "Multiplayer_AI^Experimental AI" msgstr "Plures Lusores" #. [ai]: id=idle_ai #: data/ai/ais/idle_ai.cfg:4 #, fuzzy #| msgid "Multiplayer" msgid "Multiplayer_AI^Dev AI: Idle AI" msgstr "Plures Lusores" #. [ai]: id=ai_default_rca_alternate_recruiting #: data/ai/dev/ai_default_rca_alternate_recruiting.cfg:10 msgid "Multiplayer_AI^Dev AI: Default AI (RCA) with Alternate Recruiting" msgstr "" #. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario #. [terrain_type]: id=fence #. [terrain_type]: id=fence_iron #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:5 #: data/core/terrain.cfg:513 data/core/terrain.cfg:523 msgid "Fence" msgstr "Saepes" #. [terrain_type]: id=deep_water_gray #. [terrain_type]: id=deep_water_medium #. [terrain_type]: id=deep_water_tropical #. [terrain_type]: id=deep_water #: data/core/terrain.cfg:23 data/core/terrain.cfg:34 data/core/terrain.cfg:45 #: data/core/terrain.cfg:3376 data/core/terrain.cfg:3377 msgid "Deep Water" msgstr "Salum" #. [terrain_type]: id=deep_water_gray #: data/core/terrain.cfg:24 msgid "Gray Deep Water" msgstr "Salum Pullum" #. [terrain_type]: id=deep_water_medium #: data/core/terrain.cfg:35 msgid "Medium Deep Water" msgstr "Salum Medium" #. [terrain_type]: id=deep_water_tropical #: data/core/terrain.cfg:46 msgid "Tropical Deep Water" msgstr "Salum Tropicum" #. [terrain_type]: id=gray_tropical_water #. [terrain_type]: id=medium_shallow_water #. [terrain_type]: id=tropical_water #. [terrain_type]: id=shallow_water #: data/core/terrain.cfg:56 data/core/terrain.cfg:67 data/core/terrain.cfg:78 #: data/core/terrain.cfg:3335 data/core/terrain.cfg:3336 msgid "Shallow Water" msgstr "Aqua" #. [terrain_type]: id=gray_tropical_water #: data/core/terrain.cfg:57 msgid "Gray Shallow Water" msgstr "Aqua Pulla" #. [terrain_type]: id=medium_shallow_water #: data/core/terrain.cfg:68 msgid "Medium Shallow Water" msgstr "Aqua Media Pulla" #. [terrain_type]: id=tropical_water #: data/core/terrain.cfg:79 msgid "Tropical Shallow Water" msgstr "Aqua Tropica" #. [terrain_type]: id=ford #: data/core/terrain.cfg:89 data/core/terrain.cfg:90 msgid "Ford" msgstr "Vadum" #. [terrain_type]: id=ford #: data/core/terrain.cfg:95 msgid "" "When a river happens to be extremely shallow, passing over it is a trivial " "matter for land based units. Moreover, any creature best adapted to swimming " "has full mobility even at such places in the river. As far as gameplay is " "concerned, a river ford is treated as either grassland or shallow water, " "choosing whichever one offers the best defensive and movement bonuses for " "the unit on it." msgstr "" #. [terrain_type]: id=gray_reef #. [terrain_type]: id=medium_reef #. [terrain_type]: id=tropical_reef #. [terrain_type]: id=reef #: data/core/terrain.cfg:101 data/core/terrain.cfg:112 #: data/core/terrain.cfg:123 data/core/terrain.cfg:3291 #: data/core/terrain.cfg:3292 msgid "Coastal Reef" msgstr "Cotes" #. [terrain_type]: id=gray_reef #: data/core/terrain.cfg:102 msgid "Gray Coastal Reef" msgstr "Cautes Pullae" #. [terrain_type]: id=medium_reef #: data/core/terrain.cfg:113 #, fuzzy #| msgid "Coastal Reef" msgid "Medium Coastal Reef" msgstr "Cotes" #. [terrain_type]: id=tropical_reef #: data/core/terrain.cfg:124 msgid "Tropical Coastal Reef" msgstr "Cautes Tropicae" #. [terrain_type]: id=sea_kelp #. [terrain_type]: id=swamp_water_reed #. [terrain_type]: id=quagmire #. [terrain_type]: id=swamp_water #: data/core/terrain.cfg:134 data/core/terrain.cfg:149 #: data/core/terrain.cfg:160 data/core/terrain.cfg:3319 #: data/core/terrain.cfg:3320 msgid "Swamp" msgstr "Palus" #. [terrain_type]: id=sea_kelp #: data/core/terrain.cfg:135 #, fuzzy #| msgid "Palm Forest" msgid "Kelp Forest" msgstr "Silva Palmarum" #. [terrain_type]: id=swamp_water_reed #: data/core/terrain.cfg:150 #, fuzzy #| msgid "Swamp Human Castle Keep" msgid "Swamp Water Reed" msgstr "Arx Castelli Hominum Paludinis" #. [terrain_type]: id=quagmire #: data/core/terrain.cfg:161 msgid "Muddy Quagmire" msgstr "Limosa" #. [terrain_type]: id=grassland #. [terrain_type]: id=savanna #. [terrain_type]: id=grass_dry #. [terrain_type]: id=leaf_litter #: data/core/terrain.cfg:178 data/core/terrain.cfg:189 #: data/core/terrain.cfg:200 data/core/terrain.cfg:210 msgid "Grassland" msgstr "Caespes" #. [terrain_type]: id=grassland #: data/core/terrain.cfg:179 msgid "Green Grass" msgstr "Herba Viridis" #. [terrain_type]: id=savanna #: data/core/terrain.cfg:190 msgid "Semi-dry Grass" msgstr "Herba Semiarida" #. [terrain_type]: id=grass_dry #: data/core/terrain.cfg:201 msgid "Dry Grass" msgstr "Herba Arida" #. [terrain_type]: id=leaf_litter #: data/core/terrain.cfg:211 msgid "Leaf Litter" msgstr "Herbae" #. [terrain_type]: id=dirt_dark #. [terrain_type]: id=dirt #. [terrain_type]: id=dirt_dry #: data/core/terrain.cfg:222 data/core/terrain.cfg:232 #: data/core/terrain.cfg:242 msgid "Dirt" msgstr "Humus" #. [terrain_type]: id=dirt_dark #: data/core/terrain.cfg:223 msgid "Dark Dirt" msgstr "Humus Atra" #. [terrain_type]: id=dirt #: data/core/terrain.cfg:233 msgid "Regular Dirt" msgstr "Humus" #. [terrain_type]: id=dirt_dry #: data/core/terrain.cfg:243 msgid "Dry Dirt" msgstr "Humus Arida" #. [terrain_type]: id=road #. [terrain_type]: id=road_clean #. [terrain_type]: id=road_desert #. [terrain_type]: id=stone_path #. [terrain_type]: id=road_icy #. [terrain_type]: id=flagstones_dark #. [terrain_type]: id=cave_path #: data/core/terrain.cfg:252 data/core/terrain.cfg:263 #: data/core/terrain.cfg:273 data/core/terrain.cfg:283 #: data/core/terrain.cfg:293 data/core/terrain.cfg:1043 #: data/core/terrain.cfg:1053 msgid "Road" msgstr "Via" #. [terrain_type]: id=road #: data/core/terrain.cfg:253 msgid "Regular Cobbles" msgstr "Pavimentum" #. [terrain_type]: id=road #: data/core/terrain.cfg:257 msgid "" "text='Roads' are beaten paths of dirt, formed by many " "travelers passing over them. As far as gameplay is concerned, roads behave " "as flat terrain." msgstr "" #. [terrain_type]: id=road_clean #: data/core/terrain.cfg:264 msgid "Clean Gray Cobbles" msgstr "Pavimentum Pullum" #. [terrain_type]: id=road_desert #: data/core/terrain.cfg:274 msgid "Gravel" msgstr "" #. [terrain_type]: id=stone_path #: data/core/terrain.cfg:284 msgid "Overgrown Cobbles" msgstr "Pavimentum Incultum" #. [terrain_type]: id=road_icy #: data/core/terrain.cfg:294 #, fuzzy #| msgid "Clean Gray Cobbles" msgid "Icy Cobbles" msgstr "Pavimentum Pullum" #. [terrain_type]: id=ice #: data/core/terrain.cfg:307 msgid "Ice" msgstr "Glacies" #. [terrain_type]: id=snow #: data/core/terrain.cfg:316 msgid "Snow" msgstr "Nix" #. [terrain_type]: id=desert #: data/core/terrain.cfg:329 msgid "Desert" msgstr "Deserta" #. [terrain_type]: id=desert #: data/core/terrain.cfg:330 msgid "Desert Sands" msgstr "Harenae Desertorum" #. [terrain_type]: id=desert #: data/core/terrain.cfg:334 msgid "" "text='Deserts' have a somewhat different composition than " "small sand pits or beaches, however for gameplay purposes they are " "identical. See dst='..terrain_sand' text='sand'." msgstr "" #. [terrain_type]: id=sand_beach #. [terrain_type]: id=sand #: data/core/terrain.cfg:340 data/core/terrain.cfg:3278 #: data/core/terrain.cfg:3279 msgid "Sand" msgstr "Harena" #. [terrain_type]: id=sand_beach #: data/core/terrain.cfg:341 msgid "Beach Sands" msgstr "Harena Litoralis" #. [terrain_type]: id=sand_beach #. [terrain_type]: id=sand #: data/core/terrain.cfg:345 data/core/terrain.cfg:3282 msgid "" "The instability of text='sand' makes it harder for most " "units to cross, and leaves them wide open to attack. In contrast, the wide " "feet or snakelike bodies of the reptilian races make sand much easier for " "them to navigate.\n" "\n" "Most units receive 20 to 40% defense in sand." msgstr "" #. [terrain_type]: id=oasis #: data/core/terrain.cfg:353 msgid "Oasis" msgstr "Oasis" #. [terrain_type]: id=oasis #: data/core/terrain.cfg:362 msgid "" "A welcome sight to any traveler, an oasis allows units to heal as if " "stationed in a village, but provides no income or defensive advantage." msgstr "" #. [terrain_type]: id=sand_rubble #: data/core/terrain.cfg:368 msgid "Rubble" msgstr "Congeries" #. [terrain_type]: id=crater #: data/core/terrain.cfg:378 msgid "Crater" msgstr "Cratera" #. [terrain_type]: id=flowers_mixed #: data/core/terrain.cfg:393 msgid "Mixed Flowers" msgstr "Flores Diversi" #. [terrain_type]: id=farm #: data/core/terrain.cfg:402 msgid "Farmland" msgstr "Ager" #. [terrain_type]: id=stones_small #: data/core/terrain.cfg:411 msgid "Stones" msgstr "Lapides" #. [terrain_type]: id=snowbits_small #: data/core/terrain.cfg:420 #, fuzzy #| msgid "Snow" msgid "Snowbits" msgstr "Nix" #. [terrain_type]: id=mushrooms_small #: data/core/terrain.cfg:429 msgid "Small Mushrooms" msgstr "Parvi Fungi" #. [terrain_type]: id=mushrooms_farm #: data/core/terrain.cfg:438 msgid "Mushroom Farm" msgstr "Fundus Fungorum" #. [terrain_type]: id=desert_plants #: data/core/terrain.cfg:447 msgid "Desert Plants" msgstr "Gramina Desertorum" #. [terrain_type]: id=desert_plants_sans_bones #: data/core/terrain.cfg:456 msgid "Desert Plants without Bones" msgstr "Gramina Desertorum sine Ossis" #. [terrain_type]: id=windmill #: data/core/terrain.cfg:465 msgid "Windmill" msgstr "Ventimolina" #. [terrain_type]: id=campfire #: data/core/terrain.cfg:474 msgid "Campfire" msgstr "Focus" #. [terrain_type]: id=wallfire #: data/core/terrain.cfg:484 msgid "Sconce" msgstr "" #. [terrain_type]: id=brazier #: data/core/terrain.cfg:494 msgid "Brazier" msgstr "" #. [terrain_type]: id=brazier-lit #: data/core/terrain.cfg:503 msgid "Lit Brazier" msgstr "" #. [terrain_type]: id=fence_iron #: data/core/terrain.cfg:524 #, fuzzy #| msgid "Fence" msgid "Iron Fence" msgstr "Saepes" #. [terrain_type]: id=fence_palisade #: data/core/terrain.cfg:534 msgid "Palisade" msgstr "" #. [terrain_type]: id=fence_palisade #: data/core/terrain.cfg:535 #, fuzzy #| msgid "Wooden Bridge" msgid "Wooden Palisade" msgstr "Pons Ligneus" #. [terrain_type]: id=sand_drifts #: data/core/terrain.cfg:544 msgid "Stones with Sand Drifts" msgstr "Saxa cum Molibus Harenosis" #. [terrain_type]: id=water-lilies #: data/core/terrain.cfg:553 msgid "Water Lilies" msgstr "Loti" #. [terrain_type]: id=water-lilies-flower #: data/core/terrain.cfg:563 msgid "Flowering Water Lilies" msgstr "Loti Florentes" #. [terrain_type]: id=seashells #: data/core/terrain.cfg:573 msgid "Seashells" msgstr "" #. [terrain_type]: id=detritus_trash #: data/core/terrain.cfg:584 msgid "Trash" msgstr "" #. [terrain_type]: id=detritus_bones #: data/core/terrain.cfg:593 msgid "Remains" msgstr "" #. [terrain_type]: id=wall_windows #: data/core/terrain.cfg:603 msgid "Window" msgstr "" #. [terrain_type]: id=great_tree #. [terrain_type]: id=great_tree_snowy #. [terrain_type]: id=great_tree_dead #. [terrain_type]: id=great_tree_dead_oak #: data/core/terrain.cfg:616 data/core/terrain.cfg:617 #: data/core/terrain.cfg:628 data/core/terrain.cfg:640 #: data/core/terrain.cfg:652 msgid "Great Tree" msgstr "Magnus Arbor" #. [terrain_type]: id=great_tree_snowy #: data/core/terrain.cfg:629 #, fuzzy #| msgid "Great Tree" msgid "Snowy Great Tree" msgstr "Magnus Arbor" #. [terrain_type]: id=great_tree_dead #: data/core/terrain.cfg:641 msgid "Dead Great Tree" msgstr "Magnus Arbor Mortuus" #. [terrain_type]: id=great_tree_dead_oak #: data/core/terrain.cfg:653 #, fuzzy #| msgid "Dead Great Tree" msgid "Dead Great Oak Tree" msgstr "Magnus Arbor Mortuus" #. [terrain_type]: id=tropical_forest #. [terrain_type]: id=rainforest #. [terrain_type]: id=palm_desert_forest #. [terrain_type]: id=palm_forest #. [terrain_type]: id=savanna_forest #. [terrain_type]: id=pine_forest #. [terrain_type]: id=snow_forest #. [terrain_type]: id=deciduous_forest_summer #. [terrain_type]: id=deciduous_forest_fall #. [terrain_type]: id=deciduous_forest_winter #. [terrain_type]: id=deciduous_forest_winter_snow #. [terrain_type]: id=mixed_forest_summer #. [terrain_type]: id=mixed_forest_fall #. [terrain_type]: id=mixed_forest_winter #. [terrain_type]: id=mixed_forest_winter_snow #. [terrain_type]: id=forest #: data/core/terrain.cfg:664 data/core/terrain.cfg:676 #: data/core/terrain.cfg:688 data/core/terrain.cfg:700 #: data/core/terrain.cfg:712 data/core/terrain.cfg:724 #: data/core/terrain.cfg:736 data/core/terrain.cfg:748 #: data/core/terrain.cfg:760 data/core/terrain.cfg:772 #: data/core/terrain.cfg:784 data/core/terrain.cfg:796 #: data/core/terrain.cfg:808 data/core/terrain.cfg:820 #: data/core/terrain.cfg:832 data/core/terrain.cfg:3402 #: data/core/terrain.cfg:3403 msgid "Forest" msgstr "Silva" #. [terrain_type]: id=tropical_forest #: data/core/terrain.cfg:665 msgid "Tropical Forest" msgstr "Silva Tropica" #. [terrain_type]: id=rainforest #: data/core/terrain.cfg:677 msgid "Rainforest" msgstr "Silva Imbrica" #. [terrain_type]: id=palm_desert_forest #: data/core/terrain.cfg:689 msgid "Palm Forest" msgstr "Silva Palmarum" #. [terrain_type]: id=palm_forest #: data/core/terrain.cfg:701 msgid "Dense Palm Forest" msgstr "Silva Palmarum Densa" #. [terrain_type]: id=savanna_forest #: data/core/terrain.cfg:713 msgid "Savanna" msgstr "Caespes Ferus" #. [terrain_type]: id=pine_forest #: data/core/terrain.cfg:725 msgid "Pine Forest" msgstr "Silva Pinorum" #. [terrain_type]: id=snow_forest #: data/core/terrain.cfg:737 msgid "Snowy Pine Forest" msgstr "Silva Nivalis Pinorum" #. [terrain_type]: id=deciduous_forest_summer #: data/core/terrain.cfg:749 msgid "Summer Deciduous Forest" msgstr "Silva Aestiva Deciduaque" #. [terrain_type]: id=deciduous_forest_fall #: data/core/terrain.cfg:761 msgid "Fall Deciduous Forest" msgstr "Silva Autumna Deciduaque" #. [terrain_type]: id=deciduous_forest_winter #: data/core/terrain.cfg:773 msgid "Winter Deciduous Forest" msgstr "Silva Hiberna Deciduaque" #. [terrain_type]: id=deciduous_forest_winter_snow #: data/core/terrain.cfg:785 msgid "Snowy Deciduous Forest" msgstr "Silva Nivalis Deciduaque" #. [terrain_type]: id=mixed_forest_summer #: data/core/terrain.cfg:797 msgid "Summer Mixed Forest" msgstr "Silva Aestiva Diversaque" #. [terrain_type]: id=mixed_forest_fall #: data/core/terrain.cfg:809 msgid "Fall Mixed Forest" msgstr "Silva Autumna Diversaque" #. [terrain_type]: id=mixed_forest_winter #: data/core/terrain.cfg:821 msgid "Winter Mixed Forest" msgstr "Silva Hiberna Diversaque" #. [terrain_type]: id=mixed_forest_winter_snow #: data/core/terrain.cfg:833 msgid "Snowy Mixed Forest" msgstr "Silva Nivalis Diversaque" #. [terrain_type]: id=hills_regular #. [terrain_type]: id=hills_dry #. [terrain_type]: id=snow_hills #. [terrain_type]: id=hills #: data/core/terrain.cfg:848 data/core/terrain.cfg:858 #: data/core/terrain.cfg:878 data/core/terrain.cfg:3306 #: data/core/terrain.cfg:3307 msgid "Hills" msgstr "Colles" #. [terrain_type]: id=hills_regular #: data/core/terrain.cfg:849 msgid "Regular Hills" msgstr "Colles" #. [terrain_type]: id=hills_dry #: data/core/terrain.cfg:859 msgid "Dry Hills" msgstr "Colles Aridi" #. [terrain_type]: id=desert_hills #: data/core/terrain.cfg:868 msgid "Dunes" msgstr "Moles" #. [terrain_type]: id=snow_hills #: data/core/terrain.cfg:879 msgid "Snow Hills" msgstr "Colles Nivales" #. [terrain_type]: id=regular_mountains #. [terrain_type]: id=dry_mountains #. [terrain_type]: id=snow_mountains #. [terrain_type]: id=desert_mountains #. [terrain_type]: id=cloud #. [terrain_type]: id=cloud_dry #. [terrain_type]: id=cloud_snow #. [terrain_type]: id=cloud_desert #. [terrain_type]: id=mountains #: data/core/terrain.cfg:893 data/core/terrain.cfg:903 #: data/core/terrain.cfg:913 data/core/terrain.cfg:924 #: data/core/terrain.cfg:1347 data/core/terrain.cfg:1357 #: data/core/terrain.cfg:1368 data/core/terrain.cfg:1378 #: data/core/terrain.cfg:3362 data/core/terrain.cfg:3363 msgid "Mountains" msgstr "Montes" #. [terrain_type]: id=regular_mountains #: data/core/terrain.cfg:894 #, fuzzy #| msgid "Regular Impassable Mountains" msgid "Regular Mountains" msgstr "Montes Impervii" #. [terrain_type]: id=dry_mountains #: data/core/terrain.cfg:904 msgid "Dry Mountains" msgstr "Montes Aridi" #. [terrain_type]: id=snow_mountains #: data/core/terrain.cfg:914 msgid "Snowy Mountains" msgstr "Montes Nivales" #. [terrain_type]: id=desert_mountains #: data/core/terrain.cfg:925 #, fuzzy #| msgid "Dry Mountains" msgid "Desert Mountains" msgstr "Montes Aridi" #. [terrain_type]: id=regular_stone_floor #. [terrain_type]: id=ancient_stone_floor #. [terrain_type]: id=regular_stone_floor_deprecated #. [terrain_type]: id=ancient_stone_floor_deprecated #: data/core/terrain.cfg:936 data/core/terrain.cfg:946 #: data/core/terrain.cfg:3473 data/core/terrain.cfg:3484 #, fuzzy #| msgid "Wooden Floor" msgid "Stone Floor" msgstr "Solum Ligneum" #. [terrain_type]: id=regular_stone_floor #: data/core/terrain.cfg:939 #, fuzzy #| msgid "Basic Wooden Floor" msgid "Basic Stone Floor" msgstr "Solum Ligneum Rudeque" #. [terrain_type]: id=ancient_stone_floor #: data/core/terrain.cfg:949 #, fuzzy #| msgid "Wooden Floor" msgid "Ancient Stone Floor" msgstr "Solum Ligneum" #. [terrain_type]: id=rug_floor #. [terrain_type]: id=rug2_floor #. [terrain_type]: id=rug3_floor #. [terrain_type]: id=rug_floor_deprecated #. [terrain_type]: id=rug2_floor_deprecated #: data/core/terrain.cfg:956 data/core/terrain.cfg:966 #: data/core/terrain.cfg:976 data/core/terrain.cfg:3495 #: data/core/terrain.cfg:3506 msgid "Rug" msgstr "" #. [terrain_type]: id=rug_floor #: data/core/terrain.cfg:959 msgid "Royal Rug" msgstr "" #. [terrain_type]: id=rug2_floor #: data/core/terrain.cfg:969 #, fuzzy #| msgid "Save Replay" msgid "Normal Rug" msgstr "Restitutum Servare" #. [terrain_type]: id=rug3_floor #: data/core/terrain.cfg:979 #, fuzzy #| msgid "Cave" msgid "Cave Rug" msgstr "Caverna" #. [terrain_type]: id=wood_floor #: data/core/terrain.cfg:986 msgid "Wooden Floor" msgstr "Solum Ligneum" #. [terrain_type]: id=wood_floor #: data/core/terrain.cfg:989 msgid "Basic Wooden Floor" msgstr "Solum Ligneum Rudeque" #. [terrain_type]: id=old_wood_floor #. [terrain_type]: id=old_wood_floor_deprecated #: data/core/terrain.cfg:996 data/core/terrain.cfg:999 #: data/core/terrain.cfg:3517 #, fuzzy #| msgid "Wooden Floor" msgid "Old Wooden Floor" msgstr "Solum Ligneum" #. [terrain_type]: id=lit #: data/core/terrain.cfg:1012 msgid "Lit" msgstr "Lucidum" #. [terrain_type]: id=lit #: data/core/terrain.cfg:1013 msgid "Beam of Light" msgstr "Radius Lucis" #. [terrain_type]: id=cave_floor #. [terrain_type]: id=cave_earthy #. [terrain_type]: id=cave #: data/core/terrain.cfg:1023 data/core/terrain.cfg:1033 #: data/core/terrain.cfg:3263 data/core/terrain.cfg:3264 msgid "Cave" msgstr "Caverna" #. [terrain_type]: id=cave_floor #: data/core/terrain.cfg:1024 msgid "Cave Floor" msgstr "Solum Cavernae" #. [terrain_type]: id=cave_earthy #: data/core/terrain.cfg:1034 msgid "Earthy Cave Floor" msgstr "Solum Cavernae Terrenum" #. [terrain_type]: id=flagstones_dark #: data/core/terrain.cfg:1044 msgid "Dark Flagstones" msgstr "Bipedae Obscurae" #. [terrain_type]: id=cave_path #: data/core/terrain.cfg:1054 msgid "Cave Path" msgstr "Via Cavernae" #. [terrain_type]: id=fungus_grove_old #. [terrain_type]: id=fungus_beam_old #. [terrain_type]: id=fungus_grove #. [terrain_type]: id=fungus_beam #: data/core/terrain.cfg:1063 data/core/terrain.cfg:1082 #: data/core/terrain.cfg:1102 data/core/terrain.cfg:1103 #: data/core/terrain.cfg:1114 msgid "Mushroom Grove" msgstr "Nemus Fungorum" #. [terrain_type]: id=fungus_grove_old #: data/core/terrain.cfg:1064 #, fuzzy #| msgid "Lit Mushroom Grove" msgid "Non-mixed Mushroom Grove" msgstr "Nemus Fungorum Lucidum" #. [terrain_type]: id=fungus_grove_old #. [terrain_type]: id=fungus_beam_old #. this hint is only shown in the map editor, the ^Uf, ^Tf and Tb are all terrain codes and should be left as-is #. this hint is only shown in the map editor, the ^Uf, ^Tf and Tb are all terrain codes and should be left as-is #: data/core/terrain.cfg:1072 data/core/terrain.cfg:1092 msgid "" "editor^The overlays '^Uf' and '^Ufi' are deprecated because, although the " "graphics show an overlay with another terrain underneath, the movement and " "defense stats are purely fungus terrain, ignoring the underlying terrain. " "The recommended replacements are '^Tf' and '^Tfi' which look the same but " "have the stats implied by the graphics. For hexes where the stats of purely " "fungus are wanted, 'Tb' is a mushroom base terrain, which can be used with " "or without '^Tf' on top." msgstr "" #. [terrain_type]: id=fungus_grove_old #. [terrain_type]: id=fungus_beam_old #. this is only shown when the player opens the help by asking for the terrain description of a old mushroom terrain (^Uf or ^Ufi) #. this is only shown when the player opens the help by asking for the terrain description of a old mushroom terrain (^Uf or ^Ufi) #: data/core/terrain.cfg:1075 data/core/terrain.cfg:1095 msgid "" "Dwarven tales describe different types of mushrooms — with some types the " "difficulty of walking on the spongy floor has no relation to the ground " "underneath, even when the ground underneath is still visible. This terrain’s " "defense and movement costs are purely based on the unit’s stats for " "text='Fungus'." msgstr "" #. [terrain_type]: id=fungus_beam_old #: data/core/terrain.cfg:1083 #, fuzzy #| msgid "Lit Mushroom Grove" msgid "Lit Non-mixed Mushroom Grove" msgstr "Nemus Fungorum Lucidum" #. [terrain_type]: id=fungus_beam #: data/core/terrain.cfg:1115 msgid "Lit Mushroom Grove" msgstr "Nemus Fungorum Lucidum" #. [terrain_type]: id=fungus_floor #: data/core/terrain.cfg:1127 data/core/terrain.cfg:1128 msgid "Mycelium" msgstr "" #. [terrain_type]: id=rocky_cave #. [terrain_type]: id=earthy_rocky_cave #: data/core/terrain.cfg:1137 data/core/terrain.cfg:1138 #: data/core/terrain.cfg:1153 msgid "Rockbound Cave" msgstr "Caverna Saxosa" #. [terrain_type]: id=rocky_cave #. [terrain_type]: id=earthy_rocky_cave #: data/core/terrain.cfg:1143 data/core/terrain.cfg:1159 msgid "" "text='Rockbound cave' terrain is formed by the action of " "water and wind, carrying erosive particles that carve the rock. It resembles " "a scraggy underground cavern which shoulders defense, but is hard for most " "units to traverse. Only settlers of caves, such as dwarves and trolls, are " "fully capable of navigating such topography.\n" "\n" "Most units have about 50% defense in rocky caves, whereas cavalry are " "limited to 40%. Dwarves, by dint of their small size, enjoy 60% defense in " "rockbound caves.\n" "\n" "Occasionally caves are text='illuminated'." msgstr "" #. [terrain_type]: id=earthy_rocky_cave #: data/core/terrain.cfg:1154 #, fuzzy #| msgid "Rockbound Cave" msgid "Earthy Rockbound Cave" msgstr "Caverna Saxosa" #. [terrain_type]: id=mine_rails #. [terrain_type]: id=mine_railsdiag1 #. [terrain_type]: id=mine_railsdiag2 #: data/core/terrain.cfg:1171 data/core/terrain.cfg:1183 #: data/core/terrain.cfg:1196 msgid "Mine Rail" msgstr "Lamina Fodinae" #. [terrain_type]: id=high_border #: data/core/terrain.cfg:1216 msgid "Bluff" msgstr "" #. [terrain_type]: id=high_canyon #: data/core/terrain.cfg:1226 msgid "Gulch" msgstr "" #. [terrain_type]: id=high_canyon_obst #: data/core/terrain.cfg:1237 #, fuzzy #| msgid "Unwalkable Overlay" msgid "Unwalkable Ravine" msgstr "Velamen Invium" #. [terrain_type]: id=high_border_woods #: data/core/terrain.cfg:1250 msgid "Wooded Bluffs" msgstr "" #. [terrain_type]: id=high_canyon_woods #: data/core/terrain.cfg:1259 msgid "Wooded Gulch" msgstr "" #. [terrain_type]: id=canyon #. [terrain_type]: id=chasm_earthy #. [terrain_type]: id=abyss #. [terrain_type]: id=lava_chasm #: data/core/terrain.cfg:1272 data/core/terrain.cfg:1283 #: data/core/terrain.cfg:1294 data/core/terrain.cfg:1305 msgid "Chasm" msgstr "Profundum" #. [terrain_type]: id=canyon #: data/core/terrain.cfg:1273 msgid "Regular Chasm" msgstr "Profundum" #. [terrain_type]: id=chasm_earthy #: data/core/terrain.cfg:1284 msgid "Earthy Chasm" msgstr "Profundum Terrenum" #. [terrain_type]: id=abyss #: data/core/terrain.cfg:1295 msgid "Ethereal Abyss" msgstr "Abyssus Aetherius" #. [terrain_type]: id=lava_chasm #: data/core/terrain.cfg:1306 msgid "Lava Chasm" msgstr "Saxa Liquefacta in Profundo" #. [terrain_type]: id=lava #: data/core/terrain.cfg:1318 data/core/terrain.cfg:1319 msgid "Lava" msgstr "Saxa Liquefacta" #. [terrain_type]: id=lava #: data/core/terrain.cfg:1325 msgid "" "The dangers inherent in trying to walk on text='lava' are " "fairly obvious. As far as movement is concerned, lava is equivalent to " "dst='terrain_unwalkable' text='unwalkable' terrain, and can only " "be crossed by those units capable of flying a considerable distance above " "it. The molten magma also produces a substantial glow, illuminating the area " "immediately above it. This provides an attack bonus for lawful units and " "removes the attack bonus from chaotic units." msgstr "" #. [terrain_type]: id=volcano #: data/core/terrain.cfg:1332 msgid "Volcano" msgstr "Vulcanus" #. [terrain_type]: id=cloud #: data/core/terrain.cfg:1348 msgid "Regular Impassable Mountains" msgstr "Montes Impervii" #. [terrain_type]: id=cloud_dry #: data/core/terrain.cfg:1358 #, fuzzy #| msgid "Desert Impassable Mountains" msgid "Dry Impassable Mountains" msgstr "Montes Impervii Desertorum" #. [terrain_type]: id=cloud_snow #: data/core/terrain.cfg:1369 msgid "Snowy Impassable Mountains" msgstr "Montes Impervii Nivalesque" #. [terrain_type]: id=cloud_desert #: data/core/terrain.cfg:1379 msgid "Desert Impassable Mountains" msgstr "Montes Impervii Desertorum" #. [terrain_type]: id=cavewall #. [terrain_type]: id=cavewall_earthy #. [terrain_type]: id=cavewall_damaged #. [terrain_type]: id=cavewall_earthy_hewn #: data/core/terrain.cfg:1389 data/core/terrain.cfg:1411 #: data/core/terrain.cfg:1422 data/core/terrain.cfg:1447 msgid "Cave Wall" msgstr "Murus Cavernae" #. [terrain_type]: id=cavewall #: data/core/terrain.cfg:1390 msgid "Natural Cave Wall" msgstr "Murus Cavernae Naturalis" #. [terrain_type]: id=minewall #. [terrain_type]: id=wall_stone_mine #: data/core/terrain.cfg:1400 data/core/terrain.cfg:1401 #: data/core/terrain.cfg:1485 #, fuzzy #| msgid "Mine Rail" msgid "Mine Wall" msgstr "Lamina Fodinae" #. [terrain_type]: id=cavewall_earthy #: data/core/terrain.cfg:1412 msgid "Natural Earthy Cave Wall" msgstr "Murus Cavernae Terrenus Naturalisque" #. [terrain_type]: id=cavewall_damaged #: data/core/terrain.cfg:1423 #, fuzzy #| msgid "Natural Cave Wall" msgid "Damaged Cave Wall" msgstr "Murus Cavernae Naturalis" #. [terrain_type]: id=wall_hedge #: data/core/terrain.cfg:1433 msgid "Thick Hedges" msgstr "" #. [terrain_type]: id=wall_hedge #: data/core/terrain.cfg:1434 #, fuzzy #| msgid "Hewn Cave Wall" msgid "Hedges Wall" msgstr "Murus Cavernae Dolatus" #. [terrain_type]: id=wall_stone #. [terrain_type]: id=wall_stone_lit #. [terrain_type]: id=wall_stone_clean #. [terrain_type]: id=wall_stone_ancient #. [terrain_type]: id=wall_stone_damaged #: data/core/terrain.cfg:1462 data/core/terrain.cfg:1472 #: data/core/terrain.cfg:1507 data/core/terrain.cfg:1518 #: data/core/terrain.cfg:1551 msgid "Stone Wall" msgstr "Murus Saxosus" #. [terrain_type]: id=wall_stone_lit #: data/core/terrain.cfg:1473 msgid "Lit Stone Wall" msgstr "Murus Saxosus Lucidus" #. [terrain_type]: id=wall_stone_mine #: data/core/terrain.cfg:1486 #, fuzzy #| msgid "Mine Rail" msgid "Straight Mine Wall" msgstr "Lamina Fodinae" #. [terrain_type]: id=wall_stone_white #: data/core/terrain.cfg:1496 #, fuzzy #| msgid "Mine Rail" msgid "Interior Wall" msgstr "Lamina Fodinae" #. [terrain_type]: id=wall_stone_white #: data/core/terrain.cfg:1497 #, fuzzy #| msgid "Lit Stone Wall" msgid "Straight White Wall" msgstr "Murus Saxosus Lucidus" #. [terrain_type]: id=wall_stone_clean #: data/core/terrain.cfg:1508 #, fuzzy #| msgid "Stone Wall" msgid "Clean Stone Wall" msgstr "Murus Saxosus" #. [terrain_type]: id=wall_stone_ancient #: data/core/terrain.cfg:1519 #, fuzzy #| msgid "Lit Stone Wall" msgid "Ancient Stone Wall" msgstr "Murus Saxosus Lucidus" #. [terrain_type]: id=wall_stone_tomb #: data/core/terrain.cfg:1529 #, fuzzy #| msgid "Cave Wall" msgid "Catacombs Wall" msgstr "Murus Cavernae" #. [terrain_type]: id=wall_stone_tomb #: data/core/terrain.cfg:1530 #, fuzzy #| msgid "Stone Wall" msgid "Catacombs Stone Wall" msgstr "Murus Saxosus" #. [terrain_type]: id=wall_stone_overgrown #: data/core/terrain.cfg:1540 #, fuzzy #| msgid "Overgrown Cobbles" msgid "Overgrown Wall" msgstr "Pavimentum Incultum" #. [terrain_type]: id=wall_stone_overgrown #: data/core/terrain.cfg:1541 #, fuzzy #| msgid "Stone Wall" msgid "Overgrown Stone Wall" msgstr "Murus Saxosus" #. [terrain_type]: id=wall_stone_damaged #: data/core/terrain.cfg:1552 #, fuzzy #| msgid "Stone Wall" msgid "Damaged Stone Wall" msgstr "Murus Saxosus" #. [terrain_type]: id=wall_stone_ruins #: data/core/terrain.cfg:1562 #, fuzzy #| msgid "Mine Rail" msgid "Ruined Wall" msgstr "Lamina Fodinae" #. [terrain_type]: id=portal_gate_rusty_sw #. [terrain_type]: id=portal_gate_rusty_se #. [terrain_type]: id=portal_gate_rusty_n #. [terrain_type]: id=portal_gate_rusty_open_sw #. [terrain_type]: id=portal_gate_rusty_open_se #. [terrain_type]: id=portal_gate_rusty_open_n #: data/core/terrain.cfg:1580 data/core/terrain.cfg:1593 #: data/core/terrain.cfg:1607 data/core/terrain.cfg:1664 #: data/core/terrain.cfg:1676 data/core/terrain.cfg:1689 msgid "Gate" msgstr "" #. [terrain_type]: id=portal_gate_rusty_sw #. [terrain_type]: id=portal_gate_rusty_se #. [terrain_type]: id=portal_gate_rusty_n #: data/core/terrain.cfg:1581 data/core/terrain.cfg:1594 #: data/core/terrain.cfg:1608 msgid "Rusty Gate" msgstr "" #. [terrain_type]: id=portal_door_wooden_sw #. [terrain_type]: id=portal_door_wooden_se #. [terrain_type]: id=portal_door_wooden_n #. [terrain_type]: id=portal_door_wooden_open_sw #. [terrain_type]: id=portal_door_wooden_open_se #. [terrain_type]: id=portal_door_wooden_open_n #: data/core/terrain.cfg:1621 data/core/terrain.cfg:1634 #: data/core/terrain.cfg:1648 data/core/terrain.cfg:1702 #: data/core/terrain.cfg:1714 data/core/terrain.cfg:1727 msgid "Door" msgstr "" #. [terrain_type]: id=portal_door_wooden_sw #. [terrain_type]: id=portal_door_wooden_se #. [terrain_type]: id=portal_door_wooden_n #: data/core/terrain.cfg:1622 data/core/terrain.cfg:1635 #: data/core/terrain.cfg:1649 #, fuzzy #| msgid "Wooden Floor" msgid "Wooden Door" msgstr "Solum Ligneum" #. [terrain_type]: id=portal_gate_rusty_open_sw #. [terrain_type]: id=portal_gate_rusty_open_se #. [terrain_type]: id=portal_gate_rusty_open_n #: data/core/terrain.cfg:1665 data/core/terrain.cfg:1677 #: data/core/terrain.cfg:1690 msgid "Open Rusty Gate" msgstr "" #. [terrain_type]: id=portal_door_wooden_open_sw #. [terrain_type]: id=portal_door_wooden_open_se #. [terrain_type]: id=portal_door_wooden_open_n #: data/core/terrain.cfg:1703 data/core/terrain.cfg:1715 #: data/core/terrain.cfg:1728 #, fuzzy #| msgid "Wooden Floor" msgid "Open Wooden Door" msgstr "Solum Ligneum" #. [terrain_type]: id=impassable_overlay #: data/core/terrain.cfg:1743 msgid "Impassable Overlay" msgstr "Velamen Impervium" #. [terrain_type]: id=unwalkable_overlay #: data/core/terrain.cfg:1756 msgid "Unwalkable Overlay" msgstr "Velamen Invium" #. [terrain_type]: id=void #. [terrain_type]: id=off_map #: data/core/terrain.cfg:1768 data/core/terrain.cfg:3181 msgid "Void" msgstr "Inanis" #. [terrain_type]: id=desert_village #. [terrain_type]: id=desert_village_ruin #. [terrain_type]: id=desert_village_tent #. [terrain_type]: id=camp_village #. [terrain_type]: id=orcish_village #. [terrain_type]: id=orcish_snow_village #. [terrain_type]: id=elven_snow_village #. [terrain_type]: id=elven_village #. [terrain_type]: id=human_village #. [terrain_type]: id=snow_village #. [terrain_type]: id=human_village_ruin #. [terrain_type]: id=city_village #. [terrain_type]: id=windmill_village #. [terrain_type]: id=city_village_wno #. [terrain_type]: id=city_village_ruin #. [terrain_type]: id=hill_village #. [terrain_type]: id=snow-hill_village #. [terrain_type]: id=hill_village_ruin #. [terrain_type]: id=tropical_forest_village #. [terrain_type]: id=drake_village #. [terrain_type]: id=drake_snow_village #. [terrain_type]: id=underground_village #. [terrain_type]: id=dwarven_village #. [terrain_type]: id=hut_village #. [terrain_type]: id=hut_snow_village #. [terrain_type]: id=logcabin_village #. [terrain_type]: id=logcabin_snow_village #. [terrain_type]: id=igloo #. [terrain_type]: id=swamp_village #. [terrain_type]: id=mermen-village #. [terrain_type]: id=village_overlay #. [terrain_type]: id=village #: data/core/terrain.cfg:1784 data/core/terrain.cfg:1797 #: data/core/terrain.cfg:1810 data/core/terrain.cfg:1823 #: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851 #: data/core/terrain.cfg:1866 data/core/terrain.cfg:1879 #: data/core/terrain.cfg:1894 data/core/terrain.cfg:1907 #: data/core/terrain.cfg:1920 data/core/terrain.cfg:1933 #: data/core/terrain.cfg:1946 data/core/terrain.cfg:1959 #: data/core/terrain.cfg:1972 data/core/terrain.cfg:1985 #: data/core/terrain.cfg:1998 data/core/terrain.cfg:2011 #: data/core/terrain.cfg:2024 data/core/terrain.cfg:2037 #: data/core/terrain.cfg:2050 data/core/terrain.cfg:2065 #: data/core/terrain.cfg:2078 data/core/terrain.cfg:2091 #: data/core/terrain.cfg:2104 data/core/terrain.cfg:2117 #: data/core/terrain.cfg:2130 data/core/terrain.cfg:2143 #: data/core/terrain.cfg:2158 data/core/terrain.cfg:2171 #: data/core/terrain.cfg:2189 data/core/terrain.cfg:3427 #: data/core/terrain.cfg:3428 msgid "Village" msgstr "Viculus" #. [terrain_type]: id=desert_village #: data/core/terrain.cfg:1785 msgid "Adobe Village" msgstr "Viculus Testaceus" #. [terrain_type]: id=desert_village_ruin #: data/core/terrain.cfg:1798 #, fuzzy #| msgid "Adobe Village" msgid "Ruined Adobe Village" msgstr "Viculus Testaceus" #. [terrain_type]: id=desert_village_tent #: data/core/terrain.cfg:1811 msgid "Desert Tent Village" msgstr "Viculus Tentorius Desertorum" #. [terrain_type]: id=camp_village #: data/core/terrain.cfg:1824 msgid "Tent Village" msgstr "Viculus Tentorius" #. [terrain_type]: id=orcish_village #: data/core/terrain.cfg:1839 msgid "Orcish Village" msgstr "Viculus Orcium" #. [terrain_type]: id=orcish_snow_village #: data/core/terrain.cfg:1852 msgid "Snowy Orcish Village" msgstr "Viculus Nivalis Orcium" #. [terrain_type]: id=elven_snow_village #: data/core/terrain.cfg:1867 msgid "Snowy Elven Village" msgstr "Viculus Nivalis Dryadalium" #. [terrain_type]: id=elven_village #: data/core/terrain.cfg:1880 msgid "Elven Village" msgstr "Viculus Dryadalium" #. [terrain_type]: id=human_village #: data/core/terrain.cfg:1895 msgid "Cottage" msgstr "Casa" #. [terrain_type]: id=snow_village #: data/core/terrain.cfg:1908 msgid "Snowy Cottage" msgstr "Casa Nivalis" #. [terrain_type]: id=human_village_ruin #: data/core/terrain.cfg:1921 msgid "Ruined Cottage" msgstr "Casa Ruta" #. [terrain_type]: id=city_village #: data/core/terrain.cfg:1934 msgid "Human City" msgstr "Urbs Hominum" #. [terrain_type]: id=windmill_village #: data/core/terrain.cfg:1947 msgid "Windmill Village" msgstr "Viculus Ventimolineus" #. [terrain_type]: id=city_village_wno #: data/core/terrain.cfg:1960 msgid "Snowy Human City" msgstr "Urbs Hominum Nivalis" #. [terrain_type]: id=city_village_ruin #: data/core/terrain.cfg:1973 msgid "Ruined Human City" msgstr "Urbs Hominum Ruta" #. [terrain_type]: id=hill_village #: data/core/terrain.cfg:1986 msgid "Hill Stone Village" msgstr "Viculus Saxosus Collium" #. [terrain_type]: id=snow-hill_village #: data/core/terrain.cfg:1999 msgid "Snowy Hill Stone Village" msgstr "Viculus Saxosus Nivalisque Collium " #. [terrain_type]: id=hill_village_ruin #: data/core/terrain.cfg:2012 msgid "Ruined Hill Stone Village" msgstr "Viculus Saxosus Rutusque Collium" #. [terrain_type]: id=tropical_forest_village #: data/core/terrain.cfg:2025 msgid "Tropical Village" msgstr "Viculus Tropicus" #. [terrain_type]: id=drake_village #: data/core/terrain.cfg:2038 msgid "Drake Village" msgstr "Viculus Draculeus" #. [terrain_type]: id=drake_snow_village #: data/core/terrain.cfg:2051 #, fuzzy #| msgid "Drake Village" msgid "Snowy Drake Village" msgstr "Viculus Draculeus" #. [terrain_type]: id=underground_village #: data/core/terrain.cfg:2066 msgid "Cave Village" msgstr "Viculus Cavernae" #. [terrain_type]: id=dwarven_village #: data/core/terrain.cfg:2079 msgid "Dwarven Village" msgstr "Viculus Pumilionum" #. [terrain_type]: id=hut_village #: data/core/terrain.cfg:2092 msgid "Hut" msgstr "Casula" #. [terrain_type]: id=hut_snow_village #: data/core/terrain.cfg:2105 msgid "Snowy Hut" msgstr "Casula Nivalis" #. [terrain_type]: id=logcabin_village #: data/core/terrain.cfg:2118 msgid "Log Cabin" msgstr "Casa Lignea" #. [terrain_type]: id=logcabin_snow_village #: data/core/terrain.cfg:2131 msgid "Snowy Log Cabin" msgstr "Casa Lignea Nivalisque" #. [terrain_type]: id=igloo #: data/core/terrain.cfg:2144 msgid "Igloo" msgstr "Casa Nivis" #. [terrain_type]: id=swamp_village #: data/core/terrain.cfg:2159 msgid "Swamp Village" msgstr "Viculus Paludinis" #. [terrain_type]: id=mermen-village #: data/core/terrain.cfg:2172 msgid "Merfolk Village" msgstr "Viculus Nereidum" #. [terrain_type]: id=mermen-village #: data/core/terrain.cfg:2173 msgid "" "text='Submerged villages' are the homes of merfolk and " "nagas. While water-dwelling creatures are at home here, land-dwellers have a " "hard time navigating and defending these villages. However, like any " "village, the facilities are available to all creatures which allow units to " "tend to their wounds. Any unit stationed in a village can heal eight " "hitpoints each turn, or be cured of poison.\n" "\n" "Merfolk and nagas have 60% defense in submerged villages, whereas land based " "units usually have a low defense." msgstr "" #. [terrain_type]: id=village_overlay #: data/core/terrain.cfg:2190 msgid "Village Overlay" msgstr "Velamen Viculi" #. [terrain_type]: id=encampment #. [terrain_type]: id=encampment_ruin #. [terrain_type]: id=encampment_snow #. [terrain_type]: id=troll_encampment #. [terrain_type]: id=aquatic_camp #: data/core/terrain.cfg:2206 data/core/terrain.cfg:2207 #: data/core/terrain.cfg:2218 data/core/terrain.cfg:2230 #: data/core/terrain.cfg:2435 data/core/terrain.cfg:2447 msgid "Encampment" msgstr "Castra" #. [terrain_type]: id=encampment_ruin #: data/core/terrain.cfg:2219 #, fuzzy #| msgid "Encampment" msgid "Ruined Encampment" msgstr "Castra" #. [terrain_type]: id=encampment_snow #: data/core/terrain.cfg:2231 msgid "Snowy Encampment" msgstr "Castra Nivalia" #. [terrain_type]: id=orcish_fort #. [terrain_type]: id=snow_orcish_fort #. [terrain_type]: id=human_castle #. [terrain_type]: id=snow_castle #. [terrain_type]: id=elven_castle #. [terrain_type]: id=elven_castle_ruin #. [terrain_type]: id=elven_castle_winter #. [terrain_type]: id=dwarven_castle #. [terrain_type]: id=dwarven_castle2 #. [terrain_type]: id=dwarven_castle_ruin #. [terrain_type]: id=dwarven_castle_winter #. [terrain_type]: id=sand_castle #. [terrain_type]: id=aquatic_castle #. [terrain_type]: id=castle_overlay #. [terrain_type]: id=castle #: data/core/terrain.cfg:2242 data/core/terrain.cfg:2254 #: data/core/terrain.cfg:2266 data/core/terrain.cfg:2278 #: data/core/terrain.cfg:2289 data/core/terrain.cfg:2301 #: data/core/terrain.cfg:2313 data/core/terrain.cfg:2325 #: data/core/terrain.cfg:2337 data/core/terrain.cfg:2349 #: data/core/terrain.cfg:2361 data/core/terrain.cfg:2411 #: data/core/terrain.cfg:2460 data/core/terrain.cfg:2776 #: data/core/terrain.cfg:3346 data/core/terrain.cfg:3347 msgid "Castle" msgstr "Castellum" #. [terrain_type]: id=orcish_fort #: data/core/terrain.cfg:2243 msgid "Orcish Castle" msgstr "Castellum Orcium" #. [terrain_type]: id=snow_orcish_fort #: data/core/terrain.cfg:2255 msgid "Snowy Orcish Castle" msgstr "Castellum Nivale Orcium" #. [terrain_type]: id=human_castle #: data/core/terrain.cfg:2267 msgid "Human Castle" msgstr "Castellum Hominum" #. [terrain_type]: id=snow_castle #: data/core/terrain.cfg:2279 msgid "Snowy Human Castle" msgstr "Castellum Hominum Nivale" #. [terrain_type]: id=elven_castle #: data/core/terrain.cfg:2290 #, fuzzy #| msgid "Elven Castle Keep" msgid "Elven Castle" msgstr "Arx Castelli Dryadalium" #. [terrain_type]: id=elven_castle_ruin #: data/core/terrain.cfg:2302 #, fuzzy #| msgid "Elven Castle Keep" msgid "Elven Castle Ruin" msgstr "Arx Castelli Dryadalium" #. [terrain_type]: id=elven_castle_winter #: data/core/terrain.cfg:2314 #, fuzzy #| msgid "Elven Castle Keep" msgid "Winter Elven Castle" msgstr "Arx Castelli Dryadalium" #. [terrain_type]: id=dwarven_castle #: data/core/terrain.cfg:2326 #, fuzzy #| msgid "Dwarven Castle" msgid "Dwarven Underground Castle" msgstr "Castellum Pumilionum" #. [terrain_type]: id=dwarven_castle2 #: data/core/terrain.cfg:2338 msgid "Dwarven Castle" msgstr "Castellum Pumilionum" #. [terrain_type]: id=dwarven_castle_ruin #: data/core/terrain.cfg:2350 #, fuzzy #| msgid "Dwarven Castle" msgid "Dwarven Castle Ruins" msgstr "Castellum Pumilionum" #. [terrain_type]: id=dwarven_castle_winter #: data/core/terrain.cfg:2362 #, fuzzy #| msgid "Dwarven Castle" msgid "Winter Dwarven Castle" msgstr "Castellum Pumilionum" #. [terrain_type]: id=ruin #. [terrain_type]: id=sunkenruin #. [terrain_type]: id=swampruin #. [terrain_type]: id=sand_castle_ruin #: data/core/terrain.cfg:2373 data/core/terrain.cfg:2385 #: data/core/terrain.cfg:2398 data/core/terrain.cfg:2423 msgid "Ruined Castle" msgstr "Castellum Rutum" #. [terrain_type]: id=ruin #: data/core/terrain.cfg:2374 msgid "Ruined Human Castle" msgstr "Castellum Hominum Rutum" #. [terrain_type]: id=sunkenruin #: data/core/terrain.cfg:2386 msgid "Sunken Human Ruin" msgstr "Parietinae Hominum Demersae" #. [terrain_type]: id=swampruin #: data/core/terrain.cfg:2399 msgid "Swamp Human Ruin" msgstr "Parietinae Paludis Hominum" #. [terrain_type]: id=sand_castle #: data/core/terrain.cfg:2412 msgid "Desert Castle" msgstr "Castellum Desertorum" #. [terrain_type]: id=sand_castle_ruin #: data/core/terrain.cfg:2424 msgid "Ruined Desert Castle" msgstr "Castellum Rutum Desertorum " #. [terrain_type]: id=troll_encampment #: data/core/terrain.cfg:2436 #, fuzzy #| msgid "Tall Encampment Keep" msgid "Troll Encampment" msgstr "Longa Arx Castrorum" #. [terrain_type]: id=aquatic_camp #: data/core/terrain.cfg:2448 #, fuzzy #| msgid "Encampment" msgid "Aquatic Encampment" msgstr "Castra" #. [terrain_type]: id=aquatic_castle #: data/core/terrain.cfg:2461 #, fuzzy #| msgid "Human Castle" msgid "Aquatic Castle" msgstr "Castellum Hominum" #. [terrain_type]: id=encampment_keep #. [terrain_type]: id=encampment_keep_tall #. [terrain_type]: id=encampment_snow_keep #. [terrain_type]: id=merman_campkeep #. [terrain_type]: id=troll_campkeep #: data/core/terrain.cfg:2477 data/core/terrain.cfg:2501 #: data/core/terrain.cfg:2514 data/core/terrain.cfg:2735 #: data/core/terrain.cfg:2748 msgid "Encampment Keep" msgstr "Arx Castrorum" #. [terrain_type]: id=encampment_ruin_keep #: data/core/terrain.cfg:2489 #, fuzzy #| msgid "Encampment Keep" msgid "Ruined Encampment Keep" msgstr "Arx Castrorum" #. [terrain_type]: id=encampment_keep_tall #: data/core/terrain.cfg:2502 msgid "Tall Encampment Keep" msgstr "Longa Arx Castrorum" #. [terrain_type]: id=encampment_snow_keep #: data/core/terrain.cfg:2515 msgid "Snowy Encampment Keep" msgstr "Arx Castrorum Nivalis" #. [terrain_type]: id=orcish_keep #. [terrain_type]: id=snow_orcish_keep #. [terrain_type]: id=human_keep #. [terrain_type]: id=snow_keep #. [terrain_type]: id=elven_keep #. [terrain_type]: id=elven_keep_ruin #. [terrain_type]: id=elven_keep_winter #. [terrain_type]: id=dwarven_keep #. [terrain_type]: id=dwarven_keep2 #. [terrain_type]: id=dwarven_keep_ruin #. [terrain_type]: id=dwarven_keep_winter #. [terrain_type]: id=desert_keep #. [terrain_type]: id=merman_castlekeep #. [terrain_type]: id=keep_overlay #: data/core/terrain.cfg:2527 data/core/terrain.cfg:2540 #: data/core/terrain.cfg:2553 data/core/terrain.cfg:2566 #: data/core/terrain.cfg:2579 data/core/terrain.cfg:2592 #: data/core/terrain.cfg:2605 data/core/terrain.cfg:2618 #: data/core/terrain.cfg:2631 data/core/terrain.cfg:2644 #: data/core/terrain.cfg:2657 data/core/terrain.cfg:2709 #: data/core/terrain.cfg:2761 data/core/terrain.cfg:2789 msgid "Keep" msgstr "Arx" #. [terrain_type]: id=orcish_keep #: data/core/terrain.cfg:2528 msgid "Orcish Keep" msgstr "Arx Castelli Orcium" #. [terrain_type]: id=snow_orcish_keep #: data/core/terrain.cfg:2541 msgid "Snowy Orcish Keep" msgstr "Arx Castelli Nivalis Orcium" #. [terrain_type]: id=human_keep #: data/core/terrain.cfg:2554 msgid "Human Castle Keep" msgstr "Arx Castelli Hominum" #. [terrain_type]: id=snow_keep #: data/core/terrain.cfg:2567 msgid "Snowy Human Castle Keep" msgstr "Arx Castelli Nivalis Hominum" #. [terrain_type]: id=elven_keep #: data/core/terrain.cfg:2580 msgid "Elven Castle Keep" msgstr "Arx Castelli Dryadalium" #. [terrain_type]: id=elven_keep_ruin #: data/core/terrain.cfg:2593 #, fuzzy #| msgid "Elven Castle Keep" msgid "Elven Keep Ruin" msgstr "Arx Castelli Dryadalium" #. [terrain_type]: id=elven_keep_winter #: data/core/terrain.cfg:2606 #, fuzzy #| msgid "Elven Castle Keep" msgid "Winter Elven Keep" msgstr "Arx Castelli Dryadalium" #. [terrain_type]: id=dwarven_keep #: data/core/terrain.cfg:2619 #, fuzzy #| msgid "Dwarven Castle Keep" msgid "Dwarven Underground Keep" msgstr "Arx Castelli Pumilionum" #. [terrain_type]: id=dwarven_keep2 #: data/core/terrain.cfg:2632 msgid "Dwarven Castle Keep" msgstr "Arx Castelli Pumilionum" #. [terrain_type]: id=dwarven_keep_ruin #: data/core/terrain.cfg:2645 #, fuzzy #| msgid "Dwarven Castle Keep" msgid "Dwarven Ruin Keep" msgstr "Arx Castelli Pumilionum" #. [terrain_type]: id=dwarven_keep_winter #: data/core/terrain.cfg:2658 #, fuzzy #| msgid "Dwarven Castle Keep" msgid "Winter Dwarven Keep" msgstr "Arx Castelli Pumilionum" #. [terrain_type]: id=ruined_keep #. [terrain_type]: id=sunken_keep #. [terrain_type]: id=swamp_keep #. [terrain_type]: id=desert_keep_ruined #: data/core/terrain.cfg:2670 data/core/terrain.cfg:2683 #: data/core/terrain.cfg:2696 data/core/terrain.cfg:2722 msgid "Ruined Keep" msgstr "Arx Ruta" #. [terrain_type]: id=ruined_keep #: data/core/terrain.cfg:2671 msgid "Ruined Human Castle Keep" msgstr "Arx Castelli Hominum Ruta" #. [terrain_type]: id=sunken_keep #: data/core/terrain.cfg:2684 msgid "Sunken Human Castle Keep" msgstr "Arx Castelli Hominum Demersa" #. [terrain_type]: id=swamp_keep #: data/core/terrain.cfg:2697 msgid "Swamp Human Castle Keep" msgstr "Arx Castelli Hominum Paludinis" #. [terrain_type]: id=desert_keep #: data/core/terrain.cfg:2710 msgid "Desert Keep" msgstr "Arx Desertorum" #. [terrain_type]: id=desert_keep_ruined #: data/core/terrain.cfg:2723 msgid "Ruined Desert Keep" msgstr "Arx Ruta Desertorum" #. [terrain_type]: id=merman_campkeep #: data/core/terrain.cfg:2736 #, fuzzy #| msgid "Tall Encampment Keep" msgid "Aquatic Encampment Keep" msgstr "Longa Arx Castrorum" #. [terrain_type]: id=troll_campkeep #: data/core/terrain.cfg:2749 #, fuzzy #| msgid "Tall Encampment Keep" msgid "Troll Encampment Keep" msgstr "Longa Arx Castrorum" #. [terrain_type]: id=merman_castlekeep #: data/core/terrain.cfg:2762 #, fuzzy #| msgid "Ruined Keep" msgid "Aquatic Keep" msgstr "Arx Ruta" #. [terrain_type]: id=castle_overlay #: data/core/terrain.cfg:2777 msgid "Castle Overlay" msgstr "Velamen Castelli" #. [terrain_type]: id=keep_overlay #: data/core/terrain.cfg:2790 msgid "Keep Overlay" msgstr "Velamen Arcis" #. [terrain_type]: id=bridge #. [terrain_type]: id=bridgediag1 #. [terrain_type]: id=bridgediag2 #. [terrain_type]: id=rotbridge #. [terrain_type]: id=rotbridgediag1 #. [terrain_type]: id=rotbridgediag2 #. [terrain_type]: id=stone_bridge #. [terrain_type]: id=stone_bridgediag1 #. [terrain_type]: id=stone_bridgediag2 #. [terrain_type]: id=snow_stone_bridge #. [terrain_type]: id=snow_stone_bridgediag1 #. [terrain_type]: id=snow_stone_bridgediag2 #. [terrain_type]: id=bridgechasm #. [terrain_type]: id=bridgechasmdiag1 #. [terrain_type]: id=bridgechasmdiag2 #. [terrain_type]: id=hangingbridgediag1 #. [terrain_type]: id=hangingbridgediag2 #. [terrain_type]: id=hangingbridge #. [terrain_type]: id=stonechasmbridgediag1 #. [terrain_type]: id=stonechasmbridgediag2 #. [terrain_type]: id=stonechasmbridge #. [terrain_type]: id=plankbridgediag1 #. [terrain_type]: id=plankbridgediag2 #. [terrain_type]: id=plankbridge #: data/core/terrain.cfg:2808 data/core/terrain.cfg:2823 #: data/core/terrain.cfg:2836 data/core/terrain.cfg:2849 #: data/core/terrain.cfg:2861 data/core/terrain.cfg:2874 #: data/core/terrain.cfg:2889 data/core/terrain.cfg:2901 #: data/core/terrain.cfg:2914 data/core/terrain.cfg:2929 #: data/core/terrain.cfg:2941 data/core/terrain.cfg:2954 #: data/core/terrain.cfg:2969 data/core/terrain.cfg:2981 #: data/core/terrain.cfg:2995 data/core/terrain.cfg:3012 #: data/core/terrain.cfg:3026 data/core/terrain.cfg:3040 #: data/core/terrain.cfg:3054 data/core/terrain.cfg:3068 #: data/core/terrain.cfg:3082 data/core/terrain.cfg:3096 #: data/core/terrain.cfg:3110 data/core/terrain.cfg:3124 msgid "Bridge" msgstr "Pons" #. [terrain_type]: id=bridge #. [terrain_type]: id=bridgediag1 #. [terrain_type]: id=bridgediag2 #: data/core/terrain.cfg:2809 data/core/terrain.cfg:2824 #: data/core/terrain.cfg:2837 msgid "Wooden Bridge" msgstr "Pons Ligneus" #. [terrain_type]: id=bridge #: data/core/terrain.cfg:2815 msgid "" "To those capable of building one, the ability to lay a " "text='bridge' offers a liberation from the fickle nature of " "waterways, whose fords come and go with the rise and fall of the waterline. " "This is to say nothing of the luxury of dry feet, the loss of which is no " "laughing matter in the cold months of the year.\n" "\n" "For those who go by land or sea, a bridge is the best of both worlds — for " "gameplay purposes, it is treated either as grassland or the underlying " "water, whichever offers the best movement and defensive bonuses for the unit " "occupying the bridge hex. Note that a swimming unit and a land unit are not " "capable of occupying a bridge hex at the same time." msgstr "" #. [terrain_type]: id=rotbridge #. [terrain_type]: id=rotbridgediag1 #. [terrain_type]: id=rotbridgediag2 #: data/core/terrain.cfg:2850 data/core/terrain.cfg:2862 #: data/core/terrain.cfg:2875 msgid "Rotting Bridge" msgstr "Pons Putridus" #. [terrain_type]: id=stone_bridge #. [terrain_type]: id=stone_bridgediag1 #. [terrain_type]: id=stone_bridgediag2 #: data/core/terrain.cfg:2890 data/core/terrain.cfg:2902 #: data/core/terrain.cfg:2915 msgid "Basic Stone Bridge" msgstr "Pons Lapideus" #. [terrain_type]: id=snow_stone_bridge #. [terrain_type]: id=snow_stone_bridgediag1 #. [terrain_type]: id=snow_stone_bridgediag2 #: data/core/terrain.cfg:2930 data/core/terrain.cfg:2942 #: data/core/terrain.cfg:2955 #, fuzzy #| msgid "Basic Stone Bridge" msgid "Snowy Stone Bridge" msgstr "Pons Lapideus" #. [terrain_type]: id=bridgechasm #. [terrain_type]: id=bridgechasmdiag1 #. [terrain_type]: id=bridgechasmdiag2 #: data/core/terrain.cfg:2970 data/core/terrain.cfg:2982 #: data/core/terrain.cfg:2996 msgid "Cave Chasm Bridge" msgstr "Pons Profundi Cavernae" #. [terrain_type]: id=hangingbridgediag1 #. [terrain_type]: id=hangingbridgediag2 #. [terrain_type]: id=hangingbridge #: data/core/terrain.cfg:3013 data/core/terrain.cfg:3027 #: data/core/terrain.cfg:3041 msgid "Hanging Bridge" msgstr "Pons Pendens" #. [terrain_type]: id=stonechasmbridgediag1 #. [terrain_type]: id=stonechasmbridgediag2 #. [terrain_type]: id=stonechasmbridge #: data/core/terrain.cfg:3055 data/core/terrain.cfg:3069 #: data/core/terrain.cfg:3083 msgid "Stone Chasm Bridge" msgstr "Pons Profundi Saxosi" #. [terrain_type]: id=plankbridgediag1 #. [terrain_type]: id=plankbridgediag2 #. [terrain_type]: id=plankbridge #: data/core/terrain.cfg:3097 data/core/terrain.cfg:3111 #: data/core/terrain.cfg:3125 msgid "Plank Bridge" msgstr "Pons Trabium" #. [terrain_type]: id=mark_high #: data/core/terrain.cfg:3140 msgid "Marker High" msgstr "" #. [terrain_type]: id=mark_high2 #: data/core/terrain.cfg:3150 msgid "Marker High 2" msgstr "" #. [terrain_type]: id=mark_low #: data/core/terrain.cfg:3160 msgid "Marker Low" msgstr "" #. [terrain_type]: id=mark_low2 #: data/core/terrain.cfg:3170 msgid "Marker Low 2" msgstr "" #. [terrain_type]: id=off_map #: data/core/terrain.cfg:3182 msgid "Off Map" msgstr "Praeter Chartam" #. [terrain_type]: id=off_map2 #: data/core/terrain.cfg:3192 msgid "Fake Map Border" msgstr "" #. [terrain_type]: id=overlay_artplaceholder #: data/core/terrain.cfg:3202 msgid "Art Placeholder" msgstr "" #. [terrain_type]: id=shroud #. [toggle_button]: id=shroud #. [toggle_button]: id=sort_7 #: data/core/terrain.cfg:3214 data/gui/window/editor_edit_side.cfg:206 #: data/gui/window/game_stats.cfg:384 data/gui/window/mp_create_game.cfg:405 msgid "Shroud" msgstr "Absconsus" #. [terrain_type]: id=fake_shroud_overlay #: data/core/terrain.cfg:3225 #, fuzzy #| msgid "Shroud" msgid "Fake Shroud" msgstr "Absconsus" #. [terrain_type]: id=fog #. [toggle_button]: id=sort_6 #: data/core/terrain.cfg:3236 data/gui/window/game_stats.cfg:370 msgid "Fog" msgstr "Nebula" #. [terrain_type]: id=fungus #: data/core/terrain.cfg:3251 data/core/terrain.cfg:3252 msgid "Fungus" msgstr "" #. [terrain_type]: id=fungus #: data/core/terrain.cfg:3255 msgid "" "text='Mushroom groves' are vast underground forests of " "giant mushrooms, which thrive in the damp darkness. Most units have trouble " "negotiating the spongy floor of smaller fungi, but they have plenty of cover " "behind the larger stalks. Mounted units, however, become completely mired " "and lack proper freedom of movement in combat. Undead units have a natural " "affinity for decay and function quite well in mushroom forests.\n" "\n" "Most units receive 50% to 60% defense in mushroom groves, whereas cavalry " "receive only 20%." msgstr "" #. [terrain_type]: id=cave #: data/core/terrain.cfg:3266 msgid "" "text='Cave' terrain represents any underground cavern with " "enough room for a unit to pass.\n" "Most units are wholly unfamiliar with the terrain, and thus are both slowed " "down and hindered in defense. Dwarves and trolls, who make their homes in " "caves, both have a relatively easy time navigating this terrain, especially " "dwarves, who by dint of their small size can navigate many obstacles that " "other races cannot. Occasionally caves are text='illuminated'.\n" "\n" "Rare patches of the underground world are illuminated by light from the " "surface shining down into the gloomy darkness. This provides an attack bonus " "for lawful units and removes the attack bonus from chaotic units. In all " "other regards this terrain is functionally identical to normal cave " "terrains.\n" "\n" "Most units receive 20 to 40% defense in caves, whereas dwarves have 50%." msgstr "" #. [terrain_type]: id=reef #: data/core/terrain.cfg:3296 msgid "" "text='Coastal reefs' are shallows formed by stone, coral " "and sand.\n" "This provides most land units with a more steady footing and defensive " "positions than wading in shallow water normally would and also grants most " "water-dwelling races an exceptionally high defense.\n" "\n" "Merfolk and Naga both receive 70% defense on coastal reefs." msgstr "" #. [terrain_type]: id=hills #: data/core/terrain.cfg:3310 msgid "" "text='Hills' represent any reasonably rough terrain, with " "enough dips and rises in the ground to provide some cover. Hills are " "difficult for most troops to navigate. Dwarves, trolls, and orcs have enough " "familiarity with the terrain that they can pass through it without being " "slowed down. Cavalry have enough trouble navigating the terrain that any " "defensive aid lent by cover is negated.\n" "\n" "Most units have about 50% defense in hills, whereas cavalry are limited to " "40%. Dwarves enjoy 60% defense in hills." msgstr "" #. [terrain_type]: id=swamp_water #: data/core/terrain.cfg:3324 msgid "" "text='Swamps' represent any sort of wetlands.\n" "Swamps slow down nearly everyone, and inhibit their ability to defend " "themselves. An exception to this is any race bodily skilled in navigating " "water; these receive both full movement and a defensive bonus. Those that " "make their living in the wetlands are also adept at using this terrain for " "cover.\n" "\n" "Most units make do with 30% defense in swamps. Merfolk, naga, and saurians " "all generally enjoy 60%." msgstr "" #. [terrain_type]: id=shallow_water #: data/core/terrain.cfg:3337 msgid "" "text='Shallow water' represents any body of water deep " "enough to come up to roughly a man’s waist. This is enough to slow down " "nearly anyone and leave them wide open to attack. Dwarves, given that the " "water reaches up almost to their heads, have an extremely hard time of this. " "The exception is any race whose bodies naturally lend themselves to " "swimming, for which they receive a considerable defensive bonus and full " "movement.\n" "\n" "Most units make do with 20 to 30% defense in shallow water, whereas both " "naga and merfolk enjoy 60%." msgstr "" #. [terrain_type]: id=castle #: data/core/terrain.cfg:3352 msgid "" "text='Castles' are any sort of permanent fortification.\n" "Nearly all units receive a considerable bonus to their defense by being " "stationed in a castle, and most units receive full movement in a castle. " "Stationing units in a castle represents its defensive capability. Without a " "unit in each wall hex, an enemy can simply sneak into the castle " "unchallenged, gaining the same defensive bonus as everyone inside.\n" "\n" "Most units have about 60% defense in a castle." msgstr "" #. [terrain_type]: id=mountains #: data/core/terrain.cfg:3366 msgid "" "text='Mountains' are steep enough that units often have to " "climb over obstacles to move.\n" "By this nature, they provide a considerable defensive bonus for most troops, " "but also severely impede any passage through them. Units burdened by heavy " "armor, such as the Wesnoth cavalry and heavy infantry lines, cannot even " "enter them. Aquatic races and creatures like the merfolk have piscine bodies " "which also render them unable to climb steep inclines. Nagas are an " "exception due to their strong arms and rugged scales. Both dwarves and " "trolls are native to mountainous terrain, and have an easy time traversing " "them.\n" "\n" "Most units receive about 60% defense in mountains, whereas dwarves enjoy 70%." msgstr "" #. [terrain_type]: id=deep_water #: data/core/terrain.cfg:3378 msgid "" "text='Deep water' represents any body of water deep enough " "to cover a man’s head.\n" "Most units cannot enter deep water: it is the domain of units which can " "either fly, or are exceptionally strong swimmers.\n" "\n" "Merfolk and naga both receive 50% defense in deep water, with full movement." msgstr "" #. [terrain_type]: id=flat #: data/core/terrain.cfg:3389 data/core/terrain.cfg:3390 msgid "Flat" msgstr "Planum" #. [terrain_type]: id=flat #: data/core/terrain.cfg:3391 msgid "" "text='Grassland' represents open plains, whether " "cultivated, cut back for grazing, or wild.\n" "Being open ground, grassland is both very easy to move across, but is also " "difficult to defend oneself in. Typically, those units that perform best on " "grassland are either cavalry, or very agile units which take advantage of " "the open space.\n" "\n" "Most units have defense of 30 to 40% on grassland." msgstr "" #. [terrain_type]: id=forest #: data/core/terrain.cfg:3404 msgid "" "text='Forests' represent any woodland with significant " "undergrowth, enough to hinder passage. Though they slow nearly everyone " "down, forests do offer better defense to most units than open ground. " "Cavalry, however, have so much trouble navigating them that any benefit " "gained by stealth is negated. Elves are an exception to this general rule " "for forests. Not only do they possess full movement in forests, but they " "also gain a considerable defensive bonus. Dwarves are another exception to " "this rule; though they are able to plow through the forests without much " "loss of speed, their utter unfamiliarity with the terrain causes them to " "receive no defensive bonus.\n" "\n" "Most units have 50% defense in forests, but cavalry are limited to 30%. " "Elves, on the other hand, enjoy 60 to 70% defense, even their mounted units. " "Dwarves generally receive only 30% defense in forests." msgstr "" #. [terrain_type]: id=frozen #: data/core/terrain.cfg:3414 data/core/terrain.cfg:3415 msgid "Frozen" msgstr "Glaciale" #. [terrain_type]: id=frozen #: data/core/terrain.cfg:3417 msgid "" "text='Frozen' terrain represents any flat area that is " "covered by snow or ice.\n" "Most units are slowed down on it, and have a harder time defending " "themselves. Note that swimming units, even those who can breathe underwater, " "cannot swim underneath ice.\n" "\n" "Most units have 20 to 40% defense in frozen terrain." msgstr "" #. [terrain_type]: id=village #: data/core/terrain.cfg:3430 msgid "" "text='Villages' represent any group of buildings, human or " "otherwise.\n" "Almost all units, even cavalry, have an easy time navigating villages, and " "most units gain a defensive bonus from being stationed in a village. " "Villages allow units the resources to clean and tend to their wounds, which " "allows any unit stationed therein to heal eight hitpoints each turn, or to " "be cured of poison.\n" "\n" "Most units have 50 to 60% defense in villages, whereas cavalry receive only " "40%." msgstr "" #. [terrain_type]: id=impassable #: data/core/terrain.cfg:3440 data/core/terrain.cfg:3441 msgid "Impassable" msgstr "Impervium" #. [terrain_type]: id=impassable #: data/core/terrain.cfg:3443 msgid "" "Obstacles that not even the most determined traveler may overcome include " "solid walls of stone and mountains so tall and steep that they are " "constantly wreathed in cloud. Even flying creatures cannot navigate the " "jagged peaks at such rarefied heights, and not even the fiercest troll can " "smash through thick walls of stone." msgstr "" #. [terrain_type]: id=unwalkable #: data/core/terrain.cfg:3450 data/core/terrain.cfg:3451 msgid "Unwalkable" msgstr "Invium" #. [terrain_type]: id=unwalkable #: data/core/terrain.cfg:3453 msgid "" "text='Unwalkable terrain' covers any chasm or gorge which, " "as the name implies, cannot be crossed simply by walking. Chasms are noted " "for sheer walls which would take days to traverse. As far as gameplay is " "concerned, only units capable of flying can cross this terrain." msgstr "" #. [terrain_type]: id=rails #: data/core/terrain.cfg:3460 data/core/terrain.cfg:3461 msgid "Rails" msgstr "Laminae" #. [terrain_type]: id=rails #: data/core/terrain.cfg:3463 msgid "" "text='Rails' are used to transport ore, mostly by dwarves." msgstr "" #. [terrain_type]: id=regular_stone_floor_deprecated #. [terrain_type]: id=ancient_stone_floor_deprecated #. [terrain_type]: id=rug_floor_deprecated #. [terrain_type]: id=rug2_floor_deprecated #. [terrain_type]: id=old_wood_floor_deprecated #: data/core/terrain.cfg:3476 data/core/terrain.cfg:3487 #: data/core/terrain.cfg:3498 data/core/terrain.cfg:3509 #: data/core/terrain.cfg:3520 #, fuzzy #| msgid "Cave Path" msgid "Deprecated" msgstr "Via Cavernae" #. [settings] #: data/gui/default.cfg:23 msgid " (Press ‘$hotkey’ for more information)" msgstr "" #. [button]: id=search #: data/gui/macros/_initial.cfg:363 data/gui/window/mp_match_history.cfg:589 msgid "Search" msgstr "" #. [label]: id=no_options_notice #: data/gui/macros/custom_options_tree.cfg:26 msgid "" "There are no custom options available for the selected era, game, or " "modification." msgstr "" #. [button]: id=reset_option_values #. [button]: id=revert_to_defaults #. [button]: id=reset_timer_defaults #. [button]: id=btn_reset_hotkeys #. [button]: id=orb_defaults #: data/gui/macros/custom_options_tree.cfg:250 #: data/gui/window/mp_alerts_options.cfg:227 #: data/gui/window/mp_create_game.cfg:474 #: data/gui/window/preferences/02_hotkeys.cfg:282 #: data/gui/window/select_orb_colors.cfg:170 msgid "Defaults" msgstr "Solita" #. [label] #: data/gui/macros/player_list_panel.cfg:30 #, fuzzy #| msgid "Choose Player" msgid "Connected Players" msgstr "Lusorem Eligere" #. [toggle_button]: id=sort_0 #. [toggle_button]: id=sort_name #. [label]: id=name #. [label] #. [toggle_button]: id=sort_1 #: data/gui/widget/addon_list.cfg:78 data/gui/window/campaign_dialog.cfg:214 #: data/gui/window/game_load.cfg:157 data/gui/window/mp_connect.cfg:159 #: data/gui/window/terrain_layers.cfg:45 data/gui/window/unit_list.cfg:93 #: data/gui/window/unit_recall.cfg:47 msgid "Name" msgstr "Nomen" #. [label] #: data/gui/widget/addon_list.cfg:93 msgid "Version" msgstr "Versio" #. [toggle_button]: id=sort_1 #: data/gui/widget/addon_list.cfg:107 #, fuzzy #| msgid "Author:" msgid "Author" msgstr "Auctor:" #. [toggle_button]: id=sort_2 #: data/gui/widget/addon_list.cfg:121 #, fuzzy #| msgid "Size:" msgid "Size" msgstr "Magnitudo:" #. [toggle_button]: id=sort_3 #: data/gui/widget/addon_list.cfg:135 #, fuzzy #| msgid "Downloads:" msgid "Downloads" msgstr "Arcessiti:" #. [toggle_button]: id=sort_4 #. [toggle_button]: id=sort_1 #. [toggle_button]: id=sort_0 #: data/gui/widget/addon_list.cfg:151 data/gui/window/unit_create.cfg:147 #: data/gui/window/unit_list.cfg:79 data/gui/window/unit_recall.cfg:33 msgid "Type" msgstr "Species" #. [button]: id=single_install #. [button]: id=install #: data/gui/widget/addon_list.cfg:366 data/gui/window/addon_manager.cfg:578 msgid "Install add-on" msgstr "" #. [button]: id=single_update #. [button]: id=update #: data/gui/widget/addon_list.cfg:389 data/gui/window/addon_manager.cfg:600 #, fuzzy #| msgid "Speak to All" msgid "Update add-on" msgstr "Cum Omnibus Loqui" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=single_publish #. [button]: id=publish #: data/gui/widget/addon_list.cfg:412 data/gui/window/addon_manager.cfg:645 #: src/gui/widgets/addon_list.cpp:264 msgid "Publish add-on" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=single_uninstall #. [button]: id=uninstall #: data/gui/widget/addon_list.cfg:435 data/gui/window/addon_manager.cfg:622 #: src/gui/dialogs/addon/manager.cpp:1009 #, fuzzy #| msgid "Uninstall Add-ons" msgid "Uninstall add-on" msgstr "Appendices Delere" #. [image]: id=pending_messages #: data/gui/widget/chatbox.cfg:40 msgid "Messages waiting" msgstr "Nuntii expectantes" #. [button]: id=close_window #. [button]: id=click_dismiss #. [button]: id=ok #. [button]: id=cancel #: data/gui/widget/chatbox.cfg:51 data/gui/widget/window_borderless.cfg:83 #: data/gui/widget/window_default.cfg:106 #: data/gui/window/achievements_dialog.cfg:306 #: data/gui/window/attack_predictions.cfg:304 data/gui/window/chat_log.cfg:201 #: data/gui/window/end_credits.cfg:145 #: data/gui/window/game_cache_options.cfg:247 #: data/gui/window/game_stats.cfg:843 data/gui/window/game_version.cfg:637 #: data/gui/window/gamestate_inspector.cfg:397 #: data/gui/window/generator_settings.cfg:190 #: data/gui/window/help_browser.cfg:188 #: data/gui/window/lobby_player_info.cfg:292 #: data/gui/window/lua_interpreter.cfg:130 data/gui/window/message.cfg:135 #: data/gui/window/mp_alerts_options.cfg:242 #: data/gui/window/mp_match_history.cfg:601 data/gui/window/preferences.cfg:430 #: data/gui/window/screenshot_notification.cfg:214 #: data/gui/window/server_info.cfg:253 #: data/gui/window/statistics_dialog.cfg:623 #: data/gui/window/terrain_layers.cfg:434 data/gui/window/unit_list.cfg:446 msgid "Close" msgstr "Exire" #. [button]: id=type_profile #. [button]: id=view_profile #: data/gui/widget/unit_preview_pane.cfg:132 #: data/gui/widget/unit_preview_pane.cfg:362 #: data/gui/widget/unit_preview_pane.cfg:422 data/gui/window/lobby_main.cfg:618 #: data/gui/window/mp_faction_select.cfg:157 msgid "Profile" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #. [grid] #: data/gui/window/achievements_dialog.cfg:79 #: data/gui/window/title_screen.cfg:261 src/hotkey/hotkey_command.cpp:97 #, fuzzy #| msgid "sound^Advanced Options" msgid "Achievements" msgstr "Electiones Praecipuae" #. [label] #: data/gui/window/addon_auth.cfg:41 msgid "Authenticate" msgstr "" #. [label] #: data/gui/window/addon_auth.cfg:67 #, fuzzy #| msgid "Rename Unit" msgid "Username:" msgstr "Nomen Actoris Mutare" #. [label] #. [grid] #: data/gui/window/addon_auth.cfg:99 data/gui/window/editor_edit_pbl.cfg:216 #: data/gui/window/mp_create_game.cfg:1036 #: data/gui/window/mp_join_game_password_prompt.cfg:90 #: data/gui/window/mp_login.cfg:143 msgid "Password:" msgstr "Tessera:" #. [toggle_button]: id=remember_password #: data/gui/window/addon_auth.cfg:139 data/gui/window/mp_login.cfg:199 #: data/gui/window/preferences/05_multiplayer.cfg:68 msgid "Save password locally (encrypted)" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/addon_auth.cfg:167 data/gui/window/custom_tod.cfg:471 #: data/gui/window/depcheck_select_new.cfg:151 #: data/gui/window/edit_label.cfg:139 data/gui/window/edit_text.cfg:116 #: data/gui/window/editor_choose_addon.cfg:193 #: data/gui/window/editor_edit_label.cfg:301 #: data/gui/window/editor_edit_pbl_translation.cfg:125 #: data/gui/window/editor_edit_scenario.cfg:287 #: data/gui/window/editor_edit_side.cfg:469 #: data/gui/window/editor_edit_unit.cfg:1332 #: data/gui/window/file_dialog.cfg:437 data/gui/window/folder_create.cfg:119 #: data/gui/window/label_settings.cfg:137 data/gui/window/logging.cfg:259 #: data/gui/window/migrate_version_selection.cfg:114 #: data/gui/window/mp_change_control.cfg:203 #: data/gui/window/mp_faction_select.cfg:381 #: data/gui/window/mp_join_game_password_prompt.cfg:136 #: data/gui/window/mp_login.cfg:243 data/gui/window/mp_method_selection.cfg:327 #: data/gui/window/mp_report.cfg:235 data/gui/window/prompt.cfg:86 #: data/gui/window/select_orb_colors.cfg:181 #: data/gui/window/simple_item_selector.cfg:145 #: data/gui/window/sp_options_configure.cfg:105 #: data/gui/window/theme_list.cfg:142 data/gui/window/tod_new_schedule.cfg:127 #: data/gui/window/unit_advance.cfg:191 data/gui/window/unit_create.cfg:294 #: data/gui/window/wml_error.cfg:162 data/gui/window/wml_message.cfg:444 #: src/gui/dialogs/message.cpp:179 src/gui/dialogs/message.cpp:186 msgid "OK" msgstr "Affirmare" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=cancel #. [button]: id=placeholder #: data/gui/window/addon_auth.cfg:181 data/gui/window/addon_connect.cfg:211 #: data/gui/window/addon_license_prompt.cfg:114 #: data/gui/window/addon_uninstall_list.cfg:174 #: data/gui/window/campaign_dialog.cfg:535 #: data/gui/window/campaign_difficulty.cfg:234 #: data/gui/window/core_dialog.cfg:241 data/gui/window/custom_tod.cfg:484 #: data/gui/window/depcheck_select_new.cfg:165 #: data/gui/window/edit_label.cfg:153 data/gui/window/edit_text.cfg:130 #: data/gui/window/editor_choose_addon.cfg:207 #: data/gui/window/editor_edit_label.cfg:315 #: data/gui/window/editor_edit_pbl.cfg:475 #: data/gui/window/editor_edit_pbl_translation.cfg:137 #: data/gui/window/editor_edit_scenario.cfg:301 #: data/gui/window/editor_edit_side.cfg:481 #: data/gui/window/editor_edit_unit.cfg:1345 #: data/gui/window/editor_generate_map.cfg:214 #: data/gui/window/editor_new_map.cfg:126 #: data/gui/window/editor_resize_map.cfg:282 #: data/gui/window/file_dialog.cfg:450 data/gui/window/file_progress.cfg:94 #: data/gui/window/folder_create.cfg:133 data/gui/window/game_load.cfg:651 #: data/gui/window/game_save.cfg:134 data/gui/window/label_settings.cfg:149 #: data/gui/window/language_selection.cfg:255 data/gui/window/logging.cfg:269 #: data/gui/window/message.cfg:149 data/gui/window/mp_change_control.cfg:216 #: data/gui/window/mp_connect.cfg:314 #: data/gui/window/mp_create_game/default_resolution.cfg:460 #: data/gui/window/mp_create_game/small_resolution.cfg:378 #: data/gui/window/mp_create_game/tiny_resolution.cfg:335 #: data/gui/window/mp_faction_select.cfg:393 #: data/gui/window/mp_join_game_password_prompt.cfg:149 #: data/gui/window/mp_login.cfg:257 data/gui/window/mp_method_selection.cfg:341 #: data/gui/window/mp_report.cfg:249 data/gui/window/mp_staging.cfg:440 #: data/gui/window/network_transmission.cfg:111 #: data/gui/window/select_orb_colors.cfg:192 #: data/gui/window/simple_item_selector.cfg:158 #: data/gui/window/sp_options_configure.cfg:117 #: data/gui/window/surrender_quit.cfg:114 data/gui/window/theme_list.cfg:155 #: data/gui/window/tod_new_schedule.cfg:139 data/gui/window/unit_attack.cfg:233 #: data/gui/window/unit_create.cfg:305 data/gui/window/unit_recall.cfg:462 #: data/gui/window/unit_recruit.cfg:243 src/hotkey/hotkey_command.cpp:79 msgid "Cancel" msgstr "Vetare" #. [label] #. [widget]: id=name #: data/gui/window/addon_connect.cfg:40 data/gui/window/mp_connect.cfg:52 #: data/gui/window/mp_method_selection.cfg:254 msgid "Connect to Server" msgstr "Ad Servatrum Applicare" #. [label] #: data/gui/window/addon_connect.cfg:59 msgid "You will now connect to a server to download add-ons." msgstr "Nunc ad servatrum applicabis ut appendices arcessas." #. [label] #: data/gui/window/addon_connect.cfg:89 msgid "Server:" msgstr "Servatrum:" #. [button]: id=remove_addons #. [label] #: data/gui/window/addon_connect.cfg:144 #: data/gui/window/addon_uninstall_list.cfg:51 msgid "Remove Add-ons" msgstr "Appendices Delere" #. [button]: id=ok #: data/gui/window/addon_connect.cfg:197 data/gui/window/mp_connect.cfg:299 msgid "Connect" msgstr "Applicare" #. [label] #: data/gui/window/addon_license_prompt.cfg:39 #, fuzzy #| msgid "addons_of_type^Resources" msgid "addons_server^Terms" msgstr "Ops" #. [label]: id=message #: data/gui/window/addon_license_prompt.cfg:54 msgid "" "Before uploading content to this server, you must accept the following " "distribution terms by choosing “I Agree”." msgstr "" #. [button]: id=ok #: data/gui/window/addon_license_prompt.cfg:103 msgid "I Agree" msgstr "" #: data/gui/window/addon_manager.cfg:9 msgid "Traffic between the game and server is not secure" msgstr "" #: data/gui/window/addon_manager.cfg:13 msgid "Traffic between the game and server is encrypted" msgstr "" #. [label] #. [grid] #: data/gui/window/addon_manager.cfg:162 data/gui/window/addon_manager.cfg:817 #: data/gui/window/editor_edit_pbl.cfg:210 #: data/gui/window/editor_edit_unit.cfg:711 msgid "Type:" msgstr "Species:" #. [label] #: data/gui/window/addon_manager.cfg:195 msgid "Status:" msgstr "Status:" #. [label] #: data/gui/window/addon_manager.cfg:229 #: data/gui/window/game_cache_options.cfg:160 #: data/gui/window/screenshot_notification.cfg:141 msgid "Size:" msgstr "Magnitudo:" #. [label] #: data/gui/window/addon_manager.cfg:269 msgid "Downloads:" msgstr "Arcessiti:" #. [label] #: data/gui/window/addon_manager.cfg:299 msgid "date^Uploaded:" msgstr "" #. [label] #: data/gui/window/addon_manager.cfg:329 msgid "date^Updated:" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [scroll_label]: id=description #: data/gui/window/addon_manager.cfg:415 #: src/gui/dialogs/multiplayer/mp_create_game.cpp:555 msgid "No description available." msgstr "Nulla descriptio ad manum." #. [label]: id=version_string #. [grid] #: data/gui/window/addon_manager.cfg:456 #: data/gui/window/editor_edit_pbl.cfg:207 msgid "Version:" msgstr "Versio:" #. [menu_button]: id=version_filter #: data/gui/window/addon_manager.cfg:471 #, fuzzy #| msgid "Delete ToD" msgid "Select the add-on version" msgstr "Horam Delere" #. [label] #: data/gui/window/addon_manager.cfg:489 msgid "Website:" msgstr "" #. [label] #: data/gui/window/addon_manager.cfg:521 msgid "Id:" msgstr "" #. [button]: id=delete #: data/gui/window/addon_manager.cfg:659 #, fuzzy #| msgid "Delete ToD" msgid "Delete add-on" msgstr "Horam Delere" #. [label] #. [grid] #: data/gui/window/addon_manager.cfg:698 #: data/gui/window/editor_edit_pbl.cfg:208 msgid "Dependencies:" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=dependencies #: data/gui/window/addon_manager.cfg:713 src/gui/dialogs/addon/manager.cpp:1087 msgid "addon_dependencies^None" msgstr "Nulla" #. [label] #. [label]: id=translations_label #: data/gui/window/addon_manager.cfg:733 #: data/gui/window/editor_edit_pbl.cfg:228 msgid "Translations:" msgstr "Translationes:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=translations #: data/gui/window/addon_manager.cfg:748 src/gui/dialogs/addon/manager.cpp:1101 msgid "translations^None" msgstr "Nihil" #. [text_box]: id=filter #: data/gui/window/addon_manager.cfg:770 msgid "Filters on addon description, version, type or author" msgstr "" #. [label] #: data/gui/window/addon_manager.cfg:791 #, fuzzy #| msgid "Status:" msgid "State:" msgstr "Status:" #. [label] #. [grid] #: data/gui/window/addon_manager.cfg:844 #: data/gui/window/editor_edit_pbl.cfg:209 msgid "Tags:" msgstr "" #. [label] #. [label]: id=translations_language #. [button]: id=language #: data/gui/window/addon_manager.cfg:870 #: data/gui/window/editor_edit_pbl.cfg:257 #: data/gui/window/language_selection.cfg:190 #: data/gui/window/title_screen.cfg:491 msgid "Language" msgstr "Lingua" #. [label] #: data/gui/window/addon_manager.cfg:895 #, fuzzy #| msgid "Leader" msgid "Order:" msgstr "Dux" #. [label] #: data/gui/window/addon_manager.cfg:989 data/gui/window/addon_manager.cfg:1186 #, fuzzy #| msgid "Add-ons" msgid "Add-ons Manager" msgstr "Appendices" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=details_toggle #: data/gui/window/addon_manager.cfg:1099 src/gui/dialogs/addon/manager.cpp:543 #: src/gui/dialogs/addon/manager.cpp:817 #, fuzzy #| msgid "Rails" msgid "Add-on Details" msgstr "Laminae" #. [button]: id=update_all #: data/gui/window/addon_manager.cfg:1120 #: data/gui/window/addon_manager.cfg:1304 #, fuzzy #| msgid "Speak to All" msgid "Update All" msgstr "Cum Omnibus Loqui" #. [button]: id=cancel #: data/gui/window/addon_manager.cfg:1134 #: data/gui/window/addon_manager.cfg:1318 msgid "Exit" msgstr "" #. [scroll_label] #: data/gui/window/addon_uninstall_list.cfg:70 msgid "Choose the add-ons you want to remove." msgstr "Amabo appendices delendas eligere" #. [button]: id=ok #. [button]: id=remove #: data/gui/window/addon_uninstall_list.cfg:161 #: data/gui/window/preferences/05_multiplayer.cfg:289 msgid "Remove" msgstr "Summovere" #. [grid] #: data/gui/window/attack_predictions.cfg:82 msgid "Base damage" msgstr "" #. [grid] #: data/gui/window/attack_predictions.cfg:84 #, fuzzy #| msgid "Switch Side" msgid "Time of day modifier" msgstr "Manum Permutare" #. [grid] #: data/gui/window/attack_predictions.cfg:85 #, fuzzy #| msgid "Leader" msgid "Leadership bonus" msgstr "Dux" #. [grid] #: data/gui/window/attack_predictions.cfg:86 msgid "Slowed penalty" msgstr "" #. [grid] #: data/gui/window/attack_predictions.cfg:90 msgid "Total damage" msgstr "" #. [grid] #: data/gui/window/attack_predictions.cfg:94 msgid "Chance to hit" msgstr "" #. [grid] #: data/gui/window/attack_predictions.cfg:95 msgid "Chance of being unscathed" msgstr "" #. [label] #: data/gui/window/attack_predictions.cfg:185 msgid "Expected Battle Result (HP)" msgstr "" #. [label]: id=title #: data/gui/window/attack_predictions.cfg:249 msgid "Damage Calculations" msgstr "" #. [column] #: data/gui/window/attack_predictions.cfg:272 #, fuzzy #| msgid "Attack" msgid "Attacker" msgstr "Pugnare" #. [column] #: data/gui/window/attack_predictions.cfg:282 #, fuzzy #| msgid "Gender:" msgid "Defender" msgstr "Sexus:" #. [toggle_button]: id=sort_name #: data/gui/window/campaign_dialog.cfg:215 msgid "Sort by full campaign name in alphabetical order" msgstr "" #. [toggle_button]: id=sort_time #: data/gui/window/campaign_dialog.cfg:226 #, fuzzy #| msgid "Time limit" msgid "Timeline" msgstr "Finis temporis" #. [toggle_button]: id=sort_time #: data/gui/window/campaign_dialog.cfg:227 msgid "Sort in approximate chronological order of story events" msgstr "" #. [multimenu_button]: id=filter_completion #: data/gui/window/campaign_dialog.cfg:237 msgid "Filter by campaign completion status" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:240 msgid "Not Completed" msgstr "" #. [option] #. campaigns which the player hasn't beaten, rather than campaigns which the author hasn't finished writing #: data/gui/window/campaign_dialog.cfg:242 msgid "Show campaigns not completed by player" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:246 msgid "Completed: Bronze" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:247 msgid "Show campaigns completed at easiest difficulty" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:251 #, fuzzy #| msgid "Choose Player" msgid "Completed: Silver" msgstr "Lusorem Eligere" #. [option] #: data/gui/window/campaign_dialog.cfg:252 msgid "Show campaigns completed at intermediate difficulties" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:256 msgid "Completed: Gold" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:257 msgid "Show campaigns completed at hardest difficulty" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:261 msgid "Completed: All" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:262 msgid "Show completed campaigns" msgstr "" #. [label] #. [label]: id=mods_header #: data/gui/window/campaign_dialog.cfg:313 #: data/gui/window/mp_create_game.cfg:220 #, fuzzy #| msgid "Choose Modifications" msgid "Modifications:" msgstr "Mutationes Eligere" #. [label] #: data/gui/window/campaign_dialog.cfg:338 msgid "Combat:" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:353 #, fuzzy #| msgid "Default" msgid "Default RNG" msgstr "Naturale" #. [option] #: data/gui/window/campaign_dialog.cfg:354 msgid "" "Pure, unbiased randomness; the way Wesnoth is intended to be played.\n" "\n" "Example: if you strike twice with 50% accuracy, you’re most likely to hit " "once and miss once, but might also hit twice or miss twice." msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:359 msgid "Predictable RNG" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:360 msgid "" "Identical to Default RNG, except loading a saved game will not change the " "outcome of an attack.\n" "\n" "Example: you strike twice and get lucky, hitting both strikes. You then load " "an earlier save and make the same attack again. Both strikes will still hit." msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:365 msgid "Reduced RNG" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:366 msgid "" "Hits and misses are much more consistent. This tends to make small-scale " "engagements easier to plan.\n" "\n" "Example: if you strike three times with 50% accuracy, you will always hit at " "least once and miss at least once." msgstr "" #. [label] #: data/gui/window/campaign_dialog.cfg:383 #, fuzzy #| msgid "Difficulty: " msgid "Difficulty:" msgstr "Difficultas: " #. [option] #: data/gui/window/campaign_dialog.cfg:397 msgid "Easy" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:400 #, fuzzy #| msgid "Save Replay" msgid "Normal" msgstr "Restitutum Servare" #. [option] #: data/gui/window/campaign_dialog.cfg:403 msgid "Hard" msgstr "" #. [label] #: data/gui/window/campaign_dialog.cfg:460 msgid "Play a Campaign" msgstr "Militiam Ludere" #. [button]: id=ok #: data/gui/window/campaign_dialog.cfg:524 #: data/gui/window/campaign_difficulty.cfg:221 msgid "game^Play" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #. [slider]: id=enemey_gold_factor #. [slider]: id=enemy_gold_factor #: data/gui/window/campaign_difficulty.cfg:53 #: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:262 #: data/multiplayer/scenarios/2p_Isle_of_Mists.cfg:309 #: src/gui/dialogs/editor/edit_pbl.cpp:190 msgid "Difficulty" msgstr "Difficultas" #. [scroll_label]: id=message #: data/gui/window/campaign_difficulty.cfg:73 #, fuzzy #| msgid "Select difficulty level:" msgid "Select difficulty:" msgstr "Difficultatem eligere:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/chat_log.cfg:36 src/hotkey/hotkey_command.cpp:287 msgid "Chat Log" msgstr "Colloquium" #. [label] #: data/gui/window/chat_log.cfg:58 msgid "Page:" msgstr "Pagina:" #. [slider]: id=page_number #: data/gui/window/chat_log.cfg:76 msgid "Last" msgstr "Ultima" #. [button]: id=previous_page #. [button]: id=previous_tip #: data/gui/window/chat_log.cfg:105 data/gui/window/title_screen.cfg:193 msgid "Previous" msgstr "Rursus" #. [button]: id=previous_page #: data/gui/window/chat_log.cfg:106 #, fuzzy #| msgid "Previous" msgid "Previous page" msgstr "Rursus" #. [button]: id=next_page #. [button]: id=next_tip #: data/gui/window/chat_log.cfg:114 data/gui/window/title_screen.cfg:208 msgid "Next" msgstr "Secundus" #. [button]: id=next_page #: data/gui/window/chat_log.cfg:115 #, fuzzy #| msgid "Next Side" msgid "Next page" msgstr "Manus Secunda" #. [button]: id=copy #: data/gui/window/chat_log.cfg:187 data/gui/window/gamestate_inspector.cfg:335 #: data/gui/window/lua_interpreter.cfg:105 data/gui/window/wml_error.cfg:124 msgid "clipboard^Copy" msgstr "" #. [button]: id=copy #: data/gui/window/chat_log.cfg:188 data/gui/window/lua_interpreter.cfg:106 #, fuzzy #| msgid "Choose the game to load" msgid "Copy this log to clipboard" msgstr "Amabo chartam restituendam eligere" #. [label] #: data/gui/window/core_dialog.cfg:44 #, fuzzy #| msgid "Load Game" msgid "Load Core" msgstr "Ludum Restituere" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/core_dialog.cfg:228 #: data/gui/window/language_selection.cfg:241 #: src/gui/dialogs/editor/edit_unit.cpp:306 src/preferences/display.cpp:115 msgid "Select" msgstr "Eligere" #. [button]: id=copy_ #. [button]: id=copy #: data/gui/window/custom_tod.cfg:50 data/gui/window/game_cache_options.cfg:110 #: data/gui/window/game_version.cfg:47 #: data/gui/window/screenshot_notification.cfg:33 msgid "filesystem^Copy" msgstr "Iterare" #. [button]: id=copy_ #. [button]: id=copy #: data/gui/window/custom_tod.cfg:51 data/gui/window/game_cache_options.cfg:111 #: data/gui/window/game_version.cfg:48 #: data/gui/window/screenshot_notification.cfg:34 #, fuzzy #| msgid "Choose the game to load" msgid "Copy this path to clipboard" msgstr "Amabo chartam restituendam eligere" #. [button]: id=browse_ #. [button]: id=browse #: data/gui/window/custom_tod.cfg:66 data/gui/window/editor_edit_unit.cfg:112 #: data/gui/window/game_cache_options.cfg:126 #: data/gui/window/game_version.cfg:63 msgid "filesystem^Browse" msgstr "" #. [button]: id=browse_ #. [button]: id=browse #: data/gui/window/custom_tod.cfg:67 data/gui/window/editor_edit_unit.cfg:113 #: data/gui/window/game_cache_options.cfg:127 #: data/gui/window/game_version.cfg:64 msgid "Browse this location using a file manager" msgstr "" #. [label] #: data/gui/window/custom_tod.cfg:147 msgid "Edit Time Schedule" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #. [label]: id=id_label #: data/gui/window/custom_tod.cfg:177 #: data/gui/window/editor_edit_scenario.cfg:106 #: data/gui/window/editor_edit_unit.cfg:204 #: data/gui/window/editor_edit_unit.cfg:655 #: data/gui/window/folder_create.cfg:72 data/gui/window/game_save.cfg:72 #: data/gui/window/game_save_message.cfg:92 #: data/gui/window/game_save_oos.cfg:90 #: data/gui/window/screenshot_notification.cfg:120 #: data/gui/window/tod_new_schedule.cfg:86 #: src/gui/dialogs/multiplayer/mp_connect.cpp:185 #: src/gui/dialogs/unit_recall.cpp:324 msgid "Name:" msgstr "Nomen:" #. [label] #. [grid] #: data/gui/window/custom_tod.cfg:205 data/gui/window/editor_edit_pbl.cfg:151 #: data/gui/window/editor_edit_pbl_translation.cfg:99 #: data/gui/window/editor_edit_scenario.cfg:140 #: data/gui/window/editor_edit_unit.cfg:335 msgid "Description:" msgstr "Descriptio:" #. [label] #. [label]: id=id_label #: data/gui/window/custom_tod.cfg:232 data/gui/window/editor_edit_unit.cfg:157 #: data/gui/window/editor_edit_unit.cfg:629 #: data/gui/window/tod_new_schedule.cfg:46 msgid "ID:" msgstr "" #. [grid] #: data/gui/window/custom_tod.cfg:313 #, fuzzy #| msgid "Image" msgid "Image:" msgstr "Imago" #. [grid] #: data/gui/window/custom_tod.cfg:314 #, fuzzy #| msgid "Mask" msgid "Mask:" msgstr "Persona" #. [grid] #: data/gui/window/custom_tod.cfg:315 #, fuzzy #| msgid "Sound" msgid "Sound:" msgstr "Sonus" #. [label] #: data/gui/window/custom_tod.cfg:344 msgid "Lawful Bonus:" msgstr "" #. [grid] #: data/gui/window/custom_tod.cfg:367 msgid "Red:" msgstr "Rubra:" #. [grid] #: data/gui/window/custom_tod.cfg:368 msgid "Green:" msgstr "Viridis:" #. [grid] #: data/gui/window/custom_tod.cfg:369 msgid "Blue:" msgstr "Caerulea:" #. [button]: id=new #: data/gui/window/custom_tod.cfg:433 msgid "New ToD" msgstr "Hora Nova" #. [button]: id=delete #: data/gui/window/custom_tod.cfg:446 msgid "Delete ToD" msgstr "Horam Delere" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/depcheck_confirm_change.cfg:40 #: src/gui/dialogs/addon/manager.cpp:982 src/gui/dialogs/file_dialog.cpp:305 #: src/gui/dialogs/file_dialog.cpp:731 msgid "Confirm" msgstr "" #. [label] #: data/gui/window/depcheck_confirm_change.cfg:96 msgid "Would you like to apply the changes?" msgstr "Visne mutationibus aptare?" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/depcheck_confirm_change.cfg:128 #: data/gui/window/game_delete.cfg:107 #: data/gui/window/game_save_message.cfg:139 #: data/gui/window/game_save_oos.cfg:191 #: data/gui/window/game_save_overwrite.cfg:96 #: data/gui/window/mp_host_game_prompt.cfg:105 src/gui/dialogs/message.cpp:193 msgid "Yes" msgstr "Affirmare" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=cancel #: data/gui/window/depcheck_confirm_change.cfg:142 #: data/gui/window/game_delete.cfg:121 #: data/gui/window/game_save_message.cfg:153 #: data/gui/window/game_save_oos.cfg:205 #: data/gui/window/game_save_overwrite.cfg:110 #: data/gui/window/mp_host_game_prompt.cfg:118 src/gui/dialogs/message.cpp:195 msgid "No" msgstr "Vetare" #. [label] #: data/gui/window/depcheck_select_new.cfg:40 msgid "User Interaction Required" msgstr "" #. [label]: id=message #: data/gui/window/depcheck_select_new.cfg:59 msgid "User interaction required" msgstr "" #. [label]: id=title #: data/gui/window/edit_label.cfg:42 data/gui/window/editor_edit_label.cfg:42 msgid "Place Label" msgstr "Titulum Ponere" #. [label] #: data/gui/window/edit_label.cfg:72 data/gui/window/editor_edit_label.cfg:72 msgid "Label:" msgstr "Titulus:" #. [toggle_button]: id=team_only_toggle #: data/gui/window/edit_label.cfg:111 msgid "Team only" msgstr "Manui solae" #. [label] #: data/gui/window/editor_choose_addon.cfg:47 #, fuzzy #| msgid "Rails" msgid "Add-on Selection" msgstr "Laminae" #. [label] #: data/gui/window/editor_choose_addon.cfg:64 msgid "" "Choose an add-on to be associated with the current editor session. If the " "New Add-on option is chosen, its ID can be changed via the Change Add-on ID " "option." msgstr "" #. [label] #: data/gui/window/editor_choose_addon.cfg:162 #, fuzzy #| msgid "Show all lobby joins" msgid "Show all" msgstr "Monstrare omnes adiunctos in vestibulo" #. [toggle_button]: id=show_all #: data/gui/window/editor_choose_addon.cfg:174 msgid "Whether to show all installed add-ons or only your add-ons" msgstr "" #. [label] #: data/gui/window/editor_edit_label.cfg:106 msgid "Category:" msgstr "" #. [label] #: data/gui/window/editor_edit_label.cfg:152 msgid "Properties" msgstr "" #. [label] #: data/gui/window/editor_edit_label.cfg:164 msgid "Color" msgstr "" #. [toggle_button]: id=immutable_toggle #: data/gui/window/editor_edit_label.cfg:181 msgid "Immutable" msgstr "Incommutabile" #. [toggle_button]: id=visible_fog_toggle #: data/gui/window/editor_edit_label.cfg:216 msgid "Visible in fog" msgstr "In nebula visibilis" #. [toggle_button]: id=visible_shroud_toggle #: data/gui/window/editor_edit_label.cfg:251 msgid "Visible in shroud" msgstr "In absconso visibilis" #. [label]: id=title #: data/gui/window/editor_edit_pbl.cfg:84 msgid "Add-on Publishing Setup" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:150 msgid "The name of the add-on displayed in-game." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:150 msgid "Title:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:151 msgid "The description of the add-on to display in the add-ons manager." msgstr "" #. [label]: id=icon_label #. [grid]: id=grid_atk #: data/gui/window/editor_edit_pbl.cfg:162 #: data/gui/window/editor_edit_unit.cfg:671 msgid "Icon:" msgstr "" #. [button]: id=select_icon #: data/gui/window/editor_edit_pbl.cfg:182 #, fuzzy #| msgid "Select None" msgid "Select an icon file" msgstr "Nihil Eligere" #. [text_box]: id=icon #: data/gui/window/editor_edit_pbl.cfg:195 msgid "" "The path to the icon image to display in the add-ons manager. Must be an " "image from mainline." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:206 msgid "Author:" msgstr "Auctor:" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:206 msgid "" "The author of this add-on. If forum authentication is used, this is your " "forum username." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:207 msgid "The add-on’s current version. This should be of the form X.Y.Z." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:208 msgid "" "A comma delimited list of the IDs of any other add-ons that this add-on " "depends on. The add-on ID is the folder name in your operating system’s file " "manager, not the add-on’s name." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:211 msgid "Forum thread:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:211 msgid "" "The numeric topic ID of a thread on the Wesnoth forums where players can " "post feedback." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:212 msgid "Forum URL" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:212 msgid "The full URL of your feedback thread on the forums." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:213 msgid "Forum Authentication:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:213 msgid "" "Whether to use your forum username and password when uploading or to store " "your password and email address in the add-on’s _server.pbl." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:214 msgid "" "Comma delimited list of forum usernames of other people who are allowed to " "upload updates for this add-on." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:214 msgid "Secondary Authors:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:215 msgid "" "An email address you can be contacted at in case of issues with your add-on." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:215 msgid "Email:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:216 msgid "" "The add-on’s current password. Using forum authentication is recommended " "instead since this password is not stored securely." msgstr "" #. [label]: id=translations_title #: data/gui/window/editor_edit_pbl.cfg:274 msgid "Title" msgstr "" #. [label]: id=translations_description #: data/gui/window/editor_edit_pbl.cfg:291 #, fuzzy #| msgid "Description:" msgid "Description" msgstr "Descriptio:" #. [button]: id=translations_add #. [button]: id=server_add #: data/gui/window/editor_edit_pbl.cfg:406 data/gui/window/mp_connect.cfg:270 #, fuzzy #| msgid "Address" msgid "Add" msgstr "Locus" #. [button]: id=translations_delete #. [button]: id=delete_file #. [button]: id=delete #. [button]: id=server_delete #: data/gui/window/editor_edit_pbl.cfg:420 data/gui/window/file_dialog.cfg:339 #: data/gui/window/game_load.cfg:623 data/gui/window/mp_connect.cfg:284 msgid "Delete" msgstr "Delere" #. [button]: id=validate #: data/gui/window/editor_edit_pbl.cfg:451 msgid "Validate" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #. [button]: id=save #: data/gui/window/editor_edit_pbl.cfg:463 data/gui/window/game_save.cfg:120 #: data/gui/window/screenshot_notification.cfg:201 #: src/gui/dialogs/file_dialog.cpp:182 #, fuzzy #| msgid "Save Map" msgid "Save" msgstr "Chartam Servare" #. [label]: id=title #: data/gui/window/editor_edit_pbl_translation.cfg:69 #, fuzzy #| msgid "Translations:" msgid "Translation" msgstr "Translationes:" #. [label] #: data/gui/window/editor_edit_pbl_translation.cfg:84 #, fuzzy #| msgid "Password Required" msgid "* Required" msgstr "Tessera Necesse Est" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:97 #, fuzzy #| msgid "Language" msgid "* Language:" msgstr "Lingua" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:97 msgid "" "The POSIX locale name of the translation, such as sv (Swedish) or zh_CN " "(Simplified Chinese)." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:98 msgid "* Title:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:98 msgid "The translation of the add-on’s title." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:99 msgid "The translation of the add-on’s description." msgstr "" #. [label]: id=title #: data/gui/window/editor_edit_scenario.cfg:42 #, fuzzy #| msgid "Editor Settings" msgid "Edit Scenario Settings" msgstr "Electiones Chartographiae" #. [label] #: data/gui/window/editor_edit_scenario.cfg:72 msgid "Identifier:" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_edit_scenario.cfg:170 #: src/gui/dialogs/multiplayer/lobby.cpp:452 #, fuzzy #| msgid "Experience modifier" msgid "Experience modifier:" msgstr "Usus Mutator" #. [label] #: data/gui/window/editor_edit_scenario.cfg:201 #, fuzzy #| msgid "Turn" msgid "Turns:" msgstr "Vicis" #. [toggle_button]: id=victory_when_enemies_defeated #: data/gui/window/editor_edit_scenario.cfg:241 msgid "Declare victory once all enemies are defeated" msgstr "" #. [toggle_button]: id=random_start_time #: data/gui/window/editor_edit_scenario.cfg:259 #, fuzzy #| msgid "Random start time" msgid "Random starting time" msgstr "Tempus initiale fortuitum" #. [label]: id=title #: data/gui/window/editor_edit_side.cfg:60 #, fuzzy #| msgid "Side $side" msgid "Side Setup" msgstr "Manus $side" #. [label] #: data/gui/window/editor_edit_side.cfg:83 #, fuzzy #| msgid "Number of hills:" msgid "Number:" msgstr "Numerus collium:" #. [label] #: data/gui/window/editor_edit_side.cfg:110 msgid "Team identifier:" msgstr "" #. [label] #: data/gui/window/editor_edit_side.cfg:137 #, fuzzy #| msgid "Team only" msgid "Team name:" msgstr "Manui solae" #. [label] #: data/gui/window/editor_edit_side.cfg:164 #, fuzzy #| msgid "Recruit" msgid "Recruit list:" msgstr "Conscribere" #. [toggle_button]: id=no_leader #: data/gui/window/editor_edit_side.cfg:218 #, fuzzy #| msgid "Leader" msgid "No leader" msgstr "Dux" #. [toggle_button]: id=fog #: data/gui/window/editor_edit_side.cfg:234 msgid "Fog of war" msgstr "Nebula belli" #. [toggle_button]: id=hidden #: data/gui/window/editor_edit_side.cfg:246 #, fuzzy #| msgid "Status Table" msgid "Hide in status table" msgstr "Mensa Status" #. [label] #: data/gui/window/editor_edit_side.cfg:275 data/gui/window/mp_staging.cfg:328 msgid "Gold:" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_edit_side.cfg:303 #: src/gui/dialogs/multiplayer/lobby.cpp:453 #, fuzzy #| msgid "Gold per village" msgid "Gold per village:" msgstr "Aurei per viculum" #. [label] #: data/gui/window/editor_edit_side.cfg:331 data/gui/window/mp_staging.cfg:360 msgid "Income:" msgstr "" #. [label] #: data/gui/window/editor_edit_side.cfg:359 #, fuzzy #| msgid "Gold per village" msgid "Support per village:" msgstr "Aurei per viculum" #. [label] #: data/gui/window/editor_edit_side.cfg:389 msgid "Controller:" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [row] #: data/gui/window/editor_edit_side.cfg:399 src/gui/dialogs/game_stats.cpp:63 msgid "controller^Human" msgstr "" #. [row] #: data/gui/window/editor_edit_side.cfg:401 msgid "controller^AI only" msgstr "" #. [row] #: data/gui/window/editor_edit_side.cfg:403 msgid "controller^None" msgstr "" #. [label] #: data/gui/window/editor_edit_side.cfg:422 msgid "Share Vision:" msgstr "" #. [row] #: data/gui/window/editor_edit_side.cfg:432 msgid "vision^All" msgstr "" #. [row] #: data/gui/window/editor_edit_side.cfg:434 #, fuzzy #| msgid "Shroud" msgid "vision^Shroud" msgstr "Absconsus" #. [row] #: data/gui/window/editor_edit_side.cfg:436 #, fuzzy #| msgid "translations^None" msgid "vision^None" msgstr "Nihil" #. [button]: id=preview_ #: data/gui/window/editor_edit_unit.cfg:98 #, fuzzy #| msgid "Previous" msgid "Preview image" msgstr "Rursus" #. [label]: id=title #: data/gui/window/editor_edit_unit.cfg:143 #, fuzzy #| msgid "Status" msgid "Stats" msgstr "Status" #. [button]: id=load_unit_type #: data/gui/window/editor_edit_unit.cfg:187 msgid "Load Unit Type" msgstr "" #. [grid]: id=grid_stats #: data/gui/window/editor_edit_unit.cfg:221 #, fuzzy #| msgid "Image" msgid "Unit Image:" msgstr "Imago" #. [grid]: id=grid_stats #: data/gui/window/editor_edit_unit.cfg:223 msgid "Portrait:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:234 msgid "Level:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:259 data/gui/window/mp_staging.cfg:189 msgid "Gender:" msgstr "Sexus:" #. [row] #: data/gui/window/editor_edit_unit.cfg:267 msgid "gender^Male" msgstr "" #. [row] #: data/gui/window/editor_edit_unit.cfg:268 #, fuzzy #| msgid "Female" msgid "gender^Female" msgstr "Femina" #. [label] #: data/gui/window/editor_edit_unit.cfg:283 #, fuzzy #| msgid "sound^Advanced Options" msgid "Advances to:" msgstr "Electiones Praecipuae" #. [label] #: data/gui/window/editor_edit_unit.cfg:309 #, fuzzy #| msgid "Race" msgid "Race:" msgstr "Stirps" #. [label] #: data/gui/window/editor_edit_unit.cfg:361 msgid "Alignment:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:387 msgid "HP:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:417 msgid "XP:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:447 msgid "Cost:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:477 msgid "Movement:" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #. [widget]: id=tab_label #: data/gui/window/editor_edit_unit.cfg:534 #: data/gui/window/editor_edit_unit.cfg:1273 #: src/gui/widgets/unit_preview_pane.cpp:221 #, fuzzy #| msgid "Attack" msgid "Attacks" msgstr "Pugnare" #. [button]: id=atk_new #: data/gui/window/editor_edit_unit.cfg:599 #, fuzzy #| msgid "Attack" msgid "New Attack" msgstr "Pugnare" #. [button]: id=atk_delete #: data/gui/window/editor_edit_unit.cfg:612 #, fuzzy #| msgid "Delete Save" msgid "Delete Attack" msgstr "Servatum Delere" #. [label] #: data/gui/window/editor_edit_unit.cfg:682 msgid "Range:" msgstr "" #. [row] #: data/gui/window/editor_edit_unit.cfg:694 msgid "range^Melee" msgstr "" #. [row] #: data/gui/window/editor_edit_unit.cfg:695 msgid "range^Ranged" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:736 #, fuzzy #| msgid "Image" msgid "Damage:" msgstr "Imago" #. [label] #: data/gui/window/editor_edit_unit.cfg:763 msgid "Hits:" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:791 msgid "Specials:" msgstr "" #. [label]: id=title #. [widget]: id=tab_label #. [widget]: id=label #: data/gui/window/editor_edit_unit.cfg:841 #: data/gui/window/editor_edit_unit.cfg:1261 #: data/gui/window/preferences.cfg:383 #, fuzzy #| msgid "sound^Advanced Options" msgid "Advanced" msgstr "Electiones Praecipuae" #. [grid]: id=grid_atk #: data/gui/window/editor_edit_unit.cfg:848 msgid "Small Profile" msgstr "" #. [label] #: data/gui/window/editor_edit_unit.cfg:859 msgid "Abilities:" msgstr "" #. [label]: id=movetype_label #: data/gui/window/editor_edit_unit.cfg:885 #, fuzzy #| msgid "Continue" msgid "Movetype:" msgstr "Pergere" #. [button]: id=load_movetype #. [button]: id=ok #. [grid] #: data/gui/window/editor_edit_unit.cfg:912 data/gui/window/game_load.cfg:638 #: data/gui/window/title_screen.cfg:257 msgid "Load" msgstr "Restituere" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=movement_costs_label #: data/gui/window/editor_edit_unit.cfg:928 #: src/gui/widgets/unit_preview_pane.cpp:152 msgid "Movement Costs:" msgstr "" #. [label]: id=defense_label #: data/gui/window/editor_edit_unit.cfg:981 #, fuzzy #| msgid "Gender:" msgid "Defense:" msgstr "Sexus:" #. [label]: id=resistance_label #: data/gui/window/editor_edit_unit.cfg:1034 msgid "Resistances:" msgstr "" #. [label]: id=usage_label #: data/gui/window/editor_edit_unit.cfg:1087 #, fuzzy #| msgid "Image" msgid "AI Usage:" msgstr "Imago" #. [widget]: id=tab_image #: data/gui/window/editor_edit_unit.cfg:1245 msgid "/data/core/images/units/human-loyalists/general.png" msgstr "" #. [widget]: id=tab_label #: data/gui/window/editor_edit_unit.cfg:1249 #, fuzzy #| msgid "Cave Path" msgid "Main Stats" msgstr "Via Cavernae" #. [widget]: id=tab_image #: data/gui/window/editor_edit_unit.cfg:1257 msgid "/data/core/images/attacks/rectangular-shield.png" msgstr "" #. [widget]: id=tab_image #: data/gui/window/editor_edit_unit.cfg:1269 msgid "/data/core/images/attacks/sword-human.png" msgstr "" #. [widget]: id=tab_image #: data/gui/window/editor_edit_unit.cfg:1281 msgid "/data/core/images/attacks/gaze.png" msgstr "" #. [widget]: id=tab_label #: data/gui/window/editor_edit_unit.cfg:1285 msgid "WML View" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_generate_map.cfg:43 src/hotkey/hotkey_command.cpp:248 msgid "Generate Map" msgstr "Chartam Generare" #. [label] #: data/gui/window/editor_generate_map.cfg:58 #, fuzzy #| msgid "Map Generator" msgid "Choose a map generator:" msgstr "Genitor Chartarum" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=settings #. [button]: id=random_map_settings #: data/gui/window/editor_generate_map.cfg:128 #: data/gui/window/mp_create_game.cfg:923 #: src/gui/dialogs/multiplayer/lobby.cpp:451 msgid "Settings" msgstr "Electiones" #. [label] #: data/gui/window/editor_generate_map.cfg:161 msgid "Numerical seed:" msgstr "" #. [button]: id=ok #: data/gui/window/editor_generate_map.cfg:202 msgid "Generate" msgstr "Generare" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/editor_new_map.cfg:36 src/hotkey/hotkey_command.cpp:180 msgid "New Map" msgstr "Charta Nova" #. [label] #. [grid] #: data/gui/window/editor_new_map.cfg:55 #: data/gui/window/generator_settings.cfg:107 msgid "Width:" msgstr "Amplitudo:" #. [label] #. [grid] #: data/gui/window/editor_new_map.cfg:82 #: data/gui/window/generator_settings.cfg:109 msgid "Height:" msgstr "Altitudo:" #. [button]: id=ok #: data/gui/window/editor_new_map.cfg:116 msgid "Create" msgstr "Creare" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_resize_map.cfg:35 src/hotkey/hotkey_command.cpp:247 msgid "Resize Map" msgstr "Magnitudinem Chartae Mutare" #. [label] #: data/gui/window/editor_resize_map.cfg:54 msgid "New width:" msgstr "Amplitudo nova:" #. [label] #: data/gui/window/editor_resize_map.cfg:78 msgid "Old width:" msgstr "Amplitudo prisca:" #. [label] #: data/gui/window/editor_resize_map.cfg:101 msgid "New height:" msgstr "Altitudo nova:" #. [label] #: data/gui/window/editor_resize_map.cfg:125 msgid "Old height:" msgstr "Altitudo prisca:" #. [label] #: data/gui/window/editor_resize_map.cfg:152 msgid "Expand/shrink direction:" msgstr "" #. [toggle_button]: id=copy_edge_terrain #: data/gui/window/editor_resize_map.cfg:251 msgid "Copy edge terrain" msgstr "Marginem terrae exscribere" #. [button]: id=ok #: data/gui/window/editor_resize_map.cfg:272 msgid "Resize" msgstr "Magnitudinem Mutare" #. [label] #: data/gui/window/end_credits.cfg:117 msgid "↑ ↓ to adjust speed" msgstr "" #. [label] #: data/gui/window/file_dialog.cfg:103 msgid "Places" msgstr "" #. [button]: id=add_bookmark #: data/gui/window/file_dialog.cfg:299 msgid "Bookmarks the current folder" msgstr "" #. [button]: id=remove_bookmark #: data/gui/window/file_dialog.cfg:312 msgid "Removes the current bookmark" msgstr "" #. [button]: id=new_dir #. [label]: id=title #: data/gui/window/file_dialog.cfg:352 data/gui/window/folder_create.cfg:43 msgid "New Folder" msgstr "Collectorium Novum" #. [label] #: data/gui/window/file_dialog.cfg:391 #, fuzzy #| msgid "File: " msgid "File:" msgstr "Fasciculus: " #. [label] #: data/gui/window/formula_debugger.cfg:36 msgid "Formula debugger" msgstr "Formulae emendator" #. [label] #: data/gui/window/formula_debugger.cfg:59 msgid "Welcome" msgstr "Salve" #. [label]: id=state #: data/gui/window/formula_debugger.cfg:71 msgid "state" msgstr "status" #. [label] #: data/gui/window/formula_debugger.cfg:85 msgid "Call stack" msgstr "Acervum arcessere" #. [label] #: data/gui/window/formula_debugger.cfg:94 msgid "Actions" msgstr "Acta" #. [button]: id=step #: data/gui/window/formula_debugger.cfg:128 #, fuzzy msgid "Step operation" msgstr "Generator Chartarum" #. [button]: id=next #: data/gui/window/formula_debugger.cfg:139 #, fuzzy msgid "Next operation" msgstr "Generator Chartarum" #. [button]: id=stepout #: data/gui/window/formula_debugger.cfg:150 msgid "Step out" msgstr "Exsistere" #. [button]: id=continue #: data/gui/window/formula_debugger.cfg:161 msgid "Continue" msgstr "Pergere" #. [label] #: data/gui/window/formula_debugger.cfg:178 msgid "Execution trace" msgstr "" #. [button]: id=cancel #. [button]: id=quit_without_surrender #. [grid] #: data/gui/window/formula_debugger.cfg:234 #: data/gui/window/surrender_quit.cfg:99 data/gui/window/title_screen.cfg:263 msgid "Quit" msgstr "Exire" #. [label]: id=title #: data/gui/window/game_cache_options.cfg:36 msgid "WML Cache" msgstr "" #. [label] #: data/gui/window/game_cache_options.cfg:53 msgid "" "Wesnoth maintains a cache of preprocessed WML data for campaigns, " "multiplayer scenarios, and other add-ons to speed up the loading process. " "The cache may be safely cleaned to free up disk space, thus removing stale " "files generated by older versions; or you may purge its entire contents if " "you are experiencing issues when loading the game data." msgstr "" #. [label] #: data/gui/window/game_cache_options.cfg:81 #, fuzzy #| msgid "Paths" msgid "Path:" msgstr "Viae" #. [button]: id=clean #: data/gui/window/game_cache_options.cfg:194 msgid "cache^Clean" msgstr "" #. [button]: id=clean #: data/gui/window/game_cache_options.cfg:195 msgid "Clear stale and unused cache files" msgstr "" #. [button]: id=purge #: data/gui/window/game_cache_options.cfg:207 msgid "cache^Purge" msgstr "" #. [button]: id=purge #: data/gui/window/game_cache_options.cfg:208 msgid "Purge the entire contents of the cache" msgstr "" #. [label]: id=lblTitle #: data/gui/window/game_delete.cfg:40 msgid "Delete Save" msgstr "Servatum Delere" #. [label]: id=lblMessage #: data/gui/window/game_delete.cfg:60 msgid "Do you really want to delete this game?" msgstr "Itane vis ludum delere?" #. [toggle_button]: id=dont_ask_again #. [toggle_button]: id=do_not_show_again #: data/gui/window/game_delete.cfg:80 #: data/gui/window/mp_host_game_prompt.cfg:79 msgid "Do not show again" msgstr "Non rursus proponere" #. [toggle_button]: id=sort_1 #: data/gui/window/game_load.cfg:172 msgid "Date" msgstr "Tempus" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=lblTitle #. [button]: id=load_game #: data/gui/window/game_load.cfg:317 data/gui/window/mp_create_game.cfg:944 #: src/hotkey/hotkey_command.cpp:109 msgid "Load Game" msgstr "Ludum Restituere" #. [button]: id=browse_saves_folder #: data/gui/window/game_load.cfg:332 msgid "Open saves folder" msgstr "" #. [menu_button]: id=dirList #: data/gui/window/game_load.cfg:346 msgid "Show saves from a different version of Wesnoth" msgstr "" #. [toggle_button]: id=change_difficulty #: data/gui/window/game_load.cfg:408 msgid "Change difficulty" msgstr "Difficultatem mutare" #. [toggle_button]: id=change_difficulty #: data/gui/window/game_load.cfg:409 msgid "Change campaign difficulty before loading" msgstr "" #. [toggle_button]: id=show_replay #: data/gui/window/game_load.cfg:431 msgid "Show replay" msgstr "Relusum edere" #. [toggle_button]: id=show_replay #: data/gui/window/game_load.cfg:432 msgid "Play the embedded replay from the saved game if applicable" msgstr "" #. [toggle_button]: id=cancel_orders #: data/gui/window/game_load.cfg:454 msgid "Cancel orders" msgstr "Mandata delere" #. [toggle_button]: id=cancel_orders #: data/gui/window/game_load.cfg:455 msgid "Cancel any pending unit movements in the saved game" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=lblTitle #: data/gui/window/game_save.cfg:42 data/gui/window/game_save_message.cfg:42 #: data/gui/window/game_save_oos.cfg:42 src/hotkey/hotkey_command.cpp:106 msgid "Save Game" msgstr "Ludum Servare" #. [toggle_button]: id=ignore_all #: data/gui/window/game_save_oos.cfg:141 msgid "Ignore all" msgstr "Omnia ignorare" #. [button]: id=quit_game #: data/gui/window/game_save_oos.cfg:158 msgid "Quit Game" msgstr "Ludum Exire" #. [label]: id=lblTitle #: data/gui/window/game_save_overwrite.cfg:40 msgid "Overwrite?" msgstr "Rescribes?" #. [label]: id=lblMessage #: data/gui/window/game_save_overwrite.cfg:60 msgid "Save already exists. Do you want to overwrite it?" msgstr "Est iam servatus? Visne rescribere?" #. [toggle_button]: id=sort_0 #: data/gui/window/game_stats.cfg:35 data/gui/window/game_stats.cfg:283 #, fuzzy #| msgid "Leader" msgid "Leader" msgstr "Dux" #. [toggle_button]: id=sort_1 #: data/gui/window/game_stats.cfg:49 #, fuzzy #| msgid "Team 1" msgid "Team" msgstr "Manus I" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_2 #: data/gui/window/game_stats.cfg:63 #: src/gui/dialogs/multiplayer/mp_join_game.cpp:433 msgid "Gold" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_3 #: data/gui/window/game_stats.cfg:76 #: src/generators/default_map_generator.cpp:198 #, fuzzy #| msgid "Villages:" msgid "Villages" msgstr "Viculi:" #. [toggle_button]: id=sort_4 #: data/gui/window/game_stats.cfg:90 #, fuzzy #| msgid "Unit List" msgid "Units" msgstr "Tabula Actorum" #. [toggle_button]: id=sort_5 #: data/gui/window/game_stats.cfg:104 msgid "Upkeep" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_6 #. [image]: id=income_icon #. [label]: id=side_income #: data/gui/window/game_stats.cfg:118 data/gui/window/mp_join_game.cfg:273 #: data/gui/window/mp_join_game.cfg:286 #: src/gui/dialogs/multiplayer/mp_join_game.cpp:439 #, fuzzy #| msgid "Welcome" msgid "Income" msgstr "Salve" #. [toggle_button]: id=sort_1 #. [label]: id=side_title #: data/gui/window/game_stats.cfg:297 data/gui/window/mp_change_control.cfg:22 msgid "Side" msgstr "Manus" #. [toggle_button]: id=sort_2 #: data/gui/window/game_stats.cfg:311 #, fuzzy #| msgid "Random start time" msgid "" "Starting\n" "Gold" msgstr "Tempus initiale fortuitum" #. [toggle_button]: id=sort_3 #: data/gui/window/game_stats.cfg:325 msgid "" "Base\n" "Income" msgstr "" #. [toggle_button]: id=sort_4 #: data/gui/window/game_stats.cfg:340 #, fuzzy #| msgid "Gold per village" msgid "" "Gold Per\n" "Village" msgstr "Aurei per viculum" #. [toggle_button]: id=sort_5 #: data/gui/window/game_stats.cfg:355 #, fuzzy #| msgid "Gold per village" msgid "" "Support Per\n" "Village" msgstr "Aurei per viculum" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/game_stats.cfg:705 src/gui/dialogs/game_stats.cpp:247 #, fuzzy #| msgid "Current room" msgid "Current Status" msgstr "Hoc spatium" #. [widget]: id=tab_label #: data/gui/window/game_stats.cfg:780 #, fuzzy #| msgid "Cave Path" msgid "Game Stats" msgstr "Via Cavernae" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [widget]: id=tab_label #: data/gui/window/game_stats.cfg:793 src/gui/dialogs/game_stats.cpp:247 #, fuzzy #| msgid "Editor Settings" msgid "Scenario Settings" msgstr "Electiones Chartographiae" #. [button]: id=ok #: data/gui/window/game_stats.cfg:832 data/gui/window/unit_list.cfg:435 #, fuzzy #| msgid "Scroll speed:" msgid "Scroll To" msgstr "Velocitas vagationis:" #. [grid] #: data/gui/window/game_version.cfg:127 msgid "Game data:" msgstr "" #. [grid] #: data/gui/window/game_version.cfg:129 #, fuzzy #| msgid "Confirmation requested" msgid "Configuration:" msgstr "Affirmatio petita" #. [grid] #: data/gui/window/game_version.cfg:131 msgid "User data:" msgstr "" #. [grid] #: data/gui/window/game_version.cfg:133 msgid "Saved games:" msgstr "Ludi Servati:" #. [grid] #: data/gui/window/game_version.cfg:135 msgid "Add-ons:" msgstr "Appendices:" #. [grid] #: data/gui/window/game_version.cfg:137 msgid "Cache:" msgstr "" #. [grid] #: data/gui/window/game_version.cfg:139 msgid "Logs:" msgstr "" #. [grid] #: data/gui/window/game_version.cfg:141 #, fuzzy #| msgid "Screenshot" msgid "Screenshots:" msgstr "Imago Quadri" #. [label] #: data/gui/window/game_version.cfg:171 msgid "library^Name" msgstr "" #. [label] #: data/gui/window/game_version.cfg:182 msgid "library^Build version" msgstr "" #. [label] #: data/gui/window/game_version.cfg:194 msgid "library^Runtime version" msgstr "" #. [label] #: data/gui/window/game_version.cfg:275 msgid "" "The following features were selected when building this version of Wesnoth:" msgstr "" #. [label] #: data/gui/window/game_version.cfg:429 #, fuzzy #| msgid "Show Battle for Wesnoth help" msgid "The Battle for Wesnoth" msgstr "Auxilium Proelio pro Vesnote proponere" #. [widget]: id=tab_label #: data/gui/window/game_version.cfg:508 msgid "Paths" msgstr "Viae" #. [widget]: id=tab_label #: data/gui/window/game_version.cfg:521 msgid "Libraries" msgstr "" #. [widget]: id=tab_label #: data/gui/window/game_version.cfg:534 msgid "Features" msgstr "" #. [button]: id=copy_all #: data/gui/window/game_version.cfg:609 #, fuzzy #| msgid "Copy" msgid "page^Copy" msgstr "Exscribere" #. [button]: id=copy_all #: data/gui/window/game_version.cfg:610 #, fuzzy #| msgid "Choose the game to load" msgid "Copy the full report to clipboard" msgstr "Amabo chartam restituendam eligere" #. [button]: id=open_stderr #: data/gui/window/game_version.cfg:622 #, fuzzy #| msgid "File: " msgid "Log File" msgstr "Fasciculus: " #. [button]: id=open_stderr #: data/gui/window/game_version.cfg:623 msgid "" "Opens the log file pertaining to the current session, which may contain " "useful debug information" msgstr "" #. [label] #: data/gui/window/gamestate_inspector.cfg:16 msgid "inspector tree item^•" msgstr "" #. [label] #: data/gui/window/gamestate_inspector.cfg:94 msgid "Gamestate Inspector" msgstr "" #. [button]: id=copy #: data/gui/window/gamestate_inspector.cfg:336 #: data/gui/window/wml_error.cfg:125 #, fuzzy #| msgid "Choose the game to load" msgid "Copy this report to clipboard" msgstr "Amabo chartam restituendam eligere" #. [button]: id=lua #. [label] #: data/gui/window/gamestate_inspector.cfg:348 #: data/gui/window/lua_interpreter.cfg:38 msgid "Lua Console" msgstr "" #. [label] #: data/gui/window/generator_settings.cfg:89 #, fuzzy #| msgid "Map Generator" msgid "Map Generator Settings" msgstr "Genitor Chartarum" #. [grid] #. [label] #: data/gui/window/generator_settings.cfg:105 #: data/gui/window/mp_create_game.cfg:729 #: data/gui/window/mp_create_game/default_resolution.cfg:132 #: data/gui/window/mp_create_game/small_resolution.cfg:151 #: data/gui/window/mp_create_game/tiny_resolution.cfg:137 msgid "Players:" msgstr "Lusores:" #. [grid] #: data/gui/window/generator_settings.cfg:111 #, fuzzy #| msgid "Number of hills:" msgid "Number of Hills:" msgstr "Numerus collium:" #. [grid] #: data/gui/window/generator_settings.cfg:113 #, fuzzy #| msgid "Max hill size:" msgid "Max Hill Size:" msgstr "Maxima magnitudo collium:" #. [grid] #: data/gui/window/generator_settings.cfg:115 msgid "Villages:" msgstr "Viculi:" #. [grid] #: data/gui/window/generator_settings.cfg:117 #, fuzzy #| msgid "Castle size:" msgid "Castle Size:" msgstr "Magnitudo castelli:" #. [grid] #: data/gui/window/generator_settings.cfg:119 msgid "Landform:" msgstr "Forma terrae:" #. [toggle_button]: id=connect_castles #: data/gui/window/generator_settings.cfg:135 #, fuzzy #| msgid "Roads between castles" msgid "Roads Between Castles" msgstr "Viae inter castella" #. [toggle_button]: id=show_labels #: data/gui/window/generator_settings.cfg:157 #, fuzzy #| msgid "Show labels" msgid "Show Labels" msgstr "Titulos edere" #. [label] #: data/gui/window/help_browser.cfg:116 #, fuzzy #| msgid "Show Battle for Wesnoth help" msgid "Battle For Wesnoth Help" msgstr "Auxilium Proelio pro Vesnote proponere" #. [label] #: data/gui/window/hotkey_bind.cfg:35 #, fuzzy msgid "Press desired hotkey (Esc cancels)" msgstr "Premere Clavem Notarum volutam" #. [label]: id=title #: data/gui/window/label_settings.cfg:42 #, fuzzy #| msgid "Show floating labels" msgid "Show or Hide Labels" msgstr "Titulos nantes proponere" #. [label] #: data/gui/window/language_selection.cfg:79 msgid "" "Battle for Wesnoth relies on community submissions to provide an " "accessible game experience for players around the world. Because development " "of the main game can move faster than volunteer translators are able to keep " "up with, translations may drift behind or even become abandoned.\n" "\n" "If you are a first-time player, we recommend using a mostly-complete " "translation. If you are interested in translating the game yourself, we " "suggest visiting the following page for more information and enabling all " "translations while you work on your contributions:" msgstr "" #. [toggle_button]: id=show_all #: data/gui/window/language_selection.cfg:134 msgid "Show work-in-progress or abandoned translations" msgstr "" #. [label]: id=status #: data/gui/window/loadscreen.cfg:183 #, fuzzy #| msgid "Load Game..." msgid "Loading..." msgstr "Ludum Restituere..." #. [widget]: id=tab_label #: data/gui/window/lobby_main.cfg:75 #, fuzzy #| msgid "Generate" msgid "General Lobby" msgstr "Generare" #. [widget]: id=tab_label #. Games which were created by a bot, there's discussion about the meaning and #. possibly better names in https://github.com/wesnoth/wesnoth/issues/8148 #: data/gui/window/lobby_main.cfg:88 msgid "Matchmaking" msgstr "" #. [label]: id=map #: data/gui/window/lobby_main.cfg:140 msgid "Games" msgstr "Ludi" #. [image]: id=needs_password #: data/gui/window/lobby_main.cfg:259 msgid "Requires a password to join" msgstr "Tessera ad conveniendum opus est" #. [toggle_button]: id=filter_vacant_slots #: data/gui/window/lobby_main.cfg:448 msgid "Vacant slots" msgstr "Loci vacui" #. [toggle_button]: id=filter_vacant_slots #: data/gui/window/lobby_main.cfg:449 msgid "Only show games with vacant slots" msgstr "" #. [toggle_button]: id=filter_with_friends #. [widget]: id=tab_label #: data/gui/window/lobby_main.cfg:461 #: data/gui/window/preferences/05_multiplayer.cfg:415 msgid "Friends" msgstr "Amici" #. [toggle_button]: id=filter_with_friends #: data/gui/window/lobby_main.cfg:462 msgid "Only show games with friends" msgstr "" #. [toggle_button]: id=filter_with_ignored #: data/gui/window/lobby_main.cfg:474 #, fuzzy #| msgid "Choose Player" msgid "Blocked players" msgstr "Lusorem Eligere" #. [toggle_button]: id=filter_with_ignored #: data/gui/window/lobby_main.cfg:475 msgid "Show games that include players you have blocked" msgstr "" #. [toggle_button]: id=filter_invert #: data/gui/window/lobby_main.cfg:487 msgid "Invert filter" msgstr "Velamen invertere" #. [button]: id=create #. [label] #. [button]: id=ok #: data/gui/window/lobby_main.cfg:512 data/gui/window/lobby_main.cfg:784 #: data/gui/window/mp_create_game/default_resolution.cfg:45 #: data/gui/window/mp_create_game/default_resolution.cfg:445 #: data/gui/window/mp_create_game/small_resolution.cfg:44 #: data/gui/window/mp_create_game/small_resolution.cfg:363 #: data/gui/window/mp_create_game/tiny_resolution.cfg:47 #: data/gui/window/mp_create_game/tiny_resolution.cfg:321 msgid "Create Game" msgstr "Ludum Creare" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=join_global #: data/gui/window/lobby_main.cfg:532 data/gui/window/lobby_main.cfg:796 #: src/gui/dialogs/multiplayer/lobby.cpp:869 msgid "Join" msgstr "Convenire" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=observe_global #: data/gui/window/lobby_main.cfg:544 data/gui/window/lobby_main.cfg:819 #: src/gui/dialogs/multiplayer/lobby.cpp:835 msgid "Observe" msgstr "Observare" #. [button]: id=server_info #. [widget]: id=tab_label #: data/gui/window/lobby_main.cfg:559 data/gui/window/lobby_main.cfg:807 #: data/gui/window/server_info.cfg:168 #, fuzzy #| msgid "sound^Advanced Options" msgid "Announcements" msgstr "Electiones Praecipuae" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=show_preferences #. [label]: id=title #. [grid] #: data/gui/window/lobby_main.cfg:571 data/gui/window/lobby_main.cfg:772 #: data/gui/window/preferences.cfg:213 data/gui/window/title_screen.cfg:260 #: src/hotkey/hotkey_command.cpp:125 msgid "Preferences" msgstr "Electiones" #. [button]: id=view_match_history #. [label]: id=title #: data/gui/window/lobby_main.cfg:629 data/gui/window/mp_match_history.cfg:299 msgid "Match History" msgstr "" #. [button]: id=quit #: data/gui/window/lobby_main.cfg:646 data/gui/window/lobby_main.cfg:746 #, fuzzy #| msgid "Zoom Out" msgid "Log Out" msgstr "Minuere" #. [option] #: data/gui/window/lobby_main.cfg:666 data/gui/window/lobby_main.cfg:834 #, fuzzy #| msgid "Save Replay" msgid "Normal Replays" msgstr "Restitutum Servare" #. [option] #: data/gui/window/lobby_main.cfg:670 data/gui/window/lobby_main.cfg:838 #, fuzzy #| msgid "Quick replay" msgid "Quick Replays" msgstr "Relusus celer" #. [option] #: data/gui/window/lobby_main.cfg:671 data/gui/window/lobby_main.cfg:839 msgid "Skip quickly to the active turn when observing" msgstr "" #. [option] #: data/gui/window/lobby_main.cfg:675 data/gui/window/lobby_main.cfg:843 msgid "Enter Blindfolded" msgstr "" #. [option] #: data/gui/window/lobby_main.cfg:676 data/gui/window/lobby_main.cfg:844 msgid "Do not show the map until given control of a side" msgstr "" #. [label] #: data/gui/window/lobby_main.cfg:734 data/gui/window/lobby_main.cfg:957 msgid "Multiplayer Lobby" msgstr "Atrium Lusores" #. [label] #: data/gui/window/lobby_player_info.cfg:38 msgid "Player Info — " msgstr "De Amicis — " #. [button]: id=add_to_friends #. [button]: id=add_friend #: data/gui/window/lobby_player_info.cfg:88 #: data/gui/window/preferences/05_multiplayer.cfg:263 #, fuzzy #| msgid "Add as Friend" msgid "Add Friend" msgstr "Ut Amicus Addere" #. [button]: id=add_to_ignores #. [button]: id=add_ignored #: data/gui/window/lobby_player_info.cfg:99 #: data/gui/window/preferences/05_multiplayer.cfg:276 msgid "Block" msgstr "" #. [button]: id=remove_from_list #: data/gui/window/lobby_player_info.cfg:112 msgid "Remove from List" msgstr "Ex Tabula Movere" #. [button]: id=start_whisper #: data/gui/window/lobby_player_info.cfg:123 msgid "Send Private Message" msgstr "Nuntium Privatum Mittere" #. [label] #: data/gui/window/lobby_player_info.cfg:149 #, fuzzy #| msgid "Moderation" msgid "Moderator Controls" msgstr "Moderare" #. [label] #: data/gui/window/lobby_player_info.cfg:169 msgid "Reason:" msgstr "Causa:" #. [label] #: data/gui/window/lobby_player_info.cfg:195 msgid "Ban time:" msgstr "Tempus fugandi:" #. [button]: id=check_status #: data/gui/window/lobby_player_info.cfg:236 #, fuzzy #| msgid "Check status" msgid "Check Status" msgstr "Statum inspicere" #. [button]: id=kick #: data/gui/window/lobby_player_info.cfg:248 msgid "Kick" msgstr "Fugare" #. [button]: id=kick_ban #: data/gui/window/lobby_player_info.cfg:260 #, fuzzy #| msgid "Kick/ban" msgid "Kick + Ban" msgstr "Fugare/Deportare" #. [button]: id=stopgame #: data/gui/window/lobby_player_info.cfg:272 #, fuzzy #| msgid "Load Game" msgid "Stop Game" msgstr "Ludum Restituere" #: data/gui/window/logging.cfg:20 msgid "Debug level logging: maximum information" msgstr "" #: data/gui/window/logging.cfg:22 msgid "Info level logging: more information" msgstr "" #: data/gui/window/logging.cfg:24 msgid "Warning level logging: less information" msgstr "" #: data/gui/window/logging.cfg:26 msgid "Error level logging: minimum information" msgstr "" #: data/gui/window/logging.cfg:28 #, fuzzy #| msgid "Visible in fog" msgid "Disable logging" msgstr "In nebula visibilis" #. [label] #: data/gui/window/logging.cfg:145 #, fuzzy #| msgid "Actions" msgid "Logging Options" msgstr "Electiones" #. [label] #: data/gui/window/logging.cfg:192 #, fuzzy #| msgid "Log Cabin" msgid "Log Domain" msgstr "Casa Lignea" #. [row] #: data/gui/window/logging.cfg:196 msgid "log_level^Debug" msgstr "" #. [row] #: data/gui/window/logging.cfg:197 msgid "log_level^Info" msgstr "" #. [row] #: data/gui/window/logging.cfg:198 msgid "log_level^Warning" msgstr "" #. [row] #: data/gui/window/logging.cfg:199 msgid "log_level^Error" msgstr "" #. [row] #: data/gui/window/logging.cfg:200 msgid "log_level^None" msgstr "" #. [button]: id=clear #: data/gui/window/lua_interpreter.cfg:117 #, fuzzy #| msgid "Clean Gray Cobbles" msgid "Clear Console" msgstr "Pavimentum Pullum" #. [button]: id=clear #: data/gui/window/lua_interpreter.cfg:118 msgid "Clear the log area" msgstr "" #. [label] #: data/gui/window/migrate_version_selection.cfg:40 msgid "Data Migration" msgstr "" #. [label] #: data/gui/window/migrate_version_selection.cfg:53 msgid "" "Choose which version of Wesnoth to import your data from.\n" "Some settings will not take effect until Wesnoth is restarted." msgstr "" #. [button]: id=cancel #: data/gui/window/migrate_version_selection.cfg:127 #: data/gui/window/story_viewer.cfg:131 msgid "Skip" msgstr "" #. [label]: id=title #: data/gui/window/mp_alerts_options.cfg:95 #, fuzzy #| msgid "Multiplayer" msgid "Multiplayer Alerts" msgstr "Plures Lusores" #. [label] #: data/gui/window/mp_alerts_options.cfg:113 msgid "" "Choose how you wish to be notified of events in multiplayer games or in the " "multiplayer lobby; either by playing sound alerts or (if the game window is " "inactive or minimized) displaying desktop notifications." msgstr "" #. [label] #. [widget]: id=label #: data/gui/window/mp_alerts_options.cfg:147 #: data/gui/window/preferences.cfg:347 msgid "Sound" msgstr "Sonus" #. [label]: id=notification_label #: data/gui/window/mp_alerts_options.cfg:163 #, fuzzy #| msgid "Choose Modifications" msgid "Desktop Notification" msgstr "Mutationes Eligere" #. [label] #: data/gui/window/mp_alerts_options.cfg:178 #, fuzzy #| msgid "Lobby" msgid "In Lobby" msgstr "Atrium" #. [grid] #: data/gui/window/mp_alerts_options.cfg:184 #, fuzzy #| msgid "Players:" msgid "Player joins" msgstr "Lusores:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:184 msgid "When a player joins the lobby or game" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:185 #, fuzzy #| msgid "Players:" msgid "Player leaves" msgstr "Lusores:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:185 msgid "When a player leaves the lobby or game" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:186 #, fuzzy #| msgid "whisper to $receiver" msgid "When a whisper is received" msgstr "susurrare $receiver" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [grid] #: data/gui/window/mp_alerts_options.cfg:186 #: src/gui/dialogs/multiplayer/mp_report.cpp:48 msgid "Whisper" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:187 #, fuzzy #| msgid "Friends" msgid "Friend message" msgstr "Amici" #. [grid] #: data/gui/window/mp_alerts_options.cfg:187 msgid "When a message from a friend is received" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:188 #, fuzzy #| msgid "Message:" msgid "Public message" msgstr "Nuntius:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:188 msgid "When a public message is received" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:189 #, fuzzy #| msgid "Send Private Message" msgid "Server message" msgstr "Nuntium Privatum Mittere" #. [grid] #: data/gui/window/mp_alerts_options.cfg:189 msgid "When a server message is received" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:190 #, fuzzy #| msgid "Random start time" msgid "Ready to start" msgstr "Tempus initiale fortuitum" #. [grid] #: data/gui/window/mp_alerts_options.cfg:190 msgid "When the game you are hosting is ready to start" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:191 msgid "Game has begun" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:191 msgid "When the host (not you) has started the game" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:192 #, fuzzy #| msgid "Turn dialog" msgid "Turn changed" msgstr "Colloquium vicis" #. [grid] #: data/gui/window/mp_alerts_options.cfg:192 msgid "When a new turn has begun" msgstr "" #. [grid] #: data/gui/window/mp_alerts_options.cfg:193 #, fuzzy #| msgid "Cave Path" msgid "Game created" msgstr "Via Cavernae" #. [grid] #: data/gui/window/mp_alerts_options.cfg:193 msgid "When a new game has been created" msgstr "" #. [button]: id=revert_to_defaults #: data/gui/window/mp_alerts_options.cfg:228 msgid "Reset all options to their default values" msgstr "" #. [label]: id=nick_title #: data/gui/window/mp_change_control.cfg:75 msgid "Nickname" msgstr "Nomen" #. [label] #: data/gui/window/mp_change_control.cfg:140 msgid "Change Control" msgstr "Imperium Dare" #. [label] #: data/gui/window/mp_connect.cfg:71 #, fuzzy #| msgid "You will now connect to the multiplayer server." msgid "Choose or enter the address of a multiplayer server." msgstr "Nunc ad servatrum plurium lusorum applicabis." #. [label] #: data/gui/window/mp_connect.cfg:101 #, fuzzy #| msgid "Address" msgid "Address:" msgstr "Locus" #. [label]: id=address #: data/gui/window/mp_connect.cfg:176 msgid "Address" msgstr "Locus" #. [label] #: data/gui/window/mp_create_game.cfg:119 msgid "Eras:" msgstr "" #. [label] #: data/gui/window/mp_create_game.cfg:155 msgid "Random Faction Matchups:" msgstr "" #. [label] #: data/gui/window/mp_create_game.cfg:156 msgid "Allow for mirror matchups when random factions are chosen" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:177 msgid "Independent" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:178 msgid "Independent: Random factions assigned independently" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:182 msgid "No Mirror" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:183 msgid "No Mirror: No two players will get the same faction" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:187 msgid "No Ally Mirror" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:188 msgid "No Ally Mirror: No two allied players will get the same faction" msgstr "" #. [toggle_button]: id=use_map_settings #: data/gui/window/mp_create_game.cfg:330 #, fuzzy #| msgid "Use map settings" msgid "Use Map Settings" msgstr "Electionibus chartae uti" #. [toggle_button]: id=use_map_settings #: data/gui/window/mp_create_game.cfg:331 #, fuzzy #| msgid "Use map settings" msgid "Use scenario specific settings" msgstr "Electionibus chartae uti" #. [grid] #: data/gui/window/mp_create_game.cfg:347 #, fuzzy #| msgid "Number of turns" msgid "Number of Turns" msgstr "Numerus vicium" #. [grid] #: data/gui/window/mp_create_game.cfg:347 msgid "The maximum number of turns the game can last" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:348 #, fuzzy #| msgid "Unlimited" msgid "unlimited" msgstr "Infinitus" #. [grid] #: data/gui/window/mp_create_game.cfg:351 msgid "The amount of income each village yields per turn" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:351 #, fuzzy #| msgid "Village gold" msgid "Village Gold" msgstr "Aurei viculorum" #. [grid] #: data/gui/window/mp_create_game.cfg:353 msgid "The number of unit levels each village can support" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:353 #, fuzzy #| msgid "Village gold" msgid "Village Support" msgstr "Aurei viculorum" #. [grid] #: data/gui/window/mp_create_game.cfg:355 #, fuzzy #| msgid "Experience modifier" msgid "Experience Modifier" msgstr "Usus Mutator" #. [grid] #: data/gui/window/mp_create_game.cfg:355 msgid "The amount of experience a unit needs to advance" msgstr "" #. [toggle_button]: id=fog #: data/gui/window/mp_create_game.cfg:389 #, fuzzy #| msgid "Fog of war" msgid "Fog of War" msgstr "Nebula belli" #. [toggle_button]: id=fog #: data/gui/window/mp_create_game.cfg:390 msgid "Enemy units cannot be seen unless they are in range of your units" msgstr "" #. [toggle_button]: id=shroud #: data/gui/window/mp_create_game.cfg:406 msgid "The map is unknown until your units explore it" msgstr "" #. [toggle_button]: id=random_start_time #: data/gui/window/mp_create_game.cfg:422 #, fuzzy #| msgid "Random start time" msgid "Random Start Time" msgstr "Tempus initiale fortuitum" #. [toggle_button]: id=random_start_time #: data/gui/window/mp_create_game.cfg:423 #, fuzzy #| msgid "Random start time" msgid "Randomize the starting time of day" msgstr "Tempus initiale fortuitum" #. [toggle_button]: id=time_limit #: data/gui/window/mp_create_game.cfg:459 #, fuzzy #| msgid "Time limit" msgid "Time Limit" msgstr "Finis temporis" #. [toggle_button]: id=time_limit #: data/gui/window/mp_create_game.cfg:460 msgid "Enable custom time limits" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:497 msgid "Initial Limit" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:497 msgid "Longest time allowed for first turn (seconds)" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:499 msgid "Time for general tasks each turn (seconds)" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:499 #, fuzzy #| msgid "Turn" msgid "Turn Bonus" msgstr "Vicis" #. [grid] #: data/gui/window/mp_create_game.cfg:501 msgid "Longest time possible for any turn (seconds)" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:501 msgid "Reservoir" msgstr "" #. [grid] #: data/gui/window/mp_create_game.cfg:503 #, fuzzy #| msgid "Actions" msgid "Action Bonus" msgstr "Acta" #. [grid] #: data/gui/window/mp_create_game.cfg:503 msgid "Time for each attack, recruit, and capture" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [widget]: id=tab_label #. [widget]: id=label #: data/gui/window/mp_create_game.cfg:579 data/gui/window/preferences.cfg:292 #: data/gui/window/preferences/05_multiplayer.cfg:402 #: data/gui/window/server_info.cfg:181 src/hotkey/hotkey_command.cpp:51 #, fuzzy #| msgid "Generate" msgid "General" msgstr "Generare" #. [widget]: id=tab_label #: data/gui/window/mp_create_game.cfg:592 #, fuzzy #| msgid "Actions" msgid "Custom Options" msgstr "Electiones" #. [widget]: id=tab_label #: data/gui/window/mp_create_game.cfg:605 #, fuzzy #| msgid "Settings" msgid "Game Settings" msgstr "Electiones" #. [slider]: id=num_players #: data/gui/window/mp_create_game.cfg:748 msgid "Any" msgstr "" #. [label] #: data/gui/window/mp_create_game.cfg:881 #, fuzzy #| msgid "Random start time" msgid "Random map options: " msgstr "Tempus initiale fortuitum" #. [button]: id=random_map_regenerate #: data/gui/window/mp_create_game.cfg:902 #, fuzzy #| msgid "Generate" msgid "Regenerate" msgstr "Generare" #: data/gui/window/mp_create_game.cfg:975 msgid "Assign sides to players at random" msgstr "Manus lusoribus passim dare" #: data/gui/window/mp_create_game.cfg:975 msgid "Shuffle Sides" msgstr "" #: data/gui/window/mp_create_game.cfg:979 msgid "Allow users who are not playing to watch the game" msgstr "" #: data/gui/window/mp_create_game.cfg:979 #, fuzzy #| msgid "Observe" msgid "Observers" msgstr "Observare" #: data/gui/window/mp_create_game.cfg:983 msgid "Strict Synchronization" msgstr "" #: data/gui/window/mp_create_game.cfg:983 msgid "Stricter checks for out-of-sync errors" msgstr "" #: data/gui/window/mp_create_game.cfg:987 #, fuzzy #| msgid "Save Replay" msgid "Private Replay" msgstr "Restitutum Servare" #: data/gui/window/mp_create_game.cfg:987 msgid "Whether the replay will be publicly available" msgstr "" #. [label] #: data/gui/window/mp_create_game.cfg:1003 msgid "Name of game:" msgstr "Nomen ludi:" #. [text_box]: id=game_password #: data/gui/window/mp_create_game.cfg:1050 #, fuzzy #| msgid "" #| "Set the password that people wanting to join your game as players must " #| "enter." msgid "" "Set the password that people wanting to join your game as players must enter" msgstr "Tesseram ponere, cui homines ludum ut lusores inituri, uti debent. " #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/mp_create_game/default_resolution.cfg:176 #: data/gui/window/mp_create_game/small_resolution.cfg:181 #: data/gui/window/mp_create_game/tiny_resolution.cfg:164 #: src/gui/dialogs/multiplayer/lobby.cpp:454 #, fuzzy #| msgid "Map size: " msgid "Map size:" msgstr "Magnitudo chartae: " #. [row] #: data/gui/window/mp_faction_select.cfg:180 msgid "gender^Random" msgstr "" #. [row] #. [toggle_button]: id=male_toggle #: data/gui/window/mp_faction_select.cfg:182 #: data/gui/window/unit_create.cfg:225 msgid "Male" msgstr "Mas" #. [row] #. [toggle_button]: id=female_toggle #: data/gui/window/mp_faction_select.cfg:184 #: data/gui/window/unit_create.cfg:236 msgid "Female" msgstr "Femina" #. [label] #: data/gui/window/mp_faction_select.cfg:217 #, fuzzy #| msgid "Recruit" msgid "Recruits" msgstr "Conscribere" #. [label] #: data/gui/window/mp_faction_select.cfg:308 #, fuzzy msgid "Choose Your Leader" msgstr "Resolutionem Eligere" #. [label] #. [widget]: id=name #: data/gui/window/mp_host_game_prompt.cfg:40 #: data/gui/window/mp_method_selection.cfg:273 msgid "Host Networked Game" msgstr "Ludum Reticuli Hospitare" #. [label] #: data/gui/window/mp_host_game_prompt.cfg:58 msgid "" "A local server instance has to be started in order to host a networked game. " "The server will run as a background process until all users have " "disconnected. Do you wish to continue?" msgstr "" #. [button]: id=select_leader #: data/gui/window/mp_join_game.cfg:71 data/gui/window/mp_staging.cfg:70 msgid "Select the faction and leader for this side" msgstr "" #. [label] #: data/gui/window/mp_join_game.cfg:155 msgid "Faction:" msgstr "" #. [label] #: data/gui/window/mp_join_game.cfg:187 #, fuzzy #| msgid "Gender:" msgid "Gender:" msgstr "Sexus:" #. [button]: id=cancel #: data/gui/window/mp_join_game.cfg:359 msgid "Leave" msgstr "" #. [label]: id=title #: data/gui/window/mp_join_game.cfg:422 data/gui/window/mp_staging.cfg:559 #: data/gui/window/mp_staging.cfg:744 #, fuzzy #| msgid "Lobby" msgid "Game Lobby" msgstr "Atrium" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=status_label #: data/gui/window/mp_join_game.cfg:491 data/gui/window/mp_staging.cfg:621 #: data/gui/window/mp_staging.cfg:813 #: src/gui/dialogs/multiplayer/mp_staging.cpp:513 msgid "Waiting for players to join..." msgstr "" #. [label]: id=title #: data/gui/window/mp_join_game_password_prompt.cfg:42 msgid "Password Required" msgstr "Tessera Necesse Est" #. [scroll_label]: id=message #: data/gui/window/mp_join_game_password_prompt.cfg:61 msgid "Joining this game requires a password." msgstr "Tesseram dare debes ut ad ludum convenias." #. [label] #: data/gui/window/mp_login.cfg:41 msgid "Login" msgstr "Agnosci" #. [label] #: data/gui/window/mp_login.cfg:91 data/gui/window/mp_method_selection.cfg:76 msgid "Login:" msgstr "Agnosci:" #. [button]: id=replay_download #: data/gui/window/mp_match_history.cfg:159 #, fuzzy #| msgid "Downloads:" msgid "Download" msgstr "Arcessiti:" #. [label]: id=players #. [label]: id=modifications #: data/gui/window/mp_match_history.cfg:185 #: data/gui/window/mp_match_history.cfg:223 msgid "None" msgstr "" #. [widget]: id=tab_label #: data/gui/window/mp_match_history.cfg:375 msgid "Info" msgstr "" #. [widget]: id=tab_label #: data/gui/window/mp_match_history.cfg:388 #, fuzzy #| msgid "Players:" msgid "Players" msgstr "Lusores:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [widget]: id=tab_label #: data/gui/window/mp_match_history.cfg:401 #: src/gui/dialogs/multiplayer/lobby.cpp:430 #, fuzzy #| msgid "Choose Modifications" msgid "Modifications" msgstr "Mutationes Eligere" #. [label] #: data/gui/window/mp_match_history.cfg:450 #, fuzzy #| msgid "Players:" msgid "Player:" msgstr "Lusores:" #. [text_box]: id=search_player #. [text_box]: id=search_game_name #. [text_box]: id=search_content #: data/gui/window/mp_match_history.cfg:462 #: data/gui/window/mp_match_history.cfg:506 #: data/gui/window/mp_match_history.cfg:530 msgid "Asterisks match all characters" msgstr "" #. [label] #: data/gui/window/mp_match_history.cfg:474 #, fuzzy #| msgid "Continue" msgid "Content Type:" msgstr "Pergere" #. [label] #: data/gui/window/mp_match_history.cfg:494 #, fuzzy #| msgid "Team only" msgid "Game name:" msgstr "Manui solae" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #. [widget]: id=label #. [grid] #: data/gui/window/mp_method_selection.cfg:46 #: data/gui/window/preferences.cfg:365 data/gui/window/title_screen.cfg:256 #: src/gui/dialogs/game_load.cpp:389 msgid "Multiplayer" msgstr "Plures Lusores" #. [label] #: data/gui/window/mp_method_selection.cfg:121 msgid "" "A registered account on the Wesnoth forums is required to join the official " "server." msgstr "" #. [button]: id=register #: data/gui/window/mp_method_selection.cfg:136 msgid "Sign Up" msgstr "" #. [column] #: data/gui/window/mp_method_selection.cfg:226 msgid "Log on to the official Wesnoth multiplayer server" msgstr "" #. [widget]: id=name #: data/gui/window/mp_method_selection.cfg:235 msgid "Join Official Server" msgstr "Servatro Publico Applicare" #. [column] #: data/gui/window/mp_method_selection.cfg:245 msgid "Join a different server" msgstr "Servatro alio applicare" #. [column] #: data/gui/window/mp_method_selection.cfg:264 msgid "Host a game using a dedicated server" msgstr "" #. [column] #: data/gui/window/mp_method_selection.cfg:283 msgid "Play a multiplayer game with the AI or humans sharing the same machine" msgstr "" #. [widget]: id=name #: data/gui/window/mp_method_selection.cfg:292 msgid "Local Game" msgstr "Ludus Localis" #. [label] #: data/gui/window/mp_report.cfg:50 msgid "* Player being reported:" msgstr "" #. [label] #: data/gui/window/mp_report.cfg:82 msgid "* Reason for report:" msgstr "" #. [label] #: data/gui/window/mp_report.cfg:114 msgid "Location of occurrence:" msgstr "" #. [label] #: data/gui/window/mp_report.cfg:146 #, fuzzy #| msgid "Map Information" msgid "Additional information:" msgstr "Descriptio Chartae" #. [label] #: data/gui/window/mp_report.cfg:191 msgid "* required fields" msgstr "" #. [label] #: data/gui/window/mp_staging.cfg:157 #, fuzzy #| msgid "Action" msgid "Faction:" msgstr "Factum" #. [menu_button]: id=controller #: data/gui/window/mp_staging.cfg:243 #, fuzzy #| msgid "Change the music volume" msgid "Change the side’s controller" msgstr "Magnitudinem musicae mutare" #. [menu_button]: id=ai_controller #: data/gui/window/mp_staging.cfg:259 #, fuzzy #| msgid "Change the music volume" msgid "Change the AI side’s behaviour" msgstr "Magnitudinem musicae mutare" #. [menu_button]: id=side_team #: data/gui/window/mp_staging.cfg:286 msgid "Which team this side belongs to" msgstr "" #. [menu_button]: id=side_color #: data/gui/window/mp_staging.cfg:302 #, fuzzy #| msgid "Show team colors" msgid "This side’s color" msgstr "Colores manuum edere" #. [button]: id=ok #: data/gui/window/mp_staging.cfg:423 msgid "I’m Ready" msgstr "" #. [text] #: data/gui/window/outro.cfg:49 msgid "Press ESC to skip" msgstr "" #. [widget]: id=label #: data/gui/window/preferences.cfg:311 #, fuzzy msgid "Hotkeys" msgstr "Claves Notarum" #. [widget]: id=label #: data/gui/window/preferences.cfg:329 #, fuzzy msgid "Display" msgstr "Scrinium" #. [button]: id=about #: data/gui/window/preferences.cfg:419 data/gui/window/title_screen.cfg:470 msgid "Display the game version and build information" msgstr "" #. [label] #: data/gui/window/preferences/01_general.cfg:20 msgid "Scroll speed:" msgstr "Velocitas vagationis:" #. [slider]: id=scroll_speed #: data/gui/window/preferences/01_general.cfg:36 msgid "Change the speed of scrolling around the map" msgstr "Velocitatem vagationis in charta mutare" #. [toggle_button]: id=skip_ai_moves #: data/gui/window/preferences/01_general.cfg:54 msgid "Skip AI moves" msgstr "Vices IA praeterire" #. [toggle_button]: id=skip_ai_moves #: data/gui/window/preferences/01_general.cfg:55 msgid "Do not animate AI units moving" msgstr "Actores IA dum eunt non animare" #. [toggle_button]: id=turbo_toggle #: data/gui/window/preferences/01_general.cfg:68 msgid "Accelerated speed" msgstr "Velocitas accelerata" #. [toggle_button]: id=turbo_toggle #: data/gui/window/preferences/01_general.cfg:69 msgid "Make units move and fight faster" msgstr "Fac ut unitates celerius moveantur et pugnent" #. [column] #: data/gui/window/preferences/01_general.cfg:79 msgid "Acceleration factor:" msgstr "" #. [column] #: data/gui/window/preferences/01_general.cfg:84 msgid "" "Speed at which unit moves and animations play when ‘Accelerated speed’ is " "enabled or when Shift is held down in-game" msgstr "" #. [toggle_button]: id=disable_auto_moves #: data/gui/window/preferences/01_general.cfg:100 msgid "Disable automatic moves" msgstr "" #. [toggle_button]: id=disable_auto_moves #: data/gui/window/preferences/01_general.cfg:101 #, fuzzy #| msgid "Play a bell sound at the beginning of your turn" msgid "Do not allow automatic movements at the beginning of a turn" msgstr "Tintinnabulum in principio vicis canere" #. [toggle_button]: id=show_turn_dialog #: data/gui/window/preferences/01_general.cfg:114 msgid "Turn dialog" msgstr "Colloquium vicis" #. [toggle_button]: id=show_turn_dialog #: data/gui/window/preferences/01_general.cfg:115 #, fuzzy msgid "Display a dialog at the beginning of your turn" msgstr "Cestam dialogi in initio tractus tui monstrare" #. [toggle_button]: id=whiteboard_on_start #: data/gui/window/preferences/01_general.cfg:128 msgid "Enable planning mode on start" msgstr "Initio modum parandi parare" #. [toggle_button]: id=whiteboard_on_start #: data/gui/window/preferences/01_general.cfg:129 msgid "Activates Planning Mode on game start" msgstr "" #. [toggle_button]: id=whiteboard_hide_allies #: data/gui/window/preferences/01_general.cfg:142 msgid "Hide allies’ plans by default" msgstr "Consilia socia sua sponte abdere" #. [toggle_button]: id=whiteboard_hide_allies #: data/gui/window/preferences/01_general.cfg:143 msgid "Hide allies’ Planning Mode plans in multiplayer games" msgstr "" #. [toggle_button]: id=interrupt_move_when_ally_sighted #: data/gui/window/preferences/01_general.cfg:156 msgid "Interrupt move when an ally is sighted" msgstr "Motum interrumpere cum socius spectatur" #. [toggle_button]: id=interrupt_move_when_ally_sighted #: data/gui/window/preferences/01_general.cfg:157 msgid "Sighting an allied unit interrupts your unit’s movement" msgstr "" #. [toggle_button]: id=save_replays #: data/gui/window/preferences/01_general.cfg:172 msgid "Save replays at the end of scenarios" msgstr "" #. [toggle_button]: id=save_replays #: data/gui/window/preferences/01_general.cfg:173 msgid "Save replays of games on victory in all modes and defeat in multiplayer" msgstr "" #. [toggle_button]: id=delete_saves #: data/gui/window/preferences/01_general.cfg:186 msgid "Delete auto-saves at the end of scenarios" msgstr "" #. [toggle_button]: id=delete_saves #: data/gui/window/preferences/01_general.cfg:187 msgid "" "Delete previous auto-saves on victory in all modes and defeat in multiplayer" msgstr "" #. [column] #: data/gui/window/preferences/01_general.cfg:197 msgid "Maximum auto-saves:" msgstr "" #. [column] #: data/gui/window/preferences/01_general.cfg:200 msgid "∞" msgstr "" #. [column] #: data/gui/window/preferences/01_general.cfg:202 msgid "Set maximum number of automatic saves to be retained" msgstr "" #. [button]: id=cachemg #: data/gui/window/preferences/01_general.cfg:218 msgid "Cache" msgstr "" #. [button]: id=cachemg #: data/gui/window/preferences/01_general.cfg:219 msgid "Manage the game WML cache" msgstr "" #. [label] #: data/gui/window/preferences/02_hotkeys.cfg:25 msgid "Filter:" msgstr "Velamen:" #. [text_box]: id=filter #: data/gui/window/preferences/02_hotkeys.cfg:50 msgid "Filters on hotkey description" msgstr "" #. [toggle_button]: id=sort_0 #: data/gui/window/preferences/02_hotkeys.cfg:94 msgid "Action" msgstr "Factum" #. [toggle_button]: id=sort_1 #: data/gui/window/preferences/02_hotkeys.cfg:106 #, fuzzy msgid "Hotkey" msgstr "Claves Notarum" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_2 #. Translate G as the initial letter for Game #: data/gui/window/preferences/02_hotkeys.cfg:118 #: src/gui/dialogs/preferences_dialog.cpp:825 msgid "game_hotkeys^G" msgstr "" #. [toggle_button]: id=sort_2 #: data/gui/window/preferences/02_hotkeys.cfg:119 msgid "Available in game" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_3 #. Translate E as the initial letter for Editor #: data/gui/window/preferences/02_hotkeys.cfg:131 #: src/gui/dialogs/preferences_dialog.cpp:826 msgid "editor_hotkeys^E" msgstr "" #. [toggle_button]: id=sort_3 #: data/gui/window/preferences/02_hotkeys.cfg:132 msgid "Available in editor" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_4 #. Translate M as the initial letter for Main Menu #: data/gui/window/preferences/02_hotkeys.cfg:144 #: src/gui/dialogs/preferences_dialog.cpp:827 msgid "mainmenu_hotkeys^M" msgstr "" #. [toggle_button]: id=sort_4 #: data/gui/window/preferences/02_hotkeys.cfg:145 msgid "Available at main menu" msgstr "" #. [button]: id=btn_add_hotkey #: data/gui/window/preferences/02_hotkeys.cfg:260 #, fuzzy msgid "Add Hotkey" msgstr "Claves Notarum" #. [button]: id=btn_clear_hotkey #: data/gui/window/preferences/02_hotkeys.cfg:271 #, fuzzy msgid "Clear Hotkey" msgstr "Clavem Notarum Mutare" #. [label] #: data/gui/window/preferences/03_display.cfg:15 msgid "Window size:" msgstr "" #. [label]: id=help_text #: data/gui/window/preferences/03_display.cfg:39 msgid "Pixel scale multiplier:" msgstr "" #. [menu_button]: id=resolution_set #: data/gui/window/preferences/03_display.cfg:73 #, fuzzy msgid "Change the game window size" msgstr "Magnitudinem musicae mutare" #. [slider]: id=pixel_scale_slider #: data/gui/window/preferences/03_display.cfg:87 msgid "" "Set the global pixel scale multiplier. A pixel scale multiplier of 2 will " "make everything look twice as large." msgstr "" #. [toggle_button]: id=fullscreen #: data/gui/window/preferences/03_display.cfg:102 msgid "Full screen" msgstr "Grande quadrum" #. [toggle_button]: id=fullscreen #: data/gui/window/preferences/03_display.cfg:103 msgid "Toggle between fullscreen and window mode" msgstr "" #. [toggle_button]: id=auto_pixel_scale #: data/gui/window/preferences/03_display.cfg:114 msgid "pixel_scale_multiplier^Automatic scale" msgstr "" #. [toggle_button]: id=auto_pixel_scale #: data/gui/window/preferences/03_display.cfg:115 msgid "Choose pixel scale multiplier automatically based on current resolution" msgstr "" #. [toggle_button]: id=vsync #: data/gui/window/preferences/03_display.cfg:129 msgid "VSync" msgstr "" #. [toggle_button]: id=vsync #: data/gui/window/preferences/03_display.cfg:130 msgid "" "Reduces tearing by synchronizing rendering with the screen refresh rate " "(requires restart to take effect)" msgstr "" #. [toggle_button]: id=fps_limiter #: data/gui/window/preferences/03_display.cfg:145 msgid "Limit FPS" msgstr "" #. [toggle_button]: id=fps_limiter #: data/gui/window/preferences/03_display.cfg:146 msgid "" "Disabling this increases CPU usage, but may slightly improve performance " "(requires restart to take effect)" msgstr "" #. [label] #: data/gui/window/preferences/03_display.cfg:168 msgid "Interface theme:" msgstr "" #. [menu_button]: id=choose_theme #: data/gui/window/preferences/03_display.cfg:181 msgid "" "Change the in-game interface theme. Additional themes may be provided by " "community-made add-ons" msgstr "" #. [toggle_button]: id=show_floating_labels #: data/gui/window/preferences/03_display.cfg:200 msgid "Combat damage indicators" msgstr "" #. [toggle_button]: id=show_floating_labels #: data/gui/window/preferences/03_display.cfg:201 msgid "Show amount of damage inflicted or healed as fading labels above units" msgstr "" #. [toggle_button]: id=show_ellipses #: data/gui/window/preferences/03_display.cfg:214 msgid "Team color indicators" msgstr "" #. [toggle_button]: id=show_ellipses #: data/gui/window/preferences/03_display.cfg:215 msgid "" "Show a colored circle around the base of each unit to show which side it is " "on" msgstr "" "Circulum coloratum circa solum cuiusque actoris monstrare ad manum probandum" #. [toggle_button]: id=show_grid #: data/gui/window/preferences/03_display.cfg:228 msgid "Grid overlay" msgstr "" #. [toggle_button]: id=show_grid #: data/gui/window/preferences/03_display.cfg:229 #, fuzzy #| msgid "Overlay a grid onto the map" msgid "Overlay a grid over the map" msgstr "Cancellos in chartam imponere" #. [toggle_button]: id=animate_terrains #: data/gui/window/preferences/03_display.cfg:263 msgid "Animate map" msgstr "Chartam animare" #. [toggle_button]: id=animate_terrains #: data/gui/window/preferences/03_display.cfg:264 msgid "Display animated terrain graphics" msgstr "Picturas terrae animatas ostendere" #. [toggle_button]: id=animate_water #: data/gui/window/preferences/03_display.cfg:277 #, fuzzy #| msgid "Animate map" msgid "Animate water" msgstr "Chartam animare" #. [toggle_button]: id=animate_water #: data/gui/window/preferences/03_display.cfg:278 #, fuzzy #| msgid "Display animated terrain graphics" msgid "Display animated water graphics (can be slow)" msgstr "Picturas terrae animatas ostendere" #. [toggle_button]: id=animate_units_standing #: data/gui/window/preferences/03_display.cfg:293 #, fuzzy #| msgid "Show unit standing animations" msgid "Unit standing animations" msgstr "Animationes actorum stantium monstrare" #. [toggle_button]: id=animate_units_standing #: data/gui/window/preferences/03_display.cfg:294 msgid "Continuously animate standing units on the battlefield" msgstr "" #. [toggle_button]: id=animate_units_idle #: data/gui/window/preferences/03_display.cfg:312 #, fuzzy #| msgid "Show unit idle animations" msgid "Unit idle animations" msgstr "Animationes actorum otiosorum monstrare" #. [toggle_button]: id=animate_units_idle #: data/gui/window/preferences/03_display.cfg:313 msgid "Play short random animations for idle units" msgstr "Paucos animationum actorum otiosorum passim edere" #. [label] #: data/gui/window/preferences/03_display.cfg:336 msgid "Frequency:" msgstr "Crebritas:" #. [slider]: id=idle_anim_frequency #: data/gui/window/preferences/03_display.cfg:352 msgid "Set the frequency of unit idle animations" msgstr "Crebritatem animationum actorum otiosorum ponere" #. [label] #: data/gui/window/preferences/04_sound.cfg:38 msgid "Volume:" msgstr "Magnitudo:" #. [toggle_button]: id=sound_toggle_stop_music_in_background #: data/gui/window/preferences/04_sound.cfg:82 msgid "Pause music on focus loss" msgstr "" #. [toggle_button]: id=sound_toggle_stop_music_in_background #: data/gui/window/preferences/04_sound.cfg:83 msgid "Pause the music when you switch to any other window" msgstr "" #. [column] #: data/gui/window/preferences/04_sound.cfg:104 msgid "Sound effects" msgstr "Soni" #. [column] #: data/gui/window/preferences/04_sound.cfg:104 msgid "Sound effects on/off" msgstr "Sonos variare" #. [column] #: data/gui/window/preferences/04_sound.cfg:105 msgid "Change the sound effects volume" msgstr "Magnitudinem soni mutare" #. [column] #: data/gui/window/preferences/04_sound.cfg:115 msgid "Music" msgstr "Musica" #. [column] #: data/gui/window/preferences/04_sound.cfg:115 msgid "Music on/off" msgstr "Musicam variare" #. [column] #: data/gui/window/preferences/04_sound.cfg:116 msgid "Change the music volume" msgstr "Magnitudinem musicae mutare" #. [column] #: data/gui/window/preferences/04_sound.cfg:127 msgid "Play a bell sound at the beginning of your turn" msgstr "Tintinnabulum in principio vicis canere" #. [column] #: data/gui/window/preferences/04_sound.cfg:127 msgid "Turn bell" msgstr "Tintinnabulum vicis" #. [column] #: data/gui/window/preferences/04_sound.cfg:128 msgid "Change the bell volume" msgstr "Magnitudinem tintinnabuli mutare" #. [column] #: data/gui/window/preferences/04_sound.cfg:137 msgid "Turn menu and button sounds on/off" msgstr "" #. [column] #: data/gui/window/preferences/04_sound.cfg:137 msgid "User interface sounds" msgstr "" #. [column] #: data/gui/window/preferences/04_sound.cfg:138 msgid "Change the sound volume for button clicks, etc." msgstr "" #. [label] #: data/gui/window/preferences/05_multiplayer.cfg:20 #, fuzzy msgid "Chat lines:" msgstr "Lineae Sermonis: " #. [slider]: id=chat_lines #: data/gui/window/preferences/05_multiplayer.cfg:36 #, fuzzy msgid "Set the number of chat lines shown" msgstr "Eligere numerum linearum sermonis monstratum" #. [toggle_button]: id=chat_timestamps #: data/gui/window/preferences/05_multiplayer.cfg:52 #, fuzzy msgid "Chat timestamping" msgstr "Signa Temporis in Sermone" #. [toggle_button]: id=chat_timestamps #: data/gui/window/preferences/05_multiplayer.cfg:53 #, fuzzy msgid "Add a timestamp to chat messages" msgstr "Signum temporis ad nuntios adiungere" #. [toggle_button]: id=remember_password #: data/gui/window/preferences/05_multiplayer.cfg:69 msgid "Uncheck to delete the saved password (on exit)" msgstr "" #. [toggle_button]: id=lobby_whisper_friends_only #: data/gui/window/preferences/05_multiplayer.cfg:84 msgid "Accept whispers from friends only" msgstr "" #. [toggle_button]: id=lobby_whisper_friends_only #: data/gui/window/preferences/05_multiplayer.cfg:85 msgid "Only accept whisper messages from people on your friends list" msgstr "" #. [toggle_button]: id=lobby_joins_none #: data/gui/window/preferences/05_multiplayer.cfg:101 #, fuzzy msgid "Do not show lobby joins" msgstr "Monstrare adiunctos in vestibulo" #. [toggle_button]: id=lobby_joins_none #: data/gui/window/preferences/05_multiplayer.cfg:102 msgid "Do not show messages about players joining the multiplayer lobby" msgstr "Nuntios de lusoribus atrium plurium lusorum intrantibus non proponere" #. [toggle_button]: id=lobby_joins_friends #: data/gui/window/preferences/05_multiplayer.cfg:116 msgid "Show lobby joins of friends only" msgstr "Monstrare adiunctos in vestibulo" #. [toggle_button]: id=lobby_joins_friends #: data/gui/window/preferences/05_multiplayer.cfg:117 msgid "Show messages about your friends joining the multiplayer lobby" msgstr "Nuntios de amicis atrium plurium lusorum intrantibus edere" #. [toggle_button]: id=lobby_joins_all #: data/gui/window/preferences/05_multiplayer.cfg:131 msgid "Show all lobby joins" msgstr "Monstrare omnes adiunctos in vestibulo" #. [toggle_button]: id=lobby_joins_all #: data/gui/window/preferences/05_multiplayer.cfg:132 msgid "Show messages about all players joining the multiplayer lobby" msgstr "Nuntios de omnibus lusirbus atrium plurium lusorum intrantibus edere" #. [button]: id=mp_alerts #: data/gui/window/preferences/05_multiplayer.cfg:149 msgid "Alerts" msgstr "" #. [button]: id=mp_alerts #: data/gui/window/preferences/05_multiplayer.cfg:150 msgid "Configure multiplayer notification settings" msgstr "" #. [button]: id=mp_wesnothd #: data/gui/window/preferences/05_multiplayer.cfg:162 #, fuzzy #| msgid "Send Private Message" msgid "Server Executable" msgstr "Nuntium Privatum Mittere" #. [button]: id=mp_wesnothd #: data/gui/window/preferences/05_multiplayer.cfg:163 msgid "Find and set path to MP server to host LAN games" msgstr "" #. [button]: id=add_friend #: data/gui/window/preferences/05_multiplayer.cfg:264 msgid "" "Add this username to your friends list (add optional notes, e.g., " "‘player_name notes on friend’)" msgstr "" #. [button]: id=add_ignored #: data/gui/window/preferences/05_multiplayer.cfg:277 msgid "" "Add this username to your ignore list (add optional reason, e.g., " "‘player_name reason ignored’)" msgstr "" #. [button]: id=remove #: data/gui/window/preferences/05_multiplayer.cfg:290 msgid "Remove this username from your list" msgstr "Hoc nomen a tabula amovere" #. [label]: id=no_friends_notice #: data/gui/window/preferences/05_multiplayer.cfg:311 msgid "You have not befriended or blocked any other players." msgstr "" #. [button]: id=open #: data/gui/window/screenshot_notification.cfg:49 #, fuzzy #| msgid "filesystem^Copy" msgid "filesystem^Open" msgstr "Iterare" #. [button]: id=open #: data/gui/window/screenshot_notification.cfg:50 msgid "Open this file with an external application" msgstr "" #. [button]: id=browse_dir #: data/gui/window/screenshot_notification.cfg:187 msgid "Browse the screenshots folder using a file manager" msgstr "" #. [label] #: data/gui/window/select_orb_colors.cfg:140 msgid "Choose Orb/Minimap Colors" msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:144 #, fuzzy #| msgid "Show Enemy Moves" msgid "Show unmoved orb" msgstr "Motus Hostium Ostendere" #. [grid] #: data/gui/window/select_orb_colors.cfg:147 #, fuzzy #| msgid "Show team colors" msgid "Show partially moved orb" msgstr "Colores manuum edere" #. [grid] #: data/gui/window/select_orb_colors.cfg:148 msgid "" "If a unit can move but can’t attack, show a two-color orb with the colors " "for partially and fully moved." msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:148 msgid "Use a two-color orb for disengaged units" msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:150 #, fuzzy #| msgid "Show team colors" msgid "Show moved orb" msgstr "Colores manuum edere" #. [grid] #: data/gui/window/select_orb_colors.cfg:153 #, fuzzy #| msgid "Show all lobby joins" msgid "Show ally orb" msgstr "Monstrare omnes adiunctos in vestibulo" #. [grid] #: data/gui/window/select_orb_colors.cfg:154 msgid "During ally’s turn, use a two-color orb to show movement" msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:154 msgid "" "During your allies’ turns, their units have a two-color orb. One half is the " "ally orb color, and the other half shows whether the unit is unmoved, " "partially moved or fully moved." msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:156 #, fuzzy #| msgid "Show Enemy Moves" msgid "Show enemy orb" msgstr "Motus Hostium Ostendere" #. [label]: id=asdf #: data/gui/window/server_info.cfg:79 #, fuzzy #| msgid "Map Information" msgid "Server Information" msgstr "Descriptio Chartae" #. [label] #: data/gui/window/sp_options_configure.cfg:44 #, fuzzy #| msgid "Confirmation requested" msgid "Configure Options" msgstr "Affirmatio petita" #. [label] #: data/gui/window/sp_options_configure.cfg:62 msgid "Configure settings for the selected custom modifications." msgstr "" #. [label] #: data/gui/window/statistics_dialog.cfg:141 msgid "Overall" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/statistics_dialog.cfg:490 src/hotkey/hotkey_command.cpp:128 msgid "Statistics" msgstr "Rationes Breviariae" #. [column] #: data/gui/window/statistics_dialog.cfg:557 #, fuzzy #| msgid "Image" msgid "Damage" msgstr "Imago" #. [column] #: data/gui/window/statistics_dialog.cfg:558 msgid "" "stats dialog^Difference of actual outcome to expected outcome, as a " "percentage.\n" "The first number in parentheses is the expected number of hitpoints " "inflicted/taken.\n" "The sum (or difference) of the two numbers in parentheses is the actual " "number of hitpoints inflicted/taken." msgstr "" #. [column] #: data/gui/window/statistics_dialog.cfg:561 msgid "stats dialog^Ratio of actual to expected" msgstr "" #. [column] #: data/gui/window/statistics_dialog.cfg:576 msgid "Hits" msgstr "" #. [column] #: data/gui/window/statistics_dialog.cfg:579 msgid "" "stats dialog^The a priori probability of inflicting/taking at most " "this many hits, in percent.\n" "\n" "Intuitively, this is a measure of how randomness affected this side.\n" "Values between 0 and 50 suggest the number of hits was less than expected.\n" "Values between 50 and 100 suggest the number of hits was more than " "expected.\n" "\n" "Green values indicate this side fared better than expected.\n" "Red values indicate this side fared worse than expected." msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=lblTitle #: data/gui/window/surrender_quit.cfg:40 src/hotkey/hotkey_command.cpp:131 #, fuzzy #| msgid "Create Game" msgid "Surrender Game" msgstr "Ludum Creare" #. [label]: id=lblMessage #: data/gui/window/surrender_quit.cfg:60 #, fuzzy #| msgid "Do you really want to delete this game?" msgid "Do you really want to surrender and quit the game?" msgstr "Itane vis ludum delere?" #. [button]: id=quit_and_surrender #: data/gui/window/surrender_quit.cfg:85 msgid "Surrender & Quit" msgstr "" #. [label]: id=lblTitle #: data/gui/window/synced_choice_wait.cfg:40 msgid "Waiting..." msgstr "" #. [label]: id=lblMessage #: data/gui/window/synced_choice_wait.cfg:60 msgid "Waiting for remote input" msgstr "" #. [button]: id=btn_quit_game #: data/gui/window/synced_choice_wait.cfg:96 #, fuzzy #| msgid "Quit Game" msgid "Quit game" msgstr "Ludum Exire" #. [label] #: data/gui/window/terrain_layers.cfg:21 msgid "#" msgstr "" #. [label] #: data/gui/window/terrain_layers.cfg:33 msgid "Image" msgstr "Imago" #. [label] #: data/gui/window/terrain_layers.cfg:57 msgid "Loc" msgstr "" #. [label] #: data/gui/window/terrain_layers.cfg:69 #, fuzzy #| msgid "player" msgid "Layer" msgstr "lusor" #. [label] #: data/gui/window/terrain_layers.cfg:81 msgid "Base.x" msgstr "" #. [label] #: data/gui/window/terrain_layers.cfg:93 msgid "Base.y" msgstr "" #. [label] #: data/gui/window/terrain_layers.cfg:105 #, fuzzy #| msgid "Centered" msgid "Center" msgstr "Medium" #. [label] #: data/gui/window/terrain_layers.cfg:339 #, fuzzy msgid "Terrain Layers" msgstr "Agros Pingere" #. [label] #: data/gui/window/terrain_layers.cfg:384 msgid "Flags" msgstr "" #. [label] #: data/gui/window/theme_list.cfg:51 msgid "Choose Theme" msgstr "Themam Eligere" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=help #: data/gui/window/title_screen.cfg:177 src/hotkey/hotkey_command.cpp:285 msgid "Help" msgstr "Auxilium" #. [button]: id=help #: data/gui/window/title_screen.cfg:178 msgid "Show Battle for Wesnoth help" msgstr "Auxilium Proelio pro Vesnote proponere" #. [button]: id=previous_tip #: data/gui/window/title_screen.cfg:194 msgid "Show previous tip of the day" msgstr "" #. [button]: id=next_tip #: data/gui/window/title_screen.cfg:209 msgid "Show next tip of the day" msgstr "Consilium secundum diei ostendere" #. [grid] #: data/gui/window/title_screen.cfg:255 #, fuzzy #| msgid "Campaign" msgid "Campaigns" msgstr "Militia" #. [grid] #: data/gui/window/title_screen.cfg:255 msgid "Start a new single player campaign" msgstr "Militiam novam incipere" #. [grid] #: data/gui/window/title_screen.cfg:256 msgid "" "Play multiplayer (hotseat, LAN, or Internet), or a single scenario against " "the AI" msgstr "" #. [grid] #: data/gui/window/title_screen.cfg:257 msgid "Load a saved game" msgstr "Servata restituere" #. [grid] #: data/gui/window/title_screen.cfg:258 msgid "Add-ons" msgstr "Appendices" #. [grid] #: data/gui/window/title_screen.cfg:258 msgid "Download usermade campaigns, eras, or map packs" msgstr "" #. [grid] #: data/gui/window/title_screen.cfg:259 msgid "Map Editor" msgstr "Chartographia" #. [grid] #: data/gui/window/title_screen.cfg:259 msgid "Start the map editor" msgstr "Chartographiam incipere" #. [grid] #: data/gui/window/title_screen.cfg:260 msgid "Configure the game’s settings" msgstr "" #. [grid] #: data/gui/window/title_screen.cfg:261 #, fuzzy #| msgid "Each Team" msgid "View achievements" msgstr "Quaeque Manus" #. [grid] #: data/gui/window/title_screen.cfg:262 msgid "Credits" msgstr "Agnitiones" #. [grid] #: data/gui/window/title_screen.cfg:262 msgid "View the credits" msgstr "Agnitiones videre" #. [grid] #: data/gui/window/title_screen.cfg:263 msgid "Quit the game" msgstr "Ludum exire" #. [button]: id=language #: data/gui/window/title_screen.cfg:492 msgid "Change the language" msgstr "Linguam mutare" #. [label] #: data/gui/window/unit_advance.cfg:99 #, fuzzy #| msgid "sound^Advanced Options" msgid "Advance Unit" msgstr "Electiones Praecipuae" #. [label] #: data/gui/window/unit_advance.cfg:144 msgid "What should our victorious unit become?" msgstr "" #. [button]: id=damage_calculation #: data/gui/window/unit_attack.cfg:192 msgid "Damage Calculation" msgstr "" #. [button]: id=ok #: data/gui/window/unit_attack.cfg:220 msgid "Attack" msgstr "Pugnare" #. [label] #: data/gui/window/unit_attack.cfg:305 #, fuzzy #| msgid "Attack enemy" msgid "Attack Enemy" msgstr "Hostibus pugnare" #. [label] #: data/gui/window/unit_create.cfg:55 #, fuzzy #| msgid "Delete File" msgid "Create Unit" msgstr "Fasciculum Delere" #. [toggle_button]: id=sort_0 #: data/gui/window/unit_create.cfg:134 msgid "Race" msgstr "Stirps" #. [toggle_button]: id=sort_2 #: data/gui/window/unit_list.cfg:107 msgid "Moves" msgstr "" #. [label] #: data/gui/window/unit_list.cfg:120 msgid "Status" msgstr "Status" #. [toggle_button]: id=sort_3 #: data/gui/window/unit_list.cfg:134 msgid "HP" msgstr "" #. [toggle_button]: id=sort_4 #. [toggle_button]: id=sort_2 #: data/gui/window/unit_list.cfg:148 data/gui/window/unit_recall.cfg:61 msgid "Lvl" msgstr "" #. [toggle_button]: id=sort_5 #. [toggle_button]: id=sort_3 #: data/gui/window/unit_list.cfg:162 data/gui/window/unit_recall.cfg:75 msgid "XP" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_6 #. [toggle_button]: id=sort_4 #: data/gui/window/unit_list.cfg:176 data/gui/window/unit_recall.cfg:89 #: src/gui/widgets/unit_preview_pane.cpp:379 #: src/gui/widgets/unit_preview_pane.cpp:529 msgid "Traits" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/unit_list.cfg:367 src/hotkey/hotkey_command.cpp:127 msgid "Unit List" msgstr "Tabula Actorum" #. [label]: id=title #: data/gui/window/unit_recall.cfg:297 #, fuzzy #| msgid "Rename Unit" msgid "Recall Unit" msgstr "Nomen Actoris Mutare" #. [text_box]: id=filter_box #: data/gui/window/unit_recall.cfg:311 msgid "Search for unit name, unit type name, unit level, or trait" msgstr "" #. [button]: id=rename #: data/gui/window/unit_recall.cfg:401 #, fuzzy #| msgid "Rename Unit" msgid "Rename" msgstr "Nomen Actoris Mutare" #. [button]: id=dismiss #: data/gui/window/unit_recall.cfg:413 msgid "Dismiss" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/unit_recall.cfg:450 src/hotkey/hotkey_command.cpp:112 msgid "Recall" msgstr "Evocare" #. [label] #: data/gui/window/unit_recruit.cfg:155 #, fuzzy #| msgid "Recruit" msgid "Recruit Unit" msgstr "Conscribere" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/unit_recruit.cfg:231 src/hotkey/hotkey_command.cpp:110 msgid "Recruit" msgstr "Conscribere" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/wml_error.cfg:40 src/gui/dialogs/message.cpp:208 #: src/gui/dialogs/preferences_dialog.cpp:251 #: src/gui/dialogs/transient_message.cpp:78 msgid "Error" msgstr "Error" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=details_heading #: data/gui/window/wml_error.cfg:112 src/gui/dialogs/multiplayer/lobby.cpp:178 #: src/gui/dialogs/multiplayer/lobby.cpp:194 src/gui/dialogs/wml_error.cpp:159 #, fuzzy #| msgid "Rails" msgid "Details:" msgstr "Laminae" #: src/build_info.cpp:284 msgid "feature^Lua console completion" msgstr "" #: src/build_info.cpp:291 msgid "feature^D-Bus notifications back end" msgstr "" #: src/build_info.cpp:300 msgid "feature^Win32 notifications back end" msgstr "" #: src/build_info.cpp:306 msgid "feature^Cocoa notifications back end" msgstr "" #: src/build_info.cpp:344 src/desktop/version.cpp:125 msgid "cpu_architecture^" msgstr "" #: src/desktop/paths.cpp:96 msgid "filesystem_path_system^Volumes" msgstr "" #: src/desktop/paths.cpp:209 msgid "filesystem_path_game^Game executables" msgstr "" #: src/desktop/paths.cpp:213 msgid "filesystem_path_game^Game data" msgstr "" #: src/desktop/paths.cpp:217 msgid "filesystem_path_game^User data" msgstr "" #: src/desktop/paths.cpp:221 msgid "filesystem_path_game^User preferences" msgstr "" #: src/desktop/paths.cpp:225 msgid "filesystem_path_game^Editor maps" msgstr "" #: src/desktop/paths.cpp:238 msgid "filesystem_path_system^Home" msgstr "" #: src/desktop/paths.cpp:247 msgid "filesystem_path_system^Root" msgstr "" #: src/desktop/version.cpp:405 msgid "operating_system^" msgstr "" #. TRANSLATORS: translate the part inside <...> only #: src/filesystem.cpp:690 msgid "--userdata-dir=" msgstr "" #: src/filesystem.cpp:693 msgid "" "Use an absolute path, or a relative path that starts with a period and a " "backslash" msgstr "" #. TRANSLATORS: translate the part inside <...> only #: src/filesystem.cpp:758 src/filesystem.cpp:780 msgid "--userdata-dir=" msgstr "" #: src/filesystem.cpp:761 src/filesystem.cpp:783 msgid "" "Use absolute paths. Relative paths are deprecated because they are " "interpreted relative to $HOME" msgstr "" #. TRANSLATORS: This is the language code which will be used #. to store and fetch localized non-textual resources, such as images, #. when they exist. Normally it is just the code of the PO file itself, #. e.g. "de" of de.po for German. But it can also be a comma-separated #. list of language codes by priority, when the localized resource #. found for first of those languages will be used. This is useful when #. two languages share sufficient commonality, that they can use each #. other's resources rather than duplicating them. For example, #. Swedish (sv) and Danish (da) are such, so Swedish translator could #. translate this message as "sv,da", while Danish as "da,sv". #: src/filesystem.cpp:1762 msgid "language code for localized resources^en_US" msgstr "la" #: src/font/text.cpp:882 msgid "The text contains invalid Pango markup: " msgstr "" #. TRANSLATORS: Formats a two-element conjunctive list. #: src/formula/string_utils.cpp:265 msgid "conjunct pair^$first and $second" msgstr "" #. TRANSLATORS: Formats the first two elements of a conjunctive list. #: src/formula/string_utils.cpp:268 msgid "conjunct start^$first, $second" msgstr "" #. TRANSLATORS: Formats successive elements of a conjunctive list. #: src/formula/string_utils.cpp:272 msgid "conjunct mid^$prefix, $next" msgstr "" #. TRANSLATORS: Formats the final element of a conjunctive list. #: src/formula/string_utils.cpp:275 msgid "conjunct end^$prefix, and $last" msgstr "" #. TRANSLATORS: Formats a two-element disjunctive list. #: src/formula/string_utils.cpp:283 msgid "disjunct pair^$first or $second" msgstr "" #. TRANSLATORS: Formats the first two elements of a disjunctive list. #: src/formula/string_utils.cpp:286 msgid "disjunct start^$first, $second" msgstr "" #. TRANSLATORS: Formats successive elements of a disjunctive list. #: src/formula/string_utils.cpp:290 msgid "disjunct mid^$prefix, $next" msgstr "" #. TRANSLATORS: Formats the final element of a disjunctive list. #: src/formula/string_utils.cpp:293 msgid "disjunct end^$prefix, or $last" msgstr "" #: src/formula/string_utils.cpp:299 src/formula/string_utils.cpp:339 msgid "timespan^expired" msgstr "" #. TRANSLATORS: The "timespan^$num xxxxx" strings originating from the same file #. as the string with this comment MUST be translated following the usual rules #. for WML variable interpolation -- that is, without including or translating #. the caret^ prefix, and leaving the $num variable specification intact, since #. it is technically code. The only translatable natural word to be found here #. is the time unit (year, month, etc.) For example, for French you would #. translate "timespan^$num years" as "$num ans", thus allowing the game UI to #. generate output such as "39 ans" after variable interpolation. #: src/formula/string_utils.cpp:313 msgid "timespan^$num year" msgid_plural "timespan^$num years" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:314 msgid "timespan^$num month" msgid_plural "timespan^$num months" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:315 msgid "timespan^$num week" msgid_plural "timespan^$num weeks" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:316 msgid "timespan^$num day" msgid_plural "timespan^$num days" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:317 msgid "timespan^$num hour" msgid_plural "timespan^$num hours" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:318 msgid "timespan^$num minute" msgid_plural "timespan^$num minutes" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:319 msgid "timespan^$num second" msgid_plural "timespan^$num seconds" msgstr[0] "" msgstr[1] "" #: src/gui/core/canvas.cpp:273 msgid "Image doesn't fit on canvas." msgstr "" #: src/gui/core/canvas.cpp:418 msgid "Text has a font size of 0." msgstr "" #: src/gui/core/widget_definition.cpp:29 msgid "No draw section defined for state." msgstr "" #: src/gui/core/widget_definition.cpp:67 src/gui/core/window_builder.cpp:132 msgid "No resolution defined." msgstr "" #: src/gui/core/window_builder.cpp:166 src/gui/widgets/addon_list.cpp:430 #: src/gui/widgets/multi_page.cpp:176 src/gui/widgets/panel.cpp:131 #: src/gui/widgets/size_lock.cpp:110 src/gui/widgets/stacked_widget.cpp:224 #: src/gui/widgets/toggle_panel.cpp:321 msgid "No grid defined." msgstr "Nullos cancellos ostensos." #: src/gui/core/window_builder.cpp:220 msgid "Grid '$grid' row $row must have at least one column." msgstr "" #: src/gui/core/window_builder.cpp:232 msgid "" "Grid '$grid' row $row has a differing number of columns ($found found, " "$expected expected)" msgstr "" #: src/gui/dialogs/achievements_dialog.cpp:138 msgid "Completed" msgstr "" #: src/gui/dialogs/addon/manager.cpp:154 msgid "addons_view^All Add-ons" msgstr "Omnes Appendices" #: src/gui/dialogs/addon/manager.cpp:155 msgid "addons_view^Installed" msgstr "Impositae" # neologism #: src/gui/dialogs/addon/manager.cpp:156 msgid "addons_view^Upgradable" msgstr "Auctabilis" #: src/gui/dialogs/addon/manager.cpp:157 #, fuzzy #| msgid "addons_view^Installed" msgid "addons_view^Publishable" msgstr "Impositae" #: src/gui/dialogs/addon/manager.cpp:158 msgid "addons_view^Not Installed" msgstr "Non Impositae" #: src/gui/dialogs/addon/manager.cpp:162 msgid "addons_of_type^Campaigns" msgstr "Militiae" #: src/gui/dialogs/addon/manager.cpp:163 msgid "addons_of_type^Scenarios" msgstr "Scaenaria" #: src/gui/dialogs/addon/manager.cpp:164 #, fuzzy #| msgid "addons_of_type^MP campaigns" msgid "addons_of_type^SP/MP campaigns" msgstr "Militiae PL" #: src/gui/dialogs/addon/manager.cpp:165 msgid "addons_of_type^MP campaigns" msgstr "Militiae PL" #: src/gui/dialogs/addon/manager.cpp:166 msgid "addons_of_type^MP scenarios" msgstr "Scaenaria PL" #: src/gui/dialogs/addon/manager.cpp:167 msgid "addons_of_type^MP map-packs" msgstr "Fasces Chartarum PL" #: src/gui/dialogs/addon/manager.cpp:168 msgid "addons_of_type^MP eras" msgstr "Aetates PL" #: src/gui/dialogs/addon/manager.cpp:169 msgid "addons_of_type^MP factions" msgstr "Factiones PL" #: src/gui/dialogs/addon/manager.cpp:170 #, fuzzy #| msgid "addons_of_type^MP modifications" msgid "addons_of_type^Modifications" msgstr "Mutationes PL" #: src/gui/dialogs/addon/manager.cpp:171 #, fuzzy #| msgid "addons_of_type^Resources" msgid "addons_of_type^Cores" msgstr "Ops" #: src/gui/dialogs/addon/manager.cpp:172 msgid "addons_of_type^Resources" msgstr "Ops" #: src/gui/dialogs/addon/manager.cpp:174 msgid "addons_of_type^Other" msgstr "Alia" #: src/gui/dialogs/addon/manager.cpp:175 msgid "addons_of_type^Unknown" msgstr "Ignota" #: src/gui/dialogs/addon/manager.cpp:179 msgid "addons_order^Name ($order)" msgstr "" #: src/gui/dialogs/addon/manager.cpp:182 msgid "addons_order^Author ($order)" msgstr "" #: src/gui/dialogs/addon/manager.cpp:185 msgid "addons_order^Size ($order)" msgstr "" #: src/gui/dialogs/addon/manager.cpp:188 msgid "addons_order^Downloads ($order)" msgstr "" #: src/gui/dialogs/addon/manager.cpp:191 #, fuzzy #| msgid "addons_of_type^Resources" msgid "addons_order^Type ($order)" msgstr "Ops" #: src/gui/dialogs/addon/manager.cpp:194 #, fuzzy #| msgid "addons_of_type^Resources" msgid "addons_order^Last updated ($datelike_order)" msgstr "Ops" #: src/gui/dialogs/addon/manager.cpp:197 #, fuzzy #| msgid "addons_of_type^Resources" msgid "addons_order^First uploaded ($datelike_order)" msgstr "Ops" #: src/gui/dialogs/addon/manager.cpp:215 msgid "addon_tag^Cooperative" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:217 msgid "addon_tag^All human players are on the same team, versus the AI" msgstr "" #: src/gui/dialogs/addon/manager.cpp:218 msgid "addon_tag^Cosmetic" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:220 msgid "addon_tag^These make the game look different, without changing gameplay" msgstr "" #: src/gui/dialogs/addon/manager.cpp:221 #, fuzzy #| msgid "Difficulty" msgid "addon_tag^Difficulty" msgstr "Difficultas" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:223 msgid "addon_tag^Can make campaigns easier or harder" msgstr "" #: src/gui/dialogs/addon/manager.cpp:224 msgid "addon_tag^RNG" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:226 msgid "" "addon_tag^Modify the randomness in the combat mechanics, or remove it " "entirely" msgstr "" #: src/gui/dialogs/addon/manager.cpp:227 msgid "addon_tag^Survival" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:229 msgid "addon_tag^Fight against waves of enemies" msgstr "" #: src/gui/dialogs/addon/manager.cpp:230 msgid "addon_tag^Terraforming" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:232 msgid "addon_tag^Players can change the terrain" msgstr "" #: src/gui/dialogs/addon/manager.cpp:256 src/gui/widgets/addon_list.cpp:103 msgid "addon_state^Not installed" msgstr "Non imposita" #: src/gui/dialogs/addon/manager.cpp:257 src/gui/widgets/addon_list.cpp:103 msgid "addon_state^Published, not installed" msgstr "Edita, non imposita" #: src/gui/dialogs/addon/manager.cpp:261 src/gui/widgets/addon_list.cpp:111 msgid "addon_state^Installed" msgstr "Imposita" #: src/gui/dialogs/addon/manager.cpp:262 src/gui/widgets/addon_list.cpp:111 msgid "addon_state^Published" msgstr "Edita" #: src/gui/dialogs/addon/manager.cpp:266 msgid "addon_state^Installed, not tracking local version" msgstr "" #: src/gui/dialogs/addon/manager.cpp:269 msgid "addon_state^Published, not tracking local version" msgstr "Edita, versionem localem non sequens" #: src/gui/dialogs/addon/manager.cpp:273 msgid "addon_state^Installed ($local_version|), upgradable" msgstr "Imposita, ($local_version|), auctabilis" #: src/gui/dialogs/addon/manager.cpp:274 msgid "addon_state^Published ($local_version| installed), upgradable" msgstr "Edita ($local_version| imposita), auctabilis" #: src/gui/dialogs/addon/manager.cpp:280 msgid "addon_state^Installed ($local_version|), outdated on server" msgstr "" #: src/gui/dialogs/addon/manager.cpp:281 msgid "addon_state^Published ($local_version| installed), outdated on server" msgstr "" #: src/gui/dialogs/addon/manager.cpp:287 src/gui/widgets/addon_list.cpp:114 #, fuzzy #| msgid "addon_state^Installed, broken" msgid "addon_state^Installed, not ready to publish" msgstr "Imposita, fracta" #: src/gui/dialogs/addon/manager.cpp:288 src/gui/widgets/addon_list.cpp:114 #, fuzzy #| msgid "addon_state^Published" msgid "addon_state^Ready to publish" msgstr "Edita" #: src/gui/dialogs/addon/manager.cpp:292 src/gui/widgets/addon_list.cpp:126 msgid "addon_state^Installed, broken" msgstr "Imposita, fracta" #: src/gui/dialogs/addon/manager.cpp:293 src/gui/widgets/addon_list.cpp:126 msgid "addon_state^Published, broken" msgstr "Edita, fracta" #: src/gui/dialogs/addon/manager.cpp:296 src/gui/widgets/addon_list.cpp:130 msgid "addon_state^Unknown" msgstr "Ignota" #: src/gui/dialogs/addon/manager.cpp:436 #, fuzzy #| msgid "Binding" msgid "ascending" msgstr "Adligatio" #. TRANSLATORS: Sorting order of dates, oldest first #: src/gui/dialogs/addon/manager.cpp:438 msgid "oldest to newest" msgstr "" #: src/gui/dialogs/addon/manager.cpp:441 msgid "descending" msgstr "" #. TRANSLATORS: Sorting order of dates, newest first #: src/gui/dialogs/addon/manager.cpp:443 msgid "newest to oldest" msgstr "" #: src/gui/dialogs/addon/manager.cpp:540 msgid "addons^Back to List" msgstr "" #: src/gui/dialogs/addon/manager.cpp:552 msgid "An error occurred while downloading the add-ons list from the server." msgstr "" #: src/gui/dialogs/addon/manager.cpp:590 #, fuzzy #| msgid "No description available." msgid "No Add-ons Available" msgstr "Nulla descriptio ad manum." #: src/gui/dialogs/addon/manager.cpp:590 msgid "There are no add-ons available for download from this server." msgstr "" #: src/gui/dialogs/addon/manager.cpp:859 msgid "" "The following add-on appears to have publishing or version control " "information stored locally, and will not be removed:" msgstr "" #: src/gui/dialogs/addon/manager.cpp:867 msgid "The following add-on could not be deleted properly:" msgstr "" #: src/gui/dialogs/addon/manager.cpp:921 msgid "Warning" msgstr "Admonitus" #: src/gui/dialogs/addon/manager.cpp:922 msgid "" "The remote version of this add-on is greater or equal to the version being " "uploaded. Do you really wish to continue?" msgstr "" #: src/gui/dialogs/addon/manager.cpp:940 msgid "The passphrase attribute cannot be present when forum_auth is used." msgstr "" #: src/gui/dialogs/addon/manager.cpp:945 msgid "Invalid icon path. Make sure the path points to a valid image." msgstr "" #: src/gui/dialogs/addon/manager.cpp:948 src/gui/dialogs/addon/manager.cpp:990 msgid "The server responded with an error:" msgstr "" #: src/gui/dialogs/addon/manager.cpp:951 msgid "The add-on was rejected by the server:" msgstr "" #: src/gui/dialogs/addon/manager.cpp:966 src/gui/dialogs/addon/manager.cpp:993 #: src/gui/dialogs/multiplayer/mp_join_game.cpp:508 msgid "Response" msgstr "" #: src/gui/dialogs/addon/manager.cpp:978 msgid "" "Deleting '$addon|' will permanently erase its download and upload counts on " "the add-ons server. Do you really wish to continue?" msgstr "" #: src/gui/dialogs/addon/manager.cpp:1010 #, fuzzy #| msgid "Do you really want to delete this game?" msgid "Do you want to uninstall '$addon|'?" msgstr "Itane vis ludum delere?" #. TRANSLATORS: Month + day of month + year + 12-hour time, eg 'November 02 2021, 1:59 PM'. Format for your locale. #: src/gui/dialogs/addon/manager.cpp:1041 msgid "%B %d %Y, %I:%M %p" msgstr "" #. TRANSLATORS: Month + day of month + year + 24-hour time, eg 'November 02 2021, 13:59'. Format for your locale. #: src/gui/dialogs/addon/manager.cpp:1043 msgid "%B %d %Y, %H:%M" msgstr "" #: src/gui/dialogs/addon/manager.cpp:1104 msgid "url^None" msgstr "" #: src/gui/dialogs/attack_predictions.cpp:115 #, fuzzy msgid "No usable weapon" msgstr "Resolutionem Eligere" #: src/gui/dialogs/attack_predictions.cpp:193 msgid "Defender resistance vs" msgstr "" #: src/gui/dialogs/attack_predictions.cpp:195 msgid "Defender vulnerability vs" msgstr "" #: src/gui/dialogs/attack_predictions.cpp:199 msgid "Attacker resistance vs" msgstr "" #: src/gui/dialogs/attack_predictions.cpp:201 msgid "Attacker vulnerability vs" msgstr "" #: src/gui/dialogs/campaign_selection.cpp:375 #, fuzzy #| msgid "Campaign" msgid "Missing Campaigns" msgstr "Militia" #. TRANSLATORS: "more than 15" gives a little leeway to add or remove one without changing the translatable text. #. It's already ambiguous, 1.18 has 19 campaigns, if you include the tutorial and multiplayer-only World Conquest. #: src/gui/dialogs/campaign_selection.cpp:386 msgid "" "Wesnoth normally includes more than 15 mainline campaigns, even before " "installing any from the add-ons server. If you’ve installed the game via a " "package manager, there’s probably a separate package to install the complete " "game data." msgstr "" #: src/gui/dialogs/campaign_selection.cpp:417 #: src/gui/dialogs/multiplayer/lobby.cpp:435 #, fuzzy #| msgid "Choose Modifications" msgid "active_modifications^None" msgstr "Mutationes Eligere" #: src/gui/dialogs/chat_log.cpp:396 src/gui/dialogs/game_cache_options.cpp:68 #: src/gui/dialogs/game_version_dialog.cpp:138 #: src/gui/dialogs/gamestate_inspector.cpp:413 #: src/gui/dialogs/lua_interpreter.cpp:471 #: src/gui/dialogs/screenshot_notification.cpp:70 #: src/gui/dialogs/wml_error.cpp:191 msgid "Clipboard support not found, contact your packager" msgstr "" #: src/gui/dialogs/depcheck_confirm_change.cpp:38 msgid "$requester requires the following modifications to be enabled:" msgstr "" #: src/gui/dialogs/depcheck_confirm_change.cpp:42 msgid "$requester requires the following modifications to be disabled:" msgstr "" #: src/gui/dialogs/depcheck_select_new.cpp:41 msgid "" "The currently chosen scenario is not compatible with your setup.\n" "Please select a compatible one." msgstr "" #: src/gui/dialogs/depcheck_select_new.cpp:46 msgid "" "The currently chosen era is not compatible with your setup.\n" "Please select a compatible one." msgstr "" #: src/gui/dialogs/depcheck_select_new.cpp:52 msgid "" "The currently chosen modification is not compatible with your setup.\n" "Please select a compatible one." msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:171 #, fuzzy #| msgid "Forest" msgid "Core" msgstr "Silva" #: src/gui/dialogs/editor/edit_pbl.cpp:172 #, fuzzy #| msgid "Campaign" msgid "Campaign" msgstr "Militia" #: src/gui/dialogs/editor/edit_pbl.cpp:173 #, fuzzy #| msgid "Campaign" msgid "Hybrid Campaign" msgstr "Militia" #: src/gui/dialogs/editor/edit_pbl.cpp:174 #, fuzzy #| msgid "Multiplayer Options" msgid "Multiplayer Campaign" msgstr "Electiones Plurium Lusorum" #: src/gui/dialogs/editor/edit_pbl.cpp:175 #, fuzzy #| msgid "Scenario start" msgid "Scenario" msgstr "Initium scaenarii" #: src/gui/dialogs/editor/edit_pbl.cpp:176 #, fuzzy #| msgid "Multiplayer" msgid "Multiplayer Scenario" msgstr "Plures Lusores" #: src/gui/dialogs/editor/edit_pbl.cpp:177 #, fuzzy #| msgid "Action" msgid "Faction" msgstr "Factum" #: src/gui/dialogs/editor/edit_pbl.cpp:178 #: src/gui/dialogs/multiplayer/lobby.cpp:423 #, fuzzy #| msgid "Era:" msgid "Era" msgstr "Aetas:" #: src/gui/dialogs/editor/edit_pbl.cpp:179 msgid "Map Pack" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:180 #, fuzzy #| msgid "Choose Modifications" msgid "Modification" msgstr "Mutationes Eligere" #: src/gui/dialogs/editor/edit_pbl.cpp:181 msgid "Media" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:182 #, fuzzy #| msgid "Other games" msgid "Other" msgstr "Alii ludi" #: src/gui/dialogs/editor/edit_pbl.cpp:188 msgid "Cooperative" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:189 msgid "Cosmetic" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:191 msgid "RNG" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:192 msgid "Survival" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:193 #, fuzzy #| msgid "Map Information" msgid "Terraforming" msgstr "Descriptio Chartae" #: src/gui/dialogs/editor/edit_pbl.cpp:376 msgid "No validation errors" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:376 msgid "Success" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:406 #, fuzzy msgid "Choose an icon" msgstr "Resolutionem Eligere" #: src/gui/dialogs/editor/edit_unit.cpp:82 msgid "lawful" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:83 msgid "chaotic" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:84 msgid "neutral" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:85 msgid "liminal" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:145 msgid "scout" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:146 #, fuzzy #| msgid "Right" msgid "fighter" msgstr "Dextrum" #: src/gui/dialogs/editor/edit_unit.cpp:147 msgid "archer" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:148 msgid "mixed fighter" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:149 msgid "healer" msgstr "" #: src/gui/dialogs/editor/edit_unit.cpp:305 #, fuzzy #| msgid "Choose Player" msgid "Choose File" msgstr "Lusorem Eligere" #: src/gui/dialogs/editor/generator_settings.cpp:70 msgid "/1000 tiles" msgstr "/M spatiorum" #: src/gui/dialogs/editor/generator_settings.cpp:73 msgid "Coastal" msgstr "Litoralis" #: src/gui/dialogs/editor/generator_settings.cpp:73 msgid "Inland" msgstr "Mediterranea" #: src/gui/dialogs/editor/generator_settings.cpp:73 msgid "Island" msgstr "Insula" #: src/gui/dialogs/file_dialog.cpp:106 msgid "Find File" msgstr "" #: src/gui/dialogs/file_dialog.cpp:182 msgid "Open" msgstr "" #: src/gui/dialogs/file_dialog.cpp:304 #, fuzzy #| msgid "Save already exists. Do you want to overwrite it?" msgid "The file already exists. Do you wish to overwrite it?" msgstr "Est iam servatus? Visne rescribere?" #: src/gui/dialogs/file_dialog.cpp:328 msgid "The file or folder $path cannot be created." msgstr "" #: src/gui/dialogs/file_dialog.cpp:334 msgid "The file or folder $path does not exist." msgstr "" #: src/gui/dialogs/file_dialog.cpp:709 msgid "" "Could not create a new folder at $path|. Make sure you have the appropriate " "permissions to write to this location." msgstr "" #: src/gui/dialogs/file_dialog.cpp:727 msgid "The following folder and its contents will be permanently deleted:" msgstr "" #: src/gui/dialogs/file_dialog.cpp:728 msgid "The following file will be permanently deleted:" msgstr "" #: src/gui/dialogs/file_dialog.cpp:729 #, fuzzy #| msgid "Do you really want to delete this game?" msgid "Do you wish to continue?" msgstr "Itane vis ludum delere?" #: src/gui/dialogs/file_dialog.cpp:741 msgid "" "Could not delete $path|. Make sure you have the appropriate permissions to " "write to this location." msgstr "" #: src/gui/dialogs/folder_create.cpp:40 msgid "New Bookmark" msgstr "" #: src/gui/dialogs/game_cache_options.cpp:100 #, fuzzy #| msgid "addon_state^Unknown" msgid "dir_size^Unknown" msgstr "Ignota" #: src/gui/dialogs/game_cache_options.cpp:102 #: src/gui/dialogs/network_transmission.cpp:49 #: src/gui/dialogs/network_transmission.cpp:50 #: src/gui/dialogs/screenshot_notification.cpp:117 msgid "unit_byte^B" msgstr "B" #: src/gui/dialogs/game_cache_options.cpp:125 msgid "Cache Cleaned" msgstr "" #: src/gui/dialogs/game_cache_options.cpp:126 msgid "The game data cache has been cleaned." msgstr "" #: src/gui/dialogs/game_cache_options.cpp:128 msgid "The game data cache could not be completely cleaned." msgstr "" #: src/gui/dialogs/game_cache_options.cpp:144 msgid "Cache Purged" msgstr "" #: src/gui/dialogs/game_cache_options.cpp:145 msgid "The game data cache has been purged." msgstr "" #: src/gui/dialogs/game_cache_options.cpp:147 msgid "The game data cache could not be purged." msgstr "" #: src/gui/dialogs/game_load.cpp:69 #, fuzzy #| msgid "Save Game" msgid "No Saved Games" msgstr "Ludum Servare" #: src/gui/dialogs/game_load.cpp:69 #, fuzzy msgid "There are no saved games to load." msgstr "Carent alteris modis visivis" #: src/gui/dialogs/game_load.cpp:139 msgid "game_version^Current Version" msgstr "" #: src/gui/dialogs/game_load.cpp:143 #, fuzzy #| msgid "Version " msgid "game_version^Wesnoth $version" msgstr "Versio" #. TRANSLATORS: "reserve" refers to units on the recall list #: src/gui/dialogs/game_load.cpp:229 msgid "$active active, $reserve reserve" msgstr "" #: src/gui/dialogs/game_load.cpp:278 msgid "The selected file is corrupt: " msgstr "" #: src/gui/dialogs/game_load.cpp:350 #, fuzzy #| msgid "#(Invalid)" msgid "(Invalid)" msgstr "#(Irritus)" #: src/gui/dialogs/game_load.cpp:380 msgid "Campaign: $campaign_name" msgstr "Militia: $campaign_name" #: src/gui/dialogs/game_load.cpp:392 msgid "Tutorial" msgstr "Rudimentum" #: src/gui/dialogs/game_load.cpp:395 msgid "Test scenario" msgstr "Scaenarium ad probandum" #: src/gui/dialogs/game_load.cpp:405 msgid "Replay" msgstr "Reludere" #: src/gui/dialogs/game_load.cpp:407 msgid "Turn" msgstr "Vicis" #: src/gui/dialogs/game_load.cpp:409 msgid "Scenario start" msgstr "Initium scaenarii" #: src/gui/dialogs/game_load.cpp:428 msgid "Difficulty: " msgstr "Difficultas: " #: src/gui/dialogs/game_load.cpp:451 msgid "Version: " msgstr "Versio: " #: src/gui/dialogs/game_load.cpp:456 #, fuzzy #| msgid "Choose Modifications" msgid "Modifications: " msgstr "Mutationes Eligere" #: src/gui/dialogs/game_stats.cpp:63 msgid "controller^AI" msgstr "" #: src/gui/dialogs/game_stats.cpp:63 msgid "controller^Idle" msgstr "" #: src/gui/dialogs/game_stats.cpp:63 msgid "controller^Reserved" msgstr "" #: src/gui/dialogs/game_stats.cpp:102 src/gui/dialogs/label_settings.cpp:76 msgid "Unknown" msgstr "Ignotum" #: src/gui/dialogs/game_stats.cpp:190 src/gui/dialogs/game_stats.cpp:193 #: src/gui/dialogs/multiplayer/lobby.cpp:449 msgid "no" msgstr "non" #: src/gui/dialogs/game_stats.cpp:190 src/gui/dialogs/game_stats.cpp:193 #: src/gui/dialogs/multiplayer/lobby.cpp:449 msgid "yes" msgstr "sane" #: src/gui/dialogs/game_version_dialog.cpp:98 #: src/gui/dialogs/title_screen.cpp:375 #, fuzzy #| msgid "Version " msgid "Version $version" msgstr "Versio" #: src/gui/dialogs/game_version_dialog.cpp:102 msgid "Running on $os" msgstr "" #: src/gui/dialogs/label_settings.cpp:52 #, fuzzy #| msgid "Set Team Label" msgid "Team Labels" msgstr "Titulum Manus Ponere" #: src/gui/dialogs/label_settings.cpp:82 msgid "Side $side_number ($name)" msgstr "" #: src/gui/dialogs/loading_screen.cpp:45 msgid "Building terrain rules" msgstr "" #: src/gui/dialogs/loading_screen.cpp:46 msgid "Reading files and creating cache" msgstr "" #: src/gui/dialogs/loading_screen.cpp:47 src/gui/dialogs/loading_screen.cpp:50 msgid "Initializing display" msgstr "" #: src/gui/dialogs/loading_screen.cpp:48 msgid "Reinitialize fonts for the current language" msgstr "" #: src/gui/dialogs/loading_screen.cpp:49 msgid "Initializing teams" msgstr "" #: src/gui/dialogs/loading_screen.cpp:51 #, fuzzy #| msgid "Confirmation requested" msgid "Loading game configuration" msgstr "Affirmatio petita" #: src/gui/dialogs/loading_screen.cpp:52 #, fuzzy #| msgid "Flowering Water Lilies" msgid "Loading data files" msgstr "Loti Florentes" #: src/gui/dialogs/loading_screen.cpp:53 msgid "Loading level" msgstr "" #: src/gui/dialogs/loading_screen.cpp:54 msgid "Initializing scripting engine" msgstr "" #: src/gui/dialogs/loading_screen.cpp:55 #, fuzzy #| msgid "Enable planning mode on start" msgid "Initializing planning mode" msgstr "Initio modum parandi parare" #: src/gui/dialogs/loading_screen.cpp:56 msgid "Reading unit files" msgstr "" #: src/gui/dialogs/loading_screen.cpp:57 msgid "Loading units" msgstr "" #: src/gui/dialogs/loading_screen.cpp:58 #, fuzzy #| msgid "Uninstall Add-ons" msgid "Searching for installed add-ons" msgstr "Appendices Delere" #: src/gui/dialogs/loading_screen.cpp:59 #, fuzzy #| msgid "Random start time" msgid "Starting game" msgstr "Tempus initiale fortuitum" #: src/gui/dialogs/loading_screen.cpp:60 msgid "Verifying cache" msgstr "" #: src/gui/dialogs/loading_screen.cpp:61 #, fuzzy #| msgid "Connect to Server" msgid "Connecting to server" msgstr "Ad Servatrum Applicare" #: src/gui/dialogs/loading_screen.cpp:62 #, fuzzy #| msgid "Actions" msgid "Logging in" msgstr "Electiones" #: src/gui/dialogs/loading_screen.cpp:63 msgid "Waiting for server" msgstr "" #: src/gui/dialogs/loading_screen.cpp:64 #, fuzzy #| msgid "Connect to Server" msgid "Connecting to redirected server" msgstr "Ad Servatrum Applicare" #: src/gui/dialogs/loading_screen.cpp:65 msgid "Waiting for next scenario" msgstr "" #: src/gui/dialogs/loading_screen.cpp:66 #, fuzzy #| msgid "Random start time" msgid "Getting game data" msgstr "Tempus initiale fortuitum" #: src/gui/dialogs/loading_screen.cpp:67 msgid "Downloading lobby data" msgstr "" #: src/gui/dialogs/lua_interpreter.cpp:670 msgid "The lua console can only be used in debug mode! (Run ':debug' first)" msgstr "" #: src/gui/dialogs/lua_interpreter.cpp:671 #, fuzzy #| msgid "Clean Gray Cobbles" msgid "lua console" msgstr "Pavimentum Pullum" #: src/gui/dialogs/multiplayer/faction_select.cpp:138 #: src/gui/dialogs/multiplayer/mp_staging.cpp:497 msgid "Random" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:67 #, fuzzy #| msgid "Do you really want to quit?" msgid "Do you really want to log out?" msgstr "Itane vis exire?" #: src/gui/dialogs/multiplayer/lobby.cpp:174 msgid "Incompatible User-made Content" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:175 msgid "" "This game cannot be joined because the host has out-of-date add-ons that are " "incompatible with your version. You might wish to suggest that the host's " "add-ons be updated." msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:190 msgid "Missing User-made Content" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:191 msgid "" "This game requires one or more user-made addons to be installed or updated " "in order to join.\n" "Do you want to try to install them?" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:368 msgid "Games: showing $num_shown out of $num_total" msgstr "Ludi: $num_shown e $num_total editi" #: src/gui/dialogs/multiplayer/lobby.cpp:390 msgid "$game_name (Era: $era_name)" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:420 #, fuzzy #| msgid "addon_state^Not installed" msgid "era_or_mod^not installed" msgstr "Non imposita" #: src/gui/dialogs/multiplayer/lobby.cpp:455 #, fuzzy #| msgid "Reloaded game" msgid "Reloaded:" msgstr "Ludus restitutus" #: src/gui/dialogs/multiplayer/lobby.cpp:456 msgid "Shared vision:" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:457 msgid "Shuffle sides:" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:458 #, fuzzy #| msgid "Time limit" msgid "Time limit:" msgstr "Finis temporis" #: src/gui/dialogs/multiplayer/lobby.cpp:459 #, fuzzy #| msgid "Use map settings" msgid "Use map settings:" msgstr "Electionibus chartae uti" #: src/gui/dialogs/multiplayer/lobby.cpp:467 msgid "" "One or more add-ons need to be installed\n" "in order to join this game." msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:492 msgid "Observers allowed" msgstr "Spectatores concessi" #: src/gui/dialogs/multiplayer/lobby.cpp:495 msgid "Observers not allowed" msgstr "Spectatores inconcessi" #: src/gui/dialogs/multiplayer/lobby.cpp:626 #, fuzzy #| msgid "Lobby" msgid "lobby" msgstr "Atrium" #: src/gui/dialogs/multiplayer/lobby.cpp:835 msgid "" "This game doesn't allow observers. Observe using moderator rights anyway?" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:848 msgid "" "Something is wrong with the addon version check database supporting the " "multiplayer lobby. Please report this at https://bugs.wesnoth.org." msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:869 msgid "This game is password protected. Join using moderator rights anyway?" msgstr "" #: src/gui/dialogs/multiplayer/mp_alerts_options.cpp:104 msgid "" "This build of wesnoth does not include support for desktop notifications, " "contact your package manager" msgstr "" #: src/gui/dialogs/multiplayer/mp_change_control.cpp:83 msgid "Side $side" msgstr "Manus $side" #: src/gui/dialogs/multiplayer/mp_connect.cpp:185 #, fuzzy #| msgid "Server:" msgid "Add Server" msgstr "Servatrum:" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:95 #, fuzzy #| msgid "Scenario start" msgid "Scenarios" msgstr "Initium scaenarii" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:96 #, fuzzy #| msgid "Multiplayer Options" msgid "Multiplayer Campaigns" msgstr "Electiones Plurium Lusorum" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:97 #, fuzzy #| msgid "Start a new single player campaign" msgid "Singleplayer Campaigns" msgstr "Militiam novam incipere" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:98 #, fuzzy #| msgid "Actions" msgid "Custom Maps" msgstr "Electiones" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:99 #, fuzzy #| msgid "Test scenario" msgid "Custom Scenarios" msgstr "Scaenarium ad probandum" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:100 #, fuzzy #| msgid "Generate Random Map" msgid "Random Maps" msgstr "Chartam Fortunae Facere" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:166 #: src/gui/dialogs/multiplayer/mp_create_game.cpp:167 msgid "No games found." msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:233 msgid "No eras found." msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:234 msgid "No eras found" msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:501 msgid "No eras available for this game." msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:707 msgid "number of players^$min to $max" msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:821 msgid "The selected game has no sides!" msgstr "" #. TRANSLATORS: This sentence will be followed by some details of the error, most likely the "Map could not be loaded" message from create_engine.cpp #: src/gui/dialogs/multiplayer/mp_create_game.cpp:828 msgid "The selected game cannot be created." msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:900 msgid "Choose Starting Scenario" msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:900 msgid "Select at which point to begin this campaign." msgstr "" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:221 #, fuzzy #| msgid "Choose Player" msgid "Computer Player" msgstr "Lusorem Eligere" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:223 #, fuzzy #| msgid "(empty list)" msgid "Empty slot" msgstr "(tabula vacua)" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:225 msgid "Reserved for $playername" msgstr "" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:227 #, fuzzy #| msgid "Vacant slots" msgid "Vacant slot" msgstr "Loci vacui" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:231 msgid "empty" msgstr "" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:257 #: src/gui/dialogs/multiplayer/mp_staging.cpp:110 #, fuzzy #| msgid "Quit Game" msgid "this game" msgstr "Ludum Exire" #: src/gui/dialogs/multiplayer/mp_report.cpp:47 msgid "Lobby" msgstr "Atrium" #: src/gui/dialogs/multiplayer/mp_report.cpp:49 #, fuzzy #| msgid "Games" msgid "Game" msgstr "Ludi" #: src/gui/dialogs/multiplayer/mp_staging.cpp:514 msgid "Waiting for players to choose factions..." msgstr "" #: src/gui/dialogs/outro.cpp:55 msgid "The End" msgstr "" #: src/gui/dialogs/preferences_dialog.cpp:177 msgid "friend" msgstr "amicus" #: src/gui/dialogs/preferences_dialog.cpp:182 msgid "ignored" msgstr "neglectus" #: src/gui/dialogs/preferences_dialog.cpp:236 #: src/gui/dialogs/preferences_dialog.cpp:293 msgid "No username specified" msgstr "" #: src/gui/dialogs/preferences_dialog.cpp:251 msgid "Invalid username" msgstr "Nomen irritum" #: src/gui/dialogs/preferences_dialog.cpp:298 #, fuzzy #| msgid "Friends/Ignored List" msgid "Not on friends or ignore lists" msgstr "Tabulam Amicorum/Neglectorum" #: src/gui/dialogs/preferences_dialog.cpp:871 #: src/gui/dialogs/preferences_dialog.cpp:935 msgid "No hotkey selected" msgstr "" #: src/gui/dialogs/preferences_dialog.cpp:899 msgid "" "“$hotkey_sequence|” is in use by “$old_hotkey_action|”.\n" "Do you wish to reassign it to “$new_hotkey_action|”?" msgstr "" #: src/gui/dialogs/preferences_dialog.cpp:905 #, fuzzy #| msgid "Save Hotkeys" msgid "Reassign Hotkey" msgstr "Claves Notarum Servare" #: src/gui/dialogs/preferences_dialog.cpp:922 msgid "All hotkeys have been reset to their default values." msgstr "" #: src/gui/dialogs/preferences_dialog.cpp:922 #, fuzzy msgid "Hotkeys Reset" msgstr "Claves Notarum" #: src/gui/dialogs/screenshot_notification.cpp:99 msgid "" "Unsupported image format.\n" "\n" "Try to save the screenshot as PNG instead." msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:79 #, fuzzy #| msgid "Scenario start" msgid "All Scenarios" msgstr "Initium scaenarii" #: src/gui/dialogs/statistics_dialog.cpp:177 #: src/gui/dialogs/statistics_dialog.cpp:336 #, fuzzy #| msgid "Turn" msgid "This Turn" msgstr "Vicis" #: src/gui/dialogs/statistics_dialog.cpp:213 msgid "Actual hit rates, by chance to hit:" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:215 msgid "(no attacks have taken place yet)" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:323 msgid "" "stats dialog^Difference of actual outcome to expected outcome, as a " "percentage.\n" "The first number in parentheses is the expected number of hits inflicted/" "taken.\n" "The sum (or difference) of the two numbers in parentheses is the actual " "number of hits inflicted/taken." msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:367 #, fuzzy #| msgid "Recruit" msgid "stats^Recruits" msgstr "Conscribere" #: src/gui/dialogs/statistics_dialog.cpp:368 #, fuzzy #| msgid "Recall" msgid "Recalls" msgstr "Evocare" #: src/gui/dialogs/statistics_dialog.cpp:369 #, fuzzy #| msgid "sound^Advanced Options" msgid "Advancements" msgstr "Electiones Praecipuae" #: src/gui/dialogs/statistics_dialog.cpp:370 msgid "Losses" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:371 #, fuzzy #| msgid "Hills" msgid "Kills" msgstr "Colles" #: src/gui/dialogs/statistics_dialog.cpp:393 #: src/gui/dialogs/statistics_dialog.cpp:400 msgid "Inflicted" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:406 #: src/gui/dialogs/statistics_dialog.cpp:413 msgid "Taken" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:454 msgid "$count|× $name" msgstr "" #: src/gui/dialogs/title_screen.cpp:110 src/hotkey/hotkey_command.cpp:98 msgid "Screenshot" msgstr "Imago Quadri" #: src/gui/dialogs/title_screen.cpp:468 src/hotkey/hotkey_command.cpp:303 #, fuzzy #| msgid "Test scenario" msgid "Choose Test Scenario" msgstr "Scaenarium ad probandum" #: src/gui/dialogs/unit_create.cpp:190 msgid "unit_variation^Default Variation" msgstr "" #: src/gui/dialogs/unit_recall.cpp:221 msgid "" "This unit cannot be recalled because you will not have enough gold at this " "point in your plan." msgstr "" #: src/gui/dialogs/unit_recall.cpp:223 msgid "This unit cannot be recalled because you do not have enough gold." msgstr "" #: src/gui/dialogs/unit_recall.cpp:323 src/hotkey/hotkey_command.cpp:103 msgid "Rename Unit" msgstr "Nomen Actoris Mutare" #: src/gui/dialogs/unit_recall.cpp:359 msgid "This unit is loyal and requires no upkeep." msgstr "" #: src/gui/dialogs/unit_recall.cpp:360 src/gui/dialogs/unit_recall.cpp:365 #: src/gui/dialogs/unit_recall.cpp:370 #, fuzzy #| msgid "Do you really want to quit?" msgid "Do you really want to dismiss him?" msgstr "Itane vis exire?" #: src/gui/dialogs/unit_recall.cpp:361 src/gui/dialogs/unit_recall.cpp:366 #: src/gui/dialogs/unit_recall.cpp:371 #, fuzzy #| msgid "Do you really want to quit?" msgid "Do you really want to dismiss her?" msgstr "Itane vis exire?" #: src/gui/dialogs/unit_recall.cpp:364 msgid "This unit is an experienced one, having advanced levels." msgstr "" #: src/gui/dialogs/unit_recall.cpp:369 msgid "This unit is close to advancing a level." msgstr "" #: src/gui/dialogs/unit_recall.cpp:375 msgid "Dismiss Unit" msgstr "" #: src/gui/gui.cpp:85 msgid "No default gui defined." msgstr "" #: src/gui/widgets/addon_list.cpp:118 #, fuzzy #| msgid "addon_state^Installed, broken" msgid "addon_state^Installed, upgradable" msgstr "Imposita, fracta" #: src/gui/widgets/addon_list.cpp:118 #, fuzzy #| msgid "addon_state^Published, broken" msgid "addon_state^Published, upgradable" msgstr "Edita, fracta" #: src/gui/widgets/addon_list.cpp:122 #, fuzzy #| msgid "addon_state^Installed, broken" msgid "addon_state^Installed, outdated on server" msgstr "Imposita, fracta" #: src/gui/widgets/addon_list.cpp:122 #, fuzzy #| msgid "addon_state^Published, not installed" msgid "addon_state^Published, outdated on server" msgstr "Edita, non imposita" #: src/gui/widgets/addon_list.cpp:295 msgid "Delete add-on from server" msgstr "" #: src/gui/widgets/chatbox.cpp:297 msgid "whisper to $receiver" msgstr "susurrare $receiver" #: src/gui/widgets/chatbox.cpp:381 msgid "Joined $name" msgstr "" #: src/gui/widgets/chatbox.cpp:387 msgid "" "Started private message with $name. If you do not want to receive " "messages from this player, type /ignore $name" msgstr "" #: src/gui/widgets/helper.cpp:91 msgid "Mandatory widget '$id' hasn't been defined." msgstr "" #: src/gui/widgets/label.cpp:123 msgid "Opening links is not supported, contact your packager" msgstr "" #: src/gui/widgets/label.cpp:141 msgid "Open link?" msgstr "" #: src/gui/widgets/label.cpp:172 msgid "Copied link!" msgstr "" #: src/gui/widgets/listbox.cpp:724 src/gui/widgets/multi_page.cpp:219 msgid "" "'list_data' must have the same number of columns as the 'list_definition'." msgstr "" #: src/gui/widgets/listbox.cpp:768 src/gui/widgets/listbox.cpp:811 #: src/gui/widgets/listbox.cpp:854 src/gui/widgets/scrollbar_panel.cpp:90 msgid "No list defined." msgstr "Nulla tabula ostensa." #: src/gui/widgets/listbox.cpp:773 src/gui/widgets/listbox.cpp:816 #: src/gui/widgets/listbox.cpp:859 msgid "A 'list_definition' should contain one row." msgstr "" #: src/gui/widgets/multi_page.cpp:195 msgid "No page defined." msgstr "Nulla pagina ostensa." #: src/gui/widgets/multimenu_button.cpp:171 msgid "multimenu^All Selected" msgstr "" #. TRANSLATORS: In a drop-down menu that's a list of toggle-boxes, this becomes part #. of the text on the button when many of the boxes are selected. The text becomes #. "x, y and 1 other", "x, y and 2 others", etc. #: src/gui/widgets/multimenu_button.cpp:179 msgid "multimenu^$excess other" msgid_plural "$excess others" msgstr[0] "" msgstr[1] "" #: src/gui/widgets/multimenu_button.cpp:181 #: src/gui/widgets/multimenu_button.cpp:233 msgid "multimenu^None Selected" msgstr "" #: src/gui/widgets/pane.cpp:361 msgid "Need at least 1 parallel item." msgstr "" #: src/gui/widgets/size_lock.cpp:88 #, fuzzy #| msgid "Invalid username" msgid "Invalid size." msgstr "Nomen irritum" #: src/gui/widgets/size_lock.cpp:123 #, fuzzy #| msgid "No list defined." msgid "No widget defined." msgstr "Nulla tabula ostensa." #: src/gui/widgets/slider.cpp:356 msgid "The number of value_labels and values don't match." msgstr "" #: src/gui/widgets/stacked_widget.cpp:242 #, fuzzy #| msgid "No stack defined." msgid "No stack layers defined." msgstr "Nullus acervus ostensus." #: src/gui/widgets/styled_widget.cpp:606 msgid "Found a widget with a helptip and without a tooltip." msgstr "" #: src/gui/widgets/tree_view.cpp:290 msgid "No nodes defined for a tree view." msgstr "" #: src/gui/widgets/tree_view.cpp:325 msgid "[node]id 'root' is reserved for the implementation." msgstr "" #: src/gui/widgets/tree_view_node.cpp:105 msgid "Unknown builder id for tree view node." msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:136 msgid "Resistances: " msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:138 msgid "(Att / Def)" msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:298 #: src/gui/widgets/unit_preview_pane.cpp:329 #: src/gui/widgets/unit_preview_pane.cpp:450 #: src/gui/widgets/unit_preview_pane.cpp:482 msgid "Lvl $lvl" msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:336 #: src/gui/widgets/unit_preview_pane.cpp:349 #: src/gui/widgets/unit_preview_pane.cpp:490 #: src/gui/widgets/unit_preview_pane.cpp:509 msgid "HP: " msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:338 #: src/gui/widgets/unit_preview_pane.cpp:354 #: src/gui/widgets/unit_preview_pane.cpp:492 #: src/gui/widgets/unit_preview_pane.cpp:514 msgid "XP: " msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:356 #: src/gui/widgets/unit_preview_pane.cpp:516 #, fuzzy #| msgid "Experience modifier" msgid "Experience Modifier: " msgstr "Usus Mutator" #: src/gui/widgets/unit_preview_pane.cpp:359 #: src/gui/widgets/unit_preview_pane.cpp:519 msgid "MP: " msgstr "" #: src/gui/widgets/unit_preview_pane.cpp:397 #: src/gui/widgets/unit_preview_pane.cpp:547 msgid "Abilities" msgstr "" #: src/gui/widgets/window.cpp:421 msgid "Linked '$id' group has multiple definitions." msgstr "" #: src/gui/widgets/window.cpp:907 msgid "Click dismiss needs a 'click_dismiss' or 'ok' button." msgstr "" #: src/gui/widgets/window.cpp:932 src/gui/widgets/window.cpp:969 #: src/tests/gui/test_gui2.cpp:732 msgid "Failed to show a dialog, which doesn't fit on the screen." msgstr "" #: src/hotkey/hotkey_command.cpp:52 #, fuzzy #| msgid "Save Game" msgid "Saved Games" msgstr "Ludum Servare" #: src/hotkey/hotkey_command.cpp:53 #, fuzzy #| msgid "Custom Command" msgid "Map Commands" msgstr "Mandatum Proprium" #: src/hotkey/hotkey_command.cpp:54 #, fuzzy #| msgid "Custom Command" msgid "Unit Commands" msgstr "Mandatum Proprium" #: src/hotkey/hotkey_command.cpp:55 #, fuzzy #| msgid "Players: " msgid "Player Chat" msgstr "Lusores: " #: src/hotkey/hotkey_command.cpp:56 #, fuzzy #| msgid "Change Control" msgid "Replay Control" msgstr "Imperium Dare" #: src/hotkey/hotkey_command.cpp:57 #, fuzzy #| msgid "whiteboard^Planning Mode" msgid "Planning Mode" msgstr "Modus Parandi" #: src/hotkey/hotkey_command.cpp:58 #, fuzzy #| msgid "Scenario start" msgid "Scenario Editor" msgstr "Initium scaenarii" #: src/hotkey/hotkey_command.cpp:59 msgid "Editor Palettes" msgstr "" #: src/hotkey/hotkey_command.cpp:60 #, fuzzy #| msgid "Unit Tool" msgid "Editor Tools" msgstr "Instrumentum Actorum" #: src/hotkey/hotkey_command.cpp:61 msgid "Editor Clipboard" msgstr "" #: src/hotkey/hotkey_command.cpp:62 #, fuzzy #| msgid "Custom Command" msgid "Debug Commands" msgstr "Mandatum Proprium" #: src/hotkey/hotkey_command.cpp:63 #, fuzzy #| msgid "Custom Command" msgid "Custom WML Commands" msgstr "Mandatum Proprium" #: src/hotkey/hotkey_command.cpp:74 #, fuzzy #| msgid "Scroll speed:" msgid "Scroll Up" msgstr "Velocitas vagationis:" #: src/hotkey/hotkey_command.cpp:75 msgid "Scroll Down" msgstr "" #: src/hotkey/hotkey_command.cpp:76 #, fuzzy #| msgid "Scroll speed:" msgid "Scroll Left" msgstr "Velocitas vagationis:" #: src/hotkey/hotkey_command.cpp:77 msgid "Scroll Right" msgstr "" #: src/hotkey/hotkey_command.cpp:79 #, fuzzy #| msgid "Cancel" msgid "cancel" msgstr "Vetare" #: src/hotkey/hotkey_command.cpp:80 #, fuzzy #| msgid "Select None" msgid "Select Hex" msgstr "Nihil Eligere" #: src/hotkey/hotkey_command.cpp:81 #, fuzzy #| msgid "Select None" msgid "Deselect Hex" msgstr "Nihil Eligere" #: src/hotkey/hotkey_command.cpp:82 #, fuzzy #| msgid "Attack" msgid "Move/Attack" msgstr "Pugnare" #: src/hotkey/hotkey_command.cpp:83 msgid "Select/Move/Attack" msgstr "" #: src/hotkey/hotkey_command.cpp:84 msgid "Touch" msgstr "" #: src/hotkey/hotkey_command.cpp:85 msgid "Animate Map" msgstr "Chartam Animare" #: src/hotkey/hotkey_command.cpp:86 msgid "Next Unit" msgstr "Actor Secundus" #: src/hotkey/hotkey_command.cpp:87 msgid "Previous Unit" msgstr "Actor Anterior" #: src/hotkey/hotkey_command.cpp:88 msgid "Hold Position" msgstr "Positionem Tenere" #: src/hotkey/hotkey_command.cpp:89 msgid "End Unit Turn" msgstr "Vicem Actoris Finire" #: src/hotkey/hotkey_command.cpp:90 #, fuzzy #| msgid "Scroll speed:" msgid "Scroll to Leader" msgstr "Velocitas vagationis:" #: src/hotkey/hotkey_command.cpp:91 msgid "Undo" msgstr "Reddere" #: src/hotkey/hotkey_command.cpp:92 msgid "Redo" msgstr "Reponere" #: src/hotkey/hotkey_command.cpp:93 msgid "Zoom In" msgstr "Amplificare" #: src/hotkey/hotkey_command.cpp:94 msgid "Zoom Out" msgstr "Minuere" #: src/hotkey/hotkey_command.cpp:95 #, fuzzy msgid "Default Zoom" msgstr "Conspectus Solitus" #: src/hotkey/hotkey_command.cpp:96 msgid "Toggle Full Screen" msgstr "Grande Quadrum Variare" #: src/hotkey/hotkey_command.cpp:99 msgid "Map Screenshot" msgstr "Imago Chartae" #: src/hotkey/hotkey_command.cpp:100 #, fuzzy #| msgid "Accelerated speed" msgid "Toggle Accelerated Speed" msgstr "Velocitas accelerata" #: src/hotkey/hotkey_command.cpp:101 #, fuzzy #| msgid "Unit Description" msgid "Terrain Description" msgstr "Descriptio Actoris" #: src/hotkey/hotkey_command.cpp:102 msgid "Unit Description" msgstr "Descriptio Actoris" #: src/hotkey/hotkey_command.cpp:104 #, fuzzy #| msgid "Delete File" msgid "Delete Unit" msgstr "Fasciculum Delere" #: src/hotkey/hotkey_command.cpp:107 msgid "Save Replay" msgstr "Restitutum Servare" #: src/hotkey/hotkey_command.cpp:108 src/hotkey/hotkey_command.cpp:183 msgid "Save Map" msgstr "Chartam Servare" #: src/hotkey/hotkey_command.cpp:111 msgid "Repeat Recruit" msgstr "Idem Conscribere" #: src/hotkey/hotkey_command.cpp:113 #, fuzzy #| msgid "Show labels" msgid "Show/Hide Labels" msgstr "Titulos edere" #: src/hotkey/hotkey_command.cpp:114 msgid "End Turn" msgstr "Vicem Finire" #: src/hotkey/hotkey_command.cpp:116 msgid "Toggle Ellipses" msgstr "Circulos Variare" #: src/hotkey/hotkey_command.cpp:117 msgid "Toggle Grid" msgstr "Cancellos Variare" #: src/hotkey/hotkey_command.cpp:118 msgid "Mouse Scrolling" msgstr "Vagatio Muris" #: src/hotkey/hotkey_command.cpp:119 #, fuzzy #| msgid "Status" msgid "Status Table" msgstr "Status" #: src/hotkey/hotkey_command.cpp:120 msgid "Mute" msgstr "Deprimere" #: src/hotkey/hotkey_command.cpp:121 msgid "Speak" msgstr "Loqui" #: src/hotkey/hotkey_command.cpp:122 msgid "Create Unit (Debug!)" msgstr "Actorem Creare (Emendare!)" #: src/hotkey/hotkey_command.cpp:123 msgid "Change Side (Debug!)" msgstr "Manum Mutare (Emendare!)" #: src/hotkey/hotkey_command.cpp:124 #, fuzzy #| msgid "Create Unit (Debug!)" msgid "Kill Unit (Debug!)" msgstr "Actorem Creare (Emendare!)" #: src/hotkey/hotkey_command.cpp:126 #, fuzzy #| msgid "Scenario Objectives" msgid "Objectives" msgstr "Proposita Scaenarii" #: src/hotkey/hotkey_command.cpp:129 #, fuzzy #| msgid "Host Networked Game" msgid "Pause Network Game" msgstr "Ludum Reticuli Hospitare" #: src/hotkey/hotkey_command.cpp:130 msgid "Continue Network Game" msgstr "Ludum Reticuli Pergere" #: src/hotkey/hotkey_command.cpp:132 #, fuzzy #| msgid "Quit the game" msgid "Quit to Menu" msgstr "Ludum exire" #: src/hotkey/hotkey_command.cpp:133 msgid "Set Team Label" msgstr "Titulum Manus Ponere" #: src/hotkey/hotkey_command.cpp:134 msgid "Set Label" msgstr "Titulum Ponere" #: src/hotkey/hotkey_command.cpp:135 msgid "Clear Labels" msgstr "Titulos Delere" #: src/hotkey/hotkey_command.cpp:136 msgid "Show Enemy Moves" msgstr "Motus Hostium Ostendere" #: src/hotkey/hotkey_command.cpp:137 msgid "Best Possible Enemy Moves" msgstr "Optimi Motus Hostium" #: src/hotkey/hotkey_command.cpp:139 msgid "Play Replay" msgstr "Relusum Ludere" #: src/hotkey/hotkey_command.cpp:140 msgid "Reset Replay" msgstr "Relusum Reponere" #: src/hotkey/hotkey_command.cpp:141 msgid "Stop Replay" msgstr "Relusum Desinere" #: src/hotkey/hotkey_command.cpp:142 msgid "Next Turn" msgstr "Vicis Secunda" #: src/hotkey/hotkey_command.cpp:143 msgid "Next Side" msgstr "Manus Secunda" #: src/hotkey/hotkey_command.cpp:144 #, fuzzy #| msgid "Next Side" msgid "Next Move" msgstr "Manus Secunda" #: src/hotkey/hotkey_command.cpp:145 #, fuzzy #| msgid "Full Map" msgid "View: Full Map" msgstr "Tota Charta" #: src/hotkey/hotkey_command.cpp:146 #, fuzzy #| msgid "Each Team" msgid "View: Each Team" msgstr "Quaeque Manus" #: src/hotkey/hotkey_command.cpp:147 #, fuzzy #| msgid "Human Castle" msgid "View: Human Team" msgstr "Castellum Hominum" #: src/hotkey/hotkey_command.cpp:148 msgid "Skip Animation" msgstr "Animationem Praeterire" #: src/hotkey/hotkey_command.cpp:149 #, fuzzy #| msgid "Replay" msgid "End Replay" msgstr "Reludere" #. TRANSLATORS: whiteboard menu entry: toggle planning mode #: src/hotkey/hotkey_command.cpp:152 msgid "whiteboard^Planning Mode" msgstr "Modus Parandi" #. TRANSLATORS: whiteboard menu entry: execute planned action #: src/hotkey/hotkey_command.cpp:154 msgid "whiteboard^Execute Action" msgstr "Actionem Agere" #. TRANSLATORS: whiteboard menu entry: execute all planned actions #: src/hotkey/hotkey_command.cpp:156 msgid "whiteboard^Execute All Actions" msgstr "Omnes Acta Agere" #. TRANSLATORS: whiteboard menu entry: delete planned action #: src/hotkey/hotkey_command.cpp:158 msgid "whiteboard^Delete Action" msgstr "Actionem Delere" #. TRANSLATORS: whiteboard menu entry: move planned action up queue #: src/hotkey/hotkey_command.cpp:160 #, fuzzy #| msgid "whiteboard^Delete Action" msgid "whiteboard^Move Action Up" msgstr "Actionem Delere" #. TRANSLATORS: whiteboard menu entry: move planned action down queue #: src/hotkey/hotkey_command.cpp:162 #, fuzzy #| msgid "whiteboard^Delete Action" msgid "whiteboard^Move Action Down" msgstr "Actionem Delere" #. TRANSLATORS: whiteboard menu entry: plan as though the chosen unit were dead #: src/hotkey/hotkey_command.cpp:164 msgid "whiteboard^Suppose Dead" msgstr "Mortuum Putare" #: src/hotkey/hotkey_command.cpp:166 #, fuzzy msgid "Quit to Desktop" msgstr "(To Desktop) Exire" #: src/hotkey/hotkey_command.cpp:167 msgid "Close Map" msgstr "Chartam Claudere" #: src/hotkey/hotkey_command.cpp:171 #, fuzzy #| msgid "Switch Side" msgid "Switch Time of Day" msgstr "Manum Permutare" #: src/hotkey/hotkey_command.cpp:173 msgid "Switch Map" msgstr "Chartam Permutare" #: src/hotkey/hotkey_command.cpp:174 msgid "Assign Local Time" msgstr "" #: src/hotkey/hotkey_command.cpp:176 #, fuzzy #| msgid "Next Unit" msgid "New Unit Type" msgstr "Actor Secundus" #: src/hotkey/hotkey_command.cpp:178 msgid "Time Schedule Editor" msgstr "" #: src/hotkey/hotkey_command.cpp:179 msgid "Partial Undo" msgstr "Particularem Reddere" #: src/hotkey/hotkey_command.cpp:181 #, fuzzy #| msgid "Test scenario" msgid "New Scenario" msgstr "Scaenarium ad probandum" #: src/hotkey/hotkey_command.cpp:182 msgid "Load Map" msgstr "Chartam Restituere" #: src/hotkey/hotkey_command.cpp:184 msgid "Save Map As" msgstr "Chartam Servare Ut" #: src/hotkey/hotkey_command.cpp:185 #, fuzzy #| msgid "Scenario start" msgid "Save Scenario As" msgstr "Initium scaenarii" #: src/hotkey/hotkey_command.cpp:186 msgid "Save All Maps" msgstr "Omnes Chartam Servare" #: src/hotkey/hotkey_command.cpp:187 msgid "Revert All Changes" msgstr "Omnes Mutationes Reponere" #: src/hotkey/hotkey_command.cpp:188 msgid "Map Information" msgstr "Descriptio Chartae" #: src/hotkey/hotkey_command.cpp:190 #, fuzzy #| msgid "Selected game" msgid "Clear Selected Item Set" msgstr "Ludus electus" #: src/hotkey/hotkey_command.cpp:191 #, fuzzy #| msgid "Swap Foreground/Background Terrains" msgid "Swap Foreground/Background Palette Item" msgstr "Terram Eminentiae/Abscedentiae Permutare" #: src/hotkey/hotkey_command.cpp:192 msgid "Change Palette Group" msgstr "" #: src/hotkey/hotkey_command.cpp:193 msgid "Scroll Palette Left" msgstr "" #: src/hotkey/hotkey_command.cpp:194 msgid "Scroll Palette Right" msgstr "" #: src/hotkey/hotkey_command.cpp:195 #, fuzzy #| msgid "Actions" msgid "Remove Location" msgstr "Electiones" #: src/hotkey/hotkey_command.cpp:197 msgid "Add New Side" msgstr "Manum Novam Addere" #: src/hotkey/hotkey_command.cpp:199 msgid "Next Tool" msgstr "Instrumentum Secundum" #: src/hotkey/hotkey_command.cpp:201 msgid "Paint Tool" msgstr "Instrumentum Pigmenti" #: src/hotkey/hotkey_command.cpp:201 src/hotkey/hotkey_command.cpp:202 msgid "" "Use left/right mouse button to draw fore-/background terrain. Hold Shift to " "paint base layer only. Ctrl+click to sample terrain under cursor." msgstr "" #: src/hotkey/hotkey_command.cpp:202 msgid "Fill Tool" msgstr "Instrumentum Complendi" #: src/hotkey/hotkey_command.cpp:203 msgid "" "Left mouse button selects or deselects with Ctrl, right brings up a context " "menu. Hold Shift for magic-wand selection of tiles with same terrain." msgstr "" #: src/hotkey/hotkey_command.cpp:203 msgid "Selection Tool" msgstr "Instrumentum Eligendi" #: src/hotkey/hotkey_command.cpp:204 msgid "" "Left mouse button displays player selection, right clears. Number keys " "scroll to the starting position, alt+number sets respective starting " "position under cursor, delete clears." msgstr "" #: src/hotkey/hotkey_command.cpp:204 msgid "Starting Positions Tool" msgstr "Instrumentum Positionum in Principio" #: src/hotkey/hotkey_command.cpp:205 msgid "Label Tool" msgstr "Instrumentum Titulorum" #: src/hotkey/hotkey_command.cpp:205 msgid "Left mouse button sets or drags a label, right clears." msgstr "" #: src/hotkey/hotkey_command.cpp:206 msgid "" "Left mouse button sets a new unit or moves a unit via drag and drop, right " "brings up a context menu. Needs a defined side." msgstr "" #: src/hotkey/hotkey_command.cpp:206 msgid "Unit Tool" msgstr "Instrumentum Actorum" #: src/hotkey/hotkey_command.cpp:207 #, fuzzy #| msgid "Next Tool" msgid "Item Tool" msgstr "Instrumentum Secundum" #: src/hotkey/hotkey_command.cpp:207 msgid "Left mouse button sets a new item." msgstr "" #: src/hotkey/hotkey_command.cpp:208 msgid "" "Left mouse button sets the village ownership to the current side, right " "clears. Needs a defined side." msgstr "" #: src/hotkey/hotkey_command.cpp:208 msgid "Village Tool" msgstr "Instrumentum Viculorum" #: src/hotkey/hotkey_command.cpp:210 #, fuzzy #| msgid "Recruit" msgid "Can Recruit" msgstr "Conscribere" #: src/hotkey/hotkey_command.cpp:210 msgid "Toggle the recruit attribute of a unit." msgstr "" #: src/hotkey/hotkey_command.cpp:211 #, fuzzy msgid "Can be Renamed" msgstr "Linguam mutare" #: src/hotkey/hotkey_command.cpp:211 msgid "Toggle the unit being renameable." msgstr "" #: src/hotkey/hotkey_command.cpp:213 #, fuzzy #| msgid "Change Control" msgid "Change Unit ID" msgstr "Imperium Dare" #: src/hotkey/hotkey_command.cpp:214 msgid "Loyal" msgstr "Fidelis" #: src/hotkey/hotkey_command.cpp:217 msgid "Toggle Minimap Unit Coding" msgstr "" #: src/hotkey/hotkey_command.cpp:218 msgid "Toggle Minimap Terrain Coding" msgstr "" #: src/hotkey/hotkey_command.cpp:220 msgid "Toggle Minimap Unit Drawing" msgstr "" #: src/hotkey/hotkey_command.cpp:221 msgid "Toggle Minimap Village Drawing" msgstr "" #: src/hotkey/hotkey_command.cpp:222 #, fuzzy #| msgid "Update Terrain Transitions" msgid "Toggle Minimap Terrain Drawing" msgstr "Transitiones Terrarum Novare" #: src/hotkey/hotkey_command.cpp:224 msgid "Next Brush" msgstr "Peniculus Secundus" #: src/hotkey/hotkey_command.cpp:225 msgid "Default Brush" msgstr "Peniculus Solitus" #: src/hotkey/hotkey_command.cpp:226 msgid "Single Tile" msgstr "Una Tegula" #: src/hotkey/hotkey_command.cpp:227 msgid "Radius One" msgstr "Primus Iactus" #: src/hotkey/hotkey_command.cpp:228 msgid "Radius Two" msgstr "Secundus Iactus" #: src/hotkey/hotkey_command.cpp:229 msgid "Brush NW-SE" msgstr "" #: src/hotkey/hotkey_command.cpp:230 msgid "Brush SW-NE" msgstr "" #: src/hotkey/hotkey_command.cpp:232 msgid "Cut" msgstr "Excidere" #: src/hotkey/hotkey_command.cpp:233 #, fuzzy #| msgid "Copy" msgid "Copy" msgstr "Exscribere" #: src/hotkey/hotkey_command.cpp:234 msgid "" "Left mouse button pastes from the clipboard, right brings up a context menu." msgstr "" #: src/hotkey/hotkey_command.cpp:234 msgid "Paste" msgstr "Glutinare" #: src/hotkey/hotkey_command.cpp:235 msgid "Export Selected Coordinates to System Clipboard" msgstr "" #: src/hotkey/hotkey_command.cpp:236 msgid "Select All" msgstr "Omnia Eligere" #: src/hotkey/hotkey_command.cpp:237 msgid "Select Inverse" msgstr "Contraria Eligere" #: src/hotkey/hotkey_command.cpp:238 msgid "Select None" msgstr "Nihil Eligere" #: src/hotkey/hotkey_command.cpp:239 msgid "Rotate Clipboard Clockwise" msgstr "" #: src/hotkey/hotkey_command.cpp:240 msgid "Rotate Clipboard Counter-Clockwise" msgstr "" #: src/hotkey/hotkey_command.cpp:241 msgid "Flip Clipboard Horizontally" msgstr "" #: src/hotkey/hotkey_command.cpp:242 msgid "Flip Clipboard Vertically" msgstr "" #: src/hotkey/hotkey_command.cpp:243 #, fuzzy msgid "Rotate Selection" msgstr "Electionem Implere" #: src/hotkey/hotkey_command.cpp:244 #, fuzzy msgid "Flip Selection" msgstr "Electionem Implere" #: src/hotkey/hotkey_command.cpp:245 msgid "Fill Selection" msgstr "Electum Implere" #: src/hotkey/hotkey_command.cpp:246 #, fuzzy msgid "Randomize Tiles in Selection" msgstr "Electionem Implere" #: src/hotkey/hotkey_command.cpp:249 msgid "Apply a Mask" msgstr "Persona Uti" #: src/hotkey/hotkey_command.cpp:250 msgid "Create Mask" msgstr "Personam Creare" #: src/hotkey/hotkey_command.cpp:251 #, fuzzy msgid "Refresh Display" msgstr "Scrinium" #: src/hotkey/hotkey_command.cpp:253 msgid "Update Terrain Transitions" msgstr "Transitiones Terrarum Novare" #: src/hotkey/hotkey_command.cpp:256 #, fuzzy #| msgid "Update Terrain Transitions" msgid "Toggle Terrain Transition Update" msgstr "Transitiones Terrarum Novare" #: src/hotkey/hotkey_command.cpp:258 msgid "Auto-update Terrain Transitions" msgstr "Transitiones Terrarum Sua Sponte Novare" #: src/hotkey/hotkey_command.cpp:259 msgid "Auto-update Terrain Transitions: No" msgstr "Transitiones Terrarum Sua Sponte Novare: Non" #: src/hotkey/hotkey_command.cpp:260 msgid "Auto-update Terrain Transitions: Partial" msgstr "Transitiones Terrarum Sua Sponte Novare: in Parte" #: src/hotkey/hotkey_command.cpp:262 msgid "Refresh Image Cache" msgstr "Thesaurum Imaginum Renovare" #: src/hotkey/hotkey_command.cpp:263 msgid "Draw Hex Coordinates" msgstr "Loca Hexagonorum Pingere" #: src/hotkey/hotkey_command.cpp:264 #, fuzzy msgid "Draw Terrain Codes" msgstr "Agros Pingere" #: src/hotkey/hotkey_command.cpp:265 #, fuzzy #| msgid "Number of turns" msgid "Draw Number of Bitmaps" msgstr "Numerus vicium" #: src/hotkey/hotkey_command.cpp:267 #, fuzzy msgid "Save Selection to Area" msgstr "Electionem Implere" #: src/hotkey/hotkey_command.cpp:268 #, fuzzy #| msgid "Selected game" msgid "Rename Selected Area" msgstr "Ludus electus" #: src/hotkey/hotkey_command.cpp:269 #, fuzzy #| msgid "Selected game" msgid "Remove Selected Area" msgstr "Ludus electus" #: src/hotkey/hotkey_command.cpp:270 #, fuzzy #| msgid "Add New Side" msgid "Add New Area" msgstr "Manum Novam Addere" #: src/hotkey/hotkey_command.cpp:272 msgid "Add-on Publishing Editor" msgstr "" #: src/hotkey/hotkey_command.cpp:273 #, fuzzy #| msgid "Manage Add-ons" msgid "Change Add-on ID" msgstr "Appendices Regere" #: src/hotkey/hotkey_command.cpp:275 #, fuzzy #| msgid "Editor Settings" msgid "Edit Scenario" msgstr "Electiones Chartographiae" #: src/hotkey/hotkey_command.cpp:276 #, fuzzy #| msgid "Switch Side" msgid "Edit Side" msgstr "Manum Permutare" #: src/hotkey/hotkey_command.cpp:277 #, fuzzy #| msgid "Remove" msgid "Remove Side" msgstr "Summovere" #: src/hotkey/hotkey_command.cpp:279 msgid "Delay Shroud Updates" msgstr "Mutationem Absconsi Differre" #: src/hotkey/hotkey_command.cpp:280 msgid "Update Shroud Now" msgstr "Absconsum Nunc Renovare" #: src/hotkey/hotkey_command.cpp:281 #, fuzzy #| msgid "Continue Move" msgid "Continue Interrupted Move" msgstr "Vicem Pergere" #: src/hotkey/hotkey_command.cpp:282 msgid "Find Label or Unit" msgstr "Titulum aut Actorem Invenire" #: src/hotkey/hotkey_command.cpp:283 msgid "Speak to Ally" msgstr "Cum Socio Loqui" #: src/hotkey/hotkey_command.cpp:284 msgid "Speak to All" msgstr "Cum Omnibus Loqui" #: src/hotkey/hotkey_command.cpp:286 msgid "Help about save-loading" msgstr "" #: src/hotkey/hotkey_command.cpp:286 msgid "Hint: save-loading is unnecessary" msgstr "" #: src/hotkey/hotkey_command.cpp:288 #, fuzzy msgid "Enter Command" msgstr "Imperium utentis dare" #: src/hotkey/hotkey_command.cpp:289 msgid "Custom Command" msgstr "Mandatum Proprium" #: src/hotkey/hotkey_command.cpp:290 msgid "Run Formula" msgstr "Formulam Agere" #: src/hotkey/hotkey_command.cpp:291 #, fuzzy #| msgid "Players: " msgid "Clear Chat" msgstr "Lusores: " #: src/hotkey/hotkey_command.cpp:293 msgid "Change Language" msgstr "Linguam Mutare" #: src/hotkey/hotkey_command.cpp:294 msgid "Refresh WML" msgstr "VML Novare" #: src/hotkey/hotkey_command.cpp:295 msgid "Next Tip of the Day" msgstr "Consilium Secundum Diei" #: src/hotkey/hotkey_command.cpp:296 #, fuzzy msgid "Previous Tip of the Day" msgstr "Actor Anterior" #: src/hotkey/hotkey_command.cpp:297 msgid "Start Campaign" msgstr "Militiam Incipere" #: src/hotkey/hotkey_command.cpp:298 msgid "Start Multiplayer Game" msgstr "Ludum cum Pluribus Lusoribus Incipere" #: src/hotkey/hotkey_command.cpp:299 msgid "Manage Add-ons" msgstr "Appendices Regere" #: src/hotkey/hotkey_command.cpp:300 #, fuzzy #| msgid "Manage Add-ons" msgid "Manage Cores" msgstr "Appendices Regere" #: src/hotkey/hotkey_command.cpp:301 msgid "Start Editor" msgstr "Mutatorem Incipere" #: src/hotkey/hotkey_command.cpp:302 msgid "Show Credits" msgstr "Agnitiones Ostendere" #: src/hotkey/hotkey_command.cpp:305 #, fuzzy #| msgid "Show the credits" msgid "Show Helptip" msgstr "Agnitiones ostendere" #: src/hotkey/hotkey_command.cpp:307 msgid "Show Lua Console" msgstr "" #: src/hotkey/hotkey_command.cpp:310 msgid "Unrecognized Command" msgstr "" #: src/preferences/display.cpp:67 #, fuzzy msgid "No known themes. Try changing from within an existing game." msgstr "Nulli modi visivi noti. Forsitan potes mutare inter lusum existens." #: src/preferences/display.cpp:109 msgid "" "The $filename server application provides multiplayer server " "functionality and is required for hosting local network games. It will " "normally be found in the same folder as the game executable." msgstr "" #: src/preferences/display.cpp:113 msgid "Find Server Application" msgstr "" #: src/preferences/game.cpp:864 #, fuzzy #| msgid "%H:%M" msgid "[%H:%M]" msgstr "%H:%M" #: src/preferences/game.cpp:866 #, fuzzy #| msgid "%I:%M %p" msgid "[%I:%M %p]" msgstr "%I:%M %p" #: src/wml_exception.cpp:66 msgid "" "An error due to possibly invalid WML occurred\n" "The error message is :" msgstr "" #: src/wml_exception.cpp:68 msgid "When reporting the bug please include the following error message :" msgstr "" #: src/wml_exception.cpp:89 msgid "" "In section '[$section|]' where '$primary_key| = $primary_value' the " "mandatory key '$key|' isn't set." msgstr "" #: src/wml_exception.cpp:92 msgid "In section '[$section|]' the mandatory key '$key|' isn't set." msgstr "" #, fuzzy #~| msgid "Beach Sands" #~ msgid "Rocky Sands" #~ msgstr "Harena Litoralis" #, fuzzy #~| msgid "Sand" #~ msgid "Sands" #~ msgstr "Harena" #, fuzzy #~| msgid "Add-ons" #~ msgid "Add-on ID" #~ msgstr "Appendices" #~ msgid "Choose your preferred language:" #~ msgstr "Amabo linguam praelatam eligere:" #, fuzzy #~| msgid "No grid defined." #~ msgid "No grid defined for tree view" #~ msgstr "Nullos cancellos ostensos." #, fuzzy #~ msgid "No node defined." #~ msgstr "Creatio chartae fefellit." #, fuzzy #~ msgid "Resolution:" #~ msgstr "Resolutionem Eligere" #, fuzzy #~| msgid "Change the bell volume" #~ msgid "Change the game resolution" #~ msgstr "Magnitudinem tintinnabuli mutare" #~ msgid "Show floating labels" #~ msgstr "Titulos nantes proponere" #~ msgid "Show team colors" #~ msgstr "Colores manuum edere" #~ msgid "Show grid" #~ msgstr "Cancellos edere" #~ msgid "Theme" #~ msgstr "Thema" #, fuzzy #~| msgid "Change the language" #~ msgid "Change the in-game theme" #~ msgstr "Linguam mutare" #, fuzzy #~| msgid "Show Enemy Moves" #~ msgid "Show disengaged orb" #~ msgstr "Motus Hostium Ostendere" #, fuzzy #~| msgid "Players:" #~ msgid "Player Hosted" #~ msgstr "Lusores:" #, fuzzy #~| msgid "Choose Theme" #~ msgid "Choose Test" #~ msgstr "Themam Eligere" #, fuzzy #~| msgid "Test scenario" #~ msgid "Start Test Scenario" #~ msgstr "Scaenarium ad probandum" #, fuzzy #~| msgid "Desert Castle" #~ msgid "Desert Cobbles" #~ msgstr "Castellum Desertorum" #, fuzzy #~| msgid "Scroll speed:" #~ msgid "Gold Left:" #~ msgstr "Velocitas vagationis:" #, fuzzy #~| msgid "Leader" #~ msgid "Leader:" #~ msgstr "Dux" #, fuzzy #~| msgid "Starting Positions Tool" #~ msgid "Starting position:" #~ msgstr "Instrumentum Positionum in Principio" #, fuzzy #~| msgid "Selected game" #~ msgid "Selected Game" #~ msgstr "Ludus electus" #, fuzzy #~| msgid "Team 1" #~ msgid "Team:" #~ msgstr "Manus I" #~ msgid "$player has entered the room" #~ msgstr "$player locum adiit" #~ msgid "$player has left the room" #~ msgstr "$player locum exiit" #~ msgid "Start Tutorial" #~ msgstr "Rudimentum Incipere" #~ msgid "Multiplayer server login dialog" #~ msgstr "Colloquium nominis dandi pluribus lusoribus" #, fuzzy #~| msgid "Current room" #~ msgid "Current Room" #~ msgstr "Hoc spatium" #, fuzzy #~| msgid "Preferences" #~ msgid "Open Preferences Screen" #~ msgstr "Electiones" #~ msgid "View Chat Log" #~ msgstr "Colloquium Videre" #~ msgid "Accelerated" #~ msgstr "Celerior" #~ msgid "Clear Messages" #~ msgstr "Nuntios Delere" #, fuzzy #~| msgid "Date" #~ msgid "Dates" #~ msgstr "Tempus" #, fuzzy #~| msgid "Save Game" #~ msgid "Save random seed" #~ msgstr "Ludum Servare" #~ msgid "Which player should start here?" #~ msgstr "Quis lusor hic incipere debet?" #~ msgid "No ignored" #~ msgstr "Nulli neglecti" #, fuzzy #~| msgid "Map Information" #~ msgid "Information" #~ msgstr "Descriptio Chartae" #, fuzzy #~| msgid "Do you really want to delete this game?" #~ msgid "Do you want to open this link?" #~ msgstr "Itane vis ludum delere?" #, fuzzy #~| msgid "Copy" #~ msgid "url^Copy" #~ msgstr "Exscribere" #, fuzzy #~| msgid "Choose the game to load" #~ msgid "Copy this URL to clipboard" #~ msgstr "Amabo chartam restituendam eligere" #, fuzzy #~| msgid "Screenshot" #~ msgid "Screenshots..." #~ msgstr "Imago Quadri" #, fuzzy #~| msgid "Version" #~ msgid "version^N/A" #~ msgstr "Versio" #, fuzzy #~| msgid "Room $name joined" #~ msgid "Room “$name” joined" #~ msgstr "Ad spatium $name convenisti" #, fuzzy #~ msgid "Generate Tiles in Selection" #~ msgstr "Electionem Implere" #~ msgid "Rotate Map" #~ msgstr "Chartam Convertere" #, fuzzy #~| msgid "Do you really want to delete this game?" #~ msgid "Are you sure you want to open this link? " #~ msgstr "Itane vis ludum delere?" #, fuzzy #~| msgid "sound^Advanced Options" #~ msgid "Advanced Graphics Options" #~ msgstr "Electiones Praecipuae" #, fuzzy #~| msgid "Sort players:" #~ msgid "Sort by:" #~ msgstr "Lusores congregare:" #~ msgid "Kick / ban reason:" #~ msgstr "Causa fugandi/deportandi:" #~ msgid "View List" #~ msgstr "Tabulam Videre" #~ msgid "Start a tutorial to familiarize yourself with the game" #~ msgstr "Rudimentum incipere ut se ludum adsolere" #, fuzzy #~| msgid "Selected game" #~ msgid "Select the game core data" #~ msgstr "Ludus electus" #~ msgid "No server has been defined." #~ msgstr "Nullum servatrum ostensum est." #, fuzzy #~| msgid "Wooden Floor" #~ msgid "Wooden Open Door" #~ msgstr "Solum Ligneum" #~ msgid "Sort players:" #~ msgstr "Lusores congregare:" #~ msgid "Friends first, ignored people last" #~ msgstr "Primum amici, ultimum neglecti" #~ msgid "Alphabetically" #~ msgstr "Elementis" #~ msgid "Refresh" #~ msgstr "Recuperare" #, fuzzy #~| msgid "Speed: " #~ msgid "Speed:" #~ msgstr "Velocitas: " #~ msgid "Units move and fight speed" #~ msgstr "Velocitas movendi pugnandique actorum" #, fuzzy #~| msgid "Settings" #~ msgid "Settings:" #~ msgstr "Electiones" #, fuzzy #~| msgid "Map Information" #~ msgid "No era information found." #~ msgstr "Descriptio Chartae" #~ msgid "Password Reminder" #~ msgstr "Admonitio Tesserae" #~ msgid "Rooms" #~ msgstr "Spatia" #, fuzzy #~| msgid "Screenshot done" #~ msgid "Screenshot Saved" #~ msgstr "Imago picta est" #, fuzzy #~| msgid "addon_state^Unknown" #~ msgid "file_size^Unknown" #~ msgstr "Ignota" #, fuzzy #~| msgid "Add-ons" #~ msgid "Get Add-ons" #~ msgstr "Appendices" #, fuzzy #~| msgid "Connect to Server" #~ msgid "Send new version to server" #~ msgstr "Ad Servatrum Applicare" #~ msgid "Unknown era" #~ msgstr "Aetas ignota" #~ msgid "Gold per village" #~ msgstr "Aurei per viculum" #~ msgid "Experience modifier" #~ msgstr "Usus Mutator" #~ msgid "Multiplayer command dialog" #~ msgstr "Colloquium imperiorum pluribus lusoribus" #~ msgid "Messaging" #~ msgstr "Nuntius" #~ msgid "Message:" #~ msgstr "Nuntius:" #~ msgid "Send" #~ msgstr "Mittere" #~ msgid "Friends/Ignored List" #~ msgstr "Tabulam Amicorum/Neglectorum" #~ msgid "Add as Friend" #~ msgstr "Ut Amicus Addere" #~ msgid "Add as Ignore" #~ msgstr "Ut Negelctus Addere" #~ msgid "Moderating" #~ msgstr "Moderantes" #~ msgid "Time:" #~ msgstr "Hora:" #~ msgid "Ban" #~ msgstr "Deportare" #, fuzzy #~ msgid "Sort lobby list" #~ msgstr "Monstrare Adiunctos in Vestibulo" #, fuzzy #~ msgid "Iconize lobby list" #~ msgstr "Monstrare Adiunctos in Vestibulo" #, fuzzy #~ msgid "Show icons in front of the player names in the lobby" #~ msgstr "" #~ "Nuntios de lusoribus qui in vestibulum plurum lusorum intrant monstrare." #, fuzzy #~| msgid "Close Map" #~ msgid "User Maps" #~ msgstr "Chartam Claudere" #, fuzzy #~| msgid "Campaign" #~ msgid "SP Campaigns" #~ msgstr "Militia" #, fuzzy #~| msgid "No description available." #~ msgid "No description available" #~ msgstr "Nulla descriptio ad manum." #~ msgid "player" #~ msgstr "lusor" #, fuzzy #~| msgid "sound^Advanced Options" #~ msgid "Advanced Settings" #~ msgstr "Electiones Praecipuae" #, fuzzy #~| msgid "Confirmation requested" #~ msgid "Configure sides" #~ msgstr "Affirmatio petita" #, fuzzy #~ msgid "The new theme will take effect after loading or starting a new game." #~ msgstr "" #~ "Novum modum visivum effectum habebit cum primum lusum restues vel " #~ "incipies." #, fuzzy #~| msgid "Choose Modifications" #~ msgid "Modifiers" #~ msgstr "Mutationes Eligere" #~ msgid "Experimental Fake Map Edge" #~ msgstr "Margo Ficta Chartae Experimentalis " #, fuzzy #~| msgid "Actions" #~ msgid "Options" #~ msgstr "Electiones" #~ msgid "Installation status:" #~ msgstr "Status translationei:" #~ msgid "Add-on types:" #~ msgstr "Species Appendicum:" #~ msgid "Toggle All" #~ msgstr "Omnes Variare" #, fuzzy #~| msgid "Speed: " #~ msgid "Seed:" #~ msgstr "Velocitas: " #~ msgid "Filter" #~ msgstr "Velamen" #~ msgid "Set Password" #~ msgstr "Tesseram Ponere" #~ msgid "Items" #~ msgstr "Obiecta" #~ msgid "Add to Friends" #~ msgstr "Ut Amicum Addere" #~ msgid "Add to Ignores" #~ msgstr "Ut Negelctum Addere" #~ msgid "Map to play:" #~ msgstr "Charta ludenda:" #~ msgid "Choose Modifications" #~ msgstr "Mutationes Eligere" #, fuzzy #~ msgid "Show haloing effects" #~ msgstr "Iactationes Aureolae Monstrare" #, fuzzy #~ msgid "Show special unit graphical effects" #~ msgstr "Iactationes Aureolae Monstrare" #, fuzzy #~| msgid "Add as Ignore" #~ msgid "Add Ignored" #~ msgstr "Ut Negelctus Addere" #~ msgid "Delete File" #~ msgstr "Fasciculum Delere" #~ msgid "Deletion of the file failed." #~ msgstr "Interitus facisculi defuit." #, fuzzy #~ msgid "Creation of the directory failed." #~ msgstr "Deletio pligae fallitur." #~ msgid "Load Game..." #~ msgstr "Ludum Restituere..." #~ msgid "infinite" #~ msgstr "infinitus" #, fuzzy #~| msgid "Prefs section^General" #~ msgid "Prefs tab^General" #~ msgstr "Communia" #~ msgid "Prefs section^General" #~ msgstr "Communia" #, fuzzy #~| msgid "Prefs section^Game" #~ msgid "Prefs section^Hotkeys" #~ msgstr "Ludus" #, fuzzy #~ msgid "Prefs section^Display" #~ msgstr "Scrinium" #~ msgid "Prefs section^Sound" #~ msgstr "Sonus" #~ msgid "Prefs section^Multiplayer" #~ msgstr "Plures Lusores" #, fuzzy #~| msgid "Prefs section^Game" #~ msgid "Prefs section^Advanced" #~ msgstr "Ludus" #~ msgid "Version " #~ msgstr "Versio" #~ msgid "Reinforced Earthy Cave Wall" #~ msgstr "Murus Cavernae Terrenus Armatusque" #~ msgid "Choose the game to load" #~ msgstr "Amabo chartam restituendam eligere" #~ msgid "Clear" #~ msgstr "Delere" #~ msgid "Restore" #~ msgstr "Restituere" #~ msgid "100/100" #~ msgstr "C/C" #, fuzzy #~| msgid "Mouse Scrolling" #~ msgid "Map scrolling" #~ msgstr "Vagatio Muris" #, fuzzy #~| msgid "Moderation" #~ msgid "Mouse emulation" #~ msgstr "Moderare" #, fuzzy #~ msgid "Joystick Settings" #~ msgstr "Impostationes Clavium Notarum" #, fuzzy #~| msgid "Sound" #~ msgid "Play Sound:" #~ msgstr "Sonus" #, fuzzy #~| msgid "Send Private Message" #~ msgid "Private message:" #~ msgstr "Nuntium Privatum Mittere" #, fuzzy #~| msgid "Random start time" #~ msgid "Ready to start game:" #~ msgstr "Tempus initiale fortuitum" #~ msgid "Attack enemy" #~ msgstr "Hostibus pugnare" #~ msgid "Set Path to wesnothd" #~ msgstr "Viam ad vesnotesd ponere" #~ msgid "Friends List" #~ msgstr "Tabula Amicorum" #~ msgid "Add As Friend" #~ msgstr "Ut Amicum Addere" #~ msgid "Add As Ignore" #~ msgstr "Ut Negelctum Addere" #~ msgid "sound^Advanced Options" #~ msgstr "Electiones Praecipuae" #~ msgid "sound^Standard Options" #~ msgstr "Electiones Solitae" #~ msgid "Custom" #~ msgstr "Propria" #~ msgid "Apply" #~ msgstr "Aptare" #~ msgid "Buffer size: " #~ msgstr "Magnitudo finium:" #, fuzzy #~ msgid "Choose whether the game should run full screen or in a window" #~ msgstr "Eligere si lusus in scrinio aut in fenestra mostratur" #~ msgid "Insert a username" #~ msgstr "Nomen scribere" #, fuzzy #~ msgid "Show text above a unit when it is hit to display damage inflicted" #~ msgstr "" #~ "Titulum super unitate damnum inflictum ostendens monstrare cum percutitur" #, fuzzy #~ msgid "Change the resolution the game runs at" #~ msgstr "Modum visivum lusi mutare" #, fuzzy #~ msgid "Change the theme the game runs with" #~ msgstr "Modum visivum lusi mutare" #, fuzzy #~ msgid "Use graphical special effects (may be slower)" #~ msgstr "Iactationibus graphicis uti (potest esse lentior)" #, fuzzy #~ msgid "View and configure keyboard shortcuts" #~ msgstr "Aspicere et imponere claves notarum" #~ msgid "Advanced section^Advanced" #~ msgstr "Praecipua" #, fuzzy #~| msgid "Refresh Image Cache" #~ msgid "Purge Cache" #~ msgstr "Thesaurum Imaginum Renovare" #, fuzzy #~ msgid "Hotkey Settings" #~ msgstr "Impostationes Clavium Notarum" #, fuzzy #~| msgid "Prefs section^Editor" #~ msgid "Prefs section^Title Screen" #~ msgstr "Chartographia" #~ msgid "Prefs section^Editor" #~ msgstr "Chartographia" #~ msgid "Button" #~ msgstr "Globulus" #~ msgid "Mouse" #~ msgstr "Mus" # This is a rather odd translation from Vicaepedia #~ msgid "Joystick" #~ msgstr "Manipulus" #~ msgid "Up" #~ msgstr "Susrum" #~ msgid "Down" #~ msgstr "Deorsum" #~ msgid "Left" #~ msgstr "Laevum" #~ msgid "RightUp" #~ msgstr "Dextrum sursum" #~ msgid "RightDown" #~ msgstr "Dextrum deorsum" #~ msgid "LeftUp" #~ msgstr "Laevum sursum" #~ msgid "LeftDown" #~ msgstr "Laevum deorsum" #~ msgid "Hat" #~ msgstr "Petasus" #, fuzzy #~ msgid "" #~ "The video mode could not be changed. Your window manager must be set to " #~ "16 bits per pixel to run the game in windowed mode. Your display must " #~ "support 1024x768x16 to run the game full screen." #~ msgstr "" #~ "Modus Visificus mutare non potevit. Administrator fenestrarum tuus imponi " #~ "debet ad XVI bitos per punctum si vis luso cum modo fenestrarum uti. Si " #~ "vis luso cum scrinio toto uti, necesse est habere modum MXXIV x DCCLXVIII " #~ "x XVI in scrinio." #, fuzzy #~| msgid "Animate map" #~ msgid "Share map" #~ msgstr "Chartam animare" #~ msgid "Quit Editor" #~ msgstr "Chartographiam Exire" #~ msgid "Next Generator" #~ msgstr "Genitor Secundus" #~ msgid "Password: " #~ msgstr "Tessera: " #~ msgid "Elvish Castle" #~ msgstr "Castellum Dryadalium" #~ msgid "Forested Hills" #~ msgstr "Colles Silvestres" #~ msgid "Forested Snow Hills" #~ msgstr "Colles Silvestres Nivalesque" #~ msgid "Summer Deciduous Forested Hills" #~ msgstr "Colles Silvestres Aestivique Deciduique" #~ msgid "Fall Deciduous Forested Hills" #~ msgstr "Colles Silvestres Autumnique Deciduique" #~ msgid "Winter Deciduous Forested Hills" #~ msgstr "Colles Silvestres Hibernique Deciduique" #~ msgid "Snowy Deciduous Forested Hills" #~ msgstr "Colles Silvestres Nivavlesque Deciduique" #~ msgid "Summer Mixed Forested Hills" #~ msgstr "Colles Silvestres Aestivique Diversique" #~ msgid "Fall Mixed Forested Hills" #~ msgstr "Colles Silvestres Autumnique Diversique" #~ msgid "Winter Mixed Forested Hills" #~ msgstr "Colles Silvestres Hibernique Diversique" #~ msgid "Snowy Mixed Forested Hills" #~ msgstr "Colles Silvestres Nivalesque Diversique" #~ msgid "Tropical Forested Hills" #~ msgstr "Colles Silvestres Tropicique" #~ msgid "Palm Forested Hills" #~ msgstr "Colles Palmetorum" #~ msgid "Dense Palm Forested Hills" #~ msgstr "Colles Palmetorum Densorum" #~ msgid "Savanna Forested Hills" #~ msgstr "Colles Silvestres Semiaridique" #~ msgid "Confirmation requested" #~ msgstr "Affirmatio petita" #~ msgid "Show color cursors" #~ msgstr "Cursores coloratos propenere" #~ msgid "Use colored mouse cursors (may be slower)" #~ msgstr "Cursoribus coloratis uti (lentior potest esse)" #~ msgid "Left Mouse Click" #~ msgstr "Laevus Tactus" #~ msgid "Right Mouse Click" #~ msgstr "Dexter Tactus" #, fuzzy #~| msgid "Switch Map" #~ msgid "Switch Area" #~ msgstr "Chartam Permutare" #~ msgid "Map-Screenshot" #~ msgstr "Imago Chartae" #~ msgid " (widescreen)" #~ msgstr "(quadrum latum)" #~ msgid "Filter Options" #~ msgstr "Electiones Velaminum" #~ msgid "Automatically update map view" #~ msgstr "Aspectum chartae sua sponte renovare" #, fuzzy #~| msgid "Unlimited" #~ msgid "FPS limiter" #~ msgstr "Infinitus"