# translation of es.po to Spanish # Spanish translations for Battle for Wesnoth package. # Copyright (C) 2004, 2005, 2006, 2007, 2008 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package. # David Martínez Moreno , 2005. # Roberto Romero , 2006, 2007. # Sergi March , 2008. # Iris Morelle , 2008, 2009. # Pepe , 2014. # Toranks , 2023. msgid "" msgstr "" "Project-Id-Version: es\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2024-04-10 17:06 UTC\n" "PO-Revision-Date: 2023-04-08 10:03+0200\n" "Last-Translator: Toranks \n" "Language-Team: Wesnoth\n" "Language: es\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 3.2.2\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:9 msgid "Heir to the Throne" msgstr "Heredero al trono" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:12 msgid "HttT" msgstr "HaT" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:19 msgid "" "Fight to regain the throne of Wesnoth, of which you are the legitimate " "heir.\n" "\n" msgstr "" "Lucha para recuperar el trono de Wesnoth, del que eres legítimo heredero.\n" "\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:21 msgid "(Novice level, 23 scenarios.)" msgstr "(Nivel principiante, 23 escenarios.)" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:23 msgid "Easy" msgstr "Fácil" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:23 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4 msgid "Fighter" msgstr "Luchador" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:24 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4 msgid "Commander" msgstr "Comandante" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:24 msgid "Normal" msgstr "Normal" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:25 msgid "Challenging" msgstr "Desafiante" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:25 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4 msgid "Lord" msgstr "Señor" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:32 msgid "Campaign Design" msgstr "Diseño de la campaña" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:38 msgid "Campaign Maintenance" msgstr "Mantenimiento de la campaña" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:51 msgid "Artwork and Graphics Design" msgstr "Material y diseño gráfico" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:75 msgid "Miscellaneous" msgstr "Varios" #. [scenario]: id=01_The_Elves_Besieged #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:4 msgid "The Elves Besieged" msgstr "Los elfos asediados" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:33 msgid "Move Konrad to the signpost in the northwest" msgstr "Lleve a Konrad hasta la señal del noroeste" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:39 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:23 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:385 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:301 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:30 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:31 msgid "Death of Konrad" msgstr "Muerte de Konrad" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:39 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:43 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:36 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:389 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:49 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:305 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:34 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:79 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:35 msgid "Death of Delfador" msgstr "Muerte de Delfador" #. [side]: type=Fighter, id=Konrad #. [side]: type=Commander, id=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:71 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:48 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:98 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:71 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:50 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:50 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:253 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:126 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:64 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:73 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:22 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:168 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:107 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:97 #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46 msgid "Konrad" msgstr "Konrad" #. [side]: type=Fighter, id=Konrad #. [side]: type=Elvish Champion, id=Galdrad #. [side]: type=Elvish Shyde, id=Chantal #. [side]: type=Commander, id=Konrad #. [side]: type=Grand Knight, id=Kaylan #. [side]: id=Relgorn, type=Dwarvish Lord #. [side]: id=Geldar, type=Dwarvish Lord #. [side] #. [side]: type=Ancient Wose, id=Haralamdum #. [side]: type=Elvish Enchantress, id=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:237 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:256 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:61 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:54 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:56 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:84 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:65 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:60 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:125 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:259 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:81 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:64 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:133 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:132 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:151 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:175 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:106 msgid "Rebels" msgstr "Rebeldes" #. [side]: type=Orcish Warlord, id=Urug-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:90 msgid "Urug-Telfar" msgstr "Urug-Telfar" #. [side]: type=Orcish Warlord, id=Urug-Telfar #. [side]: type=Orcish Warlord, id=Knafa-Tan #. [side]: type=Orcish Warlord, id=Maga-Knafa #. [side]: type=Orcish Warrior, id=Mokolo Qimur #. [side]: type=Orcish Warrior, id=Usadar Q'kai #. [side]: type=Orcish Warrior, id=Dwaba-Kukai #. [side]: type=Orcish Warrior, id=Managa'Gwin #. [side]: type=Orcish Warlord, id=Kojun Herolm #. [side]: type=Orcish Warrior, id=Mokho Kimer #. [side]: type=Orcish Warlord, id=Gaga-Breuk #. [side]: type=Orcish Warrior, id=Halgar Du'nar #. [side]: type=Orcish Warrior, id=Gorlak #. [side]: type=Orcish Slurbow, id=Knafa-Telfar #. [side]: type=Orcish Warlord, id=Urug-Tan #. [side]: type=Orcish Sovereign, id=Shuuga-Mool #. [side]: type=Goblin Rouser #. [side]: type=Orcish Warlord #. [side]: type=Troll Warrior #. [side]: type=Orcish Warlord, id=Urag-Tifer #. [side]: type=Orcish Warlord, id=Kior-Dal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:180 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:213 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:111 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:77 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:192 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:210 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:109 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:134 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:105 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:119 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:272 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:288 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:308 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:329 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:348 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:368 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:143 msgid "Orcs" msgstr "Orcos" #. [side]: type=Orcish Warlord, id=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:187 msgid "Knafa-Tan" msgstr "Knafa-Tan" #. [side]: type=Orcish Warlord, id=Maga-Knafa #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:207 msgid "Maga-Knafa" msgstr "Maga-Knafa" #. [side]: type=Elvish Champion, id=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:228 msgid "Galdrad" msgstr "Galdrad" #. [side]: type=Elvish Shyde, id=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:244 msgid "Chantal" msgstr "Chantal" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:266 msgid "" "Twenty years into her rule, Asheviere turned her attention to the wood elves " "living in the great forest southwest of Wesnoth, whom she despised. Orcish " "mercenaries were hired and dispatched to bring about their ruin." msgstr "" "Tras veinte años de regencia, Asheviere volvió su atención hacia los elfos " "que habitaban el gran bosque al suroeste de Wesnoth, a quienes despreciaba. " "Mercenarios orcos fueron contratados y enviados para provocar su ruina." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:270 msgid "" "Master Delfador! Look, there are orcs coming from all directions! What shall " "we do?" msgstr "" "¡Maestro Delfador! ¡Mirad, vienen orcos desde todas las direcciones! ¿Qué " "vamos a hacer?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:274 msgid "There are too many to fight, far too many. We must escape!" msgstr "¡Son demasiados para luchar! ¡Debemos escapar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:279 msgid "But to where? This is the only home we have! What about the elves?" msgstr "¿Pero adónde? ¡Este es nuestro único hogar! ¿Y qué pasa con los elfos?" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:283 msgid "" "We will fight them, but you must escape, Konrad. It is imperative that you " "escape!" msgstr "" "Nosotros lucharemos, pero vos, Konrad, debéis escapar. ¡Es imprescindible " "que escapéis!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:287 msgid "" "We will go north. Perhaps we can reach the Isle of Alduin. If we can make it " "there, surely we will be safe. Konrad, we must recruit some elves to help " "us, and then you must make it to the sign post in the northwest. I will " "protect you!" msgstr "" "Iremos al norte. Quizá podamos alcanzar la isla de Alduin. Si conseguimos " "llegar allí seguramente estaremos a salvo. Konrad, primero debemos reclutar " "algunos elfos para que nos ayuden, y a continuación habéis de llegar a la " "señal situada al noroeste de aquí. ¡Yo os protegeré!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:291 msgid "Very well, let us hurry!" msgstr "Muy bien, ¡apresurémonos!" #. [message]: speaker=Urug-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:295 msgid "" "Attack the elves, my grunts, and take their villages. Let us claim this land " "for the Queen!" msgstr "" "¡Atacad a los elfos, compañeros, y tomad sus aldeas! ¡Reclamemos estas " "tierras para la reina!" #. [message]: speaker=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:302 msgid "" "Remember, it is rumored that the filthy mage and one that he protects are in " "these parts. They are the ones we want!" msgstr "" "Recordad, se rumorea que el asqueroso mago y su protegido están por aquí ¡Es " "a ellos a quien queremos!" #. [message]: speaker=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:307 msgid "Ha ha! We will rip the filthy elves to pieces!" msgstr "¡Ja ja! ¡Cortaremos en pedazos a los sucios elfos!" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:312 msgid "Let them come. We will fight them with all we have!" msgstr "¡Dejad que vengan! ¡Los combatiremos con todas nuestras fuerzas!" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:316 msgid "Be careful, Konrad! Guard him well, Delfador!" msgstr "¡Tened cuidado, Konrad! ¡Cuidadlo bien, Delfador!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:320 msgid "" "Do not spend your life here, Chantal. Someone must warn the Northern Elves " "that the war we so long feared has begun." msgstr "" "No perdáis vuestra vida aquí, Chantal. Alguien ha de advertir a los elfos " "del norte que ya ha comenzado la guerra que llevamos temiendo desde hace " "tanto tiempo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:339 msgid "Very well, we have made it this far! But where do we go next?" msgstr "¡Muy bien, lo hemos conseguido! Pero ¿adónde vamos ahora?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:343 msgid "" "We must travel north, and try to make it to the Isle of Alduin. Hopefully we " "will find refuge there." msgstr "" "Debemos viajar al norte, e intentar llegar a la Isla de Alduin. Con un poco " "de suerte encontraremos refugio allí." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:347 msgid "" "Of course you are right, Delfador. But what will become of the elves here?" msgstr "Tenéis toda la razón, Delfador. ¿Pero qué será de los elfos aquí?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:351 msgid "" "The elves will fight. They may even prevail. But I fear things do not bode " "well for them. Let us not speak of it now. Onward!" msgstr "" "Los elfos lucharán. Puede que incluso se impongan. Pero me temo que las " "cosas no presagian nada bueno para ellos. Pero no hablemos de eso ahora. ¡En " "marcha!" # Helkion: sustituyo "nos" por nosotros porque, aunque la forma "nos" aporta un tono antiguo, en realidad se trata de un pronombre personal de primera persona en singular, y Chantal aquí no se refiere sólo a sí misma, sino a todos los elfos. #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:355 msgid "Good luck, Konrad! Don’t worry about us, we will fight as best we can!" msgstr "" "¡Buena suerte, Konrad! ¡No os preocupéis por nosotros, lucharemos lo mejor " "que podamos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:372 msgid "I... I don’t think I can make it anymore." msgstr "Yo... yo no creo que pueda seguir más." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:376 msgid "Prince... you must keep fighting! Nooooooo!" msgstr "¡Príncipe!... ¡Debéis continuar luchando! ¡Noooooooo!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:381 msgid "It is over. I am doomed..." msgstr "Se acabó. Estoy perdido..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:395 msgid "I have... have failed in my duty to protect the Prince! I am defeated." msgstr "" "He... ¡He fallado en mi tarea de proteger al príncipe! He sido derrotado." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:400 msgid "Don’t die, Delfador! Please, you have to stay alive!" msgstr "¡No os muráis, Delfador! ¡Por favor, tenéis que seguir vivo!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:404 msgid "Ugh!" msgstr "¡Ugh!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:415 msgid "" "Oh, no! We have run out of time, they have arrived with reinforcements..." msgstr "¡Oh, no! Se nos acabó el tiempo, han llegado sus refuerzos..." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:426 msgid "Die, villain, die!" msgstr "¡Muere, villano, muere!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:438 msgid "Only the foolish oppose me!" msgstr "¡Sólo los locos se oponen a mí!" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:449 msgid "I am Galdrad. You will have to fight me to get any further!" msgstr "Yo soy Galdrad. ¡Tendréis que luchar contra mí para seguir adelante!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:461 msgid "Only a fool would dare to attack me!" msgstr "¡Sólo un loco se atrevería a atacarme!" # Helkion: creo que es mejor quitar el voseo, que es un trato respetuoso, cuando los humanos se dirigen a guerreros orcos con los que luchan. #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:473 msgid "I am Delfador the Great. Prepare to die!" msgstr "Yo soy Delfador el Grande ¡Prepárate para morir!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:485 msgid "Let me through, you rogue!" msgstr "¡Déjame pasar, maldito!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:563 msgid "Oh no! They are destroying our home!" msgstr "¡Oh no! ¡Están destruyendo nuestro hogar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:567 msgid "There can be no looking back. We must go quickly!" msgstr "Ya no hay vuelta atrás... ¡Debemos partir rápido!" #. [scenario]: id=02_Blackwater_Port #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4 msgid "scenario name^Blackwater Port" msgstr "Puerto de Aguas Negras" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:21 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:21 msgid "Resist until the end of the turns" msgstr "Resistir hasta que se acaben los turnos" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 msgid "(special bonus)" msgstr "(bonus especial)" #. [objective]: condition=win #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:19 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:24 msgid "Defeat the enemy leader" msgstr "Derrotar al líder enemigo" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:43 msgid "Death of Sir Kaylan" msgstr "Muerte de Sir Kaylan" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:57 msgid "Blackwater Port" msgstr "Puerto de Aguas Negras" #. [side]: type=Grand Knight, id=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:78 msgid "Sir Kaylan" msgstr "Sir Kaylan" #. [side]: type=Orcish Warrior, id=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:105 msgid "Mokolo Qimur" msgstr "Mokolo Qimur" #. [unit]: type=Swordsman, id=Veocyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:130 msgid "Veocyn" msgstr "Veocyn" #. [unit]: type=Swordsman, id=Yran #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:142 msgid "Yran" msgstr "Yran" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:157 msgid "" "We should be able to board a ship at Blackwater Port, but it seems the orcs " "are heading there too. Rebels who hate Asheviere and are loyal to the memory " "of the king desperately hold the port, as it is one of the only places where " "they can ship supplies and weapons." msgstr "" "Deberíamos poder abordar un barco en el puerto de Aguas Negras, pero parece " "que los orcos también se dirigen hacia allí. Tropas rebeldes que odian a " "Asheviere y se mantienen leales a la memoria del rey defienden " "desesperadamente el puerto, ya que es uno de los pocos sitios donde pueden " "avastecerse por barco de suministros y armas." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:161 msgid "Delfador, some orcs are following us! We must make haste!" msgstr "" "¡Delfador! ¡Algunos orcos nos vienen siguiendo! ¡Hemos de apresurarnos!" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:165 msgid "" "Delfador, my old friend! We had heard of your coming, and of the attacks on " "the elves. It is good to see you again, although I would prefer it were not " "in such sad times." msgstr "" "¡Delfador! ¡Mi viejo amigo! Hemos oído de vuestra llegada, y de los ataques " "a los elfos. Es estupendo volver a veros, aunque preferiría que no fuese en " "estos tristes momentos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:169 msgid "" "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of " "the few who is willing to oppose the Dark Crown. Rumor has it that his lance " "has slain fifty men and a hundred orcs." msgstr "" "Konrad, este es Kaylan, uno de los más poderosos señores de los jinetes, y " "uno de los pocos que aún se oponen a la Corona Oscura. Se dice que su lanza " "ha atravesado a cincuenta hombres y a un centenar de orcos." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:173 msgid "" "It seems the orcs have come here too, to try to wrest this port from our " "hands. Our defenses are still weak, but reinforcements will arrive soon!" msgstr "" "Parece que los orcos también han venido aquí para intentar arrancarnos este " "puerto de las manos. Nuestras defensas aún son débiles, ¡pero los refuerzos " "llegarán pronto!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:177 msgid "We will help you fight them off until the reinforcements arrive." msgstr "Os ayudaremos a luchar contra ellos hasta que lleguen esos refuerzos." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:181 msgid "" "With your help, we have hope we can fend them off. But you must not tarry " "here long, for your survival is even more important to our cause than the " "strength of the port. A ship is due here in two days, surely it will be able " "to take you to safety." msgstr "" "Con vuestra ayuda, esperamos poder mantenerlos a raya. Pero no debéis " "demoraros mucho tiempo aquí, pues vuestra supervivencia es incluso más " "importante para nuestra causa que la resistencia del puerto. Un barco " "llegará aquí en dos días, seguramente podrá poneros a salvo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:185 msgid "And the ship will take us to Alduin?" msgstr "¿Y el barco nos llevará a Alduin?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:189 msgid "" "Yes, we will sail to the Isle of Alduin, my home, Konrad, and the home of " "many magi." msgstr "" "Sí, navegaremos hasta la isla de Alduin, mi hogar, Konrad, y el hogar de " "muchos magos." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:193 msgid "" "I will send one of my horsemen to serve under you. I offer you my support, " "Konrad, and the support of my men — from now on you will be able to recruit " "horsemen." msgstr "" "Enviaré a uno de mis jinetes para serviros. Os ofrezco mi ayuda, Konrad, y " "la de mis hombres. \n" "A partir de ahora, podréis reclutar jinetes." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:202 msgid "" "Thank you, sir. But how shall I best use these horsemen? How do they differ " "from elves?" msgstr "" "Gracias, señor. Pero, ¿de qué manera emplearé esos jinetes mejor? ¿En qué se " "diferencian de los elfos?" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:207 msgid "" "Elves are a powerful race, Konrad, more powerful than my own people usually " "acknowledge. But horsemen are powerful in a different way. They have no long " "range attack, but can charge into combat, inflicting double normal damage, " "though taking double damage in return. They are also lawful, meaning they " "fight better by day, and worse at night. Horsemen are unmatched on open " "land, though elves will serve you better in forests or rugged terrain." msgstr "" "Los elfos son una raza poderosa, Konrad, más poderosa de lo que mi propia " "gente suele reconocer. Pero los jinetes son poderosos de una forma distinta. " "No cuentan con armas de largo alcance, pero pueden cargar en combate, " "infligiendo el doble del daño normal, aunque recibiendo también el doble de " "daño. Son también legales, por lo que luchan mejor durante el día y peor por " "la noche. Los jinetes no tienen parangón en la llanura, pero los elfos os " "darán mejor servicio en bosques o tierras abruptas." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:212 msgid "" "Elves may be the lords of the forest, but horsemen are powerful as well. On " "the plains under the midday sun they can fell the toughest foes with sharp " "spears and under heavy hoofs!" msgstr "" "Los elfos pueden ser los señores de los bosques, pero los caballeros también " "son poderosos. En las llanuras, bajo el sol de mediodía, ¡pueden derribar a " "los más duros enemigos con sus afiladas lanzas y los pesados cascos de sus " "caballos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:218 msgid "" "Recruit troops wisely, Konrad, and remember that you can recall experienced " "units from past battles to help you fight again." msgstr "" "Reclutad tropas sabiamente, Konrad, y recordad que podéis reincorporar " "unidades experimentadas de batallas anteriores, para ayudaros de nuevo a " "luchar." #. [unit]: id=Haldiel, type=Horseman #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:228 msgid "Haldiel" msgstr "Haldiel" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:241 msgid "Greetings, young master. I pledge myself to your service." msgstr "Saludos, joven maestro. Me pongo a vuestro servicio." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:246 msgid "" "Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he " "fights for us solely out of loyalty to our cause. Such units are extremely " "valuable. Take care to use them cautiously in battle, lest they fall." msgstr "" "Konrad, observad que Haldiel no requiere un mantenimiento en oro; como " "unidad leal que es sólo lucha por lealtad a nuestra causa. Tales unidades " "son extremadamente valiosas. Procurad usarlas con prudencia en la batalla " "para que no mueran." #. [unit]: type=Horseman, id=Yredd #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:263 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:374 msgid "Yredd" msgstr "Yredd" #. [unit]: type=Horseman, id=Tarcyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:276 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:387 msgid "Tarcyn" msgstr "Tarcyn" #. [unit]: type=Horseman, id=Syryn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:289 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400 msgid "Syryn" msgstr "Syryn" #. [unit]: type=Knight, id=Cicyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:413 msgid "Cicyn" msgstr "Cicyn" #. [unit]: type=Knight, id=Ginvan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:315 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:426 msgid "Ginvan" msgstr "Ginvan" #. [unit]: type=Knight, id=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:328 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:439 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:472 msgid "Simyr" msgstr "Simyr" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:341 msgid "" "Reinforcements have arrived! Forward, men! I expect each of you to bring me " "back the head of an orc!" msgstr "" "¡Los refuerzos han llegado! ¡Adelante, soldados! ¡Espero que cada uno de " "vosotros me traiga de vuelta la cabeza de un orco!" #. [message]: speaker=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:345 msgid "" "So many foul humans riding on horses! There is no way we can defeat them. " "Quick, we must make our escape!" msgstr "" "¡Demasiados humanos apestosos a caballo! No tenemos forma de derrotarlos. " "¡Rápido, escapemos!" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:454 msgid "" "Reinforcements have arrived, but lo! Our allies have already destroyed the " "orcish army menacing our fair port. In honor, I must reward your valor." msgstr "" "Han llegado refuerzos, ¡pero mira! Nuestros aliados ya destruyeron el " "ejército orco que amenazaba nuestro buen puerto. Por honor, debo recompensar " "vuestro valor." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:458 msgid "" "You have risked your life to defend our city. In return, I place one of my " "city’s finest defenders in your service. Simyr, step forward. I place your " "lance in the service of young Prince Konrad here. May you help him restore " "order to the country." msgstr "" "Habéis arriesgado vuestras vidas para defender nuestra ciudad. A cambio, " "pongo a uno de los mejores defensores de mi ciudad a vuestro servicio. " "Simyr, un paso adelante. Pongo vuestra lanza al servicio del joven príncipe " "Konrad, aquí presente. Ayudadle a restaurar el orden en el país." #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:484 msgid "It is my pleasure and honor to serve, my liege." msgstr "Es un placer y un honor serviros, mi señor." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:502 msgid "" "Thank you for the help, friends. The ship should arrive soon, it will take " "you to Alduin." msgstr "" "Gracias por la ayuda, amigos. El barco llegará pronto y os llevará a Alduin." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:520 msgid "We should embark now." msgstr "Deberíamos embarcar ahora." #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:524 msgid "" "Safe voyage to you, friends. Rest assured that we will never surrender to " "the forces of the Dark Queen." msgstr "" "Buen viaje, amigos. Podéis descansar tranquilos, nunca nos rendiremos a las " "fuerzas de la Reina Oscura." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:538 msgid "I have failed in my duty to protect the Rightful Heir and the port." msgstr "He fallado en proteger al heredero legítimo y a las gentes del puerto." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:542 msgid "" "Without his help, we will be unable to use the ships. There is no hope..." msgstr "" "Sin su ayuda, nos será imposible usar los barcos. No hay ninguna esperanza..." #. [scenario]: id=03_The_Isle_of_Alduin #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:4 msgid "The Isle of Alduin" msgstr "La isla de Alduin" #. [note] #. a hint that the player has 3 scenarios before the first main test of their XP management #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:45 msgid "You’ll need experienced troops at Elensefar." msgstr "Necesitarás tropas experimentadas en Elensefar." #. [side]: type=Orcish Warrior, id=Usadar Q'kai #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:72 msgid "Usadar Q’kai" msgstr "Usadar Q’kai" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:107 msgid "" "This is no time to return to our vessel! We must take control of the island!" msgstr "" "¡Este no es el momento para volver a nuestro barco! ¡Debemos controlar la " "isla!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:195 msgid "And so the party landed on the Isle of Alduin." msgstr "Y así el grupo desembarcó en la Isla de Alduin." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:199 msgid "So this is Alduin. It looks a little... desolate." msgstr "Así que esto es Alduin. Parece algo... desolado." #. [message]: speaker=Usadar Q'kai #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:203 msgid "" "Who is that? Oh, a party of elves has landed. We shall drive them back into " "the sea!" msgstr "" "¿Quiénes son esos? Oh, ha desembarcado un grupo de elfos. ¡Los devolveremos " "al mar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:207 msgid "" "If the orcs have come here, their forces at Elensefar must be even more " "numerous than I feared." msgstr "" "Si los orcos han venido aquí, sus fuerzas en Elensefar deben ser aún más " "numerosas de lo que temía." #. [message]: speaker=Delfador #. a hint for players who are expecting campaigns to have a steadily-rising difficulty curve. #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:212 msgid "" "Konrad, training is important. If we only have inexperienced troops when we " "reach Elensefar, then our journey is likely to end in sight of the city’s " "gates." msgstr "" "Konrad, el entrenamiento es importante. Si sólo tenemos tropas inexpertas " "cuando lleguemos a Elensefar, es probable que nuestro viaje termine a las " "mismas puertas de la ciudad." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:216 msgid "" "This island is the place where I was born, and where I learned magic; it " "used to be so beautiful. We must recapture it! To arms!" msgstr "" "Esta isla es el lugar donde nací y donde aprendí magia; solía ser tan " "hermosa. ¡Debemos recuperarla! ¡A las armas!" #. [unit]: id=Elrian, type=Mage #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:229 msgid "Elrian" msgstr "Elrian" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:242 msgid "I found someone hiding in the village!" msgstr "¡He encontrado a alguien escondido en el pueblo!" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:246 msgid "" "My lords, I have been hiding in the village from the orcs, like many of the " "other magi here. I pledge myself to your service; let us move swiftly to " "recapture the island!" msgstr "" "Mis señores, he estado escondiéndome de los orcos en el pueblo, al igual que " "muchos otros magos. Me pongo a vuestro servicio; ¡movámonos raudos para " "reconquistar la isla!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:250 msgid "Certainly, let us join together to fight the evil ones." msgstr "Desde luego, unámonos para luchar contra nuestros enemigos." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:255 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:343 msgid "You can now recruit magi!" msgstr "¡Ahora puede reclutar magos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:261 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:350 msgid "" "Surely no orc can stand against us with magi in our ranks! Their magical " "attacks almost always find their mark, even against well-defended troops." msgstr "" "¡Seguramente ningún orco puede hacernos frente con magos en nuestras filas! " "Sus ataques mágicos casi siempre aciertan, incluso contra tropas bien " "defendidas." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:266 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:355 msgid "" "Caution, young prince. It is very difficult to train inexperienced magi in " "combat. When they fight on the front lines of battle, you must protect magi " "with stronger units, else the enemy would make short work of them." msgstr "" "Cuidado, joven príncipe. Es muy difícil entrenar a magos inexpertos en " "combate. Cuando luchen en el frente de batalla, debes proteger a los magos " "con unidades más fuertes o el enemigo acabará con ellos rápidamente." #. [unit]: type=Arch Mage, id=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:284 msgid "Seimus" msgstr "Seimus" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:300 msgid "Delfador, my old master! You have saved the island from the orcs!" msgstr "¡Delfador, mi viejo maestro! ¡Habéis salvado a la isla de los orcos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:305 msgid "My apprentice! How did the island fall to such as these?" msgstr "¡Mi aprendiz! ¿Cómo cayó la isla frente a estos miserables?" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:310 msgid "" "You have not heard, master Delfador? Asheviere is trying to control the " "entire western coast. She hired many orcs and sent them here. They were " "holding me until a ship could arrive to take me to Weldyn where I am to " "stand trial for treason for training magi!" msgstr "" "¿No lo habéis oído, maestro Delfador? Asheviere está intentando controlar " "toda la costa occidental. Contrató a muchos orcos y los envió aquí. Me " "tenían retenido hasta que llegase un barco para llevarme a Weldyn, ¡y allí " "juzgarme bajo el cargo de traición por entrenar magos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:315 msgid "" "We have come from fighting her forces at Blackwater. Where else has she " "attacked?" msgstr "" "Venimos de luchar contra sus fuerzas en Aguas Negras. ¿Dónde más ha atacado?" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:320 msgid "" "She has taken control of the Bay of Pearls, long held by the mer, and has " "turned them into slaves. There they dive for pearls by which she grows " "richer every day. There are even rumors that she may break the ancient " "treaty and attack Elensefar!" msgstr "" "Se ha apoderado de la Bahía de las Perlas, hogar por largo tiempo de los " "sirénidos, y los ha esclavizado. Les hacen bucear en busca de perlas con lo " "que crece así su riqueza día tras día. ¡Incluso han llegado rumores de que " "podría romper el antiguo tratado y atacar Elensefar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:325 msgid "" "Can’t we strike back at her? How many forces does she have at the Bay of " "Pearls? Can we take it back from her?" msgstr "" "¿Y no podemos contraatacar? ¿Con cuántas fuerzas cuenta en la Bahía de las " "Perlas? ¿Podríamos arrebatársela?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:330 msgid "" "We must indeed go there. Let us therefore rest here a little, and then set " "sail for the Bay. Hopefully we will defeat her forces there!" msgstr "" "En realidad debemos ir allí. Por lo tanto descansemos aquí un poco, y luego " "pongamos rumbo a la Bahía de las Perlas. ¡Y confiemos en vencer ahí a sus " "fuerzas!" #. [scenario]: id=04_The_Bay_of_Pearls #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:4 msgid "The Bay of Pearls" msgstr "La Bahía de las Perlas" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:23 msgid "Defeat one enemy leader, and resist the other until turns run out" msgstr "" "Derrotar a uno de los líderes enemigos, y resistir al otro hasta que " "terminen los turnos" #. [objectives] #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:34 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:26 msgid "Defeat all enemy leaders" msgstr "Derrotar a todos los líderes enemigos" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:32 msgid "Turns run out with both enemy leaders standing" msgstr "Se acaban los turnos con ambos líderes enemigos en pie" #. [side]: type=Orcish Warrior, id=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:63 msgid "Dwaba-Kukai" msgstr "Dwaba-Kukai" #. [side]: type=Orcish Warrior, id=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:80 msgid "Managa’Gwin" msgstr "Managa’Gwin" #. [unit]: type=Orcish Archer, id=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:136 msgid "Bugg" msgstr "Bugg" #. [unit]: type=Naga Fighter, type=Naga Warrior, id=Xnamas #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:154 msgid "Xnamas" msgstr "Xnamas" #. [unit]: type=Naga Warrior, type=Naga Fighter, id=Inalai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:170 msgid "Inalai" msgstr "Inalai" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:203 msgid "" "So this is the Bay of Pearls. It looks like they have those merfolk working " "hard!" msgstr "" "Así que esta es la Bahía de las Perlas. ¡Parece que tienen a aquellos " "sirénidos trabajando duro!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:207 msgid "" "Indeed it does. It also looks like they have many, many troops. I should go " "around the bay and distract some of them. You and the rest rescue the " "merfolk!" msgstr "" "Así es. También parece que los orcos cuentan con muchas tropas, muchísimas. " "Debería dar un rodeo a la bahía y distraer a algunas de esas tropas. ¡Vos y " "el resto rescatad a los sirénidos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:211 msgid "Very well. Be careful!" msgstr "Muy bien. ¡Tened cuidado!" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:229 msgid "But boss, why are we only using bats and nagas?" msgstr "Pero, jefe, ¿por qué sólo usamos nagas y murciélagos?" #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:234 msgid "" "Because we need to control the seas and the merfolk, and nagas and bats are " "best for doing that!" msgstr "" "Porque necesitamos controlar los mares y a los sirénidos, ¡y nagas y " "murciélagos son los mejores para eso!" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:239 msgid "But orcs are the most powerful race in all of..." msgstr "Pero si los orcos son la raza más poderosa de todas..." #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:244 msgid "Shut up, worm! I’m the boss!" msgstr "¡Calla, gusano! ¡Yo soy el jefe!" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:274 msgid "Ha ha ha! Now orcs will rule over land and sea!" msgstr "¡Ja ja ja! ¡Ahora los orcos dominarán las tierras y los mares!" #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:279 msgid "(Sigh) Will someone kill this idiot for me, please?" msgstr "" "(Suspiro) Por favor ¿alguien se ofrece para matar a este idiota por mí?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:292 msgid "But... but... how can this be happening to me?" msgstr "¿Pero...pero...cómo me puede estar pasando esto a mí?" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:296 msgid "Who was that idiot?" msgstr "¿Quién era ese idiota?" #. [unit]: id=Gwaba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:319 msgid "Gwaba" msgstr "Gwaba" #. [unit]: id=Nepba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:331 msgid "Nepba" msgstr "Nepba" #. [unit]: id=Triram, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:343 msgid "Triram" msgstr "Triram" #. [unit]: id=Mriram, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357 msgid "Mriram" msgstr "Mriram" #. [message]: speaker=Gwaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:366 msgid "Free at last! Now, death to the orcs!" msgstr "¡Libre al fin! Ahora, ¡muerte a los orcos!" #. [unit]: id=Mabooa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388 msgid "Mabooa" msgstr "Mabooa" #. [unit]: id=Earooa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:402 msgid "Earooa" msgstr "Earooa" #. [unit]: id=Nethuns, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:414 msgid "Nethuns" msgstr "Nethuns" #. [unit]: id=Gwoama, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:427 msgid "Gwoama" msgstr "Gwoama" #. [message]: speaker=Mabooa #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436 msgid "Now that we are free, together we can defeat our oppressors!" msgstr "" "¡Ahora que somos libres, juntos podremos derrotar a nuestros opresores!" #. [unit]: id=Kaba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:458 msgid "Kaba" msgstr "Kaba" #. [unit]: id=Kwaboo, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472 msgid "Kwaboo" msgstr "Kwaboo" #. [message]: speaker=Kaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:482 msgid "Freedom! Now where are those orcs? Let me at ’em!" msgstr "¡Libre! ¿Dónde están esos orcos? ¡Dejádmelos a mí!" #. [unit]: id=Gwimli, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504 msgid "Gwimli" msgstr "Gwimli" #. [unit]: id=Jarla, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:516 msgid "Jarla" msgstr "Jarla" #. [unit]: id=Gwarloa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:530 msgid "Gwarloa" msgstr "Gwarloa" #. [message]: speaker=Gwimli #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:539 msgid "" "Thank you for rescuing us! Now we can help you fight the evil orcs! The main " "cage where they keep most of the merfolk is in the northwest!" msgstr "" "¡Gracias por rescatarnos! ¡Ahora podemos ayudaros a combatir a los malvados " "orcos! ¡La jaula principal donde mantienen encerrados a la mayoría de los " "sirénidos está al noroeste!" #. [unit]: id=Heldaga, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:561 msgid "Heldaga" msgstr "Heldaga" #. [unit]: id=Apalala, type=Merman Hunter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:573 msgid "Apalala" msgstr "Apalala" #. [unit]: id=Oceania, type=Mermaid Initiate #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:585 msgid "Oceania" msgstr "Oceania" #. [unit]: id=Elcmar, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:598 msgid "Elcmar" msgstr "Elcmar" #. [unit]: id=Aigaion, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:610 msgid "Aigaion" msgstr "Aigaion" #. [unit]: id=Tini, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:623 msgid "Tini" msgstr "Tini" #. [message]: speaker=Heldaga #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:633 msgid "" "Death to the orcs! Come, my brethren, let us fight the orcs and drive them " "from our shores!" msgstr "" "¡Muerte a los orcos! ¡Vamos, mis hermanos, luchemos contra ellos y " "expulsémoslos de nuestras costas!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:643 msgid "" "At last, we have freed the merfolk. Go back to the ocean and live in peace." msgstr "" "Por fin, hemos liberado a los sirénidos. Volved al océano y vivid en paz." #. [message]: type=Merman Triton,Merman Hoplite,Merman Javelineer,Merman Entangler,Mermaid Diviner,Mermaid Siren, #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:650 msgid "" "My lord! You may need the help of some of us who have skill in the sea in " "future. We would like to come with you and offer you help." msgstr "" "¡Mi señor! Tal vez necesitéis en un futuro la ayuda de algunos de nosotros, " "que somos hábiles en el mar. Nos gustaría ir con vos y ofreceros nuestra " "ayuda." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:657 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:865 msgid "You may now recruit the noble merfolk!" msgstr "¡Ahora puede reclutar a los nobles sirénidos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:665 msgid "Now where is Delfador? I hope he’s safe!" msgstr "¿Y dónde está Delfador? ¡Espero que se encuentre a salvo!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673 msgid "I am perfectly safe, friend!" msgstr "¡Estoy perfectamente, amigo!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:678 msgid "" "There you are! I am so glad you are all right! Now we may have a little rest." msgstr "" "¡Ahí estáis! ¡Estoy muy contento de veros bien! Ahora podemos descansar un " "poco." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:682 msgid "" "I am afraid there is no time for rest, Konrad. Asheviere has laid siege to " "Elensefar, breaking the century-old treaty between Wesnoth and the Elense " "city-state. If the city falls, there is no telling how many other lands she " "may swallow up!" msgstr "" "Me temo que no hay tiempo para descansar, Konrad. Asheviere ha puesto asedio " "a Elensefar, rompiendo un tratado de un siglo de antigüedad entre Wesnoth y " "la ciudad-estado de Elense. Si la ciudad cae, ¡no sé cuántas otras tierras " "le seguirán!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:688 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:810 msgid "Oh no! What shall we do?" msgstr "¡Oh, no! ¿Y qué haremos?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:814 msgid "" "You must lead your men to the city. Help defend it, or recapture it if it " "falls before you arrive!" msgstr "" "Debéis llevar a vuestros hombres a la ciudad. Ayudad en la defensa, ¡o " "reconquistadla si cae antes de vuestra llegada!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:698 msgid "" "I must do that? But what about you, Delfador? You’re coming with me, right?" msgstr "¿He de hacerlo yo? ¿Y qué hay de vos, Delfador? Vendréis conmigo, ¿no?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:703 msgid "" "I am afraid not, Konrad. I have come across some important documents, and " "must make haste with them to the Elven Council. It seems that the time to " "stop Asheviere is shorter than I had thought." msgstr "" "Me temo que no, Konrad. He dado con unos importantes documentos, y debo " "llevarlos rápidamente al Consejo Elfo. Todo indica que el tiempo para " "detener a Asheviere es más corto de lo que pensaba." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:709 msgid "But Delfador! I can’t do it on my own!" msgstr "¡Pero Delfador! ¡No puedo hacer esto solo!" #. [message]: type=Elvish Sylph,Great Mage, #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717 msgid "On your own? My lord! We, your loyal soldiers, will support you!" msgstr "¿Solo? ¡Mi señor! ¡Nosotros, vuestros leales soldados, os ayudaremos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721 msgid "" "You will prevail. I have faith in you. Head north. Elensefar is but three " "days’ travel if you make haste." msgstr "" "Prevaleceréis, tengo fe en vos. Id al norte. Elensefar está a menos de tres " "días de viaje si os apresuráis." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:725 msgid "Very well. But how do I get there?" msgstr "Muy bien. ¿Pero cómo voy allí?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:729 msgid "" "There are two ways to go, by ship or on foot. Each has its own dangers. You " "must choose between them." msgstr "" "Hay dos formas de llegar, por barco o por tierra. Cada camino tiene sus " "peligros. Debéis elegir uno de ellos." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731 msgid "Ships? Ugh! I have been seasick for the last time. We shall walk!" msgstr "¿En barco? ¡Uf! Aún estoy mareado del último viaje. ¡Iremos a pie!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735 msgid "Safe journey to you, Konrad. Until we meet again!" msgstr "Buen viaje, Konrad. ¡Hasta la vista!" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:746 msgid "" "Going by ship we may at least get a little rest for ourselves. By sea it is!" msgstr "Yendo en barco al fin podremos descansar un poco. ¡Que sea por mar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:750 msgid "Safe voyage to you then, Konrad. May the weather be fair." msgstr "Buena travesía, Konrad. Que los vientos os sean favorables." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:784 msgid "" "Have you not been able to defeat our foes in all these days? They have " "summoned reinforcements. Surely now our doom is upon us!" msgstr "" "¿No habéis podido derrotar a nuestros enemigos en todos estos días? Han " "convocado refuerzos. ¡Ahora es seguro que estamos condenados!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:796 msgid "" "Konrad! We cannot spend any more time here. Though it would be good to " "defeat the orcs and free more of their prisoners, more urgent business calls " "us!" msgstr "" "¡Konrad! No podemos pasar más tiempo aquí. ¡Aunque sería bueno derrotar a " "los orcos y liberar más prisioneros, asuntos más urgentes nos reclaman!" # Helkion: he optado cambiar "gracias a Dios" por "gracias a la Luz" (alejándome del original inglés) para tratar de adaptar esa expresión al mundo de Wesnoth, donde lo más parecido que he visto a la religión son continuas referencias a la Luz frente a la Oscuridad (sobre todo cuando hay magos/nigromantes de por medio). #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:801 msgid "" "Delfador, thank goodness you have survived! This has been a tough battle, " "but why can we not finish it? Why must we leave?" msgstr "" "¡Delfador, gracias a la Luz que sobrevivisteis! Esta ha sido una dura " "batalla, pero ¿por qué no la acabamos? ¿Por qué tenemos que irnos?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:805 msgid "" "I bear ill tidings, Konrad. Asheviere has laid siege to Elensefar, breaking " "the century-old treaty between Wesnoth and the Elense city-state. If the " "city falls, there is no telling how many other lands she may swallow up!" msgstr "" "Traigo malas nuevas, Konrad. Asheviere ha puesto bajo asedio a Elensefar, " "rompiendo así un tratado que data de hace un siglo entre Wesnoth y la ciudad-" "estado de Elense. ¡Si la ciudad cae, no hace falta que diga cuántas otras " "tierras podría usurpar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:818 msgid "I must do this? But you are coming with me, aren’t you, Delfador?" msgstr "¿Debo hacerlo yo? Pero vos venís conmigo, ¿no, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:822 msgid "" "I am afraid not, Konrad. I have found some important documents that need " "seeing to. I must ride at once to make council with the elves. I will meet " "you in Elensefar, after you have secured it." msgstr "" "Me temo que no, Konrad. He encontrando unos importantes documentos que deben " "conocerse. Debo irme ahora para reunirme en consejo con los elfos. Nos " "veremos en Elensefar, después de que la hayáis puesto a salvo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:826 msgid "" "I fear I will struggle to do this on my own... but what must be must be. How " "do I get to Elensefar?" msgstr "" "Temo que me resultará difícil hacerlo yo solo... pero entiendo que así debe " "ser. ¿Cómo voy a Elensefar?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:839 msgid "" "Since you have broken the orcs’ hegemony over the seas, going by ship would " "be safest. Sail along the coast, and you can land mere miles from Elensefar. " "Make haste!" msgstr "" "Ya que habéis roto la hegemonía marítima de los orcos, ir por mar sería lo " "más seguro. Id a lo largo de la costa y podréis desembarcar a pocas millas " "de Elensefar. ¡Apresuraos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:851 msgid "" "With the orcs controlling the seas, going by ship would not be safe. Travel " "by land, Elensefar is only six days’ march up the coast. Make haste!" msgstr "" "Con los orcos dominando los mares, ir en barco no sería seguro. Id a pie, " "Elensefar está a sólo seis días de marcha por la costa. ¡Apresuraos!" #. [scenario]: id=05a_Muff_Malals_Peninsula #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:4 msgid "Muff Malal’s Peninsula" msgstr "La península de Muff Malal" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:23 msgid "Escape down the road to Elensefar" msgstr "Escape por el camino hacia Elensefar" #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:26 msgid "Defeat Muff Malal" msgstr "Derrotar a Muff Malal" #. [side]: type=Dark Sorcerer, id=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:60 msgid "Muff Malal" msgstr "Muff Malal" #. [side]: type=Dark Sorcerer, id=Muff Malal #. [side]: id=Haf-Mal, type=Lich #. [side]: id=Jarmal-Gorg, type=Lich #. [side]: type=Lich, id=Galga #. [side]: type=Lich, id=Na-alga #. [side]: type=Lich, id=Selda-Mana #. [side]: type=Death Knight, id=Unan-Ka'tall #. [side]: type=Death Knight, id=Clarustus #. [side]: type=Death Knight, id=Merlunius #. [side]: type=Lich, id=Aimucasur #. [side]: type=Death Knight, id=Secadius #. [side]: type=Death Knight, id=Dafeis #. [side]: type=Ancient Lich, id=Muff Argulak #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:123 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:139 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:121 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:187 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:143 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:122 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:139 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:113 msgid "Undead" msgstr "No muertos" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:122 msgid "" "But the road to Elensefar was a treacherous one. Konrad and his men were set " "upon by a strong band of undead." msgstr "" "Pero el camino a Elensefar era traicionero, y Konrad y sus hombres fueron " "descubiertos por una poderosa banda de no muertos." #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:126 msgid "" "Ahh, a party of elves approaches. Soon we shall have elven zombies serving " "us!" msgstr "" "Ahh, se acerca un grupo de elfos. ¡Pronto tendremos zombis elfos " "sirviéndonos!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:130 msgid "My lord! On yonder peninsula there seems to be some movement!" msgstr "¡Mi señor! ¡En aquella península parece haber movimiento!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:134 msgid "" "It looks like an undead outpost! If we could defeat them, the locals would " "probably be grateful. But I do not know if we have the strength to defeat " "such a foe, or the time to spare." msgstr "" "¡Parece un puesto avanzado de no muertos! Si pudiéramos derrotarlos, " "probablemente los habitantes de esta región nos estarían muy agradecidos. " "Pero no sé si contamos con la fuerza necesaria para derrotar a semejante " "enemigo, o tiempo para hacerlo." #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:138 msgid "" "Cleansing this land of undead does not appear overly difficult. It could be " "good training for those yet untested in battle." msgstr "" "Limpiar esta tierra de no muertos no parece demasiado difícil. Podría servir " "como un buen entrenamiento para aquellos que aún no han sido probados en " "batalla." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:142 msgid "" "I see. If we are to break the siege of Elensefar, we will need every veteran " "soldier we can get." msgstr "" "Ya veo. Y si vamos a romper el sitio de Elensefar, necesitaremos cada " "soldado veterano que podamos obtener." #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:146 msgid "" "The decision is yours, sir. If we are to leave, I advise we hurry past " "before they are upon us. If we are to fight, then... to arms!" msgstr "" "La decisión es vuestra, señor. Si vamos a irnos, sugiero que nos demos prisa " "antes de que se nos echen encima. Si vamos a luchar, entonces... ¡a las " "armas!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:164 msgid "To Elensefar" msgstr "A Elensefar" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188 msgid "We do not have time to tarry here! On to Elensefar!" msgstr "¡No tenemos tiempo para entretenernos aquí! ¡A Elensefar!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:200 msgid "" "Shirk not your duty! I will decide when it is time to leave for Elensefar." msgstr "" "¡No eludáis vuestro deber! Yo decidiré cuándo es el momento de partir hacia " "Elensefar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:213 msgid "" "Victory is ours! Let us hope that this delay will not hamper our quest to " "save Elensefar, but at least we have freed these good people. We must move " "onward with haste!" msgstr "" "¡La victoria es nuestra! Esperemos que esta demora no dificulte nuestra " "misión de salvar Elensefar, pero al menos hemos liberado a esta buena gente. " "¡Debemos movernos hasta allí lo más rápido posible!" #. [scenario]: id=05b_Isle_of_the_Damned #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:5 msgid "Isle of the Damned" msgstr "Isla de los Malditos" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:82 msgid "" "But the voyage did not go as smoothly as had been hoped. A storm blew up and " "bore down on the ship. Though all hands were on deck working desperately, a " "sudden gust of wind flung Konrad overboard as he attempted to secure the " "sails..." msgstr "" "Pero el viaje no fue tan bien como se esperaba. Se desató una tormenta que " "dañó el barco. Cuando estaban todos en cubierta trabajando desesperadamente, " "una súbita corriente de aire arrojó a Konrad por la borda mientras intentaba " "asegurar las velas..." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:87 msgid "" "The merfolk finally saved Konrad from the sea, but were unable to get him " "back to the ship. By dint of great effort they reached a nearby island..." msgstr "" "Al final los sirénidos salvaron a Konrad del mar, pero no consiguieron " "llevarlo de regreso al barco. Con grandes esfuerzos lograron alcanzar una " "isla cercana..." #. [side]: id=Haf-Mal, type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:118 msgid "Haf-Mal" msgstr "Haf-Mal" #. [side]: id=Jarmal-Gorg, type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:134 msgid "Jarmal-Gorg" msgstr "Jarmal-Gorg" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:196 msgid "Kalba" msgstr "Kalba" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:197 msgid "Gnaba" msgstr "Gnaba" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:208 msgid "Whew, I survived. But now where am I? Is this island inhabited?" msgstr "" "¡Uf, he sobrevivido! Pero ahora...¿dónde me encuentro? ¿Estará habitada esta " "isla?" #. [message]: speaker=Kalba #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:212 msgid "" "We have heard only the worst things about this place, my lord. It is said " "that the legions of the undead have come here in great numbers and " "devastated the island into an ugly wasteland." msgstr "" "Sólo hemos oído cosas terribles de este lugar, mi señor. Se cuenta que " "legiones de los no muertos han venido aquí en gran número y han asolado la " "isla hasta convertirla en un horrible páramo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:217 msgid "" "Let’s hope these rumors are not true! I have none of my men or gold with me! " "How could I defend myself?" msgstr "" "¡Ojalá esos rumores no sean ciertos! ¡No tengo a ninguno de mis hombres ni " "oro conmigo! ¿Cómo podré defenderme?" #. [message]: speaker=Kalba #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:221 msgid "" "There are still some bands of humans hiding on the island, my lord. If you " "recruit some of them to help, we might have some hope of holding off the " "undead hordes!" msgstr "" "Aún quedan varios grupos de humanos escondidos en esta isla, mi señor. Si " "recluta a algunos de ellos para que ayuden, ¡podríamos tener alguna " "esperanza de detener a las hordas de no muertos!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:224 msgid "Delurin" msgstr "Delurin" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:245 msgid "" "Maybe we can make a deal! Help us defeat those evil creatures! You may use " "our gold reserves to lead us!" msgstr "" "¡Quizá podamos hacer un trato! ¡Ayudadnos a derrotar a esas viles criaturas! " "¡Podéis utilizar nuestras reservas de oro y guiarnos!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:255 msgid "You receive 100 pieces of gold!" msgstr "¡Ha recibido 100 piezas de oro!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:264 msgid "" "There are some ancient temples to the southwest; I wonder what might be " "inside them!" msgstr "" "Hay algunos templos antiguos al suroeste; ¡me pregunto qué habrá dentro de " "ellos!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:278 msgid "The temple seems to be empty." msgstr "El templo parece estar vacío." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:293 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:359 msgid "Looks like there is somebody hidden in the temple." msgstr "Parece que hay alguien escondido en el templo." #. [unit]: id=Moremirmu, type=White Mage #. [unit]: id=Moremirmu, type=Mage of Light #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:297 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:258 msgid "Moremirmu" msgstr "Moremirmu" #. [effect] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:313 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:271 msgid "holy sword" msgstr "espada sagrada" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:333 msgid "" "I was hiding in this holy place, planning how to defeat the evil undead. Now " "with your help, I can destroy them." msgstr "" "Estaba escondido en este lugar sagrado, planeando cómo derrotar a los " "malvados no muertos. Ahora, con vuestra ayuda, podré destruirlos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:337 msgid "Join us, wise one. We welcome your aid!" msgstr "Uníos a nosotros, sabio. ¡Vuestra ayuda es bienvenida!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:341 msgid "" "If we eradicate the undead blight on these islands, I will surely go with " "you. Otherwise, I plan to finish my task here before moving on." msgstr "" "Si erradicamos la plaga no muerta de estas islas, seguramente iré con " "vosotros. De lo contrario, tengo pensado acabar mi tarea aquí antes de " "continuar." #. [unit]: type=Revenant, id=Xakae #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:365 msgid "Xakae" msgstr "Xakae" #. [message]: speaker=Xakae #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:382 msgid "Surprise! Searching for magi, and all I get is these foul humans!" msgstr "" "¡Sorpresa! ¡Busco magos y todo lo que encuentro son estos asquerosos humanos!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:448 msgid "Fight on against the undead without me, friends!" msgstr "¡Luchad contra los no muertos sin mí, amigos!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:488 msgid "" "Thank goodness we have found you, sir! Come aboard quickly, we shall take " "you away from this horrible island!" msgstr "" "¡Afortunadamente os hemos encontrado, señor! ¡Rápido, subid a bordo, os " "llevaremos lejos de esta horrible isla!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:513 msgid "" "We have wrested control of the island from the evil undead! Now all we have " "to do is wait for the ship to arrive, so we can make our way to Elensefar!" msgstr "" "¡Le hemos arrebatado a los no muertos el control de la isla! Ahora sólo nos " "resta esperar a que llegue nuestro barco... ¡y podremos partir hacia " "Elensefar!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:526 msgid "" "Together we have vanquished the foul undead! Come, I will join you on your " "noble quest." msgstr "" "¡Juntos hemos eliminado a los fétidos no muertos! Vamos, os acompañaré en " "vuestra noble misión." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:546 msgid "" "It’s a shame complete victory could not be ours, but thank goodness I am " "rescued! On to Elensefar!" msgstr "" "¡Es una lástima que no se pudiera obtener una victoria completa, pero " "afortunadamente he sido rescatado! ¡En marcha hacia Elensefar!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:556 msgid "" "Thank you for your assistance here, brothers. I will stay to continue " "resisting the foul undead. May fate be with you in your noble quest, and may " "we meet again some day!" msgstr "" "Gracias por vuestra ayuda aquí, hermanos. Me quedaré para seguir resistiendo " "a los infames no muertos. ¡Suerte en vuestra noble misión y espero que algún " "día nos volvamos a encontrar!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:571 msgid "You regain your lost troops and $isle_damned_starting_gold gold!" msgstr "" "¡Habéis recuperado vuestras tropas y $isle_damned_starting_gold piezas de " "oro!" #. [scenario]: id=06_The_Siege_of_Elensefar #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:4 msgid "The Siege of Elensefar" msgstr "El asedio de Elensefar" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:43 msgid "Elensefar" msgstr "Elensefar" #. [side]: type=Orcish Warlord, id=Agadla #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:68 msgid "Agadla" msgstr "Agadla" #. [side]: type=Orcish Warlord, id=Agadla #. [side]: type=Dark Sorcerer, id=Muff Jaanal #. [side]: id=Brugg, type=Troll Warrior #. [side]: id=Lionel, type=Death Knight #. [side]: type=Troll Warrior, id=Haaf-Garga #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:115 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:88 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:132 msgid "Evil" msgstr "Malvados" #. [side]: type=Dark Sorcerer, id=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:106 msgid "Muff Jaanal" msgstr "Muff Jaanal" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:212 msgid "" "The party arrived at Elensefar at last, but found that the city had already " "fallen to the savage orcs." msgstr "" "El grupo llegó por fin a Elensefar, pero descubrió que la ciudad ya había " "caído en manos de los salvajes orcos." #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:216 msgid "My lord! It seems the city has already fallen!" msgstr "¡Mi señor! ¡Parece que la ciudad ya ha caído!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:220 msgid "This is terrible news! We must retake the city!" msgstr "¡Esto es terrible! ¡Debemos retomar la ciudad!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:224 msgid "" "There are so many of them. This will not be easy! And look to the north! It " "seems that the undead are allied with the orcs!" msgstr "" "Hay demasiados. ¡No será fácil! ¡Y mirad al norte! ¡Parece que los no " "muertos están aliados con los orcos!" #. [message]: speaker=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:228 msgid "" "Here come the elves! Our newly forged alliance with the orcs will give us " "the power to crush them with ease!" msgstr "" "¡Aquí llegan los elfos! ¡Nuestra recién forjada alianza con los orcos nos " "dará el poder necesario para aplastarlos con facilidad!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:232 msgid "" "We must take the city, and destroy the evil undead before reinforcements " "arrive!" msgstr "" "¡Debemos tomar la ciudad y derrotar a los no muertos antes de que les " "lleguen refuerzos!" #. [unit]: id=Reglok, type=Rogue, gender=male #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:248 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:403 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:517 msgid "Reglok" msgstr "Reglok" #. [unit]: id=Gelgar, type=Thief, gender=male #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:263 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:418 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:532 msgid "Gelgar" msgstr "Gelgar" #. [unit]: id=Gamlel, type=Thief, gender=female #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:276 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:431 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:546 msgid "Gamlel" msgstr "Gamlel" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:297 msgid "As night began to fall, three dark figures crept out of the forest." msgstr "" "Al caer la noche tres oscuras figuras abandonaron sigilosamente el bosque." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:302 msgid "Halt! Who goes there, friend or foe?" msgstr "¡Alto! ¿Quién va? ¿Amigo o enemigo?" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:306 msgid "" "Greetings, friend. We are from the Elensefar Thieves’ Guild. We would like " "to help you against the orcs!" msgstr "" "Buenas, amigo. Somos del gremio de ladrones de Elensefar. ¡Queremos ayudaros " "contra los orcos!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:311 msgid "Thieves, hmmm? Who says we can trust such as you?" msgstr "Ladrones, ¿eh? ¿Quién nos asegura que podemos confiar en vosotros?" #. [message]: speaker=Gamlel #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:315 msgid "" "We would understand if you didn’t trust us, of course, but it is in our " "mutual interest to rid the city of the orcs!" msgstr "" "Entenderíamos que no os fiarais, por supuesto, ¡pero a ambos nos interesa " "librar de orcos la ciudad!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:319 msgid "Very well. You may join us." msgstr "Muy bien. Podéis uniros." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:323 msgid "" "We will serve you well, for we respect the help you are providing to our " "city. You shall find that there is honor, even among thieves." msgstr "" "Os serviremos bien, porque respetamos la ayuda que proporcionáis a nuestra " "ciudad. Descubriréis que hay honor incluso entre los ladrones." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:327 msgid "Yes, but where is your fighting force? How can you help us?" msgstr "" "Sí, pero ¿dónde están vuestras fuerzas de combate? ¿Cómo podréis ayudarnos?" #. [message]: speaker=Gelgar #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:331 msgid "" "We survive by stealth. We can help you sneak into the city and surround the " "orcs. Alternatively, we can lay in wait until you give us a signal then " "ambush the orcs’ rear." msgstr "" "Sobrevivimos ocultándonos. Podemos ayudaros a colaros en la ciudad y rodear " "a los orcos. Por otra parte, también podemos esperar hasta que nos deis una " "señal y entonces emboscar a la retaguardia de los orcos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:335 msgid "Hmm... I have to consider this..." msgstr "Hmm... Tengo que considerarlo..." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:337 msgid "Help us infiltrate the city. We can do the rest." msgstr "Infiltradnos en la ciudad. Nosotros podemos hacer el resto." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:341 msgid "" "Excellent. Two hours past midnight meet us on the west bank of the river, " "across from Elensefar’s docks." msgstr "" "Excelente. Dos horas después de medianoche nos encontraremos en la orilla " "oeste del río, frente a los muelles de Elensefar." #. [label] #. The party and an ally have agreed to meet at the location identified by this label. #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:351 msgid "Meeting point" msgstr "Punto de encuentro" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:358 msgid "I want you to reinforce us once we break through their line." msgstr "Quiero que nos sirváis de refuerzo en cuanto rompamos sus líneas." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:362 msgid "" "Very well. When you raise your red banner over any building in the city " "proper, we will see the sign and attack from the city’s northern gate." msgstr "" "Muy bien. Cuando icéis vuestra bandera roja sobre cualquier edificio de la " "propia ciudad, veremos la señal y atacaremos desde la puerta norte." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:366 msgid "Agreed. But, will you be able to see our flag if it’s dark?" msgstr "De acuerdo. Pero, ¿podréis ver nuestra bandera si está oscuro?" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:370 msgid "" "Yes, we will see it. In fact, we prefer to fight at night. I pray you do not " "lead us into slaughter." msgstr "" "Sí, la veremos. De hecho, preferimos luchar de noche. Rezo para que no nos " "conduzcáis a una masacre." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:374 msgid "" "Do not fear, friends. There will be a slaughter here, but it will be orcish " "blood staining the streets." msgstr "" "No temáis, amigos. Habrá una masacre, pero la sangre que teñirá las calles " "será orca." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:396 msgid "" "As the banner was raised, sounds of fighting could be heard from across the " "city." msgstr "" "En cuanto se izó la bandera pudieron escucharse sonidos de lucha por toda la " "ciudad." #. [unit]: id=Darglen, type=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:444 msgid "Darglen" msgstr "Darglen" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:457 msgid "Let’s expel these invaders! Today, the city is ours again!" msgstr "¡Expulsemos a estos invasores! ¡Hoy la ciudad volverá a ser nuestra!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:479 msgid "You can now recruit Thieves!" msgstr "¡Ahora puede reclutar ladrones!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:506 msgid "" "On the banks of Elensefar’s port district, three shadowy figures appeared." msgstr "" "En las orillas del barrio portuario de Elensefar aparecieron tres oscuras " "figuras." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:511 msgid "" "To Konrad’s surprise, they quickly made their way across the river’s mouth. " "The turbulent waters hid a nearly invisible ford, wide enough for two " "soldiers to march shoulder-to-shoulder." msgstr "" "Para sorpresa de Konrad, se dirigieron rápidamente hacia la boca del río. " "Las turbulentas aguas escondían un vado casi invisible, lo bastante ancho " "para que dos soldados pudieran marchar codo con codo." #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:566 msgid "" "Very few people know that the river can be forded here. The orcs have yet to " "discover this place. Bring your forces into the city, quickly now, and you " "can flank them." msgstr "" "Muy poca gente sabe que se puede vadear el río por aquí. Los orcos aún no lo " "han descubierto. Traed vuestras fuerzas a la ciudad, rápido, y podréis " "atacarlos por un flanco." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:577 msgid "Finally, we have retaken the city! Let us rest here, friends." msgstr "¡Al fin hemos reconquistado la ciudad! Descansemos aquí, amigos." #. [message]: role=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:585 msgid "Victory! The thieves of Elensefar will be in your service, my lord." msgstr "" "¡Victoria! Los ladrones de Elensefar estamos a vuestro servicio, mi señor." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:590 msgid "The party rested for three days, after which an old friend returned." msgstr "" "El grupo descansó durante tres días, tras los cuales un viejo amigo volvió." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:617 msgid "" "Greetings, friends. I see that you have rescued the city! I knew that you " "could do it." msgstr "" "Saludos, amigos. ¡Ya veo que habéis rescatado la ciudad! Sabía que lo " "lograríais." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:623 msgid "Delfador! So good to see you! Where have you been?" msgstr "¡Delfador! ¡Qué bien veros de nuevo! ¿Dónde habéis estado?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:628 msgid "" "I have been meeting with the Ka’lian, the Great Council of the Elves. This " "is Kalenz, a great lord of the Northern Elves who came to the Council to " "offer us the support of his people." msgstr "" "Me he reunido con el Ka´lian, el Gran Consejo Elfo. Os presento a Kalenz, un " "gran señor de los Elfos del Norte, que acudió al Consejo para ofrecernos la " "ayuda de su pueblo." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:637 msgid "Greetings, friend." msgstr "Saludos, amigo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:642 msgid "" "Delfador, we have captured this city, but surely Asheviere’s men will come " "and attack us! What should we do?" msgstr "" "Delfador, hemos tomado esta ciudad... ¡pero los hombres de Asheviere " "seguramente nos atacarán! ¿Qué deberíamos hacer?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:647 msgid "The Ka’lian has met and decided: we must capture the Sceptre of Fire." msgstr "" "El Ka’lian se ha reunido y ha decidido: debemos conseguir el Cetro de Fuego." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:652 msgid "The Sceptre of Fire? What’s that?" msgstr "¿El Cetro de Fuego? ¿Qué es eso?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:658 msgid "" "The Sceptre of Fire is the most ancient artifact of the realm of Wesnoth. It " "was forged by the dwarves of Knalga at the request of King Haldric II. It " "took their finest smiths years to make it, but soon after it was completed, " "the makers were chased underground, attacked by the elves. None know exactly " "what occurred, but the Sceptre was lost somewhere in the great caverns. " "Years have passed, and the fortunes of the dwarves have waxed and waned, but " "the Sceptre has never been found." msgstr "" "El Cetro de Fuego es el artefacto más antiguo del reino de Wesnoth. Fue " "forjado por los enanos de Knalga a petición del rey Haldric II. A sus " "mejores herreros les llevó años crearlo, pero poco después de que fuera " "terminado, los fabricantes fueron perseguidos y atacados bajo tierra por los " "elfos. Nadie sabe qué sucedió exactamente, pero el Cetro se perdió en algún " "lugar de las grandes cavernas. Los años han pasado y las fortunas de los " "enanos han crecido y menguado, mas el Cetro nunca ha sido encontrado." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:663 msgid "But what has this to do with me?" msgstr "¿Pero qué tiene esto que ver conmigo?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:668 msgid "" "When Garard II, your uncle, was deciding upon a successor, he issued an " "edict that whichever member of the royal family could retrieve the Sceptre " "of Fire would rule the land." msgstr "" "Cuando Garard II, vuestro tío, estaba decidiendo un sucesor, publicó un " "edicto por el cual aquel miembro de la familia real que encontrara el Cetro " "de Fuego gobernaría el país." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:673 msgid "Oh, and you want me to get this Sceptre?" msgstr "Oh, ¿y queréis que yo consiga ese cetro?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:678 msgid "We will help you retrieve it, my lord." msgstr "Nosotros os ayudaremos a recuperarlo, mi señor." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:683 msgid "" "Time is short. We think that Asheviere is also searching for the Sceptre, to " "help seal her place as ruler. But if you find the Sceptre first, the people " "will support you as the king." msgstr "" "El tiempo es oro. Creemos que Asheviere también está buscando el Cetro para " "reafirmar con él su posición como gobernante. Mas si vos encontráis el Cetro " "primero, el pueblo os apoyará como rey." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:688 msgid "Me? King?" msgstr "¿Yo? ¿Rey?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:693 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!" msgstr "Sí, Konrad. Creo que seréis rey algún día. ¡Ahora apresurémonos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:698 msgid "" "We cannot go to Wesmere, for Asheviere’s orcs have the approaches ringed " "about with steel; Kalenz and I barely escaped, and Chantal cannot get out. " "Until we are stronger, we must go where the orcs are not." msgstr "" "No podemos ir a Wesmere, puesto que los orcos de Asheviere la han cercado " "con un anillo de acero. Kalenz y yo apenas conseguimos escapar, y Chantal no " "puede salir. Hasta que seamos más fuertes, debemos ir donde no haya orcos." #. [message]: speaker=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:720 msgid "So you endeavor to fight me in my home. Foolish." msgstr "Así que os empeñáis en atacarme en mi terreno. Estúpidos." #. [scenario]: id=07_Crossroads #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:4 msgid "Crossroads" msgstr "Encrucijada" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:21 msgid "Defeat Kojun Herolm" msgstr "Derrotar a Kojun Herolm" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:46 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:40 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:397 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:57 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:40 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:313 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:108 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:87 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:43 msgid "Death of Kalenz" msgstr "Muerte de Kalenz" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:48 msgid "" "Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of " "Wesnoth." msgstr "" "Konrad, Delfador y Kalenz cabalgaron rápidamente al este a través de las " "tierras salvajes de Wesnoth." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:53 msgid "" "The Queen’s agents were still scouring the coastal regions, for news of " "Elensefar’s rescue had not yet reached her." msgstr "" "Los agentes de la reina aún rastreaban las regiones costeras, pues las " "noticias del rescate de Elensefar aún no habían llegado a sus oídos." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:58 msgid "" "Small as it was, Konrad’s army avoided the notice of hostile eyes in the " "sparsely populated western countryside for a time. However, their luck did " "not hold." msgstr "" "Pequeño como era, el ejército de Konrad evitó llamar la atención de ojos " "hostiles durante un tiempo en el poco poblado lado oeste del país. Sin " "embargo, su suerte no duraría para siempre." #. [side]: type=Orcish Warlord, id=Kojun Herolm #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:184 msgid "Kojun Herolm" msgstr "Kojun Herolm" #. [side]: type=Orcish Warrior, id=Mokho Kimer #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:202 msgid "Mokho Kimer" msgstr "Mokho Kimer" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:229 msgid "Here we come to the great cross-roads. We should go northeast." msgstr "Hemos llegado al gran cruce. Deberíamos ir hacia el noreste." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:233 msgid "" "Beware! These hills are not safe! The roads are important to Asheviere’s " "strategy, and she has hired orcs to guard them. We shall have to fight to " "travel through." msgstr "" "¡Cuidado! ¡Esas colinas no son seguras! ¡Los caminos son importantes para la " "estrategia de Asheviere, y por eso ha contratado orcos para vigilarlos! " "Tendremos que luchar para viajar por ellos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:237 msgid "" "Then fight we shall. Fortunately, now that we have liberated Elensefar, they " "are providing what gold they can spare to help us swell our ranks with new " "recruits. Let it begin!" msgstr "" "Entonces lucharemos. Afortunadamente, ahora que hemos liberado Elensefar, " "nos están suministrando tanto oro como se pueden permitir para ayudarnos a " "ampliar nuestras tropas con nuevos reclutas. ¡Comencemos!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:455 msgid "Niodien" msgstr "Niodien" #. [message]: speaker=Niodien #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:459 msgid "Stay on the path! The hills here are not safe!" msgstr "¡No os alejéis del camino! ¡Las colinas no son seguras!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:476 msgid "Loflar" msgstr "Loflar" #. [message]: speaker=Loflar #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:480 msgid "" "Beware the hills! There are many orcs in hiding, preparing to ambush you!" msgstr "" "¡Tened cuidado con las colinas! ¡Hay muchos orcos ocultos, preparados para " "tenderos emboscadas!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:498 msgid "" "NE — Dan’Tonk\n" "SE — Fort Tahn" msgstr "" "NE — Dan’Tonk\n" "SE — Fuerte Tahn" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:503 msgid "Dan’Tonk, we are so close to Weldyn." msgstr "Dan’Tonk. Estamos tan cerca de Weldyn." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:507 msgid "" "We dare not confront Asheviere yet. We must retrieve the Sceptre of Fire and " "gather more allies in the north." msgstr "" "No nos arriesgaremos a enfrentarnos aún a Asheviere. Debemos encontrar el " "Cetro de Fuego y reunir más aliados en el norte." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:518 msgid "Victory is ours, men. Let us proceed northeast!" msgstr "La victoria es nuestra, soldados. ¡Vamos hacia el noreste!" #. [scenario]: id=08_The_Princess_of_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:4 msgid "The Princess of Wesnoth" msgstr "La princesa de Wesnoth" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23 msgid "(reduce her hitpoints to 0 or lower)" msgstr "(reduzca sus puntos de vida a 0 o menos)" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23 msgid "Force Li’sar’s surrender" msgstr "Obligue a Li’sar a rendirse" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:50 msgid "" "...but one of the orcs survived long enough to send the news to the queen..." msgstr "" "...pero uno de los orcos sobrevivió lo suficiente para informar a la reina..." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:53 msgid "...and she sent her most able commander." msgstr "...y ella envió a su comandante más hábil." #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:61 msgid "Elmar’s Crossing" msgstr "Cruce de Elmar" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66 msgid "Elbridge" msgstr "Elbridge" #. [side]: type=Princess, id=Li'sar #. [event] #. [unit]: id=Li'sar, type=Princess #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:87 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:68 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:753 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:94 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:727 msgid "Li’sar" msgstr "Li’sar" #. [side]: type=Princess, id=Li'sar #. [side]: type=General, id=Robryn #. [side]: type=General, id=Honber #. [side]: type=General, id=Josephus #. [side]: type=Orcish Warlord, id=Dwar-Ni #. [side]: type=General, id=Malatus #. [side]: type=Orcish Warlord, id=Haliel-Maga #. [side]: type=General, id=Heford #. [side]: type=Cavalier, id=Sir Kalm #. [side]: type=Dark Queen, id=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:160 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:98 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:83 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:218 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:209 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:225 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:123 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:135 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:152 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:168 msgid "Asheviere" msgstr "Asheviere" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:331 msgid "" "On the road to Knalga, the party was opposed by the forces of Asheviere." msgstr "" "En el camino hacia Knalga, el grupo se topó con las fuerzas de Asheviere." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:335 msgid "The Queen has sent me to stop you, impostor!" msgstr "¡La reina me ha mandado a deteneros, impostor!" #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:339 msgid "" "That’s the Princess, Li’sar. The daughter of the Queen, and her successor!" msgstr "Esa es la princesa Li’sar. ¡La hija de la reina, y su sucesora!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:343 msgid "I’m no impostor. It seems that your mother has lied to you." msgstr "No soy ningún impostor. Parece que vuestra madre os ha engañado." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:348 msgid "This is treason! Your lies will perish with you!" msgstr "¡Eso es traición! ¡Vuestras mentiras morirán con vos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:352 msgid "" "There is no use in reasoning. She will understand only one thing. To arms!" msgstr "" "No sirve de nada dialogar con ella. Sólo hay una cosa que comprenderá. ¡A " "las armas!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:371 msgid "I surrender! Don’t hurt me, impostor." msgstr "¡Me rindo! No me hagáis daño, impostor." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:375 msgid "" "I said before I’m not an impostor, but if you yield, I will spare your life." msgstr "" "Como dije antes, no soy un impostor, pero si os rendís, os dejaré vivir." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:380 msgid "Let me go!" msgstr "¡Dejadme ir!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:385 msgid "Think about the story of the old king. Ask somebody who knew of him." msgstr "" "Pensad acerca de la historia del viejo rey. Preguntad a alguien que lo " "conociese." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:390 msgid "" "The old king? I have heard about that, but I know it is not true. My mother " "told me." msgstr "" "¿El viejo rey? He oído algo de él, pero sé que no es cierto. Mi madre me lo " "dijo." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:394 msgid "" "Your mother has lied to you, child. Now I suggest you reconsider, and either " "join us, or flee as an exile. There will be a great battle soon, and if you " "are on the wrong side of it, we may not have the opportunity to spare your " "life a second time." msgstr "" "Vuestra madre os ha mentido, pequeña. Ahora os sugiero que lo reconsideréis " "y os unáis a nosotros, o huyáis al exilio. Pronto habrá una gran batalla, y " "si os halláis en el lado equivocado, tal vez no tengamos la oportunidad de " "perdonaros la vida una segunda vez." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:399 msgid "" "I am not a child, and I do not want to talk about it! You said you would " "spare me, so be on your way. The northern road should be safe for you." msgstr "" "¡No soy un niña, y no quiero hablar de eso! Dijisteis que me perdonaríais, " "así que iros. El camino del norte debería ser seguro." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:403 msgid "Good day to you, then. Come, men, to the northern road!" msgstr "Buenos días entonces, princesa. ¡Vamos, soldados, al camino del norte!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:408 msgid "" "(Ha ha, little do they know just how many undead have wandered the northern " "road of late. Surely they are doomed!)" msgstr "" "(Ja ja, qué poco saben de los muchos no muertos que han estado vagando " "últimamente por el camino del norte. ¡Seguro que están perdidos!)" #. [scenario]: id=09_The_Valley_of_Death #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:4 msgid "The Valley of Death — The Princess’s Revenge" msgstr "El Valle de la Muerte — La venganza de la princesa" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:21 msgid "Survive for two days" msgstr "Sobrevivir dos días" #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:25 msgid "Eradicate the liches" msgstr "Erradicar los liches" #. [side]: type=Lich, id=Galga #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:74 msgid "Galga" msgstr "Galga" #. [side]: type=Lich, id=Na-alga #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:118 msgid "Na-alga" msgstr "Na-alga" #. [side]: type=Lich, id=Selda-Mana #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:152 msgid "Selda-Mana" msgstr "Selda-Mana" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:215 msgid "" "My lord! This road does not seem as safe as we had hoped. Look around us at " "the hills — there are undead about!" msgstr "" "¡Mi señor! Este camino no parece tan seguro como esperábamos. Mirad las " "colinas de los alrededores — ¡hay no muertos por doquier!" #. [message]: speaker=Selda-Mana #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:219 msgid "Who are these who approach? Let us kill them all!" msgstr "¿Quiénes son los que se aproximan? ¡Matémoslos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:223 msgid "To arms, men! The undead hordes approach!" msgstr "¡A las armas, soldados! ¡Las hordas de no muertos se aproximan!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:227 msgid "" "There can be no surrender to these foul beasts of the pit! We fight until " "victory, or until every one of us is slain!" msgstr "" "¡No nos rendiremos a esas apestosas bestias del abismo! ¡Lucharemos hasta la " "victoria o hasta que el último de nosotros muera!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:236 msgid "There are just so many! What shall we do?" msgstr "¡Son demasiados! ¿Qué haremos?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:240 msgid "" "My people douse our weapons with holy water when fighting undead. It usually " "lasts until the end of the battle, and they shrink in utter fear of our " "blades... if that is possible for an undead minion." msgstr "" "Mi gente baña las armas con agua bendita cuando combate a los no muertos. " "Por lo general dura hasta al final de la batalla, y hace que ellos se " "encojan de puro terror ante nuestras espadas... si eso es posible para una " "criatura no muerta." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:244 msgid "Let us hold them off as long as we can!" msgstr "¡Contengámoslos tanto tiempo como podamos!" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:300 msgid "I have come once again to aid you, friends!" msgstr "¡He venido para ayudaros una vez más, amigos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:304 msgid "White magi? Come to help us? But what are they doing here?" msgstr "¿Magos blancos? ¿Ayudándonos? ¿Pero que hacen ellos aquí?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:308 msgid "" "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, " "let us hope he can help us once more!" msgstr "" "¡Ese es Moremirmu! Nos ayudó a luchar contra los no muertos en las Islas de " "los Condenados... ¡Esperemos que pueda ayudarnos otra vez!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:319 msgid "" "The sun rises in the east. Surely the undead do not have the power to " "continue their onslaught through another day!" msgstr "" "El sol se eleva ya por el este. ¡Seguramente los no muertos no tendrán " "fuerza para mantener el asalto durante otro día!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:323 msgid "Indeed not! I feel we have survived this battle." msgstr "No, ciertamente. Presiento que hemos sobrevivido a esta batalla." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:328 msgid "Whew! That was a difficult battle, but they are retreating at last!" msgstr "¡Uf! ¡Ha sido una batalla difícil, pero por fin se retiran!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:369 msgid "Yes! We have fought them off!" msgstr "¡Sí! ¡Los hemos vencido!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:387 msgid "Thank you for returning to help us, Moremirmu." msgstr "Gracias por regresar para ayudarnos, Moremirmu." #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:391 msgid "" "It is both my duty and pleasure, my lord! We were dining with some royal " "guards of the Princess, taking a rest from our pilgrimage, when they spoke " "of how you were tricked into traveling these dangerous lands. We could do " "nothing but help you!" msgstr "" "¡Es para mí tanto un deber como un placer, mi señor! Nos encontrábamos " "cenando en compañía de unos guardias reales de la princesa mientras " "descansábamos de nuestro peregrinaje, cuando hablaron de cómo os habían " "engañado para que viajarais por estas peligrosas tierras. ¡No podíamos sino " "venir a ayudaros!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:395 msgid "" "So, she tricked us into coming this way! Where may we go now? Which way will " "be safe for us?" msgstr "" "Entonces, ¡ella nos engañó para que viniésemos por este camino! ¿Adónde " "podremor ir ahora? ¿Qué camino será seguro para nosotros?" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:399 msgid "" "You must escape the clutches of that vile queen, my lord. If you take a " "course bearing north-east, on past the mountain of gryphons, you will be " "able to ford the Great River at Abez. Make haste though, for you will not be " "able to ford the river in winter!" msgstr "" "Debéis escapar de las garras de esa malvada reina, mi señor. Si os " "encamináis en dirección noreste, pasada la montaña de los grifos, estaréis " "en disposición de vadear el río Grande en Abez. No obstante, habéis de " "apresuraros... ¡dado que no podréis cruzar el río en invierno!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:403 msgid "" "Thank you for your counsel, good friend! May our paths meet again in happier " "times!" msgstr "" "¡Gracias por vuestro consejo, mi buen amigo! ¡Ojalá nuestros caminos vuelvan " "a cruzarse en tiempos más felices!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:419 msgid "" "It greatly saddens me that Moremirmu was slain on the field, after he helped " "us." msgstr "" "Me entristece sobremanera que Moremirmu yazca en el campo de batalla, " "después de habernos ayudado." #. [message]: type=White Mage,Mage of Light #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:423 msgid "May he rest peacefully!" msgstr "¡Que descanse en paz!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:427 msgid "" "He died fighting for you, Prince, just as any of us would be willing to die " "for you." msgstr "" "Murió luchando por vos, Alteza, al igual que cualquiera de nosotros estaría " "dispuesto a morir por vos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:433 msgid "" "This place makes me feel uneasy, even with the undead retreating. Where may " "we go now?" msgstr "" "Este lugar me hace sentir incómodo, incluso con la retirada de los no " "muertos. ¿Adónde podemos ir ahora?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:437 msgid "" "The land of Wesnoth is not safe for us. The Queen’s forces reach every " "corner. We must make haste to the north lands, across the Great River. Let " "us go quickly!" msgstr "" "La tierra de Wesnoth no es segura para nosotros. Las fuerzas de la Reina " "están por todas partes. Debemos apresurarnos hacia las tierras del norte, " "cruzando el río Grande. ¡Vayamos lo antes posible!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:441 msgid "Indeed! Let us go from here!" msgstr "¡Así sea! ¡Vámonos de aquí!" #. [scenario]: id=10_Gryphon_Mountain #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:4 msgid "Gryphon Mountain" msgstr "La sierra de los Grifos" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 msgid "Defeat the mother gryphon before the enemy does" msgstr "Derrote a la madre grifo antes de que lo haga el enemigo" #. [side]: type=General, id=Robryn #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:89 msgid "Robryn" msgstr "Robryn" #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:107 msgid "Mother Gryphon" msgstr "Madre grifo" #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:110 msgid "Gryphons" msgstr "Grifos" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:126 msgid "Graak" msgstr "Graak" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:127 msgid "Grook" msgstr "Grook" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:128 msgid "Gruak" msgstr "Gruak" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:140 msgid "What is this place? That is one big mountain!" msgstr "¿Qué lugar es este? ¡Esa sí que es una montaña enorme!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:144 msgid "That is the fabled Gryphon Mountain." msgstr "Esa es la legendaria sierra de los Grifos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:148 msgid "" "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train " "the young to be flying mounts. Would that work, Delfador?" msgstr "" "¡La sierra de los Grifos! Tal vez podríamos robar algunos huevos de grifo y " "entrenar a los jóvenes como monturas. ¿Sería eso posible, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:152 msgid "" "We can try to do that, but we must be careful. To disturb the gryphons could " "prove dangerous... and yet such mounts could help us greatly later. Whatever " "we do, we must pass by this place." msgstr "" "Podemos intentarlo, pero debemos ser cuidadosos. Molestar a los grifos " "podría demostrar ser muy peligroso... aunque semejantes monturas podrían " "sernos de gran utilidad más adelante. Hagamos lo que hagamos, hemos de " "atravesar esta región." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:156 msgid "Well, let’s start climbing the mountain!" msgstr "Bien, ¡empecemos a escalar la montaña!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:172 msgid "Here are the mother gryphon’s eggs!" msgstr "¡Aquí están los huevos de la madre grifo!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:177 msgid "Excellent! We should be able to breed gryphons for our own uses now!" msgstr "" "¡Excelente! ¡A partir de ahora deberíamos ser capaces de criar grifos para " "nuestras propias necesidades!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:189 msgid "" "It appears that we are not the only ones interested in this mountain. Once " "again the Queen opposes us!" msgstr "" "Parece que no somos los únicos interesados en esta montaña. ¡La reina se nos " "opone una vez más!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:194 msgid "Quickly, men! Onward!" msgstr "¡Rápido, soldados! ¡Adelante!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:209 msgid "" "Ha ha! We have killed this foul beast of the air, and can deny the rebels " "its eggs!" msgstr "" "¡Ja ja! Hemos acabado con esa inmunda bestia voladora, ¡y hemos conseguido " "además que los rebeldes no tengan sus huevos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:255 msgid "We have defeated them! Now what do we do?" msgstr "¡Los hemos derrotado! ¿Qué hacemos ahora?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:259 msgid "" "We must continue north. It is too late to return to the safety of Elensefar " "or Alduin before winter falls. We must therefore cross the great river and " "continue toward the land of the dwarves. Hurry, let us go!" msgstr "" "Debemos seguir hacia el norte. Es demasiado tarde para volver a la seguridad " "de Elensefar o Alduin antes de que el invierno caiga sobre nosotros. Por eso " "debemos cruzar el río Grande y continuar en dirección a las tierras de los " "enanos. ¡Démonos prisa, vamos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:269 msgid "" "With these gryphon eggs we should be able to breed gryphons that will serve " "us. When they are large enough to carry mounts, we can hire gryphon riders!" msgstr "" "Con estos huevos de grifo deberíamos ser capaces de criar grifos y " "amaestrarlos. Cuando sean lo suficientemente grandes como para llevar " "monturas, ¡podremos contratar jinetes de grifos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:285 msgid "" "It is a shame we could not get those gryphon eggs. I am glad we did not " "slaughter any gryphons. They are magnificent animals (looks back at the " "mountain). Still..." msgstr "" "Es una pena que no hayamos podido hacernos con aquellos huevos de grifo. Me " "alegro de que no hayamos matado a ningún grifo. Son animales magníficos " "(mirando atrás a la montaña). Todavía..." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:289 msgid "Whoa!!" msgstr "¡Guau!" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:346 msgid "Graik" msgstr "Graik" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:347 msgid "Griak" msgstr "Griak" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:354 msgid "" "Indeed, the majestic beasts were now circling the mountain’s peak. Several " "glared in Konrad’s direction, their eagle eyes fixed on him at an incredible " "distance." msgstr "" "En efecto, las majestuosas bestias estaban ahora dando vueltas alrededor del " "pico de la montaña. Varias de ellas miraban furiosas en la dirección de " "Konrad, con sus ojos de águila fijos en él a una increíble distancia." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:394 msgid "Amazing! I have never before heard of such behavior in gryphons." msgstr "" "¡Increíble! Nunca antes había oído hablar de tal comportamiento en los " "grifos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:398 msgid "What does it mean?" msgstr "¿Qué significa?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:402 msgid "I do not know. Come now, the show is over." msgstr "No lo sé. Vamos, el espectáculo ha terminado." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:410 msgid "" "It is a shame we could not get those gryphon eggs — they would surely have " "given us an advantage sometime. Still, we must continue." msgstr "" "Es una lástima que no pudiéramos conseguir esos huevos de grifo; nos habrían " "dado seguramente una ventaja en algún momento. Aún así, debemos continuar." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:416 msgid "Let us continue onward!" msgstr "¡Sigamos adelante!" #. [modify_unit]: type=Gryphon, id=Rampant Graak #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:454 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:503 msgid "Rampant Graak" msgstr "Graak furioso" #. [modify_unit]: type=Gryphon, id=Rampant Grook #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:469 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:518 msgid "Rampant Grook" msgstr "Grook furioso" #. [modify_unit]: type=Gryphon, id=Rampant Gruak #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:484 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:533 msgid "Rampant Gruak" msgstr "Gruak furioso" #. [scenario]: id=11_The_Ford_of_Abez #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:4 msgid "The Ford of Abez" msgstr "El vado de Abez" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:25 msgid "Move Konrad to the north side of the river" msgstr "Lleve a Konrad hasta el lado norte del río" #. [side]: type=Orcish Warlord, id=Gaga-Breuk #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:92 msgid "Gaga-Breuk" msgstr "Gaga-Breuk" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:137 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:70 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:169 msgid "Monsters" msgstr "Monstruos" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:194 msgid "" "This is the Ford of Abez. When we ford this river, we will be leaving " "Wesnoth, and entering the lands of the North. The dwarves once ruled these " "lands, but they are now filled only with chaos. This is where your father " "and uncle were betrayed, almost twenty-one years ago now, Konrad." msgstr "" "Este es el Vado de Abez. Cuando lo crucemos, estaremos dejando Wesnoth atrás " "y entrando en las tierras del Norte. Los enanos gobernaron una vez estas " "tierras, pero ahora sólo reina el caos. Konrad, aquí es donde vuestro padre " "y vuestro tío fueron traicionados, hace ya casi veintiuno años." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:198 msgid "Really? So what happened, Delfador?" msgstr "¿De verdad? ¿Qué pasó, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:202 msgid "" "The forces of the King were encamped here, and the forces of the north were " "on the north side of the river. For three days and three nights the armies " "faced each other, neither willing to ford the river. On the fourth day, the " "northern armies crossed and attacked us." msgstr "" "Las fuerzas del rey acamparon aquí, y las del norte lo hicieron en orilla " "norte. Durante tres días y tres noches los ejércitos formaron, frente a " "frente, pero ninguno se atrevió a vadear el río. Al cuarto día, las tropas " "norteñas cruzaron y nos atacaron." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:206 msgid "And then... we were defeated?" msgstr "Y entonces... ¿fuimos derrotados?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:210 msgid "We were winning the battle. We were repelling them..." msgstr "Estábamos ganando la batalla. Los estábamos rechazando..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:214 msgid "And then the King’s son, in the heat of battle, turned upon the King!" msgstr "" "¡Y entonces el hijo del rey, en el fragor de la batalla, se volvió contra su " "padre!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:218 msgid "But you avenged the murder. You killed the Prince. Right, Delfador?" msgstr "Pero vos lo vengasteis. Matasteis al príncipe, ¿verdad, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:222 msgid "" "When I saw the King betrayed and his banner fallen, I fled the battle. I " "know not now whether it was wisdom or cowardice, but I did flee, seeing no " "further hope on that day." msgstr "" "Cuando vi al rey traicionado y su estandarte caído, huí de la batalla. Ahora " "no sé si fue sabiduría o cobardía, pero escapé al ver que no había esperanza " "alguna ese día." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:226 msgid "" "Oh, but the elves always told me that you killed the Prince, Delfador, even " "though you never talked about it." msgstr "" "Oh, pero los elfos me contaron que vos habíais matado al príncipe, Delfador, " "aunque nunca hablasteis de ello." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:230 msgid "That foolish boy killed himself." msgstr "Ese estúpido chiquillo se mató a sí mismo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:234 msgid "What do you mean?" msgstr "¿Qué queréis decir?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:238 msgid "" "I mustered men to fight against the traitor-king, and of course Asheviere " "too, for she was behind it all. We met them; not here, but on the road from " "Weldyn, at Tath. We were outnumbered, perhaps four to one. In the heat of " "battle, that boy, fool that he was, came charging at me, slashing wildly. I " "had little choice but to end his life." msgstr "" "Reuní hombres para luchar contra el rey traidor y, por supuesto, contra " "Asheviere también, pues ella estaba detrás de todo. Nos encontramos, pero no " "aquí, sino en el camino a Weldin, en Tath. Nos sobrepasaban en número, quizá " "cuatro a uno. En el calor de la batalla, ese muchacho, idiota como él solo, " "cargó contra mí agitando salvajemente su espada. No tuve otra opción que " "acabar con su vida." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:242 msgid "So it is true, you did kill him?" msgstr "Así que es cierto, ¿vos lo matasteis?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:246 msgid "" "He did die in battle at my hand. It is sad that your brothers did not have " "the opportunity to experience such an honorable death, Konrad." msgstr "" "Murió en combate, a mis manos. Es triste que vuestros hermanos no tuvieran " "oportunidad de morir de forma tan honorable, Konrad." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:250 msgid "" "With all respect, my lords, we must make haste. We have to ford the river " "immediately. And, look! It seems that the guard-towers on the river banks " "are manned!" msgstr "" "Con todo respeto, mis señores, debemos apresurarnos. Hemos de vadear el río " "urgentemente. ¡Y observad! ¡Parece que las torres de guardia de las orillas " "del río están defendidas!" #. [message]: speaker=Gaga-Breuk #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:254 msgid "" "Look! Some of the southerners, men of Wesnoth, are trying to cross into our " "lands! We will slaughter them by the river’s edge!" msgstr "" "¡Mirad! ¡Algunos sureños, hombres de Wesnoth, están intentando entrar en " "nuestras tierras! ¡Acabaremos con ellos a la orilla del río!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:258 msgid "Isn’t there somewhere else we can cross? Maybe upstream?" msgstr "¿No podemos cruzar por algún otro sitio? ¿Tal vez río arriba?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:262 msgid "" "Winter quickly bears down upon us. We have only a few days to make the " "crossing, and the nearest bridge is far upstream. To be trapped south of the " "river when winter arrives would be suicide. Asheviere would have us trapped " "like rats! Look to the west! Asheviere has a border fort, and it seems to be " "full of soldiers! We must cross here, and quickly!" msgstr "" "El invierno se nos echa encima. Sólo tenemos unos pocos días para cruzar, y " "el puente más cercano está muy lejos, río arriba. Quedar atrapados al sur " "del río cuando el invierno llegue sería un suicidio. ¡Asheviere nos tendría " "atrapados como ratas! ¡Mirad al oeste! Asheviere cuenta con un fuerte " "fronterizo, y parece lleno de soldados! ¡Debemos cruzar por aquí, y rápido!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:267 msgid "" "There they are! So it is true, they foiled the undead. Now they are trying " "to leave Wesnoth. We can’t let them cross the river. After them, men!" msgstr "" "¡Allí están! Así pues, es verdad, escaparon de los no muertos. Y ahora " "tratan de abandonar Wesnoth. No podemos dejar que crucen el río. ¡Tras " "ellos, soldados!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:278 msgid "" "Not her again! We must hurry! Do not forget to bring the gryphon eggs. They " "must be allowed more time to hatch. Quickly!" msgstr "" "¡Ella otra vez no! ¡Debemos darnos prisa! No olvidéis llevar los huevos de " "grifo. Necesitan más tiempo para eclosionar. ¡Rápido!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:284 msgid "Not her again! Quickly! We must hurry!" msgstr "¡Ella otra vez no! ¡Debemos darnos prisa!" #. [message]: type=Royal Guard #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:315 msgid "Stop! You shall not pass!" msgstr "¡Alto! ¡No pasaréis!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:357 msgid "Quick, reinforcements, protect the Princess!" msgstr "¡Rápido, refuerzos, proteged a la princesa!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:376 msgid "Quick, reinforcements!" msgstr "¡Rápido, refuerzos!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:396 msgid "Protect the Princess!" msgstr "¡Proteged a la princesa!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:417 msgid "You drive me from the field, but you have not vanquished me, impostor!" msgstr "" "¡Me echáis del campo de batalla, pero no me habéis derrotado! ¡Impostor!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:424 msgid "Water Serpent" msgstr "Serpiente marina" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:427 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:708 msgid "Cuttle Fish" msgstr "Sepia gigante" #. [message]: type=Water Serpent #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:447 msgid "Ruaarrrrrrrr!" msgstr "¡Ruaarrrrrrrr!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:451 msgid "What is that?" msgstr "¿Qué es eso?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:455 msgid "" "Creatures of the deep are upon us! This may be very dangerous. Be quick! We " "must get to the other side with all haste!" msgstr "" "¡Criaturas de los abismos vienen tras nosotros! Esto puede ser muy peligroso " "¡Rápido! ¡Debemos alcanzar la otra orilla lo antes posible!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:475 msgid "We made it across the river safely! Where to now?" msgstr "¡Lo hemos cruzado sanos y salvos! ¿Dónde vamos ahora?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:480 msgid "" "If we are to have any hope of penetrating into Knalga, we must continue " "north to seek help from the Dwarves of the Heart Mountains." msgstr "" "Si queremos tener alguna esperanza de entrar en Knalga, debemos ir al norte " "para pedir ayuda a los enanos de las Montañas Profundas." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:490 msgid "" "I cannot believe it. They have made it away! We must make chase. After them, " "men! Let us cross the river too! We will meet again, foul impostor." msgstr "" "No me lo puedo creer. ¡Lo han conseguido! Debemos perseguirlos. ¡Tras ellos! " "¡Crucemos nosotros también el río! Nos volveremos a encontrar, vil impostor." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:495 msgid "Do you think she’s really going to chase us, Delfador?" msgstr "¿Creéis que realmente va a perseguirnos, Delfador?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:500 msgid "" "It surely looks like she will try. But many more creatures than we have " "fought lurk in this river; that will make it difficult for her. We must " "continue onward. If she makes it across before winter, then so be it!" msgstr "" "Lo que parece seguro es que lo intentará. Pero en este río acechan muchas " "otras criaturas además de esas contra las que hemos luchado; eso le pondrá " "las cosas difíciles. Nosotros hemos de seguir adelante. Si ella consigue " "cruzar antes del invierno, ¡que así sea!" #. [scenario]: id=12_Northern_Winter #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:4 msgid "Northern Winter" msgstr "El invierno norteño" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:62 msgid "" "Across the river were lands few humans had ever visited. The occasional " "distant thutter of orcish signal drums made the abundant pine forests " "nestled in rolling foothills both breathtaking and ominous." msgstr "" "Al otro lado del río había tierras que pocos humanos habían visitado. El " "distante y ocasional redoblar de los tambores orcos de llamada transformaba " "los abundantes bosques de pinos, enclavados de manera escalonada a los pies " "de las colinas, en algo tan impresionante como siniestro." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:67 msgid "" "Swirling, snow-laden winds tore at Konrad’s army, signaling the final exit " "of autumn and the onset of what would be a harsh winter." msgstr "" "Vientos arremolinados y cargados de nieve castigaban al ejército de Konrad, " "señalando la definitiva salida del otoño y el arranque de lo que sería un " "riguroso invierno." #. [side]: type=Orcish Warrior, id=Halgar Du'nar #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:93 msgid "Halgar Du’nar" msgstr "Halgar Du’nar" #. [side]: type=Orcish Warrior, id=Gorlak #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:118 msgid "Gorlak" msgstr "Gorlak" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:177 msgid "" "This winter is bitterly cold! Perhaps we should stop here and rest a while." msgstr "" "¡Este invierno es muy frío! Tal vez deberíamos detenernos aquí y descansar " "un poco." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:181 msgid "" "Stop and rest? My lord, we must go hard after the Sceptre of Fire, lest it " "fall into the hands of our enemies!" msgstr "" "¿Detenerse y descansar? ¡Mi señor, debemos ir tras el Cetro de Fuego, no " "vaya a caer en manos de nuestros enemigos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:185 msgid "" "We have had a hard march ever since we were besieged by the undead in that " "foul valley. Now winter bears down upon us, and we have spent most of our " "money. This land looks fertile enough. Surely we can settle here for the " "winter!" msgstr "" "Hemos ido a marchas forzadas desde que fuimos asediados por los no muertos " "en aquel maldito valle. Ahora el invierno se nos echa encima, y hemos " "gastado la mayoría de nuestros suministros. ¡Esta tierra parece bastante " "fértil, instalémonos aquí durante el invierno!" #. [message]: role=human-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:189 msgid "" "Yes, let us rest a while! I am sure there are many challenges ahead, and I " "do not think I could endure another like the fording of the river for many " "days." msgstr "" "¡Sí, dejadnos descansar! Estoy seguro de que nos esperan muchos retos, y no " "creo que pueda superar en muchos días otro como el vadeado del Gran Río." # Helkion: me encanta esta frase. Me imagino al pobre Kalenz sin dar crédito a lo que ve y desgañitándose ante la actitud de los humanos... con estos tirados en el suelo y quitándose las botas para masajearse los pies... Muy cómico. #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:193 msgid "" "We are pursued by the forces of your arch-enemy, chasing the Sceptre of " "Fire, the fate of the realm in our hands, and you humans want to stop and " "rest? Onward, I say!" msgstr "" "Nos persiguen las fuerzas de vuestra archienemiga, vamos a la caza del Cetro " "de Fuego, el destino del reino descansa en nuestras manos... y vosotros, " "humanos, ¿queréis parar y descansar? ¡En marcha, os digo!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:197 msgid "" "They are right, Kalenz. I had wanted to acquire the Sceptre within a moon, " "but it is not to be. Our soldiers will begin to desert if they do not rest " "soon. But in these wild north lands, we must fight even for the right to " "rest. Look to the north! Those foul orcs will not allow us any peace!" msgstr "" "Ellos están en lo cierto, Kalenz. Me habría gustado conseguir el cetro en " "una luna, mas eso no ocurrirá. Nuestros soldados empezarán a desertar si no " "descansan pronto. Pero en estas salvajes tierras norteñas debemos combatir " "incluso para poder descansar. ¡Mirad al norte! ¡Aquellos malditos orcos no " "nos dejarán en paz!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:202 msgid "Then we shall wrest control of the land from them. To arms!" msgstr "Entonces les arrebataremos el control de las tierras. ¡A las armas!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:211 msgid "More snow is falling. We must finish this battle quickly. Onward, men!" msgstr "" "Cae más nieve. Hemos de finalizar esta batalla con rapidez. ¡Soldados, " "adelante!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:312 msgid "We must make haste before the snow overwhelms us!" msgstr "¡Debemos darnos prisa antes de que la nieve nos supere!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:320 msgid "" "Victory is ours! We have secured the land from the orcs. Now we can rest " "here while the cold winter passes." msgstr "" "¡La victoria es nuestra! Hemos protegido estas tierras de los orcos. Ahora " "podremos descansar mientras el frío invierno pasa." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:324 msgid "" "Let us not rest for too long though, friends. We must still reach the " "ancient dwarven lands before our foes do." msgstr "" "Pero no nos demoremos demasiado, amigos. Aún debemos alcanzar las antiguas " "tierras de los enanos antes que nuestros enemigos." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:336 msgid "" "A camp was pitched in a secluded valley that protected its occupants from " "the worst of the winter weather and roving orc patrols. During this time, " "the valley walls echoed with the squeaks of gryphon hatchlings, who happily " "frolicked across the camp." msgstr "" "Se estableció un campamento en un valle aislado que protegió a sus ocupantes " "de lo peor del tiempo invernal y de las patrullas orcas. A lo largo de ese " "tiempo, las paredes del valle resonaron con los chillidos de las crías de " "grifo, que correteaban alegremente por el campamento." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:341 msgid "" "Konrad set his shamans to the task of corralling the animals. The elvish " "shamans had a natural rapport with the gryphlets, whose wings were still too " "small to carry a mount." msgstr "" "Konrad confió a sus chamanes la tarea de reunir a los animales en un corral. " "Las chamanes elfas mostraban una empatía natural con los pequeños grifos, " "cuyas alas eran aún demasiado pequeñas como para llevar una montura." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:346 msgid "" "Konrad finally decided he could not wait until the gryphons grew to maturity " "— Delfador’s insistence that the Sceptre must be recovered was too " "compelling. And so after many days of rest, the party set out once again for " "the dwarven kingdom..." msgstr "" "Konrad decidió finalmente que no podía esperar hasta que los grifos " "madurasen —la insistencia de Delfador de que el cetro debía ser recuperado " "era muy convincente—. Y así, después de muchos días de descanso, el grupo se " "puso de nuevo en marcha hacia el reino enano..." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:353 msgid "" "A camp was pitched in a secluded valley that protected its occupants from " "the worst of the winter weather and roving orc patrols." msgstr "" "Se estableció un campamento en un valle aislado que protegió a sus ocupantes " "de lo peor del tiempo invernal y de las patrullas orcas ambulantes." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:358 msgid "" "Eventually Delfador’s insistence that the Sceptre must be recovered proved " "too compelling, even when it meant dismantling the camp without the spring " "having yet fully arrived. And so after many days of rest, the party set out " "once again for the dwarven kingdom..." msgstr "" "Finalmente la insistencia de Delfador en que el cetro debía ser recuperado " "resultó muy convincente, aun cuando eso significara desmantelar el " "campamento sin que la primavera hubiera terminado de hacer su aparición. Y " "así, tras muchos días de descanso, el grupo se puso de nuevo en marcha hacia " "el reino enano..." #. [scenario]: id=13_The_Dwarven_Doors #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:4 msgid "The Dwarven Doors" msgstr "Puertas Enanas" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:28 msgid "Move Konrad to the entrance of the dwarven tunnels" msgstr "Mueva a Konrad hasta la entrada a los túneles enanos" #. [side]: type=Orcish Slurbow, id=Knafa-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:74 msgid "Knafa-Telfar" msgstr "Knafa-Telfar" #. [side]: type=Orcish Warlord, id=Urug-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:93 msgid "Urug-Tan" msgstr "Urug-Tan" #. [side]: type=Orcish Sovereign, id=Shuuga-Mool #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:112 msgid "Shuuga-Mool" msgstr "Shuuga-Mool" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:141 msgid "Pillars of Thunedain" msgstr "Pilares de Thunedain" #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:146 msgid "The Great Doors" msgstr "Las grandes puertas" #. [scenario]: id=13_The_Dwarven_Doors #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:150 msgid "Royal Guard" msgstr "Guardia Real" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:263 msgid "At last, this is the entrance to the dwarven tunnels." msgstr "Por fin, esta es la entrada a los túneles enanos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:267 msgid "All I can see are ruins and poor villages." msgstr "Todo lo que alcanzo a ver son ruinas y aldeas miserables." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:271 msgid "" "The poor villagers that once lived here and traded with the dwarves are now " "held in slavery by the orcs." msgstr "" "Los pobres aldeanos que vivían aquí y comerciaban con los enanos han sido " "esclavizados por los orcos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:275 msgid "Slaves to the evil orcs? We must liberate them!" msgstr "¿Esclavos de los malvados orcos? ¡Debemos liberarlos!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:280 msgid "" "That would not be a wise choice, for our mission is to retrieve the Sceptre " "of Fire. If we tarry in this place, hordes of orcs will surround us." msgstr "" "Esa no sería una buena elección, ya que nuestra misión consiste en recuperar " "el Cetro de Fuego. Si nos entretenemos en este lugar, nos veremos rodeados " "por hordas de orcos." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:284 msgid "" "Konrad, heed the words of Delfador. We shall return to wrest the grip of the " "orcs from these lands. Look — orcs are already gathering. More are surely on " "their way." msgstr "" "Konrad, prestad atención a las palabras de Delfador. Volveremos para " "arrancar a los orcos el control de estas tierras. Observad, los orcos se " "están reuniendo ya. Seguro que hay más de camino." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:288 msgid "This does not please me, but I will listen to your advice." msgstr "Esto no me complace, pero escucharé vuestro consejo." #. [message]: role=Rider #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:292 msgid "" "Sir, I should like to scout out the path ahead. It would be disaster for us " "to find these doors sealed, leaving us as hunting fodder for the gathering " "horde." msgstr "" "Señor, me gustaría adelantarme para hacer un reconocimiento del camino. " "Sería desastroso para nosotros encontrar las puertas selladas; eso nos " "convertiría en carnaza para la creciente horda." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:296 msgid "Excellent. We must find a way underground before we are overwhelmed." msgstr "" "Excelente. Debemos encontrar un camino subterráneo antes de que seamos " "aplastados." #. [message]: role=Outlaw_Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:321 msgid "" "My uncle used to smuggle... err... I mean... trade food for the dwarves. He " "could get grain carts in under the very noses of those ugly orcs." msgstr "" "Mi tío solía pasar de contraban... err... quiero decir... vendía comida a " "los enanos. Podía llevar carros de grano delante de las narices de esos feos " "orcos." #. [message]: role=Outlaw_Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:325 msgid "He must be hiding in one of those villages." msgstr "Tiene que estar escondido en alguna de esas aldeas." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:339 msgid "" "The defense of the dwarves must have been strong. Look at those ruined " "towers!" msgstr "" "La defensa de los enanos debió de ser muy fuerte. ¡Mirad esas torres en " "ruinas!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:343 msgid "" "The battle outside was fierce and lasted a full half-year. But, the battles " "inside the tunnels were worse." msgstr "" "La batalla en el exterior fue feroz y duró medio año. Pero las batallas " "dentro de los túneles fueron peores." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:358 msgid "" "The pillars of Thunedain. He was a legendary dwarvish lord who made his last " "stand here. May we triumph where he fell." msgstr "" "Los pilares de Thunedain. Fue un legendario señor enano que luchó su última " "batalla aquí. Quizá triunfemos donde él cayó." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:362 msgid "" "I would settle for escape, though I know not which I dread more: foul orcs " "or fetid caves." msgstr "" "Yo elegiría escapar, aunque no sé qué temo más; orcos apestosos o fétidas " "cuevas." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:383 msgid "Back to the abyss, spawn of filth!" msgstr "¡Vuelve al abismo, sucia criatura!" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:402 msgid "Uncle Somf" msgstr "Tío Somf" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:406 msgid "Who... who’s here?" msgstr "Quién... ¿quién va?" #. [message]: speaker=Uncle Somf #. The addressed person is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:422 msgid "$outlaw_name|! How have you been? I haven’t seen you in years." msgstr "¡$outlaw_name|! ¿Cómo estáis? No os he visto en años." #. [message]: speaker=Uncle Somf #. The mentioned person, $outlaw_name, is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:430 msgid "Haw! Any friend of $outlaw_name is a friend of mine too." msgstr "¡Ja! Los amigos de $outlaw_name son también mis amigos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:437 msgid "We need to make it into the caves of the dwarves." msgstr "Necesitamos entrar en las cuevas de los enanos." #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:451 msgid "" "The mine entrances were all collapsed intentionally during the fighting. The " "doors, while heavily defended, remain accessible. The orcish hordes that " "assault them are repulsed, but you may be able to sneak in unnoticed." msgstr "" "Las entradas a las minas fueron derrumbadas intencionadamente durante la " "lucha. Las puertas, aunque fuertemente defendidas, continúan accesibles. Las " "hordas orcas que las atacaron fueron rechazadas, pero vos podríais " "escurriros dentro sin ser descubierto." #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:457 msgid "" "The best way is through the mine tunnels. The orcs have never found all the " "mine entrances, and many still lead deep underground." msgstr "" "El mejor camino es por los túneles de las minas. Los orcos nunca encontraron " "todas las entradas a las minas, y muchas aún conducen hasta lugares muy " "profundos." #. [message]: speaker=Uncle Somf #. The addressed person is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:491 msgid "How are we doing, $outlaw_name|?" msgstr "¿Cómo os va, $outlaw_name|?" #. [message]: speaker=$outlaw_advisor_store.id #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:495 msgid "The same as always, Uncle!" msgstr "¡Como siempre, tío!" #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:499 msgid "That bad, huh?" msgstr "Mal, ¿eh?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:530 msgid "The doors... they can be moved!" msgstr "Las puertas... ¡pueden ser movidas!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:534 msgid "Quickly, now, let us slip inside and hope the dwarves do not object..." msgstr "" "Rápido, ahora, deslicémonos dentro y ojalá que los enanos no se opongan..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:538 msgid "... and that the orcs do not follow." msgstr "... y que los orcos no nos sigan." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:544 msgid "The doors are closed and barred from the inside!" msgstr "¡Las puertas están cerradas y atrancadas por dentro!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:549 msgid "We can’t get in! What should we do now?" msgstr "¡No podemos entrar! ¿Qué hacemos ahora?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:553 msgid "" "It is said that the orcs used old mine tunnels to surprise the dwarves. " "There appears to be one nearby, to the north-east." msgstr "" "Se rumorea que los orcos se valieron de unos viejos túneles a las minas para " "sorprender a los enanos. Parece haber uno cerca, hacia el noreste." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:557 msgid "Then we must make it to that tunnel!" msgstr "¡Entonces debemos entrar por ese túnel!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:581 msgid "This old mine seems to be connected to the main tunnels." msgstr "Esta vieja mina parece estar conectada a los túneles principales." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:585 msgid "I am hesitant to enter. It will be so difficult in the darkness!" msgstr "Me cuesta entrar. ¡Será todo tan difícil ahí dentro, en la oscuridad!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:590 msgid "There is no time for idle chatter or delay of any kind. Onward!" msgstr "¡No hay tiempo para charla o retrasos de ningún tipo! ¡En marcha!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:596 msgid "" "I have reached the mine entrance, but there is no tunnel here. Rock and " "rubble completely block the way." msgstr "" "He llegado a la entrada de la mina, pero no hay ningún túnel aquí. Las rocas " "y escombros bloquean completamente el camino." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:600 msgid "I hope we can make it through the main doors, then." msgstr "" "Entonces, espero que podamos entrar a través de las puertas principales." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:604 msgid "It is our only choice now. Hurry!" msgstr "Ahora es nuestra única opción. ¡Aprisa!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:631 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:660 msgid "Pray that we live to see sunlight again." msgstr "Ruego por que vivamos para ver de nuevo la luz del sol." # Helkion: imagino a Kalenz, como elfo y como noble que es, con un lenguaje algo más fino (en ocasiones) y ampuloso que el de sus compañeros de misión humanos. #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:678 msgid "" "We have defeated the foul orcs guarding this land, but we must continue " "without rest. More will surely come!" msgstr "" "Hemos vencido a los orcos apestosos que vigilaban esta tierra, pero debemos " "continuar sin descanso. ¡Más de ellos vendrán con toda seguridad!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:688 msgid "" "Indeed we must not delay. Let us breach the great doors to the dwarven " "kingdom." msgstr "" "Efectivamente, no debemos retrasarnos. Abramos una brecha en las grandes " "puertas al reino enano." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:694 msgid "" "Indeed we must not delay. The mines in the northeast are the best way to " "enter." msgstr "" "Efectivamente, no debemos retrasarnos. Las minas del noreste son el mejor " "camino para entrar." #. [message]: speaker=Cuttle Fish #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:712 msgid "Ruarrrrr!!!" msgstr "¡¡¡Roarrrrr!!!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:716 msgid "A monster was hiding in that lake!" msgstr "¡Un monstruo se ocultaba en ese lago!" #. [message]: role=whiner #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:740 msgid "" "The legend was true! There are always tentacled creatures hiding in the " "lakes near the dwarven tunnels." msgstr "" "¡La leyenda era cierta! Siempre hay criaturas con tentáculos escondidas en " "los lagos cercanos a los túneles enanos." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:750 msgid "But Konrad’s party was not alone in entering the caves..." msgstr "Pero el grupo de Konrad no fue el único en acceder a las cuevas..." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:765 msgid "" "Whew! We made our way through the dangerous fog of the mountains, and now " "there is all this chaos before us! Come on, men! We must make it to the " "caves that lie ahead of us!" msgstr "" "¡Uf! Nos abrimos camino a través de la peligrosa niebla de las montañas, " "¡para encontrar semejante caos ante nosotros! ¡Vamos, hombres! ¡Debemos " "alcanzar las cuevas que hay más adelante!" #. [scenario]: id=14_Plunging_into_the_Darkness #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:4 msgid "Plunging into the Darkness" msgstr "Sumiéndose en la oscuridad" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25 msgid "Find the dwarves" msgstr "Encontrar a los enanos" #. [unit]: type=Giant Spider #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:105 msgid "Hywyn" msgstr "Hywyn" #. [side]: id=Relgorn, type=Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:115 msgid "Relgorn" msgstr "Relgorn" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:267 msgid "It’s so dark in here I can hardly see!" msgstr "¡Está todo tan oscuro aquí dentro! ¡Apenas puedo ver!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:271 msgid "" "It is dark indeed. We shall have to light torches and tread slowly and " "carefully. It may be there are still dwarves down here who can aid us!" msgstr "" "Está oscuro ciertamente. Tendremos que encender antorchas y avanzar lenta y " "cuidadosamente. ¡Tal vez aún queden enanos aquí abajo que puedan ayudarnos!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:275 msgid "Indeed. We elves do not fare well in these dark pits." msgstr "Así es. A los elfos no se nos dan bien estas cuevas oscuras." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:292 msgid "Who are these that approach? Surface-dwellers! On your guard, men!" msgstr "" "¿Quiénes son esos que se acercan? ¡Habitantes de la superficie! ¡En guardia, " "soldados!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:322 msgid "We come in peace, friends. We come in peace!" msgstr "Venimos en son de paz, amigos. ¡Venimos en paz!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:327 msgid "" "Oh, do you? I see that you are accompanied by elves. Can we dwarves not live " "in peace without the treacherous elves coming to bother us?" msgstr "" "¿Ah, sí? Veo que os acompañan elfos. ¿Es que no podemos los enanos vivir en " "paz sin que vengan a molestarnos los traidores elfos?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:332 msgid "Why such harsh words, dwarf? Elves have never done you any harm." msgstr "" "¿A qué vienen esas palabras tan duras, enano? Los elfos nunca os hemos hecho " "daño alguno." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:337 msgid "" "‘Never done us any harm?’ Why, I was there myself, when the elves refused to " "honor our alliance. Many dwarves were slaughtered, and you cowardly elves " "did nothing to help!" msgstr "" "«¿Nunca nos habéis hecho daño alguno?» Pues, yo estaba allí cuando los elfos " "se negaron a cumplir con nuestra alianza. ¡Muchos enanos murieron, y " "vosotros, elfos cobardes, no hicisteis nada para ayudarnos!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:342 msgid "" "You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, " "sniveling in his tunnel, call me a coward?" msgstr "" "¡Vais muy lejos! ¡Yo soy Kalenz, un poderoso señor de los elfos! ¿Cómo se " "atreve alguien que lloriquea en su túnel a llamarme cobarde?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:347 msgid "" "Peace, friends! Peace! We must not fight among ourselves, for the evil orcs " "roam the lands above us." msgstr "" "¡Paz, amigos! ¡Paz! No debemos pelear entre nosotros, pues los malvados " "orcos vagan sin control por las tierras de ahí arriba." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:352 msgid "" "Very well! Explain your presence here then, human. Who are you? Why have you " "risked life and limb to come to Knalga, home of the dwarves?" msgstr "" "¡Muy bien! Entonces explicad vuestra presencia aquí, humano. ¿Quiénes sois? " "¿Por qué habéis arriesgado vuestras vidas para llegar a Knalga, hogar de los " "enanos?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:357 msgid "Well, we... we..." msgstr "Bueno, nosotros... nosotros..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:362 msgid "" "We have come so that an heir may claim his inheritance, that a king may " "claim his throne. We seek the Sceptre of Fire." msgstr "" "Hemos venido para que un heredero pueda reclamar su herencia, para que un " "rey pueda reclamar su trono. Buscamos el Cetro de Fuego." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:367 msgid "" "The Sceptre of Fire? Are you out of your minds? Surely you speak in jest!" msgstr "¿El Cetro de Fuego? ¿Estáis locos? ¡Tenéis que estar de broma!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:372 msgid "" "We jest not, friend. We seek the Sceptre of Fire. We seek the help of the " "dwarves in finding it. But know that we will find it, whether you help us or " "not." msgstr "" "No bromeamos, amigo. Buscamos el Cetro de Fuego, y buscamos la ayuda de los " "enanos para encontrarlo. Pero sabed que, con o sin vuestra ayuda, lo " "encontraremos." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:377 msgid "" "You speak foolishness. No one even knows if the Sceptre of Fire still " "exists. And who is this heir, this king that you speak of?" msgstr "" "Decís tonterías. Nadie sabe ni siquiera si el Cetro de Fuego aún existe. ¿Y " "quién es este heredero, este rey del que habláis?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:382 msgid "I am, sir." msgstr "Yo soy, señor." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:387 msgid "" "You? Ha ha! This boy that stands before me is the King of Wesnoth? Ha ha! I " "haven’t had such a laugh in a long time. And who are you, old man?" msgstr "" "¿Vos? ¡Ja ja! ¿Este chico que está delante de mí es el rey de Wesnoth? ¡Ja " "ja! No me había reído tanto desde hacía mucho tiempo. ¿Y quién sois vos, " "anciano?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:392 msgid "" "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector " "of his heir." msgstr "" "Yo soy Delfador. Delfador el Grande, Archimago del Rey Garard y protector de " "su heredero." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:397 msgid "" "You... you are Delfador? I saw Delfador when I was but a young dwarf, and I " "will tell you, old man, you are not Delfador. Men! Take these liars out of " "my sight. Delfador perished many years ago." msgstr "" "¿Vos...vos sois Delfador? Vi a Delfador en persona cuando no era sino un " "joven enano, y sé que no sois Delfador, anciano. ¡Soldados! Tomad a estos " "impostores y alejadlos de mi vista. Delfador murió hace muchos años." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:410 msgid "I am Delfador the Great! Tremble before my wrath!" msgstr "Yo soy Delfador el Grande ¡Temblad ante mi ira!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:415 msgid "" "You... you really are Delfador! But we had news that you were dead, years " "ago!" msgstr "" "¡Vos... en verdad sois Delfador! ¡Pero nos dijeron que habíais muerto, años " "atrás!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:420 msgid "They thought I was dead. They hoped I was dead. Yet still I live." msgstr "" "Ellos pensaron que había muerto. Deseaban que lo estuviera. Aun así, sigo " "vivo." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:425 msgid "And you really think that you can find the Sceptre of Fire?" msgstr "¿Y en serio creéis que podéis encontrar el Cetro de Fuego?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:430 msgid "" "Yes, I do. If you help us, friend, all the treasures of Knalga that we find " "are yours. We want only the Sceptre. It will be dangerous. Make no mistake " "about that: dwarves will be killed, perhaps many dwarves. But surely it is " "better than hiding from the orcs like worms." msgstr "" "Así lo creo. Si nos ayudáis, amigo mío, todos los tesoros de Knalga que " "encontremos serán vuestros, pues sólo queremos el Cetro. Será peligroso. No " "os llevéis a engaño: morirán enanos, muchos tal vez. Pero, con toda " "seguridad, es mejor que esconderse de los orcos como gusanos." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:435 msgid "" "You are right, friend. I will put my best men at your disposal, though we " "know naught of the Sceptre’s location. Legend says it is hidden in the " "eastern tunnels." msgstr "" "Tenéis razón, amigo. Pondré a mis mejores hombres a vuestra disposición, " "aunque nada sabemos de la ubicación del Cetro. La leyenda asevera que se " "halla oculto en los túneles orientales." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:440 msgid "Then to the eastern tunnels we shall go!" msgstr "¡Entonces a los túneles orientales iremos!" #. [unit]: type=Elvish Shaman, id=Gryphon Tender #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:506 msgid "Gryphon Tender" msgstr "Cuidador de grifos" #. [message]: speaker=Gryphon Tender #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:519 msgid "" "I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They " "are simply getting too large and too restless to restrain anymore!" msgstr "" "Disculpadme, príncipe Konrad. Los jóvenes grifos están rompiendo sus " "cuerdas. ¡Sencillamente han crecido demasiado y se han vuelto demasiado " "inquietos como para poder ser contenidos!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:554 msgid "What’s this? Gryphons in my castle? Remove the beasts!" msgstr "¿Qué es esto? ¿Grifos en mi castillo? ¡Expulsad a esas bestias!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:558 msgid "Beasts? We were planning to use them as mounts." msgstr "¿Bestias? Planeábamos usarlas como monturas." #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:562 msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?" msgstr "¡Ja ja! ¡Grifos como monturas! ¿Acaso vuestra insensatez no tiene fin?" #. [message]: speaker=Konrad #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:566 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:574 msgid "(looks miffed)" msgstr "(parece molesto)" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:570 msgid "" "Well, if you must go on with this mad scheme, I shall supply you with my own " "troops as riders! A frail human — or worse, an elf — would never be able to " "handle their violent instincts!" msgstr "" "Bien, si queréis seguir adelante con ese alocado plan, ¡yo os proporcionaré " "a mis propias tropas como jinetes! Un frágil humano o, peor aún, un elfo, " "¡jamás sería capaz de dominar sus violentos instintos!" #. [message]: speaker=Delfador #. Relgorn is a Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579 msgid "" "Temper your anger. Lord Relgorn’s manner may be rough, but surely there is " "nothing wrong with his suggestion?" msgstr "" "Moderad vuestra ira. Puede que las maneras de Relgorn sean rudas, pero no " "hay nada malo en su sugerencia, ¿no creéis?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583 msgid "Well, I suppose..." msgstr "Bueno, supongo que..." #. [unit]: type=Gryphon Rider, id=Mounted Dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:608 msgid "Mounted Dwarf" msgstr "Enano montado" #. [message]: speaker=Mounted Dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:621 msgid "Whoa there... No need to be surly, now. Easy...easy... now GO!" msgstr "" "Ea, tranquilo... Ya no hace falta ser hosco. Muy bien... bien... ¡ahora " "VAMOS!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:643 msgid "You can now recruit fearsome Gryphon Riders!" msgstr "¡Ahora puedes reclutar a temibles jinetes de grifos!" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:648 msgid "" "Though they stink, gryphons are magnificent animals. They may not be able to " "navigate our twisted caverns very well, but if you ever see the surface " "again, they will dominate the skies. Best of luck, Allies-of-Knalga." msgstr "" "Aunque apestan, los grifos son animales magníficos. Puede que no sean " "capaces de volar muy bien por nuestras tortuosas cavernas pero, si volvéis a " "ver la superficie, dominarán los cielos. Os deseo la mayor fortuna, aliados " "de Knalga." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:692 msgid "Hmm... there seems to be a secret passage behind these rocks!" msgstr "Hmm...¡parece haber un pasadizo secreto detrás de estas rocas!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:716 msgid "" "There is a great fortune in this chest of treasure! I can count two hundred " "pieces of gold!" msgstr "" "¡Hay una gran fortuna en este cofre de tesoro! ¡Puedo contar doscientas " "piezas de oro!" #. [scenario]: id=15_The_Lost_General #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:4 msgid "The Lost General" msgstr "El general perdido" #. [side]: id=Geldar, type=Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:68 msgid "Geldar" msgstr "Geldar" #. [side]: id=Brugg, type=Troll Warrior #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:81 msgid "Brugg" msgstr "Brugg" #. [side]: id=Lionel, type=Death Knight #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:93 msgid "Lionel" msgstr "Lionel" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:130 msgid "We are now in the main dwarvish caverns." msgstr "Estamos en las cavernas principales de los enanos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:134 msgid "" "Underground roads once led to the different parts of the complex, but now " "everything lies in ruins." msgstr "" "En el pasado hubo caminos bajo tierra que llevaban a las distintas partes " "del complejo, pero ahora todo está en ruinas." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:148 msgid "The sign says ‘Guest quarters’." msgstr "La señal dice «Habitaciones para invitados»." #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:161 msgid "Burlin" msgstr "Burlin" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:165 msgid "My uncle’s family drowned after the orcs flooded that cavern..." msgstr "" "La familia de mi tío se ahogó cuando los orcos inundaron esta caverna..." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:180 msgid "A hidden whirlpool sucks you down into a subterranean current!" msgstr "¡Un remolino oculto te absorbe hasta una corriente subterránea!" #. [unit]: id=Ulfdain, type=Dwarvish Ulfserker #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:186 msgid "Ulfdain" msgstr "Ulfdain" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:216 msgid "What’s this, more trolls? Aye, come to papa, little whelps." msgstr "¿Qué es esto, más troles? Sí, venid con papá, cachorritos." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:220 msgid "Hello? Who is here?" msgstr "¿Hola? ¿Quién hay ahí?" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:224 msgid "" "What in the world are you? Some sort o’ monster’s appendage set tae lure me " "down to be yer watery meal, eh?" msgstr "" "¿Qué demonios eres tú? Alguna clase de apéndice de algún monstruo, colocado " "para atraerme y convertirme en comida para peces, ¿eh?" #. [message] #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:229 msgid "" "I am a merman, dweller of the vast oceans! Do not ask me what I am doing in " "a cave. My lord can be somewhat eccentric. We are fighting at the side of " "your fellow cave-dwellers to drive back the orcs and trolls." msgstr "" "¡Soy un tritón, habitante de los vastos océanos! No me preguntéis lo que " "hago en una caverna. Mi señor puede ser un tanto excéntrico. Estamos " "luchando del lado de vuestros compañeros moradores de cuevas para expulsar a " "los orcos y a los troles." #. [message] #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:231 msgid "" "I am a mermaid, dweller of the vast oceans! Do not ask me what I am doing in " "a cave. My lord can be somewhat eccentric. We are fighting at the side of " "your fellow cave-dwellers to drive back the orcs and trolls." msgstr "" "¡Soy una sirena, habitante de los vastos océanos! No me preguntéis lo que " "hago en una caverna. Mi señor puede ser un tanto excéntrico. Estamos " "luchando del lado de vuestros compañeros moradores de cuevas para expulsar a " "los orcos y a los troles." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:242 msgid "" "(sniffs) A mer-mahn. Never heard of it. I doubt yer as tasty as my friends " "here." msgstr "" "(olisquea) Un tri-tón. Nunca oí hablar de algo así. Dudo que seáis tan " "sabrosos como estos amigos míos." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:253 msgid "" "(sniffs) A mer-mead. Never heard of it. I doubt yer as tasty as my friends " "here." msgstr "" "(olisquea) Una si-rena. Nunca oí hablar de algo así. Dudo que seáis tan " "sabrosas como estos amigos míos." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:257 msgid "Why are you down here? Are those... troll carcasses?" msgstr "¿Por qué estáis aquí abajo? ¿Esos son... cadáveres de trol?" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:261 msgid "" "I was brawlin’ with these wee pups here defending my outpost. We got a " "little carried away, fell in the water, and were sucked down intae this " "grotto." msgstr "" "Estaba luchando con estos cachorritos defendiendo mi puesto de vigilancia. " "Nos dejamos llevar un poco, caímos al agua, y la corriente nos arrastró " "hasta esta gruta." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:265 msgid "How long have you been here?" msgstr "¿Cuánto tiempo habéis permanecido aquí?" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:269 msgid "" "Och, several days at least. The troll meat is starting to stink, and I’m a " "little ravenous, if ye catch my drift. Canna’ swim past that current, and " "no’ for lack o’ tryin’." msgstr "" "Och, varios días por lo menos. La carne de trol empieza a apestar, y estoy " "un poco hambriento, si me entendéis. No puedo nadar a través de esa " "corriente, y no será porque no lo haya intentado." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:273 msgid "I will rescue you. Hold onto my shoulders, sir dwarf." msgstr "Os rescataré. Subid a mis hombros, señor enano." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:277 msgid "Thanks. Nae need to wait around here. Let’s go." msgstr "Gracias. No hay necesidad de perder el tiempo aquí. Vámonos." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:300 msgid "" "Better prepared this time to fight the current, you eventually manage to " "emerge from the whirlpool." msgstr "" "Mejor preparado en esta ocasión para luchar contra la corriente, finalmente " "consigues salir del remolino." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:328 msgid "" "Well, mer-mahn, we made it. I will fight for yer lord. He sounds like a " "brave fellow." msgstr "" "Bien, tri-tón, lo conseguimos. Lucharé por vuestro señor. Debe de ser un " "tipo valiente." #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:338 msgid "" "Well, mer-mead, we made it. I will fight for yer lord. He sounds like a " "brave fellow." msgstr "" "Bien, si-rena, lo conseguimos. Lucharé por vuestro señor. Debe de ser un " "tipo valiente." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:365 msgid "" "(motions for silence)\n" "\n" "What was that raucous noise?" msgstr "" "(pide silencio por señas)\n" "\n" "¿Qué ha sido ese sonido tan estridente?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:372 msgid "" "That can only have been a dwarven thunderstick, Konrad. Our Knalgan allies " "must be in the thick of battle." msgstr "" "Solo podría ser un atronador enano, Konrad. Nuestros aliados de Knalga deben " "de estar en plena batalla." #. [message]: speaker=unit #. speaker is a dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:384 msgid "" "That’ll be Lord Geldar’s clan, my lords. Their scouting patrols should’ve " "found us by now." msgstr "" "Ese será el clan del Señor Geldar, mis señores. Ya deberíamos de habernos " "topado con sus patrullas de reconocimiento." #. [message]: speaker=unit #. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely. #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:391 msgid "We must hurry to assist them, my lords." msgstr "Hemos de apresurarnos a ayudarles, mis señores." #. [message]: speaker=unit #. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely. #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:393 msgid "female^We must hurry to assist them, my lords." msgstr "Hemos de apresurarnos a ayudarles, mis señores." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:423 msgid "" "You emerge into a vast natural cathedral, the walls arching higher than you " "can see in the darkness. Stretching across the gallery is a great chasm, " "around which the cave floor appears to have been completely worn smooth. " "This was once the center of a bustling dwarvish empire, the remnants of " "which have since been driven into the upper caves of Knalga by the forces of " "darkness." msgstr "" "Sales a una enorme catedral natural, sus muros se alzan mucho más arriba de " "lo que se puede ver en la oscuridad. Atravesando la galería hay un gran " "abismo, alrededor del cual el suelo de la cueva parece suavizado por el " "desgaste. Esto fue en otro tiempo el centro de un bullicioso imperio enano, " "cuyos restos han sido desde entonces desplazados a las cuevas superiores de " "Knalga por las fuerzas de la oscuridad." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:438 msgid "There is a big cave-in south of here." msgstr "Hay una gran caverna al sur." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:451 msgid "The rocks are moving!" msgstr "¡Las rocas se mueven!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:513 msgid "Who goes there? Friend or foe?" msgstr "¿Quién va? ¿Amigo o enemigo?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:517 msgid "" "We are desperately trying to rid these tunnels of orcs and trolls! Please " "help us in our quest." msgstr "" "¡Estamos intentando desesperadamente librar a estas cuevas de orcos y " "troles! Por favor, ayudadnos en nuestra misión." #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:520 msgid "" "The dwarves are your allies in this scenario. If you help their leader " "survive the battle, he may provide you with useful information." msgstr "" "Los enanos son sus aliados en este escenario. Si ayuda a su líder a " "sobrevivir a la batalla, le proporcionará información útil." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:534 msgid "Vile creature! Let us rid these tunnels of its kind!" msgstr "¡Criatura vil! ¡Limpiemos estos túneles de ellos!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:548 msgid "I did not know that the undead were in these pits!" msgstr "¡No sabía que los no muertos también estaban en estos agujeros!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:562 msgid "Who is this foul enemy that we fight?" msgstr "¿Quién es el sucio enemigo contra el que luchamos?" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:566 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!" msgstr "Soy Lionel. Soy el general perdido. ¡Voy a vengarme de todos vosotros!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:570 msgid "Avenge? What have we done to you that you must avenge?" msgstr "¿Vengarse? ¿Qué hemos hecho que merezca vuestra venganza?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:574 msgid "Lionel? A General? I remember that name..." msgstr "¿Lionel? ¿Un general? Me suena ese nombre..." #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:578 msgid "" "Remember me, do you? Aye. I was the king’s finest general, sent down to " "these pits to retrieve the Sceptre. But the orcs trapped me and my men in " "this cavern, to starve to death. The dwarves were no help, leaving me to " "die. Now I will get revenge on you all!" msgstr "" "¿Me recuerdas, no? Sí. Yo era el mejor general del rey, enviado a estos " "agujeros para recuperar el Cetro. Pero los orcos nos atraparon a mí y a mis " "hombres en esta caverna, para morir de hambre. Los enanos no nos ayudaron, " "me dejaron morir. ¡Ahora me vengaré de todos!" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:597 msgid "" "Argh! I am vanquished! But at least by worthy foes, instead of those " "disgusting orcs." msgstr "" "¡Argh! ¡He sido derrotado! ¡Pero al menos lo fui por enemigos dignos, en " "lugar de por esos repugnantes orcos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:601 msgid "Rest in peace, Lionel. The poor, lost general." msgstr "Descansad en paz, Lionel. El pobre general perdido." #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:605 msgid "" "I am destroyed, but my mission must be completed. Though you are foes, you " "are at least worthy ones, so I will tell you that the Sceptre is east from " "here, the way you have come from, deep in the caverns. I made the mistake of " "not asking for directions when I became lost. May you have better fortune in " "your quest than I did!" msgstr "" "He sido destruido, pero mi misión debe ser completada. Aunque sois enemigos, " "al menos valéis la pena, así que os diré que el cetro está al este de aquí, " "por el camino por el que habéis venido, en la profundidad de las cavernas. " "Cometí el error de no preguntar por el camino cuando me perdí. ¡Espero que " "seáis más afortunados que yo en vuestra misión!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:619 msgid "The earth shakes." msgstr "La tierra tiembla." #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:658 msgid "" "Tall ones, I thank ye. Life has been nothing but a struggle recently. We are " "the last outpost o’ civilization in these caves." msgstr "" "Criaturas altas, os lo agradezco. Últimamente la vida no ha sido más que una " "lucha. Somos el último puesto de avanzada de la civilización en estas cuevas." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:663 msgid "" "We have fared little better ourselves, friend. We have fled the Aethenwood " "last spring and come to these caves to seek the Sceptre of Fire. With the " "Sceptre, we hope to put the war to an end." msgstr "" "A nosotros no nos ha ido mucho mejor, amigo. Huímos del bosque de Edén la " "pasada primavera y vinimos a estas cuevas en busca del Cetro de Fuego. Con " "el Cetro, esperamos poder poner fin a esta guerra." #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:668 msgid "" "The Sceptre? Ah, the Sceptre ye seek. You surface dwellers are ambitious. " "Beyond my citadel the spawn of the darkness hold complete sway. You’ll no’ " "survive without assistance." msgstr "" "¿El Cetro? Ah, buscáis el Cetro. Sois ambiciosos, habitantes de la " "superficie. Más allá de mi ciudadela las criaturas de la oscuridad tienen " "control total. No sobreviviréis sin ayuda." #. [message]: speaker=Konrad #. Relgorn is the dwarvish leader from the previous scenario #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:674 msgid "Lord Relgorn’s troops are fighting at our side, sir." msgstr "Las tropas del Señor Relgorn luchan a nuestro lado, señor." #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:679 msgid "" "And fine troops they are, Prince, but no dwarf can match a guardsman’s " "resolute defense. Please accept the service o’ my clan’s defenders, to " "protect you and your quest." msgstr "" "Y sin duda son buenos soldados, príncipe, pero ningún otro enano puede " "igualar la decidida defensa de un guardia enano. Por favor, aceptad los " "servicios de los guardias de mi clan, para protegeros en vuestra búsqueda." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:684 msgid "" "Your boon is most welcome, sir dwarf. Keeping the Sceptre out of the hands " "of evil beasts is a common goal for us, and we will prevail with your help." msgstr "" "Vuestro apoyo es más que bienvenido, señor enano. Mantener el Cetro lejos de " "las manos de bestias malvadas es un objetivo común para nosotros, y con " "vuestra ayuda prevaleceremos." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:690 msgid "You may now recruit the legendary dwarvish guardsmen!" msgstr "¡Ahora puede reclutar a los legendarios guardias enanos!" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:699 msgid "" "Northeast o’ my keep, Delfador, the tunnels converge towards the deepest " "reaches o’ the underground kingdom. The Sceptre can only be there." msgstr "" "Al noreste de mi fortaleza, Delfador, los túneles convergen en dirección a " "los más profundos lugares del reino subterráneo. El Cetro solo puede estar " "allí." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:705 msgid "" "These caves are vast. If we are to find the Sceptre of Fire we must hurry. " "We are not alone, and now that our foes have smelled our blood it will be " "worse." msgstr "" "Estas cuevas son enormes. Si queremos encontrar el Cetro de Fuego debemos " "apresurarnos. No estamos solos, y ahora que nuestros enemigos han olido " "nuestra sangre las cosas se pondrán peor." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:710 msgid "How will we make it?" msgstr "¿Cómo lo haremos?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:715 msgid "" "I do not know, Konrad, but I can sense our path only leads us downward. We " "will continue to the northeast, to the deepest depths of these caverns." msgstr "" "No lo sé, Konrad, pero puedo sentir que nuestro camino solo nos conduce " "hacia abajo. Seguiremos hacia el noreste, hacia lo más profundo de estas " "cavernas." #. [scenario]: id=16_Hasty_Alliance #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:4 msgid "Hasty Alliance" msgstr "Una alianza precipitada" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:393 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:36 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:309 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:83 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:39 msgid "Death of Li’sar" msgstr "Muerte de Li’sar" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:56 msgid "" "The last dwarvish settlement far behind them, the party descended into the " "deepest parts of the hewn caverns. Except for disturbances caused by the " "occasional goblin, the air in the lower passages was still and tomblike." msgstr "" "Habiendo dejado el último asentamiento enano muy lejos tras ellos, el grupo " "descendió a las partes más profundas de las cavernas excavadas en la roca. " "Salvo por las molestias causadas por algún ocasional goblin, el aire en los " "pasajes inferiores permanecía tan silencioso como el de una tumba." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:60 msgid "" "Stepping through a low corridor, Konrad and Delfador emerged from the maze-" "like catacombs into icy blackness. Darkness seemed to crush them. Lights " "flickered and went out. Even the staff of the elder mage struggled to " "produce enough light to see by." msgstr "" "Atravesando un corredor inferior, Konrad y Delfador salieron de las " "laberínticas catacumbas a una gélida oscuridad. Las tinieblas parecían " "aplastarlos. Las antorchas parpadearon y se apagaron. Incluso el bastón del " "mago anciano luchaba por generar la luz suficiente para poder ver a su " "alrededor." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:64 msgid "" "A cavernous void stretched out ahead, across which no ceiling or walls were " "visible. Wind howled and whipped over narrow ledges bridging the depths, " "almost as if animated by powerful nearby magic... and newly awoken evil." msgstr "" "Un vacío cavernoso se abría delante, a través del cual ningún techo o " "paredes eran visibles. El viento aullaba y azotaba sobre los estrechos " "salientes que llevaban a las profundidades, casi como si estuvieran animados " "por una poderosa y cercana magia... y una maldad nuevamente despierta." #. [side]: type=Commander, id=Konrad #. [side]: type=Princess, id=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:103 msgid "Humans" msgstr "Humanos" #. [side]: type=Troll Warrior, id=Haaf-Garga #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:120 msgid "Haaf-Garga" msgstr "Haaf-Garga" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:149 msgid "Where are we? Which way now? I am tired of this darkness!" msgstr "¿Dónde estamos? ¿Por dónde hay que ir? ¡Estoy harto de esta oscuridad!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:154 msgid "I am not sure of the way. Let me think for a moment." msgstr "No estoy seguro. Dadme un momento para pensar." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:213 msgid "En garde!" msgstr "¡En guardia!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:217 msgid "What in the world are you doing here?" msgstr "¿Qué demonios estáis haciendo aquí?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:222 msgid "Tracking you down, of course! You have escaped me for the last time!" msgstr "¡Encontraros, por supuesto! ¡Habéis escapado de mí por última vez!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:227 msgid "" "Foolish girl! We are in the deepest of caverns, probably surrounded by all " "manner of creatures, and you still want to fight us? You will bring us all " "to ruin!" msgstr "" "¡Niña estúpida! Estamos en lo más profundo de las cavernas, probablemente " "rodeados por todo tipo de criaturas, ¿y aún queréis luchar contra nosotros? " "¡Nos conducirás a todos a la ruina!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:232 msgid "" "Don’t try to trick me! I know why you have come here! But I will put an end " "to you and your treason here. Then I will get the Sceptre, and return to the " "daylight again!" msgstr "" "¡No intentéis engañarme! ¡Sé porqué habéis venido aquí! ¡Pero aquí acabaré " "con vosotros y con vuestra traición! ¡Luego me haré con el Cetro y volveré " "de nuevo a la luz del día!" #. [message]: type=Goblin Knight #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:351 msgid "Surprise! Die, you sun-lovers!" msgstr "¡Sorpresa! ¡Morid, amantes del sol!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:355 msgid "" "Now we are surrounded! Do you still want to fight us, Li’sar? Surely that " "would lead to doom for us all!" msgstr "" "¡Ahora estamos rodeados! ¿Aún queréis luchar contra nosotros, princesa? ¡Con " "seguridad eso será la perdición para todos!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:359 msgid "" "I see we have little choice but to help each other. Let us fight together " "until we return to the surface. Agreed?" msgstr "" "Veo que tenemos pocas opciones salvo ayudarnos mutuamente. Luchemos juntos " "hasta que volvamos a la superficie. ¿De acuerdo?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:363 msgid "" "Very well, I promise that you will reach the surface again, or we shall all " "perish together." msgstr "" "Muy bien, os prometo que alcanzaréis de nuevo la superficie, o pereceremos " "todos juntos, princesa." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:367 msgid "But once we escape from this hole, I have a score to settle with you!" msgstr "" "Pero, una vez abandonemos este agujero, ¡tengo una cuenta que saldar con vos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:376 msgid "" "Well, we have helped each other survive so far. Now let’s continue together. " "What do you say?" msgstr "" "Bien, hasta ahora nos hemos ayudado mutuamente a sobrevivir, princesa. " "Continuemos juntos. ¿Qué decís vos?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:380 msgid "" "Yes. We agreed to help each other get out of these pits alive, did we not? " "Let us continue to pool our resources. I pledge to you my gold." msgstr "" "Sí. Acordamos ayudarnos los unos a los otros a salir de estos agujeros con " "vida, ¿no es cierto? Sigamos uniendo nuestros recursos. Os ofrezco mi oro." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:385 msgid "Thank you. Come, men. Let us find the Sceptre!" msgstr "Gracias. Vamos, soldados. ¡Busquemos el Cetro!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:418 #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:24 msgid "I can’t believe it should end like this!" msgstr "¡No puedo creer que esto termine así!" #. [scenario]: id=17_Sceptre_of_Fire #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:4 msgid "The Sceptre of Fire" msgstr "El Cetro de Fuego" #. [generator]: id=cavegen #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:9 msgid "Sceptre of Fire Caves" msgstr "Cavernas del Cetro de Fuego" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:215 msgid "" "Across the chasm, the air almost crackled with magical energy. It also " "became steadily warmer. The floor was smooth and glassy in places, and a " "faint glow provided a small reprieve from the thick blackness. Volcanic " "fumes drifted up from cracks in the floor." msgstr "" "A través del abismo, el aire casi crepitaba con energía mágica. También se " "volvía más y más caliente. El suelo era suave y cristalino en algunos " "sitios, y un brillo débil proporcionaba un pequeño refugio frente a la densa " "oscuridad. Gases volcánicos fluían entre las grietas del suelo." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:219 msgid "" "Distant rumbles and earthquakes made it difficult to keep steady footing. " "The very earth had come alive, heaving, struggling to be relieved of its " "centuries-old burden..." msgstr "" "Los distantes temblores de tierra y terremotos hacían difícil mantener el " "paso firme. La propia tierra había cobrado vida, empujando, luchando por ser " "liberada de su carga ancestral..." #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:381 msgid "Capture the Sceptre of Fire with Konrad or Li’sar" msgstr "Capturar el Cetro de Fuego con Konrad o Li’sar" #. [note] #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:412 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:580 msgid "" "If Delfador rests, he can concentrate on the location of the Sceptre of Fire." msgstr "" "Si Delfador descansa, puede concentrarse en la localización del Cetro de " "Fuego." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:492 msgid "The Sceptre must be getting close now! Where shall we go?" msgstr "¡El Cetro tiene que estar cerca! ¿Hacia dónde vamos ahora?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:496 msgid "" "We cannot explore this much area by ourselves, especially if we are beset by " "the denizens of these caves. We must ask our dwarven allies to help search " "the caves with us." msgstr "" "No podemos explorar todo este área por nuestra cuenta, sobre todo si nos " "acosan los moradores de estas cuevas. Debemos pedir ayuda a nuestros aliados " "enanos para que busquen en las cuevas junto a nosotros." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:500 msgid "Yes, I feel it is near here! We must search for it carefully." msgstr "¡Sí! ¡Siento que está cerca de aquí! Debemos buscarlo con cuidado." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:506 msgid "An earthquake! We’ll be trapped!" msgstr "¡Un terremoto! ¡Quedaremos atrapados!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:510 msgid "" "No, not an earthquake, but I feel it too. Something is... aware... of us." msgstr "" "No, no es un terremoto, pero yo también lo siento. Hay algo... consciente... " "de nuestra presencia." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:514 msgid "Aware? Who? Delfador, what does he mean?" msgstr "¿Consciente? ¿Quién? Delfador, ¿qué quiere decir?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:518 msgid "" "The Sceptre... the earth... the molten lava... the fire... the air around " "us... everything. It calls out to the heir — I can barely hold it back in my " "mind. It was forged here, not far north of where we now stand. The sheer " "power of it!" msgstr "" "El Cetro... la tierra... la lava fundida... el fuego... el aire a nuestro " "alrededor... todas las cosas llaman al heredero —yo apenas puedo " "reprimirlo en mi mente—. Fue forjado aquí, no mucho más al norte de donde " "nos encontramos ahora... ¡El puro y auténtico poder!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:523 msgid "Where? Where is it?" msgstr "¿Dónde? ¿Dónde está?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:527 msgid "North. More than that, I cannot tell." msgstr "Al norte. Más allá de eso, no sabría decir." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:531 msgid "Konrad, as promised, here is my purse, full of gold." msgstr "Konrad, como lo prometí, aquí está mi bolsa, llena de oro." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:539 msgid "You receive 300 pieces of gold!" msgstr "¡Recibes 300 piezas de oro!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:575 msgid "" "I think... I think if I were to concentrate a bit I could tell you where it " "is." msgstr "" "Creo... creo que si me concentrara un poco más podría deciros dónde se " "encuentra." #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:604 msgid "Concentrating" msgstr "Concentrándose" #. [message]: id=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:624 msgid "" "That noise was made by no troll! What manner of beast makes its den in these " "forsaken caves?" msgstr "" "¡Ese ruido no lo ha hecho un trol! ¿Qué tipo de bestia tendría su madriguera " "en estas cavernas abandonadas?" #. [message]: race=merman #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:629 msgid "" "I wouldn’t know, milord. Without a river running though it, such hot, dry " "places are anathema to my kind. Whatever monsters may abide in these depths, " "are known not to my kin." msgstr "" "No sabría decirlo, mi señor. Sin un río corriendo a su través, estos lugares " "secos y cálidos son aborrecibles para mi gente. Sean cuales sean los " "monstruos que puedan habitar estas profundidades, nos son desconocidos." #. [message]: race=merman #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:634 msgid "" "Nor do I know, my most eccentric lord, what I am doing in a cave. No mer has " "yet entered the caves under the mountain and lived to tell the tale. I would " "gladly die for you, milord, but I would that you didn’t spend my life for " "nothing, looking for another dwarf to rescue when there is none." msgstr "" "Ni sé, mi muy excéntrico señor, que es lo que estoy haciendo en una cueva. " "Ningún sirénido ha logrado entrar en las cuevas bajo las montañas y ha " "vivido para contarlo. Moriría por vos sin dudarlo , mi señor, pero espero " "que no malgastéis mi vida para nada, intentando el rescate de un enano donde " "no hay ninguno." #. [message]: race=dwarf #. "sowl" is a rare word synonymous with "sully", meaning "contaminate". #. "toiled" means "difficult, requires effort". #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:646 msgid "" "Lord Konrad, yon rumble was made by nae living creature. ’Tis the echoes o’ " "the very bedrock witherin’ and crumbling beneath us that we ’eard. Are ye " "nae feeling the heat redoubling? Is yer breath nae toiled for the ashes " "sowling the air? I beseech that we not tarry ’ere any more than we ha’ to, " "lest the forming abysses claim us." msgstr "" "Señor Konrad, ese estruendo no ha sido hecho por ninguna criatura viviente. " "Son los ecos de los lechos de roca destruyéndose y desmenuzándose bajo " "nuestros pies lo que estamos oyendo. ¿No notáis cómo aumenta la temperatura? " "¿No inhaláis las cenizas que se mantienen suspendidas en el aire? Os ruego " "que no nos demoremos aquí más de lo necesario, antes de que nos reclamen los " "abismos en formación." #. [message]: type=Arch Mage,Great Mage,Silver Mage #. "din" means "loud noise". It refers to an ambient sound of collapsing cave walls. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:668 msgid "" "Prince Konrad, that din was made by no living thing. It was the sound of the " "very earth that’s boiling around us, of the fire and lava that are breaching " "this cave even now. We must tread with caution, for the very ground we stand " "on may turn against us." msgstr "" "Príncipe Konrad, ese estruendo no lo ha hecho ninguna criatura viviente. Era " "el sonido de la tierra que fluye a nuestro alrededor, del fuego y la lava " "que atraviesan estas cuevas en estos momentos. Hemos de proceder con " "cuidado, puesto que el mismo suelo que nos sostiene podría volverse en " "nuestra contra." #. [message]: id=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:677 msgid "" "Konrad, that must have been the floor collapsing. I was warned of such " "dangers when I prepared to journey here. We mustn’t tarry here; let us fetch " "the Sceptre and return to the surface with haste, before the lava under our " "feet consumes us." msgstr "" "Konrad, eso debe de haber sido el suelo desmoronándose. Me advirtieron de " "esos peligros cuando me preparaba para viajar hasta aquí. No debemos " "demorarnos por estos lugares; vayamos a por el Cetro y volvamos cuanto antes " "a la superficie, antes de que nos consuma la lava que corre bajo nuestros " "pies." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:693 msgid "" "I sense we are quite near the Sceptre; in fact, we should be able to see it " "right about now..." msgstr "" "Percibo que nos hallamos bastante cerca del Cetro; de hecho, ya deberíamos " "ser capaces de verlo..." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:723 msgid "I sense the path to the Sceptre is to the east of me." msgstr "Percibo que el camino hacia el Cetro se encuentra al este de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:724 msgid "I sense the path to the Sceptre is to the south-east of me." msgstr "Percibo que el camino hacia el Cetro se encuentra al sureste de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:725 msgid "I sense the path to the Sceptre is to the south of me." msgstr "Percibo que el camino hacia el Cetro se encuentra al sur de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:726 msgid "I sense the path to the Sceptre is to the south-west of me." msgstr "Percibo que el camino hacia el cetro se encuentra al suroeste de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:727 msgid "I sense the path to the Sceptre is to the west of me." msgstr "Percibo que el camino hacia el cetro se encuentra al oeste de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:728 msgid "I sense the path to the Sceptre is to the north-west of me." msgstr "Percibo que el camino hacia el cetro se encuentra al noroeste de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:729 msgid "I sense the path to the Sceptre is to the north of me." msgstr "Percibo que el camino hacia el cetro se encuentra al norte de mí." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:730 msgid "I sense the path to the Sceptre is to the north-east of me." msgstr "Percibo que el camino hacia el cetro se encuentra al noreste de mí." #. [scenario]: id=18_A_Choice_Must_Be_Made #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:4 msgid "A Choice Must Be Made" msgstr "Debe tomarse una decisión" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:21 msgid "" "The Sceptre, initially dulled from decades of dust and debris, began to glow " "from the ruby’s inner fire. Dwarvish runes on the golden handle lit up in " "pulsating blue. The heat and light were comforting in the pitch-black." msgstr "" "El Cetro, oscurecido al principio por décadas de polvo y escombros, comenzó " "a brillar con el fuego interior del rubí. Runas enanas sobre la dorada " "empuñadura se iluminaron de un azul palpitante. El calor y la luz " "reconfortaban en aquella total oscuridad." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:25 msgid "" "An early encounter with the Sceptre in the hands of its new owners left " "several trolls as smoking husks. Sensing the awakening of a powerful magic, " "the dwellers of the deep quickly scattered and remained out of sight." msgstr "" "Un prematuro encuentro con el Cetro en manos de sus nuevos dueños convirtió " "a varios troles en cáscaras humeantes. Sintiendo el despertar de una " "poderosa magia, los habitantes de las profundidades se dispersaron " "rápidamente y permanecieron fuera de su alcance." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:29 msgid "" "Delfador led his young charges through lonely corridors and abandoned " "tunnels for four days. For the first time Konrad saw signs of fatigue in the " "old wizard’s normally inscrutable face. Finally, fresh air greeted the " "party..." msgstr "" "Delfador guió a sus jóvenes protegidos a través de pasillos solitarios y " "túneles abandonados durante cuatro días. Por primera vez Konrad vio signos " "de cansancio en la normalmente inescrutable cara del anciano mago. " "Finalmente, el aire fresco saludó al grupo..." #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:41 msgid "Defeat either of the enemy leaders" msgstr "Derrotar a cualquiera de los líderes enemigos" #. [side]: type=Death Knight, id=Unan-Ka'tall #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:109 msgid "Unan-Ka’tall" msgstr "Unan-Ka’tall" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:172 msgid "" "I thank you for helping me get back to the surface, but now I must take what " "is mine!" msgstr "" "Os agradezco que me hayáis ayudado a volver a la superficie, ¡pero ahora " "debo tomar lo que es mío!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:176 msgid "You still want to fight me, do you, Li’sar?" msgstr "Aún pretendéis luchar contra mí, ¿verdad, princesa?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:180 msgid "Did you think I was just playing around? I need to take my inheritance!" msgstr "" "¿Acaso creísteis que sólo estaba jugando? ¡Necesito recibir mi herencia!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:184 msgid "" "It is not so simple! We are back on the surface, but we are hardly safe. We " "barely know where we are. Look to the north... there are orcs about! Look to " "the south... there are hordes of undead!" msgstr "" "¡No es tan sencillo! Hemos vuelto a la superficie, sí, pero aún no estamos " "seguros. Apenas sabemos dónde estamos. Mirad hacia el norte... ¡hay orcos " "rondando! Mirad al sur... ¡hay hordas de no muertos!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:188 msgid "" "Indeed there are. We shall have to fight our way out. Are you with us or " "against us?" msgstr "" "A fe mía que es cierto. Tendremos que abrirnos paso luchando. ¿Estáis con " "nosotros o contra nosotros?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:192 msgid "" "Perhaps it is in both our best interests for us to remain allies for a " "little longer... but I do want that Sceptre, and someday I shall have it!" msgstr "" "Tal vez sea lo mejor para ambos seguir siendo aliados un poco más... ¡Pero " "quiero ese Cetro, y algún día lo tendré!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:196 msgid "Then let us devise a battle plan." msgstr "Entonces tracemos un plan de batalla." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:204 msgid "We have escaped." msgstr "Hemos escapado." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:208 msgid "" "Yes, we have. Now I suppose you want to use the Sceptre against me, Li’sar?" msgstr "" "Sí, lo hicimos. Ahora supongo que planeáis usar el Cetro contra mí, ¿Li’sar?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:212 msgid "" "No, I was thinking... I don’t really want to kill you. I have what I came to " "get. So if you promise never to come south of the Great River, I will spare " "your life." msgstr "" "No, estaba pensando... Realmente no quiero mataros. Ya tengo lo que había " "venido a buscar. Os perdonaré la vida si prometéis no pisar jamás la tierra " "al sur del río Grande." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:216 msgid "" "With all due respect, Princess, it is once again we who will spare " "you, Sceptre or no Sceptre." msgstr "" "Con todos mis respetos, princesa, seríamos nosotros quienes os la " "perdonaríamos de nuevo a vos, con o sin Cetro." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:220 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?" msgstr "" "¡Semejantes palabras en presencia de la realeza! ¿Queréis que os fría, elfo?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:224 msgid "" "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are " "somewhere in the arid and wild north lands, that is all we know. Behold! To " "the north, orcs, to the south, dark hordes. We must remain at peace with one " "another, or else all perish!" msgstr "" "¡Paz, amigos! Aunque hemos abandonado por fin los túneles, todavía no " "estamos a salvo. Nos encontramos en algún lugar de las áridas y salvajes " "tierras del Norte, eso es todo cuanto sabemos. ¡Contemplad! Al norte orcos, " "al sur hordas oscuras. ¡Debemos permanecer en paz entre nosotros, de lo " "contrario todos pereceremos!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:228 msgid "" "I suppose that helping each other for a while longer would be mutually " "beneficial. But what should we do? How should we defend ourselves?" msgstr "" "Supongo que el que nos ayudásemos por un tiempo sería mutuamente " "beneficioso. Pero, ¿qué debemos hacer? ¿Cómo nos defenderemos?" #. [message]: speaker=Kalenz #. "Longlier" <- English "long" + "lies"; translate accordingly #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:236 msgid "" "I can tell where we are. That is the river that is known as Longlier to men, " "called Arkan-thoria in my people’s ancient tongue. The home of my people " "lies to the east." msgstr "" "Yo sé dónde estamos. Este es el río conocido como Longlier entre los " "hombres, llamado Arcan-Doria en la antigua lengua de los míos. El hogar de " "mi pueblo está situado al este." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:240 msgid "" "Then perhaps we should head east along the river, and seek refuge and rest " "there for a time?" msgstr "" "Entonces ¿deberíamos ir quizá hacia el este siguiendo el río, y buscar allí " "refugio y descanso durante un tiempo?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:244 msgid "" "We should indeed seek refuge there, my lord, but not by going east along the " "river. Its name means ‘The River of Bones’. Great and evil creatures lurk " "along its banks, its waters are not fit to drink, and it runs over the " "Cliffs of Thoria. It has been many centuries since any man or elf has passed " "over the Cliffs and survived. No, Prince, we must choose another way." msgstr "" "Sí que deberíamos buscar refugio allá, mi señor, pero no siguiendo el río " "hacia el este. Su nombre significa «el río de los huesos». Grandes y " "malvadas criaturas merodean en las riberas, sus aguas no son potables y, " "además, discurre entre los Acantilados de Thoria, que ningún elfo o humano " "ha conseguido sortear en cientos de años. No, mi príncipe, debemos escoger " "otra ruta." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:248 msgid "But which way, Kalenz?" msgstr "¿Pero cuál, Kalenz?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:252 msgid "" "We may take two paths which avoid the river. North, through the ancient home " "of my people, and then east to where they now live. Or we can go south, " "passing through the swamps, before turning east and then north. We would " "cross the river one time more if we chose that route, but I know a safe " "place for the crossing." msgstr "" "Podemos tomar dos caminos para evitar el río. Por el norte, atravesando el " "antiguo hogar de mi gente, y luego al este hacia donde ahora viven. O " "podemos ir al sur, moviéndonos entre pantanos, antes de girar hacia el este " "y luego al norte. Tendríamos que vadear el río una vez más si elegimos esa " "ruta, pero conozco un lugar seguro para hacerlo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:256 msgid "And will you join us in seeking refuge with the North Elves, Li’sar?" msgstr "" "¿Y os uniréis a nosotros cuando busquemos refugio entre los elfos del Norte, " "Li’sar?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:260 msgid "If the elves will promise me refuge and safe passage, then I will go." msgstr "Si los elfos me prometen refugio y paso seguro, entonces iré." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:264 msgid "" "That we will. Even though you are the daughter of the Queen, our enemy, we " "shall not harm you on this encounter, for you have helped us." msgstr "" "Lo haremos. Aunque seáis la hija de la reina, nuestra enemiga, no os haremos " "ningún daño esta vez, pues nos habéis ayudado." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:269 msgid "" "So, we must choose. To the north past the orcs, where lie the ancient snow " "plains of the elves, or to the south, beyond the armies of the Walking Dead " "where the dreaded swamps await." msgstr "" "Tenemos que elegir. Al norte, pasados los orcos, donde se extienden las " "antiguas y nevadas estepas de los elfos, o al sur, más allá de los ejércitos " "de los muertos andantes, donde nos esperan las temibles marismas." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:288 msgid "" "Prince Konrad, you need not avoid the Arkan-thoria. We merfolk can lead you " "downstream; with our vanguard, your company will vanquish any foe, and reach " "the home of the North Elves much sooner than by either of the land routes. I " "can not promise a perilless journey, but it is an option for you to " "consider, my lord." msgstr "" "Príncipe Konrad, no tenéis por qué evitar el Arcan-doria. Los sirénidos " "podemos guiaros río abajo; con nosotros de avanzadilla, vuestra compañía " "derrotará a cualquier enemigo, y podríais alcanzar el hogar de los elfos del " "Norte mucho antes que por cualquiera de las rutas terrestres. No puedo " "prometeros un viaje seguro, pero es una opción a tener en cuenta, mi señor." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:298 msgid "" "Loyal merfolk, you have served far beyond what your debt of gratitude " "requires. I will trust your strength and loyalty through this tribulation " "even as you trusted us to lead you through the heart of a volcano." msgstr "" "Mis leales sirénidos, habéis servido mucho más allá de lo que requiere " "vuestra deuda de gratitud. Haría honor a vuestra fuerza y lealtad durante " "esta adversidad incluso aunque nos encomendarais guiaros a través del " "corazón de un volcán." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:310 msgid "" "Your people have already saved me once from a watery death, noble merman, " "fighting by my side as undead horrors threatened to devour us. I entrust our " "army to your strength and protection." msgstr "" "Vuestra gente ya me salvó en una ocasión de una muerte acuática, noble " "tritón, luchando a mi lado mientras horrores no muertos amenazaban con " "devorarnos. Confío nuestro ejército a vuestra fuerza y protección." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:316 msgid "" "Your people have already saved me once from a watery death, noble mermaid, " "fighting by my side as undead horrors threatened to devour us. I entrust our " "army to your strength and protection." msgstr "" "Vuestra gente ya me salvó en una ocasión de una muerte acuática, noble " "tritón, luchando a mi lado mientras horrores no muertos amenazaban con " "devorarnos. Confío nuestro ejército a vuestra fuerza y protección." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:324 msgid "" "If you are confident you can navigate these waters and guide our forces to " "safety, then lead on." msgstr "" "Si estáis convencidos de que podéis encontrar el camino en estas aguas y " "llevar a nuestras fuerzas a un lugar seguro, entonces guiadnos." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:328 msgid "I am, my liege. We press ahead. Stay close, noble masters." msgstr "" "Lo estoy, mi señor. Hemos de seguir adelante. Manténganse cerca, nobles " "capitanes." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:332 msgid "I suspected you would attempt to lead us down the banks of Longlier..." msgstr "" "Sospechaba que tratarías de conducirnos por las orillas del Longlier..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:336 msgid "(shock) What!? Konrad, your folly is appalling! Do you flout my advice?" msgstr "" "(sorprendido) ¿¡Qué!? Konrad, ¡vuestra insensatez es desastrosa! ¿Hacéis " "caso omiso de mis consejos?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:340 msgid "" "We are traveling east? Down the river? Konrad, I hope you know what you are " "committing us to." msgstr "" "¿Viajamos hacia el este? ¿Río abajo? Konrad, espero que sepáis a lo que nos " "estáis comprometiendo." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:344 msgid "Of course not, whelp, else he would have chosen a safer route." msgstr "" "Por supuesto que no, niña, de lo contrario él habría elegido una ruta más " "segura." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:349 msgid "" "Hold your tongue, Kalenz. The Princess is our ally and of royal blood. She " "deserves not your disrespect." msgstr "" "Contened vuestra lengua, Kalenz. La princesa es nuestra aliada y de sangre " "real. No es merecedora de vuestra falta de respeto." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:353 msgid "Delfador, you cannot allow this to happen! We march to our death!" msgstr "" "Delfador, ¡no podéis permitir que pase esto! ¡Vamos directos a la muerte!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:357 msgid "" "Lord elf, I am in command. I have held council with the merfolk, and they " "believe they can find a path down the river and over the falls. We will take " "the most direct route to your homeland and escape the grasp of the " "Northerner armies that swarm the wilderness." msgstr "" "Señor elfo, yo estoy al mando. He celebrado consejo con los sirénidos, y " "ellos creen que pueden encontrar un camino río abajo, por encima de las " "cataratas. Tomaremos la ruta más directa a vuestro hogar y escaparemos de " "las garras de los ejércitos del Norte que pululan por las tierras salvajes." # me han echado a perder no tiene sentido. Parece que quiere decir que gracias a ello se ha dado cuenta de algo. #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:362 msgid "" "(sigh) I have been spoiled by years of genteel living among your kind, " "Kalenz. An elf’s capacity for introspection and serenity is exceeded only by " "his ferocity and passion in battle." msgstr "" "(suspiro) Años de vida refinada entre vuestra gente me lo han hecho " "comprender, Kalenz. La capacidad de un elfo para la introspección y la " "serenidad solo es superada por su pasión y ferocidad en batalla." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:367 msgid "" "It offends your pride and wisdom to suffer the indignity of accepting the " "will of humans, especially in such a harsh predicament. I urge you to " "remember how far we have come under Konrad’s leadership, and how close we " "are to bringing the hammer of destiny crashing down on Queen Asheviere’s ill-" "gotten throne. We will journey east." msgstr "" "Ofende a vuestro orgullo y sabiduría sufrir la indignidad de aceptar la " "voluntad de los humanos, sobre todo en este severo aprieto. Os insto a " "recordar lo mucho que hemos avanzado bajo el liderazgo de Konrad, y cuán " "cerca estamos de conseguir que el martillo del destino caiga sobre el " "ilícito trono de la Reina Asheviere. Viajaremos al este." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:371 msgid "" "I do not like this, old friend. There are legends of things dwelling on this " "river that even I dare not speak of..." msgstr "" "No me gusta esto, viejo amigo. Hay leyendas acerca de las cosas que habitan " "en este río de las que ni siquiera yo me atrevo a hablar..." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:379 msgid "Prince Konrad, are you sure you want to do this?" msgstr "Príncipe Konrad, ¿estáis seguro de querer hacer esto?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:383 msgid "I say that..." msgstr "Yo digo que..." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:385 msgid "" "Our need for speed outweighs the danger. With the merfolk to help us, we " "will win through." msgstr "" "Nuestra prisa tiene más peso que el peligro. Con la ayuda de los sirénidos, " "lo lograremos." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:401 msgid "On second thought, perhaps we should choose a safer way to go." msgstr "Pensándolo mejor, tal vez deberíamos elegir un camino más seguro." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:405 msgid "As you say, my lord." msgstr "Como digáis, mi señor." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:410 msgid "" "If you want to choose the river path later, move a merman to the right end " "of the river again." msgstr "" "Si desea escoger más tarde el camino del río, mueva de nuevo un sirénido al " "límite derecho del río." #. [scenario]: id=19a_Snow_Plains #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:4 msgid "Snow Plains" msgstr "Los llanos nevados" #. [side]: type=Orcish Warlord, id=Urag-Tifer #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:73 msgid "Urag-Tifer" msgstr "Urag-Tifer" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:112 msgid "" "These fields of snow were once the home of my people. We left here centuries " "ago. Legends say a great sword of fire was left behind." msgstr "" "Estos llanos nevados fueron una vez el hogar de mi pueblo. Los abandonamos " "hace siglos, pero las leyendas cuentan que en ellos quedó una gran espada de " "fuego." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:116 msgid "" "This sword may prove useful on our journey ahead. I wonder where it could be " "hidden." msgstr "" "Esta espada sería útil en lo que nos queda de viaje. Me pregunto dónde pudo " "haber sido escondida." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:120 msgid "Who would discard such a wondrous artifact?" msgstr "¿Quién se desharía de tan maravilloso artefacto?" # Helkion: He optado por seguir el original inglés y cambiar a "Mariscal del Bosque" porque parece que es una especie de rango o grado militar entre los elfos, y no una mera designación local que hace referencia a un alto oficial en un bosque en particular (mariscal del bosque). #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:125 msgid "" "I believe it belonged to Ila’alion, a mighty Marshal of the Wood. It was " "enchanted as a boon to him by your elvish friends in the south. He was " "visiting their home as an envoy from us North Elves and was called upon to " "vanquish some beast or other." msgstr "" "Creo que perteneció a Ila’alion, un poderoso Mariscal del Bosque. Fue " "encantada para él a modo de regalo por vuestros amigos élficos del sur. " "Estaba visitando el hogar de aquellos como enviado nuestro, los Elfos del " "Norte, y se le pidió que derrotara alguna bestia que otra." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:129 msgid "Some boon! All for a beast?" msgstr "¡Un regalo! ¿Todo por una bestia?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:133 msgid "" "It must have been an infestation. Regardless, after returning to his own " "people, the sword was nothing but an invitation to disaster." msgstr "" "Debió de tratarse de una plaga. En cualquier caso, después de regresar con " "su propia gente, la espada no era más que una invitación al desastre." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:137 msgid "" "His fellow marshals... well, one could say they were slow to come to " "Ila’alion’s aid as he held this very plain against an orcish incursion. They " "resented his arrogance as the bearer of the sword, and indignation is a " "powerful force amongst my people at times. The sword has been lost in orcish " "territory ever since." msgstr "" "Sus compañeros mariscales... bien, digamos que se demoraron en acudir en " "ayuda de Ila’alion mientras contenía una incursión orca aquí, en esta misma " "llanura. Se hallaban resentidos por su arrogancia como portador de la " "espada, y a veces la indignación es una fuerza poderosa entre mi gente. " "Desde entonces la espada ha permanecido extraviada en territorio orco." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:141 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:384 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:185 msgid "He was just someone who couldn’t handle the power given to him." msgstr "" "Fue simplemente alguien que no pudo dominar el poder que se le entregó." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:145 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:388 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:189 msgid "You would do well to learn the lesson he did not." msgstr "Haríais bien en aprender la lección que él no aprendió." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:149 msgid "" "Move along, elf, unless you enjoy making camp in this icy waste. I, for one, " "do not!" msgstr "" "Moveos, elfo, a menos que queráis acampar en este páramo helado. ¡Yo, por mi " "parte, no!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:153 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:396 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:197 msgid "Indeed..." msgstr "Ciertamente..." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:157 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:201 msgid "" "Listen, you whose eyes are fair but hide a vacuum, do you think I do not " "know what power can do to one’s soul? What evils a person is capable of when " "truth and righteousness are but scrolls that can be rewritten when a queen " "grows tired of them?" msgstr "" "Escuchad, vosotros, noto como me miráis fingiendo indiferencia, ¿acaso " "pensáis que no sé lo que el poder puede hacerle al alma de alguien? ¿Ni las " "maldades que una persona es capaz de hacer cuando la verdad y la rectitud no " "son más que pergaminos que una reina puede reescribir en cuanto se cansa de " "ellos?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:404 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:205 msgid "" "I spent my entire childhood listening to my mother give orders and command " "armies around. I hid in the throne room as a little girl as she met with her " "generals. I now know she was having people killed... entire towns of people " "killed!" msgstr "" "He pasado toda mi infancia escuchando a mi madre dar órdenes y comandar " "ejércitos. De pequeña me escondía en el salón del trono cuando se reunía con " "sus generales. Ahora sé que estaba matando gente... ¡ciudades enteras de " "gente asesinada!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:408 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:209 msgid "" "I became my mother’s most trusted aide-de-camp. I was sent to quiet the " "worst of the rebellion. Of course they fought back. I never knew who these " "people were or why they fought my mother. Konrad, you are lucky. You do not " "know what Wesnoth has been like these past many years. There is no peace. I " "have never known peace." msgstr "" "Me convertí en la ayudante de campo de más confianza de mi madre. Fui " "enviada a silenciar a lo peor de la rebelión. Ellos, por supuesto, se " "resistieron. Nunca supe quiénes eran o por qué luchaban contra mi madre. " "Konrad, sois afortunado. No sabéis a qué se ha parecido Wesnoth todos estos " "años. No hay paz. Jamás he conocido la paz." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:169 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:412 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:213 msgid "" "I do know the cup of bitterness poured out on Wesnoth by your mother, child. " "The land has been torn apart. The elves know this. The orcs know this. " "Undead can feel it. Large armies of men march across the plains hunting each " "other, and when no men remain, outsiders will claim Wesnoth as their home." msgstr "" "Yo sí conozco la amargura que vuestra madre ha vertido sobre Wesnoth, niña. " "La tierra ha sido desgarrada. Los elfos lo saben. Los orcos lo saben. Los no " "muertos pueden sentirlo. Grandes ejércitos de hombres marchan a través de " "las llanuras matándose entre sí, y cuando no quede ningún hombre, los " "forasteros reclamarán Wesnoth como su hogar." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:174 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:417 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:218 msgid "" "Enough! I can listen to no more of this. Li’sar, you may want to end your " "mother’s rule, but I will end her life as she ended the life of my father " "and my brothers. Asheviere’s masterwork of treachery will end, and it will " "end by my blade!" msgstr "" "¡Basta! No puedo seguir escuchando. Li’sar, tal vez queráis terminar con el " "gobierno de vuestra madre, pero yo acabaré con su vida como ella acabó con " "la vida de mi padre y de mis hermanos. ¡La obra maestra de traición de " "Asheviere llegará a su fin, y lo hará por mi espada!" #. [scenario]: id=19b_Swamp_Of_Dread #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:4 msgid "Swamp Of Dread" msgstr "El Pantano del Terror" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:297 msgid "Defeat the Lich-Lord Aimucasur" msgstr "Derrotar al señor liche Aimucasur" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:29 msgid "Defeat all Death Knights first" msgstr "Derrotar a todos los caballeros de la muerte primero" #. [side]: type=Death Knight, id=Clarustus #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:92 msgid "Clarustus" msgstr "Clarustus" #. [side]: type=Death Knight, id=Merlunius #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:113 msgid "Merlunius" msgstr "Merlunius" #. [side]: type=Lich, id=Aimucasur #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:131 msgid "Aimucasur" msgstr "Aimucasur" #. [side]: type=Death Knight, id=Secadius #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:149 msgid "Secadius" msgstr "Secadius" #. [side]: type=Death Knight, id=Dafeis #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:170 msgid "Dafeis" msgstr "Dafeis" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:204 msgid "" "This land is cursed. Liches have existed here for ages, luring adventurers " "and soldiers to their deaths and amassing great armies and fortunes." msgstr "" "Esta tierra está maldita. Los liches llevan aquí muchísimo tiempo atrayendo " "a aventureros y soldados a su muerte, y amasando grandes ejércitos y " "fortunas." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:209 msgid "" "Look there! The swamp is infested with all manner of skeletons, corpses, and " "worse. I hope I have made a wise choice in taking this path." msgstr "" "¡Mirad allí! El pantano está infestado con todo tipo de esqueletos, " "cadáveres y cosas peores. Espero haber hecho una decisión prudente al tomar " "este camino." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:213 msgid "" "These Death Knights appear to be minions enslaved by the Lich-Lord. This one " "must be particularly powerful, since Death Knights are usually strong-willed " "spirits on their own." msgstr "" "Esos caballeros de la muerte parecen ser esclavos subordinados al señor " "liche. Este debe de ser especialmente poderoso, dado que los caballeros de " "la muerte son normalmente unos espíritus con mucha fuerza de voluntad." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:217 msgid "" "I believe we can destroy the master and release the minions. There is much " "fighting to be done before we can pass through these swamps in peace. May " "our bones not join these fallen warriors who now oppose us." msgstr "" "Creo que podemos destruir al maestro y liberar a los subordinados. Habrá que " "luchar mucho antes de poder cruzar estos pantanos en paz. Que nuestros " "huesos no se unan a los de esos guerreros caídos que ahora se nos oponen." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:231 msgid "" "The Death Knight explodes into a cloud of dust as it is eradicated. Its " "armor, however, drops to the ground and remains intact. The heavy black " "steel is polished to a mirror shine." msgstr "" "El caballero de la muerte explota en una nube de polvo al ser eliminado. Su " "armadura, en cambio, cae al suelo y permanece intacta. El pesado acero negro " "está pulido hasta relucir como un espejo." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:235 msgid "Delfador... that breastplate... how did it end up here?" msgstr "Delfador... esa armadura... ¿cómo acabó aquí?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:239 msgid "" "Its owner was surely a famous warrior in life. I wonder who it was. That " "plate must have a powerful enchantment to have resisted centuries of decay. " "Choose wisely who will bear it." msgstr "" "En vida su dueño fue seguramente un famoso guerrero. Me gustaría saber quién " "fue. Esa armadura debe tener un poderoso encantamiento para haber resistido " "siglos de deterioro. Elegid prudentemente quién la llevará." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:281 msgid "" "As the last of its generals falls, an ear-splitting screech escapes from the " "lich. It is clear that controlling such powerful spirits has drained it " "significantly, and it is seething in anger towards you." msgstr "" "Al caer el último de sus generales, un alarido desgarrador escapa del liche. " "Parece claro que el control de tan poderosos espíritus lo ha debilitado " "considerablemente, y ahora arde de ira contra ti." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:345 msgid "" "A final blow destroys the lich, releasing a small shock wave of energy " "outwards. A giant cloud of dust billows out as the remnants of the lich’s " "once-mortal body disintegrate for the last time." msgstr "" "Un golpe final destruye al liche, liberando una pequeña onda de energía a su " "alrededor. Una gigantesca nube de polvo se levanta conforme los restos del " "otrora mortal cuerpo del liche se desintegran por última vez." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:357 msgid "" "A final blow destroys the lich, releasing a small shock wave of energy " "outwards. The last of his minions silently falls like a puppet with its " "strings cut. A cloud of dust billows outwards as the remnants of the lich’s " "once-mortal body disintegrate for the last time." msgstr "" "Un golpe final destruye al liche, liberando una pequeña onda de energía a su " "alrededor. El último de sus esbirros cae silenciosamente como una marioneta " "con sus hilos cortados. Una nube de polvo se levanta conforme los restos del " "otrora mortal cuerpo del liche se desintegran por última vez." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:365 msgid "" "A final blow destroys the lich, releasing a small shock wave of energy " "outwards. His minions fall like puppets with their strings cut. A cloud of " "dust billows out as the remnants of the lich’s once-mortal body disintegrate " "for the last time." msgstr "" "Un golpe final destruye al liche, liberando una pequeña onda de energía a su " "alrededor. Sus esbirros caen como marionetas con sus hilos cortados. Una " "nube de polvo se levanta conforme los restos del otrora mortal cuerpo del " "liche se desintegran por última vez." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:371 msgid "Aimucasur’s lordship over this cursed ground is broken." msgstr "El dominio de Aimucasur sobre esta tierra maldita se ha terminado." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:375 msgid "" "Aimucasur? So you know of this Lich-Lord? Did you know him? Was he a " "powerful mage?" msgstr "" "¿Aimucasur? ¿Así que sabéis de este señor liche? ¿Lo conocisteis? ¿Fue un " "mago poderoso?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:380 msgid "" "Yes, very powerful. I was not certain of his identity at first, but it is " "certain now. He lived centuries ago... he appears in our histories, a former " "headmaster on Alduin. He was reported to have disappeared, and now we know " "what happened to him." msgstr "" "Sí, muy poderoso. No estaba seguro de su identidad en un primer momento, " "pero ahora sí lo estoy. Vivió hace siglos... aparece en nuestras crónicas, " "un antiguo líder de Alduin. Se informó de su desaparición, y ahora sabemos " "qué fue de él." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:392 msgid "" "Move along, Elf, unless you enjoy making camp in this slimy bog. I, for one, " "do not!" msgstr "" "Moveos, elfo, a menos que disfrutéis acampando en esta ciénaga viscosa. ¡Yo, " "al menos, no!" # Vuestros ojos son francos pero ocultan un vacío no tiene ningún sentido en español. Supongo que estará citando a alguno de los clásicos en inglés pero no se puede traducir directamente. # En lenguaje conversacional diríamos ¿a que vienen esas miraditas? o ¿por que me estáis mirando de reojo? #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:400 msgid "" "Listen, you whose eyes are fair but hide a vacuum, do you not think I know " "what power does to one’s soul? What evils a person is capable of when truth " "and righteousness are but scrolls that can be rewritten when a queen grows " "tired of them?" msgstr "" "Escuchad, ponéis vuestros ojos en mí ocultando lo que pensáis, ¿creéis que " "no sé lo que el poder le hace al alma de alguien? ¿Las maldades que una " "persona es capaz de hacer cuando la verdad y la rectitud no son más que " "pergaminos que una reina puede reescribir cuando se cansa de ellos?" #. [scenario]: id=19c_Cliffs_of_Thoria #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:4 msgid "The Cliffs of Thoria" msgstr "Los acantilados de Thoria" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:77 msgid "Make it to the end of the river" msgstr "Llegar hasta el final del río" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:84 msgid "Move Konrad to the cave" msgstr "Lleve a Konrad a la cueva" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:92 #, fuzzy #| msgid "Rescue the sergeant" msgid "Rescue the lieutenant" msgstr "Rescatar al sargento" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:154 msgid "Drakes" msgstr "Dracos" #. [unit]: type=Injured Lieutenant, id=Warven #. [unit]: type=Lieutenant, id=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:222 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:824 msgid "Warven" msgstr "Warven" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:240 msgid "" "The party traveled down the river for days, sometimes walking through the " "shallow water, sometimes swimming, helped by the merfolk." msgstr "" "El grupo viajó río abajo durante días, algunas veces vadeando aguas someras, " "otras veces nadando con la ayuda de los sirénidos." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:245 msgid "" "One day they saw a gruesome sight — a fleet of boats and rafts sunk or " "shattered among the river islands. Konrad sent some of the merfolk to " "investigate." msgstr "" "Un día asistieron a una espantosa visión: una flotilla de lanchas y balsas " "hundidas o destruidas entre las islas del río. Konrad envió a algunos " "sirénidos a investigar." #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:249 msgid "" "These are not proper ships, but shallow-draft boats built only recently; " "much of their timber is green. They were sunk in battle, not by a storm. " "Those that were not capsized have been burned. The battle must have taken " "place not long ago, perhaps only a few weeks past. We’ve found no survivors. " "One more thing...all flew the banner of the Crown of Wesnoth." msgstr "" "No son propiamente naves, sino botes de poco calado construidos solo " "recientemente; muchas de sus maderas están verdes. Fueron hundidos en " "batalla, no por una tormenta. Aquellos que no volcaron han sido quemados. La " "batalla debe de haber tenido lugar no hace mucho tiempo, tal vez hace sólo " "unas pocas semanas. No hemos encontrado supervivientes. Una cosa más... " "todos enarbolaban el estandarte de la Corona de Wesnoth." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:253 msgid "" "Haven’t you found any enemy boats, ones the Wesnothians were fighting " "against?" msgstr "" "¿No habéis encontrado ningún bote del enemigo, de aquellos contra los que " "lucharon los uesnianos?" #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:257 msgid "No, we have not. If there were any, they are long gone." msgstr "No. Si hubo algunos, se marcharon hace tiempo." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:261 msgid "Perhaps the monsters Lord Kalenz alluded to sunk the boats." msgstr "" "Quizá fueron los monstruos de los que Lord Kalenz nos habló quienes " "hundieron los botes." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:265 msgid "" "That is possible. I would guess they were seeking a way east, just as we are." msgstr "" "Es posible. Imagino que buscaban un camino al este, lo mismo que nosotros." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:269 msgid "" "What do we do next? How much more of the river do we still have to travel?" msgstr "" "¿Qué hacemos a continuación? ¿Cuán largo es el tramo de río que nos falta " "por recorrer?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:273 msgid "The mountains north and south of the river are impassable." msgstr "Las montañas que hay al norte y al sur del río son infranqueables." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:277 msgid "" "Then we have only two choices: to proceed down the river or to go back where " "we came from and fight our way through the orcs or the undead." msgstr "" "En ese caso sólo nos quedan dos opciones: proseguir río abajo, o regresar " "por donde vinimos y abrirnos paso luchando contra los orcos o contra los no-" "muertos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:281 msgid "" "We certainly have no time to go back! We must hurry to the home of the North " "Elves, to meet with our elven allies." msgstr "" "¡Sin duda no tenemos tiempo para volver! Debemos apresurarnos al territorio " "de los Elfos del Norte para encontrarnos con nuestros aliados elfos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:285 msgid "Delfador is right. We must go on!" msgstr "Delfador está en lo cierto. ¡Debemos continuar!" #. [unit]: type=Armageddon Drake, id=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:304 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:410 msgid "Keh Ohn" msgstr "Keh Ohn" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:309 msgid "Oh my! A monster!" msgstr "¡Oh! ¡Un monstruo!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:313 msgid "A dragon! A big one!" msgstr "¡Un dragón! ¡Uno enorme!" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:318 msgid "" "I am Keh Ohn, leader of the drakes who have settled upon these cliffs. Who " "are you?" msgstr "" "Soy Keh Ohn, líder de los dracos que se han asentado en estos acantilados. " "¿Quiénes sois?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:322 msgid "A talking dragon?" msgstr "¿Un dragón parlante?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:326 msgid "" "I am beginning to understand why you were talking about monsters on our way " "here, Lord Kalenz." msgstr "" "Estoy empezando a entender por qué hablábais de monstruos en nuestro camino, " "Señor Kalenz." #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:330 msgid "" "With all due respect, Your Highnesses, you are both wrong. This is not a " "dragon. This is a drake." msgstr "" "Con el debido respeto, Altezas, ambos estáis equivocados. No es un dragón. " "Es un draco." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:334 msgid "" "Here? But, drakes have never been seen in Wesnoth before... Are you certain " "of this?" msgstr "" "¿Aquí? Pero, nunca se han visto dracos en Wesnoth antes... ¿Estáis seguros " "de ello?" #. [message]: role=merman-advisor #. Yes, "Eastern Shore" is correct. Merfolk are water-oriented; #. it's the eastern shore of the Great Ocean. #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:340 msgid "" "I was born in the Bay of Pearls and spent my entire life on the Eastern " "Shore. But I have spoken with those who have traveled the Western Ocean and " "met drakes on their journeys. Therefore, I am certain beyond doubt that the " "creature flying in front of us is a drake, Delfador. Concerning the drakes " "having never been seen in Wesnoth, must I remind you that we are not in " "Wesnoth anymore? There are many unthinkable things and creatures which can " "be found outside of Wesnoth." msgstr "" "Nací en la Bahía de las Perlas y pasé toda mi vida en la costa oriental. " "Pero he hablado con los que han viajado por el Océano Occidental y se han " "encontrado con dracos en sus viajes. Por lo tanto, estoy seguro más allá de " "toda duda de que la criatura que vuela delante de nosotros es un draco, " "Delfador. En cuanto a que los dracos nunca han sido vistos en Wesnoth, " "¿acaso debo recordaros que ya no estamos en Wesnoth? Hay muchas cosas " "impensables y criaturas que se pueden encontrar fuera de Wesnoth." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:345 msgid "" "GRROAR!! Will you silly self-centered creatures show some manners and pay " "some attention to me?" msgstr "" "¡¡GROARR!! ¿Mostraréis algo de modales, tontas y egocéntricas criaturas, y " "me prestaréis un poco de atención?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:349 msgid "" "Eh... well of course, Sir Drake. Let me introduce myself — I am Prince " "Konrad, leader of the group and heir to the throne of Wesnoth." msgstr "" "Eh... bien, por supuesto, señor draco. Permita que me presente: soy el " "príncipe Konrad, líder del grupo y heredero al trono de Wesnoth." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:353 msgid "" "And I am the Princess, Li’sar, the only daughter of the late King Garard II " "and Queen Asheviere. I, too, am an heir to the throne of Wesnoth!" msgstr "" "Y yo soy la Princesa Li’sar, la única hija del difunto Rey Garard II y la " "Reina Asheviere. ¡Yo también soy heredera al trono de Wesnoth!" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:358 msgid "" "(releasing a torrent of fire towards Konrad and Li’sar)\n" "Soooo... It is you who sent your subordinates to attack us. Now when we’ve " "destroyed them, you come to do the job yourselves." msgstr "" "(liberando un torrente de fuego hacia Konrad y Li’sar)\n" "Luegoooo ... Sois vosotros quienes enviasteis vuestros subordinados a " "atacarnos. Ahora que los hemos destruido venís a hacer el trabajo vosotros " "mismos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:363 msgid "" "No...There is an ongoing civil war amongst us humans. The boats were sent by " "our enemies, not by us, even if they were Wesnothian boats." msgstr "" "No... Hay una guerra civil en curso entre nosotros, los humanos. Aunque se " "tratara de embarcaciones de Wesnoth, esos botes fueron enviados por nuestros " "enemigos, no por nosotros." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:367 msgid "The Prince speaks the truth." msgstr "El príncipe dice la verdad." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:371 msgid "" "I don’t know. Maybe you are telling the truth, maybe not. We drakes don’t " "trust you. Many of our warriors died in the battle and many more are still " "healing their wounds, but we still have claws. Go back now and leave us in " "peace. If you go further we’ll be forced to show them." msgstr "" "No sé. Tal vez estéis diciendo la verdad, tal vez no. Nosotros los dracos no " "confiamos en vosotros. Muchos de nuestros guerreros murieron en la batalla y " "muchos más están todavía curándose de sus heridas, pero aún tenemos garras. " "Volved atrás ahora y dejadnos en paz. Si vais más lejos nos veremos " "obligados a mostrároslas." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:375 msgid "But we cannot go back. We are on an important mission." msgstr "Pero no podemos volver atrás. Estamos en una misión importante." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:379 msgid "If you defy my warning — prepare for battle." msgstr "Si desafiáis mi advertencia, preparaos para la batalla." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:383 msgid "" "So be it. We have to go down the river; we have no choice. We’ll fight our " "way through if necessary." msgstr "" "Así sea. Hemos de continuar río abajo, no tenemos elección. Lucharemos por " "seguir adelante si es necesario." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:387 msgid "You will regret challenging us. Drakes, to arms!" msgstr "Lamentaréis desafiarnos. ¡Dracos, a las armas!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:522 msgid "We’ve found $random gold in the drake nest." msgstr "Hemos encontrado $random piezas de oro en la base de los dracos." #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:560 msgid "GRRROOOOAAAAR!" msgstr "¡GRRROOOOAAAAR!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:564 msgid "Hurrah! We’ve killed their leader!" msgstr "¡Viva! !Hemos matado a su líder!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:569 msgid "" "Our leader is dead, but it matters not! Time enough to appoint a new leader " "after the battle is won! Fight on to the last, comrades!" msgstr "" "¡Nuestro líder ha muerto, pero no importa! ¡Habrá tiempo suficiente para " "nombrar a un nuevo líder después de que la batalla esté ganada! ¡Seguid " "luchando hasta el final, camaradas!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:574 msgid "" "Keep on going down the river. While we’re at it, let us force as many drakes " "as possible to pay with their lives. They defy us, and now they will meet " "the same fate as their leader!" msgstr "" "Continuemos río abajo. Mientras lo hacemos, hagamos que paguen con su vida " "cuantos dracos podamos. Nos han desafiado, ¡y ahora encontrarán el mismo " "destino que su líder!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:591 msgid "We hear and obey, My Lord." msgstr "Te oímos y obedecemos, mi Señor." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:703 msgid "I see someone at the top of the furthermost cliff!" msgstr "¡Veo a alguien en la cima del acantilado más lejano!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:719 #, fuzzy #| msgid "" #| "It is a young human sergeant, barely more than a boy. He appears badly " #| "hurt but still alive." msgid "" "It is a young human officer, barely more than a boy. He appears badly hurt " "but still alive." msgstr "" "Es un joven sargento, apenas un muchacho. Parece malherido, pero aún vive." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:724 msgid "" "I wonder why the drakes haven’t finished him by now? It is strange that " "there are not any drakes in that area." msgstr "" "¿Me pregunto por qué los dracos no acabaron con él? Es extraño que no haya " "ninguno en esa zona." #. [message]: type=Water Serpent #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:746 msgid "Grrroar" msgstr "Grrroar" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:754 msgid "Well... that answers the question." msgstr "Bueno... eso responde a la pregunta." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:758 msgid "We should try to help the injured soldier." msgstr "Deberíamos tratar de ayudar al soldado herido." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:762 msgid "" "Must I remind you that he, like all the others who died, was sent to kill " "us!?" msgstr "" "¿¡Debo recordaros que él, como todos los demás que murieron, fue enviado a " "matarnos!?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:766 msgid "" "Perhaps he was sent after you, but not after me. I am sure that he is still " "loyal to his princess — the heiress to the throne of Wesnoth!" msgstr "" "Tal vez fue enviado a por vos, pero no a por mí. Estoy convencida de que aún " "es fiel a su princesa, ¡a la heredera al trono de Wesnoth!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:770 msgid "" "Li’sar, do I have to remind you again that it is Konrad, not you, who is the " "rightful heir?" msgstr "" "Li’sar, ¿tengo que recordaros una vez más que es Konrad, y no vos, el " "legítimo heredero?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:774 msgid "" "Be that as it may, I still think we should make an effort to rescue him from " "the unfortunate position he is in. If you help him, I’ll do my best to " "convince him that you are not his enemies but his friends." msgstr "" "Sea como sea, sigo pensando que deberíamos hacer un esfuerzo para salvarle " "de la desafortunada situación en la que se encuentra. Si le prestáis ayuda, " "pondré todo de mi parte para convencerle de que no sois enemigos, sino " "amigos." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:778 msgid "" "Very well. If you convince him not to raise his sword against us, the " "Lintanir elves shall grant him safe passage." msgstr "" "Muy bien. Si le convencéis para que no alce su espada en nuestra contra, los " "elfos de Lintanir le garantizarán un paso seguro." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:782 #, fuzzy #| msgid "" #| "Our main goal remains to survive ourselves, but if we can spare the " #| "troops, we might try to rescue the sergeant stranded on the cliff. " #| "However, I make no promises." msgid "" "Our main goal remains to survive ourselves, but if we can spare the troops, " "we might try to rescue the officer stranded on the cliff. However, I make no " "promises." msgstr "" "Nuestro objetivo principal sigue siendo sobrevivir pero, si podemos disponer " "de las tropas, intentaremos rescatar al sargento varado en el acantilado. " "Sin embargo, no prometo nada." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:786 msgid "" "That I do understand, Konrad. I am no stranger to the burden of command." msgstr "Puedo entenderlo, Konrad. El peso del mando no me resulta ajeno." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:792 msgid "I’m glad we agree, Li’sar. Now, onward! We must reach the cave." msgstr "" "Me alegra que estemos de acuerdo, Li’sar. ¡En marcha! Hemos de alcanzar la " "cueva." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:798 msgid "" "I’m glad we agree, Li’sar. Now, onward! We must continue downstream, past " "these drakes." msgstr "" "Me alegra que estemos de acuerdo, Li’sar. ¡En marcha! Hemos de continuar " "corriente abajo, a través de esos dracos." #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:838 msgid "Who...who are you? A friend or a foe?" msgstr "¿Quién... quién sois? ¿Amigo o enemigo?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:842 msgid "" "We are friends. Don’t worry about it and don’t try to fight us — you are in " "no condition to fight." msgstr "" "Somos amigos. No os preocupéis y no tratéis de luchar; no estáis en " "condiciones de combatir." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:846 #, fuzzy #| msgid "" #| "I am the Princess, Li’sar, and we are friends. Join us and wait for the " #| "healers to help you, young sergeant." msgid "" "I am the Princess, Li’sar, and we are friends. Join us and wait for the " "healers to help you, young lieutenant." msgstr "" "Soy la Princesa, Li’sar, y somos amigos. Uníos a nosotros y esperad a que " "los curanderos os ayuden, joven sargento." #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:850 msgid "Princess Li’sar — here? Your Highness, I am yours to command!" msgstr "¿Princesa Li’sar? ¿Aquí? Alteza, ¡me pongo a vuestro servicio!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:854 msgid "" "Follow us when you think you are capable and beware of monsters. We have " "fought many already, and there are sure to be more ahead." msgstr "" "Síguenos cuando te sientas capaz y ten cuidado con los monstruos. Ya hemos " "combatido a muchos, y seguro que hay más por delante." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:871 msgid "" "There is a cataract ahead. By the thunder of the water and the height of the " "spume, it must drop several hundred feet at least. We must leave the river " "before we are swept into it, or we will surely perish!" msgstr "" "Hay una catarata más adelante. Por el rugido del agua y la altura de la " "espuma, al menos debe de caer desde varios cientos de pies. ¡Debemos salir " "del río antes de que seamos arrastrados, o pereceremos!" #. [message]: role=merman-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:888 msgid "Even we merfolk cannot swim that. The road east is blocked." msgstr "" "Ni siquiera los sirénidos podemos nadar ahí. El camino hacia el este está " "bloqueado." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:892 msgid "" "Wait. What about the tributary which flows into the river from inside the " "mountain? There seems to be a cave..." msgstr "" "Espera. ¿Y qué me decís del afluente que desemboca en el río desde el " "interior de la montaña? Parece que hay una cueva..." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:897 msgid "" "Legend says that that little river comes from the land of the North Elves. " "It is said that it is an outflow of Everlore, which flows in the land of my " "home and that there is a cave system in that area with several cave " "entrances and springs which flow into the ground. I can say no more about " "it, except that it is swarming with undead and other creatures which find " "power in the darkness of the caves. We elves prefer not to venture into the " "caves; instead we put guards near the entrances to kill any foul creature " "foolish enough to wander outside. No elves have been inside for centuries " "and that area is unknown to us. Truly, I don’t recommend entering the cave " "if we have any other options." msgstr "" "Cuenta la leyenda que ese pequeño río proviene de la tierra de los Elfos del " "Norte. Se dice que es un desaguadero del Everlore, que fluye por mi tierra y " "que hay un sistema de cuevas en la zona con varias entradas y manantiales " "que desembocan en las profundidades. No puedo decir mucho más, excepto que " "está plagado de no-muertos y otras criaturas que encuentran el poder en la " "oscuridad de las cuevas. Nosotros los elfos preferimos no aventurarnos en " "las cuevas; en su lugar desplegamos guardias cerca de las entradas para " "acabar con cualquier criatura lo bastante tonta como para merodear por el " "exterior. Ningún elfo ha estado ahí dentro desde hace siglos, y esa zona nos " "resulta desconocida. Verdaderamente, no recomiendo entrar en la cueva si " "contamos con cualquier otra opción." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:901 msgid "Unfortunately, we have no other options. Onward into the cave!" msgstr "Lamentablemente, no tenemos otras opciones. ¡Entremos en la cueva!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:917 msgid "" "I’ve reached the cave entrance. There seems to be a system of channels " "running through the mountains. Follow me, and let us hope we somehow manage " "to get out alive." msgstr "" "He llegado a la entrada de la cueva. Parece haber un sistema de canales que " "atraviesa las montañas. Seguidme, y confiemos en arreglárnoslas de algún " "modo para salir con vida de esta." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:921 msgid "That is so very encouraging..." msgstr "Eso es muy alentador...." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:925 msgid "I wonder what kind of monsters await us inside." msgstr "Me pregunto qué clase de monstruos nos esperan dentro." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:929 msgid "We are soon going to find out." msgstr "Estamos a punto de averiguarlo." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:933 msgid "" "Well, there is no point in delaying any further. Let us go and find out." msgstr "Bueno, no tiene sentido retrasarlo más. Vamos y averigüémoslo." #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:938 msgid "Yes, my lady!" msgstr "¡Sí, mi señora!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:942 msgid "Everybody inside..." msgstr "Todo el mundo adentro..." #. [scenario]: id=20a_North_Elves #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:4 msgid "Home of the North Elves" msgstr "El hogar de los elfos del Norte" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:21 msgid "" "Konrad must reach the Lintanir Forest to the east and hold that position " "until the turn is over" msgstr "" "Konrad debe llegar al Bosque Lintanir, hacia el este, y mantener esa " "posición hasta que se acabe el turno" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:41 msgid "Turns run out before reaching the forest" msgstr "Fin de los turnos antes de alcanzar el bosque" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:52 msgid "Your encampment will be dismantled after the first turn." msgstr "Su campamento será desmantelado tras el primer turno." #. [side]: type=Commander, id=Konrad #. [side]: type=Elvish Marshal, id=El'rien #. [side]: type=Elvish Lord, id=Uradredia #. [side]: type=Elvish Lady, id=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:61 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:224 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:30 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:51 msgid "Allies" msgstr "Aliados" #. [side]: type=Orcish Warlord, id=Kior-Dal #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:79 msgid "Kior-Dal" msgstr "Kior-Dal" #. [side]: type=General, id=Honber #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:150 msgid "Honber" msgstr "Honber" #. [side]: type=Elvish Marshal, id=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:227 msgid "El’rien" msgstr "El’rien" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:378 msgid "" "At last, friends, we have almost reached the Lintanir Forest, the home of " "the North Elves. I was born not far east of here...more years ago than I " "care to remember." msgstr "" "Al fin, amigos, casi hemos alcanzado el bosque de Lintanir, el hogar de los " "Elfos del Norte. Yo nací no muy lejos al este de aquí... hace ya más tiempo " "del que me apetece recordar." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:382 msgid "" "After being in this wilderness for so long, it will be good to get some rest!" msgstr "" "Después de tan prolongada estancia en estas tierras salvajes, ¡vendrá bien " "disfrutar de un descanso!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:386 msgid "" "But there is a great fog around us again! We don’t know what dangers may lie " "ahead!" msgstr "" "¡Pero otra vez nos rodea la niebla! ¡No sabemos qué peligros nos esperan!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:390 msgid "" "So long as we move ahead with caution and prudence, I am sure we will reach " "the safety and hospitality of the elves." msgstr "" "Mientras avancemos con precaución y prudencia, estoy seguro de que " "alcanzaremos la seguridad y hospitalidad de los elfos." #. [unit]: id=Telerandor, type=Elvish Rider #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:406 msgid "Telerandor" msgstr "Telerandor" #. [message]: speaker=Telerandor #. [message]: speaker=Glarilon #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:423 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:569 msgid "My lords! I have found you at last." msgstr "¡Mis señores! Os he encontrado al fin." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:428 msgid "" "Greetings, Telerandor, herald of Lintanir! Why have you been searching for " "us?" msgstr "" "¡Saludos, Telerandor, heraldo de Lintanir! ¿Por qué nos habéis estado " "buscado?" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:433 msgid "" "When my lord learned of your coming, he sent riders out looking for you! " "There is trouble afoot!" msgstr "" "Cuando mi señor supo de vuestra pronta llegada, envió jinetes a buscaros. " "¡Hay problemas en el camino!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:438 msgid "Trouble? What kind of trouble?" msgstr "¿Problemas? ¿Qué tipo de problemas?" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:443 msgid "" "We have sighted a great host to the south, a host of the men of Wesnoth. And " "we believe they are looking for you! There is not a moment to lose. You must " "make haste, east to Lintanir. Only there will you be safe!" msgstr "" "Hemos divisado un gran contingente de hombres al sur, una hueste de hombres " "de Wesnoth. ¡Y creemos que os buscan! No hay tiempo que perder. Debéis " "apresuraros hacia el este, a Lintanir. ¡Sólo allí estaréis seguros!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:448 msgid "I only hope we can avoid them. We will have to bear north-east." msgstr "" "Sólo espero que podamos evitarlos. Tendremos que girar hacia el noreste." #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:452 msgid "" "That is not all, my lord. The foul orcs have heard of the coming of these " "men, and are even now gathering a great host to oppose them to the north! It " "is now certain that there will be a great battle." msgstr "" "Eso no es todo, mi señor. Los asquerosos orcos se han enterado de la llegada " "de estos hombres, ¡y ya están reuniendo una gran horda para oponérseles en " "el norte! Ahora es seguro que habrá una gran batalla." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:456 msgid "" "This sounds very dangerous. Perhaps we should retreat to the West, and hide " "until the battle is over?" msgstr "" "Eso suena muy peligroso... ¿Quizá deberíamos retirarnos al oeste y " "escondernos hasta que acabe la batalla?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:460 msgid "" "I think these wild lands are too dangerous for that! Anyhow... I expected " "you to be on the side of Wesnoth, Li’sar?" msgstr "" "¡Me temo que estas tierras salvajes son demasiado peligrosas para eso! De " "todas formas... esperaba que os pusierais del lado de Wesnoth. ¿Li’sar?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:464 msgid "" "I am an honorable princess, not an impostor like you! I promised that I " "would be on your side until we made it out of these lands, and I will keep " "my promise!" msgstr "" "¡Soy una princesa con honor, no como vos, falso impostor! Prometí que " "estaría de vuestro lado hasta que consiguiésemos escapar de estas tierras, " "¡y mantendré mi promesa!" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:468 msgid "" "Sir, madam, there is no time to lose! You must make it east, to the home of " "my people. Only there will you be safe!" msgstr "" "Señor, señora, ¡no hay tiempo que perder! Debéis venir al este, al hogar de " "mi pueblo. ¡Sólo allí estaréis seguros!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:472 msgid "" "Rider, do not fool with us. You yourself say men and orcs wage war on this " "plain that lies ahead. Do you propose we fly to the great woods of the east?" msgstr "" "Jinete, no juguéis con nosotros. Vos mismo decís que hombres y orcos están " "en guerra en esa llanura de ahí delante. ¿Proponéis acaso que volemos hasta " "los grandes bosques del este?" #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:476 msgid "" "My lord, you must rush across the field before the main host of each army " "makes it to the battle. It is the only way to avoid this great calamity." msgstr "" "Mi señor, debéis apresuraros campo a través antes de que el contingente " "principal de cada ejército entre en batalla. Es la única manera de evitar " "esta gran calamidad." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:480 msgid "I feared you would say that." msgstr "Me temía que diríais eso." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:484 msgid "Come then, Konrad, let us go. We will do what must be done." msgstr "Venga, Konrad, vayamos. Haremos lo que se debe hacer." #. [message]: speaker=Telerandor #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:488 msgid "" "My lord has begun assembling a party of elves to come and escort you into " "the forest. Beware, for we are all in great danger!" msgstr "" "Mi señor ha empezado a reunir un grupo de elfos para que vengan y os " "escolten al interior del bosque. Pero... ¡Cuidado! ¡Todos nos hallamos en " "gran peligro!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:493 msgid "" "Konrad, the encampment must be torn down. Any delay and these armies will " "crush us. Any evidence of our passage through here, and they will chase us." msgstr "" "Konrad, debemos desmontar el campamento. Cualquier retraso y esos ejércitos " "nos aplastarán. Cualquier evidencia de nuestro paso por aquí y nos " "perseguirán." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:516 msgid "So, Konrad, do you think we can simply trot across the battlefield?" msgstr "" "Así pues, Konrad, ¿pensáis que podemos galopar sin más a través del campo de " "batalla?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:520 msgid "" "Stop for a moment, Li’sar. Look — you can barely see them in the distance " "there, but the advance scouts have found each other. The Queen’s troops are " "marching full speed for the orcs’ camp, and vice-versa. These armies are out " "for blood." msgstr "" "Deteneos un momento, princesa. Mirad, difícilmente podéis verlos en la " "distancia desde aquí, pero los exploradores de uno y otro bando ya se han " "encontrado. Las tropas de la reina marchan a toda prisa en dirección al " "campamento de los orcos y viceversa. Esos ejércitos están sedientos de " "sangre." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:524 msgid "" "But they will not neglect to notice our presence in their midst! We are " "walking into slaughter!" msgstr "" "¡Pero no dejarán de advertir nuestra presencia entre ellos! ¡Vamos directos " "a una masacre!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:528 msgid "" "(hushed) Our soldiers will defend us as we rush across the field. Sorry to " "be blunt, but you and I are the only ones who need to make it across alive." msgstr "" "(susurrando) Nuestros soldados nos defenderán mientras nos apresuramos a " "cruzar a través del campo de batalla. Lamento ser tan directo, pero vos y yo " "somos los únicos que tenemos la obligación de cruzar con vida." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:532 msgid "..." msgstr "..." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:536 msgid "...and Delfador, of course. And Kalenz... and.." msgstr "...y Delfador, desde luego. Y Kalenz... y..." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:541 msgid "" "Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!" msgstr "" "¡Agh! Lo entiendo, Konrad. El peso del mando no me resulta ajeno. ¡En marcha!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:566 msgid "Glarilon" msgstr "Glarilon" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:578 msgid "Thalindil" msgstr "Thalindil" #. [message]: speaker=Thalindil #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:581 msgid "(exhausted) We have... (pant) finally found you!" msgstr "(exhausto) ¡Finalmente os... (resuella) hemos encontrado!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:608 msgid "Rholandir" msgstr "Rholandir" #. [message]: speaker=Rholandir #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:611 msgid "Lord Kalenz, Lord Konrad, our forces are nigh! Do not lose hope!" msgstr "" "Señor Kalenz, señor Konrad, ¡nuestras fuerzas se hallan cerca! ¡No " "desesperéis!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:648 msgid "" "There are some orcs! We must let them fight the men of Wesnoth, and avoid " "engaging them at all costs!" msgstr "" "¡Allí hay algunos orcos! ¡Debemos dejar que luchen contra los hombres de " "Wesnoth, y evitar una confrontación con ellos a toda costa!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:662 msgid "There they are! Charge!" msgstr "¡Ahí están! ¡Cargad!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:690 msgid "There you are! You must come quickly east to Lintanir!!" msgstr "" "¡Aquí estáis! ¡¡Debéis venir lo más pronto posible a Lintanir, al este!!" #. [message]: speaker=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:710 msgid "" "Greetings, Elf-friend! Welcome to Emetria, my hold in Lintanir. You must " "take shelter here until the battle passes. If you stay with me here for a " "little while, we will all be safe." msgstr "" "¡Saludos, amigo de los elfos! Bienvenido a Emetria, mi territorio en " "Lintanir. Debéis refugiaros aquí hasta que acabe la batalla. Si permanecéis " "conmigo un poco más, todos estaremos a salvo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:714 msgid "" "Thank you, Lord El’rien. The hospitality of the North Elves is as generous " "as that of your kin in the south! My men will help you hold out against our " "enemies." msgstr "" "Gracias, señor El’rien. ¡La hospitalidad de los elfos del Norte es tan " "generosa como la de vuestros parientes en el sur! Mis hombres os ayudarán a " "resistir contra nuestros enemigos." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:724 msgid "" "Welcome to Emetria. You must take shelter here until the battle passes. If " "you stay for a while, we will all be safe." msgstr "" "Bienvenidos a Emetria. Debéis refugiaros aquí hasta que acabe la batalla. Si " "os quedáis algún tiempo, todos estaremos a salvo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:728 msgid "" "Thank you. The hospitality of the North Elves is as generous as that of your " "kin in the south! My men will help you hold out against our enemies." msgstr "" "Gracias. ¡La hospitalidad de los elfos del Norte es tan generosa como la de " "vuestros hermanos del sur! Mis hombres os ayudarán a resistir contra " "nuestros enemigos." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:735 msgid "" "There is nobody here! We can take shelter here, but must hold out against " "our enemies alone." msgstr "" "¡No hay nadie aquí! Podremos refugiarnos, pero habremos de resistir a " "nuestros enemigos por nuestra cuenta." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:751 msgid "" "Konrad, you have made it to the domain of the North Elves. Continue moving " "east and let the elves guard your rear." msgstr "" "Konrad, habéis conseguido llegar al dominio de los elfos del Norte. Seguid " "moviéndoos hacia el este y permitid que los elfos vigilen vuestra " "retaguardia." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:814 msgid "" "We have not yet reached the forest, and the battle still rages. We are " "caught between two vast armies and cannot escape to safety! We are defeated!" msgstr "" "Aún no hemos alcanzado el bosque y la batalla todavía sigue. ¡Estamos " "atrapados entre dos vastos ejércitos y no podemos escapar a un lugar seguro! " "¡Hemos sido derrotados!" #. [message]: speaker=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:829 msgid "Elf-friends, you have made it to safety!" msgstr "¡Amigos de los elfos, lo habéis logrado!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:833 msgid "" "El’rien, we have the Sceptre of Fire with us! We must escort them to " "Elensiria!" msgstr "" "¡El’rien, portamos el Cetro de Fuego! ¡Debemos escoltarlos hasta Elensiria!" #. [message]: speaker=El'rien #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:837 msgid "Indeed. We will escort you to our capital, where we will make council." msgstr "" "Así sea. Os escoltaremos hasta nuestra capital, donde celebraremos un " "Consejo." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:847 msgid "Where is your leader? Where is El’rien?" msgstr "¿Donde está vuestro líder? ¿Donde está El’rien?" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:851 msgid "" "Alas, he has fallen just this day! We were told of your coming, Lord Kalenz. " "Council has already been called. You must hurry, but we cannot afford the " "men to escort you." msgstr "" "¡Ay, hoy ha sido el día de su muerte! Nos avisaron de vuestra llegada, señor " "Kalenz. El Consejo ya ha sido convocado. Habréis de daros prisa, pero no " "podremos escoltaros." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:855 msgid "" "This is grave news. We will carry word to Elensiria. Hold fast! We will send " "reinforcements." msgstr "" "Estas noticias son funestas. Daremos aviso a Elensiria. ¡Rápido! Enviaremos " "refuerzos." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:862 msgid "" "Where is El’rien? Where are his men? Things are moving quicker than we " "feared. Hurry, we must reach Elensiria." msgstr "" "¿Dónde está El’rien? ¿Y dónde sus hombres? Los hechos transcurren más rápido " "de lo que nos temíamos. Rápido, debemos llegar a Elensiria." #. [scenario]: id=20b_Underground_Channels #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:4 msgid "Underground Channels" msgstr "Canales subterráneos" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31 msgid "Find the exit from the underground and move Konrad to it" msgstr "Encontrar la salida de las profundidades y llevar a Konrad allí" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:39 msgid "Help the wose fend off the undead attack" msgstr "Ayudar al Wose a resistir el ataque de los no muertos" #. [side]: type=Saurian Oracle, id=Szerkz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:92 msgid "Szerkz" msgstr "Szerkz" #. [side]: type=Saurian Oracle, id=Szerkz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:96 msgid "Saurians" msgstr "Saurios" #. [side]: type=Ancient Lich, id=Muff Argulak #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:109 msgid "Muff Argulak" msgstr "Muff Argulak" #. [side]: type=Ancient Wose, id=Haralamdum #. Haralamdum is ancient, and his mind does not work well any more. He takes things very slowly and carefully, even for a Wose. He halts and pauses, often searching for something in his memory, using meaningless syllables to fill the gap. The syllables of his name come from the phrase he uses to mean "that is all" or "I am done" which he says often, usually out of frustration with how hasty everyone seems. Nobody alive knows his real name, and he has likely forgotten as well. Feel free to add, move, or remove pauses to break up, or even scatter, his train of thought. For inspiration, think of Asperger Syndrome. #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:128 msgid "Haralamdum" msgstr "Haralamdum" #. [side]: type=Elvish Enchantress, id=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:147 msgid "Bona-Melodia" msgstr "Bona-Melodia" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:177 msgid "The party enters the mysterious cave, ready to face the unknown..." msgstr "" "La compañía, preparada para encarar lo desconocido, se adentra en la " "misteriosa cueva..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:181 msgid "" "It is unfortunate that the drakes distrusted us. Keh Ohn seemed noble and " "powerful, and under different circumstances, might have provided us with " "some insights about these caves." msgstr "" "Es una pena que los dracos desconfiaran de nosotros. Keh Ohn parecía noble y " "poderoso, y bajo circunstancias diferentes podría habernos dado alguna " "indicación acerca de estas cavernas." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:193 msgid "" "Move along, elf, unless you enjoy making camp in this dank cave. I, for one, " "do not!" msgstr "" "Moveos, elfo, a menos que disfrutéis acampando en esta caverna fría y " "húmeda. ¡Yo, por mi parte, no!" #. [message]: speaker=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:237 msgid "Get that vile creature!" msgstr "¡A por esa criatura vil!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:242 msgid "Hold!" msgstr "¡Resistid!" #. [message]: speaker=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:247 msgid "" "Milord Kalenz! My apologies. I mistook you for one of those foul lizardmen. " "How came you to be traveling such paths?" msgstr "" "¡Mi señor Kalenz! Mis disculpas. Os tomé por error por uno de esos " "repugnantes hombres lagarto. ¿Como os aventurasteis por estos parajes?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:252 msgid "" "Change is coming to the human lands. We rush to Elensiria seeking " "assistance, and the perils of the Arkan-thoria presented the quickest route." msgstr "" "Se avecinan cambios en las tierras de los humanos. Corríamos a Elensiria en " "busca de ayuda, y los peligros del Arcan-doria nos ofrecían la ruta más " "rápida." #. [message]: speaker=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:257 msgid "" "Uradredia has already called a meeting of the Council of Lintanir. You must " "hurry, for they gather even now." msgstr "" "Uradredia ya ha solicitado una reunión del Consejo de Lintanir. Debéis " "apresuraros, pues ya se están reuniendo." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:262 msgid "Then there is little time! Fare well." msgstr "¡Entonces tenemos poco tiempo! Adiós." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:272 msgid "What is this? Where is your leader?" msgstr "¿Qué es esto? ¿Dónde está vuestro líder?" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:277 msgid "We were beset by many foul lizardmen. Alas, Bona-Melodia has fallen." msgstr "" "Fuimos rodeados por un gran número de infames hombres lagarto. ¡Ay!, Bona-" "Melodia ha caído." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:282 msgid "" "This bodes ill for Lintanir. We rush to Elensiria on other matters but will " "carry word of what has transpired here." msgstr "" "Esto presagia una desgracia para Lintanir. Nos dirigimos a Elensiria por " "otros asuntos, pero daremos cuenta de lo que aquí ha acaecido." #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:287 msgid "" "Lord Uradredia has called a meeting of the Council of Lintanir. Rumor is " "there are greater needs than ours." msgstr "" "El Señor Uradredia ha convocado una reunión del Consejo de Lintanir. Se " "rumorea que hay problemas mayores que los nuestros." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:292 msgid "Then we must hurry. Stand fast! We shall send reinforcements." msgstr "" "Entonces hemos de darnos prisa. ¡Mantengamos el ritmo! Enviaremos refuerzos." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:299 msgid "" "What is this? Where are the guardians? I see signs of battle everywhere: " "saurian footprints, elvish blood. This bodes ill for Lintanir. We must hurry " "onward to Elensiria. Quickly, before we, too, are beset." msgstr "" "¿Qué es esto? ¿Dónde están los guardias? Veo señales de batalla por todas " "partes: huellas de saurios, sangre de elfo. Esto presagia una desgracia para " "Lintanir. Hemos de apresurarnos de aquí a Elensiria. Rápido, antes de que " "también nosotros acabemos rodeados." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:351 msgid "" "From far in the distance comes the sound of branches snapping, followed by a " "long, hollow boom. The world goes silent for a moment." msgstr "" "Desde muy lejos llega el sonido de ramas quebrándose, seguido por un largo, " "hueco estruendo. El mundo queda en silencio durante un momento." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:356 msgid "" "Can you feel it? It is as if the entire forest is stunned! Something has " "happened and, I fear, not for the good." msgstr "" "¿Podéis sentirlo? ¡Es como si todo el bosque se hubiera quedado estupefacto! " "Algo ha ocurrido y me temo que no para bien." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:369 msgid "" "A hollow screech echoes throughout the caverns. The air suddenly seems " "fresher and lighter." msgstr "" "Un sordo chillido retumba a través de las cavernas. De repente, el aire " "parece más fresco y ligero." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:379 msgid "Whatever that was, the world rejoices." msgstr "Fuera lo que fuese, el mundo se regocija." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:407 msgid "Greetings, Sir Wose. We seek the exit to these caverns." msgstr "Saludos, Venerable Wose. Buscamos la salida de estas cavernas." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:411 msgid "" "If ... hmm dum ... you could help rid us of these ... alam hurum ... " "infernal undead, I would be ... alam alam ... look to the north and east ... " "hmm ... most grateful. Har alam dum." msgstr "" "Si... hmm dum... pudierais ayudarnos a deshacernos de estos... alam hurum... " "no muertos del infierno, estaríamos... alam alam... (se vuelve al norte y al " "este)... hmm... de lo más agradecidos... Har alam dum." #. [message]: speaker=unit #. Intentionally courtly and formal here as a counter-point to the rough going when talking to Haralamdum. #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:420 msgid "Well met, stranger." msgstr "Bien hallado, desconocido." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:424 msgid "Well met, indeed. We seek the exit to these caverns." msgstr "Bien hallado, en verdad. Buscamos la salida de estas cavernas." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:428 msgid "" "Then you should look to the north and east. But, if you would, might we ask " "your assistance?" msgstr "" "Entonces deberíais revisar hacia el norte y el este. Pero, si no os importa, " "¿podríamos solicitar vuestra ayuda?" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:432 msgid "What aid might we offer?" msgstr "¿Qué clase de ayuda podríamos ofreceros?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:436 msgid "" "If you would help rid these caverns of those infernal undead, the Ancient " "One would be most grateful." msgstr "" "Si pudierais ayudarnos a deshacernos de esos infernales no muertos en estas " "cavernas, el Anciano os quedaría de lo más agradecido." #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:440 msgid "Ancient one?" msgstr "¿El Anciano?" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:444 msgid "Our elder. Called, by some, Haralamdum." msgstr "El más antiguo de los nuestros. Conocido por algunos como Haralamdum." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:493 msgid "Har hum har ... hmm ... well ... har alam dum ... good." msgstr "Har hum har... hmm... bien... har alam dum... vale." # Helkion: Me he alejado de la traducción literal ya que no suena muy lógico emplear un tratamiento humano (Sir = señor) cuando se habla con una especie arbórea. Dado que la edad parece desempeñar una importante función entre los Woses, he optado por un tratamiento ("Venerable", también valdría "Respetable") que resalta esa característica. #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:498 msgid "Those undead will bother you no more, Sir Wose." msgstr "Esos no muertos no os molestarán más, Venerable Wose." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:507 msgid "We still must find the exit from these caverns, Konrad." msgstr "Aún hemos de encontrar la salida de estas cavernas, Konrad." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:512 msgid "Yes, Delfador. I’m afraid we must be going, Sir Wose." msgstr "Sí, Delfador. Me temo que hemos de continuar, venerable wose." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:517 msgid "" "Well, I say ... hmm dum har ... young Master Delfador? Harum-alam-alam. So " "it is! Hmm hmm alam ... how is your head?" msgstr "" "Bien, yo digo... hmm dum har... ¿joven maestro Delfador? Harum-alam-alam. " "¡Pues ya está! Hmm hmm alam... ¿como está vuestra cabeza?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:522 msgid "My head?" msgstr "¿Mi cabeza?" #. [message]: speaker=Haralamdum #. "just the other day" probably means a few decades ago. To Haralamdum, Ur Thorodor is a very young wose … a small, young twig on the end of a new branch of an ancient tree, who has not yet earned the honorific 'Ur' #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:530 msgid "" "Just the other day ... hmm ... I was speaking with that twig ... alam ... " "alam dum ... Thorodor? Hmm ... yes ... hum ... he said you took a ... alam " "har ... nasty blow to the head ... hmm ... and he feared you were dead." msgstr "" "Justo el otro día... hmm... Estaba hablando con esa ramita... alam... alam " "dum... ¿Thorodor? Hmm ...sí... hum... dijo que vos recibisteis un... alam " "har... feo golpe en la cabeza... hmm... y que temía que hubierais muerto." #. [message]: speaker=Delfador #. Over 50 years ago, probably 52, to be more precise. #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:538 msgid "" "That was many years ago, I’m afraid. Now, we really must be moving along ..." msgstr "" "Me temo que eso ocurrió hace muchos años. Ahora, de verdad que debemos " "marcharnos ..." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:543 msgid "So hasty ... hmm ... there was something ..." msgstr "Tanta prisa... hmm ...había una cosa..." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:548 msgid "Har dum ... oh, yes, the book." msgstr "Har dum... oh, sí, el libro." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:553 msgid "Book?" msgstr "¿Libro?" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:558 msgid "" "When you asked Thorodor for ... harum ... assistance? Hmm ... hmm ... He " "thought you meant the book ... har hmm ... but you had rushed off ... " "alam ... alam dum ... and died before he could tell you I have it." msgstr "" "¿Cuando pedisteis a Thorodor... harum... ayuda? Hmm... hmm... Él pensó que " "os referíais al libro... har hmm... pero os fuisteis tan rápido... alam... " "alam dum... y murió antes de que pudiera deciros que lo tengo yo." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:563 msgid "I remember no book." msgstr "No recuerdo ningún libro." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:568 msgid "" "I am sure ... dum hum ... well, the head ... alam lum alam ... yes, it was " "somewhere around here ... hum dum da dum ... Thorodor thought it ... hmm ... " "quite important ... lum harum dum ... perhaps near my home stump?" msgstr "" "Estoy seguro... dum hum... bien, la cabeza... alam lum alam... sí, estaba en " "algún sitio por aquí... hum dum da dum... Thorodor pensó que era... hmm... " "bastante importante... lum harum dum... ¿tal vez cerca de mi tocón casero?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:573 msgid "I am sorry, I remember no book. Now, we really must be off." msgstr "Lo siento, no recuerdo ningún libro. De verdad que hemos de irnos." #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:578 msgid "So hasty. Har alam dum." msgstr "Tan apresurado. Har alam dum." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:584 msgid "The wose silently fade into the forest." msgstr "Silenciosamente, el wose se perdió en el bosque." #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:612 msgid "Should $unit.name| read the book?" msgstr "¿Debería $unit.name| leer el libro?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:613 msgid "female^Should $unit.name| read the book?" msgstr "¿Debería $unit.name| leer el libro?" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:615 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:122 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:208 msgid "Yes" msgstr "Sí" #. [object]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:619 msgid "Wose Lore" msgstr "Tradiciones de los Wose" #. [object]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:622 msgid "" "This massive book is filled with the Lore and Legends of the Wose. Any who " "read it learn deeply of the ways of the twig and leaf, the tree and the " "forest." msgstr "" "Este enorme libro contiene la sabiduría tradicional y las leyendas de los " "Wose. Cualquiera que lo lea ahondará en el conocimiento de las maneras de " "las ramas y las hojas, los árboles y los bosques." #. [object]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:623 msgid "" "The book is filled with meaningless tales of sticks and leaves, and childish " "stories about trees and forest creatures." msgstr "" "El libro está lleno de cuentos sin sentido de palos y hojas, y de historias " "para niños acerca de árboles y criaturas del bosque." #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:639 #, fuzzy #| msgid "" #| "Upon finishing the book, $unit.name| has a much greater understanding of " #| "the forest, its nature and ways, and all the creatures within it. " #| "Unfortunately, as the last page was turned, the book crumbled to dust." msgid "" "$unit.name| becomes entranced and greatly gains affinity with the forest, " "its nature and ways, and all the creatures within it. He feels he will " "quickly become more experienced once reaching the surface. Unfortunately, as " "the last page was turned, the book crumbled to dust." msgstr "" "Una vez leído el libro, $unit.name| cuenta con una mayor comprensión del " "bosque, de su naturaleza y de sus caminos, y de todas las criaturas " "relacionadas con él. Por desgracia, nada más pasada la última página, el " "libro se convirtió en polvo." #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:640 #, fuzzy #| msgid "" #| "female^Upon finishing the book, $unit.name| has a much greater " #| "understanding of the forest, its nature and ways, and all the creatures " #| "within it. Unfortunately, as the last page was turned, the book crumbled " #| "to dust." msgid "" "female^$unit.name| becomes entranced and greatly gains affinity with the " "forest, its nature and ways, and all the creatures within it. She feels she " "will quickly become more experienced once reaching the surface. " "Unfortunately, as the last page was turned, the book crumbled to dust." msgstr "" "Una vez leído el libro, $unit.name| cuenta con una mayor comprensión del " "bosque, de su naturaleza y de sus caminos, y de todas las criaturas " "relacionadas con él. Por desgracia, nada más pasada la última página, el " "libro se convirtió en polvo." #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:671 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:166 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:276 msgid "No" msgstr "No" #. [scenario]: id=21_Elven_Council #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:4 msgid "The Elven Council" msgstr "El Consejo de los elfos" #. [side]: type=Elvish Lord, id=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:37 msgid "Uradredia" msgstr "Uradredia" #. [side]: type=Elvish Lady, id=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:47 msgid "Parandra" msgstr "Parandra" #. [unit]: type=Elvish Champion, id=Bellrok #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:73 msgid "Bellrok" msgstr "Bellrok" #. [unit]: type=Elvish Avenger, gender=female, id=Tindolean #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:82 msgid "Tindolean" msgstr "Tindolean" #. [unit]: type=Elvish Enchantress, id=Everlore #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:90 msgid "Everlore" msgstr "Everlore" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:99 msgid "" "Greetings, and welcome to our capital. You should feel honored. It has been " "half a century — a generation in the way your race counts time — since any " "man has been considered elf-friend enough to stand here in Elensiria." msgstr "" "Saludos, y bienvenidos a nuestra capital. Deberíais sentiros honrados. Hace " "ya medio siglo, una generación para vuestra raza, que ningún humano ha sido " "considerado tan amigo de los elfos como para estar aquí en Elensiria." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:103 msgid "We are indeed honored." msgstr "Nos sentimos muy honrados." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:107 msgid "" "I might also say that it is you who are honored. It has been so long since " "you have been graced by the presence of a princess of Wesnoth." msgstr "" "Yo también podría decir que son ustedes los honrados. Ha pasado mucho tiempo " "desde que una princesa de Wesnoth los obsequió con su presencia." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:112 msgid "" "Silence, foolish girl! With such arrogance, is it any surprise that the " "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?" msgstr "" "¡Silencio, niña estúpida! Con tal arrogancia, ¿resulta sorprendente que la " "familia real de Wesnoth haya visto derrumbarse sus antiguas alianzas?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:116 msgid "" "Yes... you are right, sir. It is I who am honored to be here, and I " "apologize for my discourtesy." msgstr "" "Sí... tenéis razón. Soy yo quien se siente honrada de estar aquí, y pido " "humildemente disculpas por mi descortesía." #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:120 msgid "" "Delfador the Great. As wise with his tongue in advice as he is strong with " "his staff in battle. A rare combination, especially among men." msgstr "" "Delfador el Grande. Tan sabio con su lengua al aconsejar como fuerte con su " "bastón en la batalla. Extraña combinación, especialmente entre los hombres." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:124 msgid "" "How quickly does the race of men mature! Only twenty-one winters have passed " "since I last laid eyes on you, Konrad, yet you are now a grown man. A proven " "warrior stands before me!" msgstr "" "¡Qué rápido madura la raza de los hombres! Sólo veintiuno inviernos han " "pasado desde que os vi por última vez, Konrad, y ya sois un hombre adulto. " "¡Ante mí tengo a un probado guerrero!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:128 msgid "Forgive me, Elf, but I’m afraid I do not recall meeting you before." msgstr "Disculpadme, señora elfa, pero no recuerdo haberos visto antes." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:132 msgid "" "Konrad, this is Parandra. She helped me rescue you from the clutches of " "Asheviere." msgstr "" "Konrad, os presento a Parandra. Ella me ayudó a rescataros de las garras de " "Asheviere." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:136 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again." msgstr "¡No tenía ni idea! Gracias, mi señora. Es un placer volver a veros." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:140 msgid "" "Rescued him from my mother? But twenty-one years ago Konrad would have been " "an infant! What is this you are talking about?" msgstr "" "¿Lo rescatasteis de mi madre? ¡Pero si hace veintiún años Konrad sería un " "niño! ¿De qué me estáis hablando?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:144 msgid "" "Your mother has much blood upon her hands, child. She has had many killed " "unjustly. When Konrad was an infant, she ordered all the princes put to " "death, so she could seize control." msgstr "" "Vuestra madre tiene las manos manchadas de mucha sangre inocente, niña. " "Cuando Konrad era un recién nacido, ordenó asesinar a todos los herederos " "para poder tomar el poder." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:148 msgid "" "She had them murdered? There were others too, not just Konrad? Surely you do " "not speak the truth! Parandra, what do you say?" msgstr "" "¿Ordenó matarlos? ¿Había más, no sólo Konrad? ¡No puede ser verdad! " "¿Parandra, vos qué decís?" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:152 msgid "" "When Delfador the Great speaks of the Queen Dowager, Asheviere, ordering the " "princes of Wesnoth to be put to death, he speaks the truth." msgstr "" "Cuando Delfador el Grande dice que la Reina Madre, Asheviere, ordenó matar a " "todos los príncipes de Wesnoth, dice la verdad." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:156 msgid "And what say you, Elf-king?" msgstr "¿Y qué decís vos, rey de los elfos?" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:160 msgid "" "I did not see it myself, but I have heard many reliable reports. Asheviere " "indeed has the blood of the princes on her hands. She has also allowed orcs " "to desecrate the lands, abandoning all respect for the peoples around her." msgstr "" "Yo no lo vi por mí mismo, pero he oído muchos informes fiables. Asheviere " "tiene en verdad sus manos manchadas con la sangre de los príncipes. También " "ha permitido a los orcos profanar las tierras, despreocupándose por completo " "de las gentes a su cargo." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:170 msgid "" "Well, that is why I must take the Sceptre. I will return, and people will " "accept me as Queen. I will rule justly and fairly. My mother is only Queen " "Dowager. The throne is rightfully mine, and with the Sceptre I can prove it." msgstr "" "Bien, por eso debo tomar el Cetro. Regresaré, y el pueblo me aceptará como " "Reina. Gobernaré de manera justa y honesta. Mi madre es sólo Reina Madre. El " "trono es mío por derecho y con el Cetro puedo probarlo." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:175 msgid "" "Young lady, there is some good in you, but the throne is not yours to claim. " "Konrad has the Sceptre. He will take the throne." msgstr "" "Joven dama, hay algo bueno en vos, pero no es a vos a quien corresponde " "reclamar el trono. Konrad tiene el Cetro. Él heredará el trono." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:181 msgid "" "Well, I have the Sceptre! I will return and the people will accept me as " "Queen! My mother is only Queen Dowager. The Throne is rightfully mine, and I " "will rule from it with justice and fairness. I may even accept you as my " "adviser and counselor, Delfador." msgstr "" "¡Bien, yo tengo el Cetro! ¡Volveré y la gente me aceptará como Reina! Mi " "madre es sólo la Reina Madre. El trono es mío por derecho, y gobernaré con " "justicia y honestidad. Incluso puedo aceptaros como mi guía y consejero, " "Delfador." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:186 msgid "" "Though you have the Sceptre, Li’sar, it is rightfully Konrad’s. You have it " "now only because we helped you get it." msgstr "" "Aunque tengáis el Cetro, Li’sar, pertenece por derecho a Konrad. Si lo " "tenéis ahora es porque os ayudamos a conseguirlo." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:190 msgid "And if I refuse to give it to him?" msgstr "¿Y si rehuso entregárselo a él?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:195 msgid "If it is necessary, I will ask Konrad to fight you in a duel for it." msgstr "" "Si es necesario, le pediré a Konrad que os rete a un duelo para conseguirlo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:199 msgid "" "Delfador! Li’sar has become our friend. I don’t want to fight her! As long " "as she rules well, what does it matter if she becomes queen?" msgstr "" "¡Delfador! Li’sar se ha convertido en nuestra amiga. ¡No quiero luchar " "contra ella! Siempre y cuando gobierne bien, ¿qué importa si se convierte en " "Reina?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:204 msgid "You are the rightful heir. You should be king, Konrad." msgstr "Tú eres el heredero legítimo. Tú deberías ser el rey, Konrad." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:211 msgid "" "Delfador, you have raised Konrad to be skillful and wise, honorable and " "just. A warrior who has respect, and appreciates peace. Yet the throne is " "not the place for him. You know of what I speak, Delfador." msgstr "" "Delfador, habéis educado a Konrad para que sea hábil y sabio, honorable y " "justo. Un guerrero que muestra respeto, y que aprecia la paz. Pero el trono " "no es lugar para él. Sabéis de lo que hablo, Delfador." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:215 msgid "But I do not! What is your meaning, Parandra?" msgstr "¡Pero yo no! ¿Qué queréis decir, Parandra?" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:219 msgid "" "In time, things will be revealed, fair Princess. For the moment, go forth " "and claim the throne of Wesnoth." msgstr "" "Todo se sabrá a su debido momento, princesa. Por ahora, id y reclamad el " "trono de Wesnoth." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:223 msgid "" "Parandra, what you say may seem right to some, but as long as you and I " "speak to no-one of what we know, I see no reason why Konrad would not best " "have the throne." msgstr "" "Parandra, lo que decís puede parecer correcto a algunos, pero mientras vos y " "yo no digamos a nadie lo que sabemos, no veo motivo alguno para que Konrad " "no sea rey." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:227 msgid "" "In so many things you are right, Delfador, and your wisdom is unmatched in " "the world of men. But in this, you are mistaken. Li’sar is the heir. She " "should take the throne. Now that I have met her for myself, I am sure of it." msgstr "" "En muchas cosas lleváis razón, Delfador, y vuestra sabiduría supera a la de " "todos los hombres. Pero en esto estáis equivocado. Li’sar es la heredera. " "Ella debería subir al trono. Ahora que la he visto, estoy segura." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:231 msgid "She will claim the throne, and not me? What should I do?" msgstr "¿Ella reclamará el trono y no yo? ¿Qué debería hacer?" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:235 msgid "" "Li’sar should be Queen, but you will go with her. Indeed, I suspect we could " "not convince you otherwise. I have seen the way you look at her, Konrad. I " "think that now you would follow her even to the ends of the earth." msgstr "" "Li’sar debería ser Reina, pero vos la acompañareis. De hecho, dudo que " "pudiéramos convenceros de lo contrario. He visto el modo en que la miráis, y " "creo que ahora la seguiríais hasta los confines de la tierra." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:239 msgid "" "With all due respect, my lady, she is my cousin! There is nothing between us!" msgstr "" "¡Con todos mis respetos, mi señora, es mi prima! ¡No hay nada entre nosotros!" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:243 msgid "" "Then if it is as you say, Konrad, perhaps you should stay here with us. It " "would surely be safer for you. The elves could show you things that would " "amaze you, things that no man has seen before." msgstr "" "Si es así, Konrad, tal vez deberíais quedaros con nosotros. Estaríais más " "seguro, sin duda. Los elfos podemos enseñaros cosas que os asombrarían, " "cosas que ningún hombre ha visto antes." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:247 msgid "" "That is a generous offer, my lady, but you are indeed right, I would rather " "go with Li’sar." msgstr "" "Esa es una generosa oferta, mi señora, pero tenéis razón. Prefiero ir con " "Li’sar." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:251 msgid "And what say you, Uradredia?" msgstr "¿Y vos que opináis, Uradredia?" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:255 msgid "" "Tell me, Li’sar, are you willing to fight your own mother for the throne?" msgstr "" "Decidme, Li’sar, ¿estáis dispuesta a luchar contra vuestra propia madre por " "el trono?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:259 msgid "" "It is for the good of the country. If it is necessary, I will fight her, Elf-" "king." msgstr "Es por el bien del país. Si es necesario, lo haré, rey de los elfos." #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:263 msgid "" "I feel that this lady speaks the truth. Delfador, although I know that you " "do not concur, the words of Parandra, daughter of Elandria are wise. Rest " "here for a time, and then go forth with them." msgstr "" "Percibo que esta dama dice la verdad. Delfador, aunque sé que no estáis de " "acuerdo, las palabras de Parandra, hija de Elandria, son sabias. Descansad " "aquí por un tiempo, y después continuad vuestro camino." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:267 msgid "" "And you who have been with us for a time, Kalenz son of Kliada, what say you?" msgstr "" "Y vos que habéis vivido con nosotros durante un tiempo, Kalenz hijo de " "Kliada, ¿qué tenéis que decir?" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:271 msgid "" "Wisdom has been spoken here today, Delfador. We have been with Li’sar in the " "most trying of times, and risked life and limb with her. Yet we still have " "both our lives and our limbs. She lacks experience, and has too much of the " "brashness of youth, but she will make a good queen in time." msgstr "" "Hoy ha hablado la sabiduría, Delfador. Hemos estado con Li’sar en las peores " "situaciones, hemos arriesgado nuestras vidas con ella y todavía mantenemos " "nuestras vidas y nuestras extremidades. Le falta experiencia y sufre de la " "pasión de la juventud, pero con el tiempo será una gran Reina." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:275 msgid "" "So, the Elven Council has spoken. But which path should we take on our " "journey? The Ford of Abez will not be passable, for surely it will be " "watched and guarded by many men." msgstr "" "El Consejo de los elfos ha hablado. Pero, ¿qué camino deberíamos tomar para " "seguir nuestro viaje? No podemos pasar por el Vado de Abez, ya que " "seguramente estará vigilado y protegido por muchos hombres." #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:279 msgid "" "There is another way by which you can return to Wesnoth: past the mountains " "of the dragons and through the dark valley, to the land of the East. From " "there you can return to Wesnoth and surprise the Dark Queen, catching her " "off guard." msgstr "" "Hay otro camino por el que podéis volver a Wesnoth: pasando las montañas de " "los dragones y a través del valle oscuro, hacia el este. Desde allí podéis " "regresar a Wesnoth y sorprender a la Reina Oscura, pillándola desprevenida." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:283 msgid "" "Mountains of the dragons? That sounds very dangerous! I didn’t even think " "there were such things as dragons!" msgstr "" "¿Montañas de los dragones? ¡Eso suena muy peligroso! ¡Ni siquiera creía que " "hubiera cosas tales como dragones!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:287 msgid "" "No dragon has been sighted in those mountains for many years, but they " "retain their name of old. Still, that path will be dangerous for us. Is " "there not another route we might take?" msgstr "" "Ningún dragón ha sido divisado en esas montañas en muchos años, pero " "mantienen su nombre de antaño. Aún así, ese camino será peligroso. ¿No " "existe otra ruta que podamos tomar?" #. [message]: speaker=Uradredia #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:291 msgid "" "All routes are dangerous, though there is some hope along this path. Rest, " "and then go forth, friends. Fortune has smiled upon you so far, despite " "great dangers. Perhaps she will continue to do so." msgstr "" "Todas las rutas son peligrosas, aunque por esta alguna esperanza hay. " "Descansad para el viaje, amigos. A pesar de los peligros, la fortuna os ha " "sonreído hasta ahora. Quizá continúe haciéndolo." #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:295 msgid "" "Yes, rest. Your soldiers will be tended to and refreshed. We have made sure " "you will leave our protection with the resources to finish your journey." msgstr "" "Sí, descansad. Cuidaremos y refrescaremos a vuestros soldados. Debemos " "asegurarnos de que abandonaréis nuestra protección con los recursos " "suficientes para acabar vuestro viaje." #. [scenario]: id=22_Return_to_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:4 msgid "Return to Wesnoth" msgstr "La vuelta a Wesnoth" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:68 msgid "The battlefield falls silent as a loud shriek fills the air." msgstr "" "El campo de batalla enmudece mientras un fuerte chillido llena el aire." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:80 msgid "Look! In the distance! I have never before seen such a thing!" msgstr "¡Mirad! ¡A lo lejos! ¡Nunca antes había visto algo así!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:102 msgid "What a surprise! This world never ceases to amaze me." msgstr "¡Menuda sorpresa! Este mundo jamás deja de sorprenderme." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107 msgid "" "Such wondrous beasts! It appears our aid in their mountain homeland is being " "repaid." msgstr "" "¡Qué criaturas más asombrosas! Parece que nuestra ayuda en las montañas de " "su hogar va a ser devuelta." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:112 msgid "Assault from the air? What an intriguing idea!" msgstr "¿Un ataque desde el aire? ¡Qué idea más fascinante!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:121 msgid "You can now recruit Gryphons!" msgstr "¡Ahora puede reclutar grifos!" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:132 msgid "" "After many days enjoying the strange food and fine linen of his hosts, " "restlessness overtook Konrad. The urgency nagged at him as he donned a new " "tunic and fastened newly-oiled leather straps." msgstr "" "Tras muchos días disfrutando de la extraña comida y finas ropas de sus " "anfitriones, la inquietud de apoderó de Konrad. Un sentimiento de urgencia " "lo acuciaba mientras se ponía una túnica nueva y se abrochaba las correas de " "cuero recién abrillantadas." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:137 msgid "" "He strode the halls of the elven citadel, visiting and encouraging his " "soldiers. Many were elves about to leave behind the comfort and peace of " "their capital to make war on a vast human army — his war. The weight of that " "thought bore on him." msgstr "" "Recorrió las salas de la ciudadela élfica, visitando y animando a sus " "soldados. Muchos eran elfos a punto de dejar atrás la comodidad y la paz de " "su capital para hacer la guerra en un enorme ejército humano; su guerra. El " "peso de ese pensamiento lo atormentaba." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:142 msgid "" "Konrad stood on the rampart staring out towards the horizon as his men " "bustled below. He suddenly realized why he was uneasy: he had been staring " "at thin streams of black smoke, merging into the clouds far in the distance. " "He shouted orders to depart and was ardently obeyed." msgstr "" "Konrad, de pie en la muralla, contemplaba el horizonte mientras sus hombres " "se apresuraban abajo. De repente comprendió el motivo de su preocupación: " "había estado observando unos finos hilos de humo negro, mezclándose con las " "nubes a lo lejos. Gritó órdenes de partir y fue obedecido con celo." # champion courtier: campeón de la corte. Parece que se refiere a un gran guerrero, guardian defensor, guardabosques, paladín o similar. #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:147 msgid "" "Kalenz’s champion courtiers escorted Konrad and Delfador through their " "forest, a near-invincible vanguard. War had spread to the Northlands, but by " "taking long-deserted trails through the rugged eastern hills, it failed to " "find the band of rebels. The high craggy peaks of the mountains of the " "Dragons looked down on them in deserted desolation." msgstr "" "Los mejores guardias de Kalenz escoltaron a Konrad y a Delfador a través de " "su bosque, una vanguardia casi invencible. La guerra se había extendido a " "las tierras del Norte, pero la banda de rebeldes evitó ser localizada " "tomando senderos largo tiempo abandonados a través de las accidentadas " "colinas del este. Los altos y escarpados picos de las montañas de los " "dragones los observaban desde arriba en aquella desierta desolación." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:152 msgid "" "Konrad’s small band of elves had grown to a massive army. The occasional " "hermit mage knew better than to interfere with its progress, and soon the " "plains of northeastern Wesnoth lay before them." msgstr "" "La pequeña banda de elfos de Konrad había crecido hasta convertirse en un " "gigantesco ejército. Algún que otro esporádico mago ermitaño sabía que era " "mejor no interferir con su avance, y pronto las llanuras del noreste de " "Wesnoth aparecieron ante ellos." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:157 msgid "" "After spending the greater part of a year in remote, dangerous wastes, " "Konrad’s heart leapt at the thought this journey was almost over. Though the " "greatest danger lay ahead, he knew he was finally returning home." msgstr "" "Tras pasar la mayor parte del año en remotas y peligrosas tierras salvajes, " "el corazón de Konrad se aceleró al pensar que este viaje ya casi había " "acabado. Y aunque el mayor peligro aguardaba al frente, al fin y al cabo " "sabía que volvía a casa." #. [side]: type=General, id=Josephus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183 msgid "Josephus" msgstr "Josephus" #. [side]: type=Orcish Warlord, id=Dwar-Ni #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:202 msgid "Dwar-Ni" msgstr "Dwar-Ni" #. [side]: type=General, id=Malatus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:218 msgid "Malatus" msgstr "Malatus" #. [message]: speaker=Malatus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:246 msgid "Halt! Who goes there?" msgstr "¡Alto! ¿Quién va?" #. [message]: speaker=Dwar-Ni #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:250 msgid "" "Look! It is the traitor Li’sar, with the old mage and the filthy elven lord. " "Quickly, capture them! The Queen wishes to make them her prisoners." msgstr "" "¡Mira! Es la traidora Li’sar, con el viejo mago y el asqueroso señor elfo. " "¡Rápido, capturadlos! La Reina desea hacerlos sus prisioneros." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:254 msgid "" "What? I, a traitor? It is the Queen who is a traitor, for not obeying the " "wishes of King Garard II. We have the Sceptre of Fire, so let us in!" msgstr "" "¿Qué? ¿Yo, una traidora? La Reina es la traidora por no obedecer los deseos " "del rey Garard II. Tenemos el Cetro de Fuego, ¡así que dejadnos pasar!" #. [message]: speaker=Malatus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:258 msgid "You leave us no choice but to kill you." msgstr "No nos dejáis otra opción más que mataros." #. [message]: speaker=Malatus #. [message]: speaker=Josephus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:275 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:305 msgid "" "These intruders are stronger than we expected. Call in the reinforcements!" msgstr "" "Estos intrusos son más fuertes de lo que esperábamos. ¡Llama a los refuerzos!" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:278 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:308 msgid "Dacayan" msgstr "Dacayan" #. [message]: speaker=Dacayan #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:285 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:315 msgid "The Queen has sent us to aid you in capturing these rebels." msgstr "La Reina nos ha mandado para ayudaros a capturar a estos rebeldes." #. [message]: speaker=Malatus #. [message]: speaker=Josephus #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:289 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:319 msgid "We have changed the plan. Now we are killing them." msgstr "Hemos cambiado de planes. Ahora vamos a matarlos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:327 msgid "" "We must make haste! Far greater challenges lie before us. By tarrying here " "we’re diminishing our resources." msgstr "" "¡Debemos apresurarnos! Nos aguardan grandes desafíos. Al demorarnos aquí " "estamos dilapidando nuestros recursos." #. [scenario]: id=23_Test_of_the_Clans #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:4 msgid "Test of the Clan" msgstr "El reto de los clanes" #. [lua]: wesnoth.wml_actions.show_countdown #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:25 msgid "Defeat one more enemy unit" msgid_plural "Defeat $units_to_slay enemy units" msgstr[0] "Derrotar a una unidad enemiga" msgstr[1] "Derrotar a $units_to_slay unidades enemigas" #. [lua]: wesnoth.wml_actions.show_countdown #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:28 msgid "Still $units_to_slay clan member to defeat!" msgid_plural "Still $units_to_slay clan members to defeat!" msgstr[0] "¡Todavía falta $units_to_slay miembro del clan por derrotar!" msgstr[1] "¡Todavía faltan $units_to_slay miembros del clan por derrotar!" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:71 msgid "Defeat enemy leaders" msgstr "Derrotar a los líderes enemigos" #. [side]: type=Grand Knight, id=Sir Alric #. [side]: type=Grand Knight, id=Sir Ruga #. [side]: type=Grand Knight, id=Sir Daryn #. [side]: type=Grand Knight, id=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:119 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:147 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:175 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:203 msgid "Plainsmen" msgstr "Gente de la llanura" #. [side]: type=Grand Knight, id=Sir Alric #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:122 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:211 msgid "Sir Alric" msgstr "Señor Alric" #. [side]: type=Grand Knight, id=Sir Ruga #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:150 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:202 msgid "Sir Ruga" msgstr "Señor Ruga" #. [side]: type=Grand Knight, id=Sir Daryn #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:193 msgid "Sir Daryn" msgstr "Señor Daryn" #. [side]: type=Grand Knight, id=Bayar #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:206 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:543 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:184 msgid "Lord Bayar" msgstr "Noble Bayar" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:234 msgid "Greetings, men of the plains." msgstr "Saludos, hombres de las llanuras." #. [message]: speaker=Sir Daryn #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:238 msgid "" "What do these intruders want? We did not invite them here, that is certain." msgstr "" "¿Qué quieren estos intrusos? Nosotros no los invitamos, eso está claro." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:242 msgid "" "We come in peace! We wish for you to aid us in our struggle against " "Asheviere, the evil queen." msgstr "" "¡Venimos en paz! Esperamos que nos ayudéis en nuestra lucha contra " "Asheviere, la Reina maligna." #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:246 msgid "We will not join you. You who are led by these youths and this old man." msgstr "" "No nos uniremos a vosotros, que os dejáis mandar por unos niños y ese viejo." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:250 msgid "" "You are for us or against us. If you do not join us to overthrow the evil " "queen, we will strip you of your power, once the throne is rightfully " "reclaimed." msgstr "" "Si no estáis con nosotros, estaréis en contra. Si no os unís a nosotros para " "combatir a la malvada reina, os despojaremos de todo poder una vez que el " "trono haya sido debidamente recuperado." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:254 msgid "" "Hah! You think you can seize the throne? Defeat us in battle and we will " "join you, or leave now and never return!" msgstr "" "¡Ja! ¿Pensáis que podéis optar al trono? ¡Derrotadnos en batalla y nos " "uniremos a vosotros, o marchaos y no volváis nunca!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:258 msgid "Very well. We will fight you." msgstr "Muy bien. Lucharemos contra vosotros." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:262 msgid "Fools! We will run you down like dogs!" msgstr "¡Locos! ¡Os haremos huir como perros!" #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:266 msgid "There is no turning back for you now. This is a fight to the death!" msgstr "No hay vuelta atrás para vosotros. ¡Esta será una lucha a muerte!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:274 msgid "" "Delfador, this is sheer madness. We cannot afford to play games when we " "should be marching against the Queen." msgstr "" "Delfador, esto es una completa locura. No podemos permitirnos juegos cuando " "deberíamos estar marchando contra la reina." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:278 msgid "Lord Bayar, halt this folly! I challenge you to a personal combat." msgstr "" "¡Lord Bayar, detened esta insensatez! Os desafío a un combate personal." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:282 msgid "Ho! You have amused me, young heir. Ho, ho, challenge indeed." msgstr "¡Jo! Me divertís, joven heredero. Jo, jo, un desafío, ciertamente." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:286 msgid "Young heir? Then you assent to my claim?" msgstr "¿Joven heredero? ¿Entonces estáis de acuerdo con mi reivindicación?" # Helkion: La traducción actual me parece muy forzada y creo que viene de una posible errata en el original ("Did we not grant you a test of your strength"). Por el contexto, sería más lógico hablar de "our strength", de ahí la traducción que propongo. #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:290 msgid "" "Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test " "of your strength?" msgstr "" "Que insolencia. ¡Bah! ¿Veis orcos en nuestras llanuras? ¿No os ofreció eso " "una prueba de nuestra fuerza?" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:294 msgid "I fail to see the purpose of this exercise. It only weakens us." msgstr "No consigo ver la razón de este ejercicio. Sólo nos debilita." #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:298 msgid "" "No, whelp. You may be weakened, but the horse clans are eternal. I will " "promise you this, however. If you can defeat me in battle, I myself will " "join your siege of Weldyn." msgstr "" "No, cachorrillo. Quizás vosotros os hayáis vuelto débiles, pero los clanes " "de los jinetes siempre permanecerán. Sin embargo, os hago una promesa. Si " "conseguís derrotarme personalmente, me uniré a vuestro asedio de Weldyn." #. [message]: speaker=Sir Ruga #. [message]: speaker=Sir Daryn #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:306 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:310 msgid "Aye." msgstr "Conforme." #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:313 msgid "" "If you reduce Lord Bayar, Sir Ruga, Sir Daryn, or Sir Alric to 0HP, you’ll " "receive a reward!" msgstr "" "Si reduce a 0 los puntos de vida del Noble Bayar, del Señor Ruga, del Señor " "Daryn, o del Señor Alric, ¡Obtendrá una recompensa!" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:336 msgid "" "I cannot believe this! You have defeated me! You are now my liege, and I " "leave the battlefield in shame. But the Clan shall fight on!" msgstr "" "¡No puedo creerlo! ¡Me habéis derrotado! Ahora sois mi señor, y dejo el " "campo de batalla avergonzado. ¡Pero el clan seguirá luchando!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:340 msgid "Their leader has fallen but still they fight!" msgstr "¡Su líder ha caído, pero ellos siguen luchando!" #. [message]: speaker=Sir Daryn #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:364 msgid "" "You can defeat me, but the Clan will never fall. Our numbers are endless!" msgstr "" "¡Podéis derrotarme, pero el clan nunca caerá! ¡Nuestro número es infinito!" #. [message]: speaker=Sir Ruga #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:388 msgid "Even as I pledge my lance to your service, my Clan fights on!" msgstr "¡Aunque ponga mi lanza a vuestro servicio, mi clan seguirá luchando!" #. [message]: speaker=Sir Alric #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:412 msgid "A humiliating defeat, yet you are no match for the might of the Clan!" msgstr "¡Una derrota humillante, pero no sois rival para el poder del clan!" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:441 msgid "" "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, " "worthy even to claim the throne. The clans will help you. We will fight with " "you against the Queen." msgstr "" "¡Quietos! ¡No puedo creerlo! ¡Nos habéis vencido! Tenéis valor, sin duda, " "incluso valor para reclamar el trono. Los clanes os ayudarán. Lucharemos a " "vuestro lado contra la reina." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:445 msgid "So you admit defeat! You will serve me in fighting the evil queen?" msgstr "" "¡Así que admitís la derrota! ¿Me serviréis en mi lucha contra la reina " "oscura?" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:449 msgid "We will serve you, my lord. You will make a worthy king." msgstr "Os serviremos, mi señor. Seréis un rey merecedor de tal título." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:455 msgid "" "The mighty riders of the eastern plains, the Knights of the Clans, are now " "yours to command!" msgstr "" "¡Los poderosos jinetes de las llanuras orientales, los caballeros de los " "clanes, están ahora a sus órdenes!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:464 msgid "I think you are mistaken! You will help me be queen." msgstr "¡Creo que os equivocáis! Me ayudaréis a ser reina." #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:468 msgid "Who then is your leader? Whom do we serve?" msgstr "¿Quién es entonces vuestro líder? ¿A quién servimos?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:472 msgid "" "You will serve us. You will protect our flanks while we make way straight " "for the Queen. With you on either flank, we can surely overcome her." msgstr "" "Nos serviréis a nosotros. Protegeréis nuestros flancos mientras nos abrimos " "paso hasta la reina. Con vuestro refuerzo en ambos flancos, seguro que la " "superaremos." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:476 msgid "Delfador, don’t you think it is time we settled this?" msgstr "Delfador, ¿no creéis que es hora de acabar con esto?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:480 msgid "" "Yes, it is time. It is time for the truth to be told. I had hoped to take " "this secret to my grave, but it isn’t to be. You elves live too long, and " "though I have tried hard to understand, your wisdom is foreign to me." msgstr "" "Si, ha llegado la hora. Es el momento de que la verdad salga a la luz. Había " "esperado llevarme el secreto a la tumba, pero parece que no será así. " "Vosotros los elfos vivís demasiado, y aunque he intentado muchas veces " "entenderla, vuestra sabiduría me sigue siendo esquiva." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:484 msgid "Secret? What secret, Delfador? What are you talking about?" msgstr "¿Secreto? ¿Qué secreto, Delfador? ¿De qué estáis hablando?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:489 msgid "" "We should not speak of it now. Instead come with me, Konrad and Li’sar, to " "the top of Mount Elnar. To look at Weldyn. To make plans for the battle, and " "to talk." msgstr "" "No deberíamos hablar de ello ahora. En lugar de eso, Konrad y Li’sar, " "acompañadme a la cima del monte Elnar. Examinemos Weldyn. Tracemos planes " "para la batalla y hablemos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:522 msgid "" "We are routing their forces! Let’s see if the Clan has had enough. Their " "help in guarding our flanks will be invaluable." msgstr "" "¡Estamos derrotando a sus fuerzas! Veamos si el clan ha tenido suficiente. " "Su ayuda para proteger nuestros flancos será inestimable." #. [scenario]: id=24_Battle_for_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:4 msgid "The Battle for Wesnoth" msgstr "La batalla por Wesnoth" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:27 msgid "Defeat Asheviere" msgstr "Derrotar a Asheviere" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:54 msgid "" "Here we overlook the city of Weldyn. The great city. The ancient city. The " "city of evil. The city of good. The city of men." msgstr "" "Desde aquí se contempla la ciudad de Weldyn. La gran ciudad. La antigua " "ciudad. La ciudad del mal. La ciudad del bien. La ciudad de los hombres." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:58 msgid "" "I have not looked upon this city for twenty-one years. Twenty-one years ago, " "when I should have been at the height of my power. But my strength failed " "me. I failed, and I cannot atone for it." msgstr "" "Hacía veintiún años que no veía esta ciudad. Hace veintiún años, cuando " "debería haber estado en la cúspide de mi poder. Pero me fallaron las " "fuerzas. Fracasé, y no puedo repararlo." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:62 msgid "" "The battle had been long and hard. We had been defeated. Eldred was slain, " "but I knew that Asheviere’s wrath would be great. That many innocents would " "be slain. I had to save the monarchy. I had to save the princes. I made " "haste to Weldyn, before the guards of Asheviere could get there, to carry " "out their evil orders." msgstr "" "La batalla había sido larga y dura. Habíamos sido derrotados. Eldred estaba " "muerto, pero sabía que la ira de Asheviere sería terrible. Que muchos " "inocentes morirían. Tenía que salvar la monarquía. Tenía que salvar a los " "príncipes. Me apresuré en alcanzar Weldyn, antes de que los guardias de " "Asheviere pudieran llegar allí para llevar a cabo sus malvadas órdenes." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:66 msgid "" "But I failed. I was too late. I entered the chambers of the youngest prince, " "Prince Konrad, just as one of the evil ones ran him through. All was lost. " "The heirs were slain. Only Asheviere and her daughter had any claim to the " "throne." msgstr "" "Pero fallé. Llegué demasiado tarde. Irrumpí en los aposentos del príncipe " "más joven, el príncipe Konrad, en el mismo momento en que uno de aquellos " "malvados lo atravesaba. Todo estaba perdido. Los herederos habían muerto. " "Sólo Asheviere y su hija podrían reclamar el trono." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:70 msgid "" "Of course, you are surprised by this, but it is the truth. In haste, I " "vanquished the evil ones who had committed this foul deed. Then I took the " "little prince’s broken body, and away I rode. Far away, to the land of the " "elves." msgstr "" "Por supuesto, todo esto os sorprenderá, pero es la verdad. A toda prisa, " "derroté a los malvados que habían cometido actos tan repugnantes. Luego tomé " "el destrozado cuerpo del pequeño príncipe, y cabalgué lejos de allí. Muy " "lejos, a las tierras de los elfos." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:75 msgid "" "By strange and mysterious fortune, the Elf Lady Parandra had come across a " "human child. She knew not where he had come from, only that the orcs would " "have eaten him if it weren’t for her intervention. The elves felt that great " "fortune smiled upon this man-child. Perhaps that is why this most truthful " "of peoples agreed to my plan." msgstr "" "Por una extraña y misteriosa casualidad, la dama elfa Parandra había salvado " "a un niño humano. Ella no sabía de dónde había salido, tan sólo que los " "orcos habrían dado buena cuenta de él de no haber sido por su intervención. " "Los elfos sentían que la fortuna sonreía a ese pequeño humano. Tal vez sea " "esa la razón por la que estos, los más honrados de los pueblos, aceptaron mi " "plan." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:79 msgid "" "After burying the little prince, we agreed never to speak of him again. " "Instead, this orphan child we would call Konrad, and he would be brought up " "to be king. I would say that I had slain the guards before they had carried " "out their evil deed, instead of after. No one would ever have to know. And " "no one did know for certain, until now." msgstr "" "Después de enterrar al pequeño príncipe, acordamos no hablar de él nunca " "más. En su lugar, llamaríamos Konrad a este chiquillo huérfano, y sería " "criado para ser rey. Yo diría que había matado a los guardias antes de que " "hubiesen cometido el crimen, y no después. Nadie lo sabría nunca. Y nadie lo " "supo con certeza, hasta ahora." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:83 msgid "" "I had thought that we could one day make you king, Konrad. But now I see " "that fate has made a different choice. That despite all of Asheviere’s evil, " "this Li’sar is fit for the throne. She is the rightful queen, from a long " "line of kings, stretching all the way back to the seafarers of old from the " "west." msgstr "" "Pensé que un día podríamos haceros rey, Konrad. Pero ahora veo que el " "destino ha hecho otra elección. Que, a pesar de toda la maldad de Asheviere, " "su hija Li’sar está hecha para el trono. Ella es la reina legítima, " "descendiente de una antigua estirpe de reyes, que se remonta a los antiguos " "marinos que vinieron del oeste." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:87 msgid "" "Now, let us not tarry here any longer! The dawn breaks! The time has come " "for the heir to the throne to claim it!" msgstr "" "Ahora bien, ¡no nos distraigamos de lo que hemos venido a hacer! ¡Amanece " "ya! ¡Ha llegado el momento de que la heredera al trono lo reclame!" #. [side]: type=Orcish Warlord, id=Haliel-Maga #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:113 msgid "Haliel-Maga" msgstr "Haliel-Maga" #. [side]: type=General, id=Heford #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:130 msgid "Heford" msgstr "Heford" #. [side]: type=Cavalier, id=Sir Kalm #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:144 msgid "Sir Kalm" msgstr "Sir Kalm" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:230 msgid "" "So, these rebels come at last to face me, while most of my army is off " "fighting the fickle clans." msgstr "" "Así que, por fin, estos rebeldes vienen a enfrentárseme, mientras el grueso " "de mi ejército está fuera luchando contra los clanes, tan volubles como " "siempre." #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:234 msgid "" "Wretched wench. Your army is tasting death as we speak. The clans have " "arrived to unseat you, pretender!" msgstr "" "Maldita joven. Vuestro ejército está probando el sabor de la muerte mientras " "hablamos. ¡Los clanes han llegado para destronaros, impostora!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:238 msgid "" "Surrender, mother. The land’s blood is spent. I have come to take my " "rightful place." msgstr "" "Rendíos, madre. Ya se ha derramado mucha sangre. Vengo a ocupar el lugar que " "me corresponde." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:242 msgid "" "Ahh. My own daughter, a turncoat. So it is true. Such treason my reign must " "endure! But endure it will." msgstr "" "Ahh. Mi propia hija, una tránsfuga. Así que es cierto. ¡Mi reinado debe " "superar tamaña traición! Pero lo hará." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:246 msgid "" "How long must the people endure your rule? Give the throne to your daughter. " "She is the rightful heir. We even hold the Sceptre to prove it!" msgstr "" "¿Cuánto tiempo más tendrá la gente que padecer vuestro mandato? Entregad el " "trono a vuestra hija. Ella es la legítima heredera. ¡Incluso tenemos el " "Cetro para probarlo!" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:251 msgid "" "Delfador! My old tormentor! Treason! Men! Seize them! Kill them! Kill them " "all!" msgstr "" "¡Delfador! ¡Mi antiguo atormentador! ¡Traición! ¡Hombres! ¡Prendedles! " "¡Matadlos! ¡Matadlos a todos!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:275 msgid "Take this, witch!" msgstr "¡Toma esto, bruja!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:322 msgid "Mother, I swore to end your reign of evil, and now I shall." msgstr "" "Madre, prometí que acabaría con vuestro reino de maldad, y ahora lo cumpliré." # Helkion: creo que queda más verosímil si Asheviere tutea a su hija. Y más en este contexto, donde parece confesar sus más íntimas intenciones. #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:327 msgid "Daughter, I built this kingdom for you. It has all been for you!" msgstr "Hija, construí este reino para ti. ¡Todo esto ha sido por ti!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:332 msgid "" "Even now, can you not tell the truth? Your greed has corrupted your soul. " "You are a monster! A murderess! It pains me to kill you, mother, but you " "have chosen your own fate. For Wesnoth!" msgstr "" "Incluso ahora, ¿no podéis decir la verdad? La codicia ha corrompido vuestra " "alma. ¡Sois un monstruo! ¡Una asesina! Me duele mataros, madre, pero habéis " "elegido vuestro propio destino. ¡Por Wesnoth!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:337 msgid "Li’sar strikes a killing blow!" msgstr "¡Li’sar asesta un golpe mortal!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:351 msgid "" "You have hunted me across the countryside, indeed across the years. Here I " "am, Dark Queen." msgstr "" "Me habéis buscado a lo largo del país, de hecho durante muchos años. Aquí " "estoy, Reina Oscura." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:356 msgid "" "I was sure I had killed you, yet you haunt me still. Be gone, demon! I " "banish you, ghost!" msgstr "" "Estaba segura de haberte matado, pero todavía me persigues. ¡Aléjate, " "demonio! ¡Yo te destierro, espectro!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:361 msgid "" "Oh, wretched lady, I am very real. The land has suffered from your greed and " "ambition. You will now be held to account for your misdeeds. For the young " "Prince Konrad! For WESNOTH!" msgstr "" "Oh, despreciable señora, soy muy real. El mundo ha sufrido debido a vuestra " "codicia y ambición. Ahora pagaréis por vuestras fechorías. ¡Por el joven " "príncipe Konrad! ¡Por WESNOTH!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:366 msgid "Konrad strikes a killing blow!" msgstr "¡Konrad asesta un golpe mortal!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:380 msgid "As I destroyed your son, I now destroy you." msgstr "Tal y como destruí a vuestro hijo, ahora os destruyo a vos." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:385 msgid "" "You were always defiant, wizard, and no one has thwarted my plans as " "determinedly as you." msgstr "" "Siempre habéis sido un insolente, mago, y nadie ha desbaratado mis planes " "tanto como vos." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:389 msgid "" "I have always been a humble servant of the Crown, and remain such even now." msgstr "" "Siempre he sido un humilde servidor de la corona, y sigo siéndolo incluso " "ahora." #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:394 msgid "" "Delfador! You utterly disgust me, you sniveling worm. How dare you confront " "me, your queen?" msgstr "" "¡Delfador! Me asqueáis completamente, gusano llorón. ¿Cómo os atrevéis a " "enfrentaros a mí, vuestra reina?" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:399 msgid "How dare I? I, High Provost of the Council of Archmagi..." msgstr "¿Qué cómo me atrevo? Yo, Gran Preboste del Consejo de Archimagos..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:404 msgid "" "... bearer of the staff of An-Usrukhar, guardian of the Book of Crelanu ..." msgstr "" "... portador del bastón de An-Usrukhar, guardián del libro de Crelanu..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:408 msgid "" "... Mage Protector of The Kingdom Of The Peoples Of The West-North, Chief " "Advisor to the Crown..." msgstr "" "... Mago Protector del Reino del Pueblo del Noroeste, Consejero Jefe de la " "Corona..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:412 msgid "" "... and personal counselor to my King and my friend, Garard the " "Second, whom you most foully betrayed..." msgstr "" "... y consejero personal de mi Rey y mi amigo, Garard Segundo, a " "quien vos tan vilmente traicionasteis..." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:417 msgid "I am Delfador the Great and TODAY YOU MEET YOUR ATONEMENT!" msgstr "...soy Delfador el Grande, ¡Y HOY ENCONTRARÉIS VUESTRA EXPIACIÓN!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:422 msgid "" "In a horrific inferno of magical rage, Asheviere is completely annihilated!" msgstr "" "¡En un horrendo infierno de cólera mágica, Asheviere es completamente " "aniquilada!" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:493 msgid "Treason! The evil ones have slain me!" msgstr "¡Traición! ¡Los traidores han conseguido vencerme!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:524 msgid "And so passes Asheviere, the dark queen of Wesnoth." msgstr "Y así acaba el reinado de Asheviere, la reina oscura de Wesnoth." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:528 msgid "We have won at last! Li’sar! You will be queen!" msgstr "¡Hemos ganado al fin! ¡Li’sar! ¡Seréis reina!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:532 msgid "" "Yes, but I won’t ever forget what you have done for me, Konrad, Delfador, " "and Kalenz." msgstr "" "Sí, pero jamás olvidaré lo que habéis hecho por mí los tres: Konrad, " "Delfador y Kalenz." #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:536 msgid "So much blood. So much death. For what? A title?" msgstr "Tanta sangre. Tanta muerte. ¿Para qué? ¿Por un título?" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:540 msgid "" "For justice, Elf Lord. We fight because if we do not, evil would prevail. " "But, I implore you to let the dead have their rest. We have taken victory. " "Tomorrow is a new day, friends... let us build this kingdom anew." msgstr "" "Por justicia, señor elfo. Luchamos porque, si no lo hiciéramos, la maldad " "prevalecería. Mas os suplico que dejéis que los muertos tengan su descanso. " "Hemos vencido. Mañana será otro día, amigos... reconstruyamos este reino de " "nuevo." #. [scenario]: id=25_HttT_Epilogue #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:4 msgid "Epilogue" msgstr "Epílogo" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:11 msgid "" "And so the Dark Queen’s reign was ended. Li’sar, daughter of Garard II and " "Heir to the Throne of Wesnoth, was crowned Queen and Bearer of the Sceptre " "of Fire, which she would pass on to all her successors." msgstr "" "Y así acabó el reinado de la reina oscura. Li’sar, hija de Garard II y " "heredera al trono de Wesnoth, fue coronada Reina y Portadora del Cetro de " "Fuego, el cual pasaría a manos de cada uno de sus sucesores." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:15 msgid "Her reign was long, and she undid the evil deeds of her mother." msgstr "Su reinado fue largo, y corrigió las oscuras acciones de su madre." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:19 msgid "" "Delfador became Li’sar’s High Counselor, advising her in the most important " "matters of state. He lived until a ripe old age and was granted a royal " "funeral, after which he was buried in the Royal Crypt in Weldyn." msgstr "" "Delfador se convirtió en el Alto Consejero de Li’sar, guiándola en los " "asuntos de estado más importantes. Vivió hasta muy anciano y se le concedió " "un funeral regio, tras el cual fue enterrado en la Cripta Real de Weldyn." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:23 msgid "" "Kalenz returned to his home in the North and never again returned to the " "lands of men." msgstr "" "Kalenz volvió a su hogar en el Norte y nunca más regresó a las tierras de " "los hombres." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:27 msgid "" "Konrad became a noble in Li’sar’s court. He married Li’sar, and together " "they had two sons and a daughter." msgstr "" "Konrad se convirtió en noble en la corte de Li’sar. Se casó con ella, y " "juntos tuvieron dos hijos y una hija." #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:31 msgid "" "The bones of the young Prince Konrad were retrieved from the elves and " "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage " "every week." msgstr "" "Los huesos del joven príncipe Konrad fueron entregados por los elfos y se " "enterraron en la Cripta Real de Weldyn, a la que Konrad acudía todas las " "semanas para rendirle homenaje." #. [variation]: race=human #. [unit_type]: id=Battle Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:103 msgid "female^Battle Princess" msgstr "Princesa guerrera" #. [variation]: race=human #. [unit_type]: id=Battle Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:29 #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:126 msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. Now battle-hardened and strong of will, she can aid " "those around her in the art of combat." msgstr "" "Noble de nacimiento, la princesa ha aprendido esgrima con los más grandes " "generales, y tácticas de combate con los más grandes sabios, convirtiéndola " "en una gran luchadora y líder. Curtida en la batalla y de voluntad fuerte, " "puede ayudar a aquellos que la rodean a combatir mejor." #. [variation]: race=human #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:101 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:101 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:58 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:114 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:61 msgid "with sceptre" msgstr "con cetro" #. [attack]: type=fire #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:142 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:109 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:65 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:132 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:102 msgid "sceptre of fire" msgstr "cetro de fuego" #. [variation] #. [unit_type]: id=Commander #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:95 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:105 msgid "" "The rank of Commander is held by those who lead battle groups into combat. " "Possessing leadership skills, they give lower-level units in adjacent hexes " "improved performance in combat. Commanders are best skilled with the sword, " "although they also carry a bow to use when necessary. If the Commander is " "lost, so is the battle." msgstr "" "Aquellos que lideran escuadras de hombres en la batalla ostentan el rango de " "comandante. Gracias a sus habilidades de liderazgo, las unidades de menor " "nivel que se encuentren en los hexágonos adyacentes ven aumentada su " "capacidad de combate. Los comandantes se sienten más cómodos con la espada, " "aunque también portan un arco para usarlo cuando es necesario. Si el " "comandante muere, se pierde la batalla." #. [unit_type]: id=Dark Queen, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4 msgid "female^Dark Queen" msgstr "Reina oscura" #. [unit_type]: id=Dark Queen, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:19 msgid "" "The evil queen Asheviere has terrorized Wesnoth for many years. Her " "knowledge of magic makes her a worthy foe in combat, although her power is " "mostly derived from those she commands." msgstr "" "La malvada reina Asheviere ha aterrorizado Wesnoth durante muchos años. Su " "conocimiento de la magia hace de ella una oponente temible en combate, " "aunque mayormente su poder deriva de aquellos a quienes manda." #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:24 msgid "scepter" msgstr "cetro" #. [attack]: type=cold #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:33 msgid "raging blizzard" msgstr "tempestad violenta" #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:94 msgid "defeated" msgstr "derrotado" #. [variation] #. [unit_type]: id=Fighter #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:54 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:61 msgid "" "Young and brash, Fighters attack with a sword, and are vulnerable to more " "seasoned enemies. However, they have the potential to become great warriors " "one day." msgstr "" "Jóvenes e inexpertos, los luchadores atacan usando la espada, y son " "vulnerables a enemigos más avezados. Sin embargo, cuentan con el potencial " "para convertirse en grandes guerreros algún día." #. [unit_type]: id=Injured Lieutenant #: data/campaigns/Heir_To_The_Throne/units/Injured_Lieutenant.cfg:7 #, fuzzy #| msgid "Injured Sergeant" msgid "Injured Lieutenant" msgstr "Sargento herido" #. [variation] #. [unit_type]: id=Lord #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:109 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:118 msgid "" "The noble leaders of many troops, Lords are especially strong in melee " "combat, and also possess skill with the bow. Like Commanders, Lords possess " "leadership skills, and improve the fighting ability of all adjacent lower-" "level units." msgstr "" "Noble que lidera muchas tropas. Los Señores son especialmente fuertes en " "combate cuerpo a cuerpo, y también poseen habilidad con el arco. Al igual " "que los Comandantes, los Señores cuentan con habilidades de liderazgo, y " "mejoran la capacidad de lucha de todas las unidades adyacentes de inferior " "nivel." #. [variation]: race=human #. [unit_type]: id=Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:63 msgid "female^Princess" msgstr "Princesa" #. [variation]: race=human #. [unit_type]: id=Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:29 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:86 msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. The units of lower level around the Princess will " "fight better due to her presence." msgstr "" "Noble de nacimiento, la Princesa ha aprendido el manejo de la espada con los " "más grandes generales y tácticas de combate con los mayores sabios, haciendo " "de ella tanto una gran combatiente como una gran líder. Las unidades de " "inferior nivel alrededor de ella lucharán mejor gracias a su presencia." #. [unit_type]: id=Sea Orc, race=orc #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:4 msgid "Sea Orc" msgstr "Orco marino" #. [unit_type]: id=Sea Orc, race=orc #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:30 msgid "" "While often viewed as inferior to their land-loving counterparts, Sea Orcs " "represent a great leap for all goblins as they have adapted to aquatic " "environments. With their curved swords they are competent fighters, although " "their lack of a ranged attack and poor defense on land do represent " "strategic weaknesses." msgstr "" "A pesar de que a menudo se los ve como inferiores a sus compañeros " "terrestres, los orcos marinos representan un gran salto evolutivo entre los " "goblins, ya que han conseguido adaptarse a entornos acuáticos. Con sus " "espadas curvas se muestran como luchadores competentes, aunque su falta de " "ataque a distancia y su pobre defensa en tierra suponen debilidades " "estratégicas." #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:4 msgid "Sleeping Gryphon" msgstr "Grifo durmiente" #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:22 msgid "Shhhh! The gryphon is sleeping! You’d better not wake it up!" msgstr "¡Shhhh! ¡El grifo duerme! ¡Más os vale no despertarlo!" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:6 msgid "initiative" msgstr "iniciativa" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:7 msgid "" "All adjacent friendly units will strike first in melee combat, even when " "defending." msgstr "" "Todas las unidades aliadas adyacentes atacarán primero en combate cuerpo a " "cuerpo, incluso cuando se estén defendiendo." #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:8 msgid "" "This unit’s grasp of melee tactics allows adjacent allies to strike the " "first blow even when defending." msgstr "" "El conocimiento de las tácticas cuerpo a cuerpo de esta unidad permite a las " "unidades aliadas adyacentes golpear primero incluso cuando se están " "defendiendo." #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:9 msgid "We are vanquished, for I have been defeated!" msgstr "¡Nos han superado por lo que he sido derrotado!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:38 msgid "Argh! I am finished!" msgstr "¡Argh! ¡Estoy acabado!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:51 msgid "No! This is the end! We have been defeated!" msgstr "¡No! ¡Esto es el fin! ¡Hemos sido derrotados!" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:65 msgid "At least I die an honorable death." msgstr "Al menos muero con honor." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:76 msgid "Nearby is a clearing with a huge tree standing alone in the center." msgstr "Cerca hay un claro con un enorme y solitario árbol en el centro." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:92 msgid "" "A large tree stands alone in a clearing. Driven into the trunk is a huge " "sword with flames dancing along its blade. Strangely, while the trunk near " "the sword is blackened and scorched, the tree seems otherwise unaffected by " "the flames." msgstr "" "Un gran árbol se yergue solitario en un claro. Encajada en el tronco hay una " "gran espada con llamas danzando a lo largo de su hoja. Singularmente, " "mientras que el tronco cercano a la espada está ennegrecido y chamuscado, el " "árbol sin embargo no parece afectado por las llamas." #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:119 msgid "Should $unit.name| attempt to pick up the sword?" msgstr "¿Debería $unit.name| intentar recoger la espada?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:120 msgid "female^Should $unit.name| attempt to pick up the sword?" msgstr "¿Debería $unit.name| intentar recoger la espada?" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:126 msgid "Flaming Sword" msgstr "Espada flamígera" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:130 msgid "" "This massive blade was created centuries ago by long-forgotten elvish " "forgemasters, who imbued the bluish steel with an inner magical fire. " "Tongues of flame dance on the surface, giving the metal a flawless mirrored " "finish." msgstr "" "Esta enorme espada fue creada hace siglos por maestros herreros elfos largo " "tiempo olvidados, que imbuyeron el azulado acero con un fuego mágico " "interior. Lenguas ardientes danzan sobre la superficie, dándole al metal un " "acabado impecable y brillante." #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:131 msgid "Only the leader of an army can wield this sword!" msgstr "¡Sólo el líder de un ejército puede blandir esta espada!" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:144 msgid "" "As $unit.name| places his hand around the glittering leather hilt, the sword " "roars to life! Strangely, he feels no heat once he picks it up, yet the " "grass at his feet bursts into flame as he tests the heft of this mighty " "weapon." msgstr "" "¡Cuando $unit.name| coloca su mano sobre la reluciente empuñadura de cuero, " "la espada ruge y cobra vida! Misteriosamente, no siente ningún calor cuando " "la levanta, aunque la hierba a sus pies arde en llamas cuando prueba el peso " "de esta poderosa arma." #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:145 msgid "" "As $unit.name| places her hand around the glittering leather hilt, the sword " "roars to life! Strangely, she feels no heat once she picks it up, yet the " "grass at her feet bursts into flame as she tests the heft of this mighty " "weapon." msgstr "" "¡Cuando $unit.name| coloca su mano sobre la reluciente empuñadura de cuero, " "la espada ruge y cobra vida! Misteriosamente, no siente ningún calor cuando " "la levanta, aunque la hierba a sus pies arde en llamas cuando prueba el peso " "de esta poderosa arma." #. [effect] #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:152 msgid "flaming sword" msgstr "espada flamígera" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:205 msgid "Should $unit.name| attempt to pick up the armor?" msgstr "¿Desea que $unit.name| recoja la armadura?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:206 msgid "female^Should $unit.name| attempt to pick up the armor?" msgstr "¿Desea que $unit.name| recoja la armadura?" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:212 msgid "Void Armor" msgstr "Armadura del Vacío" # Helkion: pese a que "armour" significa "armadura", también se refieren a este equipamiento como "chest plate" y "plate", lo que alude más a una coraza o un peto que a una armadura completa. #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:214 msgid "" "A beautiful chest plate crafted from shimmering black steel, the Void Armor " "is virtually impenetrable to physical weapons!" msgstr "" "Una hermosa coraza confeccionada en brillante acero negro, ¡la Armadura del " "Vacío es prácticamente impenetrable para las armas físicas!" #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:215 msgid "Only a powerful warrior may don this armor!" msgstr "¡Sólo un poderoso guerrero puede vestir esta coraza!" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:230 msgid "" "$unit.name| struggles to lift and don the heavy plate. Once worn, however, " "it is amazingly comfortable. He feels an increased resistance to all " "physical damage!" msgstr "" "$unit.name| se esfuerza para alzar y ponerse el pesado peto. Una vez " "equipado, no obstante, resulta increíblemente cómodo. ¡Siente que ha " "aumentado su resistencia a cualquier clase de daño físico!" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:231 msgid "" "$unit.name| struggles to lift and don the heavy plate. Once worn, however, " "it is amazingly comfortable. She feels an increased resistance to all " "physical damage!" msgstr "" "$unit.name| se esfuerza para alzar y ponerse la pesada coraza. Una vez " "equipada, no obstante, es sorprendentemente cómoda. ¡Siente que ha aumentado " "su resistencia a todo tipo de daño físico!" #. [trait]: id=void_armor #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:242 msgid "void armor" msgstr "armadura del vacío" #. [trait]: id=void_armor #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:243 msgid "" "The Void Armor grants the following resistances:\n" "blade: 50%\n" "pierce: 40%\n" "impact: 40%\n" "fire: +10%" msgstr "" "La Armadura del Vacío concede las siguientes resistencias:\n" "de corte: 50%\n" "de penetración: 40%\n" "de impacto: 40%\n" "de fuego: +10%" #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:348 msgid "Sceptre of Fire" msgstr "Cetro de Fuego" #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:351 msgid "" "This ancient Sceptre was forged by the great Dwarves of the Heart Mountains. " "A symbol of the kingship of Wesnoth, the Sceptre has the power to shoot " "fireballs at enemies of the bearer!" msgstr "" "Este antiguo Cetro fue forjado por los grandes enanos de las Montañas " "Profundas. Un símbolo de la realeza de Wesnoth, ¡el Cetro tiene el poder de " "lanzar bolas de fuego a los enemigos de su portador!" #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:352 msgid "" "This is the Sceptre of Fire. Only a true successor to the throne can " "possibly dare to take this!" msgstr "" "Este es el Cetro de Fuego. ¡Sólo un verdadero heredero al trono puede " "atreverse a portarlo!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:383 msgid "Here it is at last, I have the Sceptre!" msgstr "¡Aquí está por fin, tengo el Cetro!" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:387 msgid "So it is in our hands! Now let us leave this stinking pit." msgstr "¡Así que está en nuestras manos! Salgamos de este agujero apestoso." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:391 msgid "" "I think that if we travel just a little north, we might be able to get out." msgstr "" "Creo que si viajamos hacia el norte un poco más, podremos escapar de aquí." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:419 msgid "At last! I have the Sceptre!" msgstr "¡Por fin! ¡Tengo el Cetro!" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:423 msgid "" "Indeed. You managed to reach it, Li’sar. I hope you shall use it wisely." msgstr "" "Así es. Os las habéis arreglado para conseguirlo, Li’sar. Ojalá lo uséis " "sabiamente." #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:427 msgid "" "My first use for it is going to be to help us get out of this hole! I hope " "you consider that wise." msgstr "" "¡El primer uso que le daré será para ayudarnos a salir de este agujero! " "Espero que lo consideréis sabio." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:432 msgid "" "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it " "prudently. Now come, I believe there is an exit to the north!" msgstr "" "El Cetro hace a su dueño poderoso, pero no inmortal, muchacha. Úsalo con " "prudencia. ¡Ahora venid, creo que hay una salida hacia el norte!" #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:436 msgid "I think I know what I’m doing. Come, let us go!" msgstr "Creo que sé lo que estoy haciendo. ¡Venga, vamos!" #. [unit]: id=Delfador, type=Elder Mage #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:693 msgid "Delfador" msgstr "Delfador" #. [unit]: id=Kalenz, type=Elvish Lord #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:709 msgid "Kalenz" msgstr "Kalenz" #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:7 msgid "" "In the twenty-eighth year of the reign of Garard II, King of Wesnoth, the " "kingdom was plunged into a bitter war with the Orcs of the North." msgstr "" "En el vigésimo octavo año del reinado de Garard II, rey de Wesnoth, el reino " "se vio inmerso en una amarga guerra con los orcos del Norte." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:12 msgid "" "The Northern host encamped at Galcadar, by the Ford of Abez, and the King " "led his forces to meet them. Splitting his army in two, he led one half " "while his son, the Crown Prince Eldred, led the other." msgstr "" "Las huestes del Norte acamparon en Galcadar, en el Vado de Abez, y el rey " "condujo sus tropas para encontrarse con ellas. Dividiendo su ejército en " "dos, lideró una mitad mientras su hijo, el príncipe heredero Eldred, " "comandaba la otra." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:16 msgid "" "Eldred was a brave and courageous warrior, able to lead his soldiers well. " "Unfortunately for Garard, his son was also ambitious... and treacherous. In " "the heat of battle, Eldred’s men turned on the King. And so, Garard was " "slain in battle that day, along with his brother and all his sons but Eldred." msgstr "" "Eldred era un guerrero valeroso y audaz, capaz de liderar bien a sus " "soldados. Desafortunadamente para Garard, su hijo también era ambicioso... y " "un traidor. En el fragor de la batalla, los hombres de Eldred se volvieron " "contra su rey. Y así, Garad murió en combate aquel día, junto con su hermano " "y todos sus hijos, salvo Eldred." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:20 msgid "" "Garard’s queen, Asheviere, looked on with glee, having come to watch the " "battle from a nearby hill. The rule of her son would surely satisfy her lust " "for power far better than her husband’s had." msgstr "" "La reina y esposa de Garard, Asheviere, observó con regocijo lo sucedido " "desde una colina cercana. El mandato de su hijo satisfaría seguramente su " "sed de poder mucho más que el de su marido." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:24 msgid "" "In exchange for tribute, the warlord of the North happily made peace with " "Eldred, who proclaimed himself king and led his army south towards Weldyn." msgstr "" "A cambio de un tributo, el señor de la guerra del Norte hizo sin ningún " "problema la paz con Eldred, quien se proclamó a sí mismo rey y llevó a sus " "tropas al sur, hacia Weldyn." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:28 msgid "" "But Garard’s arch-mage, Delfador, had escaped the battle and, riding with " "haste, reached Weldyn first. He mustered a force of loyalists to fight " "Eldred and avenge the King’s death. The loyalist army marched north to meet " "Eldred." msgstr "" "Pero el archimago de Garard, Delfador, escapó de la batalla y, cabalgando " "con premura, llegó antes a Weldyn. Reunió a un grupo de leales soldados para " "luchar contra Eldred y vengar la muerte de su rey. El leal ejército marchó " "hacia el norte para encontrarse con Eldred." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:32 msgid "" "Eldred made war upon Delfador and his forces with his mother’s advice " "ringing in his ears: “Fight no one great or small except the old mage, " "whose head should be severed from his shoulders.”" msgstr "" "Eldred empezó la batalla contra Delfador y sus tropas con un consejo de su " "madre en mente: «Evita luchar con cualquiera, sea fuerte o débil, excepto " "con el viejo mago, cuya cabeza ha de ser separada de sus hombros.»" #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:36 msgid "" "And Eldred did indeed meet Delfador face-to-face in battle, in the " "hinterlands near Tath. Sword clashed against staff, as the wise old mage " "fought the brash young warrior." msgstr "" "Y Eldred luchó de hecho cara a cara con Delfador, en las tierras interiores " "cerca de Tath. Espada contra bastón, el sabio y viejo mago contra el " "impetuoso y joven guerrero." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:40 msgid "" "In the end Delfador’s men were defeated and routed, but Asheviere found her " "son’s lifeless body, fixed to the ground by the great mage’s staff." msgstr "" "Finalmente, los hombres de Delfador perdieron la batalla y huyeron, pero " "Asheviere encontró el cuerpo inerte de su hijo, clavado en el suelo con el " "bastón del gran mago." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:44 msgid "" "Asheviere herself then took command of the army and led it back to Weldyn. " "Knowing that the King’s young nephews were next in line to the throne, she " "ordered them all killed, and declared herself Queen of Wesnoth." msgstr "" "La propia Asheviere tomó entonces el mando de las tropas y las condujo de " "regreso a Weldyn. Consciente de que los jóvenes sobrinos del rey eran los " "siguientes en la línea de sucesión al trono, ordenó matarlos a todos y se " "declaró a sí misma Reina de Wesnoth." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:48 msgid "" "Soon after news of Asheviere’s orders reached Delfador, he secretly entered " "the palace and stole away Konrad, the youngest of Garard’s nephews, thereby " "saving him from death." msgstr "" "Cuando las órdenes de Asheviere llegaron a oídos de Delfador, entró en " "secreto en palacio y se llevó a Konrad, el menor de los sobrinos de Garard, " "salvándole así de la muerte." #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:52 msgid "" "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, " "Delfador raised the child Konrad under the protection of the elves, watching " "sadly as Asheviere’s reign of terror over the land began..." msgstr "" "Tras escapar al Bosque de Edén, más allá de la frontera sudoccidental de " "Wesnoth, Delfador crió al pequeño Konrad bajo la protección de los elfos, y " "se convirtió en un triste observador del reinado de terror de Asheviere que " "daba comienzo..." #~ msgid "" #~ "I fear so, Konrad. It seems that the orcs have come even here. Here to " #~ "the place where I was born, where I was trained." #~ msgstr "" #~ "Eso me temo, Konrad. Parece que los orcos han llegado incluso hasta aquí. " #~ "Hasta el lugar donde nací, donde fui adiestrado." #~ msgid "Beginner" #~ msgstr "Principiante" #~ msgid "Hero" #~ msgstr "Héroe" #~ msgid "Champion" #~ msgstr "Campeón" #~ msgid "These passages seem to have been used recently." #~ msgstr "Estos túneles parecen haber sido usados recientemente." #~ msgid "Fair enough!" #~ msgstr "¡Está bien!" #~ msgid "Fair enough." #~ msgstr "Razonable." #~ msgid "Fair enough..." #~ msgstr "De acuerdo..." #~ msgid "Reach the cave" #~ msgstr "Alcanzar la cueva" #~ msgid "" #~ "A noble by birth, the Princess has learnt swordplay with the greatest " #~ "generals, and battle tactics with the greatest sages, making her both a " #~ "great combatant and a leader. Now battle-hardened and strong of will, she " #~ "can aid those around her in the art of combat." #~ msgstr "" #~ "Noble de nacimiento, la princesa ha aprendido esgrima con los más grandes " #~ "generales, y tácticas de combate con los más grandes sabios, " #~ "convirtiéndola en una gran luchadora y líder. Curtida en la batalla y de " #~ "voluntad fuerte, puede ayudar a aquellos que la rodean a combatir mejor." #~ msgid "Li'sar" #~ msgstr "Li'sar" #~ msgid "" #~ "A noble by birth, the Princess has learnt swordplay with the greatest " #~ "generals and battle tactics with the greatest sages, making her both a " #~ "great combatant and a leader. Now battle-hardened and strong of will, she " #~ "can now aid those around her in the art of combat." #~ msgstr "" #~ "Noble de nacimiento, la princesa ha aprendido esgrima con los más grandes " #~ "generales, y tácticas de combate con los más grandes sabios, " #~ "convirtiéndola en una gran luchadora y líder. Curtida en la batalla y de " #~ "voluntad fuerte, puede ayudar a aquellos que la rodean a combatir mejor." #~ msgid "I was afraid that’s what you were going to say." #~ msgstr "Temía que dijerais eso." #~ msgid "This is taking too much time, I had best call some reinforcements!" #~ msgstr "" #~ "¡Esto está costándome mucho tiempo, mejor llamo a algunos refuerzos!" #~ msgid "Maybe I was not using enough forces..." #~ msgstr "Tal vez no estaba usando suficientes fuerzas..." #~ msgid "" #~ "I see that your forces draw near, impostor! I’ll not be defeated in my " #~ "own backyard so easily... Come forth and attack, my loyal duelist!" #~ msgstr "" #~ "¡Veo que vuestras fuerzas se acercan, impostor! No me derrotarán tan " #~ "fácilmente en mi propia fortaleza... ¡Id y atacad, mi leal duelista!" #~ msgid "Ronry" #~ msgstr "Ronry" #~ msgid "I’ll seize their keep, my Lady!" #~ msgstr "¡Me apoderaré de su torreón, mi señora!" #~ msgid "It sounds like there is something in the mine shaft." #~ msgstr "Parece que alguien está escondido en el pozo de la mina." #~ msgid "You’ve discovered my ploy! It doesn’t matter, I’ll still rout you!" #~ msgstr "" #~ "¡Habéis descubierto mi estratagema! No importa, ¡aún así os aniquilaré!" #~ msgid "" #~ "The trap is foiled, but I’ll still flush this rabble from their keep!" #~ msgstr "" #~ "Han frustrado mi trampa, ¡pero retiraré a ese canalla de su torreón!" #~ msgid "saber" #~ msgstr "sable" #~ msgid "sword" #~ msgstr "espada" #~ msgid "bow" #~ msgstr "arco" #~ msgid "claws" #~ msgstr "garras" #~ msgid "" #~ "I don’t recommend it. Long ago, a lich who was at war with my people " #~ "appointed some of his most powerful minions to guard the swamps. We must " #~ "not go that way!" #~ msgstr "" #~ "Yo no lo recomiendo. Hace mucho tiempo, un liche, que estaba en guerra " #~ "con mi pueblo destinó a algunas de sus más poderosas criaturas a la " #~ "guardia de los pantanos. ¡No debemos ir por ahí!" #~ msgid "" #~ "I slew the undead monster but somehow it has revived! Dark magic is " #~ "stirring around us!" #~ msgstr "" #~ "Maté el monstruo no-muerto, ¡pero por alguna razón ha revivido! ¡La magia " #~ "negra se agita en torno a nosotros!" #~ msgid "" #~ "Those are some of the monsters I warned about. Such undead guardians are " #~ "indestructible. We must find another way to go." #~ msgstr "" #~ "Estos son algunos de los monstruos de los que advertí. Tales guardianes " #~ "no muertos son indestructibles. Tenemos que encontrar otro camino para " #~ "tomar." #~ msgid "No gold carried over to the next scenario." #~ msgstr "No se agrega oro al siguiente escenario."