msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-02-20 02:52 UTC\n"
"PO-Revision-Date: 2008-03-06 10:58+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#. [campaign]: id=Under_the_Burning_Suns
#. [editor_group]: id=utbs
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:11
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:248
msgid "Under the Burning Suns"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:14
msgid "UtBS"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:20
msgid ""
"In the distant future a small band of elves struggles to survive amidst the "
"ruins of fallen empires. Lead your people out of the desert on an epic "
"journey to find a new home.\n"
"\n"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:22
msgid ""
"Note: This campaign changes some standard mechanics, such as the day/night "
"cycle, recall costs and general approach to the difficulty levels. The "
"Quenoth elves include units that can attack several times per turn, and "
"others that can move after attacking."
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:24
msgid "(Expert level, 10 scenarios.)"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:28
msgid "Challenging"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:28
msgid "Fighter"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:29
msgid "Difficult"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:29
msgid "Warrior"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:30
msgid "Champion"
msgstr ""
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:30
msgid "Nightmare"
msgstr ""
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:34
msgid "Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:43
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:64
msgid "Artwork and Graphics Design"
msgstr ""
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:130
msgid "Miscellaneous"
msgstr ""
#. [entry]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:148
msgid "And special thanks to everyone else who I forgot to mention."
msgstr ""
#. [lua]: wesnoth.interface.game_display.unit_status
#: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:15
msgid ""
"dehydrated: This unit is dehydrated. It will lose $dehydration HP and have "
"its damage reduced by 1 each turn during the day unless prevented by healers "
"or cured by water at an oasis.\n"
"\n"
"Units cannot be killed or deal no damage as a result of dehydration."
msgstr ""
#. [lua]: wesnoth.interface.game_display.unit_status
#: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:21
msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control."
msgstr ""
#. [lua]: wesnoth.interface.game_display.unit_status
#: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:27
msgid ""
"dazed: This unit is dazed. It suffers a -10% penalty to both its defense and "
"chance to hit (except for magical attacks)."
msgstr ""
#. [scenario]: id=01_The_Morning_After
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:5
msgid "The Morning After"
msgstr ""
#. [side]
#. [side]: id=Kaleh, type=Quenoth Youth
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:50
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:34
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:44
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:30
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:34
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:38
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:32
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:30
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:30
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:35
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:37
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:32
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:70
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:44
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:31
msgid "team_name^Quenoth Elves"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:77
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:108
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:68
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:108
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:139
msgid "Monsters"
msgstr ""
#. [side]
#. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight
#. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord
#. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:98
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:55
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:101
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:140
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:166
msgid "Evil"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:119
msgid "Rescue surviving elves"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:123
msgid "Defeat Xanthos"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:133
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:213
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:247
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:204
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:355
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:189
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:231
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:422
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:357
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:414
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:277
msgid "Death of Kaleh"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:137
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:217
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:251
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:208
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:359
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:193
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:235
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:426
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:361
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:418
msgid "Death of Nym"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:141
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:221
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:255
msgid "Death of Garak"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:154
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:225
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:262
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:212
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:363
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:197
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:239
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:430
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:365
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:422
msgid "Death of Zhul"
msgstr ""
#. [value]: type=Quenoth Fighter, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:181
msgid "Lreu"
msgstr ""
#. [value]: type=Quenoth Fighter, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:188
msgid "Piyru"
msgstr ""
#. [value]: type=Quenoth Fighter, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:193
msgid "Feru"
msgstr ""
#. [value]: type=Quenoth Scout, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:200
msgid "Danu"
msgstr ""
#. [value]: type=Quenoth Scout, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:205
msgid "Hamuil"
msgstr ""
#. [value]: type=Quenoth Scout, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:210
msgid "Anioh"
msgstr ""
#. [value]: type=Tauroch Rider, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:215
msgid "Vemuil"
msgstr ""
#. [value]: type=Tauroch Rider, gender=male
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:220
msgid "Taliu"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:232
msgid "Hey Kaleh, are you in there?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:237
msgid "Nym, is that you?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:242
msgid ""
"Yes, come on out already. The storm has passed. With the morning light Naia "
"has ended the terrible night."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:247
msgid "Has the sky really stopped falling?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:252
msgid ""
"I already told you, the sky is clear and empty. Now come quickly, silly, "
"others may need our help."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:257
msgid ""
"What’s happened? Oh Eloh, the craters are everywhere, everything is gone, "
"ruined. I can hardly recognize our village. I didn’t think it could be this "
"bad."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:262
msgid ""
"Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I "
"hear people calling from the south. Now is not a time for fear, we must be "
"strong. After all you are the nephew of Tanuil, our leader, and you must "
"answer the call of duty. Perhaps in the light of day things won’t be as bad "
"as you think. Let’s explore the village and see who else has survived the "
"night."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:267
msgid ""
"Wait, our keep is just to the east. Our leader Tanuil must surely be "
"recruiting others to help deal with the devastation. Perhaps we should go to "
"the keep, before we explore the rest of the village."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:284
msgid ""
"Tanuil’s keep, our beautiful fortress, it is destroyed. How will we summon "
"our people to battle?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:289
msgid ""
"We must rally those survivors we can find amidst the rubble. It doesn’t look "
"like anyone survived, but at least we can thank Eloh it was a quick death. "
"But come on, we can’t dwell on the dead, we must help the living."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:294
msgid "But if Tanuil is dead, who will lead us?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:299
msgid "That’s a question for another time. Let’s keep exploring the wreckage."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:344
msgid "Vecnu"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:345
msgid "Eranor"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:346
msgid "Seil"
msgstr ""
#. [message]: speaker=Vecnu
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:380
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:581
msgid "Kaleh, Nym, help us!"
msgstr ""
#. [message]: speaker=Nym
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:385
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:586
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:811
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4574
msgid "What in Uria’s name is that?"
msgstr ""
#. [message]: speaker=Vecnu
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:391
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:592
msgid ""
"They came with the stones that fell from the sky. I know not what they are, "
"but more seem to be emerging from the craters. If we don’t stop them there "
"will be nothing left of our village or our people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:396
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:597
msgid "To battle, my friends! There are still those left who can fight."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:403
msgid "There are more of our people fighting the mud monsters!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:408
msgid "Then let’s join the battle!"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:441
msgid "Eloshi"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:442
msgid "Illuvin"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:448
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:450
msgid "Raynor"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:473
msgid "More of these muddy crawlies, let’s get rid of them with haste."
msgstr ""
#. [event]: role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:558
msgid "Jorazan"
msgstr ""
#. [event]: role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:559
msgid "Zyar"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:567
msgid ""
"This is our training ground. And look, there is Garak, the captain of the "
"guard. He and his fighters have survived the night!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:603
msgid "But they are fighting many mud creatures. Quick, we must help them!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:631
msgid "Ha! They’re destroyed at last."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:636
msgid ""
"Thanks for the help. I am glad to see that so many have survived the night. "
"But there’s no time to talk, we must save the rest of our people and crush "
"these earthen abominations."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:665
msgid "This bridge leads to the holy island at the center of our lake."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:670
msgid ""
"Hmmmm. Some of the druids that worship on the island may still be alive. We "
"should go check."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:675
msgid ""
"Be careful. The bridge is broken, so we’ll have to wade through the shallow "
"water."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:707
msgid ""
"The great tree! It has been buried under the rocks. Our most holy sanctuary, "
"defiled. Oh, Eloh, what shall we do?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:712
msgid "Is anyone still alive?"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:722
msgid "Ryoko"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:724
msgid "Yuni"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:728
msgid "Finally! We were worried that no one else had survived."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:733
msgid "Mother priestess, are you all right?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:738
msgid ""
"There’s no time to stand on ceremony. I’m fine. I’m afraid only a few of us "
"survived, but we will lend you what skills we have. Show me to those who "
"need healing."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:743
msgid "But the great tree, it has been destroyed!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:748
msgid ""
"All things of this world come to an end, but the power of Eloh endures. A "
"new one shall grow in its place. Come now, let us see to the needs of our "
"people."
msgstr ""
#. [unit]: type=Cuttle Fish
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:774
msgid "Deep One"
msgstr ""
#. [unit]: type=Cuttle Fish
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:775
msgid ""
"The Deep Ones are gigantic aquatic monsters that lurk in the dark places of "
"the world. Rarely do they come to the surface, and when they do the best way "
"to survive an encounter with these monsters is to remain ashore. They can "
"grab their opponents with strong tentacles, or spit a poisonous black ink "
"from a distance."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:805
msgid ""
"The water of the lake suddenly goes dark and unsettled, only to erupt in a "
"swarm of tentacles the moment the first elf set foot off the island."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:817
msgid ""
"I felt a great darkness in this lake, but I knew not what it was. The "
"falling rocks must have woken it from its sleep."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:822
msgid ""
"Protect the priestesses, we shall send this monstrosity back to the depths "
"it came from!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:839
msgid "These fields seem strangely vacant. Where are the dustboks?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:844
msgid "Maybe they’re hiding in the stables. Let’s go check."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:882
msgid "Naru"
msgstr ""
#. [message]: speaker=Naru
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:886
msgid "Is it safe to come out? I was so scared."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:891
msgid "Where are all the other dustboks?"
msgstr ""
#. [message]: speaker=Naru
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:896
msgid ""
"A hunting party left just yesterday, so unless the rocks fell all over the "
"land, many of the dustboks have probably survived. The few that remained "
"here were scared by the falling rocks and fled into the night. It took all "
"my skill to calm Yasi and keep him from running."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:901
msgid ""
"We’ll need your help in checking to see if the outer settlements survived. "
"Who knows what kinds of damage they suffered in the night? And perhaps some "
"of the people out in the desert have been able to round up some of the loose "
"dusties."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:906
msgid "We can only hope that hunting party returns soon."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:916
msgid "Hey, Nisen, the rocks have stopped falling. You can come out now!"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:920
msgid "Nisen"
msgstr ""
#. [message]: speaker=Nisen
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:931
msgid "Oh, thank Eloh, I thought they would never stop."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1043
msgid ""
"Oh good, some elves have survived in this outer settlement. They’ve agreed "
"to help us search for other survivors."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1051
msgid "The encampment is empty. I wonder what happened to the inhabitants?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1063
msgid ""
"This encampment has been abandoned. There are signs of a struggle and a few "
"bloodstains but nothing else. I fear for those elves who lived out here."
msgstr ""
#. [unit]: type=Necromancer, type=Dark Sorcerer, id=Xanthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1111
msgid "Xanthos"
msgstr ""
#. [message]: speaker=Xanthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1131
msgid ""
"This place reeks of death, I could smell it from miles away. Oh, how I love "
"it, it is the smell of power, the inevitable triumph of death over life. "
"Puny elves, I shall use the corpses of your families to create an army of "
"undead! All shall bow down before Xanthos the Necromancer!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1136
msgid ""
"His timing couldn’t be worse. I know that undead cultists often prey on "
"small targets, but they haven’t had the guts to attack us for years. Why has "
"Eloh heaped so much misfortune upon us?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1142
msgid ""
"Have some more faith, girl, the goddess does not send us more than we can "
"handle. With Eloh’s grace we shall yet triumph over this pretender."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1147
msgid ""
"Bah, I’ve fought these dark cultists before. They can be killed just like "
"anyone else, and our riders can easily defeat their skeleton armies."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1152
msgid ""
"I have heard of your kind, foul necromancer. You travel the sands, daring to "
"bring back and enslave those who have passed on. But we will prove to you "
"that death is not all-powerful. You shall not desecrate the bodies of my "
"kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth "
"Elves!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1184
msgid ""
"Some of our people felt crowded in the village, and wanted to live out on "
"the open sands. They thought they could flee to the safety of our walls if "
"danger came. I shudder to imagine what may have become of them."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1213
msgid "The necromancer is finally vanquished."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1218
msgid "And at last the dead shall have their rest."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1229
msgid ""
"The necromancer is dead, but I don’t think we’ve explored the entire "
"village. There may still be elves that need rescuing. We should go back and "
"check."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1246
msgid ""
"We’ve explored the village, and I think we’ve rescued the last of the "
"survivors."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1283
msgid "Pythos"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1285
msgid "Shea"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1287
msgid "Narn"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1289
msgid "Jokli"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1291
msgid "Lyer"
msgstr ""
#. [message]: speaker=Pythos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1299
msgid "Hail, is anyone still alive?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1304
msgid ""
"Yes, and we could certainly use your help. A necromancer has been attacking "
"us, he intends to use our fallen comrades as fodder for his evil magics. "
"Where have you been?"
msgstr ""
#. [message]: speaker=Pythos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1309
msgid ""
"We were out far in the sands, searching for prey and roaming orcs. As soon "
"as we saw the rock storm we raced back as fast as we could. I only wish we "
"could have come sooner."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1314
msgid "No use crying over spilt water. But we’re sure glad you’re here now."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1328
msgid "It seems that we finally have some peace. But what do we do now?"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1333
msgid "Where is Tanuil and his family?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1338
msgid "The keep has been crushed by the rocks. We could find no survivors."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1343
msgid "Too many have died this night."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1348
msgid ""
"Our village is in ruins. The walls that were built by our ancestors over "
"generations have been demolished in a space of hours. Most of our dwellings "
"are destroyed. And the great tree itself is no more. One thing is obvious, "
"we cannot stay here."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1354
msgid ""
"You are a fool to despair. This has always been our home. The water here is "
"good, we know this land. We can rebuild; Eloh willing, we can thrive again."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1359
msgid ""
"Think for a moment. Who else has seen the rock storm? What other foes are "
"coming to pick over the remains of our people? There is no mercy in the "
"desert, and we have many enemies who would seek to gain in our time of "
"weakness."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1365
msgid ""
"Impudent girl, you should not speak so to your elders, or to your betters."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1370
msgid "I have a right to speak my mind!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1376
msgid ""
"Peace, please calm yourselves. In chaos there is nothing but death and "
"destruction. Even in this time of trial we must show our fortitude, and "
"follow our laws. Without laws we are like beasts in the desert, fighting "
"over scraps of meat. Among the survivors Kaleh is by heritage the closest "
"relative to Tanuil and thus our leader. What say you Kaleh?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1381
msgid ""
"Last night, before the rock storm, I heard a voice in my sleep. It sounded "
"like sweet music, and somehow I knew it was Eloh. I still remember her exact "
"words: “You must be strong, young elf, for you enter a time of peril. The "
"home you know will be destroyed, and you must lead your people to a new "
"land. To the north you will find salvation and peace. Cross the desert and "
"head to the mountains. Fear not, for I will guide you and protect you.” "
"I’m not sure why I’m the one she chose to appeal to, but if this is her "
"will, I will see it done. Our home is gone and the desert is a harsh place. "
"If Eloh has prepared a new home for us, then I will lead us there."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1386
msgid ""
"I fear what dangers lurk in the harsh sands and beyond to the north, but "
"because you are our leader, I will follow where you go."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1391
msgid ""
"Then let us collect what supplies we can from the wreckage and head north "
"with great haste. Our home is protection no longer, we must find a new haven "
"for our people."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1396
msgid ""
"What about the bodies of the dead? We can’t leave them to be torn by crows "
"or desecrated by other dark mages."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1402
msgid ""
"I agree, we should not forget our dead. We should build a huge pyre and burn "
"them with proper ceremony, so that the smoke may carry them on to the next "
"realm."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1407
msgid ""
"Kaleh, I don’t want to tarry longer than necessary, but I agree that we must "
"see to the dead before we leave. Garak, you and your men start collecting "
"our dead. Nym, help me find oil and wood so that we may build a pyre."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1412
msgid ""
"And so it was done. The dead were laid reverently on top of what little wood "
"we could find. But the fire was big enough to burn the bodies to ashes and "
"speed their souls to the hereafter. I remember at the time that the death of "
"so many of our people was not the best omen for the start of such a large "
"journey. They were the first of our people to die in this great endeavor, "
"but they were to be far from the last."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1465
msgid ""
"What’s that to the north? It looks like even more undead! The rock storm "
"must have attracted other necromancers. There’s no way we can defeat them "
"all. We’ve run out of time. There’s no escape. Eloh save us!"
msgstr ""
#. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:5
msgid "Across the Harsh Sands"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:47
msgid "Bandits"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:148
msgid "Undead"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:199
msgid "Kaleh must reach the northern edge of the desert"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:203
msgid "Defeat outlaw leader"
msgstr ""
#. [note]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:232
msgid ""
"Your units become dehydrated during the day, losing hitpoints and damage "
"when they are not on a water hex"
msgstr ""
#. [note]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:235
msgid ""
"Units are refreshed at the start of your turn when they are on a water or "
"oasis hex"
msgstr ""
#. [note]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:238
msgid "Healers can prevent dehydration from getting worse, but cannot heal it"
msgstr ""
#. [note]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:241
msgid "Healers are unable to heal adjacent units during the day"
msgstr ""
#. [label]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:265
msgid "Pinnacle Rock"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:288
msgid ""
"I have crossed these sands long ago, when I was a youth, and we went on a "
"great raid against a foul necromancer who was hiding out in one of the "
"ruins, creating an army of undead. It was a nasty battle, especially after "
"nightfall, but all his magics couldn’t save him when we cut off his head. "
"Ah, those were the days..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:293
msgid "Do you remember anything about these sands?"
msgstr ""
#. [message]: speaker=narrator
#. [modify_unit]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:302
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1729
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1916
#: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:33
msgid "Garak"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:304
msgid ""
"Do you see that brown spot sticking up on the northern horizon? That’s "
"Pinnacle Rock. It’s the highest land for miles around, and has a spring at "
"its base, or did the last time I camped there. If we make it to Pinnacle "
"Rock we will be just a few miles from the edge of the mountains."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:309
msgid ""
"But between here and there is a particularly barren stretch of the sands, "
"with only a few oases and watering holes. Luckily I think there used to be "
"an old caravan route leading north, which went from oasis to oasis. The "
"oases aren’t easy to find but occasionally the sands blow away, revealing "
"old stone roads that lead from oasis to oasis. Once the path must have "
"formed a great thoroughfare for commerce."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:324
msgid ""
"I believe that there was once a great empire in these lands, long ago, "
"before the sands came."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:330
msgid ""
"I’ve seen the ancient remains of stone castles and markers in the sands. The "
"paths of the ancients may serve us yet again. If we follow the paths from "
"oasis to oasis, we may be able to survive the thirst and heat of the desert. "
"But there are worse dangers in these sands than thirst, we must be wary and "
"scout our way carefully."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:335
msgid ""
"Unfortunately, because of our hasty flight from our village, we are short on "
"water-skins and rations. We’ll have enough if we move quickly and eat as "
"little as possible, but we won’t last long in the wastes if we can’t find "
"more sources of water. As it is, between the heat of the day and the cold of "
"the night, this journey will be hard on our people."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:341
msgid ""
"During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the "
"beginning of each your turns, every unit in a sand, road, rubble or sand "
"dune hex will suffer from thirst. Each turn of thirst reduces a unit’s "
"attack damage and causes $dehydration_loss hitpoints of damage. Healers can "
"prevent dehydration from becoming worse, but cannot heal it. Only by "
"refreshing at an oasis (any water hex) at the start of your turn will your "
"units regain full attack strength."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:347
msgid ""
"Kaleh, be careful you don’t recruit too many guards to go with us. I doubt "
"we’re going to find any other villages out in the sands, so the income that "
"we have right now is all we’re going to get. Remember that as our people get "
"more experienced they often require more support, so we don’t want to run "
"out of supplies halfway across the desert."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:352
msgid "Well, the sooner we reach Pinnacle Rock, the better. Onwards!"
msgstr ""
#. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre
#. a variant of the Giant Scorpion unit type
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:368
msgid "Scuttler"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:393
msgid "Wait. I think I spotted something ahead of us..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:397
msgid "What? I don’t see a thing."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:401
msgid "See those shining speckles ahead? Scorpions. Large. Whole nest of them."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:408
msgid ""
"Do you want us to fight? We can still avoid them, but they are between us "
"and the next oasis."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:437
msgid "Scorpions! We must have stumbled across a nest of them."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:470
msgid ""
"The scorpions were devouring some poor person’s body. There doesn’t seem to "
"be much of him left, but wait— What’s this? It looks like a tiny gold ring. "
"I think I see elvish runes on the inside, but I can barely make them out. "
"This seems to be a ring of travel! Those who wear it will not suffer from "
"thirst or hunger, nor cold, nor heat. I’ve heard tales of such magical "
"items, and we can certainly use it now."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:475
msgid ""
"One unit wearing this ring is immune to any damage caused during the day by "
"the heat of the desert."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:505
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:702
msgid "Should I take this ring?"
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:507
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1544
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:704
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:583
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:575
msgid "Yes, I’ll take it."
msgstr ""
#. [object]: id=Travelring
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:512
msgid "Traveler’s Ring"
msgstr ""
#. [object]: id=Travelring
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:514
msgid "The unit wearing this ring will not become dehydrated by the desert."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:548
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:736
msgid "No, I think someone else should wear it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:573
msgid ""
"Look, an oasis! Its refreshing water will allow our people to regain "
"strength and rest safely on the grass during the heat of the day."
msgstr ""
#. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:582
msgid "Hunting Ogre"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:617
msgid ""
"Shh... ogres ahead. Behind that dune there, we have to pass them if we want "
"to reach the next oasis."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:621
msgid "No chance to sneak around?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:625
msgid ""
"We would have to cover extra distance in difficult terrain. If you want to "
"bypass them I suggest going straight north in the hopes of finding an oasis "
"there."
msgstr ""
#. [message]: type=Ogre, role=Hunting Ogre
#. [message]: type=Ogre
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:650
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:687
msgid "Fresh meat!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:682
msgid "Ogre ambush!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:692
msgid ""
"Ugh, they smell as bad as they look. And they’re huge! Well, the bigger they "
"are, the harder they fall."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:725
msgid ""
"That’s the last of them. This looks like a hunting party, they must have a "
"camp around here somewhere."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:730
msgid ""
"Hey! Look there, they dropped something... A stone bottle, sealed. I wonder "
"what’s inside..."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:753
msgid "Nym! No! Don’t open—"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:763
msgid ""
"Too late. And it’s just sand inside. Not worth... Whoa! What’s happening?!"
msgstr ""
#. [unit]: type=Dust Devil, id=Dust Devil
#. [unit_type]: id=Dust Devil, race=monster
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:769
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:4
msgid "Dust Devil"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:783
msgid "It’s a dust devil, but I have never seen one so small before."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:836
msgid "It seems to like you, looks like you just got yourself a pet."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:841
msgid ""
"Girl, I told you not to open it. Let’s go, I’d really like to get to an "
"oasis soon."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:947
msgid "Black Lieutenant"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:948
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:949
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:950
msgid "Black Hand Bandit"
msgstr ""
#. [message]: type=Thug
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:975
msgid ""
"And I thought it was going to be another boring patrol. You there! Elf! This "
"is our oasis, and we will water it with your blood!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:980
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1013
msgid ""
"We need that water, and if we have to go through you to get it, so be it."
msgstr ""
#. [message]: role=Black Lieutenant
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1008
msgid ""
"We don’t know who you are, and we don’t much care. Tremble before the might "
"of the Black Hand!"
msgstr ""
#. [unit]: type=Red Mage, id=Elyssa, gender=female
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1043
msgid "Elyssa"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1076
msgid "Go’hag"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1077
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1078
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1079
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1080
msgid "Undead Raider"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1092
msgid "Back, you fiends! Or I’ll kill you a second time!"
msgstr ""
#. [message]: speaker=Go'hag
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1099
msgid ""
"You have defied our master for the last time. Now you shall die! And I shall "
"personally make it slow and painful, to thank you for that scorching you "
"gave me."
msgstr ""
#. [message]: speaker=Go'hag
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1106
msgid "You have defied our master for the last time. Now you shall die!"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1113
msgid "Stupid undead, they never listen. Then have a taste of my flame!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1118
msgid "She looks like she’s in trouble. We should help her."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1142
msgid "Whew! Looks like that’s the last of them."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1147
msgid "Thanks for the help! That was a little too close for comfort."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1152
msgid "That was a lot of undead. Why were they coming after you?"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1157
msgid ""
"I accidentally managed to anger a powerful necromancer a while ago... It’s a "
"long story. But who are you? You almost look like elves."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1162
msgid ""
"We are, we’re the Quenoth Elves and we are traveling north. You look like "
"you’re a mage, but I thought your kind were all gone."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1167
msgid ""
"I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring "
"and learning. But these sands seem particularly inhospitable! I’ve been "
"meaning to check out the northern mountains; mind if I join you for a while "
"in your travels?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1172
msgid "We’d be glad to have the help of someone with the mastery of fire."
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1180
msgid ""
"The undead are defeated, but we lost her in the fight as well. Darn, if only "
"we could have saved her."
msgstr ""
#. [unit]: type=Wraith, id=Vengeful Lord
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1223
msgid "Vengeful Lord"
msgstr ""
#. [then]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1232
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1233
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1236
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1237
msgid "Honor Guard"
msgstr ""
#. [message]: speaker=Vengeful Lord
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1242
msgid ""
"The most hated living in my castle! To me! To me stray souls of the deserts! "
"Let’s cleanse this pollution!"
msgstr ""
#. [message]: speaker=Vengeful Lord
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1247
msgid ""
"Elf of the sands, I remember you. You thought me defeated, but I am back "
"even more powerful than before. Death reigns eternal, your scorched bones "
"and lifeless body will join my host."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1252
msgid ""
"Still singing the same tune. We defeated you once before, we can do so again!"
msgstr ""
#. [message]: speaker=Vengeful Lord
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1266
msgid "Noo... (Fades)"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1276
msgid "Searching his castle, we found a chest filled with gold."
msgstr ""
#. [else]: role=Ogre Nomad
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1300
msgid "Ogre Nomad"
msgstr ""
#. [message]: type=Ogre
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1312
msgid "Elves! Kill them all!"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1317
msgid ""
"This ruined castle must be where the ogres make their home. Well, if it’s a "
"fight they want, it’s a fight they’ll get."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1338
msgid ""
"That’s the last of those stinking beasts. They should trouble us no more."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1343
msgid "This ruin looks oddly familiar."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1348
msgid "Yuck, there’s still dried blood on the stones. It’s kind of spooky."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1376
msgid "This land belongs to the Black Hand. Trespass and you will die."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1383
msgid "Bandits. If they get in our way, they’re going to be sorry."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1388
msgid ""
"There’s no way we can get all our people safely across the desert with "
"outlaws harassing us. We must defeat them before we can continue."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1393
msgid ""
"Did you see that? I think I just saw someone disappear behind that dune over "
"there. I think we’re being watched. I suspect there are more of these "
"bandits lurking in these dunes than we originally thought."
msgstr ""
#. [unit]: id=Thorn, type=Outlaw, gender=female
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1400
msgid "Thorn"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1442
msgid ""
"Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out "
"in the sand for too long."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1466
msgid ""
"So, the outlaws have made a base around Pinnacle Rock. It’s a good location, "
"but we will drive them from it all the same."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1484
msgid "I surrender! I mean we surrender. Just please don’t kill me."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1489
msgid ""
"Please, have mercy on us. We’re just trying to survive in this horrible land."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1496
msgid ""
"I will not kill you in cold blood. But leave these lands, and never darken "
"our path again. Or I will show you no mercy."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1509
msgid ""
"Here, take this vial of holy water. You’ll need it with all the undead "
"around."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1514
msgid ""
"I will take this vial, in exchange for your life. But leave these lands, and "
"never darken our path again. Or I will show you no mercy."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1519
msgid ""
"It’s Holy Water. When anointed on a weapon it makes it deadly to magical "
"creatures. Vials such as these are rare and valuable. We should choose "
"carefully who will use it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1542
msgid "Should I take the holy water?"
msgstr ""
#. [object]: id=PureWater
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1549
msgid "Holy Water"
msgstr ""
#. [object]: id=PureWater
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1551
msgid ""
"This water will make your melee weapons arcane, and thus especially "
"powerful against the undead."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1575
msgid "No, I think someone else should take it."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1619
msgid ""
"The Black Hand outlaws still threaten the others. While their leader still "
"fights we won’t be able to get all our people across the sands safely. We "
"must deal with the Black Hand before we can progress further."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1628
msgid ""
"The outlaws are defeated and we’ve made it across these blasted sands. The "
"hills are just a few miles to the north. We should be able to find water and "
"rest there."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1651
msgid ""
"Now that we have a moment of peace, I have to ask you, Elyssa, what were you "
"really doing out in the middle of the desert? It’s a rather barren place to "
"be traveling."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1656
msgid ""
"I’ve been searching for secrets from the past. Did you know that this entire "
"land used to be a huge empire? Apparently all this used to be great plains "
"and farmland, before the sands came."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1661
msgid ""
"It’s hard to imagine. There’s barely enough rain here now to support these "
"tiny cacti, let alone crops."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1666
msgid ""
"And yet the great ruins that I have seen scattered across these sands are a "
"testament that something was here before us. Perhaps in a time long ago when "
"the land was more forgiving."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1671
msgid ""
"Before the Great Fall, there were huge cities, with great schools of magery, "
"libraries of books, vast repositories of knowledge. Most of it was destroyed "
"in the ensuing chaos and years of decay, but I’m searching for the little "
"fragments that are left. For example, have you ever heard of the Sceptre of "
"Fire?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1676
msgid "No, I haven’t. What is it?"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1681
msgid ""
"I’m not sure. I’ve read various references to it, but nothing specific. I’ve "
"been searching for it for a long time. All I know is that it was a very "
"powerful magical wand and that it was some sort of symbol of royalty in the "
"old empire, but I have no idea where it might be. So I scour the land, "
"learning all I can about the olden days. I’m sure it must be somewhere."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1686
msgid ""
"Perhaps. But it has been so long, and so much has been lost. Who can say?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1706
msgid ""
"We’ve run out of provisions and our people are exhausted. We’ve taken too "
"long crossing the desert, I fear we shall never reach the other side."
msgstr ""
#. [do]: role=LostSoul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1815
msgid "Lost Soul"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1839
msgid ""
"The sands are haunted with the spirits of tortured souls long since dead. At "
"dusk they rise again, and during the Long Dark they can be particularly "
"nasty. They disappear again at dawn, but personally I prefer the heat of the "
"day to the horrors of the night."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1844
msgid ""
"The combination of the heat of the day and the rising undead make dusk a "
"particularly dangerous time of day."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1891
msgid "What happened? The undead spirits all just disappeared."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1896
msgid ""
"These spirits are weak. They seek to prey on the helpless, but when they "
"encounter strong resistance they flee."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1904
msgid "You come and rise again, spirits? Have we not defeated you before?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1909
msgid ""
"These lost souls cannot hold onto anything but memories of lives long gone. "
"They will rise to plague us again, night after night."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1918
msgid "Flee, you craven spirits, and leave us in peace!"
msgstr ""
#. [scenario]: id=03_Stirring_in_the_Night
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:14
msgid "A Stirring in the Night"
msgstr ""
#. [time]
#. Use the same translation as for the string in the wesnoth-help textdomain.
#. Use the same translation as for the string in the wesnoth-help textdomain.
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:19
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:328
msgid "The Long Dark"
msgstr ""
#. [side]: id=Azkotep, type=Lich
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:51
msgid "Azkotep"
msgstr ""
#. [side]: id=Ystara, type=Death Knight
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:107
msgid "Ystara"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:188
msgid "Survive until dawn"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:197
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:204
msgid "Defeat all undead leaders"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:211
msgid "Defeat Possessed Garak"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:222
msgid "Defeat Azkotep"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:235
msgid "Defeat Ystara"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:266
msgid "You lose control (even temporarily) of more than 6 villages"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:341
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:355
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:360
msgid "Zur"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:342
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:356
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:361
msgid "Grak"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:372
msgid "Kaleh, wake up! Sentries report movement in the sands!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:376
msgid "Orcs?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:380
msgid "I don’t..."
msgstr ""
#. [message]: speaker=Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:384
msgid "We meet again, Ystara."
msgstr ""
#. [message]: speaker=Ystara
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:388
msgid "You think you can take me, Azkotep?"
msgstr ""
#. [message]: speaker=Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:392
msgid ""
"My champion, Zur shall slice you to shreds like the puny adept you once were."
msgstr ""
#. [message]: speaker=Ystara
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:396
msgid ""
"You always were an arrogant little bastard. Grak will swallow your soul, or "
"what’s left of it."
msgstr ""
#. [message]: speaker=Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:400
msgid ""
"You spurned me once and I will make you pay. To battle, my minions! Become "
"my wrath!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:404
msgid "... think so. You really know how to pick a campsite, Kaleh."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:408
msgid ""
"Where did they come from? I swear those castles weren’t there at sunset."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:412
msgid ""
"Many strange things can happen during the long dark. But despite their "
"wraith-like forms, I have no doubt that their cold steel can still bite "
"flesh."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:416
msgid ""
"Like I haven’t killed enough undead recently. Why can’t these creeps just "
"stay dead?"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:420
msgid ""
"Our encampment is out of the direct line of attack, so we should be somewhat "
"safe, at least."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:424
msgid ""
"But if the battle spills around our people will be slaughtered by the undead "
"hordes!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:428
msgid ""
"There’s no way we can escape the battle in time. We must protect the camp "
"from the undead."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:432
msgid ""
"I fear that if we lose more than half of the tents we will not have the "
"strength to go on. Garak, wake your men. We must hold off the undead until "
"dawn."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:436
msgid "To arms my people, to arms!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:514
msgid "They’re raising the corpses of our fallen! What a horrible fate!"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:519
msgid "Then we shall have to give them a proper cremation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:589
msgid ""
"Too many of our people have been killed. We will surely be overwhelmed by "
"the undead now. All is lost!"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:648
msgid ""
"These champions... I will challenge them. Zhul, bless my weapons with light "
"of Eloh."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:652
msgid "Garak, but the suns..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:656
msgid ""
"You will not do any such thing, anyone trying to fight these creeps "
"singlehanded will surely die. We need you, we will not make it without you."
msgstr ""
#. [message]: speaker=Garak
#. Garak dies in this scenario, and the important part of this conversation is to tell the player that.
#. This is said at LONGDARK4, with the moon on the schedule picture as if the next turn will be dawn. Garak
#. has had the dream tonight while they were camped here, he hasn't had premonitions beforehand; that's
#. probably just because of the nearby undead, not some prophetic vision. Neither Garak nor a first-time
#. player know that the scenario will extend the night indefinitely until the enemies are defeated.
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:666
msgid ""
"I had a dream this night Kaleh, full of gloom and darkness. My journey will "
"end here one way or another."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:670
msgid ""
"No! That’s not true, our future is what we make of it, stay behind for this "
"fight and..."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:674
msgid ""
"And what? You’ll help me become a coward? I lived long, I’m not afraid of "
"the end, just let me give it some meaning."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:678
msgid ""
"I bless you with the light that will come, I bless you with the memory and "
"the promise. Lay down your shield, champion, and let your blade shine in the "
"dark."
msgstr ""
#. [resistance]: id=garak_steadfast
#. Custom steadfast ability. Has same name as the as the one in core, but works a bit different.
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:707
msgid "Garak’s resistances are increased by 20% when defending."
msgstr ""
#. [berserk]: id=berserk
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:719
msgid "righteous rage"
msgstr ""
#. [berserk]: id=berserk
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:721
msgid ""
"If used offensively or defensively against champions Grak or Zur, this "
"attack presses the engagement until one of the combatants is slain, or 30 "
"rounds of attacks have occurred."
msgstr ""
#. [chance_to_hit]: id=magical
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:730
msgid "true strike"
msgstr ""
#. [chance_to_hit]: id=magical
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:732
msgid ""
"This attack always has a 70% chance to hit regardless of the defensive "
"ability of the champion being attacked."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:798
msgid "You there! Creep! Stand and face me, shade! I challenge you!"
msgstr ""
#. [message]: speaker=Grak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:808
msgid ""
"Foolish mortal... For daring to challenge me, I’ll devour your soul and "
"torment it for all eternity..."
msgstr ""
#. [message]: speaker=Grak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:814
msgid ""
"So you destroyed Zur... Come mortal, let’s cross our blades... It’s time for "
"you to take his place..."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:836
msgid "You there! Pile of bones! I challenge you, stand and face me!"
msgstr ""
#. [message]: speaker=Zur
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:846
msgid "Puny elf... Time to die..."
msgstr ""
#. [message]: speaker=Zur
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:852
msgid ""
"Grak was weak... But still you deserve respect... Meet my axe and take his "
"place..."
msgstr ""
#. [message]: speaker=$second_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:882
msgid "And so it ends... Your champion is dead, elves... Come join him..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:898
msgid "Where is Garak? Has anybody seen him?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:902
msgid ""
"I saw him jumping into deep darkness pursuing a group of enemies. Let’s hope "
"nothing happened to him."
msgstr ""
#. [message]: speaker=$lich_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:953
msgid ""
"No! This contest is not over yet, Ystara. I shall show you a taste of my "
"true power."
msgstr ""
#. [message]: speaker=$lich_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:959
msgid ""
"No! This contest is not over yet, Azkotep. I shall show you a taste of my "
"true power."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:975
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1006
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1191
msgid "Possessed Garak"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:979
msgid "Eloh protect us, what has he done?"
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:983
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1162
msgid "I live again! I can feel!"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:998
msgid ""
"I will... not... yield... I defeated... your... champion... I... will... "
"overcome... you..."
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1010
msgid "No, fool! Stop!"
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1025
msgid "The dark lord... is no more..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1029
msgid ""
"Garak collapses to the ground with his own blade sticking from his chest."
msgstr ""
#. [message]: speaker=$other_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1041
msgid ""
"No! How dare you? I shall have my vengeance upon you for spoiling this "
"contest! Darkness shall reign until I have triumphed!"
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1149
msgid "Hahaha...!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1153
msgid "Eloh protect us, what is happening?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1166
msgid "Garak?"
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1170
msgid ""
"Hahaha! Your puny friend is no more. With his body I shall crush you all. "
"Arise again my minions and feast in the slaughter!"
msgstr ""
#. [message]: speaker=$lich_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1208
msgid ""
"No, I shall have my revenge. I shall show you that darkness is strongest "
"just before dawn. Death and decay, grant me my vengeance!"
msgstr ""
#. [message]: speaker=$other_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1212
msgid ""
"In this I shall support you, the darkness will not lift until one of us is "
"victorious."
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1237
msgid ""
"I told you, I will be back, you fools! Now I shall have my vengeance upon "
"you all. Darkness shall reign until I have triumphed!"
msgstr ""
#. [message]: speaker=$other_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1241
msgid ""
"In this I shall support you, the darkness shall not lift until one of us is "
"victorious."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1275
msgid ""
"Look, dawn is nigh, our salvation is almost at hand. Even the long dark "
"can’t last forever, and with the light of the sun the undead power wanes and "
"their dark magics unravel."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1415
msgid ""
"Maybe I spoke too soon. Curse Uria, he has even blotted out the stars, all "
"is darkness. Kaleh, our course is clear, we must destroy that abomination."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1426
msgid "But to kill Garak? How can we?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1430
msgid ""
"That thing is not Garak. This night has lasted long enough, and too many of "
"our people have died. How many more would you sacrifice for Garak’s sake? "
"Just protecting our encampments isn’t enough, darkness and chaos will "
"overwhelm us if we can’t end this battle soon. We must destroy one of those "
"two evils, whatever the cost. I do not intend to let that... thing keep "
"control of the body of our friend."
msgstr ""
#. [message]: speaker=$other_lord.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1434
msgid "The stench of death is in the air."
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1438
msgid "Yes, let us end this once and for all."
msgstr ""
#. [unit]: type=Orcish Leader, type=Orcish Ruler, id=Ganthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1481
msgid "Ganthos"
msgstr ""
#. [message]: speaker=Ganthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1525
msgid ""
"What’s this on our borders? Stinkin’ elves and more undead? We’ll teach them "
"a lesson they won’t soon forget. Attack!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1529
msgid ""
"If those raiders capture any of our encampments, I fear our people’s fate "
"will be just as bad as if it was captured by the undead."
msgstr ""
#. ['A unit’s name, should be short.']
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1540
msgid "Wounded Scout"
msgstr ""
#. [message]: speaker=Elven Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1543
msgid "Orcs... Not far behind me... From the hills..."
msgstr ""
#. [message]: speaker=Ganthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1571
msgid ""
"You got me, elf... But you won’t be so lucky with the tribes of the hills... "
"(Cough)"
msgstr ""
#. [message]: speaker=Ganthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1575
msgid "I deeply regret... I won’t be able to see that..."
msgstr ""
#. [message]: speaker=Ganthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1581
msgid "Killed by a dead creep... (Cough)"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1591
msgid "Look, he dropped something! I wonder what it is..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1610
msgid ""
"It’s some sort of a map. I think I recognize some of those hills ahead on it."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1614
msgid ""
"And these look like camps and patrol routes. A lot of camps and patrol "
"routes. Kaleh, do you think we could sneak up between them?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1618
msgid ""
"Difficult, but worth a try I guess. But first we must try to survive this "
"mess."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1622
msgid "Right, sorry. Damn creeps."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1629
msgid "And now we’ll never know what was on that parchment. Shame."
msgstr ""
#. [message]: race=orc
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1646
msgid "Chief has fallen! Flee!"
msgstr ""
#. [message]: race=goblin,wolf
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1654
msgid "Boss dead! Run!"
msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1697
msgid ""
"You think you have defeated me, don’t you? Foolish boy, I shall assume a new "
"form more powerful and horrible than you could ever imagine!"
msgstr ""
#. [message]: speaker=$other_creep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1701
msgid ""
"How dare you interfere in our contest! I did not need your help. I shall "
"teach you not to cross a lord of darkness."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1713
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1909
msgid "Finally. It is over."
msgstr ""
#. [message]: speaker=Possessed Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1722
msgid ""
"See, I told you I was more powerful. This game is over, now I can leave this "
"shell of a body."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1734
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1921
msgid "He’s... he’s still breathing!"
msgstr ""
#. [message]: speaker=Possessed Garak
#. [message]: speaker=Garak
#. Defeated, no longer posessed
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1739
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1851
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1925
msgid "Protect the boy for me Zhul, (cough) I go to a better place."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1750
msgid "What about Garak?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1760
msgid "I’ve asked and looked around, there is no sign of him or his body"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1764
msgid ""
"He’s probably dead, then, but he died as a warrior. Let’s respect his wishes "
"and remember him for that."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1770
msgid "He died as a hero. Remember that and tell the tale, for it’s worth it."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1806
msgid "The undead lords are defeated at last."
msgstr ""
#. [message]: speaker=Ganthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1810
msgid ""
"There’s too many of them and the night is almost gone. Pull back you "
"wretches, pull back!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1814
msgid ""
"I can see the first rays of Naia shining over the horizon. She never looked "
"so beautiful. The undead forces have crumbled into dust and the remaining "
"orcs are retreating with the dawn."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1818
msgid ""
"That was a very brave thing you did, Kaleh, defeating both of those Undead "
"Lords. It took great courage and strength. Because of your daring attack, we "
"did not have to wait for the dawn to save us. You were our savior. And many "
"fewer of our people died than would have if we had had to wait out the long "
"night."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1822
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1986
msgid ""
"Though we saved almost all our people this time, we won’t always be so "
"lucky. While elves who have fought with you in the past will gladly return, "
"if the numbers of our people dwindle, it’s going to become more and more "
"costly to recruit new warriors. It would be wise to stockpile gold against "
"this eventuality."
msgstr ""
#. [message]: speaker=Ystara
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1826
msgid ""
"You have triumphed for the moment, but think not that the dark lords can be "
"so easily vanquished. We shall return, and shall rule long after your bones "
"have crumbled to dust. This is our land, and none shall leave it unscathed."
msgstr ""
#. [message]: speaker=Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1830
msgid ""
"You fought so hard to protect your precious people, young elf. No great deed "
"should go unpunished."
msgstr ""
#. [message]: id=Ystara,Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1839
msgid "A token to remember us by..."
msgstr ""
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1843
msgid "Aauugghh!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1847
msgid "He just collapsed!"
msgstr ""
#. [message]: id=Ystara,Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1862
msgid ""
"You will never see your champion again. And we will torment his soul for the "
"rest of the eternity."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1866
msgid ""
"Don’t listen to them, they are powerless in their defeat. Even if Garak fell "
"in battle his soul went to a better place and they can’t reach him there."
msgstr ""
#. [message]: speaker=Azkotep
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1897
msgid ""
"Hah, now you have learned the flesh is always weaker than the powers of the "
"undead."
msgstr ""
#. [message]: speaker=Ystara
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1903
msgid "My undead zombies shall always defeat the living."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1953
msgid ""
"From the sands he came, to the sands he will return. We remember and honor "
"his sacrifice, and I vow that his death will not be in vain."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1957
msgid "Goodbye, old friend. May Eloh shine her light eternal upon you."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1961
msgid ""
"He was as brave and valiant a fighter as I have ever seen in my travels."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1965
msgid ""
"He was a bastard at times... But... but why did he have to die? It... it "
"just doesn’t make sense."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1982
msgid "Miraculously, all of our encampments survived the night."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1992
msgid "Well, only $elven_camps encampments remain, but we will survive."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1996
msgid "Yes, but at what cost?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2006
msgid ""
"Though we saved almost all our people this time, we won’t always be so "
"lucky. While elves who have fought with you in the past will gladly return, "
"as the numbers of our people dwindle, it’s going to become more and more "
"costly to recruit new warriors. It would be wise to stockpile gold against "
"this eventuality."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2018
msgid ""
"We have suffered losses, but we are not broken yet. We have saved most of "
"our people tonight. But while elves who have fought with you in the past "
"will gladly return, as the numbers of our people dwindle, it’s going to "
"become more and more costly to recruit new warriors. It would be wise to "
"stockpile gold against this eventuality."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2026
msgid ""
"We have suffered grievous losses, but we are not broken yet. Long will this "
"slaughter be remembered by our people. Where was Eloh during the darkness? "
"And I’m afraid that while elves who have fought with you in the past will "
"gladly return, as the numbers of our people dwindle, it’s going to become "
"more and more costly to recruit new warriors. It would be wise to stockpile "
"gold against this eventuality."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2039
msgid ""
"All this death and destruction. What were those shades arguing over? Was "
"this all just some sort of demented game?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2043
msgid ""
"The lords of the dead are powerful and twisted indeed. Only Eloh knows the "
"truth of what happened tonight."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2047
msgid ""
"I don’t want to be here tomorrow night to find out. The hills to the north "
"are close. Let’s be far away before another nightfall."
msgstr ""
#. [scenario]: id=04_Descending_into_Darkness
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:5
msgid "Descending into Darkness"
msgstr ""
#. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:41
msgid "Panok"
msgstr ""
#. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:87
msgid "Turg"
msgstr ""
#. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:127
msgid "Ug’lok"
msgstr ""
#. [objectives]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:197
msgid "Objectives:"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:199
msgid "Kaleh must reach the exit tunnel at the north edge of the map"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:354
msgid ""
"Those mountains are huge! I never thought they would be so big. And what’s "
"that white stuff on the tops of the peaks?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:359
msgid ""
"I wish Garak were here, he’d know more about these lands than I do. I’ve "
"never been up here, but I heard stories from the few who have made the "
"journey and returned. That white stuff is called snow, Nym, and the "
"mountains are very cold. These smaller hills aren’t as hard to cross, but "
"they are filled with orcs and goblins. It may look peaceful now, but they "
"hide in the many caves and tunnels beneath the surface."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:370
msgid ""
"Speaking of these lands, we may not have Garak to guide us, but all the "
"terrain in this area perfectly matches the map we got from the orcs last "
"night! It shows an orcish camp just up ahead! I wonder if we could sneak "
"around without alerting them."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:377
msgid ""
"I had another vision last night, Eloh told me that we had to continue north, "
"but instead of trying to go over the mountains, she said that we had to go "
"underneath them."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:382
msgid "Underneath them? But how?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:387
msgid ""
"Orcs and goblins have been living here for hundreds of years and their "
"network of tunnels and caves is more extensive than you might think. Who "
"knows how far they go underground? We are ill-prepared for trekking over "
"those frozen peaks. As much as I dislike those pitch-black caves, if we want "
"to cross these mountains we may have no choice."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:392
msgid ""
"Other creatures besides orcs dig tunnels in the earth. Long ago dwarves "
"mined mountains such as these, and huge trolls like to hide in the deep dark "
"places under the earth. If your god is as omniscient as you seem to think, "
"Kaleh, I wouldn’t be surprised if there were a way to cross under these "
"mountains. I fear no darkness, and you won’t be lacking a source of fire or "
"light."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:397
msgid ""
"Well if we are going to go under these mountains, we’re certainly going to "
"have our hands full fighting all those orcs and goblins."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:402
msgid ""
"Indeed. I want to warn you again, Kaleh, this isn’t the desert. The orcs "
"love fighting in hills and caves, and we won’t have the advantages of "
"fighting on the open sands. And with our recent losses we don’t have the "
"numerical advantage we are used to. So we’d best be extra careful. Still if "
"we can clear a path in the hills ahead of us, we should be able to escort "
"our people into the tunnels. And hopefully underground it will be easier to "
"protect them than out in the open."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:407
msgid ""
"Strike hard and fast and also be careful—right, this is going to be fun."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:436
msgid "Goblin Coward"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:441
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:445
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:449
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:453
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:461
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:465
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:469
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:476
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:480
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:484
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:593
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:594
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:596
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:597
msgid "Goblin Scout"
msgstr ""
#. [message]: speaker=Goblin Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:495
msgid "Attack!"
msgstr ""
#. [message]: speaker=Goblin Coward
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:500
msgid "Run away!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:505
msgid "Goblins are so predictable."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:516
msgid ""
"Merely a few steps in and all these goblins already know we’re here! I guess "
"it’s not that easy to sneak around in someone else’s home territory."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:541
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:543
msgid "Orac"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:549
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:551
msgid "Scylla"
msgstr ""
#. [event]
#. name of an enemy unit in water, not a geographic feature
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:560
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:563
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:565
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:566
msgid "Lake Naga"
msgstr ""
#. [event]
#. name of an enemy unit in water, not a geographic feature
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:562
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:563
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:565
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:566
msgid "female^Lake Naga"
msgstr ""
#. [message]: speaker=Orac
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:602
msgid ""
"Come forth, creatures of the lake! Fulfill the oaths you have made and help "
"us drive these hated creatures from our lands."
msgstr ""
#. [message]: speaker=Scylla
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:607
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:767
msgid "Yesss, we remember the oath... Sssslay them all!"
msgstr ""
#. [message]: speaker=Panok
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:628
msgid "These elves are stronger than we thought. Send for more reinforcements!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:633
msgid ""
"How can he move that fast? He is faster than any goblin rider I have ever "
"seen. It’s almost unnatural."
msgstr ""
#. [message]: speaker=Panok
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:648
msgid "Gaaghh!!"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:661
msgid ""
"Wait a minute. He was wearing a silver ring on one of his fingers. I think "
"the ring might be magical. Maybe that’s why he was moving so fast."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:669
msgid "I think, Kaleh, that you should take the ring."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:674
msgid "Why me?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:679
msgid ""
"Because you tend to move slowly and if we’re going into the caves you’ll "
"need all the speed you can get. And besides, we can’t afford to lose you; "
"you never know when being able to run a bit faster might be the difference "
"between life and death."
msgstr ""
#. [object]: id=SpeedyRing
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:709
msgid "Ring of Speed"
msgstr ""
#. [object]: id=SpeedyRing
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:711
msgid "This ring will increase your maximum speed by 1."
msgstr ""
#. [message]: speaker=Orac
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:762
msgid ""
"The elves have killed Panok the goblin! The other goblins may flee to the "
"caves, but we will not give up these hills without a fight. Come forth, "
"creatures of the lake! Fulfill the oaths you have made and help us drive "
"these hated creatures from our lands."
msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:795
msgid ""
"Ugh! These tunnels are pitch black! It’s as bad as fighting in a moonless "
"night, and it stinks of orc filth. I can hardly think of a place I would "
"less like to go into."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:800
msgid ""
"We have no choice. We cannot cross over these mountains, so we must go "
"beneath them. If the orcs skulk in their tunnels and block our way, we must "
"enter their dark places and fight them, no matter what the conditions."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:806
msgid ""
"Remember, Kaleh, it’s nasty fighting underground. We will be at a "
"disadvantage against orcs and other things that prefer the darkness."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:811
msgid ""
"Also, any time you find a particularly tough orc blocking a passage, my "
"fireballs can blast him quick enough."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:826
msgid "Greebo"
msgstr ""
#. [message]: speaker=Greebo
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:833
msgid ""
"Greebo keeps shinies safe from nasty orcses. And ’specially stinking elves."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:857
msgid ""
"Looks like he’s been squirreling away his stolen loot in this cave. Not that "
"he had much. Must be hard times."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:885
msgid ""
"How odd. Someone has carved a crude fountain out of the stone at the end of "
"the passage. The freezing water pours out into a large pool. At the bottom "
"of the pool I can see a skeleton still gripping a sword. The blade seems to "
"glow faintly blue. The pool isn’t very deep, I could easily wade in and pick "
"it up. But someone else has carved a crude message in the wall. “If you "
"dare to take this blade here, your greatest fear will surely appear.” It "
"looks like a nice sword, but do I dare chance it?"
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:887
msgid "I fear no creature, I will take the blade!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:891
msgid ""
"The blade is chill to the touch and gives off a cold glow. I wonder how it "
"came to be here."
msgstr ""
#. [object]: id=ColdBlade
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:902
msgid "Cold Blade"
msgstr ""
#. [object]: id=ColdBlade
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:903
msgid ""
"The unit who wields this blade will deal cold damage with its melee attack."
msgstr ""
#. [command]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:912
msgid "Purple Abomination"
msgstr ""
#. [message]: speaker=Purple Abomination
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:916
msgid "I am an abomination, please kill me."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:921
msgid "I’ve seen some ugly creatures in my day, but that thing is just wrong."
msgstr ""
#. [message]: speaker=Purple Abomination
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:926
msgid "The voices say I have no choice, I must attack!"
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:936
msgid "I don’t like the sound of this. I’m out of here."
msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:962
msgid ""
"This is the end of the line. The water is too deep for me to continue any "
"further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly "
"sure what I’m doing up here. Some strange influence made me want to come up "
"here, but I don’t know what made me think it could be of any good."
msgstr ""
#. [unit]: type=Dark Assassin Cloaked, id=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:997
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2114
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2396
msgid "Cloaked Figure"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1030
msgid "Kaleh, I am death incarnate."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1036
msgid "And I shall avenge all those you have killed!"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1052
msgid "I promise we shall meet again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1063
msgid "He just disappeared. That’s odd."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1091
msgid ""
"This passage seems different from the other tunnels and caves. It is wide "
"and smooth and leads sharply downwards. I bet this was the way that Eloh was "
"talking about."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1096
msgid ""
"This is no natural passage, and the walls are too well carved and smooth to "
"be made by orcs. I wouldn’t be surprised if this was once carved out by "
"dwarves. I wonder if there are any still left in these mountains..."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1110
msgid ""
"Having killed all the orc and goblin leaders in the immediate vicinity, we "
"can take our time and should have no trouble bringing the rest of our people "
"down this way. It’s odd, I guess we’re trading the dangers we know for the "
"dangers we don’t. We really are putting our lives in Eloh’s palm; may she "
"guide us as well as she has before."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1117
msgid ""
"Now that you’ve found the way we should be able to get the rest of our "
"people past the orcs. It’s odd, I guess we’re trading the dangers we know "
"for the dangers we don’t. We really are putting our lives in Eloh’s palm, "
"may she guide as well as she has before."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1124
msgid ""
"I’ll just be happy when I can breathe fresh air again and see the suns and "
"stars. Still, who knows what we’ll encounter deep under the earth?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1129
msgid "Well, there’s only one way to find out."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1140
msgid ""
"We’ve taken too long to get our people into the tunnels! Even more orcs are "
"coming across the foothills from the east and west and flanking us. There’s "
"no way we can kill all these orcs and goblins. We’ll never make it to safety "
"now."
msgstr ""
#. [scenario]: id=05_A_Subterranean_Struggle
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:7
msgid "A Subterranean Struggle"
msgstr ""
#. [side]
#. [modify_side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:48
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:96
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1181
msgid "team_name^Trolls"
msgstr ""
#. [side]
#. [modify_side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:146
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:195
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1159
msgid "team_name^Dwarves"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:313
msgid "Explore underground"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:323
msgid "Defeat troll leaders"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:334
msgid "Defeat dwarf leaders"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:345
msgid "Defeat the Cloaked Figure"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:367
msgid "Death of Fundin"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:374
msgid "Death of Nori"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:381
msgid "Death of Thungar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:388
msgid "Death of Gnarl"
msgstr ""
#. [unit]: type=Quenoth Flanker
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:439
msgid "Rygar"
msgstr ""
#. [unit]: type=Quenoth Fighter
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:450
msgid "Nantheos"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:480
msgid ""
"You mentioned that dwarves and trolls often lived underground, Elyssa. I’ve "
"only heard myths, have you ever met a dwarf or a troll?"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:485
msgid ""
"No I haven’t, I don’t often explore underground unless I have to. There are "
"lots of nasty things that lurk far away from the light of the suns. But I’ve "
"read a bit about them, and have even met a few people who had dealings with "
"dwarves."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:490
msgid "What are dwarves like?"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:495
msgid ""
"They’re a proud people, and some would say greedy. They love their gold and "
"fine metals, and forge many beautiful things. I should warn you, they have "
"little liking for elves. There was some betrayal many years ago, though I "
"don’t know what happened."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:500
msgid "And what about trolls? I’m not sure I’d want to meet one face to face."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:505
msgid ""
"Trolls and dwarves are natural enemies, living so close together. And many "
"would say trolls are little more than brutes and savages. Trolls are huge "
"and very strong, with skin as hard as stone, and can be fearsome foes. But I "
"knew one man long ago who traded with a group of trolls and said they were "
"quite honorable, as long as you didn’t try to cheat them."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:510
msgid ""
"Well, with Eloh’s guidance, I hope we find these tunnels deserted. I’ll be "
"happy if our biggest problem is not getting lost. I have little wish to meet "
"either dwarves or trolls. But Eloh will watch over us."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:515
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:567
msgid "Will she? I got the impression she was powerless underground."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:520
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:572
msgid ""
"Where did you get that idea? Certainly Eloh is strongest during the day, "
"when the suns are shining down on us. But it is said that even in the "
"darkest of nights she will protect her faithful. And back during the Golden "
"Age holy elven warriors led great crusades against orcs and other foul "
"things that hid underground, killing them with Eloh’s aid. Faith is our "
"shield, Kaleh. I think you should keep your doubts to yourself; it would not "
"do to unduly worry our people. Eloh will always protect us, if we follow her "
"path."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:525
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:577
msgid ""
"Then let us hope the rest of our journey may be as uneventful as it has been "
"this far."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:532
msgid ""
"I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of "
"creatures we might encounter underground?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:537
msgid ""
"These tunnels are foreign to me; I know little more than you do. All I know "
"about dwarves is from the few tales from the Golden Age."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:542
msgid "What are they like?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:547
msgid ""
"They lived deep under the earth, mining gold and fine metals and forging "
"many beautiful things. We were once allies during the Golden Age, but in the "
"strife and chaos of the fall we lost all contact. I don’t know if any "
"survived. But in the golden age they were very helpful in our wars against "
"the orcs and trolls."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:552
msgid "What are trolls?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:557
msgid ""
"Trolls were huge gray creatures as big as giants and very strong. They were "
"reclusive creatures, hiding underground. We never had much contact with "
"them, though some fought with the orcs in the great wars. They were mighty "
"warriors. I’m sure they have all died off; I certainly would never want to "
"meet one face to face."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:562
msgid ""
"But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be "
"happy if our biggest problem is not getting lost. Still, even underground "
"Eloh will watch over us."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:596
msgid "All I’m saying is that these tunnels aren’t as bad as I expected."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:602
msgid "Shhh! Did you hear something?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:641
msgid "Ants. Very big ants. Maybe they won’t be hostile."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:654
msgid "On the other hand, that spider probably is."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:659
msgid "Caught between a spider and its prey. Not a good place to be."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:687
msgid ""
"Whoa! Did you see that? That huge stalactite just fell and crushed the "
"spider. Aren’t we lucky!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:692
msgid "Eloh must indeed be watching over us."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:711
msgid ""
"You know, if all we discover down here are insects, I’ll be very "
"disappointed."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:722
msgid "Spiders aren’t insects."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:727
msgid "Thanks for the clarification."
msgstr ""
#. [message]: speaker=Wounded Dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:747
msgid "Help! They’re everywhere!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:757
msgid "Nym, your timing is impeccable."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:768
msgid "That’s a dwarf, but it looks like he’s been beaten to a pulp."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:775
msgid "Short and hairy, he must be a dwarf. But he’s been beaten to a pulp."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:782
msgid ""
"I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for "
"anything, everyone."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:840
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:841
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:842
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:852
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:854
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:856
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:879
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:887
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:888
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:889
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:890
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:901
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:904
msgid "Dwarf Defender"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:845
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:846
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:860
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:864
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:868
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:870
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:893
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:894
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:895
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:910
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:912
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:913
msgid "Troll Defender"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:853
msgid "Dwarf Leader"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:873
msgid "Troll Leader"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:942
msgid "Whoa."
msgstr ""
#. [message]: speaker=$explorer.id
#. "this" refers to the trolls and dwarves fighting
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:949
msgid "Whoa. Kaleh, you have to come see this."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1055
msgid "I think I preferred the spider and the ants..."
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1060
msgid "Stand firm, boys, here they come!"
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1065
msgid ""
"You invade our tunnels, you slaughter our people, by Griknagh we will make "
"you pay!"
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1070
msgid ""
"Tenacious savages, aren’t they? But these tunnels are rich in ore, and we "
"won’t let a couple of trolls keep them from us."
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1075
msgid "Wait... What... Who are you?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1080
msgid "Uh..."
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1085
msgid "What by the names of my forefathers are they?"
msgstr ""
#. [message]: speaker=first_dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1090
msgid "Wait a minute... Vacuous eyes, pointy ears — they must be elves."
msgstr ""
#. [message]: speaker=second_dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1095
msgid "Elves?! What in the nine hells are elves doing down here?"
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1100
msgid "Never mind that, who are you?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1105
msgid ""
"I am Kaleh, and we are the Quenoth Elves. What in Eloh’s name is going on "
"here?"
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1110
msgid ""
"They invade our land and kill our young. Dwarves always want more, always "
"greedy for glittery rocks."
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1115
msgid ""
"Those monsters killed me boys. Kaleh, if you be of stout heart, help us "
"drive these lummoxes from our tunnels."
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1120
msgid "No, this is our home. Help us, little ones, and we will help you."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1125
msgid ""
"There’s too many of them for us to try to take them both on, and besides "
"with all these branching tunnels we’ll have no idea which way to go. I think "
"we should take them up on their offer; ally ourselves with one of the "
"factions so we can get their help in finding a way back to the surface."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1130
msgid ""
"But even if we do, what about all of our people? How can we safely escort "
"them through this war zone?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1136
msgid ""
"We won’t. If we keep the majority of our people hidden back up the passage "
"we should be able to protect them, at least for a little while. In the "
"meantime, we’ll go ahead and try to sort out this mess. I think you’re right "
"Zhul, if we’re lucky we may just be able to negotiate a safe passage out of "
"here."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1145
msgid "But they both look evenly matched. Who should we ally with?"
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1148
msgid "Let’s aid the dwarves."
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1164
msgid ""
"Bah! Your kind all the same. Everyone turns on trolls. But you’ll see, "
"Griknagh will smash you all."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1170
msgid "Let’s aid the trolls."
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1186
msgid ""
"I knew elves couldn’t be trusted. Foolish boy, you will regret your "
"betrayal. Taste dwarven steel!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1201
msgid ""
"There seems to be an abandoned dwarvish fortress right in front of us. If we "
"can fight our way to the keep, we should be able to start rallying our "
"warriors to help in the battle."
msgstr ""
#. [then]
#. [modify_unit]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1218
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1220
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1221
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1223
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1287
msgid "Troll Skirmisher"
msgstr ""
#. [else]
#. [modify_unit]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1231
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1233
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1235
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1241
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1342
msgid "Dwarf Skirmisher"
msgstr ""
#. [else]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1238
msgid "Dwarf Thunderer"
msgstr ""
#. [unit]: type=Dwarvish Explorer, id=Fundin
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1351
msgid "Fundin"
msgstr ""
#. [unit]: type=Dwarvish Explorer, id=Nori
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1364
msgid "Nori"
msgstr ""
#. [unit]: type=Troll Warrior, id=Thungar
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1379
msgid "Thungar"
msgstr ""
#. [unit]: type=Troll Warrior, id=Gnarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1392
msgid "Gnarl"
msgstr ""
#. [then]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1519
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1530
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1542
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1553
msgid "Troll Flamecaster"
msgstr ""
#. [message]: speaker=Troll Flamecaster
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1558
msgid "Burn, burn and die!"
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1569
msgid "Dive for cover!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1574
msgid ""
"Those new troll shamans are decimating the dwarves with blasts of fire! This "
"doesn’t look good."
msgstr ""
#. [message]: id=$casualty
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1613
msgid "Aauughh!"
msgstr ""
#. [message]: id=$casualty
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1622
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1798
msgid "No...!"
msgstr ""
#. [message]: id=$casualty
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1631
msgid "Help me!!"
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1660
msgid "More accursed troll magic. Fall back!"
msgstr ""
#. [message]: speaker=Dwarf Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1666
msgid ""
"I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll "
"need your men to cover for us. Do your best, boy, and may your ancestors "
"watch over you."
msgstr ""
#. [else]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1686
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1695
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1706
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1718
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1729
msgid "Dwarf Grenadier"
msgstr ""
#. [message]: speaker=Dwarf Grenadier
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1734
msgid ""
"Let’s blast those monsters back to the pits they spawned from! Fire in the "
"hole!"
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1745
msgid "More dwarven trickery! Fall back!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1750
msgid ""
"Those new dwarves are lobbing explosives at the trolls with devastating "
"effect! I don’t think the trolls can take this much longer."
msgstr ""
#. [message]: id=$casualty
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1789
msgid "Aaughh!"
msgstr ""
#. [message]: id=$casualty
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1807
msgid "Gaaghh!"
msgstr ""
#. [message]: speaker=Troll Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1836
msgid ""
"I must go back and find more trolls to fight. You must hold them back, "
"Kaleh. Be strong like rock. Griknagh will be with you."
msgstr ""
#. [unit]: type=Troll Shaman, id=Thu'lok, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1869
msgid "Thu’lok"
msgstr ""
#. [unit]: type=Troll Whelp, id=Harpo, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1884
msgid "Harpo"
msgstr ""
#. [unit]: type=Troll Whelp, id=Groucho, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1899
msgid "Groucho"
msgstr ""
#. [unit]: type=Troll Whelp, id=Chico, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1914
msgid "Chico"
msgstr ""
#. [unit]: type=Troll Rocklobber, id=Groo, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1930
msgid "Groo"
msgstr ""
#. [message]: speaker=Thu'lok
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1945
msgid ""
"Our leader sent us to help you. We fight for you until all the dwarves are "
"dead. We will avenge the deaths of our people!"
msgstr ""
#. [message]: role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1959
msgid ""
"The dwarves use stone cairns to mark their territory. What a waste of good "
"throwing stones."
msgstr ""
#. [unit]: type=Dwarvish Fighter, id=Dwalim, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1979
msgid "Dwalim"
msgstr ""
#. [unit]: type=Dwarvish Pathfinder, id=Moin, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1996
msgid "Moin"
msgstr ""
#. [unit]: type=Dwarvish Thunderer, id=Nordi, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2013
msgid "Nordi"
msgstr ""
#. [unit]: type=Dwarvish Berserker, id=Byorn, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2030
msgid "Byorn"
msgstr ""
#. [unit]: type=Dwarvish Fighter, id=Runin, role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2049
msgid "Runin"
msgstr ""
#. [message]: speaker=Dwalim
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2066
msgid ""
"Looks like we came just in time. Our chief told us we’re to fight with you "
"until all the trolls are dead. Tell us where to go — I want to kill me some "
"troll!"
msgstr ""
#. [message]: role=ally
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2081
msgid ""
"The trolls display the skulls of their enemies as a way of marking their "
"territory. How barbaric."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2146
msgid ""
"Did you think you had escaped me, Kaleh? I am your shadow, I will always be "
"there until you pay for what you have done."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2152
msgid ""
"You want to flee, don’t you? But you cannot. They couldn’t escape her "
"either. Even death could not save them. She will devour us all. But first I "
"shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2224
msgid "Nasty dwarves and stinkin’ elves, we will smash you all!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2232
msgid ""
"Kill the elves! We must stop them here. This is our land, crush the "
"intruders!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2238
msgid ""
"What are you doing back here? The trolls hide in the southern tunnels, not "
"this way."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2254
msgid ""
"Treacherous elves, how can you fight with such horrid creatures as trolls? I "
"will cleave all in two with my axe!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2262
msgid ""
"If you think you can take these caves from us, then you are fools. We are "
"masters of fighting underground and we will die to defend our home. Fight "
"on, my brothers!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2268
msgid ""
"What you doing back here? Nasty dwarves are to the north, no dwarves this "
"way. Go back and fight bravely."
msgstr ""
#. [message]: speaker=Fundin
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2299
msgid "The rest is silence..."
msgstr ""
#. [message]: speaker=Nori
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2312
msgid "I go to my ancestors..."
msgstr ""
#. [message]: speaker=Thungar
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2325
msgid "Arrghh!!"
msgstr ""
#. [message]: speaker=Gnarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2338
msgid "I will be avenged..."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2432
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:351
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1658
msgid "Zurg"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2450
msgid ""
"Congratulations! Some of trolls didn’t think you strong enough to beat "
"dwarves."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2455
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2552
msgid "Where did you come from?"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2460
msgid ""
"There many secret tunnels that you sun dwellers not know of. Only troll "
"know. We smarter than you think. Zurg would have killed dwarves himself, but "
"he was just sent back from where real fighting is."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2465
msgid "The real fighting? I thought that was what we were waist-deep in?"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2471
msgid ""
"While you fighting, another clan of dwarves sneak around and flank us. They "
"tricksy like that. We must leave you and run back to defend women and little "
"trolls. Dwarves never give up, many trolls die today, very hard fighting. "
"But dwarves make mistake, you stronger than dwarf or troll thought. You "
"trolls’ secret weapon."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2476
msgid "How do you mean?"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2481
msgid ""
"Right before battle, we find secret passage just to the north leading "
"straight to big dwarf stronghold. Hiding in stronghold is big important "
"dwarf, directing the battle. Dwarves always think they best fighters around "
"so they leave only a few dwarves guarding their stronghold. If you elves can "
"break through dwarf defenses and kill dwarf chieftain, then it will do much "
"damage to dwarves, make them afraid and confused, easy prey for trolls. You "
"do this and we can drive them back. Then troll leader can help show you how "
"to return to surface. You come with Zurg, he show you way to secret passage."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2486
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2582
msgid ""
"Their knowledge of these tunnels is uncanny. I could have sworn a minute ago "
"that that wall was solid rock."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2497
msgid ""
"Wait a moment, Zurg, we must deal with this mysterious cloaked figure before "
"we can follow you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2507
msgid ""
"It sounds like our work is not yet done. Very well, gather yourselves "
"together, we must follow Zurg."
msgstr ""
#. [event]
#. [unit]: type=Dwarvish Pathfinder, id=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2533
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:263
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1465
msgid "Grimnir"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2547
msgid ""
"Congratulations, some of me boys didn’t think you could beat the trolls."
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2557
msgid ""
"Don’t think you know all the tunnels and passages that twist through these "
"caves, elf. I would have killed him myself, but I was just sent back from "
"the main front of the battle."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2562
msgid "The front? I thought this was the front."
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2567
msgid ""
"While you were fighting, a separate clan of trolls sneaked around our "
"sentries and flanked us, attacking our supply depots. There are more of "
"those stinking buggers than we had originally thought. To tell you the "
"truth, we are hard pressed. We’re going to have to pull back all our forces "
"in these caves to reinforce the back lines. But your victory here has "
"produced a unexpected opportunity."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2572
msgid "It has?"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2577
msgid ""
"Right before the trolls overran this area of the mines, our scouts had found "
"an old tunnel south of here that leads almost straight to the main lair of "
"this tribe of trolls. We believe that protected in the lair is one of their "
"main leaders who is directing the battle. We were going to try to sneak in "
"and lead a surprise attack, but frankly we didn’t have enough dwarves to "
"spare. If by using this passage you can sneak past their front lines and "
"kill him, then it will throw the trolls into disarray and relieve the "
"pressure on our front lines. If you do this our king has promised to help "
"you return your people to the sunlit lands. When you’re ready I’ll show you "
"the way. It’s not far."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2593
msgid ""
"Wait a moment, Grimnir, we must deal with this mysterious cloaked figure "
"before we can follow you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2603
msgid ""
"It sounds like our work is not yet done. Very well, gather yourselves "
"together, we must follow Grimnir."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2640
msgid ""
"Where did he go? How does he disappear like that? And what in Uria’s name "
"was he ranting about? Whoever that is is starting to make me get edgy."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2655
msgid ""
"The cloaked figure is gone. Still, our work is not yet done. Gather "
"yourselves together; we must follow Zurg."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2677
msgid ""
"The cloaked figure is gone. Still, our work is not yet done. Gather "
"yourselves together; we must follow Grimnir."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2703
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1769
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:2013
msgid ""
"Oh no, we took too long and enemy reinforcements have arrived. We’ll surely "
"be overwhelmed now!"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:4
msgid ""
"These undead trolls fight again in death as they did in life, except this "
"time they smell much worse."
msgstr ""
#. [scenario]: id=06a_In_the_Tunnels_of_the_Trolls
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:9
msgid "In the Tunnels of the Trolls"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:53
msgid "Dwarf Ally"
msgstr ""
#. [objectives]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:183
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:224
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:69
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:69
msgid "Starting Objectives:"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:185
msgid "Kill troll leader"
msgstr ""
#. [unit]: type=Troll, id=Troll Interrogator
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:280
msgid "Troll Interrogator"
msgstr ""
#. [unit]: type=Troll Whelp, id=Troll Assistant
#. [unit]: type=Troll Whelp
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:295
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:323
msgid "Troll Assistant"
msgstr ""
#. [unit]: type=Troll Whelp, id=Ulg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:309
msgid "Ulg"
msgstr ""
#. [unit]: type=Troll Shaman, role=Troll High Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:340
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:365
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1230
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1264
msgid "Troll High Shaman"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:403
msgid ""
"This passage leads very close to the trolls’ main lair; you can hear them "
"tromping back and forth just past the eastern wall. All that separates us "
"from the trolls is a thin wall of stone. I’ve had me boys mine the end of "
"the tunnel with explosives; when you move a unit adjacent to the final wall, "
"I’ll blow the charges and open the way. The troll leader should only be "
"lightly defended; he’s sent most of his best warriors to the front. You’ll "
"know the head troll when you see him — he’s big, gray and extra ugly."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:408
msgid ""
"I thought that’s what all the trolls looked like. I suppose we’ll just try "
"to find the one that shouts the loudest."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:413
msgid "So you dug these tunnels all by yourselves?"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:418
msgid ""
"Long ago, before the damned trolls invaded, we spent our days digging "
"tunnels all through these mountains. Oh the ore and precious stones we "
"mined! The mines were filled with the joyful sound of dwarven hammer and "
"dwarven song and our jeweled halls glowed as brightly as the sun. Human and "
"elf princes would pay us royally for the craftsmanship of our forges. But "
"now the tunnels are silent and we spend our days hunting those accursed "
"trolls. But there’s no point dwelling on the past. There’s more work to be "
"done! Still, we have our honor and I promise you, do this for us and you "
"will be rewarded handsomely."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:423
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:460
msgid "It shall be done."
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:440
msgid ""
"Once you are done moving your people into position, I will blow the charges."
msgstr ""
#. [unit]: id=Troll Brute, type=Troll
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:466
msgid "Troll Brute"
msgstr ""
#. [event]
#. [unit]: type=Troll
#. [unit]: type=Troll Rocklobber
#. [unit]: type=Troll Whelp
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:479
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:482
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:486
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:487
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:490
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1330
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1331
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1332
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1335
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1337
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:179
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:193
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:236
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:250
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:264
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:278
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:292
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:306
msgid "Troll Guard"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:497
msgid "Fire in the hole!"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:541
msgid ""
"My work here is done. I must report back to my king. I have many more things "
"to do before the day is done, but I will return once you finish your "
"mission. Fight well!"
msgstr ""
#. [message]: speaker=Troll Guard
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:572
msgid "Intruders! Kill them!"
msgstr ""
#. [unit]: type=Dwarvish Fighter, id=Wounded Dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:605
msgid "Wounded Dwarf"
msgstr ""
#. [message]: speaker=Troll Interrogator
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:614
msgid "Tell us where your leader is hiding!"
msgstr ""
#. [message]: speaker=Wounded Dwarf
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:619
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:600
msgid "Never!"
msgstr ""
#. [message]: speaker=Troll Assistant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:624
msgid "Master, look!"
msgstr ""
#. [message]: speaker=Troll Interrogator
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:629
msgid ""
"Hah! You think you can save your friends. You are wrong. Ulg, go kill the "
"other prisoner. We will deal with these fools."
msgstr ""
#. [message]: speaker=Ulg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:634
msgid "Yes master, I’ll make him suffer."
msgstr ""
#. [message]: speaker=Wounded Dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:673
msgid "Aaahh!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:683
msgid ""
"If we move fast we might be able to save the other prisoner before he gets "
"killed too."
msgstr ""
#. [unit]: type=Dwarvish Stalwart, id=Rogrimir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:694
msgid "Rogrimir"
msgstr ""
#. [message]: speaker=Ulg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:715
msgid "I’m gonna make you squeal, dwarf!"
msgstr ""
#. [message]: speaker=Rogrimir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:774
msgid ""
"I owe you my life. I can’t believe I was captured when those all around me "
"died fighting gloriously. I’m so ashamed. I could not protect them... but I "
"will guard you with my life, even if I have to follow you to the ends of the "
"earth. Now lead me to the trolls and let me avenge my friends’ deaths!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:886
msgid "Whoa. This place is hot."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:891
msgid ""
"This cavern is so hot it’s stifling; I can already feel my armor heating up. "
"If we tarry here too long we’ll roast alive. I don’t even want to think "
"about what would happen if I tried to walk across the lava. On the other "
"hand, the lava does light up the cavern nicely. I’m just thankful the trolls "
"constructed a bridge across the lava."
msgstr ""
#. [message]: role=Troll High Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:896
msgid ""
"They have broken through the outer guard-line. Destroy the bridge, they must "
"not pass!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:926
msgid ""
"Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess "
"they think the lava can hold us back. Well, we’ll show them. It will take "
"more than a little heat to stop us!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:932
msgid ""
"Any unit that ends its turn on a lava hex, except those who can fly over the "
"lava, will take 25 damage at the beginning of the next turn. This lava "
"damage can kill units. Flying units will just take $heat_damage damage per "
"turn when flying over lava, though they too can die if they spend too much "
"time over it. Also because of the heat in the cavern, all units on cave "
"floor hexes will take $heat_damage damage at the start of each turn. This "
"heat damage can reduce a unit to 1 hit point, but it can’t kill it."
msgstr ""
#. [message]: role=Troll High Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:941
msgid "Arise! Arise and engulf the intruders in your holy fire!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:951
msgid ""
"What the heck is that? It sure doesn’t look good. The last thing we need in "
"here is even more fire."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:972
msgid ""
"There is a small pool of water here. It must come from some spring deep "
"underground. The water is cool and refreshing. Let me bathe in it a while "
"and recover from the heat of that blasted cavern."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:978
msgid ""
"At the start of each turn, any unit currently in this pool will heal 10 "
"hitpoints and will not be affected by the heat in the cavern. Of course, if "
"the unit leaves this pool, it will suffer the standard $heat_damage damage "
"each turn from the heat."
msgstr ""
#. [unit]: type={ON_DIFFICULTY (Fire Guardian) (Fire Guardian2) (Fire Guardian3)}, role=Guardian Phoenix
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1007
msgid "Guardian Phoenix"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1051
msgid "That thing just won’t stay dead!"
msgstr ""
#. [message]: role=Troll High Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1097
msgid "Arise, hallowed guardians, and destroy them!"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1104
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1105
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1108
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1143
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1144
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1146
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1181
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1182
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1184
msgid "Fire Guardian"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1114
msgid "Look, more fire guardians!"
msgstr ""
#. [message]: role=Troll High Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1136
msgid "Arise and attack them now, while they are vulnerable!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1152
msgid ""
"Oh great, even more fire guardians. When I get through this inferno I’m "
"going to kill those trolls."
msgstr ""
#. [message]: role=Troll High Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1174
msgid "They must not be allowed to cross to the other side! Kill them!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1189
msgid ""
"How surprising, more fire guardians. I’m going to be really glad to get out "
"of this cavern."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1208
msgid "Despite the fire guardians, the elves have almost crossed the lava!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1213
msgid ""
"They obviously weren’t enough. You go alert the others and summon "
"reinforcements. I will hold them off for as long as I can."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1218
msgid "May Griknagh protect you. I’ll be back soon!"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1255
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1256
msgid "Troll Reinforcements"
msgstr ""
#. [unit]: type=Great Troll, id=Troll Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1292
msgid "Troll Chieftain"
msgstr ""
#. [unit]: type=Troll Shaman, id=High Advisor
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1349
msgid "High Advisor"
msgstr ""
#. [message]: speaker=High Advisor
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1362
msgid ""
"Invade our most holy cavern at your peril. Long have we protected our sacred "
"burial grounds from your foul kind, and we shall scatter your bones next to "
"those of our ancestors."
msgstr ""
#. [message]: speaker=Troll Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1367
msgid "Destroy the invaders! Make them pay for the murders they have done!"
msgstr ""
#. [message]: speaker=High Advisor
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1390
msgid "Arise, our brothers of ages past! Arise and destroy the intruders!"
msgstr ""
#. [message]: speaker=Troll Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1431
msgid "Argh! Curse you! May you never live to see daylight again!"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1437
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1620
msgid "And so, at last, it ends."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1444
msgid "Da big troll is dead. Run for your lives!"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1481
msgid ""
"News travels fast. The chaos you have sown has caused the foul trolls to "
"start retreating. And now the architect of our suffering is dead. This war "
"is far from over, but with your help we won this battle. You have our "
"gratitude. Our king has instructed us to bring you to him; he wants to talk "
"with you and reward you. He waits in our most hallowed hall, a place that no "
"elf has seen for generations upon generations. It is a great honor, but you "
"have done great deeds this day. Elves killing a troll chieftain! We will "
"tell this story for years."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1486
msgid ""
"With their knowledge of all these secret tunnels, you’d think they could "
"have led us straight here instead of making us go through those ‘light "
"defenses’. It would have saved us a lot of unnecessary fighting in actually "
"getting to the troll chieftain."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1491
msgid ""
"Perhaps they wanted to further test our prowess in battle. And besides, "
"every troll we kill is one they don’t have to. Still, I think we caused a "
"bigger distraction than they were expecting."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1496
msgid ""
"Shhhh, you two. Yes, of course, we would be honored to come and meet your "
"king. But first, we left many of our people back up near the entrance to the "
"great cave where you first met us and I fear that even now those caves "
"aren’t safe. Can you help us escort my people to safety?"
msgstr ""
#. [message]: speaker=Grimnir
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1501
msgid ""
"Hmmmm, yes, after what you have done, I think I could arrange something. We "
"have a few larger halls that should hold your people, a bit cramped, but "
"safe. Since you first arrived, we’ve had a few lads watch over them; you hid "
"your folk in a good defensive location, but you can never be too sure. I’ll "
"get them to help escort your people to safety. We certainly wouldn’t want "
"any surprises."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1506
msgid ""
"You are full of surprises. But I feel better knowing a few of your kind were "
"watching out for the rest of my people. All right everyone, no celebrating "
"yet, we still have work left to do!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1539
msgid "It’s cooler here, there seems to be a draft to the west."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1547
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1618
msgid "Dwarf Ghost"
msgstr ""
#. [message]: speaker=Dwarf Ghost
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1557
msgid ""
"Hail, friend. Ages ago, I too fought the trolls and came to this place. But "
"by ill luck I was burned to death by the lava and died nearby unblessed and "
"unhonored. Find my body and grant me the peace I so dearly wish for. Do this "
"and I will let you pass."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1584
msgid ""
"Look, a crumbling skeleton. I think this might be the body of the dwarven "
"ghost. It shouldn’t take long to dig a shallow grave."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1600
msgid ""
"May Eloh, or whatever god you worship, grant you peace and safe passage to "
"the afterlife. We will avenge your death."
msgstr ""
#. [message]: speaker=Dwarf Ghost
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1625
msgid ""
"Thank you. You have done for me what all my dwarven kin never could. I will "
"no longer block your way. I leave now for the halls of my ancestors..."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1645
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2358
msgid "Crypt Guardian"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1658
msgid ""
"This looks like a troll crypt. Whoever it was must have been very important, "
"because they have their own undead guardian."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1679
msgid ""
"There is a chasm here cutting off the end of the crypt. It must be rather "
"recent; the edges are still raw and crumbling. It cuts off the path leading "
"to a rather ornate stone coffin."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1704
msgid ""
"For a troll this is quite an ornate tomb. The coffin itself is quite "
"impressive. Inside, the skeleton has crumbled to dust and there are a few "
"colored stones and trinkets, but what really sticks out is this emerald "
"wand. I don’t have much experience with magical items, but the asp with "
"emerald eyes and large fangs carved around its shaft leave little doubt as "
"to its power. We may find this useful before our journey is over."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1706
msgid "It might be useful, I’ll take it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1714
msgid ""
"The wand fits comfortably in my hand. It doesn’t seem to have much of a "
"range, but in close combat it could be quite useful."
msgstr ""
#. [object]: id=Troll Wand
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1723
msgid "Emerald Wand of Poison"
msgstr ""
#. [object]: id=Troll Wand
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1724
msgid "This wand makes this unit’s melee attacks deal poison damage."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1744
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1985
msgid "On second thought, it’s better to leave the dead in peace."
msgstr ""
#. [scenario]: id=06b_In_the_Domain_of_the_Dwarves, id=Grog 0 (
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:5
msgid "In the Domain of the Dwarves"
msgstr ""
#. [side]
#. [side]: type=Dwarvish Lord, id=Dwarf Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:48
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:87
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:129
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:161
msgid "Enemies"
msgstr ""
#. [side]
#. [side]: id=King Thurongar, type=Dwarvish Lord
#. [side]: id=Great Leader Darmog, type=Great Troll
#. [side]: id=Melusand, type=Mermaid Diviner
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:73
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:52
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:53
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:50
msgid "Allies"
msgstr ""
#. [side]: type=Dwarvish Lord, id=Dwarf Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:143
msgid "Dwarf Chieftain"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:226
msgid "Kill dwarf chieftain"
msgstr ""
#. [unit]: type=Dwarvish Steelclad, id=Dwarf Sergeant
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:321
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:493
msgid "Dwarf Sergeant"
msgstr ""
#. [unit]: type=Dwarvish Fighter, id=Vengeful Dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:339
msgid "Vengeful Dwarf"
msgstr ""
#. [unit]: type=Dwarvish Stalwart, id=East Scout
#. [unit]: type=Dwarvish Stalwart, id=West Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:358
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:383
msgid "Dwarf Scout"
msgstr ""
#. [unit]: type=Troll, id=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:421
msgid "Grog"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:445
msgid ""
"This amazing tunnel, it leads very close to dwarves’ main lair. You can hear "
"their tiny footsteps just on other side of wall. All that separates us from "
"the dwarves is a thin wall of stone. When you move a unit adjacent to the "
"final wall, on your order Zurg will destroy it with fire magic. Dwarf "
"chieftain is only lightly guarded, he send best warriors to hunt trolls. "
"Heh, we give you easy task. You know dwarf chieftain when you see him, he "
"shorter and uglier than most."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:450
msgid "Did you dig these tunnels all by yourselves?"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:455
msgid ""
"No, most are tiny dwarf tunnels. We like natural tunnels, big and tall "
"enough for mighty trolls. When the world was young, Griknagh cut many "
"tunnels and caverns into the rock far below us. We traveled deep deep down, "
"following the trickle of ancient streams, far deeper than the puny dwarves. "
"But now we come back up, great leader say there bad things now deep below. "
"Bad for trolls. We come back up to reclaim ancient lands. But we find them "
"filled with many many little stinky dwarves. All the beautiful stones are "
"gone, greedy dwarves take them all. So we fight to reclaim our lands. But "
"Zurg talk too much. We have job to do. Find dwarven leader and kill him and "
"we will reward you well."
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:477
msgid "Once you done moving into position, Zurg will destroy wall."
msgstr ""
#. [event]
#. [unit]: type=Dwarvish Sentinel
#. [unit]: type=Dwarvish Steelclad
#. [unit]: type=Dwarvish Berserker
#. [unit]: type=Dwarvish Dragonguard
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:497
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:498
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:500
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:501
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:507
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:508
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:509
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:511
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:512
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:513
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1160
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1161
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1162
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1164
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1165
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1166
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1169
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1171
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1173
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1177
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1179
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:181
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:195
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:209
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:223
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:237
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:251
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:265
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:279
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:293
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:307
msgid "Dwarf Guard"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:520
msgid "Fist and fire, crumble stone!"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:560
msgid ""
"My work here is done. Zurg must report back to Great Leader. Many things to "
"do and dwarves to kill before rest. Zurg return later to see how little "
"elves are doing. Fight well!"
msgstr ""
#. [message]: speaker=Dwarf Guard
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:588
msgid "Intruders! Sound the alarm!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:602
msgid ""
"Zurg must have collapsed the tunnel. Perhaps he didn’t want to give the "
"dwarves an easy access route if they defeated us. So much for an escape "
"route, I guess we’ll just have to be sure not to fail."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:636
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:637
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:640
msgid "Dwarf Conscript"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:645
msgid "Do you know what the first task of any dwarven warrior is, runt?"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:650
msgid "Sir?"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:655
msgid "Constant vigilance, boys; the enemy could be anywhere!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:660
msgid "But sir—"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:665
msgid "Did I give you permissions to speak? Did I?"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:670
msgid ""
"I was killing trolls when you were in swaddling clothes. I wrote the book on "
"killing trolls. And you’re not going anywhere until I’m done with you."
msgstr ""
#. [message]
#. "you" is singular and referring to a superior officer
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:676
msgid "But sir, behind you...!"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:681
msgid ""
"Oh let me guess, a big nasty troll, right? And when I turn around you flee "
"like the cowards you are. Do you think I’m stupid enough to fall for that "
"one?"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:690
msgid "No, it’s an elf!"
msgstr ""
#. [message]: id=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:700
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:770
msgid "What...?! Right... First task, boys, kill the intruder!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:707
msgid "I’m too young to die, save me!"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:717
msgid ""
"Oh, grow a backbone... Huh? Hey, for once the runt was telling the truth. "
"Come on, boys, kill the intruder!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:724
msgid "No, it’s a... human?"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#. the human is female (Elyssa), but even if gender matters then the speaker is probably already speaking while turning to see her
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:735
msgid "What is a human doing here? Come on, boys, kill the intruder!"
msgstr ""
#. [message]
#. "it" is referring to the dust devil
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:743
msgid "No, it’s a... what is that?"
msgstr ""
#. [message]: speaker=Dwarf Sergeant
#. 'earth’s guts' references the underground. What is being talked about is the dust devil.
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:754
msgid "What in the earth’s guts is that? Kill it!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:760
msgid "No, look behind you!"
msgstr ""
#. [message]: speaker=unit
#. "Sarge" is short for "Sergeant". This is intended to be a funny death message.
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:793
msgid "I love you, Sarge..."
msgstr ""
#. [message]: speaker=Vengeful Dwarf
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:910
msgid ""
"Ha, you’re trapped. I’ve got you right where I want you, and this time no "
"one is gonna save you."
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:916
msgid "How did a troll get stuck all the way back here?"
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:939
msgid ""
"Thank you. Grog got lost and there were so many smelly dwarves. If you "
"hadn’t come Grog would have been killed. Grog owes you his life."
msgstr ""
#. [message]: speaker=East Scout
#. [message]: speaker=West Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:976
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1061
msgid "Here they come! Blow the charges!"
msgstr ""
#. [message]: speaker=East Scout
#. [message]: speaker=West Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1011
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1111
msgid "They’re coming this way too! Blow the charges!"
msgstr ""
#. [message]: speaker=East Scout
#. [message]: speaker=West Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1031
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1131
msgid ""
"What?! Nothing happened! Who rigged the darn charges anyway? I’m going to "
"have to hold them off by myself."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1157
msgid "Jorgi"
msgstr ""
#. [message]: speaker=Jorgi
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1184
msgid ""
"It was a mistake to depend on trickery. We will defeat you fighting face to "
"face. A true dwarf always looks his opponent in the eye when he kills him!"
msgstr ""
#. [message]: speaker=Jorgi
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1189
msgid ""
"So I challenge you, man to man. If you are not cowards, step out onto these "
"bridges and meet your fate!"
msgstr ""
#. [message]: speaker=Jorgi
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1227
msgid ""
"I couldn’t do it. Blow the backup charges! If we can’t stop them then maybe "
"the black lake will."
msgstr ""
#. [message]: speaker=Jorgi
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1269
msgid ""
"They’ve crossed the chasm! Blow the backup charges! If we can’t stop them "
"then maybe the black lake will."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1293
msgid ""
"It’s a huge underground lake. The water looks dark and deep and is cold to "
"the touch. There also seems to be some glowing moss on the walls which "
"illuminates the cavern, making it easier to see."
msgstr ""
#. [unit]: id=Extra Hairy Bat, type=Dread Bat
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1311
msgid "Extra Hairy Bat"
msgstr ""
#. [unit]: type=Dwarvish Stalwart, id=Dwarf Hermit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1344
msgid "Dwarf Hermit"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1377
msgid ""
"Incoming! Ugh, it’s big, hairy, and nasty. I hate bats, I really hate bats."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1392
msgid "Graaawk!"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1398
msgid "Good riddance."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1423
msgid ""
"The ledge just drops off here. The water might be shallow enough to wade "
"across, but I think I vaguely see something moving underneath the surface. "
"Maybe it’s just fish, but I don’t like the look of it."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1486
msgid "What are those?!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1494
msgid "Here come more of them!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1527
msgid ""
"The movement under the water has stopped. I think we killed the last of "
"them. Whatever ‘them’ was."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1570
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1572
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1575
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1577
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1578
msgid "Dwarf High Guard"
msgstr ""
#. [message]: speaker=Dwarf Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1596
msgid "So you’ve come at last. Let it end, here and now!"
msgstr ""
#. [message]: speaker=Dwarf Chieftain
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1614
msgid ""
"Faugh! Even in death I curse you! You will never escape these tunnels alive!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1629
msgid "The chieftain has fallen! Flee for your lives!"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1666
msgid ""
"Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly "
"dwarves flee before us. Our struggle not over, still much more fighting, but "
"elf and troll have won this battle. We thank you. Great Leader has allowed "
"you to come speak with him. Great honor, never has one of your kind been "
"allowed in his presence. But he wishes to talk with you and reward you. "
"Please come with me."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1671
msgid ""
"With their knowledge of all these secret tunnels, you’d think they could "
"have led us straight here instead of making us go through those ‘light "
"defenses’. It would have saved us a lot of unnecessary fighting in actually "
"getting to the dwarf chieftain."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1676
msgid ""
"Perhaps they wanted to further test our prowess in battle. And besides, "
"every dwarf we kill is one they don’t have to. Still, I think we caused a "
"bigger distraction than they were expecting."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1681
msgid ""
"Shh, you two. Yes, of course, we would be honored to come and meet the Great "
"Leader. But first, we left many of our people back up near the entrance to "
"the great cave where you first met us and I fear that even now those caves "
"aren’t safe. Can you help us escort my people to safety?"
msgstr ""
#. [message]: speaker=Zurg
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1686
msgid ""
"Hmm, yes, yes we can help. We have a few big caves you little people can "
"stay in, and I get some big trolls to help escort you there. The Great "
"Leader wouldn’t want any unpleasant surprises. Show me where your people are "
"hiding and we will help you move them to our caves."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1691
msgid ""
"I thank you. Come on people, no celebrating yet, we still have work left to "
"do!"
msgstr ""
#. [message]: speaker=Dwarf Hermit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1725
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1747
msgid ""
"They’ve come for my precious. It’s mine, yes it is. They shan’t have it, no "
"they shan’t. We shall kill them all, yes, yes we will."
msgstr ""
#. [message]: speaker=Dwarf Hermit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1763
msgid "Curse them! We hates them!"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1769
msgid ""
"What’s this? His clothes were in rags, and yet he had this ancient jeweled "
"amulet hanging around his neck. It contains a huge amethyst that seems to "
"glow faintly with a strange purple light. I wonder where he got such a "
"trinket?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1778
msgid ""
"Hey, wait a minute, that amulet glows the same color as this rune. Maybe if "
"I put the amulet on and step into the rune..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1798
msgid ""
"Whoa. That was pretty impressive. The amulet stopped glowing and the rune is "
"gone, but what have they revealed?"
msgstr ""
#. [message]: speaker=Smaller Tentacle
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1858
msgid "Splash! Splash!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1864
msgid "More tentacles?! What, did that thing have a baby?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1884
msgid ""
"What in Eloh’s name is this? Someone has carved a glowing purple rune in the "
"floor at the end of this passage. It must be magical. And this passage ends "
"suddenly in a smooth stone wall. This can’t be a coincidence. But the wall "
"seems quite solid. I wonder who carved that rune and why?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1909
msgid ""
"The rune is still there, glowing mysteriously. I still have no idea why it "
"was put here, but it’s obviously powerful and magical, a combination of "
"things which I am hesitant to mess with."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1940
msgid ""
"Based on the runes covering the walls this must be the tomb of some ancient "
"dwarf. The tomb seems empty except for this ornate stone coffin. The "
"skeleton inside the coffin has long since vanished into dust. All that’s "
"left are a few ceremonial trinkets and this shining golden belt. Inscribed "
"on this inside are the words: “May you have the toughness to stay "
"standing long after your enemies fall.” Grave robbing is never a good "
"thing to do, but this belt looks magical and its former owner certainly "
"won’t miss it."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1942
msgid "I fear no ghosts, I’ll take it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1950
msgid ""
"The belt fits perfectly! Somehow I feel stronger and tougher. This is too "
"easy, there seem to have been no traps set upon the coffin. Today’s my lucky "
"day."
msgstr ""
#. [object]: id=DwarvenBelt
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1961
msgid "Dwarven Belt"
msgstr ""
#. [object]: id=DwarvenBelt
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1962
msgid ""
"The maximum hit points of the unit who wears this belt will increase by 12."
msgstr ""
#. [command]
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1970
msgid "Angry Ghost"
msgstr ""
#. [message]: speaker=Angry Ghost
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1974
msgid "You who disturb my rest, come and join me in death!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1979
msgid "Then again, maybe I spoke too soon."
msgstr ""
#. [scenario]: id=07a_Dealing_with_Dwarves
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:5
msgid "Dealing with Dwarves"
msgstr ""
#. [side]: id=King Thurongar, type=Dwarvish Lord
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:37
msgid "King Thurongar"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:71
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:71
msgid "Choose a unit to take the Fire Blade"
msgstr ""
#. [unit]: type=Dwarvish Stalwart, id=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:162
msgid "Jarl"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:326
msgid ""
"This chamber is beautifully decorated. Ornate frescoes and dwarven runes "
"cover the walls, and the room is dominated by a large intricately-carved "
"stone throne. Flanking the throne are two detailed statues of some sort of "
"beast you aren’t familiar with. The floor is covered in dark slate, and a "
"path of smooth tiles directs visitors up to a small stone seat which faces "
"the throne."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:333
msgid "Hail Kaleh, I am Thurongar, King of the Dwarves."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:338
msgid "I am Kaleh, leader of the Quenoth Elves."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:343
msgid ""
"I’ve heard of your recent exploits against the troll menace. They’ve been "
"quite a thorn in our side for a while now. They used to be just an "
"occasional pest, but now wherever we go we find another infestation. They’ve "
"been getting smarter with their tactics; we’ve lost several of our outlying "
"settlements to their attacks. Still, we’re not done fighting and with your "
"recent victory perhaps this battle is turning in our favor. But tell me, "
"what are so many elves doing so deep under the earth?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:348
msgid ""
"It’s a long story, but we come from the south, where we lived in the desert. "
"Our village was destroyed, and I am leading my people on a journey to find a "
"new home. Our god Eloh appeared to me in a vision, and told me to go north, "
"but when we came to the mountains she said I should go under them instead of "
"trying to cross the snowy peaks. So that’s how several thousand of us ended "
"up down here."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:353
msgid ""
"Interesting. We’d offer to let you live with us, but I’m afraid we don’t "
"have much free space; this city is almost filled to capacity. And looking at "
"you, I don’t think that the under-realm is quite the place for your kind. I "
"think your god may have somewhere else intended for you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:358
msgid ""
"Indeed, although I admire this great city you have carved from the rock, I "
"think many of my people find these tunnels scary and alien. All we really "
"want to do is to find a way back to the surface on the northern side of the "
"mountains."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:363
msgid ""
"That I may be able to help you with. We haven’t sent anyone to the surface "
"in years, but we do know of a passage that leads to the ancient northern "
"gate. Several generations ago we used to trade heavily with humans that "
"lived north of the mountains, but then some new human came to power and "
"decreed that all contact with us should be cut off. We sent messengers to "
"find out why, but they never returned."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:375
msgid ""
"But dwarves are excellent delvers, and we keep meticulous maps of all the "
"tunnels we have explored. We should still have maps of the tunnels leading "
"back to the surface. Of course I doubt you would be able to understand them, "
"so, Rogrimir here has volunteered to lead you to the surface."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:382
msgid ""
"But dwarves are excellent delvers, and we keep meticulous maps of all the "
"tunnels we have explored. We should still have maps of the tunnels leading "
"back to the surface. Of course I doubt you would be able to understand them, "
"so, Jarl here has volunteered to lead you to the surface."
msgstr ""
#. [message]: speaker=Rogrimir
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:396
msgid ""
"You saved my life and my debt to you is still unpaid. Showing you the way to "
"the surface and protecting you is the least I can do."
msgstr ""
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:401
msgid ""
"You rescued my brother, and though he died fighting, he died a warrior’s "
"death instead of a coward’s. For that I thank you. I will take his place and "
"help you get to the surface."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:408
msgid ""
"You did a great service for my brothers. In exchange, as much as I hate the "
"light, I am the one who knows the upper tunnels the best, so I’ll be your "
"guide."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:423
msgid ""
"Thank you very much for your help. We were worried about getting lost in all "
"these twisting tunnels. And we would be honored to have you come with us, "
"Rogrimir."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:430
msgid ""
"Thank you very much for your help. We were worried about getting lost in all "
"these twisting tunnels. And we would be honored to have you come with us, "
"Jarl."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:443
msgid ""
"The dwarves who fought by your side have come to pay their respects as well."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:448
msgid ""
"You helped us strike a huge blow against those savages and it was an honor "
"to fight by your side. You are the bravest elves we have ever known. We’d "
"like to come with you, but, well, we don’t like going that close to the "
"surface, and besides there’s still lots of fighting to be done down here. "
"Don’t you worry, we won’t rest until we have killed every one of trolls."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:453
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:446
msgid ""
"I understand. Thank you, you were a huge help to us. It was an honor to "
"fight by your side."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:466
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:459
msgid "I’m afraid, Kaleh, that the time has come for our paths to separate."
msgstr ""
#. [message]: speaker=Kaleh
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:471
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:464
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2072
msgid "What?!"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:477
msgid ""
"I have learned a lot about the dwarves in my time here, and yet there’s so "
"much more to learn. Have you seen their forges? They really know how to work "
"fire and use it in amazing ways. They have some interesting ideas about how "
"they might improve their smithing with my magical fire. And have you seen "
"their records? They have kept records of their dealings that go back "
"generations upon generations. They even know of the dwarven clan who helped "
"craft the Sceptre of Fire. Imagine if I could find the dwarves who helped "
"build such an artifact!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:482
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:474
msgid "But we need you! What would we do without you?"
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:487
msgid ""
"With the help of the dwarves, I think you will do just fine. I don’t know "
"what home your god has planned for you, Kaleh, but I believe in you, and I "
"know that you will find a place for your people. My place is here, with the "
"dwarves. And you don’t really need me, you have each other."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:492
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:484
msgid ""
"If your mind is set, then I won’t try to convince you. But we will miss you."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:497
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:489
msgid "I thank Eloh for the brief time that she has let you spend with us."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:502
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:494
msgid "You take care of yourself, and someday maybe we’ll meet again."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:507
msgid ""
"Thank you. And I owe you so much for helping me meet the dwarves. I never "
"would have come down here myself. With some help from the dwarves I have "
"enchanted this fire blade for you. May its flames always light your path, "
"and strike down your enemies. I give this to all of you as a token of my "
"gratitude."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:514
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:506
msgid "A flaming sword. That’s amazing. I just don’t know who should use it."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:519
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:511
msgid "I will let you decide; use it in the best way that you see fit."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:524
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:516
msgid ""
"You can choose which unit you want to take the flaming sword. If you want "
"another unit to wield the sword, Kaleh can recruit or recall other units."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:545
msgid ""
"And now I think you should be off as soon as possible. The trolls have "
"retreated into their holes for the present, but who knows when they will "
"strike again."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:550
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:623
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:611
msgid ""
"This is a marvelous city, but I for one can’t wait to feel the sun upon my "
"face again and the wind in my hair."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:581
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:573
msgid "Should I take this sword?"
msgstr ""
#. [object]: id=FlamingSword
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:597
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:589
msgid "Flaming Sword"
msgstr ""
#. [object]: id=FlamingSword
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:598
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:590
msgid "This sword will make all your melee attacks do fire damage."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:613
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:601
msgid ""
"I will wield this blade proudly, and whenever I look upon it I shall "
"remember you, Elyssa."
msgstr ""
#. [message]: speaker=King Thurongar
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:618
msgid ""
"And now I think you should be off as soon as possible. The trolls have "
"retreated back into their holes for the present, but who knows when they "
"will strike again."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:643
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:629
msgid "No, I think someone else should wield it."
msgstr ""
#. [scenario]: id=07b_Talking_with_Trolls
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:5
msgid "Talking with Trolls"
msgstr ""
#. [side]: id=Great Leader Darmog, type=Great Troll
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:37
msgid "Great Leader Darmog"
msgstr ""
#. [unit]: type=Troll, id=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:160
msgid "Nog"
msgstr ""
#. [unit]: type=Troll Shaman, id=Spiritual Advisor
#. [unit]: type=Troll Shaman
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:208
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:222
msgid "Spiritual Advisor"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:325
msgid ""
"It is clear that this chamber used to be quite ornately decorated, but "
"almost all of it has been destroyed, revealing a stone and dirt floor. What "
"remains is a large stone throne, which has been covered with skulls and "
"animal skins and bright paint. The walls were once covered with frescoes and "
"dwarven runes, but several trolls are busy chipping them off. The floor was "
"once tiled in dark slate, but only two small patches of tiles remain around "
"the two chairs in this chamber. You’re surprised to see that small tile path "
"running up the center of the chamber has been left untouched. It leads to a "
"small stone chair facing the large throne."
msgstr ""
#. [message]: speaker=Great Leader Darmog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:331
msgid "I, Great Leader Darmog, greet you, Kaleh."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:336
msgid "I Kaleh, leader of the Quenoth Elves, thank you for meeting with me."
msgstr ""
#. [message]: speaker=Great Leader Darmog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:341
msgid ""
"On behalf of all trolls, Darmog thank you for great victory over the "
"dwarves. You have helped drive back the nasty dwarves and given us time to "
"strengthen our defenses. Us trolls not always enemies of dwarves. Until "
"recently we not have much contact with small people. But dwarves invade our "
"tunnels, defile our holy places and kill our women and young. Dwarf not care "
"about anything except gold and pretty gems. The shamans say that the spirits "
"of our kin cry out for vengeance and Darmog will not rest until every dwarf "
"is dead!"
msgstr ""
#. [message]: speaker=Spiritual Advisor
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:346
msgid ""
"But I am curious, we do not know of your kind. We thank you for your help, "
"but who are you and why do you come down here with so many of your people?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:351
msgid ""
"It’s a long story, but we come from the south, where we lived above ground "
"in the desert. Our village was destroyed, and I am leading my people on a "
"journey to find a new home. Our god Eloh appeared to me in a vision, and "
"told me to go north, but when we came to the mountains she said I should go "
"under them instead of trying to cross the snowy peaks. We do not want to "
"live down here, we are just trying to find a way to the other side of the "
"mountains."
msgstr ""
#. [message]: speaker=Great Leader Darmog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:356
msgid ""
"Darmog has never been above ground, but Darmog understand your story. A "
"leader must protect and care for his people. Every people deserve to find "
"their own home. If we can help you we will."
msgstr ""
#. [message]: speaker=Spiritual Advisor
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:368
msgid ""
"We may be able to help you find a way back to the sunlit lands. In our "
"temples we do keep records of the past. We have not walked above the earth "
"for many many generations, not since the darkness drove us underground. But "
"we are masters of the underground lands, and we have explored many tunnels. "
"Recently one of our scouts found a path that leads north back to the sunlit "
"lands, I think it may be the way you are trying to go. In reward for your "
"achievements, we will help you. Grog has volunteered to protect you and lead "
"you back to the sunlight lands."
msgstr ""
#. [message]: speaker=Spiritual Advisor
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:375
msgid ""
"We may be able to help you find a way back to the sunlit lands. In our "
"temples we do keep records of the past. We have not walked above the earth "
"for many many generations, not since the darkness drove us underground. But "
"we are masters of the underground lands, and we have explored many tunnels. "
"Recently one of our scouts found a path that leads north back to the sunlit "
"lands, I think it may be the way you are trying to go. In reward for your "
"achievements, we will help you. Nog has volunteered to protect you and lead "
"you back to the sunlight lands."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:389
msgid ""
"You saved Grog’s life. Grog still owe you a debt of thanks. In return Grog "
"will protect little elves and show them the way back to lighted lands."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:394
msgid ""
"You rescued Nog’s brother, and he died like a warrior in battle, not like a "
"coward in chains. Nog is very grateful. You proved yourselves to be brave "
"strong warriors, and Nog will help you find way back to lighted lands."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:401
msgid ""
"You did trolls big service. Nog like to wander in tunnels, and Chief say "
"that he knows the upper tunnels the best. Nog want to help elves so even "
"though he not want to leave battle, he agrees to show elves way back to "
"lighted lands."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:416
msgid ""
"Thank you very much for your help. We were worried about getting lost in all "
"these twisting tunnels. And we would be honored to have you come with us, "
"Grog."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:423
msgid ""
"Thank you very much for your help. We were worried about getting lost in all "
"these twisting tunnels. And we would be honored to have you come with us, "
"Nog."
msgstr ""
#. [message]: speaker=Great Leader Darmog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:436
msgid ""
"The trolls who fought with you also want to thank you. They tell great tales "
"of your valor."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:441
msgid ""
"We thank you for all you have done for trolls. You are bravest small people "
"we know. We will tell stories of your battles to all our families so that "
"none will forget. We wish we could come with you and fight more, but Great "
"Leader need us to protect this city. Many dwarves still left, much fighting "
"still to do. Griknagh will protect us, may he watch over you too."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:469
msgid ""
"I have learned a lot about the trolls in my time here, and yet there’s so "
"much more to learn. Their magic is amazing. Have you seen their shamans? "
"They make fire with their bare hands. They are very interested in my magic "
"and they have offered to teach me how they create fire. I thought I was one "
"of the last people still practicing magic, who knew I would find trolls "
"still teaching it deep under the earth? There is just so much that I can "
"learn from them, I can’t leave now."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:479
msgid ""
"With the help of the trolls, I think you will do just fine. I don’t know "
"what home your god has planned for you, Kaleh, but I believe in you, and I "
"know that you will find a place for your people. My place is here, with the "
"trolls. And you don’t really need me, you have each other."
msgstr ""
#. [message]: speaker=Elyssa
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:499
msgid ""
"Thank you. And I owe you so much for helping me discover the trolls. I never "
"would have come down here myself. I found this sword when we were fighting "
"the dwarves and with some help from the trolls I have enchanted this fire "
"blade for you. May its flames always light your path, and strike down your "
"enemies. I give this to all of you as a token of my gratitude."
msgstr ""
#. [message]: speaker=Great Leader Darmog
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:537
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:606
msgid ""
"And now Darmog think you should be off as soon as possible. The dwarves are "
"sneaky, they retreat today but may attack again tomorrow. The sooner you "
"leave the safer you will be."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:542
msgid ""
"I heartily agree, I for one can’t wait to feel the sun upon my face again "
"and the wind in my hair."
msgstr ""
#. [scenario]: id=08_Out_of_the_Frying_Pan
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:5
msgid "Out of the Frying Pan"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:47
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:191
msgid "Humans"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:80
msgid "Cultists"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:117
msgid "Human Ally"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:392
msgid "Escape the caves"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:399
msgid "Explore outside"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:413
msgid "Defeat Sergeant Durstrag"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:434
msgid "Death of Grog"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:442
msgid "Death of Nog"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:450
msgid "Death of Rogrimir"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:458
msgid "Death of Jarl"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:466
msgid "A human messenger escapes the valley"
msgstr ""
#. [note]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:476
msgid "The messenger is the leader of the special white colored units"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:496
msgid ""
"We’ve come far and we’re almost to the surface. But first we should stop and "
"rest here for a while."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:501
msgid "That’s a big river; the water is really moving fast."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:513
msgid ""
"Yes, this time of year the snow melts from the mountains, and rivers like "
"this often go deep underground. Sometimes the rivers break through and flood "
"caverns, a deadly accident that has occasionally befallen my kind."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:520
msgid ""
"Deep and dark are the waters that flow in our caves. Sometimes raging waters "
"flood tunnels without warning. A stream can sustain a village, a sudden "
"flood can destroy it."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:527
msgid "Well, the faster we get out of here, the happier I’ll be."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:538
msgid "Wait, did you feel that?"
msgstr ""
#. [message]: speaker=Nym
#. [message]: role=mystic_speaker
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:543
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1751
msgid "What?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:549
msgid "It felt like a distant rumbling. And what’s that roaring sound?"
msgstr ""
#. [unit]: type=Troll Rocklobber
#. [unit]: type=Troll Whelp
#. [unit]: type=Troll Shaman, role=avenger
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:572
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:593
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:614
msgid "Troll Avenger"
msgstr ""
#. [message]: role=avenger
#. The grammar here is troll speech, and its second sentence merges the second and third sentences of the dwarven equivalent.
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:630
msgid ""
"Foul elves, you not escaped us yet. Great Leader will be avenged! We plugged "
"river and you all drown with us!"
msgstr ""
#. [unit]: type=Dwarvish Fighter
#. [unit]: type=Dwarvish Thunderguard
#. [unit]: type=Dwarvish Pathfinder, role=avenger
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:644
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:665
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:686
msgid "Dwarf Avenger"
msgstr ""
#. [message]: role=avenger
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:701
msgid ""
"Foul elves, you have not escaped yet. Our chieftain shall be avenged! We "
"have dammed the river and soon all shall drown in its dark waters. Come join "
"us in death!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:708
msgid ""
"That sound must be the rushing water. We have to get our people out of here, "
"and fast!"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:713
msgid "Quick, the southern passage!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:718
msgid "We haven’t a moment to lose!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:809
msgid "Hey look, ants!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:815
msgid "Hey look, more ants!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:831
msgid "Are you sure there aren’t any spiders?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:836
msgid ""
"No, but the water is rising to the southeast as well. The river must lead to "
"more tunnels than we first thought."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:843
msgid ""
"I don’t see any spiders, but the water is rising to the southeast as well. "
"The river must lead to more tunnels than we first thought."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:850
msgid "The ants must be fleeing from the flood too."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:855
msgid ""
"They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. "
"Some of them seem to have noticed us."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:860
msgid ""
"Well, we have to get out of here too. Looks like we don’t have any choice "
"but to fight our way through the chaos."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:892
msgid "Bellerin"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:902
msgid "Durth"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:912
msgid "Othgar"
msgstr ""
#. [message]: speaker=Durth
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:917
msgid ""
"Huff, huff. First the boss tells us to patrol these caves, and then "
"these durn caves start flooding. What next?"
msgstr ""
#. [message]: speaker=Bellerin
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:922
msgid "Shut up and keep running, or we’ll be fish-bait for sure!"
msgstr ""
#. [message]: speaker=Othgar
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:931
msgid "Hey look! It’s a troll!"
msgstr ""
#. [message]: speaker=Durth
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:935
msgid "Huh? A troll?"
msgstr ""
#. [message]: speaker=Bellerin
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:939
msgid ""
"Yeah, just like my old grandmam used to tell us: dark gray skin, beady red "
"eyes, hulking brutes with brains as small as a barnacle. They lurk deep in "
"the earth and hate everything that lives above ground. This must be an "
"invasion! The trolls must have started the flood!"
msgstr ""
#. [set_variable]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:944
msgid ""
"Fish bait? Barnacles? Who are these humans and what were they talking about?"
msgstr ""
#. [message]: speaker=Othgar
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:951
msgid "Hey look! It’s a dwarf!"
msgstr ""
#. [message]: speaker=Durth
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:955
msgid "Huh? A dwarf?"
msgstr ""
#. [message]: speaker=Bellerin
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:959
msgid ""
"Yeah, just like my old grandmam used to tell us: short and stocky, long "
"beards, filthy bastards who are as sneaky as a cuttlefish. They lurk "
"underground and only come up to steal whatever valuables they can get their "
"hands on. This must part of their plot. The dwarves must have started the "
"flood!"
msgstr ""
#. [set_variable]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:963
msgid ""
"Fish bait? Cuttlefish? Who are these humans and what were they talking about?"
msgstr ""
#. [message]: speaker=Othgar
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:969
msgid "Hey look! Those must be elves!"
msgstr ""
#. [message]: speaker=Durth
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:973
msgid "Huh? Elves?"
msgstr ""
#. [message]: speaker=Bellerin
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:977
msgid ""
"Yeah, just like my old grandmam used to tell us: pointy ears, those shifty "
"eyes, hearts as hard as a hermit crab’s shell. It must be an invasion! They "
"must have started the flood!"
msgstr ""
#. [set_variable]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:982
msgid ""
"Fish bait? Hermit Crabs? Who are these humans and what were they talking "
"about?"
msgstr ""
#. [message]: speaker=Othgar
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:989
msgid "Then let’s kill them!"
msgstr ""
#. [message]: speaker=Durth
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:994
msgid "Yeah!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:999
msgid "They’re definitely of the ‘attack first, ask questions later’ variety."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1055
msgid ""
"No time for questions now, the water shows no signs of stopping. We’ve got "
"to get out of here while we still can!"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1060
msgid ""
"Curses, the water is rising too fast. That tunnel those humans were fleeing "
"down was the fastest way out of here, but it’s already flooding."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1072
msgid "There must be another way out. There must!"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1077
msgid "There might be, but I don’t—"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1082
msgid "Then show us the way already! We’re running out of time."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1087
msgid "Fine. Just keep going west, but be careful."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1125
msgid "Whoa, what is this place? It sure seems well protected."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1131
msgid ""
"This is an ancient fortress. Who lived here I do not know, but it has been "
"long since abandoned."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1138
msgid ""
"Behold, we come now to an ancient fortress. Who lived here I do not know, "
"but it has been long since abandoned."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1145
msgid "You’ve been this way before?"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1150
msgid ""
"Yes, but I didn’t explore very far. This foul place is still protected by "
"wards and guards. It reeks of dark magic."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1155
msgid "I wish there was another path, but it seems we have no choice."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1160
msgid ""
"Wait. The chamber in front of us is probably trapped and well guarded. There "
"is another way. When I explored here before, I found a secret passage that "
"bypassed the main gate. Search along the southern wall of this cave and you "
"should find it. The only problem is that the passage is long and windy, and "
"it will cost us precious minutes. With the water rising that may be time we "
"don’t have to spend. I leave the final decision up to you, Kaleh."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1187
msgid ""
"Hmmm, the entrance to the secret tunnel should be right around here "
"somewhere."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1192
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1209
msgid "Got it!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1199
msgid "I think I see a door-shaped crack in this wall."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1204
msgid ""
"Good, that should be the entrance to the secret tunnel. Now just push hard "
"inwards."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1247
msgid ""
"Well, this is the end of the tunnel. Which means the other secret door "
"should be right here."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1252
msgid "Hold on, I think I’ve found it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1259
msgid "The passage just halts at a dead end."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1264
msgid ""
"You didn’t expect the other end to be left wide open did you? There should "
"be another secret door hidden right in front of you."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1269
msgid "Oh, right. Hold on, I think I’ve found it."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1346
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1347
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1351
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1352
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1356
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1357
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1361
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1363
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1365
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1367
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1369
msgid "Gate Guard"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1437
msgid ""
"This cave seems pretty empty, except for those two glowing runes in the "
"center. This fort must have once been heavily occupied because countless "
"feet have left well worn paths leading in several directions. Grog, which "
"way should we go?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1443
msgid ""
"This cave seems pretty empty, except for those two glowing runes in the "
"center. This fort must have once been heavily occupied because countless "
"feet have left well worn paths leading in several directions. Nog, which way "
"should we go?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1449
msgid ""
"This cave seems pretty empty, except for those two glowing runes in the "
"center. This fort must have once been heavily occupied because countless "
"feet have left well worn paths leading in several directions. Rogrimir, "
"which way should we go?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1455
msgid ""
"This cave seems pretty empty, except for those two glowing runes in the "
"center. This fort must have once been heavily occupied because countless "
"feet have left well worn paths leading in several directions. Jarl, which "
"way should we go?"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1461
msgid ""
"I don’t know. When I last came this way I got scared by all the runes and "
"things moving in the shadows, and I explored no further."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1468
msgid ""
"The many tracks left by countless feet clearly show that this fort must have "
"once been heavily occupied, but now this area is empty, except for those two "
"glowing runes in the center. When I last came this way I got scared by the "
"runes and other things moving in the shadows and explored no further. I’m "
"afraid I cannot advise you which way to go from here."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1475
msgid ""
"Well, we can’t spend all day thinking about it. Pick a direction, Kaleh."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1480
msgid ""
"Wait, those runes are giving off a cool blue light and for some reason they "
"don’t seem as threatening as the burning red ones we saw before. Perhaps "
"some of the magic left behind here could help us, if someone was brave "
"enough to step into them."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1523
msgid "I feel refreshed and rejuvenated!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1544
msgid "The rune is gone. I guess the magic only had limited uses."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1578
msgid ""
"There isn’t much left of the furnishings of this room. I think it was some "
"sort of storeroom, but it looks like scavengers have taken anything useful."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1583
msgid ""
"Curse Uria! The water is rising over here as well. Already the western end "
"of this chamber is flooded. And I think I see shapes rising out of the "
"water. Whatever they are, it can’t be good."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1621
msgid ""
"This looks like a training hall. There are still a few old swords and spears "
"lying in the corners. But otherwise it seems quite abandoned."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1637
msgid "Blessed Kali"
msgstr ""
#. [message]: speaker=Blessed Kali
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1649
msgid ""
"All right you runts, let’s try this again. Pior, remember to swing your "
"sword with your whole body, not just your arms."
msgstr ""
#. [message]: speaker=Novice Pior
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1654
msgid "Yes, sir."
msgstr ""
#. [message]: speaker=Blessed Kali
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1659
msgid "Dani, keep your feet moving. If you stand still you’re a dead man."
msgstr ""
#. [message]: speaker=Novice Dani
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1664
msgid "Right, sir."
msgstr ""
#. [message]: speaker=Blessed Kali
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1669
msgid "Iona, try to vary your attacks more. You’re becoming too predictable."
msgstr ""
#. [message]: speaker=Novice Iona
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1674
msgid "I’ll try, sir."
msgstr ""
#. [message]: speaker=Blessed Kali
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1679
msgid ""
"And remember, everyone, we’re going to keep practicing until I’m satisfied. "
"So, ready... attack!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1688
msgid ""
"Wait a minute, I don’t see any targets or practice dummies. Who are they "
"supposed to be attacking?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1693
msgid ""
"I believe that would be us. But perhaps we can give them a few lessons in "
"proper fighting style."
msgstr ""
#. [message]: speaker=Blessed Kali
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1718
msgid ""
"Come on! I ain’t going anywhere for the rest of the day, and unless you can "
"fight better than that, neither are you. Now get your sorry behinds up off "
"the ground and do it all over again. You numbskulls aren’t getting the easy "
"treatment on my watch, no sir!"
msgstr ""
#. [message]: speaker=Novice Pior
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1747
msgid "Finally, we get to take a break. I am so sick of fighting practice."
msgstr ""
#. [message]: speaker=Novice Dani
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1752
msgid ""
"Kali’s just a hardass because he’s bitter that he never became a high priest."
msgstr ""
#. [message]: speaker=Novice Iona
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1758
msgid ""
"Hey, c’mon, maybe we can grab some food from the kitchen before we have to "
"go to prayers."
msgstr ""
#. [message]: speaker=Novice Pior
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1763
msgid "Good idea! I hope they let us go outside tomorrow; I so miss the sun."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1774
msgid ""
"Still lambasting those novices after all these years, that guy definitely "
"had too much of a work ethic."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1779
msgid ""
"Sniff, who were those children? Why did they die, in the dark, so many years "
"ago? May Eloh shine her eternal light upon their souls."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1784
msgid ""
"The past is the past, and there’s nothing we can do about it. Right now we "
"have our own people to worry about."
msgstr ""
#. [then]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1800
msgid "Novice Dani"
msgstr ""
#. [then]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1815
msgid "Novice Iona"
msgstr ""
#. [then]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1830
msgid "Novice Pior"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1870
msgid ""
"This must have been the barracks. Remains of cots and beds litter the floor. "
"Whatever happened here, it must have been sudden. Several skeletons still "
"lie in their beds, sleeping for eternity."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1875
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1876
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1879
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1881
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1885
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1889
msgid "Restless Dead"
msgstr ""
#. [message]: type=Skeleton
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1896
msgid "Revenge!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1901
msgid "Well, so much for sleeping for eternity."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1921
msgid ""
"Hey, what’s this? There seems to be an outline of a door in this wall. Maybe "
"if I give it a push..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1935
msgid "What do you know? A secret door!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1940
msgid "Well, what’s behind the door?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1945
msgid ""
"Uh oh. The path is blocked by another of those red glowing runes. I’m not "
"sure crossing it would be a good idea."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2004
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2005
msgid "Failed Experiment"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2009
msgid ""
"This chamber seems to have been some sort of laboratory. The floor is "
"littered with broken bottles and other strange equipment. What is more "
"striking are the glowing runes and the creatures that just appeared on them. "
"Some sort of clawed creature and a tortured young ogre. And behind them is "
"some huge beast floating in the middle of a magic circle. The beast seems "
"asleep, but the front two are very much awake. And boy do they seem angry."
msgstr ""
#. [message]: speaker=Failed Experiment 1
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2014
msgid "Graaww!"
msgstr ""
#. [message]: speaker=Failed Experiment 2
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2019
msgid "Make pain end!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2042
msgid ""
"In the center of this circle is a huge creature, with surging muscles and "
"bloodshot eyes. I would think it was just a very big man, except for the "
"fine stitches that cover its entire body. In fact it seems to be composed of "
"many body parts all sewn together. It seems to be floating asleep in the "
"center of the glowing magical circle. I could scratch out part of the circle "
"and break it, but I have no idea what the consequences would be. I’m not "
"sure I want something with that kind of strength attacking me."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2044
msgid "Break the circle."
msgstr ""
#. [command]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2063
msgid "Kromph"
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2067
msgid "Master, what is your command?"
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2077
msgid "Kromph need command. Command me!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2082
msgid "Follow us. Attack our enemies."
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2087
msgid "Yes, mistress. Kromph follow you. Kill enemies."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2092
msgid ""
"Quick thinking, Nym. It seems to be some sort of magical creation. Lucky "
"that it thought we were its master."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2097
msgid "Looks like you have your own rather large pet, Nym."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2102
msgid ""
"It wouldn’t have been my first choice. But it could prove useful. I wonder "
"what it likes to eat?"
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2108
msgid "Leave that thing alone."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2140
msgid ""
"All the paths lead to this chamber. Is this just a dead end? It seems to be "
"some sort of temple, but it has obviously been abandoned for a long time. "
"All that is left is that stone altar. What god they were worshiping I have "
"no idea, but the dried blood and cracked bones on the altar do not bode well."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2145
msgid "I don’t like the smell of this place."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2150
msgid "I feel some sort of presence... Ugh... it makes my skin crawl."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2157
msgid ""
"Grog, I thought you said that you’d been here before? Where are we supposed "
"to go from here?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2163
msgid ""
"Nog, I thought you said that you’d been here before? Where are we supposed "
"to go from here?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2169
msgid ""
"Rogrimir, I thought you said that you’d been here before? Where are we "
"supposed to go from here?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2175
msgid ""
"Jarl, I thought you said that you’d been here before? Where are we supposed "
"to go from here?"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2181
msgid ""
"I never explored this deep into the complex. But every lair has to have a "
"back door somewhere."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2186
msgid ""
"Well I refuse to give up. There must be some way out. Search everywhere, "
"people."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2198
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2199
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2201
msgid "Ancient Guardian"
msgstr ""
#. [message]: speaker=Ancient Guardian 1
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2205
msgid "Zantoff tharqan yur glit zarf!"
msgstr ""
#. [message]: speaker=Ancient Guardian 2
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2210
msgid "Uqtor dunil olgluck vara nir!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2215
msgid "It seems that the temple had some power left in it after all."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2220
msgid "I have no idea what they just said, but their meaning is quite clear."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2225
msgid ""
"Actions speak louder than words, and I intend to send them back to whatever "
"stygian pits they came from!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2251
msgid ""
"What’s this? Hidden underneath the edge of the altar is an iron lever. It "
"looks slightly rusted, but with some effort I could pull it. I have no idea "
"what it will do, but we’re running out of options."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2253
msgid "Pull the lever."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2275
msgid ""
"What?! Two secret passages? What do you think this once was, a trap? Or "
"possibly a back door?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2280
msgid ""
"I can’t even begin to fathom what these cultists were up to. But more "
"importantly, which way do we go?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2291
msgid ""
"I think I hear the sound of rushing water down the western passage; it might "
"already be flooding! It must connect back somehow to the other tunnels."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2297
msgid ""
"Look, the western passage is already flooding! It must connect back somehow "
"to the other tunnels."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2304
msgid ""
"There’s no time to ponder the history of this place. We’ve got to get out of "
"here!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2309
msgid ""
"Right, the eastern passage it is. I have no idea where it goes, but with the "
"water rising, soon anywhere will be better than here."
msgstr ""
#. [option]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2315
msgid "Leave it alone."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2345
msgid "This looks like some kind of burial chamber."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2351
msgid ""
"Crypts like these are often heavily guarded, we would do well not to disturb "
"the sarcophagi."
msgstr ""
#. [message]: speaker=Crypt Guardian
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2362
msgid ""
"I have long waited for fools such as yourselves to dare to disturb our rest, "
"elf. Pay the price of all such defilers!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2367
msgid "Got any other timely advice, Zhul?"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2372
msgid ""
"We’re in luck, a fissure has opened up a crack in the northern wall. We may "
"be able to escape that way."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2411
msgid "You run, but you shall not escape death!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2416
msgid "In Eloh’s name, not you again. Must I fight you a third time?"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2422
msgid ""
"You abandoned them, Kaleh, to eternal suffering and torment. And now you "
"shall pay the price! You too shall watch the black waters consume those you "
"love. Embrace the darkness, Kaleh, it is coming for you too."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2427
msgid ""
"Even you shall not stop me. You shall taste the might of the Quenoth Elves!"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2433
msgid "Ha! Foolish boy, you know nothing."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2448
msgid "Quick, grab him! Don’t let him escape again."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2454
msgid "No, no, no more escaping. Please kill me, just make the pain end."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2459
msgid ""
"No, you have hounded me with your riddles for too long. I want some answers. "
"Who are you? What’s behind that black mask?"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2469
msgid "Behold, Kaleh, your own worst enemy. Do you now see the irony?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2474
msgid "Oh Eloh save us, it’s... it’s an elf."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2479
msgid ""
"Keratur, son of Tanuil. What in Eloh’s name are you doing here? How could "
"you do this? We thought you were dead."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2484
msgid ""
"Kaleh, we don’t have time for questions. The water is still rising and we "
"must get our people to safety."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2489
msgid ""
"No matter what you have done, you are one of us, Keratur, and I will not "
"leave you here to die in the darkness. I will carry you myself if I have to."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2495
msgid "So be it. I care not."
msgstr ""
#. [set_variable]
#. Name of the dark assassin who uses "speaker=Cloaked Figure" when talking
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2511
msgid "Keratur"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2546
msgid "Look, daylight! I think we finally made it out of the caves!"
msgstr ""
#. [message]: speaker=Nym
#. Nym is blocked by deep water, and drowning is inevitable
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2576
msgid "Kaleh? Zhul? I’m still stuck back here..."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2591
msgid ""
"What’s this? Someone has built an outpost at the end of the cave. Where are "
"its occupants?"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2603
msgid "Kaleh, I think you should come up and see this."
msgstr ""
#. [message]: speaker=Kaleh
#. Kaleh is blocked by deep water, and drowning is inevitable
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2627
msgid "Ack, I’m surrounded by water!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2647
msgid ""
"Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we "
"don’t want the rest of our people to have to see such horror."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2652
msgid "Now, Keratur, I will have my answers. Did you have a hand in this?"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2668
msgid ""
"They heard me and... and they got in the way. But they aren’t even elves, "
"what do they matter?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2673
msgid "You idiot—"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2678
msgid ""
"Quiet, Nym. But I still don’t understand how you got here. We were sure you "
"were dead. We searched and searched, but never found your body."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2683
msgid ""
"Heh, heh, no you didn’t find me. I awoke trapped under the rubble, and when "
"I finally escaped the village was deserted. Just the stink of death and "
"destruction. And then I saw them, hordes of undead pouring down from across "
"the dunes. A cabal of necromancers... they found me and made me watch, they "
"made me watch it all!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2688
msgid "Watch what?"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2693
msgid ""
"They brought some humans, bound up tight. So beautiful... she had flaming "
"red hair... they cut her... I can still hear her screaming. But that was "
"only the beginning. They chanted words of power, and spilled the hot blood "
"onto the sand and then I heard their screams of agony and pain..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2698
msgid "From the humans?"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2703
msgid ""
"Faugh. No, I heard the screams of the dead, torn from their rest, their "
"souls rose into the air howling in agony."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2708
msgid "But, but we burned the bodies so they couldn’t be raised."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2713
msgid ""
"Fool. That did not stop their dark power. Nothing could stop them. I felt "
"the rush of flying spirits, and the unbearable cold, so cold. For a moment I "
"felt their torment. But no, they wouldn’t kill me. They let me go as a "
"witness and laughed as I scrambled over the dunes."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2718
msgid ""
"I was able to follow your trail, and I slipped among your people. No one "
"noticed me, no I was too sneaky. And you wondered how I managed to follow "
"you through the tunnels? Hah, you escorted me."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2723
msgid "But why, why did you want to kill us?"
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2728
msgid ""
"You abandoned them! The pain, the agony, I still see their ghostly faces and "
"hear their wails. And the necromancers kept chanting one name over and over: "
"Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I "
"hear that name, and laughter, hideous laughter. She kept telling me it was "
"your fault. And I believed her. Kaleh, forgive me, I just wanted to make the "
"pain stop."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2733
msgid "I... I forgive you."
msgstr ""
#. [message]: speaker=Cloaked Figure
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2738
msgid "I do not fear death any more."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2751
msgid ""
"He’s dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated "
"and tormented for eternity."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2756
msgid ""
"As you said yourself, the past is the past, there is nothing you can do now."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2761
msgid ""
"Don’t blame yourself. You didn’t know. If we had stayed behind we too would "
"have been killed by the undead; we could not have defended our village "
"against so many. We had no choice."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2767
msgid ""
"That is small consolation. My deeds have turned to ashes in my mouth. Eloh "
"forgive me. I did not know."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2778
msgid ""
"With your permission, Kaleh, I think I should go scout around a bit outside. "
"We have no idea what lies out there. And I can sneak around unseen many "
"places you can’t."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2783
msgid "You can go Nym, just be careful."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2788
msgid "I’m always careful. I’ll be back soon."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2805
msgid ""
"Well, at least we can use this outpost to rally our surviving troops. How "
"many of our people made it out of the caves, Zhul?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2810
msgid ""
"We’re still trying to get a head count, but between the underground horrors "
"and the water, we lost quite a few. Recruiting new warriors is going to be "
"even more difficult. Still we should thank Eloh, and you, Kaleh, that so "
"many of us did survive."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2817
msgid ""
"Well, Nym’s right, we don’t know what’s out there. So we should set up a "
"perimeter guard around the cave mouth and start discovering what this side "
"of the mountains looks like."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2861
msgid ""
"Look, the tunnel slopes sharply downwards to the left. And it’s big enough "
"that it should divert most of the rising water."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2866
msgid "And I think I see a faint light off to the right."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2871
msgid ""
"Could it be? Could we actually be almost out of this seemingly never-ending "
"darkness?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2886
msgid ""
"Grog, thank you so much for leading us out of the caves. We never would have "
"found our way without your help. But with the tunnels flooded, how are you "
"going to find your way back to your people?"
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2891
msgid ""
"Grog proud of little elves too. He would not have made it this far without "
"all your help. Grog is surprised by your bravery and strength."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2896
msgid ""
"Truth is that Grog not know much of sunlight lands. Sun and stars are scary, "
"everything is open, exposed, no safe places to hide. But Grog cannot go back "
"through all that water. And Grog doesn’t know where to find other tunnels "
"back to his home. He is as lost as elves are."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2901
msgid ""
"But Grog not afraid. Great leader told Grog to guide and protect elves, and "
"Grog will keep his oath. Grog will follow elves wherever they may go and "
"protect them from danger as best he can. Maybe later, Grog will find another "
"way back down to the caves of his people. But for now, Grog will continue to "
"serve and protect you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2907
msgid ""
"Nog, thank you so much for leading us out of the caves. We never would have "
"found our way without your help. But with the tunnels flooded, how are you "
"going to find your way back to your people?"
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2912
msgid ""
"Nog proud of little elves too. He would not have made it this far without "
"all your help. Nog is surprised by your bravery and strength."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2917
msgid ""
"Truth is that Nog not know much of sunlight lands. Sun and stars are scary, "
"everything is open, exposed, no safe places to hide. But Nog cannot go back "
"through all that water. And Nog doesn’t know where to find other tunnels "
"back to his home. He is as lost as elves are."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2922
msgid ""
"But Nog not afraid. Great leader told Nog to guide and protect elves, and "
"Nog will keep his oath. Nog will follow elves wherever they may go and "
"protect them from danger as best he can. Maybe later, Nog will find another "
"way back down to the caves of his people. But for now, Nog will continue to "
"serve and protect you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2928
msgid ""
"Rogrimir, I want to thank you so much for guiding us out of the caves. We "
"never would have found our way without your help. But with the tunnels "
"flooded, how are you going to find your way back to your people?"
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2933
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2954
msgid ""
"Och, it is I who should be congratulating you, laddie. I showed you the way, "
"but it was you and your people who defeated the many perils and obstacles to "
"your escape. In all my years such bravery and courage I have rarely seen."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2938
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2959
msgid ""
"But truly I cannot return the way I came and even if there are other tunnels "
"which lead back down to my homeland, I do not know where to search for them. "
"I know as little about the land above ground as you do."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2943
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2964
msgid ""
"But my king told me to protect you from all dangers, and I plan to keep that "
"oath. I do not like the above ground, it is too open and exposed; I feel "
"that I could be attacked from any direction. But an oath is an oath and so I "
"will follow you and your people wherever you may go and protect you as best "
"I can. The tunnels cannot stay flooded forever; later perhaps if am able to "
"return this way, I may be able to find my way back to my homeland. But for "
"now I am yours to command."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2949
msgid ""
"Jarl, I want to thank you so much for guiding us out of the caves. We never "
"would have found our way without your help. But with the tunnels flooded, "
"how are you going to find your way back to your people?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2970
msgid ""
"Your loyalty is a credit to your people. I am glad indeed to have you "
"fighting by my side."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3001
msgid ""
"Looks like the guards at this outpost had been saving away a bit of loot. I "
"don’t suppose they’re going to mind anymore if we made use of it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3135
msgid ""
"Praise Eloh, it is so good to be outside again. To see the sky stretching "
"out above me, to feel the wind in my face..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3151
msgid ""
"We made it. Outside look strange to Grog, Grog not used to big open spaces."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3157
msgid ""
"We made it. Outside look strange to Nog, Nog not used to big open spaces."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3163
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3169
msgid ""
"I think we finally made it outside. I’d forgotten how big the sky is and how "
"windy it can be."
msgstr ""
#. [message]: race=quenoth,elf
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3183
msgid "Can you see very far? Do you have any idea where we are?"
msgstr ""
#. [message]: speaker=$talking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3202
msgid ""
"We’ve come out on the side of a mountain, overlooking a large valley. The "
"land seems to be much the same as the foothills south of the mountains. The "
"valley is filled with sand dunes, though the center is flat. There seems to "
"be some sort of settlement in the center of the valley. And far to the north "
"I can see something sparkling on the horizon, but I don’t know what it is."
msgstr ""
#. [event]
#. [unit]: type=Divine Avatar, id=Eloh
#. [side]
#. [unit]: type=Divine Incarnation, id=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3238
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1690
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1252
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:57
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:110
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:159
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:380
msgid "Eloh"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3256
msgid "Kaleh, Kaleh, come to me."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3261
msgid "What is the voice? It sounds so familiar."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3266
msgid "Come out so that I might see you. Your god calls to you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3271
msgid "Am I dreaming? Is this real? I’m coming, I’m coming."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3280
msgid "Hail Kaleh, it is I, Eloh."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3287
msgid "But I am not asleep? And yet I can see you? How is this possible?"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3292
msgid ""
"Do you doubt my powers? You have come out of the darkness, and I appear unto "
"you to congratulate you."
msgstr ""
#. [message]: speaker=$talking_unit.id
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3307
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3324
msgid "Kaleh, who are you talking to?"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3312
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3329
msgid ""
"For now, I appear only to you, for you, Kaleh, are special, you are the "
"Chosen One."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3317
msgid "$talking_unit.name, be quiet, I’ll explain it all later."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3334
msgid "Be quiet Zhul, I’ll explain it all later."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3341
msgid ""
"Yes, I have chosen you as the one to lead my people out of danger and death "
"and into a life of eternal salvation. Crossing under the mountains was a "
"very important step, and your destruction of the unbelievers proves your—"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3350
msgid "Kaleh, a quick question—"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3357
msgid "Not now Grog, I’m busy."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3363
msgid "Not now Nog, I’m busy."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3369
msgid "Not now Rogrimir, I’m busy."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3375
msgid "Not now Jarl, I’m busy."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3381
msgid "What’s this? You did not kill the unbelievers?!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3393
msgid ""
"I am sorry I could not have fulfilled your command, but we found ourselves "
"in the middle of a war. We were vastly outnumbered and we needed help. In "
"fact the dwarves have been very helpful. They helped protect us from the "
"trolls and without their guidance we would not have made it out of the caves "
"alive."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3400
msgid ""
"I am sorry I could not have fulfilled your command, but we found ourselves "
"in the middle of a war. We were vastly outnumbered and we needed help. In "
"fact the trolls have been very helpful. They helped protect us from the "
"dwarves and without them we would not have made it out of the caves alive."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3407
msgid ""
"You were weak and foolish, but I forgive you. You must remember, Kaleh, that "
"without my guidance, your people would have died out years ago. Believe in "
"me, I alone can save you."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3412
msgid ""
"Now, in the valley live a group of humans who have also seen the light. They "
"may seem strange, but they are my obedient followers. You must trust them, "
"they will show you the way north. Follow them and they will lead you to me."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3417
msgid ""
"What do you mean ‘lead you to me’? You are a god, don’t you exist "
"everywhere? I thought you were going to show us our new home."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3422
msgid ""
"Of course I am! Oh, how little you understand. Do not worry yourself with "
"such distractions, come to me and all will be made clear."
msgstr ""
#. [unit]: type=Human Commander, id=Sergeant Durstrag
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3430
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3565
msgid "Sergeant Durstrag"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3431
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3432
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3433
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3434
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3576
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3577
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3578
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3579
msgid "Human Guard"
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3438
msgid ""
"I saw the distress signal from the outpost on the bluff. Who in the Dark "
"Lady’s name are you and what have you done with my men?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3443
msgid ""
"My name is Kaleh, and these are my people. We come from the south and "
"unfortunately we found your men dead—"
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3448
msgid ""
"Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at "
"your word. We haven’t seen elves for generations, but we remember your "
"ancient betrayal. What are elves doing sneaking up through the caves out "
"onto our back doorstep?"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3453
msgid "Well, actually they were fleeing from—"
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3465
msgid ""
"A troll! This just gets better and better. We haven’t seen one of your kind "
"up here for many years, but I have a long memory. I still remember the troll "
"raids when I was a youth."
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3472
msgid ""
"A dwarf! This just gets better and better. We haven’t seen one of your kind "
"up here for many years, but we have long memories. I remember how your "
"‘traders’ used to come up and cheat us out of our valuables. You’ll find "
"we’re not so easy to fool this time."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3479
msgid "Look, if you’ll just let me explain—"
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3491
msgid ""
"Oh there is no need to explain, it’s pretty obvious what you’re up to. Here "
"we have a whole legion of elves, consorting with trolls, sneaking up behind "
"our defenses. This looks an awful lot like an invasion to me."
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3498
msgid ""
"Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here "
"we have a whole legion of elves, consorting with dwarves, sneaking up behind "
"our defenses. This looks an awful lot like an invasion to me."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3505
msgid "No, no. You don’t understand! We were told you could help us."
msgstr ""
#. [message]: type=Swordsman
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3511
msgid ""
"Sir, remember the edict passed down by councilman Noblis? About any "
"foreigners spotted on the borders?"
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3516
msgid ""
"I have no idea what you’re babbling about, elf, but you’re just lucky you "
"caught me on a good day. You get to explain everything to the Iron Council. "
"Now you and your people just lay down your weapons and we will take you into "
"custody to be judged. They’ll deal with you as they see fit."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3521
msgid "Everything will be fine. Do as he says."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3526
msgid ""
"I am my own master. I will not be ordered around, not even by you, Eloh."
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3531
msgid ""
"What’s that, boy? Are you talking back to me? This isn’t a negotiation. You "
"are on my land, and under my jurisdiction. Lay down your weapons and submit "
"peacefully or I’ll make you sorry you didn’t."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3537
msgid ""
"Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god "
"Zhangor. Submit to him or I shall abandon your people to suffering and "
"death. Your bones will litter the sand dunes, and vultures shall pick at "
"your flesh. I am a just god, Kaleh, but no more forgiving than the harsh "
"desert sun."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3543
msgid ""
"Then kill me if you must, but I will not give myself over to those who "
"threaten me and my people. I have not come through peril and darkness just "
"to surrender to one such as you."
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3548
msgid ""
"You dare defy me?! All who refuse to submit to the authority of the Iron "
"Council shall be killed. By the Dark Lady, I shall not put up with this "
"bickering any longer. To battle, men! Drive those heathens back into the "
"caves!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3583
msgid ""
"You disappoint me, Kaleh. You are weak, and not worthy of my guidance... Do "
"as you like, but know that while you may be the appointed leader of your "
"people, I am your god, and you defy me at your peril!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3594
msgid ""
"You are not the god I grew up with. You may be all-powerful, but I will not "
"be your puppet. I am still their leader and as long as I draw breath I will "
"do what I think is best for my people."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3599
msgid "Kaleh, would you mind telling me what in Uria’s name is going on."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3604
msgid ""
"There’s no time. Right now we have to prepare ourselves for another battle. "
"I’d better head back to the outpost and rally our troops. I fear a whole lot "
"of hurt is going to be coming up through those hills very soon."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3609
msgid ""
"Well, now we’re really in for it. I hope you know what you’re doing, Kaleh."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3618
msgid ""
"Grog no like humans either. They mean. But they sound great when they go "
"squish."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3624
msgid ""
"Nog no like humans either. They mean. But they sound great when they go "
"squish."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3630
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3636
msgid ""
"I never liked humans much anyway. I’ll be glad to be fighting something "
"besides undead."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3704
msgid "I’m back, Kaleh."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3709
msgid "Ah! You scared me, Nym. I didn’t hear you coming."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3714
msgid "Of course you didn’t. That’s why it’s called sneaking."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3719
msgid ""
"Anyway you’ve really gotten us into a mess. The good news is that the "
"outpost isn’t guarded as heavily as you might think. The garrison seems only "
"half-manned. They obviously didn’t expect any serious attack to come from "
"this direction."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3724
msgid "And what’s the bad news?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3729
msgid ""
"The bad news is that I overheard the commander ordering a special group of "
"his men to get ready to ride north and summon reinforcements. It seems that "
"the humans have a bigger village to the north. This outpost is lightly "
"guarded enough that we might be able to defeat them, but in our weakened "
"state if they bring the full strength of their army against us I fear we may "
"be crushed."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3734
msgid ""
"Then we’ll just have to make sure that no messenger escapes this valley to "
"summon reinforcements."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3800
msgid "Undead Emissary"
msgstr ""
#. [message]: speaker=Undead Emissary
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3804
msgid ""
"Cursed elves, you tracked your filth through our halls and you defiled our "
"sanctuary. You have besmirched our honor, and we will have our revenge. We "
"are the Order of the Crimson Talon, and even death shall not stop us. You "
"shall rue the day that you ever trespassed into our lair!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3821
msgid ""
"Can’t the dead ever just stay dead? And aren’t they trapped by the flooded "
"tunnels and caves?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3826
msgid ""
"Undead don’t have to breathe and I don’t think a little water is going to "
"stop them. Besides, you saw how the ghost just flew through the rock; if "
"they can move through walls then what do they care about flooded tunnels?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3831
msgid "Great. So now we’re fighting in a haunted valley."
msgstr ""
#. [unit]: type=Spectre, id=Undead Leader
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3843
msgid "Undead Leader"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3858
msgid ""
"I don’t understand. What are these humans doing here? I’ve never seen so "
"many in one place before."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3863
msgid ""
"Humans aren’t just the bandits and outlaws you’re familiar with from the "
"deserts, Kaleh. Remember that long ago the great human empire of Wesnoth "
"spread all across the known lands. Some of our people say that it was the "
"humans who brought the Great Fall upon us. But to blame others is folly. "
"Eloh says that it was not the darkness without, but the darkness within us "
"that was the cause of our corruption and downfall."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3868
msgid ""
"But now is not a time for preaching. Humans once spread to many lands, and "
"despite all the ravages of time, I have no doubt that at least a few of them "
"have survived. They are a hardy people and quickly adapt to new conditions. "
"I only wish that the same could be said of our brethren."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3873
msgid "There might be other elves somewhere. We can’t be sure."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3878
msgid ""
"No, we can’t. But for now we must deal with the problem at hand. Thank you "
"for the information, Zhul; these humans are good fighters but they are no "
"match for our speed and skill. I grew up fighting in dunes such as these, "
"and I will not be bested by a bunch of ruffians."
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3916
msgid ""
"Send forth the messenger and his escort. Go north and bring help as soon as "
"possible!"
msgstr ""
#. [unit]: type=Dragoon, id=messenger
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3932
msgid "Human Messenger"
msgstr ""
#. [unit]: type={ON_DIFFICULTY (Cavalryman) (Cavalryman) (Dragoon)}
#. [unit]: type={ON_DIFFICULTY (Cavalryman) (Dragoon) (Dragoon)}
#. [unit]: type={ON_DIFFICULTY (Spearman) (Javelineer) (Swordsman)}
#. [unit]: type={ON_DIFFICULTY (Bowman) (Bowman) (Longbowman)}
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3941
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3950
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3959
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3968
msgid "Human Escort"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3977
msgid ""
"If that messenger escapes the valley, we’ll be in trouble. We have to stop "
"him!"
msgstr ""
#. [message]: speaker=messenger
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4009
msgid "No! I must get help!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4022
msgid ""
"Good. We’re safe for now. We just have to defeat Durstrag before he sends "
"another messenger for reinforcements."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4058
msgid ""
"The messenger has escaped! He will surely return with reinforcements. We are "
"doomed!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4077
msgid ""
"Don’t worry. We’re not the monsters you seem to think we are. I will not "
"kill you in cold blood."
msgstr ""
#. [message]: speaker=Sergeant Durstrag
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4082
msgid "Faugh, boy, you know nothing! There are fates worse than death."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4093
msgid "He killed himself rather than surrender to us!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4098
msgid "They killed Sergeant Durstrag! Run for your lives!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4115
msgid "The rest of the humans are fleeing."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4120
msgid ""
"Let them go. We have won this battle and I am weary of all this bloodshed."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4125
msgid "What was it that the human Durstrag was so afraid of?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4130
msgid "I don’t know, but I fear we may find out."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4135
msgid ""
"You’re being very cryptic, Kaleh. Now that the battle is over would you care "
"to explain to us who you were talking to back when we first met the humans?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4140
msgid "No, not yet."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4145
msgid "What’s wrong, Kaleh? Don’t you trust us?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4150
msgid ""
"Yes, yes of course I do. But it’s just a theory. I don’t want to say more "
"until I have proof. Give me until tomorrow night, then I’ll tell you "
"everything."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4155
msgid ""
"Very well. I’ve trusted your decisions and your leadership so far; I’ll wait "
"a little longer."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4160
msgid ""
"So what do we do now? The land seems to be about the same on the northern "
"side of the mountains as it was on the south. And we can’t hang around here "
"forever. The humans will be back with reinforcements eventually, and the "
"valley is still haunted with undead."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4165
msgid ""
"Yes, I think the sooner we leave this valley the better. But we don’t know "
"anything about the surrounding terrain. Without anyone to guide us, we have "
"no idea what perils may be nearby. I don’t like sending our people across "
"foreign lands when I don’t know what’s in front of us. We’ve lost too many "
"people already. I don’t want to lead us into a trap."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4170
msgid ""
"When I was scouting around I think I saw a small oasis near the entrance to "
"this valley. If we move out there we should be out of range of the undead. I "
"think it would be safe, at least for the short term."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4175
msgid ""
"Indeed. Undead ghosts such as these are often bound to the places they died: "
"the farther away they travel, the weaker they are. So if we move out of the "
"immediate vicinity we should be pretty safe."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4180
msgid ""
"Good, we’ll move our people out and camp by the oasis. Now, Nym, you know "
"who our best scouts are; I want you to lead a few elves to do some "
"reconnaissance. We’ll send out small groups of scouts to the north, "
"northeast and northwest. Don’t go too far, try not to be seen, and please "
"don’t do anything dangerous. But I want to know what’s out there."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4185
msgid "But hasn’t Eloh told you where to go and what dangers you face?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4190
msgid ""
"She was... rather vague. I know we’re supposed to generally go north, but I "
"want more information before I commit us to a direction."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4195
msgid ""
"Don’t you worry about us, Kaleh. We’ll be careful. I’ll organize five bands "
"to scout out the nearby lands. We should be back in about half a day."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4200
msgid ""
"Good, until then we’ll settle around that oasis and set up as good a defense "
"as we can. Until I know what’s out there, I’m not taking any chances."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4307
msgid "Help, I’m drowning!"
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4385
msgid ""
"Look, the water is pouring out the side tunnel into the valley! That’s a lot "
"of water: it’s even creating a small river. I sure wouldn’t want to be "
"downstream of that deluge right now."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4409
msgid ""
"Look, up there in the valley. The water has poured out of the side tunnel "
"and created a small river and lake. I’m glad we weren’t downstream of that "
"deluge when the water came rushing out of the tunnel."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4423
msgid ""
"I can see human reinforcements arriving on the horizon. We’ll surely be "
"overwhelmed now! If only we had moved faster."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4485
msgid "Several hours pass..."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4489
msgid "Jezhar"
msgstr ""
#. [message]: speaker=Dummy Unit7
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4494
msgid ""
"Eastern scouts, reporting back! If you like sand and hot dust, there’s "
"plenty more out there! No water, or signs of others, we had to turn back."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4499
msgid ""
"No shame in that, Jezhar. Of all the scouts, only Tanstafaal and Nym have "
"yet to return."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4504
msgid "And that has me worried. What if-"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4529
msgid "In Eloh’s name, Nym, you look terrible. Are you well?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4534
msgid "Yes. Just... let me... catch... my breath."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4551
msgid "Esanoo"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4569
msgid "Water. Sweet water. By the gods, I thought my scales would fall off."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4579
msgid "Relax, he’s a friend. Just let me explain."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4584
msgid "You’re really beat up, Nym. Are you sure you’re fine?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4589
msgid "I’m fine. But I found someone who really wanted to speak with you."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4594
msgid "He looks like a half-man half-fish."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4599
msgid "Indeed. I come from the ocean, and long have I been looking for you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4604
msgid "The ocean? What are you talking about?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4609
msgid "Don’t try to explain, Esanoo. We’ll have to show them instead."
msgstr ""
#. [message]: speaker=Esanoo
#. Esanoo is a merman, his leader (Melusand) is female, and his brethren on this mission include a mix of genders.
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4615
msgid ""
"It’s not important. What’s important is that I am an emissary from one who "
"much desires to speak with you, Kaleh. Despite the danger, our wise leader "
"sent me and my brethren to scour the dry land searching for you."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4620
msgid "There are more of you? Where are the others?"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4625
msgid ""
"They have been captured by the foul humans. I just barely managed to hide "
"and escape, with the help of your friend."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4630
msgid "And why should we trust anything you say?"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4635
msgid ""
"Our leader thought you might be suspicious. She said that what we must talk "
"with you about concerns the fate of your people. Apparently it concerns "
"‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4640
msgid "Hmmmm... Yes, yes I think I do. I don’t know why, but I trust you."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4645
msgid ""
"Thank you, Kaleh. Now I have a favor to ask of you. Our instructions were to "
"find you and to bring you and your people to meet with our wise leader. The "
"problem is that I don’t know where she is hiding."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4650
msgid "You don’t know where to find your leader?"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4655
msgid ""
"It’s complicated, and I don’t know how much I am allowed to tell you. My "
"people are fighting a desperate war against... against a powerful foe. Many "
"times our enemy has tried to assassinate our wise leader, so she worried "
"that her presence was a danger to the rest of us. So right after she sent us "
"on our mission she went into hiding. I am the youngest member of our group, "
"and so I wasn’t told the location. You must understand, there are spies "
"everywhere. Only the leaders of our group knew, but the rest of them were "
"all captured by those foul humans. They are being held in the settlement to "
"the north. If we are to have any chance of finding our wise leader, we must "
"first rescue them. I would do it myself, but..."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4660
msgid ""
"...It would be suicide for you to try to rescue them alone. Of course we "
"will help you!"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4665
msgid "Thank you, Nym. I am not very good at fighting on the dry ground."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4670
msgid ""
"With you back, Nym, the only scouts yet to return are Tanstafaal’s group."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4675
msgid ""
"They were sent due north. From Esanoo’s description it sounds like they were "
"headed right for the human settlement. I hope nothing bad has happened to "
"them."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4680
msgid ""
"Things are coming to a head, Tanstafaal and our new friends are in trouble. "
"Time is of the essence, so let’s move out as soon as possible."
msgstr ""
#. [scenario]: id=09_Blood_is_Thicker_Than_Water
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:10
msgid "Blood is Thicker than Water"
msgstr ""
#. [side]: type=Human Commander, id=Darius
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:45
msgid "Darius"
msgstr ""
#. [side]: type=Human Commander, id=Darius
#. [side]
#. [side]: type=Shock Trooper, id=Zelgant
#. [side]: type=Javelineer, id=Alastra
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:57
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:87
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:148
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:184
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:235
msgid "Human Allies"
msgstr ""
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:109
msgid "Iron Council"
msgstr ""
#. [side]: type=Shock Trooper, id=Zelgant
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:137
msgid "Zelgant"
msgstr ""
#. [side]: type=Javelineer, id=Alastra
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:172
msgid "Alastra"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:328
msgid "Rescue at least two merfolk by turn 16"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:335
msgid "Defeat Tanstafaal and Eloh"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:346
msgid "Capture all 4 human ships"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:353
msgid "Three merfolk must survive"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:391
msgid ""
"Now that we’re down off the hills, you can’t even see all that water, it’s "
"hidden by the trees. I never thought I would see so many trees in one place."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:395
msgid ""
"Compared to the desert it seems almost like a paradise. All this growth and "
"vegetation, I can feel it pulsing with life."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:399
msgid ""
"And yet these trees seem different, the forest seems darker, somehow. I "
"prefer to stay out in the open where I can see my enemies coming."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:406
msgid ""
"Trees look big and strong, like trolls. Dark, too. Grog tired of walking "
"under hot sun."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:412
msgid ""
"Trees look big and strong, like trolls. Dark, too. Nog tired of walking "
"under hot sun."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:418
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:424
msgid ""
"It looks nice and dark under the trees, less exposed to that blazing sun. "
"I’m exhausted after walking across all that harsh sand."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:430
msgid ""
"This is where the human encampments lie, to the northwest. They have settled "
"a chain of islands along the coast of the water. If you break through these "
"trees you will soon see them. I think that’s where they are holding the rest "
"of my group."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:434
msgid ""
"Our leader wanted to make sure that if one of us was captured, we couldn’t "
"betray her location. So she didn’t tell us where she was, but she taught us "
"a simple spell to divine her hiding place. But it requires three merfolk to "
"cast. So in order to find her, we must rescue at least two of my people. "
"Though I hope we can save all of them."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:438
msgid "And you said that there are only five others in your group left?"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:442
msgid ""
"We originally numbered much more, but we were ambushed by a band of naga on "
"the way here. Half of our force held off the naga while the rest of us fled. "
"By the time we got to these shores, only six of us were left. But for the "
"grace of the Sea God I managed to hide when the rest of my group was "
"ambushed and captured. I doubt that they have been broken yet, but I do not "
"know how long they can last. Remember, without three of us, you will not be "
"able to find our leader."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:446
msgid "Wait, did you hear that?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:451
msgid "Someone’s coming. Quick, hide!"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:455
msgid "What? Huh?"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:462
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:463
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:551
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:555
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:556
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:559
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:562
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:565
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:568
msgid "Human Scout"
msgstr ""
#. [message]: id=scout1
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:470
msgid "Hey, what do we have here?"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:474
msgid "Uh... Uh..."
msgstr ""
#. [message]: id=scout2
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:478
msgid ""
"It’s another one of those fish creatures. It must have come back to try to "
"rescue its friends."
msgstr ""
#. [message]: id=scout1
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:482
msgid ""
"Ha, stupid creature. But we’re in luck, the Council was looking for the last "
"of these spies."
msgstr ""
#. [message]: id=scout2
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:486
msgid ""
"We’d better get him back to the base. They’re going to sacrifice them all in "
"some big holy ceremony at dawn just two days from now."
msgstr ""
#. [message]: id=scout1
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:490
msgid "Yeah, we’ll be heroes!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:494
msgid "Not if we gut you first. Attack!"
msgstr ""
#. [message]: id=scout1
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:498
msgid "The Dark Lady protect us, they’re elves!"
msgstr ""
#. [message]: id=scout2
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:502
msgid "There’s tons of them! Flee, we must warn the others!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:520
msgid "Well, so much for the element of surprise."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:524
msgid ""
"Thank you. I’m sorry, I don’t know what came over me. They just jumped out "
"of nowhere."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:528
msgid ""
"It’s fine, you’re not used to being on dry ground, and you’ve been through a "
"lot. Even if the humans know we’re coming, we can still take them. Just be "
"careful and stay in the back until we reach the water again."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:532
msgid ""
"I sure will look forward to that. I’m afraid my scales have all dried out "
"again. It itches something terrible."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:536
msgid ""
"Well if we’re going to save those merfolk, then we don’t have any time to "
"lose. The humans said they would be sacrificed in just two days. We’d better "
"set up camp here and push on north west as soon as possible. I just hope we "
"can make it in time."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:574
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:577
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:580
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:583
msgid "Human Soldier"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:638
msgid ""
"Wonderful! We have rescued all of my band from the humans. I cannot thank "
"you enough."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:645
msgid ""
"Indeed, we owe you a great debt. You have done well Esanoo, better than I "
"could have hoped."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:651
msgid ""
"Esanoo said there were five merfolk left in his band. I think we have "
"rescued them all!"
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:655
msgid ""
"Indeed, I think you have now freed all of us. We owe you a great debt. We "
"are sorry that Esanoo has fallen, but we will honor him and tell everyone "
"the story of his great deeds. Glad are we that he found you and brought you "
"to us. Even the smallest fish can change the course of the sea."
msgstr ""
#. [message]: speaker=Darius
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:673
msgid ""
"Curse them! The elves have freed the merfolk. We will have our vengeance. "
"Keep fighting, and execute plan C!"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:708
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:746
msgid ""
"I have returned with the elves we sought. They have agreed to help me rescue "
"the rest of our group from the foul humans."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:712
msgid ""
"Indeed you have done well, far better than I could have hoped. We shall talk "
"more later, but for now we have to free the rest of our brethren."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:718
msgid ""
"Greetings. Esanoo told us that you were looking for us, and he bravely led "
"us here. Though he has fallen in combat, we have come to rescue the rest of "
"your kind."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:722
msgid ""
"Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. "
"But for now we must rescue the rest of my brethren before they too are slain "
"by the foul humans."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:726
msgid "How could he recognize your face? We’ve never seen him before."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:730
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:770
msgid "We’ll ask later, for now we’ve got to keep fighting."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:751
msgid ""
"female_speaker^Indeed you have done well, far better than I could have "
"hoped. We shall talk more later, but for now we have to free the rest of our "
"brethren."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:758
msgid ""
"female_addressed^Greetings. Esanoo told us that you were looking for us, and "
"he bravely led us here. Though he has fallen in combat, we have come to "
"rescue the rest of your kind."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:762
msgid ""
"female_speaker^Yes, I recognize your face, young elf. We will remember "
"Esanoo’s sacrifice. But for now we must rescue the rest of my brethren "
"before they too are slain by the foul humans."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:766
msgid "How could she recognize your face? We’ve never seen her before."
msgstr ""
#. [unit]: type=Merman Warrior, id=Urruga
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:793
msgid "Urruga"
msgstr ""
#. [message]: speaker=Urruga
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:811
msgid ""
"Free at last! Thanks be to the Sea God. But wait a minute, you’re elves?!"
msgstr ""
#. [message]: speaker=Urruga
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:823
msgid ""
"Thank you for rescuing me. We’ll show those humans the true fury of the "
"merfolk!"
msgstr ""
#. [unit]: type=Merman Warrior, id=Nuvassa
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:846
msgid "Nuvassa"
msgstr ""
#. [message]: speaker=Nuvassa
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:872
msgid ""
"Thank you for rescuing me. You elves are very skilled at fighting on the dry "
"land. I envy you."
msgstr ""
#. [message]: speaker=$unit.id, race=quenoth,elf
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:877
msgid "As I envy your kind’s prowess when fighting in the water."
msgstr ""
#. [unit]: type=Merman Spearman, id=Yantili
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:900
msgid "Yantili"
msgstr ""
#. [message]: speaker=Yantili
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:926
msgid ""
"Thank you for rescuing me. I never imagined that we would actually be able "
"to find you elves. Our leader was right after all. But more of that later..."
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Il-tian
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:949
msgid "Il-tian"
msgstr ""
#. [message]: speaker=Il-tian
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:975
msgid ""
"Thank you for rescuing me. May the Sea God’s bounty bless you and protect "
"you. If you have any wounded I can help heal them. The blades of the vile "
"humans are terrible indeed."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:996
msgid "What a dark nasty place. Something smells horrible."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:999
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1000
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1002
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1003
msgid "Undead Warden"
msgstr ""
#. [unit]: type=Mermaid Enchantress, id=We-jial
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1023
msgid "We-jial"
msgstr ""
#. [message]: speaker=We-jial
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1035
msgid "Thank you for rescuing me. How did you manage to escape?"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1046
msgid ""
"One of the elves we were searching for helped me get away before I was "
"caught. I can’t believe the humans imprisoned you in such a horrible place. "
"To be stuck in the darkness with those undead. We will make them pay for "
"what they have done!"
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1052
msgid ""
"Esanoo found the elves that we were searching for. He brought them back and "
"they helped free us. I can’t believe the humans imprisoned you in such a "
"horrible place. To be stuck in the darkness with those undead. We will make "
"them pay for what they have done!"
msgstr ""
#. [message]: speaker=We-jial
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1058
msgid ""
"Do not worry yourself, now that I am free all will be set to rights. It is "
"not our mission to defeat all the evil in this world. Protecting the elves "
"is most important. We must bring them to our leader; all else is secondary."
msgstr ""
#. [message]: speaker=$explorer.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1062
msgid "Yes, you are right, of course. Pardon me."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1103
msgid ""
"No, too many merfolk have died! There are not enough of them left to divine "
"the location of their leader. We should have protected the merfolk more "
"carefully. Now our search is hopeless."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1110
msgid ""
"Too many merfolk have died! Even if we save the rest, there will not be "
"enough for them to divine the location of their leader. We should have "
"protected the merfolk more carefully. Now our search is hopeless."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1136
msgid ""
"Whoa, this water is warm. Imagine if we had this back home, more water than "
"I could drink in a lifetime! Hey... wait a minute. Faugh! This water is "
"salty! It tastes terrible, I can’t drink this! What use is all this water if "
"you can’t drink it?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1163
msgid ""
"It really is beautiful out here, looking out over the sparkling water. If I "
"didn’t have vile humans and traitorous elves at my back I could spend all "
"day just sitting out here. But I really should get back to the battle. Ah, "
"it’s a hard knock life."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1169
msgid ""
"It really is beautiful out here, looking out over the sparkling water. If I "
"didn’t have vile humans and Eloh knows what else at my back I could spend "
"all day just sitting out here. But I really should get back to the battle. "
"Ah, it’s a hard knock life."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1186
msgid ""
"If I were a landwalker, I might think the view from this sandbar to be "
"amazing. But I am a creature of the sea and I see views like this every day."
msgstr ""
#. [message]: speaker=Zelgant
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1208
msgid ""
"You trespass upon our land at your own peril. All who oppose the will of the "
"Iron Council shall be crushed!"
msgstr ""
#. [message]: speaker=Alastra
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1227
msgid ""
"Foolish elves. We have heard of your pitiful kind. You are but worms "
"compared to the might of the Dark Lady. Coming here shall be your undoing."
msgstr ""
#. [message]: speaker=Darius
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1246
msgid ""
"She said you would come. You may be able to defeat us, but none can defy "
"her. You will bow down in the end. It is your destiny."
msgstr ""
#. [print]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1279
msgid ""
"$(16 - $turn_number) turns remain to free $number_merfolk_caged| merfolk"
msgstr ""
#. [event]
#. [unit]: type=Necromancer, id=Hekuba
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1304
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2364
msgid "Hekuba"
msgstr ""
#. [message]: speaker=Hekuba
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1346
msgid ""
"The time has come, my brethren. On this most holy day, let us sacrifice "
"these infidels unto The Dark Lady. Their suffering shall be a testament to "
"her power and glory!"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1373
msgid ""
"Oh no! Our enchantress, We-jial. Where did they hide her? What horrible fate "
"has befallen her? If only we could have saved her in time."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1377
msgid ""
"The Sea God will carry her soul out to sea and bear it to the deeps. May he "
"watch over her until the day we are all together again."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1383
msgid ""
"Esanoo said there were five merfolk captured. We only found four. Where did "
"they hide the last one? What horrible acts have these humans committed?"
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1388
msgid ""
"They took We-jial, our enchantress, away from us. But she is at peace now. "
"The Sea God will carry her soul out to sea and bear it to the deeps. May he "
"watch over her until the day we are all together again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1396
msgid "The bars of the cages are smoking and glowing red hot!"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1405
msgid ""
"May the Sea God protect us. They are being burnt alive! It’s terrible, I "
"can’t bear to watch."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1409
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1419
msgid ""
"The Sea God will carry their souls out to sea and bear them to the deeps. "
"May he watch over them until the day we are all together again."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1415
msgid ""
"Eloh protect us. They are being burnt alive! I do not know what the purpose "
"of the unholy sacrifice is, but it is sickening to watch."
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1450
msgid "They are all dead. We were too late. Forgive me, wise leader!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1454
msgid ""
"We couldn’t save enough of the merfolk. We have failed. Now we shall never "
"be able to meet the merfolk’s leader!"
msgstr ""
#. [message]: speaker=Esanoo
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1468
msgid ""
"Oh Master, forgive me. I could not save them all in time. Vile humans, you "
"shall pay twice over for what you have done!"
msgstr ""
#. [message]: speaker=Darius
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1486
msgid ""
"The stinkin’ elves have freed some of the merfolk. And still they fight on. "
"Execute plan B. And kill those merfolk!"
msgstr ""
#. [message]: speaker=Darius
#. [message]: speaker=Alastra
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1515
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1564
msgid "I must go report to the Iron Council. Keep fighting!"
msgstr ""
#. [message]: speaker=Zelgant
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1535
msgid ""
"I go to marshal reinforcements. Do not lose heart, we will crush these puny "
"elves."
msgstr ""
#. [message]: speaker=Alastra
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1554
msgid "I must leave for now, fight on in my stead."
msgstr ""
#. [message]: speaker=Hekuba
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1588
msgid ""
"Curse them! The elves have stolen our offering to the Lady. We will have our "
"vengeance. Keep fighting and execute plan C!"
msgstr ""
#. [message]: speaker=Nym
#. Nym is talking about Hekuba, the male necromancer who is the final enemy leader in
#. the last part of this scenario. This line is at the end of the rescuing-merfolk part,
#. so far Hekuba has either watched silently (if Darius is still alive), or has said
#. versions of Darius' lines about the sacrifice.
#. Either way, he just walked into the shrouded area in the north-west.
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1618
msgid "Who was that?"
msgstr ""
#. [message]: race=merman
#. subject is a male necromancer
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1623
msgid ""
"That was one of the Iron Triad. Rarely do they leave their sanctuary. They "
"prefer to let their minions do the dirty work."
msgstr ""
#. [unit]: type=Quenoth Champion, id=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1657
msgid "Tanstafaal"
msgstr ""
#. [message]: speaker=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1673
msgid "Hail, my brothers, I have returned!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1677
msgid "Tanstafaal, where have you been? We have been looking for you."
msgstr ""
#. [message]: speaker=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1681
msgid ""
"I have gone on a journey and I have seen the light. No longer will I blindly "
"follow in your footsteps, Kaleh. I have come back to lead our people on the "
"true path. She has spoken to me, and I am but an implement of her divine "
"will."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1685
msgid "Who has spoken to you?"
msgstr ""
#. [message]: speaker=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1702
msgid ""
"Behold, our goddess has returned to us. All bow down to Eloh, our savior!"
msgstr ""
#. [message]: role=mystic_speaker
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1731
msgid "The Goddess!"
msgstr ""
#. [message]: role=fighter_speaker
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1735
msgid "Forgive me my sins!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1739
msgid "That I am so blessed to gaze upon Eloh herself..."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1743
msgid ""
"Hail my people. In your time of trial I appear to you, to save you yet again."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1747
msgid ""
"I come to you with dire news: one of you has betrayed me, and is a traitor "
"to your cause."
msgstr ""
#. [message]: role=scout_speaker
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1755
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:329
msgid "No!"
msgstr ""
#. [message]: role=rider_speaker
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1759
msgid "Who?"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1763
msgid ""
"Did I not say that I would deliver you from evil and bring you to the "
"promised land? I have shepherded you out of the harsh deserts and under the "
"mountains. And your salvation was almost at hand."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1767
msgid ""
"But there was one who grew corrupted by his power and rejected my divine "
"plan. He sought to usurp my authority. He had no faith and believed that he "
"knew better than me, I who have watched over you for generations. He wanted "
"to lead you astray. In these perilous lands, the fate of your journey stands "
"upon the edge of a knife, falter once and all shall fail."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1771
msgid ""
"Yes, I speak of your so-called leader, Kaleh. I did call out to him "
"initially because I thought he was one of the faithful, but he betrayed my "
"trust. The humans you are slaughtering wanted to help you, until Kaleh "
"foolishly attacked them. And now Kaleh has you serving the evil merfolk and "
"their insidious plans. Follow his path and he would have you bow down and "
"serve the merfolk’s foul god."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1775
msgid ""
"That is why I called out to Tanstafaal, one of my loyal followers. All is "
"not yet lost. Follow him and I can still deliver you from your peril. But "
"first, come back to me, stop fighting these humans, and kill this heretic "
"Kaleh and his cronies."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1785
msgid ""
"Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s "
"side is not our god. I too was fooled at first, but I have come to realize "
"by her actions that she is an impostor. When she appeared to me the night "
"before Garak died, she told me to kill all that lived under the mountains, "
"even the dwarves who ended up helping us. Likewise when we escaped from the "
"caves, she appeared to me again, and told me to bow down to the humans, else "
"she would destroy me. Never has Eloh threatened one of us or dictated our "
"actions."
msgstr ""
#. [message]: role=fighter_speaker
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1789
msgid ""
"Why should we trust you? We have not heard Eloh’s words directly. Only now "
"that you have led us into this folly has Eloh appeared to us."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1793
msgid ""
"She claims to be the one who has shepherded us during this journey, but who "
"protected you across the harsh sands, who fought the orcs and led you under "
"the mountains, who led you out again, against all odds? I did. I have bled "
"for you, every step of the way. If you will not trust me based on my words, "
"then trust me based on my actions. I have done the best I could for my "
"people, and I stand by my actions. I believe that the merfolk are our "
"friends, as the dwarves were. I refuse to bow down to harsh words and "
"threats; we elves have always been free to make our own choices. We are not "
"slaves, and will not blindly follow either humans or some false god."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1799
msgid ""
"Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s "
"side is not our god. I too was fooled at first, but I have come to realize "
"by her actions that she is an impostor. When she appeared to me the night "
"before Garak died, she told me to kill all that lived under the mountains, "
"even the trolls who ended up helping us. Likewise when we escaped from the "
"caves, she appeared to me again, and told me to bow down to the humans, else "
"she would destroy me. Never has Eloh threatened one of us or dictated our "
"actions."
msgstr ""
#. [message]: role=fighter_speaker
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1803
msgid ""
"Why should we trust you? We have not heard these words directly. Only now "
"that you have led us into this folly has she appeared to us."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1807
msgid ""
"She claims to be the one who has shepherded us during this journey, but who "
"protected you across the harsh sands, who fought the orcs and led you under "
"the mountains, who led you out again, against all odds? I did. I have bled "
"for you, every step of the way. If you will not trust me based on my words, "
"then trust me based on my actions. I have done the best I could for my "
"people, and I stand by my actions. I believe that the merfolk are our "
"friends, as the trolls were. I refuse to bow down to harsh words and "
"threats; we elves have always been free to make our own choices. We are not "
"slaves, and will not blindly follow either the humans or some false god."
msgstr ""
#. [message]: speaker=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1813
msgid ""
"Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. "
"She has spoken. Defy her at your own peril. I declare all who oppose Eloh "
"heretics. All who are faithful, join me and let us kill the usurpers!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1817
msgid ""
"Eloh would never ask elf to kill elf. But it seems I have little choice. My "
"people, I have led you this far, join with me and help me crush this new "
"rebellion!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1821
msgid ""
"I have followed you this far Kaleh, I will not abandon you now. But I admit "
"that my faith is shaken. If that is not our god, then what is it?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1825
msgid ""
"I do not know, but given what I have seen of the humans, I think following "
"her would lead us down a dark road indeed. One that I personally do not want "
"to discover the end of."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1829
msgid ""
"Forgive me, Kaleh. I do not know what to believe. I... I have to ponder this."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1836
msgid ""
"Great Leader told Grog to serve you, and so Grog will still follow your "
"command. But other elves must be out on a separate island. How will we cross "
"deep water?"
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1842
msgid ""
"Great Leader told Nog to serve you, and so Nog will still follow your "
"command. But other elves must be out on a separate island. How will we cross "
"deep water?"
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1848
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1854
msgid ""
"The chieftain told me to serve you, and it will take more than this to "
"shatter my confidence in you, lad. But those elves must be out on a "
"different island, how will we cross the deep water?"
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1861
msgid ""
"I believe that in this we can help. We are very grateful for all you have "
"done for us Kaleh, and though we assure that we mean you no harm, you are "
"right that actions speak louder than words. We are more familiar with the "
"waters than you are, and we noticed that there are two shallow paths leading "
"to the island where the other elves must be. We can show you these paths and "
"help you across so that you may put down this rebellion."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1894
msgid ""
"Thank you, I’m sure you will be very useful in the shallow waters. All right "
"people, I don’t want to kill any more than I have to. Too much blood has "
"been spilled already. Knock ’em out, wound them, kill them only if you must. "
"But we must stop Tanstafaal in his lunacy before he destroys us entirely."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1898
msgid ""
"We who have fought by your side before will stand with you Kaleh, but many "
"of our people are fleeing and joining Tanstafaal. I’m afraid that while you "
"can recall past warriors, you won’t be able to recruit any new ones."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1902
msgid "Then we will make do with those few that we have."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1919
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1920
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1921
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1922
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1923
msgid "Elvish Rebel"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1956
msgid ""
"I’m sorry Kaleh, I cannot let our people slaughter each other. There must be "
"a way to stop this."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1960
msgid "No, don’t..."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1964
msgid "I have no choice, goodbye."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1974
msgid ""
"Oh Eloh, you know how long I have faithfully served you. I ask you now a "
"boon in return. Do not kill the boy Kaleh, he is just doing what his heart "
"tells him to do. Did you not say, “To err is elven, but to forgive "
"divine”?"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1979
msgid ""
"You dare to lecture me? I am a god and you are but a mortal. You of all "
"people should know that your position is to enforce my will, not question it!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1983
msgid ""
"But you yourself can see that many of our people’s faith is wavering. You "
"cannot gain their loyalty by slaughtering the boy and his friends. Be "
"merciful and kind, as you have always been, and there may be no need for "
"this self-annihilating conflict."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1987
msgid ""
"Times have changed. Mercy is a sign of weakness. Let this be a lesson to "
"everyone, absolute loyalty is absolute strength. It is clear that you do not "
"understand this concept, Zhul. My people, now is a time to tear down the old "
"guard and create a new empire of strength, fealty and glory! I shall grant "
"those who are loyal eternal life and we will triumph over all enemies!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1991
msgid "No, I—"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1995
msgid ""
"No, I don’t think you shall pester me any more. You shall be as a statue, "
"forced to watch events unfold and helpless to interfere. Yes, I think this "
"will be an appropriate punishment. Then perhaps you will learn not to "
"question my divine will."
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2020
msgid "Aarrggh! Voices in my head, make them stop!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2024
msgid "What? What do you hear?"
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2028
msgid "Must... Can’t... Must... Help me!"
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2046
msgid "Must obey... Can’t resist... I... Yes, Mistress, I am yours."
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2050
msgid "Pretty lady say elves bad. Kill elves. Kill!"
msgstr ""
#. [message]: speaker=Kromph
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2077
msgid ""
"Mistress gone, must follow commands, but Nym master too, Nym say must "
"protect elves, but mistress say must kill elves, but must protect, must "
"kill, protect, kill, protect, kill, augghh!!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2086
msgid ""
"He just collapsed, the conflicting orders must have been too much for him."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2090
msgid "Poor Kromph, at least he’s finally at rest."
msgstr ""
#. [event]: role=Angry Crab
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2108
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2128
msgid "Angry Crab"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2115
msgid "Where did those things come from? They look dangerous."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2135
msgid "What are those things? They looked like ticked off giant crabs."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2156
msgid ""
"You think you can strike me down. This is just a small part of my true power."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2160
msgid ""
"Small part or no, if it is mortally possible to destroy you, I shall. Your "
"hands are stained in our blood; you are not our god."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2174
msgid "Don’t worry Kaleh, we will see each other again... I promise."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2182
msgid "She freaks me out, but at least it seems that she can be destroyed."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2186
msgid ""
"That was just an apparition, but if we meet again I will make her pay for "
"all that she has done."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2198
msgid ""
"I’m sorry, Kaleh. My faith clouded my reason. But I wanted so very much to "
"believe."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2202
msgid ""
"You do not need to apologize. What you did was very brave. I wish to... to "
"whatever god still watches over us, that this bloodshed was not necessary. "
"But I could not let half my people be co-opted by that thing. As horrible as "
"it sounds, even death is a better fate."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2206
msgid ""
"So when you had the strange encounter with that human Durstrag and his "
"guards, just after we escaped the caves, you were talking to Eloh, or "
"whatever she is?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2210
msgid ""
"Yes, she appeared only to me and demanded that I surrender to the humans. "
"When I refused she threatened me, saying she would kill me if I refused. "
"That’s when I really started to get suspicious."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2214
msgid ""
"It is clear that that thing was not our god. I do not know what it was, but "
"I have to keep believing that Eloh is out there somewhere. Without our "
"faith, what do we have left?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2218
msgid "We have each other."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2222
msgid ""
"That’s not enough. Look, you’re a wonderful girl Nym, and Kaleh, you’ve "
"shown yourself to be a great leader, but our actions have to mean something "
"more than just our day-to-day survival. There has to be a higher purpose, "
"Eloh must have some sort of plan for us. We have to keep believing."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2226
msgid "Peace, Zhul, we can discuss theology later. We still have work to do."
msgstr ""
#. [message]: speaker=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2248
msgid ""
"You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I "
"will show everyone who is stronger!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2252
msgid "Oh Tanstafaal, I pity you. This battle was never about you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2267
msgid ""
"No, do not kill him. He may deserve it, but he will not die at my hands."
msgstr ""
#. [message]: speaker=Tanstafaal
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2271
msgid "Never Kaleh. I will not be your lackey again!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2280
msgid ""
"Why did he have to kill himself? Oh, poor misguided Tanstafaal. We have lost "
"too many elves today."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2284
msgid "Do not blame yourself too much, it is Eloh who persuaded him to rebel."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2288
msgid "Yes, she too will pay for her part in all of this."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2309
msgid ""
"It is finished. See, my people, Tanstafaal has been killed by his own hand, "
"and the thing pretending to be our god is gone."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2313
msgid ""
"You who call yourself Eloh, I challenge you, if you are truly our god, then "
"show yourself, and strike me down where I stand!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2320
msgid ""
"Nothing. Eloh may still watch over us, but that thing was not her. And yet, "
"I do not hold a grudge against all of you who rebelled. I too was deceived "
"at first, and unlike the pretender, I am merciful. For there are too few of "
"us left for us to slaughter each other over minor grievances. Let us declare "
"a general amnesty and unite again, going forward hand in hand, for, god or "
"no god, I will help us find a better land, or die trying."
msgstr ""
#. [message]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2327
msgid ""
"I think I speak for all of us when I say that we accept your offer of "
"amnesty and will follow you again. You have proved yourself capable as a "
"leader and we too tire of this bloodshed. In hindsight perhaps we were wrong "
"about Eloh and Tanstafaal; we shall have to think about this long and hard."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2345
msgid ""
"Thank you. And I have also not forgotten the pledge I made to our merfolk "
"friends. If it is possible, I would like to meet with your leader. Your "
"conduct is a testament to your people, and I, at least, trust you."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2349
msgid "Thank you."
msgstr ""
#. [unit]: type=Necromancer, id=Zilchis
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2376
msgid "Zilchis"
msgstr ""
#. [unit]: type=Necromancer, id=Sultaria
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2387
msgid "Sultaria"
msgstr ""
#. [message]: speaker=Hekuba
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2396
msgid "And what about us, little elf, did you forget about us?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2400
msgid "I could never forget what you did to those merfolk."
msgstr ""
#. [message]: speaker=Hekuba
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2404
msgid ""
"Good, for that is just a taste. You are fools to interfere with our affairs, "
"and the Iron Council does not tolerate fools. The Dark Lady shall swallow "
"your souls and you shall writhe in eternal torment. Arise my brethren, by "
"her power those who have died shall rise up and join us! The very rocks too "
"shall rise up out of the water to aid our crossing. Like a plague we shall "
"pour forth and drive the non-believers before us!"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2447
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2448
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2449
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2450
msgid "Arisen Warrior"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2454
msgid "Gosh, just when things were starting to calm down."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2458
msgid ""
"Our people are scattered and exhausted, where will we go now Kaleh? Shall we "
"retreat into the dunes?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2462
msgid ""
"Before I decide, I have just one question: How did you merfolk plan on "
"bringing us to meet your leader, if she dwells far beneath the sea?"
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2469
msgid ""
"Actually we prefer to dwell in the shallow waters, where we may frolic in "
"the great coral reefs under the sun and moon. But I digress, we realize that "
"you people cannot swim like us, and I believe I may have a solution."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2476
msgid ""
"The humans of the Iron Council dwell in a large island to the northwest; I "
"was taken there several times for interrogation. It is a fearsome place, "
"full of black rock and tall peaks, but in the center is a lagoon. In the "
"lagoon, I saw several ships anchored, which we might be able to use to "
"transport your people across the waves."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2480
msgid ""
"Across the waves?! We are a people of the desert, we know nothing of "
"piloting such vessels! And I do not like the idea of putting my life at the "
"mercy of some human-built ship."
msgstr ""
#. [message]: type=Mermaid Priestess,Mermaid Diviner,Mermaid Enchantress,Mermaid Siren
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2489
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2495
msgid ""
"We have picked up some knowledge of piloting while spying on the humans and "
"we have some magical skill for controlling the winds. Once out on the open "
"sea, our journey should be swift and safe from danger. Besides, time is "
"pressing and our leader lives too far out in the waters to make this voyage "
"twice."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2501
msgid ""
"We have already gone to many strange places and survived. I trust the "
"merfolk. If they believe that they can transport us safely across the "
"waters, then I will put my life in their hands."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2505
msgid "Wherever you go Kaleh, I will follow."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2509
msgid "Very well. You have not led us astray so far, I will not leave you now."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2516
msgid ""
"Grog scared of big water and bright sun, but Grog will not dishonor Great "
"Leader. Great Leader say follow Kaleh, and Grog will do so."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2522
msgid ""
"Nog scared of big water and bright sun, but Nog will not dishonor Great "
"Leader. Great Leader say follow Kaleh, and Nog will do so."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2528
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2534
msgid ""
"Ouch, being stuck between the water and the sun is a terrible place to be, "
"but where you go I will follow."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2540
msgid ""
"We have attacked the humans in the past, when their boats trespass in our "
"waters, and so they fear us greatly. Their dark mages have cast protective "
"spells upon their boats, preventing any of our kind from boarding them. I am "
"afraid that we cannot capture the boats for you. We will, of course, help "
"you hold off the humans. Later, once we escape, with your help I think we "
"can dispel the protections, but for now you must seize them yourselves."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2544
msgid ""
"There are four boats in the lagoon. Once you have captured each of the four "
"then we can help you steer them out into the open water and to freedom. Then "
"we can pilot them to shore, safely away from the humans, and load the rest "
"of your people on board. But we will need all four boats to fit all of your "
"remaining people."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2548
msgid "Truly, there are not as many of us as there once were."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2552
msgid ""
"Though the cost be high, we do what we must. Come let us go capture those "
"boats."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2711
msgid ""
"We’ve run out of time. The humans are gaining strength and will surely "
"overwhelm us now."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2724
msgid "We’ve captured all four boats!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2728
msgid ""
"Good, then let’s get out of here. The merfolk will help you guide the ships. "
"I’ll muster the rest of our people and retreat from this bloody battlefield. "
"We’ll meet you along the coastline west of here. Don’t worry about losing "
"us, we’ll stick to the coast and the merfolk will help us keep in contact. "
"Once we’ve escaped and are out of range of any counterattacks by the humans, "
"we can load the rest of our people onto the ships."
msgstr ""
#. [message]: type=Mermaid Priestess,Mermaid Diviner,Mermaid Enchantress,Mermaid Siren
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2737
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2743
msgid ""
"Then by the Sea God’s hand I call forth the winds. May they confound our "
"enemies and blow these ships to safety!"
msgstr ""
#. [scenario]: id=10_Speaking_with_the_Fishes
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:5
msgid "Speaking with the Fishes"
msgstr ""
#. [side]: id=Melusand, type=Mermaid Diviner
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:39
msgid "Melusand"
msgstr ""
#. [unit]: type=Merman Warrior
#. [unit]: type=Merman Hoplite
#. [unit]: type=Merman Spearman
#. [unit]: type=Merman Entangler
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:90
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:98
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:106
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:114
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:122
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:130
msgid "Merfolk Guard"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:150
msgid "Hail Kaleh, long have I waited to see you in person."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:155
msgid ""
"Greetings. I’m afraid I am at a disadvantage, for you know my name and I do "
"not know yours."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:160
msgid ""
"I am known as Melusand. I am what you might call a high priest among my "
"people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:165
msgid "This is—"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:178
msgid ""
"No, you don’t have to introduce yourselves. I already know who you are and "
"why you have been journeying all this way. And I must say, Grog, that your "
"recent actions and indeed your presence with these fine folk speaks well for "
"your people."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:183
msgid "Grog says thank you."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:189
msgid ""
"No, you don’t have to introduce yourselves. I already know who you are and "
"why you have been journeying all this way. And I must say, Nog, that your "
"recent actions and indeed your presence with these fine folk speaks well for "
"your people."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:194
msgid "Nog says thank you."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:200
msgid ""
"No, you don’t have to introduce yourselves. I already know who you are and "
"why you have been journeying all this way. And I must say, Rogrimir, that "
"your recent actions and indeed your presence with these fine folk speaks "
"well for your people."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:205
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:216
msgid "Thank you for your kindness."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:211
msgid ""
"No, you don’t have to introduce yourselves. I already know who you are and "
"why you have been journeying all this way. And I must say, Jarl, that your "
"recent actions and indeed your presence with these fine folk speaks well for "
"your people."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:224
msgid ""
"No, you don’t have to introduce yourselves. I already know who you are and "
"why you have been journeying all this way."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:231
msgid "If you know so much why did you drag us all the way out here?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:236
msgid "Patience, young lady. All will be revealed in good time."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:241
msgid ""
"I have been watching your progress with great interest, but I could not "
"contact you directly. That is why I sent out my most trusted followers to "
"find you. I apologize for the difficulty of arranging a meeting. Oh, and I "
"hope you do not mind my guards. But her spies are everywhere and I had to be "
"certain that we could converse without being overheard. Besides, it never "
"hurts to be too careful."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:246
msgid "Whose spies?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:251
msgid ""
"Perhaps I should start at the beginning, for that is a good place to start. "
"Make yourselves comfortable, this may take a while. I want to tell you a "
"tale, it is a story of the fall of what you refer to as ‘The Golden Age’."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:258
msgid ""
"A long time ago there was a great empire of humans known as the Empire of "
"Wesnoth. They lived peacefully alongside elves and dwarves, and drove the "
"dark powers deep under the earth. It was a time of peace, light, and "
"prosperity for all."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:263
msgid "Yes, we know about this age."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:268
msgid ""
"This will go much faster if you don’t interrupt me. Now, as I was saying, "
"the Empire of Wesnoth was very learned in the magical arts and had vast "
"repositories of knowledge. Back then there was only one sun in the sky, the "
"sun you call Sela. But the king decreed that he would raise a second sun "
"into the heavens, to lengthen their days and shorten the darkness. All the "
"mages, sorcerers and wise men came together and cast a mountain into the sky "
"and made it glow as bright as the sun. They sent this second sun, the one "
"you call Naia, hurtling through the sky so that only a few hours of darkness "
"remained each night. Though some had called the attempt foolish, it was a "
"resounding success and stood as a tribute to the power and might of the "
"humans. The golden age glowed brighter than ever and many believed that they "
"had dispelled evil and darkness forever."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:273
msgid ""
"But with their prosperity and power, over the generations the humans grew "
"arrogant. One day a young descendant of the original king decreed that "
"darkness should be abolished altogether from the land, so that light and "
"goodness would shine forth everywhere. But the people had grown lazy and "
"complacent and the ranks of mages who still trained hard to harness the "
"magical arts had decreased greatly. Still the king believed he was all-"
"powerful and would not listen to the mages’ protests. So, seeking to "
"duplicate the previous success of their ancestors, the mages tried to lift a "
"second mountain into the sky. But a great evil befell them that day; their "
"power failed and the mountain crashed down onto the human capital, crushing "
"all within. In an instant the center of the Empire of Wesnoth was utterly "
"destroyed."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:278
msgid ""
"The king and his family were all killed, and soon petty warlords tore apart "
"the empire as all the known lands fell into chaos. Elves and dwarves were "
"drawn into the conflicts, orcs and trolls spread forth from the dark places, "
"and chaos and darkness swallowed the lands."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:283
msgid ""
"The two suns, a monument to the power and hubris of the fallen Empire of "
"Wesnoth, scorched the earth. The fields dried up, forests died, and swamps "
"turned into mud-cracked plains. Since then the path of the second sun has "
"shifted in the sky, creating the long dark that you are so familiar with "
"every other night. And much evil has spread forth across the lands. The "
"mages of the Empire of Wesnoth still haunt their domains as the undead lords "
"that plague your sands. The surviving humans have descended into barbarity "
"and squalor. Orcs cover the lands killing each other and any that fall into "
"their grasp. The dwarves and trolls hide in their tunnels, in the dark, "
"fighting an endless war. I do not mean to offend your friend, but the "
"majority of them care little for the fate of the surface dwellers. And "
"without their forests the elves have mostly died out, another victim of the "
"chaos and evil that dominates our lands."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:288
msgid ""
"What can we merfolk do? We see much with our magics, but we do not have the "
"numbers, nor the power, to bring back order to the domains of the land "
"dwellers. And even the sea is not free from the darkness; we struggle to "
"survive against the naga and far worse things that have crept forth from the "
"dark places. We are barely holding our own in the waters, but you saw how "
"ill-suited we were when we went ashore."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:293
msgid ""
"You are probably wondering why I know all this history. Far out in the sea "
"is a string of islands that was once colonized by some humans from the "
"Empire of Wesnoth. During the Golden Age ships traveled often to the "
"mainland carrying trade goods and news. Apparently the colony was led by a "
"group of mages who wanted a safe place to perform their experiments. "
"Protected by their magic and their isolation, these colonists held out "
"longer than most after the fall of the empire. What happened to them we do "
"not know for certain, but many years ago my people discovered the ruins of "
"their settlements. While exploring the ruins we found a library full of "
"letters and several journals. With our magics and knowledge we were able to "
"decipher the writings and thus we could piece together the history of the "
"end of the Golden Age."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:298
msgid ""
"The islands seemed lush and bountiful so we decided to settle in the shallow "
"waters. But we discovered that the largest island was a strange and sinister "
"place. The interior of the island was choked with a thick jungle, and at the "
"center we could see several tall rocky peaks. On the tallest peak was built "
"some sort of stronghold and occasionally at night we saw strange lights "
"emanating from it. We sent several expeditions into the jungle to explore "
"the building, but none ever returned. Soon afterwards merfolk sleeping on "
"the shores would disappear at night, leaving only bloody trails leading into "
"the dense jungle. It was clear that something was lurking in the jungle, but "
"we knew not what. Our priests felt a strange presence that they could not "
"understand, and darkness clouded our attempts at scrying."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:303
msgid ""
"The island was declared cursed, and we stayed as far away from it as we "
"could. Some said we should flee the islands, but the waters were great for "
"hunting, and the cursed naga who often raided our settlements did not "
"trouble us here. So we remained and told ourselves that if we kept our "
"distance everything would be fine."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:308
msgid ""
"But then that night came, I still remember it, as if it was yesterday. As "
"the sun set a darkness spread forth from the tower, blotting out the moon "
"and stars. From the sea came harsh battle cries and a great host of naga "
"appeared from out of the depths. Even worse, from that large island the "
"bodies of long-dead humans rose again and marched through the water, killing "
"soundlessly. We were not prepared for such a powerful assault, and we were "
"forced to flee for our lives. Indeed we were lucky to save as many as we did."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:313
msgid ""
"In hindsight I blame the humans. With their experiments I think they woke "
"something, something evil. Years later, we still suffer from the legacy of "
"their cursed arrogance and hubris. Something festers on that island, "
"corrupting all that it touches. Since we fled, those islands have become a "
"haven to dark and terrible things. Naga prowl the seas, and undead and other "
"horrors lurk in that twisted jungle. The few creatures that we have captured "
"alive speak of a dark goddess, one they serve blindly unto death. It seems "
"that she has taken control of the humans you saw as well."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:318
msgid "Does she have a name?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:324
msgid ""
"She has many names. We call her the Eater of Souls. But in the old tongue "
"her name is Yechnagoth."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:334
msgid ""
"Yes, I thought that name would be familiar to you. Always is she looking for "
"new followers. I believe that it is she who appeared unto your people in the "
"guise of your god. But her lust for even greater power may be her undoing. "
"For she underestimated your strength of will; you are not as easily "
"controlled as those she dominated before. She brought you here to be her "
"followers, but I believe that you may be just the ones who can destroy her."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:339
msgid "You seem powerful, why can’t you destroy her yourselves?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:344
msgid ""
"Years of battle have taken their toll; my people are few in number and have "
"not the strength to strike at her alone. But I see in you a strength and "
"determination that gives me hope. With your help we may have a chance."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:349
msgid ""
"You must realize that if she is not stopped, who knows how far her "
"pestilence might spread? I have scryed far and wide and there are few that "
"have the strength to stand up to such a force. If we do not, who will?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:354
msgid ""
"How can we trust you? How do we know you aren’t servants of Yechnagoth, sent "
"to trick us?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:359
msgid ""
"If you knew anything about us you would not ask such a question! The idea is "
"an anathema to all that we stand for! You saw how my brethren risked life "
"and limb to find you and protect you and your kind against the humans. You "
"saw how the humans treated us in return. Are not our actions proof enough?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:364
msgid ""
"Because in the end, I’m afraid you just have to trust us. If we wanted to "
"capture you we could have already. But we are not here to force you to do "
"anything. Feel free to leave if you want, we can take you back to land. But "
"you will find few friends among the wilds north of the mountains, and the "
"humans will be searching for you. Yechnagoth’s reach is long and her "
"vengeance is terrible."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:369
msgid ""
"Indeed, that is what she is expecting. Like the few others that have "
"resisted her for a time, she expects you to flee from her, to run away as "
"far as you can. Long has it been since she has been seriously attacked; it "
"is the one thing she will not be anticipating. I doubt that she even "
"considers your kind a threat, but we have a real chance here to show her "
"that there is still power in the known lands that she does not control."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:374
msgid ""
"You have given us much to think about. But we cannot make such an important "
"decision in an instant. Please give us time to talk among ourselves and "
"discuss this matter."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:379
msgid ""
"Of course. We will withdraw to the shallows and give you some privacy. But "
"do not ponder for too long, for we do not have a lot of time. I will return "
"ere long."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:405
msgid "Well, what do you all think?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:410
msgid "It’s a heck of a story."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:415
msgid "I’m not sure what to think. It’s all so much information."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:422
msgid ""
"Grog not sure if he trust fish lady. What if she just want you elves to "
"fight her war for her?"
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:428
msgid ""
"Nog not sure if he trust fish lady. What if she just want you elves to fight "
"her war for her?"
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:434
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:440
msgid ""
"I’m still not sure I trust her. What if she’s just trying to get you all to "
"fight her war for her?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:445
msgid ""
"The point is, it’s not her fight, it’s our fight too. I for one believe her "
"tale. With all the power that Melusand says Yechnagoth has, how do we know "
"that Yechnagoth wasn’t the one who rained those rocks down upon our village "
"all those weeks ago? What if this is all just part of a plot to turn our "
"people into a group of mindless followers?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:450
msgid ""
"Whether this was all planned or not, what’s important is what should we do "
"with ourselves now? We have a duty to protect our people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:455
msgid ""
"No, no, no! Too much blood has been spilled. This has gone on way too far "
"for us to just end it now and walk away. You saw what she did to Keratur and "
"Tanstafaal, their blood is on my hands and I will have vengeance!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:460
msgid "Even if we turn around and leave now, where will we go?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:466
msgid ""
"I admit that Melusand does have a point. We cannot return under the "
"mountains the way we came, the humans will be heavily guarding that path for "
"sure by now. We could ask the merfolk to return us back to the coasts to the "
"north or south of where we came, but I do not know these lands at all. We "
"would be wandering aimlessly through the wilderness. Oh, if only we did have "
"Eloh to guide us. We need her now more than ever."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:471
msgid "This entire journey has been based on a lie—"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:477
msgid ""
"I know! I know! Would you like me to kill myself as punishment, or step down "
"as leader? Imagine how I feel. I heard her voice, it was just as you had "
"told us since we were children, Zhul. The voice of our god, speaking to us "
"for the first time since the olden days. And I believed, I wanted to believe "
"so badly, that I could take our people away from the horror and the death. I "
"see them now whenever I sleep, I see their faces, all of our brethren who "
"have died on the accursed journey. Oh, I wish none of this had ever happened!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:482
msgid "No, no, no one is blaming you, Kaleh."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:487
msgid ""
"Many who have seen dark times wish they could go back and remake the past. "
"But that is not in our power, all we can do now is do what seems right in "
"the time that is allotted to us. Do not succumb to despair Kaleh, or else "
"Yechnagoth has already won."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:499
msgid ""
"Yes, remember boy, the fight is not yet lost while we still draw breath."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:506
msgid ""
"Do not give up yet, little one. The battle is not yet lost while we still "
"fight."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:513
msgid ""
"You are right. I believe Melusand, strange as her tale sounds. From all I "
"have seen Yechnagoth truly is a scourge on this earth, and I would gladly "
"give up my life for a chance to destroy her once and for all. But this is "
"not a choice that I can make for all of our people."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:518
msgid ""
"She should be made to pay for all that she has done to our people, and if I "
"should die in the attempt, then so be it. I will not leave your side now, "
"Kaleh."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:523
msgid ""
"As strange as it may sound, there are some things in this world that are "
"more important than the fate of our people. Years from now the suns shall "
"rise anew, a seed will grow into a flower, a child will be born. And I "
"believe that if Yechnagoth is victorious then all that is good and beautiful "
"will be corrupted and twisted and destroyed. This is a harsh world that we "
"live in, but there is beauty and goodness in it, and no matter what may "
"happen to us, I would gladly give my life to see that beauty and goodness "
"survive."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:530
msgid ""
"Even in deepest tunnels my people could not escape Yechnagoth’s power "
"forever if she is not stopped. Against such evil I am sure the Great Leader "
"would give you whole army of trolls, but I am afraid you only have Grog. "
"Still, Grog will do what he can to see her destroyed."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:536
msgid ""
"Even in deepest tunnels my people could not escape Yechnagoth’s power "
"forever if she is not stopped. Against such evil I am sure the Great Leader "
"would give you whole army of trolls, but I am afraid you only have Nog. "
"Still, Nog will do what he can to see her destroyed."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:542
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:548
msgid ""
"Even in the deepest tunnels underground we could not forever escape "
"Yechnagoth’s power if she remains unchecked. Against such evil I am sure my "
"king would give you a whole army of dwarves, but I am afraid you only have "
"me. Still, I will do what I can to see her destroyed."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:553
msgid ""
"Then it is decided. Still in this matter we cannot speak for all our people. "
"Those who go on this quest may never return, and this battle is certainly no "
"place for the young or the elderly. Let all who are afraid or cannot fight "
"stay behind with the merfolk. I will ask Melusand to arrange that if we "
"fail, they be taken far away from here, that they might live out their lives "
"in what peace they can find."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:558
msgid ""
"That is very compassionate of you, but I doubt that many of our surviving "
"people will wish to stay behind. You are our leader Kaleh, and where you go, "
"we will follow."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:563
msgid "Time passes."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:578
msgid "Have you come to a decision?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:583
msgid ""
"Yes we have. Yechnagoth has played us like fools. We have all lost loved "
"ones because of her machinations. Her arrogance will not go unchallenged; we "
"will aid you in your cause."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:588
msgid ""
"Excellent. Due to our limited numbers, we cannot mount a full frontal "
"assault against all her forces. Instead a sneak attack may allow us to "
"bypass her defenses and strike at her heart. There are many among my people "
"who yearn to strike against the Eater of Souls. I will help orchestrate an "
"attack on one of the outermost northern islands to create a diversion. I "
"also want to thank you for rescuing my brethren from the humans. They owe "
"you their lives and they wish to return their debt of gratitude. They have "
"volunteered to guide and escort you to your destination."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:593
msgid ""
"Although her magic has clouded the isles from my scrying, it is the largest "
"island, which we call Zocthanol Isle, where I sense the strongest power."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:598
msgid "Why is it called Zocthanol Isle?"
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:603
msgid ""
"Because Zocthanol means accursed in our tongue. Anyway, it is there that I "
"think you will find the source of the corruption. We will not be able to "
"continue our attack for long, but it should give you enough time to slip "
"through the outer defenses and reach Zocthanol Isle. You must explore the "
"island, find the source of the darkness that infests it and destroy it "
"before the rest of Yechnagoth’s minions have time to return."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:608
msgid ""
"And on a related subject I can offer you a glimmer of hope in this dark "
"time. I know that you have been searching for a home for your people. These "
"corrupted islands were once rich and bountiful. If this darkness can truly "
"be destroyed, then such a place might be the home you have been looking for. "
"And I promise you that if you help us, we will help you adapt to these new "
"lands. But that is talk for another day."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:613
msgid ""
"Before you go I have one thing to give you. I’m afraid that where you are "
"going my magical power will be of little help. However I want you to have "
"these brooches. They are made from the rarest shells that are found in our "
"waters and I have blessed them with the power of the Sea God. As long as you "
"wear them I will be able to track your progress. You may find that they "
"protect you in other ways as well."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:618
msgid "We thank you for such beautiful gifts. We will wear them with honor."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:623
msgid "We have one favor to ask of you."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:628
msgid "Yes, anything."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:633
msgid ""
"We go into this darkness knowing that perhaps none of us will return alive. "
"But I cannot ask all my people to go with me against their will. This battle "
"is also no place for our children or our elders. I ask that you protect "
"those that we leave behind, and should the fight go ill, please take them as "
"far away from here as possible. At the least perhaps they can get some peace "
"and happiness in the distant wilds."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:638
msgid ""
"I will do as you ask. It is only fair. But if this battle goes ill I do not "
"think there will be many safe places left in the known lands."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:643
msgid ""
"Before we leave, there’s one thing I don’t understand. When he first met "
"Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about "
"Yechnagoth, but who is Zhangor?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:648
msgid ""
"I remember when Yechnagoth was posing as Eloh, she said she was the slayer "
"of the demon lord Zhangor."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:653
msgid ""
"I wonder where Yechnagoth heard of the story of the demon lord Zhangor. It "
"is a sad tale and has not been told for ages, but perhaps now is the right "
"time."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:658
msgid ""
"It all started in the years before the Great Fall. The elves of Wesmere "
"Forest were masters of the arcane magics. They valued knowledge above all "
"else and specialized in divination, seeking to scry out the secrets of the "
"other races. In their scrying they attracted the notice of the demon Zhangor."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:663
msgid ""
"Zhangor appeared to them in the guise of a beautiful elven youth and told "
"them that a great darkness was coming, which would destroy all the knowledge "
"that they had collected. He said if they worshiped him as a god he would "
"protect them and reveal unto them knowledge and magics that they could only "
"dream of. But he wanted more; he demanded a blood sacrifice of one elf a "
"month. Some of the elves were revolted, but most were tempted by the "
"prospect of even greater power, and so they bowed down and worshiped him as "
"their god. Those few who protested his ascendancy were the first to be "
"thrown into jails and sacrificed."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:668
msgid ""
"And so as the rest of the lands succumbed to darkness and chaos, Wesmere "
"Forest was one of the few islands of peace and safety. But Zhangor played "
"upon the elves’ fears and demanded more from his followers. He declared that "
"all other elves were heretics and did not deserve life. So the Wesmere elves "
"gave sanctuary to refugees, and then they turned them over to their dark "
"priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on "
"these sacrifices and grew stronger and more powerful. He wanted even more. "
"When no more refugees came, the priests ordered raiding parties to go out "
"and bring back any poor souls they could find. When no more elves could be "
"found they preyed upon humans, dwarves, orcs, anyone they could find in the "
"nearby lands."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:673
msgid ""
"By this point most of the other forests had been burned, and Eloh was "
"leading our people south across the plains. We were surprised to find the "
"Wesmere Forest still standing, and even more surprised when an elvish "
"raiding party came out of the forest and attacked us at night, stealing "
"several of our children. Eloh, in her wisdom, revealed in a dream the "
"terrible things that happened in that dark forest. We were appalled at the "
"depths to which our brethren had sunk, and though we were loath to attack "
"our own kind, we decided that we could not let these abominable practices "
"continue. We vowed to avenge the sacrifice of our children, and we attacked "
"with all our might."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:678
msgid ""
"Driven on by their dark priests and by their fear of Zhangor’s wrath, the "
"Wesmere elves fought stubbornly against our superior numbers. The fighting "
"was horrible indeed; that once beautiful forest was drenched in blood, and "
"corpses littered the sunny glades. The battle culminated with Zhangor "
"himself appearing in his true form above the forest. He flew over the land, "
"raining down fire on defenders and attackers alike, delighting in the death "
"and destruction. We had not the power to combat one as strong as him, and we "
"called out to Eloh to save us in our hour of need. In a great avatar of "
"light she appeared and they battled back and forth above the burning forest. "
"In the end she beheaded him and smote his body down upon the earth."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:683
msgid ""
"By this point the entire forest was being engulfed by flame, and friend and "
"foe alike fled from the inferno. With the death of their god the Wesmere "
"elves surrendered and begged for forgiveness, telling us the entire sorry "
"story. We took pity on them and cared for them as best we could, but we were "
"afraid that some of the devout priests might try to secretly continue the "
"worship of Zhangor. For Eloh told us that she had not killed Zhangor, but "
"merely banished him from this world. We did not want to risk Zhangor ever "
"dividing our people again. So we decided that the dark priests who organized "
"the sacrifices must be executed, but that all others who renounced Zhangor "
"might be saved."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:688
msgid ""
"Our priests also declared that Zhangor’s name and his story were forbidden "
"knowledge, to speak of him meant death. Their constant vigilance was "
"rewarded; in a few generations only the high priests knew of the tale, and "
"so it was passed down to me. Though these measures may seem harsh, I believe "
"they were justified. If Zhangor was ever summoned back I don’t think we "
"could have survived another schism. And so the story of Zhangor was passed "
"down from generation to generation to remind us guardians of knowledge of "
"the folly of valuing knowledge higher than the welfare of our people."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:693
msgid "I wonder what other forbidden lore you’ve been taught."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:698
msgid ""
"Foolish girl! Do not ask such a question. Trust me, it is better not to "
"know. Knowledge can be a terrible weight, and not one that I would want a "
"youth such as yourself to bear. Treasure the beautiful things in this life "
"and pry not into the darker secrets. Eloh forgive me, I have probably told "
"you too much already, but in these dark times I felt that you should know a "
"little bit of the truth."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:703
msgid ""
"That is very interesting. In truth, I’d never heard of Zhangor before when I "
"told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared "
"to you, I was able to use my powers to eavesdrop on your conversation. I did "
"not know how much you suspected, but I did not want to cause panic by openly "
"revealing who was actually speaking to you. I had hoped to convince you to "
"come here so I could reveal the truth to you in person. That’s why I made "
"those elusive references to Yechnagoth and Zhangor, hoping that Kaleh would "
"make the connection between Eloh and Yechnagoth, and be curious enough to "
"seek me out. My mistake was that I did not realize that Yechnagoth would "
"move so fast. I am sorry that discovering her true identity carried such a "
"high price for your people."
msgstr ""
#. [message]: speaker=Melusand
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:708
msgid ""
"And now I must bid you farewell. The merfolk you rescued will help show you "
"the path to the island, and I must go orchestrate our diversion. We will "
"begin our attack at the end of the next long night, so by dawn the large "
"island should be left relatively unguarded. I will pray for our success, "
"with luck we shall all meet again."
msgstr ""
#. [scenario]: id=11_Battle_for_Zocthanol_Isle
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:5
msgid "The Battle for Zocthanol Isle"
msgstr ""
#. [side]: type=Saurian Oracle, id=Boyicht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:79
msgid "Boyicht"
msgstr ""
#. [side]: type=Saurian Oracle, id=Boyicht
#. [side]: type=Draug, id=Kelur
#. [side]: type=Orcish Sovereign, id=Graghht
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:90
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:129
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:166
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:195
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:206
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:216
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:250
msgid "Eloh Cultists"
msgstr ""
#. [side]: type=Draug, id=Kelur
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:123
msgid "Kelur"
msgstr ""
#. [side]: type=Orcish Sovereign, id=Graghht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:156
msgid "Graghht"
msgstr ""
#. [unit]: type=Merman Triton, id=Trapped Merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:308
msgid "Trapped Merman"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:375
msgid "Kaleh must capture a keep"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:382
msgid "Reach the black citadel in the center of the island"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:390
msgid "Defeat enemy leaders, find both keys"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:401
msgid "Any unit must reach the black citadel"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:464
msgid "Where did this fog come from? I can’t see a thing!"
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:469
msgid ""
"Fog and darkness cloud this place, but we can use it to our advantage. The "
"other ships will be safe hidden out in the deep water."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:474
msgid ""
"We should find a fort before we land the rest of our people. I do not like "
"the idea of landing everyone without a fort to protect us. Shrouded by the "
"fog, they will be safe for the moment. Once we find a place to rally our "
"people, we can bring the rest of them in and start fighting in earnest."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:479
msgid ""
"I think there were some human ruins in the southwestern part of the island. "
"If you explore the land to the west, then we will swim through the shallows "
"and see what we can find."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:484
msgid ""
"That is a good plan. First find a fort, then we can explore the rest of the "
"island."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:523
msgid ""
"Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are "
"things staring at us from the depths of the jungle, but I can’t tell what "
"they are. As much as I love plants and trees, I don’t like the look of it."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:528
msgid ""
"Indeed. It seems much more open to the south. The merfolk mentioned that "
"there were human ruins to the southwest. Maybe we should explore there "
"first. I don’t think I want to hack through the jungle until we have more "
"elves at our side."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:545
msgid ""
"I don’t get it. All we see are ruins, bones, some sand and patches of grass. "
"I thought we would be attacked the moment we set foot on this island. Where "
"is everybody?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:550
msgid ""
"That’s what worries me. I keep thinking that something is going to jump out "
"from behind the next rock or stone wall and attack, but everything is "
"silent. Too silent."
msgstr ""
#. [message]: speaker=Boyicht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:569
msgid "You trespass on holy ground, The One says you must die!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:574
msgid ""
"Faugh! Little one, you are not worth our time. We are the Quenoth Elves! "
"Flee and trouble us no longer or we will squash you like a bug."
msgstr ""
#. [message]: speaker=Boyicht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:579
msgid "No, you are not The One. You no command Boyicht. Attack!"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:585
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:586
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:587
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:591
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:592
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:593
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:597
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:598
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:599
msgid "Fanatical Saurian"
msgstr ""
#. [message]: speaker=Boyicht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:620
msgid "My death matters not. The One will kill you all. None can resist her."
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:633
msgid "I say good riddance. He creeped me out."
msgstr ""
#. [unit]: type=Naga Myrmidon
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:648
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:666
msgid "Naga Leader"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:695
msgid ""
"I have captured the keep. This castle is somewhat ruined, but it will serve "
"our purposes. Now, I wonder where the merfolk are?"
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:717
msgid ""
"Fear not, here we are! We have explored the southern half of the island. And "
"except for those lizards you found, and some abandoned villages, it seem to "
"be empty. We captured those villages for you, to help support your troops."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:728
msgid "Thanks, I think we’re going to need all the support we can get."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:739
msgid ""
"Now that you have found a fortress to protect your people, we can bring in "
"the other ships."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:777
msgid ""
"Good, now we can start recruiting and recalling our warriors. Of course with "
"so few people left, training new warriors will be very difficult and "
"expensive. But if we lose this battle, then what use will gold be to us?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:782
msgid ""
"Now that we’ve set up a base of operations we should make our way to the "
"black citadel in the mountains at the center of the island. I bet it’s "
"somewhere in the middle of that dark jungle."
msgstr ""
#. [message]: race=merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:787
msgid ""
"In our exploration we found a group of reinforcements, who were sent to help "
"you, compliments of Melusand. You can recruit them into service at your "
"base, if you wish. We may not be much use to you on land, but we will "
"protect you against any threats from the water."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:792
msgid "Thank you. I’m sure the reinforcements will be very useful."
msgstr ""
#. [message]: speaker=Kelur
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:831
msgid "Feel the cold touch of death!"
msgstr ""
#. [message]: speaker=Graghht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:850
msgid "I will slaughter you all and bathe in your blood!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:876
msgid ""
"We’ve reached what looks like the citadel, but it is surrounded by a huge "
"perfectly smooth obsidian wall. I can’t find any way to get in."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:887
msgid ""
"There’s got to be something here. The orc and skeleton must have been "
"guarding some sort of entrance."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:893
msgid ""
"Are you sure? Search carefully. The orc and skeleton must have been guarding "
"some sort of entrance."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:900
msgid ""
"Wait a minute. There’s a tiny outline of a door in the stone. But there’s no "
"way to open it. All I see are what look like two tiny keyholes in the stone. "
"Now I wonder where we might find the right keys?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:913
msgid ""
"Hey, what about the two keys that we found on the bodies of the undead and "
"orc leaders?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:920
msgid ""
"I have an idea. I bet Eloh has given them to those she trusts most. And one "
"orc and one skeleton were guarding the door. The keys must be being held by "
"one of each faction. I bet the leaders would be in charge of such valuable "
"objects."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:950
msgid ""
"We’ve found both keys. Now we just have to take them and open the door to "
"the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, "
"we will find her and make her pay for all she has done."
msgstr ""
#. [message]: speaker=Kelur
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:974
msgid "Aaaargh!"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:993
msgid ""
"Look, I found a gold key on a chain around his neck. This must be one of the "
"keys needed to enter the black citadel."
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1000
msgid ""
"Look, I found a gold key on a chain around his neck. I wonder what this key "
"is for? I bet it will become useful eventually. I’ll keep it just in case."
msgstr ""
#. [message]: speaker=Graghht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1022
msgid "Nooo!!"
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1041
msgid ""
"Look, I found an iron key on a chain around his neck. This must be one of "
"the keys needed to enter the black citadel."
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1048
msgid ""
"Look, I found an iron key on a chain around his neck. I wonder what this key "
"is for? I bet it will become useful eventually. I’ll keep it just in case."
msgstr ""
#. [message]: speaker=Trapped Merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1101
msgid "Help me..."
msgstr ""
#. [message]: speaker=$speaking_unit.id
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1106
msgid "A merman! He looks like he’s in bad shape."
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1136
msgid "Sea Serpent"
msgstr ""
#. [message]: speaker=Sea Serpent
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1140
msgid "Raurrgghhh!!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1145
msgid ""
"A sea serpent! That thing must be 20 cubits long! It must have been living "
"among the wreckage of that ship. I shudder to think what it was feasting on."
msgstr ""
#. [unit]: type=Merman Triton, id=Grateful Merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1169
msgid "Grateful Merman"
msgstr ""
#. [message]: speaker=Grateful Merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1182
msgid ""
"Thank you. I got captured by the naga and have been trapped here for ages, I "
"don’t know how long. So close to the water, but so far. I don’t think I "
"could have lasted much longer. It was horrible."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1187
msgid ""
"Well, help us get revenge on the naga. We are here to destroy Yechnagoth."
msgstr ""
#. [message]: speaker=Grateful Merman
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1192
msgid "Gladly. Just let me recover my strength first."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1215
msgid ""
"I found a chest in the hold of this wrecked ship. It looks like sunken "
"treasure!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1231
msgid ""
"We’ve run out of time! The forces that the merfolk helped distract have "
"returned and will surely kill us all."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1267
msgid ""
"So I see that you have finally slain both of my lieutenants. I wondered how "
"long it would take you."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1272
msgid "We have your keys. You cannot hide from us now."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1277
msgid ""
"Did you really think something as simple as a pair of keys was needed to "
"enter and leave my sanctum? The entire thing was just a charade to see how "
"much trouble you would go through on your pathetic little quest."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1282
msgid "Sigh, you elves are so predictable."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1287
msgid "Talk all you want, we will have our vengeance!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1292
msgid ""
"Is that what you want? I suppose I do owe Kaleh a personal audience, after "
"all I have put him through. Well here’s your chance. Come to me boy, and "
"prove that you have what it takes. All you others, stay away unless you want "
"a slow and painful death. I will deal with you later."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1309
msgid ""
"I must go and end this. But first I want to thank you all for your faith in "
"me throughout this long journey. If I do not prevail then please flee this "
"place with the merfolk and find somewhere where you can have peace and "
"safety. My last wish is that no matter what happens you all live long and "
"fruitful lives. Don’t let our sacrifices be forgotten..."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1314
msgid "Kaleh, you can’t just go in there alone. She’ll kill you!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1320
msgid ""
"I must. Too many others have died because of my actions. I couldn’t face "
"losing you, Nym. Now it is time for me to finish it, alone."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1325
msgid "May Eloh protect you."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1330
msgid "Her will be done."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1348
msgid "Well, now we just have to wait..."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1353
msgid "You aren’t actually going to let him face her alone?!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1359
msgid "Yes, I am. In the end it is his decision."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1364
msgid ""
"I’ve saved his sorry ass all this way, I’m not going to let him go and let "
"himself get killed now!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1371
msgid ""
"Nymphtessa, my darling, you have always been a rebel. But eventually you "
"must learn to respect your leaders’ decisions. Kaleh has made his choice, "
"and if Eloh wills it he will prevail. You see how all our losses weigh upon "
"him. He would not want us to disobey him and sacrifice our lives too."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1376
msgid ""
"I don’t care! Do you think I’m going to let him go in there and fight alone? "
"He’ll be slaughtered! He needs our help. Without us he never would have even "
"made it out of the desert. The rest of you can just sit on your hands and "
"pray, but I’m going in there!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1395
msgid ""
"Curse that girl! She’ll be the death of me. But still she doesn’t stand a "
"chance without me. Kaleh is one thing, but Nym needs my protection. All "
"right, I’m going in. The rest of you stand guard, if we don’t come out in "
"half an hour then flee the island with the merfolk."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1408
msgid ""
"Grog not going to just sit here while Kaleh does all the fighting. Kaleh "
"will need strong fighter like Grog. Other elves may be scared, but Grog fear "
"no dark place. Grog just hope there still something to smash when he gets "
"there."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1414
msgid ""
"Nog not going to just sit here while Kaleh does all the fighting. Kaleh will "
"need strong fighter like Nog. Other elves may be scared, but Nog fear no "
"dark place. Nog just hope there still something to smash when he gets there."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1420
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1426
msgid ""
"I’ve followed that boy this far, I’m not going to just let him march in "
"there without me. Besides, whoever heard of a dwarf being afraid of going "
"underground? I just hope they save some of the fighting for me."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1445
msgid "What’s that strange screeching sound coming from the jungle?"
msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1467
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1474
msgid "Nocturnal Pest"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1487
msgid "That’s odd. Why did those bats suddenly fly off?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1492
msgid "They must be nocturnal."
msgstr ""
#. [scenario]: id=12_The_Final_Confrontation
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:5
msgid "The Final Confrontation"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:257
msgid "Defeat the false Eloh"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:267
msgid "Defeat Yechnagoth"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:303
msgid "Kaleh! No!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:329
msgid "He’s still breathing. Eloh, what grace I have, give unto him."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:338
msgid "He’s stirring."
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:358
msgid ""
"Aye, there’s still life in the boy. But where is the foul creature that did "
"this to him?"
msgstr ""
#. [message]: speaker=$ally_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:365
msgid ""
"The little one is not dead yet. But where is evil lady that did this to him?"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:397
msgid ""
"So, the elf’s puny friends think they can save him. But you are too late. He "
"is already mine!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:422
msgid "Nym, Zhul, Grog, you shouldn’t have."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:428
msgid "Nym, Zhul, Nog, you shouldn’t have."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:434
msgid "Nym, Zhul, Rogrimir, you shouldn’t have."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:441
msgid "Nym, Zhul, Jarl, you shouldn’t have."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:449
msgid "Nym, Zhul, you shouldn’t have."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:456
msgid ""
"Your struggles were mildly entertaining, but futile in the end. For I am "
"powerful beyond your imagining, and this is the seat of my power!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:461
msgid "You are not Eloh. You are but a pitiful mockery of her power and glory!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:466
msgid ""
"Is that what you think? I shall prove you wrong. Look out upon your people "
"and despair!"
msgstr ""
#. [unit]: type=Quenoth Fighter, id=Anarion
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:479
msgid "Anarion"
msgstr ""
#. [unit]: type=Tauroch Rider, id=Zylea
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:506
msgid "Zylea"
msgstr ""
#. [message]: speaker=Anarion
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:518
msgid "All hail Eloh!"
msgstr ""
#. [message]: speaker=Zylea
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:523
msgid "Death to the heretics!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:528
msgid "They worship their true god."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:533
msgid "Come and bow down before your true master, boy."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:538
msgid "Your wish is my command."
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:583
msgid "Argh, you stabbed me!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:589
msgid ""
"I have crossed deserts, mountains, and oceans and watched my people bleed "
"every step of the way. I did not come all this way to give up now. I am "
"tired of being called boy; I am Kalehssar, the leader of my people and I "
"will fight you until my dying breath!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:595
msgid "I command you to stop this foolishness!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:605
msgid "The shell brooches Melusand gave us, they’re glowing!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:610
msgid "You will never dominate us, not while hope survives!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:616
msgid ""
"So be it. You choose death? Then you shall receive it from those you hold "
"most dear. Kill the unbelievers, let none survive!"
msgstr ""
#. [message]: speaker=Anarion
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:621
msgid "Yes mistress."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:626
msgid "Ignore our brethren, we must destroy her!"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:669
msgid "You think you killed me? You have no idea what you are facing."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:674
msgid ""
"Who is she really? Could it be Zhangor, back to avenge his imprisonment?"
msgstr ""
#. [message]: speaker=Eloh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:681
msgid ""
"Nonsense. Unlike that fool, I do not care about petty things like revenge. "
"Nor do I depend on mortals to enact my will. No, I shall destroy you myself!"
msgstr ""
#. [message]: type=Quenoth Fighter, Tauroch Rider
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:699
msgid "Huh? What happened?"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:704
msgid ""
"Her spell has been broken. But I don’t think we have won yet. Come aid us!"
msgstr ""
#. [message]: type=Quenoth Fighter, Tauroch Rider
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:709
msgid "Yes priestess."
msgstr ""
#. [unit]: type=Central Body1, id=Yechnagoth
#. [unit]: type=Central Body2, id=Yechnagoth
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:755
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1315
msgid "Yechnagoth"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:849
msgid "What is that thing?!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:855
msgid "Eloh protect us!"
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:896
msgid "Curse Uria, more abominations!"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:901
msgid "Is it even possible to kill this thing? It’s huge!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:907
msgid ""
"It must have some sort of weak point. Look at those pulsing spires, I "
"thought they were stone, but they seem to be alive. Maybe if we destroy them "
"it will weaken the creature. No matter what horrors appear, we must keep "
"attacking it. We can’t stop now!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1099
msgid ""
"That central body is healing faster than we can damage it. It’s almost as if "
"our attacks are doing no damage at all. We got to try another tactic, and "
"fast!"
msgstr ""
#. [message]: speaker=$victim_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1183
msgid ""
"What the heck? That central creature just hit me with some sort of slime. It "
"hurts and I— I’m stuck!"
msgstr ""
#. [message]: speaker=$victim_id
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1190
msgid "Ow, I’m stuck!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1302
msgid "Aaaurrgghh!!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1325
msgid ""
"I think we’re finally doing some damage. We must attack the central body, "
"while it remains vulnerable!"
msgstr ""
#. [message]: type=Crawling Horror
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1413
msgid "Aiiee!!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1439
msgid "At last. It is finished."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1450
msgid "Is Yechnagoth really dead?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1456
msgid "Yes, she’s dead Nym."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1461
msgid "I almost can’t believe it."
msgstr ""
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1468
msgid "Behold, the pretender has been defeated. Eloh’s might has prevailed."
msgstr ""
#. [message]: speaker=Grog
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1475
msgid ""
"Ugh. Grog is covered in blood and guts and nasty blue goo. Whatever creature "
"was, she doesn’t smell any better dead than she did alive."
msgstr ""
#. [message]: speaker=Nog
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1481
msgid ""
"Ugh. Nog is covered in blood and guts and nasty blue goo. Whatever creature "
"was, she doesn’t smell any better dead than she did alive."
msgstr ""
#. [message]: speaker=Rogrimir
#. [message]: speaker=Jarl
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1487
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1493
msgid ""
"Ugh. I’m covered in blood and guts, and this nasty blue stuff. I don’t know "
"what in the nine hells we were fighting, but she doesn’t smell any better "
"dead than she did alive."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1505
msgid "Let’s get out of here."
msgstr ""
#. [scenario]: id=13_Epilogue
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:5
msgid "Epilogue"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:61
msgid ""
"I stumbled out into the daylight, scarcely believing that we were "
"victorious. Looking out over the island it took me a moment to realize what "
"had changed. The fetid darkness had lifted from the land and I saw the suns "
"shining brightly for what seemed like the first time in ages. Gazing across "
"the bright green trees and sparkling ocean I realized that once this had "
"been a place of beauty. Several of our brethren were waiting for me and I "
"was overjoyed to discover that they were no longer the mindless slaves I had "
"seen before. They too had broken free from their enchantment."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:66
msgid ""
"Indeed with Yechnagoth’s death it seems that all of her minions reverted to "
"their original chaotic tendencies. Luckily we had already destroyed most of "
"the island’s foul inhabitants, and lacking their former discipline we had no "
"trouble exterminating the remaining orcs and undead. The naga too fled "
"before us, and they have not bothered us since. For once we seemed to be "
"safe from imminent danger."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:71
msgid ""
"A few days later Melusand herself appeared and she declared the cleansing of "
"this island a miracle. We made a pact between elf and merfolk and vowed to "
"live together in peace and prosperity. Melusand blessed the island, and "
"named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very "
"helpful in teaching us how to adapt to this strange land, though I still "
"have trouble getting used to being surrounded by water. It used to be more "
"precious than gold. Still, I could hardly imagine a better home for my "
"people. Between the bounty of the sea and the many fruits of the jungle "
"there is no shortage of food. We are isolated from the chaos on the mainland "
"and the merfolk guard the waters. Melusand says now is a time for peace and "
"prosperity. Part of me didn’t think we would survive our journey, there were "
"so many close calls. Coming here almost does seem like a miracle. If only I "
"could forget the price we paid..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:85
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. And it is only through Eloh’s grace and a good "
"bit of luck that none of them died in that bloody battle. But so many others "
"that I grew up with were not so lucky. Why did so many of us have to die? I "
"wish I could go back and do it all over again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:113
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring Nym back. She followed me faithfully and fought by my side for "
"so long, to lose her at the end... I wish I could go back and do it all over "
"again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:117
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by Nym’s death in that dark place. And so every morning "
"at sunrise I come out to the southeastern tip of the island and look out "
"upon the waters, upon the world that we sacrificed so much to preserve. I "
"remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that Nym was willing to sacrifice her life to save it. "
"Looking out over the waters, and back upon the prosperity of my people, I "
"tell myself it was worth it. But sometimes that seems a small consolation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:132
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring Zhul back. She followed me faithfully and fought by my side for "
"so long, to lose her at the end... I wish I could go back and do it all over "
"again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:136
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by Zhul’s death in that dark place. And so every morning "
"at sunrise I come out to the southeastern tip of the island and look out "
"upon the waters, upon the world that we sacrificed so much to preserve. I "
"remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that Zhul was willing to sacrifice her life to save it. "
"Looking out over the waters, and back upon the prosperity of my people, I "
"tell myself it was worth it. But sometimes that seems a small consolation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:152
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring Grog back. He left his homeland to fight faithfully by my side, "
"and then to lose him at the end... I wish I could go back and do it all over "
"again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:156
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by the death of Grog in that dark place. And so every "
"morning at sunrise I come out to the southeastern tip of the island and look "
"out upon the waters, upon the world that we sacrificed so much to preserve. "
"I remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that Grog was willing to sacrifice his life to save it. "
"Looking out over the waters, and back upon the prosperity of my people, I "
"tell myself it was worth it. But when I think of the desperate war that his "
"people are probably still fighting underground, it seems a small consolation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:162
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring Nog back. He left his homeland to fight faithfully by my side, "
"and then to lose him at the end... I wish I could go back and do it all over "
"again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:166
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by the death of Nog in that dark place. And so every "
"morning at sunrise I come out to the southeastern tip of the island and look "
"out upon the waters, upon the world that we sacrificed so much to preserve. "
"I remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that Nog was willing to sacrifice his life to save it. "
"Looking out over the waters, and back upon the prosperity of my people, I "
"tell myself it was worth it. But when I think of the desperate war that his "
"people are probably still fighting underground, it seems a small consolation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:172
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring Rogrimir back. He left his homeland to fight faithfully by my "
"side, and then to lose him at the end... I wish I could go back and do it "
"all over again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:176
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by the death of Rogrimir in that dark place. And so every "
"morning at sunrise I come out to the southeastern tip of the island and look "
"out upon the waters, upon the world that we sacrificed so much to preserve. "
"I remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that Rogrimir was willing to sacrifice his life to save "
"it. Looking out over the waters, and back upon the prosperity of my people, "
"I tell myself it was worth it. But when I think of the desperate war that "
"his people are probably still fighting underground, it seems a small "
"consolation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:182
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring Jarl back. He left his homeland to fight faithfully by my side, "
"and then to lose him at the end... I wish I could go back and do it all over "
"again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:186
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by the death of Jarl in that dark place. And so every "
"morning at sunrise I come out to the southeastern tip of the island and look "
"out upon the waters, upon the world that we sacrificed so much to preserve. "
"I remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that Jarl was willing to sacrifice his life to save it. "
"Looking out over the waters, and back upon the prosperity of my people, I "
"tell myself it was worth it. But when I think of the desperate war that his "
"people are probably still fighting underground, it seems a small consolation."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:203
msgid ""
"If you had told me at the start of our journey the price I was to pay in "
"blood, I do not know if I would have had the strength to take that first "
"step. I suppose I should have known that my friends would not let me "
"confront Yechnagoth alone. But I would gladly give up my life today if I "
"could bring any one of them back. They followed me faithfully and fought by "
"my side for so long, to lose them at the end... I wish I could go back and "
"do it all over again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:208
msgid ""
"Although I believe that our battle in the black citadel was our finest hour, "
"I am still haunted by my friends’ deaths in that dark place. And so every "
"morning at sunrise I come out to the southeastern tip of the island and look "
"out upon the waters, upon the world that we sacrificed so much to preserve. "
"I remind myself what Zhul said, and they all believed, that despite all the "
"death and fighting we saw in our journey, this world was a beautiful and "
"good enough place that they were willing to sacrifice their lives to save "
"it. Looking out over the waters, and back upon the prosperity of my people, "
"I tell myself it was worth it. But I still miss each one of them horribly."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:224
msgid ""
"We carried Nym to a small island to the north which had a single peak with a "
"beautiful view of the surrounding islands. It seemed to me to be a lookout "
"that Nym would appreciate. So I and a few others climbed to the top of the "
"peak and dug a grave for Nym so that she might always look down upon us and "
"see all that we accomplished with her gift. For she gave us the gift of "
"life, and every day I strive to make the most use of it I can. I will always "
"remember her. Nym, who was with me ever since I was a child and during every "
"step of the journey, who was always faithful, but never hesitated to speak "
"her mind, who managed to crack a joke no matter how grim the situation. How "
"I miss her laugh, her smile, her..."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:240
msgid ""
"Zhul’s funeral was a huge ceremony, like those she told us about from ages "
"ago. I led a procession of our few remaining priestesses and all of the "
"faithful around the entire island, so that she might see all that she had "
"given to us. Being a priestess of the desert sands we buried her in one of "
"the large beaches at the northwest end of the island. At the final battle "
"she was one of the oldest elves left and I suppose I should thank Eloh that "
"she did not die during our journey. She was my guide and my faith and my "
"link to the past. I am sorry that she did not live to see the fruits of her "
"labors, but I hope that she is with Eloh now, in a better place."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:258
msgid ""
"I am saddened by the death of Grog, but by saving my life in the end he did "
"fulfill his life debt to me. I think he also would have been glad to have "
"died in battle. I considered leading an expedition to go back and return his "
"body to his people, but my fellow elves have been weakened by our long "
"journey and I do not want to risk losing any more. Instead I searched all "
"across the islands and at last in the rocky outcroppings to the northwest I "
"found a series of caves. They were not as deep as his homeland but I thought "
"Grog would have appreciated being laid to rest under some solid rock. And so "
"we buried him with much honor and will long remember the service that his "
"kind has done for our people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:265
msgid ""
"I am saddened by the death of Nog, but by saving my life in the end he did "
"fulfill his life debt to me. I think he also would have been glad to have "
"died in battle. I considered leading an expedition to go back and return his "
"body to his people, but my fellow elves have been weakened by our long "
"journey and I do not want to risk losing any more. Instead I searched all "
"across the islands and at last in the rocky outcroppings to the northwest I "
"found a series of caves. They were not as deep as his homeland but I thought "
"Nog would have appreciated being laid to rest under some solid rock. And so "
"we buried him with much honor and will long remember the service that his "
"kind has done for our people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:272
msgid ""
"I am saddened by the death of Rogrimir, but by saving my life in the end he "
"did fulfill his life debt to me. I think he also would have been glad to "
"have died in battle. I considered leading an expedition to go back and "
"return his body to his people, but my fellow elves have been weakened by our "
"long journey and I do not want to risk losing any more. Instead I searched "
"all across the islands and at last in the rocky outcroppings to the "
"northwest I found a series of caves. They were not as deep as his homeland "
"but I thought Rogrimir would have appreciated being laid to rest under some "
"solid rock. And so we buried him with much honor and will long remember the "
"service that his kind has done for our people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:279
msgid ""
"I am saddened by the death of Jarl, but by saving my life in the end he did "
"fulfill his life debt to me. I think he also would have been glad to have "
"died in battle. I considered leading an expedition to go back and return his "
"body to his people, but my fellow elves have been weakened by our long "
"journey and I do not want to risk losing any more. Instead I searched all "
"across the islands and at last in the rocky outcroppings to the northwest I "
"found a series of caves. They were not as deep as his homeland but I thought "
"Jarl would have appreciated being laid to rest under some solid rock. And so "
"we buried him with much honor and will long remember the service that his "
"kind has done for our people."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:296
msgid ""
"Although I am not as devout as Zhul is, I thank Eloh every day that Nym "
"survived that horrible battle in the Black Citadel. No one has been more "
"enthusiastic than she in embracing our life among the islands. She delights "
"in swimming and sailing among the shallows and spends so much time in the "
"water that sometimes I think she is half mermaid herself. Her sparkling "
"laugh and quick wit are a daily gift to us. She entertains the children with "
"thrilling (though often slightly embellished) tales of our great journey, "
"and at times when I get moody, she reminds me what a joy it is to be alive "
"in this great land. She is a living testament to the fact that even though "
"we were born among the sands we can thrive anywhere we have the will to live."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:312
msgid ""
"The oldest of the surviving elves, Zhul is moving slower now, but she still "
"has that sparkle in her eye. Despite the hardships of our journey and "
"Yechnagoth’s deceptions, our victory has only strengthened her faith. She "
"will be as quick as always to correct the error of your ways if you ever "
"express a disbelief in the powers of Eloh. She told me recently that all the "
"trials and triumphs of our journey were but parts of Eloh’s great plan for "
"us, and this new home is our reward. She is spending her time now teaching a "
"whole new generation of priestesses and telling all the old stories to the "
"children so that they won’t be forgotten. She has started designing a sacred "
"grove in the jungle for Eloh, as our people did in the olden times. I am "
"still not quite used to seeing so many trees, but perhaps, as some people "
"say, it is a sign that the peace and prosperity of old has come again."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:330
msgid ""
"By saving my life, Grog fulfilled his life debt to me, but we convinced him "
"to hang around for a while and revel in the celebrations that we held after "
"our great victory. We celebrated for days and days, thanking Eloh and the "
"merfolk’s god, and delighting in the bounty and beauty of our new home. And "
"afterwards we set to work building new dwellings for our people. Grog stayed "
"to help us with the construction, he was the hardest worker among us. But "
"after a while he came to me and told me that he had to return to his own "
"people. Grog said his time with us had been like a wonderful dream, and he "
"promised he would remember us always, but his people needed him and he had "
"to go back home. He said that someday he would return and visit us again, "
"but I doubt I shall ever see him again in life. All the same I treasure the "
"memory of him and his kind, and I will long remember his steadfast loyalty "
"and all that he did to aid us in our struggle."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:337
msgid ""
"By saving my life, Nog fulfilled his life debt to me, but we convinced him "
"to hang around for a while and revel in the celebrations that we held after "
"our great victory. We celebrated for days and days, thanking Eloh and the "
"merfolk’s god, and delighting in the bounty and beauty of our new home. And "
"afterwards we set to work building new dwellings for our people. Nog stayed "
"to help us with the construction, he was the hardest worker among us. But "
"after a while he came to me and told me that he had to return to his own "
"people. Nog said his time with us had been like a wonderful dream, and he "
"promised he would remember us always, but his people needed him and he had "
"to go back home. He said that someday he would return and visit us again, "
"but I doubt I shall ever see him again in life. All the same I treasure the "
"memory of him and his kind, and I will long remember his steadfast loyalty "
"and all that he did to aid us in our struggle."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:344
msgid ""
"By saving my life, Rogrimir fulfilled his life debt to me, but we convinced "
"him to hang around for a while and revel in the celebrations that we held "
"after our great victory. We celebrated for days and days, thanking Eloh and "
"the merfolk’s god, and delighting in the bounty and beauty of our new home. "
"Afterwards we set to work building new dwellings for our people. Rogrimir "
"stayed to help us with the construction, he was the hardest worker among us. "
"But after a while he came to me and told me that he had to return to his own "
"people. Rogrimir said his time with us had been like a wonderful dream, and "
"he promised he would remember us always, but his people needed him and he "
"had to go back home. He said that someday he would return and visit us "
"again, but I doubt I shall ever see him again in life. All the same I "
"treasure the memory of him and his kind, and I will long remember his "
"steadfast loyalty and all that he did to aid us in our struggle."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:351
msgid ""
"By saving my life, Jarl fulfilled his life debt to me, but we convinced him "
"to hang around for a while and revel in the celebrations that we held after "
"our great victory. We celebrated for days and days, thanking Eloh and the "
"merfolk’s god, and delighting in the bounty and beauty of our new home. "
"Afterwards we set to work building new dwellings for our people. Jarl stayed "
"to help us with the construction, he was the hardest worker among us. But "
"after a while he came to me and told me that he had to return to his own "
"people. Jarl said his time with us had been like a wonderful dream, and he "
"promised he would remember us always, but his people needed him and he had "
"to go back home. He said that someday he would return and visit us again, "
"but I doubt I shall ever see him again in life. All the same I treasure the "
"memory of him and his kind, and I will long remember his steadfast loyalty "
"and all that he did to aid us in our struggle."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:376
msgid ""
"And I will always remember Grog who died along our journey. A braver warrior "
"I have never seen, and though he was taken from us too soon, I am glad for "
"the short time that I knew him."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:383
msgid ""
"And I will always remember Nog who died along our journey. A braver warrior "
"I have never seen, and though he was taken from us too soon, I am glad for "
"the short time that I knew him."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:390
msgid ""
"And I will always remember Rogrimir who died along our journey. A braver "
"warrior I have never seen, and though he was taken from us too soon, I am "
"glad for the short time that I knew him."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:397
msgid ""
"And I will always remember Jarl who died along our journey. A braver warrior "
"I have never seen, and though he was taken from us too soon, I am glad for "
"the short time that I knew him."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:406
msgid ""
"So much has happened since we left the desert, but looking back upon our "
"journey I do not want to forget Garak and his sacrifice. I doubt that we "
"would have made it out of the sands alive if it was not for his strength and "
"guidance. I remember how he used to smile when charging into battle, and how "
"he would pray over the bodies of his fallen friends afterwards. I think of "
"him sometimes, buried in the sands with his fellow warriors. I think he "
"would have been proud of us. He was both a great warrior and a great "
"teacher. He will be remembered."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:411
msgid ""
"As for the Black Citadel, after much discussion we decided to go back to the "
"ancient rituals for purifying unclean land, with fire. We filled the entire "
"structure with wood and oil and set the place ablaze to make sure that any "
"remnants of Yechnagoth’s infestation would be purged by holy fire. We then "
"tore the citadel down, stone by stone. I was tempted to save the stones for "
"construction in the future, but I did not know what foul magics might still "
"linger in them, and I did not want to take any chances. So with the help of "
"the merfolk, we carried the stones far out into the water and cast them down "
"to the bottom of the ocean. Once the last stone had been removed, we decided "
"that no matter what we built or grew around it, that area would be left bare "
"as a reminder of the evil that once dwelt here and all those who gave their "
"lives to destroy it."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:416
msgid ""
"It has been several years since the events that I chronicle here, and I’m "
"not quite as spry and limber as I used to be, so I decided it was about time "
"that I write this all down lest something happen to me. My one wish is that "
"our descendants do not forget all those who made the ultimate sacrifice so "
"that there might be a future for our people. Looking at the ruins of the "
"ancient empires, I know that time erases all things. We have forgotten so "
"much about the Golden Age. Do not let our story suffer the same fate. For as "
"long as the tales of those now departed are still told, in some sense they "
"are still alive and still with us. Honor those who have died. Remember our "
"mistakes so you will not repeat them. And most of all, treasure every day, "
"for it is a gift, from us to you."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:458
msgid "Hey Kaleh, how’s the writing going?"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:463
msgid "Actually I just finished."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:468
msgid "You’ve been working on that thing for months. I’m impressed."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:473
msgid "Yes, it feels good to finally be done."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:478
msgid ""
"Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and "
"you know there’ll be one heck of a celebration afterwards."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:483
msgid ""
"I suppose we wouldn’t want to miss that. I wonder if they will still have "
"any of that wine left from last year?"
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:488
msgid "We’ll just have to find out. Come on!"
msgstr ""
#. [unit_type]: id=Human Commander, race=human
#: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:4
msgid "Human Commander"
msgstr ""
#. [unit_type]: id=Human Commander, race=human
#: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:31
msgid ""
"In this new harsh world, might often makes right and these commanders are "
"strong enough to rise to positions of leadership. Leading small groups of "
"warriors, commanders rally their troops around them and show no mercy to "
"their enemies, striking fiercely with both sword and bow."
msgstr ""
#. [unit_type]: id=Central Body Base, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:5
msgid "Central Body"
msgstr ""
#. [unit_type]: id=Central Body Base, race=monster
#. [unit_type]: id=Crawling Horror, race=monster
#. [unit_type]: id=Pulsing Spire, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:39
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:25
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:32
msgid ""
"This thing is impossible to describe, no one has seen anything like it "
"before."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:45
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:57
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:41
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:38
msgid "energy ray"
msgstr ""
#. [regenerate]: id=regenerates_yec
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:99
msgid "alien regenerates"
msgstr ""
#. [regenerate]: id=regenerates_yec
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:100
msgid "female^alien regenerates"
msgstr ""
#. [regenerate]: id=regenerates_yec
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:101
msgid ""
"The unit will heal itself 150 HP per turn. If it is poisoned, it will remove "
"the poison instead of healing."
msgstr ""
#. [unit_type]: id=Central Body2
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:114
msgid "Weakened Central Body"
msgstr ""
#. [unit_type]: id=Crawling Horror, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:4
msgid "Crawling Horror"
msgstr ""
#. [unit_type]: id=Pulsing Spire, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:4
msgid "Pulsing Spire"
msgstr ""
#. [unit_type]: id=Cave Spider
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Cave_Spider.cfg:12
msgid "Cave Spider"
msgstr ""
#. [unit_type]: id=Cave Spider
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Cave_Spider.cfg:15
msgid ""
"Cave Spiders roam deep under the earth, devouring many victims. They can "
"bite at close range, thereby poisoning their enemies, and also can attack "
"with a web at long range, slowing their foes down."
msgstr ""
#. [unit_type]: id=Crab Man, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:4
msgid "Monster Crab"
msgstr ""
#. [unit_type]: id=Crab Man, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:18
msgid ""
"The Monster Crab is a semi-sentient crab the size of a horse. It is one of "
"many twisted monsters recorded by the sages of Wesnoth and probably the "
"creation of some twisted mage. These monstrosities have spread into the wild "
"and prefer to live around coastal waters, preying on both humans and animals."
msgstr ""
#. [unit_type]: id=Dawarf, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:4
msgid "Dawarf"
msgstr ""
#. [unit_type]: id=Dawarf, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:19
msgid ""
"Don’t ask where the Dawarf came from. You really don’t want to know. It is a "
"secret well guarded by the great lore-masters of Wesnoth. And it isn’t "
"pretty. Hint: it involves lots of sherbet."
msgstr ""
#. [unit_type]: id=Dust Devil, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:15
msgid ""
"A swirl of dust and desert sand, quick as a wind, impossible to spot when "
"resting and as dangerous as sand storm when riled."
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:43
msgid "twister"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:55
msgid "sand storm"
msgstr ""
#. [regenerate]
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:74
msgid "dust recuperation"
msgstr ""
#. [regenerate]
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:75
msgid "The unit will heal itself 6 HP per turn on sand or dirt terrain."
msgstr ""
#. [advancement]: id=Dust1
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:81
msgid "a stronger Dust Devil"
msgstr ""
#. [advancement]: id=Dust2
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:104
msgid "a taller Dust Devil"
msgstr ""
#. [advancement]: id=Dust3
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:119
msgid "a fully-healed Dust Devil"
msgstr ""
#. [unit_type]: id=Flesh Golem, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:4
msgid "Flesh Golem"
msgstr ""
#. [unit_type]: id=Flesh Golem, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:25
msgid ""
"Incredibly strong constructs, flesh golems are created by powerful "
"necromancers from the bodies of fallen warriors. Though these golems "
"dutifully follow every command, and attack their enemies with ceaseless "
"rage, the madness that possesses them has occasionally caused them to turn "
"on their masters."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:30
msgid "smashing frenzy"
msgstr ""
#. [unit_type]: id=Ixthala Demon, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:4
msgid "Ixthala Demon"
msgstr ""
#. [unit_type]: id=Ixthala Demon, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:22
msgid ""
"Are these monsters some beast-soldiers of a bygone era? Or are they spirits "
"from another plane of existence? Knowledge of their origins is lost, all "
"that is known is that they can spell trouble for those who go poking around "
"in caverns and ruins."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:26
msgid "flaming sword"
msgstr ""
#. [unit_type]: id=Small Mudcrawler
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg:8
msgid "Small Mudcrawler"
msgstr ""
#. [unit_type]: id=Naga Guardian
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardians.cfg:5
msgid "Naga Guardian"
msgstr ""
#. [unit_type]: id=Naga Warden
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardians.cfg:19
msgid "Naga Warden"
msgstr ""
#. [unit_type]: id=Naga Sentinel
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardians.cfg:33
msgid "Naga Sentinel"
msgstr ""
#. [unit_type]: id=Naga Hunter, race=naga
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:4
msgid "Naga Hunter"
msgstr ""
#. [unit_type]: id=Naga Hunter, race=naga
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:18
msgid ""
"Naga Hunters are naga who are skilled at hunting with a bow. Since the naga "
"are naturally resistant to poison, they have no qualms about hunting with "
"poisoned arrows. These two foot long shafts, tipped with a potent poison, "
"have been known to slay many kinds of prey."
msgstr ""
#. [unit_type]: id=Dark Assassin Uncloaked, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/other/Dark_Assassin_Uncloaked.cfg:4
msgid "Dark Assassin"
msgstr ""
#. [unit_type]: id=Dark Assassin Uncloaked, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/other/Dark_Assassin_Uncloaked.cfg:37
msgid ""
"The Dark Assassin appears and disappears at a moment’s notice. No one knows "
"where he came from or why he acts the way he does, but the trail of death he "
"leaves in his wake is unmistakeable."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Under_the_Burning_Suns/units/other/Dark_Assassin_Uncloaked.cfg:40
msgid "dagger"
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Under_the_Burning_Suns/units/other/Dark_Assassin_Uncloaked.cfg:49
msgid "throwing knives"
msgstr ""
#. [unit_type]: id=Quenoth Archer, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:5
msgid "Quenoth Archer"
msgstr ""
#. [unit_type]: id=Quenoth Archer, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:22
msgid ""
"With the open sands providing much less protection than the old forests did, "
"the wide ranks of elvish archers that once formed the core of the elvish "
"military have all but disappeared. Instead, the few who still dedicate "
"themselves to the traditional weapon of their ancestors practice the art "
"from the saddle, allowing them to more easily avoid the perils of melee "
"combat."
msgstr ""
#. [unit_type]: id=Quenoth Champion, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:5
msgid "Quenoth Champion"
msgstr ""
#. [unit_type]: id=Quenoth Champion, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:24
msgid ""
"Standing at the forefront of most Quenoth spear lines, Champions are those "
"who have mastered the use of the glaive to near perfection. Perhaps only "
"slightly lacking in finesse in strategy, these elves more than compensate "
"with raw power and can force their way through all but the most secure of "
"defenses."
msgstr ""
#. [attack]: type=pierce
#. [attack]: type=blade
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:29
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:43
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:56
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:72
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:23
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:28
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:42
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:55
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:71
msgid "glaive"
msgstr ""
#. [unit_type]: id=Corrupted Quenoth Elf, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:5
msgid "Corrupted Elf"
msgstr ""
#. [unit_type]: id=Corrupted Quenoth Elf, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:19
msgid ""
"Imbued with a dark spirit these corrupted elves combine unhuman strength "
"with potent magics to create formidable opponents. Though the elvish body "
"often decays quickly, these abominations are potent weapons of the undead "
"lords."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:35
msgid "magic"
msgstr ""
#. [variation]
#. Only displayed in debug mode
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:78
msgid "defeated"
msgstr ""
#. [unit_type]: id=Divine Avatar, gender=female, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:4
msgid "female^Divine Avatar"
msgstr ""
#. [unit_type]: id=Divine Avatar, gender=female, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:22
msgid ""
"Divine Avatars only appear in time of great need. Forms of the Gods "
"themselves, made real in this world for a time, blessed are those who are "
"lucky enough to view such images of power and perfection."
msgstr ""
#. [unit_type]: id=Divine Incarnation
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Incarnation.cfg:7
msgid "female^Divine Incarnation"
msgstr ""
#. [unit_type]: id=Divine Incarnation
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Incarnation.cfg:13
msgid ""
"Divine Incarnations are said to be the closest thing to a god’s actual "
"presence in this world. They can be both awe-inspiring and terrifying."
msgstr ""
#. [unit_type]: id=Quenoth Druid, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:5
msgid "female^Quenoth Druid"
msgstr ""
#. [unit_type]: id=Quenoth Druid, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:24
msgid ""
"Worshippers of the Goddess of Light, Eloh, Druids are considered mysterious "
"even by other elves of the same order. Part of this stems from the Druids’ "
"unusual connection with nature, something nearly wholly absent in a world "
"pervaded by scorched sand. In a brutish world where others train themselves "
"for combat and survival, these elves are the few who remain as healers and "
"caretakers."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:40
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:40
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:40
msgid "sandstorm"
msgstr ""
#. [unit_type]: id=Quenoth Dustbok, race=monster
#. Made-up animal name derived from 'dust' (sand) and 'bok' as in real-world steenbok or springbok antelope
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Dustbok.cfg:6
msgid "Dustbok"
msgstr ""
#. [unit_type]: id=Quenoth Dustbok, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Dustbok.cfg:18
msgid ""
"Dustboks are nimble, graceful creatures whose timid and peaceful nature "
"stands in sharp contrast to the harsh land in which they live. Because the "
"scorched land cannot support herds or even territorial neighbors, dustboks "
"are solitary wanderers and yet still social, curious, and willing to "
"cooperate with anyone if it leads to food. While this behavior has led to "
"the death of many a foolish dustbok, it has made them excellent partners to "
"the Quenoth Elves, who value their speed and agility."
msgstr ""
#. [unit_type]: id=Quenoth Fighter, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:5
msgid "Quenoth Fighter"
msgstr ""
#. [unit_type]: id=Quenoth Fighter, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:23
msgid ""
"Long ago, during more prosperous times, elven warriors favored the use of "
"swords as more elegant, versatile weapons compared to other melee armaments. "
"However, in recent times, the dearth of supplies for smithing has reduced "
"the availability of blade-crafting, necessitating the fashioning of cheaper, "
"more easily repaired weaponry. To compensate for this diminishing in "
"armament quality, the Quenoth have adopted a greater flexibility in their "
"use. In the open sands, a fighter is trained to develop the acumen to split "
"his attention between multiple enemies, be they brigand, wild creature, or "
"undead."
msgstr ""
#. [unit_type]: id=Quenoth Flanker, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:5
msgid "Quenoth Flanker"
msgstr ""
#. [unit_type]: id=Quenoth Flanker, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:23
msgid ""
"Some fighters find that their true talents lie not within rigid spear ranks, "
"but out in the sands, striking at the flanks and rear of enemy forces. Fast "
"and nimble, these elves make use of the weaknesses in enemy formations to "
"disrupt their lines and sow chaos on the battlefield. In more cutthroat "
"conflicts, Flankers even rely on the use of poison — a tool whose use was "
"frowned on by their ancestors — to cripple their foes before charging in for "
"the finish."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:46
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:47
msgid "blowgun"
msgstr ""
#. [unit_type]: id=Quenoth Marksman, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:5
msgid "Quenoth Marksman"
msgstr ""
#. [unit_type]: id=Quenoth Marksman, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:23
msgid ""
"In times past, the elves’ supremacy at archery was unquestioned among the "
"other races of the Great Continent. With archery being less viable in a land "
"of scarce cover, however, the skills of the few remaining elven bowmen "
"became suspect, to the point that even their brethren began to believe that "
"archery was more of an outdated relic than a practical tool for battle.\n"
"\n"
"A simple glance at a Quenoth Marksman in action would be enough to dispel "
"this foolish train of thought. Capable of the same legendary feats as their "
"ancestors, these master archers can achieve the same speed and precision as "
"the Sharpshooters of old, all while in full gallop on horseback."
msgstr ""
#. [unit_type]: id=Quenoth Mystic, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:5
msgid "female^Quenoth Mystic"
msgstr ""
#. [unit_type]: id=Quenoth Mystic, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:24
msgid ""
"Like their ancestors, Quenoth Mystics are those who devote themselves to the "
"natural energies that flow through body of Irdya. In the harsh, barren "
"wastelands, however, these elves can no longer rely on the once vast forests "
"from which their forebears drew much of their strength. Instead, sand and "
"sun are the source of the elves’ new powers, which they employ to great "
"effect in their homes in the deserts."
msgstr ""
#. [unit_type]: id=Quenoth Outrider, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:5
msgid "Quenoth Outrider"
msgstr ""
#. [unit_type]: id=Quenoth Outrider, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:23
msgid ""
"Described as riders who ‘rush like the wind’, Outriders breeze across the "
"sands at unmatched speeds. Unlike their lesser brethren, Outriders train "
"themselves for direct combat, wielding sword and bola to strike at injured "
"units and exposed flanks where enemy lines are weakest. A group of these "
"riders is especially dangerous, for against them, both retreat and attrition "
"are futile, a prospect that is only ruinous in the inhospitable desert."
msgstr ""
#. [attack]: type=impact
#. [effect]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:42
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:383
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:700
msgid "bolas"
msgstr ""
#. [unit_type]: id=Quenoth Pathfinder, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:5
msgid "Quenoth Pathfinder"
msgstr ""
#. [unit_type]: id=Quenoth Pathfinder, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:22
msgid ""
"In times past, turning and fleeing from an engagement was a risky tactic, "
"for there were few means to avoid or block enemy archers shooting from "
"behind. In the desert, however, unstable footing and lack of cover make it "
"far more challenging for most fighters to strike from range. The elusive "
"Pathfinders make use of this by riding the exceptionally agile dustboks, who "
"are highly adapted to traversing the dunes and can evade most attacks with "
"their swift movements. The difficulty in pinning these riders down often "
"tries the patience of their enemies, who are provoked into recklessly giving "
"chase — inevitably into many a deadly trap."
msgstr ""
#. [unit_type]: id=Quenoth Ranger, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:5
msgid "Quenoth Ranger"
msgstr ""
#. [unit_type]: id=Quenoth Ranger, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:24
msgid ""
"The title ‘Ranger’ is a little misleading, for these agile elves have little "
"in common with the more pacifistic explorers of nature that once bore the "
"same title. They, instead, are expert fighters who specifically seek combat "
"in order to better hone their skirmishing skills. While they do not possess "
"the brute force of their warrior counterparts, Quenoth Rangers are more "
"proficient at navigating through chaotic fights and are capable of darting "
"in and out of enemy lines to assassinate injured targets. Their masterful "
"use of poison and formidable swordsmanship make these elves especially "
"deadly in the harsh desert terrain, where fewer options to retreat are "
"available."
msgstr ""
#. [unit_type]: id=Quenoth Scout, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:5
msgid "Quenoth Scout"
msgstr ""
#. [unit_type]: id=Quenoth Scout, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:19
msgid ""
"Riding the graceful, agile dustboks, Quenoth Scouts move with unmatched "
"speed across the sands. Their practiced skill with sword and sling are "
"useful abilities to harry enemies and allows them to act as effective "
"hunters and patrolmen."
msgstr ""
#. [unit_type]: id=Quenoth Shaman, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:5
msgid "female^Quenoth Shaman"
msgstr ""
#. [unit_type]: id=Quenoth Shaman, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:24
msgid ""
"Like the elves of old, many Quenoth Elves seek to study the art of medicine "
"and healing rather than hone their abilities in direct battle. Shamans are "
"highly knowledgeable about the sparse plant-life scattered across the "
"deserts and even possess some ability to bolster crop growth, an invaluable "
"skill in a land with few resources. The capacity to foster flora in such an "
"inhospitable environment is a sign of hope as well, a chance that nature "
"might one day rise from its sandy grave and bloom again."
msgstr ""
#. [unit_type]: id=Quenoth Shyde, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:5
msgid "female^Quenoth Shyde"
msgstr ""
#. [unit_type]: id=Quenoth Shyde, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:25
msgid ""
"From the teachings of Analia, the healer of the Emerald Blossom:\n"
"\n"
"“... by embracing the path to the faerie, we must step past the boundary of "
"flesh and magic to become a being of them both. As surely as the physical "
"form binds the blood that gives us life, it must bind the energy that "
"governs our world, that which is the flowing wind, the cycle of day and "
"night, the endless march of time... We are the physical form, but we are "
"timeless spirits as well, beings touched by that which is faerie. That realm "
"is one that endures through the aeons, whether it takes on the form of "
"nature, of fire, or of sand, it is always there. As it is mutable, so must "
"we be, for the power of faerie is that to transmute the flesh of our world, "
"from sand to earth, from scorched wasteland to life.”"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:43
msgid "sand"
msgstr ""
#. [unit_type]: id=Quenoth Sun Singer, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:5
msgid "female^Quenoth Sun Singer"
msgstr ""
#. [unit_type]: id=Quenoth Sun Singer, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:22
msgid ""
"Faerie and elven magic have oft been aptly associated with life, from which "
"they draw the majority of their power. However, with the death of much of "
"Irdya’s flora, the Quenoth Elves were forced to seek another source for "
"their sorcery. In time, they learned to harness the power of the suns Sela "
"and Naia — the twin stars that had razed the forests of Irdya to ashes, yet "
"still spring forth the energy required for sparking life. Those who master "
"this new magic sing of the dual nature of these embodiments of fire: flames "
"that are both life and life’s demise."
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:37
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:40
msgid "sun invocation"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:51
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:54
msgid "sun ray"
msgstr ""
#. [unit_type]: id=Quenoth Sun Sylph, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:5
msgid "female^Quenoth Sun Sylph"
msgstr ""
#. [unit_type]: id=Quenoth Sun Sylph, race=quenoth, gender=female
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:25
msgid ""
"In times past, those who stepped beyond the boundary of the worlds of elf "
"and faerie were called Sylphs, mystics with unparalleled knowledge of the "
"secrets of the natural sphere. However, in the harsh new world, the path "
"into the realm of the faerie became no longer a journey into the heart of "
"nature, but a diverging path between light and darkness. Those elves who "
"embrace the burning suns as the fulcrum of life and death learn also to "
"harness their power, transforming into beings imbued with radiant fire. "
"These Sun Sylphs very much embody the power that they wield: light that "
"heals and protects, and flames that smolder with destruction."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:70
msgid "sun incarnate"
msgstr ""
#. [unit_type]: id=Tauroch, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch.cfg:5
msgid "Tauroch"
msgstr ""
#. [unit_type]: id=Tauroch, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch.cfg:18
msgid ""
"Taurochs are huge, hardened beasts of the desert, considered untamable by "
"most surviving races. However, the elves’ affinity with nature has allowed "
"them to form an unlikely bond with these unruly animals. While taurochs can "
"easily carry or pull heavy loads, their thick hides and unwavering "
"resolution also make them formidable mounts in battle."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch.cfg:22
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Protector.cfg:52
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Rider.cfg:33
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Stalwart.cfg:45
msgid "trample"
msgstr ""
#. [unit_type]: id=Tauroch Flagbearer, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Flagbearer.cfg:5
msgid "Tauroch Flagbearer"
msgstr ""
#. [unit_type]: id=Tauroch Flagbearer, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Flagbearer.cfg:30
msgid ""
"The prestigious Flagbearers spend years out in the open deserts leading "
"their brethren on patrols and hunts, where they forage for supplies while "
"defending their villages from brigands. They are invariably masters of "
"skirmishes and tactics, highly proficient at roaming through the "
"inhospitable sands. Rarely the leaders of large villages or armies, "
"Flagbearers nonetheless have the skill and charisma to act as generals in "
"times of need, when the elves are threatened by something more than mere "
"scavengers or wild beasts."
msgstr ""
#. [unit_type]: id=Tauroch Protector, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Protector.cfg:5
msgid "Tauroch Protector"
msgstr ""
#. [unit_type]: id=Tauroch Protector, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Protector.cfg:38
msgid ""
"From the journal of Syniel, the Sand Skipper:\n"
"\n"
"The orcs ambushed me near the oasis at twilight. I had to flee into the "
"desert, but even there, the wolves were nearly fast enough to keep up with "
"me. I ran and ran for hours until I could barely feel my legs and still, "
"they hounded me under the bright moonlight. I thought that I was dead for "
"sure, but as Eloh would have it, I came across a young tauroch that had "
"wandered away from her pack. She must have sensed my trouble, for she came "
"to me swiftly and fought beside me all through the long night; beyond "
"exhaustion, we somehow managed to drive off dozens of orcs and wolves by "
"ourselves. By dawn, we were alone, but wounded and weary to our bones with "
"nothing but sand in sight. I used what little remained of my supplies to "
"tend to the tauroch’s wounds, then I succumbed to fatigue and I remember "
"little after that.\n"
"\n"
"-----------------------\n"
"\n"
"I woke up today in the village, tired, but alive. My friends told me that "
"the tauroch had carried me through the desert for many hours at no little "
"cost to herself, for she was in worse condition than I by the time we had "
"arrived. I can only be grateful that I managed to survive that dreadful "
"night, for it is only by Eloh’s grace that I happened upon such a loyal "
"companion. She is my savior, my watchful guardian, a blessing from the "
"Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our "
"tongue. I am sure we will have many more adventures together."
msgstr ""
#. [unit_type]: id=Tauroch Rider, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Rider.cfg:5
msgid "Tauroch Rider"
msgstr ""
#. [unit_type]: id=Tauroch Rider, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Rider.cfg:28
msgid ""
"Taurochs are huge, hardened beasts of the desert, considered untamable by "
"most surviving races. However, the elves’ affinity with nature has allowed "
"them to form an unlikely bond with these unruly animals. While taurochs can "
"easily carry or pull heavy loads, their thick hides and unwavering "
"resolution also make them formidable mounts in battle. A tauroch guided by a "
"skilled rider can hold off multiple enemies by itself and serves as a "
"powerful warden to protect elven villages and caravans."
msgstr ""
#. [unit_type]: id=Tauroch Stalwart, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Stalwart.cfg:5
msgid "Tauroch Stalwart"
msgstr ""
#. [unit_type]: id=Tauroch Stalwart, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Stalwart.cfg:37
msgid ""
"When encountering wild taurochs, Quenoth hunters often observe the curious "
"behavior of particularly stubborn beasts, who will brace their rugged bodies "
"and absolutely refuse to budge when provoked. Though difficult to placate, "
"these taurochs are sometimes selected by skilled riders for their "
"exceptional resilience. Any warrior who finds their advance blocked by a "
"Stalwart would undoubtedly be wise to seek another path, for trying to "
"displace the beast would be akin to trying to fight a stone wall."
msgstr ""
#. [unit_type]: id=Tauroch Vanguard, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Vanguard.cfg:5
msgid "Tauroch Vanguard"
msgstr ""
#. [unit_type]: id=Tauroch Vanguard, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Vanguard.cfg:29
msgid ""
"The massive and fearless taurochs are often employed not only to charge and "
"break through enemy formations, but to rally and inspire infantry to hold "
"their ground. Vanguards are hardy riders, adept at surviving in the thick of "
"battle and leading their brethren from the front lines. Towering above the "
"rolling dunes, the Vanguards bear great flags that fly brightly in the "
"desert skies, a distinctive sight even from far away across the sands. The "
"presence of these riders is a heartening one for most elves and a deterrent "
"for the many pillagers that rove the deserts."
msgstr ""
#. [unit_type]: id=Quenoth Warrior, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:5
msgid "Quenoth Warrior"
msgstr ""
#. [unit_type]: id=Quenoth Warrior, race=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:23
msgid ""
"When compared to a spear, a glaive is often a shorter weapon with less "
"reach, but more versatile in use. An experienced fighter can use the head to "
"hook or pin enemy weapons and strike from unusual angles, allowing them to "
"catch an unwary opponent by surprise. In formation, Quenoth Warriors bear "
"these somewhat unorthodox weapons to both strike with great power and to "
"support their nearby brethren."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:4
msgid ""
"Kaleh is still a young elf of the Quenoth, on the verge of adulthood. He "
"trained with his father with the bow and sword, joining him in lighter "
"expeditions and raids. When his father was lost, Kaleh became more serious "
"and solemn than is usual for those who walk under the two suns. He turned "
"inwards for answers and guidance, not knowing how much his people would look "
"towards him for guidance in times to come."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:7
msgid ""
"Nym is Kaleh’s childhood friend, a young, rebellious lady with quick wits "
"and strong will. Her high spirits are a great boon in dark times."
msgstr ""
#. [advancement]: id=swordsmanship_training
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:84
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:452
msgid "Swordsmanship Training"
msgstr ""
#. [advancement]: id=strong_strikes
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:105
msgid "Strong Strikes"
msgstr ""
#. [advancement]: id=swordsman
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:122
msgid "Swordsman"
msgstr ""
#. [advancement]: id=taunt
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:144
msgid "Taunt"
msgstr ""
#. [advancement]: id=stronger_grip
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:285
msgid "Stronger Grip"
msgstr ""
#. [advancement]: id=overwhelming_power
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:298
msgid "Overwhelming Power"
msgstr ""
#. [advancement]: id=stamina_training
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:323
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:634
msgid "Stamina Training"
msgstr ""
#. [advancement]: id=endurance_training
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:338
msgid "Endurance Training"
msgstr ""
#. [advancement]: id=skirmisher
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:358
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:675
msgid "Skirmisher"
msgstr ""
#. [advancement]: id=training_with_bolas
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:377
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:694
msgid "Training with Bolas"
msgstr ""
#. [advancement]: id=slow
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:397
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:726
msgid "Slow"
msgstr ""
#. [advancement]: id=opportunist
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:417
msgid "Opportunist"
msgstr ""
#. [advancement]: id=inspiring
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:436
msgid "Inspiring"
msgstr ""
#. [advancement]: id=accurate_strikes
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:473
msgid "Accurate Strikes"
msgstr ""
#. [advancement]: id=faster_strikes
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:490
msgid "Faster Strikes"
msgstr ""
#. [advancement]: id=sword_dance
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:502
msgid "Sword Dance"
msgstr ""
#. [advancement]: id=bowmanship_training
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:526
msgid "Bowmanship Training"
msgstr ""
#. [advancement]: id=quickdraw
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:543
msgid "Quickdraw"
msgstr ""
#. [advancement]: id=ranger
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:555
msgid "Ranger"
msgstr ""
#. [advancement]: id=rain_of_arrows
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:573
msgid "Rain of Arrows"
msgstr ""
#. [advancement]: id=toxic_rain
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:602
msgid "Toxic Rain"
msgstr ""
#. [advancement]: id=twin_arrows
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:620
msgid "Twin Arrows"
msgstr ""
#. [advancement]: id=footwork
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:649
msgid "Footwork"
msgstr ""
#. [advancement]: id=run_by_bolas
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:714
msgid "Run By (Bolas)"
msgstr ""
#. [advancement]: id=bolaship
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:746
msgid "Bolaship"
msgstr ""
#. [advancement]: id=herbalism
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:759
msgid "Herbalism"
msgstr ""
#. [advancement]: id=run_by_sword_and_bow
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:777
msgid "Run By (Sword and Bow)"
msgstr ""
#. [unit_type]: id=Quenoth Youth, race=quenoth, gender=male,female, description={QUENOTH_YOUTH_DESCRIPTION}
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:910
msgid "Quenoth Youth"
msgstr ""
#. [female]: gender=female, description={NYM_DESCRIPTION}
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:965
msgid "female^Quenoth Youth"
msgstr ""
#. [unit_type]: id=EGhost
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:7
msgid "Ethereal Ghost"
msgstr ""
#. [unit_type]: id=EGhost
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:16
msgid ""
"It is one of the greater mercies of creation that a human soul is immutable, "
"and cannot be destroyed. However, the many things a necromancer can do, "
"despite this, are entirely horrifying.\n"
"\n"
"Trapped within a shroud of vile enchantments, a spirit likens unto the wind "
"in the sails of a ship. The contrivance that results from this prison is an "
"unfailing servant, which can be bound to whatever task their master sees fit."
msgstr ""
#. [unit_type]: id=ENightgaunt
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:7
msgid "Ethereal Nightgaunt"
msgstr ""
#. [unit_type]: id=ENightgaunt
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:20
msgid ""
"The purpose of the masks that these creatures wear is unknown, as is the "
"countenance that they obscure. These terrible forms are rarely seen by the "
"living, and those who live to speak of them had no leisure to study their "
"foe."
msgstr ""
#. [special_note]
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:23
msgid ""
"SPECIAL_NOTE^Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at "
"night."
msgstr ""
#. [unit_type]: id=EShadow
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:7
msgid "Ethereal Shadow"
msgstr ""
#. [unit_type]: id=EShadow
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:21
msgid ""
"When light came into the world and gave form to the unknown, fear was forced "
"to retreat into darkness. Since that day, the shadows of the world have held "
"terror for humanity, though it knows not why.\n"
"\n"
"That is a question which is easily answered by a necromancer."
msgstr ""
#. [special_note]
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:26
msgid ""
"SPECIAL_NOTE^Unlike normal Shadows, Ethereal Shadows cannot hide at night."
msgstr ""
#. [unit_type]: id=ESpectre
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:7
msgid "Ethereal Spectre"
msgstr ""
#. [unit_type]: id=ESpectre
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:14
msgid ""
"Sometimes called the ‘hollow men’, spectres form the right arm of their "
"master’s power. These abominations are a rightful terror to the living, and "
"keep a sleepless vigil over their master’s domain.\n"
"\n"
"The creation of these is no mean feat; the real danger in encountering one "
"is that it is likely only the harbinger of a much more dangerous force that "
"will follow in its wake."
msgstr ""
#. [unit_type]: id=EWraith
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:7
msgid "Ethereal Wraith"
msgstr ""
#. [unit_type]: id=EWraith
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:15
msgid ""
"These tortured forms of what were once warriors are among the most "
"terrifying things a necromancer can create, for a sword will cleave right "
"through them, as through air itself. What inspires such fear is the thought "
"that these beasts are invincible, a belief that is actually far from the "
"truth.\n"
"\n"
"Because of this, a means was made by which the enchantments that drive these "
"creatures could renew themselves through the very thing which threatened "
"them."
msgstr ""
#. [unit_type]: id=Haunt
#: data/campaigns/Under_the_Burning_Suns/units/undead/Haunt.cfg:8
msgid "Haunt"
msgstr ""
#. [unit_type]: id=Haunt
#: data/campaigns/Under_the_Burning_Suns/units/undead/Haunt.cfg:16
msgid ""
"Haunts are the tortured souls of those who have died suddenly and never been "
"laid to rest. Paralyzed by the shock of their death, they are cursed to "
"forever haunt the place of their death and relive their final moments over "
"and over and over."
msgstr ""
#. [unit_type]: id=Spider Lich, race=undead
#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:4
msgid "Spider Lich"
msgstr ""
#. [unit_type]: id=Spider Lich, race=undead
#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:18
msgid ""
"No one is quite sure how spider liches are created, but they are a horrific "
"sight to behold. Crawling around on huge skeletal legs, and wielding huge "
"magical staves, these abominations are fearsome undead foes. "
msgstr ""
#. [race]: id=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:5
msgid "race^Quenoth Elf"
msgstr ""
#. [race]: id=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:6
msgid "race+female^Quenoth Elf"
msgstr ""
#. [race]: id=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:7
msgid "race^Quenoth Elves"
msgstr ""
#. [race]: id=quenoth
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:8
msgid ""
"Compared to the elves of the Great Continent around the time of Wesnoth, the "
"Quenoth Elves are far more suited to life in the desert."
msgstr ""
#. [race]: id=hidden_race, description=
src=units/unknown-unit.png~RC(magenta>red) align=left float=yes
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:16
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:17
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:18
msgid "Unknown"
msgstr ""
#. [race]: id=hidden_race, description=
src=units/unknown-unit.png~RC(magenta>red) align=left float=yes
#: data/campaigns/Under_the_Burning_Suns/units/units.cfg:20
msgid ""
"\n"
"\n"
"The race of this unit cannot be revealed yet. You must discover it in the "
"game to be allowed to see its description."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:4
msgid "uses 1 attack"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:7
msgid "uses 2 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:10
msgid "uses 3 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:13
msgid "uses 4 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:16
msgid "uses 5 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:19
msgid "uses 6 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:22
msgid "This attack uses 1 attack"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:25
msgid "This attack uses 2 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:28
msgid "This attack uses 3 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:31
msgid "This attack uses 4 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:34
msgid "This attack uses 5 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:37
msgid "This attack uses 6 attacks"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:77
msgid ""
"This attack is the first verse of the Song of Sun Ascension, which "
"progresses by one verse each turn this unit uses a song verse attack.\n"
"\n"
"When the last verse is sung or the song sequence is broken due to not "
"attacking for a turn, the song starts again from the first verse."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:82
msgid ""
"This attack is the second verse of the Song of Sun Ascension, which "
"progresses by one verse each turn this unit uses a song verse attack.\n"
"\n"
"If this was the last verse or when the song sequence is broken due to not "
"attacking for a turn, the song starts again from the first verse."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:87
msgid ""
"This attack is the third verse of the Song of Sun Ascension, which "
"progresses by one verse each turn this unit uses a song verse attack.\n"
"\n"
"In the next turn, the song starts again from the first verse.\n"
"\n"
"Using this song will also grant illuminates for three turns."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:94
msgid "first verse"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:97
msgid "second verse"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:100
msgid "third verse"
msgstr ""
#. [illuminates]: id=illumination_song_verse
#. Displayed in the help
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:340
msgid "third verse illuminates"
msgstr ""
#. [illuminates]: id=illumination_song_verse
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:346
msgid "female^third verse illuminates"
msgstr ""
#. [illuminates]: id=illumination_song_verse
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:347
msgid ""
"When this ability is active after using the sun incarnate attack, this unit "
"illuminates the surrounding area for three turns.\n"
"\n"
"Any units adjacent to this unit will fight as if it were dusk when it is "
"night, and as if it were day when it is dusk."
msgstr ""
#. [illuminates]: id=illumination_song_verse
#. A similar string exists in the textdomain wesnoth-help
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:351
msgid ""
"Illumination increases the lighting level in adjacent areas. This effect "
"lasts for three turns after activation."
msgstr ""
#. [disable]: id=once_per_turn
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:365
msgid "once per turn"
msgstr ""
#. [disable]: id=once_per_turn
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:366
msgid "This attack can be used offensively only once per turn"
msgstr ""
#. [dummy]: id=nova
#. weapon special
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:445
msgid "nova"
msgstr ""
#. [dummy]: id=nova
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:446
msgid ""
"This weapon, when used offensively, deals damage to all units adjacent to "
"the caster when it hits."
msgstr ""
#. [dummy]: id=nova
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:448
msgid ""
"This attack is the third verse of the Song of Sun Ascension. After using it, "
"the first verse is available in the next turn. Furthermore, invoking this "
"attack will grant illumination for three turns."
msgstr ""
#. [dummy]: id=nova
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:449
msgid "This unit has wide-area attacks centered on the caster."
msgstr ""
#. [dummy]: id=ray
#. weapon special
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:488
msgid "ray"
msgstr ""
#. [dummy]: id=ray
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:489
msgid ""
"This weapon, when used offensively, also deals damage to a unit behind the "
"target."
msgstr ""
#. [dummy]: id=ray
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:491
msgid ""
"This is the second verse of the Song of Sun Ascension. It is available only "
"when the first verse was sung in the previous turn. If this was the last "
"verse, then the first verse will be available in the next turn."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:648
msgid ""
"At the start of the turn this unit increases movement points of surrounding "
"units by +1"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:651
msgid ""
"At the start of the turn this unit increases movement points of surrounding "
"units by +2"
msgstr ""
#. [dummy]: description={STR_TAILWIND_RESTRICT_{X}}
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:655
msgid "tailwind +"
msgstr ""
#. [special_note]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:775
msgid "SPECIAL_NOTE^This unit is able to move through solid stone walls."
msgstr ""
#. [dummy]: id=teaching
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:784
msgid "teaching"
msgstr ""
#. [dummy]: id=teaching
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:785
msgid "female^teaching"
msgstr ""
#. [dummy]: id=teaching
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:786
msgid ""
"At the start of every turn, this unit redistributes its experience points to "
"all the units of the same side adjacent to it. If no suitable unit is "
"adjacent, its experience just goes back to zero."
msgstr ""
#. [attacks]: id=shock
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:795
msgid "shock"
msgstr ""
#. [attacks]: id=shock
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:796
msgid ""
"When this attack is used on offense, the opponent will retaliate with one "
"less strike than normally, to a minimum of one strike."
msgstr ""
#. [attacks]: id=shock
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:797
msgid ""
"This unit’s melee attack can overwhelm the defenses of enemies, preventing "
"them from retaliating as effectively."
msgstr ""
#. [chance_to_hit]: id=formation
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:828
msgid "formation"
msgstr ""
#. [chance_to_hit]: id=formation
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:829
msgid "female^formation"
msgstr ""
#. [chance_to_hit]: id=formation
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:830
msgid ""
"This unit gains a +10% bonus to defense when another unit with the same "
"ability is adjacent to it. However, this cannot raise the unit’s defense "
"above 70%."
msgstr ""
#. [chance_to_hit]: id=formation
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:831
msgid "Groups of units of this type are able to shield each other in combat."
msgstr ""
#. [dummy]: id=disengage
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:854
msgid "disengage"
msgstr ""
#. [dummy]: id=disengage
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:855
msgid "female^disengage"
msgstr ""
#. [dummy]: id=disengage
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:856
msgid ""
"If this unit doesn’t move before attacking, it will retain its movement "
"points after the attack."
msgstr ""
#. [dummy]: id=disengage
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:857
msgid "This unit can move either before or after attacking."
msgstr ""
#. [dummy]: id=daze
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:864
msgid "daze"
msgstr ""
#. [dummy]: id=daze
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:865
msgid ""
"When hit with this attack, an enemy suffers a 10% penalty both to their "
"defense and chance to hit for one turn. Other specials that affect chance to "
"hit (e.g. magical and marksman) take precedence over this special.\n"
"\n"
"Magical attacks will still have a 70% chance to hit.\n"
"Marksman attacks are only affected if the chance to hit is greater than 60%."
msgstr ""
#. [dummy]: id=daze
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:869
msgid ""
"This unit can daze its enemies, reducing their accuracy and defense until "
"they end a turn."
msgstr ""
#. [skirmisher]: id=distract
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:876
msgid "distract"
msgstr ""
#. [skirmisher]: id=distract
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:877
msgid "female^distract"
msgstr ""
#. [skirmisher]: id=distract
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:878
msgid ""
"This unit negates enemy Zones of Control around itself for allied units (but "
"not for itself)."
msgstr ""
#. [skirmisher]: id=distract
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:879
msgid ""
"This unit is capable of distracting opponents, allowing allied units to "
"trespass their Zones of Control and move unhindered around them."
msgstr ""
#. [dummy]: id=support
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:890
msgid "support"
msgstr ""
#. [dummy]: id=support
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:891
msgid "female^support"
msgstr ""
#. [dummy]: id=support
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:892
msgid "The upkeep costs of adjacent friendly units are lowered by 1."
msgstr ""
#. [unstore_unit]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:941
msgid "dazed"
msgstr ""
#. [unstore_unit]
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:942
msgid "female^dazed"
msgstr ""
#. [dummy]: id=opportunist
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1411
msgid "opportunist"
msgstr ""
#. [dummy]: id=opportunist
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1412
msgid ""
"This ability makes Kaleh attack enemies with single strike of bolas when "
"they leave his zone of control."
msgstr ""
#. [dummy]: id=taunt
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1485
msgid "taunt"
msgstr ""
#. [dummy]: id=taunt
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1486
msgid "Taunts the enemy making them try to attack Kaleh for one turn."
msgstr ""
#. [dummy]: id=taunted
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1521
msgid "taunted"
msgstr ""
#. [dummy]: id=taunted
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1522
msgid "This unit is taunted by Kaleh, it will try to attack him for one turn."
msgstr ""
#. [leadership]: id=inspire
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1531
msgid "inspire"
msgstr ""
#. [leadership]: id=inspire
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1532
msgid "female^inspire"
msgstr ""
#. [leadership]: id=inspire
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1533
msgid ""
"This unit can inspire own units that are next to it, making them fight "
"better. Adjacent own units of lower or equal level will deal 25% more damage "
"plus 25% for each level they are below the inspiring unit."
msgstr ""
#. [leadership]: id=inspire
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1534
msgid ""
"The presence of this unit inspires own units next to it to deal more damage "
"in combat, though this only applies to units of lower or equal level."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1545
msgid "cooldown 1"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1548
msgid "cooldown 2"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1551
msgid "After using this attack, you can't use it during your next turn."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1554
msgid "After using this attack, you can't use it during your next two turns."
msgstr ""
#. [dummy]: id=pierce
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1614
msgid "pierce"
msgstr ""
#. [dummy]: id=pierce
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1615
msgid ""
"This weapon, when used offensively, can also deal damage to a unit behind "
"the target."
msgstr ""
#. [dummy]: id=puncture
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1684
msgid "puncture"
msgstr ""
#. [dummy]: id=puncture
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1685
msgid ""
"This weapon, when used offensively, can also deal damage to two units behind "
"the target."
msgstr ""
#. [dummy]: id=rain_of_arrows
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1767
msgid "rain of arrows"
msgstr ""
#. [dummy]: id=rain_of_arrows
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1768
msgid ""
"This weapon, when used offensively, can also deal damage to a unit behind "
"the target and all units adjacent to the unit behind the target."
msgstr ""
#. [dummy]: id=sword_dance
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1888
msgid "sword dance"
msgstr ""
#. [dummy]: id=sword_dance
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:1889
msgid ""
"Every time Nym hits an enemy she gains +10% accuracy and 10% parry until the "
"end of the combat."
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:5
msgid "Kaleh"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:18
msgid "Nym"
msgstr ""
#: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:57
msgid "Zhul"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:15
msgid "To die on the cusp of victory. Oh, the irony!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:20
msgid "I’m too young to die. What will happen to my people?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:37
msgid "Save me, Kaleh, I’m dying..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:58
msgid "Eloh protect us, I have fallen."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:80
msgid "Aaargh! Curse you!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:105
msgid "I go now to join my forefathers..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:112
msgid "No, $unit.name can’t die now!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:130
msgid ""
"Without his guidance, how can we escape from these infernal caves? We are "
"lost without him!"
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:140
msgid "He was a brave warrior and a true ally. He will be missed."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:155
msgid "Farewell Nym, I go to the sea god. You elves must go on without me."
msgstr ""
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:160
msgid "Farewell Esanoo. You were my favorite of the merfolk."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:174
msgid "Aaurrgghh!!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:187
msgid "This can’t be the end, I have too much left to see."
msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:192
msgid ""
"How could we have let her die? I’ve never seen fire magic like that before. "
"She will be sorely missed."
msgstr ""
#. [floating_text]
#: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:114
msgid "female^thirst"
msgstr ""
#. [floating_text]
#: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:123
msgid "thirst"
msgstr ""
#. [floating_text]
#. [unstore_unit]
#: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:183
#: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:296
msgid "female^refreshed"
msgstr ""
#. [floating_text]
#. [unstore_unit]
#: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:192
#: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:295
msgid "refreshed"
msgstr ""
#. Floating text shown when Garak's teaching ability transfers experience points
#: data/campaigns/Under_the_Burning_Suns/utils/garak-abilities.cfg:56
msgid "+$amount XP"
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:7
msgid ""
"Note: This campaign is probably not appropriate for beginners. It changes "
"certain Wesnoth standards, such as the elves’ stats, the day/night cycle, "
"recall costs and general approach to the difficulty levels. This campaign "
"emphasizes role-playing elements and tends to have longer scenarios with "
"objectives that change in the middle. For these reasons, we strongly suggest "
"that you occasionally save your game mid-scenario, so you won’t lose all "
"your progress if you get stuck and have to start over."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:10
msgid ""
"This is the chronicle of the journey of the Quenoth Elves from their "
"homeland in the Great Southern Desert. I write this story so that our "
"descendants may know of our travels, remember the sacrifices we made, and "
"profit from the hard lessons we learned."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:13
msgid ""
"Chapter 1: I, Kaleh, grew up amid the shifting sands, under our two suns "
"Sela and Naia. It was a land of hot dry days and cold nights, of roaming "
"horrors, where water was more valuable than gold. We had lived among the "
"sands ever since the forests fell uncounted years ago. It was a hard and "
"savage land, but we were tougher still, and we managed to survive settled "
"around one of the rare oases. We had heavily fortified our village against "
"marauders and were the largest encampment we knew of. My uncle, Tanuil, led "
"us for many years, and trained us to be self-sufficient and strong against "
"all enemies. A people struggling in an ocean of sand, we thought we were "
"ready for anything. All that changed one fateful night, when the sky rained "
"fire..."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:16
msgid ""
"I remember that night as if it were yesterday. I was not prone to dreaming, "
"but as I slept I had a strange vision. I didn’t have long to ponder it "
"though, because I was woken in the dark by the sound of deafening crashes, "
"splintering wood and shouting elves. That night the sky rained flaming "
"rocks, boulders bigger than you could imagine. They smote the landscape like "
"lightning bolts, setting fire to whatever could burn and crushing houses, "
"walls, and elves. There was nowhere to hide, nowhere to go for protection. I "
"was terribly afraid, and I thought that if I tried to flee I would be "
"smashed, so I hid and prayed to Eloh. I had never prayed before as fervently "
"as I did that night. I heard cries and screams outside, but I could not "
"force myself to move. Eventually the thin yellow tendrils of a sickly dawn "
"stole over the horizon, as if Naia herself were shocked by the devastation "
"she saw."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:24
msgid ""
"Chapter 2: When I was fifteen I went on my first raid, against an orcish "
"incursion to the west. A large band of orcs under some new banner had come "
"out of the northern foothills and were rampaging across the sands, killing "
"anything they could get their filthy hands on."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:27
msgid ""
"Sneaking amongst the dunes we crept up to their camp and ambushed them at "
"dawn. To a young boy the fighting was overwhelming: crashing blades, blood, "
"battle cries, friend and foe struggling back and forth. The orcs rallied "
"around their leader, their greater numbers countering our superior skill at "
"combat. It was my father who finally fought his way to the foul orc leader "
"and slew him on the bloodstained sand. The surviving orcs broke and fled "
"from the battlefield, to be hunted down and slain as individuals and small "
"groups by our trackers. It seemed a glorious victory, and I hardly noticed "
"our elven brethren lying dead in the sand."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:30
msgid ""
"I was giddy on the journey back home, my heart pumping with elation and "
"pride. I had fought my first battle; now I was a man like my father. Then "
"one night during the long dark a harsh wind came up, moaning and howling "
"around our tents. By dawn it had only gotten worse; I wondered if some dark "
"god was trying to avenge the massacre of the orcs. I’d seen sandstorms "
"before, but I had never experienced one like this. I hid in my tent praying "
"to Eloh as if my life depended on it. The air grew thick with sand, and "
"everything grew dark and hazy..."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:33
msgid ""
"The next thing I remember, someone was bending over me shaking me awake. I "
"was half buried in sand, and I felt weak but alive. Our equipment was "
"scattered across the dunes or buried in the sand. Looking around I only saw "
"a few of my companions, who were digging in the sand, fervently hoping to "
"find other survivors. I dug furiously at the sand with my bare hands and "
"yelled until I was hoarse, but try as I might, I could not find my father. "
"They told me he had been swallowed by the sand, but I would not be consoled. "
"In one instant my world crumbled; I never looked at the sands quite the same "
"way again. I learned that day that the desert can be fickle and fierce, and "
"death is always lurking just over the horizon."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:36
msgid ""
"Now I journeyed out again across the sands, but this time it was not just "
"myself, but my entire people that I had to protect. They were depending on "
"my judgment, and I was only too aware of the weight on my narrow shoulders. "
"Thinking of the last time we had gone out in force, I made a silent prayer "
"to my father to watch over us. There was nowhere to go but north."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:44
msgid ""
"Chapter 3: As we continued north through the desert, the looming hills and "
"mountains promised blessed relief from the seemingly never-ending sand. Soon "
"we got to the end of the foothills, and we decided to rest there for the "
"night. As tired as I was of marching across the sand, I felt strangely "
"afraid. I had lived my entire life in the sands; they were my home, and the "
"rocky hills and white glistening mountaintops seemed foreign and foreboding."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:48
msgid ""
"I worried if I was doing the right thing, leading my people to strange "
"lands. Despite Eloh’s promises, I was not as confident as Zhul was that it "
"would all end well. Looking back I thought it strange that I was the one "
"that Eloh showed herself to. I was never particularly devout, always worried "
"more about day to day matters than the other-worldly ones. But who was I to "
"question a god?"
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:52
msgid ""
"That night, as I slept, I dreamt again, for the first time since that first "
"fateful night. Eloh came to me again, and this time she appeared in a vision "
"as a beautiful glowing figure, as bright as the suns. She said “Have "
"courage, for though soon you shall go through a time of darkness, all your "
"trials shall be richly rewarded in the end. You must go under the northern "
"mountains, not over them. You will find the ruins of an ancient watch tower "
"made of black obsidian in the desert by the edge of the hills. By that tower "
"you will find the entrance to the tunnels you seek. Follow the smooth "
"ancient tunnel down under the mountains and when you again see the sky and "
"my suns, I shall contact you. But beware those who lurk in the darkness, "
"they hide from my light, and must not be trusted. I have no power in the "
"dark, so you are my hand of justice. Punish the non-believers. Go now, and "
"fear not the dark.” And again, just like before, I was woken up by a "
"shout in the night."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:60
msgid ""
"Chapter 4: We found the crumbling obsidian tower that Eloh had described, "
"and we camped at the edge of the foothills before the mountains. I was still "
"shocked by the loss of Garak and all the other elves who fell in the battle "
"last night. There was so much death in this land, had it always been this "
"way? As we traveled I pondered what this world might have been like back "
"before the Great Fall and I remembered the tale that had been told to me "
"many times since I was a child:"
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:64
msgid ""
"A long, long time ago was the golden age among elves. Our people lived in "
"harmony with nature in lands filled with trees, trees as far as the eye "
"could see. There was peace among elves and the other races such as humans "
"and dwarves, and evil creatures were driven deep within the earth. The foul "
"name of Uria was not yet known among our people, and our powers were so "
"great that we raised another sun into the sky, so that the days were "
"lengthened and dark hours were few. Happy indeed were our people during "
"these long years, but it was not to last forever."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:68
msgid ""
"Eventually peace and prosperity fostered corruption and decadence. Through "
"her powers of deception and guile, Uria cultivated secret groups of "
"followers, promising to fulfill their darkest desires. She bided her time, "
"and slowly stretched her black hands out across the world. At first, petty "
"arguments between humans, elves and dwarves erupted into conflicts, "
"embroiling our people in the first wars they had fought for ages. Then orcs "
"and other foul creatures came back into the world and raided our "
"settlements, razing villages and massacring hundreds. Uria’s followers "
"studied the necromantic arts and raised armies of undead. Our people had "
"grown weak and soft in the time of peace and plenty and were ill-suited to "
"cope with these new trials. Even nature herself seemed to quail under the "
"onslaught: crops failed, the trees sickened and our forests began to die. "
"Most disturbing was the way the nights lengthened, creating the long dark we "
"suffer today. Many of our people despaired, and many embraced the oncoming "
"darkness, worshiping Uria in hopes of saving themselves. Former friends "
"fought over what few resources remained, and chaos threatened to overwhelm "
"us all."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:72
msgid ""
"In this time of troubles Eloh first appeared to a select number of us, those "
"few that still doggedly fought to preserve our homeland and our heritage. "
"She told us that the old days had ended, and only through strict discipline "
"and strength could we survive in the new world. She led us out of the few "
"remaining forests, which were being logged and burned by the orcs, into the "
"open plains where we could roam freely. She taught us that alone we are "
"weak, but together we could still strike fear into the hearts of our "
"enemies. We learned that the only way to survive in this new harsh world was "
"to always value the needs of the many over the wants of the individual. We "
"must all work together, for without each other we are nothing. Even as the "
"plains dried up into deserts we follow her will and walk in her path, "
"remembering our ancestors and the sacrifices they made that we might live, "
"and always striving to create a better world for our children."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:76
msgid ""
"Had the golden age been just a story? What kind of world could I be able to "
"create for future generations of our people? All I knew of the past were the "
"ruins of great castles and tales of a time when life was more than just a "
"struggle to survive. Life did not seem to have grown easier for my people in "
"the last few generations—if anything the land had grown even more "
"unforgiving. Was there anywhere left in this world that I could take my "
"people which would be better than the land we were born into?"
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:84
msgid ""
"Chapter 5: We plunged into the darkness, shepherding long lines of our "
"people along the cramped passageway deeper and deeper beneath the roots of "
"the mountains. We had brought along palm torches, and we had scavenged other "
"torches from the orcs, so we had enough light sources, at least for the "
"moment. Even so, the guttering torches shed little light, and shadows "
"flickered everywhere. The walls were damp and clammy, the air seemed stale "
"and the sound of our footsteps echoed up and down the passageway."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:88
msgid ""
"This seemed as alien an environment as we could ever imagine. We were a "
"people of the open sands, and even during the long dark we could look up and "
"orient ourselves by the stars glittering brightly in the deep sky. I knew "
"logically that we could not go over those frozen mountains, and we could not "
"go back, but I shivered at the thought of miles and miles of rock above me, "
"and felt the weight of the mountain pressing down on me. The passage twisted "
"and turned, and soon I lost all sense of direction, but since there were no "
"side-passages, we had little choice but to keep going forward."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:92
msgid ""
"Looking back, I think the bravest thing that my people ever did was to "
"follow me into the darkness solely on the promises of Eloh and their faith "
"in my leadership. I had no idea how long we would be trapped underground, or "
"even which way we should go. I but hoped Eloh would guide us somehow. Nym "
"said that people whispered that I could lead them through anything, and it "
"was true that when we left I had hardly imagined that we would fight "
"outlaws, undead, orcs and goblins. My previous life seemed as a dream of "
"years past, even though it had only been ten days since our village was "
"demolished."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:96
msgid ""
"What lurked in the darkness? Who were the unbelievers that Eloh had so "
"cryptically referred to? My heart beat loudly in my chest, everything seemed "
"amplified down here. I felt a strong suspicion that this was not a place "
"that my people were meant to be. I strode onwards grimly; considering "
"everything we had gone through so far, Uria be damned if I was going to be "
"frightened now."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:104
msgid ""
"Chapter 6: The dwarf Grimnir led us through a maze of twisting passages "
"speaking scarcely a word. Finally, after what seemed like hours of marching, "
"he stopped. He motioned us to be very quiet and we crept forward; all I "
"could hear was the soft patter of feet and my heavy breathing. Even that "
"little noise seemed to echo off the cramped walls of our rough-hewn passage. "
"I was suddenly aware of the sheer mass of rock and earth above us and for a "
"moment I despaired of ever seeing the sun again. Then I grabbed my sword "
"with fresh determination and vowed to see this mission through."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:112
msgid ""
"Chapter 6: The troll Zurg led us through a maze of twisting passages "
"speaking scarcely a word. Finally after what seemed like hours of marching "
"he stopped. He motioned us to be very quiet and we crept forward; all I "
"could hear was the soft patter of feet and my heavy breathing. Even that "
"little noise seemed to echo off the cramped walls of our rough-hewn passage. "
"I was suddenly aware of the sheer mass of rock and earth above us and for a "
"moment I despaired of ever seeing the sun again. Then I grabbed my sword "
"with fresh determination and vowed to see this mission through."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:120
msgid ""
"Chapter 7: We returned quickly and found the rest of our people, safely "
"hidden a few miles back from the fighting. Seeing Grimnir with us, a troop "
"of dwarves silently appeared out of adjoining secret passages. Once we had "
"assured the rest of the elves that they were friends, Grimnir led us "
"silently and quickly through a maze of secret tunnels towards the dwarves’ "
"home."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:124
msgid ""
"I do not know how long we tramped through those tiny dark passages; time "
"seemed to flow differently down there, deep under the earth. But when we "
"finally got to our destination, what I saw was breathtaking. We entered into "
"a large cavern, where the dwarves had built a huge city out of stone. "
"Protected by stone walls and gates that were bigger than I had ever seen, "
"the place seemed virtually impregnable. As we entered I marveled at their "
"stonework and I saw that the place was crawling with dwarves. It was bigger "
"than any village I had ever seen."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:128
msgid ""
"The dwarves led us through to the far side of the city, where they let us "
"stay in several auxiliary caverns, which normally served as store rooms. The "
"accommodations were a bit cramped, but for the first time since I had "
"plunged into the earth, I felt safe."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:132
msgid ""
"The dwarf king was away cleaning up after the recent battle, and would not "
"be back for several days. I happily spent what little time I had learning as "
"much as I could about these strange people. I was very impressed by their "
"craftsmanship; they made weapons and armor of a quality I had never seen "
"before. We were also quite the curiosity to the dwarves; I have no idea when "
"they had last seen an elf. While some seemed suspicious or frightened of us, "
"the dwarves overall were very polite and met our every need. Finally the "
"summons came to meet with the dwarven king..."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:140
msgid ""
"Chapter 7: We returned quickly and found the rest of our people, safely "
"hidden a few miles back from the fighting. Once we had assured the rest of "
"the elves that the trolls were our allies, Zurg led us silently and quickly "
"away from the front lines through a maze of secret tunnels."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:144
msgid ""
"I do not know how long we tramped through those tiny dark passages; time "
"seemed to flow differently down there, deep under the earth. But finally we "
"stepped out into a large cavern. Dominating the cavern were the remains of "
"what must have originally been a dwarf city. The large stone walls were "
"riddled with giant holes and the iron gates had been blasted asunder. As we "
"entered through the gates, we saw dead dwarves and other more grisly signs "
"of recent battle. All around us were many trolls, working hard to repair the "
"walls and other defenses. Zurg led us through the chaos to several side "
"caverns which had until recently been used as storerooms. There was "
"sufficient space for us to bed down and stay out of the way, and the dwarves "
"had left behind plenty of provisions."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:148
msgid ""
"Zurg told us that they had just captured this city from the dwarves, and "
"that the Great Leader had moved here to set up his base of operations. They "
"were clearly worried about a dwarf counterattack. Luckily the trolls were "
"quite skilled at stonework and the walls were quickly repaired. The trolls "
"didn’t talk much, but seemed very intelligent and not the mere bloodthirsty "
"savages they had been purported to be. Overall they actually seemed quite "
"peaceful, except when provoked. I learned that the leadership was balanced "
"between the warriors and the shamans. The troll’s military leader was chosen "
"and advised by a council of their shamans."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:152
msgid ""
"I wish I could have spent more time learning about these misunderstood "
"creatures, but we could not tarry long. Even protected by the trolls, caught "
"in the middle of this great war, I feared for the safety of my people. And "
"so after waiting a few days, I was able to get an audience with the Great "
"Leader."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:160
msgid ""
"Chapter 9: Nym and Esanoo led us north, across the sands and through the "
"dunes, towards the human encampment where the merfolk were being held. I "
"asked Nym where Esanoo had come from, but she wouldn’t answer, she just said "
"that I had to see for myself."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:163
msgid ""
"Just then we crested over the last dune and I indeed saw what she meant. "
"Sparkling blue covered the entire horizon. I fell to my knees in awe, I had "
"never seen so much water in one place. I cannot write down in words the "
"shock and amazement I felt. To have grown up in a land where water was as "
"precious as gold, and then see miles and miles of it. It was only then that "
"I understood where the merfolk truly came from. I’d been to some strange "
"places, high up in the mountains, deep down under thousands of tons of rock, "
"but this world of water was the most alien of them all."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:166
msgid ""
"Which brings me to the other alien concept I was trying to comprehend: our "
"goddess Eloh. What was her plan? Why did she want me to surrender to the "
"humans? Do the humans worship her as well? The humans seem so brutish and "
"vile, that I can’t imagine them worshiping the same god as us. I thought "
"Eloh was just our god, I don’t remember Zhul mentioning any other races "
"worshiping her after the Great Fall, though perhaps things had changed in "
"the intervening years. Her commands don’t make any sense; she doesn’t seem "
"at all like the goddess Zhul told me about. And what was Esanoo talking "
"about? How did his leader know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh "
"won’t help me, then I desperately need some answers. I pray to whatever gods "
"may be left that I’m not leading my people into a trap..."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:174
msgid ""
"Chapter 8: I set out with a lightened heart and quickened step; we were "
"going back up and I was sure that soon this underground gauntlet would be "
"over. With the help of our new allies, I felt much more confident than I had "
"before. Oh, to feel the wind in my hair and the sun on my face. But for now "
"we had many more miles to travel and in the monotony of the marching I let "
"my mind wander to larger matters."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:178
msgid ""
"What kind of home had Eloh prepared for us on the other side of the "
"mountains? Was there anywhere in the world that hadn’t been plagued with war "
"and destruction? I grew up in a land of ‘kill or be killed’. Outlaws, ogres "
"and other monsters preyed on the weak and helpless. Orcs and goblins raided "
"any settlements they could find, and my people struggled to protect what "
"little they had. And through it all crazed necromancers and undead spirits "
"haunted the sands, feeding on the few survivors."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:182
msgid ""
"At first I thought that if we could just leave the desert, we could find a "
"peaceful place away from all the bloodshed and death. But even underground "
"the last remnants of the trolls and dwarves continue to fight a bloody "
"struggle to the death. Is this what our world has become? And why did Eloh "
"tell me to ‘kill the unbelievers’? If we had attacked both the dwarves and "
"the trolls we would not have made it even this far. Everywhere I look I see "
"remains of once great empires. If we destroyed the last of these peoples, "
"what would be left around us but a howling emptiness?"
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:186
msgid ""
"And yet, here in the dark, Eloh says she is powerless. Here she cannot help "
"us, we must fend for ourselves. Though she is our god, I cannot just lie "
"back and depend on her to always save us. These are my people too, and I "
"have a responsibility to them as their leader. I must make my own decisions "
"as I see best. And as Zhul told me when I was but a child, Eloh forgives all "
"our sins. If I err in my judgment she will surely understand. Eloh may be "
"our guide, but I am our leader and I will do what I must to protect my "
"people during our journey."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:190
msgid ""
"And so, bolstered with a new resolve, I continued the march up out of the "
"darkness and towards a new land."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:198
msgid ""
"Chapter 10: The merfolk helped us pilot our ships far into the ocean. Some "
"of the younger elves were actually quite adept at climbing the rigging and "
"steering the ships. Myself, I mostly stayed in the captain’s quarters and "
"tried to avoid getting seasick. The sea reminded me of being out in the vast "
"desert, with only the stars at night to guide my way. But without the "
"merfolk’s help we would have been hopelessly lost."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:202
msgid ""
"That afternoon three of the merfolk sat in a circle and performed their "
"ritual to determine the location of their leader. Apparently it was a "
"success, for they steered us straight towards the setting sun."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:206
msgid ""
"The next morning we reached our destination. It wasn’t even an island, just "
"a sandbar sticking out above the water. We lowered down a longboat and the "
"merfolk pulled us to shore, none of us being very skilled with the oars."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:210
msgid ""
"In the water around the sand bar were a large number of merfolk guards. "
"Standing alone on top of the sand was one of the oldest merfolk I have ever "
"seen. She beckoned to us and we approached..."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:219
msgid ""
"Chapter 11: Our boats slipped softly through the water, shrouded in the pre-"
"dawn darkness. At this moment the merfolk would be launching their "
"diversionary attack, but the fact that we had not encountered any resistance "
"was still eerily disturbing. Ahead of us, the large island loomed, dark and "
"menacing."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:223
msgid ""
"In the end, almost all of my people decided to join in this final battle. I "
"was surprised. They had gone through so much, and yet they still had faith "
"in me. Looking around at them, I could not help noticing how many familiar "
"faces were missing. Barely a fourth of those who set out with us on our "
"journey had survived. If I had known it would be this bad would I have ever "
"left in the first place? I thought Eloh was protecting us and guiding our "
"steps, but in truth it was all me. For better or for worse I have no one to "
"blame but myself."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:227
msgid ""
"But Zhul is right, if we had come all this way just for a chance to help the "
"merfolk defeat Yechnagoth then our journey was not in vain. We were "
"searching for a new home, safe from all the horrors and death of the desert, "
"but now this struggle seems more important. Could these islands possibly "
"become a home for my people? It is a prospect too wonderful to dare to hope "
"for. But in the end that is not what is driving me. All I care about is "
"vengeance upon her that did this to us. Garak, Keratur, Tanstafaal, all "
"those poor souls we left behind in our village and the many who have marked "
"our path with their blood, they all shall be avenged."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:231
msgid ""
"This conflict is greater than just us. These lands were once places of "
"beauty and hope. The great empires may be gone, but still people struggle to "
"survive. As grim as it all seems, there is still some beauty and light left, "
"hidden away. I will not let it all be swallowed by a second darkness. I do "
"not care what happens to me, but I pray to Eloh (if she is even listening) "
"that if I die, then I die making these lands a better place. Please may this "
"not all be in vain..."
msgstr ""
#. [part]
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:239
msgid ""
"Chapter 12: True strength is not measured in might or knowledge, but in what "
"you can do for those you love."
msgstr ""
#. [terrain_type]: id=lava_overlay
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:9
msgid "Lava"
msgstr ""
#. [terrain_type]: id=gray_utbs_water
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:23
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=gray_utbs_water
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:24
msgid "Flood Water"
msgstr ""
#. [terrain_type]: id=human_ship
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:38
msgid "Human Ship"
msgstr ""
#. [terrain_type]: id=phantom_castle
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:52
msgid "Phantom Castle"
msgstr ""
#. [terrain_type]: id=phantom_keep
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:64
msgid "Phantom Keep"
msgstr ""