# Swedish translations for Battle for Wesnoth # translation of sv.po to msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2024-04-10 17:06 UTC\n" "PO-Revision-Date: 2011-06-18 16:08+0100\n" "Last-Translator: Ulrika Uddeborg \n" "Language-Team: Swedish\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: KBabel 1.11.4\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:9 msgid "Heir to the Throne" msgstr "Tronarvingen" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:12 msgid "HttT" msgstr "HttT" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:19 msgid "" "Fight to regain the throne of Wesnoth, of which you are the legitimate " "heir.\n" "\n" msgstr "" "Kämpa för att återta Wesnoths tron, som du är rättmätig arvinge till.\n" "\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:21 msgid "(Novice level, 23 scenarios.)" msgstr "(Nybörjarnivå, 23 scenarier.)" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:23 msgid "Easy" msgstr "" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:23 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4 msgid "Fighter" msgstr "Krigare" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:24 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4 msgid "Commander" msgstr "Befälhavare" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:24 #, fuzzy #| msgid "(Normal)" msgid "Normal" msgstr "(Normalsvårt)" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:25 #, fuzzy #| msgid "(Challenging)" msgid "Challenging" msgstr "(Utmanande)" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:25 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4 msgid "Lord" msgstr "Furste" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:32 msgid "Campaign Design" msgstr "Kampanjdesign" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:38 msgid "Campaign Maintenance" msgstr "Kampanjunderhåll" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:51 msgid "Artwork and Graphics Design" msgstr "Grafisk design" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:75 msgid "Miscellaneous" msgstr "Övrigt" #. [scenario]: id=01_The_Elves_Besieged #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:4 msgid "The Elves Besieged" msgstr "Alverna under belägring" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:33 msgid "Move Konrad to the signpost in the northwest" msgstr "För Konrad till vägskylten i nordväst" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:39 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:23 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:385 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:301 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:30 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:31 msgid "Death of Konrad" msgstr "Konrad dör" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:39 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:43 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:36 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:389 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:49 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:305 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:34 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:79 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:35 msgid "Death of Delfador" msgstr "Delfador dör" #. [side]: type=Fighter, id=Konrad #. [side]: type=Commander, id=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:71 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:48 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:98 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:71 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:50 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:50 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:253 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:126 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:64 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:73 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:22 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:168 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:107 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:97 #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46 msgid "Konrad" msgstr "Konrad" #. [side]: type=Fighter, id=Konrad #. [side]: type=Elvish Champion, id=Galdrad #. [side]: type=Elvish Shyde, id=Chantal #. [side]: type=Commander, id=Konrad #. [side]: type=Grand Knight, id=Kaylan #. [side]: id=Relgorn, type=Dwarvish Lord #. [side]: id=Geldar, type=Dwarvish Lord #. [side] #. [side]: type=Ancient Wose, id=Haralamdum #. [side]: type=Elvish Enchantress, id=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:237 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:256 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:61 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:54 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:56 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:84 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:65 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:60 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:125 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:259 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:81 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:64 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:133 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:132 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:151 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:175 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:106 msgid "Rebels" msgstr "Rebeller" #. [side]: type=Orcish Warlord, id=Urug-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:90 msgid "Urug-Telfar" msgstr "Urug-Telfar" #. [side]: type=Orcish Warlord, id=Urug-Telfar #. [side]: type=Orcish Warlord, id=Knafa-Tan #. [side]: type=Orcish Warlord, id=Maga-Knafa #. [side]: type=Orcish Warrior, id=Mokolo Qimur #. [side]: type=Orcish Warrior, id=Usadar Q'kai #. [side]: type=Orcish Warrior, id=Dwaba-Kukai #. [side]: type=Orcish Warrior, id=Managa'Gwin #. [side]: type=Orcish Warlord, id=Kojun Herolm #. [side]: type=Orcish Warrior, id=Mokho Kimer #. [side]: type=Orcish Warlord, id=Gaga-Breuk #. [side]: type=Orcish Warrior, id=Halgar Du'nar #. [side]: type=Orcish Warrior, id=Gorlak #. [side]: type=Orcish Slurbow, id=Knafa-Telfar #. [side]: type=Orcish Warlord, id=Urug-Tan #. [side]: type=Orcish Sovereign, id=Shuuga-Mool #. [side]: type=Goblin Rouser #. [side]: type=Orcish Warlord #. [side]: type=Troll Warrior #. [side]: type=Orcish Warlord, id=Urag-Tifer #. [side]: type=Orcish Warlord, id=Kior-Dal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:180 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:213 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:111 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:77 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:192 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:210 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:109 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:134 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:105 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:119 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:272 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:288 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:308 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:329 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:348 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:368 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:143 msgid "Orcs" msgstr "Orcher" #. [side]: type=Orcish Warlord, id=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:187 msgid "Knafa-Tan" msgstr "Knafa-Tan" #. [side]: type=Orcish Warlord, id=Maga-Knafa #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:207 msgid "Maga-Knafa" msgstr "Maga-Knafa" #. [side]: type=Elvish Champion, id=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:228 msgid "Galdrad" msgstr "Galdrad" #. [side]: type=Elvish Shyde, id=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:244 msgid "Chantal" msgstr "Chantal" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:266 #, fuzzy #| msgid "" #| "Sixteen years into her rule, Asheviere turned her attention to the wood " #| "elves living in the great forest southwest of Wesnoth, whom she despised. " #| "Orcish mercenaries were hired and dispatched to bring about their ruin." msgid "" "Twenty years into her rule, Asheviere turned her attention to the wood elves " "living in the great forest southwest of Wesnoth, whom she despised. Orcish " "mercenaries were hired and dispatched to bring about their ruin." msgstr "" "Sexton år efter att Asheviere tagit makten så riktade hon sin uppmärksamhet " "mot skogsalverna i den stora skogen sydväst om Wesnoth, vilka hon avskydde. " "Legoknektar lejdes bland orcherna och skickades för att förgöra dem." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:270 msgid "" "Master Delfador! Look, there are orcs coming from all directions! What shall " "we do?" msgstr "" "Mäster Delfador! Titta, orcherna kommer från alla håll! Vad ska vi göra?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:274 msgid "There are too many to fight, far too many. We must escape!" msgstr "De är för många att kämpa mot, alldeles för många. Vi måste fly!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:279 msgid "But to where? This is the only home we have! What about the elves?" msgstr "Varthän? Det här är vårt hem! Vad händer med alverna?" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:283 msgid "" "We will fight them, but you must escape, Konrad. It is imperative that you " "escape!" msgstr "" "Vi kommer att slåss mot dem, men du måste fly, Konrad. Det är av största " "vikt att du flyr!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:287 #, fuzzy #| msgid "" #| "We will go north. Perhaps we can reach the Isle of Alduin. If we can make " #| "it there, surely we will be safe. Konrad, we must recruit some elves to " #| "help us, and then you must make it to the sign post in the north-west. I " #| "will protect you!" msgid "" "We will go north. Perhaps we can reach the Isle of Alduin. If we can make it " "there, surely we will be safe. Konrad, we must recruit some elves to help " "us, and then you must make it to the sign post in the northwest. I will " "protect you!" msgstr "" "Vi ger oss av norrut. Kanske kan vi nå Alduins ö. Där kommer vi vara i " "säkerhet. Konrad, vi måste rekrytera några alver för att hjälpa oss, och " "sedan måste du ta dig till vägskylten i nordväst. Jag skall beskydda dig!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:291 msgid "Very well, let us hurry!" msgstr "Nå, låt oss då skynda oss!" #. [message]: speaker=Urug-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:295 msgid "" "Attack the elves, my grunts, and take their villages. Let us claim this land " "for the Queen!" msgstr "" "Soldater, attackera alverna och ta deras byar. Låt oss lägga beslag på det " "här landet i Drottningens namn!" #. [message]: speaker=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:302 msgid "" "Remember, it is rumored that the filthy mage and one that he protects are in " "these parts. They are the ones we want!" msgstr "" "Kom ihåg att det sägs att den där smutsige magikern och hans skyddsling " "håller till här i krokarna. Det är dem vi vill åt!" #. [message]: speaker=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:307 msgid "Ha ha! We will rip the filthy elves to pieces!" msgstr "Haha! Vi ska slita de äckliga alverna i småbitar!" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:312 msgid "Let them come. We will fight them with all we have!" msgstr "Låt dem komma, vi ska slåss till sista man!" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:316 msgid "Be careful, Konrad! Guard him well, Delfador!" msgstr "Var försiktig, Konrad! Vakta honom väl, Delfador!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:320 msgid "" "Do not spend your life here, Chantal. Someone must warn the Northern Elves " "that the war we so long feared has begun." msgstr "" "Ge inte ditt liv här, Chantal. Någon måste varna nordalverna att kriget de " "så länge fruktat har börjat." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:339 msgid "Very well, we have made it this far! But where do we go next?" msgstr "Okej, vi har klarat oss så här långt! Men vart skall vi bege oss nu?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:343 msgid "" "We must travel north, and try to make it to the Isle of Alduin. Hopefully we " "will find refuge there." msgstr "" "Vi måste resa norrut, och försöka ta oss till Alduins ö. Förhoppningsvis kan " "vi söka skydd där." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:347 msgid "" "Of course you are right, Delfador. But what will become of the elves here?" msgstr "Du har såklart rätt, Delfador. Men vad händer med alverna här?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:351 msgid "" "The elves will fight. They may even prevail. But I fear things do not bode " "well for them. Let us not speak of it now. Onward!" msgstr "" "Alverna kommer att slåss, det kan till och med hända att de går segrande ur " "striden. Men jag är rädd att de inte har en ljus framtid framför sig. Låt " "oss inte tala om det nu. Framåt!" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:355 msgid "Good luck, Konrad! Don’t worry about us, we will fight as best we can!" msgstr "" "Lycka till Konrad! Oroa dig inte för oss, vi kommer att slåss så bra vi kan!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:372 msgid "I... I don’t think I can make it anymore." msgstr "Jag... Jag tror inte att jag kan fortsätta längre..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:376 msgid "Prince... you must keep fighting! Nooooooo!" msgstr "Prins... Du måste fortsätta slåss! Neeeeeej!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:381 msgid "It is over. I am doomed..." msgstr "Det är över. Jag är förlorad..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:395 #, fuzzy #| msgid "" #| "I have... have failed in my duty to protect the prince! I am defeated." msgid "I have... have failed in my duty to protect the Prince! I am defeated." msgstr "" "Jag har...misslyckats med min plikt att skydda prinsen. Jag är besegrad." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:400 msgid "Don’t die, Delfador! Please, you have to stay alive!" msgstr "Dö inte, Delfador! Snälla, du får inte dö!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:404 msgid "Ugh!" msgstr "Ugh!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:415 msgid "" "Oh, no! We have run out of time, they have arrived with reinforcements..." msgstr "Oh nej! Tiden har tagit slut, de har kommit med förstärkningar..." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:426 msgid "Die, villain, die!" msgstr "Dö, skurk, dö!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:438 msgid "Only the foolish oppose me!" msgstr "Blott de dåraktiga står i min väg!" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:449 msgid "I am Galdrad. You will have to fight me to get any further!" msgstr "Jag är Galdrad, du måste bekämpa mig för att komma vidare!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:461 msgid "Only a fool would dare to attack me!" msgstr "Endast narrar vågar attackera mig!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:473 msgid "I am Delfador the Great. Prepare to die!" msgstr "Jag är Delfador den Store, bered er på att dö!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:485 msgid "Let me through, you rogue!" msgstr "Låt mig komma fram, buse!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:563 msgid "Oh no! They are destroying our home!" msgstr "Åh nej! De förstör vårt hem!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:567 msgid "There can be no looking back. We must go quickly!" msgstr "Vi måste se framåt, vi måste skynda oss vidare!" #. [scenario]: id=02_Blackwater_Port #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4 msgid "scenario name^Blackwater Port" msgstr "Svartvattnet" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:21 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:21 msgid "Resist until the end of the turns" msgstr "Håll ställningarna till dragen tar slut" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 msgid "(special bonus)" msgstr "(speciell bonus)" #. [objective]: condition=win #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:19 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:24 msgid "Defeat the enemy leader" msgstr "Besegra fiendens ledare" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:43 msgid "Death of Sir Kaylan" msgstr "Sir Kaylan dör" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:57 msgid "Blackwater Port" msgstr "Svartvattnet" #. [side]: type=Grand Knight, id=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:78 msgid "Sir Kaylan" msgstr "Sir Kaylan" #. [side]: type=Orcish Warrior, id=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:105 msgid "Mokolo Qimur" msgstr "Mokolo Qimur" #. [unit]: type=Swordsman, id=Veocyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:130 msgid "Veocyn" msgstr "Veocyn" #. [unit]: type=Swordsman, id=Yran #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:142 msgid "Yran" msgstr "Yran" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:157 msgid "" "We should be able to board a ship at Blackwater Port, but it seems the orcs " "are heading there too. Rebels who hate Asheviere and are loyal to the memory " "of the king desperately hold the port, as it is one of the only places where " "they can ship supplies and weapons." msgstr "" "Vi borde kunna ta oss ombord på ett skepp vid Svartvattnet, men det verkar " "som om orcherna också är på väg dit. Rebeller som hatar Asheviere och är " "trogna minnet av kungen håller desperat hamnen, eftersom det är ett av de få " "ställen där de kan skeppa ut vapen och förråd." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:161 msgid "Delfador, some orcs are following us! We must make haste!" msgstr "Delfador, det är några orcher som följer efter! Vi måste skynda oss!" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:165 msgid "" "Delfador, my old friend! We had heard of your coming, and of the attacks on " "the elves. It is good to see you again, although I would prefer it were not " "in such sad times." msgstr "" "Delfador, min gamle vän! Vi hörde att ni var på väg, och om attacken på " "alverna. Jag är glad att träffa dig igen, men jag önskar att det vore i " "bättre tider." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:169 msgid "" "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of " "the few who is willing to oppose the Dark Crown. Rumor has it that his lance " "has slain fifty men and a hundred orcs." msgstr "" "Konrad, detta är Kaylan, en av de allra mäktigaste av hästfurstarna, och en " "av de få som är villiga att bekämpa den mörka kronan. Ryktet säger att hans " "lans har dödat femtio män och hundra orcher." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:173 msgid "" "It seems the orcs have come here too, to try to wrest this port from our " "hands. Our defenses are still weak, but reinforcements will arrive soon!" msgstr "" "Det verkar som om orcherna också har kommit hit, för att försöka ta kontroll " "över hamnen. Vårt försvar är fortfarande svagt, men truppförstärkningar är " "på väg!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:177 msgid "We will help you fight them off until the reinforcements arrive." msgstr "Vi ska hjälpa till och mota bort dem." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:181 msgid "" "With your help, we have hope we can fend them off. But you must not tarry " "here long, for your survival is even more important to our cause than the " "strength of the port. A ship is due here in two days, surely it will be able " "to take you to safety." msgstr "" "Förhoppningsvis kan vi hålla dem undan med er hjälp. Men ni får inte dröja " "kvar här för länge, för er överlevnad är viktigare för vår sak än hamnens " "fördelar. Vi väntar ett skepp om två dagar, och med det kan ni komma i " "säkerhet." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:185 msgid "And the ship will take us to Alduin?" msgstr "Och skeppet kan ta oss till Alduin?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:189 #, fuzzy #| msgid "" #| "Yes, we will sail to the Isle of Alduin, my home Konrad, and the home of " #| "many magi." msgid "" "Yes, we will sail to the Isle of Alduin, my home, Konrad, and the home of " "many magi." msgstr "" "Ja, vi seglar till Alduins ö, mitt hem, Konrad, och hemvisten för många " "magiker." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:193 msgid "" "I will send one of my horsemen to serve under you. I offer you my support, " "Konrad, and the support of my men — from now on you will be able to recruit " "horsemen." msgstr "" "Jag sänder några av mina ryttare till din tjänst. Jag erbjuder dig mitt " "stöd, och mina mäns stöd - nu kan du även rekrytera ryttare." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:202 msgid "" "Thank you, sir. But how shall I best use these horsemen? How do they differ " "from elves?" msgstr "" "Jag tackar dig, ers nåd. Men hur kan jag bäst använda dessa ryttare? På " "vilket sätt skiljer de sig från alver?" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:207 msgid "" "Elves are a powerful race, Konrad, more powerful than my own people usually " "acknowledge. But horsemen are powerful in a different way. They have no long " "range attack, but can charge into combat, inflicting double normal damage, " "though taking double damage in return. They are also lawful, meaning they " "fight better by day, and worse at night. Horsemen are unmatched on open " "land, though elves will serve you better in forests or rugged terrain." msgstr "" "Alverna är en mäktig ras, Konrad, mäktigare än mitt eget folk vanligtvis " "vill erkänna. Men ryttare har en annan sorts styrka. De har ingen " "distansattack, men kan storma sina fiender och på så vis orsaka dubbel " "skada, även om de tar dubbel skada av fiendens motattack. De är redbara, " "vilket innebär att de kämpar bättre på dagen och sämre på natten. I öppen " "terräng finns det inget bättre truppslag än ryttare, men i skogar och mer " "kuperad terräng är alver bättre." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:212 msgid "" "Elves may be the lords of the forest, but horsemen are powerful as well. On " "the plains under the midday sun they can fell the toughest foes with sharp " "spears and under heavy hoofs!" msgstr "" "Alverna är måhända skogens herrar, men ryttarna är också mäktiga. I strid på " "slätterna i middagssolens klara sken kan de fälla de farligaste fiender med " "vassa spjut och under tunga hovar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:218 msgid "" "Recruit troops wisely, Konrad, and remember that you can recall experienced " "units from past battles to help you fight again." msgstr "" "Rekrytera dina trupper med eftertanke, Konrad, och glöm inte att du kan " "återkalla veteraner från tidigare strider." #. [unit]: id=Haldiel, type=Horseman #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:228 msgid "Haldiel" msgstr "Haldiel" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:241 msgid "Greetings, young master. I pledge myself to your service." msgstr "Var hälsad, ers nåd. Mina tjänster står till ert förfogande." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:246 msgid "" "Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he " "fights for us solely out of loyalty to our cause. Such units are extremely " "valuable. Take care to use them cautiously in battle, lest they fall." msgstr "" "Konrad, lägg märke till att Haldiel inte kräver underhåll; han är lojal, och " "kommer således att slåss för oss bara för vår saks skull. Sådana trupper är " "extremt värdefulla. Använd dem försiktigt i strid." #. [unit]: type=Horseman, id=Yredd #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:263 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:374 msgid "Yredd" msgstr "Yredd" #. [unit]: type=Horseman, id=Tarcyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:276 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:387 msgid "Tarcyn" msgstr "Tarcyn" #. [unit]: type=Horseman, id=Syryn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:289 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400 msgid "Syryn" msgstr "Syryn" #. [unit]: type=Knight, id=Cicyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:413 msgid "Cicyn" msgstr "Cicyn" #. [unit]: type=Knight, id=Ginvan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:315 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:426 msgid "Ginvan" msgstr "Ginvan" #. [unit]: type=Knight, id=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:328 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:439 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:472 msgid "Simyr" msgstr "Simyr" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:341 msgid "" "Reinforcements have arrived! Forward, men! I expect each of you to bring me " "back the head of an orc!" msgstr "" "Truppförstärkningarna har anlänt! Framåt mannar! Jag förväntar mig att ni " "återvänder med varsitt orchhuvud!" #. [message]: speaker=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:345 msgid "" "So many foul humans riding on horses! There is no way we can defeat them. " "Quick, we must make our escape!" msgstr "" "Så många äckliga människor på hästar! Vi kan inte besegra dem. Fort, vi " "måste fly!" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:454 msgid "" "Reinforcements have arrived, but lo! Our allies have already destroyed the " "orcish army menacing our fair port. In honor, I must reward your valor." msgstr "" "Förstärkningar har anlänt, men se! Våra allierade har redan besegrat " "orcharmén som hotade vår vackra hamn. Vid min ära, jag måste belöna ert mod." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:458 #, fuzzy #| msgid "" #| "You have risked your life to defend our city. In return, I place one of " #| "my city’s finest defenders in your service. Simyr, step forward. I place " #| "your lance in the service of young prince Konrad here. May you help him " #| "restore order to the country." msgid "" "You have risked your life to defend our city. In return, I place one of my " "city’s finest defenders in your service. Simyr, step forward. I place your " "lance in the service of young Prince Konrad here. May you help him restore " "order to the country." msgstr "" "Ni har riskerat era liv för att försvara vår stad. Som tack överlåter jag en " "av min stads tappraste försvarare i er tjänst. Simyr, träd fram. Jag skänker " "din lans att tjäna unge prins Konrad här. Må du bistå honom i att återställa " "ordningen i landet." #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:484 msgid "It is my pleasure and honor to serve, my liege." msgstr "Det är ett nöje och min plikt att tjäna, herre." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:502 msgid "" "Thank you for the help, friends. The ship should arrive soon, it will take " "you to Alduin." msgstr "" "Tack för all hjälp, vänner. Skeppet anländer snart, och tar er till Alduin." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:520 msgid "We should embark now." msgstr "Vi borde gå ombord nu." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:524 msgid "" "Safe voyage to you, friends. Rest assured that we will never surrender to " "the forces of the Dark Queen." msgstr "" "Vi önskar er en säker överfärd, vänner. Ni kan vara förvissade om att vi " "aldrig kommer att ge upp inför den mörka drottningens styrkor." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:538 msgid "I have failed in my duty to protect the Rightful Heir and the port." msgstr "" "Jag har svikit min plikt att skydda den sanne tronarvingen och hamnen..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:542 msgid "" "Without his help, we will be unable to use the ships. There is no hope..." msgstr "" "Utan hans hjälp kommer vi vara oförmögna att använda skeppen, det finns " "inget hopp längre..." #. [scenario]: id=03_The_Isle_of_Alduin #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:4 msgid "The Isle of Alduin" msgstr "Alduins ö" #. [note] #. a hint that the player has 3 scenarios before the first main test of their XP management #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:45 msgid "You’ll need experienced troops at Elensefar." msgstr "" #. [side]: type=Orcish Warrior, id=Usadar Q'kai #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:72 msgid "Usadar Q’kai" msgstr "Usadar Q’kai" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:107 msgid "" "This is no time to return to our vessel! We must take control of the island!" msgstr "" "Det här är inte en bra tidpunkt att återvända till båten, vi måste ta " "kontroll över ön" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:195 msgid "And so the party landed on the Isle of Alduin." msgstr "Och så landsteg de på Alduins ö." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:199 msgid "So this is Alduin. It looks a little... desolate." msgstr "Så det här är Alduin. Det ser lite...övergivet ut." #. [message]: speaker=Usadar Q'kai #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:203 msgid "" "Who is that? Oh, a party of elves has landed. We shall drive them back into " "the sea!" msgstr "" "Vem är det? Åhå, en grupp alver har anlänt. Vi ska nog driva ut dem i havet!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:207 msgid "" "If the orcs have come here, their forces at Elensefar must be even more " "numerous than I feared." msgstr "" #. [message]: speaker=Delfador #. a hint for players who are expecting campaigns to have a steadily-rising difficulty curve. #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:212 msgid "" "Konrad, training is important. If we only have inexperienced troops when we " "reach Elensefar, then our journey is likely to end in sight of the city’s " "gates." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:216 #, fuzzy #| msgid "" #| "I did not think the orcs would have come here. This island used to be so " #| "beautiful. We must recapture it! To arms!" msgid "" "This island is the place where I was born, and where I learned magic; it " "used to be so beautiful. We must recapture it! To arms!" msgstr "" "Jag trodde inte att orcherna skulle komma hit. Ön brukade vara så vacker. Vi " "måste återta den! Till vapen!" #. [unit]: id=Elrian, type=Mage #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:229 msgid "Elrian" msgstr "Elrian" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:242 msgid "I found someone hiding in the village!" msgstr "Jag fann någon som gömt sig i byn!" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:246 msgid "" "My lords, I have been hiding in the village from the orcs, like many of the " "other magi here. I pledge myself to your service; let us move swiftly to " "recapture the island!" msgstr "" "Mina herrar, jag har gömt mig i byn för orchernas skull, som så många andra " "av magikerna här. Jag erbjuder er mina tjänster så att vi kan arbeta " "tillsammans för att återta ön!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:250 msgid "Certainly, let us join together to fight the evil ones." msgstr "Naturligtvis, låt oss kämpa vid varandras sida mot de onda." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:255 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:343 msgid "You can now recruit magi!" msgstr "Du kan nu rekrytera magiker!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:261 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:350 msgid "" "Surely no orc can stand against us with magi in our ranks! Their magical " "attacks almost always find their mark, even against well-defended troops." msgstr "" "Med magiker i våra led kan inga orcher stå i vår väg! Deras magiska attacker " "finner nästan alltid sitt mål, även mot välrustade trupper." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:266 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:355 #, fuzzy #| msgid "" #| "Caution, young prince. It is very difficult to train inexperienced magi " #| "in combat. When they fight on the front lines of battle, you must protect " #| "magi with stronger units else the enemy will make short work of them." msgid "" "Caution, young prince. It is very difficult to train inexperienced magi in " "combat. When they fight on the front lines of battle, you must protect magi " "with stronger units, else the enemy would make short work of them." msgstr "" "Lugn, unge prins. Det är svårt att träna oerfarna magiker i strid. När de " "står i frontlinjen måste de försvaras mot starkare trupper, annars gör " "fienden processen kort med dem." #. [unit]: type=Arch Mage, id=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:284 msgid "Seimus" msgstr "Seimus" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:300 msgid "Delfador, my old master! You have saved the island from the orcs!" msgstr "Delfador, min gamle mästare! Du har räddat ön från orcherna!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:305 msgid "My apprentice! How did the island fall to such as these?" msgstr "Min lärling! Hur kunde ön falla i sådana händer?" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:310 msgid "" "You have not heard, master Delfador? Asheviere is trying to control the " "entire western coast. She hired many orcs and sent them here. They were " "holding me until a ship could arrive to take me to Weldyn where I am to " "stand trial for treason for training magi!" msgstr "" "Har du inte hört, mäster Delfador? Asheviere försöker ta kontrollen över " "hela den västra kusten. Hon lejde en stor styrka orcher och skickade dem " "hit. Jag hölls fången i väntan på ett skepp som skulle föra mig till Weldyn, " "där jag skulle ställas inför rätta för förräderi för att ha utbildat magiker!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:315 msgid "" "We have come from fighting her forces at Blackwater. Where else has she " "attacked?" msgstr "" "Vi kommer just från Svartvattnet, där vi har slagits mot hennes trupper. Var " "har hon anfallit mer?" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:320 #, fuzzy #| msgid "" #| "She has taken control of the Bay of Pearls, long held by the Mermen, and " #| "has turned them into slaves. There they dive for pearls by which she " #| "grows richer every day. There are even rumors that she may break the " #| "ancient treaty and attack Elensefar!" msgid "" "She has taken control of the Bay of Pearls, long held by the mer, and has " "turned them into slaves. There they dive for pearls by which she grows " "richer every day. There are even rumors that she may break the ancient " "treaty and attack Elensefar!" msgstr "" "Hon har tagit kontroll över Pärlbukten, sjöfolkets gamla hemvist, och " "förslavat dem. Hon tvingar dem att dyka efter pärlor åt henne och hennes " "rikedomar växer för var dag. Det ryktas till och med att hon funderar på att " "bryta det gamla fördraget och attackera Elensefar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:325 msgid "" "Can’t we strike back at her? How many forces does she have at the Bay of " "Pearls? Can we take it back from her?" msgstr "" "Kan vi inte slå tillbaka? Hur stora styrkor har hon i Pärlbukten? Kan vi " "återerövra den?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:330 msgid "" "We must indeed go there. Let us therefore rest here a little, and then set " "sail for the Bay. Hopefully we will defeat her forces there!" msgstr "" "Sannerligen, vi måste åka dit. Låt oss vila här ett tag, och sedan hissa " "segel och ge oss av till Bukten. Förhoppningsvis kan vi besegra hennes " "styrkor där!" #. [scenario]: id=04_The_Bay_of_Pearls #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:4 msgid "The Bay of Pearls" msgstr "Pärlbukten" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:23 msgid "Defeat one enemy leader, and resist the other until turns run out" msgstr "" "Besegra en av fiendeledarna och håll sedan ställningarna tills dragen tar " "slut" #. [objectives] #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:34 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:26 msgid "Defeat all enemy leaders" msgstr "Besegra alla fiendeledare" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:32 msgid "Turns run out with both enemy leaders standing" msgstr "Draget tar slut med båda fiendeledare levande" #. [side]: type=Orcish Warrior, id=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:63 msgid "Dwaba-Kukai" msgstr "Dwaba-Kukai" #. [side]: type=Orcish Warrior, id=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:80 msgid "Managa’Gwin" msgstr "Managa’Gwin" #. [unit]: type=Orcish Archer, id=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:136 msgid "Bugg" msgstr "Bugg" #. [unit]: type=Naga Fighter, type=Naga Warrior, id=Xnamas #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:154 msgid "Xnamas" msgstr "Xnamas" #. [unit]: type=Naga Warrior, type=Naga Fighter, id=Inalai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:170 msgid "Inalai" msgstr "Inalai" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:203 msgid "" "So this is the Bay of Pearls. It looks like they have those merfolk working " "hard!" msgstr "Så det här är Pärlbukten. Det ser ut som att de låter sjöfolket slita!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:207 msgid "" "Indeed it does. It also looks like they have many, many troops. I should go " "around the bay and distract some of them. You and the rest rescue the " "merfolk!" msgstr "" "Det gör det verkligen. Det verkar även som att de har väldigt många trupper. " "Det är bäst att jag går runt bukten och distraherar så många jag kan. Du och " "de andra får rädda sjöfolket!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:211 msgid "Very well. Be careful!" msgstr "Det låter bra. Men var försiktig!" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:229 msgid "But boss, why are we only using bats and nagas?" msgstr "Men boss, varför använder vi bara fladdermöss och nagafolk?" #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:234 msgid "" "Because we need to control the seas and the merfolk, and nagas and bats are " "best for doing that!" msgstr "" "För att vi måste kontrollera havet! Sjöfolket, nagafolket och fladdermöss är " "bäst på det!" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:239 msgid "But orcs are the most powerful race in all of..." msgstr "Men orcherna är den mäktigaste rasen i hela..." #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:244 msgid "Shut up, worm! I’m the boss!" msgstr "Håll käften mask, jag är boss!" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:274 msgid "Ha ha ha! Now orcs will rule over land and sea!" msgstr "Hahaha! Nu kommer orcherna att härska över hav och land!" #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:279 msgid "(Sigh) Will someone kill this idiot for me, please?" msgstr "(Suck) Kan nån vara så vänlig och ta kål på den här idioten?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:292 msgid "But... but... how can this be happening to me?" msgstr "Men... Men... Hur kan det här hända mig?" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:296 msgid "Who was that idiot?" msgstr "Vem var den där idioten?" #. [unit]: id=Gwaba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:319 msgid "Gwaba" msgstr "Gwaba" #. [unit]: id=Nepba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:331 msgid "Nepba" msgstr "Nepba" #. [unit]: id=Triram, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:343 msgid "Triram" msgstr "Triram" #. [unit]: id=Mriram, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357 msgid "Mriram" msgstr "Mriram" #. [message]: speaker=Gwaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:366 msgid "Free at last! Now, death to the orcs!" msgstr "Äntligen fria! Död åt orcherna!" #. [unit]: id=Mabooa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388 msgid "Mabooa" msgstr "Mabooa" #. [unit]: id=Earooa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:402 msgid "Earooa" msgstr "Earooa" #. [unit]: id=Nethuns, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:414 msgid "Nethuns" msgstr "Nethuns" #. [unit]: id=Gwoama, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:427 msgid "Gwoama" msgstr "Gwoama" #. [message]: speaker=Mabooa #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436 msgid "Now that we are free, together we can defeat our oppressors!" msgstr "Nu när vi är fria, så kan vi tillsammans besegra våra förtryckare!" #. [unit]: id=Kaba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:458 msgid "Kaba" msgstr "Kaba" #. [unit]: id=Kwaboo, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472 msgid "Kwaboo" msgstr "Kwaboo" #. [message]: speaker=Kaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:482 msgid "Freedom! Now where are those orcs? Let me at ’em!" msgstr "Frihet! Var har vi de där orcherna nu? Släpp fram mig!" #. [unit]: id=Gwimli, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504 msgid "Gwimli" msgstr "Gwimli" #. [unit]: id=Jarla, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:516 msgid "Jarla" msgstr "Jarla" #. [unit]: id=Gwarloa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:530 msgid "Gwarloa" msgstr "Gwarloa" #. [message]: speaker=Gwimli #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:539 #, fuzzy #| msgid "" #| "Thank you for rescuing us! Now we can help you fight the evil orcs! The " #| "main cage where they keep most of the mermen is in the northwest!" msgid "" "Thank you for rescuing us! Now we can help you fight the evil orcs! The main " "cage where they keep most of the merfolk is in the northwest!" msgstr "" "Tack för att ni befriade oss! Nu kan vi hjälpa er att slåss mot de onda " "orcherna! Merparten av sjöfolket hålls fångna i buren i nordväst!" #. [unit]: id=Heldaga, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:561 msgid "Heldaga" msgstr "Heldaga" #. [unit]: id=Apalala, type=Merman Hunter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:573 msgid "Apalala" msgstr "Apalala" #. [unit]: id=Oceania, type=Mermaid Initiate #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:585 msgid "Oceania" msgstr "Oceania" #. [unit]: id=Elcmar, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:598 msgid "Elcmar" msgstr "Elcmar" #. [unit]: id=Aigaion, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:610 msgid "Aigaion" msgstr "Aigaion" #. [unit]: id=Tini, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:623 msgid "Tini" msgstr "Tini" #. [message]: speaker=Heldaga #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:633 #, fuzzy #| msgid "" #| "Death to the orcs! Come, my mer brethren, let us fight the orcs and drive " #| "them from our shores!" msgid "" "Death to the orcs! Come, my brethren, let us fight the orcs and drive them " "from our shores!" msgstr "" "Död åt orcherna! Kom, låt oss kriga mot dem och driva bort dem från våra " "stränder!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:643 #, fuzzy #| msgid "" #| "At last, we have freed the mermen. Go back to the ocean and live in peace." msgid "" "At last, we have freed the merfolk. Go back to the ocean and live in peace." msgstr "Vi har äntligen befriat sjöfolket. Återvänd till havet och lev i fred." #. [message]: type=Merman Triton,Merman Hoplite,Merman Javelineer,Merman Entangler,Mermaid Diviner,Mermaid Siren, #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:650 msgid "" "My lord! You may need the help of some of us who have skill in the sea in " "future. We would like to come with you and offer you help." msgstr "" "Ers nåd, du kanske även i framtiden behöver hjälp av några av oss som känner " "havet. Vi skulle vilja erbjuda dig vår hjälp och vårt sällskap." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:657 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:865 msgid "You may now recruit the noble merfolk!" msgstr "Du kan nu rekrytera bland det ädla sjöfolket!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:665 msgid "Now where is Delfador? I hope he’s safe!" msgstr "Var är Delfador nu då? Jag hoppas att han är i säkerhet!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673 msgid "I am perfectly safe, friend!" msgstr "Jag är så säker som man kan önska sig!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:678 msgid "" "There you are! I am so glad you are all right! Now we may have a little rest." msgstr "" "Där är du, jag är så glad att du är utom fara! Nu kan vi pusta ut lite." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:682 msgid "" "I am afraid there is no time for rest, Konrad. Asheviere has laid siege to " "Elensefar, breaking the century-old treaty between Wesnoth and the Elense " "city-state. If the city falls, there is no telling how many other lands she " "may swallow up!" msgstr "" "Jag är rädd att det inte finns tid att vila just nu, Konrad. Asheviere har " "belägrat Elensefar, och har därmed brutit den hundraåriga pakten mellan " "Wesnoth och Elensiska stadsstaten. Om staden faller så kan otaliga andra " "länder hamna i hennes klor!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:688 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:810 msgid "Oh no! What shall we do?" msgstr "Åh nej! Vad ska vi göra?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:814 #, fuzzy #| msgid "" #| "You must lead our men to the city, and help defend it. Or recapture it if " #| "it falls before you arrive." msgid "" "You must lead your men to the city. Help defend it, or recapture it if it " "falls before you arrive!" msgstr "" "Du måste leda dina mannar till staden, och försöka hjälpa till att försvara " "den. Om den har fallit när du hinner fram så måste den återtas." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:698 msgid "" "I must do that? But what about you, Delfador? You’re coming with me, right?" msgstr "" "Måste jag göra det? Men vad ska du göra då, Delfador? Du följer väl med?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:703 msgid "" "I am afraid not, Konrad. I have come across some important documents, and " "must make haste with them to the Elven Council. It seems that the time to " "stop Asheviere is shorter than I had thought." msgstr "" "Jag är rädd att jag inte gör det, Konrad. Jag har hittat några viktiga " "dokument, och jag måste skynda mig till alvrådet med dem. Det verkar som om " "tiden att stoppa Asheviere har blivit knappare än jag trodde." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:709 msgid "But Delfador! I can’t do it on my own!" msgstr "Men Delfador! Jag kan inte göra det själv!" #. [message]: type=Elvish Sylph,Great Mage, #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717 msgid "On your own? My lord! We, your loyal soldiers, will support you!" msgstr "Själv? Herre, vi, dina lojala soldater, kommer att stå vid din sida!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721 msgid "" "You will prevail. I have faith in you. Head north. Elensefar is but three " "days’ travel if you make haste." msgstr "" "Du kommer att klara det. Jag har fullt förtroende för dig. Res norrut. Om du " "färdas snabbt är det blott tre dagars resa till Elensefar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:725 msgid "Very well. But how do I get there?" msgstr "Då säger vi så. Men hur tar jag mig dit?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:729 #, fuzzy #| msgid "" #| "It is north-west of here, a few leagues inland. There are two ways to go, " #| "by ship or on foot. Each has its own dangers. You must choose between " #| "them." msgid "" "There are two ways to go, by ship or on foot. Each has its own dangers. You " "must choose between them." msgstr "" "Det ligger nordväst härifrån, men ett par mil inåt landet från kusten. Det " "finns två vägar att ta sig dit på, sjövägen eller till fots. Varje väg har " "sina egna faror. Du måste välja mellan dem." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731 msgid "Ships? Ugh! I have been seasick for the last time. We shall walk!" msgstr "Sjövägen? Blä! Jag har varit sjösjuk för sista gången. Vi går!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735 msgid "Safe journey to you, Konrad. Until we meet again!" msgstr "Jag önskar dig en säker resa, Konrad. Tills vi möts igen!" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:746 msgid "" "Going by ship we may at least get a little rest for ourselves. By sea it is!" msgstr "Om vi tar sjövägen så får vi åtminstone vila lite. Alle man ombord!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:750 msgid "Safe voyage to you then, Konrad. May the weather be fair." msgstr "Jag önskar er en säker resa, Konrad. Må vindarna ge er god fart." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:784 msgid "" "Have you not been able to defeat our foes in all these days? They have " "summoned reinforcements. Surely now our doom is upon us!" msgstr "" "Har du inte lyckats besegra dina fiender på hela den här tiden? De har " "kallat på förstärkningar, och vår tid är kommen!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:796 msgid "" "Konrad! We cannot spend any more time here. Though it would be good to " "defeat the orcs and free more of their prisoners, more urgent business calls " "us!" msgstr "" "Konrad! Vi kan inte ödsla mer tid här. Även om det vore bra att besegra " "orcherna och befria fler av deras fångar så kallar viktigare saker oss " "vidare!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:801 msgid "" "Delfador, thank goodness you have survived! This has been a tough battle, " "but why can we not finish it? Why must we leave?" msgstr "" "Delfador, jag tackar gudarna för att du har överlevt. Det här har varit en " "tuff strid, men varför kan vi inte avsluta den? Varför måste vi vidare?." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:805 #, fuzzy #| msgid "" #| "I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the " #| "century-old treaty between Wesnoth and the Elense city-state. If the city " #| "falls, there is no telling how many other lands she may swallow up!" msgid "" "I bear ill tidings, Konrad. Asheviere has laid siege to Elensefar, breaking " "the century-old treaty between Wesnoth and the Elense city-state. If the " "city falls, there is no telling how many other lands she may swallow up!" msgstr "" "Jag har dåliga nyheter. Asheviere belägrar Elensefar, och har genom detta " "brutit den hundraåriga pakten mellan Wesnoth och stadsstaten Elensefar. Om " "staden faller så kan otaliga andra länder hamna i hennes klor! " #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:818 msgid "I must do this? But you are coming with me, aren’t you, Delfador?" msgstr "" "Jag måste alltså göra detta? Men du följer väl med mig, eller hur, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:822 msgid "" "I am afraid not, Konrad. I have found some important documents that need " "seeing to. I must ride at once to make council with the elves. I will meet " "you in Elensefar, after you have secured it." msgstr "" "Jag är rädd att jag inte gör det, Konrad. Jag har hittat några viktiga " "dokument som måste åtgärdas. Jag måste med all hast rida till alverna och " "rådslå. Jag möter dig i Elensefar så fort du har säkrat staden." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:826 msgid "" "I fear I will struggle to do this on my own... but what must be must be. How " "do I get to Elensefar?" msgstr "" "Jag är rädd att jag kommer att få det svårt att göra detta på egen hand... " "Men är det så, så är det så. Hur tar jag mig till Elensefar?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:839 msgid "" "Since you have broken the orcs’ hegemony over the seas, going by ship would " "be safest. Sail along the coast, and you can land mere miles from Elensefar. " "Make haste!" msgstr "" "Eftersom du brutit orchernas herravälde över haven så borde det vara säkrast " "att segla dit. Segla längs kusten, så kan ni landstiga bara ett litet stycke " "från Elensefar. Så skynda nu!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:851 msgid "" "With the orcs controlling the seas, going by ship would not be safe. Travel " "by land, Elensefar is only six days’ march up the coast. Make haste!" msgstr "" "Nu när orcherna kontrollerar haven så är det inte säkert att segla dit. Res " "till fots, Elensefar är blott sex dagsmarscher upp längs kusten. Så skynda " "nu!" #. [scenario]: id=05a_Muff_Malals_Peninsula #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:4 msgid "Muff Malal’s Peninsula" msgstr "Muff Malals halvö" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:23 msgid "Escape down the road to Elensefar" msgstr "Fly längs vägen till Elensefar" #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:26 msgid "Defeat Muff Malal" msgstr "Besegra Muff Malal" #. [side]: type=Dark Sorcerer, id=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:60 msgid "Muff Malal" msgstr "Muff Malal" #. [side]: type=Dark Sorcerer, id=Muff Malal #. [side]: id=Haf-Mal, type=Lich #. [side]: id=Jarmal-Gorg, type=Lich #. [side]: type=Lich, id=Galga #. [side]: type=Lich, id=Na-alga #. [side]: type=Lich, id=Selda-Mana #. [side]: type=Death Knight, id=Unan-Ka'tall #. [side]: type=Death Knight, id=Clarustus #. [side]: type=Death Knight, id=Merlunius #. [side]: type=Lich, id=Aimucasur #. [side]: type=Death Knight, id=Secadius #. [side]: type=Death Knight, id=Dafeis #. [side]: type=Ancient Lich, id=Muff Argulak #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:123 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:139 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:121 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:187 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:143 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:122 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:139 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:113 msgid "Undead" msgstr "Vandöd" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:122 msgid "" "But the road to Elensefar was a treacherous one. Konrad and his men were set " "upon by a strong band of undead." msgstr "" "Men vägen till Elensefar var förrädisk. Konrad och hans män blev anfallna av " "vandöda." #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:126 msgid "" "Ahh, a party of elves approaches. Soon we shall have elven zombies serving " "us!" msgstr "" "Ahh, en grupp med alver närmar sig. Snart har vi alvzombier som tjänare!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:130 msgid "My lord! On yonder peninsula there seems to be some movement!" msgstr "Herre! Det verkar vara något som rör sig på halvön där borta!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:134 msgid "" "It looks like an undead outpost! If we could defeat them, the locals would " "probably be grateful. But I do not know if we have the strength to defeat " "such a foe, or the time to spare." msgstr "" "Det verkar vara en av de vandödas utposter! Om vi kan besegra dem så blir " "säkert de som bor här tacksamma. Men jag vet inte om vi har varken tid eller " "kraft att besegra en sådan fiende." #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:138 msgid "" "Cleansing this land of undead does not appear overly difficult. It could be " "good training for those yet untested in battle." msgstr "" "Det blir nog inte alltför svårt att få bort de vandöda härifrån. Det blir " "god träning för de som ännu inte har så stor stridserfarenhet." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:142 msgid "" "I see. If we are to break the siege of Elensefar, we will need every veteran " "soldier we can get." msgstr "" "Jag förstår. Om vi ska kunna bryta Elensefars belägring behöver vi all " "erfarenhet vi kan få." #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:146 msgid "" "The decision is yours, sir. If we are to leave, I advise we hurry past " "before they are upon us. If we are to fight, then... to arms!" msgstr "" "Beslutet är ert, ers nåd. Om vi ska ge oss av är mitt råd att skynda " "härifrån innan de hinner ikapp oss. Om vi ska slåss, så... Till vapen!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:164 msgid "To Elensefar" msgstr "Mot Elensefar" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188 msgid "We do not have time to tarry here! On to Elensefar!" msgstr "Vi har inte någon tid att spilla här! Vidare mot Elensefar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:200 msgid "" "Shirk not your duty! I will decide when it is time to leave for Elensefar." msgstr "" "Smit inte undan från er plikt! Jag beslutar när det är dags att ge sig av " "till Elensefar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:213 msgid "" "Victory is ours! Let us hope that this delay will not hamper our quest to " "save Elensefar, but at least we have freed these good people. We must move " "onward with haste!" msgstr "" "Segern är vår! Låt oss hoppas att den här förseningen inte kommer att hindra " "oss från att rädda Elensefar. I vilket fall som helst, så har vi åtminstone " "befriat dessa goda människor. Vi måste skynda vidare!" #. [scenario]: id=05b_Isle_of_the_Damned #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:5 msgid "Isle of the Damned" msgstr "De fördömdas ö" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:82 msgid "" "But the voyage did not go as smoothly as had been hoped. A storm blew up and " "bore down on the ship. Though all hands were on deck working desperately, a " "sudden gust of wind flung Konrad overboard as he attempted to secure the " "sails..." msgstr "" "Men resan gick inte så väl som de hade hoppats. En storm drabbade skeppet. " "Även om alla arbetade frenetiskt, så kastade en plötslig stormil Konrad " "överbord när han försökte säkra seglen..." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:87 #, fuzzy #| msgid "" #| "The mermen finally saved Konrad from the sea, but were unable to get him " #| "back to the ship. By dint of great effort they reached a nearby island..." msgid "" "The merfolk finally saved Konrad from the sea, but were unable to get him " "back to the ship. By dint of great effort they reached a nearby island..." msgstr "" "Till slut räddade sjöfolket Konrad ur havet, men de kunde inte återbörda " "honom till skeppet. Med stor ansträngning lyckades de nå en ö i närheten..." #. [side]: id=Haf-Mal, type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:118 msgid "Haf-Mal" msgstr "Haf-Mal" #. [side]: id=Jarmal-Gorg, type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:134 msgid "Jarmal-Gorg" msgstr "Jarmal-Gorg" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:196 msgid "Kalba" msgstr "Kalba" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:197 msgid "Gnaba" msgstr "Gnaba" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:208 msgid "Whew, I survived. But now where am I? Is this island inhabited?" msgstr "Puh, jag överlevde. Men var är jag? Är den här ön bebodd?" #. [message]: speaker=Kalba #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:212 msgid "" "We have heard only the worst things about this place, my lord. It is said " "that the legions of the undead have come here in great numbers and " "devastated the island into an ugly wasteland." msgstr "" "Vi har hört det värsta om denna plats, herre. Det sägs att ett stort antal " "vandöda har kommit hit, och förvandlat ön till ett fult ödeland." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:217 msgid "" "Let’s hope these rumors are not true! I have none of my men or gold with me! " "How could I defend myself?" msgstr "" "Låt oss hoppas att de ryktena inte är sanna! Jag har inte några av mina " "mannar med mig och inget guld. Hur skulle jag kunna försvara mig?" #. [message]: speaker=Kalba #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:221 msgid "" "There are still some bands of humans hiding on the island, my lord. If you " "recruit some of them to help, we might have some hope of holding off the " "undead hordes!" msgstr "" "Det finns fortfarande några människor kvar som gömmer sig på ön, herre. Om " "du rekryterar några av dem, så har vi kanske något hopp om att hålla stånd " "mot de vandöda horderna!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:224 msgid "Delurin" msgstr "Delurin" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:245 msgid "" "Maybe we can make a deal! Help us defeat those evil creatures! You may use " "our gold reserves to lead us!" msgstr "" "Kanske vi kan komma överens! Hjälp oss att besegra de där onda varelserna! " "Du kan använda vårt guld." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:255 msgid "You receive 100 pieces of gold!" msgstr "Du får 100 guldstycken!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:264 msgid "" "There are some ancient temples to the southwest; I wonder what might be " "inside them!" msgstr "" "Det finns några uråldriga tempel i sydväst, jag undrar vad som kan finnas i " "dem!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:278 msgid "The temple seems to be empty." msgstr "Templet verkar vara tomt." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:293 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:359 msgid "Looks like there is somebody hidden in the temple." msgstr "Det verkar vara någon som gömmer i templet." #. [unit]: id=Moremirmu, type=White Mage #. [unit]: id=Moremirmu, type=Mage of Light #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:297 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:258 msgid "Moremirmu" msgstr "Moremirmu" #. [effect] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:313 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:271 msgid "holy sword" msgstr "heligt svärd" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:333 msgid "" "I was hiding in this holy place, planning how to defeat the evil undead. Now " "with your help, I can destroy them." msgstr "" "Jag gömde mig på den här heliga platsen för att smida planer för att besegra " "de vandöda. Nu, med er hjälp, kan jag förgöra dem." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:337 msgid "Join us, wise one. We welcome your aid!" msgstr "Kom med oss, du vise. Vi välkomnar din hjälp!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:341 msgid "" "If we eradicate the undead blight on these islands, I will surely go with " "you. Otherwise, I plan to finish my task here before moving on." msgstr "" "Om vi utplånar de vandöda kommer jag med er. Annars måste jag avsluta mitt " "arbete här på egen hand innan jag beger mig vidare." #. [unit]: type=Revenant, id=Xakae #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:365 msgid "Xakae" msgstr "Xakae" #. [message]: speaker=Xakae #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:382 msgid "Surprise! Searching for magi, and all I get is these foul humans!" msgstr "" "Överraskning! Jag letade efter magiker, och allt jag hittar är de här " "stinkande människorna!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:448 msgid "Fight on against the undead without me, friends!" msgstr "Slåss vidare mot de vandöda utan mig, vänner!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:488 msgid "" "Thank goodness we have found you, sir! Come aboard quickly, we shall take " "you away from this horrible island!" msgstr "" "Tack och lov att vi fann er, herre! Snabbt, kom ombord så ska vi ta dig från " "denna hemska ö." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:513 msgid "" "We have wrested control of the island from the evil undead! Now all we have " "to do is wait for the ship to arrive, so we can make our way to Elensefar!" msgstr "" "Vi har tagit kontrollen över ön från de onda vandöda! Nu behöver vi bara " "vänta på att skeppet ska anlända, så att vi fortsätta till Elensefar!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:526 msgid "" "Together we have vanquished the foul undead! Come, I will join you on your " "noble quest." msgstr "" "Tillsammans har vi besegrat de avskyvärda vandöda! Kom, jag kommer med dig " "på din ärofyllda resa." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:546 msgid "" "It’s a shame complete victory could not be ours, but thank goodness I am " "rescued! On to Elensefar!" msgstr "" "Det är synd och skam att vi inte kunde uppnå fullständig seger, men gudars " "vad skönt att jag blev räddad! Mot Elensefar!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:556 #, fuzzy #| msgid "" #| "Thank you for your assistance here brothers. I will stay to continue " #| "resisting the foul undead. May fate be with you in your noble quest, and " #| "may we meet again some day!" msgid "" "Thank you for your assistance here, brothers. I will stay to continue " "resisting the foul undead. May fate be with you in your noble quest, and may " "we meet again some day!" msgstr "" "Tack för er hjälp här, bröder. Jag stannar kvar och bekämpar de vandöda. Må " "ödet stå på er sida under ert ärofyllda uppdrag, och må vi mötas igen någon " "dag!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:571 msgid "You regain your lost troops and $isle_damned_starting_gold gold!" msgstr "" "Du får tillbaka dina förlorade trupper och $isle_damned_starting_gold guld!" #. [scenario]: id=06_The_Siege_of_Elensefar #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:4 msgid "The Siege of Elensefar" msgstr "Belägringen av Elensefar" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:43 msgid "Elensefar" msgstr "Elensefar" #. [side]: type=Orcish Warlord, id=Agadla #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:68 msgid "Agadla" msgstr "Agadla" #. [side]: type=Orcish Warlord, id=Agadla #. [side]: type=Dark Sorcerer, id=Muff Jaanal #. [side]: id=Brugg, type=Troll Warrior #. [side]: id=Lionel, type=Death Knight #. [side]: type=Troll Warrior, id=Haaf-Garga #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:115 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:88 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:132 msgid "Evil" msgstr "Ond" #. [side]: type=Dark Sorcerer, id=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:106 msgid "Muff Jaanal" msgstr "Muff Jaanal" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:212 msgid "" "The party arrived at Elensefar at last, but found that the city had already " "fallen to the savage orcs." msgstr "" "Gruppen anlände äntligen till Elensefar, men fann att staden redan hade " "fallit i de onda orchernas händer." #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:216 msgid "My lord! It seems the city has already fallen!" msgstr "Herre, staden verkar redan ha fallit!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:220 msgid "This is terrible news! We must retake the city!" msgstr "Det här är hemska nyheter! Vi måste återerövra staden!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:224 msgid "" "There are so many of them. This will not be easy! And look to the north! It " "seems that the undead are allied with the orcs!" msgstr "" "De är så många. Det här blir inte enkelt! Och titta norröver! Det verkar som " "om de vandöda har lierat sig med orcherna!" #. [message]: speaker=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:228 msgid "" "Here come the elves! Our newly forged alliance with the orcs will give us " "the power to crush them with ease!" msgstr "" "Här kommer alverna! Med vår nya allians med orcherna så krossar vi dem lätt!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:232 msgid "" "We must take the city, and destroy the evil undead before reinforcements " "arrive!" msgstr "Vi måste ta staden och förgöra de vandöda innan de får förstärkningar!" #. [unit]: id=Reglok, type=Rogue, gender=male #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:248 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:403 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:517 msgid "Reglok" msgstr "Reglok" #. [unit]: id=Gelgar, type=Thief, gender=male #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:263 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:418 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:532 msgid "Gelgar" msgstr "Gelgar" #. [unit]: id=Gamlel, type=Thief, gender=female #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:276 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:431 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:546 msgid "Gamlel" msgstr "Gamlel" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:297 msgid "As night began to fall, three dark figures crept out of the forest." msgstr "I nattens mörker smyger tre mörka figurer fram ur skogen." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:302 msgid "Halt! Who goes there, friend or foe?" msgstr "Halt! Vem där, vän eller fiende?" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:306 msgid "" "Greetings, friend. We are from the Elensefar Thieves’ Guild. We would like " "to help you against the orcs!" msgstr "" "Var hälsad, vän. Vi är från Elensefars tjuvgille. Vi skulle vilja hjälpa er " "mot orcherna!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:311 msgid "Thieves, hmmm? Who says we can trust such as you?" msgstr "Tjuvar, va? Vem påstår att vi kan lita på såna som er?" #. [message]: speaker=Gamlel #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:315 msgid "" "We would understand if you didn’t trust us, of course, but it is in our " "mutual interest to rid the city of the orcs!" msgstr "" "Vi förstår förstås om ni inte litar på oss, men det ligger bådas intresse " "att bli av med orcherna!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:319 msgid "Very well. You may join us." msgstr "Nåväl, ni kan förena era styrkor med våra." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:323 msgid "" "We will serve you well, for we respect the help you are providing to our " "city. You shall find that there is honor, even among thieves." msgstr "" "Vi kommer att tjäna dig väl, för vi respekterar att du kommit för att hjälpa " "vår stad. Du skall få se att även vi tjuvar har heder." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:327 msgid "Yes, but where is your fighting force? How can you help us?" msgstr "Ja, men var är era trupper? Hur kan ni hjälpa oss?" #. [message]: speaker=Gelgar #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:331 msgid "" "We survive by stealth. We can help you sneak into the city and surround the " "orcs. Alternatively, we can lay in wait until you give us a signal then " "ambush the orcs’ rear." msgstr "" "Vi överlever genom smygandets konst. Vi kan hjälpa er att smita in i staden " "och omringa orcherna. Eller så kan vi lägga oss i bakhåll och på er signal " "överfalla orcherna bakifrån." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:335 msgid "Hmm... I have to consider this..." msgstr "Hmm... Jag måste tänka över det här..." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:337 msgid "Help us infiltrate the city. We can do the rest." msgstr "Hjälp oss att infiltrera staden. Vi kan göra resten." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:341 msgid "" "Excellent. Two hours past midnight meet us on the west bank of the river, " "across from Elensefar’s docks." msgstr "" "Utmärkt. Möt oss på flodens västra strand, mittemot Elensefars hamn, två " "timmar efter midnatt. " #. [label] #. The party and an ally have agreed to meet at the location identified by this label. #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:351 #, fuzzy #| msgid "Sleeping Gryphon" msgid "Meeting point" msgstr "Sovande grip" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:358 msgid "I want you to reinforce us once we break through their line." msgstr "" "Jag vill att ni ger oss förstärkning när vi brutit igenom deras " "försvarslinje." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:362 msgid "" "Very well. When you raise your red banner over any building in the city " "proper, we will see the sign and attack from the city’s northern gate." msgstr "" "Nåväl. När ni reser ert banér över en byggnad inne i själva staden, så " "attackerar vi från stadens norra port." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:366 msgid "Agreed. But, will you be able to see our flag if it’s dark?" msgstr "Överenskommet. Men kan ni se vår flagga även om det är mörkt?" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:370 msgid "" "Yes, we will see it. In fact, we prefer to fight at night. I pray you do not " "lead us into slaughter." msgstr "" "Ja, det gör vi. Faktum är att vi föredrar att slåss i mörker. Jag hoppas att " "du inte leder oss rakt in i en slakt." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:374 msgid "" "Do not fear, friends. There will be a slaughter here, but it will be orcish " "blood staining the streets." msgstr "" "Frukta icke, vänner. En slakt kommer det att bli, men det är orchblod som " "kommer att fläcka gatorna." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:396 msgid "" "As the banner was raised, sounds of fighting could be heard from across the " "city." msgstr "" "När banéret hissades kunde man höra ljudet av en strid från andra sidan " "staden." #. [unit]: id=Darglen, type=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:444 msgid "Darglen" msgstr "Darglen" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:457 msgid "Let’s expel these invaders! Today, the city is ours again!" msgstr "Nu kör vi bort inkräktarna! Idag blir staden vår igen!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:479 #, fuzzy #| msgid "You can now recruit magi!" msgid "You can now recruit Thieves!" msgstr "Du kan nu rekrytera magiker!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:506 msgid "" "On the banks of Elensefar’s port district, three shadowy figures appeared." msgstr "" "Tre skuggor lösgör sig ur mörkret på flodstranden i Elensefars hamndistrikt." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:511 msgid "" "To Konrad’s surprise, they quickly made their way across the river’s mouth. " "The turbulent waters hid a nearly invisible ford, wide enough for two " "soldiers to march shoulder-to-shoulder." msgstr "" "Till Konrads stora förvåning tog de sig snabbt över flodmynningen. Det " "strida vattnet dolde ett nästan osynligt vadställe, brett nog för två " "soldater att passera i bredd." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:566 msgid "" "Very few people know that the river can be forded here. The orcs have yet to " "discover this place. Bring your forces into the city, quickly now, and you " "can flank them." msgstr "" "Få känner till att det finns ett vadställe här. Orcherna har inte upptäckt " "det ännu. Ta snabbt in trupperna i staden, så kan ni ta deras flank." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:577 msgid "Finally, we have retaken the city! Let us rest here, friends." msgstr "Äntligen har vi återtagit staden! Låt oss vila här ett tag, vänner." #. [message]: role=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:585 msgid "Victory! The thieves of Elensefar will be in your service, my lord." msgstr "Seger! Elensefars tjuvar står till ditt förfogande, ers nåd." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:590 msgid "The party rested for three days, after which an old friend returned." msgstr "Efter tre dagars välbehövlig vila återvände en gammal vän." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:617 msgid "" "Greetings, friends. I see that you have rescued the city! I knew that you " "could do it." msgstr "" "Var hälsade, vänner. Jag ser att ni har räddat staden! Jag visste att du " "skulle klara det." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:623 msgid "Delfador! So good to see you! Where have you been?" msgstr "Delfador! Så trevligt att se dig! Var har du varit?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:628 msgid "" "I have been meeting with the Ka’lian, the Great Council of the Elves. This " "is Kalenz, a great lord of the Northern Elves who came to the Council to " "offer us the support of his people." msgstr "" "Jag har suttit i möte med Ka'lian, alvernas stora råd. Det här är Kalenz, en " "furste från nordalverna, som kom till rådet för att erbjuda oss stöd från " "hans folk." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:637 msgid "Greetings, friend." msgstr "Var hälsad, vän." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:642 msgid "" "Delfador, we have captured this city, but surely Asheviere’s men will come " "and attack us! What should we do?" msgstr "" "Delfador, vi har återerövrat staden, men Ashevieres män kommer med all " "sannolikhet att anfalla oss! Vad ska vi göra?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:647 msgid "The Ka’lian has met and decided: we must capture the Sceptre of Fire." msgstr "Rådet har samlats och beslutat att vi måste hitta Eldspiran." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:652 msgid "The Sceptre of Fire? What’s that?" msgstr "Eldspiran? Vad är det?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:658 msgid "" "The Sceptre of Fire is the most ancient artifact of the realm of Wesnoth. It " "was forged by the dwarves of Knalga at the request of King Haldric II. It " "took their finest smiths years to make it, but soon after it was completed, " "the makers were chased underground, attacked by the elves. None know exactly " "what occurred, but the Sceptre was lost somewhere in the great caverns. " "Years have passed, and the fortunes of the dwarves have waxed and waned, but " "the Sceptre has never been found." msgstr "" "Eldspiran är den äldsta av kungariket Wesnoths artefakter. Den smiddes av " "Knalgas dvärgar på uppdrag av Kung Haldric II. Det tog deras bästa smeder år " "att göra den, men strax efter dess fullbordan, drevs dess skapare ner i " "underjorden av alverna. Ingen vet exakt vad som hände, men spiran förlorades " "någonstans i de stora grottorna. År har passerat, och dvärgarnas storhet har " "kommit och gått, men spiran har aldrig återfunnits." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:663 msgid "But what has this to do with me?" msgstr "Men vad har det här med mig att göra?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:668 msgid "" "When Garard II, your uncle, was deciding upon a successor, he issued an " "edict that whichever member of the royal family could retrieve the Sceptre " "of Fire would rule the land." msgstr "" "När Garard II, din farbror, skulle utse en arvinge, så utgav han ett påbud " "att den medlem av kungafamiljen som återfann Eldspiran skulle regera över " "landet." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:673 #, fuzzy #| msgid "Oh, and you want me to get this scepter?" msgid "Oh, and you want me to get this Sceptre?" msgstr "Åh, och nu vill du att jag ska hämta den där spiran?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:678 msgid "We will help you retrieve it, my lord." msgstr "Vi skall hjälpa dig att hitta den, herre." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:683 msgid "" "Time is short. We think that Asheviere is also searching for the Sceptre, to " "help seal her place as ruler. But if you find the Sceptre first, the people " "will support you as the king." msgstr "" "Tiden är knapp. Vi tror att Asheviere också är på jakt efter Eldspiran, för " "att säkra sin plats på tronen. Men om du får tag på Eldspiran först, så " "kommer folket att följa dig som kung." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:688 msgid "Me? King?" msgstr "Jag? Kung?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:693 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!" msgstr "" "Ja, Konrad. Jag tror att du kommer att bli kung en dag. Nu, låt oss skynda " "oss!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:698 msgid "" "We cannot go to Wesmere, for Asheviere’s orcs have the approaches ringed " "about with steel; Kalenz and I barely escaped, and Chantal cannot get out. " "Until we are stronger, we must go where the orcs are not." msgstr "" "Vi kan inte bege oss till Wesmere för Ashevieres orcher har vägarna dit " "omringade av stål; Kalenz och jag kom knappt ut och Chantal kan inte komma " "ut. Tills vi är starkare så måste vi bege oss någonstans där det inte finns " "orcher." #. [message]: speaker=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:720 msgid "So you endeavor to fight me in my home. Foolish." msgstr "Så du dristar dig till att kämpa mot mig i mitt eget hem. Dåraktigt." #. [scenario]: id=07_Crossroads #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:4 msgid "Crossroads" msgstr "Vägskälet" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:21 msgid "Defeat Kojun Herolm" msgstr "Besegra Kojun Herolm" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:46 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:40 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:397 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:57 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:40 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:313 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:108 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:87 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:43 msgid "Death of Kalenz" msgstr "Kalenz dör" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:48 msgid "" "Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of " "Wesnoth." msgstr "" "Konrad, Delfador och Kalenz red snabbt österut genom Wesnoths vildmarker." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:53 #, fuzzy #| msgid "" #| "The queen’s agents were still scouring the coastal regions, for news of " #| "Elensefar’s rescue had not yet reached her." msgid "" "The Queen’s agents were still scouring the coastal regions, for news of " "Elensefar’s rescue had not yet reached her." msgstr "" "Drottningens lakejer sökte fortfarande vid kusten, för budet om Elensefars " "befrielse hade ännu inte nått henne." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:58 msgid "" "Small as it was, Konrad’s army avoided the notice of hostile eyes in the " "sparsely populated western countryside for a time. However, their luck did " "not hold." msgstr "" "Liten som den var lyckades Konrads armé undvika fiendens sökande ögon i de " "glest befolkade trakterna i väst. Men deras tur skulle inte hålla i sig." #. [side]: type=Orcish Warlord, id=Kojun Herolm #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:184 msgid "Kojun Herolm" msgstr "Kojun Herolm" #. [side]: type=Orcish Warrior, id=Mokho Kimer #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:202 msgid "Mokho Kimer" msgstr "Mokho Kimer" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:229 msgid "Here we come to the great cross-roads. We should go northeast." msgstr "Här är den stora vägkorsningen. Vi skall åt nordost." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:233 msgid "" "Beware! These hills are not safe! The roads are important to Asheviere’s " "strategy, and she has hired orcs to guard them. We shall have to fight to " "travel through." msgstr "" "Tag er i akt! Kullarna är inte säkra! Vägarna här är mycket viktiga för " "Asheviere, och hon har lejt orcher för att vakta dem. Vi kommer att behöva " "slåss för att kunna färdas på dem." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:237 msgid "" "Then fight we shall. Fortunately, now that we have liberated Elensefar, they " "are providing what gold they can spare to help us swell our ranks with new " "recruits. Let it begin!" msgstr "" "Då skall vi minsann slåss. Nu när vi befriat Elensefar, så tillhandahåller " "de som tur är allt guld de kan avvara för att hjälpa oss att utöka våra led " "med nya rekryter. Då sätter vi igång!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:455 msgid "Niodien" msgstr "Niodien" #. [message]: speaker=Niodien #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:459 msgid "Stay on the path! The hills here are not safe!" msgstr "Håll er till stigen! Kullarna är inte säkra!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:476 msgid "Loflar" msgstr "Loflar" #. [message]: speaker=Loflar #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:480 msgid "" "Beware the hills! There are many orcs in hiding, preparing to ambush you!" msgstr "" "Se upp i kullarna! Det finns många orcher som gömmer sig där och förbereder " "bakhåll!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:498 msgid "" "NE — Dan’Tonk\n" "SE — Fort Tahn" msgstr "" "NÖ - Dan'Tonk\n" "SÖ - Fort Tahn" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:503 msgid "Dan’Tonk, we are so close to Weldyn." msgstr "Dan'Tonk, vi är så nära Weldyn." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:507 msgid "" "We dare not confront Asheviere yet. We must retrieve the Sceptre of Fire and " "gather more allies in the north." msgstr "" "Det är ännu för riskfyllt att konfrontera Asheviere. Vi måste finna " "Eldspiran och samla fler allierade i norr." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:518 msgid "Victory is ours, men. Let us proceed northeast!" msgstr "Segern är vår! Nu fortsätter vi åt nordost!" #. [scenario]: id=08_The_Princess_of_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:4 msgid "The Princess of Wesnoth" msgstr "Wesnoths prinsessa" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23 #, fuzzy #| msgid "Force Li’sar’s surrender (reduce her hitpoints to 0 or lower)" msgid "(reduce her hitpoints to 0 or lower)" msgstr "" "Tvinga Li'sar till kapitulation (reducera hennes hälsopoäng till 0 eller " "lägre)" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23 #, fuzzy #| msgid "Force Li’sar’s surrender (reduce her hitpoints to 0 or lower)" msgid "Force Li’sar’s surrender" msgstr "" "Tvinga Li'sar till kapitulation (reducera hennes hälsopoäng till 0 eller " "lägre)" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:50 msgid "" "...but one of the orcs survived long enough to send the news to the queen..." msgstr "" "...men en av orcherna överlevde länge nog för att sända bud till " "drottningen..." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:53 msgid "...and she sent her most able commander." msgstr "...och hon skickade sin skickligaste befälhavare." #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:61 msgid "Elmar’s Crossing" msgstr "Elmars överfart" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66 msgid "Elbridge" msgstr "Elbro" #. [side]: type=Princess, id=Li'sar #. [event] #. [unit]: id=Li'sar, type=Princess #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:87 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:68 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:753 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:94 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:727 msgid "Li’sar" msgstr "Li’sar" #. [side]: type=Princess, id=Li'sar #. [side]: type=General, id=Robryn #. [side]: type=General, id=Honber #. [side]: type=General, id=Josephus #. [side]: type=Orcish Warlord, id=Dwar-Ni #. [side]: type=General, id=Malatus #. [side]: type=Orcish Warlord, id=Haliel-Maga #. [side]: type=General, id=Heford #. [side]: type=Cavalier, id=Sir Kalm #. [side]: type=Dark Queen, id=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:160 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:98 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:83 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:218 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:209 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:225 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:123 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:135 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:152 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:168 msgid "Asheviere" msgstr "Asheviere" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:331 msgid "" "On the road to Knalga, the party was opposed by the forces of Asheviere." msgstr "På vägen till Knalga stoppades gruppen av Ashevieres trupper." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:335 msgid "The Queen has sent me to stop you, impostor!" msgstr "Drottningen har sänt mig för att stoppa dig, din bedragare!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:339 #, fuzzy #| msgid "" #| "That’s the princess, Li’sar. The daughter of the Queen, and her successor!" msgid "" "That’s the Princess, Li’sar. The daughter of the Queen, and her successor!" msgstr "" "Det där är prinsessan, Li'sar. Dottern till drottningen, och hennes " "efterträdare!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:343 msgid "I’m no impostor. It seems that your mother has lied to you." msgstr "Jag är ingen bedragare. Det låter som att din mor har ljugit för dig." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:348 msgid "This is treason! Your lies will perish with you!" msgstr "Förräderi! Dina lögner skall dö med dig!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:352 msgid "" "There is no use in reasoning. She will understand only one thing. To arms!" msgstr "" "Det är ingen idé att resonera med henne. Det finns bara en sak som hon " "förstår. Till vapen!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:371 msgid "I surrender! Don’t hurt me, impostor." msgstr "Jag ger mig! Skada mig inte, bedragare." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:375 msgid "" "I said before I’m not an impostor, but if you yield, I will spare your life." msgstr "" "Jag sade förut att jag inte är en bedragare. Om du ger dig så skonar jag " "ditt liv." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:380 msgid "Let me go!" msgstr "Låt mig gå!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:385 msgid "Think about the story of the old king. Ask somebody who knew of him." msgstr "" "Tänk på historierna om den gamle kungen. Fråga vem som helst som kände honom." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:390 msgid "" "The old king? I have heard about that, but I know it is not true. My mother " "told me." msgstr "" "Den gamle kungen? Jag har hört talas om det, men jag vet att det inte är " "sant. Mor har berättat för mig." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:394 msgid "" "Your mother has lied to you, child. Now I suggest you reconsider, and either " "join us, or flee as an exile. There will be a great battle soon, and if you " "are on the wrong side of it, we may not have the opportunity to spare your " "life a second time." msgstr "" "Din mor har ljugit för dig, barn. Nu föreslår jag att du tänker om. Antingen " "ansluter du dig till oss, eller så flyr du i exil. Snart kommer det att stå " "ett stort slag, och vi kommer kanske inte att kunna skona ditt liv en andra " "gång." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:399 msgid "" "I am not a child, and I do not want to talk about it! You said you would " "spare me, so be on your way. The northern road should be safe for you." msgstr "" "Jag är inte ett barn, och jag vill inte tala om det! Ni sa att ni skulle " "skona mitt liv, så iväg med er. Den norra vägen borde vara säker." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:403 #, fuzzy #| msgid "Good day then, Princess. Come, men, to the northern road!" msgid "Good day to you, then. Come, men, to the northern road!" msgstr "Adjö då, prinsessa. Kom, mannar, mot den norra vägen!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:408 msgid "" "(Ha ha, little do they know just how many undead have wandered the northern " "road of late. Surely they are doomed!)" msgstr "" "(He he, de vet inte hur stora skaror av vandöda som har kommit längs den " "norra vägen på senaste tiden. De kommer att gå under!)" #. [scenario]: id=09_The_Valley_of_Death #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:4 msgid "The Valley of Death — The Princess’s Revenge" msgstr "Dödens dal - Prinsessans hämnd" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:21 msgid "Survive for two days" msgstr "Håll ställningarna i två dagar" #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:25 msgid "Eradicate the liches" msgstr "Utplåna häxmästarna" #. [side]: type=Lich, id=Galga #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:74 msgid "Galga" msgstr "Galga" #. [side]: type=Lich, id=Na-alga #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:118 msgid "Na-alga" msgstr "Na-alga" #. [side]: type=Lich, id=Selda-Mana #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:152 msgid "Selda-Mana" msgstr "Selda-Mana" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:215 msgid "" "My lord! This road does not seem as safe as we had hoped. Look around us at " "the hills — there are undead about!" msgstr "" "Ers nåd, den här vägen verkar inte så säker som vi hade hoppats. Se dig " "omkring - det är vandöda i faggorna!" #. [message]: speaker=Selda-Mana #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:219 msgid "Who are these who approach? Let us kill them all!" msgstr "Vilka är dessa? Låt oss döda dem allihop!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:223 msgid "To arms, men! The undead hordes approach!" msgstr "Beväpna er, mannar! De vandöda horderna närmar sig!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:227 msgid "" "There can be no surrender to these foul beasts of the pit! We fight until " "victory, or until every one of us is slain!" msgstr "" "Vi kapitulerar aldrig för dessa motbjudande avgrundsbestar! Vi kämpar till " "segern, eller tills vi alla ligger döda på slagfältet!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:236 msgid "There are just so many! What shall we do?" msgstr "Men de är så många! Vad ska vi göra?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:240 msgid "" "My people douse our weapons with holy water when fighting undead. It usually " "lasts until the end of the battle, and they shrink in utter fear of our " "blades... if that is possible for an undead minion." msgstr "" "Mitt folk brukar gjuta heligt vatten över våra vapen när vi slåss mot " "vandöda. Effekten varar oftast till stridens slut, och de ryggar undan i " "skräck för våra svärd. Om de nu kan känna någon fruktan." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:244 msgid "Let us hold them off as long as we can!" msgstr "Låt oss bara hålla dem på avstånd så länge vi kan!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:300 msgid "I have come once again to aid you, friends!" msgstr "Jag har återvänt för att hjälpa er, vänner!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:304 msgid "White magi? Come to help us? But what are they doing here?" msgstr "Vita magiker? För att hjälpa oss? Men vad gör de här?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:308 msgid "" "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, " "let us hope he can help us once more!" msgstr "" "Det är Moremirmu! Han hjälpte oss mot de vandöda på de Fördömdas ö. Hoppas " "att han kan hjälpa oss igen!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:319 msgid "" "The sun rises in the east. Surely the undead do not have the power to " "continue their onslaught through another day!" msgstr "" "Solen stiger i öster. De vandöda kan inte ha kraft nog att fortsätta sin " "anstormning en dag till!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:323 msgid "Indeed not! I feel we have survived this battle." msgstr "Sannerligen! Jag känner att vi har tagit oss igenom detta slag." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:328 msgid "Whew! That was a difficult battle, but they are retreating at last!" msgstr "Puh! Det var en hård strid, men nu äntligen retirerar de!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:369 msgid "Yes! We have fought them off!" msgstr "Ja! Vi har drivit bort dem!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:387 msgid "Thank you for returning to help us, Moremirmu." msgstr "Tack för att du kom tillbaka för att hjälpa oss, Moremirmu." #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:391 #, fuzzy #| msgid "" #| "It is both my duty and pleasure, my lord! We were dining with some royal " #| "guards of the princess, taking a rest from our pilgrimage, when they " #| "spoke of how you were tricked into traveling these dangerous lands. We " #| "could do nothing but help you!" msgid "" "It is both my duty and pleasure, my lord! We were dining with some royal " "guards of the Princess, taking a rest from our pilgrimage, when they spoke " "of how you were tricked into traveling these dangerous lands. We could do " "nothing but help you!" msgstr "" "Det är både min plikt och mitt nöje, herre! Vi åt med några av prinsessans " "livgardister när vi rastade i vår pilgrimsfärd, och de talade om hur du " "lurats in i dessa farliga länder. Vi kunde inte göra annat än att hjälpa dig!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:395 msgid "" "So, she tricked us into coming this way! Where may we go now? Which way will " "be safe for us?" msgstr "" "Så, hon lurade oss att gå den här vägen! Vart ska vi gå nu? Vilken väg är " "säker?" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:399 #, fuzzy #| msgid "" #| "You must escape the clutches of that vile Queen, my lord. If you take a " #| "course bearing north-east, on past the mountain of gryphons, you will be " #| "able to ford the Great River at Abez. Make haste though, for you will not " #| "be able to ford the river in winter!" msgid "" "You must escape the clutches of that vile queen, my lord. If you take a " "course bearing north-east, on past the mountain of gryphons, you will be " "able to ford the Great River at Abez. Make haste though, for you will not be " "able to ford the river in winter!" msgstr "" "Du måste bryta dig loss ur drottningens grepp, herre. Om du går nordost, " "förbi Gripberget, så kommer du att kunna passera den stora floden vid Abez. " "Men skynda er, för floden går inte att passera vintertid!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:403 msgid "" "Thank you for your counsel, good friend! May our paths meet again in happier " "times!" msgstr "" "Tack för dina goda råd, vän! Hoppas att vi möts igen under lyckligare " "omständigheter!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:419 msgid "" "It greatly saddens me that Moremirmu was slain on the field, after he helped " "us." msgstr "" "Jag är mycket bedrövad över att Moremirmu dog på slagfältet, när han hade " "kommit tillbaka för att hjälpa oss." #. [message]: type=White Mage,Mage of Light #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:423 msgid "May he rest peacefully!" msgstr "Må han vila i frid!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:427 msgid "" "He died fighting for you, Prince, just as any of us would be willing to die " "for you." msgstr "" "Han dog i din tjänst, min prins, precis som vem som helst av oss skulle göra." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:433 msgid "" "This place makes me feel uneasy, even with the undead retreating. Where may " "we go now?" msgstr "" "Det här stället får mig att känna mig illa till mods, trots att de vandöda " "tagit till flykten. Vart ska vi gå nu?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:437 msgid "" "The land of Wesnoth is not safe for us. The Queen’s forces reach every " "corner. We must make haste to the north lands, across the Great River. Let " "us go quickly!" msgstr "" "Wesnoth är inte säkert för oss. Drottningens trupper finns i varje hörn av " "landet. Vi måste skynda oss till nordländerna, över den stora floden. Vi " "måste ge oss av genast!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:441 msgid "Indeed! Let us go from here!" msgstr "Instämmer! Låt oss ge oss av härifrån!" #. [scenario]: id=10_Gryphon_Mountain #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:4 msgid "Gryphon Mountain" msgstr "Gripberget" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 #, fuzzy #| msgid "Defeat the mother gryphon and the enemy commander" msgid "Defeat the mother gryphon before the enemy does" msgstr "Besegra modergripen och fiendens befälhavare" #. [side]: type=General, id=Robryn #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:89 msgid "Robryn" msgstr "Robryn" #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:107 msgid "Mother Gryphon" msgstr "Modergripen" #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:110 #, fuzzy #| msgid "Mother Gryphon" msgid "Gryphons" msgstr "Modergripen" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:126 msgid "Graak" msgstr "Graak" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:127 msgid "Grook" msgstr "Grook" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:128 msgid "Gruak" msgstr "Gruak" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:140 msgid "What is this place? That is one big mountain!" msgstr "Vad är det här för ställe? Det där var verkligen ett stort berg!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:144 msgid "That is the fabled Gryphon Mountain." msgstr "Det är det omtalade Gripberget." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:148 msgid "" "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train " "the young to be flying mounts. Would that work, Delfador?" msgstr "" "Gripberget! Tänk om vi kunde stjäla några ägg från griparna och träna " "ungarna som flygande riddjur. Vad tror du, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:152 msgid "" "We can try to do that, but we must be careful. To disturb the gryphons could " "prove dangerous... and yet such mounts could help us greatly later. Whatever " "we do, we must pass by this place." msgstr "" "Vi kan försöka, men vi måste vara försiktiga. Det kan vara väldigt farligt " "att störa griparna... Men sådana riddjur skulle vara oss till stor hjälp " "senare. Hur vi än gör så måste vi passera berget." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:156 msgid "Well, let’s start climbing the mountain!" msgstr "Nå, låt oss börja klättra!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:172 #, fuzzy #| msgid "Here are the mother Gryphon’s eggs!" msgid "Here are the mother gryphon’s eggs!" msgstr "Här är modergripens ägg!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:177 #, fuzzy #| msgid "Excellent! We should be able to breed Gryphons for our own uses now!" msgid "Excellent! We should be able to breed gryphons for our own uses now!" msgstr "Utmärkt! Nu kan vi föda upp våra egna gripar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:189 msgid "" "It appears that we are not the only ones interested in this mountain. Once " "again the Queen opposes us!" msgstr "" "Det verkar som att vi inte är de enda som är intresserade av det här berget. " "Ännu en gång står drottningen i vår väg!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:194 msgid "Quickly, men! Onward!" msgstr "Fort, mannar! Framåt!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:209 msgid "" "Ha ha! We have killed this foul beast of the air, and can deny the rebels " "its eggs!" msgstr "" "Haha! Vi har dödat den vidriga flygbesten och satt stopp för rebellernas " "gripplaner!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:255 msgid "We have defeated them! Now what do we do?" msgstr "Vi har besegrat dem! Vad ska vi göra nu?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:259 msgid "" "We must continue north. It is too late to return to the safety of Elensefar " "or Alduin before winter falls. We must therefore cross the great river and " "continue toward the land of the dwarves. Hurry, let us go!" msgstr "" "Vi måste fortsätta norrut. Det är för sent att återvända till Elensefar " "eller Alduin innan vintern är över oss. Vi måste korsa den stora floden och " "fortsätta till dvärgariket. Kom!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:269 msgid "" "With these gryphon eggs we should be able to breed gryphons that will serve " "us. When they are large enough to carry mounts, we can hire gryphon riders!" msgstr "" "Med de här gripäggen borde vi kunna föda upp egna gripar. När de är stora " "nog att ridas på kan vi leja gripryttare!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:285 msgid "" "It is a shame we could not get those gryphon eggs. I am glad we did not " "slaughter any gryphons. They are magnificent animals (looks back at the " "mountain). Still..." msgstr "" "Det är synd att vi inte kunde få tag på de där gripäggen. Jag är glad att vi " "inte dödade några gripar, dock. De är storartade djur. (Tittar bakåt mot " "berget) Men ändå..." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:289 msgid "Whoa!!" msgstr "Whoa!" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:346 msgid "Graik" msgstr "Graik" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:347 msgid "Griak" msgstr "Griak" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:354 msgid "" "Indeed, the majestic beasts were now circling the mountain’s peak. Several " "glared in Konrad’s direction, their eagle eyes fixed on him at an incredible " "distance." msgstr "" "Sannerligen, de majestätiska djuren cirklade nu kring bergstoppen. Flera av " "dem tittade i Konrads riktning, med sina örnögon fästa vid honom över det " "stora avståndet. " #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:394 msgid "Amazing! I have never before heard of such behavior in gryphons." msgstr "" "Fantastiskt! Aldrig tidigare har jag hört talas om att griparna skulle bete " "sig på det viset." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:398 msgid "What does it mean?" msgstr "Vad betyder det?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:402 msgid "I do not know. Come now, the show is over." msgstr "Jag vet inte. Kom nu, föreställningen är över." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:410 msgid "" "It is a shame we could not get those gryphon eggs — they would surely have " "given us an advantage sometime. Still, we must continue." msgstr "" "Det var synd att vi inte fick tag på gripäggen - det hade säkert varit " "fördelaktigt för oss senare. Men nu måste vi fortsätta." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:416 msgid "Let us continue onward!" msgstr "Framåt!" #. [modify_unit]: type=Gryphon, id=Rampant Graak #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:454 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:503 msgid "Rampant Graak" msgstr "Vilde Graak" #. [modify_unit]: type=Gryphon, id=Rampant Grook #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:469 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:518 msgid "Rampant Grook" msgstr "Vilde Grook" #. [modify_unit]: type=Gryphon, id=Rampant Gruak #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:484 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:533 msgid "Rampant Gruak" msgstr "Vilde Gruak" #. [scenario]: id=11_The_Ford_of_Abez #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:4 msgid "The Ford of Abez" msgstr "Abez vad" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:25 msgid "Move Konrad to the north side of the river" msgstr "För Konrad till norra sidan av floden" #. [side]: type=Orcish Warlord, id=Gaga-Breuk #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:92 msgid "Gaga-Breuk" msgstr "Gaga-Breuk" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:137 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:70 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:169 msgid "Monsters" msgstr "Monster" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:194 #, fuzzy #| msgid "" #| "This is the Ford of Abez. When we ford this river, we will be leaving " #| "Wesnoth, and entering the lands of the North. The dwarves once ruled " #| "these lands, but they are now filled only with chaos. This is where your " #| "father and uncle were betrayed, almost seventeen years ago now, Konrad." msgid "" "This is the Ford of Abez. When we ford this river, we will be leaving " "Wesnoth, and entering the lands of the North. The dwarves once ruled these " "lands, but they are now filled only with chaos. This is where your father " "and uncle were betrayed, almost twenty-one years ago now, Konrad." msgstr "" "Det här är Abez vad. När vi har passerat floden så lämnar vi Wesnoth och " "kommer in i nordländerna. Dessa marker tillhörde en gång dvärgarna, men nu " "råder kaos. Det var här som din far och farbror förråddes för nästan sjutton " "år sen, Konrad." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:198 msgid "Really? So what happened, Delfador?" msgstr "Verkligen? Vad hände egentligen, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:202 #, fuzzy #| msgid "" #| "The forces of the king were encamped here, and the forces of the north " #| "were on the north side of the river. For three days and three nights the " #| "armies faced each other, neither willing to ford the river. On the fourth " #| "day, the northern armies crossed and attacked us." msgid "" "The forces of the King were encamped here, and the forces of the north were " "on the north side of the river. For three days and three nights the armies " "faced each other, neither willing to ford the river. On the fourth day, the " "northern armies crossed and attacked us." msgstr "" "Kungens trupper hade slagit läger här, och nordarmén hade slagit läger på " "norra stranden. I tre dagar och tre nätter stod arméerna här och väntade. " "Ingen av dem ville vara först ut i floden. Den fjärde dagen tog sig " "nordarmén över och anföll oss." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:206 msgid "And then... we were defeated?" msgstr "Och sen...förlorade vi?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:210 msgid "We were winning the battle. We were repelling them..." msgstr "" "Det såg ut som att vi hade övertaget. Vi höll på att trycka tillbaka dem..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:214 #, fuzzy #| msgid "" #| "And then the king’s son, in the heat of battle, turned upon the king!" msgid "And then the King’s son, in the heat of battle, turned upon the King!" msgstr "Tills kungens son, mitt i stridens hetta, vände sig mot sin egen far!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:218 #, fuzzy #| msgid "But you avenged the murder. You killed the prince. Right, Delfador?" msgid "But you avenged the murder. You killed the Prince. Right, Delfador?" msgstr "Men du har hämnats det mordet. Du dödade prinsen. Inte sant, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:222 #, fuzzy #| msgid "" #| "When I saw the king betrayed and his banner fallen, I fled the battle. I " #| "know not now whether it was wisdom or cowardice, but I did flee, seeing " #| "no further hope on that day." msgid "" "When I saw the King betrayed and his banner fallen, I fled the battle. I " "know not now whether it was wisdom or cowardice, but I did flee, seeing no " "further hope on that day." msgstr "" "När jag såg att kungen var förrådd och att hans banér fallit, så flydde jag " "striden. Det kan ha varit vishet eller feghet, men jag förstod att vi inte " "hade någon möjlighet att segra den dagen." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:226 #, fuzzy #| msgid "" #| "Oh, but the elves always told me that you killed the prince, Delfador, " #| "even though you never talked about it." msgid "" "Oh, but the elves always told me that you killed the Prince, Delfador, even " "though you never talked about it." msgstr "" "Åh, men alverna har alltid sagt att du dödade prinsen, Delfador, även om du " "aldrig själv har talat om det." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:230 msgid "That foolish boy killed himself." msgstr "Den dåraktiga pojken dödade sig själv." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:234 msgid "What do you mean?" msgstr "Vad menar du?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:238 msgid "" "I mustered men to fight against the traitor-king, and of course Asheviere " "too, for she was behind it all. We met them; not here, but on the road from " "Weldyn, at Tath. We were outnumbered, perhaps four to one. In the heat of " "battle, that boy, fool that he was, came charging at me, slashing wildly. I " "had little choice but to end his life." msgstr "" "Jag uppbringade män för att slåss mot förrädarkungen, och mot Asheviere " "också förstås, för det var hon som låg bakom alltihop. Vi mötte dem, inte " "här, men på vägen från Weldin, vid Tath. Vi var mycket färre än dem, kanske " "fyra mot en. I stridens hetta stormade den dåraktiga pojken mot mig, vilt " "svingandes sitt svärd. Jag hade inget annat val än att döda honom." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:242 msgid "So it is true, you did kill him?" msgstr "Så då är det sant. Du dödade honom faktiskt?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:246 msgid "" "He did die in battle at my hand. It is sad that your brothers did not have " "the opportunity to experience such an honorable death, Konrad." msgstr "" "Han dog i strid, för min hand. Det är sorgligt att dina bröder inte fick en " "så ärofull död, Konrad." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:250 msgid "" "With all respect, my lords, we must make haste. We have to ford the river " "immediately. And, look! It seems that the guard-towers on the river banks " "are manned!" msgstr "" "Mina herrar, med all respekt, vi måste skynda oss. Vi måste korsa floden så " "snart som möjligt. Titta! Det verkar som om vakttornen på andra sidan floden " "är bemannade!" #. [message]: speaker=Gaga-Breuk #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:254 msgid "" "Look! Some of the southerners, men of Wesnoth, are trying to cross into our " "lands! We will slaughter them by the river’s edge!" msgstr "" "Se! Några sörlänningar, män från Wesnoth, försöker ta sig in i våra länder! " "Vi ska minsann slakta dem i vattenbrynet!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:258 msgid "Isn’t there somewhere else we can cross? Maybe upstream?" msgstr "" "Finns det inte något annat ställe där vi kan komma över? Kanske uppströms?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:262 msgid "" "Winter quickly bears down upon us. We have only a few days to make the " "crossing, and the nearest bridge is far upstream. To be trapped south of the " "river when winter arrives would be suicide. Asheviere would have us trapped " "like rats! Look to the west! Asheviere has a border fort, and it seems to be " "full of soldiers! We must cross here, and quickly!" msgstr "" "Vintern kommer med stormsteg. Vi har bara några dagar på oss att korsa " "floden och nästa bro är långt uppströms. Att vara fångade på södra stranden " "när vintern kommer vore självmord. Asheviere skulle döda oss som råttor! Se " "västerut! Asheviere har ett gränsfort här, och det verkar vara fullt av " "soldater! Nu är goda råd dyra!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:267 msgid "" "There they are! So it is true, they foiled the undead. Now they are trying " "to leave Wesnoth. We can’t let them cross the river. After them, men!" msgstr "" "Där är de! Så de lyckades alltså komma undan de vandöda. Nu försöker de " "lämna Wesnoth. Vi kan inte låta dem korsa floden. Efter dem, mannar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:278 msgid "" "Not her again! We must hurry! Do not forget to bring the gryphon eggs. They " "must be allowed more time to hatch. Quickly!" msgstr "" "Inte hon igen! Vi måste skynda oss! Glöm inte gripäggen. De behöver mer tid " "på sig för att kläckas. Sätt fart!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:284 msgid "Not her again! Quickly! We must hurry!" msgstr "Inte hon nu igen! Sätt fart! Skynda!" #. [message]: type=Royal Guard #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:315 msgid "Stop! You shall not pass!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:357 #, fuzzy #| msgid "" #| "Stop! You shall not pass! Quick, reinforcements, protect the Princess!" msgid "Quick, reinforcements, protect the Princess!" msgstr "Stopp! Du kommer inte förbi! Fort, förstärkningar, skydda prinsessan!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:376 msgid "Quick, reinforcements!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:396 #, fuzzy #| msgid "female^Battle Princess" msgid "Protect the Princess!" msgstr "Stridsprinsessa" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:417 msgid "You drive me from the field, but you have not vanquished me, impostor!" msgstr "Du driver bort mig, men du har inte besegrat mig, bedragare!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:424 msgid "Water Serpent" msgstr "Vattenorm" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:427 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:708 msgid "Cuttle Fish" msgstr "Jättebläckfisk" #. [message]: type=Water Serpent #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:447 msgid "Ruaarrrrrrrr!" msgstr "Ruaarrrrrrrr!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:451 msgid "What is that?" msgstr "Vad var det?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:455 msgid "" "Creatures of the deep are upon us! This may be very dangerous. Be quick! We " "must get to the other side with all haste!" msgstr "" "Havsdjupets varelser anfaller oss! Detta kan bli mycket riskabelt. Skynda " "er! Vi måste ta oss över till andra sidan fortast möjligt!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:475 msgid "We made it across the river safely! Where to now?" msgstr "Vi tog oss över floden! Vart nu?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:480 #, fuzzy #| msgid "" #| "If we are to have any hope of penetrating into Knalga, we must continue " #| "north to seek help from the Dwarves of the Heart Mountains in the north." msgid "" "If we are to have any hope of penetrating into Knalga, we must continue " "north to seek help from the Dwarves of the Heart Mountains." msgstr "" "Om vi ska ha någon chans att komma in i Knalga måste vi fortsätta norrut och " "få hjälp av Djupa Bergens dvärgar i norr." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:490 msgid "" "I cannot believe it. They have made it away! We must make chase. After them, " "men! Let us cross the river too! We will meet again, foul impostor." msgstr "" "Jag kan inte tro mina ögon. De kom undan! Vi måste förfölja dem. Efter dem, " "mannar! Över floden! Vi kommer att mötas igen, du lömska bedragare." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:495 msgid "Do you think she’s really going to chase us, Delfador?" msgstr "Tror du verkligen att hon kommer att förfölja oss, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:500 msgid "" "It surely looks like she will try. But many more creatures than we have " "fought lurk in this river; that will make it difficult for her. We must " "continue onward. If she makes it across before winter, then so be it!" msgstr "" "Det ser sannerligen ut som att hon tänker försöka, men sjöodjuren kommer att " "göra det svårt för henne. Nu måste vi fortsätta. Om hon kommer över innan " "vintern så får vi ta hand om det då." #. [scenario]: id=12_Northern_Winter #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:4 msgid "Northern Winter" msgstr "Vinter i norr" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:62 msgid "" "Across the river were lands few humans had ever visited. The occasional " "distant thutter of orcish signal drums made the abundant pine forests " "nestled in rolling foothills both breathtaking and ominous." msgstr "" "På andra sidan floden låg länder där få människor satt sin fot. Dånet av " "orchernas trummor som ibland kunde höras i fjärran gav de vidsträckta " "granskogar som täckte kullarna en olycksbådande stämning." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:67 msgid "" "Swirling, snow-laden winds tore at Konrad’s army, signaling the final exit " "of autumn and the onset of what would be a harsh winter." msgstr "" "Snön virvlade i vinden som slet i Konrads mannar, och förkunnade slutet på " "hösten och början på en hård vinter." #. [side]: type=Orcish Warrior, id=Halgar Du'nar #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:93 msgid "Halgar Du’nar" msgstr "Halgar Du’nar" #. [side]: type=Orcish Warrior, id=Gorlak #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:118 msgid "Gorlak" msgstr "Gorlak" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:177 msgid "" "This winter is bitterly cold! Perhaps we should stop here and rest a while." msgstr "" "Den här vintern är bittert kall! Vi skulle kanske ta och stanna här och vila " "ett tag." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:181 msgid "" "Stop and rest? My lord, we must go hard after the Sceptre of Fire, lest it " "fall into the hands of our enemies!" msgstr "" "Stanna och vila? Ers nåd, vi måste hitta Eldspiran snabbt, så att den inte " "faller i fiendens händer!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:185 msgid "" "We have had a hard march ever since we were besieged by the undead in that " "foul valley. Now winter bears down upon us, and we have spent most of our " "money. This land looks fertile enough. Surely we can settle here for the " "winter!" msgstr "" "Vi har marscherat hårt ända sedan vi blev belägrade av de vandöda i den där " "hemska dalen. Nu står vintern för dörren och vi har använt det mesta av vårt " "guld. Den här marken ser bördig ut. Det här är ett bra ställe att övervintra " "på." #. [message]: role=human-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:189 msgid "" "Yes, let us rest a while! I am sure there are many challenges ahead, and I " "do not think I could endure another like the fording of the river for many " "days." msgstr "" "Ja, låt oss vila ett tag! Jag är säker på att det finns många utmaningar " "framför oss, och jag tror inte att jag skulle klara en sådan pärs som när vi " "passerade floden på många dagar än." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:193 msgid "" "We are pursued by the forces of your arch-enemy, chasing the Sceptre of " "Fire, the fate of the realm in our hands, and you humans want to stop and " "rest? Onward, I say!" msgstr "" "Vi är förföljda av er ärkefiendes styrkor, på jakt efter Eldspiran, rikets " "öde ligger i våra händer, och ni människor vill stanna och vila? Framåt, " "säger jag!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:197 msgid "" "They are right, Kalenz. I had wanted to acquire the Sceptre within a moon, " "but it is not to be. Our soldiers will begin to desert if they do not rest " "soon. But in these wild north lands, we must fight even for the right to " "rest. Look to the north! Those foul orcs will not allow us any peace!" msgstr "" "De har rätt, Kalenz. Jag hoppades att vi skulle få tag på Eldspiran under " "denna måne, men det är inte möjligt. Våra soldater kommer att börja " "desertera om vi inte vilar snart. Men i dessa vilda nordländer måste vi till " "och med slåss för rätten att få vila. Se norrut, bara! De vidriga orcherna " "låter oss inte vara ifred!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:202 #, fuzzy #| msgid "Then we shall wrest control of the land from them. To arms men!" msgid "Then we shall wrest control of the land from them. To arms!" msgstr "Vi ska nog bända landet ur deras grepp. Till vapen, mannar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:211 #, fuzzy #| msgid "" #| "More snow is falling. We must finish this battle quickly. Onward men!" msgid "More snow is falling. We must finish this battle quickly. Onward, men!" msgstr "" "Det kommer mer snö. Vi måste avsluta den här striden snabbt. Framåt, mannar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:312 msgid "We must make haste before the snow overwhelms us!" msgstr "Vi måste skynda oss innan snön blir för svår!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:320 msgid "" "Victory is ours! We have secured the land from the orcs. Now we can rest " "here while the cold winter passes." msgstr "" "Segern är vår! Vi har drivit bort orcherna! Nu kan vi stanna här och vila " "under den kalla vintern." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:324 msgid "" "Let us not rest for too long though, friends. We must still reach the " "ancient dwarven lands before our foes do." msgstr "" "Låt oss bara inte bli för bekväma, vänner. Vi måste fortfarande nå " "dvärgarnas uråldriga marker före våra fiender." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:336 msgid "" "A camp was pitched in a secluded valley that protected its occupants from " "the worst of the winter weather and roving orc patrols. During this time, " "the valley walls echoed with the squeaks of gryphon hatchlings, who happily " "frolicked across the camp." msgstr "" "Ett läger sattes upp i en avgränsad dal, som skyddade gruppen från det " "värsta vintervädret och sökande orchpatruller. Under den här tiden kom " "dalgången att eka av pipen från gripungar, som i välmåga strövade omkring i " "lägret." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:341 msgid "" "Konrad set his shamans to the task of corralling the animals. The elvish " "shamans had a natural rapport with the gryphlets, whose wings were still too " "small to carry a mount." msgstr "" "Konrad lät sina schamaner se till djuren. Alvschamanerna hade en naturligt " "god relation med de små griparna, som ännu var för små för att bära ryttare." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:346 #, fuzzy #| msgid "" #| "Konrad finally decided he could not wait until the gryphons grew to " #| "maturity — Delfador’s insistence that the scepter must be recovered was " #| "too compelling. And so after many days of rest, the party set out once " #| "again for the dwarven kingdom..." msgid "" "Konrad finally decided he could not wait until the gryphons grew to maturity " "— Delfador’s insistence that the Sceptre must be recovered was too " "compelling. And so after many days of rest, the party set out once again for " "the dwarven kingdom..." msgstr "" "Under Delfadors insisterande på att spiran måste återfinnas, beslöt Konrad " "att han inte kunde vänta tills griparna hade vuxit sig stora. Och så, efter " "många dagars vila, gav sig gruppen ånyo av mot dvärgarnas kungadöme." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:353 msgid "" "A camp was pitched in a secluded valley that protected its occupants from " "the worst of the winter weather and roving orc patrols." msgstr "" "Ett läger sattes upp i en avgränsad dal, som skyddade gruppen från det " "värsta vintervädret och sökande orchpatruller." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:358 #, fuzzy #| msgid "" #| "Eventually Delfador’s insistence that the scepter must be recovered " #| "proved too compelling, even when it meant dismantling the camp without " #| "the spring having yet fully arrived. And so after many days of rest, the " #| "party set out once again for the dwarven kingdom..." msgid "" "Eventually Delfador’s insistence that the Sceptre must be recovered proved " "too compelling, even when it meant dismantling the camp without the spring " "having yet fully arrived. And so after many days of rest, the party set out " "once again for the dwarven kingdom..." msgstr "" "Under Delfadors insisterande på att spiran måste återfinnas, beslöt Konrad " "att han inte kunde vänta tills våren kommit helt och hållet. Och så, efter " "många dagars vila, gav sig gruppen ånyo av mot dvärgarnas kungadöme." #. [scenario]: id=13_The_Dwarven_Doors #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:4 msgid "The Dwarven Doors" msgstr "Dvärgporten" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:28 msgid "Move Konrad to the entrance of the dwarven tunnels" msgstr "För Konrad till ingången till dvärgariket" #. [side]: type=Orcish Slurbow, id=Knafa-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:74 msgid "Knafa-Telfar" msgstr "Knafa-Telfar" #. [side]: type=Orcish Warlord, id=Urug-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:93 msgid "Urug-Tan" msgstr "Urug-Tan" #. [side]: type=Orcish Sovereign, id=Shuuga-Mool #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:112 msgid "Shuuga-Mool" msgstr "Shuuga-Mool" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:141 msgid "Pillars of Thunedain" msgstr "Thunedains stoder" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:146 msgid "The Great Doors" msgstr "De stora portarna" #. [scenario]: id=13_The_Dwarven_Doors #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:150 msgid "Royal Guard" msgstr "Livgardist" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:263 msgid "At last, this is the entrance to the dwarven tunnels." msgstr "Äntligen, här är ingången till dvärgarnas tunnlar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:267 msgid "All I can see are ruins and poor villages." msgstr "Allt jag kan se är ruiner och fattiga byar." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:271 msgid "" "The poor villagers that once lived here and traded with the dwarves are now " "held in slavery by the orcs." msgstr "" "De stackars bybor som bodde här en gång och byteshandlade med dvärgarna är " "alla i slaveri hos orcherna nu." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:275 msgid "Slaves to the evil orcs? We must liberate them!" msgstr "I slaveri hos orcherna? Vi måste befria dem!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:280 msgid "" "That would not be a wise choice, for our mission is to retrieve the Sceptre " "of Fire. If we tarry in this place, hordes of orcs will surround us." msgstr "" "Det vore oklokt, för vårt uppdrag är att återhämta Eldspiran. Om vi dröjer " "kvar här, så kommer horder med orcher att omringa oss." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:284 msgid "" "Konrad, heed the words of Delfador. We shall return to wrest the grip of the " "orcs from these lands. Look — orcs are already gathering. More are surely on " "their way." msgstr "" "Konrad, lyssna på Delfador. Vi kommer att återvända och befria dessa länder " "från orchernas förtryck. Se, orcherna är redan i faggorna. Och det är säkert " "fler på väg." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:288 msgid "This does not please me, but I will listen to your advice." msgstr "Jag tycker inte om det, men jag följer ditt råd." #. [message]: role=Rider #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:292 msgid "" "Sir, I should like to scout out the path ahead. It would be disaster for us " "to find these doors sealed, leaving us as hunting fodder for the gathering " "horde." msgstr "" "Ers nåd, jag skulle vilja spana längs vägen framför oss. Det skulle vara " "katastrof om vi fann dörrarna stängda och bli villebråd för den ansamlande " "horden." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:296 msgid "Excellent. We must find a way underground before we are overwhelmed." msgstr "" "Utmärkt. Vi måste hitta en väg ner under bergen innan vi blir övermannade." #. [message]: role=Outlaw_Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:321 msgid "" "My uncle used to smuggle... err... I mean... trade food for the dwarves. He " "could get grain carts in under the very noses of those ugly orcs." msgstr "" "Min farbror brukade smuggla... Hrm... Jag menar... Handla med mat hos " "dvärgarna. Han kunde forsla vagnar lastade med spannmål rakt framför näsan " "på de fula orcherna." #. [message]: role=Outlaw_Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:325 msgid "He must be hiding in one of those villages." msgstr "Han måste gömma sig i en av de här byarna." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:339 msgid "" "The defense of the dwarves must have been strong. Look at those ruined " "towers!" msgstr "" "Dvärgarnas försvar måste ha varit starkt. Titta på de där tornruinerna!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:343 msgid "" "The battle outside was fierce and lasted a full half-year. But, the battles " "inside the tunnels were worse." msgstr "" "Striden utanför var bitter och höll på i ett halvt år. Striderna inuti " "tunnlarna var dock ännu värre." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:358 msgid "" "The pillars of Thunedain. He was a legendary dwarvish lord who made his last " "stand here. May we triumph where he fell." msgstr "" "Thunedains stoder. Han var en legendarisk dvärgfurste som höll sitt sista " "stånd här. Må vi segra där han föll!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:362 msgid "" "I would settle for escape, though I know not which I dread more: foul orcs " "or fetid caves." msgstr "" "Jag skulle nöja mig med att fly, men jag vet inte var jag fruktar mest; " "vidriga orcher eller stinkande grottor." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:383 msgid "Back to the abyss, spawn of filth!" msgstr "Tillbaka ner i avgrunden, ondskans avföda!" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:402 msgid "Uncle Somf" msgstr "Farbror Somf" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:406 msgid "Who... who’s here?" msgstr "Vem... Vem där?" #. [message]: speaker=Uncle Somf #. The addressed person is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:422 msgid "$outlaw_name|! How have you been? I haven’t seen you in years." msgstr "$outlaw_name|! Hur står det till? Det var åratal sen sist." #. [message]: speaker=Uncle Somf #. The mentioned person, $outlaw_name, is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:430 msgid "Haw! Any friend of $outlaw_name is a friend of mine too." msgstr "Ha! $outlaw_name|s vänner är mina vänner." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:437 msgid "We need to make it into the caves of the dwarves." msgstr "Vi måste ta oss in i dvärgarnas grottor." #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:451 msgid "" "The mine entrances were all collapsed intentionally during the fighting. The " "doors, while heavily defended, remain accessible. The orcish hordes that " "assault them are repulsed, but you may be able to sneak in unnoticed." msgstr "" "Gruvmynningarna raserades i striderna. Portarna är fortfarande åtkomliga " "även om de är välförsvarade. Orchernas horder hålls stången, men ni kanske " "kan smita in osedda." #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:457 msgid "" "The best way is through the mine tunnels. The orcs have never found all the " "mine entrances, and many still lead deep underground." msgstr "" "Den bästa vägen är genom gruvtunnlarna. Orcherna har aldrig lyckats hitta " "alla gruvmynningar, och många leder fortfarande långt ner i djupet." #. [message]: speaker=Uncle Somf #. The addressed person is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:491 msgid "How are we doing, $outlaw_name|?" msgstr "Hur går det, $outlaw_name|?" #. [message]: speaker=$outlaw_advisor_store.id #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:495 msgid "The same as always, Uncle!" msgstr "Som alltid, farbror!" #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:499 msgid "That bad, huh?" msgstr "Jaså, så illa?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:530 msgid "The doors... they can be moved!" msgstr "Portarna... De går att öppna!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:534 msgid "Quickly, now, let us slip inside and hope the dwarves do not object..." msgstr "Snabbt nu, vi smiter in och hoppas att dvärgarna inte protesterar..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:538 msgid "... and that the orcs do not follow." msgstr "...och att orcherna inte följer efter." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:544 msgid "The doors are closed and barred from the inside!" msgstr "Dörrarna är stängda och reglade från insidan!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:549 msgid "We can’t get in! What should we do now?" msgstr "Vi kan inte komma in! Vad ska vi göra nu?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:553 msgid "" "It is said that the orcs used old mine tunnels to surprise the dwarves. " "There appears to be one nearby, to the north-east." msgstr "" "Det sägs att orcherna använde en gammal gruvtunnel för att överrumpla " "dvärgarna. Det ser ut att finnas en där borta, i nordost." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:557 msgid "Then we must make it to that tunnel!" msgstr "Då måste vi ta oss dit!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:581 msgid "This old mine seems to be connected to the main tunnels." msgstr "Den här gamla gruvan verkar hänga ihop med huvudtunnlarna." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:585 msgid "I am hesitant to enter. It will be so difficult in the darkness!" msgstr "Jag är osäker på om jag vill gå in. Mörkret i tunnlarna tär på mig!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:590 msgid "There is no time for idle chatter or delay of any kind. Onward!" msgstr "Det finns varken tid för prat eller dröjsmål av något slag. Framåt!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:596 msgid "" "I have reached the mine entrance, but there is no tunnel here. Rock and " "rubble completely block the way." msgstr "" "Jag har nått gruvmynningen, men det finns ingen tunnel här. Sten och bråte " "blockerar vägen fullständigt." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:600 msgid "I hope we can make it through the main doors, then." msgstr "Jag hoppas att vi kan ta oss igenom huvudingången då." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:604 msgid "It is our only choice now. Hurry!" msgstr "Det är vår enda chans nu. Sätt fart!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:631 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:660 msgid "Pray that we live to see sunlight again." msgstr "Jag ber att vi får leva och återse solens ljus igen." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:678 msgid "" "We have defeated the foul orcs guarding this land, but we must continue " "without rest. More will surely come!" msgstr "" "Vi har besegrat de vidriga orcherna, men vi måste omedelbart fortsätta. Det " "kommer säkert fler!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:688 msgid "" "Indeed we must not delay. Let us breach the great doors to the dwarven " "kingdom." msgstr "" "Vi får sannerligen inte dröja. Låt oss forcera dvärgarikets stora portar." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:694 msgid "" "Indeed we must not delay. The mines in the northeast are the best way to " "enter." msgstr "" "Sannerligen, vi får inte dröja. Gruvorna i nordost är bästa stället att gå " "in!" #. [message]: speaker=Cuttle Fish #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:712 msgid "Ruarrrrr!!!" msgstr "Ruarrrrr!!!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:716 msgid "A monster was hiding in that lake!" msgstr "Ett monster gömde sig i sjön!" #. [message]: role=whiner #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:740 msgid "" "The legend was true! There are always tentacled creatures hiding in the " "lakes near the dwarven tunnels." msgstr "" "Legenden är alltså sann! Det finns alltid tentakelmonster som gömmer sig i " "sjöarna vid dvärgarnas tunnlar." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:750 msgid "But Konrad’s party was not alone in entering the caves..." msgstr "Men Konrads sällskap var inte ensamma om att gå ner i gruvorna..." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:765 #, fuzzy #| msgid "" #| "Whew! We make our way through the dangerous fog of the mountains, and now " #| "there is all this chaos before us! Come on, men! We must make it to the " #| "caves that lie ahead of us!" msgid "" "Whew! We made our way through the dangerous fog of the mountains, and now " "there is all this chaos before us! Come on, men! We must make it to the " "caves that lie ahead of us!" msgstr "" "Puh! Vi tog oss igenom bergens farofyllda dimma, och nu ligger allt detta " "kaos framför oss! Kom nu, mannar! Vi måste ta oss till grottorna som ligger " "där framför oss!" #. [scenario]: id=14_Plunging_into_the_Darkness #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:4 msgid "Plunging into the Darkness" msgstr "In i mörkret" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25 msgid "Find the dwarves" msgstr "Hitta dvärgarna" #. [unit]: type=Giant Spider #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:105 msgid "Hywyn" msgstr "Hywyn" #. [side]: id=Relgorn, type=Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:115 msgid "Relgorn" msgstr "Relgorn" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:267 msgid "It’s so dark in here I can hardly see!" msgstr "Det är så mörkt här att jag kan knappt se!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:271 msgid "" "It is dark indeed. We shall have to light torches and tread slowly and " "carefully. It may be there are still dwarves down here who can aid us!" msgstr "" "Det är sannerligen mörkt. Vi får tända facklor och gå sakta och försiktigt. " "Förhoppningsvis finns det fortfarande dvärgar här nere som kan hjälpa oss!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:275 msgid "Indeed. We elves do not fare well in these dark pits." msgstr "" "Sannerligen. Vi alver kommer inte till vår rätt i de här mörka hålorna." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:292 msgid "Who are these that approach? Surface-dwellers! On your guard, men!" msgstr "Vad är detta för några? Ytbor? Var på er vakt, mannar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:322 msgid "We come in peace, friends. We come in peace!" msgstr "Vi kommer i fred, vänner. Vi kommer i fred!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:327 msgid "" "Oh, do you? I see that you are accompanied by elves. Can we dwarves not live " "in peace without the treacherous elves coming to bother us?" msgstr "" "Jaså, säger ni det? Jag ser att ni kommer i alvers sällskap. Kan vi dvärgar " "inte få leva i fred utan att de förrädiska alverna kommer och stör?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:332 msgid "Why such harsh words, dwarf? Elves have never done you any harm." msgstr "Varför så hårda ord, dvärg? Alverna har aldrig gjort er något ont." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:337 msgid "" "‘Never done us any harm?’ Why, I was there myself, when the elves refused to " "honor our alliance. Many dwarves were slaughtered, and you cowardly elves " "did nothing to help!" msgstr "" "Aldrig gjort oss något ont? Jag var själv med när alverna svek oss och inte " "uppfyllde vår pakt. Många dvärgar blev slaktade, och ni fega alver gjorde " "inget för att hjälpa oss!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:342 msgid "" "You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, " "sniveling in his tunnel, call me a coward?" msgstr "" "Du går för långt! Jag är Kalenz, en mäktig alvfurste! Hur vågar du som " "slinker runt i din tunnel kalla mig feg?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:347 #, fuzzy #| msgid "" #| "Peace, friends! Peace! The evil orcs roam the lands above us, we must not " #| "fight among ourselves." msgid "" "Peace, friends! Peace! We must not fight among ourselves, for the evil orcs " "roam the lands above us." msgstr "" "Fred, vänner! Fred! De onda orcherna härjar i länderna ovanför oss, och vi " "måste hålla fred sinsemellan." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:352 msgid "" "Very well! Explain your presence here then, human. Who are you? Why have you " "risked life and limb to come to Knalga, home of the dwarves?" msgstr "" "Måhända! Förklara er närvaro här då, människa. Vem är du? Varför riskerar du " "liv och lem för att komma till Knalga, dvärgarnas hem?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:357 msgid "Well, we... we..." msgstr "Tja, vi...vi..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:362 msgid "" "We have come so that an heir may claim his inheritance, that a king may " "claim his throne. We seek the Sceptre of Fire." msgstr "" "Vi har kommit så att en arvinge kan hävda sitt rättmätiga arv, så att en " "kung kan göra anspråk på sin tron. Vi söker Eldspiran." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:367 msgid "" "The Sceptre of Fire? Are you out of your minds? Surely you speak in jest!" msgstr "Eldspiran? Är ni tokiga? Försök inte göra er lustiga!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:372 msgid "" "We jest not, friend. We seek the Sceptre of Fire. We seek the help of the " "dwarves in finding it. But know that we will find it, whether you help us or " "not." msgstr "" "Det här är sannerligen inget att göra sig lustig över, vän. Vi söker " "Eldspiran. Vi ber om dvärgarnas hjälp för att hitta den. Men vet att vi " "kommer att finna den, vare sig ni hjälper oss eller inte." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:377 msgid "" "You speak foolishness. No one even knows if the Sceptre of Fire still " "exists. And who is this heir, this king that you speak of?" msgstr "" "Du talar som en dåre. Ingen vet ens om Eldspiran fortfarande existerar. Och " "vem är arvingen, den här kungen du talar om?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:382 msgid "I am, sir." msgstr "Det är jag, herre." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:387 #, fuzzy #| msgid "" #| "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! " #| "I haven’t had such a laugh in a long time. And who are you, old man?" msgid "" "You? Ha ha! This boy that stands before me is the King of Wesnoth? Ha ha! I " "haven’t had such a laugh in a long time. And who are you, old man?" msgstr "" "Du? Haha! Skulle den här pojkspolingen vara kungen av Wesnoth? Haha! Jag har " "inte skrattat så gott på länge. Och vem är du, gamle man?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:392 msgid "" "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector " "of his heir." msgstr "" "Jag är Delfador, Delfador den Store, ärkemagiker hos kung Garard och hans " "arvinges beskyddare." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:397 msgid "" "You... you are Delfador? I saw Delfador when I was but a young dwarf, and I " "will tell you, old man, you are not Delfador. Men! Take these liars out of " "my sight. Delfador perished many years ago." msgstr "" "Du... Är du Delfador? Jag såg Delfador när jag blott var en ung dvärg, och " "jag säger dig, gamle man, du är inte Delfador. Mannar! För bort dessa " "lögnare ur min åsyn. Delfador dog för många år sedan." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:410 msgid "I am Delfador the Great! Tremble before my wrath!" msgstr "Jag är Delfador den Store! Darra inför min vrede!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:415 msgid "" "You... you really are Delfador! But we had news that you were dead, years " "ago!" msgstr "" "Du... Du är verkligen Delfador! Men det är flera år sedan vi fick bud om att " "du var död!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:420 msgid "They thought I was dead. They hoped I was dead. Yet still I live." msgstr "" "De trodde att jag var död. De hoppades att jag var död. Ändock lever jag " "fortfarande." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:425 msgid "And you really think that you can find the Sceptre of Fire?" msgstr "Och du tror verkligen att du kan hitta Eldspiran?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:430 msgid "" "Yes, I do. If you help us, friend, all the treasures of Knalga that we find " "are yours. We want only the Sceptre. It will be dangerous. Make no mistake " "about that: dwarves will be killed, perhaps many dwarves. But surely it is " "better than hiding from the orcs like worms." msgstr "" "Ja, det gör jag. Om ni hjälper oss så är alla skatter som vi finner i Knalga " "era. Vi vill bara ha Eldspiran. Det kommer att bli farligt, det kan du lita " "på. Dvärgar kommer att dö, kanske många dvärgar, men det är bättre än att " "gömma sig från orcherna som maskar." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:435 #, fuzzy #| msgid "" #| "You are right, friend. I will put my best men at your disposal. We know " #| "not where the Sceptre is though. Legend says it is hidden in the eastern " #| "tunnels." msgid "" "You are right, friend. I will put my best men at your disposal, though we " "know naught of the Sceptre’s location. Legend says it is hidden in the " "eastern tunnels." msgstr "" "Du har rätt, vän. Jag skickar mina bästa män med dig. Vi känner inte till " "var Eldspiran är. Legenden säger dock att den är gömd i de östra tunnlarna." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:440 msgid "Then to the eastern tunnels we shall go!" msgstr "Då är det till de östra tunnlarna vi ska gå!" #. [unit]: type=Elvish Shaman, id=Gryphon Tender #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:506 msgid "Gryphon Tender" msgstr "Gripskötare" #. [message]: speaker=Gryphon Tender #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:519 msgid "" "I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They " "are simply getting too large and too restless to restrain anymore!" msgstr "" "Jag är ledsen, prins Konrad. De unga griparna sliter sina rep. De börjar " "helt enkelt bli för stora och rastlösa för att hållas tillbaka!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:554 msgid "What’s this? Gryphons in my castle? Remove the beasts!" msgstr "Vad är detta? Gripar i mitt slott? Ta bort odjuren!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:558 msgid "Beasts? We were planning to use them as mounts." msgstr "Odjur? Vi tänkte använda dem som riddjur." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:562 msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?" msgstr "Haha! Gripar som riddjur! Finns det ingen ände på din dårskap?" #. [message]: speaker=Konrad #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:566 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:574 msgid "(looks miffed)" msgstr "(ser sårad ut)" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:570 msgid "" "Well, if you must go on with this mad scheme, I shall supply you with my own " "troops as riders! A frail human — or worse, an elf — would never be able to " "handle their violent instincts!" msgstr "" "Nå, om du nu måste genomföra den här galna planen så skall jag låta dig " "använda mina egna trupper som ryttare! En bräcklig människa - eller än " "värre, en alv - skulle aldrig kunna tygla deras vildsinta instinkter!" #. [message]: speaker=Delfador #. Relgorn is a Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579 #, fuzzy #| msgid "" #| "Temper your anger. Relgorn’s manner may be rough, but surely there is " #| "nothing wrong with his suggestion?" msgid "" "Temper your anger. Lord Relgorn’s manner may be rough, but surely there is " "nothing wrong with his suggestion?" msgstr "" "Lugna dig. Relgorns sätt är nog inte det bästa, men det är väl inget fel på " "hans förslag?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583 msgid "Well, I suppose..." msgstr "Tja, jag antar det..." #. [unit]: type=Gryphon Rider, id=Mounted Dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:608 msgid "Mounted Dwarf" msgstr "Ryttardvärg" #. [message]: speaker=Mounted Dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:621 msgid "Whoa there... No need to be surly, now. Easy...easy... now GO!" msgstr "Lugn och fin... Bråka inte nu. Okej, försiktigt...försiktigt... Nu!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:643 msgid "You can now recruit fearsome Gryphon Riders!" msgstr "Du kan nu rekrytera gripryttare!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:648 msgid "" "Though they stink, gryphons are magnificent animals. They may not be able to " "navigate our twisted caverns very well, but if you ever see the surface " "again, they will dominate the skies. Best of luck, Allies-of-Knalga." msgstr "" "Griparna kanske stinker, men de är formidabla djur. De klarar kanske inte " "våra vindlande grottunnlar så väl, men om ni någonsin återser ytan så kommer " "de att dominera skyarna. All lycka, Knalgas allierade." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:692 msgid "Hmm... there seems to be a secret passage behind these rocks!" msgstr "Hmm... Det verkar finnas en hemlig passage bakom de här stenarna!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:716 msgid "" "There is a great fortune in this chest of treasure! I can count two hundred " "pieces of gold!" msgstr "" "Det är en stor skatt i den här skattkistan! Jag kan räkna till 200 " "guldstycken!" #. [scenario]: id=15_The_Lost_General #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:4 msgid "The Lost General" msgstr "Den förlorade generalen" #. [side]: id=Geldar, type=Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:68 msgid "Geldar" msgstr "Geldar" #. [side]: id=Brugg, type=Troll Warrior #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:81 msgid "Brugg" msgstr "Brugg" #. [side]: id=Lionel, type=Death Knight #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:93 msgid "Lionel" msgstr "Lionel" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:130 msgid "We are now in the main dwarvish caverns." msgstr "Nu är vi i dvärgarnas huvudgrottor." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:134 msgid "" "Underground roads once led to the different parts of the complex, but now " "everything lies in ruins." msgstr "" "Underjordiska vägar ledde en gång till olika delar av komplexet, men nu " "ligger allt i ruiner." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:148 msgid "The sign says ‘Guest quarters’." msgstr "På skylten står det 'Gästbostad'" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:161 msgid "Burlin" msgstr "Burlin" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:165 msgid "My uncle’s family drowned after the orcs flooded that cavern..." msgstr "Min farbrors familj drunknade när orcherna översvämmade kammaren..." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:180 msgid "A hidden whirlpool sucks you down into a subterranean current!" msgstr "En dold virvel suger ner dig i en underjordisk ström!" #. [unit]: id=Ulfdain, type=Dwarvish Ulfserker #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:186 msgid "Ulfdain" msgstr "Ulfdain" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:216 msgid "What’s this, more trolls? Aye, come to papa, little whelps." msgstr "Vad är detta, fler troll? Jaja, kom till pappa, små valpar." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:220 msgid "Hello? Who is here?" msgstr "Hallå? Vem där?" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:224 msgid "" "What in the world are you? Some sort o’ monster’s appendage set tae lure me " "down to be yer watery meal, eh?" msgstr "" "Vad i hela friden är du? Nån sorts monstertentakel som ska lura ner mig i " "vattnet för en måltid, va?" #. [message] #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:229 #, fuzzy #| msgid "" #| "I am of the merfolk, dweller of the vast oceans! Do not ask me what I am " #| "doing in a cave. My lord can be somewhat eccentric. We are fighting at " #| "the side of your fellow cave-dwellers to drive back the orcs and trolls." msgid "" "I am a merman, dweller of the vast oceans! Do not ask me what I am doing in " "a cave. My lord can be somewhat eccentric. We are fighting at the side of " "your fellow cave-dwellers to drive back the orcs and trolls." msgstr "" "Jag är en av sjöfolket, vi som dväljs i de vida oceanerna! Fråga mig inte " "vad jag gör i en grotta. Min herre kan vara en aning excentrisk. Vi slåss " "vid dina vänner grottbornas sida för att driva tillbaka orcherna och trollen." #. [message] #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:231 #, fuzzy #| msgid "" #| "I am of the merfolk, dweller of the vast oceans! Do not ask me what I am " #| "doing in a cave. My lord can be somewhat eccentric. We are fighting at " #| "the side of your fellow cave-dwellers to drive back the orcs and trolls." msgid "" "I am a mermaid, dweller of the vast oceans! Do not ask me what I am doing in " "a cave. My lord can be somewhat eccentric. We are fighting at the side of " "your fellow cave-dwellers to drive back the orcs and trolls." msgstr "" "Jag är en av sjöfolket, vi som dväljs i de vida oceanerna! Fråga mig inte " "vad jag gör i en grotta. Min herre kan vara en aning excentrisk. Vi slåss " "vid dina vänner grottbornas sida för att driva tillbaka orcherna och trollen." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:242 msgid "" "(sniffs) A mer-mahn. Never heard of it. I doubt yer as tasty as my friends " "here." msgstr "" "(Fnyser) Sjöfolk? Aldrig hört talas om. Jag tvivlar på att du är lika " "smaklig som mina vänner här." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:253 #, fuzzy #| msgid "" #| "(sniffs) A mer-mahn. Never heard of it. I doubt yer as tasty as my " #| "friends here." msgid "" "(sniffs) A mer-mead. Never heard of it. I doubt yer as tasty as my friends " "here." msgstr "" "(Fnyser) Sjöfolk? Aldrig hört talas om. Jag tvivlar på att du är lika " "smaklig som mina vänner här." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:257 msgid "Why are you down here? Are those... troll carcasses?" msgstr "Varför är du här nere? Är det där... trollkadaver?" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:261 msgid "" "I was brawlin’ with these wee pups here defending my outpost. We got a " "little carried away, fell in the water, and were sucked down intae this " "grotto." msgstr "" "Jag slogs med de här små liven för att försvara min utpost. Vi blev lite för " "uppspelta, föll i vattnet och sögs ner i den här grottan." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:265 msgid "How long have you been here?" msgstr "Hur länge har du varit här?" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:269 msgid "" "Och, several days at least. The troll meat is starting to stink, and I’m a " "little ravenous, if ye catch my drift. Canna’ swim past that current, and " "no’ for lack o’ tryin’." msgstr "" "Ah, flera dagar, minst. Trollköttet har börjat stinka, och jag är lite " "utsvulten, om du fattar vad jag menar. Har inte lyckats ta mig över den där " "strömmen, och tro inte att jag inte försökt." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:273 msgid "I will rescue you. Hold onto my shoulders, sir dwarf." msgstr "Jag skall rädda dig. Håll fast i mina axlar, herr dvärg." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:277 msgid "Thanks. Nae need to wait around here. Let’s go." msgstr "Tack. Ingen idé att sitta här och vänta nåt mer. Sätt igång." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:300 msgid "" "Better prepared this time to fight the current, you eventually manage to " "emerge from the whirlpool." msgstr "" "Bättre förberedd på strömmen lyckas du till slut ta dig igenom virveln." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:328 msgid "" "Well, mer-mahn, we made it. I will fight for yer lord. He sounds like a " "brave fellow." msgstr "" "Se där, sjöfolk, vi klarade det. Jag ska slåss på din herres sida. Han " "verkar vara en modig en." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:338 #, fuzzy #| msgid "" #| "Well, mer-mahn, we made it. I will fight for yer lord. He sounds like a " #| "brave fellow." msgid "" "Well, mer-mead, we made it. I will fight for yer lord. He sounds like a " "brave fellow." msgstr "" "Se där, sjöfolk, vi klarade det. Jag ska slåss på din herres sida. Han " "verkar vara en modig en." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:365 msgid "" "(motions for silence)\n" "\n" "What was that raucous noise?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:372 msgid "" "That can only have been a dwarven thunderstick, Konrad. Our Knalgan allies " "must be in the thick of battle." msgstr "" #. [message]: speaker=unit #. speaker is a dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:384 msgid "" "That’ll be Lord Geldar’s clan, my lords. Their scouting patrols should’ve " "found us by now." msgstr "" #. [message]: speaker=unit #. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely. #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:391 msgid "We must hurry to assist them, my lords." msgstr "" #. [message]: speaker=unit #. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely. #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:393 msgid "female^We must hurry to assist them, my lords." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:423 msgid "" "You emerge into a vast natural cathedral, the walls arching higher than you " "can see in the darkness. Stretching across the gallery is a great chasm, " "around which the cave floor appears to have been completely worn smooth. " "This was once the center of a bustling dwarvish empire, the remnants of " "which have since been driven into the upper caves of Knalga by the forces of " "darkness." msgstr "" "Ni kommer ut i en mäktig naturlig katedral, vars väggar når högre än ni kan " "se i mörkret. Rakt genom grottsalen sträcker sig en stor klyfta, runt vilken " "golvet verkar ha slitits helt jämn. Detta var en gång centrum för ett " "livligt dvärgaimperium, vars återstoder nu fördrivits upp till högre " "grottnivåer av mörkrets makter." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:438 msgid "There is a big cave-in south of here." msgstr "Det är ett stort ras söder härom." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:451 msgid "The rocks are moving!" msgstr "Stenarna rör på sig!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:513 msgid "Who goes there? Friend or foe?" msgstr "Vem där? Vän eller fiende?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:517 msgid "" "We are desperately trying to rid these tunnels of orcs and trolls! Please " "help us in our quest." msgstr "" "Vi försöker desperat få bort de vidriga orcherna och trollen från tunnlarna! " "Var snälla och hjälp oss i vår kamp!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:520 msgid "" "The dwarves are your allies in this scenario. If you help their leader " "survive the battle, he may provide you with useful information." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:534 msgid "Vile creature! Let us rid these tunnels of its kind!" msgstr "" "Vidriga varelse! Låt oss rensa ut tunnlarna från den och alla dess gelikar!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:548 msgid "I did not know that the undead were in these pits!" msgstr "Jag visste inte att det fanns vandöda i de här tunnlarna!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:562 msgid "Who is this foul enemy that we fight?" msgstr "Vem är den avskyvärde fienden som vi slåss mot?" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:566 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!" msgstr "" "Jag är Lionel, den Förlorade generalen. Jag kommer att ta ut min hämnd på er " "alla!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:570 msgid "Avenge? What have we done to you that you must avenge?" msgstr "Hämnd? Vad har vi gjort dig som du måste hämnas?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:574 msgid "Lionel? A General? I remember that name..." msgstr "Lionel? En general? Jag kommer ihåg det namnet..." #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:578 msgid "" "Remember me, do you? Aye. I was the king’s finest general, sent down to " "these pits to retrieve the Sceptre. But the orcs trapped me and my men in " "this cavern, to starve to death. The dwarves were no help, leaving me to " "die. Now I will get revenge on you all!" msgstr "" "Du minns mig? Jag var kungens bästa general, nedsänd hit för att hämta " "Eldspiran. Men orcherna fångade mig och mina män i den här grottan, och " "lämnade oss att svälta ihjäl. Dvärgarna hjälpte oss inte, utan lämnade oss " "här för att dö. Nu ska jag ta ut min hämnd på er allihop!" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:597 msgid "" "Argh! I am vanquished! But at least by worthy foes, instead of those " "disgusting orcs." msgstr "" "Argh! Jag är besegrad! Men åtminstone av värdiga fiender, och inte av de " "vidriga orcherna." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:601 msgid "Rest in peace, Lionel. The poor, lost general." msgstr "Vila i frid, Lionel. Stackars vilsne general." #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:605 msgid "" "I am destroyed, but my mission must be completed. Though you are foes, you " "are at least worthy ones, so I will tell you that the Sceptre is east from " "here, the way you have come from, deep in the caverns. I made the mistake of " "not asking for directions when I became lost. May you have better fortune in " "your quest than I did!" msgstr "" "Jag dör, men mitt uppdrag måste likväl slutföras. Fastän ni är fiender, så " "är ni i alla fall värdiga sådana. Jag kan berätta för er att Spiran ligger " "österut härifrån, samma håll som ni kom ifrån, djupt i grottorna. Jag gjorde " "ett misstag i att inte fråga om vägen när jag gick vilse. Hoppas att ni har " "större tur i ert sökande än jag hade!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:619 msgid "The earth shakes." msgstr "Jorden skakar." #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:658 msgid "" "Tall ones, I thank ye. Life has been nothing but a struggle recently. We are " "the last outpost o’ civilization in these caves." msgstr "" "Storvuxna, jag tackar er. På senare tid har livet varit en ständig kamp. Vi " "utgör civilisationens sista utpost här i grottorna." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:663 msgid "" "We have fared little better ourselves, friend. We have fled the Aethenwood " "last spring and come to these caves to seek the Sceptre of Fire. With the " "Sceptre, we hope to put the war to an end." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:668 msgid "" "The Sceptre? Ah, the Sceptre ye seek. You surface dwellers are ambitious. " "Beyond my citadel the spawn of the darkness hold complete sway. You’ll no’ " "survive without assistance." msgstr "" "Spiran? Aha, ni söker spiran. Ni som bor på ytan nöjer er inte med lite. " "Bortom mitt citadell styr mörkrets avkomma. Ni överlever inte utan hjälp." #. [message]: speaker=Konrad #. Relgorn is the dwarvish leader from the previous scenario #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:674 msgid "Lord Relgorn’s troops are fighting at our side, sir." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:679 msgid "" "And fine troops they are, Prince, but no dwarf can match a guardsman’s " "resolute defense. Please accept the service o’ my clan’s defenders, to " "protect you and your quest." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:684 msgid "" "Your boon is most welcome, sir dwarf. Keeping the Sceptre out of the hands " "of evil beasts is a common goal for us, and we will prevail with your help." msgstr "" "Vi tar tacksamt emot denna gåva, ers nåd dvärg. Det är vårt gemensamma mål " "att inte låta spiran falla i ondskans händer, och med er hjälp kommer vi att " "möta segern." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:690 msgid "You may now recruit the legendary dwarvish guardsmen!" msgstr "Du kan nu rekrytera de legendariska dvärgväktarna!" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:699 #, fuzzy #| msgid "" #| "Northeast o’ my keep, young human, the tunnels converge towards the " #| "deepest reaches of the underground kingdom. The Sceptre can only be " #| "there. Please accept the service of my guardsmen. These elite warriors " #| "will protect you." msgid "" "Northeast o’ my keep, Delfador, the tunnels converge towards the deepest " "reaches o’ the underground kingdom. The Sceptre can only be there." msgstr "" "I nordöst, unge människa, löper tunnlarna ner mot det underjordiska rikets " "största djup. Spiran måste finnas där. Var snäll och ta emot dessa mina " "väktare som gåva. De tillhör eliten bland mina styrkor, och kommer att " "skydda er." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:705 msgid "" "These caves are vast. If we are to find the Sceptre of Fire we must hurry. " "We are not alone, and now that our foes have smelled our blood it will be " "worse." msgstr "" "Grottorna här är vidsträckta. Om vi skall finna Eldspiran måste vi skynda " "oss. Vi är inte ensamma, och nu när våra fiender har fått känning på vårt " "blod så blir det än värre." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:710 msgid "How will we make it?" msgstr "Hur skall vi göra?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:715 msgid "" "I do not know, Konrad, but I can sense our path only leads us downward. We " "will continue to the northeast, to the deepest depths of these caverns." msgstr "" "Jag vet inte, Konrad, men jag känner att vägen leder oss allt djupare. Vi " "fortsätter åt nordöst, mot de mörkaste djupen." #. [scenario]: id=16_Hasty_Alliance #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:4 msgid "Hasty Alliance" msgstr "En skyndsam allians" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:393 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:36 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:309 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:83 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:39 msgid "Death of Li’sar" msgstr "Li'sar dör" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:56 msgid "" "The last dwarvish settlement far behind them, the party descended into the " "deepest parts of the hewn caverns. Except for disturbances caused by the " "occasional goblin, the air in the lower passages was still and tomblike." msgstr "" "Långt bortom de sista av dvärgarnas bosättningar började gruppen nå ner till " "de djupaste av de uthuggna grottorna. Bortsett från luftdragen av en och " "annan vätte var luften stilla och gravlik." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:60 msgid "" "Stepping through a low corridor, Konrad and Delfador emerged from the maze-" "like catacombs into icy blackness. Darkness seemed to crush them. Lights " "flickered and went out. Even the staff of the elder mage struggled to " "produce enough light to see by." msgstr "" "Genom en låg korridor kom Konrad och Delfador ut ur de labyrintlika " "katakomberna och in i en isande svärta. Mörkret kändes som om det skulle " "krossa dem. Ljusen fladdrade och släcktes sedan. Till och med den gamle " "magikerns stav verkade kämpa för att kunna bibehålla sitt sken." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:64 msgid "" "A cavernous void stretched out ahead, across which no ceiling or walls were " "visible. Wind howled and whipped over narrow ledges bridging the depths, " "almost as if animated by powerful nearby magic... and newly awoken evil." msgstr "" "En vidsträckt tomhet bredde ut sig framför dem, en tomhet utan varken väggar " "eller tak. Vinden ylade och ven över smala avsatser som ledde över djupen, " "nästan som om den hölls vid liv av en kraftig magi... Och nyväckt ondska." #. [side]: type=Commander, id=Konrad #. [side]: type=Princess, id=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:103 msgid "Humans" msgstr "Människor" #. [side]: type=Troll Warrior, id=Haaf-Garga #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:120 msgid "Haaf-Garga" msgstr "Haaf-Garga" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:149 msgid "Where are we? Which way now? I am tired of this darkness!" msgstr "Var är vi? Vart ska vi? Jag är trött på det här mörkret!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:154 msgid "I am not sure of the way. Let me think for a moment." msgstr "Jag är inte säker. Låt mig tänka ett ögonblick." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:213 msgid "En garde!" msgstr "En garde!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:217 msgid "What in the world are you doing here?" msgstr "Vad i hela friden gör du här?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:222 msgid "Tracking you down, of course! You have escaped me for the last time!" msgstr "Följer dina spår, så klart! Nu har du kommit undan för sista gången!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:227 msgid "" "Foolish girl! We are in the deepest of caverns, probably surrounded by all " "manner of creatures, and you still want to fight us? You will bring us all " "to ruin!" msgstr "" "Enfaldiga flicka! Vi är i de djupaste grottgångar, antagligen omringade av " "alla sorters varelser, och du vill ändå slåss med oss? Du kommer att ta kål " "på oss allihop!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:232 msgid "" "Don’t try to trick me! I know why you have come here! But I will put an end " "to you and your treason here. Then I will get the Sceptre, and return to the " "daylight again!" msgstr "" "Försök inte lura mig! Jag vet varför ni har kommit hit, men ert förräderi " "slutar här. Sedan kommer jag att hämta Eldspiran och återvända upp i " "dagsljuset!" #. [message]: type=Goblin Knight #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:351 msgid "Surprise! Die, you sun-lovers!" msgstr "Överraskning! Dö, era solälskare!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:355 #, fuzzy #| msgid "" #| "Now we are surrounded! Do you still want to fight us, Princess? Surely " #| "that would lead to doom for us all!" msgid "" "Now we are surrounded! Do you still want to fight us, Li’sar? Surely that " "would lead to doom for us all!" msgstr "" "Nu är vi omringade! Vill du fortfarande slåss med oss, prinsessa? Det kommer " "att leda till allas vår död!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:359 msgid "" "I see we have little choice but to help each other. Let us fight together " "until we return to the surface. Agreed?" msgstr "" "Vi har tydligen inget annat val än att hjälpa varandra. Tills vi kommer upp " "till ytan så slåss vi sida vid sida. Överens?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:363 #, fuzzy #| msgid "" #| "Very well, I promise that you will reach the surface again, or we shall " #| "all perish together, Princess." msgid "" "Very well, I promise that you will reach the surface again, or we shall all " "perish together." msgstr "" "Nåväl, jag lovar att du kommer att nå markytan, eller att vi går under " "tillsammans, prinsessa." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:367 msgid "But once we escape from this hole, I have a score to settle with you!" msgstr "Men så fort vi undkommit det här hålet så ska vi göra upp!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:376 #, fuzzy #| msgid "" #| "Well, we have helped each other survive so far, Princess. Now let’s " #| "continue together. What do you say?" msgid "" "Well, we have helped each other survive so far. Now let’s continue together. " "What do you say?" msgstr "" "Nå, vi har hjälpt varandra att överleva så här långt, prinsessa. Låt oss " "fortsätta tillsammans. Vad säger du?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:380 msgid "" "Yes. We agreed to help each other get out of these pits alive, did we not? " "Let us continue to pool our resources. I pledge to you my gold." msgstr "" "Ja. Vi bestämde att vi skulle ta oss ut ur de här grottorna tillsammans, " "eller hur? Låt oss lägga samman våra tillgångar. Här är min börs, fylld med " "guld." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:385 #, fuzzy #| msgid "Thank you, Princess. Come, men. Let us find the Sceptre!" msgid "Thank you. Come, men. Let us find the Sceptre!" msgstr "Tack så mycket, prinsessa. Kom, mannar! Nu letar vi upp Eldspiran!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:418 #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:24 msgid "I can’t believe it should end like this!" msgstr "Jag trodde aldrig att det skulle sluta så här!" #. [scenario]: id=17_Sceptre_of_Fire #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:4 msgid "The Sceptre of Fire" msgstr "Eldspiran" #. [generator]: id=cavegen #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:9 #, fuzzy #| msgid "Sceptre of Fire" msgid "Sceptre of Fire Caves" msgstr "Eldspiran" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:215 msgid "" "Across the chasm, the air almost crackled with magical energy. It also " "became steadily warmer. The floor was smooth and glassy in places, and a " "faint glow provided a small reprieve from the thick blackness. Volcanic " "fumes drifted up from cracks in the floor." msgstr "" "På andra sidan klyftan nästan sprakade luften av magisk energi. Det blev " "också allt varmare. Grottornas golv var släta och glasliknande på sina " "ställen, och mörkret fick ge vika för en svag glöd. Vulkaniska gaser kröp " "upp ur sprickor i golvet." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:219 msgid "" "Distant rumbles and earthquakes made it difficult to keep steady footing. " "The very earth had come alive, heaving, struggling to be relieved of its " "centuries-old burden..." msgstr "" "Avlägsna stenras och jordskalv gjorde det svårt att hålla sig på fötterna. " "Själva jorden hade blivit levande, den hävde sig, och gjorde sig redo att " "släppa ifrån sig sin sekelgamla börda..." #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:381 msgid "Capture the Sceptre of Fire with Konrad or Li’sar" msgstr "Återfinn Eldspiran med Konrad eller Li'sar" #. [note] #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:412 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:580 msgid "" "If Delfador rests, he can concentrate on the location of the Sceptre of Fire." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:492 msgid "The Sceptre must be getting close now! Where shall we go?" msgstr "Spiran måste vara nära nu! Vart ska vi gå?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:496 msgid "" "We cannot explore this much area by ourselves, especially if we are beset by " "the denizens of these caves. We must ask our dwarven allies to help search " "the caves with us." msgstr "" "Vi kan inte undersöka hela det här området själva, särskilt inte om vi " "ansätts av grottornas invånare. Vi måste be våra allierade dvärgarna om " "hjälp." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:500 msgid "Yes, I feel it is near here! We must search for it carefully." msgstr "Ja, jag känner på mig att den är nära nu! Vi måste söka noggrant." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:506 msgid "An earthquake! We’ll be trapped!" msgstr "En jordbävning! Vi blir instängda!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:510 #, fuzzy #| msgid "" #| "No, not an earthquake, Princess. I feel it too. Something is... aware... " #| "of us." msgid "" "No, not an earthquake, but I feel it too. Something is... aware... of us." msgstr "" "Nej, prinsessa, det var inte en jordbävning. Jag känner det också. Någonting " "är... medvetet... om oss." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:514 msgid "Aware? Who? Delfador, what does he mean?" msgstr "Medvetet? Vem? Delfador, vad menar han?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:518 msgid "" "The Sceptre... the earth... the molten lava... the fire... the air around " "us... everything. It calls out to the heir — I can barely hold it back in my " "mind. It was forged here, not far north of where we now stand. The sheer " "power of it!" msgstr "" "Spiran... Jorden... Lavan... Elden... Luften omkring oss... Allt. Det ropar " "på arvingen - jag kan knappt trycka undan det i mitt sinne. Den smiddes här, " "inte långt norrut från var vi är nu. Åh, dess blotta kraft!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:523 msgid "Where? Where is it?" msgstr "Var? Var är den?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:527 msgid "North. More than that, I cannot tell." msgstr "Norrut. Mer än så kan jag inte säga." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:531 msgid "Konrad, as promised, here is my purse, full of gold." msgstr "Konrad, som utlovat, här är min börs, full med guld." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:539 msgid "You receive 300 pieces of gold!" msgstr "Du får 300 guldstycken!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:575 msgid "" "I think... I think if I were to concentrate a bit I could tell you where it " "is." msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:604 msgid "Concentrating" msgstr "" #. [message]: id=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:624 msgid "" "That noise was made by no troll! What manner of beast makes its den in these " "forsaken caves?" msgstr "" #. [message]: race=merman #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:629 msgid "" "I wouldn’t know, milord. Without a river running though it, such hot, dry " "places are anathema to my kind. Whatever monsters may abide in these depths, " "are known not to my kin." msgstr "" #. [message]: race=merman #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:634 msgid "" "Nor do I know, my most eccentric lord, what I am doing in a cave. No mer has " "yet entered the caves under the mountain and lived to tell the tale. I would " "gladly die for you, milord, but I would that you didn’t spend my life for " "nothing, looking for another dwarf to rescue when there is none." msgstr "" #. [message]: race=dwarf #. "sowl" is a rare word synonymous with "sully", meaning "contaminate". #. "toiled" means "difficult, requires effort". #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:646 msgid "" "Lord Konrad, yon rumble was made by nae living creature. ’Tis the echoes o’ " "the very bedrock witherin’ and crumbling beneath us that we ’eard. Are ye " "nae feeling the heat redoubling? Is yer breath nae toiled for the ashes " "sowling the air? I beseech that we not tarry ’ere any more than we ha’ to, " "lest the forming abysses claim us." msgstr "" #. [message]: type=Arch Mage,Great Mage,Silver Mage #. "din" means "loud noise". It refers to an ambient sound of collapsing cave walls. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:668 msgid "" "Prince Konrad, that din was made by no living thing. It was the sound of the " "very earth that’s boiling around us, of the fire and lava that are breaching " "this cave even now. We must tread with caution, for the very ground we stand " "on may turn against us." msgstr "" #. [message]: id=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:677 msgid "" "Konrad, that must have been the floor collapsing. I was warned of such " "dangers when I prepared to journey here. We mustn’t tarry here; let us fetch " "the Sceptre and return to the surface with haste, before the lava under our " "feet consumes us." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:693 msgid "" "I sense we are quite near the Sceptre; in fact, we should be able to see it " "right about now..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:723 msgid "I sense the path to the Sceptre is to the east of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:724 msgid "I sense the path to the Sceptre is to the south-east of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:725 msgid "I sense the path to the Sceptre is to the south of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:726 msgid "I sense the path to the Sceptre is to the south-west of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:727 msgid "I sense the path to the Sceptre is to the west of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:728 msgid "I sense the path to the Sceptre is to the north-west of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:729 msgid "I sense the path to the Sceptre is to the north of me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:730 msgid "I sense the path to the Sceptre is to the north-east of me." msgstr "" #. [scenario]: id=18_A_Choice_Must_Be_Made #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:4 msgid "A Choice Must Be Made" msgstr "Ett val måste träffas" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:21 msgid "" "The Sceptre, initially dulled from decades of dust and debris, began to glow " "from the ruby’s inner fire. Dwarvish runes on the golden handle lit up in " "pulsating blue. The heat and light were comforting in the pitch-black." msgstr "" "Spiran, som täckts av årtionden av smuts och damm, började glöda av rubinens " "inre eld. Dvärgrunor på det gyllene handtaget började pulsera i blått. " "Värmen och ljuset var trösterikt i beckmörkret." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:25 msgid "" "An early encounter with the Sceptre in the hands of its new owners left " "several trolls as smoking husks. Sensing the awakening of a powerful magic, " "the dwellers of the deep quickly scattered and remained out of sight." msgstr "" "En sammanstötning mellan några troll och spirans nya ägare lämnade som enda " "spår några rykande trolliknande askstoder. Inför spirans uppvaknande magi " "flydde de som dvaldes i djupet och gömde sig undan dess strålglans." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:29 msgid "" "Delfador led his young charges through lonely corridors and abandoned " "tunnels for four days. For the first time Konrad saw signs of fatigue in the " "old wizard’s normally inscrutable face. Finally, fresh air greeted the " "party..." msgstr "" "I fyra dagars tid ledde Delfador sina unga skyddslingar genom tomma " "korridorer och övergivna tunnlar. För första gången skymtade Konrad tecken " "på utmattning i den gamle trollkarlens annars så orubbliga yttre. Till slut " "möttes gruppen av en fläkt av frisk luft..." #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:41 msgid "Defeat either of the enemy leaders" msgstr "Besegra en av fiendeledarna" #. [side]: type=Death Knight, id=Unan-Ka'tall #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:109 msgid "Unan-Ka’tall" msgstr "Unan-Ka’tall" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:172 msgid "" "I thank you for helping me get back to the surface, but now I must take what " "is mine!" msgstr "" "Jag tackar er för att ni hjälpte mig tillbaka till ytan, men nu måste jag ta " "vad som är mitt!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:176 #, fuzzy #| msgid "You still want to fight me, do you, Princess?" msgid "You still want to fight me, do you, Li’sar?" msgstr "Så du vill fortfarande slåss mot mig, prinsessa?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:180 msgid "Did you think I was just playing around? I need to take my inheritance!" msgstr "" "Trodde du att det bara var prat? Jag måste ta tillbaka mitt rättmätiga arv!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:184 #, fuzzy #| msgid "" #| "It is not so simple! We are back on the surface, but we are hardly safe. " #| "We barely know where we are. Look to the north... there are orcs about! " #| "Look to the south... there are the hordes of the undead!" msgid "" "It is not so simple! We are back on the surface, but we are hardly safe. We " "barely know where we are. Look to the north... there are orcs about! Look to " "the south... there are hordes of undead!" msgstr "" "Det är inte så enkelt! Vi är tillbaka uppe på marken, men vi är knappast i " "säkerhet. Vi vet knappt var vi är. Och titta norrut! Där kommer det orcher! " "Och i söder, vandöda horder!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:188 #, fuzzy #| msgid "" #| "Indeed there are. We will have to fight our way out. Are you with us, " #| "Princess, or against us?" msgid "" "Indeed there are. We shall have to fight our way out. Are you with us or " "against us?" msgstr "" "Sannerligen, du har rätt. Vi måste kämpa oss härifrån. Är du med oss, " "prinsessa, eller mot oss?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:192 #, fuzzy #| msgid "" #| "Perhaps it is in both our best interests for us to remain allies for a " #| "little longer... but I do want that Sceptre, and someday I will have it!" msgid "" "Perhaps it is in both our best interests for us to remain allies for a " "little longer... but I do want that Sceptre, and someday I shall have it!" msgstr "" "Det är nog i bådas intresse att förbli allierade ett tag till. Men jag vill " "ha Eldspiran, och en dag kommer jag att ha den!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:196 msgid "Then let us devise a battle plan." msgstr "Låt oss då lägga upp en stridsplan." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:204 msgid "We have escaped." msgstr "Vi lyckades komma undan." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:208 #, fuzzy #| msgid "" #| "Yes, we have. Now I suppose you want to use the Sceptre against me, " #| "Princess?" msgid "" "Yes, we have. Now I suppose you want to use the Sceptre against me, Li’sar?" msgstr "" "Ja, det gjorde vi. Nu antar jag att du vill använda Eldspiran mot mig, " "prinsessa?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:212 msgid "" "No, I was thinking... I don’t really want to kill you. I have what I came to " "get. So if you promise never to come south of the Great River, I will spare " "your life." msgstr "" "Nej, jag har funderat... Jag vill egentligen inte döda dig. Jag har vad jag " "kom för. Så om du lovar att aldrig mer beträda marken söder om den stora " "floden, så skonar jag dig." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:216 #, fuzzy #| msgid "" #| "With all due respect, Princess, it is once again we who will spare you, " #| "Sceptre or no Sceptre." msgid "" "With all due respect, Princess, it is once again we who will spare " "you, Sceptre or no Sceptre." msgstr "" "Med all tillbörlig respekt, prinsessa, så är det återigen vi som kommer att " "skona ditt liv, med eller utan Eldspiran." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:220 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?" msgstr "Vågar du tala så till en kunglig! Vill du bli stekt, alv?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:224 msgid "" "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are " "somewhere in the arid and wild north lands, that is all we know. Behold! To " "the north, orcs, to the south, dark hordes. We must remain at peace with one " "another, or else all perish!" msgstr "" "Vänner, fred! Visserligen är vi ute ur tunnlarna, men vi är knappast säkra " "ännu. Vi är någonstans i det torra och vilda nordlandet, det är allt vi vet. " "Se! I norr har orcherna slagit läger, och i söder har vi mörkerhorder. Vi " "måste bistå varandra för att överleva!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:228 msgid "" "I suppose that helping each other for a while longer would be mutually " "beneficial. But what should we do? How should we defend ourselves?" msgstr "" "Jag antar att det skulle vara till gagn för oss alla om vi hjälps åt " "ytterligare ett slag. Men vad skall vi göra? Hur försvarar vi oss bäst?" #. [message]: speaker=Kalenz #. "Longlier" <- English "long" + "lies"; translate accordingly #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:236 msgid "" "I can tell where we are. That is the river that is known as Longlier to men, " "called Arkan-thoria in my people’s ancient tongue. The home of my people " "lies to the east." msgstr "" "Jag vet var vi är. Detta är floden som människorna kallar Longlier, och som " "heter Arkan-thoria på mitt folks uråldriga tungomål. Mitt folks hem ligger " "österut härifrån." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:240 msgid "" "Then perhaps we should head east along the river, and seek refuge and rest " "there for a time?" msgstr "" "Då kanske vi borde färdas österut, längs floden, och söka skydd och vila där " "en tid?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:244 msgid "" "We should indeed seek refuge there, my lord, but not by going east along the " "river. Its name means ‘The River of Bones’. Great and evil creatures lurk " "along its banks, its waters are not fit to drink, and it runs over the " "Cliffs of Thoria. It has been many centuries since any man or elf has passed " "over the Cliffs and survived. No, Prince, we must choose another way." msgstr "" "Vi borde sannerligen söka skydd där, ers nåd, men inte genom att färdas " "österut längs floden. Dess namn betyder 'Knotornas Flod'. Onda varelser " "håller till dess vid dess stränder, dess vatten är otjänligt att dricka och " "floden passerar Thorias klippor. Ingen människa eller alv har levande tagit " "sig förbi Thorias klippor på många hundra år. Nej, prins, vi måste välja en " "annan väg." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:248 msgid "But which way, Kalenz?" msgstr "Vilken väg ska vi då ta, Kalenz?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:252 msgid "" "We may take two paths which avoid the river. North, through the ancient home " "of my people, and then east to where they now live. Or we can go south, " "passing through the swamps, before turning east and then north. We would " "cross the river one time more if we chose that route, but I know a safe " "place for the crossing." msgstr "" "Det finns två vägar som undviker floden. Antingen norrut, genom mitt folks " "urgamla hem och sedan österut, till deras nuvarande hem. Eller så går vi " "söderut, genom träsken, innan vi vänder österut och slutligen norrut. Om vi " "väljer den vägen så måste vi korsa floden en gång till, men jag känner till " "ett säkert vadställe." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:256 #, fuzzy #| msgid "" #| "And will you join us in seeking refuge with the North Elves, Princess?" msgid "And will you join us in seeking refuge with the North Elves, Li’sar?" msgstr "Följer du med oss för att söka skydd hos nordalverna, prinsessa?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:260 msgid "If the elves will promise me refuge and safe passage, then I will go." msgstr "Om alverna lovar mig skydd och fri passage, så följer jag med." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:264 #, fuzzy #| msgid "" #| "That we will, Princess. Even though you are the daughter of the Queen, " #| "our enemy, we shall not harm you on this encounter, for you have helped " #| "us." msgid "" "That we will. Even though you are the daughter of the Queen, our enemy, we " "shall not harm you on this encounter, for you have helped us." msgstr "" "Det gör vi, prinsessa. Även om du är vår fiende drottningens dotter så är du " "trygg hos oss nu, då du har varit till vår hjälp." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:269 msgid "" "So, we must choose. To the north past the orcs, where lie the ancient snow " "plains of the elves, or to the south, beyond the armies of the Walking Dead " "where the dreaded swamps await." msgstr "" "Så, vi måste välja. Antingen norrut förbi orcherna och över alvernas " "uråldriga snövidder, eller söderut genom arméer av levande döda och in i de " "fruktade träsk som ligger där." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:288 #, fuzzy #| msgid "" #| "Prince Konrad, you and your friends keep talking about avoiding the Arkan-" #| "thoria. But we can lead you down this river. With the help of us merfolk, " #| "you could reach the home of the North Elves much sooner by the river " #| "road, rather than by taking either one of the land routes. I can not " #| "promise you that it will be a safe journey, because I do not know what " #| "lies ahead, but it is an option and you should consider it, my lord." msgid "" "Prince Konrad, you need not avoid the Arkan-thoria. We merfolk can lead you " "downstream; with our vanguard, your company will vanquish any foe, and reach " "the home of the North Elves much sooner than by either of the land routes. I " "can not promise a perilless journey, but it is an option for you to " "consider, my lord." msgstr "" "Prins Konrad, ni talar om att undvika floden. Men vi kan leda er nerför den. " "Men vår hjälp kan ni nå nordalvernas hem mycket snabbare, genom att färdas " "längs floden istället för någon av landsvägarna. Jag kan inte lova att det " "blir en säker färd, för jag vet inte vad vi kan ställas inför, men det är en " "möjlighet, ers nåd." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:298 msgid "" "Loyal merfolk, you have served far beyond what your debt of gratitude " "requires. I will trust your strength and loyalty through this tribulation " "even as you trusted us to lead you through the heart of a volcano." msgstr "" "Ni har tjänat oss mer än er tacksamhetsskuld kräver. Jag litar på er styrka " "och lojalitet genom denna prövning, såsom ni litade på oss då vi ledde er " "genom en vulkans hjärta." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:310 #, fuzzy #| msgid "" #| "Your people have already saved me once from a watery death, noble mer, " #| "fighting by my side as undead horrors threatened to devour us. I entrust " #| "our army to your strength and protection." msgid "" "Your people have already saved me once from a watery death, noble merman, " "fighting by my side as undead horrors threatened to devour us. I entrust our " "army to your strength and protection." msgstr "" "Ert folk har redan räddat mig en gång från drunkningsdöden, när ni slogs vid " "min sida när den vandöda skräcken hotade att uppsluka oss. Jag ger er min " "armés styrka och beskydd." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:316 #, fuzzy #| msgid "" #| "Your people have already saved me once from a watery death, noble mer, " #| "fighting by my side as undead horrors threatened to devour us. I entrust " #| "our army to your strength and protection." msgid "" "Your people have already saved me once from a watery death, noble mermaid, " "fighting by my side as undead horrors threatened to devour us. I entrust our " "army to your strength and protection." msgstr "" "Ert folk har redan räddat mig en gång från drunkningsdöden, när ni slogs vid " "min sida när den vandöda skräcken hotade att uppsluka oss. Jag ger er min " "armés styrka och beskydd." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:324 msgid "" "If you are confident you can navigate these waters and guide our forces to " "safety, then lead on." msgstr "" "Om ni tror att ni säkert kan leda oss genom dessa vatten och föra våra " "styrkor i säkerhet, ta då ledningen." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:328 msgid "I am, my liege. We press ahead. Stay close, noble masters." msgstr "" "Det är jag förvissad om, min herre. Vi fortsätter. Håll er i närheten, ers " "nåd." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:332 msgid "I suspected you would attempt to lead us down the banks of Longlier..." msgstr "" "Jag misstänkte att du skulle försöka leda oss längs Longliers stränder..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:336 msgid "(shock) What!? Konrad, your folly is appalling! Do you flout my advice?" msgstr "" "Vad?! Konrad, din dårskap når nya höjder! Lyssnar du inte till mina råd?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:340 msgid "" "We are traveling east? Down the river? Konrad, I hope you know what you are " "committing us to." msgstr "" "Färdas vi österut? Längs floden? Konrad, jag hoppas att du vet vad du leder " "oss in i." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:344 msgid "Of course not, whelp, else he would have chosen a safer route." msgstr "Självklart inte, valp, annars hade han valt en säkrare väg." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:349 #, fuzzy #| msgid "" #| "Hold your tongue, Kalenz. The princess is our ally and of royal blood. " #| "She deserves not your disrespect." msgid "" "Hold your tongue, Kalenz. The Princess is our ally and of royal blood. She " "deserves not your disrespect." msgstr "" "Häll din tunga i styr, Kalenz. Prinsessan är vår allierade och av kungligt " "blod. Hon har inte gjort sig förtjänt av nedlåtande tal." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:353 msgid "Delfador, you cannot allow this to happen! We march to our death!" msgstr "Delfador, du kan inte låta detta hända! Vi går mot vår död!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:357 #, fuzzy #| msgid "" #| "Lord elf, I am in command. I have held council with the Merfolk, and they " #| "believe they can find a path down the river and over the falls. We will " #| "take the most direct route to your homeland and escape the grasp of the " #| "Northerner armies that swarm the wilderness." msgid "" "Lord elf, I am in command. I have held council with the merfolk, and they " "believe they can find a path down the river and over the falls. We will take " "the most direct route to your homeland and escape the grasp of the " "Northerner armies that swarm the wilderness." msgstr "" "Herr alv, jag har befälet. Jag har hållit rådslag med sjöfolket, och de tror " "att de kan finna en väg ner längs floden och genom fallen. Vi tar den " "snabbaste vägen mot ditt hemland, och kommer ur nordbornas grepp." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:362 msgid "" "(sigh) I have been spoiled by years of genteel living among your kind, " "Kalenz. An elf’s capacity for introspection and serenity is exceeded only by " "his ferocity and passion in battle." msgstr "" "(suck) Jag har blivit bortskämd genom ett förnämligt liv hos ditt folk, " "Kalenz. En alvs förmåga för eftertanke och fridsamhet överträffas bara av " "hans eldighet och passion i strid." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:367 msgid "" "It offends your pride and wisdom to suffer the indignity of accepting the " "will of humans, especially in such a harsh predicament. I urge you to " "remember how far we have come under Konrad’s leadership, and how close we " "are to bringing the hammer of destiny crashing down on Queen Asheviere’s ill-" "gotten throne. We will journey east." msgstr "" "Det förolämpar din stolthet och vishet att lida ovärdigheten att acceptera " "människors vilja, särskilt i en sådan här situation. Jag manar dig att " "minnas hur långt vi kommit under Konrads ledning och hur nära vi är att slå " "ödets hammare mot drottning Ashevieres tron. Vi färdas österut." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:371 msgid "" "I do not like this, old friend. There are legends of things dwelling on this " "river that even I dare not speak of..." msgstr "" "Jag tycker inte om det här, gamle vän. Legenderna talar om ting som dväljs i " "den här floden, som jag inte törs tala om..." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:379 msgid "Prince Konrad, are you sure you want to do this?" msgstr "Prins Konrad, är du säker på att du vill detta?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:383 msgid "I say that..." msgstr "Jag tycker att..." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:385 #, fuzzy #| msgid "" #| "Our need for speed outweighs the danger. With the Merfolk to help us, we " #| "will win through." msgid "" "Our need for speed outweighs the danger. With the merfolk to help us, we " "will win through." msgstr "Vår tidsnöd är större än faran. Med sjöfolkets hjälp klarar vi det." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:401 msgid "On second thought, perhaps we should choose a safer way to go." msgstr "Å andra sidan kanske vi borde välja en säkrare väg." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:405 msgid "As you say, my lord." msgstr "Som ni säger, ers nåd." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:410 msgid "" "If you want to choose the river path later, move a merman to the right end " "of the river again." msgstr "" "Om du vill välja flodvägen senare, för en av sjöfolket till flodens högra " "ände igen." #. [scenario]: id=19a_Snow_Plains #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:4 msgid "Snow Plains" msgstr "Snövidderna" #. [side]: type=Orcish Warlord, id=Urag-Tifer #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:73 msgid "Urag-Tifer" msgstr "Urag-Tifer" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:112 msgid "" "These fields of snow were once the home of my people. We left here centuries " "ago. Legends say a great sword of fire was left behind." msgstr "" "Dessa snövidder var en gång mitt folks hem. Vi flyttade härifrån för många " "århundraden sedan. Legenderna berättar om ett eldsvärd som lämnades kvar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:116 msgid "" "This sword may prove useful on our journey ahead. I wonder where it could be " "hidden." msgstr "" "Det svärdet kan vara användbart. Jag undrar var det kan finnas nånstans." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:120 msgid "Who would discard such a wondrous artifact?" msgstr "Vem skulle kasta bort en sådan underbar artefakt?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:125 msgid "" "I believe it belonged to Ila’alion, a mighty Marshal of the Wood. It was " "enchanted as a boon to him by your elvish friends in the south. He was " "visiting their home as an envoy from us North Elves and was called upon to " "vanquish some beast or other." msgstr "" "Jag tror att det tillhörde Ila'alion, en mäktig skogsalvsöverste. Det " "förtrollades som en ynnest till honom av era alvvänner i södern. Han besökte " "deras hem som ambassadör från oss nordalver och ombads att besegra något " "monster." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:129 msgid "Some boon! All for a beast?" msgstr "Vilken ynnest sen! Och det för ett monster?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:133 msgid "" "It must have been an infestation. Regardless, after returning to his own " "people, the sword was nothing but an invitation to disaster." msgstr "" "Det måste ha varit en hemsökelse av något slag. Hur som helst, när han " "återvände till sitt folk ledde svärdet till katastrof." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:137 msgid "" "His fellow marshals... well, one could say they were slow to come to " "Ila’alion’s aid as he held this very plain against an orcish incursion. They " "resented his arrogance as the bearer of the sword, and indignation is a " "powerful force amongst my people at times. The sword has been lost in orcish " "territory ever since." msgstr "" "Hans överstekollegor... Ja, man kan väl säga att de tog tid på sig att komma " "till Ila'alions hjälp när han höll just den här slätten mot en orchinvasion. " "De harmades över hans arrogans över att vara svärdets bärare, och " "förtrytsamhet kan vara en mäktig styrka bland mitt folk. Svärdet har varit " "försvunnet på orchterritorium sedan dess." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:141 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:384 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:185 msgid "He was just someone who couldn’t handle the power given to him." msgstr "" "Han var bara någon som inte kunde handskas med makten som givits honom." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:145 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:388 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:189 msgid "You would do well to learn the lesson he did not." msgstr "Du gör bäst i att lära dig läxan han inte tog till sig." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:149 msgid "" "Move along, elf, unless you enjoy making camp in this icy waste. I, for one, " "do not!" msgstr "" "Sätt fart, alv, såvida du inte vill slå läger här i denna isiga ödemark. Jag " "vill det i alla fall inte!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:153 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:396 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:197 msgid "Indeed..." msgstr "Sannerligen..." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:157 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:201 msgid "" "Listen, you whose eyes are fair but hide a vacuum, do you think I do not " "know what power can do to one’s soul? What evils a person is capable of when " "truth and righteousness are but scrolls that can be rewritten when a queen " "grows tired of them?" msgstr "" "Hör på, du vars vackra ögon gömmer ett vakuum, tror du inte att jag vet vad " "makt kan göra med ens själ? Vilka onda gärningar folk kan vara kapabla till " "när sanning och rättfärdighet blott är skriftrullar som kan skrivas om när " "en drottning tröttnar på dem?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:404 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:205 #, fuzzy #| msgid "" #| "I spent my entire childhood listening to my mother give orders and " #| "commanding armies around. I hid in the throne room as a little girl as " #| "she met with her generals. I now know she was having people killed... " #| "entire towns of people killed!" msgid "" "I spent my entire childhood listening to my mother give orders and command " "armies around. I hid in the throne room as a little girl as she met with her " "generals. I now know she was having people killed... entire towns of people " "killed!" msgstr "" "Jag tillbringade hela min barndom med att lyssna på när min mor gav order " "och skickade arméer hit och dit. När jag var liten gömde jag mig i " "tronrummet när hon rådslog med sina generaler. Jag vet nu att hon dödade " "människor... Hela städer!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:408 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:209 msgid "" "I became my mother’s most trusted aide-de-camp. I was sent to quiet the " "worst of the rebellion. Of course they fought back. I never knew who these " "people were or why they fought my mother. Konrad, you are lucky. You do not " "know what Wesnoth has been like these past many years. There is no peace. I " "have never known peace." msgstr "" "Jag blev min mors mest tillförlitliga adjutant. Jag skickades för att tysta " "ner det värsta av upproret. Givetvis kämpade de emot. Jag visste aldrig " "vilka de var eller varför de slogs mot min mor. Konrad, du kan skatta dig " "lycklig. Du vet inte hur Wesnoth har varit de senaste åren. Det finns ingen " "fred. Jag har aldrig känt fred." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:169 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:412 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:213 msgid "" "I do know the cup of bitterness poured out on Wesnoth by your mother, child. " "The land has been torn apart. The elves know this. The orcs know this. " "Undead can feel it. Large armies of men march across the plains hunting each " "other, and when no men remain, outsiders will claim Wesnoth as their home." msgstr "" "Jag känner till den bittra bägare din moder hällde över Wesnoth, barn. " "Landet har slitits itu. Alverna känner till detta. Orcherna känner till det. " "Vandöda kan känna det. Stora människoarméer marscherar över slätterna efter " "varandra, och när inga återvänder kommer andra och hävdar sin rätt att kalla " "Wesnoth sitt hem." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:174 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:417 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:218 #, fuzzy #| msgid "" #| "Enough! I can listen to no more of this. Princess, you may want to end " #| "your mother’s rule, but I will end her life as she ended the life of my " #| "father and my brothers. Asheviere’s masterwork of treachery will end, and " #| "it will end by my blade!" msgid "" "Enough! I can listen to no more of this. Li’sar, you may want to end your " "mother’s rule, but I will end her life as she ended the life of my father " "and my brothers. Asheviere’s masterwork of treachery will end, and it will " "end by my blade!" msgstr "" "Nog! Jag kan inte lyssna på mer av detta. Prinsessa, du kanske vill få ett " "slut på din moders styre, men jag skall avsluta hennes liv på samma sätt som " "hon gjorde med min far och mina bröder. Ashevieres mästerverk till förräderi " "skall ta slut, och det skall göra det med mitt svärd!" #. [scenario]: id=19b_Swamp_Of_Dread #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:4 msgid "Swamp Of Dread" msgstr "Fruktans Träsk" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:297 msgid "Defeat the Lich-Lord Aimucasur" msgstr "Besegra häxmästarfursten Aimucasur" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:29 msgid "Defeat all Death Knights first" msgstr "Besegra dödsriddarna först" #. [side]: type=Death Knight, id=Clarustus #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:92 msgid "Clarustus" msgstr "Clarustus" #. [side]: type=Death Knight, id=Merlunius #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:113 msgid "Merlunius" msgstr "Merlunius" #. [side]: type=Lich, id=Aimucasur #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:131 msgid "Aimucasur" msgstr "Aimucasur" #. [side]: type=Death Knight, id=Secadius #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:149 msgid "Secadius" msgstr "Secadius" #. [side]: type=Death Knight, id=Dafeis #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:170 msgid "Dafeis" msgstr "Dafeis" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:204 msgid "" "This land is cursed. Liches have existed here for ages, luring adventurers " "and soldiers to their deaths and amassing great armies and fortunes." msgstr "" "Det här landet är förbannat. Häxmästare har länge levt här och lurat " "äventyrare och krigare i döden och samlat stora arméer och rikedomar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:209 msgid "" "Look there! The swamp is infested with all manner of skeletons, corpses, and " "worse. I hope I have made a wise choice in taking this path." msgstr "" "Titta! Träsket är nerlusat med skelett, lik och än värre saker. Jag hoppas " "att det var ett vist val att ta den här vägen." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:213 msgid "" "These Death Knights appear to be minions enslaved by the Lich-Lord. This one " "must be particularly powerful, since Death Knights are usually strong-willed " "spirits on their own." msgstr "" "Dödsriddarna verkar vara under häxmästarfurstens kontroll. Den här måste " "vara alldeles särskilt mäktig, eftersom dödsriddare ofta har en egen stark " "vilja." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:217 msgid "" "I believe we can destroy the master and release the minions. There is much " "fighting to be done before we can pass through these swamps in peace. May " "our bones not join these fallen warriors who now oppose us." msgstr "" "Jag tror att vi kan förgöra mästaren och frigöra undersåtarna. Vi har en hel " "del strider kvar innan vi kan passera genom träsken ostörda. Må våra ben " "inte förena sig med de som nu står emot oss." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:231 msgid "" "The Death Knight explodes into a cloud of dust as it is eradicated. Its " "armor, however, drops to the ground and remains intact. The heavy black " "steel is polished to a mirror shine." msgstr "" "Dödsriddaren exploderar i ett moln av damm. Dess rustning faller till " "marken. Det tunga svarta stålet är polerat till en spegels glans." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:235 msgid "Delfador... that breastplate... how did it end up here?" msgstr "Delfador... Det där harnesket... Hur hamnade det här uppe?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:239 msgid "" "Its owner was surely a famous warrior in life. I wonder who it was. That " "plate must have a powerful enchantment to have resisted centuries of decay. " "Choose wisely who will bear it." msgstr "" "Dess ägare måste ha varit en berömd krigare. Jag undrar vem det var. " "Rustningen måste ha en mäktig besvärjelse över sig för att kunna ha utstått " "tidens tand så länge. Det krävs ett vist val för att avgöra vem som skall " "bära den." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:281 msgid "" "As the last of its generals falls, an ear-splitting screech escapes from the " "lich. It is clear that controlling such powerful spirits has drained it " "significantly, and it is seething in anger towards you." msgstr "" "När den sista dödsriddaren faller hörs ett isande tjut från häxmästaren. Det " "står klart att det tagit stora krafter att kontrollera så mäktiga andar, och " "den sjuder av vrede mot dig." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:345 msgid "" "A final blow destroys the lich, releasing a small shock wave of energy " "outwards. A giant cloud of dust billows out as the remnants of the lich’s " "once-mortal body disintegrate for the last time." msgstr "" "En sista slag förgör häxmästaren, och frigör en chockvåg av energi. Där " "häxmästaren stod svallar ett stort moln av damm utåt när hans en gång " "levande kvarlevor faller samman." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:357 msgid "" "A final blow destroys the lich, releasing a small shock wave of energy " "outwards. The last of his minions silently falls like a puppet with its " "strings cut. A cloud of dust billows outwards as the remnants of the lich’s " "once-mortal body disintegrate for the last time." msgstr "" "En sista slag förgör häxmästaren, och frigör en chockvåg av energi. Den " "sista dödsriddaren faller tyst till marken, och förblir orörlig. Där " "häxmästaren stod svallar ett stort moln av damm utåt när hans en gång " "levande kvarlevor faller samman." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:365 msgid "" "A final blow destroys the lich, releasing a small shock wave of energy " "outwards. His minions fall like puppets with their strings cut. A cloud of " "dust billows out as the remnants of the lich’s once-mortal body disintegrate " "for the last time." msgstr "" "En sista slag förgör häxmästaren, och frigör en chockvåg av energi. " "Dödsriddarna faller tyst till marken, och förblir orörliga. Där häxmästaren " "stod svallar ett stort moln av damm utåt när hans en gång levande kvarlevor " "faller samman." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:371 msgid "Aimucasur’s lordship over this cursed ground is broken." msgstr "Aimucasurs herravälde över det här fördömda landet är bruten." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:375 #, fuzzy #| msgid "" #| "Aimucasur? So you know of this Lich-Lord? Did you know him? He was a " #| "powerful mage?" msgid "" "Aimucasur? So you know of this Lich-Lord? Did you know him? Was he a " "powerful mage?" msgstr "" "Aimucasur? Så du känner till häxmästarfursten? Han var en mäktig magiker?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:380 msgid "" "Yes, very powerful. I was not certain of his identity at first, but it is " "certain now. He lived centuries ago... he appears in our histories, a former " "headmaster on Alduin. He was reported to have disappeared, and now we know " "what happened to him." msgstr "" "Ja, mycket mäktig. Jag var inte säker på vem han var först, men nu vet jag. " "Han levde för flera hundra år sedan. Han finns i våra historierullar, han " "var en gång mästare på Alduin. Han rapporterades som försvunnen, men nu vet " "vi vad som hände med honom." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:392 msgid "" "Move along, Elf, unless you enjoy making camp in this slimy bog. I, for one, " "do not!" msgstr "" "Sätt fart, alv, såvida du inte vill kampera i det här stinkande träsket. Jag " "gör det i alla fall inte!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:400 msgid "" "Listen, you whose eyes are fair but hide a vacuum, do you not think I know " "what power does to one’s soul? What evils a person is capable of when truth " "and righteousness are but scrolls that can be rewritten when a queen grows " "tired of them?" msgstr "" "Hör på, du vars vackra ögon gömmer ett vakuum, tror du inte att jag vet vad " "makt kan göra med ens själ? Vilka onda gärningar folk kan vara kapabla till " "när sanning och rättfärdighet blott är skriftrullar som kan skrivas om när " "en drottning tröttnar på dem?" #. [scenario]: id=19c_Cliffs_of_Thoria #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:4 msgid "The Cliffs of Thoria" msgstr "Thorias klippor" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:77 msgid "Make it to the end of the river" msgstr "Färdas till slutet av floden" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:84 #, fuzzy #| msgid "Move Konrad to the north side of the river" msgid "Move Konrad to the cave" msgstr "För Konrad till norra sidan av floden" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:92 #, fuzzy #| msgid "Rescue the sergeant" msgid "Rescue the lieutenant" msgstr "Rädda sereganten" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:154 msgid "Drakes" msgstr "Drakfolket" #. [unit]: type=Injured Lieutenant, id=Warven #. [unit]: type=Lieutenant, id=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:222 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:824 msgid "Warven" msgstr "Warven" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:240 #, fuzzy #| msgid "" #| "The party traveled down the river for days, sometimes walking through the " #| "shallow water, sometimes swimming, helped by the Merfolk." msgid "" "The party traveled down the river for days, sometimes walking through the " "shallow water, sometimes swimming, helped by the merfolk." msgstr "" "Gruppen färdades längs floden i dagar, ibland till fots i det grunda " "vattnet, ibland simmande, med sjöfolkets hjälp." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:245 #, fuzzy #| msgid "" #| "One day they saw a gruesome sight — a fleet of boats and rafts sunk or " #| "shattered among the river islands. Konrad sent some of the mermen to " #| "investigate." msgid "" "One day they saw a gruesome sight — a fleet of boats and rafts sunk or " "shattered among the river islands. Konrad sent some of the merfolk to " "investigate." msgstr "" "En dag såg de en hemsk syn - en flotta av skepp som låg sänkta och krossade " "bland flodöarna. Konrad sände iväg några av sjöfolket för att undersöka dem." #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:249 msgid "" "These are not proper ships, but shallow-draft boats built only recently; " "much of their timber is green. They were sunk in battle, not by a storm. " "Those that were not capsized have been burned. The battle must have taken " "place not long ago, perhaps only a few weeks past. We’ve found no survivors. " "One more thing...all flew the banner of the Crown of Wesnoth." msgstr "" "Det här är inte riktiga skepp, det är endast grunt gående båtar. De ser ut " "att ha byggts nyligen, träet de är byggda av är fortfarande grönt. Det ser " "ut som att skeppen sänktes i strid, inte av en storm. De som inte kapsejsat " "har bränts. Striden måste ha ägt rum nyligen, kanske bara för ett par veckor " "sedan. Vi hittade inga överlevande. Och en sak till...alla de sänkta skeppen " "bar Wesnoths banér." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:253 msgid "" "Haven’t you found any enemy boats, ones the Wesnothians were fighting " "against?" msgstr "Såg ni inga fiendeskepp, skepp som wesnotherna stred mot?" #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:257 #, fuzzy #| msgid "No we have not. If there were any, they are long gone." msgid "No, we have not. If there were any, they are long gone." msgstr "" "Nej, det gjorde vi inte. Om det fanns några här, så är de borta sedan länge." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:261 msgid "Perhaps the monsters Lord Kalenz alluded to sunk the boats." msgstr "Kanske var det monstren som furst Kalenz nämnde som sänkte dem." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:265 msgid "" "That is possible. I would guess they were seeking a way east, just as we are." msgstr "" "Det är möjligt. Jag skulle tro att de letade efter en väg österut, precis " "som vi." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:269 msgid "" "What do we do next? How much more of the river do we still have to travel?" msgstr "Vad gör vi nu? Hur länge till måste vi färdas längs floden?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:273 #, fuzzy #| msgid "" #| "The mountains north of the river are impassable. Perhaps we should try " #| "moving south, to the swamps." msgid "The mountains north and south of the river are impassable." msgstr "" "Vi kan inte ta oss igenom bergen norr om floden. Kanske skall vi försöka gå " "söderut, mot träsken." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:277 msgid "" "Then we have only two choices: to proceed down the river or to go back where " "we came from and fight our way through the orcs or the undead." msgstr "" "Då har vi bara två valmöjligheter: att fortsätta längs floden, eller " "återvända och slå oss igenom de vandöda eller orcherna." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:281 msgid "" "We certainly have no time to go back! We must hurry to the home of the North " "Elves, to meet with our elven allies." msgstr "" "Vi har verkligen inte tid att återvända! Vi måste skynda oss till " "nordalvernas hem, för att möta våra allierade bland alverna." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:285 msgid "Delfador is right. We must go on!" msgstr "Delfador har rätt. Vi måste fortsätta!" #. [unit]: type=Armageddon Drake, id=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:304 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:410 msgid "Keh Ohn" msgstr "Keh Ohn" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:309 msgid "Oh my! A monster!" msgstr "Kära nån! Ett monster!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:313 msgid "A dragon! A big one!" msgstr "En drake! En stor en!" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:318 msgid "" "I am Keh Ohn, leader of the drakes who have settled upon these cliffs. Who " "are you?" msgstr "" "Jag är Keh Ohn, ledare över drakarna som bor i dessa klippor. Vilka är ni?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:322 msgid "A talking dragon?" msgstr "En talande drake?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:326 msgid "" "I am beginning to understand why you were talking about monsters on our way " "here, Lord Kalenz." msgstr "" "Jag tror jag förstår varför du pratade om monster på vägen hit, furst Kalenz." #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:330 msgid "" "With all due respect, Your Highnesses, you are both wrong. This is not a " "dragon. This is a drake." msgstr "" "Med all respekt, ers höghet, ni har fel båda två. Det är inte en drake. Det " "är en ur drakfolket." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:334 msgid "" "Here? But, drakes have never been seen in Wesnoth before... Are you certain " "of this?" msgstr "Här? Men, de har aldrig setts i Wesnoth förut... Är du säker?" #. [message]: role=merman-advisor #. Yes, "Eastern Shore" is correct. Merfolk are water-oriented; #. it's the eastern shore of the Great Ocean. #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:340 msgid "" "I was born in the Bay of Pearls and spent my entire life on the Eastern " "Shore. But I have spoken with those who have traveled the Western Ocean and " "met drakes on their journeys. Therefore, I am certain beyond doubt that the " "creature flying in front of us is a drake, Delfador. Concerning the drakes " "having never been seen in Wesnoth, must I remind you that we are not in " "Wesnoth anymore? There are many unthinkable things and creatures which can " "be found outside of Wesnoth." msgstr "" "Jag föddes i Pärlbukten och har i hela mitt liv bott på den östra stranden. " "Men jag har talat med de som rest över den västra oceanen och mött drakfolk " "på sina resor. Därför är jag säker på att varelsen framför oss är en av " "detta drakfolk, Delfador. Att de aldrig tidigare setts i Wesnoth - behöver " "jag påminna om att vi inte längre är i Wesnoth? Utanför Wesnoth finns det " "många otänkbara ting och varelser som man kan stöta på." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:345 msgid "" "GRROAR!! Will you silly self-centered creatures show some manners and pay " "some attention to me?" msgstr "" "GRROAR!! Kan ni självcenterade varelser ta och visa lite hyfs och ta lite " "hänsyn till mig?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:349 #, fuzzy #| msgid "" #| "Eh... well of course, sir drake. Let me introduce myself — I am Prince " #| "Konrad, leader of the group and heir to the throne of Wesnoth." msgid "" "Eh... well of course, Sir Drake. Let me introduce myself — I am Prince " "Konrad, leader of the group and heir to the throne of Wesnoth." msgstr "" "Åh... Självklart, herr drakfolk. Tillåt mig att presentera mig - jag är " "prins Konrad, ledare för gruppen och arvinge till Wesnoths tron." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:353 #, fuzzy #| msgid "" #| "And I am Princess Li’sar, the only daughter of the late King Garard II " #| "and Queen Asheviere. I too am an heir to the throne of Wesnoth!" msgid "" "And I am the Princess, Li’sar, the only daughter of the late King Garard II " "and Queen Asheviere. I, too, am an heir to the throne of Wesnoth!" msgstr "" "Och jag är prinsessan Li'sar, enda dotter till den framlidne kung Garard II " "och drottning Asheviere. Också jag är Wesnoths tronarvinge!" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:358 msgid "" "(releasing a torrent of fire towards Konrad and Li’sar)\n" "Soooo... It is you who sent your subordinates to attack us. Now when we’ve " "destroyed them, you come to do the job yourselves." msgstr "" "(En storm av eld strömmar mot Konrad och Li'sar)\n" "Sååå... Det är nu som skickat era underordnade att anfalla oss. Nu när vi " "har dräpt dem, så kommer ni för att göra jobbet själva." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:363 msgid "" "No...There is an ongoing civil war amongst us humans. The boats were sent by " "our enemies, not by us, even if they were Wesnothian boats." msgstr "" "Nej... Det pågår ett inbördeskrig mellan oss människor. Skeppen kom på våra " "fienders order, inte på våra, även om det var wesnothiska skepp." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:367 msgid "The Prince speaks the truth." msgstr "Prinsen talar sanning." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:371 msgid "" "I don’t know. Maybe you are telling the truth, maybe not. We drakes don’t " "trust you. Many of our warriors died in the battle and many more are still " "healing their wounds, but we still have claws. Go back now and leave us in " "peace. If you go further we’ll be forced to show them." msgstr "" "Jag vet inte det. Kanske talar ni sanning, kanske inte. Vi, drakfolket, " "litar inte på er. Många av våra krigare dog i striden och många fler läker " "fortfarande sina sår, men vi har fortfarande klor. Vänd tillbaka nu och " "lämna oss i fred. Om ni fortsätter blir vi tvungna att visa dem." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:375 #, fuzzy #| msgid "But we can not go back. We are on an important mission." msgid "But we cannot go back. We are on an important mission." msgstr "Men vi kan inte vända tillbaka. Vi är på ett viktigt uppdrag." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:379 msgid "If you defy my warning — prepare for battle." msgstr "Om ni trotsar min varning - bered er på strid." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:383 msgid "" "So be it. We have to go down the river; we have no choice. We’ll fight our " "way through if necessary." msgstr "" "Då blir det så. Vi måste följa floden, vi har inget val. Vi tar till vapen " "om vi måste." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:387 msgid "You will regret challenging us. Drakes, to arms!" msgstr "Ni kommer att ångra att ni utmanade oss. Drakfolk, till vapen!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:522 msgid "We’ve found $random gold in the drake nest." msgstr "Vi hittade $random guldstycken i drakfolkets läger." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:560 msgid "GRRROOOOAAAAR!" msgstr "GRRROOOOAAAAR!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:564 msgid "Hurrah! We’ve killed their leader!" msgstr "Hurra! Vi har dödat deras ledare!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:569 msgid "" "Our leader is dead, but it matters not! Time enough to appoint a new leader " "after the battle is won! Fight on to the last, comrades!" msgstr "" "Vår ledare är död, men det spelar ingen roll! Det finns tid att utse en ny " "när striden är vunnen! Strid till sista man, kamrater!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:574 #, fuzzy #| msgid "" #| "Keep on going down the river. While we’re at it, let us force as many " #| "drakes as possible to pay with their lives. They have defied us, and now " #| "they will meet the same fate as their leader!" msgid "" "Keep on going down the river. While we’re at it, let us force as many drakes " "as possible to pay with their lives. They defy us, and now they will meet " "the same fate as their leader!" msgstr "" "Fortsätt längs floden. Medan vi ändå håller på, låter vi så många som " "möjligt av drakfolket betala med sina liv. De har trotsat oss, och nu kommer " "de gå samma öde till mötes som deras ledare!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:591 msgid "We hear and obey, My Lord." msgstr "Vi hör och lyder, herre." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:703 msgid "I see someone at the top of the furthermost cliff!" msgstr "Jag ser någon på toppen av klippan där borta!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:719 #, fuzzy #| msgid "" #| "It is a young human sergeant, barely more than a boy. He appears badly " #| "hurt but still alive." msgid "" "It is a young human officer, barely more than a boy. He appears badly hurt " "but still alive." msgstr "" "Det är en ung människosergeant, knappt mer än en pojke. Han ser svårt skadad " "ut, men han lever." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:724 #, fuzzy #| msgid "" #| "I wonder why the drakes haven’t finished him by now? It is strange that " #| "there are not any drakes or undead in that area." msgid "" "I wonder why the drakes haven’t finished him by now? It is strange that " "there are not any drakes in that area." msgstr "" "Jag undrar varför drakfolket inte gjort slut på honom än? Märkligt att det " "inte är några av drakfolket eller vandöda där." #. [message]: type=Water Serpent #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:746 msgid "Grrroar" msgstr "Grrroar" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:754 msgid "Well... that answers the question." msgstr "Tja... Det besvarar frågan." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:758 msgid "We should try to help the injured soldier." msgstr "Vi måste hjälpa den skadade soldaten." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:762 msgid "" "Must I remind you that he, like all the others who died, was sent to kill " "us!?" msgstr "" "Måste jag påminna dig om att han, precis som alla de andra som dog, " "skickades för att döda oss?!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:766 msgid "" "Perhaps he was sent after you, but not after me. I am sure that he is still " "loyal to his princess — the heiress to the throne of Wesnoth!" msgstr "" "Kanske skickades han efter er, men inte efter mig. Jag är säker på att han " "fortfarande är lojal mot sin prinsessa - Wesnoths tronarvinge!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:770 #, fuzzy #| msgid "" #| "Princess Li’sar, do I have to remind you again that it is Konrad, not " #| "you, who is the rightful heir?" msgid "" "Li’sar, do I have to remind you again that it is Konrad, not you, who is the " "rightful heir?" msgstr "" "Prinsessa, måste jag påminna dig igen om att det är Konrad och inte du som " "är den rättmätige tronarvingen?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:774 #, fuzzy #| msgid "" #| "Whatever... I still think we should make an effort to rescue him from the " #| "unfortunate position he is in. If you help him, I’ll do my best to " #| "convince him that you are not his enemies but his friends..." msgid "" "Be that as it may, I still think we should make an effort to rescue him from " "the unfortunate position he is in. If you help him, I’ll do my best to " "convince him that you are not his enemies but his friends." msgstr "" "Det spelar ingen roll... Jag tycker att vi skall försöka rädda honom från " "hans olyckliga situation. Om ni hjälper honom skall jag göra mitt bästa för " "att övertyga honom om att ni inte är hans fiender, utan hans vänner." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:778 msgid "" "Very well. If you convince him not to raise his sword against us, the " "Lintanir elves shall grant him safe passage." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:782 #, fuzzy #| msgid "" #| "Our main goal remains to survive ourselves, but if we can spare the " #| "troops, we might try to rescue the sergeant stranded on the cliff. " #| "However, I make no promises." msgid "" "Our main goal remains to survive ourselves, but if we can spare the troops, " "we might try to rescue the officer stranded on the cliff. However, I make no " "promises." msgstr "" "Vårt främsta mål är att överleva själva, men om vi kan avvara trupper för " "det, så kan vi försöka rädda den strandade sergeanten. Men, jag lovar inget." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:786 #, fuzzy #| msgid "" #| "Ach! I understand, Konrad. I am no stranger to the burden of command. " #| "Onward!" msgid "" "That I do understand, Konrad. I am no stranger to the burden of command." msgstr "" "Agh! Jag förstår, Konrad. Vikten av en härförares plikt är inte okänd för " "mig. Framåt!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:792 msgid "I’m glad we agree, Li’sar. Now, onward! We must reach the cave." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:798 msgid "" "I’m glad we agree, Li’sar. Now, onward! We must continue downstream, past " "these drakes." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:838 msgid "Who...who are you? A friend or a foe?" msgstr "Vem... Vem är du? Vän eller fiende?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:842 msgid "" "We are friends. Don’t worry about it and don’t try to fight us — you are in " "no condition to fight." msgstr "" "Vi är vänner. Oroa dig inte över det och försök inte kämpa emot - du är inte " "i skick att strida." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:846 #, fuzzy #| msgid "" #| "I am Princess Li’sar, and we are friends. Join us and wait for the " #| "healers to help you, young sergeant." msgid "" "I am the Princess, Li’sar, and we are friends. Join us and wait for the " "healers to help you, young lieutenant." msgstr "" "Jag är prinsessan Li'sar, och vi är vänner. Förena dig med oss och låt " "helarna hjälpa dig, unge sergeant." #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:850 msgid "Princess Li’sar — here? Your Highness, I am yours to command!" msgstr "Prinsessan Li'sar - här? Ers höghet, jag står till ert förfogande!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:854 msgid "" "Follow us when you think you are capable and beware of monsters. We have " "fought many already, and there are sure to be more ahead." msgstr "" "Följ efter när du tror att du mäktar med det och ta dig i akt för monster. " "Vi har redan kämpat mot flera, och det kommer garanterat fler." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:871 msgid "" "There is a cataract ahead. By the thunder of the water and the height of the " "spume, it must drop several hundred feet at least. We must leave the river " "before we are swept into it, or we will surely perish!" msgstr "" "Det är en fors framför oss, den måste vara flera tiotals meter, minst. Vi " "måste komma upp ur floden innan vi sveps ner i den, annars kommer vi " "säkerligen att dö." #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:888 msgid "Even we merfolk cannot swim that. The road east is blocked." msgstr "" "Inte ens vi som hör till sjöfolket kan simma där. Den östra vägen är " "blockerad." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:892 msgid "" "Wait. What about the tributary which flows into the river from inside the " "mountain? There seems to be a cave..." msgstr "" "Vänta. Den där bifloden som kommer inifrån berget, då? Det ser ut som en " "grotta..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:897 msgid "" "Legend says that that little river comes from the land of the North Elves. " "It is said that it is an outflow of Everlore, which flows in the land of my " "home and that there is a cave system in that area with several cave " "entrances and springs which flow into the ground. I can say no more about " "it, except that it is swarming with undead and other creatures which find " "power in the darkness of the caves. We elves prefer not to venture into the " "caves; instead we put guards near the entrances to kill any foul creature " "foolish enough to wander outside. No elves have been inside for centuries " "and that area is unknown to us. Truly, I don’t recommend entering the cave " "if we have any other options." msgstr "" "Legenden säger att den lilla floden kommer från nordalvernas land. Det sägs " "att det är ett utflöde från Everlore, som flyter i mitt hemland och att det " "är ett grottsystem i området, med flera mynningar och källor som rinner ner " "i marken. Jag kan inte säga mer om det, förutom att det svämmar över av " "vandöda och andra varelser som finner kraft i grottornas mörker. Vi alver " "föredrar att inte träda in i grottorna; istället har vi vakter vid " "ingångarna för att döda alla vidriga varelser som är dåraktiga nog att ta " "sig ut. Inga alver har varit där inne på flera århundraden, och området är " "okänt för oss. Jag rekommenderar verkligen inte att gå in i grottan om vi " "har andra möjligheter." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:901 msgid "Unfortunately, we have no other options. Onward into the cave!" msgstr "Tyvärr har vi inga andra alternativ. Framåt, in i grottan!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:917 msgid "" "I’ve reached the cave entrance. There seems to be a system of channels " "running through the mountains. Follow me, and let us hope we somehow manage " "to get out alive." msgstr "" "Här är grottmynningen. Det verkar vara ett system av kanaler som leder genom " "bergen. Följ mig, och låt oss hoppas att vi kommer ut levande." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:921 msgid "That is so very encouraging..." msgstr "Det lät verkligen uppmuntrande..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:925 msgid "I wonder what kind of monsters await us inside." msgstr "Jag undrar vilka monster som väntar på oss därinne." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:929 msgid "We are soon going to find out." msgstr "Det kommer vi snart få reda på." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:933 msgid "" "Well, there is no point in delaying any further. Let us go and find out." msgstr "Nå, det är ingen mening med att dröja längre. Låt oss ta reda på det." #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:938 msgid "Yes, my lady!" msgstr "Ja, ers nåd!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:942 msgid "Everybody inside..." msgstr "In med er allihop..." #. [scenario]: id=20a_North_Elves #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:4 msgid "Home of the North Elves" msgstr "Nordalvernas hem" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:21 msgid "" "Konrad must reach the Lintanir Forest to the east and hold that position " "until the turn is over" msgstr "" "Konrad måste nå fram till alvernas skog och hålla stånd tills dragen tar slut" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:41 msgid "Turns run out before reaching the forest" msgstr "Dragen tar slut innan skogen är nådd" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:52 #, fuzzy #| msgid "Note: your encampment will be dismantled after the first turn." msgid "Your encampment will be dismantled after the first turn." msgstr "Anmärkning: Ditt läger bryts efter första draget" #. [side]: type=Commander, id=Konrad #. [side]: type=Elvish Marshal, id=El'rien #. [side]: type=Elvish Lord, id=Uradredia #. [side]: type=Elvish Lady, id=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:61 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:224 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:30 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:51 msgid "Allies" msgstr "Allerade" #. [side]: type=Orcish Warlord, id=Kior-Dal #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:79 msgid "Kior-Dal" msgstr "Kior-Dal" #. [side]: type=General, id=Honber #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:150 msgid "Honber" msgstr "Honber" #. [side]: type=Elvish Marshal, id=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:227 msgid "El’rien" msgstr "El’rien" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:378 msgid "" "At last, friends, we have almost reached the Lintanir Forest, the home of " "the North Elves. I was born not far east of here...more years ago than I " "care to remember." msgstr "" "Till slut, mina vänner, så har vi nått Lintanir, nordalvernas hem. Jag " "föddes inte lång öst om den här platsen...för fler år sedan än jag vill " "minnas." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:382 msgid "" "After being in this wilderness for so long, it will be good to get some rest!" msgstr "" "Efter att ha varit i vildmarken så länge så blir det skönt att få vila lite " "grand!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:386 msgid "" "But there is a great fog around us again! We don’t know what dangers may lie " "ahead!" msgstr "" "Men det är tät dimma runt om oss igen! Vi vet inte veta vilka faror som " "lurar längre fram!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:390 msgid "" "So long as we move ahead with caution and prudence, I am sure we will reach " "the safety and hospitality of the elves." msgstr "" "Så länge vi förflyttar oss med försiktighet, så är jag säker på att vi " "kommer att nå alvernas trygghet och gästfrihet." #. [unit]: id=Telerandor, type=Elvish Rider #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:406 msgid "Telerandor" msgstr "Telerandor" #. [message]: speaker=Telerandor #. [message]: speaker=Glarilon #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:423 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:569 msgid "My lords! I have found you at last." msgstr "Mina herrar! Äntligen kommer ni!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:428 msgid "" "Greetings, Telerandor, herald of Lintanir! Why have you been searching for " "us?" msgstr "Var hälsad, Telerandor, härold av Lintanir! Har du letat efter oss?" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:433 msgid "" "When my lord learned of your coming, he sent riders out looking for you! " "There is trouble afoot!" msgstr "" "När min furste hörde att ni var på väg, så skickade han ut ryttare för att " "leta efter er. Det är trubbel på väg!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:438 msgid "Trouble? What kind of trouble?" msgstr "Trubbel? Vad då för sorts trubbel?" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:443 msgid "" "We have sighted a great host to the south, a host of the men of Wesnoth. And " "we believe they are looking for you! There is not a moment to lose. You must " "make haste, east to Lintanir. Only there will you be safe!" msgstr "" "Det kommer en stor wesnothisk styrka från söder. Vi tror att de letar efter " "er! Det finns ingen tid att förlora. Ni måste skynda er in i alvernas skog, " "Lintanir. Där är ni säkra!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:448 msgid "I only hope we can avoid them. We will have to bear north-east." msgstr "Jag hoppas bara att vi kan undvika dem. Vi ger oss av mot nordost." #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:452 msgid "" "That is not all, my lord. The foul orcs have heard of the coming of these " "men, and are even now gathering a great host to oppose them to the north! It " "is now certain that there will be a great battle." msgstr "" "Det är mer, herre. De vidriga orcherna har hört talas om människoarmén, och " "håller just nu på att samla ihop en stor styrka i norr för att kämpa mot " "dem! Ett stort slag kommer att ingås." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:456 msgid "" "This sounds very dangerous. Perhaps we should retreat to the West, and hide " "until the battle is over?" msgstr "" "Det låter mycket farligt. Kanske vi skulle dra oss tillbaka västerut, och " "gömma oss tills striden är över?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:460 #, fuzzy #| msgid "" #| "I think these wild lands are too dangerous for that! Anyhow... I expected " #| "you to be on the side of Wesnoth, Princess?" msgid "" "I think these wild lands are too dangerous for that! Anyhow... I expected " "you to be on the side of Wesnoth, Li’sar?" msgstr "" "Jag tror att denna vildmark är alltför farlig för det! Dessutom... Jag " "trodde att du skulle ta Wesnoths parti i denna fråga, prinsessa?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:464 msgid "" "I am an honorable princess, not an impostor like you! I promised that I " "would be on your side until we made it out of these lands, and I will keep " "my promise!" msgstr "" "Jag är en ärbar prinsessa, inte en bedragare som du! Jag svor att jag skulle " "stå vid din sida tills vi lämnat dessa länder, och jag står vid mitt ord!" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:468 msgid "" "Sir, madam, there is no time to lose! You must make it east, to the home of " "my people. Only there will you be safe!" msgstr "" "Ers nåd, det finns ingen tid att förlora! Ni måste ta er österut, till mitt " "folks hem. Endast där kan ni vara säkra!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:472 msgid "" "Rider, do not fool with us. You yourself say men and orcs wage war on this " "plain that lies ahead. Do you propose we fly to the great woods of the east?" msgstr "" "Ryttare, driv inte med oss. Du påstår att människor och orcher ligger i " "försåt på slätten framför oss. Föreslår du att vi flyr till de stora " "skogarna i öst?" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:476 msgid "" "My lord, you must rush across the field before the main host of each army " "makes it to the battle. It is the only way to avoid this great calamity." msgstr "" "Ers nåd, ni måste komma över fältet innan huvuddelen av arméerna kommit i " "strid. Det är enda sättet att undvika sammanstötning." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:480 msgid "I feared you would say that." msgstr "" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:484 msgid "Come then, Konrad, let us go. We will do what must be done." msgstr "Kom då, Konrad, låt oss ge oss av. Vi skall göra det som måste göras." #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:488 msgid "" "My lord has begun assembling a party of elves to come and escort you into " "the forest. Beware, for we are all in great danger!" msgstr "" "Min furste har börjat att samla ihop en grupp alver som skall eskortera er " "till skogen. Tag er i akt, för vi är alla i stor fara!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:493 msgid "" "Konrad, the encampment must be torn down. Any delay and these armies will " "crush us. Any evidence of our passage through here, and they will chase us." msgstr "" "Konrad, lägret måste brytas. Dröj, och arméerna kommer att krossa oss. Om de " "ser något tecken på att vi passerat härigenom så kommer de efter oss." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:516 msgid "So, Konrad, do you think we can simply trot across the battlefield?" msgstr "" "Nå, Konrad, tror du att vi helt enkelt kan spatsera rakt över slagfältet?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:520 #, fuzzy #| msgid "" #| "Stop for a moment, princess. Look — you can barely see them in the " #| "distance there, but the advance scouts have found each other. The Queen’s " #| "troops are marching full speed for the orcs’ camp, and vice-versa. These " #| "armies are out for blood." msgid "" "Stop for a moment, Li’sar. Look — you can barely see them in the distance " "there, but the advance scouts have found each other. The Queen’s troops are " "marching full speed for the orcs’ camp, and vice-versa. These armies are out " "for blood." msgstr "" "Vänta lite, prinsessa. Titta där borta - man kan knappt se dem där i " "fjärran, men förtrupperna har sett varandra. Arméerna marscherar rakt mot " "varandra. Båda är ute efter blod." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:524 msgid "" "But they will not neglect to notice our presence in their midst! We are " "walking into slaughter!" msgstr "Men vi hamnar mitt emellan dem! Vi går rakt in i slakten!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:528 #, fuzzy #| msgid "" #| "(hushed) Our soldiers will defend us as we rush across the field. Sorry " #| "to be blunt, princess, but you and I are the only ones who need to make " #| "it across alive." msgid "" "(hushed) Our soldiers will defend us as we rush across the field. Sorry to " "be blunt, but you and I are the only ones who need to make it across alive." msgstr "" "(viskande) Våra soldater kommer att försvara oss när vi rusar över " "slagfältet. Ursäkta min rättframhet, men det är bara du och jag som behöver " "komma över levande." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:532 msgid "..." msgstr "..." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:536 msgid "...and Delfador, of course. And Kalenz... and.." msgstr "...och Delfador, förstås. Och Kalenz... Och..." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:541 msgid "" "Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!" msgstr "" "Agh! Jag förstår, Konrad. Vikten av en härförares plikt är inte okänd för " "mig. Framåt!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:566 msgid "Glarilon" msgstr "Glarilon" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:578 msgid "Thalindil" msgstr "Thalindil" #. [message]: speaker=Thalindil #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:581 msgid "(exhausted) We have... (pant) finally found you!" msgstr "(utmattad) Vi lyckades... (flämt)... finna er!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:608 msgid "Rholandir" msgstr "Rholandir" #. [message]: speaker=Rholandir #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:611 msgid "Lord Kalenz, Lord Konrad, our forces are nigh! Do not lose hope!" msgstr "Furst Kalenz, furst Konrad, våra styrkor är nära! Ge inte upp hoppet!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:648 msgid "" "There are some orcs! We must let them fight the men of Wesnoth, and avoid " "engaging them at all costs!" msgstr "" "Det finns orcher där borta! Vi måste låta dem slåss med styrkorna från " "Wesnoth. Inte på några villkor får vi börja slåss med dem!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:662 msgid "There they are! Charge!" msgstr "Där är de! Anfall!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:690 msgid "There you are! You must come quickly east to Lintanir!!" msgstr "Där är ni! Ni måste skynda er till Lintanir i öst!" #. [message]: speaker=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:710 msgid "" "Greetings, Elf-friend! Welcome to Emetria, my hold in Lintanir. You must " "take shelter here until the battle passes. If you stay with me here for a " "little while, we will all be safe." msgstr "" "Var hälsad, alvvän! Välkommen till Emetria. Ni måste söka skydd här tills " "striden är över. Om ni stannar här ett litet tag, så kommer vi alla att vara " "i säkerhet." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:714 msgid "" "Thank you, Lord El’rien. The hospitality of the North Elves is as generous " "as that of your kin in the south! My men will help you hold out against our " "enemies." msgstr "" "Tack, furst El’rien. Nordalvernas gästfrihet är lika stor som hos era " "släktingar i söder! Mina soldater kommer att hjälpa er att hålla stånd." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:724 #, fuzzy #| msgid "" #| "Greetings, Elf-friend! Welcome to Emetria, my hold in Lintanir. You must " #| "take shelter here until the battle passes. If you stay with me here for a " #| "little while, we will all be safe." msgid "" "Welcome to Emetria. You must take shelter here until the battle passes. If " "you stay for a while, we will all be safe." msgstr "" "Var hälsad, alvvän! Välkommen till Emetria. Ni måste söka skydd här tills " "striden är över. Om ni stannar här ett litet tag, så kommer vi alla att vara " "i säkerhet." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:728 #, fuzzy #| msgid "" #| "Thank you, Lord El’rien. The hospitality of the North Elves is as " #| "generous as that of your kin in the south! My men will help you hold out " #| "against our enemies." msgid "" "Thank you. The hospitality of the North Elves is as generous as that of your " "kin in the south! My men will help you hold out against our enemies." msgstr "" "Tack, furst El’rien. Nordalvernas gästfrihet är lika stor som hos era " "släktingar i söder! Mina soldater kommer att hjälpa er att hålla stånd." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:735 msgid "" "There is nobody here! We can take shelter here, but must hold out against " "our enemies alone." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:751 msgid "" "Konrad, you have made it to the domain of the North Elves. Continue moving " "east and let the elves guard your rear." msgstr "" "Konrad, du är nu i nordalvernas domäner. Fortsätt österut och låt alverna " "bilda eftertrupp." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:814 msgid "" "We have not yet reached the forest, and the battle still rages. We are " "caught between two vast armies and cannot escape to safety! We are defeated!" msgstr "" "Vi har inte nått fram till skogen ännu, och striden är fortfarande i full " "gång. Vi är fångade mellan två arméer och kan inte komma undan! Vi är " "besegrade!" #. [message]: speaker=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:829 msgid "Elf-friends, you have made it to safety!" msgstr "Alvvänner, ni är säkra!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:833 msgid "" "El’rien, we have the Sceptre of Fire with us! We must escort them to " "Elensiria!" msgstr "" "El’rien, vi har Eldspiran med oss! Vi måste eskortera dem till Elensiria!" #. [message]: speaker=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:837 #, fuzzy #| msgid "" #| "Indeed. We will escort you to our capital, where we will make Council." msgid "Indeed. We will escort you to our capital, where we will make council." msgstr "" "Det skall vi. Vi skall eskortera er till vår huvudstad, där vi skall kalla " "till rådslag." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:847 #, fuzzy #| msgid "Who then is your leader? Whom do we serve?" msgid "Where is your leader? Where is El’rien?" msgstr "Men, vem är er ledare? Vem tjänar vi?" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:851 msgid "" "Alas, he has fallen just this day! We were told of your coming, Lord Kalenz. " "Council has already been called. You must hurry, but we cannot afford the " "men to escort you." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:855 msgid "" "This is grave news. We will carry word to Elensiria. Hold fast! We will send " "reinforcements." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:862 msgid "" "Where is El’rien? Where are his men? Things are moving quicker than we " "feared. Hurry, we must reach Elensiria." msgstr "" #. [scenario]: id=20b_Underground_Channels #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:4 msgid "Underground Channels" msgstr "Underjordiska kanaler" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31 msgid "Find the exit from the underground and move Konrad to it" msgstr "Hitta utgången från underjorden och för Konrad dit" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:39 #, fuzzy #| msgid "Help the Wose fend off the undead attack" msgid "Help the wose fend off the undead attack" msgstr "Hjhälp enten att slå bort de vandödas attack" #. [side]: type=Saurian Oracle, id=Szerkz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:92 msgid "Szerkz" msgstr "Szerkz" #. [side]: type=Saurian Oracle, id=Szerkz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:96 msgid "Saurians" msgstr "" #. [side]: type=Ancient Lich, id=Muff Argulak #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:109 msgid "Muff Argulak" msgstr "Muff Argulak" #. [side]: type=Ancient Wose, id=Haralamdum #. Haralamdum is ancient, and his mind does not work well any more. He takes things very slowly and carefully, even for a Wose. He halts and pauses, often searching for something in his memory, using meaningless syllables to fill the gap. The syllables of his name come from the phrase he uses to mean "that is all" or "I am done" which he says often, usually out of frustration with how hasty everyone seems. Nobody alive knows his real name, and he has likely forgotten as well. Feel free to add, move, or remove pauses to break up, or even scatter, his train of thought. For inspiration, think of Asperger Syndrome. #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:128 msgid "Haralamdum" msgstr "Haralamdum" #. [side]: type=Elvish Enchantress, id=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:147 msgid "Bona-Melodia" msgstr "Bona-Melodia" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:177 msgid "The party enters the mysterious cave, ready to face the unknown..." msgstr "Gruppen träder in i den mystiska grottan, redo att möta det okända..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:181 msgid "" "It is unfortunate that the drakes distrusted us. Keh Ohn seemed noble and " "powerful, and under different circumstances, might have provided us with " "some insights about these caves." msgstr "" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:193 #, fuzzy #| msgid "" #| "Move along, elf, unless you enjoy making camp in this icy waste. I, for " #| "one, do not!" msgid "" "Move along, elf, unless you enjoy making camp in this dank cave. I, for one, " "do not!" msgstr "" "Sätt fart, alv, såvida du inte vill slå läger här i denna isiga ödemark. Jag " "vill det i alla fall inte!" #. [message]: speaker=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:237 msgid "Get that vile creature!" msgstr "Ta den vidriga varelsen!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:242 msgid "Hold!" msgstr "" #. [message]: speaker=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:247 msgid "" "Milord Kalenz! My apologies. I mistook you for one of those foul lizardmen. " "How came you to be traveling such paths?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:252 msgid "" "Change is coming to the human lands. We rush to Elensiria seeking " "assistance, and the perils of the Arkan-thoria presented the quickest route." msgstr "" #. [message]: speaker=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:257 msgid "" "Uradredia has already called a meeting of the Council of Lintanir. You must " "hurry, for they gather even now." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:262 msgid "Then there is little time! Fare well." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:272 msgid "What is this? Where is your leader?" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:277 msgid "We were beset by many foul lizardmen. Alas, Bona-Melodia has fallen." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:282 msgid "" "This bodes ill for Lintanir. We rush to Elensiria on other matters but will " "carry word of what has transpired here." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:287 msgid "" "Lord Uradredia has called a meeting of the Council of Lintanir. Rumor is " "there are greater needs than ours." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:292 msgid "Then we must hurry. Stand fast! We shall send reinforcements." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:299 msgid "" "What is this? Where are the guardians? I see signs of battle everywhere: " "saurian footprints, elvish blood. This bodes ill for Lintanir. We must hurry " "onward to Elensiria. Quickly, before we, too, are beset." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:351 msgid "" "From far in the distance comes the sound of branches snapping, followed by a " "long, hollow boom. The world goes silent for a moment." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:356 msgid "" "Can you feel it? It is as if the entire forest is stunned! Something has " "happened and, I fear, not for the good." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:369 msgid "" "A hollow screech echoes throughout the caverns. The air suddenly seems " "fresher and lighter." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:379 msgid "Whatever that was, the world rejoices." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:407 msgid "Greetings, Sir Wose. We seek the exit to these caverns." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:411 msgid "" "If ... hmm dum ... you could help rid us of these ... alam hurum ... " "infernal undead, I would be ... alam alam ... look to the north and east ... " "hmm ... most grateful. Har alam dum." msgstr "" #. [message]: speaker=unit #. Intentionally courtly and formal here as a counter-point to the rough going when talking to Haralamdum. #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:420 msgid "Well met, stranger." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:424 msgid "Well met, indeed. We seek the exit to these caverns." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:428 msgid "" "Then you should look to the north and east. But, if you would, might we ask " "your assistance?" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:432 msgid "What aid might we offer?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:436 msgid "" "If you would help rid these caverns of those infernal undead, the Ancient " "One would be most grateful." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:440 msgid "Ancient one?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:444 msgid "Our elder. Called, by some, Haralamdum." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:493 msgid "Har hum har ... hmm ... well ... har alam dum ... good." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:498 msgid "Those undead will bother you no more, Sir Wose." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:507 msgid "We still must find the exit from these caverns, Konrad." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:512 msgid "Yes, Delfador. I’m afraid we must be going, Sir Wose." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:517 msgid "" "Well, I say ... hmm dum har ... young Master Delfador? Harum-alam-alam. So " "it is! Hmm hmm alam ... how is your head?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:522 msgid "My head?" msgstr "" #. [message]: speaker=Haralamdum #. "just the other day" probably means a few decades ago. To Haralamdum, Ur Thorodor is a very young wose … a small, young twig on the end of a new branch of an ancient tree, who has not yet earned the honorific 'Ur' #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:530 msgid "" "Just the other day ... hmm ... I was speaking with that twig ... alam ... " "alam dum ... Thorodor? Hmm ... yes ... hum ... he said you took a ... alam " "har ... nasty blow to the head ... hmm ... and he feared you were dead." msgstr "" #. [message]: speaker=Delfador #. Over 50 years ago, probably 52, to be more precise. #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:538 msgid "" "That was many years ago, I’m afraid. Now, we really must be moving along ..." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:543 msgid "So hasty ... hmm ... there was something ..." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:548 msgid "Har dum ... oh, yes, the book." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:553 msgid "Book?" msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:558 msgid "" "When you asked Thorodor for ... harum ... assistance? Hmm ... hmm ... He " "thought you meant the book ... har hmm ... but you had rushed off ... " "alam ... alam dum ... and died before he could tell you I have it." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:563 msgid "I remember no book." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:568 msgid "" "I am sure ... dum hum ... well, the head ... alam lum alam ... yes, it was " "somewhere around here ... hum dum da dum ... Thorodor thought it ... hmm ... " "quite important ... lum harum dum ... perhaps near my home stump?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:573 msgid "I am sorry, I remember no book. Now, we really must be off." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:578 #, fuzzy #| msgid "Haralamdum" msgid "So hasty. Har alam dum." msgstr "Haralamdum" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:584 msgid "The wose silently fade into the forest." msgstr "" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:612 msgid "Should $unit.name| read the book?" msgstr "" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:613 #, fuzzy #| msgid "Do you want this unit to pick up the sword?" msgid "female^Should $unit.name| read the book?" msgstr "Vill du att den här truppen skall ta upp svärdet?" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:615 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:122 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:208 msgid "Yes" msgstr "Ja" #. [object]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:619 msgid "Wose Lore" msgstr "" #. [object]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:622 msgid "" "This massive book is filled with the Lore and Legends of the Wose. Any who " "read it learn deeply of the ways of the twig and leaf, the tree and the " "forest." msgstr "" #. [object]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:623 msgid "" "The book is filled with meaningless tales of sticks and leaves, and childish " "stories about trees and forest creatures." msgstr "" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:639 msgid "" "$unit.name| becomes entranced and greatly gains affinity with the forest, " "its nature and ways, and all the creatures within it. He feels he will " "quickly become more experienced once reaching the surface. Unfortunately, as " "the last page was turned, the book crumbled to dust." msgstr "" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:640 msgid "" "female^$unit.name| becomes entranced and greatly gains affinity with the " "forest, its nature and ways, and all the creatures within it. She feels she " "will quickly become more experienced once reaching the surface. " "Unfortunately, as the last page was turned, the book crumbled to dust." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:671 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:166 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:276 msgid "No" msgstr "Nej" #. [scenario]: id=21_Elven_Council #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:4 msgid "The Elven Council" msgstr "Alvernas råd" #. [side]: type=Elvish Lord, id=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:37 msgid "Uradredia" msgstr "Uradredia" #. [side]: type=Elvish Lady, id=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:47 msgid "Parandra" msgstr "Parandra" #. [unit]: type=Elvish Champion, id=Bellrok #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:73 msgid "Bellrok" msgstr "Bellrok" #. [unit]: type=Elvish Avenger, gender=female, id=Tindolean #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:82 msgid "Tindolean" msgstr "Tindolean" #. [unit]: type=Elvish Enchantress, id=Everlore #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:90 msgid "Everlore" msgstr "Everlore" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:99 #, fuzzy #| msgid "" #| "Greetings, and welcome to our capital. You should feel honored. It has " #| "been half a century — a generation in the way your race counts time — " #| "since any man has been considered Elf-friend enough to stand here in " #| "Elensiria." msgid "" "Greetings, and welcome to our capital. You should feel honored. It has been " "half a century — a generation in the way your race counts time — since any " "man has been considered elf-friend enough to stand here in Elensiria." msgstr "" "Var hälsade, och välkomna till vår huvudstad. Ni bör känna er hedrade. Det " "har gått ett halvt århundrade - en generation för er ras - sedan någon " "människa har ansetts som tillräckligt god vän till alverna för att släppas " "in här i Elensiria." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:103 msgid "We are indeed honored." msgstr "Vi är sannerligen hedrade." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:107 msgid "" "I might also say that it is you who are honored. It has been so long since " "you have been graced by the presence of a princess of Wesnoth." msgstr "" "Jag skulle vilja påstå att det är ni som är hedrade. Det är mycket länge " "sedan ni hade nåden att stå inför en prinsessa av Wesnoth." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:112 msgid "" "Silence, foolish girl! With such arrogance, is it any surprise that the " "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?" msgstr "" "Tyst, enfaldiga flicka! Med en sådan arrogans, är det då förvånande att den " "kungliga familjen av Wesnoth såg alla sina uråldriga allianser vittra sönder?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:116 msgid "" "Yes... you are right, sir. It is I who am honored to be here, and I " "apologize for my discourtesy." msgstr "" "Ja... Du har rätt, ers nåd. Det är jag som är hedrad av att vara här, och " "jag ber om ursäkt för mitt uppförande." #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:120 msgid "" "Delfador the Great. As wise with his tongue in advice as he is strong with " "his staff in battle. A rare combination, especially among men." msgstr "" "Delfador den Store. Lika vis som hans tunga är i råd, så stark är hans stav " "i strid. En ovanlig kombination, i synnerhet bland människor." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:124 #, fuzzy #| msgid "" #| "How quickly does the race of men mature! Only seventeen winters have " #| "passed since I last laid eyes on you, Konrad, yet you are now a grown " #| "man. A proven warrior stands before me!" msgid "" "How quickly does the race of men mature! Only twenty-one winters have passed " "since I last laid eyes on you, Konrad, yet you are now a grown man. A proven " "warrior stands before me!" msgstr "" "Så snabbt människor växer upp! Det är blott sjutton vintrar sedan jag sist " "såg dig, Konrad, och nu är du en vuxen man. En prövad krigare står här " "framför mig!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:128 msgid "Forgive me, Elf, but I’m afraid I do not recall meeting you before." msgstr "" "Förlåt mig, alv, men jag är rädd att jag inte kommer ihåg vårt tidigare möte." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:132 msgid "" "Konrad, this is Parandra. She helped me rescue you from the clutches of " "Asheviere." msgstr "" "Konrad, detta är Parandra. Hon hjälpte mig att rädda dig ur Ashevieres klor." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:136 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again." msgstr "" "Det hade jag ingen aning om! Jag tackar er, ers nåd. Det är ett sant nöje " "att träffa er igen." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:140 #, fuzzy #| msgid "" #| "Rescued him from my mother? But seventeen years ago Konrad would have " #| "been an infant! What is this you are talking about?" msgid "" "Rescued him from my mother? But twenty-one years ago Konrad would have been " "an infant! What is this you are talking about?" msgstr "" "Räddade honom från min mor? Men för sjutton år sedan måste Konrad ha varit " "ett spädbarn! Vad talar du om egentligen?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:144 msgid "" "Your mother has much blood upon her hands, child. She has had many killed " "unjustly. When Konrad was an infant, she ordered all the princes put to " "death, so she could seize control." msgstr "" "Barn, din mor har mycket blod på sina händer. Många är de som hon har dödat " "orättfärdigt. När Konrad var ett spädbarn gav hon order om att alla " "prinsarna skulle dödas, så att hon kunde ta makten i riket." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:148 msgid "" "She had them murdered? There were others too, not just Konrad? Surely you do " "not speak the truth! Parandra, what do you say?" msgstr "" "Lät hon mörda dem? Det fanns andra också, inte bara Konrad? Detta kan väl " "ändå inte vara sant! Parandra, vad säger du?" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:152 #, fuzzy #| msgid "" #| "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, " #| "ordering the princes of Wesnoth to be put to death, he speaks the truth." msgid "" "When Delfador the Great speaks of the Queen Dowager, Asheviere, ordering the " "princes of Wesnoth to be put to death, he speaks the truth." msgstr "" "Prinsessa, när Delfador den Store säger att drottningmodern Asheviere gav " "befallningen att mörda Wesnoths prinsar, så talar han sanning." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:156 msgid "And what say you, Elf-king?" msgstr "Och vad säger du, alvkonung?" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:160 #, fuzzy #| msgid "" #| "I did not see it myself, Princess, but I have heard many reliable " #| "reports. Asheviere indeed has the blood of the princes on her hands. She " #| "has also allowed orcs to desecrate the lands, abandoning all respect for " #| "the peoples around her." msgid "" "I did not see it myself, but I have heard many reliable reports. Asheviere " "indeed has the blood of the princes on her hands. She has also allowed orcs " "to desecrate the lands, abandoning all respect for the peoples around her." msgstr "" "Jag såg det inte själv, prinsessa, men jag har hört många tillförlitliga " "rapporter. Asheviere har prinsarnas blod på sina händer. Hon har också " "tillåtit orcherna att härja fritt i länderna, och tappat all respekt för " "folken omkring henne." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:170 #, fuzzy #| msgid "" #| "Well, that is why I must take the Sceptre. I will return, and people will " #| "accept me as Queen. I will rule justly and fairly. My mother is only " #| "Queen Mother. The throne is rightfully mine, and with the Sceptre I can " #| "prove it." msgid "" "Well, that is why I must take the Sceptre. I will return, and people will " "accept me as Queen. I will rule justly and fairly. My mother is only Queen " "Dowager. The throne is rightfully mine, and with the Sceptre I can prove it." msgstr "" "Nå, det är därför jag måste ta Spiran. Jag skall återvända, och folket " "kommer att välkomna mig som drottning. Jag kommer att regera rättvist. Min " "mor är blott drottningmoder. Tronen är rättmätigt min, och med Spiran kan " "jag bevisa det." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:175 #, fuzzy #| msgid "" #| "Princess, there is some good in you, but the throne is not yours to " #| "claim. Konrad has the Sceptre. He will take the throne." msgid "" "Young lady, there is some good in you, but the throne is not yours to claim. " "Konrad has the Sceptre. He will take the throne." msgstr "" "Prinsessa, det finns gott i dig, men tronen är inte din. Konrad har Spiran, " "och han kommer att bestiga tronen." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:181 #, fuzzy #| msgid "" #| "Well, I have the Sceptre! I will return and the people will accept me as " #| "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and " #| "I will rule from it with justice and fairness. I may even accept you as " #| "my adviser and counselor, Delfador." msgid "" "Well, I have the Sceptre! I will return and the people will accept me as " "Queen! My mother is only Queen Dowager. The Throne is rightfully mine, and I " "will rule from it with justice and fairness. I may even accept you as my " "adviser and counselor, Delfador." msgstr "" "Nå, jag har Spiran! Jag skall återvända och folket kommer att välkomna mig " "som drottning! Min mor är enbart drottningmoder. Tronen är rättmätigt min, " "och jag skall regera rättvist. Kanske jag till och med kommer att acceptera " "dig som min rådgivare, Delfador." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:186 #, fuzzy #| msgid "" #| "Though you have the Sceptre, Princess, it is rightfully Konrad’s. You " #| "have it now only because we helped you get it." msgid "" "Though you have the Sceptre, Li’sar, it is rightfully Konrad’s. You have it " "now only because we helped you get it." msgstr "" "Även om du har Spiran, prinsessa, så är den rättmätigt Konrads. Du har den " "blott nu eftersom vi hjälpte dig att få den." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:190 msgid "And if I refuse to give it to him?" msgstr "Och om jag vägrar att ge den till honom?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:195 #, fuzzy #| msgid "" #| "If it is necessary, princess, I will ask Konrad to fight you in a duel " #| "for it." msgid "If it is necessary, I will ask Konrad to fight you in a duel for it." msgstr "" "Om det krävs, prinsessa, så kommer jag att be Konrad att duellera med dig om " "den." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:199 msgid "" "Delfador! Li’sar has become our friend. I don’t want to fight her! As long " "as she rules well, what does it matter if she becomes queen?" msgstr "" "Delfador! Li'sar har blivit vår vän. Jag vill inte slåss mot henne! Så länge " "som hennes styre är gott, vad spelar det då för roll om hon blir drottning?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:204 msgid "You are the rightful heir. You should be king, Konrad." msgstr "Du är den rättmätige arvingen. Du bör bli kung, Konrad." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:211 msgid "" "Delfador, you have raised Konrad to be skillful and wise, honorable and " "just. A warrior who has respect, and appreciates peace. Yet the throne is " "not the place for him. You know of what I speak, Delfador." msgstr "" "Delfador, du har uppfostrat Konrad till en skicklig och vis, ärbar och " "rättvis man. En krigare som har respekt och som uppskattar fred. Ändå är " "tronen inte hans. Du vet vad jag talar om, Delfador." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:215 msgid "But I do not! What is your meaning, Parandra?" msgstr "Men det gör inte jag! Vad menar du, Parandra?" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:219 msgid "" "In time, things will be revealed, fair Princess. For the moment, go forth " "and claim the throne of Wesnoth." msgstr "" "I sinom tid kommer allt att avslöjas, sköna prinsessa. I det nuvarande läget " "bör du träda fram och göra anspråk på Wesnoths tron." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:223 msgid "" "Parandra, what you say may seem right to some, but as long as you and I " "speak to no-one of what we know, I see no reason why Konrad would not best " "have the throne." msgstr "" "Parandra, det du säger kan verka rätt för vissa, men så länge som du och jag " "inte talar om för någon vad vi vet, så ser jag ingen anledning till varför " "inte Konrad skulle ha tronen." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:227 msgid "" "In so many things you are right, Delfador, and your wisdom is unmatched in " "the world of men. But in this, you are mistaken. Li’sar is the heir. She " "should take the throne. Now that I have met her for myself, I am sure of it." msgstr "" "Du har så ofta rätt, Delfador, och ingen människa i världen är din like i " "visdom. Men i denna fråga så har du fel. Li'sar är arvingen. Hon borde ta " "tronen. Nu när jag har mött henne själv så är jag säker på detta." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:231 msgid "She will claim the throne, and not me? What should I do?" msgstr "Skall hon göra anspråk på tronen och inte jag? Vad skall då jag göra?" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:235 msgid "" "Li’sar should be Queen, but you will go with her. Indeed, I suspect we could " "not convince you otherwise. I have seen the way you look at her, Konrad. I " "think that now you would follow her even to the ends of the earth." msgstr "" "Li'sar bör bli drottning, men du skall följa med henne. Jag tror faktiskt " "att vi inte skulle kunna få dig till något annat. Jag har sett hur du ser på " "henne, Konrad. Jag tror att du nu skulle följa henne till världens ände." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:239 msgid "" "With all due respect, my lady, she is my cousin! There is nothing between us!" msgstr "" "Med all tillbörlig respekt, ers nåd, hon är min kusin! Det finns inget " "mellan oss!" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:243 msgid "" "Then if it is as you say, Konrad, perhaps you should stay here with us. It " "would surely be safer for you. The elves could show you things that would " "amaze you, things that no man has seen before." msgstr "" "Om det är så som du säger, Konrad, så borde du kanske stanna här hos oss. " "Det skulle åtminstone vara säkrare för dig. Alverna kan visa dig " "häpnadsväckande saker, saker som ingen människa tidigare har sett." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:247 msgid "" "That is a generous offer, my lady, but you are indeed right, I would rather " "go with Li’sar." msgstr "" "Det är ett generöst erbjudande, ers nåd, men du har rätt. Jag går hellre med " "Li'sar." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:251 msgid "And what say you, Uradredia?" msgstr "Och vad säger du, Uradredia?" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:255 msgid "" "Tell me, Li’sar, are you willing to fight your own mother for the throne?" msgstr "Säg mig, Li'sar, är du villig att slåss mot din egen mor om tronen?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:259 msgid "" "It is for the good of the country. If it is necessary, I will fight her, Elf-" "king." msgstr "" "Det är för landets bästa. Om det är nödvändigt så kommer jag att slåss mot " "henne, alvkonung." #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:263 msgid "" "I feel that this lady speaks the truth. Delfador, although I know that you " "do not concur, the words of Parandra, daughter of Elandria are wise. Rest " "here for a time, and then go forth with them." msgstr "" "Jag känner att hon talar sanning. Delfador, även om jag vet att du inte " "håller med, så är de ord som Parandra, Elandiras dotter, yttrat visa. Vila " "här ett slag, och ge dig sedan av tillsammans med dem." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:267 #, fuzzy #| msgid "" #| "And you have been with us for a time, Kalenz son of Kliada, what say you?" msgid "" "And you who have been with us for a time, Kalenz son of Kliada, what say you?" msgstr "Du har tillbringat en tid med oss, Kalenz, Kliadas son, vad säger du?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:271 #, fuzzy #| msgid "" #| "Wisdom has been spoken here today, Delfador. We have been with Li’sar in " #| "the most trying of times, and risked life and limb with her. Yet we still " #| "have both our lives and our limbs. She lacks experience, and has too much " #| "of the brashness of youth, but she will make a good Queen in time." msgid "" "Wisdom has been spoken here today, Delfador. We have been with Li’sar in the " "most trying of times, and risked life and limb with her. Yet we still have " "both our lives and our limbs. She lacks experience, and has too much of the " "brashness of youth, but she will make a good queen in time." msgstr "" "Visa ord har yttrats här idag, Delfador. Tillsammans med Li'sar har vi gått " "igenom de svåraste av tider, och vi har riskerat liv och hälsa tillsammans " "med henne. Ändock har vi alla både liv och hälsa i behåll. Hon är oerfaren, " "och lider ännu av ungdomens övermod, men med tiden så kommer hon att bli en " "god drottning." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:275 msgid "" "So, the Elven Council has spoken. But which path should we take on our " "journey? The Ford of Abez will not be passable, for surely it will be " "watched and guarded by many men." msgstr "" "Så, Alvernas Råd har talat. Men vilken väg skall vi välja? Abez vad är " "säkerligen noggrant vaktat och därmed inte farbart." #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:279 #, fuzzy #| msgid "" #| "There is another way by which you can return to Wesnoth: past the " #| "mountains of the dragons and through the dark valley. To the land of the " #| "East, from there you can return to Wesnoth and surprise the Dark Queen, " #| "catching her off guard." msgid "" "There is another way by which you can return to Wesnoth: past the mountains " "of the dragons and through the dark valley, to the land of the East. From " "there you can return to Wesnoth and surprise the Dark Queen, catching her " "off guard." msgstr "" "Det finns ytterligare en väg tillbaka till Wesnoth: österut över drakarnas " "berg och genom den mörka dalen. Från länderna i öst kan ni återvända till " "Wesnoth och överraska den mörka drottningen. Hon väntar sig er inte från det " "hållet." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:283 msgid "" "Mountains of the dragons? That sounds very dangerous! I didn’t even think " "there were such things as dragons!" msgstr "" "Drakarnas berg? Det låter mycket farligt! Jag trodde inte ens att det fanns " "något sådant som drakar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:287 msgid "" "No dragon has been sighted in those mountains for many years, but they " "retain their name of old. Still, that path will be dangerous for us. Is " "there not another route we might take?" msgstr "" "Ingen har sett någon drake i de bergen på många år, men de har kvar sitt " "gamla namn. Men ändå, den vägen kommer att vara farlig. Finns det verkligen " "inte någon annan väg att ta?" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:291 msgid "" "All routes are dangerous, though there is some hope along this path. Rest, " "and then go forth, friends. Fortune has smiled upon you so far, despite " "great dangers. Perhaps she will continue to do so." msgstr "" "Alla vägar är farliga, men längs denna väg finns visst hopp. Vila nu, och ge " "er sedan av, vänner. Hittills har lyckan stått er bi, även om ni genomgått " "stora faror. Måhända kommer hon att förbli på er sida." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:295 msgid "" "Yes, rest. Your soldiers will be tended to and refreshed. We have made sure " "you will leave our protection with the resources to finish your journey." msgstr "" "Ja, vila. Era soldater skall bli väl omhändertagna och vederkvickta. Vi " "skall se till att ni lämnar vårt beskydd med förråd som täcker ända till " "slutet på er resa." #. [scenario]: id=22_Return_to_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:4 msgid "Return to Wesnoth" msgstr "Tillbaka till Wesnoth" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:68 msgid "The battlefield falls silent as a loud shriek fills the air." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:80 msgid "Look! In the distance! I have never before seen such a thing!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:102 msgid "What a surprise! This world never ceases to amaze me." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107 msgid "" "Such wondrous beasts! It appears our aid in their mountain homeland is being " "repaid." msgstr "" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:112 msgid "Assault from the air? What an intriguing idea!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:121 #, fuzzy #| msgid "You can now recruit fearsome Gryphon Riders!" msgid "You can now recruit Gryphons!" msgstr "Du kan nu rekrytera gripryttare!" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:132 msgid "" "After many days enjoying the strange food and fine linen of his hosts, " "restlessness overtook Konrad. The urgency nagged at him as he donned a new " "tunic and fastened newly-oiled leather straps." msgstr "" "Efter många dagar då de njöt av underskön förplägnad och gott linne hos sina " "värdar överfölls Konrad av rastlöshet. Känslan av brådska drog i honom när " "han tog på sig en ny tunika och spände sina nyoljade läderremmar." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:137 msgid "" "He strode the halls of the elven citadel, visiting and encouraging his " "soldiers. Many were elves about to leave behind the comfort and peace of " "their capital to make war on a vast human army — his war. The weight of that " "thought bore on him." msgstr "" "Han gick genom hallarna i alvcitadellet och besökte och uppmuntrade sina " "soldater. Många av dem var alver som lämnade sina bekväma liv i fred här i " "huvudstaden för att föra krig mot en stor människoarmé - hans krig. Den " "tanken var som ett ok på hans axlar." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:142 msgid "" "Konrad stood on the rampart staring out towards the horizon as his men " "bustled below. He suddenly realized why he was uneasy: he had been staring " "at thin streams of black smoke, merging into the clouds far in the distance. " "He shouted orders to depart and was ardently obeyed." msgstr "" "Konrad stod på murkrönet och tittade ut i fjärran medan hans mannar arbetade " "nedanför. Plötsligt insåg han varför han kände sig orolig: långt där borta " "såg han tunna plymer av svart rök som försvann i molntäcket. Hans order att " "bryta upp åtlyddes omedelbart." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:147 msgid "" "Kalenz’s champion courtiers escorted Konrad and Delfador through their " "forest, a near-invincible vanguard. War had spread to the Northlands, but by " "taking long-deserted trails through the rugged eastern hills, it failed to " "find the band of rebels. The high craggy peaks of the mountains of the " "Dragons looked down on them in deserted desolation." msgstr "" "Kalenz förkämpar eskorterade Konrad och Delfador genom deras skog, en nästan " "ogenomtränglig förtrupp. Kriget hade spritt sig till nordländerna, men genom " "att använda sedan länge glömda stigar genom de oländiga östra kullarna, " "lyckades de ta sig ostörda fram. Drakarnas bergs höga och skrovliga sidor " "blickade ner på dem i övergiven enslighet." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:152 #, fuzzy #| msgid "" #| "Konrad’s small band of elves had grown to a massive army. The occasional " #| "hermit mage knew better than to interfere with its progress, and soon the " #| "plains of Northeastern Wesnoth lay before them." msgid "" "Konrad’s small band of elves had grown to a massive army. The occasional " "hermit mage knew better than to interfere with its progress, and soon the " "plains of northeastern Wesnoth lay before them." msgstr "" "Konrads lilla grupp av alver hade vuxit till en stor armé. De sporadiska " "eremitmagikerna visste bättre än att ställa sig i vägen, och snart låg de " "stora slätterna i nordöstra Wesnoth framför dem." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:157 msgid "" "After spending the greater part of a year in remote, dangerous wastes, " "Konrad’s heart leapt at the thought this journey was almost over. Though the " "greatest danger lay ahead, he knew he was finally returning home." msgstr "" "Efter att ha tillbringat större delen av de senaste året på avlägsna farliga " "ödemarker, slog Konrads hjärta en volt vid tanken på att resan nästan var " "slut. Den största faran låg fortfarande framför dem, men han visste att han " "äntligen var på väg hem." #. [side]: type=General, id=Josephus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183 msgid "Josephus" msgstr "Josephus" #. [side]: type=Orcish Warlord, id=Dwar-Ni #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:202 msgid "Dwar-Ni" msgstr "Dwar-Ni" #. [side]: type=General, id=Malatus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:218 msgid "Malatus" msgstr "Malatus" #. [message]: speaker=Malatus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:246 msgid "Halt! Who goes there?" msgstr "Halt! Vem där?" #. [message]: speaker=Dwar-Ni #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:250 msgid "" "Look! It is the traitor Li’sar, with the old mage and the filthy elven lord. " "Quickly, capture them! The Queen wishes to make them her prisoners." msgstr "" "Titta! Det är förrädaren Li'sar, med den gamle magikern och den smutsige " "alvfursten. Fort, fånga dem! Drottningen vill ha dem fängslade." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:254 #, fuzzy #| msgid "" #| "What? Me, a traitor? It is the Queen who is a traitor, for not obeying " #| "the wishes of King Garard II. We have the Sceptre of Fire, so let us in!" msgid "" "What? I, a traitor? It is the Queen who is a traitor, for not obeying the " "wishes of King Garard II. We have the Sceptre of Fire, so let us in!" msgstr "" "Vad? Jag, en förrädare? Det är drottningen som är en förrädare, som bryter " "mot Kung Garard II:s önskningar. Vi har Eldspiran, så släpp fram oss!" #. [message]: speaker=Malatus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:258 msgid "You leave us no choice but to kill you." msgstr "Vi har inget annat val än att döda dig." #. [message]: speaker=Malatus #. [message]: speaker=Josephus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:275 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:305 msgid "" "These intruders are stronger than we expected. Call in the reinforcements!" msgstr "Inkräktarna är starkare än vi trodde! Kalla in förstärkningar!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:278 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:308 msgid "Dacayan" msgstr "Dacayan" #. [message]: speaker=Dacayan #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:285 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:315 msgid "The Queen has sent us to aid you in capturing these rebels." msgstr "" "Drottningen har skickat oss för att hjälpa er att ta rebellerna till fånga." #. [message]: speaker=Malatus #. [message]: speaker=Josephus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:289 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:319 msgid "We have changed the plan. Now we are killing them." msgstr "Ändrade planer. Nu skall vi döda dem." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:327 #, fuzzy #| msgid "" #| "We must make haste! Far greater challenges lie before us, by tarrying " #| "here we’re diminishing our resources." msgid "" "We must make haste! Far greater challenges lie before us. By tarrying here " "we’re diminishing our resources." msgstr "" "Vi måste skynda oss! Långt större utmaningar ligger framför oss, och genom " "att ödsla tid här så tär vi på våra tillgångar i onödan." #. [scenario]: id=23_Test_of_the_Clans #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:4 msgid "Test of the Clan" msgstr "Klanernas prövning" #. [lua]: wesnoth.wml_actions.show_countdown #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:25 #, fuzzy #| msgid "Defeat $units_to_slay enemy units" msgid "Defeat one more enemy unit" msgid_plural "Defeat $units_to_slay enemy units" msgstr[0] "Besegra $units_to_slay fiendetrupper" msgstr[1] "Besegra $units_to_slay fiendetrupper" #. [lua]: wesnoth.wml_actions.show_countdown #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:28 #, fuzzy #| msgid "Still $units_to_slay clan members to defeat!" msgid "Still $units_to_slay clan member to defeat!" msgid_plural "Still $units_to_slay clan members to defeat!" msgstr[0] "Fortfarande $units_to_slay klanmedlemmar att besegra!" msgstr[1] "Fortfarande $units_to_slay klanmedlemmar att besegra!" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:71 #, fuzzy #| msgid "Defeat all enemy leaders" msgid "Defeat enemy leaders" msgstr "Besegra alla fiendeledare" #. [side]: type=Grand Knight, id=Sir Alric #. [side]: type=Grand Knight, id=Sir Ruga #. [side]: type=Grand Knight, id=Sir Daryn #. [side]: type=Grand Knight, id=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:119 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:147 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:175 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:203 msgid "Plainsmen" msgstr "Slättbor" #. [side]: type=Grand Knight, id=Sir Alric #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:122 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:211 msgid "Sir Alric" msgstr "Sir Alric" #. [side]: type=Grand Knight, id=Sir Ruga #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:150 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:202 msgid "Sir Ruga" msgstr "Sir Ruga" #. [side]: type=Grand Knight, id=Sir Daryn #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:193 msgid "Sir Daryn" msgstr "Sir Daryn" #. [side]: type=Grand Knight, id=Bayar #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:206 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:543 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:184 msgid "Lord Bayar" msgstr "Furst Bayar" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:234 msgid "Greetings, men of the plains." msgstr "Var hälsade, slätternas män." #. [message]: speaker=Sir Daryn #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:238 msgid "" "What do these intruders want? We did not invite them here, that is certain." msgstr "" "Vad vill de här inkräktarna? Vi har då sannerligen inte bjudit hit dem." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:242 #, fuzzy #| msgid "" #| "We come in peace! We wish for you to aid us in our struggle against " #| "Asheviere, the evil Queen." msgid "" "We come in peace! We wish for you to aid us in our struggle against " "Asheviere, the evil queen." msgstr "" "Vi har fredliga avsikter! Vi söker ert stöd i kampen mot Asheviere, den onda " "drottningen." #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:246 msgid "We will not join you. You who are led by these youths and this old man." msgstr "" "Vi kommer inte att ansluta oss till er. Ni som leds av ungdomar och en " "åldring." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:250 #, fuzzy #| msgid "" #| "You are for us or against us. If you do not join us to overthrow the evil " #| "Queen, we will strip you of your power, once the throne is rightfully " #| "reclaimed." msgid "" "You are for us or against us. If you do not join us to overthrow the evil " "queen, we will strip you of your power, once the throne is rightfully " "reclaimed." msgstr "" "Antingen står ni på vår sida, eller på vår fiendes. Om ni inte hjälper oss " "så kommer vi att ta ifrån er all er nuvarande makt, efter att vi rätteligen " "har återtagit tronen." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:254 msgid "" "Hah! You think you can seize the throne? Defeat us in battle and we will " "join you, or leave now and never return!" msgstr "" "Ha! Tror ni att ni kan erövra tronen? Besegra oss i strid, och vi hjälper " "er. Ge er iväg annars, och kom aldrig mer tillbaka hit!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:258 msgid "Very well. We will fight you." msgstr "Nåväl. Vi ska besegra er." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:262 msgid "Fools! We will run you down like dogs!" msgstr "Dårar! Vi kommer att krossa er!" #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:266 msgid "There is no turning back for you now. This is a fight to the death!" msgstr "Det finns ingen återvändo. Vi strider intill döden!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:274 msgid "" "Delfador, this is sheer madness. We cannot afford to play games when we " "should be marching against the Queen." msgstr "" "Delfador, det här är rena vansinnet. Ska vi låta sådana här lekar sinka oss " "när vi borde marschera mot drottningen?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:278 msgid "Lord Bayar, halt this folly! I challenge you to a personal combat." msgstr "" "Furst Bayar, nu får det vara nog för det här vansinnet! Jag utmanar dig på " "envig!" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:282 msgid "Ho! You have amused me, young heir. Ho, ho, challenge indeed." msgstr "Ha! Du roar mig, unge arvinge. Ha ha, en envig!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:286 msgid "Young heir? Then you assent to my claim?" msgstr "Unge arvinge? Då erkänner du min rätt?" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:290 msgid "" "Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test " "of your strength?" msgstr "" "Vilken fräckhet! Bah! Ser du orcher på våra slätter? Bjöd vi dig inte att " "visa din styrka?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:294 msgid "I fail to see the purpose of this exercise. It only weakens us." msgstr "Jag ser inte meningen med detta. Det gör oss bara svagare." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:298 #, fuzzy #| msgid "" #| "No, whelp. You may be weakened, but the horse clans are eternal. I will " #| "promise you this, however. If you can defeat me personally, I myself will " #| "join your siege of Weldyn." msgid "" "No, whelp. You may be weakened, but the horse clans are eternal. I will " "promise you this, however. If you can defeat me in battle, I myself will " "join your siege of Weldyn." msgstr "" "Nej, din valp. Ni kanske är försvagade, men hästklanerna är eviga. Jag skall " "dock ge dig ett löfte. Om du kan besegra mig, så skall jag själv bistår er i " "er belägring av Weldyn." #. [message]: speaker=Sir Ruga #. [message]: speaker=Sir Daryn #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:306 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:310 msgid "Aye." msgstr "Antaget." #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:313 msgid "" "If you reduce Lord Bayar, Sir Ruga, Sir Daryn, or Sir Alric to 0HP, you’ll " "receive a reward!" msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:336 msgid "" "I cannot believe this! You have defeated me! You are now my liege, and I " "leave the battlefield in shame. But the Clan shall fight on!" msgstr "" "Jag kan inte tro det! Ni har besegrat mig! Ni är nu min herre, och jag " "lämnar slagfältet i skam. Men klanen skall fortsätta slåss!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:340 msgid "Their leader has fallen but still they fight!" msgstr "Deras ledare har fallit, men de slåss fortfarande!" #. [message]: speaker=Sir Daryn #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:364 msgid "" "You can defeat me, but the Clan will never fall. Our numbers are endless!" msgstr "Ni kan besegra mig, men klanen faller aldrig! Vårt antal är ändlöst!" #. [message]: speaker=Sir Ruga #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:388 msgid "Even as I pledge my lance to your service, my Clan fights on!" msgstr "Även när jag lägger min lans i dina händer så strider min klan vidare!" #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:412 msgid "A humiliating defeat, yet you are no match for the might of the Clan!" msgstr "Ett svidande nederlag, men ändock är du inget hot för klanens makt!" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:441 msgid "" "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, " "worthy even to claim the throne. The clans will help you. We will fight with " "you against the Queen." msgstr "" "Stopp! Jag kan inte tro mina ögon! Ni har besegrat oss! Ni är sannerligen " "värdiga, till och med värdiga att göra anspråk på tronen. Klanerna kommer " "att hjälpa er. Vi kommer att slåss vid er sida mot drottningen." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:445 msgid "So you admit defeat! You will serve me in fighting the evil queen?" msgstr "" "Så ni kapitulerar! Och nu kommer ni att tjäna mig i kampen mot den onda " "drottningen?" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:449 msgid "We will serve you, my lord. You will make a worthy king." msgstr "Vi kommer att tjäna dig, herre. Du kommer att bli en värdig kung." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:455 msgid "" "The mighty riders of the eastern plains, the Knights of the Clans, are now " "yours to command!" msgstr "" "De östra slätternas mäktiga ryttare, Klanernas riddare, står nu under ditt " "befäl!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:464 msgid "I think you are mistaken! You will help me be queen." msgstr "Ni tar fel! Ni kommer att hjälpa mig att bli drottning." #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:468 msgid "Who then is your leader? Whom do we serve?" msgstr "Men, vem är er ledare? Vem tjänar vi?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:472 #, fuzzy #| msgid "" #| "You will serve us. You will protect our flanks while we make way straight " #| "for the queen. With you on either flank, we can surely overcome her." msgid "" "You will serve us. You will protect our flanks while we make way straight " "for the Queen. With you on either flank, we can surely overcome her." msgstr "" "Ni tjänar oss. Ni skall skydda våra flanker medan vi tar oss an drottningen. " "Med ert skydd kan vi besegra henne." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:476 msgid "Delfador, don’t you think it is time we settled this?" msgstr "Delfador, tror du inte att det är dags att reda ut det här?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:480 msgid "" "Yes, it is time. It is time for the truth to be told. I had hoped to take " "this secret to my grave, but it isn’t to be. You elves live too long, and " "though I have tried hard to understand, your wisdom is foreign to me." msgstr "" "Jo, det är dags. Det är dags att sanningen berättas. Jag hade hoppats kunna " "ta hemligheten med mig i graven, men så blir det inte. Ni alver lever " "alltför länge, och även om jag har försökt förstå, så är er visdom alltför " "främmande för mig." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:484 #, fuzzy #| msgid "Secret? What secret Delfador? What are you talking about?" msgid "Secret? What secret, Delfador? What are you talking about?" msgstr "Hemlighet? Vilken hemlighet, Delfador? Vad pratar du om?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:489 msgid "" "We should not speak of it now. Instead come with me, Konrad and Li’sar, to " "the top of Mount Elnar. To look at Weldyn. To make plans for the battle, and " "to talk." msgstr "" "Vi kan inte tala om det här och nu. Kom med mig, Konrad och Li'sar, till " "Elnarbergets topp. För att beskåda Weldyn. För att lägga stridsplaner och " "talas vid." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:522 msgid "" "We are routing their forces! Let’s see if the Clan has had enough. Their " "help in guarding our flanks will be invaluable." msgstr "" "Vi försvagar deras trupper! Vi får se om de har fått nog. De skulle vara " "ovärderliga som flanktrupper." #. [scenario]: id=24_Battle_for_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:4 msgid "The Battle for Wesnoth" msgstr "Kampen om Wesnoth" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:27 msgid "Defeat Asheviere" msgstr "Besegra Asheviere" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:54 msgid "" "Here we overlook the city of Weldyn. The great city. The ancient city. The " "city of evil. The city of good. The city of men." msgstr "" "Här framför oss ligger staden Weldyn. Den stora staden. Den urgamla staden. " "Ondskans stad. Godhetens stad. Människornas stad. " #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:58 #, fuzzy #| msgid "" #| "I have not looked upon this city for seventeen years. Seventeen years " #| "ago, when I should have been at the height of my power. But my strength " #| "failed me. I failed, and I cannot atone for it." msgid "" "I have not looked upon this city for twenty-one years. Twenty-one years ago, " "when I should have been at the height of my power. But my strength failed " "me. I failed, and I cannot atone for it." msgstr "" "Jag har inte sett staden på sjutton år. För sjutton år sedan skulle jag ha " "varit som starkast, men min styrka var otillräcklig. Jag misslyckades, och " "jag kan aldrig gottgöra det." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:62 msgid "" "The battle had been long and hard. We had been defeated. Eldred was slain, " "but I knew that Asheviere’s wrath would be great. That many innocents would " "be slain. I had to save the monarchy. I had to save the princes. I made " "haste to Weldyn, before the guards of Asheviere could get there, to carry " "out their evil orders." msgstr "" "Striden hade varit lång och svår. Vi var besegrade. Eldred var död, men jag " "visste att Ashevieres vrede skulle vara omåttlig. Att många oskyldiga skulle " "slaktas. Jag var tvungen att rädda riket, jag var tvungen att rädda " "prinsarna. Jag skyndade mig till Weldyn, för att hinna dit innan Ashevieres " "vakter kunde genomföra sina onda order." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:66 #, fuzzy #| msgid "" #| "But I failed. I was too late. I entered the chambers of the youngest " #| "prince, prince Konrad, just as one of the evil ones ran him through. All " #| "was lost. The heirs were slain. Only Asheviere and her daughter had any " #| "claim to the throne." msgid "" "But I failed. I was too late. I entered the chambers of the youngest prince, " "Prince Konrad, just as one of the evil ones ran him through. All was lost. " "The heirs were slain. Only Asheviere and her daughter had any claim to the " "throne." msgstr "" "Men jag misslyckades. Jag kom för sent. Jag steg in i den yngste prinsen " "Konrads kammare just som en av de onda genomborrade honom. Allt var " "förlorat. Arvingarna var döda. Endast Asheviere och hennes dotter kunde göra " "anspråk på tronen." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:70 msgid "" "Of course, you are surprised by this, but it is the truth. In haste, I " "vanquished the evil ones who had committed this foul deed. Then I took the " "little prince’s broken body, and away I rode. Far away, to the land of the " "elves." msgstr "" "Detta kommer givetvis som en överraskning för er, men det är sanningen. Med " "all hast nedgjorde jag de onda som hade utfört detta avskyvärda dåd. Sedan " "tog jag den lille prinsens brutna kropp, och red iväg. Långt bort, till " "alvernas land." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:75 msgid "" "By strange and mysterious fortune, the Elf Lady Parandra had come across a " "human child. She knew not where he had come from, only that the orcs would " "have eaten him if it weren’t for her intervention. The elves felt that great " "fortune smiled upon this man-child. Perhaps that is why this most truthful " "of peoples agreed to my plan." msgstr "" "Av en oväntad och mystisk tillfällighet hade alvfurstinnan Parandra träffat " "på ett människobarn. Hon visste inte varifrån han kom, bara att orcherna " "skulle ha ätit upp honom om hon inte ingripit. Alverna ansåg att detta barn " "var särskilt gynnat av ödet. Kanske var det därför som alverna, som " "vanligtvis skyr allt vad osanning och bedrägeri heter, gick med på min plan. " #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:79 msgid "" "After burying the little prince, we agreed never to speak of him again. " "Instead, this orphan child we would call Konrad, and he would be brought up " "to be king. I would say that I had slain the guards before they had carried " "out their evil deed, instead of after. No one would ever have to know. And " "no one did know for certain, until now." msgstr "" "Efter att vi begravt den lille prinsen, kom vi överens om att vi aldrig mer " "skulle tala om honom. Istället skulle vi kalla det föräldralösa barnet " "Konrad, och han skulle uppfostras för att bli kung. Jag skulle säga att jag " "hade dödat vakterna innan de hunnit utföra sitt onda dåd, istället för " "efteråt. Ingen skulle behöva veta något. Och ingen visste säkert, förrän nu." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:83 #, fuzzy #| msgid "" #| "I had thought that we could one day make you king, Konrad. But now I see " #| "that fate has made a different choice. That despite all of Asheviere’s " #| "evil, this Li’sar is fit for the throne. She is the rightful queen. From " #| "a long line of kings, stretching all the way back to the seafarers of old " #| "from the west." msgid "" "I had thought that we could one day make you king, Konrad. But now I see " "that fate has made a different choice. That despite all of Asheviere’s evil, " "this Li’sar is fit for the throne. She is the rightful queen, from a long " "line of kings, stretching all the way back to the seafarers of old from the " "west." msgstr "" "Jag trodde att du en dag skulle bli kung, Konrad. Men nu ser jag att ödet " "valt en annan väg. Trots all Ashevieres ondska, så är Li'sar värdig tronen. " "Hon är den rättmätiga drottningen. Hon kommer från en lång rad av kungar, " "som sträcker sig hela vägen tillbaka till de sjöfarare som i forntiden kom " "från väst." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:87 msgid "" "Now, let us not tarry here any longer! The dawn breaks! The time has come " "for the heir to the throne to claim it!" msgstr "" "Låt oss inte dröja här längre. Dagen gryr! Det är dags för tronarvingen att " "kräva sin rätt!" #. [side]: type=Orcish Warlord, id=Haliel-Maga #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:113 msgid "Haliel-Maga" msgstr "Haliel-Maga" #. [side]: type=General, id=Heford #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:130 msgid "Heford" msgstr "Heford" #. [side]: type=Cavalier, id=Sir Kalm #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:144 msgid "Sir Kalm" msgstr "Sir Kalm" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:230 msgid "" "So, these rebels come at last to face me, while most of my army is off " "fighting the fickle clans." msgstr "" "Jaså, rebellerna vågar visa sig nu när huvuddelen av min armé är borta och " "slåss med de nyckfulla klanerna." #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:234 msgid "" "Wretched wench. Your army is tasting death as we speak. The clans have " "arrived to unseat you, pretender!" msgstr "" "Din vridna häxa. Din armé går döden till mötes i denna stund. Klanerna har " "kommit för att vräka dig av tronen, förrädare!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:238 msgid "" "Surrender, mother. The land’s blood is spent. I have come to take my " "rightful place." msgstr "" "Kapitulera, mor. Landet har förblött. Jag har kommit för att ta min " "rättmätiga plats." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:242 msgid "" "Ahh. My own daughter, a turncoat. So it is true. Such treason my reign must " "endure! But endure it will." msgstr "" "Ah, min egen dotter, en förrädare. Så det är alltså sant. Alla dessa " "prövningar mitt rike måste uthärda! Men uthärda kommer det att göra." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:246 #, fuzzy #| msgid "" #| "How long must the people endure your rule? Give the throne to your " #| "daughter. She is the rightful heir. We even hold the scepter to prove it!" msgid "" "How long must the people endure your rule? Give the throne to your daughter. " "She is the rightful heir. We even hold the Sceptre to prove it!" msgstr "" "Hur länge måste folket tåla ditt styre? Ge tronen till din dotter. Hon är " "den rättmätiga arvingen. Vi har spiran som bevisar det!" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:251 msgid "" "Delfador! My old tormentor! Treason! Men! Seize them! Kill them! Kill them " "all!" msgstr "" "Delfador! Min gamle plågoande! Förräderi! Mannar! Grip dem! Döda dem! Döda " "dem allihop!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:275 msgid "Take this, witch!" msgstr "Här får du, häxa!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:322 msgid "Mother, I swore to end your reign of evil, and now I shall." msgstr "" "Mor, jag svor att sätta stopp för ditt onda styre, och nu skall jag det." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:327 msgid "Daughter, I built this kingdom for you. It has all been for you!" msgstr "Dotter, jag byggde riket för dig. Allt har varit för dig!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:332 msgid "" "Even now, can you not tell the truth? Your greed has corrupted your soul. " "You are a monster! A murderess! It pains me to kill you, mother, but you " "have chosen your own fate. For Wesnoth!" msgstr "" "Till och med nu kan du inte se sanningen... Din girighet har förvridit din " "själ. Du är ett monster! En mördare! Det jag måste göra smärtar mig, mor, " "men du har valt ditt eget öde. För Wesnoth!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:337 msgid "Li’sar strikes a killing blow!" msgstr "Li'sar utdelar dödsstöten!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:351 msgid "" "You have hunted me across the countryside, indeed across the years. Here I " "am, Dark Queen." msgstr "" "Du har jagat mig land och rike runt genom åren. Här är jag, mörka drottning." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:356 msgid "" "I was sure I had killed you, yet you haunt me still. Be gone, demon! I " "banish you, ghost!" msgstr "" "Jag var säker på att jag hade dödat dig, men du hemsöker mig fortfarande. " "Vid hädan, demon! Jag förvisar dig, spöke!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:361 #, fuzzy #| msgid "" #| "Oh, wretched lady, I am very real. The land has suffered from your greed " #| "and ambition. You will now be held to account for your misdeeds. For the " #| "young prince Konrad! For WESNOTH!" msgid "" "Oh, wretched lady, I am very real. The land has suffered from your greed and " "ambition. You will now be held to account for your misdeeds. For the young " "Prince Konrad! For WESNOTH!" msgstr "" "Åh, eländiga kvinna, jag är här på riktigt. Landet brinner av din girighet " "efter ära och rikedom. Du skall nu få betala för dina illgärningar. För unge " "prins Konrad! För WESNOTH!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:366 msgid "Konrad strikes a killing blow!" msgstr "Konrad utdelar dödsstöten!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:380 msgid "As I destroyed your son, I now destroy you." msgstr "Som jag förgjorde din son, förgör jag nu dig." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:385 msgid "" "You were always defiant, wizard, and no one has thwarted my plans as " "determinedly as you." msgstr "" "Du var alltid trotsig, trollkarl, och ingen har satt käppar i hjulen för " "mina planer så som du." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:389 msgid "" "I have always been a humble servant of the Crown, and remain such even now." msgstr "Jag har alltid varit kronans ödmjuke tjänare, så även nu." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:394 msgid "" "Delfador! You utterly disgust me, you sniveling worm. How dare you confront " "me, your queen?" msgstr "" "Delfador! Du äcklar mig, din krälande mask! Hur vågar du anklaga mig, din " "drottning?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:399 #, fuzzy #| msgid "How dare I? I High Provost of the Council of Archmagi..." msgid "How dare I? I, High Provost of the Council of Archmagi..." msgstr "Hur jag vågar? Jag är Delfador, Högste vid Ärkemagikernas råd..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:404 #, fuzzy #| msgid "" #| "... bearer of the staff of An-Usrukhar, guardian of the book of " #| "Crelanu ..." msgid "" "... bearer of the staff of An-Usrukhar, guardian of the Book of Crelanu ..." msgstr "... bäraren av An-Usrukhars stav, väktare av Crelanus bok ..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:408 msgid "" "... Mage Protector of The Kingdom Of The Peoples Of The West-North, Chief " "Advisor to the Crown..." msgstr "" "... Magikernas Skyddsherre över Folkets från Väst-Nordens Kungadöme, " "Överrådgivare till kronan..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:412 msgid "" "... and personal counselor to my King and my friend, Garard the " "Second, whom you most foully betrayed..." msgstr "" "... och personlig rådgivare till min kung och min vän, Garard den " "andre, vilken du hänsynslöst förrådde..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:417 msgid "I am Delfador the Great and TODAY YOU MEET YOUR ATONEMENT!" msgstr "Jag är Delfandor den Store och IDAG SKALL DU FÅ SONA FÖR DINA SKULDER!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:422 msgid "" "In a horrific inferno of magical rage, Asheviere is completely annihilated!" msgstr "I ett inferno av magisk vrede förintas Asheviere fullständigt!" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:493 msgid "Treason! The evil ones have slain me!" msgstr "Förräderi! De onda har mördat mig!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:524 msgid "And so passes Asheviere, the dark queen of Wesnoth." msgstr "Och sålunda går Asheviere, Wesnoths mörka drottning, hädan." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:528 msgid "We have won at last! Li’sar! You will be queen!" msgstr "Vi har vunnit! Äntligen! Li'sar! Du kommer att bli drottning!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:532 msgid "" "Yes, but I won’t ever forget what you have done for me, Konrad, Delfador, " "and Kalenz." msgstr "" "Ja, men jag kommer aldrig att glömma vad ni gjort för mig, Konrad, Delfador " "och Kalenz." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:536 msgid "So much blood. So much death. For what? A title?" msgstr "Så mycket blod. Så mycket död. Och för vad? En titel?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:540 msgid "" "For justice, Elf Lord. We fight because if we do not, evil would prevail. " "But, I implore you to let the dead have their rest. We have taken victory. " "Tomorrow is a new day, friends... let us build this kingdom anew." msgstr "" "För rättvisa, alvfurste. Vi slåss, för att om vi inte gjorde det skulle " "ondskan segra. Men, låt de döda vila ifred. Vi har segrat. Imorgon är en ny " "dag, vänner... Låt oss bygga upp riket på nytt." #. [scenario]: id=25_HttT_Epilogue #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:4 msgid "Epilogue" msgstr "Epilog" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:11 msgid "" "And so the Dark Queen’s reign was ended. Li’sar, daughter of Garard II and " "Heir to the Throne of Wesnoth, was crowned Queen and Bearer of the Sceptre " "of Fire, which she would pass on to all her successors." msgstr "" "Och så var den mörka drottningens styre till ända. Li'sar, Garard II:s " "dotter och tronarvinge, kröntes till drottning över Wesnoth och bärare av " "Eldspiran, vilken hon skulle ge i arv till sina efterföljare." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:15 msgid "Her reign was long, and she undid the evil deeds of her mother." msgstr "" "Hon regerade länge och väl, och ställde till rätta sin moders onda dåd." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:19 msgid "" "Delfador became Li’sar’s High Counselor, advising her in the most important " "matters of state. He lived until a ripe old age and was granted a royal " "funeral, after which he was buried in the Royal Crypt in Weldyn." msgstr "" "Delfador blev Li'sars högste rådgivare, och vägledde henne i de allra " "viktigaste statsgöromålen. Han levde ett långt och gott liv, och fick sedan " "en kunglig begravning i den kungliga gravkammaren i Weldyn." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:23 msgid "" "Kalenz returned to his home in the North and never again returned to the " "lands of men." msgstr "" "Kalenz återvände till sitt hem i norr, och kom aldrig mer tillbaka till " "människornas land." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:27 msgid "" "Konrad became a noble in Li’sar’s court. He married Li’sar, and together " "they had two sons and a daughter." msgstr "" "Konrad anslöt sig till Li'sars hov. Han och Li'sar gifte sig så småningom " "och de fick två söner och en dotter." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:31 #, fuzzy #| msgid "" #| "The bones of the young prince Konrad were retrieved from the elves and " #| "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage " #| "every week." msgid "" "The bones of the young Prince Konrad were retrieved from the elves and " "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage " "every week." msgstr "" "Den unge prinsen Konrads kvarlevor återbördades från alverna, och begravdes " "i den kungliga gravkammaren i Weldyn, och varje vecka besökte Konrad hans " "grav för att visa sin aktning och respekt." #. [variation]: race=human #. [unit_type]: id=Battle Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:103 msgid "female^Battle Princess" msgstr "Stridsprinsessa" #. [variation]: race=human #. [unit_type]: id=Battle Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:29 #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:126 #, fuzzy #| msgid "" #| "A noble by birth, the Princess has learnt swordplay with the greatest " #| "generals, and battle tactics with the greatest sages, making her both a " #| "great combatant and leader. Now battle-hardened and strong of will, she " #| "can now aid those around her in the art of combat." msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. Now battle-hardened and strong of will, she can aid " "those around her in the art of combat." msgstr "" "Prinsessan är av ädel börd, och har utbildats i svärdskonst av de största " "generalerna och i strategi av de största tänkarna. Genom denna utbildning " "har hon blivit en stor krigare och ledare. Viljestark och härdad av strider " "leder hon trupperna omkring henne i stridens hetta." #. [variation]: race=human #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:101 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:101 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:58 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:114 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:61 #, fuzzy #| msgid "scepter" msgid "with sceptre" msgstr "spira" #. [attack]: type=fire #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:142 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:109 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:65 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:132 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:102 msgid "sceptre of fire" msgstr "eldspiran" #. [variation] #. [unit_type]: id=Commander #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:95 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:105 msgid "" "The rank of Commander is held by those who lead battle groups into combat. " "Possessing leadership skills, they give lower-level units in adjacent hexes " "improved performance in combat. Commanders are best skilled with the sword, " "although they also carry a bow to use when necessary. If the Commander is " "lost, so is the battle." msgstr "" "Den som leder härar i strid kallas för befälhavare. Hans goda " "ledarskapsförmåga får närliggande trupper av lägre rang att slåss bättre. " "Han slåss själv helst med sitt svärd, men har också en båge om så behövs. Om " "befälhavaren besegras är striden förlorad." #. [unit_type]: id=Dark Queen, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4 msgid "female^Dark Queen" msgstr "Svartdrottning" #. [unit_type]: id=Dark Queen, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:19 #, fuzzy #| msgid "" #| "The evil queen mother Asheviere has terrorized Wesnoth for many years. " #| "Her knowledge of magic makes her a worthy foe in combat, although her " #| "power is mostly derived from those she commands." msgid "" "The evil queen Asheviere has terrorized Wesnoth for many years. Her " "knowledge of magic makes her a worthy foe in combat, although her power is " "mostly derived from those she commands." msgstr "" "Asheviere, den onda drottningmodern, har terroriserat Wesnoth i många år. " "Hennes kunskaper i magi gör henne till en värdig motståndare, även om hennes " "makt mestadels härstammar ur dem hon härskar över." #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:24 msgid "scepter" msgstr "spira" #. [attack]: type=cold #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:33 msgid "raging blizzard" msgstr "fruktansvärd storm" #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:94 msgid "defeated" msgstr "" #. [variation] #. [unit_type]: id=Fighter #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:54 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:61 #, fuzzy #| msgid "" #| "Young and brash, Fighters attack with a sword, and are vulnerable to more " #| "seasoned enemies. However they have the potential to become great " #| "warriors one day." msgid "" "Young and brash, Fighters attack with a sword, and are vulnerable to more " "seasoned enemies. However, they have the potential to become great warriors " "one day." msgstr "" "Den unge och obetänksamme krigaren slåss med ett svärd, och är sårbar för " "attacker från mer erfarna fiender. Han besitter dock möjligheten att en dag " "bli en mäktig krigare." #. [unit_type]: id=Injured Lieutenant #: data/campaigns/Heir_To_The_Throne/units/Injured_Lieutenant.cfg:7 #, fuzzy #| msgid "Injured Sergeant" msgid "Injured Lieutenant" msgstr "Skadad sergeant" #. [variation] #. [unit_type]: id=Lord #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:109 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:118 msgid "" "The noble leaders of many troops, Lords are especially strong in melee " "combat, and also possess skill with the bow. Like Commanders, Lords possess " "leadership skills, and improve the fighting ability of all adjacent lower-" "level units." msgstr "" "Fursten är den adlige ledaren för stora mängder trupper. Han är särskilt " "stark i närstrid, men inte heller oäven med bågen. Liksom befälhavare har " "furstar ledarskapsförmåga, och förbättrar stridsförmågan hos alla lägre " "rankade trupper i närheten." #. [variation]: race=human #. [unit_type]: id=Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:63 msgid "female^Princess" msgstr "Prinsessa" #. [variation]: race=human #. [unit_type]: id=Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:29 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:86 #, fuzzy #| msgid "" #| "A noble by birth, the Princess has learnt swordplay with the greatest " #| "generals and battle tactics with the greatest sages, making her both a " #| "great combatant and leader. The units of lower level around the Princess " #| "will fight better due to her presence. The Princess is also nimble and " #| "dextrous, having skills like that of a thief." msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. The units of lower level around the Princess will " "fight better due to her presence." msgstr "" "Prinsessan är av ädel börd, och har utbildats i svärdskonst av de största " "generalerna och i strategi av de största tänkarna. Detta har fått henne att " "bli både en utsökt krigare och ledare. Lägre rankade trupper runt omkring " "Prinsessan inspireras av hennes närvaro och kämpar bättre. Prinsessan är " "både flink och smidig, och har tjuvliknande färdigheter." #. [unit_type]: id=Sea Orc, race=orc #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:4 msgid "Sea Orc" msgstr "Sjöorch" #. [unit_type]: id=Sea Orc, race=orc #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:30 msgid "" "While often viewed as inferior to their land-loving counterparts, Sea Orcs " "represent a great leap for all goblins as they have adapted to aquatic " "environments. With their curved swords they are competent fighters, although " "their lack of a ranged attack and poor defense on land do represent " "strategic weaknesses." msgstr "" "Sjöorcherna betraktas ofta som underlägsna av landlevande kusiner, men de " "representerar ett stort steg framåt för alla vättesläkten eftersom de " "anpassat sig till ett liv i vatten. De är mycket duktiga med sina " "kroksablar, även om deras brist på avståndsvapen och dåliga " "försvarskunskaper på land utgör strategiska svagheter." #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:4 msgid "Sleeping Gryphon" msgstr "Sovande grip" #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:22 #, fuzzy #| msgid "Shhhh! The Gryphon is sleeping! You’d better not wake it up!" msgid "Shhhh! The gryphon is sleeping! You’d better not wake it up!" msgstr "Shhhh! Gripen sover! Det är bäst att inte väcka den!" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:6 msgid "initiative" msgstr "" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:7 msgid "" "All adjacent friendly units will strike first in melee combat, even when " "defending." msgstr "" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:8 msgid "" "This unit’s grasp of melee tactics allows adjacent allies to strike the " "first blow even when defending." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:9 msgid "We are vanquished, for I have been defeated!" msgstr "Jag är besegrad! Vi är förlorade!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:38 msgid "Argh! I am finished!" msgstr "Argh! Jag är slut!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:51 msgid "No! This is the end! We have been defeated!" msgstr "Nej! Detta är slutet! Vi är besegrade!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:65 msgid "At least I die an honorable death." msgstr "Jag dör åtminstone en ärofull död." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:76 msgid "Nearby is a clearing with a huge tree standing alone in the center." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:92 msgid "" "A large tree stands alone in a clearing. Driven into the trunk is a huge " "sword with flames dancing along its blade. Strangely, while the trunk near " "the sword is blackened and scorched, the tree seems otherwise unaffected by " "the flames." msgstr "" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:119 #, fuzzy #| msgid "Do you want this unit to pick up the sword?" msgid "Should $unit.name| attempt to pick up the sword?" msgstr "Vill du att den här truppen skall ta upp svärdet?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:120 #, fuzzy #| msgid "Do you want this unit to pick up the sword?" msgid "female^Should $unit.name| attempt to pick up the sword?" msgstr "Vill du att den här truppen skall ta upp svärdet?" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:126 msgid "Flaming Sword" msgstr "Flammande svärd" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:130 msgid "" "This massive blade was created centuries ago by long-forgotten elvish " "forgemasters, who imbued the bluish steel with an inner magical fire. " "Tongues of flame dance on the surface, giving the metal a flawless mirrored " "finish." msgstr "" "Denna mäktiga klinga skapades för århundraden sedan av sedan länge " "bortglömda alvsmeder. De lyckades tillskänka det blåaktiga stålet en inre " "magisk eld, vilket manifesteras av flammor som dansar över ytan och ger " "stålet en spegels glans." #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:131 msgid "Only the leader of an army can wield this sword!" msgstr "Endast en härförare kan använda detta svärd!" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:144 #, fuzzy #| msgid "" #| "As you place your hand around the glittering leather hilt, the sword " #| "roars to life! Strangely, you feel no heat once you pick it up, yet the " #| "grass at your feet bursts into flame as you test the heft of this mighty " #| "weapon." msgid "" "As $unit.name| places his hand around the glittering leather hilt, the sword " "roars to life! Strangely, he feels no heat once he picks it up, yet the " "grass at his feet bursts into flame as he tests the heft of this mighty " "weapon." msgstr "" "När du griper om det glittrande svärdsfästet, flammar svärdet upp! Märkligt " "nog känner du ingen hetta från svärdet när du plockat upp det, ändå tar " "gräset vid dina fötter eld när du testar svärdet med ett första hugg." #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:145 #, fuzzy #| msgid "" #| "As you place your hand around the glittering leather hilt, the sword " #| "roars to life! Strangely, you feel no heat once you pick it up, yet the " #| "grass at your feet bursts into flame as you test the heft of this mighty " #| "weapon." msgid "" "As $unit.name| places her hand around the glittering leather hilt, the sword " "roars to life! Strangely, she feels no heat once she picks it up, yet the " "grass at her feet bursts into flame as she tests the heft of this mighty " "weapon." msgstr "" "När du griper om det glittrande svärdsfästet, flammar svärdet upp! Märkligt " "nog känner du ingen hetta från svärdet när du plockat upp det, ändå tar " "gräset vid dina fötter eld när du testar svärdet med ett första hugg." #. [effect] #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:152 msgid "flaming sword" msgstr "flammande svärd" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:205 #, fuzzy #| msgid "Do you want this unit to pick up the armor?" msgid "Should $unit.name| attempt to pick up the armor?" msgstr "Vill du att den här truppen skall ta upp rustningen?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:206 #, fuzzy #| msgid "Do you want this unit to pick up the armor?" msgid "female^Should $unit.name| attempt to pick up the armor?" msgstr "Vill du att den här truppen skall ta upp rustningen?" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:212 msgid "Void Armor" msgstr "Tomhetens rustning" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:214 msgid "" "A beautiful chest plate crafted from shimmering black steel, the Void Armor " "is virtually impenetrable to physical weapons!" msgstr "" "Tomhetens rustning är ett vackert bröstharnesk av skimrande svart stål, och " "är praktiskt taget ogenomträngligt för fysiska vapen." #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:215 msgid "Only a powerful warrior may don this armor!" msgstr "Endast en mäktig krigare kan ta på sig den här rustningen!" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:230 #, fuzzy #| msgid "" #| "You struggle to lift and don the heavy plate. Once worn, however, it is " #| "amazingly comfortable. You have increased resistance to all physical " #| "damage!" msgid "" "$unit.name| struggles to lift and don the heavy plate. Once worn, however, " "it is amazingly comfortable. He feels an increased resistance to all " "physical damage!" msgstr "" "Du har stora besvär med att lyfta och ta på den tunga rustningen. När den " "väl är på plats känns den dock otroligt bekväm. Du har fått ökad " "motståndskraft mot all fysisk skada!" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:231 #, fuzzy #| msgid "" #| "You struggle to lift and don the heavy plate. Once worn, however, it is " #| "amazingly comfortable. You have increased resistance to all physical " #| "damage!" msgid "" "$unit.name| struggles to lift and don the heavy plate. Once worn, however, " "it is amazingly comfortable. She feels an increased resistance to all " "physical damage!" msgstr "" "Du har stora besvär med att lyfta och ta på den tunga rustningen. När den " "väl är på plats känns den dock otroligt bekväm. Du har fått ökad " "motståndskraft mot all fysisk skada!" #. [trait]: id=void_armor #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:242 msgid "void armor" msgstr "tomhetens rustning" #. [trait]: id=void_armor #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:243 msgid "" "The Void Armor grants the following resistances:\n" "blade: 50%\n" "pierce: 40%\n" "impact: 40%\n" "fire: +10%" msgstr "" "Tomhetens rustning ger följande motståndskrafter:\n" "hugg: 50%\n" "stick: 40%\n" "kross: 40%\n" "eld: +10%" #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:348 msgid "Sceptre of Fire" msgstr "Eldspiran" #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:351 msgid "" "This ancient Sceptre was forged by the great Dwarves of the Heart Mountains. " "A symbol of the kingship of Wesnoth, the Sceptre has the power to shoot " "fireballs at enemies of the bearer!" msgstr "" "Denna uråldriga spira smiddes av Djupa bergens mäktiga dvärgar som en symbol " "för kungadömet Wesnoth. Spiran har kraften att skjuta eldklot mot bärarens " "fiender!" #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:352 msgid "" "This is the Sceptre of Fire. Only a true successor to the throne can " "possibly dare to take this!" msgstr "" "Detta är Eldspiran. Endast tronens sanna arvinge kan våga plocka upp den!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:383 msgid "Here it is at last, I have the Sceptre!" msgstr "Här är den äntligen! Jag har spiran!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:387 msgid "So it is in our hands! Now let us leave this stinking pit." msgstr "Så du har fått tag på den. Då tar vi oss ur den här stinkande hålan." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:391 msgid "" "I think that if we travel just a little north, we might be able to get out." msgstr "" "Jag tror att om vi bara färdas en liten bit norrut, så borde vi kunna komma " "ut." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:419 msgid "At last! I have the Sceptre!" msgstr "Äntligen! Jag har spiran!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:423 msgid "" "Indeed. You managed to reach it, Li’sar. I hope you shall use it wisely." msgstr "" "Sannerligen. Du fick tag på den, Li'sar. Jag hoppas att du kommer att " "använda den vist." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:427 msgid "" "My first use for it is going to be to help us get out of this hole! I hope " "you consider that wise." msgstr "" "Tja, för det första skall jag använda den för att hjälpa oss att ta oss " "härifrån! Jag hoppas att du tycker att det är vist." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:432 msgid "" "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it " "prudently. Now come, I believe there is an exit to the north!" msgstr "" "Spiran gör bäraren mäktig, men knappast odödlig, barn. Använd den med " "förstånd. Kom nu, jag tror det finns en öppning i norr!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:436 msgid "I think I know what I’m doing. Come, let us go!" msgstr "Jag tror att jag vet vad jag gör. Kom igen nu!" #. [unit]: id=Delfador, type=Elder Mage #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:693 msgid "Delfador" msgstr "Delfador" #. [unit]: id=Kalenz, type=Elvish Lord #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:709 msgid "Kalenz" msgstr "Kalenz" #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:7 #, fuzzy #| msgid "" #| "In the twenty-eighth year of the reign of Garard II, king of Wesnoth, the " #| "kingdom was plunged into a bitter war with the Orcs of the North." msgid "" "In the twenty-eighth year of the reign of Garard II, King of Wesnoth, the " "kingdom was plunged into a bitter war with the Orcs of the North." msgstr "" "Under det tjugoåttonde året av kung Garard II:s regeringstid, drogs Wesnoth " "in i ett bittert krig med folken i norr." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:12 #, fuzzy #| msgid "" #| "The Northern host encamped at Galcadar, by the ford of Abez, and the king " #| "led his forces to meet them. Splitting his army in two, he led one half " #| "while his son, the crown prince Eldred, led the other." msgid "" "The Northern host encamped at Galcadar, by the Ford of Abez, and the King " "led his forces to meet them. Splitting his army in two, he led one half " "while his son, the Crown Prince Eldred, led the other." msgstr "" "Hären från norr hade slagit läger vid Galcadar, nära Abez vad, och kungen " "ledde sina trupper för att möta dem. Han delade sin armé i två delar, tog " "själv befälet över den ena halvan, och överlät åt sin son, kronprins Eldred, " "att leda den andra." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:16 #, fuzzy #| msgid "" #| "Eldred was a brave and courageous warrior, able to lead his soldiers " #| "well. Unfortunately for Garard, his son was also ambitious... and " #| "treacherous. In the heat of battle, Eldred’s men turned on the king. And " #| "so, Garard was slain in battle that day, along with his brother and all " #| "his sons but Eldred." msgid "" "Eldred was a brave and courageous warrior, able to lead his soldiers well. " "Unfortunately for Garard, his son was also ambitious... and treacherous. In " "the heat of battle, Eldred’s men turned on the King. And so, Garard was " "slain in battle that day, along with his brother and all his sons but Eldred." msgstr "" "Eldred var en modig och dristig krigare och ledde sina trupper väl. Oturligt " "nog för Garard, så var hans son också makthungrig...och svekfull. Mitt i " "stridens hetta vände sig Eldreds trupper mot sin kung. Garard dödades på " "slagfältet den dagen, tillsammans med sin bror och alla sina söner förutom " "Eldred." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:20 msgid "" "Garard’s queen, Asheviere, looked on with glee, having come to watch the " "battle from a nearby hill. The rule of her son would surely satisfy her lust " "for power far better than her husband’s had." msgstr "" "Garards drottning, Asheviere, såg med förtjusning på skådespelet från en " "närbelägen kulle. Säkerligen skulle hennes son kunna tillfredsställa hennes " "maktlystnad mycket bättre än vad hennes make gjort hittills." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:24 msgid "" "In exchange for tribute, the warlord of the North happily made peace with " "Eldred, who proclaimed himself king and led his army south towards Weldyn." msgstr "" "Krigsherren i norr slöt gärna fred med Eldred i utbyte mot tribut. Eldred " "utropade sig själv till kung och tågade tillbaka till Weldyn med sin armé." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:28 #, fuzzy #| msgid "" #| "But Garard’s arch-mage, Delfador, had escaped the battle and, riding with " #| "haste, reached Weldyn first. He mustered a force of loyalists to fight " #| "Eldred and avenge the king’s death. The loyalist army marched north to " #| "meet Eldred." msgid "" "But Garard’s arch-mage, Delfador, had escaped the battle and, riding with " "haste, reached Weldyn first. He mustered a force of loyalists to fight " "Eldred and avenge the King’s death. The loyalist army marched north to meet " "Eldred." msgstr "" "Men Garards ärkemagiker, Delfador, flydde striden och red med all hast " "tillbaka till Weldyn, och nådde staden först. Han uppbringade en styrka med " "kungatrogna för att slå tillbaka Eldred och hämnas kungens död. " "Lojalistarmén marscherade norrut för att möta Eldred." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:32 msgid "" "Eldred made war upon Delfador and his forces with his mother’s advice " "ringing in his ears: “Fight no one great or small except the old mage, " "whose head should be severed from his shoulders.”" msgstr "" "Eldred drog i strid mot Delfador och hans styrkor med sin mors råd ringande " "i öronen: \"Slåss inte mot någon, varken stor eller liten, utom den gamle " "magikern, vars huvud jag vill ha frånskilt hans hals.\"" #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:36 msgid "" "And Eldred did indeed meet Delfador face-to-face in battle, in the " "hinterlands near Tath. Sword clashed against staff, as the wise old mage " "fought the brash young warrior." msgstr "" "Eldred mötte Delfador öga mot öga på slagfältet nära Tath. Svärd sjöng mot " "stav när den vise gamle magikern slogs mot den unge högfärdige krigaren." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:40 msgid "" "In the end Delfador’s men were defeated and routed, but Asheviere found her " "son’s lifeless body, fixed to the ground by the great mage’s staff." msgstr "" "Till sist förlorade Delfadors män slaget och blev drivna på flykt, men " "Asheviere fann sin sons livlösa kropp fastnaglad vid marken av den store " "magikerns stav." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:44 #, fuzzy #| msgid "" #| "Asheviere herself then took command of the army and led it back to " #| "Weldyn. Knowing that the king’s young nephews were next in line to the " #| "throne, she ordered them all killed, and declared herself Queen of " #| "Wesnoth." msgid "" "Asheviere herself then took command of the army and led it back to Weldyn. " "Knowing that the King’s young nephews were next in line to the throne, she " "ordered them all killed, and declared herself Queen of Wesnoth." msgstr "" "Asheviere tog då själv kommandot över armén, och ledde den tillbaka till " "Weldyn. Då hon visste att kungens späda brorsöner stod på tur för tronen, så " "beordrade hon att de skulle mördas, och utnämnde sig själv till Drottning av " "Wesnoth." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:48 msgid "" "Soon after news of Asheviere’s orders reached Delfador, he secretly entered " "the palace and stole away Konrad, the youngest of Garard’s nephews, thereby " "saving him from death." msgstr "" "Strax efter att budet om Ashevieres order nådde Delfador, tog han sig i " "hemlighet in i palatset och förde bort Konrad, den yngste av Garards " "brorsöner, och räddade på så sätt hans liv." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:52 #, fuzzy #| msgid "" #| "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, " #| "Delfador raised the child Konrad under the protection of the Elves, " #| "watching sadly as Asheviere’s reign of terror over the land began..." msgid "" "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, " "Delfador raised the child Konrad under the protection of the elves, watching " "sadly as Asheviere’s reign of terror over the land began..." msgstr "" "Delfador flydde med barnet till Aethenskogen bortom Wesnoths sydvästra " "gräns, och uppfostrade honom där under alvernas beskydd. Under tiden såg de " "med sorg i hjärtat hur Ashevieres terrorvälde spred sig över landet.." #~ msgid "" #~ "I fear so, Konrad. It seems that the orcs have come even here. Here to " #~ "the place where I was born, where I was trained." #~ msgstr "" #~ "Jag fruktar det, Konrad. Det verkar som om orcherna har kommit även hit. " #~ "Hit till den plats där jag föddes, där jag fick min utbildning." #, fuzzy #~| msgid "(Beginner)" #~ msgid "Beginner" #~ msgstr "(Nybörjarnivå)" #~ msgid "Hero" #~ msgstr "Hjälte" #~ msgid "Champion" #~ msgstr "Förkämpe" #~ msgid "These passages seem to have been used recently." #~ msgstr "De här gångarna verkar ha använts nyligen." #~ msgid "Fair enough!" #~ msgstr "Gott nog!" #~ msgid "Fair enough." #~ msgstr "Gott nog." #~ msgid "Fair enough..." #~ msgstr "Gott nog..." #~ msgid "Reach the cave" #~ msgstr "Nå grottan" #, fuzzy #~| msgid "" #~| "A noble by birth, the Princess has learnt swordplay with the greatest " #~| "generals, and battle tactics with the greatest sages, making her both a " #~| "great combatant and leader. Now battle-hardened and strong of will, she " #~| "can now aid those around her in the art of combat." #~ msgid "" #~ "A noble by birth, the Princess has learnt swordplay with the greatest " #~ "generals and battle tactics with the greatest sages, making her both a " #~ "great combatant and a leader. Now battle-hardened and strong of will, she " #~ "can now aid those around her in the art of combat." #~ msgstr "" #~ "Prinsessan är av ädel börd, och har utbildats i svärdskonst av de största " #~ "generalerna och i strategi av de största tänkarna. Genom denna utbildning " #~ "har hon blivit en stor krigare och ledare. Viljestark och härdad av " #~ "strider leder hon trupperna omkring henne i stridens hetta." #~ msgid "I was afraid that’s what you were going to say." #~ msgstr "Jag var rädd att det var det du skulle säga." #~ msgid "This is taking too much time, I had best call some reinforcements!" #~ msgstr "Det här tar för lång tid, jag kallar in förstärkningar!" #~ msgid "Maybe I was not using enough forces..." #~ msgstr "Min styrka var nog inte tillräckligt stor..." #~ msgid "" #~ "I see that your forces draw near, impostor! I’ll not be defeated in my " #~ "own backyard so easily... Come forth and attack, my loyal duelist!" #~ msgstr "" #~ "Jag ser att dina trupper närmar sig, bedragare! Jag tänker inte låta mig " #~ "besegras så lätt på min egen bakgård... Träd fram och anfall, min lojala " #~ "duellant!" #~ msgid "Ronry" #~ msgstr "Ronry" #~ msgid "I’ll seize their keep, my Lady!" #~ msgstr "Jag skall erövra deras kärntorn, ers nåd!" #~ msgid "It sounds like there is something in the mine shaft." #~ msgstr "Det låter som att det är något i gruvschaktet." #~ msgid "You’ve discovered my ploy! It doesn’t matter, I’ll still rout you!" #~ msgstr "" #~ "Ni har upptäckt min plan! Det spelar ingen roll, jag ska ändå jaga ut er!" #~ msgid "" #~ "The trap is foiled, but I’ll still flush this rabble from their keep!" #~ msgstr "" #~ "Fällan har röjts, men jag ska ändå jaga ut det här drägget ur deras " #~ "fästning!" #~ msgid "saber" #~ msgstr "sabel" #~ msgid "sword" #~ msgstr "svärd" #~ msgid "bow" #~ msgstr "pilbåge" #~ msgid "claws" #~ msgstr "klor" #~ msgid "" #~ "I don’t recommend it. Long ago, a lich who was at war with my people " #~ "appointed some of his most powerful minions to guard the swamps. We must " #~ "not go that way!" #~ msgstr "" #~ "Det är inte att rekommendera. För länge sedan beordrade en häxmästare som " #~ "vi låg i krig med några av hans mäktigaste underhuggare att vakta " #~ "träsken. Vi kan inte ta den vägen!" #~ msgid "" #~ "I slew the undead monster but somehow it has revived! Dark magic is " #~ "stirring around us!" #~ msgstr "" #~ "Jag dräpte det vandöda monstret, men på något vis har det kommit " #~ "tillbaka! Mörk magi rör sig bland oss!" #~ msgid "" #~ "Those are some of the monsters I warned about. Such undead guardians are " #~ "indestructible. We must find another way to go." #~ msgstr "" #~ "Det är några av de monster jag varnade om. Sådana vandöda väktare är " #~ "oförstörbara. Vi måste finna en annan väg." #~ msgid "No gold carried over to the next scenario." #~ msgstr "Inget guld tas med till nästa scenario." #, fuzzy #~ msgid "" #~ "A final blow destroys the lich, releasing a small shock wave of energy " #~ "outwards. The Death Knights silently fall to the ground, inanimate. A " #~ "giant cloud of dust bellows out as the remnants of the lich’s once-mortal " #~ "skin and centuries of grime and gristle are dislodged for the last time." #~ msgstr "" #~ "En sista slag förgör häxmästaren, och frigör en chockvåg av energi. " #~ "Dödsriddarna faller tyst till marken, och förblir orörliga. Där " #~ "häxmästaren stod kommer ett stort dammoln rytande när hans kvarlevor " #~ "faller samman." #~ msgid "Herbert" #~ msgstr "Herbert" #~ msgid "Turns run out" #~ msgstr "Dragen tar slut" #, fuzzy #~ msgid "" #~ "Alternative objective:\n" #~ "Defeat the enemy leader (special " #~ "bonus)" #~ msgstr "Besegra alla fiendeledare" #, fuzzy #~ msgid "" #~ "Alternative objective:\n" #~ "Defeat all enemy leaders (special " #~ "bonus)" #~ msgstr "Besegra alla fiendeledare" #, fuzzy #~ msgid "" #~ "Optional objective:\n" #~ "Help the Wose fend off the undead attack" #~ msgstr "" #~ "<0,0,255>Hjälp enten försvara sig mot de vandödas anfall\n" #~ "<0,0,255>(Valfritt scenariomål)" #~ msgid "Turns expire" #~ msgstr "Dragen tar slut" #~ msgid "Troll" #~ msgstr "Troll" #~ msgid "Robert" #~ msgstr "Robert" #~ msgid "The Queen is Dead" #~ msgstr "Drottningen är död" #~ msgid "" #~ "Young and brash, Fighters fight with a sword, and are vulnerable to " #~ "attack from enemies. However they have the potential to become great " #~ "warriors one day." #~ msgstr "" #~ "Den unge och obetänksamme krigaren slåss med ett svärd, och är sårbar för " #~ "attacker från fienden. Han besitter dock talang och lyckas han bara hålla " #~ "sig levande så kan han bli en mäktig krigare en dag." #~ msgid "That is possible..." #~ msgstr "Det är möjligt..." #, fuzzy #~ msgid "" #~ "There is a waterfall ahead. It is so high I can barely see the top of it! " #~ "Neither the merfolk, even less the land dwellers can swim up the " #~ "waterfall. Even gryphons might have trouble flying up so far! I am " #~ "afraid, Your Highness, that we are stuck." #~ msgstr "" #~ "Det är ett vattenfall framför oss. Det är så högt att jag knappt kan se " #~ "toppen på det! Sjöfolket kan inte simma uppför det, och än mindre " #~ "landvarelser. Till och med gripar kan ha svårt att flyga så högt upp! Jag " #~ "är rädd, ers höghet, att vi inte kommer längre." #~ msgid "Princess" #~ msgstr "Prinsessa" #, fuzzy #~ msgid "" #~ "<255,255,255>Bonus objective:\n" #~ "@Defeat all enemy leaders" #~ msgstr "Besegra alla fiendeledare" #~ msgid "" #~ "... AND PERSONAL COUNSELOR TO MY FRIEND AND KING, GARARD THE SECOND! " #~ "TODAY YOU MEET YOUR ATONEMENT!" #~ msgstr "" #~ "...OCH PERSONLIG RÅDGIVARE TILL MIN VÄN OCH KUNG, GARARD DEN ANDRE! " #~ "GOTTGÖRELSENS STUND ÄR INNE!" #~ msgid "Clan Member Defeated" #~ msgstr "Klanmedlem besegrad" #~ msgid "Clan Members Defeated" #~ msgstr "Klanmedlemmar besegrade" #~ msgid "And so it has begun!" #~ msgstr "Sålunda börjar det!" #~ msgid "Jibb" #~ msgstr "Jibb" #~ msgid "Monry" #~ msgstr "Monry" #~ msgid "Gleran" #~ msgstr "Gleran" #~ msgid "Rogerus" #~ msgstr "Rogerus" #~ msgid "Rurcyn" #~ msgstr "Rurcyn" #~ msgid "Blyr" #~ msgstr "Blyr" #~ msgid "Ligwyn" #~ msgstr "Ligwyn" #~ msgid "Owaryn" #~ msgstr "Owaryn" #~ msgid "Heldra" #~ msgstr "Heldra" #~ msgid "Marcus" #~ msgstr "Marcus" #~ msgid "Haldar" #~ msgstr "Haldar" #~ msgid "Goblin Knight" #~ msgstr "Riddarvätte" #~ msgid "Ceomyr" #~ msgstr "Ceomyr" #~ msgid "Gwellyn" #~ msgstr "Gwellyn" #~ msgid "cold" #~ msgstr "frost" #~ msgid "Eonihar" #~ msgstr "Eonihar" #~ msgid "" #~ "At last, friends, we have almost reached the home of my people, the North " #~ "Elves." #~ msgstr "Äntligen vänner, vi har snart nått mitt folks, nordalvernas, hem." #~ msgid "Elder Mage" #~ msgstr "Åldrad magiker" #~ msgid "" #~ "Once great, Elder Magi have seen their power a little diminished from " #~ "wearying years of battle. Nevertheless they remain feared on the " #~ "battlefield on account of their powerful lightning bolts." #~ msgstr "" #~ "En gång stor har den åldrade magikern fått se sin kraft försvagad av " #~ "många tröttande år av strid. Den vördnadsvärde magikern är dock " #~ "fortfarande fruktad på stridsfältet för sina mäktiga åskviggars skull." #~ msgid "staff" #~ msgstr "stav" #~ msgid "lightning" #~ msgstr "blixtar" #~ msgid "Defeat the enemy leader (Bonus)" #~ msgstr "Besegra fiendens ledare (bonus)" #~ msgid "Defeat all enemy leaders (Bonus)" #~ msgstr "Besegra alla fiendeledare (bonus)" #~ msgid "<0,0,255>Rescue the sergeant ( Optional objective )" #~ msgstr "<0,0,255>Rädda sergeanten (Valfritt scenariomål)" #~ msgid "Defeat Enemy Leaders (Bonus)" #~ msgstr "Besegra alla fiendeledare (bonus)" #~ msgid "" #~ "This ancient Scepter was forged by the Dwarves. A symbol of the kingship " #~ "of Wesnoth, the Scepter has the power to shoot fireballs at enemies of " #~ "the bearer!" #~ msgstr "" #~ "Denna uråldriga spira smiddes av dvärgarna, som en symbol för kungadömet " #~ "Wesnoth. Spiran har kraften att skjuta eldklot mot bärarens fiender." #, fuzzy #~| msgid "" #~| "A noble by birth, the Princess has learnt swordplay with the greatest " #~| "generals, and battle tactics with the greatest sages, making her both a " #~| "great combatant and leader. Now battle-hardened and strong of will, she " #~| "can now aid those around her in the art of combat." #~ msgid "" #~ "A noble by birth, the Princess has learnt swordplay with the greatest " #~ "generals, and battle tactics with the greatest sages, making her both a " #~ "great combatant and a leader. Now battle-hardened and strong of will, she " #~ "can aid those around her in the art of combat." #~ msgstr "" #~ "Prinsessan är av ädel börd, och har utbildats i svärdskonst av de största " #~ "generalerna och i strategi av de största tänkarna. Genom denna utbildning " #~ "har hon blivit en stor krigare och ledare. Viljestark och härdad av " #~ "strider leder hon trupperna omkring henne i stridens hetta."