# Galician translations of wesnoth-lib. # Copyright (C) 2006 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package. # # # Proxecto Trasno # # Leandro Regueiro , 2007, 2008. # Fran Diéguez , 2008. # Adrián Chaves Fernández , 2010. # Adrián Chaves Fernández (Gallaecio) , 2010, 2011. # Adrian Chaves Fernandez (Gallaecio) , 2011, 2012, 2013, 2014, 2015, 2016, 2018. msgid "" msgstr "" "Project-Id-Version: Wesnoth\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2024-03-17 19:07-0500\n" "PO-Revision-Date: 2018-05-16 07:08+0100\n" "Last-Translator: Adrian Chaves \n" "Language-Team: Galician \n" "Language: gl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Lokalize 2.0\n" #. [ai]: id=ai_default_rca #: data/ai/ais/ai_default_rca.cfg:9 msgid "Multiplayer_AI^Default AI (RCA)" msgstr "" #. [ai]: id=ai_default_rca_1_14 #: data/ai/ais/ai_default_rca_1_14.cfg:9 msgid "Multiplayer_AI^Old Default AI (1.14 version)" msgstr "" #. [ai]: id=experimental_ai #: data/ai/ais/ai_experimental.cfg:11 #, fuzzy #| msgid "Multiplayer Alerts" msgid "Multiplayer_AI^Experimental AI" msgstr "Alertas de varios xogadores" #. [ai]: id=idle_ai #: data/ai/ais/idle_ai.cfg:4 #, fuzzy #| msgid "Multiplayer Alerts" msgid "Multiplayer_AI^Dev AI: Idle AI" msgstr "Alertas de varios xogadores" #. [ai]: id=ai_default_rca_alternate_recruiting #: data/ai/dev/ai_default_rca_alternate_recruiting.cfg:10 msgid "Multiplayer_AI^Dev AI: Default AI (RCA) with Alternate Recruiting" msgstr "" #. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario #. [terrain_type]: id=fence #. [terrain_type]: id=fence_iron #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:5 #: data/core/terrain.cfg:513 data/core/terrain.cfg:523 msgid "Fence" msgstr "Valo" #. [terrain_type]: id=deep_water_gray #. [terrain_type]: id=deep_water_medium #. [terrain_type]: id=deep_water_tropical #. [terrain_type]: id=deep_water #: data/core/terrain.cfg:23 data/core/terrain.cfg:34 data/core/terrain.cfg:45 #: data/core/terrain.cfg:3376 data/core/terrain.cfg:3377 msgid "Deep Water" msgstr "Auga profunda" #. [terrain_type]: id=deep_water_gray #: data/core/terrain.cfg:24 msgid "Gray Deep Water" msgstr "Auga profunda gris" #. [terrain_type]: id=deep_water_medium #: data/core/terrain.cfg:35 msgid "Medium Deep Water" msgstr "Auga profunda media" #. [terrain_type]: id=deep_water_tropical #: data/core/terrain.cfg:46 msgid "Tropical Deep Water" msgstr "Auga profunda tropical" #. [terrain_type]: id=gray_tropical_water #. [terrain_type]: id=medium_shallow_water #. [terrain_type]: id=tropical_water #. [terrain_type]: id=shallow_water #: data/core/terrain.cfg:56 data/core/terrain.cfg:67 data/core/terrain.cfg:78 #: data/core/terrain.cfg:3335 data/core/terrain.cfg:3336 msgid "Shallow Water" msgstr "Auga pouco profunda" #. [terrain_type]: id=gray_tropical_water #: data/core/terrain.cfg:57 msgid "Gray Shallow Water" msgstr "Auga pouco profunda gris" #. [terrain_type]: id=medium_shallow_water #: data/core/terrain.cfg:68 msgid "Medium Shallow Water" msgstr "Auga pouco profunda media" #. [terrain_type]: id=tropical_water #: data/core/terrain.cfg:79 msgid "Tropical Shallow Water" msgstr "Auga pouco profunda tropical" #. [terrain_type]: id=ford #: data/core/terrain.cfg:89 data/core/terrain.cfg:90 msgid "Ford" msgstr "Vao" #. [terrain_type]: id=ford #: data/core/terrain.cfg:95 msgid "" "When a river happens to be extremely shallow, passing over it is a trivial " "matter for land based units. Moreover, any creature best adapted to swimming " "has full mobility even at such places in the river. As far as gameplay is " "concerned, a river ford is treated as either grassland or shallow water, " "choosing whichever one offers the best defensive and movement bonuses for " "the unit on it." msgstr "" "Cando un río é moi pouco profundo, atravesalo é unha cousa trivial para as " "unidades terrestres. Ademais, calquera criatura afeita a nadar ten total " "liberdade de movemento mesmo nestas partes dos ríos. No que concerne ao " "xogo, un vao trátase coma se fose unha chaira ou auga pouco profunda, o que " "mellor acaia a cada unidade en cuestións de defensa e movemento." #. [terrain_type]: id=gray_reef #. [terrain_type]: id=medium_reef #. [terrain_type]: id=tropical_reef #. [terrain_type]: id=reef #: data/core/terrain.cfg:101 data/core/terrain.cfg:112 #: data/core/terrain.cfg:123 data/core/terrain.cfg:3291 #: data/core/terrain.cfg:3292 msgid "Coastal Reef" msgstr "Arrecife costeiro" #. [terrain_type]: id=gray_reef #: data/core/terrain.cfg:102 msgid "Gray Coastal Reef" msgstr "Arrecife costeiro gris" #. [terrain_type]: id=medium_reef #: data/core/terrain.cfg:113 msgid "Medium Coastal Reef" msgstr "Arrecife costeiro mediano" #. [terrain_type]: id=tropical_reef #: data/core/terrain.cfg:124 msgid "Tropical Coastal Reef" msgstr "Arrecife costeiro tropical" #. [terrain_type]: id=sea_kelp #. [terrain_type]: id=swamp_water_reed #. [terrain_type]: id=quagmire #. [terrain_type]: id=swamp_water #: data/core/terrain.cfg:134 data/core/terrain.cfg:149 #: data/core/terrain.cfg:160 data/core/terrain.cfg:3319 #: data/core/terrain.cfg:3320 msgid "Swamp" msgstr "Braña" #. [terrain_type]: id=sea_kelp #: data/core/terrain.cfg:135 #, fuzzy #| msgid "Palm Forest" msgid "Kelp Forest" msgstr "Bosque de palmeiras" #. [terrain_type]: id=swamp_water_reed #: data/core/terrain.cfg:150 msgid "Swamp Water Reed" msgstr "Xunco de auga de braña" #. [terrain_type]: id=quagmire #: data/core/terrain.cfg:161 msgid "Muddy Quagmire" msgstr "Lameiro" #. [terrain_type]: id=grassland #. [terrain_type]: id=savanna #. [terrain_type]: id=grass_dry #. [terrain_type]: id=leaf_litter #: data/core/terrain.cfg:178 data/core/terrain.cfg:189 #: data/core/terrain.cfg:200 data/core/terrain.cfg:210 msgid "Grassland" msgstr "Herbal" #. [terrain_type]: id=grassland #: data/core/terrain.cfg:179 msgid "Green Grass" msgstr "Herba verde" #. [terrain_type]: id=savanna #: data/core/terrain.cfg:190 msgid "Semi-dry Grass" msgstr "Herba medio seca" #. [terrain_type]: id=grass_dry #: data/core/terrain.cfg:201 msgid "Dry Grass" msgstr "Herba seca" #. [terrain_type]: id=leaf_litter #: data/core/terrain.cfg:211 msgid "Leaf Litter" msgstr "Restos de follaxe" #. [terrain_type]: id=dirt_dark #. [terrain_type]: id=dirt #. [terrain_type]: id=dirt_dry #: data/core/terrain.cfg:222 data/core/terrain.cfg:232 #: data/core/terrain.cfg:242 msgid "Dirt" msgstr "Terra" #. [terrain_type]: id=dirt_dark #: data/core/terrain.cfg:223 msgid "Dark Dirt" msgstr "Terra escura" #. [terrain_type]: id=dirt #: data/core/terrain.cfg:233 msgid "Regular Dirt" msgstr "Terra normal" #. [terrain_type]: id=dirt_dry #: data/core/terrain.cfg:243 msgid "Dry Dirt" msgstr "Terra seca" #. [terrain_type]: id=road #. [terrain_type]: id=road_clean #. [terrain_type]: id=road_desert #. [terrain_type]: id=stone_path #. [terrain_type]: id=road_icy #. [terrain_type]: id=flagstones_dark #. [terrain_type]: id=cave_path #: data/core/terrain.cfg:252 data/core/terrain.cfg:263 #: data/core/terrain.cfg:273 data/core/terrain.cfg:283 #: data/core/terrain.cfg:293 data/core/terrain.cfg:1043 #: data/core/terrain.cfg:1053 msgid "Road" msgstr "Camiño" #. [terrain_type]: id=road #: data/core/terrain.cfg:253 msgid "Regular Cobbles" msgstr "Lousado normal" #. [terrain_type]: id=road #: data/core/terrain.cfg:257 msgid "" "text='Roads' are beaten paths of dirt, formed by many " "travelers passing over them. As far as gameplay is concerned, roads behave " "as flat terrain." msgstr "" "Os text='camiños' son rutas de terra pisada, creadas polos " "moitos viaxeiros que as percorreron. No que atinxe ao xogo, os camiños son " "idénticos ás chairas." #. [terrain_type]: id=road_clean #: data/core/terrain.cfg:264 msgid "Clean Gray Cobbles" msgstr "Lousado gris claro" #. [terrain_type]: id=road_desert #: data/core/terrain.cfg:274 #, fuzzy #| msgid "Beach Sands" msgid "Rocky Sands" msgstr "Area de praia" #. [terrain_type]: id=stone_path #: data/core/terrain.cfg:284 msgid "Overgrown Cobbles" msgstr "Lousado con herba" #. [terrain_type]: id=road_icy #: data/core/terrain.cfg:294 #, fuzzy #| msgid "Clean Gray Cobbles" msgid "Icy Cobbles" msgstr "Lousado gris claro" #. [terrain_type]: id=ice #: data/core/terrain.cfg:307 msgid "Ice" msgstr "Xeo" #. [terrain_type]: id=snow #: data/core/terrain.cfg:316 msgid "Snow" msgstr "Neve" #. [terrain_type]: id=desert #: data/core/terrain.cfg:329 msgid "Desert" msgstr "Deserto" #. [terrain_type]: id=desert #: data/core/terrain.cfg:330 msgid "Desert Sands" msgstr "Area do deserto" #. [terrain_type]: id=desert #: data/core/terrain.cfg:334 #, fuzzy #| msgid "" #| "text='Deserts' have a somewhat different composition " #| "than small sand pits or beaches, however for gameplay purposes they are " #| "identical. See dst='terrain_sand' text='sand'." msgid "" "text='Deserts' have a somewhat different composition than " "small sand pits or beaches, however for gameplay purposes they are " "identical. See dst='..terrain_sand' text='sand'." msgstr "" "Os text='desertos' teñen unha composición algo diferente á " "das fosas de area e das praias pero, a efectos do xogo, todas son iguais. " "Consulta a información sobre a dst='terrain_sand' text='area'." #. [terrain_type]: id=sand_beach #. [terrain_type]: id=sand #: data/core/terrain.cfg:340 data/core/terrain.cfg:3278 msgid "Sand" msgstr "Area" #. [terrain_type]: id=sand_beach #: data/core/terrain.cfg:341 msgid "Beach Sands" msgstr "Area de praia" #. [terrain_type]: id=sand_beach #. [terrain_type]: id=sand #: data/core/terrain.cfg:345 data/core/terrain.cfg:3282 msgid "" "The instability of text='sand' makes it harder for most " "units to cross, and leaves them wide open to attack. In contrast, the wide " "feet or snakelike bodies of the reptilian races make sand much easier for " "them to navigate.\n" "\n" "Most units receive 20 to 40% defense in sand." msgstr "" "A inestabilidade da text='area' fai que sexa difícil de " "cruzar para a maioría das unidades, que ademais quedan moi expostas a " "posíbeis ataques. Por outra banda, os pés grandes ou os corpos con forma de " "serpes das especies réptiles fai que estas se desenvolvan moi ben neste " "medio.\n" "\n" "A maioría das unidades teñen entre un 20% e un 40% de defensa na area." #. [terrain_type]: id=oasis #: data/core/terrain.cfg:353 msgid "Oasis" msgstr "Oasis" #. [terrain_type]: id=oasis #: data/core/terrain.cfg:362 msgid "" "A welcome sight to any traveler, an oasis allows units to heal as if " "stationed in a village, but provides no income or defensive advantage." msgstr "" "Os oasis, o soño de calquera viaxante, permiten ás unidades sandar como se " "estivesen nunha vila, pero non fornecen ingresos ou vantaxe defensiva." #. [terrain_type]: id=sand_rubble #: data/core/terrain.cfg:368 msgid "Rubble" msgstr "Cascallos" #. [terrain_type]: id=crater #: data/core/terrain.cfg:378 msgid "Crater" msgstr "Cráter" #. [terrain_type]: id=flowers_mixed #: data/core/terrain.cfg:393 msgid "Mixed Flowers" msgstr "Flores varias" #. [terrain_type]: id=farm #: data/core/terrain.cfg:402 msgid "Farmland" msgstr "Cultivo" #. [terrain_type]: id=stones_small #: data/core/terrain.cfg:411 msgid "Stones" msgstr "Pedras" #. [terrain_type]: id=snowbits_small #: data/core/terrain.cfg:420 #, fuzzy #| msgid "Snow" msgid "Snowbits" msgstr "Neve" #. [terrain_type]: id=mushrooms_small #: data/core/terrain.cfg:429 msgid "Small Mushrooms" msgstr "Algúns cogomelos" #. [terrain_type]: id=mushrooms_farm #: data/core/terrain.cfg:438 msgid "Mushroom Farm" msgstr "Cultivo de cogomelos" #. [terrain_type]: id=desert_plants #: data/core/terrain.cfg:447 msgid "Desert Plants" msgstr "Vexetación do deserto" #. [terrain_type]: id=desert_plants_sans_bones #: data/core/terrain.cfg:456 msgid "Desert Plants without Bones" msgstr "Vexetación do deserto sen ósos" #. [terrain_type]: id=windmill #: data/core/terrain.cfg:465 msgid "Windmill" msgstr "Muíño de vento" #. [terrain_type]: id=campfire #: data/core/terrain.cfg:474 msgid "Campfire" msgstr "Fogueira" #. [terrain_type]: id=wallfire #: data/core/terrain.cfg:484 msgid "Sconce" msgstr "Candelabro" #. [terrain_type]: id=brazier #: data/core/terrain.cfg:494 msgid "Brazier" msgstr "Braseiro" #. [terrain_type]: id=brazier-lit #: data/core/terrain.cfg:503 msgid "Lit Brazier" msgstr "Braseiro aceso" #. [terrain_type]: id=fence_iron #: data/core/terrain.cfg:524 #, fuzzy #| msgid "Fence" msgid "Iron Fence" msgstr "Valo" #. [terrain_type]: id=fence_palisade #: data/core/terrain.cfg:534 msgid "Palisade" msgstr "" #. [terrain_type]: id=fence_palisade #: data/core/terrain.cfg:535 #, fuzzy #| msgid "Wooden Bridge" msgid "Wooden Palisade" msgstr "Ponte de madeira" #. [terrain_type]: id=sand_drifts #: data/core/terrain.cfg:544 msgid "Stones with Sand Drifts" msgstr "Rochas e moreas de area" #. [terrain_type]: id=water-lilies #: data/core/terrain.cfg:553 msgid "Water Lilies" msgstr "Auga con lirios" #. [terrain_type]: id=water-lilies-flower #: data/core/terrain.cfg:563 msgid "Flowering Water Lilies" msgstr "Auga con lirios en flor" #. [terrain_type]: id=seashells #: data/core/terrain.cfg:573 msgid "Seashells" msgstr "" #. [terrain_type]: id=detritus_trash #: data/core/terrain.cfg:584 msgid "Trash" msgstr "Lixo" #. [terrain_type]: id=detritus_bones #: data/core/terrain.cfg:593 msgid "Remains" msgstr "Restos" #. [terrain_type]: id=wall_windows #: data/core/terrain.cfg:603 #, fuzzy #| msgid "Close Window" msgid "Window" msgstr "Pechar a xanela" #. [terrain_type]: id=great_tree #. [terrain_type]: id=great_tree_snowy #. [terrain_type]: id=great_tree_dead #. [terrain_type]: id=great_tree_dead_oak #: data/core/terrain.cfg:616 data/core/terrain.cfg:617 #: data/core/terrain.cfg:628 data/core/terrain.cfg:640 #: data/core/terrain.cfg:652 msgid "Great Tree" msgstr "Árbore grande" #. [terrain_type]: id=great_tree_snowy #: data/core/terrain.cfg:629 #, fuzzy #| msgid "Great Tree" msgid "Snowy Great Tree" msgstr "Árbore grande" #. [terrain_type]: id=great_tree_dead #: data/core/terrain.cfg:641 msgid "Dead Great Tree" msgstr "Árbore grande morta" #. [terrain_type]: id=great_tree_dead_oak #: data/core/terrain.cfg:653 #, fuzzy #| msgid "Dead Great Tree" msgid "Dead Great Oak Tree" msgstr "Árbore grande morta" #. [terrain_type]: id=tropical_forest #. [terrain_type]: id=rainforest #. [terrain_type]: id=palm_desert_forest #. [terrain_type]: id=palm_forest #. [terrain_type]: id=savanna_forest #. [terrain_type]: id=pine_forest #. [terrain_type]: id=snow_forest #. [terrain_type]: id=deciduous_forest_summer #. [terrain_type]: id=deciduous_forest_fall #. [terrain_type]: id=deciduous_forest_winter #. [terrain_type]: id=deciduous_forest_winter_snow #. [terrain_type]: id=mixed_forest_summer #. [terrain_type]: id=mixed_forest_fall #. [terrain_type]: id=mixed_forest_winter #. [terrain_type]: id=mixed_forest_winter_snow #. [terrain_type]: id=forest #: data/core/terrain.cfg:664 data/core/terrain.cfg:676 #: data/core/terrain.cfg:688 data/core/terrain.cfg:700 #: data/core/terrain.cfg:712 data/core/terrain.cfg:724 #: data/core/terrain.cfg:736 data/core/terrain.cfg:748 #: data/core/terrain.cfg:760 data/core/terrain.cfg:772 #: data/core/terrain.cfg:784 data/core/terrain.cfg:796 #: data/core/terrain.cfg:808 data/core/terrain.cfg:820 #: data/core/terrain.cfg:832 data/core/terrain.cfg:3402 #: data/core/terrain.cfg:3403 msgid "Forest" msgstr "Bosque" #. [terrain_type]: id=tropical_forest #: data/core/terrain.cfg:665 msgid "Tropical Forest" msgstr "Selva tropical" #. [terrain_type]: id=rainforest #: data/core/terrain.cfg:677 msgid "Rainforest" msgstr "Selva" #. [terrain_type]: id=palm_desert_forest #: data/core/terrain.cfg:689 msgid "Palm Forest" msgstr "Bosque de palmeiras" #. [terrain_type]: id=palm_forest #: data/core/terrain.cfg:701 msgid "Dense Palm Forest" msgstr "Bosque de palmeiras denso" #. [terrain_type]: id=savanna_forest #: data/core/terrain.cfg:713 msgid "Savanna" msgstr "Sabana" #. [terrain_type]: id=pine_forest #: data/core/terrain.cfg:725 msgid "Pine Forest" msgstr "Bosque de piñeiros" #. [terrain_type]: id=snow_forest #: data/core/terrain.cfg:737 msgid "Snowy Pine Forest" msgstr "Bosque de piñeiros nevado" #. [terrain_type]: id=deciduous_forest_summer #: data/core/terrain.cfg:749 msgid "Summer Deciduous Forest" msgstr "Bosque caducifolio no verán" #. [terrain_type]: id=deciduous_forest_fall #: data/core/terrain.cfg:761 msgid "Fall Deciduous Forest" msgstr "Bosque caducifolio no outono" #. [terrain_type]: id=deciduous_forest_winter #: data/core/terrain.cfg:773 msgid "Winter Deciduous Forest" msgstr "Bosque caducifolio no inverno" #. [terrain_type]: id=deciduous_forest_winter_snow #: data/core/terrain.cfg:785 msgid "Snowy Deciduous Forest" msgstr "Bosque caducifolio nevado" #. [terrain_type]: id=mixed_forest_summer #: data/core/terrain.cfg:797 msgid "Summer Mixed Forest" msgstr "Bosque frondoso no verán" #. [terrain_type]: id=mixed_forest_fall #: data/core/terrain.cfg:809 msgid "Fall Mixed Forest" msgstr "Bosque frondoso no outono" #. [terrain_type]: id=mixed_forest_winter #: data/core/terrain.cfg:821 msgid "Winter Mixed Forest" msgstr "Bosque frondoso no inverno" #. [terrain_type]: id=mixed_forest_winter_snow #: data/core/terrain.cfg:833 msgid "Snowy Mixed Forest" msgstr "Bosque frondoso nevado" #. [terrain_type]: id=hills_regular #. [terrain_type]: id=hills_dry #. [terrain_type]: id=snow_hills #. [terrain_type]: id=hills #: data/core/terrain.cfg:848 data/core/terrain.cfg:858 #: data/core/terrain.cfg:878 data/core/terrain.cfg:3306 #: data/core/terrain.cfg:3307 msgid "Hills" msgstr "Outeiros" #. [terrain_type]: id=hills_regular #: data/core/terrain.cfg:849 msgid "Regular Hills" msgstr "Outeiros normais" #. [terrain_type]: id=hills_dry #: data/core/terrain.cfg:859 msgid "Dry Hills" msgstr "Outeiros secos" #. [terrain_type]: id=desert_hills #: data/core/terrain.cfg:868 msgid "Dunes" msgstr "Dunas" #. [terrain_type]: id=snow_hills #: data/core/terrain.cfg:879 msgid "Snow Hills" msgstr "Outeiros nevados" #. [terrain_type]: id=regular_mountains #. [terrain_type]: id=dry_mountains #. [terrain_type]: id=snow_mountains #. [terrain_type]: id=desert_mountains #. [terrain_type]: id=cloud #. [terrain_type]: id=cloud_dry #. [terrain_type]: id=cloud_snow #. [terrain_type]: id=cloud_desert #. [terrain_type]: id=mountains #: data/core/terrain.cfg:893 data/core/terrain.cfg:903 #: data/core/terrain.cfg:913 data/core/terrain.cfg:924 #: data/core/terrain.cfg:1347 data/core/terrain.cfg:1357 #: data/core/terrain.cfg:1368 data/core/terrain.cfg:1378 #: data/core/terrain.cfg:3362 data/core/terrain.cfg:3363 msgid "Mountains" msgstr "Montañas" #. [terrain_type]: id=regular_mountains #: data/core/terrain.cfg:894 msgid "Regular Mountains" msgstr "Montañas normais" #. [terrain_type]: id=dry_mountains #: data/core/terrain.cfg:904 msgid "Dry Mountains" msgstr "Montañas secas" #. [terrain_type]: id=snow_mountains #: data/core/terrain.cfg:914 msgid "Snowy Mountains" msgstr "Montañas nevadas" #. [terrain_type]: id=desert_mountains #: data/core/terrain.cfg:925 msgid "Desert Mountains" msgstr "Montañas desertas" #. [terrain_type]: id=regular_stone_floor #. [terrain_type]: id=ancient_stone_floor #. [terrain_type]: id=regular_stone_floor_deprecated #. [terrain_type]: id=ancient_stone_floor_deprecated #: data/core/terrain.cfg:936 data/core/terrain.cfg:946 #: data/core/terrain.cfg:3473 data/core/terrain.cfg:3484 msgid "Stone Floor" msgstr "Chan de pedra" #. [terrain_type]: id=regular_stone_floor #: data/core/terrain.cfg:939 msgid "Basic Stone Floor" msgstr "Chan de pedra básico" #. [terrain_type]: id=ancient_stone_floor #: data/core/terrain.cfg:949 #, fuzzy #| msgid "Stone Floor" msgid "Ancient Stone Floor" msgstr "Chan de pedra" #. [terrain_type]: id=rug_floor #. [terrain_type]: id=rug2_floor #. [terrain_type]: id=rug3_floor #. [terrain_type]: id=rug_floor_deprecated #. [terrain_type]: id=rug2_floor_deprecated #: data/core/terrain.cfg:956 data/core/terrain.cfg:966 #: data/core/terrain.cfg:976 data/core/terrain.cfg:3495 #: data/core/terrain.cfg:3506 msgid "Rug" msgstr "Alfombra" #. [terrain_type]: id=rug_floor #: data/core/terrain.cfg:959 msgid "Royal Rug" msgstr "Alfombra real" #. [terrain_type]: id=rug2_floor #: data/core/terrain.cfg:969 msgid "Normal Rug" msgstr "Alfombra normal" #. [terrain_type]: id=rug3_floor #: data/core/terrain.cfg:979 msgid "Cave Rug" msgstr "Alfombra de cova" #. [terrain_type]: id=wood_floor #: data/core/terrain.cfg:986 msgid "Wooden Floor" msgstr "Chan de madeira" #. [terrain_type]: id=wood_floor #: data/core/terrain.cfg:989 msgid "Basic Wooden Floor" msgstr "Chan de madeira básico" #. [terrain_type]: id=old_wood_floor #. [terrain_type]: id=old_wood_floor_deprecated #: data/core/terrain.cfg:996 data/core/terrain.cfg:999 #: data/core/terrain.cfg:3517 msgid "Old Wooden Floor" msgstr "Chan de madeira vella" #. [terrain_type]: id=lit #: data/core/terrain.cfg:1012 msgid "Lit" msgstr "Luz" #. [terrain_type]: id=lit #: data/core/terrain.cfg:1013 msgid "Beam of Light" msgstr "Raiola" #. [terrain_type]: id=cave_floor #. [terrain_type]: id=cave_earthy #. [terrain_type]: id=cave #: data/core/terrain.cfg:1023 data/core/terrain.cfg:1033 #: data/core/terrain.cfg:3263 data/core/terrain.cfg:3264 msgid "Cave" msgstr "Cova" #. [terrain_type]: id=cave_floor #: data/core/terrain.cfg:1024 msgid "Cave Floor" msgstr "Chan de cova" #. [terrain_type]: id=cave_earthy #: data/core/terrain.cfg:1034 msgid "Earthy Cave Floor" msgstr "Chan de cova terroso" #. [terrain_type]: id=flagstones_dark #: data/core/terrain.cfg:1044 msgid "Dark Flagstones" msgstr "Lousas escuras" #. [terrain_type]: id=cave_path #: data/core/terrain.cfg:1054 msgid "Cave Path" msgstr "Camiño de cova" #. [terrain_type]: id=fungus_grove_old #. [terrain_type]: id=fungus_beam_old #. [terrain_type]: id=fungus_grove #. [terrain_type]: id=fungus_beam #: data/core/terrain.cfg:1063 data/core/terrain.cfg:1082 #: data/core/terrain.cfg:1102 data/core/terrain.cfg:1103 #: data/core/terrain.cfg:1114 msgid "Mushroom Grove" msgstr "Colonia de cogomelos" #. [terrain_type]: id=fungus_grove_old #: data/core/terrain.cfg:1064 #, fuzzy #| msgid "Lit Mushroom Grove" msgid "Non-mixed Mushroom Grove" msgstr "Colonia de cogomelos alumada" #. [terrain_type]: id=fungus_grove_old #. [terrain_type]: id=fungus_beam_old #. this hint is only shown in the map editor, the ^Uf, ^Tf and Tb are all terrain codes and should be left as-is #. this hint is only shown in the map editor, the ^Uf, ^Tf and Tb are all terrain codes and should be left as-is #: data/core/terrain.cfg:1072 data/core/terrain.cfg:1092 msgid "" "editor^The overlays '^Uf' and '^Ufi' are deprecated because, although the " "graphics show an overlay with another terrain underneath, the movement and " "defense stats are purely fungus terrain, ignoring the underlying terrain. " "The recommended replacements are '^Tf' and '^Tfi' which look the same but " "have the stats implied by the graphics. For hexes where the stats of purely " "fungus are wanted, 'Tb' is a mushroom base terrain, which can be used with " "or without '^Tf' on top." msgstr "" #. [terrain_type]: id=fungus_grove_old #. [terrain_type]: id=fungus_beam_old #. this is only shown when the player opens the help by asking for the terrain description of a old mushroom terrain (^Uf or ^Ufi) #. this is only shown when the player opens the help by asking for the terrain description of a old mushroom terrain (^Uf or ^Ufi) #: data/core/terrain.cfg:1075 data/core/terrain.cfg:1095 msgid "" "Dwarven tales describe different types of mushrooms — with some types the " "difficulty of walking on the spongy floor has no relation to the ground " "underneath, even when the ground underneath is still visible. This terrain’s " "defense and movement costs are purely based on the unit’s stats for " "text='Fungus'." msgstr "" #. [terrain_type]: id=fungus_beam_old #: data/core/terrain.cfg:1083 #, fuzzy #| msgid "Lit Mushroom Grove" msgid "Lit Non-mixed Mushroom Grove" msgstr "Colonia de cogomelos alumada" #. [terrain_type]: id=fungus_beam #: data/core/terrain.cfg:1115 msgid "Lit Mushroom Grove" msgstr "Colonia de cogomelos alumada" #. [terrain_type]: id=fungus_floor #: data/core/terrain.cfg:1127 data/core/terrain.cfg:1128 msgid "Mycelium" msgstr "" #. [terrain_type]: id=rocky_cave #. [terrain_type]: id=earthy_rocky_cave #: data/core/terrain.cfg:1137 data/core/terrain.cfg:1138 #: data/core/terrain.cfg:1153 msgid "Rockbound Cave" msgstr "Cova rochosa" #. [terrain_type]: id=rocky_cave #. [terrain_type]: id=earthy_rocky_cave #: data/core/terrain.cfg:1143 data/core/terrain.cfg:1159 #, fuzzy #| msgid "" #| "text='Rockbound cave' terrain is formed by the action of " #| "water and wind, carrying erosive particles that carve the rock. It " #| "resembles a scraggy underground cavern which shoulders defense, but is " #| "hard for most units to traverse. Only settlers of caves, such as dwarves " #| "and trolls, are fully capable of navigating such topography.\n" #| "\n" #| "Most units have about 50% defense in rocky caves, whereas cavalry are " #| "limited to 40%. Dwarves, by dint of their small size, enjoy 60% defense " #| "in rockbound caves.\n" #| "\n" #| "Occasionally caves are dst='terrain_illuminated_cave' " #| "text='illuminated'." msgid "" "text='Rockbound cave' terrain is formed by the action of " "water and wind, carrying erosive particles that carve the rock. It resembles " "a scraggy underground cavern which shoulders defense, but is hard for most " "units to traverse. Only settlers of caves, such as dwarves and trolls, are " "fully capable of navigating such topography.\n" "\n" "Most units have about 50% defense in rocky caves, whereas cavalry are " "limited to 40%. Dwarves, by dint of their small size, enjoy 60% defense in " "rockbound caves.\n" "\n" "Occasionally caves are text='illuminated'." msgstr "" "As text='covas rochosas' fórmanse pola acción da auga e do " "vento, que arrastran partículas erosivas que roen a rocha. Semellan cavernas " "subterráneas estreitas, o que potencia a defensa, pero dificulta o movemento " "á maioría das unidades. Só os habitantes de covas, como os ananos e os " "trolles, son completamente capaces de moverse por semellante topografía.\n" "\n" "A maioría das unidades teñen arredor dun 50% de defensa nas covas rochosas, " "mentres que a cabalería está limitada ao 40%. Os ananos, grazas ao seu " "pequeno tamaño, gozan dun 60% de defensa en covas rochosas.\n" "\n" "Ás veces as covas están dst=terrain_illuminated_cave text=iluminadas." #. [terrain_type]: id=earthy_rocky_cave #: data/core/terrain.cfg:1154 #, fuzzy #| msgid "Rockbound Cave" msgid "Earthy Rockbound Cave" msgstr "Cova rochosa" #. [terrain_type]: id=mine_rails #. [terrain_type]: id=mine_railsdiag1 #. [terrain_type]: id=mine_railsdiag2 #: data/core/terrain.cfg:1171 data/core/terrain.cfg:1183 #: data/core/terrain.cfg:1196 msgid "Mine Rail" msgstr "Raís de mina" #. [terrain_type]: id=high_border #: data/core/terrain.cfg:1216 msgid "Bluff" msgstr "" #. [terrain_type]: id=high_canyon #: data/core/terrain.cfg:1226 msgid "Gulch" msgstr "" #. [terrain_type]: id=high_canyon_obst #: data/core/terrain.cfg:1237 #, fuzzy #| msgid "Unwalkable Overlay" msgid "Unwalkable Ravine" msgstr "Revestimento intransitábel" #. [terrain_type]: id=high_border_woods #: data/core/terrain.cfg:1250 msgid "Wooded Bluffs" msgstr "" #. [terrain_type]: id=high_canyon_woods #: data/core/terrain.cfg:1259 msgid "Wooded Gulch" msgstr "" #. [terrain_type]: id=canyon #. [terrain_type]: id=chasm_earthy #. [terrain_type]: id=abyss #. [terrain_type]: id=lava_chasm #: data/core/terrain.cfg:1272 data/core/terrain.cfg:1283 #: data/core/terrain.cfg:1294 data/core/terrain.cfg:1305 msgid "Chasm" msgstr "Abismo" #. [terrain_type]: id=canyon #: data/core/terrain.cfg:1273 msgid "Regular Chasm" msgstr "Abismo normal" #. [terrain_type]: id=chasm_earthy #: data/core/terrain.cfg:1284 msgid "Earthy Chasm" msgstr "Abismo terroso" #. [terrain_type]: id=abyss #: data/core/terrain.cfg:1295 msgid "Ethereal Abyss" msgstr "Abismo etéreo" #. [terrain_type]: id=lava_chasm #: data/core/terrain.cfg:1306 msgid "Lava Chasm" msgstr "Abismo de lava" #. [terrain_type]: id=lava #: data/core/terrain.cfg:1318 data/core/terrain.cfg:1319 msgid "Lava" msgstr "Lava" #. [terrain_type]: id=lava #: data/core/terrain.cfg:1325 msgid "" "The dangers inherent in trying to walk on text='lava' are " "fairly obvious. As far as movement is concerned, lava is equivalent to " "dst='terrain_unwalkable' text='unwalkable' terrain, and can only " "be crossed by those units capable of flying a considerable distance above " "it. The molten magma also produces a substantial glow, illuminating the area " "immediately above it. This provides an attack bonus for lawful units and " "removes the attack bonus from chaotic units." msgstr "" "Os perigos inherentes a intentar camiñar sobre a text='lava' resultan bastante evidentes. No que se refire ao movemento, a lava é " "equivalente ao terreo dst='terrain_unwalkable' text='intransitable', e só poden cruzala aquelas unidades capaces de voar a unha altura " "considerable. O magma fundido produce ademais un brillo considerable que " "proporciona unha bonificación de ataque ás unidades legais e elimina a " "bonificación ofensiva das unidades caóticas." #. [terrain_type]: id=volcano #: data/core/terrain.cfg:1332 msgid "Volcano" msgstr "Volcán" #. [terrain_type]: id=cloud #: data/core/terrain.cfg:1348 msgid "Regular Impassable Mountains" msgstr "Montañas infranqueábeis normais" #. [terrain_type]: id=cloud_dry #: data/core/terrain.cfg:1358 msgid "Dry Impassable Mountains" msgstr "Montañas secas infranqueábeis" #. [terrain_type]: id=cloud_snow #: data/core/terrain.cfg:1369 msgid "Snowy Impassable Mountains" msgstr "Montañas infranqueábeis nevadas" #. [terrain_type]: id=cloud_desert #: data/core/terrain.cfg:1379 msgid "Desert Impassable Mountains" msgstr "Montañas infranqueábeis do deserto" #. [terrain_type]: id=cavewall #. [terrain_type]: id=cavewall_earthy #. [terrain_type]: id=cavewall_damaged #. [terrain_type]: id=cavewall_earthy_hewn #: data/core/terrain.cfg:1389 data/core/terrain.cfg:1411 #: data/core/terrain.cfg:1422 data/core/terrain.cfg:1447 msgid "Cave Wall" msgstr "Parede de cova" #. [terrain_type]: id=cavewall #: data/core/terrain.cfg:1390 msgid "Natural Cave Wall" msgstr "Parede de cova natural" #. [terrain_type]: id=minewall #. [terrain_type]: id=wall_stone_mine #: data/core/terrain.cfg:1400 data/core/terrain.cfg:1401 #: data/core/terrain.cfg:1485 msgid "Mine Wall" msgstr "Parede de mina" #. [terrain_type]: id=cavewall_earthy #: data/core/terrain.cfg:1412 msgid "Natural Earthy Cave Wall" msgstr "Parede de cova terrosa natural" #. [terrain_type]: id=cavewall_damaged #: data/core/terrain.cfg:1423 #, fuzzy #| msgid "Natural Cave Wall" msgid "Damaged Cave Wall" msgstr "Parede de cova natural" #. [terrain_type]: id=wall_hedge #: data/core/terrain.cfg:1433 msgid "Thick Hedges" msgstr "" #. [terrain_type]: id=wall_hedge #: data/core/terrain.cfg:1434 #, fuzzy #| msgid "Hewn Cave Wall" msgid "Hedges Wall" msgstr "Parede de cova cavada" #. [terrain_type]: id=wall_stone #. [terrain_type]: id=wall_stone_lit #. [terrain_type]: id=wall_stone_clean #. [terrain_type]: id=wall_stone_ancient #. [terrain_type]: id=wall_stone_damaged #: data/core/terrain.cfg:1462 data/core/terrain.cfg:1472 #: data/core/terrain.cfg:1507 data/core/terrain.cfg:1518 #: data/core/terrain.cfg:1551 msgid "Stone Wall" msgstr "Muro de pedra" #. [terrain_type]: id=wall_stone_lit #: data/core/terrain.cfg:1473 msgid "Lit Stone Wall" msgstr "Muro de pedra alumado" #. [terrain_type]: id=wall_stone_mine #: data/core/terrain.cfg:1486 msgid "Straight Mine Wall" msgstr "Parede recta de mina" #. [terrain_type]: id=wall_stone_white #: data/core/terrain.cfg:1496 msgid "Interior Wall" msgstr "Parede interior" #. [terrain_type]: id=wall_stone_white #: data/core/terrain.cfg:1497 msgid "Straight White Wall" msgstr "Parede recta branca" #. [terrain_type]: id=wall_stone_clean #: data/core/terrain.cfg:1508 msgid "Clean Stone Wall" msgstr "Muro de pedra limpo" #. [terrain_type]: id=wall_stone_ancient #: data/core/terrain.cfg:1519 #, fuzzy #| msgid "Lit Stone Wall" msgid "Ancient Stone Wall" msgstr "Muro de pedra alumado" #. [terrain_type]: id=wall_stone_tomb #: data/core/terrain.cfg:1529 #, fuzzy #| msgid "Cave Wall" msgid "Catacombs Wall" msgstr "Parede de cova" #. [terrain_type]: id=wall_stone_tomb #: data/core/terrain.cfg:1530 #, fuzzy #| msgid "Clean Stone Wall" msgid "Catacombs Stone Wall" msgstr "Muro de pedra limpo" #. [terrain_type]: id=wall_stone_overgrown #: data/core/terrain.cfg:1540 #, fuzzy #| msgid "Overgrown Cobbles" msgid "Overgrown Wall" msgstr "Lousado con herba" #. [terrain_type]: id=wall_stone_overgrown #: data/core/terrain.cfg:1541 #, fuzzy #| msgid "Clean Stone Wall" msgid "Overgrown Stone Wall" msgstr "Muro de pedra limpo" #. [terrain_type]: id=wall_stone_damaged #: data/core/terrain.cfg:1552 #, fuzzy #| msgid "Stone Wall" msgid "Damaged Stone Wall" msgstr "Muro de pedra" #. [terrain_type]: id=wall_stone_ruins #: data/core/terrain.cfg:1562 #, fuzzy #| msgid "Mine Wall" msgid "Ruined Wall" msgstr "Parede de mina" #. [terrain_type]: id=portal_gate_rusty_sw #. [terrain_type]: id=portal_gate_rusty_se #. [terrain_type]: id=portal_gate_rusty_n #. [terrain_type]: id=portal_gate_rusty_open_sw #. [terrain_type]: id=portal_gate_rusty_open_se #. [terrain_type]: id=portal_gate_rusty_open_n #: data/core/terrain.cfg:1580 data/core/terrain.cfg:1593 #: data/core/terrain.cfg:1607 data/core/terrain.cfg:1664 #: data/core/terrain.cfg:1676 data/core/terrain.cfg:1689 msgid "Gate" msgstr "Cancela" #. [terrain_type]: id=portal_gate_rusty_sw #. [terrain_type]: id=portal_gate_rusty_se #. [terrain_type]: id=portal_gate_rusty_n #: data/core/terrain.cfg:1581 data/core/terrain.cfg:1594 #: data/core/terrain.cfg:1608 msgid "Rusty Gate" msgstr "Cancela oxidada" #. [terrain_type]: id=portal_door_wooden_sw #. [terrain_type]: id=portal_door_wooden_se #. [terrain_type]: id=portal_door_wooden_n #. [terrain_type]: id=portal_door_wooden_open_sw #. [terrain_type]: id=portal_door_wooden_open_se #. [terrain_type]: id=portal_door_wooden_open_n #: data/core/terrain.cfg:1621 data/core/terrain.cfg:1634 #: data/core/terrain.cfg:1648 data/core/terrain.cfg:1702 #: data/core/terrain.cfg:1714 data/core/terrain.cfg:1727 msgid "Door" msgstr "Porta" #. [terrain_type]: id=portal_door_wooden_sw #. [terrain_type]: id=portal_door_wooden_se #. [terrain_type]: id=portal_door_wooden_n #: data/core/terrain.cfg:1622 data/core/terrain.cfg:1635 #: data/core/terrain.cfg:1649 msgid "Wooden Door" msgstr "Porta de madeira" #. [terrain_type]: id=portal_gate_rusty_open_sw #. [terrain_type]: id=portal_gate_rusty_open_se #. [terrain_type]: id=portal_gate_rusty_open_n #: data/core/terrain.cfg:1665 data/core/terrain.cfg:1677 #: data/core/terrain.cfg:1690 msgid "Open Rusty Gate" msgstr "Cancela oxidada aberta" #. [terrain_type]: id=portal_door_wooden_open_sw #. [terrain_type]: id=portal_door_wooden_open_se #. [terrain_type]: id=portal_door_wooden_open_n #: data/core/terrain.cfg:1703 data/core/terrain.cfg:1715 #: data/core/terrain.cfg:1728 msgid "Open Wooden Door" msgstr "Porta de madeira aberta" #. [terrain_type]: id=impassable_overlay #: data/core/terrain.cfg:1743 msgid "Impassable Overlay" msgstr "Revestimento infranqueábel" #. [terrain_type]: id=unwalkable_overlay #: data/core/terrain.cfg:1756 msgid "Unwalkable Overlay" msgstr "Revestimento intransitábel" #. [terrain_type]: id=void #. [terrain_type]: id=off_map #: data/core/terrain.cfg:1768 data/core/terrain.cfg:3181 msgid "Void" msgstr "Baleiro" #. [terrain_type]: id=desert_village #. [terrain_type]: id=desert_village_ruin #. [terrain_type]: id=desert_village_tent #. [terrain_type]: id=camp_village #. [terrain_type]: id=orcish_village #. [terrain_type]: id=orcish_snow_village #. [terrain_type]: id=elven_snow_village #. [terrain_type]: id=elven_village #. [terrain_type]: id=human_village #. [terrain_type]: id=snow_village #. [terrain_type]: id=human_village_ruin #. [terrain_type]: id=city_village #. [terrain_type]: id=windmill_village #. [terrain_type]: id=city_village_wno #. [terrain_type]: id=city_village_ruin #. [terrain_type]: id=hill_village #. [terrain_type]: id=snow-hill_village #. [terrain_type]: id=hill_village_ruin #. [terrain_type]: id=tropical_forest_village #. [terrain_type]: id=drake_village #. [terrain_type]: id=drake_snow_village #. [terrain_type]: id=underground_village #. [terrain_type]: id=dwarven_village #. [terrain_type]: id=hut_village #. [terrain_type]: id=hut_snow_village #. [terrain_type]: id=logcabin_village #. [terrain_type]: id=logcabin_snow_village #. [terrain_type]: id=igloo #. [terrain_type]: id=swamp_village #. [terrain_type]: id=mermen-village #. [terrain_type]: id=village_overlay #. [terrain_type]: id=village #: data/core/terrain.cfg:1784 data/core/terrain.cfg:1797 #: data/core/terrain.cfg:1810 data/core/terrain.cfg:1823 #: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851 #: data/core/terrain.cfg:1866 data/core/terrain.cfg:1879 #: data/core/terrain.cfg:1894 data/core/terrain.cfg:1907 #: data/core/terrain.cfg:1920 data/core/terrain.cfg:1933 #: data/core/terrain.cfg:1946 data/core/terrain.cfg:1959 #: data/core/terrain.cfg:1972 data/core/terrain.cfg:1985 #: data/core/terrain.cfg:1998 data/core/terrain.cfg:2011 #: data/core/terrain.cfg:2024 data/core/terrain.cfg:2037 #: data/core/terrain.cfg:2050 data/core/terrain.cfg:2065 #: data/core/terrain.cfg:2078 data/core/terrain.cfg:2091 #: data/core/terrain.cfg:2104 data/core/terrain.cfg:2117 #: data/core/terrain.cfg:2130 data/core/terrain.cfg:2143 #: data/core/terrain.cfg:2158 data/core/terrain.cfg:2171 #: data/core/terrain.cfg:2189 data/core/terrain.cfg:3427 #: data/core/terrain.cfg:3428 msgid "Village" msgstr "Vila" #. [terrain_type]: id=desert_village #: data/core/terrain.cfg:1785 msgid "Adobe Village" msgstr "Vila de adobe" #. [terrain_type]: id=desert_village_ruin #: data/core/terrain.cfg:1798 msgid "Ruined Adobe Village" msgstr "Vila de adobe en ruínas" #. [terrain_type]: id=desert_village_tent #: data/core/terrain.cfg:1811 msgid "Desert Tent Village" msgstr "Tenda no deserto" #. [terrain_type]: id=camp_village #: data/core/terrain.cfg:1824 msgid "Tent Village" msgstr "Tenda" #. [terrain_type]: id=orcish_village #: data/core/terrain.cfg:1839 msgid "Orcish Village" msgstr "Vila dos orcos" #. [terrain_type]: id=orcish_snow_village #: data/core/terrain.cfg:1852 msgid "Snowy Orcish Village" msgstr "Vila dos orcos nevada" #. [terrain_type]: id=elven_snow_village #: data/core/terrain.cfg:1867 msgid "Snowy Elven Village" msgstr "Vila dos elfos nevada" #. [terrain_type]: id=elven_village #: data/core/terrain.cfg:1880 msgid "Elven Village" msgstr "Vila dos elfos" # Empregando «vivenda» como termo oposto a «casa» (vivenda máis grande ou superior). #. [terrain_type]: id=human_village #: data/core/terrain.cfg:1895 msgid "Cottage" msgstr "Casa" #. [terrain_type]: id=snow_village #: data/core/terrain.cfg:1908 msgid "Snowy Cottage" msgstr "Casa nevada" #. [terrain_type]: id=human_village_ruin #: data/core/terrain.cfg:1921 msgid "Ruined Cottage" msgstr "Casa en ruínas" #. [terrain_type]: id=city_village #: data/core/terrain.cfg:1934 msgid "Human City" msgstr "Cidade dos humanos" #. [terrain_type]: id=windmill_village #: data/core/terrain.cfg:1947 msgid "Windmill Village" msgstr "Vila cun muíño de vento" #. [terrain_type]: id=city_village_wno #: data/core/terrain.cfg:1960 msgid "Snowy Human City" msgstr "Cidade dos humanos nevada" #. [terrain_type]: id=city_village_ruin #: data/core/terrain.cfg:1973 msgid "Ruined Human City" msgstr "Cidade dos humanos en ruínas" #. [terrain_type]: id=hill_village #: data/core/terrain.cfg:1986 msgid "Hill Stone Village" msgstr "Vila de pedra elevada" #. [terrain_type]: id=snow-hill_village #: data/core/terrain.cfg:1999 msgid "Snowy Hill Stone Village" msgstr "Vila de pedra elevada nevada" #. [terrain_type]: id=hill_village_ruin #: data/core/terrain.cfg:2012 msgid "Ruined Hill Stone Village" msgstr "Vila de pedra elevada en ruínas" #. [terrain_type]: id=tropical_forest_village #: data/core/terrain.cfg:2025 msgid "Tropical Village" msgstr "Vila tropical" #. [terrain_type]: id=drake_village #: data/core/terrain.cfg:2038 msgid "Drake Village" msgstr "Vila dos draconiáns" #. [terrain_type]: id=drake_snow_village #: data/core/terrain.cfg:2051 #, fuzzy #| msgid "Drake Village" msgid "Snowy Drake Village" msgstr "Vila dos draconiáns" #. [terrain_type]: id=underground_village #: data/core/terrain.cfg:2066 msgid "Cave Village" msgstr "Vila de cova" #. [terrain_type]: id=dwarven_village #: data/core/terrain.cfg:2079 msgid "Dwarven Village" msgstr "Vila dos ananos" #. [terrain_type]: id=hut_village #: data/core/terrain.cfg:2092 msgid "Hut" msgstr "Cabana" #. [terrain_type]: id=hut_snow_village #: data/core/terrain.cfg:2105 msgid "Snowy Hut" msgstr "Cabana nevada" #. [terrain_type]: id=logcabin_village #: data/core/terrain.cfg:2118 msgid "Log Cabin" msgstr "Cabana de madeira" #. [terrain_type]: id=logcabin_snow_village #: data/core/terrain.cfg:2131 msgid "Snowy Log Cabin" msgstr "Cabana de madeira nevada" #. [terrain_type]: id=igloo #: data/core/terrain.cfg:2144 msgid "Igloo" msgstr "Iglú" #. [terrain_type]: id=swamp_village #: data/core/terrain.cfg:2159 msgid "Swamp Village" msgstr "Vila lamacenta" #. [terrain_type]: id=mermen-village #: data/core/terrain.cfg:2172 msgid "Merfolk Village" msgstr "Vila dos sirénidos" #. [terrain_type]: id=mermen-village #: data/core/terrain.cfg:2173 msgid "" "text='Submerged villages' are the homes of merfolk and " "nagas. While water-dwelling creatures are at home here, land-dwellers have a " "hard time navigating and defending these villages. However, like any " "village, the facilities are available to all creatures which allow units to " "tend to their wounds. Any unit stationed in a village can heal eight " "hitpoints each turn, or be cured of poison.\n" "\n" "Merfolk and nagas have 60% defense in submerged villages, whereas land based " "units usually have a low defense." msgstr "" "As text='vilas somerxidas' son o fogar dos sirénidos e dos " "nagas. Se ben se trata do medio natural para as criaturas acuáticas, as " "terrestres teñen grandes dificultades para percorrer e defender estas " "aldeas. Non obstante, como en calquera outra aldea, as instalacións están " "dispoñíbeis para todas as criaturas, o que permite que as unidades poidan " "sandar as súas feridas. Calquera unidade situada nunha aldea pode sandar ata " "oito puntos de vida por rolda, ou ser curada do envelenamento.\n" "\n" "Os sirénidos e mailos nagas teñen un 60% de defensa nas vilas somerxidas, " "mentres que as unidades terrestres teñen normalmente pouca defensa nelas." #. [terrain_type]: id=village_overlay #: data/core/terrain.cfg:2190 msgid "Village Overlay" msgstr "Revestimento de vila" #. [terrain_type]: id=encampment #. [terrain_type]: id=encampment_ruin #. [terrain_type]: id=encampment_snow #. [terrain_type]: id=troll_encampment #. [terrain_type]: id=aquatic_camp #: data/core/terrain.cfg:2206 data/core/terrain.cfg:2207 #: data/core/terrain.cfg:2218 data/core/terrain.cfg:2230 #: data/core/terrain.cfg:2435 data/core/terrain.cfg:2447 msgid "Encampment" msgstr "Campamento" #. [terrain_type]: id=encampment_ruin #: data/core/terrain.cfg:2219 msgid "Ruined Encampment" msgstr "Campamento en ruínas" #. [terrain_type]: id=encampment_snow #: data/core/terrain.cfg:2231 msgid "Snowy Encampment" msgstr "Campamento nevado" #. [terrain_type]: id=orcish_fort #. [terrain_type]: id=snow_orcish_fort #. [terrain_type]: id=human_castle #. [terrain_type]: id=snow_castle #. [terrain_type]: id=elven_castle #. [terrain_type]: id=elven_castle_ruin #. [terrain_type]: id=elven_castle_winter #. [terrain_type]: id=dwarven_castle #. [terrain_type]: id=dwarven_castle2 #. [terrain_type]: id=dwarven_castle_ruin #. [terrain_type]: id=dwarven_castle_winter #. [terrain_type]: id=sand_castle #. [terrain_type]: id=aquatic_castle #. [terrain_type]: id=castle_overlay #. [terrain_type]: id=castle #: data/core/terrain.cfg:2242 data/core/terrain.cfg:2254 #: data/core/terrain.cfg:2266 data/core/terrain.cfg:2278 #: data/core/terrain.cfg:2289 data/core/terrain.cfg:2301 #: data/core/terrain.cfg:2313 data/core/terrain.cfg:2325 #: data/core/terrain.cfg:2337 data/core/terrain.cfg:2349 #: data/core/terrain.cfg:2361 data/core/terrain.cfg:2411 #: data/core/terrain.cfg:2460 data/core/terrain.cfg:2776 #: data/core/terrain.cfg:3346 data/core/terrain.cfg:3347 msgid "Castle" msgstr "Castelo" #. [terrain_type]: id=orcish_fort #: data/core/terrain.cfg:2243 msgid "Orcish Castle" msgstr "Castelo dos orcos" #. [terrain_type]: id=snow_orcish_fort #: data/core/terrain.cfg:2255 msgid "Snowy Orcish Castle" msgstr "Castelo dos orcos nevado" #. [terrain_type]: id=human_castle #: data/core/terrain.cfg:2267 msgid "Human Castle" msgstr "Castelo dos humanos" #. [terrain_type]: id=snow_castle #: data/core/terrain.cfg:2279 msgid "Snowy Human Castle" msgstr "Castelo dos humanos nevado" #. [terrain_type]: id=elven_castle #: data/core/terrain.cfg:2290 msgid "Elven Castle" msgstr "Castelo dos elfos" #. [terrain_type]: id=elven_castle_ruin #: data/core/terrain.cfg:2302 msgid "Elven Castle Ruin" msgstr "Castelo dos elfos en ruínas" #. [terrain_type]: id=elven_castle_winter #: data/core/terrain.cfg:2314 #, fuzzy #| msgid "Elven Castle" msgid "Winter Elven Castle" msgstr "Castelo dos elfos" #. [terrain_type]: id=dwarven_castle #: data/core/terrain.cfg:2326 #, fuzzy #| msgid "Dwarven Castle" msgid "Dwarven Underground Castle" msgstr "Castelo dos ananos" #. [terrain_type]: id=dwarven_castle2 #: data/core/terrain.cfg:2338 msgid "Dwarven Castle" msgstr "Castelo dos ananos" #. [terrain_type]: id=dwarven_castle_ruin #: data/core/terrain.cfg:2350 #, fuzzy #| msgid "Dwarven Castle" msgid "Dwarven Castle Ruins" msgstr "Castelo dos ananos" #. [terrain_type]: id=dwarven_castle_winter #: data/core/terrain.cfg:2362 #, fuzzy #| msgid "Dwarven Castle" msgid "Winter Dwarven Castle" msgstr "Castelo dos ananos" #. [terrain_type]: id=ruin #. [terrain_type]: id=sunkenruin #. [terrain_type]: id=swampruin #. [terrain_type]: id=sand_castle_ruin #: data/core/terrain.cfg:2373 data/core/terrain.cfg:2385 #: data/core/terrain.cfg:2398 data/core/terrain.cfg:2423 msgid "Ruined Castle" msgstr "Castelo en ruínas" #. [terrain_type]: id=ruin #: data/core/terrain.cfg:2374 msgid "Ruined Human Castle" msgstr "Castelo dos humanos en ruínas" #. [terrain_type]: id=sunkenruin #: data/core/terrain.cfg:2386 msgid "Sunken Human Ruin" msgstr "Ruína dos humanos somerxida" #. [terrain_type]: id=swampruin #: data/core/terrain.cfg:2399 msgid "Swamp Human Ruin" msgstr "Ruína dos humanos lamacenta" #. [terrain_type]: id=sand_castle #: data/core/terrain.cfg:2412 msgid "Desert Castle" msgstr "Castelo do deserto" #. [terrain_type]: id=sand_castle_ruin #: data/core/terrain.cfg:2424 msgid "Ruined Desert Castle" msgstr "Castelo do deserto en ruínas" #. [terrain_type]: id=troll_encampment #: data/core/terrain.cfg:2436 msgid "Troll Encampment" msgstr "Campamento de trolles" #. [terrain_type]: id=aquatic_camp #: data/core/terrain.cfg:2448 msgid "Aquatic Encampment" msgstr "Campamento acuático" #. [terrain_type]: id=aquatic_castle #: data/core/terrain.cfg:2461 msgid "Aquatic Castle" msgstr "Castelo acuático" #. [terrain_type]: id=encampment_keep #. [terrain_type]: id=encampment_keep_tall #. [terrain_type]: id=encampment_snow_keep #. [terrain_type]: id=merman_campkeep #. [terrain_type]: id=troll_campkeep #: data/core/terrain.cfg:2477 data/core/terrain.cfg:2501 #: data/core/terrain.cfg:2514 data/core/terrain.cfg:2735 #: data/core/terrain.cfg:2748 msgid "Encampment Keep" msgstr "Torre dun campamento" #. [terrain_type]: id=encampment_ruin_keep #: data/core/terrain.cfg:2489 msgid "Ruined Encampment Keep" msgstr "Torre dun campamento en ruínas" #. [terrain_type]: id=encampment_keep_tall #: data/core/terrain.cfg:2502 msgid "Tall Encampment Keep" msgstr "Torre dun campamento elevado" #. [terrain_type]: id=encampment_snow_keep #: data/core/terrain.cfg:2515 msgid "Snowy Encampment Keep" msgstr "Torre dun campamento nevada" #. [terrain_type]: id=orcish_keep #. [terrain_type]: id=snow_orcish_keep #. [terrain_type]: id=human_keep #. [terrain_type]: id=snow_keep #. [terrain_type]: id=elven_keep #. [terrain_type]: id=elven_keep_ruin #. [terrain_type]: id=elven_keep_winter #. [terrain_type]: id=dwarven_keep #. [terrain_type]: id=dwarven_keep2 #. [terrain_type]: id=dwarven_keep_ruin #. [terrain_type]: id=dwarven_keep_winter #. [terrain_type]: id=desert_keep #. [terrain_type]: id=merman_castlekeep #. [terrain_type]: id=keep_overlay #: data/core/terrain.cfg:2527 data/core/terrain.cfg:2540 #: data/core/terrain.cfg:2553 data/core/terrain.cfg:2566 #: data/core/terrain.cfg:2579 data/core/terrain.cfg:2592 #: data/core/terrain.cfg:2605 data/core/terrain.cfg:2618 #: data/core/terrain.cfg:2631 data/core/terrain.cfg:2644 #: data/core/terrain.cfg:2657 data/core/terrain.cfg:2709 #: data/core/terrain.cfg:2761 data/core/terrain.cfg:2789 msgid "Keep" msgstr "Torre" #. [terrain_type]: id=orcish_keep #: data/core/terrain.cfg:2528 msgid "Orcish Keep" msgstr "Torre dos orcos" #. [terrain_type]: id=snow_orcish_keep #: data/core/terrain.cfg:2541 msgid "Snowy Orcish Keep" msgstr "Torre dos orcos nevada" #. [terrain_type]: id=human_keep #: data/core/terrain.cfg:2554 msgid "Human Castle Keep" msgstr "Torre de castelo dos humanos" #. [terrain_type]: id=snow_keep #: data/core/terrain.cfg:2567 msgid "Snowy Human Castle Keep" msgstr "Torre de castelo dos humanos nevado" #. [terrain_type]: id=elven_keep #: data/core/terrain.cfg:2580 msgid "Elven Castle Keep" msgstr "Torre de castelo dos elfos" #. [terrain_type]: id=elven_keep_ruin #: data/core/terrain.cfg:2593 msgid "Elven Keep Ruin" msgstr "Torre dos elfos en ruínas" #. [terrain_type]: id=elven_keep_winter #: data/core/terrain.cfg:2606 #, fuzzy #| msgid "Elven Keep Ruin" msgid "Winter Elven Keep" msgstr "Torre dos elfos en ruínas" #. [terrain_type]: id=dwarven_keep #: data/core/terrain.cfg:2619 #, fuzzy #| msgid "Dwarven Castle Keep" msgid "Dwarven Underground Keep" msgstr "Torre de castelo dos ananos" #. [terrain_type]: id=dwarven_keep2 #: data/core/terrain.cfg:2632 msgid "Dwarven Castle Keep" msgstr "Torre de castelo dos ananos" #. [terrain_type]: id=dwarven_keep_ruin #: data/core/terrain.cfg:2645 #, fuzzy #| msgid "Dwarven Castle Keep" msgid "Dwarven Ruin Keep" msgstr "Torre de castelo dos ananos" #. [terrain_type]: id=dwarven_keep_winter #: data/core/terrain.cfg:2658 #, fuzzy #| msgid "Dwarven Castle Keep" msgid "Winter Dwarven Keep" msgstr "Torre de castelo dos ananos" #. [terrain_type]: id=ruined_keep #. [terrain_type]: id=sunken_keep #. [terrain_type]: id=swamp_keep #. [terrain_type]: id=desert_keep_ruined #: data/core/terrain.cfg:2670 data/core/terrain.cfg:2683 #: data/core/terrain.cfg:2696 data/core/terrain.cfg:2722 msgid "Ruined Keep" msgstr "Torre en ruínas" #. [terrain_type]: id=ruined_keep #: data/core/terrain.cfg:2671 msgid "Ruined Human Castle Keep" msgstr "Torre de castelo dos humanos en ruínas" #. [terrain_type]: id=sunken_keep #: data/core/terrain.cfg:2684 msgid "Sunken Human Castle Keep" msgstr "Torre de castelo dos humanos somerxido" #. [terrain_type]: id=swamp_keep #: data/core/terrain.cfg:2697 msgid "Swamp Human Castle Keep" msgstr "Torre de castelo dos humanos lamacento" #. [terrain_type]: id=desert_keep #: data/core/terrain.cfg:2710 msgid "Desert Keep" msgstr "Torre do deserto" #. [terrain_type]: id=desert_keep_ruined #: data/core/terrain.cfg:2723 msgid "Ruined Desert Keep" msgstr "Torre do deserto en ruínas" #. [terrain_type]: id=merman_campkeep #: data/core/terrain.cfg:2736 msgid "Aquatic Encampment Keep" msgstr "Torre dun campamento acuático" #. [terrain_type]: id=troll_campkeep #: data/core/terrain.cfg:2749 msgid "Troll Encampment Keep" msgstr "Torre dun campamento de trolles" #. [terrain_type]: id=merman_castlekeep #: data/core/terrain.cfg:2762 msgid "Aquatic Keep" msgstr "Torre acuática" #. [terrain_type]: id=castle_overlay #: data/core/terrain.cfg:2777 msgid "Castle Overlay" msgstr "Revestimento de castelo" #. [terrain_type]: id=keep_overlay #: data/core/terrain.cfg:2790 msgid "Keep Overlay" msgstr "Revestimento de torre" #. [terrain_type]: id=bridge #. [terrain_type]: id=bridgediag1 #. [terrain_type]: id=bridgediag2 #. [terrain_type]: id=rotbridge #. [terrain_type]: id=rotbridgediag1 #. [terrain_type]: id=rotbridgediag2 #. [terrain_type]: id=stone_bridge #. [terrain_type]: id=stone_bridgediag1 #. [terrain_type]: id=stone_bridgediag2 #. [terrain_type]: id=snow_stone_bridge #. [terrain_type]: id=snow_stone_bridgediag1 #. [terrain_type]: id=snow_stone_bridgediag2 #. [terrain_type]: id=bridgechasm #. [terrain_type]: id=bridgechasmdiag1 #. [terrain_type]: id=bridgechasmdiag2 #. [terrain_type]: id=hangingbridgediag1 #. [terrain_type]: id=hangingbridgediag2 #. [terrain_type]: id=hangingbridge #. [terrain_type]: id=stonechasmbridgediag1 #. [terrain_type]: id=stonechasmbridgediag2 #. [terrain_type]: id=stonechasmbridge #. [terrain_type]: id=plankbridgediag1 #. [terrain_type]: id=plankbridgediag2 #. [terrain_type]: id=plankbridge #: data/core/terrain.cfg:2808 data/core/terrain.cfg:2823 #: data/core/terrain.cfg:2836 data/core/terrain.cfg:2849 #: data/core/terrain.cfg:2861 data/core/terrain.cfg:2874 #: data/core/terrain.cfg:2889 data/core/terrain.cfg:2901 #: data/core/terrain.cfg:2914 data/core/terrain.cfg:2929 #: data/core/terrain.cfg:2941 data/core/terrain.cfg:2954 #: data/core/terrain.cfg:2969 data/core/terrain.cfg:2981 #: data/core/terrain.cfg:2995 data/core/terrain.cfg:3012 #: data/core/terrain.cfg:3026 data/core/terrain.cfg:3040 #: data/core/terrain.cfg:3054 data/core/terrain.cfg:3068 #: data/core/terrain.cfg:3082 data/core/terrain.cfg:3096 #: data/core/terrain.cfg:3110 data/core/terrain.cfg:3124 msgid "Bridge" msgstr "Ponte" #. [terrain_type]: id=bridge #. [terrain_type]: id=bridgediag1 #. [terrain_type]: id=bridgediag2 #: data/core/terrain.cfg:2809 data/core/terrain.cfg:2824 #: data/core/terrain.cfg:2837 msgid "Wooden Bridge" msgstr "Ponte de madeira" #. [terrain_type]: id=bridge #: data/core/terrain.cfg:2815 msgid "" "To those capable of building one, the ability to lay a " "text='bridge' offers a liberation from the fickle nature of " "waterways, whose fords come and go with the rise and fall of the waterline. " "This is to say nothing of the luxury of dry feet, the loss of which is no " "laughing matter in the cold months of the year.\n" "\n" "For those who go by land or sea, a bridge is the best of both worlds — for " "gameplay purposes, it is treated either as grassland or the underlying " "water, whichever offers the best movement and defensive bonuses for the unit " "occupying the bridge hex. Note that a swimming unit and a land unit are not " "capable of occupying a bridge hex at the same time." msgstr "" "Para aqueles capaces de construílas, as text='pontes' " "ofrecen unha liberación da inconstante natureza dos camiños que forma a " "auga, cuxos vaos veñen e van segundo sobe ou baixa o nivel fluvial. Por non " "falar da comodidade de non ter os pés mollados, que non é para tomar a risa " "durante o inverno.\n" "\n" "Para os anfibios unha ponte ten o mellor de ambos os dous mundos —a efectos " "do xogo, trátase como unha chaira ou auga superficial, segundo o que mellor " "lle acaia á criatura do hexágono en cuestións de defensa e movemento—. Ten " "en conta que unha unidade acuática e unha terrestre non poden ocupar un " "mesmo hexágono ao mesmo tempo." #. [terrain_type]: id=rotbridge #. [terrain_type]: id=rotbridgediag1 #. [terrain_type]: id=rotbridgediag2 #: data/core/terrain.cfg:2850 data/core/terrain.cfg:2862 #: data/core/terrain.cfg:2875 msgid "Rotting Bridge" msgstr "Ponte de madeira podre" #. [terrain_type]: id=stone_bridge #. [terrain_type]: id=stone_bridgediag1 #. [terrain_type]: id=stone_bridgediag2 #: data/core/terrain.cfg:2890 data/core/terrain.cfg:2902 #: data/core/terrain.cfg:2915 msgid "Basic Stone Bridge" msgstr "Ponte de pedra" #. [terrain_type]: id=snow_stone_bridge #. [terrain_type]: id=snow_stone_bridgediag1 #. [terrain_type]: id=snow_stone_bridgediag2 #: data/core/terrain.cfg:2930 data/core/terrain.cfg:2942 #: data/core/terrain.cfg:2955 #, fuzzy #| msgid "Basic Stone Bridge" msgid "Snowy Stone Bridge" msgstr "Ponte de pedra" #. [terrain_type]: id=bridgechasm #. [terrain_type]: id=bridgechasmdiag1 #. [terrain_type]: id=bridgechasmdiag2 #: data/core/terrain.cfg:2970 data/core/terrain.cfg:2982 #: data/core/terrain.cfg:2996 msgid "Cave Chasm Bridge" msgstr "Ponte abismal dunha cova" #. [terrain_type]: id=hangingbridgediag1 #. [terrain_type]: id=hangingbridgediag2 #. [terrain_type]: id=hangingbridge #: data/core/terrain.cfg:3013 data/core/terrain.cfg:3027 #: data/core/terrain.cfg:3041 msgid "Hanging Bridge" msgstr "Ponte colgante" #. [terrain_type]: id=stonechasmbridgediag1 #. [terrain_type]: id=stonechasmbridgediag2 #. [terrain_type]: id=stonechasmbridge #: data/core/terrain.cfg:3055 data/core/terrain.cfg:3069 #: data/core/terrain.cfg:3083 msgid "Stone Chasm Bridge" msgstr "Ponte abismal de pedra" #. [terrain_type]: id=plankbridgediag1 #. [terrain_type]: id=plankbridgediag2 #. [terrain_type]: id=plankbridge #: data/core/terrain.cfg:3097 data/core/terrain.cfg:3111 #: data/core/terrain.cfg:3125 msgid "Plank Bridge" msgstr "Ponte de táboas" #. [terrain_type]: id=mark_high #: data/core/terrain.cfg:3140 msgid "Marker High" msgstr "" #. [terrain_type]: id=mark_high2 #: data/core/terrain.cfg:3150 msgid "Marker High 2" msgstr "" #. [terrain_type]: id=mark_low #: data/core/terrain.cfg:3160 msgid "Marker Low" msgstr "" #. [terrain_type]: id=mark_low2 #: data/core/terrain.cfg:3170 msgid "Marker Low 2" msgstr "" #. [terrain_type]: id=off_map #: data/core/terrain.cfg:3182 msgid "Off Map" msgstr "Fóra do mapa" #. [terrain_type]: id=off_map2 #: data/core/terrain.cfg:3192 msgid "Fake Map Border" msgstr "Bordo falso de mapa" #. [terrain_type]: id=overlay_artplaceholder #: data/core/terrain.cfg:3202 msgid "Art Placeholder" msgstr "" #. [terrain_type]: id=shroud #. [toggle_button]: id=shroud #. [toggle_button]: id=sort_7 #: data/core/terrain.cfg:3214 data/gui/window/editor_edit_side.cfg:206 #: data/gui/window/game_stats.cfg:384 data/gui/window/mp_create_game.cfg:405 msgid "Shroud" msgstr "Manto do descoñecido" #. [terrain_type]: id=fake_shroud_overlay #: data/core/terrain.cfg:3225 msgid "Fake Shroud" msgstr "Manto falso do descoñecido" #. [terrain_type]: id=fog #. [toggle_button]: id=sort_6 #: data/core/terrain.cfg:3236 data/gui/window/game_stats.cfg:370 msgid "Fog" msgstr "Néboa da guerra" #. [terrain_type]: id=fungus #: data/core/terrain.cfg:3251 data/core/terrain.cfg:3252 msgid "Fungus" msgstr "Cogomelos" #. [terrain_type]: id=fungus #: data/core/terrain.cfg:3255 #, fuzzy #| msgid "" #| "text='Mushroom groves' are vast underground forests of " #| "giant mushrooms,\n" #| "which thrive in the damp darkness. Most units have trouble negotiating " #| "the spongy floor of smaller fungi, but they have plenty of cover behind " #| "the larger stalks. Mounted units, however, become completely mired and " #| "lack proper freedom of movement in combat. Undead units have a natural " #| "affinity for decay and function quite well in mushroom forests.\n" #| "\n" #| "Most units receive 50% to 60% defense in mushroom groves, whereas cavalry " #| "receive only 20%." msgid "" "text='Mushroom groves' are vast underground forests of " "giant mushrooms, which thrive in the damp darkness. Most units have trouble " "negotiating the spongy floor of smaller fungi, but they have plenty of cover " "behind the larger stalks. Mounted units, however, become completely mired " "and lack proper freedom of movement in combat. Undead units have a natural " "affinity for decay and function quite well in mushroom forests.\n" "\n" "Most units receive 50% to 60% defense in mushroom groves, whereas cavalry " "receive only 20%." msgstr "" "As text='colonias de cogomelos' son vastos bosques " "subterráneos de cogomelos xigantes\n" "que medran na húmida escuridade. A maioría das unidades teñen problemas ao " "franquear o chan esponxoso dos pequenos fungos, pero teñen moito abeiro tras " "os grandes talos. As unidades montadas, en troques, quedan totalmente " "atoadas e carecen de liberdade de movemento para o combate. As unidades non " "mortas teñen unha afinidade natural pola podremia e desenvólvense moi ben " "nos bosques de cogomelos.\n" "\n" "A maioría das unidades reciben entre un 50% e un 60% de defensa nas colonias " "de cogomelos, mentres que a cabalería só recibe un 20%." #. [terrain_type]: id=cave #: data/core/terrain.cfg:3266 #, fuzzy #| msgid "" #| "text='Cave' terrain represents any underground cavern " #| "with enough room for a unit to pass.\n" #| "Most units are wholly unfamiliar with the terrain, and thus are both " #| "slowed down and hindered in defense. Dwarves and trolls, who make their " #| "homes in caves, both have a relatively easy time navigating this terrain, " #| "especially dwarves, who by dint of their small size can navigate many " #| "obstacles that other races cannot. Occasionally caves are " #| "dst='terrain_illuminated_cave' text='illuminated'.\n" #| "\n" #| "Rare patches of the underground world are illuminated by light from the " #| "surface shining down into the gloomy darkness. This provides an attack " #| "bonus for lawful units and removes the attack bonus from chaotic units. " #| "In all other regards this terrain is functionally identical to normal " #| "cave terrains.\n" #| "\n" #| "Most units receive 20 to 40% defense in caves, whereas dwarves have 50%." msgid "" "text='Cave' terrain represents any underground cavern with " "enough room for a unit to pass.\n" "Most units are wholly unfamiliar with the terrain, and thus are both slowed " "down and hindered in defense. Dwarves and trolls, who make their homes in " "caves, both have a relatively easy time navigating this terrain, especially " "dwarves, who by dint of their small size can navigate many obstacles that " "other races cannot. Occasionally caves are text='illuminated'.\n" "\n" "Rare patches of the underground world are illuminated by light from the " "surface shining down into the gloomy darkness. This provides an attack bonus " "for lawful units and removes the attack bonus from chaotic units. In all " "other regards this terrain is functionally identical to normal cave " "terrains.\n" "\n" "Most units receive 20 to 40% defense in caves, whereas dwarves have 50%." msgstr "" "O terreo de tipo text='cova' representa calquera caverna " "subterránea ampla dabondo como para que pase unha unidade.\n" "A meirande parte das unidades non están familiarizadas co terreo, e polo " "tanto avanzarán máis amodo e terán maiores dificultades para defenderse. Os " "ananos e mailos trolles, que habitan en covas, desenvólvense relativamente " "ben neste tipo de terreo, en especial os ananos, que grazas ao seu reducido " "tamaño son capaces de superar moitos obstáculos que outras especies non " "poderían. Ás veces as covas poden estar dst='terrain_illuminated_cave' " "text='iluminadas'.\n" "\n" "É pouca a frecuencia coa que no mundo subterráneo se ven zonas bañadas con " "luz da superficie. Estas zonas fornecen ás unidades legais unha bonificación " "de ataque, e réstalle bonificación de ataque ás unidades caóticas. Alén " "desta peculiaridade, este tipo de terreo se comporta de maneira idéntica aos " "terreos de cova normais.\n" "\n" "A meirande parte das unidades teñen entre un 20% e un 40% de defensa nas " "covas, mentres que os ananos gozan dun 50% de defensa." #. [terrain_type]: id=sand #: data/core/terrain.cfg:3279 msgid "Sands" msgstr "Areas" #. [terrain_type]: id=reef #: data/core/terrain.cfg:3296 msgid "" "text='Coastal reefs' are shallows formed by stone, coral " "and sand.\n" "This provides most land units with a more steady footing and defensive " "positions than wading in shallow water normally would and also grants most " "water-dwelling races an exceptionally high defense.\n" "\n" "Merfolk and Naga both receive 70% defense on coastal reefs." msgstr "" "Os text='arrecifes costeiros' son baixíos formados por " "rochas, coral e area.\n" "Isto permite que a maioría das unidades terrestres se movan e defendan " "mellor neste terreo que ao vadear augas pouco profundas, e ademais " "garántelles ás criaturas acuáticas unha defensa excepcional.\n" "\n" "Os sirénidos e os nagas obteñen un 70% de defensa nos arrecifes costeiros." #. [terrain_type]: id=hills #: data/core/terrain.cfg:3310 #, fuzzy #| msgid "" #| "text='Hills' represent any reasonably rough terrain,\n" #| "with enough dips and rises in the ground to provide some cover. Hills are " #| "difficult for most troops to navigate. Dwarves, trolls, and orcs have " #| "enough familiarity with the terrain that they can pass through it without " #| "being slowed down. Cavalry have enough trouble navigating the terrain " #| "that any defensive aid lent by cover is negated.\n" #| "\n" #| "Most units have about 50% defense in hills, whereas cavalry are limited " #| "to 40%. Dwarves enjoy 60% defense in hills." msgid "" "text='Hills' represent any reasonably rough terrain, with " "enough dips and rises in the ground to provide some cover. Hills are " "difficult for most troops to navigate. Dwarves, trolls, and orcs have enough " "familiarity with the terrain that they can pass through it without being " "slowed down. Cavalry have enough trouble navigating the terrain that any " "defensive aid lent by cover is negated.\n" "\n" "Most units have about 50% defense in hills, whereas cavalry are limited to " "40%. Dwarves enjoy 60% defense in hills." msgstr "" "Os text='outeiros' representan calquera terreo " "razoablemente esgrevio, con altos e baixos que sirvan de abeiro.\n" "A maioría das tropas teñen dificultades para moverse por eles. Os ananos, " "trolles e orcos están tan familiarizados co terreo que poden atravesalo sen " "reducir a marcha, porén a cabalería ten tantos problemas ao desprazarse por " "el que calquera vantaxe defensiva queda contrarrestada.\n" "\n" "Case todas as unidades teñen arredor dun 50% de defensa nos outeiros, " "mentres que a cabalería está limitada ao 40%, e os ananos gozan dun 60%." #. [terrain_type]: id=swamp_water #: data/core/terrain.cfg:3324 msgid "" "text='Swamps' represent any sort of wetlands.\n" "Swamps slow down nearly everyone, and inhibit their ability to defend " "themselves. An exception to this is any race bodily skilled in navigating " "water; these receive both full movement and a defensive bonus. Those that " "make their living in the wetlands are also adept at using this terrain for " "cover.\n" "\n" "Most units make do with 30% defense in swamps. Merfolk, naga, and saurians " "all generally enjoy 60%." msgstr "" "As text='brañas' ou text='lameiros' " "representan calquera tipo de terras húmidas.\n" "Entorpecen o avance de case calquera, e adoitan inhibir a súa capacidade de " "defensa. porén, as especies cun corpo afeito a moverse pola auga teñen nas " "brañas unha liberdade de movemento completa e mais unha bonificación " "defensiva. Quen nos lameiros habita, nos lameiros se agocha.\n" "\n" "Case todas as unidades teñen un 30% de defensa nas brañas, salvo os " "sirénidos, os nagas e mailos saurios, que adoitan gozar do 60%." #. [terrain_type]: id=shallow_water #: data/core/terrain.cfg:3337 msgid "" "text='Shallow water' represents any body of water deep " "enough to come up to roughly a man’s waist. This is enough to slow down " "nearly anyone and leave them wide open to attack. Dwarves, given that the " "water reaches up almost to their heads, have an extremely hard time of this. " "The exception is any race whose bodies naturally lend themselves to " "swimming, for which they receive a considerable defensive bonus and full " "movement.\n" "\n" "Most units make do with 20 to 30% defense in shallow water, whereas both " "naga and merfolk enjoy 60%." msgstr "" "As text='augas pouco profundas' representan calquera " "extensión de auga profunda abondo como para cubrir a un humano ata a " "cintura, o que abonda para reducir o avance de case calquera criatura, así " "coma deixala case sen defensa. Os ananos, dado que a auga lles chega case " "ata o pescozo, pásano verdadeiramente mal neste medio. Pola outra banda, as " "criaturas con corpos afeitos á natación móvense con completa liberdade na " "auga, ademais de gañar unha bonificación defensiva considerable.\n" "\n" "A maioría das unidades teñen entre un 20% e un 30% de defensa nas augas " "pouco profundas, mentres que os nagas e os sirénidos gozan dun 60%." #. [terrain_type]: id=castle #: data/core/terrain.cfg:3352 msgid "" "text='Castles' are any sort of permanent fortification.\n" "Nearly all units receive a considerable bonus to their defense by being " "stationed in a castle, and most units receive full movement in a castle. " "Stationing units in a castle represents its defensive capability. Without a " "unit in each wall hex, an enemy can simply sneak into the castle " "unchallenged, gaining the same defensive bonus as everyone inside.\n" "\n" "Most units have about 60% defense in a castle." msgstr "" "Os text='castelos' son calquera tipo de fortificación " "permanente.\n" "Case todas as unidades reciben unha considerable bonificación defensiva nos " "castelos, e a maior parte teñen total liberdade de movemento neles. As " "unidades situadas dentro dun castelo representan a súa capacidade defensiva. " "Sen unha unidade en cada hexágono con muralla, un inimigo pode simplemente " "entrar no castelo sen loitar, conseguindo a mesma bonificación defensiva que " "os que xa estaban dentro.\n" "\n" "A maioría das unidades teñen arredor dun 60% de defensa nun castelo." #. [terrain_type]: id=mountains #: data/core/terrain.cfg:3366 #, fuzzy #| msgid "" #| "text='Mountains' are steep enough that units often have " #| "to climb over obstacles to move.\n" #| "By this nature, they provide a considerable defensive bonus for most " #| "troops, but they also severely impede any passage through them. Most " #| "cavalry simply cannot enter mountainous terrain; however, elvish cavalry " #| "is an exception to this, as are the goblin wolf riders. Both dwarves and " #| "trolls are native to mountainous terrain, and have a very easy time " #| "getting around.\n" #| "\n" #| "Most units receive about 60% defense in mountains, whereas Dwarves enjoy " #| "70%." msgid "" "text='Mountains' are steep enough that units often have to " "climb over obstacles to move.\n" "By this nature, they provide a considerable defensive bonus for most troops, " "but also severely impede any passage through them. Units burdened by heavy " "armor, such as the Wesnoth cavalry and heavy infantry lines, cannot even " "enter them. Aquatic races and creatures like the merfolk have piscine bodies " "which also render them unable to climb steep inclines. Nagas are an " "exception due to their strong arms and rugged scales. Both dwarves and " "trolls are native to mountainous terrain, and have an easy time traversing " "them.\n" "\n" "Most units receive about 60% defense in mountains, whereas dwarves enjoy 70%." msgstr "" "As text='montañas' son tan esgrevias que as unidades a " "miúdo teñen que gabear por obstáculos para moverse. Pola súa natureza, " "proporcionan unha importante bonificación defensiva a case todas as tropas, " "pero tamén limitan bastante o seu avance. A cabalería rara vez pode " "atravesar os terreos montañosos, coas excepcións da cabalería dos elfos e os " "trasnos montados en lobo. Os ananos e mailos trolles están afeitos aos " "terreos montañosos, polo que se desenvolven moi ben neles.\n" "\n" "Case todas as unidades reciben arredor dun 60% de defensa nas montañas, " "mentres que os ananos gozan dun 70%." #. [terrain_type]: id=deep_water #: data/core/terrain.cfg:3378 msgid "" "text='Deep water' represents any body of water deep enough " "to cover a man’s head.\n" "Most units cannot enter deep water: it is the domain of units which can " "either fly, or are exceptionally strong swimmers.\n" "\n" "Merfolk and naga both receive 50% defense in deep water, with full movement." msgstr "" "As text='augas profundas' representan calquera extensión de " "auga profunda abondo para cubrir a cabeza dun home. A maioría das unidades " "non poden entrar nas augas profundas, nas que se desenvolven ben as que " "poden voar ou nadar moi ben.\n" "\n" "Os sirénidos e mailos nagas teñen un 50% de defensa nas profundidades, con " "total liberdade de movemento." #. [terrain_type]: id=flat #: data/core/terrain.cfg:3389 data/core/terrain.cfg:3390 msgid "Flat" msgstr "Chaira" #. [terrain_type]: id=flat #: data/core/terrain.cfg:3391 msgid "" "text='Grassland' represents open plains, whether " "cultivated, cut back for grazing, or wild.\n" "Being open ground, grassland is both very easy to move across, but is also " "difficult to defend oneself in. Typically, those units that perform best on " "grassland are either cavalry, or very agile units which take advantage of " "the open space.\n" "\n" "Most units have defense of 30 to 40% on grassland." msgstr "" "As text='chairas' representan calquera tipo de terreo " "aberto e chan, xa teña cultivos, pasto ou estea botado a monte. Ao ser " "terreo aberto é moi fácil moverse por el, pero tamén é moi difícil " "defenderse nel. Normalmente as unidades que se desenvolven ben nas chairas " "son as de cabalería, ou unidades moi áxiles que se benefician dos espazos " "abertos.\n" "\n" "Case todas as unidades teñen entre un 30% e un 40% de defensa nas chairas." #. [terrain_type]: id=forest #: data/core/terrain.cfg:3404 msgid "" "text='Forests' represent any woodland with significant " "undergrowth, enough to hinder passage. Though they slow nearly everyone " "down, forests do offer better defense to most units than open ground. " "Cavalry, however, have so much trouble navigating them that any benefit " "gained by stealth is negated. Elves are an exception to this general rule " "for forests. Not only do they possess full movement in forests, but they " "also gain a considerable defensive bonus. Dwarves are another exception to " "this rule; though they are able to plow through the forests without much " "loss of speed, their utter unfamiliarity with the terrain causes them to " "receive no defensive bonus.\n" "\n" "Most units have 50% defense in forests, but cavalry are limited to 30%. " "Elves, on the other hand, enjoy 60 to 70% defense, even their mounted units. " "Dwarves generally receive only 30% defense in forests." msgstr "" "Os text='bosques' representan calquera terra con árbores e " "maleza suficiente para dificultar o paso. Case todas as unidades son máis " "rápidas por chairas que por bosques, pero tamén lles resulta máis doado " "defenderse neles que en terra aberta. Á cabalería, pola contra, cústalle " "tanto desprazarse pola maleza que non a dan aproveitado para defenderse. Os " "elfos son unha excepción a esta regra xeral dos bosques. Non só se moven con " "total liberdade por eles, senón que ademais gañan unha considerable " "bonificación defensiva. Os ananos son outra excepción. Aínda que son capaces " "de abrirse paso a través dos bosques sen moita dificultade, o seu " "descoñecemento do terreo déixaos completamente vulnerables.\n" "\n" "A maioría das unidades teñen un 50% de defensa no bosque, pero a cabalería " "está limitada ao 30%. Os elfos, por outra banda, gozan de entre un 60% e un " "70%, mesmo os que van a cabalo. Os ananos adoitan recibir só un 30% de " "defensa nos bosques." #. [terrain_type]: id=frozen #: data/core/terrain.cfg:3414 data/core/terrain.cfg:3415 msgid "Frozen" msgstr "Conxelado" #. [terrain_type]: id=frozen #: data/core/terrain.cfg:3417 msgid "" "text='Frozen' terrain represents any flat area that is " "covered by snow or ice.\n" "Most units are slowed down on it, and have a harder time defending " "themselves. Note that swimming units, even those who can breathe underwater, " "cannot swim underneath ice.\n" "\n" "Most units have 20 to 40% defense in frozen terrain." msgstr "" "Os terreos text='xeados' representan calquera área chá " "cuberta de xeo ou neve. A meirande parte das unidades van máis a modo sobre " "estes terreos, e cústalles máis defenderse neles. Nótese que as unidades " "nadadoras, mesmo as que poden respirar baixo a auga, non poden mergullarse " "baixo o xeo.\n" "\n" "A meirande parte das unidades teñen entre un 20% e un 40% de defensa nos " "terreos xeados." #. [terrain_type]: id=village #: data/core/terrain.cfg:3430 msgid "" "text='Villages' represent any group of buildings, human or " "otherwise.\n" "Almost all units, even cavalry, have an easy time navigating villages, and " "most units gain a defensive bonus from being stationed in a village. " "Villages allow units the resources to clean and tend to their wounds, which " "allows any unit stationed therein to heal eight hitpoints each turn, or to " "be cured of poison.\n" "\n" "Most units have 50 to 60% defense in villages, whereas cavalry receive only " "40%." msgstr "" "As text='vilas' representan calquera grupo de edificios. " "Case todas as unidades, incluso as montadas a cabalo, se moven perfectamente " "polas vilas, e a maioría das unidades obteñen unha bonificación defensiva " "por estar nelas. As vilas ofrecen ás unidades os recursos necesarios para " "limpar e curar as feridas, o que lle permite ás unidades situadas nelas " "sandar oito puntos de vida cada rolda, ou curar do envelenamento.\n" "\n" "A maioría das unidades teñen dun 50% a un 60% de defensa nas vilas, mentres " "que a cabalería só recibe un 40%." #. [terrain_type]: id=impassable #: data/core/terrain.cfg:3440 data/core/terrain.cfg:3441 msgid "Impassable" msgstr "Infranqueábel" #. [terrain_type]: id=impassable #: data/core/terrain.cfg:3443 msgid "" "Obstacles that not even the most determined traveler may overcome include " "solid walls of stone and mountains so tall and steep that they are " "constantly wreathed in cloud. Even flying creatures cannot navigate the " "jagged peaks at such rarefied heights, and not even the fiercest troll can " "smash through thick walls of stone." msgstr "" "Os obstáculos que incluso o viaxeiro máis determinado non podería superar " "son as paredes de pedra sólida e montañas tan altas e empinadas que están " "constantemente cubertas de nubes. Nin as criaturas voadoras poden " "desprazarse por picos tan elevados, e nin o troll máis feroz pode atravesar " "as grosas paredes de pedra." #. [terrain_type]: id=unwalkable #: data/core/terrain.cfg:3450 data/core/terrain.cfg:3451 msgid "Unwalkable" msgstr "Intransitábel" #. [terrain_type]: id=unwalkable #: data/core/terrain.cfg:3453 msgid "" "text='Unwalkable terrain' covers any chasm or gorge which, " "as the name implies, cannot be crossed simply by walking. Chasms are noted " "for sheer walls which would take days to traverse. As far as gameplay is " "concerned, only units capable of flying can cross this terrain." msgstr "" "Un terreo text='intransitable' é calquera abismo ou canón " "que, como o seu propio nome indica, non se pode transitar. Os abismos " "salientan por ter paredes moi esgrevias que leva días atravesar. A efectos " "do xogo, só as unidades capaces de voar poden cruzar estes terreos." #. [terrain_type]: id=rails #: data/core/terrain.cfg:3460 data/core/terrain.cfg:3461 msgid "Rails" msgstr "Raís" #. [terrain_type]: id=rails #: data/core/terrain.cfg:3463 msgid "" "text='Rails' are used to transport ore, mostly by dwarves." msgstr "" "Os text='raís' úsanse para transportar minerais en bruto. " "Adoitan usalo os ananos." #. [terrain_type]: id=regular_stone_floor_deprecated #. [terrain_type]: id=ancient_stone_floor_deprecated #. [terrain_type]: id=rug_floor_deprecated #. [terrain_type]: id=rug2_floor_deprecated #. [terrain_type]: id=old_wood_floor_deprecated #: data/core/terrain.cfg:3476 data/core/terrain.cfg:3487 #: data/core/terrain.cfg:3498 data/core/terrain.cfg:3509 #: data/core/terrain.cfg:3520 #, fuzzy #| msgid "Game data:" msgid "Deprecated" msgstr "Datos do xogo:" #. [settings] #: data/gui/default.cfg:23 #, fuzzy #| msgid " (Press '$hotkey' for more information)" msgid " (Press ‘$hotkey’ for more information)" msgstr " (prema «$hotkey» para máis información)" #. [button]: id=search #: data/gui/macros/_initial.cfg:363 data/gui/window/mp_match_history.cfg:589 msgid "Search" msgstr "Busca" #. [label]: id=no_options_notice #: data/gui/macros/custom_options_tree.cfg:26 #, fuzzy #| msgid "Configure settings for the selected custom modifications." msgid "" "There are no custom options available for the selected era, game, or " "modification." msgstr "" "Configurar as opcións para as modificacións personalizadas seleccionadas." #. [button]: id=reset_option_values #. [button]: id=revert_to_defaults #. [button]: id=reset_timer_defaults #. [button]: id=btn_reset_hotkeys #. [button]: id=orb_defaults #: data/gui/macros/custom_options_tree.cfg:250 #: data/gui/window/mp_alerts_options.cfg:227 #: data/gui/window/mp_create_game.cfg:474 #: data/gui/window/preferences/02_hotkeys.cfg:282 #: data/gui/window/select_orb_colors.cfg:170 msgid "Defaults" msgstr "Valores predeterminados" # Non o vin no contexto. #. [label] #: data/gui/macros/player_list_panel.cfg:30 #, fuzzy #| msgid "Choose Player" msgid "Connected Players" msgstr "Escoller un xogador" #. [toggle_button]: id=sort_0 #. [toggle_button]: id=sort_name #. [label]: id=name #. [label] #. [toggle_button]: id=sort_1 #: data/gui/widget/addon_list.cfg:78 data/gui/window/campaign_dialog.cfg:214 #: data/gui/window/game_load.cfg:157 data/gui/window/mp_connect.cfg:159 #: data/gui/window/terrain_layers.cfg:45 data/gui/window/unit_list.cfg:93 #: data/gui/window/unit_recall.cfg:47 msgid "Name" msgstr "Nome" #. [label] #: data/gui/widget/addon_list.cfg:93 msgid "Version" msgstr "Versión" #. [toggle_button]: id=sort_1 #: data/gui/widget/addon_list.cfg:107 msgid "Author" msgstr "Autor" #. [toggle_button]: id=sort_2 #: data/gui/widget/addon_list.cfg:121 msgid "Size" msgstr "Tamaño" #. [toggle_button]: id=sort_3 #: data/gui/widget/addon_list.cfg:135 msgid "Downloads" msgstr "Descargas" #. [toggle_button]: id=sort_4 #. [toggle_button]: id=sort_1 #. [toggle_button]: id=sort_0 #: data/gui/widget/addon_list.cfg:151 data/gui/window/unit_create.cfg:147 #: data/gui/window/unit_list.cfg:79 data/gui/window/unit_recall.cfg:33 msgid "Type" msgstr "Tipo" #. [button]: id=single_install #. [button]: id=install #: data/gui/widget/addon_list.cfg:366 data/gui/window/addon_manager.cfg:578 msgid "Install add-on" msgstr "Instalar o complemento" #. [button]: id=single_update #. [button]: id=update #: data/gui/widget/addon_list.cfg:389 data/gui/window/addon_manager.cfg:600 msgid "Update add-on" msgstr "Actualizar o complemento" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=single_publish #. [button]: id=publish #: data/gui/widget/addon_list.cfg:412 data/gui/window/addon_manager.cfg:645 #: src/gui/widgets/addon_list.cpp:264 msgid "Publish add-on" msgstr "Publicar o complemento" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=single_uninstall #. [button]: id=uninstall #: data/gui/widget/addon_list.cfg:435 data/gui/window/addon_manager.cfg:622 #: src/gui/dialogs/addon/manager.cpp:1017 msgid "Uninstall add-on" msgstr "Desinstalar o complemento" #. [image]: id=pending_messages #: data/gui/widget/chatbox.cfg:40 msgid "Messages waiting" msgstr "Mensaxes na cola" #. [button]: id=close_window #. [button]: id=click_dismiss #. [button]: id=ok #. [button]: id=cancel #: data/gui/widget/chatbox.cfg:51 data/gui/widget/window_borderless.cfg:83 #: data/gui/widget/window_default.cfg:106 #: data/gui/window/achievements_dialog.cfg:306 #: data/gui/window/attack_predictions.cfg:304 data/gui/window/chat_log.cfg:201 #: data/gui/window/end_credits.cfg:145 #: data/gui/window/game_cache_options.cfg:247 #: data/gui/window/game_stats.cfg:843 data/gui/window/game_version.cfg:637 #: data/gui/window/gamestate_inspector.cfg:397 #: data/gui/window/generator_settings.cfg:190 #: data/gui/window/help_browser.cfg:188 #: data/gui/window/lobby_player_info.cfg:292 #: data/gui/window/lua_interpreter.cfg:130 data/gui/window/message.cfg:135 #: data/gui/window/mp_alerts_options.cfg:242 #: data/gui/window/mp_match_history.cfg:601 data/gui/window/preferences.cfg:430 #: data/gui/window/screenshot_notification.cfg:214 #: data/gui/window/server_info.cfg:253 #: data/gui/window/statistics_dialog.cfg:623 #: data/gui/window/terrain_layers.cfg:434 data/gui/window/unit_list.cfg:446 msgid "Close" msgstr "Pechar" #. [button]: id=type_profile #. [button]: id=view_profile #: data/gui/widget/unit_preview_pane.cfg:132 #: data/gui/widget/unit_preview_pane.cfg:362 #: data/gui/widget/unit_preview_pane.cfg:422 data/gui/window/lobby_main.cfg:618 #: data/gui/window/mp_faction_select.cfg:157 msgid "Profile" msgstr "Perfil" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #. [grid] #: data/gui/window/achievements_dialog.cfg:79 #: data/gui/window/title_screen.cfg:261 src/hotkey/hotkey_command.cpp:97 #, fuzzy #| msgid "Advancements" msgid "Achievements" msgstr "Avances" #. [label] #: data/gui/window/addon_auth.cfg:41 msgid "Authenticate" msgstr "" #. [label] #: data/gui/window/addon_auth.cfg:67 #, fuzzy #| msgid "Rename Unit" msgid "Username:" msgstr "Cambiarlle o nome á unidade" #. [label] #. [grid] #: data/gui/window/addon_auth.cfg:99 data/gui/window/editor_edit_pbl.cfg:216 #: data/gui/window/mp_create_game.cfg:1036 #: data/gui/window/mp_join_game_password_prompt.cfg:90 #: data/gui/window/mp_login.cfg:143 msgid "Password:" msgstr "Contrasinal:" #. [toggle_button]: id=remember_password #: data/gui/window/addon_auth.cfg:139 data/gui/window/mp_login.cfg:199 #: data/gui/window/preferences/05_multiplayer.cfg:68 msgid "Save password locally (encrypted)" msgstr "Gardar o contrasinal localmente (cifrado)." #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/addon_auth.cfg:167 data/gui/window/custom_tod.cfg:471 #: data/gui/window/depcheck_select_new.cfg:151 #: data/gui/window/edit_label.cfg:139 data/gui/window/edit_text.cfg:116 #: data/gui/window/editor_choose_addon.cfg:217 #: data/gui/window/editor_edit_label.cfg:301 #: data/gui/window/editor_edit_pbl_translation.cfg:125 #: data/gui/window/editor_edit_scenario.cfg:287 #: data/gui/window/editor_edit_side.cfg:469 data/gui/window/file_dialog.cfg:437 #: data/gui/window/folder_create.cfg:119 data/gui/window/label_settings.cfg:137 #: data/gui/window/language_selection.cfg:148 data/gui/window/logging.cfg:259 #: data/gui/window/migrate_version_selection.cfg:114 #: data/gui/window/mp_change_control.cfg:203 #: data/gui/window/mp_faction_select.cfg:381 #: data/gui/window/mp_join_game_password_prompt.cfg:136 #: data/gui/window/mp_login.cfg:243 data/gui/window/mp_method_selection.cfg:327 #: data/gui/window/mp_report.cfg:235 data/gui/window/prompt.cfg:86 #: data/gui/window/select_orb_colors.cfg:181 #: data/gui/window/simple_item_selector.cfg:145 #: data/gui/window/sp_options_configure.cfg:105 #: data/gui/window/theme_list.cfg:142 data/gui/window/tod_new_schedule.cfg:127 #: data/gui/window/unit_advance.cfg:191 data/gui/window/unit_create.cfg:294 #: data/gui/window/wml_error.cfg:162 data/gui/window/wml_message.cfg:444 #: src/gui/dialogs/message.cpp:180 src/gui/dialogs/message.cpp:187 msgid "OK" msgstr "Aceptar" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=cancel #. [button]: id=placeholder #: data/gui/window/addon_auth.cfg:181 data/gui/window/addon_connect.cfg:211 #: data/gui/window/addon_license_prompt.cfg:114 #: data/gui/window/addon_uninstall_list.cfg:174 #: data/gui/window/campaign_dialog.cfg:493 #: data/gui/window/campaign_difficulty.cfg:234 #: data/gui/window/core_dialog.cfg:241 data/gui/window/custom_tod.cfg:484 #: data/gui/window/depcheck_select_new.cfg:165 #: data/gui/window/edit_label.cfg:153 data/gui/window/edit_text.cfg:130 #: data/gui/window/editor_choose_addon.cfg:231 #: data/gui/window/editor_edit_label.cfg:315 #: data/gui/window/editor_edit_pbl.cfg:475 #: data/gui/window/editor_edit_pbl_translation.cfg:137 #: data/gui/window/editor_edit_scenario.cfg:301 #: data/gui/window/editor_edit_side.cfg:481 #: data/gui/window/editor_generate_map.cfg:214 #: data/gui/window/editor_new_map.cfg:126 #: data/gui/window/editor_resize_map.cfg:282 #: data/gui/window/file_dialog.cfg:450 data/gui/window/file_progress.cfg:94 #: data/gui/window/folder_create.cfg:133 data/gui/window/game_load.cfg:651 #: data/gui/window/game_save.cfg:134 data/gui/window/label_settings.cfg:149 #: data/gui/window/language_selection.cfg:162 data/gui/window/logging.cfg:269 #: data/gui/window/message.cfg:149 data/gui/window/mp_change_control.cfg:216 #: data/gui/window/mp_connect.cfg:314 #: data/gui/window/mp_create_game/default_resolution.cfg:460 #: data/gui/window/mp_create_game/small_resolution.cfg:378 #: data/gui/window/mp_create_game/tiny_resolution.cfg:335 #: data/gui/window/mp_faction_select.cfg:393 #: data/gui/window/mp_join_game_password_prompt.cfg:149 #: data/gui/window/mp_login.cfg:257 data/gui/window/mp_method_selection.cfg:341 #: data/gui/window/mp_report.cfg:249 data/gui/window/mp_staging.cfg:442 #: data/gui/window/network_transmission.cfg:111 #: data/gui/window/select_orb_colors.cfg:192 #: data/gui/window/simple_item_selector.cfg:158 #: data/gui/window/sp_options_configure.cfg:117 #: data/gui/window/surrender_quit.cfg:114 data/gui/window/theme_list.cfg:155 #: data/gui/window/tod_new_schedule.cfg:139 data/gui/window/unit_attack.cfg:233 #: data/gui/window/unit_create.cfg:305 data/gui/window/unit_recall.cfg:462 #: data/gui/window/unit_recruit.cfg:243 src/hotkey/hotkey_command.cpp:79 msgid "Cancel" msgstr "Cancelar" # Opción que aparece segunda no menú de «Varios xogadores». Vai xusto despois de «Conectarse ao servidor oficial», de aí que se empregue a palabra «outro» na tradución. #. [label] #. [widget]: id=name #: data/gui/window/addon_connect.cfg:40 data/gui/window/mp_connect.cfg:52 #: data/gui/window/mp_method_selection.cfg:254 msgid "Connect to Server" msgstr "Conectarse a outro servidor" #. [label] #: data/gui/window/addon_connect.cfg:59 msgid "You will now connect to a server to download add-ons." msgstr "Vaise conectar a un servidor de descarga de complementos." #. [label] #: data/gui/window/addon_connect.cfg:89 msgid "Server:" msgstr "Servidor:" #. [button]: id=remove_addons #. [label] #: data/gui/window/addon_connect.cfg:144 #: data/gui/window/addon_uninstall_list.cfg:51 msgid "Remove Add-ons" msgstr "Eliminar complementos" #. [button]: id=ok #: data/gui/window/addon_connect.cfg:197 data/gui/window/mp_connect.cfg:299 msgid "Connect" msgstr "Conectarse" #. [label] #: data/gui/window/addon_license_prompt.cfg:39 #, fuzzy #| msgid "addons_order^Type ($order)" msgid "addons_server^Terms" msgstr "Tipo ($order)" #. [label]: id=message #: data/gui/window/addon_license_prompt.cfg:54 msgid "" "Before uploading content to this server, you must accept the following " "distribution terms by choosing “I Agree”." msgstr "" #. [button]: id=ok #: data/gui/window/addon_license_prompt.cfg:103 msgid "I Agree" msgstr "" #: data/gui/window/addon_manager.cfg:9 msgid "Traffic between the game and server is not secure" msgstr "" #: data/gui/window/addon_manager.cfg:13 msgid "Traffic between the game and server is encrypted" msgstr "" #. [label] #. [grid] #: data/gui/window/addon_manager.cfg:162 data/gui/window/addon_manager.cfg:817 #: data/gui/window/editor_edit_pbl.cfg:210 msgid "Type:" msgstr "Tipo:" #. [label] #: data/gui/window/addon_manager.cfg:195 msgid "Status:" msgstr "Estado:" #. [label] #: data/gui/window/addon_manager.cfg:229 #: data/gui/window/game_cache_options.cfg:160 #: data/gui/window/screenshot_notification.cfg:141 msgid "Size:" msgstr "Tamaño:" #. [label] #: data/gui/window/addon_manager.cfg:269 msgid "Downloads:" msgstr "Descargas:" #. [label] #: data/gui/window/addon_manager.cfg:299 msgid "date^Uploaded:" msgstr "Envío:" #. [label] #: data/gui/window/addon_manager.cfg:329 msgid "date^Updated:" msgstr "Actualización:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [scroll_label]: id=description #: data/gui/window/addon_manager.cfg:415 #: src/gui/dialogs/multiplayer/mp_create_game.cpp:559 msgid "No description available." msgstr "Sen descrición." #. [label]: id=version_string #. [grid] #: data/gui/window/addon_manager.cfg:456 #: data/gui/window/editor_edit_pbl.cfg:207 msgid "Version:" msgstr "Versión:" #. [menu_button]: id=version_filter #: data/gui/window/addon_manager.cfg:471 #, fuzzy #| msgid "Delete add-on from server" msgid "Select the add-on version" msgstr "Eliminar o complemento do servidor." #. [label] #: data/gui/window/addon_manager.cfg:489 msgid "Website:" msgstr "Sitio web:" #. [label] #: data/gui/window/addon_manager.cfg:521 #, fuzzy #| msgid "ID:" msgid "Id:" msgstr "Identificador:" #. [button]: id=delete #: data/gui/window/addon_manager.cfg:659 msgid "Delete add-on" msgstr "Eliminar o complemento" #. [label] #. [grid] #: data/gui/window/addon_manager.cfg:698 #: data/gui/window/editor_edit_pbl.cfg:208 msgid "Dependencies:" msgstr "Dependencias:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=dependencies #: data/gui/window/addon_manager.cfg:713 src/gui/dialogs/addon/manager.cpp:1095 msgid "addon_dependencies^None" msgstr "Ningunha" #. [label] #. [label]: id=translations_label #: data/gui/window/addon_manager.cfg:733 #: data/gui/window/editor_edit_pbl.cfg:228 msgid "Translations:" msgstr "Traducións:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=translations #: data/gui/window/addon_manager.cfg:748 src/gui/dialogs/addon/manager.cpp:1109 msgid "translations^None" msgstr "ningunha." #. [text_box]: id=filter #: data/gui/window/addon_manager.cfg:770 #, fuzzy #| msgid "Filters on addon description, version, type or author." msgid "Filters on addon description, version, type or author" msgstr "Filtra pola descrición, a versión, o tipo ou o autor do complemento." #. [label] #: data/gui/window/addon_manager.cfg:791 msgid "State:" msgstr "Estado:" #. [label] #. [grid] #: data/gui/window/addon_manager.cfg:844 #: data/gui/window/editor_edit_pbl.cfg:209 msgid "Tags:" msgstr "" #. [label] #. [label]: id=translations_language #. [button]: id=language #: data/gui/window/addon_manager.cfg:870 #: data/gui/window/editor_edit_pbl.cfg:257 #: data/gui/window/language_selection.cfg:41 #: data/gui/window/title_screen.cfg:491 msgid "Language" msgstr "Lingua" #. [label] #: data/gui/window/addon_manager.cfg:895 msgid "Order:" msgstr "Orde:" #. [label] #: data/gui/window/addon_manager.cfg:989 data/gui/window/addon_manager.cfg:1186 msgid "Add-ons Manager" msgstr "Xestor de complementos" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=details_toggle #: data/gui/window/addon_manager.cfg:1099 src/gui/dialogs/addon/manager.cpp:551 #: src/gui/dialogs/addon/manager.cpp:825 #, fuzzy #| msgid "Addon Details" msgid "Add-on Details" msgstr "Detalles do complemento" #. [button]: id=update_all #: data/gui/window/addon_manager.cfg:1120 #: data/gui/window/addon_manager.cfg:1304 msgid "Update All" msgstr "Actualizalos todos" #. [button]: id=cancel #: data/gui/window/addon_manager.cfg:1134 #: data/gui/window/addon_manager.cfg:1318 msgid "Exit" msgstr "Saír" #. [scroll_label] #: data/gui/window/addon_uninstall_list.cfg:70 msgid "Choose the add-ons you want to remove." msgstr "Escolle os elementos que queiras eliminar." #. [button]: id=ok #. [button]: id=remove #: data/gui/window/addon_uninstall_list.cfg:161 #: data/gui/window/preferences/05_multiplayer.cfg:289 msgid "Remove" msgstr "Eliminar" #. [grid] #: data/gui/window/attack_predictions.cfg:82 msgid "Base damage" msgstr "Dano base:" #. [grid] #: data/gui/window/attack_predictions.cfg:84 msgid "Time of day modifier" msgstr "Modificador do momento do día:" #. [grid] #: data/gui/window/attack_predictions.cfg:85 msgid "Leadership bonus" msgstr "Bonificación de liderado:" #. [grid] #: data/gui/window/attack_predictions.cfg:86 msgid "Slowed penalty" msgstr "Penalización por ralentización:" #. [grid] #: data/gui/window/attack_predictions.cfg:90 msgid "Total damage" msgstr "Dano total:" #. [grid] #: data/gui/window/attack_predictions.cfg:94 msgid "Chance to hit" msgstr "Probabilidade de atinar:" # Úsase «indemne» en vez de «ileso» para evitar problemas de concordancia de xénero. #. [grid] #: data/gui/window/attack_predictions.cfg:95 msgid "Chance of being unscathed" msgstr "Probabilidade de saír indemne:" #. [label] #: data/gui/window/attack_predictions.cfg:185 msgid "Expected Battle Result (HP)" msgstr "Resultado esperado da batalla (vida)" #. [label]: id=title #: data/gui/window/attack_predictions.cfg:249 msgid "Damage Calculations" msgstr "Cálculos de danos" #. [column] #: data/gui/window/attack_predictions.cfg:272 msgid "Attacker" msgstr "Atacante" #. [column] #: data/gui/window/attack_predictions.cfg:282 msgid "Defender" msgstr "Defensor" #. [toggle_button]: id=sort_name #: data/gui/window/campaign_dialog.cfg:215 msgid "Sort by full campaign name in alphabetical order" msgstr "" "Ordenar alfabeticamente polo nome completo das campañas (artigos incluídos)." #. [toggle_button]: id=sort_time #: data/gui/window/campaign_dialog.cfg:226 #, fuzzy #| msgid "Time limit:" msgid "Timeline" msgstr "Límite de tempo:" #. [toggle_button]: id=sort_time #: data/gui/window/campaign_dialog.cfg:227 msgid "Sort in approximate chronological order of story events" msgstr "" "Ordenar pola orde cronolóxica aproximada dos acontecementos das historias." #. [label] #. [label]: id=mods_header #: data/gui/window/campaign_dialog.cfg:277 #: data/gui/window/mp_create_game.cfg:220 msgid "Modifications:" msgstr "Modificacións:" #. [label] #: data/gui/window/campaign_dialog.cfg:302 msgid "Combat:" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:317 #, fuzzy #| msgid "Default" msgid "Default RNG" msgstr "Predeterminado" #. [option] #: data/gui/window/campaign_dialog.cfg:318 msgid "Reloading alters future combat outcomes" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:321 msgid "Predictable RNG" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:322 msgid "Combat outcomes remain constant when reloading" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:325 msgid "Biased RNG (experimental)" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:326 msgid "" "Combat outcomes are more in line with displayed probabilities and unaffected " "by reloading" msgstr "" #. [label] #: data/gui/window/campaign_dialog.cfg:341 #, fuzzy #| msgid "Difficulty: " msgid "Difficulty:" msgstr "Dificultade: " #. [option] #: data/gui/window/campaign_dialog.cfg:355 msgid "Easy" msgstr "" #. [option] #: data/gui/window/campaign_dialog.cfg:358 #, fuzzy #| msgid "Normal Rug" msgid "Normal" msgstr "Alfombra normal" #. [option] #: data/gui/window/campaign_dialog.cfg:361 msgid "Hard" msgstr "" # Aparece encabezando a lista de campañas, convidando ao usuario a xogar unha. # # É posíbel instalar, mediante complementos, escenarios individuais que aparezan tamén listados, de aí a tradución. #. [label] #: data/gui/window/campaign_dialog.cfg:418 msgid "Play a Campaign" msgstr "Xogar unha campaña ou escenario" #. [button]: id=ok #: data/gui/window/campaign_dialog.cfg:482 #: data/gui/window/campaign_difficulty.cfg:221 #, fuzzy #| msgid "Play" msgid "game^Play" msgstr "Reproducir" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #. [slider]: id=enemey_gold_factor #. [slider]: id=enemy_gold_factor #: data/gui/window/campaign_difficulty.cfg:53 #: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:262 #: data/multiplayer/scenarios/2p_Isle_of_Mists.cfg:309 #: src/gui/dialogs/editor/edit_pbl.cpp:192 msgid "Difficulty" msgstr "Dificultade" #. [scroll_label]: id=message #: data/gui/window/campaign_difficulty.cfg:73 #, fuzzy #| msgid "Select difficulty level:" msgid "Select difficulty:" msgstr "Escolle o nivel de dificultade:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/chat_log.cfg:36 src/hotkey/hotkey_command.cpp:285 msgid "Chat Log" msgstr "Rexistro das conversas" #. [label] #: data/gui/window/chat_log.cfg:58 msgid "Page:" msgstr "Páxina:" #. [slider]: id=page_number #: data/gui/window/chat_log.cfg:76 msgid "Last" msgstr "Última" #. [button]: id=previous_page #. [button]: id=previous_tip #: data/gui/window/chat_log.cfg:105 data/gui/window/title_screen.cfg:193 msgid "Previous" msgstr "Anterior" #. [button]: id=previous_page #: data/gui/window/chat_log.cfg:106 msgid "Previous page" msgstr "Páxina anterior" #. [button]: id=next_page #. [button]: id=next_tip #: data/gui/window/chat_log.cfg:114 data/gui/window/title_screen.cfg:208 msgid "Next" msgstr "Seguinte" #. [button]: id=next_page #: data/gui/window/chat_log.cfg:115 msgid "Next page" msgstr "Seguinte páxina" #. [button]: id=copy #: data/gui/window/chat_log.cfg:187 data/gui/window/gamestate_inspector.cfg:335 #: data/gui/window/lua_interpreter.cfg:105 data/gui/window/wml_error.cfg:124 msgid "clipboard^Copy" msgstr "Copiar" #. [button]: id=copy #: data/gui/window/chat_log.cfg:188 data/gui/window/lua_interpreter.cfg:106 msgid "Copy this log to clipboard" msgstr "Copiar este rexistro no portapapeis." #. [label] #: data/gui/window/core_dialog.cfg:44 msgid "Load Core" msgstr "Cargar o núcleo" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/core_dialog.cfg:228 src/preferences/display.cpp:119 msgid "Select" msgstr "Seleccionar" #. [button]: id=copy_ #. [button]: id=copy #: data/gui/window/custom_tod.cfg:50 data/gui/window/game_cache_options.cfg:110 #: data/gui/window/game_version.cfg:47 #: data/gui/window/screenshot_notification.cfg:33 msgid "filesystem^Copy" msgstr "Copiar" #. [button]: id=copy_ #. [button]: id=copy #: data/gui/window/custom_tod.cfg:51 data/gui/window/game_cache_options.cfg:111 #: data/gui/window/game_version.cfg:48 #: data/gui/window/screenshot_notification.cfg:34 msgid "Copy this path to clipboard" msgstr "Copiar esta ruta no portapapeis." #. [button]: id=browse_ #. [button]: id=browse #: data/gui/window/custom_tod.cfg:66 data/gui/window/game_cache_options.cfg:126 #: data/gui/window/game_version.cfg:63 msgid "filesystem^Browse" msgstr "Buscar" #. [button]: id=browse_ #. [button]: id=browse #: data/gui/window/custom_tod.cfg:67 data/gui/window/game_cache_options.cfg:127 #: data/gui/window/game_version.cfg:64 msgid "Browse this location using a file manager" msgstr "Buscar neste lugar cun xestor de ficheiros." #. [label] #: data/gui/window/custom_tod.cfg:147 msgid "Edit Time Schedule" msgstr "Editar o programa do momento do día" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #. [label]: id=id_label #: data/gui/window/custom_tod.cfg:177 #: data/gui/window/editor_edit_scenario.cfg:106 #: data/gui/window/folder_create.cfg:72 data/gui/window/game_save.cfg:72 #: data/gui/window/game_save_message.cfg:92 #: data/gui/window/game_save_oos.cfg:90 #: data/gui/window/screenshot_notification.cfg:120 #: data/gui/window/tod_new_schedule.cfg:86 #: src/gui/dialogs/multiplayer/mp_connect.cpp:186 #: src/gui/dialogs/unit_recall.cpp:328 msgid "Name:" msgstr "Nome:" #. [label] #. [grid] #: data/gui/window/custom_tod.cfg:205 data/gui/window/editor_edit_pbl.cfg:151 #: data/gui/window/editor_edit_pbl_translation.cfg:99 #: data/gui/window/editor_edit_scenario.cfg:140 msgid "Description:" msgstr "Descrición:" #. [label] #. [label]: id=id_label #: data/gui/window/custom_tod.cfg:232 data/gui/window/tod_new_schedule.cfg:46 msgid "ID:" msgstr "Identificador:" #. [grid] #: data/gui/window/custom_tod.cfg:313 msgid "Image:" msgstr "Imaxe:" #. [grid] #: data/gui/window/custom_tod.cfg:314 msgid "Mask:" msgstr "Máscara:" #. [grid] #: data/gui/window/custom_tod.cfg:315 msgid "Sound:" msgstr "Son:" #. [label] #: data/gui/window/custom_tod.cfg:344 msgid "Lawful Bonus:" msgstr "Bonificación legal:" #. [grid] #: data/gui/window/custom_tod.cfg:367 msgid "Red:" msgstr "Vermello:" #. [grid] #: data/gui/window/custom_tod.cfg:368 msgid "Green:" msgstr "Verde:" #. [grid] #: data/gui/window/custom_tod.cfg:369 msgid "Blue:" msgstr "Azul:" #. [button]: id=new #: data/gui/window/custom_tod.cfg:433 msgid "New ToD" msgstr "Novo momento" #. [button]: id=delete #: data/gui/window/custom_tod.cfg:446 msgid "Delete ToD" msgstr "Eliminar o momento" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/depcheck_confirm_change.cfg:40 #: src/gui/dialogs/addon/manager.cpp:990 src/gui/dialogs/file_dialog.cpp:306 #: src/gui/dialogs/file_dialog.cpp:732 msgid "Confirm" msgstr "Confirmar" #. [label] #: data/gui/window/depcheck_confirm_change.cfg:96 msgid "Would you like to apply the changes?" msgstr "Estás seguro de que queres aplicar os cambios?" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/depcheck_confirm_change.cfg:128 #: data/gui/window/game_delete.cfg:107 #: data/gui/window/game_save_message.cfg:139 #: data/gui/window/game_save_oos.cfg:191 #: data/gui/window/game_save_overwrite.cfg:96 #: data/gui/window/mp_host_game_prompt.cfg:105 src/gui/dialogs/message.cpp:194 msgid "Yes" msgstr "Si" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=cancel #: data/gui/window/depcheck_confirm_change.cfg:142 #: data/gui/window/game_delete.cfg:121 #: data/gui/window/game_save_message.cfg:153 #: data/gui/window/game_save_oos.cfg:205 #: data/gui/window/game_save_overwrite.cfg:110 #: data/gui/window/mp_host_game_prompt.cfg:118 src/gui/dialogs/message.cpp:196 msgid "No" msgstr "Non" #. [label] #: data/gui/window/depcheck_select_new.cfg:40 msgid "User Interaction Required" msgstr "Requírese da interacción do usuario" #. [label]: id=message #: data/gui/window/depcheck_select_new.cfg:59 msgid "User interaction required" msgstr "Requírese da interacción do usuario" #. [label]: id=title #: data/gui/window/edit_label.cfg:42 data/gui/window/editor_edit_label.cfg:42 msgid "Place Label" msgstr "Poñer unha etiqueta" #. [label] #: data/gui/window/edit_label.cfg:72 data/gui/window/editor_edit_label.cfg:72 msgid "Label:" msgstr "Etiqueta:" #. [toggle_button]: id=team_only_toggle #: data/gui/window/edit_label.cfg:111 msgid "Team only" msgstr "Só para o equipo." #. [label] #: data/gui/window/editor_choose_addon.cfg:45 #, fuzzy #| msgid "Addon Details" msgid "Add-on selection" msgstr "Detalles do complemento" #. [label] #: data/gui/window/editor_choose_addon.cfg:62 msgid "" "Choose an add-on to be associated with the current editor session. If the " "New Add-on option is chosen, its ID can be changed via the Change Add-on ID " "option." msgstr "" #. [label]: id=existing_addon_id #: data/gui/window/editor_choose_addon.cfg:98 #, fuzzy #| msgid "Add-ons" msgid "Add-on ID" msgstr "Complementos" #. [label] #: data/gui/window/editor_choose_addon.cfg:172 #, fuzzy #| msgid "Show ally orb" msgid "Show all" msgstr "Mostrar as esferas dos aliados." #. [toggle_button]: id=show_all #: data/gui/window/editor_choose_addon.cfg:184 msgid "Whether to show all installed add-ons or only your add-ons" msgstr "" #. [label] #: data/gui/window/editor_edit_label.cfg:106 msgid "Category:" msgstr "Categoría:" #. [label] #: data/gui/window/editor_edit_label.cfg:152 msgid "Properties" msgstr "Propiedades" #. [label] #: data/gui/window/editor_edit_label.cfg:164 msgid "Color" msgstr "Cor" #. [toggle_button]: id=immutable_toggle #: data/gui/window/editor_edit_label.cfg:181 msgid "Immutable" msgstr "Inmutábel" #. [toggle_button]: id=visible_fog_toggle #: data/gui/window/editor_edit_label.cfg:216 msgid "Visible in fog" msgstr "Visíbel na néboa" #. [toggle_button]: id=visible_shroud_toggle #: data/gui/window/editor_edit_label.cfg:251 msgid "Visible in shroud" msgstr "Visíbel no manto" #. [label]: id=title #: data/gui/window/editor_edit_pbl.cfg:84 msgid "Add-on Publishing Setup" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:150 msgid "The name of the add-on displayed in-game." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:150 msgid "Title:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:151 msgid "The description of the add-on to display in the add-ons manager." msgstr "" #. [label]: id=icon_label #: data/gui/window/editor_edit_pbl.cfg:162 msgid "Icon:" msgstr "" #. [button]: id=select_icon #: data/gui/window/editor_edit_pbl.cfg:182 #, fuzzy #| msgid "Select None" msgid "Select an icon file" msgstr "Non seleccionar nada" #. [text_box]: id=icon #: data/gui/window/editor_edit_pbl.cfg:195 msgid "" "The path to the icon image to display in the add-ons manager. Must be an " "image from mainline." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:206 msgid "Author:" msgstr "Autor:" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:206 msgid "" "The author of this add-on. If forum authentication is used, this is your " "forum username." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:207 msgid "The add-on’s current version. This should be of the form X.Y.Z." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:208 msgid "" "A comma delimited list of the IDs of any other add-ons that this add-on " "depends on. The add-on ID is the folder name in your operating system’s file " "manager, not the add-on’s name." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:211 msgid "Forum thread:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:211 msgid "" "The numeric topic ID of a thread on the Wesnoth forums where players can " "post feedback." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:212 msgid "Forum URL" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:212 msgid "The full URL of your feedback thread on the forums." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:213 msgid "Forum Authentication:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:213 msgid "" "Whether to use your forum username and password when uploading or to store " "your password and email address in the add-on’s _server.pbl." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:214 msgid "" "Comma delimited list of forum usernames of other people who are allowed to " "upload updates for this add-on." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:214 msgid "Secondary Authors:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:215 msgid "" "An email address you can be contacted at in case of issues with your add-on." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:215 msgid "Email:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl.cfg:216 msgid "" "The add-on’s current password. Using forum authentication is recommended " "instead since this password is not stored securely." msgstr "" #. [label]: id=translations_title #: data/gui/window/editor_edit_pbl.cfg:274 msgid "Title" msgstr "" #. [label]: id=translations_description #: data/gui/window/editor_edit_pbl.cfg:291 #, fuzzy #| msgid "Description:" msgid "Description" msgstr "Descrición:" #. [button]: id=translations_add #. [button]: id=server_add #: data/gui/window/editor_edit_pbl.cfg:406 data/gui/window/mp_connect.cfg:270 #, fuzzy #| msgid "Address" msgid "Add" msgstr "Enderezo" #. [button]: id=translations_delete #. [button]: id=delete_file #. [button]: id=delete #. [button]: id=server_delete #: data/gui/window/editor_edit_pbl.cfg:420 data/gui/window/file_dialog.cfg:339 #: data/gui/window/game_load.cfg:623 data/gui/window/mp_connect.cfg:284 msgid "Delete" msgstr "Eliminar" #. [button]: id=validate #: data/gui/window/editor_edit_pbl.cfg:451 msgid "Validate" msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #. [button]: id=save #: data/gui/window/editor_edit_pbl.cfg:463 data/gui/window/game_save.cfg:120 #: data/gui/window/screenshot_notification.cfg:201 #: src/gui/dialogs/file_dialog.cpp:183 msgid "Save" msgstr "Gardar" #. [label]: id=title #: data/gui/window/editor_edit_pbl_translation.cfg:69 #, fuzzy #| msgid "Translations:" msgid "Translation" msgstr "Traducións:" # recordatorio de contrasinal #. [label] #: data/gui/window/editor_edit_pbl_translation.cfg:84 #, fuzzy #| msgid "Password Required" msgid "* Required" msgstr "Requírese contrasinal" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:97 #, fuzzy #| msgid "Language" msgid "* Language:" msgstr "Lingua" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:97 msgid "" "The POSIX locale name of the translation, such as sv (Swedish) or zh_CN " "(Simplified Chinese)." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:98 msgid "* Title:" msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:98 msgid "The translation of the add-on’s title." msgstr "" #. [grid] #: data/gui/window/editor_edit_pbl_translation.cfg:99 msgid "The translation of the add-on’s description." msgstr "" #. [label]: id=title #: data/gui/window/editor_edit_scenario.cfg:42 msgid "Edit Scenario Settings" msgstr "Editar a configuración do escenario" #. [label] #: data/gui/window/editor_edit_scenario.cfg:72 msgid "Identifier:" msgstr "Identificador:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_edit_scenario.cfg:170 #: src/gui/dialogs/multiplayer/lobby.cpp:455 msgid "Experience modifier:" msgstr "Modificador da experiencia:" #. [label] #: data/gui/window/editor_edit_scenario.cfg:201 msgid "Turns:" msgstr "Roldas:" #. [toggle_button]: id=victory_when_enemies_defeated #: data/gui/window/editor_edit_scenario.cfg:241 msgid "Declare victory once all enemies are defeated" msgstr "Declarar a vitoria tras derrotar a todos os inimigos" #. [toggle_button]: id=random_start_time #: data/gui/window/editor_edit_scenario.cfg:259 msgid "Random starting time" msgstr "Momento do día inicial ao chou" #. [label]: id=title #: data/gui/window/editor_edit_side.cfg:60 msgid "Side Setup" msgstr "Configuración do bando" #. [label] #: data/gui/window/editor_edit_side.cfg:83 msgid "Number:" msgstr "Número:" #. [label] #: data/gui/window/editor_edit_side.cfg:110 msgid "Team identifier:" msgstr "Identificador do equipo:" #. [label] #: data/gui/window/editor_edit_side.cfg:137 msgid "Team name:" msgstr "Nome do equipo:" #. [label] #: data/gui/window/editor_edit_side.cfg:164 #, fuzzy #| msgid "Recruits:" msgid "Recruit list:" msgstr "Recrutas:" #. [toggle_button]: id=no_leader #: data/gui/window/editor_edit_side.cfg:218 msgid "No leader" msgstr "Sen líder" #. [toggle_button]: id=fog #: data/gui/window/editor_edit_side.cfg:234 msgid "Fog of war" msgstr "Néboa da guerra" #. [toggle_button]: id=hidden #: data/gui/window/editor_edit_side.cfg:246 msgid "Hide in status table" msgstr "Ocultar o cadro da situación" #. [label] #: data/gui/window/editor_edit_side.cfg:275 data/gui/window/mp_staging.cfg:330 msgid "Gold:" msgstr "Ouro:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_edit_side.cfg:303 #: src/gui/dialogs/multiplayer/lobby.cpp:456 msgid "Gold per village:" msgstr "Ouro por vila:" #. [label] #: data/gui/window/editor_edit_side.cfg:331 data/gui/window/mp_staging.cfg:362 msgid "Income:" msgstr "Ingresos:" #. [label] #: data/gui/window/editor_edit_side.cfg:359 msgid "Support per village:" msgstr "Abastecemento por vila:" #. [label] #: data/gui/window/editor_edit_side.cfg:389 msgid "Controller:" msgstr "Controlador:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [row] #: data/gui/window/editor_edit_side.cfg:399 src/gui/dialogs/game_stats.cpp:71 msgid "controller^Human" msgstr "Humano" #. [row] #: data/gui/window/editor_edit_side.cfg:401 msgid "controller^AI only" msgstr "Só IA" #. [row] #: data/gui/window/editor_edit_side.cfg:403 msgid "controller^None" msgstr "Ninguén" #. [label] #: data/gui/window/editor_edit_side.cfg:422 msgid "Share Vision:" msgstr "Compartir a visión:" #. [row] #: data/gui/window/editor_edit_side.cfg:432 msgid "vision^All" msgstr "Todo" #. [row] #: data/gui/window/editor_edit_side.cfg:434 msgid "vision^Shroud" msgstr "Manto do descoñecido" #. [row] #: data/gui/window/editor_edit_side.cfg:436 msgid "vision^None" msgstr "Nada" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_generate_map.cfg:43 src/hotkey/hotkey_command.cpp:246 msgid "Generate Map" msgstr "Xerar un mapa" #. [label] #: data/gui/window/editor_generate_map.cfg:58 msgid "Choose a map generator:" msgstr "Escolle un xerador de mapas:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=settings #. [button]: id=random_map_settings #: data/gui/window/editor_generate_map.cfg:128 #: data/gui/window/mp_create_game.cfg:923 #: src/gui/dialogs/multiplayer/lobby.cpp:454 msgid "Settings" msgstr "Configuración" #. [label] #: data/gui/window/editor_generate_map.cfg:161 msgid "Numerical seed:" msgstr "Número inicial:" #. [button]: id=ok #: data/gui/window/editor_generate_map.cfg:202 msgid "Generate" msgstr "Xerar" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/editor_new_map.cfg:36 src/hotkey/hotkey_command.cpp:178 msgid "New Map" msgstr "Novo mapa" #. [label] #. [grid] #: data/gui/window/editor_new_map.cfg:55 #: data/gui/window/generator_settings.cfg:107 msgid "Width:" msgstr "Ancho:" #. [label] #. [grid] #: data/gui/window/editor_new_map.cfg:82 #: data/gui/window/generator_settings.cfg:109 msgid "Height:" msgstr "Alto:" #. [button]: id=ok #: data/gui/window/editor_new_map.cfg:116 msgid "Create" msgstr "Crear" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/editor_resize_map.cfg:35 src/hotkey/hotkey_command.cpp:245 msgid "Resize Map" msgstr "Cambiar as dimensións" #. [label] #: data/gui/window/editor_resize_map.cfg:54 msgid "New width:" msgstr "Ancho novo:" #. [label] #: data/gui/window/editor_resize_map.cfg:78 msgid "Old width:" msgstr "Ancho anterior:" #. [label] #: data/gui/window/editor_resize_map.cfg:101 msgid "New height:" msgstr "Alto novo:" #. [label] #: data/gui/window/editor_resize_map.cfg:125 msgid "Old height:" msgstr "Alto anterior:" # Traducido sen coñecer o contexto, conste. #. [label] #: data/gui/window/editor_resize_map.cfg:152 msgid "Expand/shrink direction:" msgstr "Encoller ou expandir a dirección:" #. [toggle_button]: id=copy_edge_terrain #: data/gui/window/editor_resize_map.cfg:251 msgid "Copy edge terrain" msgstr "Copiar o terreo dos bordos" #. [button]: id=ok #: data/gui/window/editor_resize_map.cfg:272 msgid "Resize" msgstr "Cambiar de tamaño" #. [label] #: data/gui/window/end_credits.cfg:117 msgid "↑ ↓ to adjust speed" msgstr "Use ↑ ↓ para axustar a velocidade." #. [label] #: data/gui/window/file_dialog.cfg:103 msgid "Places" msgstr "Lugares" #. [button]: id=add_bookmark #: data/gui/window/file_dialog.cfg:299 msgid "Bookmarks the current folder" msgstr "Engade o cartafol actual aos marcadores." #. [button]: id=remove_bookmark #: data/gui/window/file_dialog.cfg:312 msgid "Removes the current bookmark" msgstr "Retira o marcador actual." #. [button]: id=new_dir #. [label]: id=title #: data/gui/window/file_dialog.cfg:352 data/gui/window/folder_create.cfg:43 msgid "New Folder" msgstr "Novo cartafol" #. [label] #: data/gui/window/file_dialog.cfg:391 msgid "File:" msgstr "Ficheiro:" # Nota: Formula é unha linguaxe de programación interpretada, non debería traducirse (non poñerlle o til nin a inicial minúscula). #. [label] #: data/gui/window/formula_debugger.cfg:36 msgid "Formula debugger" msgstr "Depurador de Formula" #. [label] #: data/gui/window/formula_debugger.cfg:59 msgid "Welcome" msgstr "Benvido" #. [label]: id=state #: data/gui/window/formula_debugger.cfg:71 msgid "state" msgstr "estado" # Traducindo tendo en conta o artigo ao respecto na wikipedia, en concreto unha mestura do nome en castelan/portugués e en francés. #. [label] #: data/gui/window/formula_debugger.cfg:85 msgid "Call stack" msgstr "Cola de execución" #. [label] #: data/gui/window/formula_debugger.cfg:94 msgid "Actions" msgstr "Accións" # Non estou seguro desta tradución. Pero a falta dunha alternativa... #. [button]: id=step #: data/gui/window/formula_debugger.cfg:128 msgid "Step operation" msgstr "Operación simple" #. [button]: id=next #: data/gui/window/formula_debugger.cfg:139 msgid "Next operation" msgstr "Seguinte operación" #. [button]: id=stepout #: data/gui/window/formula_debugger.cfg:150 msgid "Step out" msgstr "Saír" #. [button]: id=continue #: data/gui/window/formula_debugger.cfg:161 msgid "Continue" msgstr "Continuar" # Creo que se refire a iso, pero non estou seguro. #. [label] #: data/gui/window/formula_debugger.cfg:178 msgid "Execution trace" msgstr "Execución paso a paso" #. [button]: id=cancel #. [button]: id=quit_without_surrender #. [grid] #: data/gui/window/formula_debugger.cfg:234 #: data/gui/window/surrender_quit.cfg:99 data/gui/window/title_screen.cfg:263 msgid "Quit" msgstr "Saír" #. [label]: id=title #: data/gui/window/game_cache_options.cfg:36 msgid "WML Cache" msgstr "Caché de WML" #. [label] #: data/gui/window/game_cache_options.cfg:53 msgid "" "Wesnoth maintains a cache of preprocessed WML data for campaigns, " "multiplayer scenarios, and other add-ons to speed up the loading process. " "The cache may be safely cleaned to free up disk space, thus removing stale " "files generated by older versions; or you may purge its entire contents if " "you are experiencing issues when loading the game data." msgstr "" "A batalla polo Noroeste mantén unha caché de datos WML pre-procesados para " "campañas, escenarios de varios xogadores, e outros complementos para " "mellorar a velocidade de carga. Pode limpar a caché se necesita aforrar " "espazo en disco, o que eliminará ficheiros innecesarios xerados por versións " "anteriores do xogo, ou pode baleirar completamente a caché se está a " "experimentar problemas de carga dos datos do xogo." #. [label] #: data/gui/window/game_cache_options.cfg:81 msgid "Path:" msgstr "Ruta:" #. [button]: id=clean #: data/gui/window/game_cache_options.cfg:194 msgid "cache^Clean" msgstr "Limpar" #. [button]: id=clean #: data/gui/window/game_cache_options.cfg:195 msgid "Clear stale and unused cache files" msgstr "Limpar os ficheiros vellos e innecesarios da caché." #. [button]: id=purge #: data/gui/window/game_cache_options.cfg:207 msgid "cache^Purge" msgstr "Baleirar" #. [button]: id=purge #: data/gui/window/game_cache_options.cfg:208 msgid "Purge the entire contents of the cache" msgstr "Baleirar todo o contido da caché." #. [label]: id=lblTitle #: data/gui/window/game_delete.cfg:40 msgid "Delete Save" msgstr "Eliminar a partida" #. [label]: id=lblMessage #: data/gui/window/game_delete.cfg:60 msgid "Do you really want to delete this game?" msgstr "Está seguro de que quere eliminar a partida?" #. [toggle_button]: id=dont_ask_again #. [toggle_button]: id=do_not_show_again #: data/gui/window/game_delete.cfg:80 #: data/gui/window/mp_host_game_prompt.cfg:79 msgid "Do not show again" msgstr "Non volver mostrar." #. [toggle_button]: id=sort_1 #: data/gui/window/game_load.cfg:172 msgid "Date" msgstr "Data" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=lblTitle #. [button]: id=load_game #: data/gui/window/game_load.cfg:317 data/gui/window/mp_create_game.cfg:944 #: src/hotkey/hotkey_command.cpp:109 msgid "Load Game" msgstr "Cargar unha partida" #. [button]: id=browse_saves_folder #: data/gui/window/game_load.cfg:332 msgid "Open saves folder" msgstr "Abrir o cartafol de partidas" #. [menu_button]: id=dirList #: data/gui/window/game_load.cfg:346 msgid "Show saves from a different version of Wesnoth" msgstr "" #. [toggle_button]: id=change_difficulty #: data/gui/window/game_load.cfg:408 msgid "Change difficulty" msgstr "Cambiar a dificultade." #. [toggle_button]: id=change_difficulty #: data/gui/window/game_load.cfg:409 msgid "Change campaign difficulty before loading" msgstr "Cambiar a dificultade da campaña antes de cargala." #. [toggle_button]: id=show_replay #: data/gui/window/game_load.cfg:431 msgid "Show replay" msgstr "Mostrar a repetición." #. [toggle_button]: id=show_replay #: data/gui/window/game_load.cfg:432 msgid "Play the embedded replay from the saved game if applicable" msgstr "Reproducir a repetición incluída na partida de ser posíbel." #. [toggle_button]: id=cancel_orders #: data/gui/window/game_load.cfg:454 msgid "Cancel orders" msgstr "Cancelar as ordes." #. [toggle_button]: id=cancel_orders #: data/gui/window/game_load.cfg:455 msgid "Cancel any pending unit movements in the saved game" msgstr "Cancelar calquera movemento pendente na partida." #. [button]: id=ok #. [grid] #: data/gui/window/game_load.cfg:638 data/gui/window/title_screen.cfg:257 msgid "Load" msgstr "Cargar" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=lblTitle #: data/gui/window/game_save.cfg:42 data/gui/window/game_save_message.cfg:42 #: data/gui/window/game_save_oos.cfg:42 src/hotkey/hotkey_command.cpp:106 msgid "Save Game" msgstr "Gardar a partida" # Descoñezo o contexto. #. [toggle_button]: id=ignore_all #: data/gui/window/game_save_oos.cfg:141 msgid "Ignore all" msgstr "Ignoralas todas" #. [button]: id=quit_game #: data/gui/window/game_save_oos.cfg:158 msgid "Quit Game" msgstr "Saír da partida" #. [label]: id=lblTitle #: data/gui/window/game_save_overwrite.cfg:40 msgid "Overwrite?" msgstr "Queres substituíla?" #. [label]: id=lblMessage #: data/gui/window/game_save_overwrite.cfg:60 msgid "Save already exists. Do you want to overwrite it?" msgstr "Xa hai unha partida gardada con ese nome. Queres substituíla?" #. [toggle_button]: id=sort_0 #: data/gui/window/game_stats.cfg:35 data/gui/window/game_stats.cfg:283 msgid "Leader" msgstr "Líder" #. [toggle_button]: id=sort_1 #: data/gui/window/game_stats.cfg:49 msgid "Team" msgstr "Equipo" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_2 #: data/gui/window/game_stats.cfg:63 #: src/gui/dialogs/multiplayer/mp_join_game.cpp:435 msgid "Gold" msgstr "Ouro" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_3 #: data/gui/window/game_stats.cfg:76 #: src/generators/default_map_generator.cpp:198 msgid "Villages" msgstr "Vilas" #. [toggle_button]: id=sort_4 #: data/gui/window/game_stats.cfg:90 msgid "Units" msgstr "Unidades" #. [toggle_button]: id=sort_5 #: data/gui/window/game_stats.cfg:104 msgid "Upkeep" msgstr "Mantemento" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_6 #. [image]: id=income_icon #. [label]: id=side_income #: data/gui/window/game_stats.cfg:118 data/gui/window/mp_join_game.cfg:273 #: data/gui/window/mp_join_game.cfg:286 #: src/gui/dialogs/multiplayer/mp_join_game.cpp:441 msgid "Income" msgstr "Ingresos" #. [toggle_button]: id=sort_1 #. [label]: id=side_title #: data/gui/window/game_stats.cfg:297 data/gui/window/mp_change_control.cfg:22 msgid "Side" msgstr "Bando" #. [toggle_button]: id=sort_2 #: data/gui/window/game_stats.cfg:311 msgid "" "Starting\n" "Gold" msgstr "" "Ouro\n" "inicial" #. [toggle_button]: id=sort_3 #: data/gui/window/game_stats.cfg:325 msgid "" "Base\n" "Income" msgstr "" "Ingresos\n" "base" #. [toggle_button]: id=sort_4 #: data/gui/window/game_stats.cfg:340 msgid "" "Gold Per\n" "Village" msgstr "" "Ouro\n" "por vila" #. [toggle_button]: id=sort_5 #: data/gui/window/game_stats.cfg:355 msgid "" "Support Per\n" "Village" msgstr "" "Abastecemento\n" "por vila" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/game_stats.cfg:705 src/gui/dialogs/game_stats.cpp:255 msgid "Current Status" msgstr "Estado actual" #. [widget]: id=tab_label #: data/gui/window/game_stats.cfg:780 msgid "Game Stats" msgstr "Estatísticas da partida" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [widget]: id=tab_label #: data/gui/window/game_stats.cfg:793 src/gui/dialogs/game_stats.cpp:255 msgid "Scenario Settings" msgstr "Configuración do escenario" #. [button]: id=ok #: data/gui/window/game_stats.cfg:832 data/gui/window/unit_list.cfg:435 msgid "Scroll To" msgstr "Ir" #. [grid] #: data/gui/window/game_version.cfg:127 msgid "Game data:" msgstr "Datos do xogo:" #. [grid] #: data/gui/window/game_version.cfg:129 msgid "Configuration:" msgstr "Configuración:" #. [grid] #: data/gui/window/game_version.cfg:131 msgid "User data:" msgstr "Datos do usuario:" #. [grid] #: data/gui/window/game_version.cfg:133 msgid "Saved games:" msgstr "Partidas gardadas:" #. [grid] #: data/gui/window/game_version.cfg:135 msgid "Add-ons:" msgstr "Complementos:" #. [grid] #: data/gui/window/game_version.cfg:137 msgid "Cache:" msgstr "Caché:" #. [grid] #: data/gui/window/game_version.cfg:139 msgid "Logs:" msgstr "" #. [grid] #: data/gui/window/game_version.cfg:141 #, fuzzy #| msgid "Screenshot" msgid "Screenshots:" msgstr "Facer unha captura do xogo" #. [label] #: data/gui/window/game_version.cfg:171 msgid "library^Name" msgstr "Nome" #. [label] #: data/gui/window/game_version.cfg:182 msgid "library^Build version" msgstr "Versión de construción" #. [label] #: data/gui/window/game_version.cfg:194 msgid "library^Runtime version" msgstr "Versión de execución" #. [label] #: data/gui/window/game_version.cfg:275 msgid "" "The following features were selected when building this version of Wesnoth:" msgstr "" "As seguintes funcionalidades seleccionáronse durante a construción desta " "versión de A batalla polo Noroeste:" #. [label] #: data/gui/window/game_version.cfg:429 msgid "The Battle for Wesnoth" msgstr "A batalla polo Noroeste" #. [widget]: id=tab_label #: data/gui/window/game_version.cfg:508 msgid "Paths" msgstr "Rutas" #. [widget]: id=tab_label #: data/gui/window/game_version.cfg:521 msgid "Libraries" msgstr "Bibliotecas" #. [widget]: id=tab_label #: data/gui/window/game_version.cfg:534 msgid "Features" msgstr "Funcionalidades" #. [button]: id=copy_all #: data/gui/window/game_version.cfg:609 msgid "page^Copy" msgstr "Copiar" #. [button]: id=copy_all #: data/gui/window/game_version.cfg:610 msgid "Copy the full report to clipboard" msgstr "Copiar o informe completo no portapapeis." #. [button]: id=open_stderr #: data/gui/window/game_version.cfg:622 #, fuzzy #| msgid "Open Log File" msgid "Log File" msgstr "Abrir o ficheiro do historial" #. [button]: id=open_stderr #: data/gui/window/game_version.cfg:623 #, fuzzy #| msgid "Opens the log file, which may contain useful debug information" msgid "" "Opens the log file pertaining to the current session, which may contain " "useful debug information" msgstr "" "Abre o ficheiro do historial, que podería conter información de depuración " "útil." #. [label] #: data/gui/window/gamestate_inspector.cfg:16 msgid "inspector tree item^•" msgstr "" #. [label] #: data/gui/window/gamestate_inspector.cfg:94 msgid "Gamestate Inspector" msgstr "Inspector do estado da partida" #. [button]: id=copy #: data/gui/window/gamestate_inspector.cfg:336 #: data/gui/window/wml_error.cfg:125 msgid "Copy this report to clipboard" msgstr "Copiar este informe ao portapapeis" #. [button]: id=lua #. [label] #: data/gui/window/gamestate_inspector.cfg:348 #: data/gui/window/lua_interpreter.cfg:38 msgid "Lua Console" msgstr "Consola de Lua" #. [label] #: data/gui/window/generator_settings.cfg:89 msgid "Map Generator Settings" msgstr "Preferencias do mapa aleatorio" #. [grid] #. [label] #: data/gui/window/generator_settings.cfg:105 #: data/gui/window/mp_create_game.cfg:729 #: data/gui/window/mp_create_game/default_resolution.cfg:132 #: data/gui/window/mp_create_game/small_resolution.cfg:151 #: data/gui/window/mp_create_game/tiny_resolution.cfg:137 msgid "Players:" msgstr "Xogadores:" #. [grid] #: data/gui/window/generator_settings.cfg:111 msgid "Number of Hills:" msgstr "Número de outeiros:" #. [grid] #: data/gui/window/generator_settings.cfg:113 msgid "Max Hill Size:" msgstr "Tamaño máximo dos outeiros:" #. [grid] #: data/gui/window/generator_settings.cfg:115 msgid "Villages:" msgstr "Vilas:" #. [grid] #: data/gui/window/generator_settings.cfg:117 msgid "Castle Size:" msgstr "Tamaño do castelo:" #. [grid] #: data/gui/window/generator_settings.cfg:119 msgid "Landform:" msgstr "Tipo de terreo:" #. [toggle_button]: id=connect_castles #: data/gui/window/generator_settings.cfg:135 msgid "Roads Between Castles" msgstr "Camiños entre os castelos." #. [toggle_button]: id=show_labels #: data/gui/window/generator_settings.cfg:157 msgid "Show Labels" msgstr "Mostrar as etiquetas." #. [label] #: data/gui/window/help_browser.cfg:116 msgid "Battle For Wesnoth Help" msgstr "Axuda de A batalla polo Noroeste" #. [label] #: data/gui/window/hotkey_bind.cfg:35 msgid "Press desired hotkey (Esc cancels)" msgstr "Prema a tecla que queira empregar («Esc» para cancelar)." #. [label]: id=title #: data/gui/window/label_settings.cfg:42 msgid "Show or Hide Labels" msgstr "Mostrar ou ocultar as etiquetas" #. [label] #: data/gui/window/language_selection.cfg:60 msgid "Choose your preferred language:" msgstr "Escolle a lingua que prefiras:" #. [label]: id=status #: data/gui/window/loadscreen.cfg:183 msgid "Loading..." msgstr "Cargando…" #. [widget]: id=tab_label #: data/gui/window/lobby_main.cfg:75 #, fuzzy #| msgid "General" msgid "General Lobby" msgstr "Xeral" #. [widget]: id=tab_label #. Games which were created by a bot, there's discussion about the meaning and #. possibly better names in https://github.com/wesnoth/wesnoth/issues/8148 #: data/gui/window/lobby_main.cfg:88 msgid "Matchmaking" msgstr "" #. [label]: id=map #: data/gui/window/lobby_main.cfg:140 msgid "Games" msgstr "Partidas" #. [image]: id=needs_password #: data/gui/window/lobby_main.cfg:259 msgid "Requires a password to join" msgstr "Necesita un contrasinal para unirse" # Aparece na nova interface da sala de espera para partidas con varios xogadores. # # Debería acabar en punto, pero ata que se poida engadir tamén a «Amigos» só neste contexto mellor deixar os catro elementos sen punto, pois aparecen os uns canda os outros. #. [toggle_button]: id=filter_vacant_slots #: data/gui/window/lobby_main.cfg:448 msgid "Vacant slots" msgstr "Postos vacantes" #. [toggle_button]: id=filter_vacant_slots #: data/gui/window/lobby_main.cfg:449 msgid "Only show games with vacant slots" msgstr "" # Aparece en dous lugares: # 1. Nunha caixa para marcar na interface da sala de espera para partidas con varios xogadores, onde debería acabar en punto. # 2. No título dunha lapela de «Configuración → Varios xogadores», onde non debe acabar en punto. # # Está pendente de que permitan traducir a mensaxe de maneira distinta en cada contexto: https://github.com/wesnoth/wesnoth/issues/2836 #. [toggle_button]: id=filter_with_friends #. [widget]: id=tab_label #: data/gui/window/lobby_main.cfg:461 #: data/gui/window/preferences/05_multiplayer.cfg:415 msgid "Friends" msgstr "Amigos" #. [toggle_button]: id=filter_with_friends #: data/gui/window/lobby_main.cfg:462 msgid "Only show games with friends" msgstr "" # Non o vin no contexto. #. [toggle_button]: id=filter_with_ignored #: data/gui/window/lobby_main.cfg:474 #, fuzzy #| msgid "Choose Player" msgid "Blocked players" msgstr "Escoller un xogador" #. [toggle_button]: id=filter_with_ignored #: data/gui/window/lobby_main.cfg:475 msgid "Show games that include players you have blocked" msgstr "" # Aparece na nova interface da sala de espera para partidas con varios xogadores. # # Debería acabar en punto, pero ata que se poida engadir tamén a «Amigos» só neste contexto mellor deixar os catro elementos sen punto, pois aparecen os uns canda os outros. #. [toggle_button]: id=filter_invert #: data/gui/window/lobby_main.cfg:487 msgid "Invert filter" msgstr "Inverter o filtro" # Vista na páxina de configuración dunha partida para varios xogadores, para comezar a partida. #. [button]: id=create #. [label] #. [button]: id=ok #: data/gui/window/lobby_main.cfg:512 data/gui/window/lobby_main.cfg:784 #: data/gui/window/mp_create_game/default_resolution.cfg:45 #: data/gui/window/mp_create_game/default_resolution.cfg:445 #: data/gui/window/mp_create_game/small_resolution.cfg:44 #: data/gui/window/mp_create_game/small_resolution.cfg:363 #: data/gui/window/mp_create_game/tiny_resolution.cfg:47 #: data/gui/window/mp_create_game/tiny_resolution.cfg:321 msgid "Create Game" msgstr "Crear a partida" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=join_global #: data/gui/window/lobby_main.cfg:532 data/gui/window/lobby_main.cfg:796 #: src/gui/dialogs/multiplayer/lobby.cpp:872 msgid "Join" msgstr "Unirse" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=observe_global #: data/gui/window/lobby_main.cfg:544 data/gui/window/lobby_main.cfg:819 #: src/gui/dialogs/multiplayer/lobby.cpp:838 msgid "Observe" msgstr "Observar" #. [button]: id=server_info #. [widget]: id=tab_label #: data/gui/window/lobby_main.cfg:559 data/gui/window/lobby_main.cfg:807 #: data/gui/window/server_info.cfg:168 #, fuzzy #| msgid "Advancements" msgid "Announcements" msgstr "Avances" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=show_preferences #. [label]: id=title #. [grid] #: data/gui/window/lobby_main.cfg:571 data/gui/window/lobby_main.cfg:772 #: data/gui/window/preferences.cfg:213 data/gui/window/title_screen.cfg:260 #: src/hotkey/hotkey_command.cpp:125 msgid "Preferences" msgstr "Configuración" #. [button]: id=view_match_history #. [label]: id=title #: data/gui/window/lobby_main.cfg:629 data/gui/window/mp_match_history.cfg:299 msgid "Match History" msgstr "" #. [button]: id=quit #: data/gui/window/lobby_main.cfg:646 data/gui/window/lobby_main.cfg:746 msgid "Log Out" msgstr "Saír" #. [option] #: data/gui/window/lobby_main.cfg:666 data/gui/window/lobby_main.cfg:834 msgid "Normal Replays" msgstr "Repeticións normais" # Aparece na nova interface da sala de espera para partidas con varios xogadores. #. [option] #: data/gui/window/lobby_main.cfg:670 data/gui/window/lobby_main.cfg:838 msgid "Quick Replays" msgstr "Repeticións rápidas" #. [option] #: data/gui/window/lobby_main.cfg:671 data/gui/window/lobby_main.cfg:839 msgid "Skip quickly to the active turn when observing" msgstr "Saltar rapidamente á quenda activa ao observar." #. [option] #: data/gui/window/lobby_main.cfg:675 data/gui/window/lobby_main.cfg:843 msgid "Enter Blindfolded" msgstr "Entrar sen ver" #. [option] #: data/gui/window/lobby_main.cfg:676 data/gui/window/lobby_main.cfg:844 msgid "Do not show the map until given control of a side" msgstr "Non ver o mapa ata obter control dun bando." # Aparece na nova interface da sala de espera para partidas con varios xogadores. #. [label] #: data/gui/window/lobby_main.cfg:734 data/gui/window/lobby_main.cfg:957 msgid "Multiplayer Lobby" msgstr "Sala de espera" #. [label] #: data/gui/window/lobby_player_info.cfg:38 msgid "Player Info — " msgstr "Información do xogador — " #. [button]: id=add_to_friends #. [button]: id=add_friend #: data/gui/window/lobby_player_info.cfg:88 #: data/gui/window/preferences/05_multiplayer.cfg:263 msgid "Add Friend" msgstr "Engadir como amigo" #. [button]: id=add_to_ignores #. [button]: id=add_ignored #: data/gui/window/lobby_player_info.cfg:99 #: data/gui/window/preferences/05_multiplayer.cfg:276 msgid "Block" msgstr "Bloquear" #. [button]: id=remove_from_list #: data/gui/window/lobby_player_info.cfg:112 msgid "Remove from List" msgstr "Quitar da lista" #. [button]: id=start_whisper #: data/gui/window/lobby_player_info.cfg:123 msgid "Send Private Message" msgstr "Enviar unha mensaxe privada" #. [label] #: data/gui/window/lobby_player_info.cfg:149 msgid "Moderator Controls" msgstr "Controis de moderador" #. [label] #: data/gui/window/lobby_player_info.cfg:169 msgid "Reason:" msgstr "Motivo:" #. [label] #: data/gui/window/lobby_player_info.cfg:195 msgid "Ban time:" msgstr "Tempo de expulsión:" #. [button]: id=check_status #: data/gui/window/lobby_player_info.cfg:236 msgid "Check Status" msgstr "Comprobar o estado" # kick=expulsar # ban=desterrar #. [button]: id=kick #: data/gui/window/lobby_player_info.cfg:248 msgid "Kick" msgstr "Botar" #. [button]: id=kick_ban #: data/gui/window/lobby_player_info.cfg:260 msgid "Kick + Ban" msgstr "Expulsar" #. [button]: id=stopgame #: data/gui/window/lobby_player_info.cfg:272 #, fuzzy #| msgid "Load Game" msgid "Stop Game" msgstr "Cargar unha partida" #: data/gui/window/logging.cfg:20 msgid "Debug level logging: maximum information" msgstr "Rexistro de información de depuración: información máxima" #: data/gui/window/logging.cfg:22 msgid "Info level logging: more information" msgstr "Rexistro de nivel de información: máis información" #: data/gui/window/logging.cfg:24 msgid "Warning level logging: less information" msgstr "Rexistro de nivel de aviso: menos información" #: data/gui/window/logging.cfg:26 msgid "Error level logging: minimum information" msgstr "Rexistro de nivel de erro: información mínima" #: data/gui/window/logging.cfg:28 msgid "Disable logging" msgstr "Desactivar o rexistro" #. [label] #: data/gui/window/logging.cfg:145 msgid "Logging Options" msgstr "Opcións de rexistro" #. [label] #: data/gui/window/logging.cfg:192 #, fuzzy #| msgid "Log Cabin" msgid "Log Domain" msgstr "Cabana de madeira" #. [row] #: data/gui/window/logging.cfg:196 msgid "log_level^Debug" msgstr "" #. [row] #: data/gui/window/logging.cfg:197 msgid "log_level^Info" msgstr "" #. [row] #: data/gui/window/logging.cfg:198 msgid "log_level^Warning" msgstr "" #. [row] #: data/gui/window/logging.cfg:199 msgid "log_level^Error" msgstr "" #. [row] #: data/gui/window/logging.cfg:200 msgid "log_level^None" msgstr "" #. [button]: id=clear #: data/gui/window/lua_interpreter.cfg:117 msgid "Clear Console" msgstr "Limpar a consola" #. [button]: id=clear #: data/gui/window/lua_interpreter.cfg:118 msgid "Clear the log area" msgstr "Limpar a zona do rexistro." #. [label] #: data/gui/window/migrate_version_selection.cfg:40 msgid "Data Migration" msgstr "" #. [label] #: data/gui/window/migrate_version_selection.cfg:53 msgid "" "Choose which version of Wesnoth to import your data from.\n" "Some settings will not take effect until Wesnoth is restarted." msgstr "" #. [button]: id=cancel #: data/gui/window/migrate_version_selection.cfg:127 #: data/gui/window/story_viewer.cfg:131 msgid "Skip" msgstr "Saltar" #. [label]: id=title #: data/gui/window/mp_alerts_options.cfg:95 msgid "Multiplayer Alerts" msgstr "Alertas de varios xogadores" #. [label] #: data/gui/window/mp_alerts_options.cfg:113 msgid "" "Choose how you wish to be notified of events in multiplayer games or in the " "multiplayer lobby; either by playing sound alerts or (if the game window is " "inactive or minimized) displaying desktop notifications." msgstr "" "Escolla como quere recibir notificacións sobre acontecementos nas partidas " "de varios xogadores ou na sala de espera; se quere que se reproduzan sons de " "alarma ou, en caso de estar a xanela do xogo inactiva ou minimizada, se " "quere que se mostren notificacións de escritorio." #. [label] #. [widget]: id=label #: data/gui/window/mp_alerts_options.cfg:147 #: data/gui/window/preferences.cfg:347 msgid "Sound" msgstr "Son" #. [label]: id=notification_label #: data/gui/window/mp_alerts_options.cfg:163 msgid "Desktop Notification" msgstr "Notificación de escritorio" #. [label] #: data/gui/window/mp_alerts_options.cfg:178 msgid "In Lobby" msgstr "Na sala de espera" #. [grid] #: data/gui/window/mp_alerts_options.cfg:184 #, fuzzy #| msgid "Player joins:" msgid "Player joins" msgstr "Uniuse un xogador:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:184 msgid "When a player joins the lobby or game" msgstr "Cando un xogador se une á sala de espera ou á partida." #. [grid] #: data/gui/window/mp_alerts_options.cfg:185 #, fuzzy #| msgid "Player leaves:" msgid "Player leaves" msgstr "Un xogador marchou:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:185 msgid "When a player leaves the lobby or game" msgstr "Cando un xogador marcha da sala de espera ou da partida." #. [grid] #: data/gui/window/mp_alerts_options.cfg:186 msgid "When a whisper is received" msgstr "Cando se recibe unha mensaxe privada." #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [grid] #: data/gui/window/mp_alerts_options.cfg:186 #: src/gui/dialogs/multiplayer/mp_report.cpp:49 #, fuzzy #| msgid "Whisper:" msgid "Whisper" msgstr "Mensaxe privada:" # Aparece na nova interface da sala de espera para partidas con varios xogadores. #. [grid] #: data/gui/window/mp_alerts_options.cfg:187 #, fuzzy #| msgid "Friend message:" msgid "Friend message" msgstr "Mensaxe dun amigo:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:187 msgid "When a message from a friend is received" msgstr "Cando se recibe unha mensaxe dun amigo." #. [grid] #: data/gui/window/mp_alerts_options.cfg:188 #, fuzzy #| msgid "Public message:" msgid "Public message" msgstr "Mensaxe pública:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:188 msgid "When a public message is received" msgstr "Cando se recibe unha mensaxe pública." #. [grid] #: data/gui/window/mp_alerts_options.cfg:189 #, fuzzy #| msgid "Server message:" msgid "Server message" msgstr "Mensaxe do servidor:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:189 msgid "When a server message is received" msgstr "Cando se recibe unha mensaxe do servidor." #. [grid] #: data/gui/window/mp_alerts_options.cfg:190 #, fuzzy #| msgid "Ready to start:" msgid "Ready to start" msgstr "Listo para comezar:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:190 msgid "When the game you are hosting is ready to start" msgstr "Cando a partida da que vostede é o anfitrión está lista para comezar." #. [grid] #: data/gui/window/mp_alerts_options.cfg:191 #, fuzzy #| msgid "Game has begun:" msgid "Game has begun" msgstr "Comezou a partida:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:191 msgid "When the host (not you) has started the game" msgstr "Cando o anfitrión inicia a partida (e vostede non é o anfitrión)." #. [grid] #: data/gui/window/mp_alerts_options.cfg:192 #, fuzzy #| msgid "Turn changed:" msgid "Turn changed" msgstr "Cambiou a quenda:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:192 msgid "When a new turn has begun" msgstr "Cando comeza a súa quenda." #. [grid] #: data/gui/window/mp_alerts_options.cfg:193 #, fuzzy #| msgid "Game data:" msgid "Game created" msgstr "Datos do xogo:" #. [grid] #: data/gui/window/mp_alerts_options.cfg:193 #, fuzzy #| msgid "When a new turn has begun" msgid "When a new game has been created" msgstr "Cando comeza a súa quenda." #. [button]: id=revert_to_defaults #: data/gui/window/mp_alerts_options.cfg:228 msgid "Reset all options to their default values" msgstr "Restabelecer os valores predeterminados de todas as opcións." #. [label]: id=nick_title #: data/gui/window/mp_change_control.cfg:75 msgid "Nickname" msgstr "Alcume" #. [label] #: data/gui/window/mp_change_control.cfg:140 msgid "Change Control" msgstr "Cambiar o control" #. [label] #: data/gui/window/mp_connect.cfg:71 #, fuzzy #| msgid "Log on to the official Wesnoth multiplayer server" msgid "Choose or enter the address of a multiplayer server." msgstr "Conectarse ao servidor oficial de partidas con varios xogadores." #. [label] #: data/gui/window/mp_connect.cfg:101 #, fuzzy #| msgid "Address" msgid "Address:" msgstr "Enderezo" #. [label]: id=address #: data/gui/window/mp_connect.cfg:176 msgid "Address" msgstr "Enderezo" #. [label] #: data/gui/window/mp_create_game.cfg:119 msgid "Eras:" msgstr "Eras:" #. [label] #: data/gui/window/mp_create_game.cfg:155 msgid "Random Faction Matchups:" msgstr "Reparto aleatorio de faccións:" #. [label] #: data/gui/window/mp_create_game.cfg:156 #, fuzzy #| msgid "Allow for mirror matchups when random factions are chosen." msgid "Allow for mirror matchups when random factions are chosen" msgstr "" "Modo de repartición de faccións cando se seleccionan faccións aleatorias." #. [option] #: data/gui/window/mp_create_game.cfg:177 msgid "Independent" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:178 msgid "Independent: Random factions assigned independently" msgstr "Indepentente: repartir as faccións de maneira independente." #. [option] #: data/gui/window/mp_create_game.cfg:182 msgid "No Mirror" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:183 msgid "No Mirror: No two players will get the same faction" msgstr "Non repetir: a cada xogador se lle asignará unha facción distinta." #. [option] #: data/gui/window/mp_create_game.cfg:187 msgid "No Ally Mirror" msgstr "" #. [option] #: data/gui/window/mp_create_game.cfg:188 msgid "No Ally Mirror: No two allied players will get the same faction" msgstr "" "Non repetir aliados: a cada xogador dun mesmo bando se lle asignará unha " "facción distinta." #. [toggle_button]: id=use_map_settings #: data/gui/window/mp_create_game.cfg:330 msgid "Use Map Settings" msgstr "Usar a configuración do mapa." #. [toggle_button]: id=use_map_settings #: data/gui/window/mp_create_game.cfg:331 msgid "Use scenario specific settings" msgstr "Usar a configuración específica do escenario." #. [grid] #: data/gui/window/mp_create_game.cfg:347 msgid "Number of Turns" msgstr "Número de roldas" #. [grid] #: data/gui/window/mp_create_game.cfg:347 msgid "The maximum number of turns the game can last" msgstr "O número máximo de roldas que pode durar a partida." #. [grid] #: data/gui/window/mp_create_game.cfg:348 msgid "unlimited" msgstr "ilimitado" #. [grid] #: data/gui/window/mp_create_game.cfg:351 msgid "The amount of income each village yields per turn" msgstr "A cantidade de ingresos que cada vila fornece por rolda." #. [grid] #: data/gui/window/mp_create_game.cfg:351 msgid "Village Gold" msgstr "Ouro por vila" #. [grid] #: data/gui/window/mp_create_game.cfg:353 msgid "The number of unit levels each village can support" msgstr "O número de niveis de unidades que permite cada vila." #. [grid] #: data/gui/window/mp_create_game.cfg:353 msgid "Village Support" msgstr "Niveis por vila" #. [grid] #: data/gui/window/mp_create_game.cfg:355 msgid "Experience Modifier" msgstr "Modificador da experiencia" #. [grid] #: data/gui/window/mp_create_game.cfg:355 msgid "The amount of experience a unit needs to advance" msgstr "A cantidade de experiencia que cada unidade necesita para avanzar." # Haberá que poñerlle punto ao final en canto se lle poda poñer tamén ao «Manto do descoñecido» (Shroud). #. [toggle_button]: id=fog #: data/gui/window/mp_create_game.cfg:389 msgid "Fog of War" msgstr "Néboa da guerra" #. [toggle_button]: id=fog #: data/gui/window/mp_create_game.cfg:390 msgid "Enemy units cannot be seen unless they are in range of your units" msgstr "" "As unidades inimigas non poden verse a menos que estén ao alcance das túas " "unidades." #. [toggle_button]: id=shroud #: data/gui/window/mp_create_game.cfg:406 msgid "The map is unknown until your units explore it" msgstr "O mapa non se coñece ata que as unidades o exploran." # Haberá que poñerlle punto ao final en canto se lle poda poñer tamén ao «Manto do descoñecido» (Shroud). #. [toggle_button]: id=random_start_time #: data/gui/window/mp_create_game.cfg:422 msgid "Random Start Time" msgstr "Momento do día inicial aleatorio" #. [toggle_button]: id=random_start_time #: data/gui/window/mp_create_game.cfg:423 msgid "Randomize the starting time of day" msgstr "" "Seleccionar de maneira aleatoria o momento do día no que comeza a partida." #. [toggle_button]: id=time_limit #: data/gui/window/mp_create_game.cfg:459 msgid "Time Limit" msgstr "Usar límites de tempo personalizados." #. [toggle_button]: id=time_limit #: data/gui/window/mp_create_game.cfg:460 msgid "Enable custom time limits" msgstr "Activar o uso de tempos límite personalizados." #. [grid] #: data/gui/window/mp_create_game.cfg:497 msgid "Initial Limit" msgstr "Límite inicial" #. [grid] #: data/gui/window/mp_create_game.cfg:497 msgid "Longest time allowed for first turn (seconds)" msgstr "Tempo máximo permitido para a primeira quenda, en segundos." #. [grid] #: data/gui/window/mp_create_game.cfg:499 msgid "Time for general tasks each turn (seconds)" msgstr "Tempo para tarefas xerais cada quenda, en segundos." #. [grid] #: data/gui/window/mp_create_game.cfg:499 msgid "Turn Bonus" msgstr "Bonificación por rolda" #. [grid] #: data/gui/window/mp_create_game.cfg:501 msgid "Longest time possible for any turn (seconds)" msgstr "Tempo máximo posíbel por rolda, en segundos." #. [grid] #: data/gui/window/mp_create_game.cfg:501 msgid "Reservoir" msgstr "Reserva" #. [grid] #: data/gui/window/mp_create_game.cfg:503 msgid "Action Bonus" msgstr "Bonificación por acción" #. [grid] #: data/gui/window/mp_create_game.cfg:503 msgid "Time for each attack, recruit, and capture" msgstr "Tempo para cada ataque, recrutamento e captura." #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [widget]: id=tab_label #. [widget]: id=label #: data/gui/window/mp_create_game.cfg:579 data/gui/window/preferences.cfg:292 #: data/gui/window/preferences/05_multiplayer.cfg:402 #: data/gui/window/server_info.cfg:181 src/hotkey/hotkey_command.cpp:51 msgid "General" msgstr "Xeral" #. [widget]: id=tab_label #: data/gui/window/mp_create_game.cfg:592 msgid "Custom Options" msgstr "Opcións personalizadas" #. [widget]: id=tab_label #: data/gui/window/mp_create_game.cfg:605 msgid "Game Settings" msgstr "Configuración da partida" # A tradución debe ser curta (4 caracteres ou menos). # # O texto substitúese por un número cando se está a filtrar a lista de escenarios que xogar en base ao número de xogadores que permiten, e aparece esta cadea cando non se filtra. #. [slider]: id=num_players #: data/gui/window/mp_create_game.cfg:748 msgid "Any" msgstr "Todo" #. [label] #: data/gui/window/mp_create_game.cfg:881 msgid "Random map options: " msgstr "Opcións de mapa aleatorio:" #. [button]: id=random_map_regenerate #: data/gui/window/mp_create_game.cfg:902 msgid "Regenerate" msgstr "Xerar de novo" #: data/gui/window/mp_create_game.cfg:975 msgid "Assign sides to players at random" msgstr "Escoller os bandos dos xogadores de xeito aleatorio." #: data/gui/window/mp_create_game.cfg:975 msgid "Shuffle Sides" msgstr "Bandos aleatorios." #: data/gui/window/mp_create_game.cfg:979 msgid "Allow users who are not playing to watch the game" msgstr "Permitir que usuarios que non participen poidan ver a partida." #: data/gui/window/mp_create_game.cfg:979 msgid "Observers" msgstr "Permitir observadores." #: data/gui/window/mp_create_game.cfg:983 msgid "Strict Synchronization" msgstr "Sincronización estrita." #: data/gui/window/mp_create_game.cfg:983 msgid "Stricter checks for out-of-sync errors" msgstr "" "Realizar comprobacións estritas cando se produzan erros de desincronización." #: data/gui/window/mp_create_game.cfg:987 #, fuzzy #| msgid "Save Replay" msgid "Private Replay" msgstr "Gardar a repetición" #: data/gui/window/mp_create_game.cfg:987 msgid "Whether the replay will be publicly available" msgstr "" #. [label] #: data/gui/window/mp_create_game.cfg:1003 msgid "Name of game:" msgstr "Nome da partida:" #. [text_box]: id=game_password #: data/gui/window/mp_create_game.cfg:1050 #, fuzzy #| msgid "" #| "Set the password that people wanting to join your game as players must " #| "enter." msgid "" "Set the password that people wanting to join your game as players must enter" msgstr "Establecer o contrasinal que debe saber quen queira unirse á partida." #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/mp_create_game/default_resolution.cfg:176 #: data/gui/window/mp_create_game/small_resolution.cfg:181 #: data/gui/window/mp_create_game/tiny_resolution.cfg:164 #: src/gui/dialogs/multiplayer/lobby.cpp:457 msgid "Map size:" msgstr "Tamaño do mapa:" #. [row] #: data/gui/window/mp_faction_select.cfg:180 #, fuzzy #| msgid "Random" msgid "gender^Random" msgstr "Aleatorio" #. [row] #. [toggle_button]: id=male_toggle #: data/gui/window/mp_faction_select.cfg:182 #: data/gui/window/unit_create.cfg:225 msgid "Male" msgstr "Masculino" #. [row] #. [toggle_button]: id=female_toggle #: data/gui/window/mp_faction_select.cfg:184 #: data/gui/window/unit_create.cfg:236 msgid "Female" msgstr "Feminino" #. [label] #: data/gui/window/mp_faction_select.cfg:217 msgid "Recruits" msgstr "Recrutamentos" #. [label] #: data/gui/window/mp_faction_select.cfg:308 #, fuzzy #| msgid "Choose Your Faction" msgid "Choose Your Leader" msgstr "Selecciona a túa facción" #. [label] #. [widget]: id=name #: data/gui/window/mp_host_game_prompt.cfg:40 #: data/gui/window/mp_method_selection.cfg:273 msgid "Host Networked Game" msgstr "Aloxar unha partida" #. [label] #: data/gui/window/mp_host_game_prompt.cfg:58 msgid "" "A local server instance has to be started in order to host a networked game. " "The server will run as a background process until all users have " "disconnected. Do you wish to continue?" msgstr "" "Para aloxar unha partida en rede é necesario iniciar un servidor local. O " "servidor executarase en segundo plano, e deterase unha vez se desconecten " "todos os xogadores. Queres continuar?" #. [button]: id=select_leader #: data/gui/window/mp_join_game.cfg:71 data/gui/window/mp_staging.cfg:70 msgid "Select the faction and leader for this side" msgstr "Seleccionar a facción e o líder deste bando." #. [label] #: data/gui/window/mp_join_game.cfg:155 data/gui/window/mp_staging.cfg:157 msgid "Faction:" msgstr "Facción:" #. [label] #: data/gui/window/mp_join_game.cfg:187 data/gui/window/mp_staging.cfg:190 msgid "Gender:" msgstr "Xénero:" #. [button]: id=cancel #: data/gui/window/mp_join_game.cfg:359 msgid "Leave" msgstr "Marchar" #. [label]: id=title #: data/gui/window/mp_join_game.cfg:422 data/gui/window/mp_staging.cfg:561 #: data/gui/window/mp_staging.cfg:746 msgid "Game Lobby" msgstr "Sala de espera da partida" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=status_label #: data/gui/window/mp_join_game.cfg:491 data/gui/window/mp_staging.cfg:623 #: data/gui/window/mp_staging.cfg:815 #: src/gui/dialogs/multiplayer/mp_staging.cpp:517 msgid "Waiting for players to join..." msgstr "Agardando a que se unan xogadores…" # recordatorio de contrasinal #. [label]: id=title #: data/gui/window/mp_join_game_password_prompt.cfg:42 msgid "Password Required" msgstr "Requírese contrasinal" #. [scroll_label]: id=message #: data/gui/window/mp_join_game_password_prompt.cfg:61 msgid "Joining this game requires a password." msgstr "Fai falla un contrasinal para unirse a esta partida." #. [label] #: data/gui/window/mp_login.cfg:41 msgid "Login" msgstr "Identificarse" #. [label] #: data/gui/window/mp_login.cfg:91 data/gui/window/mp_method_selection.cfg:76 msgid "Login:" msgstr "Usuario:" #. [button]: id=replay_download #: data/gui/window/mp_match_history.cfg:159 #, fuzzy #| msgid "Downloads" msgid "Download" msgstr "Descargas" # Úsase para referirse a «modificacións» seleccionadas na pantalla de selección dunha campaña para unha partida dun só xogador. #. [label]: id=players #. [label]: id=modifications #: data/gui/window/mp_match_history.cfg:185 #: data/gui/window/mp_match_history.cfg:223 msgid "None" msgstr "Ningunha" #. [widget]: id=tab_label #: data/gui/window/mp_match_history.cfg:375 msgid "Info" msgstr "" #. [widget]: id=tab_label #: data/gui/window/mp_match_history.cfg:388 #, fuzzy #| msgid "Players:" msgid "Players" msgstr "Xogadores:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [widget]: id=tab_label #: data/gui/window/mp_match_history.cfg:401 #: src/gui/dialogs/multiplayer/lobby.cpp:433 msgid "Modifications" msgstr "Modificacións" #. [label] #: data/gui/window/mp_match_history.cfg:450 #, fuzzy #| msgid "Players:" msgid "Player:" msgstr "Xogadores:" #. [text_box]: id=search_player #. [text_box]: id=search_game_name #. [text_box]: id=search_content #: data/gui/window/mp_match_history.cfg:462 #: data/gui/window/mp_match_history.cfg:506 #: data/gui/window/mp_match_history.cfg:530 msgid "Asterisks match all characters" msgstr "" #. [label] #: data/gui/window/mp_match_history.cfg:474 #, fuzzy #| msgid "Contents" msgid "Content Type:" msgstr "Contido" #. [label] #: data/gui/window/mp_match_history.cfg:494 #, fuzzy #| msgid "Team name:" msgid "Game name:" msgstr "Nome do equipo:" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #. [widget]: id=label #. [grid] #: data/gui/window/mp_method_selection.cfg:46 #: data/gui/window/preferences.cfg:365 data/gui/window/title_screen.cfg:256 #: src/gui/dialogs/game_load.cpp:395 msgid "Multiplayer" msgstr "Varios xogadores" #. [label] #: data/gui/window/mp_method_selection.cfg:121 msgid "" "A registered account on the Wesnoth forums is required to join the official " "server." msgstr "" "Necesítase unha conta rexistrada no foro de Wesnoth para unirse ao servidor " "oficial." #. [button]: id=register #: data/gui/window/mp_method_selection.cfg:136 msgid "Sign Up" msgstr "Rexistrarse" #. [column] #: data/gui/window/mp_method_selection.cfg:226 msgid "Log on to the official Wesnoth multiplayer server" msgstr "Conectarse ao servidor oficial de partidas con varios xogadores." #. [widget]: id=name #: data/gui/window/mp_method_selection.cfg:235 msgid "Join Official Server" msgstr "Conectarse ao servidor oficial" # Mensaxe de axuda da segunda opción do menú de «Varios xogadores», «Conectarse a outro servidor». #. [column] #: data/gui/window/mp_method_selection.cfg:245 msgid "Join a different server" msgstr "Conectarse a un servidor distinto do oficial." #. [column] #: data/gui/window/mp_method_selection.cfg:264 msgid "Host a game using a dedicated server" msgstr "Aloxar unha partida usando un servidor dedicado." # Axuda que aparece ao deixar o rato sobre o menú «Escenario → Partida local». #. [column] #: data/gui/window/mp_method_selection.cfg:283 msgid "Play a multiplayer game with the AI or humans sharing the same machine" msgstr "Xogar unha partida de varios xogadores nun mesmo computador." #. [widget]: id=name #: data/gui/window/mp_method_selection.cfg:292 msgid "Local Game" msgstr "Partida local" #. [label] #: data/gui/window/mp_report.cfg:50 msgid "* Player being reported:" msgstr "" #. [label] #: data/gui/window/mp_report.cfg:82 msgid "* Reason for report:" msgstr "" #. [label] #: data/gui/window/mp_report.cfg:114 msgid "Location of occurrence:" msgstr "" #. [label] #: data/gui/window/mp_report.cfg:146 #, fuzzy #| msgid "Additional dialogs:" msgid "Additional information:" msgstr "Diálogos adicionais:" #. [label] #: data/gui/window/mp_report.cfg:191 msgid "* required fields" msgstr "" #. [menu_button]: id=controller #: data/gui/window/mp_staging.cfg:245 #, fuzzy #| msgid "Change the side's controller" msgid "Change the side’s controller" msgstr "Cambiar o controlador do bando." #. [menu_button]: id=ai_controller #: data/gui/window/mp_staging.cfg:261 #, fuzzy #| msgid "Change the AI side's behaviour" msgid "Change the AI side’s behaviour" msgstr "Cambiar o comportamento do bando da intelixencia artificial." #. [menu_button]: id=side_team #: data/gui/window/mp_staging.cfg:288 msgid "Which team this side belongs to" msgstr "O equipo ao que pertence este bando." #. [menu_button]: id=side_color #: data/gui/window/mp_staging.cfg:304 #, fuzzy #| msgid "The team color" msgid "This side’s color" msgstr "A cor do bando." #. [button]: id=ok #: data/gui/window/mp_staging.cfg:425 msgid "I’m Ready" msgstr "Listo" #. [text] #: data/gui/window/outro.cfg:49 msgid "Press ESC to skip" msgstr "" #. [widget]: id=label #: data/gui/window/preferences.cfg:311 msgid "Hotkeys" msgstr "Atallos" #. [widget]: id=label #: data/gui/window/preferences.cfg:329 msgid "Display" msgstr "Pantalla" #. [widget]: id=label #: data/gui/window/preferences.cfg:383 msgid "Advanced" msgstr "Avanzado" #. [button]: id=about #: data/gui/window/preferences.cfg:419 data/gui/window/title_screen.cfg:470 msgid "Display the game version and build information" msgstr "Mostrar a versión do xogo e a información da construción." # Configuración → Xeral. #. [label] #: data/gui/window/preferences/01_general.cfg:20 msgid "Scroll speed:" msgstr "Velocidade de desprazamento:" #. [slider]: id=scroll_speed #: data/gui/window/preferences/01_general.cfg:36 msgid "Change the speed of scrolling around the map" msgstr "Cambiar a velocidade do desprazamento polo mapa." # Configuración → Xeral. # Acurtada para adaptarse mellor á interface. #. [toggle_button]: id=skip_ai_moves #: data/gui/window/preferences/01_general.cfg:54 msgid "Skip AI moves" msgstr "Saltar o movemento da intelixencia artificial." #. [toggle_button]: id=skip_ai_moves #: data/gui/window/preferences/01_general.cfg:55 msgid "Do not animate AI units moving" msgstr "Non animar o movemento das unidades da intelixencia artificial." # Configuración → Xeral. # Acurtada para adaptarse mellor á interface. #. [toggle_button]: id=turbo_toggle #: data/gui/window/preferences/01_general.cfg:68 msgid "Accelerated speed" msgstr "Acelerar." #. [toggle_button]: id=turbo_toggle #: data/gui/window/preferences/01_general.cfg:69 msgid "Make units move and fight faster" msgstr "Facer que as unidades se movan e loiten máis rápido." #. [column] #: data/gui/window/preferences/01_general.cfg:79 msgid "Acceleration factor:" msgstr "" #. [column] #: data/gui/window/preferences/01_general.cfg:84 msgid "" "Speed at which unit moves and animations play when ‘Accelerated speed’ is " "enabled or when Shift is held down in-game" msgstr "" #. [toggle_button]: id=disable_auto_moves #: data/gui/window/preferences/01_general.cfg:100 msgid "Disable automatic moves" msgstr "Desactivar os movementos automáticos." #. [toggle_button]: id=disable_auto_moves #: data/gui/window/preferences/01_general.cfg:101 msgid "Do not allow automatic movements at the beginning of a turn" msgstr "Non permitir movementos automáticos ao comezo dunha quenda." # Configuración → Xeral. #. [toggle_button]: id=show_turn_dialog #: data/gui/window/preferences/01_general.cfg:114 msgid "Turn dialog" msgstr "Diálogo da quenda." #. [toggle_button]: id=show_turn_dialog #: data/gui/window/preferences/01_general.cfg:115 msgid "Display a dialog at the beginning of your turn" msgstr "Mostrar un diálogo ao comezo de cada quenda propia." # Configuración → Xeral. #. [toggle_button]: id=whiteboard_on_start #: data/gui/window/preferences/01_general.cfg:128 msgid "Enable planning mode on start" msgstr "Activar o modo de planificación ao comezar." #. [toggle_button]: id=whiteboard_on_start #: data/gui/window/preferences/01_general.cfg:129 msgid "Activates Planning Mode on game start" msgstr "Activar o modo de planificación ao comezo de cada partida." #. [toggle_button]: id=whiteboard_hide_allies #: data/gui/window/preferences/01_general.cfg:142 msgid "Hide allies’ plans by default" msgstr "Agochar os plans dos aliados de maneira predeterminada." #. [toggle_button]: id=whiteboard_hide_allies #: data/gui/window/preferences/01_general.cfg:143 msgid "Hide allies’ Planning Mode plans in multiplayer games" msgstr "" "Ocultar os plans dos aliados no modo de planificación nas partidas de varios " "xogadores." #. [toggle_button]: id=interrupt_move_when_ally_sighted #: data/gui/window/preferences/01_general.cfg:156 msgid "Interrupt move when an ally is sighted" msgstr "Interromper o movemento ao avistar un aliado." #. [toggle_button]: id=interrupt_move_when_ally_sighted #: data/gui/window/preferences/01_general.cfg:157 msgid "Sighting an allied unit interrupts your unit’s movement" msgstr "Interromper o movemento das unidades propias ao avistar aliados." #. [toggle_button]: id=save_replays #: data/gui/window/preferences/01_general.cfg:172 msgid "Save replays at the end of scenarios" msgstr "Gardar as repeticións ao final dos escenarios." #. [toggle_button]: id=save_replays #: data/gui/window/preferences/01_general.cfg:173 msgid "Save replays of games on victory in all modes and defeat in multiplayer" msgstr "" "Gardar a repetición das partidas ao gañar unha partida individual, e sempre " "ao xogar contra varios xogadores." #. [toggle_button]: id=delete_saves #: data/gui/window/preferences/01_general.cfg:186 msgid "Delete auto-saves at the end of scenarios" msgstr "Eliminar as partidas gardadas automaticamente ao final dos escenarios." # Configuración → Xeral. # A súa lonxitude está limitada polo ancho fixo do cadro en que se amosa. O de «en ditas ocasións» utilizouse para aforrar texto, dado que esta acción é para os casos enunciados na cadea anterior, que tamén aparece antes desta no menú de configuración. #. [toggle_button]: id=delete_saves #: data/gui/window/preferences/01_general.cfg:187 msgid "" "Delete previous auto-saves on victory in all modes and defeat in multiplayer" msgstr "" "Eliminar as partidas gardadas automaticamente ao gañar unha partida " "individual, e sempre ao xogar contra varios xogadores." #. [column] #: data/gui/window/preferences/01_general.cfg:197 msgid "Maximum auto-saves:" msgstr "Número máximo de partidas gardadas automaticamente:" #. [column] #: data/gui/window/preferences/01_general.cfg:200 msgid "∞" msgstr "∞" #. [column] #: data/gui/window/preferences/01_general.cfg:202 msgid "Set maximum number of automatic saves to be retained" msgstr "" "Definir a cantidade máxima de partidas gardadas automaticamente a conservar." #. [button]: id=cachemg #: data/gui/window/preferences/01_general.cfg:218 msgid "Cache" msgstr "Caché" #. [button]: id=cachemg #: data/gui/window/preferences/01_general.cfg:219 msgid "Manage the game WML cache" msgstr "Xestionar a caché WML do xogo." #. [label] #: data/gui/window/preferences/02_hotkeys.cfg:25 msgid "Filter:" msgstr "Filtro:" #. [text_box]: id=filter #: data/gui/window/preferences/02_hotkeys.cfg:50 #, fuzzy #| msgid "Clears \"$hotkey_description|'s\" bindings" msgid "Filters on hotkey description" msgstr "Limpar os atallos de «$hotkey_description|»" #. [toggle_button]: id=sort_0 #: data/gui/window/preferences/02_hotkeys.cfg:94 msgid "Action" msgstr "Acción" #. [toggle_button]: id=sort_1 #: data/gui/window/preferences/02_hotkeys.cfg:106 msgid "Hotkey" msgstr "Atallo" # De «partida». #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_2 #. Translate G as the initial letter for Game #: data/gui/window/preferences/02_hotkeys.cfg:118 #: src/gui/dialogs/preferences_dialog.cpp:827 msgid "game_hotkeys^G" msgstr "P" #. [toggle_button]: id=sort_2 #: data/gui/window/preferences/02_hotkeys.cfg:119 msgid "Available in game" msgstr "Dispoñíbel nas partidas." # De «editor». #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_3 #. Translate E as the initial letter for Editor #: data/gui/window/preferences/02_hotkeys.cfg:131 #: src/gui/dialogs/preferences_dialog.cpp:828 msgid "editor_hotkeys^E" msgstr "E" #. [toggle_button]: id=sort_3 #: data/gui/window/preferences/02_hotkeys.cfg:132 msgid "Available in editor" msgstr "Dispoñíbel no editor." # De «partida». #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_4 #. Translate M as the initial letter for Main Menu #: data/gui/window/preferences/02_hotkeys.cfg:144 #: src/gui/dialogs/preferences_dialog.cpp:829 #, fuzzy #| msgid "game_hotkeys^G" msgid "mainmenu_hotkeys^M" msgstr "P" #. [toggle_button]: id=sort_4 #: data/gui/window/preferences/02_hotkeys.cfg:145 msgid "Available at main menu" msgstr "Dispoñíbel no menú principal" #. [button]: id=btn_add_hotkey #: data/gui/window/preferences/02_hotkeys.cfg:260 msgid "Add Hotkey" msgstr "Engadir un atallo" #. [button]: id=btn_clear_hotkey #: data/gui/window/preferences/02_hotkeys.cfg:271 msgid "Clear Hotkey" msgstr "Eliminar o atallo" #. [label] #: data/gui/window/preferences/03_display.cfg:15 msgid "Window size:" msgstr "" #. [label]: id=help_text #: data/gui/window/preferences/03_display.cfg:39 msgid "Pixel scale multiplier:" msgstr "" #. [menu_button]: id=resolution_set #: data/gui/window/preferences/03_display.cfg:73 #, fuzzy #| msgid "Change the buffer size" msgid "Change the game window size" msgstr "Cambiar o tamaño do búfer." #. [slider]: id=pixel_scale_slider #: data/gui/window/preferences/03_display.cfg:87 msgid "" "Set the global pixel scale multiplier. A pixel scale multiplier of 2 will " "make everything look twice as large." msgstr "" #. [toggle_button]: id=fullscreen #: data/gui/window/preferences/03_display.cfg:102 msgid "Full screen" msgstr "Pantalla completa." #. [toggle_button]: id=fullscreen #: data/gui/window/preferences/03_display.cfg:103 msgid "Toggle between fullscreen and window mode" msgstr "Alternar entre pantalla completa e modo de xanela." #. [toggle_button]: id=auto_pixel_scale #: data/gui/window/preferences/03_display.cfg:114 msgid "pixel_scale_multiplier^Automatic scale" msgstr "" #. [toggle_button]: id=auto_pixel_scale #: data/gui/window/preferences/03_display.cfg:115 msgid "Choose pixel scale multiplier automatically based on current resolution" msgstr "" #. [toggle_button]: id=vsync #: data/gui/window/preferences/03_display.cfg:129 msgid "VSync" msgstr "" #. [toggle_button]: id=vsync #: data/gui/window/preferences/03_display.cfg:130 msgid "" "Reduces tearing by synchronizing rendering with the screen refresh rate " "(requires restart to take effect)" msgstr "" #. [toggle_button]: id=fps_limiter #: data/gui/window/preferences/03_display.cfg:145 msgid "Limit FPS" msgstr "Limitar os FPS" #. [toggle_button]: id=fps_limiter #: data/gui/window/preferences/03_display.cfg:146 #, fuzzy #| msgid "" #| "Disabling this increases CPU usage to 100% but may slightly improve " #| "performance at high resolutions" msgid "" "Disabling this increases CPU usage, but may slightly improve performance " "(requires restart to take effect)" msgstr "" "Desactivar isto aumenta o uso de CPU ao 100% pero podería aumentar " "lixeiramente o rendemento en grandes resolucións" #. [label] #: data/gui/window/preferences/03_display.cfg:168 msgid "Interface theme:" msgstr "" #. [menu_button]: id=choose_theme #: data/gui/window/preferences/03_display.cfg:181 msgid "" "Change the in-game interface theme. Additional themes may be provided by " "community-made add-ons" msgstr "" #. [toggle_button]: id=show_floating_labels #: data/gui/window/preferences/03_display.cfg:200 msgid "Combat damage indicators" msgstr "" #. [toggle_button]: id=show_floating_labels #: data/gui/window/preferences/03_display.cfg:201 #, fuzzy #| msgid "Show damage and healing amounts above a unit" msgid "Show amount of damage inflicted or healed as fading labels above units" msgstr "Mostrar as cantidades de dano e sandación sobre as unidades." #. [toggle_button]: id=show_ellipses #: data/gui/window/preferences/03_display.cfg:214 msgid "Team color indicators" msgstr "" #. [toggle_button]: id=show_ellipses #: data/gui/window/preferences/03_display.cfg:215 msgid "" "Show a colored circle around the base of each unit to show which side it is " "on" msgstr "" "Mostrar un círculo ao pé de cada unidade da cor do bando ao que pertence." #. [toggle_button]: id=show_grid #: data/gui/window/preferences/03_display.cfg:228 msgid "Grid overlay" msgstr "" #. [toggle_button]: id=show_grid #: data/gui/window/preferences/03_display.cfg:229 msgid "Overlay a grid over the map" msgstr "Superpoñer unha grade sobre o mapa." # Accesible dende: # «Configuración → Visualización». #. [toggle_button]: id=animate_terrains #: data/gui/window/preferences/03_display.cfg:263 msgid "Animate map" msgstr "Mostrar as animacións do mapa." #. [toggle_button]: id=animate_terrains #: data/gui/window/preferences/03_display.cfg:264 msgid "Display animated terrain graphics" msgstr "Mostrar imaxes animadas para o terreo." # Accesible dende: # «Configuración → Visualización». #. [toggle_button]: id=animate_water #: data/gui/window/preferences/03_display.cfg:277 msgid "Animate water" msgstr "Mostrar as animacións da auga." #. [toggle_button]: id=animate_water #: data/gui/window/preferences/03_display.cfg:278 msgid "Display animated water graphics (can be slow)" msgstr "Mostrar imaxes animadas para a auga (pode empeorar o rendemento)." #. [toggle_button]: id=animate_units_standing #: data/gui/window/preferences/03_display.cfg:293 #, fuzzy #| msgid "Show unit standing animations" msgid "Unit standing animations" msgstr "Mostrar as animacións das unidades quedas." #. [toggle_button]: id=animate_units_standing #: data/gui/window/preferences/03_display.cfg:294 msgid "Continuously animate standing units on the battlefield" msgstr "Animar continuamente as unidades quedas do campo de batalla." #. [toggle_button]: id=animate_units_idle #: data/gui/window/preferences/03_display.cfg:312 #, fuzzy #| msgid "Show unit idle animations" msgid "Unit idle animations" msgstr "Mostrar as animacións das unidades que non estean facendo nada." #. [toggle_button]: id=animate_units_idle #: data/gui/window/preferences/03_display.cfg:313 msgid "Play short random animations for idle units" msgstr "" "Mostrar pequenas animacións ao chou nas unidades que non estean a facer nada." #. [label] #: data/gui/window/preferences/03_display.cfg:336 msgid "Frequency:" msgstr "Frecuencia:" #. [slider]: id=idle_anim_frequency #: data/gui/window/preferences/03_display.cfg:352 msgid "Set the frequency of unit idle animations" msgstr "" "Definir a frecuencia das animacións das unidades que non estean a facer nada." #. [label] #: data/gui/window/preferences/04_sound.cfg:38 msgid "Volume:" msgstr "Volume:" #. [toggle_button]: id=sound_toggle_stop_music_in_background #: data/gui/window/preferences/04_sound.cfg:82 msgid "Pause music on focus loss" msgstr "Deter a música ao perder o foco." #. [toggle_button]: id=sound_toggle_stop_music_in_background #: data/gui/window/preferences/04_sound.cfg:83 msgid "Pause the music when you switch to any other window" msgstr "Deter a música cando cambie a outra xanela." #. [column] #: data/gui/window/preferences/04_sound.cfg:104 msgid "Sound effects" msgstr "Efectos de son." #. [column] #: data/gui/window/preferences/04_sound.cfg:104 msgid "Sound effects on/off" msgstr "Activar ou desactivar os efectos de son." #. [column] #: data/gui/window/preferences/04_sound.cfg:105 msgid "Change the sound effects volume" msgstr "Cambiar o volume dos efectos de son." #. [column] #: data/gui/window/preferences/04_sound.cfg:115 msgid "Music" msgstr "Música." #. [column] #: data/gui/window/preferences/04_sound.cfg:115 msgid "Music on/off" msgstr "Activar o desactivar a música." #. [column] #: data/gui/window/preferences/04_sound.cfg:116 msgid "Change the music volume" msgstr "Cambiar o volume da música." #. [column] #: data/gui/window/preferences/04_sound.cfg:127 msgid "Play a bell sound at the beginning of your turn" msgstr "Reproducir un son de campá ao comezo de cada quenda propia." #. [column] #: data/gui/window/preferences/04_sound.cfg:127 msgid "Turn bell" msgstr "Activar a campá." #. [column] #: data/gui/window/preferences/04_sound.cfg:128 msgid "Change the bell volume" msgstr "Cambiar o volume da campá." #. [column] #: data/gui/window/preferences/04_sound.cfg:137 msgid "Turn menu and button sounds on/off" msgstr "Activar ou desactivar os sons dos menús e botóns." #. [column] #: data/gui/window/preferences/04_sound.cfg:137 msgid "User interface sounds" msgstr "Sons da interface." #. [column] #: data/gui/window/preferences/04_sound.cfg:138 msgid "Change the sound volume for button clicks, etc." msgstr "Cambiar o volume do son de premer os botóns, etc." #. [label] #: data/gui/window/preferences/05_multiplayer.cfg:20 msgid "Chat lines:" msgstr "Liñas de conversa:" # Configuración → Varios xogadores. #. [slider]: id=chat_lines #: data/gui/window/preferences/05_multiplayer.cfg:36 msgid "Set the number of chat lines shown" msgstr "Definir o número de liñas de conversa para mostrar." #. [toggle_button]: id=chat_timestamps #: data/gui/window/preferences/05_multiplayer.cfg:52 msgid "Chat timestamping" msgstr "Hora nas mensaxes." #. [toggle_button]: id=chat_timestamps #: data/gui/window/preferences/05_multiplayer.cfg:53 msgid "Add a timestamp to chat messages" msgstr "Engadir á hora ás mensaxes nas conversas." #. [toggle_button]: id=remember_password #: data/gui/window/preferences/05_multiplayer.cfg:69 msgid "Uncheck to delete the saved password (on exit)" msgstr "Desmárquese para eliminar o contrasinal gardado (ao saír)." #. [toggle_button]: id=lobby_whisper_friends_only #: data/gui/window/preferences/05_multiplayer.cfg:84 msgid "Accept whispers from friends only" msgstr "Só aceptar mensaxes privadas de amigos." #. [toggle_button]: id=lobby_whisper_friends_only #: data/gui/window/preferences/05_multiplayer.cfg:85 msgid "Only accept whisper messages from people on your friends list" msgstr "" "Só aceptar mensaxes privadas de persoas que estean na súa lista de amigos." #. [toggle_button]: id=lobby_joins_none #: data/gui/window/preferences/05_multiplayer.cfg:101 msgid "Do not show lobby joins" msgstr "Non avisar de quen entra na sala de espera." #. [toggle_button]: id=lobby_joins_none #: data/gui/window/preferences/05_multiplayer.cfg:102 msgid "Do not show messages about players joining the multiplayer lobby" msgstr "Non avisar cando se incorporen novos xogadores á sala de espera." #. [toggle_button]: id=lobby_joins_friends #: data/gui/window/preferences/05_multiplayer.cfg:116 msgid "Show lobby joins of friends only" msgstr "Avisar só cando entren os amigos na sala de espera." #. [toggle_button]: id=lobby_joins_friends #: data/gui/window/preferences/05_multiplayer.cfg:117 msgid "Show messages about your friends joining the multiplayer lobby" msgstr "Avisar cando se incorporen os teus amigos á sala de espera." #. [toggle_button]: id=lobby_joins_all #: data/gui/window/preferences/05_multiplayer.cfg:131 msgid "Show all lobby joins" msgstr "Avisar de quen entra na sala de espera." #. [toggle_button]: id=lobby_joins_all #: data/gui/window/preferences/05_multiplayer.cfg:132 msgid "Show messages about all players joining the multiplayer lobby" msgstr "Avisar cando se incorporen novos xogadores á sala de espera." #. [button]: id=mp_alerts #: data/gui/window/preferences/05_multiplayer.cfg:149 msgid "Alerts" msgstr "Alertas" #. [button]: id=mp_alerts #: data/gui/window/preferences/05_multiplayer.cfg:150 msgid "Configure multiplayer notification settings" msgstr "" "Configurar as opcións das notificacións durante partidas de varios xogadores." #. [button]: id=mp_wesnothd #: data/gui/window/preferences/05_multiplayer.cfg:162 msgid "Server Executable" msgstr "Executábel do servidor" # MX=multixogador #. [button]: id=mp_wesnothd #: data/gui/window/preferences/05_multiplayer.cfg:163 msgid "Find and set path to MP server to host LAN games" msgstr "" "Buscar e definir a ruta ao servidor de partidas con varios xogadores para " "aloxar partidas na rede local." #. [button]: id=add_friend #: data/gui/window/preferences/05_multiplayer.cfg:264 #, fuzzy #| msgid "" #| "Add this username to your friends list (add optional notes, e.g., " #| "'player_name notes on friend')" msgid "" "Add this username to your friends list (add optional notes, e.g., " "‘player_name notes on friend’)" msgstr "" "Engadir este nome de usuario á lista de amigos (opcionalmente, engade unha " "nota, como «notas sobre o amigo»)." #. [button]: id=add_ignored #: data/gui/window/preferences/05_multiplayer.cfg:277 #, fuzzy #| msgid "" #| "Add this username to your ignore list (add optional reason, e.g., " #| "'player_name reason ignored')" msgid "" "Add this username to your ignore list (add optional reason, e.g., " "‘player_name reason ignored’)" msgstr "" "Engadir este nome de usuario á lista de ignorados (opcionalmente, engade un " "motivo, como «ignorado por isto»)." #. [button]: id=remove #: data/gui/window/preferences/05_multiplayer.cfg:290 msgid "Remove this username from your list" msgstr "Quitar o usuario da lista." #. [label]: id=no_friends_notice #: data/gui/window/preferences/05_multiplayer.cfg:311 #, fuzzy #| msgid "You have not befriended or ignored any other players." msgid "You have not befriended or blocked any other players." msgstr "Non te fixeches amigo ou ignoraches a ningún xogador." #. [button]: id=open #: data/gui/window/screenshot_notification.cfg:49 msgid "filesystem^Open" msgstr "Abrir" #. [button]: id=open #: data/gui/window/screenshot_notification.cfg:50 msgid "Open this file with an external application" msgstr "Abrir o ficheiro cun programa externo" #. [button]: id=browse_dir #: data/gui/window/screenshot_notification.cfg:187 msgid "Browse the screenshots folder using a file manager" msgstr "Explorar o cartafol de capturas cun cun xestor de ficheiros." #. [label] #: data/gui/window/select_orb_colors.cfg:140 msgid "Choose Orb/Minimap Colors" msgstr "Escoller as cores das esferas e dos minimapas" #. [grid] #: data/gui/window/select_orb_colors.cfg:144 msgid "Show unmoved orb" msgstr "Mostrar as esferas das unidades que non se moveron." #. [grid] #: data/gui/window/select_orb_colors.cfg:147 #, fuzzy #| msgid "Show partial moved orb" msgid "Show partially moved orb" msgstr "Mostrar as esferas das unidades que poden moverse máis." #. [grid] #: data/gui/window/select_orb_colors.cfg:148 msgid "" "If a unit can move but can’t attack, show a two-color orb with the colors " "for partially and fully moved." msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:148 msgid "Use a two-color orb for disengaged units" msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:150 msgid "Show moved orb" msgstr "Mostrar as esferas das unidades movidas." #. [grid] #: data/gui/window/select_orb_colors.cfg:153 msgid "Show ally orb" msgstr "Mostrar as esferas dos aliados." #. [grid] #: data/gui/window/select_orb_colors.cfg:154 msgid "During ally’s turn, use a two-color orb to show movement" msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:154 msgid "" "During your allies’ turns, their units have a two-color orb. One half is the " "ally orb color, and the other half shows whether the unit is unmoved, " "partially moved or fully moved." msgstr "" #. [grid] #: data/gui/window/select_orb_colors.cfg:156 msgid "Show enemy orb" msgstr "Mostrar as esferas dos inimigos." #. [label]: id=asdf #: data/gui/window/server_info.cfg:79 #, fuzzy #| msgid "Map Information" msgid "Server Information" msgstr "Información do mapa" #. [label] #: data/gui/window/sp_options_configure.cfg:44 msgid "Configure Options" msgstr "Configurar as opcións" #. [label] #: data/gui/window/sp_options_configure.cfg:62 msgid "Configure settings for the selected custom modifications." msgstr "" "Configurar as opcións para as modificacións personalizadas seleccionadas." #. [label] #: data/gui/window/statistics_dialog.cfg:141 msgid "Overall" msgstr "Total" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/statistics_dialog.cfg:490 src/hotkey/hotkey_command.cpp:128 msgid "Statistics" msgstr "Estatísticas" #. [column] #: data/gui/window/statistics_dialog.cfg:557 msgid "Damage" msgstr "Dano" #. [column] #: data/gui/window/statistics_dialog.cfg:558 msgid "" "stats dialog^Difference of actual outcome to expected outcome, as a " "percentage.\n" "The first number in parentheses is the expected number of hitpoints " "inflicted/taken.\n" "The sum (or difference) of the two numbers in parentheses is the actual " "number of hitpoints inflicted/taken." msgstr "" #. [column] #: data/gui/window/statistics_dialog.cfg:561 msgid "stats dialog^Ratio of actual to expected" msgstr "" #. [column] #: data/gui/window/statistics_dialog.cfg:576 msgid "Hits" msgstr "" #. [column] #: data/gui/window/statistics_dialog.cfg:579 msgid "" "stats dialog^The a priori probability of inflicting/taking at most " "this many hits, in percent.\n" "\n" "Intuitively, this is a measure of how randomness affected this side.\n" "Values between 0 and 50 suggest the number of hits was less than expected.\n" "Values between 50 and 100 suggest the number of hits was more than " "expected.\n" "\n" "Green values indicate this side fared better than expected.\n" "Red values indicate this side fared worse than expected." msgstr "" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=lblTitle #: data/gui/window/surrender_quit.cfg:40 src/hotkey/hotkey_command.cpp:131 msgid "Surrender Game" msgstr "Renderse" #. [label]: id=lblMessage #: data/gui/window/surrender_quit.cfg:60 msgid "Do you really want to surrender and quit the game?" msgstr "Está seguro de que quere renderse e saír da partida?" #. [button]: id=quit_and_surrender #: data/gui/window/surrender_quit.cfg:85 msgid "Surrender & Quit" msgstr "Renderse e saír" #. [label]: id=lblTitle #: data/gui/window/synced_choice_wait.cfg:40 msgid "Waiting..." msgstr "Agardando…" #. [label]: id=lblMessage #: data/gui/window/synced_choice_wait.cfg:60 msgid "Waiting for remote input" msgstr "Agardando por datos de entrada remotos." #. [button]: id=btn_quit_game #: data/gui/window/synced_choice_wait.cfg:96 msgid "Quit game" msgstr "Saír da partida" #. [label] #: data/gui/window/terrain_layers.cfg:21 msgid "#" msgstr "#" #. [label] #: data/gui/window/terrain_layers.cfg:33 msgid "Image" msgstr "Imaxe" #. [label] #: data/gui/window/terrain_layers.cfg:57 msgid "Loc" msgstr "Lug" #. [label] #: data/gui/window/terrain_layers.cfg:69 msgid "Layer" msgstr "Capa" #. [label] #: data/gui/window/terrain_layers.cfg:81 msgid "Base.x" msgstr "Base.x" #. [label] #: data/gui/window/terrain_layers.cfg:93 msgid "Base.y" msgstr "Base.y" #. [label] #: data/gui/window/terrain_layers.cfg:105 msgid "Center" msgstr "Centro" #. [label] #: data/gui/window/terrain_layers.cfg:339 msgid "Terrain Layers" msgstr "Capas do terreo" #. [label] #: data/gui/window/terrain_layers.cfg:384 msgid "Flags" msgstr "Bandeiras" # Non o vin no contexto. #. [label] #: data/gui/window/theme_list.cfg:51 msgid "Choose Theme" msgstr "Escoller o tema" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=help #: data/gui/window/title_screen.cfg:177 src/hotkey/hotkey_command.cpp:283 msgid "Help" msgstr "Axuda" #. [button]: id=help #: data/gui/window/title_screen.cfg:178 msgid "Show Battle for Wesnoth help" msgstr "Mostrar a axuda de A batalla polo Noroeste." #. [button]: id=previous_tip #: data/gui/window/title_screen.cfg:194 msgid "Show previous tip of the day" msgstr "Mostrar o consello anterior." #. [button]: id=next_tip #: data/gui/window/title_screen.cfg:209 msgid "Show next tip of the day" msgstr "Mostrar o seguinte consello." #. [grid] #: data/gui/window/title_screen.cfg:255 msgid "Campaigns" msgstr "Campañas" #. [grid] #: data/gui/window/title_screen.cfg:255 msgid "Start a new single player campaign" msgstr "Comezar unha campaña ou escenario para un só xogador." #. [grid] #: data/gui/window/title_screen.cfg:256 msgid "" "Play multiplayer (hotseat, LAN, or Internet), or a single scenario against " "the AI" msgstr "" "Xogar con outros xogadores (no mesmo computador ou en rede) ou nun escenario " "coa intelixencia artificial." #. [grid] #: data/gui/window/title_screen.cfg:257 msgid "Load a saved game" msgstr "Cargar unha partida previamente gardada." #. [grid] #: data/gui/window/title_screen.cfg:258 msgid "Add-ons" msgstr "Complementos" #. [grid] #: data/gui/window/title_screen.cfg:258 msgid "Download usermade campaigns, eras, or map packs" msgstr "" "Descargar campañas, eras ou paquetes de mapas feitos por outros usuarios." #. [grid] #: data/gui/window/title_screen.cfg:259 msgid "Map Editor" msgstr "Editor de mapas" #. [grid] #: data/gui/window/title_screen.cfg:259 msgid "Start the map editor" msgstr "Iniciar o editor de mapas." #. [grid] #: data/gui/window/title_screen.cfg:260 msgid "Configure the game’s settings" msgstr "Configurar as opcións do xogo." #. [grid] #: data/gui/window/title_screen.cfg:261 #, fuzzy #| msgid "Each Team" msgid "View achievements" msgstr "Cada equipo" #. [grid] #: data/gui/window/title_screen.cfg:262 msgid "Credits" msgstr "Autores" #. [grid] #: data/gui/window/title_screen.cfg:262 msgid "View the credits" msgstr "Ver a lista de persoas que colaboraron no desenvolvemento do xogo." #. [grid] #: data/gui/window/title_screen.cfg:263 msgid "Quit the game" msgstr "Saír do xogo." #. [button]: id=language #: data/gui/window/title_screen.cfg:492 msgid "Change the language" msgstr "Cambiar de lingua." #. [label] #: data/gui/window/unit_advance.cfg:99 msgid "Advance Unit" msgstr "Avanzar a unidade" #. [label] #: data/gui/window/unit_advance.cfg:144 msgid "What should our victorious unit become?" msgstr "En que debería converterse a nosa unidade victoriosa?" #. [button]: id=damage_calculation #: data/gui/window/unit_attack.cfg:192 msgid "Damage Calculation" msgstr "Cálculo de danos" #. [button]: id=ok #: data/gui/window/unit_attack.cfg:220 msgid "Attack" msgstr "Atacar" #. [label] #: data/gui/window/unit_attack.cfg:305 msgid "Attack Enemy" msgstr "Atacar ao inimigo" #. [label] #: data/gui/window/unit_create.cfg:55 #, fuzzy #| msgid "Delete Unit" msgid "Create Unit" msgstr "Eliminar a unidade" #. [toggle_button]: id=sort_0 #: data/gui/window/unit_create.cfg:134 msgid "Race" msgstr "Especie" #. [toggle_button]: id=sort_2 #: data/gui/window/unit_list.cfg:107 msgid "Moves" msgstr "Movementos" #. [label] #: data/gui/window/unit_list.cfg:120 msgid "Status" msgstr "Estado" #. [toggle_button]: id=sort_3 #: data/gui/window/unit_list.cfg:134 msgid "HP" msgstr "Vida" #. [toggle_button]: id=sort_4 #. [toggle_button]: id=sort_2 #: data/gui/window/unit_list.cfg:148 data/gui/window/unit_recall.cfg:61 msgid "Lvl" msgstr "Niv." #. [toggle_button]: id=sort_5 #. [toggle_button]: id=sort_3 #: data/gui/window/unit_list.cfg:162 data/gui/window/unit_recall.cfg:75 msgid "XP" msgstr "Exp." #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [toggle_button]: id=sort_6 #. [toggle_button]: id=sort_4 #: data/gui/window/unit_list.cfg:176 data/gui/window/unit_recall.cfg:89 #: src/gui/widgets/unit_preview_pane.cpp:382 #: src/gui/widgets/unit_preview_pane.cpp:532 msgid "Traits" msgstr "Trazos" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/unit_list.cfg:367 src/hotkey/hotkey_command.cpp:127 msgid "Unit List" msgstr "Lista de unidades" #. [label]: id=title #: data/gui/window/unit_recall.cfg:297 msgid "Recall Unit" msgstr "Reincorporar a unidade" #. [text_box]: id=filter_box #: data/gui/window/unit_recall.cfg:311 msgid "Search for unit name, unit type name, unit level, or trait" msgstr "" #. [button]: id=rename #: data/gui/window/unit_recall.cfg:401 #, fuzzy #| msgid "Rename Unit" msgid "Rename" msgstr "Cambiarlle o nome á unidade" #. [button]: id=dismiss #: data/gui/window/unit_recall.cfg:413 msgid "Dismiss" msgstr "Despedir" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/unit_recall.cfg:450 src/hotkey/hotkey_command.cpp:112 msgid "Recall" msgstr "Reincorporar" #. [label] #: data/gui/window/unit_recruit.cfg:155 msgid "Recruit Unit" msgstr "Recrutar unha unidade" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [button]: id=ok #: data/gui/window/unit_recruit.cfg:231 src/hotkey/hotkey_command.cpp:110 msgid "Recruit" msgstr "Recrutar" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label] #: data/gui/window/wml_error.cfg:40 src/gui/dialogs/message.cpp:209 #: src/gui/dialogs/preferences_dialog.cpp:253 #: src/gui/dialogs/transient_message.cpp:79 msgid "Error" msgstr "Houbo un erro" #. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=details_heading #: data/gui/window/wml_error.cfg:112 src/gui/dialogs/multiplayer/lobby.cpp:181 #: src/gui/dialogs/multiplayer/lobby.cpp:197 src/gui/dialogs/wml_error.cpp:160 msgid "Details:" msgstr "Detalles:" #: src/build_info.cpp:287 msgid "feature^Lua console completion" msgstr "Completamento da consola de Lua" #: src/build_info.cpp:294 msgid "feature^D-Bus notifications back end" msgstr "Infraestrutura de notificacións de D-Bus" #: src/build_info.cpp:303 msgid "feature^Win32 notifications back end" msgstr "Infraestrutura de notificacións de Win32" #: src/build_info.cpp:309 msgid "feature^Cocoa notifications back end" msgstr "Infraestrutura de notificacións de Cocoa" #: src/build_info.cpp:347 src/desktop/version.cpp:126 msgid "cpu_architecture^" msgstr "" #: src/desktop/paths.cpp:98 msgid "filesystem_path_system^Volumes" msgstr "Volumes" #: src/desktop/paths.cpp:211 msgid "filesystem_path_game^Game executables" msgstr "Executábeis do xogo" #: src/desktop/paths.cpp:215 msgid "filesystem_path_game^Game data" msgstr "Datos do xogo" #: src/desktop/paths.cpp:219 msgid "filesystem_path_game^User data" msgstr "Datos do usuario" #: src/desktop/paths.cpp:223 msgid "filesystem_path_game^User preferences" msgstr "Preferencias do usuario" #: src/desktop/paths.cpp:227 #, fuzzy #| msgid "filesystem_path_game^Game data" msgid "filesystem_path_game^Editor maps" msgstr "Datos do xogo" #: src/desktop/paths.cpp:240 msgid "filesystem_path_system^Home" msgstr "Cartafol persoal" #: src/desktop/paths.cpp:249 msgid "filesystem_path_system^Root" msgstr "Raíz" #: src/desktop/version.cpp:406 msgid "operating_system^" msgstr "" #. TRANSLATORS: translate the part inside <...> only #: src/filesystem.cpp:690 msgid "--userdata-dir=" msgstr "" #: src/filesystem.cpp:693 msgid "" "Use an absolute path, or a relative path that starts with a period and a " "backslash" msgstr "" #. TRANSLATORS: translate the part inside <...> only #: src/filesystem.cpp:758 src/filesystem.cpp:780 msgid "--userdata-dir=" msgstr "" #: src/filesystem.cpp:761 src/filesystem.cpp:783 msgid "" "Use absolute paths. Relative paths are deprecated because they are " "interpreted relative to $HOME" msgstr "" #. TRANSLATORS: This is the language code which will be used #. to store and fetch localized non-textual resources, such as images, #. when they exist. Normally it is just the code of the PO file itself, #. e.g. "de" of de.po for German. But it can also be a comma-separated #. list of language codes by priority, when the localized resource #. found for first of those languages will be used. This is useful when #. two languages share sufficient commonality, that they can use each #. other's resources rather than duplicating them. For example, #. Swedish (sv) and Danish (da) are such, so Swedish translator could #. translate this message as "sv,da", while Danish as "da,sv". #: src/filesystem.cpp:1762 msgid "language code for localized resources^en_US" msgstr "gl" #: src/font/text.cpp:886 #, fuzzy #| msgid "The text contains invalid markup: " msgid "The text contains invalid Pango markup: " msgstr "O texto contén etiquetas incorrectas: " #. TRANSLATORS: Formats a two-element conjunctive list. #: src/formula/string_utils.cpp:265 msgid "conjunct pair^$first and $second" msgstr "$first e $second" #. TRANSLATORS: Formats the first two elements of a conjunctive list. #: src/formula/string_utils.cpp:268 msgid "conjunct start^$first, $second" msgstr "$first, $second" #. TRANSLATORS: Formats successive elements of a conjunctive list. #: src/formula/string_utils.cpp:272 msgid "conjunct mid^$prefix, $next" msgstr "$prefix, $next" #. TRANSLATORS: Formats the final element of a conjunctive list. #: src/formula/string_utils.cpp:275 msgid "conjunct end^$prefix, and $last" msgstr "$prefix e $last" #. TRANSLATORS: Formats a two-element disjunctive list. #: src/formula/string_utils.cpp:283 msgid "disjunct pair^$first or $second" msgstr "$first ou $second" #. TRANSLATORS: Formats the first two elements of a disjunctive list. #: src/formula/string_utils.cpp:286 msgid "disjunct start^$first, $second" msgstr "$first, $second" #. TRANSLATORS: Formats successive elements of a disjunctive list. #: src/formula/string_utils.cpp:290 msgid "disjunct mid^$prefix, $next" msgstr "$prefix, $next" #. TRANSLATORS: Formats the final element of a disjunctive list. #: src/formula/string_utils.cpp:293 msgid "disjunct end^$prefix, or $last" msgstr "$prefix ou $last" #: src/formula/string_utils.cpp:299 src/formula/string_utils.cpp:339 msgid "timespan^expired" msgstr "" #. TRANSLATORS: The "timespan^$num xxxxx" strings originating from the same file #. as the string with this comment MUST be translated following the usual rules #. for WML variable interpolation -- that is, without including or translating #. the caret^ prefix, and leaving the $num variable specification intact, since #. it is technically code. The only translatable natural word to be found here #. is the time unit (year, month, etc.) For example, for French you would #. translate "timespan^$num years" as "$num ans", thus allowing the game UI to #. generate output such as "39 ans" after variable interpolation. #: src/formula/string_utils.cpp:313 msgid "timespan^$num year" msgid_plural "timespan^$num years" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:314 msgid "timespan^$num month" msgid_plural "timespan^$num months" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:315 msgid "timespan^$num week" msgid_plural "timespan^$num weeks" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:316 msgid "timespan^$num day" msgid_plural "timespan^$num days" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:317 msgid "timespan^$num hour" msgid_plural "timespan^$num hours" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:318 msgid "timespan^$num minute" msgid_plural "timespan^$num minutes" msgstr[0] "" msgstr[1] "" #: src/formula/string_utils.cpp:319 msgid "timespan^$num second" msgid_plural "timespan^$num seconds" msgstr[0] "" msgstr[1] "" #: src/gui/core/canvas.cpp:273 msgid "Image doesn't fit on canvas." msgstr "A imaxe non colle no lenzo." #: src/gui/core/canvas.cpp:417 msgid "Text has a font size of 0." msgstr "O tamaño da letra do texto é 0." #: src/gui/core/widget_definition.cpp:29 #, fuzzy #| msgid "No state or draw section defined." msgid "No draw section defined for state." msgstr "Non se definiu ningunha sección de debuxo ou de estado." #: src/gui/core/widget_definition.cpp:67 src/gui/core/window_builder.cpp:133 msgid "No resolution defined." msgstr "Non se definiu ningunha resolución." #: src/gui/core/window_builder.cpp:167 src/gui/widgets/addon_list.cpp:430 #: src/gui/widgets/multi_page.cpp:177 src/gui/widgets/panel.cpp:133 #: src/gui/widgets/size_lock.cpp:111 src/gui/widgets/stacked_widget.cpp:225 #: src/gui/widgets/toggle_panel.cpp:321 msgid "No grid defined." msgstr "Non se definiu ningunha grade." #: src/gui/core/window_builder.cpp:221 #, fuzzy #| msgid "A row must have a column." msgid "Grid '$grid' row $row must have at least one column." msgstr "Unha fila debe ter unha columna." #: src/gui/core/window_builder.cpp:233 msgid "" "Grid '$grid' row $row has a differing number of columns ($found found, " "$expected expected)" msgstr "" #: src/gui/dialogs/achievements_dialog.cpp:138 msgid "Completed" msgstr "" #: src/gui/dialogs/addon/manager.cpp:162 msgid "addons_view^All Add-ons" msgstr "Todos os complementos" #: src/gui/dialogs/addon/manager.cpp:163 msgid "addons_view^Installed" msgstr "Instalado" #: src/gui/dialogs/addon/manager.cpp:164 msgid "addons_view^Upgradable" msgstr "Anovábel" #: src/gui/dialogs/addon/manager.cpp:165 msgid "addons_view^Publishable" msgstr "Publicábel" #: src/gui/dialogs/addon/manager.cpp:166 msgid "addons_view^Not Installed" msgstr "Non instalado" #: src/gui/dialogs/addon/manager.cpp:170 msgid "addons_of_type^Campaigns" msgstr "Campañas" #: src/gui/dialogs/addon/manager.cpp:171 msgid "addons_of_type^Scenarios" msgstr "Escenarios" #: src/gui/dialogs/addon/manager.cpp:172 msgid "addons_of_type^SP/MP campaigns" msgstr "Campañas ind./mult." #: src/gui/dialogs/addon/manager.cpp:173 msgid "addons_of_type^MP campaigns" msgstr "Campañas mult." #: src/gui/dialogs/addon/manager.cpp:174 msgid "addons_of_type^MP scenarios" msgstr "Escenarios mult." #: src/gui/dialogs/addon/manager.cpp:175 msgid "addons_of_type^MP map-packs" msgstr "Mapas mult." #: src/gui/dialogs/addon/manager.cpp:176 msgid "addons_of_type^MP eras" msgstr "Eras mult." #: src/gui/dialogs/addon/manager.cpp:177 msgid "addons_of_type^MP factions" msgstr "Faccións mult." #: src/gui/dialogs/addon/manager.cpp:178 msgid "addons_of_type^Modifications" msgstr "Modificacións" #: src/gui/dialogs/addon/manager.cpp:179 msgid "addons_of_type^Cores" msgstr "Núcleos" #: src/gui/dialogs/addon/manager.cpp:180 msgid "addons_of_type^Resources" msgstr "Recursos" #: src/gui/dialogs/addon/manager.cpp:182 msgid "addons_of_type^Other" msgstr "Outro" #: src/gui/dialogs/addon/manager.cpp:183 msgid "addons_of_type^Unknown" msgstr "Descoñecido" #: src/gui/dialogs/addon/manager.cpp:187 msgid "addons_order^Name ($order)" msgstr "Nome ($order)" #: src/gui/dialogs/addon/manager.cpp:190 msgid "addons_order^Author ($order)" msgstr "Autor ($order)" #: src/gui/dialogs/addon/manager.cpp:193 msgid "addons_order^Size ($order)" msgstr "Tamaño ($order)" #: src/gui/dialogs/addon/manager.cpp:196 msgid "addons_order^Downloads ($order)" msgstr "Descargas ($order)" #: src/gui/dialogs/addon/manager.cpp:199 msgid "addons_order^Type ($order)" msgstr "Tipo ($order)" #: src/gui/dialogs/addon/manager.cpp:202 #, fuzzy #| msgid "addons_order^Last updated ($order)" msgid "addons_order^Last updated ($datelike_order)" msgstr "Última actualización ($order)" #: src/gui/dialogs/addon/manager.cpp:205 #, fuzzy #| msgid "addons_order^First uploaded ($order)" msgid "addons_order^First uploaded ($datelike_order)" msgstr "Envío inicial ($order)" #: src/gui/dialogs/addon/manager.cpp:223 msgid "addon_tag^Cooperative" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:225 msgid "addon_tag^All human players are on the same team, versus the AI" msgstr "" #: src/gui/dialogs/addon/manager.cpp:226 msgid "addon_tag^Cosmetic" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:228 msgid "addon_tag^These make the game look different, without changing gameplay" msgstr "" #: src/gui/dialogs/addon/manager.cpp:229 #, fuzzy #| msgid "Difficulty" msgid "addon_tag^Difficulty" msgstr "Dificultade" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:231 msgid "addon_tag^Can make campaigns easier or harder" msgstr "" #: src/gui/dialogs/addon/manager.cpp:232 msgid "addon_tag^RNG" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:234 msgid "" "addon_tag^Modify the randomness in the combat mechanics, or remove it " "entirely" msgstr "" #: src/gui/dialogs/addon/manager.cpp:235 msgid "addon_tag^Survival" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:237 msgid "addon_tag^Fight against waves of enemies" msgstr "" #: src/gui/dialogs/addon/manager.cpp:238 msgid "addon_tag^Terraforming" msgstr "" #. TRANSLATORS: tooltip in the drop-down menu for filtering add-ons #: src/gui/dialogs/addon/manager.cpp:240 msgid "addon_tag^Players can change the terrain" msgstr "" #: src/gui/dialogs/addon/manager.cpp:264 src/gui/widgets/addon_list.cpp:103 msgid "addon_state^Not installed" msgstr "Non instalado" #: src/gui/dialogs/addon/manager.cpp:265 src/gui/widgets/addon_list.cpp:103 msgid "addon_state^Published, not installed" msgstr "Publicado, non instalado" #: src/gui/dialogs/addon/manager.cpp:269 src/gui/widgets/addon_list.cpp:111 msgid "addon_state^Installed" msgstr "Instalado" #: src/gui/dialogs/addon/manager.cpp:270 src/gui/widgets/addon_list.cpp:111 msgid "addon_state^Published" msgstr "Publicado" #: src/gui/dialogs/addon/manager.cpp:274 msgid "addon_state^Installed, not tracking local version" msgstr "Instalado, versión local sen seguimento" #: src/gui/dialogs/addon/manager.cpp:277 msgid "addon_state^Published, not tracking local version" msgstr "Publicado, versión local sen seguimento" #: src/gui/dialogs/addon/manager.cpp:281 msgid "addon_state^Installed ($local_version|), upgradable" msgstr "Instalado ($local_version|), anovábel" #: src/gui/dialogs/addon/manager.cpp:282 msgid "addon_state^Published ($local_version| installed), upgradable" msgstr "Publicado ($local_version|), anovábel" #: src/gui/dialogs/addon/manager.cpp:288 msgid "addon_state^Installed ($local_version|), outdated on server" msgstr "Instalado ($local_version|), obsoleto no servidor" #: src/gui/dialogs/addon/manager.cpp:289 msgid "addon_state^Published ($local_version| installed), outdated on server" msgstr "Publicado ($local_version|), obsoleto no servidor" #: src/gui/dialogs/addon/manager.cpp:295 src/gui/widgets/addon_list.cpp:114 msgid "addon_state^Installed, not ready to publish" msgstr "Instalado, non listo para publicar" #: src/gui/dialogs/addon/manager.cpp:296 src/gui/widgets/addon_list.cpp:114 msgid "addon_state^Ready to publish" msgstr "Listo para publicar" #: src/gui/dialogs/addon/manager.cpp:300 src/gui/widgets/addon_list.cpp:126 msgid "addon_state^Installed, broken" msgstr "Instalado, roto" #: src/gui/dialogs/addon/manager.cpp:301 src/gui/widgets/addon_list.cpp:126 msgid "addon_state^Published, broken" msgstr "Publicado, roto" #: src/gui/dialogs/addon/manager.cpp:304 src/gui/widgets/addon_list.cpp:130 msgid "addon_state^Unknown" msgstr "Descoñecido" #: src/gui/dialogs/addon/manager.cpp:444 #, fuzzy #| msgid "sort^Ascending" msgid "ascending" msgstr "Ascendente" #. TRANSLATORS: Sorting order of dates, oldest first #: src/gui/dialogs/addon/manager.cpp:446 msgid "oldest to newest" msgstr "" #: src/gui/dialogs/addon/manager.cpp:449 #, fuzzy #| msgid "sort^Descending" msgid "descending" msgstr "Descendente" #. TRANSLATORS: Sorting order of dates, newest first #: src/gui/dialogs/addon/manager.cpp:451 msgid "newest to oldest" msgstr "" #: src/gui/dialogs/addon/manager.cpp:548 msgid "addons^Back to List" msgstr "Volver á lista" #: src/gui/dialogs/addon/manager.cpp:560 msgid "An error occurred while downloading the add-ons list from the server." msgstr "Houbo un erro ao descargar a lista de complementos do servidor." #: src/gui/dialogs/addon/manager.cpp:598 msgid "No Add-ons Available" msgstr "Non hai complementos dispoñíbeis" #: src/gui/dialogs/addon/manager.cpp:598 msgid "There are no add-ons available for download from this server." msgstr "Non hai complementos dispoñíbeis para descarga desde este servidor." #: src/gui/dialogs/addon/manager.cpp:867 msgid "" "The following add-on appears to have publishing or version control " "information stored locally, and will not be removed:" msgstr "" "Este complemento parece conter información local de publicación ou control " "de versións, e non se eliminará:" #: src/gui/dialogs/addon/manager.cpp:875 msgid "The following add-on could not be deleted properly:" msgstr "Non foi posíbel eliminar correctamente o seguinte complemento:" #: src/gui/dialogs/addon/manager.cpp:929 msgid "Warning" msgstr "Advertencia" #: src/gui/dialogs/addon/manager.cpp:930 msgid "" "The remote version of this add-on is greater or equal to the version being " "uploaded. Do you really wish to continue?" msgstr "" "A versión remota deste complemento é superior ou igual á versión que está a " "enviar. Quere continuar?" #: src/gui/dialogs/addon/manager.cpp:948 msgid "The passphrase attribute cannot be present when forum_auth is used." msgstr "" #: src/gui/dialogs/addon/manager.cpp:953 msgid "Invalid icon path. Make sure the path points to a valid image." msgstr "" "A ruta da icona é incorrecta. Asegúrese de que a ruta apunta a unha imaxe " "válida." #: src/gui/dialogs/addon/manager.cpp:956 src/gui/dialogs/addon/manager.cpp:998 msgid "The server responded with an error:" msgstr "O servidor respondeu cun erro:" #: src/gui/dialogs/addon/manager.cpp:959 msgid "The add-on was rejected by the server:" msgstr "" #: src/gui/dialogs/addon/manager.cpp:974 src/gui/dialogs/addon/manager.cpp:1001 #: src/gui/dialogs/multiplayer/mp_join_game.cpp:510 msgid "Response" msgstr "Resposta" #: src/gui/dialogs/addon/manager.cpp:986 msgid "" "Deleting '$addon|' will permanently erase its download and upload counts on " "the add-ons server. Do you really wish to continue?" msgstr "" "Ao eliminar «$addon|», eliminaranse tamén do servidor de complementos, e de " "maneira permanente, o seu número de descargas e de envíos. Está seguro de " "que quere continuar?" #: src/gui/dialogs/addon/manager.cpp:1018 msgid "Do you want to uninstall '$addon|'?" msgstr "Quere desinstalar «$addon|»?" #. TRANSLATORS: Month + day of month + year + 12-hour time, eg 'November 02 2021, 1:59 PM'. Format for your locale. #: src/gui/dialogs/addon/manager.cpp:1049 msgid "%B %d %Y, %I:%M %p" msgstr "" #. TRANSLATORS: Month + day of month + year + 24-hour time, eg 'November 02 2021, 13:59'. Format for your locale. #: src/gui/dialogs/addon/manager.cpp:1051 msgid "%B %d %Y, %H:%M" msgstr "" #: src/gui/dialogs/addon/manager.cpp:1112 msgid "url^None" msgstr "Ningún" # Na pantalla de cálculo de danos de combate, este é o valor que aparece para «dano base» cando o defensor non ten arma coa que defenderse (e.g. o atacante usar un ataque a distancia e o defensor non ten ningún a distancia). #: src/gui/dialogs/attack_predictions.cpp:116 msgid "No usable weapon" msgstr "Sen contraataque" #: src/gui/dialogs/attack_predictions.cpp:194 msgid "Defender resistance vs" msgstr "Resistencia do defensor contra" #: src/gui/dialogs/attack_predictions.cpp:196 #, fuzzy #| msgid "Attacker vulnerability vs" msgid "Defender vulnerability vs" msgstr "Vulnerabilidade do atacante contra" #: src/gui/dialogs/attack_predictions.cpp:200 #, fuzzy #| msgid "Defender resistance vs" msgid "Attacker resistance vs" msgstr "Resistencia do defensor contra" #: src/gui/dialogs/attack_predictions.cpp:202 msgid "Attacker vulnerability vs" msgstr "Vulnerabilidade do atacante contra" #: src/gui/dialogs/campaign_selection.cpp:354 #, fuzzy #| msgid "Campaigns" msgid "Missing Campaigns" msgstr "Campañas" #. TRANSLATORS: "more than 15" gives a little leeway to add or remove one without changing the translatable text. #. It's already ambiguous, 1.18 has 19 campaigns, if you include the tutorial and multiplayer-only World Conquest. #: src/gui/dialogs/campaign_selection.cpp:365 msgid "" "Wesnoth normally includes more than 15 mainline campaigns, even before " "installing any from the add-ons server. If you’ve installed the game via a " "package manager, there’s probably a separate package to install the complete " "game data." msgstr "" #: src/gui/dialogs/campaign_selection.cpp:396 #: src/gui/dialogs/multiplayer/lobby.cpp:438 msgid "active_modifications^None" msgstr "Ningunha" #: src/gui/dialogs/chat_log.cpp:398 src/gui/dialogs/game_cache_options.cpp:69 #: src/gui/dialogs/game_version_dialog.cpp:141 #: src/gui/dialogs/gamestate_inspector.cpp:418 #: src/gui/dialogs/lua_interpreter.cpp:475 #: src/gui/dialogs/screenshot_notification.cpp:70 #: src/gui/dialogs/wml_error.cpp:192 msgid "Clipboard support not found, contact your packager" msgstr "" "A compatibilidade co portapapeis non está dispoñíbel, contacte co " "empaquetador." #: src/gui/dialogs/depcheck_confirm_change.cpp:40 msgid "$requester requires the following modifications to be enabled:" msgstr "$requester require que se activen as seguintes modificacións:" #: src/gui/dialogs/depcheck_confirm_change.cpp:44 msgid "$requester requires the following modifications to be disabled:" msgstr "$requester require que se desactiven as seguintes modificacións:" #: src/gui/dialogs/depcheck_select_new.cpp:42 msgid "" "The currently chosen scenario is not compatible with your setup.\n" "Please select a compatible one." msgstr "" "O escenario seleccionado non é compatíbel coa túa configuración.\n" "Escolle un escenario compatíbel." #: src/gui/dialogs/depcheck_select_new.cpp:47 msgid "" "The currently chosen era is not compatible with your setup.\n" "Please select a compatible one." msgstr "" "A era seleccionada non é compatíbel coa túa configuración.\n" "Escolle unha era compatíbel." #: src/gui/dialogs/depcheck_select_new.cpp:53 msgid "" "The currently chosen modification is not compatible with your setup.\n" "Please select a compatible one." msgstr "" "A modificación seleccionada non é compatíbel coa túa configuración.\n" "Escolle unha modificación compatíbel." #: src/gui/dialogs/editor/edit_pbl.cpp:173 #, fuzzy #| msgid "Cores" msgid "Core" msgstr "Núcleos" #: src/gui/dialogs/editor/edit_pbl.cpp:174 msgid "Campaign" msgstr "Campaña" #: src/gui/dialogs/editor/edit_pbl.cpp:175 #, fuzzy #| msgid "Campaign" msgid "Hybrid Campaign" msgstr "Campaña" #: src/gui/dialogs/editor/edit_pbl.cpp:176 #, fuzzy #| msgid "Multiplayer Campaigns" msgid "Multiplayer Campaign" msgstr "Campañas para varios xogadores" #: src/gui/dialogs/editor/edit_pbl.cpp:177 msgid "Scenario" msgstr "Escenario" #: src/gui/dialogs/editor/edit_pbl.cpp:178 #, fuzzy #| msgid "Multiplayer Alerts" msgid "Multiplayer Scenario" msgstr "Alertas de varios xogadores" #: src/gui/dialogs/editor/edit_pbl.cpp:179 #, fuzzy #| msgid "Action" msgid "Faction" msgstr "Acción" #: src/gui/dialogs/editor/edit_pbl.cpp:180 #: src/gui/dialogs/multiplayer/lobby.cpp:426 msgid "Era" msgstr "Era" #: src/gui/dialogs/editor/edit_pbl.cpp:181 msgid "Map Pack" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:182 #, fuzzy #| msgid "Modifications" msgid "Modification" msgstr "Modificacións" #: src/gui/dialogs/editor/edit_pbl.cpp:183 msgid "Media" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:184 #, fuzzy #| msgid "Other Games" msgid "Other" msgstr "Outras partidas" #: src/gui/dialogs/editor/edit_pbl.cpp:190 #, fuzzy #| msgid "Properties" msgid "Cooperative" msgstr "Propiedades" #: src/gui/dialogs/editor/edit_pbl.cpp:191 msgid "Cosmetic" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:193 msgid "RNG" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:194 msgid "Survival" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:195 #, fuzzy #| msgid "Map Information" msgid "Terraforming" msgstr "Información do mapa" #: src/gui/dialogs/editor/edit_pbl.cpp:378 msgid "No validation errors" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:378 msgid "Success" msgstr "" #: src/gui/dialogs/editor/edit_pbl.cpp:408 #, fuzzy #| msgid "Choose weapon:" msgid "Choose an icon" msgstr "Escoller unha arma:" #: src/gui/dialogs/editor/generator_settings.cpp:71 msgid "/1000 tiles" msgstr "/1000 hexágonos" #: src/gui/dialogs/editor/generator_settings.cpp:74 msgid "Coastal" msgstr "Costa" #: src/gui/dialogs/editor/generator_settings.cpp:74 msgid "Inland" msgstr "Interior" #: src/gui/dialogs/editor/generator_settings.cpp:74 msgid "Island" msgstr "Illa" #: src/gui/dialogs/file_dialog.cpp:107 msgid "Find File" msgstr "Atopar o ficheiro" #: src/gui/dialogs/file_dialog.cpp:183 msgid "Open" msgstr "Abrir" #: src/gui/dialogs/file_dialog.cpp:305 msgid "The file already exists. Do you wish to overwrite it?" msgstr "Xa existe un ficheiro con ese nome. Quere substituílo?" #: src/gui/dialogs/file_dialog.cpp:329 msgid "The file or folder $path cannot be created." msgstr "Non se pode crear o ficheiro ou cartafol $path." #: src/gui/dialogs/file_dialog.cpp:335 msgid "The file or folder $path does not exist." msgstr "O ficheiro ou cartafol $path non existe." #: src/gui/dialogs/file_dialog.cpp:710 msgid "" "Could not create a new folder at $path|. Make sure you have the appropriate " "permissions to write to this location." msgstr "" "Non se puido crear un cartafol novo en $path|. Asegúrese de que ten os " "permisos necesarios para escribir nese lugar." #: src/gui/dialogs/file_dialog.cpp:728 msgid "The following folder and its contents will be permanently deleted:" msgstr "" "O seguinte cartafol e mailo seu contido eliminarase de maneira permanente:" #: src/gui/dialogs/file_dialog.cpp:729 msgid "The following file will be permanently deleted:" msgstr "O seguinte ficheiro eliminarase de maneira permanente:" #: src/gui/dialogs/file_dialog.cpp:730 msgid "Do you wish to continue?" msgstr "Quere continuar?" #: src/gui/dialogs/file_dialog.cpp:742 msgid "" "Could not delete $path|. Make sure you have the appropriate permissions to " "write to this location." msgstr "" "Non se puido eliminar $path|. Asegúrese de que ten os permisos necesarios " "para escribir nese lugar." #: src/gui/dialogs/folder_create.cpp:41 msgid "New Bookmark" msgstr "Novo marcador" #: src/gui/dialogs/game_cache_options.cpp:101 msgid "dir_size^Unknown" msgstr "Descoñecido" #: src/gui/dialogs/game_cache_options.cpp:103 #: src/gui/dialogs/network_transmission.cpp:52 #: src/gui/dialogs/network_transmission.cpp:53 #: src/gui/dialogs/screenshot_notification.cpp:117 msgid "unit_byte^B" msgstr "B" #: src/gui/dialogs/game_cache_options.cpp:126 msgid "Cache Cleaned" msgstr "Limpouse a caché" #: src/gui/dialogs/game_cache_options.cpp:127 msgid "The game data cache has been cleaned." msgstr "Limpouse a cachñe de datos do xogo." #: src/gui/dialogs/game_cache_options.cpp:129 msgid "The game data cache could not be completely cleaned." msgstr "Non foi posíbel completar a limpeza da caché de datos do xogo." #: src/gui/dialogs/game_cache_options.cpp:145 msgid "Cache Purged" msgstr "Baleirouse a caché" #: src/gui/dialogs/game_cache_options.cpp:146 msgid "The game data cache has been purged." msgstr "Baleirouse a cachñe de datos do xogo." #: src/gui/dialogs/game_cache_options.cpp:148 msgid "The game data cache could not be purged." msgstr "Non foi posíbel baleirar a caché de datos do xogo." #: src/gui/dialogs/game_load.cpp:75 #, fuzzy #| msgid "Saved Games" msgid "No Saved Games" msgstr "Partidas gardadas" #: src/gui/dialogs/game_load.cpp:75 #, fuzzy #| msgid "There are no alternative video modes available" msgid "There are no saved games to load." msgstr "Non hai modos de vídeo alternativos dispoñíbeis." #: src/gui/dialogs/game_load.cpp:145 msgid "game_version^Current Version" msgstr "" #: src/gui/dialogs/game_load.cpp:149 #, fuzzy #| msgid "Version $version" msgid "game_version^Wesnoth $version" msgstr "Versión $version" #. TRANSLATORS: "reserve" refers to units on the recall list #: src/gui/dialogs/game_load.cpp:235 msgid "$active active, $reserve reserve" msgstr "" #: src/gui/dialogs/game_load.cpp:284 #, fuzzy #| msgid "The selected game has no sides!" msgid "The selected file is corrupt: " msgstr "A partida seleccionada non ten bandos!" #: src/gui/dialogs/game_load.cpp:356 msgid "(Invalid)" msgstr "(Incorrecto)" #: src/gui/dialogs/game_load.cpp:386 msgid "Campaign: $campaign_name" msgstr "Campaña: $campaign_name" #: src/gui/dialogs/game_load.cpp:398 msgid "Tutorial" msgstr "Aprendizaxe" #: src/gui/dialogs/game_load.cpp:401 msgid "Test scenario" msgstr "Escenario de probas" #: src/gui/dialogs/game_load.cpp:411 msgid "Replay" msgstr "Repetición" #: src/gui/dialogs/game_load.cpp:413 msgid "Turn" msgstr "Rolda:" #: src/gui/dialogs/game_load.cpp:415 msgid "Scenario start" msgstr "Inicio do escenario" #: src/gui/dialogs/game_load.cpp:434 msgid "Difficulty: " msgstr "Dificultade: " #: src/gui/dialogs/game_load.cpp:457 msgid "Version: " msgstr "Versión: " #: src/gui/dialogs/game_load.cpp:462 #, fuzzy #| msgid "Modifications:" msgid "Modifications: " msgstr "Modificacións:" #: src/gui/dialogs/game_stats.cpp:71 msgid "controller^AI" msgstr "IA" #: src/gui/dialogs/game_stats.cpp:71 msgid "controller^Idle" msgstr "Ocioso" #: src/gui/dialogs/game_stats.cpp:71 #, fuzzy #| msgid "controller^None" msgid "controller^Reserved" msgstr "Ninguén" #: src/gui/dialogs/game_stats.cpp:110 src/gui/dialogs/label_settings.cpp:78 msgid "Unknown" msgstr "Descoñecido" #: src/gui/dialogs/game_stats.cpp:198 src/gui/dialogs/game_stats.cpp:201 #: src/gui/dialogs/multiplayer/lobby.cpp:452 msgid "no" msgstr "non" #: src/gui/dialogs/game_stats.cpp:198 src/gui/dialogs/game_stats.cpp:201 #: src/gui/dialogs/multiplayer/lobby.cpp:452 msgid "yes" msgstr "si" #: src/gui/dialogs/game_version_dialog.cpp:101 #: src/gui/dialogs/title_screen.cpp:378 msgid "Version $version" msgstr "Versión $version" #: src/gui/dialogs/game_version_dialog.cpp:105 msgid "Running on $os" msgstr "Executándose en $os" #: src/gui/dialogs/label_settings.cpp:54 msgid "Team Labels" msgstr "Etiquetas de equipo" #: src/gui/dialogs/label_settings.cpp:84 msgid "Side $side_number ($name)" msgstr "Bando $side_number ($name)" #: src/gui/dialogs/loading_screen.cpp:50 msgid "Building terrain rules" msgstr "Construíndo as regras do terreo" #: src/gui/dialogs/loading_screen.cpp:51 msgid "Reading files and creating cache" msgstr "Lendo os ficheiros e creando a caché" #: src/gui/dialogs/loading_screen.cpp:52 src/gui/dialogs/loading_screen.cpp:55 msgid "Initializing display" msgstr "Preparando a pantalla" #: src/gui/dialogs/loading_screen.cpp:53 msgid "Reinitialize fonts for the current language" msgstr "Preparando de novo o tipo de letra para o idioma actual" #: src/gui/dialogs/loading_screen.cpp:54 msgid "Initializing teams" msgstr "Preparando os equipos" #: src/gui/dialogs/loading_screen.cpp:56 msgid "Loading game configuration" msgstr "Cargando a configuración da partida" #: src/gui/dialogs/loading_screen.cpp:57 msgid "Loading data files" msgstr "Cargando os ficheiros de datos" #: src/gui/dialogs/loading_screen.cpp:58 msgid "Loading level" msgstr "Cargando o nivel" #: src/gui/dialogs/loading_screen.cpp:59 msgid "Initializing scripting engine" msgstr "Preparando o motor de scripting" # Configuración → Xeral. #: src/gui/dialogs/loading_screen.cpp:60 msgid "Initializing planning mode" msgstr "Preparando o modo de planificación" #: src/gui/dialogs/loading_screen.cpp:61 msgid "Reading unit files" msgstr "Lendo os ficheiros das unidades" #: src/gui/dialogs/loading_screen.cpp:62 msgid "Loading units" msgstr "Cargando as unidades" #: src/gui/dialogs/loading_screen.cpp:63 msgid "Searching for installed add-ons" msgstr "Buscando complementos instalados" #: src/gui/dialogs/loading_screen.cpp:64 msgid "Starting game" msgstr "Iniciando a partida" #: src/gui/dialogs/loading_screen.cpp:65 msgid "Verifying cache" msgstr "Verificando a caché" #: src/gui/dialogs/loading_screen.cpp:66 msgid "Connecting to server" msgstr "Conectando ao servidor…" #: src/gui/dialogs/loading_screen.cpp:67 msgid "Logging in" msgstr "Accedendo…" #: src/gui/dialogs/loading_screen.cpp:68 msgid "Waiting for server" msgstr "Agardando polo servidor…" #: src/gui/dialogs/loading_screen.cpp:69 msgid "Connecting to redirected server" msgstr "Conectando ao servidor da redirección…" #: src/gui/dialogs/loading_screen.cpp:70 msgid "Waiting for next scenario" msgstr "Agardando polo seguinte escenario…" #: src/gui/dialogs/loading_screen.cpp:71 msgid "Getting game data" msgstr "Obtendo os datos da partida…" #: src/gui/dialogs/loading_screen.cpp:72 msgid "Downloading lobby data" msgstr "Descargando os datos da sala de espera…" #: src/gui/dialogs/lua_interpreter.cpp:674 msgid "The lua console can only be used in debug mode! (Run ':debug' first)" msgstr "" #: src/gui/dialogs/lua_interpreter.cpp:675 #, fuzzy #| msgid "Lua Console" msgid "lua console" msgstr "Consola de Lua" #: src/gui/dialogs/multiplayer/faction_select.cpp:141 #: src/gui/dialogs/multiplayer/mp_staging.cpp:501 msgid "Random" msgstr "Aleatorio" #: src/gui/dialogs/multiplayer/lobby.cpp:70 msgid "Do you really want to log out?" msgstr "Seguro que quere desconectarse?" #: src/gui/dialogs/multiplayer/lobby.cpp:177 #, fuzzy #| msgid "Incompatible User-made Content." msgid "Incompatible User-made Content" msgstr "Contido incompatíbel feito por usuarios." #: src/gui/dialogs/multiplayer/lobby.cpp:178 msgid "" "This game cannot be joined because the host has out-of-date add-ons that are " "incompatible with your version. You might wish to suggest that the host's " "add-ons be updated." msgstr "" "Non te podes unir a esta partida porque o anfitrión ten complementos " "obsoletos que son incompatíbeis coa túa versión. Considera recomendar ao " "anfitrión actualizalos." #: src/gui/dialogs/multiplayer/lobby.cpp:193 #, fuzzy #| msgid "Missing User-made Content." msgid "Missing User-made Content" msgstr "Falta contido feito por usuarios." #: src/gui/dialogs/multiplayer/lobby.cpp:194 msgid "" "This game requires one or more user-made addons to be installed or updated " "in order to join.\n" "Do you want to try to install them?" msgstr "" "Para unirse a esta partida primeiro ten que instalar ou actualizar un ou " "máis complementos feitos por usuarios.\n" "Quere intentar instalalos?" # Aparece na nova interface da sala de espera para partidas con varios xogadores. #: src/gui/dialogs/multiplayer/lobby.cpp:371 msgid "Games: showing $num_shown out of $num_total" msgstr "Listando $num_shown partidas dun total de $num_total|." #: src/gui/dialogs/multiplayer/lobby.cpp:393 msgid "$game_name (Era: $era_name)" msgstr "$game_name (era: $era_name)" #: src/gui/dialogs/multiplayer/lobby.cpp:423 msgid "era_or_mod^not installed" msgstr "non instalada" #: src/gui/dialogs/multiplayer/lobby.cpp:458 msgid "Reloaded:" msgstr "Recargada:" #: src/gui/dialogs/multiplayer/lobby.cpp:459 msgid "Shared vision:" msgstr "Visión compartida:" #: src/gui/dialogs/multiplayer/lobby.cpp:460 msgid "Shuffle sides:" msgstr "Bandos aleatorios:" #: src/gui/dialogs/multiplayer/lobby.cpp:461 msgid "Time limit:" msgstr "Límite de tempo:" #: src/gui/dialogs/multiplayer/lobby.cpp:462 msgid "Use map settings:" msgstr "Usar a configuración do mapa:" #: src/gui/dialogs/multiplayer/lobby.cpp:470 msgid "" "One or more add-ons need to be installed\n" "in order to join this game." msgstr "" "Hai que instalar un ou máis complementos\n" "para unirse a esta partida." #: src/gui/dialogs/multiplayer/lobby.cpp:495 msgid "Observers allowed" msgstr "Permítense os observadores" #: src/gui/dialogs/multiplayer/lobby.cpp:498 msgid "Observers not allowed" msgstr "Non se permiten os observadores" #: src/gui/dialogs/multiplayer/lobby.cpp:629 #, fuzzy #| msgid "Lobby" msgid "lobby" msgstr "Sala de espera" #: src/gui/dialogs/multiplayer/lobby.cpp:838 msgid "" "This game doesn't allow observers. Observe using moderator rights anyway?" msgstr "" #: src/gui/dialogs/multiplayer/lobby.cpp:851 #, fuzzy #| msgid "" #| "Something is wrong with the addon version check database supporting the " #| "multiplayer lobby. Please report this at http://bugs.wesnoth.org." msgid "" "Something is wrong with the addon version check database supporting the " "multiplayer lobby. Please report this at https://bugs.wesnoth.org." msgstr "" "Hai algún problema coa base de datos de comprobación das versións de " "complementos que usa a sala de espera. Pode informar do problema en https://" "bugs.wesnoth.org." #: src/gui/dialogs/multiplayer/lobby.cpp:872 msgid "This game is password protected. Join using moderator rights anyway?" msgstr "" #: src/gui/dialogs/multiplayer/mp_alerts_options.cpp:106 msgid "" "This build of wesnoth does not include support for desktop notifications, " "contact your package manager" msgstr "" "Esta construción de A batalla polo Noroeste non permite o uso de " "notificacións de escritorio, contacte co xestor dos seus paquetes." #: src/gui/dialogs/multiplayer/mp_change_control.cpp:84 msgid "Side $side" msgstr "Bando $side" #: src/gui/dialogs/multiplayer/mp_connect.cpp:186 #, fuzzy #| msgid "Server:" msgid "Add Server" msgstr "Servidor:" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:99 msgid "Scenarios" msgstr "Escenarios" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:100 msgid "Multiplayer Campaigns" msgstr "Campañas para varios xogadores" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:101 msgid "Singleplayer Campaigns" msgstr "Campañas para un só xogador" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:102 msgid "Custom Maps" msgstr "Mapas personalizados" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:103 msgid "Custom Scenarios" msgstr "Escenarios personalizados" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:104 msgid "Random Maps" msgstr "Mapas aleatorios" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:170 #: src/gui/dialogs/multiplayer/mp_create_game.cpp:171 msgid "No games found." msgstr "Non se atoparon partidas." #: src/gui/dialogs/multiplayer/mp_create_game.cpp:237 msgid "No eras found." msgstr "Non se atoparon eras." #: src/gui/dialogs/multiplayer/mp_create_game.cpp:238 msgid "No eras found" msgstr "Non se atoparon eras" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:505 msgid "No eras available for this game." msgstr "Non hai eras dispoñíbeis para esta partida." #: src/gui/dialogs/multiplayer/mp_create_game.cpp:706 msgid "number of players^$min to $max" msgstr "" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:820 msgid "The selected game has no sides!" msgstr "A partida seleccionada non ten bandos!" #. TRANSLATORS: This sentence will be followed by some details of the error, most likely the "Map could not be loaded" message from create_engine.cpp #: src/gui/dialogs/multiplayer/mp_create_game.cpp:827 #, fuzzy #| msgid "The selected game has no sides!" msgid "The selected game cannot be created." msgstr "A partida seleccionada non ten bandos!" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:899 msgid "Choose Starting Scenario" msgstr "Seleccionar o escenario inicial" #: src/gui/dialogs/multiplayer/mp_create_game.cpp:899 msgid "Select at which point to begin this campaign." msgstr "Seleccionar o punto desde o que comezar a campaña." # Non o vin no contexto. #: src/gui/dialogs/multiplayer/mp_join_game.cpp:223 msgid "Computer Player" msgstr "Computador" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:225 msgid "Empty slot" msgstr "Oco baleiro" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:227 msgid "Reserved for $playername" msgstr "Reservado para $playername" # Aparece na nova interface da sala de espera para partidas con varios xogadores. #: src/gui/dialogs/multiplayer/mp_join_game.cpp:229 msgid "Vacant slot" msgstr "Oco vacante" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:233 msgid "empty" msgstr "baleiro" #: src/gui/dialogs/multiplayer/mp_join_game.cpp:259 #: src/gui/dialogs/multiplayer/mp_staging.cpp:114 #, fuzzy #| msgid "Quit game" msgid "this game" msgstr "Saír da partida" #: src/gui/dialogs/multiplayer/mp_report.cpp:48 msgid "Lobby" msgstr "Sala de espera" #: src/gui/dialogs/multiplayer/mp_report.cpp:50 #, fuzzy #| msgid "Games" msgid "Game" msgstr "Partidas" #: src/gui/dialogs/multiplayer/mp_staging.cpp:518 msgid "Waiting for players to choose factions..." msgstr "Agardando a que os xogadores seleccionen facción…" #: src/gui/dialogs/outro.cpp:57 msgid "The End" msgstr "Fin" # «Configuración → Varios xogadores → Lista de amigos». #: src/gui/dialogs/preferences_dialog.cpp:179 msgid "friend" msgstr "(amigo)" # «Configuración → Varios xogadores → Lista de amigos». #: src/gui/dialogs/preferences_dialog.cpp:184 msgid "ignored" msgstr "(ignorado)" #: src/gui/dialogs/preferences_dialog.cpp:238 #: src/gui/dialogs/preferences_dialog.cpp:295 msgid "No username specified" msgstr "Non se indicou un nome de usuario." # Mensaxe que aparece nunha xanela ao intentar introducir un nome de usuario incorrecto (por exemplo, un baleiro) na lista de amigos e ignorados, accesible dende «Configuración → Varios xogadores → Lista de amigos». #: src/gui/dialogs/preferences_dialog.cpp:253 msgid "Invalid username" msgstr "O nome de usuario non é válido." #: src/gui/dialogs/preferences_dialog.cpp:300 msgid "Not on friends or ignore lists" msgstr "Nin amigo nin ignorado." #: src/gui/dialogs/preferences_dialog.cpp:873 #: src/gui/dialogs/preferences_dialog.cpp:937 msgid "No hotkey selected" msgstr "" #: src/gui/dialogs/preferences_dialog.cpp:901 msgid "" "“$hotkey_sequence|” is in use by “$old_hotkey_action|”.\n" "Do you wish to reassign it to “$new_hotkey_action|”?" msgstr "" "«$hotkey_sequence|» emprégase para «$old_hotkey_action|».\n" "Queres que pase a estar asignado a «$new_hotkey_action|»?" #: src/gui/dialogs/preferences_dialog.cpp:907 msgid "Reassign Hotkey" msgstr "Cambiar a acción do atallo" #: src/gui/dialogs/preferences_dialog.cpp:924 msgid "All hotkeys have been reset to their default values." msgstr "Restablecéronse todos os atallos aos seus valores predeterminados." #: src/gui/dialogs/preferences_dialog.cpp:924 msgid "Hotkeys Reset" msgstr "Restablecemento dos atallos" #: src/gui/dialogs/screenshot_notification.cpp:99 msgid "" "Unsupported image format.\n" "\n" "Try to save the screenshot as PNG instead." msgstr "" "Formato de imaxe incompatíbel.\n" "\n" "Probe a gardar a captura como PNG." #: src/gui/dialogs/statistics_dialog.cpp:80 #, fuzzy #| msgid "Scenarios" msgid "All Scenarios" msgstr "Escenarios" #: src/gui/dialogs/statistics_dialog.cpp:178 #: src/gui/dialogs/statistics_dialog.cpp:337 msgid "This Turn" msgstr "Esta quenda" #: src/gui/dialogs/statistics_dialog.cpp:214 msgid "Actual hit rates, by chance to hit:" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:216 msgid "(no attacks have taken place yet)" msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:324 msgid "" "stats dialog^Difference of actual outcome to expected outcome, as a " "percentage.\n" "The first number in parentheses is the expected number of hits inflicted/" "taken.\n" "The sum (or difference) of the two numbers in parentheses is the actual " "number of hits inflicted/taken." msgstr "" #: src/gui/dialogs/statistics_dialog.cpp:368 #, fuzzy #| msgid "Recruits" msgid "stats^Recruits" msgstr "Recrutamentos" #: src/gui/dialogs/statistics_dialog.cpp:369 msgid "Recalls" msgstr "Reincorporacións" #: src/gui/dialogs/statistics_dialog.cpp:370 msgid "Advancements" msgstr "Avances" #: src/gui/dialogs/statistics_dialog.cpp:371 msgid "Losses" msgstr "Baixas propias" #: src/gui/dialogs/statistics_dialog.cpp:372 msgid "Kills" msgstr "Baixas inimigas" #: src/gui/dialogs/statistics_dialog.cpp:394 #: src/gui/dialogs/statistics_dialog.cpp:401 msgid "Inflicted" msgstr "Inflixido" #: src/gui/dialogs/statistics_dialog.cpp:407 #: src/gui/dialogs/statistics_dialog.cpp:414 msgid "Taken" msgstr "Recibido" #: src/gui/dialogs/statistics_dialog.cpp:455 msgid "$count|× $name" msgstr "" #: src/gui/dialogs/title_screen.cpp:113 src/hotkey/hotkey_command.cpp:98 msgid "Screenshot" msgstr "Facer unha captura do xogo" #: src/gui/dialogs/title_screen.cpp:471 src/hotkey/hotkey_command.cpp:301 #, fuzzy #| msgid "Choose Starting Scenario" msgid "Choose Test Scenario" msgstr "Seleccionar o escenario inicial" #: src/gui/dialogs/unit_create.cpp:196 msgid "unit_variation^Default Variation" msgstr "" #: src/gui/dialogs/unit_recall.cpp:225 msgid "" "This unit cannot be recalled because you will not have enough gold at this " "point in your plan." msgstr "" #: src/gui/dialogs/unit_recall.cpp:227 msgid "This unit cannot be recalled because you do not have enough gold." msgstr "" #: src/gui/dialogs/unit_recall.cpp:327 src/hotkey/hotkey_command.cpp:103 msgid "Rename Unit" msgstr "Cambiarlle o nome á unidade" #: src/gui/dialogs/unit_recall.cpp:363 msgid "This unit is loyal and requires no upkeep." msgstr "A unidade é leal e non require mantemento." #: src/gui/dialogs/unit_recall.cpp:364 src/gui/dialogs/unit_recall.cpp:369 #: src/gui/dialogs/unit_recall.cpp:374 msgid "Do you really want to dismiss him?" msgstr "Seguro que quere despedilo?" #: src/gui/dialogs/unit_recall.cpp:365 src/gui/dialogs/unit_recall.cpp:370 #: src/gui/dialogs/unit_recall.cpp:375 msgid "Do you really want to dismiss her?" msgstr "Seguro que quere despedila?" #: src/gui/dialogs/unit_recall.cpp:368 msgid "This unit is an experienced one, having advanced levels." msgstr "É unha unidade con experiencia que avanzou." #: src/gui/dialogs/unit_recall.cpp:373 msgid "This unit is close to advancing a level." msgstr "A unidade está a piques de avanzar." #: src/gui/dialogs/unit_recall.cpp:379 msgid "Dismiss Unit" msgstr "Despedir a unidade" #: src/gui/gui.cpp:85 msgid "No default gui defined." msgstr "Non se definiu unha interface gráfica predeterminada." #: src/gui/widgets/addon_list.cpp:118 msgid "addon_state^Installed, upgradable" msgstr "Instalado, anovábel" #: src/gui/widgets/addon_list.cpp:118 msgid "addon_state^Published, upgradable" msgstr "Publicado, anovábel" #: src/gui/widgets/addon_list.cpp:122 msgid "addon_state^Installed, outdated on server" msgstr "Instalado, obsoleto no servidor" #: src/gui/widgets/addon_list.cpp:122 msgid "addon_state^Published, outdated on server" msgstr "Publicado, obsoleto no servidor" #: src/gui/widgets/addon_list.cpp:295 msgid "Delete add-on from server" msgstr "Eliminar o complemento do servidor." #: src/gui/widgets/chatbox.cpp:297 msgid "whisper to $receiver" msgstr "bisbarlle a $receiver" #: src/gui/widgets/chatbox.cpp:381 msgid "Joined $name" msgstr "" #: src/gui/widgets/chatbox.cpp:387 #, fuzzy #| msgid "" #| "Whisper session with “$name” started. If you do not want to " #| "receive messages from this user, type /ignore $name\n" msgid "" "Started private message with $name. If you do not want to receive " "messages from this player, type /ignore $name" msgstr "" "Iniciouse unha conversa privada con «$name|». Se non queres recibir mensaxes " "deste usuario, executa a orde «/ignore $name».\n" #: src/gui/widgets/helper.cpp:93 msgid "Mandatory widget '$id' hasn't been defined." msgstr "Non se definiu o trebello obrigatorio «$id|»." #: src/gui/widgets/label.cpp:123 msgid "Opening links is not supported, contact your packager" msgstr "" "A funcionalidade de abrir ligazóns non está dispoñíbel, contacte co " "empaquetador." #: src/gui/widgets/label.cpp:141 #, fuzzy #| msgid "Copied link!" msgid "Open link?" msgstr "Copiouse a ligazón." #: src/gui/widgets/label.cpp:172 msgid "Copied link!" msgstr "Copiouse a ligazón." #: src/gui/widgets/listbox.cpp:724 src/gui/widgets/multi_page.cpp:220 msgid "" "'list_data' must have the same number of columns as the 'list_definition'." msgstr "" "«list_data» (datos da lista) debe ter o mesmo número de columnas que " "«list_definition» (definición da lista)." #: src/gui/widgets/listbox.cpp:768 src/gui/widgets/listbox.cpp:811 #: src/gui/widgets/listbox.cpp:854 src/gui/widgets/scrollbar_panel.cpp:92 msgid "No list defined." msgstr "Non se definiu ningunha lista." #: src/gui/widgets/listbox.cpp:773 src/gui/widgets/listbox.cpp:816 #: src/gui/widgets/listbox.cpp:859 msgid "A 'list_definition' should contain one row." msgstr "Toda «list_definition» (definición de lista) debería conter unha fila." #: src/gui/widgets/multi_page.cpp:196 msgid "No page defined." msgstr "Non se definiu ningunha páxina." #: src/gui/widgets/multimenu_button.cpp:173 msgid "multimenu^All Selected" msgstr "Seleccionáronse todas." #. TRANSLATORS: In a drop-down menu that's a list of toggle-boxes, this becomes part #. of the text on the button when many of the boxes are selected. The text becomes #. "x, y and 1 other", "x, y and 2 others", etc. #: src/gui/widgets/multimenu_button.cpp:181 msgid "multimenu^$excess other" msgid_plural "$excess others" msgstr[0] "$excess máis" msgstr[1] "$excess máis" # Configuración → Atallos → Categorías #: src/gui/widgets/multimenu_button.cpp:183 #: src/gui/widgets/multimenu_button.cpp:235 msgid "multimenu^None Selected" msgstr "Non se seleccionou ningunha." #: src/gui/widgets/pane.cpp:363 msgid "Need at least 1 parallel item." msgstr "Necesítase polo menos un elemento en paralelo." # Mensaxe que aparece nunha xanela ao intentar introducir un nome de usuario incorrecto (por exemplo, un baleiro) na lista de amigos e ignorados, accesible dende «Configuración → Varios xogadores → Lista de amigos». #: src/gui/widgets/size_lock.cpp:89 msgid "Invalid size." msgstr "Tamaño incorrecto." #: src/gui/widgets/size_lock.cpp:124 msgid "No widget defined." msgstr "Non se definiu ningún trebello." #: src/gui/widgets/slider.cpp:357 msgid "The number of value_labels and values don't match." msgstr "" "Os números de «value_labels» (etiquetas de valores) e «values» (valores) non " "coinciden." #: src/gui/widgets/stacked_widget.cpp:243 msgid "No stack layers defined." msgstr "Non se definiu ningunha capa da morea." #: src/gui/widgets/styled_widget.cpp:608 msgid "Found a widget with a helptip and without a tooltip." msgstr "Atopouse un trebello con axuda pero sen explicación." #: src/gui/widgets/tree_view.cpp:291 msgid "No nodes defined for a tree view." msgstr "Non se definiu ningún nodo para unha vista de árbore." #: src/gui/widgets/tree_view.cpp:326 msgid "[node]id 'root' is reserved for the implementation." msgstr "O [node]id (identificador do nodo) «root» está reservado." #: src/gui/widgets/tree_view_node.cpp:106 msgid "Unknown builder id for tree view node." msgstr "" "Non se coñece o identificador do construtor para o nodo da vista de árbore." #: src/gui/widgets/unit_preview_pane.cpp:139 msgid "Resistances: " msgstr "Resistencias: " #: src/gui/widgets/unit_preview_pane.cpp:141 msgid "(Att / Def)" msgstr "(Ata. / Def.)" #: src/gui/widgets/unit_preview_pane.cpp:155 msgid "Movement Costs:" msgstr "Custos de movemento:" #: src/gui/widgets/unit_preview_pane.cpp:224 msgid "Attacks" msgstr "Ataques" #: src/gui/widgets/unit_preview_pane.cpp:301 #: src/gui/widgets/unit_preview_pane.cpp:332 #: src/gui/widgets/unit_preview_pane.cpp:453 #: src/gui/widgets/unit_preview_pane.cpp:485 msgid "Lvl $lvl" msgstr "Nivel $lvl" #: src/gui/widgets/unit_preview_pane.cpp:339 #: src/gui/widgets/unit_preview_pane.cpp:352 #: src/gui/widgets/unit_preview_pane.cpp:493 #: src/gui/widgets/unit_preview_pane.cpp:512 msgid "HP: " msgstr "Vida: " #: src/gui/widgets/unit_preview_pane.cpp:341 #: src/gui/widgets/unit_preview_pane.cpp:357 #: src/gui/widgets/unit_preview_pane.cpp:495 #: src/gui/widgets/unit_preview_pane.cpp:517 msgid "XP: " msgstr "Exp.: " #: src/gui/widgets/unit_preview_pane.cpp:359 #: src/gui/widgets/unit_preview_pane.cpp:519 msgid "Experience Modifier: " msgstr "Modificador da experiencia: " #: src/gui/widgets/unit_preview_pane.cpp:362 #: src/gui/widgets/unit_preview_pane.cpp:522 msgid "MP: " msgstr "Mov.: " #: src/gui/widgets/unit_preview_pane.cpp:400 #: src/gui/widgets/unit_preview_pane.cpp:550 msgid "Abilities" msgstr "Habilidades" #: src/gui/widgets/window.cpp:431 msgid "Linked '$id' group has multiple definitions." msgstr "O grupo ligado «$id|» ten múltiples definicións." #: src/gui/widgets/window.cpp:911 msgid "Click dismiss needs a 'click_dismiss' or 'ok' button." msgstr "" "Para premer «Rexeitar» fai falla un botón «click_dismiss» (premer rexeitar) " "ou «ok» (aceptar)." #: src/gui/widgets/window.cpp:936 src/gui/widgets/window.cpp:973 #: src/tests/gui/test_gui2.cpp:726 msgid "Failed to show a dialog, which doesn't fit on the screen." msgstr "Non foi posíbel mostrar un dos diálogos, non collía na pantalla." #: src/hotkey/hotkey_command.cpp:52 msgid "Saved Games" msgstr "Partidas gardadas" #: src/hotkey/hotkey_command.cpp:53 msgid "Map Commands" msgstr "Ordes de mapas" #: src/hotkey/hotkey_command.cpp:54 msgid "Unit Commands" msgstr "Ordes de unidades" #: src/hotkey/hotkey_command.cpp:55 msgid "Player Chat" msgstr "Conversa de xogadores" #: src/hotkey/hotkey_command.cpp:56 msgid "Replay Control" msgstr "Control de repeticións" #: src/hotkey/hotkey_command.cpp:57 msgid "Planning Mode" msgstr "Modo de planificación" #: src/hotkey/hotkey_command.cpp:58 msgid "Scenario Editor" msgstr "Editor de escenarios" #: src/hotkey/hotkey_command.cpp:59 msgid "Editor Palettes" msgstr "Paletas do editor" #: src/hotkey/hotkey_command.cpp:60 msgid "Editor Tools" msgstr "Ferramentas do editor" #: src/hotkey/hotkey_command.cpp:61 msgid "Editor Clipboard" msgstr "Portapapeis do editor" #: src/hotkey/hotkey_command.cpp:62 msgid "Debug Commands" msgstr "Ordes de depuración" #: src/hotkey/hotkey_command.cpp:63 msgid "Custom WML Commands" msgstr "Ordes de WML personalizadas" # Configuración → Xeral. #: src/hotkey/hotkey_command.cpp:74 msgid "Scroll Up" msgstr "Subir" #: src/hotkey/hotkey_command.cpp:75 msgid "Scroll Down" msgstr "Baixar" #: src/hotkey/hotkey_command.cpp:76 msgid "Scroll Left" msgstr "Mover á esquerda" #: src/hotkey/hotkey_command.cpp:77 msgid "Scroll Right" msgstr "Mover á dereita" #: src/hotkey/hotkey_command.cpp:79 msgid "cancel" msgstr "Cancelar" #: src/hotkey/hotkey_command.cpp:80 msgid "Select Hex" msgstr "Seleccionar o hexágono" #: src/hotkey/hotkey_command.cpp:81 msgid "Deselect Hex" msgstr "Anular a selección do hexágono" #: src/hotkey/hotkey_command.cpp:82 msgid "Move/Attack" msgstr "Mover ou atacar" #: src/hotkey/hotkey_command.cpp:83 msgid "Select/Move/Attack" msgstr "Seleccionar, mover ou atacar" #: src/hotkey/hotkey_command.cpp:84 msgid "Touch" msgstr "" # Accesible dende: # «Configuración → Visualización». #: src/hotkey/hotkey_command.cpp:85 msgid "Animate Map" msgstr "Mostrar as animacións do mapa." #: src/hotkey/hotkey_command.cpp:86 msgid "Next Unit" msgstr "Seguinte unidade" #: src/hotkey/hotkey_command.cpp:87 msgid "Previous Unit" msgstr "Unidade anterior" #: src/hotkey/hotkey_command.cpp:88 msgid "Hold Position" msgstr "Manter a posición" #: src/hotkey/hotkey_command.cpp:89 msgid "End Unit Turn" msgstr "Rematar a quenda da unidade" #: src/hotkey/hotkey_command.cpp:90 #, fuzzy #| msgid "Scroll Left" msgid "Scroll to Leader" msgstr "Mover á esquerda" #: src/hotkey/hotkey_command.cpp:91 msgid "Undo" msgstr "Desfacer" #: src/hotkey/hotkey_command.cpp:92 msgid "Redo" msgstr "Refacer" #: src/hotkey/hotkey_command.cpp:93 msgid "Zoom In" msgstr "Achegar" #: src/hotkey/hotkey_command.cpp:94 msgid "Zoom Out" msgstr "Afastar" #: src/hotkey/hotkey_command.cpp:95 msgid "Default Zoom" msgstr "Distancia predeterminada" #: src/hotkey/hotkey_command.cpp:96 msgid "Toggle Full Screen" msgstr "Pór a pantalla completa" #: src/hotkey/hotkey_command.cpp:99 msgid "Map Screenshot" msgstr "Facer unha captura do mapa" # Configuración → Xeral. # Acurtada para adaptarse mellor á interface. #: src/hotkey/hotkey_command.cpp:100 #, fuzzy #| msgid "Accelerated speed" msgid "Toggle Accelerated Speed" msgstr "Acelerar." #: src/hotkey/hotkey_command.cpp:101 msgid "Terrain Description" msgstr "Descrición do terreo" #: src/hotkey/hotkey_command.cpp:102 msgid "Unit Description" msgstr "Descrición da unidade" #: src/hotkey/hotkey_command.cpp:104 msgid "Delete Unit" msgstr "Eliminar a unidade" #: src/hotkey/hotkey_command.cpp:107 msgid "Save Replay" msgstr "Gardar a repetición" # Aparece no editor de mapas, menú «Ficheiro». #: src/hotkey/hotkey_command.cpp:108 src/hotkey/hotkey_command.cpp:181 msgid "Save Map" msgstr "Gardar o mapa" #: src/hotkey/hotkey_command.cpp:111 msgid "Repeat Recruit" msgstr "Repetir o recrutamento" #: src/hotkey/hotkey_command.cpp:113 msgid "Show/Hide Labels" msgstr "Mostrar ou ocultar as etiquetas" #: src/hotkey/hotkey_command.cpp:114 msgid "End Turn" msgstr "Rematar a quenda" #: src/hotkey/hotkey_command.cpp:116 msgid "Toggle Ellipses" msgstr "Activar as elipses" #: src/hotkey/hotkey_command.cpp:117 msgid "Toggle Grid" msgstr "Activar a grade" #: src/hotkey/hotkey_command.cpp:118 msgid "Mouse Scrolling" msgstr "Desprazamento co rato." #: src/hotkey/hotkey_command.cpp:119 msgid "Status Table" msgstr "Táboa do estado" #: src/hotkey/hotkey_command.cpp:120 msgid "Mute" msgstr "Silenciar" #: src/hotkey/hotkey_command.cpp:121 msgid "Speak" msgstr "Escribir unha mensaxe" #: src/hotkey/hotkey_command.cpp:122 msgid "Create Unit (Debug!)" msgstr "Crear unha unidade (depuración!)" #: src/hotkey/hotkey_command.cpp:123 msgid "Change Side (Debug!)" msgstr "Cambiar de bando (depuración!)" #: src/hotkey/hotkey_command.cpp:124 msgid "Kill Unit (Debug!)" msgstr "Matar a unidade (depuración!)" #: src/hotkey/hotkey_command.cpp:126 #, fuzzy #| msgid "Scenario Objectives" msgid "Objectives" msgstr "Obxectivos do escenario" #: src/hotkey/hotkey_command.cpp:129 msgid "Pause Network Game" msgstr "Deter a partida en rede" #: src/hotkey/hotkey_command.cpp:130 msgid "Continue Network Game" msgstr "Continuar a partida en rede" #: src/hotkey/hotkey_command.cpp:132 #, fuzzy #| msgid "Quit to Main Menu" msgid "Quit to Menu" msgstr "Saír ao menú principal" #: src/hotkey/hotkey_command.cpp:133 msgid "Set Team Label" msgstr "Poñer unha etiqueta do equipo" #: src/hotkey/hotkey_command.cpp:134 msgid "Set Label" msgstr "Poñer unha etiqueta" #: src/hotkey/hotkey_command.cpp:135 msgid "Clear Labels" msgstr "Quitar as etiquetas" #: src/hotkey/hotkey_command.cpp:136 msgid "Show Enemy Moves" msgstr "Mostrar os movementos do inimigo" #: src/hotkey/hotkey_command.cpp:137 msgid "Best Possible Enemy Moves" msgstr "Mellores movementos posíbeis do inimigo" #: src/hotkey/hotkey_command.cpp:139 msgid "Play Replay" msgstr "Reproducir a repetición" #: src/hotkey/hotkey_command.cpp:140 msgid "Reset Replay" msgstr "Restaurar a repetición" #: src/hotkey/hotkey_command.cpp:141 msgid "Stop Replay" msgstr "Deter a repetición" #: src/hotkey/hotkey_command.cpp:142 msgid "Next Turn" msgstr "Seguinte rolda" #: src/hotkey/hotkey_command.cpp:143 msgid "Next Side" msgstr "Seguinte bando" #: src/hotkey/hotkey_command.cpp:144 msgid "Next Move" msgstr "Seguinte movemento" #: src/hotkey/hotkey_command.cpp:145 #, fuzzy #| msgid "Full Map" msgid "View: Full Map" msgstr "Mapa completo" #: src/hotkey/hotkey_command.cpp:146 #, fuzzy #| msgid "Each Team" msgid "View: Each Team" msgstr "Cada equipo" #: src/hotkey/hotkey_command.cpp:147 #, fuzzy #| msgid "Human Team" msgid "View: Human Team" msgstr "Equipo dos humanos" #: src/hotkey/hotkey_command.cpp:148 msgid "Skip Animation" msgstr "Saltarse a animación" #: src/hotkey/hotkey_command.cpp:149 msgid "End Replay" msgstr "Rematar a repetición" #. TRANSLATORS: whiteboard menu entry: toggle planning mode #: src/hotkey/hotkey_command.cpp:152 msgid "whiteboard^Planning Mode" msgstr "Modo de planificación" #. TRANSLATORS: whiteboard menu entry: execute planned action #: src/hotkey/hotkey_command.cpp:154 msgid "whiteboard^Execute Action" msgstr "Executar a acción" #. TRANSLATORS: whiteboard menu entry: execute all planned actions #: src/hotkey/hotkey_command.cpp:156 msgid "whiteboard^Execute All Actions" msgstr "Executar as accións" #. TRANSLATORS: whiteboard menu entry: delete planned action #: src/hotkey/hotkey_command.cpp:158 msgid "whiteboard^Delete Action" msgstr "Eliminar a acción" #. TRANSLATORS: whiteboard menu entry: move planned action up queue #: src/hotkey/hotkey_command.cpp:160 msgid "whiteboard^Move Action Up" msgstr "Adiantar a acción" #. TRANSLATORS: whiteboard menu entry: move planned action down queue #: src/hotkey/hotkey_command.cpp:162 msgid "whiteboard^Move Action Down" msgstr "Atrasar a acción" #. TRANSLATORS: whiteboard menu entry: plan as though the chosen unit were dead #: src/hotkey/hotkey_command.cpp:164 msgid "whiteboard^Suppose Dead" msgstr "Dar por morto" #: src/hotkey/hotkey_command.cpp:166 msgid "Quit to Desktop" msgstr "Saír ao escritorio" #: src/hotkey/hotkey_command.cpp:167 msgid "Close Map" msgstr "Pechar o mapa" #: src/hotkey/hotkey_command.cpp:171 msgid "Switch Time of Day" msgstr "Cambiar o momento do día" #: src/hotkey/hotkey_command.cpp:173 msgid "Switch Map" msgstr "Cambiar de mapa" #: src/hotkey/hotkey_command.cpp:174 msgid "Assign Local Time" msgstr "Asignar a hora local" #: src/hotkey/hotkey_command.cpp:176 msgid "Time Schedule Editor" msgstr "Editor do programa do momento do día" #: src/hotkey/hotkey_command.cpp:177 msgid "Partial Undo" msgstr "Desfacer parcialmente" #: src/hotkey/hotkey_command.cpp:179 msgid "New Scenario" msgstr "Novo escenario" # Aparece no editor de mapas, menú «Ficheiro». #: src/hotkey/hotkey_command.cpp:180 msgid "Load Map" msgstr "Cargar un mapa" # Aparece no editor de mapas, menú «Ficheiro». #: src/hotkey/hotkey_command.cpp:182 msgid "Save Map As" msgstr "Gardar o mapa como" #: src/hotkey/hotkey_command.cpp:183 msgid "Save Scenario As" msgstr "Gardar o escenario como" # Aparece no editor de mapas, menú «Ficheiro». #: src/hotkey/hotkey_command.cpp:184 msgid "Save All Maps" msgstr "Gardar todos os mapas" #: src/hotkey/hotkey_command.cpp:185 msgid "Revert All Changes" msgstr "Desbotar todos os cambios" #: src/hotkey/hotkey_command.cpp:186 msgid "Map Information" msgstr "Información do mapa" #: src/hotkey/hotkey_command.cpp:188 msgid "Clear Selected Item Set" msgstr "Baleirar o grupo de elementos seleccionado" #: src/hotkey/hotkey_command.cpp:189 msgid "Swap Foreground/Background Palette Item" msgstr "Intercambiar os elementos da paleta en primeiro e segundo plano" #: src/hotkey/hotkey_command.cpp:190 msgid "Change Palette Group" msgstr "Cambiar o grupo da paleta" #: src/hotkey/hotkey_command.cpp:191 msgid "Scroll Palette Left" msgstr "Mover a paleta á esquerda" #: src/hotkey/hotkey_command.cpp:192 msgid "Scroll Palette Right" msgstr "Mover a paleta á dereita" #: src/hotkey/hotkey_command.cpp:193 msgid "Remove Location" msgstr "Retirar o lugar" #: src/hotkey/hotkey_command.cpp:195 msgid "Add New Side" msgstr "Engadir un bando" #: src/hotkey/hotkey_command.cpp:197 msgid "Next Tool" msgstr "Seguinte ferramenta" #: src/hotkey/hotkey_command.cpp:199 msgid "Paint Tool" msgstr "Ferramenta de pintura" #: src/hotkey/hotkey_command.cpp:199 src/hotkey/hotkey_command.cpp:200 msgid "" "Use left/right mouse button to draw fore-/background terrain. Hold Shift to " "paint base layer only. Ctrl+click to sample terrain under cursor." msgstr "" "Usa os botóns principal e secundario para pintar o terreo en primeiro ou " "segundo plano. Mantén premida a tecla «Maiús» para pintar só a capa base. " "Premendo «Ctrl» e un dos botóns podes copiar o terreo que estea baixo o " "punteiro." #: src/hotkey/hotkey_command.cpp:200 msgid "Fill Tool" msgstr "Ferramenta de recheo" #: src/hotkey/hotkey_command.cpp:201 msgid "" "Left mouse button selects or deselects with Ctrl, right brings up a context " "menu. Hold Shift for magic-wand selection of tiles with same terrain." msgstr "" "O botón principal selecciona ou anula a selección con Ctrl, o secundario " "abre un menú de contexto. Mantén premida a tecla Maiús para seleccionar " "mediante a vara máxica hexágonos co mesmo tipo de terreo." #: src/hotkey/hotkey_command.cpp:201 msgid "Selection Tool" msgstr "Ferramenta de selección" #: src/hotkey/hotkey_command.cpp:202 msgid "" "Left mouse button displays player selection, right clears. Number keys " "scroll to the starting position, alt+number sets respective starting " "position under cursor, delete clears." msgstr "" "O botón principal mostra a selección do usuario, mentres que o secundario a " "quita. As teclas numéricas van á posición inicial, premer «Alt» xunto cun " "número establece a respectiva posición inicial baixo o punteiro, «Supr» " "bórraa." #: src/hotkey/hotkey_command.cpp:202 msgid "Starting Positions Tool" msgstr "Ferramenta das posicións iniciais" #: src/hotkey/hotkey_command.cpp:203 msgid "Label Tool" msgstr "Ferramenta de etiquetas" #: src/hotkey/hotkey_command.cpp:203 msgid "Left mouse button sets or drags a label, right clears." msgstr "" "O botón principal establece ou arrastra a etiqueta, o secundario elimínaa." #: src/hotkey/hotkey_command.cpp:204 msgid "" "Left mouse button sets a new unit or moves a unit via drag and drop, right " "brings up a context menu. Needs a defined side." msgstr "" "O botón principal establece unha nova unidade ou move unha existente —" "arrastrar e soltar—, o secundario abre un menú de contexto. É necesario ter " "un bando definido." #: src/hotkey/hotkey_command.cpp:204 msgid "Unit Tool" msgstr "Ferramenta de unidades" #: src/hotkey/hotkey_command.cpp:205 msgid "Item Tool" msgstr "Ferramenta de elementos" #: src/hotkey/hotkey_command.cpp:205 #, fuzzy #| msgid "Left mouse button sets or drags a label, right clears." msgid "Left mouse button sets a new item." msgstr "" "O botón principal establece ou arrastra a etiqueta, o secundario elimínaa." #: src/hotkey/hotkey_command.cpp:206 msgid "" "Left mouse button sets the village ownership to the current side, right " "clears. Needs a defined side." msgstr "" "O botón principal establece a propiedade da vila ao bando actual, o " "secundario quita a propiedade. É necesario ter un bando definido." #: src/hotkey/hotkey_command.cpp:206 msgid "Village Tool" msgstr "Ferramenta de vilas" #: src/hotkey/hotkey_command.cpp:208 msgid "Can Recruit" msgstr "Pode recrutar" #: src/hotkey/hotkey_command.cpp:208 msgid "Toggle the recruit attribute of a unit." msgstr "Conmuta o atributo de recrutar dunha unidade." #: src/hotkey/hotkey_command.cpp:209 msgid "Can be Renamed" msgstr "Pode renomearse" #: src/hotkey/hotkey_command.cpp:209 msgid "Toggle the unit being renameable." msgstr "Conmuta a posibilidade de renomear a unidade." #: src/hotkey/hotkey_command.cpp:211 msgid "Change Unit ID" msgstr "Cambiar o identificador da unidade" #: src/hotkey/hotkey_command.cpp:212 msgid "Loyal" msgstr "Leal" #: src/hotkey/hotkey_command.cpp:215 msgid "Toggle Minimap Unit Coding" msgstr "Cambiar o código de unidades do minimapa" #: src/hotkey/hotkey_command.cpp:216 msgid "Toggle Minimap Terrain Coding" msgstr "Cambiar o código de terreo do minimapa" #: src/hotkey/hotkey_command.cpp:218 msgid "Toggle Minimap Unit Drawing" msgstr "Cambiar o debuxado de unidades do minimapa" #: src/hotkey/hotkey_command.cpp:219 msgid "Toggle Minimap Village Drawing" msgstr "Cambiar o debuxado de vilas do minimapa" #: src/hotkey/hotkey_command.cpp:220 msgid "Toggle Minimap Terrain Drawing" msgstr "Cambiar o debuxado de terreo do minimapa" #: src/hotkey/hotkey_command.cpp:222 msgid "Next Brush" msgstr "Seguinte brocha" #: src/hotkey/hotkey_command.cpp:223 msgid "Default Brush" msgstr "Brocha predeterminada" #: src/hotkey/hotkey_command.cpp:224 msgid "Single Tile" msgstr "Un hexágono" #: src/hotkey/hotkey_command.cpp:225 msgid "Radius One" msgstr "Raio 1" #: src/hotkey/hotkey_command.cpp:226 msgid "Radius Two" msgstr "Raio 2" #: src/hotkey/hotkey_command.cpp:227 msgid "Brush NW-SE" msgstr "Pincel NO-SL" #: src/hotkey/hotkey_command.cpp:228 msgid "Brush SW-NE" msgstr "Pincel SO-NL" #: src/hotkey/hotkey_command.cpp:230 msgid "Cut" msgstr "Cortar" #: src/hotkey/hotkey_command.cpp:231 msgid "Copy" msgstr "Copiar" #: src/hotkey/hotkey_command.cpp:232 msgid "" "Left mouse button pastes from the clipboard, right brings up a context menu." msgstr "" "O botón principal pega o contido do portapapeis, o secundario mostra un menú " "de contexto." #: src/hotkey/hotkey_command.cpp:232 msgid "Paste" msgstr "Pegar" #: src/hotkey/hotkey_command.cpp:233 msgid "Export Selected Coordinates to System Clipboard" msgstr "Exportar as coordenadas seleccionadas ao portarretallos do sistema" #: src/hotkey/hotkey_command.cpp:234 msgid "Select All" msgstr "Seleccionalo todo" #: src/hotkey/hotkey_command.cpp:235 msgid "Select Inverse" msgstr "Inverter a selección" #: src/hotkey/hotkey_command.cpp:236 msgid "Select None" msgstr "Non seleccionar nada" #: src/hotkey/hotkey_command.cpp:237 msgid "Rotate Clipboard Clockwise" msgstr "Rotar o que hai no portarretallos no sentido das agullas do reloxo" #: src/hotkey/hotkey_command.cpp:238 msgid "Rotate Clipboard Counter-Clockwise" msgstr "" "Rotar o que hai no portarretallos no sentido contrario ao das agullas do " "reloxo" #: src/hotkey/hotkey_command.cpp:239 msgid "Flip Clipboard Horizontally" msgstr "Voltear horizontalmente o que hai no portarretallos" #: src/hotkey/hotkey_command.cpp:240 msgid "Flip Clipboard Vertically" msgstr "Voltear verticalmente o que hai no portarretallos" #: src/hotkey/hotkey_command.cpp:241 msgid "Rotate Selection" msgstr "Rotar a selección" #: src/hotkey/hotkey_command.cpp:242 msgid "Flip Selection" msgstr "Voltear a selección" #: src/hotkey/hotkey_command.cpp:243 msgid "Fill Selection" msgstr "Encher a selección" #: src/hotkey/hotkey_command.cpp:244 msgid "Randomize Tiles in Selection" msgstr "Xerar ao chou os hexágonos da selección" #: src/hotkey/hotkey_command.cpp:247 msgid "Apply a Mask" msgstr "Aplicar unha máscara" #: src/hotkey/hotkey_command.cpp:248 msgid "Create Mask" msgstr "Crear unha máscara" #: src/hotkey/hotkey_command.cpp:249 msgid "Refresh Display" msgstr "Actualizar a pantalla" #: src/hotkey/hotkey_command.cpp:251 msgid "Update Terrain Transitions" msgstr "Actualizar as transicións dos terreos" #: src/hotkey/hotkey_command.cpp:254 msgid "Toggle Terrain Transition Update" msgstr "Conmutar a actualización das transicións dos terreos" #: src/hotkey/hotkey_command.cpp:256 msgid "Auto-update Terrain Transitions" msgstr "Actualizar automaticamente as transicións dos terreos" #: src/hotkey/hotkey_command.cpp:257 msgid "Auto-update Terrain Transitions: No" msgstr "Actualizar automaticamente as transicións dos terreos: non." #: src/hotkey/hotkey_command.cpp:258 msgid "Auto-update Terrain Transitions: Partial" msgstr "Actualizar automaticamente as transicións dos terreos: parcialmente." #: src/hotkey/hotkey_command.cpp:260 msgid "Refresh Image Cache" msgstr "Actualizar a caché das imaxes" #: src/hotkey/hotkey_command.cpp:261 msgid "Draw Hex Coordinates" msgstr "Mostrar as coordenadas dos hexágonos" #: src/hotkey/hotkey_command.cpp:262 msgid "Draw Terrain Codes" msgstr "Mostrar os códigos dos terreos" #: src/hotkey/hotkey_command.cpp:263 msgid "Draw Number of Bitmaps" msgstr "Debuxar o número de imaxes" #: src/hotkey/hotkey_command.cpp:265 msgid "Save Selection to Area" msgstr "Gardar a selección na zona" #: src/hotkey/hotkey_command.cpp:266 msgid "Rename Selected Area" msgstr "Renomear a zona seleccionada" #: src/hotkey/hotkey_command.cpp:267 msgid "Remove Selected Area" msgstr "Eliminar a zona seleccionada" #: src/hotkey/hotkey_command.cpp:268 msgid "Add New Area" msgstr "Engadir unha zona nova" #: src/hotkey/hotkey_command.cpp:270 msgid "Add-on Publishing Editor" msgstr "" #: src/hotkey/hotkey_command.cpp:271 #, fuzzy #| msgid "Manage Add-ons" msgid "Change Add-on ID" msgstr "Xestionar os complementos" #: src/hotkey/hotkey_command.cpp:273 msgid "Edit Scenario" msgstr "Editar o escenario" #: src/hotkey/hotkey_command.cpp:274 msgid "Edit Side" msgstr "Editar o bando" #: src/hotkey/hotkey_command.cpp:275 msgid "Remove Side" msgstr "Eliminar o bando" #: src/hotkey/hotkey_command.cpp:277 msgid "Delay Shroud Updates" msgstr "Retardar as actualizacións do manto do descoñecido" #: src/hotkey/hotkey_command.cpp:278 msgid "Update Shroud Now" msgstr "Actualizar o manto do descoñecido" #: src/hotkey/hotkey_command.cpp:279 #, fuzzy #| msgid "Continue Move" msgid "Continue Interrupted Move" msgstr "Continuar o movemento" #: src/hotkey/hotkey_command.cpp:280 msgid "Find Label or Unit" msgstr "Buscar un elemento ou unidade" #: src/hotkey/hotkey_command.cpp:281 msgid "Speak to Ally" msgstr "Escribirlles unha mensaxe aos aliados" #: src/hotkey/hotkey_command.cpp:282 msgid "Speak to All" msgstr "Escribirlle unha mensaxe a todo o mundo" #: src/hotkey/hotkey_command.cpp:284 msgid "Help about save-loading" msgstr "" #: src/hotkey/hotkey_command.cpp:284 msgid "Hint: save-loading is unnecessary" msgstr "" #: src/hotkey/hotkey_command.cpp:286 #, fuzzy #| msgid "Enter User Command" msgid "Enter Command" msgstr "Escribir unha orde" #: src/hotkey/hotkey_command.cpp:287 msgid "Custom Command" msgstr "Orde personalizada" #: src/hotkey/hotkey_command.cpp:288 msgid "Run Formula" msgstr "Executar o código Formula" #: src/hotkey/hotkey_command.cpp:289 #, fuzzy #| msgid "Player Chat" msgid "Clear Chat" msgstr "Conversa de xogadores" #: src/hotkey/hotkey_command.cpp:291 msgid "Change Language" msgstr "Cambiar de lingua" #: src/hotkey/hotkey_command.cpp:292 msgid "Refresh WML" msgstr "Actualizar o WML" #: src/hotkey/hotkey_command.cpp:293 msgid "Next Tip of the Day" msgstr "Seguinte consello" #: src/hotkey/hotkey_command.cpp:294 msgid "Previous Tip of the Day" msgstr "Consello anterior" #: src/hotkey/hotkey_command.cpp:295 msgid "Start Campaign" msgstr "Comezar unha partida individual" #: src/hotkey/hotkey_command.cpp:296 msgid "Start Multiplayer Game" msgstr "Comezar unha partida con varios xogadores" #: src/hotkey/hotkey_command.cpp:297 msgid "Manage Add-ons" msgstr "Xestionar os complementos" #: src/hotkey/hotkey_command.cpp:298 msgid "Manage Cores" msgstr "Xestionar os núcleos" #: src/hotkey/hotkey_command.cpp:299 msgid "Start Editor" msgstr "Iniciar o editor de mapas" #: src/hotkey/hotkey_command.cpp:300 msgid "Show Credits" msgstr "Mostrar a lista dos autores" #: src/hotkey/hotkey_command.cpp:303 msgid "Show Helptip" msgstr "Mostrar a axuda" #: src/hotkey/hotkey_command.cpp:305 msgid "Show Lua Console" msgstr "Mostrar a consola de Lua" #: src/hotkey/hotkey_command.cpp:308 msgid "Unrecognized Command" msgstr "Orde descoñecida" #: src/preferences/display.cpp:71 msgid "No known themes. Try changing from within an existing game." msgstr "Non hai temas coñecidos. Proba a cambialos desde unha partida." #: src/preferences/display.cpp:113 msgid "" "The $filename server application provides multiplayer server " "functionality and is required for hosting local network games. It will " "normally be found in the same folder as the game executable." msgstr "" "O aplicativo de servidor $filename fornece funcionalidade de servidor " "para varios xogadores e é necesario para aloxar partidas na rede local. " "Adoita atoparse no mesmo cartafol que o executábel do xogo." #: src/preferences/display.cpp:117 msgid "Find Server Application" msgstr "Atopar o aplicativo de servidor" #: src/preferences/game.cpp:867 msgid "[%H:%M]" msgstr "[%H:%M]" #: src/preferences/game.cpp:869 msgid "[%I:%M %p]" msgstr "[%I:%M %p]" #: src/wml_exception.cpp:66 msgid "" "An error due to possibly invalid WML occurred\n" "The error message is :" msgstr "" "Houbo un erro debido a unha posíbel incorrección no código WML.\n" "A mensaxe de erro é:" #: src/wml_exception.cpp:68 msgid "When reporting the bug please include the following error message :" msgstr "Ao informar do erro inclúa a seguinte mensaxe de erro:" #: src/wml_exception.cpp:89 msgid "" "In section '[$section|]' where '$primary_key| = $primary_value' the " "mandatory key '$key|' isn't set." msgstr "" "Non se definiu a clave obrigatoria «$key|» na sección «[$section|]» onde " "«$primary_key| = $primary_value»." #: src/wml_exception.cpp:92 msgid "In section '[$section|]' the mandatory key '$key|' isn't set." msgstr "Non se definiu a clave obrigatoria «$key|» na sección «[$section|]»." #, fuzzy #~| msgid "No nodes defined for a tree view." #~ msgid "No grid defined for tree view" #~ msgstr "Non se definiu ningún nodo para unha vista de árbore." #~ msgid "No node defined." #~ msgstr "Non se definiu ningún nodo." #~ msgid "Resolution:" #~ msgstr "Resolución:" #~ msgid "Change the game resolution" #~ msgstr "Cambiar a resolución do xogo." #~ msgid "Show floating labels" #~ msgstr "Mostrar etiquetas flotantes." #~ msgid "Show team colors" #~ msgstr "Mostrar as cores dos equipos." #~ msgid "Show grid" #~ msgstr "Mostrar a grade." #~ msgid "Theme" #~ msgstr "Tema" #~ msgid "Change the in-game theme" #~ msgstr "Cambiar o tema das partidas." #~ msgid "" #~ "The key '$key' is deprecated and support will be removed in version " #~ "$removal_version." #~ msgstr "" #~ "A clave «$key|» está obsoleta e non poderá empregarse a partir da versión " #~ "$removal_version do xogo." #~ msgid "" #~ "The key '$deprecated_key' has been renamed to '$key'. Support for " #~ "'$deprecated_key' will be removed in version $removal_version." #~ msgstr "" #~ "A clave «$deprecated_key|» chámase agora «$key|». «$deprecated_key|» " #~ "deixará de poder empregarse a partir da versión $removal_version do xogo." #, fuzzy #~| msgid "Show enemy orb" #~ msgid "Show disengaged orb" #~ msgstr "Mostrar as esferas dos inimigos." #, fuzzy #~| msgid "Player joins:" #~ msgid "Player Hosted" #~ msgstr "Uniuse un xogador:" # Non o vin no contexto. #~ msgid "Choose Test" #~ msgstr "Seleccionar a proba" #~ msgid "Start Test Scenario" #~ msgstr "Iniciar o escenario de probas" #, fuzzy #~| msgid "" #~| "A terrain with a string with more than 4 characters has been found, the " #~| "affected terrain is :" #~ msgid "" #~ "A terrain with a string with more than 4 characters has been found, the " #~ "affected terrain is:" #~ msgstr "" #~ "Atopouse un terreo cunha cadea de máis de 4 caracteres, o terreo en " #~ "cuestión é:" #, fuzzy #~| msgid "Desert Castle" #~ msgid "Desert Cobbles" #~ msgstr "Castelo do deserto" #~ msgid "Gold Left:" #~ msgstr "Ouro:" #~ msgid "Active Troops:" #~ msgstr "Tropas activas:" #~ msgid "Reserve Troops:" #~ msgstr "Tropas na reserva:" #~ msgid "By:" #~ msgstr "Autor:" #~ msgid "Leader:" #~ msgstr "Líder:" #~ msgid "Gender:" #~ msgstr "Xénero:" #~ msgid "Starting position:" #~ msgstr "Posición inicial:" # De «menú principal». #~ msgid "titlescreen_hotkeys^T" #~ msgstr "M" #~ msgid "Selected Game" #~ msgstr "Partida seleccionada" #~ msgid "Team:" #~ msgstr "Equipo:" #~ msgid "$player has entered the room" #~ msgstr "$player entrou na sala." #~ msgid "$player has left the room" #~ msgstr "$player saíu da sala." #~ msgid "Start Tutorial" #~ msgstr "Comezar a aprendizaxe" #~ msgid "Multiplayer server login dialog" #~ msgstr "" #~ "Diálogo de identificación no servidor de partidas de varios xogadores" #~ msgid "Current Room" #~ msgstr "Sala actual" #~ msgid "Line doesn't fit on canvas." #~ msgstr "A liña non colle no lenzo." #~ msgid "Rectangle doesn't fit on canvas." #~ msgstr "O rectángulo non colle no lenzo." #~ msgid "Rounded Rectangle doesn't fit on canvas." #~ msgstr "O rectángulo arredondado non colle no lenzo." #~ msgid "Circle doesn't fit on canvas." #~ msgstr "O círculo non colle no lenzo." #~ msgid "Text doesn't start on canvas." #~ msgstr "O texto non comeza no lenzo." #~ msgid "feature^Legacy bidirectional rendering" #~ msgstr "Renderización bidireccional de versións anteriores" #~ msgid "The maximum text width is less than 1." #~ msgstr "O ancho máximo do texto é inferior a 1." #, fuzzy #~| msgid "Preferences" #~ msgid "Open Preferences Screen" #~ msgstr "Configuración" #~ msgid "View Chat Log" #~ msgstr "Ver o rexistro das conversas" #~ msgid "Categories:" #~ msgstr "Categorías:" #~ msgid "Accelerated" #~ msgstr "Activar a velocidade acelerada" #~ msgid "Clear Messages" #~ msgstr "Quitar as mensaxes" #~ msgid "Dates" #~ msgstr "Datas" #, fuzzy #~| msgid "Save Game" #~ msgid "Save random seed" #~ msgstr "Gardar a partida" #~ msgid "" #~ "Makes the random number generator yield the same results even after " #~ "reloading a game" #~ msgstr "" #~ "Fai que o xerador de números aleatorios xere os mesmos números incluso " #~ "tras cargar de novo unha partida gardada." # Non o vin no contexto. #~ msgid "Choose Player" #~ msgstr "Escoller un xogador" #~ msgid "Which player should start here?" #~ msgstr "Que xogador debería empezar aquí?" # Aparece na nova interface da sala de espera para partidas con varios xogadores. # # Debería acabar en punto, pero ata que se poida engadir tamén a «Amigos» só neste contexto mellor deixar os catro elementos sen punto, pois aparecen os uns canda os outros. #~ msgid "No ignored" #~ msgstr "Non ignorados" #, fuzzy #~| msgid "Map Information" #~ msgid "Information" #~ msgstr "Información do mapa" #~ msgid "Do you want to open this link?" #~ msgstr "Quere abrir esta ligazón?" #~ msgid "url^Copy" #~ msgstr "Copiar" #~ msgid "Copy this URL to clipboard" #~ msgstr "Copiar este URL no portapapeis." #~ msgid "url^Go" #~ msgstr "Ir" #~ msgid "Visit this URL with a web browser" #~ msgstr "Visitar o URL nun navegador web." #~ msgid "Screenshots..." #~ msgstr "Capturas…" #, fuzzy #~| msgid "feature^JPG screenshots" #~ msgid "feature^JPEG screenshots" #~ msgstr "Capturas de pantalla en formato JPEG" #~ msgid "Number of columns differ." #~ msgstr "O número de columnas difire." #~ msgid "Terms" #~ msgstr "Termos" #~ msgid "version^N/A" #~ msgstr "N/A" #~ msgid "Assign Recruit List" #~ msgstr "Asignar como lista de recrutamento" #~ msgid "Assign the selected unit set as recruit list to the unit." #~ msgstr "" #~ "Asignar o grupo de unidades seleccionado como lista de recrutamento á " #~ "unidade." # Aparece na nova interface da sala de espera para partidas con varios xogadores. #~ msgid "Room “$name” joined" #~ msgstr "Entrou na sala «$name»." #~ msgid "" #~ "Left mouse button sets a new item or moves it via drag and drop, right " #~ "clears. Not implemented yet." #~ msgstr "" #~ "O botón principal establece un novo elemento ou move un existente —" #~ "arrastrar e soltar—, o botón secundario sóltao. Aínda non funciona." #~ msgid "" #~ "Left mouse button sets or drags a sound source, right clears. Not " #~ "implemented yet." #~ msgstr "" #~ "O botón principal establece ou arrastra a fonte do son, o secundario " #~ "elimínaa. Aínda non funciona." #~ msgid "Sound Source Tool" #~ msgstr "Ferramenta de orixe de son" #~ msgid "Generate Tiles in Selection" #~ msgstr "Xerar hexágonos na selección" #~ msgid "Rotate Map" #~ msgstr "Rotar o mapa" #~ msgid "Allow only registered users to join the game" #~ msgstr "Só permitir unirse á partida aos xogadores rexistrados." #~ msgid "Registered Users Only" #~ msgstr "Só permitir rexistrados." #, fuzzy #~| msgid "Do you want to open this link?" #~ msgid "Are you sure you want to open this link? " #~ msgstr "Quere abrir esta ligazón?" # É o título da xanela dende a que se busca o «wesnothd». Accesible dende «Configuración → Varios xogadores → Establecer a ruta ao «wesnothd»». #~ msgid "Find $filename server binary" #~ msgstr "Buscar o binario do servidor $filename." #~ msgid "Event" #~ msgstr "Acontecemento" #~ msgid "Nearest Neighbor" #~ msgstr "O veciño máis próximo." #~ msgid "Nearest Neighbor scaling (fastest)" #~ msgstr "Axuste de tamaño do veciño máis próximo (o máis rápido)." #~ msgid "xBRZ + linear" #~ msgstr "xBRZ + lineal." #~ msgid "xBRZ followed by Bilinear interpolation" #~ msgstr "xBRZ seguido de interpolación bilineal." #~ msgid "xBRZ + NN" #~ msgstr "xBRZ + NN." #~ msgid "xBRZ followed by Nearest Neighbor (recommended)" #~ msgstr "xBRZ seguido do axuste do veciño máis recomendado (recomendado)." #~ msgid "Bilinear interpolation scaling" #~ msgstr "Axuste de tamaño de interpolación bilineal." #~ msgid "Linear" #~ msgstr "Lineal." #~ msgid "Advanced Graphics Options" #~ msgstr "Opcións gráficas avanzadas" #~ msgid "Images will be scaled using the following algorithms:" #~ msgstr "O tamaño das imaxes axustarase usando os seguintes algoritmos:" #~ msgid "All units, haloes, border hexes" #~ msgstr "Unidades, halos, hexágonos dos bordos" #~ msgid "Scaled to zoom" #~ msgstr "Axustado ao aumento" #~ msgid "Everything else" #~ msgstr "Todo o demais" #~ msgid "Scaled to hex" #~ msgstr "Axustado ao hexágono" #~ msgid "Sort by:" #~ msgstr "Ordenar por:" #~ msgid "Kick / ban reason:" #~ msgstr "Motivo da expulsión:" #~ msgid "You will now connect to the multiplayer server." #~ msgstr "Agora conectarase ao servidor de partidas con varios xogadores." #~ msgid "View List" #~ msgstr "Ver a lista" #~ msgid "Font Scaling:" #~ msgstr "Ampliación do tipo de letra:" #~ msgid "Set the scaling factor of fonts" #~ msgstr "Definir o factor de ampliación do tipo de letra." #~ msgid "Start a tutorial to familiarize yourself with the game" #~ msgstr "Aprender a xogar e familiarizarse co xogo." #~ msgid "Select the game core data" #~ msgstr "Seleccione o núcleo de datos do xogo." #~ msgid "No matching widget found for scaling option" #~ msgstr "Non se atopou ningún trebello axeitado para a opción de ampliación." #~ msgid "●" #~ msgstr "●" #~ msgid "No server has been defined." #~ msgstr "Non se estableceu ningún servidor." #~ msgid "Rusty Open Gate" #~ msgstr "Cancela oxidada aberta" #~ msgid "Wooden Open Door" #~ msgstr "Porta de madeira aberta" #~ msgid "Deterministic mode" #~ msgstr "Modo determinista." #~ msgid "Sort players:" #~ msgstr "Orde da lista:" #~ msgid "Friends first, ignored people last" #~ msgstr "Amigos primeiro, ignorados ao final" #~ msgid "Alphabetically" #~ msgstr "Alfabeticamente" #~ msgid "Refresh" #~ msgstr "Actualizar" #~ msgid "" #~ "You may login to the official multiplayer server with your forum username " #~ "and password.\n" #~ "Note that registration is not required to join the server: you need to " #~ "supply a password only if you wish to use a registered username.\n" #~ "\n" #~ "The Battle for Wesnoth forum can be found at https://forums.wesnoth.org/" #~ msgstr "" #~ "Pode identificarse no servidor oficial de partidas con varios xogadores " #~ "empregando o seu usuario e contrasinal dos foros.\n" #~ "Teña en conta que non fai falla rexistrarse para unirse ao servidor: só " #~ "necesita fornecer un contrasinal en caso de que queira utilizar un nome " #~ "de usuario rexistrado.\n" #~ "\n" #~ "Pode acceder aos foros oficiais en https://forums.wesnoth.org/" # Cantidade pola que se multiplica a velocidade á que vai o xogo cando se activa a «velocidade acelerada». #~ msgid "Speed:" #~ msgstr "Velocidade:" #~ msgid "Units move and fight speed" #~ msgstr "Velocidade de movemento e loita das unidades." #~ msgid "Available at titlescreen" #~ msgstr "Dispoñíbel no menú principal." #~ msgid "feature^Experimental OpenMP support" #~ msgstr "Compatibilidade experimental con OpenMP" #~ msgid "asc" #~ msgstr "asc" #~ msgid "desc" #~ msgstr "desc" #~ msgid "Settings:" #~ msgstr "Configuración:" #~ msgid "Registered users only:" #~ msgstr "Só usuarios rexistrados:" #~ msgid "No era information found." #~ msgstr "Non se atopou información sobre a era." #, fuzzy #~| msgid "Available at titlescreen" #~ msgid "Quit to Titlescreen" #~ msgstr "Dispoñíbel no menú principal." #~ msgid "$min to $max" #~ msgstr "$min a $max" #~ msgid "FPS limiter" #~ msgstr "Limitador de FPS" #~ msgid "era^missing" #~ msgstr "falta" # recordatorio de contrasinal #~ msgid "Password Reminder" #~ msgstr "Lembrar o contrasinal" #~ msgid "feature^Growl notifications back end" #~ msgstr "Infraestrutura de notificacións de Growl" #~ msgid "Rooms" #~ msgstr "Salas" #~ msgid "Screenshot Saved" #~ msgstr "Gardouse a captura" #~ msgid "file_size^Unknown" #~ msgstr "Descoñecido" #, fuzzy #~| msgid "Add-ons" #~ msgid "Get Add-ons" #~ msgstr "Complementos" # Opción que aparece segunda no menú de «Varios xogadores». Vai xusto despois de «Conectarse ao servidor oficial», de aí que se empregue a palabra «outro» na tradución. #, fuzzy #~| msgid "Connect to Server" #~ msgid "Send new version to server" #~ msgstr "Conectarse a outro servidor" #~ msgid "Unknown era" #~ msgstr "Era descoñecida" #~ msgid "Gold per village" #~ msgstr "Ouro por vila" #~ msgid "Experience modifier" #~ msgstr "Modificador da experiencia" # Non sei de que vai. #~ msgid "Multiplayer command dialog" #~ msgstr "Diálogo de ordes de partidas con varios xogadores" #~ msgid "Messaging" #~ msgstr "Mensaxes" #~ msgid "Message:" #~ msgstr "Mensaxe:" #~ msgid "Send" #~ msgstr "Enviar" #~ msgid "Friends/Ignored List" #~ msgstr "Lista de amigos ou ignorados" #~ msgid "Add as Friend" #~ msgstr "Engadir como amigo" #~ msgid "Add as Ignore" #~ msgstr "Engadir como ignorado" #~ msgid "Moderating" #~ msgstr "Moderación" #~ msgid "Time:" #~ msgstr "Hora:" #~ msgid "Ban" #~ msgstr "Expulsar" # Trátase de «organizar (por grupos)», de aí que non emprege «ordenar». #~ msgid "Sort lobby list" #~ msgstr "Organizar a lista da sala de espera." #~ msgid "Sort the player list in the lobby by player groups" #~ msgstr "Organizar por grupos a lista de xogadores na sala de espera." #~ msgid "Iconize lobby list" #~ msgstr "Empregar iconas na lista da sala de espera." #~ msgid "Show icons in front of the player names in the lobby" #~ msgstr "Mostrar iconas diante dos nomes dos xogadores na sala de espera." #, fuzzy #~| msgid "controller^None" #~ msgid "controller^Computer" #~ msgstr "Ninguén" #, fuzzy #~| msgid "Close Map" #~ msgid "User Maps" #~ msgstr "Pechar o mapa" #, fuzzy #~| msgid "Campaigns" #~ msgid "SP Campaigns" #~ msgstr "Campañas" #, fuzzy #~| msgid "No description available." #~ msgid "No description available" #~ msgstr "Sen descrición." #~ msgid "" #~ "Widget definition '$definition' doesn't contain the definition for '$id'." #~ msgstr "" #~ "A definición do trebello «$definition|» non contén a definición de «$id|»." #~ msgid "Save password to preferences (plain text)" #~ msgstr "Gardar o contrasinal na configuración (en texto simple)." #~ msgid "player" #~ msgstr "xogador" #~ msgid "Advanced Settings" #~ msgstr "Configuración avanzada" #~ msgid "Configure sides" #~ msgstr "Configurar os bandos" #~ msgid "Metadata:" #~ msgstr "Metadatos:" #~ msgid "The new theme will take effect after loading or starting a new game." #~ msgstr "O novo tema terá efecto na próxima partida —cargada ou nova—." #~ msgid "" #~ "Era:\n" #~ "\n" #~ "Not allowed." #~ msgstr "" #~ "Era:\n" #~ "\n" #~ "Non permitida." #~ msgid "" #~ "Modifications:\n" #~ "\n" #~ "None found." #~ msgstr "" #~ "Modificacións:\n" #~ "\n" #~ "Non se atopou ningunha." #, fuzzy #~| msgid "Modifications:" #~ msgid "Modifiers" #~ msgstr "Modificacións:" #~ msgid "Experimental Fake Map Edge" #~ msgstr "Bordo falso de mapa experimental" #~ msgid "Options" #~ msgstr "Opcións" #~ msgid "Add-ons matching the following criteria will be displayed." #~ msgstr "Mostraranse os complementos que coincidan co seguinte criterio." #~ msgid "Installation status:" #~ msgstr "Estado de instalación:" #~ msgid "Add-on types:" #~ msgstr "Tipos de complementos:" #~ msgid "Toggle All" #~ msgstr "Conmutar todo" #~ msgid "Add-ons will be sorted as follows when no column is selected:" #~ msgstr "" #~ "Cando ningunha columna estea seleccionadas, os complementos ordenaranse " #~ "da seguinte maneira:" #~ msgid "sort^By name" #~ msgstr "Polo nome" #~ msgid "sort^By last updated" #~ msgstr "Pola última actualización" #~ msgid "sort^By first upload" #~ msgstr "Polo envío inicial" #~ msgid "Seed:" #~ msgstr "Semente:" #~ msgid "Filter" #~ msgstr "Filtro" #~ msgid "Set Password" #~ msgstr "Establecer un contrasinal" #~ msgid "Linked '$id' group needs a 'fixed_width' or 'fixed_height' key." #~ msgstr "" #~ "O grupo ligado «$id|» precisa unha clave «fixed_width» (anchura fixa) ou " #~ "«fixed_height» (altura fixa)." #~ msgid "Items" #~ msgstr "Elementos" #~ msgid "Add to Friends" #~ msgstr "Engadir como amigo" #~ msgid "Add to Ignores" #~ msgstr "Engadir como ignorado" #~ msgid "Map to play:" #~ msgstr "Mapa:" #~ msgid "Choose Modifications" #~ msgstr "Escoller as modificacións" #~ msgid "Enable the modifications you want to be active during the game." #~ msgstr "Activa as modificacións que queiras empregar durante a partida." #~ msgid "Show haloing effects" #~ msgstr "Mostrar os efectos de halo." #~ msgid "Show special unit graphical effects" #~ msgstr "Mostrar os efectos gráficos das unidades especiais." #~ msgid "Add Ignored" #~ msgstr "Engadir como ignorado" #~ msgid "Delete File" #~ msgstr "Eliminar o ficheiro" #~ msgid "Deletion of the file failed." #~ msgstr "Non foi posíbel eliminar o ficheiro." #~ msgid "Creation of the directory failed." #~ msgstr "Non foi posíbel crear o directorio." #~ msgid "Map Generator" #~ msgstr "Xerador de mapas" #~ msgid "Load Game..." #~ msgstr "Cargar unha partida…" #~ msgid "infinite" #~ msgstr "infinito" #~ msgid "Prefs tab^General" #~ msgstr "Xeral" #~ msgid "Prefs tab^Friends" #~ msgstr "Amigos" #~ msgid "Prefs section^General" #~ msgstr "Xeral" #~ msgid "Prefs section^Hotkeys" #~ msgstr "Atallos" #~ msgid "Prefs section^Display" #~ msgstr "Visualización" #~ msgid "Prefs section^Sound" #~ msgstr "Sons" #~ msgid "Prefs section^Multiplayer" #~ msgstr "Varios xogadores" #~ msgid "Prefs section^Advanced" #~ msgstr "Avanzado" #~ msgid "Version " #~ msgstr "Versión " #~ msgid "✓" #~ msgstr "✓" #~ msgid "Reinforced Earthy Cave Wall" #~ msgstr "Parede de cova terrosa reforzada" #~ msgid "Manage Data" #~ msgstr "Xestionar os datos" #~ msgid "Choose the game to load" #~ msgstr "Escoller unha partida a cargar:" #~ msgid "Clear" #~ msgstr "Borrar" #~ msgid "Restore" #~ msgstr "Restaurar" #~ msgid "Backup" #~ msgstr "Crear unha copia de seguridade" #~ msgid "Bilinear interpolation scaling (legacy wesnoth option)" #~ msgstr "Axuste de tamaño de interpolación bilineal (opción antiga)" #~ msgid "Linear (legacy)" #~ msgstr "Lineal (antiga)" #~ msgid "Bilinear interpolation scaling (new implementation)" #~ msgstr "Axuste de tamaño de interpolación bilineal (método novo)" #~ msgid "long size text" #~ msgstr "texto longo" #~ msgid "100/100" #~ msgstr "100/100" #~ msgid "Map scrolling" #~ msgstr "Desprazamento do mapa" #~ msgid "Mouse emulation" #~ msgstr "Emulación do rato" #~ msgid "Joystick Settings" #~ msgstr "Configuración do mando" #~ msgid "Enable joystick support" #~ msgstr "Permitir o uso de mandos." #~ msgid "Event:" #~ msgstr "Evento:" #~ msgid "Play Sound:" #~ msgstr "Reproducir un son:" #~ msgid "Play a sound for the event, specified in data/game_config.cfg" #~ msgstr "" #~ "Reproducir un son para o evento, indicado en «data/game_config.cfg»." #~ msgid "Desktop Notification:" #~ msgstr "Notificación de escritorio:" #~ msgid "" #~ "Shows desktop/system tray notifications for turn change events or " #~ "conversations when the game window is inactive" #~ msgstr "" #~ "Mostrar notificacións de escritorio ou da área de notificación para os " #~ "cambios de quenda ou conversacións mentres a xanela do xogo non estea " #~ "activa." #~ msgid "Also in main lobby:" #~ msgstr "Tamén na sala de espera principal:" #~ msgid "" #~ "Also take these actions in response to events in the main multiplayer " #~ "lobby" #~ msgstr "" #~ "Tamén realizar estas accións en resposta a eventos da sala de espera " #~ "principal para partidas de varios xogadores:" #~ msgid "Private message:" #~ msgstr "Mensaxe privada:" #~ msgid "When a private message is received" #~ msgstr "Cando se recibe unha mensaxe privada." #~ msgid "Ready to start game:" #~ msgstr "Listo para comezar a partida:" #~ msgid "Attack enemy" #~ msgstr "Atacar ao inimigo" #~ msgid "Set Path to wesnothd" #~ msgstr "Establecer a ruta ao «wesnothd»" #~ msgid "Friends List" #~ msgstr "Lista de amigos" #~ msgid "Add As Friend" #~ msgstr "Engadir como amigo" #~ msgid "Add As Ignore" #~ msgstr "Engadir como ignorado" #~ msgid "Colors" #~ msgstr "Cores" #~ msgid "sound^Advanced Options" #~ msgstr "Opcións avanzadas" #~ msgid "sound^Standard Options" #~ msgstr "Volver" # Refírese á «frecuencia de mostraxe». Véxase «Configuración → Sons → Opcións avanzadas». #~ msgid "Custom" #~ msgstr "Personalizada" #~ msgid "Apply" #~ msgstr "Aplicar" #~ msgid "Sample rate (Hz):" #~ msgstr "Frecuencia de mostraxe (Hz):" #~ msgid "User defined sample rate" #~ msgstr "Frecuencia de mostraxe definida polo usuario." #~ msgid "Buffer size: " #~ msgstr "Tamaño do búfer: " #~ msgid "Choose whether the game should run full screen or in a window" #~ msgstr "" #~ "Escoller se o xogo debe visualizarse a pantalla completa ou nunha xanela." #~ msgid "Back to the multiplayer options" #~ msgstr "Volver á configuración para varios xogadores." #~ msgid "Insert a username" #~ msgstr "Escribe aquí o nome dun usuario." #~ msgid "Show text above a unit when it is hit to display damage inflicted" #~ msgstr "" #~ "Mostrar sobre as unidades a cantidade de dano que sufran cando lles " #~ "atinen." #~ msgid "Change the resolution the game runs at" #~ msgstr "Cambiar a resolución a empregar." #~ msgid "Change the theme the game runs with" #~ msgstr "Cambiar o tema visual a empregar." #~ msgid "Use graphical special effects (may be slower)" #~ msgstr "Usar efectos gráficos especiais (pode que o xogo vaia máis lento)." #~ msgid "View and configure keyboard shortcuts" #~ msgstr "Ver e configurar os atallos do teclado." #~ msgid "Adjust orb colors" #~ msgstr "Axustar as cores das esferas" #~ msgid "Desktop Notifications Unavailable" #~ msgstr "As notificacións de escritorio non están dispoñíbeis" #~ msgid "" #~ "This build of Wesnoth does not include support for desktop notifications. " #~ "Check with the packager for your platform, or if compiling yourself, make " #~ "sure that you have the appropriate dependencies installed." #~ msgstr "" #~ "Esta construción de A batalla polo Noroeste non permite o uso de " #~ "notificacións de escritorio. Contacte o empaquetador do seu sistema ou, " #~ "se está construíndo vostede mesmo o xogo, asegúrese de que ten as " #~ "dependencias necesarias instaladas." # Sección de «Configuración». #~ msgid "Advanced section^Advanced" #~ msgstr "Avanzada" #~ msgid "Purge Cache" #~ msgstr "Baleirar a caché" #~ msgid "" #~ "Are you sure you want to purge the game data cache? All files in the " #~ "cache directory will be deleted, and the cache will be regenerated next " #~ "time it is required." #~ msgstr "" #~ "Está seguro de que quere baleirar a caché de datos do xogo? Eliminaranse " #~ "todos os ficheiros do cartafol da caché e a caché rexenerarase a próxima " #~ "vez que sexa necesaria." #~ msgid "Add a new binding to \"$hotkey_description|\"" #~ msgstr "Engadir un novo atallo para «$hotkey_description|»" #~ msgid "Clears the current bindings for \"$hotkey_description|\"" #~ msgstr "Limpa o atallo actual para «$hotkey_description|»" #~ msgid "Hotkey Settings" #~ msgstr "Configuración dos atallos" #~ msgid "Reset all bindings to the default values" #~ msgstr "Restablecer todos os atallos aos seus valores predeterminados." #~ msgid "Prefs section^Title Screen" #~ msgstr "Pantalla de inicio" #~ msgid "Prefs section^Editor" #~ msgstr "Editor" #~ msgid "Binding" #~ msgstr "Asociación" #~ msgid "Button" #~ msgstr "Botón" #~ msgid "Mouse" #~ msgstr "Rato" #~ msgid "Joystick" #~ msgstr "Mando" #~ msgid "Up" #~ msgstr "Arriba" #~ msgid "Right" #~ msgstr "Dereita" #~ msgid "Down" #~ msgstr "Abaixo" #~ msgid "Left" #~ msgstr "Esquerda" #~ msgid "RightUp" #~ msgstr "Arriba á dereita" #~ msgid "RightDown" #~ msgstr "Abaixo á dereita" #~ msgid "LeftUp" #~ msgstr "Arriba á esquerda" #~ msgid "LeftDown" #~ msgstr "Abaixo á esquerda" # http://en.wikipedia.org/wiki/Joystick#Hat_switch #~ msgid "Hat" #~ msgstr "Control da vista" #~ msgid "" #~ "The video mode could not be changed. Your window manager must be set to " #~ "16 bits per pixel to run the game in windowed mode. Your display must " #~ "support 1024x768x16 to run the game full screen." #~ msgstr "" #~ "Non foi posíbel cambiar o modo de vídeo. O seu xestor de xanelas debe " #~ "estar configurado para 16 bits por píxel para empregar o xogo nunha " #~ "xanela. A pantalla debe ser compatíbel cunha resolución de 1024×768×16 " #~ "para empregar o xogo a pantalla completa." # Accesible dende: # «Configuración → Visualización». #~ msgid "Share map" #~ msgstr "Compartir o mapa" #~ msgid "controller^Player number:" #~ msgstr "Número do xogador:" #~ msgid "View game file paths" #~ msgstr "Ver as rutas de ficheiros do xogo" #~ msgid "Quit Editor" #~ msgstr "Saír do editor" #~ msgid "Next Generator" #~ msgstr "Seguinte xerador" #~ msgid "Custom Time of Day Creator" #~ msgstr "Creador de momentos do día personalizados" #~ msgid "Password: " #~ msgstr "Contrasinal: " #~ msgid "controller^Human/AI" #~ msgstr "Humano/IA" #~ msgid "Elvish Castle" #~ msgstr "Castelo dos elfos" #~ msgid "Forested Hills" #~ msgstr "Bosque elevado" #~ msgid "Forested Snow Hills" #~ msgstr "Bosque elevado nevado" #~ msgid "Summer Deciduous Forested Hills" #~ msgstr "Bosque caducifolio elevado no verán" #~ msgid "Fall Deciduous Forested Hills" #~ msgstr "Bosque caducifolio elevado no outono" #~ msgid "Winter Deciduous Forested Hills" #~ msgstr "Bosque caducifolio elevado no inverno" #~ msgid "Snowy Deciduous Forested Hills" #~ msgstr "Bosque caducifolio elevado nevado" #~ msgid "Summer Mixed Forested Hills" #~ msgstr "Bosque frondoso elevado no verán" #~ msgid "Fall Mixed Forested Hills" #~ msgstr "Bosque frondoso elevado no outono" #~ msgid "Winter Mixed Forested Hills" #~ msgstr "Bosque frondoso elevado no inverno" #~ msgid "Snowy Mixed Forested Hills" #~ msgstr "Bosque frondoso elevado nevado" #~ msgid "Tropical Forested Hills" #~ msgstr "Bosque tropical elevado" #~ msgid "Palm Forested Hills" #~ msgstr "Bosque de palmeiras elevado" #~ msgid "Dense Palm Forested Hills" #~ msgstr "Bosque de palmeiras denso elevado" #~ msgid "Savanna Forested Hills" #~ msgstr "Sabana elevada" #~ msgid "Confirmation requested" #~ msgstr "Confirmación" #~ msgid "Show color cursors" #~ msgstr "Empregar punteiros de cores." #~ msgid "Use colored mouse cursors (may be slower)" #~ msgstr "Empregar punteiros de cores (pode que o xogo vaia máis lento)." #~ msgid "" #~ "Screenshot hotkeys should be combined with the Control, Alt or Meta " #~ "modifiers to avoid problems." #~ msgstr "" #~ "Os atallos de capturas non se deberían combinar cos modificadores «Ctrl», " #~ "«Alt» e «Meta»." #~ msgid "Left Mouse Click" #~ msgstr "Botón principal" #~ msgid "Right Mouse Click" #~ msgstr "Botón secundario" #~ msgid "Switch Area" #~ msgstr "Cambiar de zona" #~ msgid "Define (Time) Area" #~ msgstr "Definir a zona (temporal)" #~ msgid "Map-Screenshot" #~ msgstr "Captura-do-mapa" #~ msgid "Screenshot Done" #~ msgstr "Fíxose a captura" #~ msgid " (widescreen)" #~ msgstr " (panorámica)" #~ msgid "Filter Options" #~ msgstr "Opcións do filtro" #~ msgid "Scroll Viewport Horizontally" #~ msgstr "Desprazar a vista horizontalmente" #~ msgid "Scroll Viewport Vertically" #~ msgstr "Desprazar a vista verticalmente" #~ msgid "Time of day lighting preset:" #~ msgstr "Establecemento do momento do día:" #~ msgid "Custom lighting settings" #~ msgstr "Iluminación personalizada" #~ msgid "Automatically update map view" #~ msgstr "Actualizar automaticamente a vista do mapa" #~ msgid "Allow multiple maps to be open simultaneously" #~ msgstr "Permitir que se abra máis dun mapa á vez." #~ msgid "Add this username to your ignores list" #~ msgstr "Engadir o usuario á lista de ignorados." #~ msgid "Auto-update Terrain Transitions: Yes" #~ msgstr "Actualizar automaticamente as transicións dos terreos: si." #~ msgid "Types" #~ msgstr "Tipos" #~ msgid "Inspection window" #~ msgstr "Xanela de inspección" #~ msgid "Variable" #~ msgstr "Variábel" #~ msgid "Use new lobby interface" #~ msgstr "Empregar a nova interface da sala de espera." #~ msgid "Use New Lobby Interface" #~ msgstr "Empregar a nova interface da sala de espera." #~ msgid "Reset Defaults" #~ msgstr "Restablecer" #~ msgid "Reset All" #~ msgstr "Restablecelo todo" #~ msgid "This hotkey is already in use." #~ msgstr "Este atallo xa se está a empregar." #~ msgid "" #~ "This will reset all hotkeys to their default values. Do you want to " #~ "continue?" #~ msgstr "" #~ "Isto restablecerá todos os atallos aos seus valores predeterminados. " #~ "Queres continuar?" #~ msgid "Create New Map" #~ msgstr "Crear un novo mapa" #~ msgid "Don’t ask me again!" #~ msgstr "Non volver preguntar." #~ msgid "x" #~ msgstr "×" # Supoño que se refire ao sistema de son. Pero non o teño claro. #~ msgid "OOS error" #~ msgstr "Houbo un erro co OSS" #~ msgid "Create game" #~ msgstr "Crear a partida" # Configuración → Xeral. #~ msgid "Save replay on SP/MP victory or MP defeat" #~ msgstr "Gardar a repetición das derrotas e vitorias con varios xogadores." # Configuración → Xeral. #~ msgid "Save Replay on SP/MP Victory or MP Defeat" #~ msgstr "Gardar a repetición das derrotas e vitorias con varios xogadores." # Configuración → Xeral. # A súa lonxitude está limitada polo ancho fixo do cadro en que se amosa. O de «en ditas ocasións» utilizouse para aforrar texto, dado que esta acción é para os casos enunciados na cadea anterior, que tamén aparece antes desta no menú de configuración. #~ msgid "Delete Auto-Saves on SP/MP Victory or MP Defeat" #~ msgstr "Eliminar as partidas gardadas automaticamente en ditas ocasións." #~ msgid "Execute Planned Action" #~ msgstr "Executar a acción planificada" #~ msgid "Delete Planned Action" #~ msgstr "Eliminar a acción planificada" #~ msgid "Resize map" #~ msgstr "Cambiar as dimensións do mapa" #~ msgid "Allow more than one map to be open at the same time (MDI)" #~ msgstr "Permitir que se abra máis dun mapa á vez (MDI)." #~ msgid "Show Unit Idle Animations" #~ msgstr "Amosar as animacións das unidades que non estean a facer nada." #~ msgid "Stop" #~ msgstr "Deter" #~ msgid "Reset" #~ msgstr "Restablecer" #~ msgid "Shallow Merfolk Village" #~ msgstr "Vila pouco profunda dos sirénidos" #~ msgid "Saved preference:" #~ msgstr "Opción gardada:" #~ msgid "Add waypoint" #~ msgstr "Engadir un punto do camiño" #~ msgid "$completed KiB/$total KiB" #~ msgstr "$completed KiB/$total KiB" #~ msgid "Sunken Keep" #~ msgstr "Torre somerxida" #~ msgid "Swamp Keep" #~ msgstr "Torre lamacenta" #~ msgid "Add to friends list" #~ msgstr "Engadir á lista de amigos" #~ msgid "Add to ignores list" #~ msgstr "Engadir á lista de ignorados" #~ msgid "Name: " #~ msgstr "Nome: " #~ msgid "Enable scroll tracking of unit actions" #~ msgstr "Activar o seguimento das accións das unidades." #~ msgid "Reverse Time Graphics" #~ msgstr "Inverter a imaxes do momento do día." #~ msgid "Music Volume:" #~ msgstr "Volume da música:" #~ msgid "UI Sound Volume:" #~ msgstr "Volume da interface:" #~ msgid "Bell Volume:" #~ msgstr "Volume da campá:" #~ msgid "" #~ "Should the map view scroll to a unit when an action or move is animated." #~ msgstr "" #~ "Desprazar a vista cara unha unidade cando unha acción ou movemento estea " #~ "animado." #~ msgid "Choose whether the sun moves left-to-right or right-to-left" #~ msgstr "Escoller se o sol se move de esquerda a dereita ou ao revés." #~ msgid "Select unit:" #~ msgstr "Escolle unha unidade:" #~ msgid "Ruin" #~ msgstr "Ruína" #~ msgid "Snow Forest" #~ msgstr "Bosque nevado" #~ msgid "Mushroom Grove Lit" #~ msgstr "Colonia de cogomelos iluminada" #~ msgid "River Ford" #~ msgstr "Vao dun río" #~ msgid "Impassable Desert Mountains" #~ msgstr "Montañas desérticas infranqueables" #~ msgid "Wall" #~ msgstr "Muro" #~ msgid "Generate name" #~ msgstr "Xerar un nome" #~ msgid "" #~ "mouseover^Use new lobby interface (only works after a manual reconnect to " #~ "the server)" #~ msgstr "" #~ "Utilizar a nova interface para a sala de espera (só funciona tras volver " #~ "conectarse manualmente ao servidor)" #~ msgid "Window not defined." #~ msgstr "Non se definiu a fiestra." #~ msgid "User-Command#2" #~ msgstr "Orde do usuario 2" #~ msgid "User-Command#3" #~ msgstr "Orde do usuario 3" #~ msgid "Could not get image for terrain: $terrain." #~ msgstr "Non se puido obter a imaxe do terreo «$terrain»." #~ msgid "Error creating or aquiring an image." #~ msgstr "Houbo un erro ao crear ou adquirir unha imaxe." #~ msgid "Save The Map" #~ msgstr "Gardar o mapa" #~ msgid "Adjust Gamma" #~ msgstr "Axustar a gamma" #~ msgid "Gamma:" #~ msgstr "Gamma:" #~ msgid "Change the brightness of the display" #~ msgstr "Cambiar o brillo da visualización" #~ msgid "No scrollbar defined." #~ msgstr "Non se definiu ningunha barra de desprazamento." #~ msgid "2000" #~ msgstr "2000" #~ msgid "-1" #~ msgstr "-1" #~ msgid "Ok" #~ msgstr "Aceptar" #~ msgid "Rockbound Cave Lit" #~ msgstr "Cova Rochosa Iluminada" #~ msgid "Your modifications to the map will be lost. Continue?" #~ msgstr "Vanse perder as modificacións do mapa. Desexa continuar?" #~ msgid "Map creation failed." #~ msgstr "Fallou a creación do mapa." #~ msgid "Video Mode" #~ msgstr "Modo de Vídeo" #~ msgid "X offset:" #~ msgstr "Desprazamento X:" #~ msgid "Y offset:" #~ msgstr "Desprazamento Y:" #~ msgid "Smart expand" #~ msgstr "Expansión intelixente" #~ msgid "X-Axis" #~ msgstr "Eixe X" #~ msgid "Y-Axis" #~ msgstr "Eixe Y" #~ msgid "Flip around (this may change the dimensions of the map):" #~ msgstr "Virar (isto pode cambiar as dimensións do mapa):" #~ msgid "Set Player's keep" #~ msgstr "Establecer a torre do Xogador" #~ msgid "Flip Map" #~ msgstr "Virar o Mapa" #~ msgid "Delay transition updates" #~ msgstr "Retardar as actualizacións de transición" #~ msgid "Invalid terrain found probably an 1.2 terrain format, terrain = " #~ msgstr "" #~ "Atopouse un terreo incorrecto, probablemente un formato de terreo 1.2, " #~ "terreo = "