# #-#-#-#-# wesnoth.cpp.pot (PACKAGE VERSION) #-#-#-#-# # SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR Wesnoth development team # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "#-#-#-#-# wesnoth.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2023-12-25 11:39-0600\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" "#-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#\n" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2023-12-25 17:39 UTC\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [multiplayer_side]: id=Custom #: data/_main.cfg:22 msgid "Custom" msgstr "" #. [advanced_preference]: type=combo #: data/advanced_preferences.cfg:4 msgid "Compress saved games" msgstr "" #. [option]: id=gzip #: data/advanced_preferences.cfg:9 msgid "save_compression^Gzip" msgstr "" #. [option]: id=gzip #: data/advanced_preferences.cfg:10 msgid "save_compression_desc^Default compression, faster" msgstr "" #. [option]: id=bzip2 #: data/advanced_preferences.cfg:14 msgid "save_compression^Bzip2" msgstr "" #. [option]: id=bzip2 #: data/advanced_preferences.cfg:15 msgid "save_compression_desc^Best compression, slower" msgstr "" #. [option]: id=none #: data/advanced_preferences.cfg:19 msgid "save_compression^No" msgstr "" #. [option]: id=none #: data/advanced_preferences.cfg:20 msgid "save_compression_desc^Large plain text files" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:26 msgid "Confirm deleting saves" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:33 msgid "Mouse scrolling" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:40 msgid "Middle-click scrolling" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:47 msgid "Keep scrolling when mouse leaves window" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:54 msgid "Show combat" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:61 msgid "Auto-open whisper windows in lobby" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:68 msgid "Follow unit actions" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:69 msgid "" "Choose whether the map view should scroll to a unit when an action or move " "is animated" msgstr "" #. [advanced_preference]: type=int #: data/advanced_preferences.cfg:76 msgid "Chat message aging" msgstr "" #. [advanced_preference]: type=int #: data/advanced_preferences.cfg:77 msgid "" "Number of minutes to wait before clearing an ingame chat message. Set to 0 " "to disable." msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:87 msgid "Use 12-hour clock format" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:94 msgid "Confirm loading saves from a different version" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:101 msgid "Show all unit types in help" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:102 msgid "" "Show all unit types in the help (requires restart). If unset, only units " "that have been encountered will be shown." msgstr "" #. [advanced_preference]: type=int #: data/advanced_preferences.cfg:109 msgid "Editor recent files limit" msgstr "" #. [advanced_preference]: type=int #: data/advanced_preferences.cfg:110 msgid "" "The maximum number of items to display on the Recent Files menu in the editor" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:120 msgid "Show color cursors" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:121 msgid "Use colored mouse cursors" msgstr "" #. [advanced_preference]: type=custom #: data/advanced_preferences.cfg:128 msgid "Customize orb colors" msgstr "" #. [advanced_preference]: type=custom #: data/advanced_preferences.cfg:134 msgid "Logging" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:140 msgid "Allow damage calculation with Monte Carlo simulation" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:141 msgid "" "Allow the damage calculation window to simulate fights instead of using " "exact probability calculations" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:148 msgid "Show deprecation messages in-game" msgstr "" #. [advanced_preference]: type=boolean #: data/advanced_preferences.cfg:149 msgid "" "Show warnings about deprecated API in the in-game chat area. These messages " "will still be shown in the log, even if this is disabled. In addition, the " "deprecation log-domain controls how many messages are printed." msgstr "" #. [advanced_preference]: type=int #: data/advanced_preferences.cfg:156 msgid "Server disconnect timeout" msgstr "" #. [advanced_preference]: type=int #: data/advanced_preferences.cfg:157 msgid "" "The amount of time in seconds before a disconnect is detected. If currently " "logged into the multiplayer server, you must log out and then log back in " "for this to take effect." msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [unstore_unit] #. [lua]: set_status #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:365 #: data/lua/wml/harm_unit.lua:126 src/actions/attack.cpp:1075 msgid "poisoned" msgstr "" #. [effect]: type=fire #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:398 #: data/core/macros/items.cfg:536 msgid "storm trident" msgstr "" #. [objectives] #. [lua]: generate_objectives #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:236 #: data/lua/wml/objectives.lua:38 msgid "Gold carryover:" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [note] #. [lua]: generate_objectives #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:248 #: data/lua/wml/objectives.lua:39 src/map_command_handler.hpp:338 msgid "Notes:" msgstr "" #. [button]: id=ok #: data/campaigns/World_Conquest/gui/help_dialog.cfg:736 msgid "Close" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:147 #: data/english.cfg:31 msgid "arcane" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:150 #: data/english.cfg:26 msgid "blade" msgstr "" #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:153 #: src/units/alignment.hpp:23 msgid "chaotic" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:156 #: data/english.cfg:30 msgid "cold" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:159 #: data/english.cfg:3 msgid "Easy" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:162 #: data/english.cfg:29 msgid "fire" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:165 #: data/english.cfg:5 msgid "Hard" msgstr "" #. [label]: id=label-hp #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:168 #: data/themes/default.cfg:157 msgid "HP" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:171 #: data/english.cfg:28 msgid "impact" msgstr "" #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:174 #: src/units/alignment.hpp:21 msgid "lawful" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:177 #: data/english.cfg:22 msgid "melee" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:180 #: data/english.cfg:6 msgid "Nightmare" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:183 #: data/english.cfg:4 msgid "Medium" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:186 #: data/english.cfg:27 msgid "pierce" msgstr "" #. [language] #: data/campaigns/World_Conquest/resources/strings/mainline.cfg:189 #: data/english.cfg:23 msgid "ranged" msgstr "" #. [about] #: data/core/about.cfg:4 msgid "Programming" msgstr "" #. [about] #: data/core/about.cfg:271 msgid "General Purpose Administration and Coordination" msgstr "" #. [about] #: data/core/about.cfg:307 msgid "Internationalization Managers" msgstr "" #. [about] #: data/core/about.cfg:332 msgid "Trailers" msgstr "" #. [about] #: data/core/about.cfg:348 msgid "Artwork and Graphics" msgstr "" #. [about] #: data/core/about.cfg:794 msgid "Music" msgstr "" #. [about] #: data/core/about.cfg:831 msgid "Sound Effects" msgstr "" #. [about] #: data/core/about.cfg:855 msgid "Campaign Design" msgstr "" #. [about] #: data/core/about.cfg:941 msgid "Multiplayer Maps and Balancing" msgstr "" #. [about] #: data/core/about.cfg:990 msgid "Packagers" msgstr "" #. [about] #: data/core/about.cfg:1097 msgid "Miscellaneous Contributors" msgstr "" #. [about] #: data/core/about.cfg:1812 msgid "Bots" msgstr "" #. [about] #: data/core/about_i18n.cfg:6 msgid "Afrikaans Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:26 msgid "Ancient Greek Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:34 msgid "Arabic Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:46 msgid "Asturian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:52 msgid "Basque Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:65 msgid "Bulgarian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:101 msgid "Catalan Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:147 msgid "Chinese Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:241 msgid "Chinese (Taiwan) Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:254 msgid "Croatian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:264 msgid "Czech Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:336 msgid "Danish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:367 msgid "Dutch Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:438 msgid "English (GB) Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:463 msgid "English (Shaw) Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:481 msgid "Esperanto Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:500 msgid "Estonian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:510 msgid "Filipino Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:520 msgid "Finnish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:579 msgid "French Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:744 msgid "Friulian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:748 msgid "Galician Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:784 msgid "German Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:901 msgid "Greek Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:944 msgid "Hebrew Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:957 msgid "Hungarian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1018 msgid "Icelandic Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1028 msgid "Indonesian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1056 msgid "Irish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1063 msgid "Italian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1110 msgid "Japanese Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1203 msgid "Korean Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1211 msgid "Latin Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1237 msgid "Latvian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1252 msgid "Lithuanian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1277 msgid "Macedonian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1284 msgid "Marathi Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1293 msgid "Norwegian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1318 msgid "Old English Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1336 msgid "Polish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1401 msgid "Portuguese Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1415 msgid "Portuguese (Brazil) Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1473 msgid "Romanian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1481 msgid "Russian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1588 msgid "Scottish Gaelic Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1597 msgid "Serbian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1616 msgid "Slovak Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1648 msgid "Slovenian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1664 msgid "Spanish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1754 msgid "Swedish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1799 msgid "Turkish Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1824 msgid "Ukrainian Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1840 msgid "Valencian (southern Catalan) Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1853 msgid "Vietnamese Translation" msgstr "" #. [about] #: data/core/about_i18n.cfg:1872 msgid "Welsh Translation" msgstr "" #. [about] #. Real Acadèmia de Cultura Valenciana #: data/core/about_i18n.cfg:1881 msgid "RACV’s Translation" msgstr "" #. [item_group]: id=items #: data/core/editor/items.cfg:6 msgid "Items" msgstr "" #. [item]: id=altar_evil #: data/core/editor/items.cfg:12 msgid "Evil Altar" msgstr "" #. [item]: id=altar #: data/core/editor/items.cfg:18 msgid "Altar" msgstr "" #. [item]: id=ankh-necklace #. [item]: id=ankh-necklace2 #: data/core/editor/items.cfg:24 data/core/editor/items.cfg:30 msgid "Ankh Necklace" msgstr "" #. [item]: id=anvil #: data/core/editor/items.cfg:36 msgid "Anvil" msgstr "" #. [item]: id=archery-target #: data/core/editor/items.cfg:42 msgid "Archery Target" msgstr "" #. [item]: id=armor-golden #: data/core/editor/items.cfg:48 msgid "Golden Armor" msgstr "" #. [item]: id=armor #: data/core/editor/items.cfg:54 msgid "Armor" msgstr "" #. [item]: id=axe #. [item]: id=axe2 #: data/core/editor/items.cfg:60 data/core/editor/items.cfg:66 msgid "Axe" msgstr "" #. [item]: id=axe-small #: data/core/editor/items.cfg:72 msgid "Small Axe" msgstr "" #. [item]: id=axe-throwing #: data/core/editor/items.cfg:78 msgid "Throwing Axe" msgstr "" #. [item]: id=ball-blue #: data/core/editor/items.cfg:84 msgid "Blue Ball" msgstr "" #. [item]: id=ball-green #: data/core/editor/items.cfg:90 msgid "Green Ball" msgstr "" #. [item]: id=ball-magenta #: data/core/editor/items.cfg:96 msgid "Magenta Ball" msgstr "" #. [item]: id=barrel #: data/core/editor/items.cfg:102 msgid "Barrel" msgstr "" #. [item]: id=bomb #: data/core/editor/items.cfg:108 msgid "Bomb" msgstr "" #. [item]: id=bones #: data/core/editor/items.cfg:114 msgid "Bones" msgstr "" #. [item]: id=bonestack #: data/core/editor/items.cfg:120 msgid "Bonestack" msgstr "" #. [item]: id=book1 #. [item]: id=book2 #. [item]: id=book3 #. [item]: id=book4 #. [item]: id=book5 #: data/core/editor/items.cfg:126 data/core/editor/items.cfg:132 #: data/core/editor/items.cfg:138 data/core/editor/items.cfg:144 #: data/core/editor/items.cfg:150 msgid "Book" msgstr "" #. [item]: id=bow #. [item]: id=bow2 #: data/core/editor/items.cfg:156 data/core/editor/items.cfg:162 msgid "Bow" msgstr "" #. [item]: id=bow-crystal #. [item]: id=bow-crystal2 #: data/core/editor/items.cfg:168 data/core/editor/items.cfg:174 msgid "Crystal Bow" msgstr "" #. [item]: id=bow-elven #. [item]: id=bow-elven2 #: data/core/editor/items.cfg:180 data/core/editor/items.cfg:186 msgid "Elven Bow" msgstr "" #. [item]: id=box #: data/core/editor/items.cfg:192 msgid "Box" msgstr "" #. [item]: id=branch #: data/core/editor/items.cfg:198 msgid "Branch" msgstr "" #. [item]: id=branch-bare #: data/core/editor/items.cfg:204 msgid "Bare Branch" msgstr "" #. [item]: id=brazier #: data/core/editor/items.cfg:210 msgid "Brazier" msgstr "" #. [item]: id=brazier-lit1 #: data/core/editor/items.cfg:217 msgid "Lit Brazier" msgstr "" #. [item]: id=buckler #. [item]: id=buckler2 #: data/core/editor/items.cfg:223 data/core/editor/items.cfg:229 msgid "Buckler" msgstr "" #. [item]: id=burial #: data/core/editor/items.cfg:235 msgid "Burial" msgstr "" #. [item]: id=cage #: data/core/editor/items.cfg:241 msgid "Cage" msgstr "" #. [item]: id=chest #: data/core/editor/items.cfg:247 msgid "Closed Chest" msgstr "" #. [item]: id=chest-open #. Open is an adjective here, not a verb. That is, a (treasure) chest that is open, not an action to open such a chest. #: data/core/editor/items.cfg:254 msgid "Open Chest" msgstr "" #. [item]: id=chest-plain-closed #: data/core/editor/items.cfg:260 msgid "Closed Plain Chest" msgstr "" #. [item]: id=chest-plain-open #: data/core/editor/items.cfg:266 msgid "Open Plain Chest" msgstr "" #. [item]: id=cloak-green #: data/core/editor/items.cfg:272 msgid "Green Cloak" msgstr "" #. [item]: id=club #: data/core/editor/items.cfg:278 msgid "Club" msgstr "" #. [item]: id=coffin-closed #: data/core/editor/items.cfg:284 msgid "Closed Coffin" msgstr "" #. [item]: id=coffin-open #. Open is an adjective here, not a verb. That is, a coffin that is open, not an action to open a coffin. #: data/core/editor/items.cfg:291 msgid "Open Coffin" msgstr "" #. [item]: id=crossbow #: data/core/editor/items.cfg:297 msgid "Crossbow" msgstr "" #. [item]: id=dagger #: data/core/editor/items.cfg:303 msgid "Dagger" msgstr "" #. [item]: id=dagger-poison #: data/core/editor/items.cfg:309 msgid "Poison Dagger" msgstr "" #. [item]: id=dagger-poison-bare #: data/core/editor/items.cfg:315 msgid "Poison Dagger (clean)" msgstr "" #. [item]: id=dragonstatue #: data/core/editor/items.cfg:321 msgid "Dragon Statue" msgstr "" #. [item]: id=flame-sword #: data/core/editor/items.cfg:327 msgid "Flaming Sword" msgstr "" #. [item]: id=flame-sword-bare #: data/core/editor/items.cfg:333 msgid "Unenchanted Flaming Sword" msgstr "" #. [item]: id=flower1 #. [item]: id=flower2 #. [item]: id=flower3 #. [item]: id=flower4 #: data/core/editor/items.cfg:339 data/core/editor/items.cfg:345 #: data/core/editor/items.cfg:351 data/core/editor/items.cfg:357 msgid "Flower" msgstr "" #. [item]: id=gohere #: data/core/editor/items.cfg:363 msgid "Go Here Overlay" msgstr "" #. [item]: id=gold-coins-large #: data/core/editor/items.cfg:369 msgid "Large Pile of Gold Coins" msgstr "" #. [item]: id=gold-coins-medium #: data/core/editor/items.cfg:375 msgid "Pile of Gold Coins" msgstr "" #. [item]: id=gold-coins-small #: data/core/editor/items.cfg:381 msgid "Small Pile of Gold Coins" msgstr "" #. [item]: id=grain-sheaf #: data/core/editor/items.cfg:387 msgid "Grain Sheaf" msgstr "" #. [item]: id=hammer #: data/core/editor/items.cfg:393 msgid "Hammer" msgstr "" #. [item]: id=hammer-runic #: data/core/editor/items.cfg:399 msgid "Runic Hammer" msgstr "" #. [item]: id=holy-water #. [object] #: data/core/editor/items.cfg:405 data/core/macros/items.cfg:283 msgid "Holy Water" msgstr "" #. [item]: id=key #. [item]: id=key2 #: data/core/editor/items.cfg:411 data/core/editor/items.cfg:417 msgid "Key" msgstr "" #. [item]: id=key-dark #: data/core/editor/items.cfg:423 msgid "Dark Key" msgstr "" #. [item]: id=leather-pack #: data/core/editor/items.cfg:429 msgid "Leather Pack" msgstr "" #. [item]: id=mace #: data/core/editor/items.cfg:435 msgid "Mace" msgstr "" #. [item]: id=necklace-bone #: data/core/editor/items.cfg:441 msgid "Bone Necklace" msgstr "" #. [item]: id=necklace-stone #: data/core/editor/items.cfg:447 msgid "Stone Necklace" msgstr "" #. [item]: id=orcish-flag #: data/core/editor/items.cfg:453 msgid "Orcish Flag" msgstr "" #. [item]: id=ornate1 #. [item]: id=ornate2 #: data/core/editor/items.cfg:459 data/core/editor/items.cfg:465 msgid "Ornate" msgstr "" #. [item]: id=potion-blue #: data/core/editor/items.cfg:471 msgid "Blue Potion" msgstr "" #. [item]: id=potion-green #: data/core/editor/items.cfg:477 msgid "Green Potion" msgstr "" #. [item]: id=potion-gray #: data/core/editor/items.cfg:483 msgid "Gray Potion" msgstr "" #. [item]: id=potion-poison #. [object]: id={ID} #: data/core/editor/items.cfg:489 data/core/macros/items.cfg:246 msgid "Poison" msgstr "" #. [item]: id=potion-red #: data/core/editor/items.cfg:495 msgid "Red Potion" msgstr "" #. [item]: id=potion-yellow #: data/core/editor/items.cfg:501 msgid "Yellow Potion" msgstr "" #. [item]: id=ring-brown #: data/core/editor/items.cfg:507 msgid "Brown Ring" msgstr "" #. [item]: id=ring-gold #: data/core/editor/items.cfg:513 msgid "Golden Ring" msgstr "" #. [item]: id=ring-red #: data/core/editor/items.cfg:519 msgid "Red Ring" msgstr "" #. [item]: id=ring-silver #: data/core/editor/items.cfg:525 msgid "Silver Ring" msgstr "" #. [item]: id=ring-white #: data/core/editor/items.cfg:531 msgid "White Ring" msgstr "" #. [item]: id=rock #. [item]: id=rock1 #. [item]: id=rock2 #. [item]: id=rock3 #. [item]: id=rock4 #: data/core/editor/items.cfg:537 data/core/editor/items.cfg:877 #: data/core/editor/items.cfg:883 data/core/editor/items.cfg:889 #: data/core/editor/items.cfg:895 msgid "Rock" msgstr "" #. [item]: id=scarecrow #: data/core/editor/items.cfg:543 msgid "Scarecrow" msgstr "" #. [item]: id=sceptre-of-fire #: data/core/editor/items.cfg:549 msgid "Sceptre of Fire" msgstr "" #. [item]: id=sling #: data/core/editor/items.cfg:555 msgid "Sling" msgstr "" #. [item]: id=spear #: data/core/editor/items.cfg:561 msgid "Spear" msgstr "" #. [item]: id=spear-fancy #. [item]: id=spear-fancy2 #: data/core/editor/items.cfg:567 data/core/editor/items.cfg:573 msgid "Fancy Spear" msgstr "" #. [item]: id=spear-javelin #: data/core/editor/items.cfg:579 msgid "Javelin" msgstr "" #. [item]: id=staff #. [item]: id=staff2 #: data/core/editor/items.cfg:585 data/core/editor/items.cfg:591 msgid "Staff" msgstr "" #. [item]: id=staff-druid #: data/core/editor/items.cfg:597 msgid "Druid Staff" msgstr "" #. [item]: id=staff-magic #. [item]: id=staff-magic2 #: data/core/editor/items.cfg:603 data/core/editor/items.cfg:609 msgid "Magic Staff" msgstr "" #. [item]: id=staff-magic-wand #: data/core/editor/items.cfg:615 msgid "Magic Wand" msgstr "" #. [item]: id=staff-plain #: data/core/editor/items.cfg:621 msgid "Plain Staff" msgstr "" #. [item]: id=stone-tablet #: data/core/editor/items.cfg:627 msgid "Stone Tablet" msgstr "" #. [item]: id=storm-trident #. [item]: id=storm-trident2 #. [object] #: data/core/editor/items.cfg:633 data/core/editor/items.cfg:639 #: data/core/macros/items.cfg:529 msgid "Storm Trident" msgstr "" #. [item]: id=straw-bale1 #. [item]: id=straw-bale2 #: data/core/editor/items.cfg:645 data/core/editor/items.cfg:651 msgid "Bale of Straw" msgstr "" #. [item]: id=sword #. [item]: id=sword2 #: data/core/editor/items.cfg:657 data/core/editor/items.cfg:663 msgid "Sword" msgstr "" #. [item]: id=sword-holy #: data/core/editor/items.cfg:669 msgid "Holy Sword" msgstr "" #. [item]: id=sword-short #: data/core/editor/items.cfg:675 msgid "Short Sword" msgstr "" #. [item]: id=sword-wraith #: data/core/editor/items.cfg:681 msgid "Wraith Sword" msgstr "" #. [item]: id=talisman-ankh #: data/core/editor/items.cfg:687 msgid "Ankh Talisman" msgstr "" #. [item]: id=talisman-bone #: data/core/editor/items.cfg:693 msgid "Bone Talisman" msgstr "" #. [item]: id=talisman-stone #: data/core/editor/items.cfg:699 msgid "Stone Talisman" msgstr "" #. [item]: id=thunderstick #: data/core/editor/items.cfg:705 msgid "Thunderstick" msgstr "" #. [item]: id=torch #: data/core/editor/items.cfg:711 msgid "Lit Torch" msgstr "" #. [item]: id=torch-bare #: data/core/editor/items.cfg:717 msgid "Unlit Torch" msgstr "" #. [item_group]: id=scenery #: data/core/editor/items.cfg:723 msgid "Scenery" msgstr "" #. [item]: id=castle-ruins #. [item]: id=castle-ruins2 #. [item]: id=castle-ruins3 #: data/core/editor/items.cfg:730 data/core/editor/items.cfg:736 #: data/core/editor/items.cfg:742 msgid "Castle Ruins" msgstr "" #. [item]: id=circle-magic #: data/core/editor/items.cfg:748 msgid "Magic Circle" msgstr "" #. [item]: id=circle-magic-glow #: data/core/editor/items.cfg:754 msgid "Glowing Magic Circle" msgstr "" #. [item]: id=dwarven-doors-closed #: data/core/editor/items.cfg:760 msgid "Closed Dwarven Doors" msgstr "" #. [item]: id=fire #: data/core/editor/items.cfg:767 msgid "Campfire" msgstr "" #. [item]: id=flames #: data/core/editor/items.cfg:774 msgid "Flames" msgstr "" #. [item]: id=gate-rusty-se #: data/core/editor/items.cfg:780 msgid "Rusty Gate South East" msgstr "" #. [item]: id=gate-rusty-sw #: data/core/editor/items.cfg:786 msgid "Rusty Gate South West" msgstr "" #. [item]: id=icepack1 #: data/core/editor/items.cfg:792 msgid "Ice Pack" msgstr "" #. [item]: id=leanto #: data/core/editor/items.cfg:798 msgid "Lean-to" msgstr "" #. [item]: id=lighthouse #: data/core/editor/items.cfg:803 msgid "Lighthouse" msgstr "" #. [item]: id=mausoleum #: data/core/editor/items.cfg:811 msgid "Mausoleum" msgstr "" #. [item]: id=mine-abandoned #: data/core/editor/items.cfg:817 msgid "Abandoned Mine" msgstr "" #. [item]: id=monolith1 #. [item]: id=monolith2 #. [item]: id=monolith3 #. [item]: id=monolith4 #: data/core/editor/items.cfg:823 data/core/editor/items.cfg:829 #: data/core/editor/items.cfg:835 data/core/editor/items.cfg:841 msgid "Monolith" msgstr "" #. [item]: id=nest-empty #: data/core/editor/items.cfg:847 msgid "Empty Nest" msgstr "" #. [item]: id=nest-full #: data/core/editor/items.cfg:853 msgid "Full Nest" msgstr "" #. [item]: id=oak-leaning #: data/core/editor/items.cfg:859 msgid "Leaning Oak" msgstr "" #. [item]: id=pine1 #. [item]: id=pine2 #: data/core/editor/items.cfg:865 data/core/editor/items.cfg:871 msgid "Pine Tree" msgstr "" #. [item]: id=rock-cairn #. [item]: id=rock-cairn2 #: data/core/editor/items.cfg:901 data/core/editor/items.cfg:907 msgid "Rock Cairn" msgstr "" #. [item]: id=rubble #: data/core/editor/items.cfg:913 msgid "Rubble" msgstr "" #. [item]: id=rune1 #. [item]: id=rune2 #. [item]: id=rune3 #. [item]: id=rune4 #. [item]: id=rune5 #. [item]: id=rune6 #: data/core/editor/items.cfg:919 data/core/editor/items.cfg:925 #: data/core/editor/items.cfg:931 data/core/editor/items.cfg:937 #: data/core/editor/items.cfg:943 data/core/editor/items.cfg:949 msgid "Rune" msgstr "" #. [item]: id=rune1-glow #. [item]: id=rune2-glow #. [item]: id=rune3-glow #. [item]: id=rune4-glow #. [item]: id=rune5-glow #. [item]: id=rune6-glow #: data/core/editor/items.cfg:955 data/core/editor/items.cfg:961 #: data/core/editor/items.cfg:967 data/core/editor/items.cfg:973 #: data/core/editor/items.cfg:979 data/core/editor/items.cfg:985 msgid "Glowing Rune" msgstr "" #. [item]: id=shipwreck #. [item]: id=wreck #. [item]: id=wreck2 #. [item]: id=wreck3 #: data/core/editor/items.cfg:991 data/core/editor/items.cfg:1166 #: data/core/editor/items.cfg:1172 data/core/editor/items.cfg:1178 msgid "Shipwreck" msgstr "" #. [item]: id=signpost #: data/core/editor/items.cfg:996 msgid "Signpost" msgstr "" #. [item]: id=slab1 #: data/core/editor/items.cfg:1002 msgid "Slab" msgstr "" #. [item]: id=snowbits #. [item]: id=snowbits2 #: data/core/editor/items.cfg:1008 data/core/editor/items.cfg:1014 msgid "Piles of Snow" msgstr "" #. [item]: id=summoning-center #: data/core/editor/items.cfg:1021 msgid "Summoning Center" msgstr "" #. [item]: id=summoning-circle1 #. [item]: id=summoning-circle2 #. [item]: id=summoning-circle3 #. [item]: id=summoning-circle4 #. [item]: id=summoning-circle5 #. [item]: id=summoning-circle6 #: data/core/editor/items.cfg:1027 data/core/editor/items.cfg:1033 #: data/core/editor/items.cfg:1039 data/core/editor/items.cfg:1045 #: data/core/editor/items.cfg:1051 data/core/editor/items.cfg:1057 msgid "Summoning Circle" msgstr "" #. [item]: id=temple1 #: data/core/editor/items.cfg:1063 msgid "Temple" msgstr "" #. [item]: id=temple-cracked1 #. [item]: id=temple-cracked2 #. [item]: id=temple-cracked3 #: data/core/editor/items.cfg:1069 data/core/editor/items.cfg:1075 #: data/core/editor/items.cfg:1081 msgid "Ruined Temple" msgstr "" #. [item]: id=tent-fancy-red #: data/core/editor/items.cfg:1087 msgid "Fancy Red Tent" msgstr "" #. [item]: id=tent-ruin-1 #: data/core/editor/items.cfg:1093 msgid "Ruined Tent" msgstr "" #. [item]: id=tent-shop-weapons #: data/core/editor/items.cfg:1098 msgid "Weapons Shop Tent" msgstr "" #. [item]: id=trapdoor-closed #: data/core/editor/items.cfg:1105 msgid "Closed Trapdoor" msgstr "" #. [item]: id=trapdoor-open #: data/core/editor/items.cfg:1111 msgid "Open Trapdoor" msgstr "" #. [item]: id=trash #: data/core/editor/items.cfg:1117 msgid "Trash Pile" msgstr "" #. [item]: id=village-human-burned1 #. [item]: id=village-human-burned2 #. [item]: id=village-human-burned3 #. [item]: id=village-human-burned4 #: data/core/editor/items.cfg:1123 data/core/editor/items.cfg:1129 #: data/core/editor/items.cfg:1135 data/core/editor/items.cfg:1141 msgid "Burned Human Village" msgstr "" #. [item]: id=well #: data/core/editor/items.cfg:1146 msgid "Well" msgstr "" #. [item]: id=whirlpool #: data/core/editor/items.cfg:1152 msgid "Whirlpool" msgstr "" #. [item]: id=windmill #: data/core/editor/items.cfg:1160 msgid "Windmill" msgstr "" #. [set_menu_item]: id=ai_controller_unit_control_{UNIT_ID} #: data/core/macros/ai_controller.cfg:23 msgid "Ask $ai_controller_unit.name to move here" msgstr "" #. [set_menu_item]: id=ai_controller_leader_control_{CONTROLLED_SIDE} #: data/core/macros/ai_controller.cfg:77 msgid "Ask $ally_leader.name (leader of side $ally_leader.side) to move here" msgstr "" #. [note] #: data/core/macros/ai_controller.cfg:111 msgid "" "In this scenario, you may issue instructions to an allied side by right-" "clicking on a unit that belongs to it." msgstr "" #. [overview_message_has_instructions]: speaker=narrator #. [overview_message_no_instructions]: speaker=narrator #. [literal] #: data/core/macros/ai_controller.cfg:127 #: data/core/macros/ai_controller.cfg:134 #: data/core/macros/ai_controller.cfg:141 msgid "Instruct ally" msgstr "" #. [overview_message_has_instructions]: speaker=narrator #: data/core/macros/ai_controller.cfg:135 msgid "" "$ally_leader.name (side $ally_side|) is carrying out the following " "instructions:" msgstr "" #. [overview_message_no_instructions]: speaker=narrator #: data/core/macros/ai_controller.cfg:142 msgid "" "$ally_leader.name (side $ally_side|) has not been given any instructions and " "is acting normally." msgstr "" #. [aggression] #: data/core/macros/ai_controller.cfg:149 msgid "Be more aggressive" msgstr "" #. [aggression] #: data/core/macros/ai_controller.cfg:150 msgid "aggressive." msgstr "" #. [caution] #: data/core/macros/ai_controller.cfg:167 msgid "Be more defensive" msgstr "" #. [caution] #: data/core/macros/ai_controller.cfg:168 msgid "defensive." msgstr "" #. [focus_on_enemy] #: data/core/macros/ai_controller.cfg:179 msgid "Focus on defeating..." msgstr "" #. [focus_on_enemy] #: data/core/macros/ai_controller.cfg:180 msgid "" "focusing on defeating $ai_controller.side_$ally_side|_current_settings." "focus_on_enemy.side_description|." msgstr "" #. [then] #. [else] #: data/core/macros/ai_controller.cfg:247 #: data/core/macros/ai_controller.cfg:253 #: data/core/macros/ai_controller.cfg:388 #: data/core/macros/ai_controller.cfg:394 msgid "Side $temp_i" msgstr "" #. [else] #: data/core/macros/ai_controller.cfg:255 #: data/core/macros/ai_controller.cfg:396 msgid "side $temp_i" msgstr "" #. [command] #: data/core/macros/ai_controller.cfg:270 #: data/core/macros/ai_controller.cfg:411 msgid "side $temp_i ($side_i_leader.name|)" msgstr "" #. [value] #: data/core/macros/ai_controller.cfg:296 #: data/core/macros/ai_controller.cfg:438 #: data/core/macros/ai_controller.cfg:838 #: data/core/macros/ai_controller.cfg:929 msgid "Back" msgstr "" #. [protect] #: data/core/macros/ai_controller.cfg:315 msgid "Focus on protecting..." msgstr "" #. [protect] #: data/core/macros/ai_controller.cfg:316 msgid "" "focusing on protecting $ai_controller.side_$ally_side|_current_settings." "protect.side_description|." msgstr "" #. [option] #: data/core/macros/ai_controller.cfg:473 msgid "Defend a location..." msgstr "" #. [print] #: data/core/macros/ai_controller.cfg:489 msgid "Right-click to select a location to defend" msgstr "" #. [set_menu_item]: id=ai_controller_defend_location_picker #: data/core/macros/ai_controller.cfg:496 msgid "Defend this location" msgstr "" #. [command] #: data/core/macros/ai_controller.cfg:513 msgid "focusing on defending the area around $x1|,$y1|." msgstr "" #. [print] #: data/core/macros/ai_controller.cfg:555 msgid "Location selection canceled" msgstr "" #. [revoke_objective_orders] #: data/core/macros/ai_controller.cfg:570 msgid "Clear objective orders" msgstr "" #. [revoke_objective_orders] #. [revoke_behavior_orders] #. [then] #: data/core/macros/ai_controller.cfg:571 #: data/core/macros/ai_controller.cfg:584 #: data/core/macros/ai_controller.cfg:714 #: data/core/macros/ai_controller.cfg:725 msgid "none set." msgstr "" #. [revoke_behavior_orders] #: data/core/macros/ai_controller.cfg:583 msgid "Clear behavior orders" msgstr "" #. [revoke_all_orders] #: data/core/macros/ai_controller.cfg:597 msgid "Clear all orders" msgstr "" #. [do] #: data/core/macros/ai_controller.cfg:765 msgid "" "Objective: $ai_controller.side_$ally_side|_current_settings." "currently_doing_objective_description\n" "Behavior: $ai_controller.side_$ally_side|_current_settings." "currently_doing_behavior_description" msgstr "" #. [literal] #: data/core/macros/ai_controller.cfg:781 msgid "Set objective..." msgstr "" #. [literal] #: data/core/macros/ai_controller.cfg:872 msgid "Set behavior..." msgstr "" #. [literal] #: data/core/macros/ai_controller.cfg:977 msgid "Exit" msgstr "" #: data/core/macros/ai_controller.cfg:1114 msgid "Set special orders..." msgstr "" #: data/core/macros/ai_controller.cfg:1115 msgid "Move leader to..." msgstr "" #: data/core/macros/ai_controller.cfg:1116 msgid "Right-click to select a location to move leader to" msgstr "" #: data/core/macros/ai_controller.cfg:1117 msgid "Move leader here" msgstr "" #: data/core/macros/ai_controller.cfg:1118 msgid "moving leader to $x1|,$y1|." msgstr "" #: data/core/macros/ai_controller.cfg:1119 msgid "Clear special orders" msgstr "" #: data/core/macros/ai_controller.cfg:1120 msgid "" "Special: $ai_controller.side_$ally_side|_current_settings." "currently_doing_special_description" msgstr "" #. [else] #: data/core/macros/deprecated-utils.cfg:35 msgid "This unit has been renamed to: " msgstr "" #. [lua]: generate_objectives #: data/core/macros/deprecated-utils.cfg:52 data/lua/wml/objectives.lua:106 msgid "Early finish bonus." msgstr "" #. [lua]: generate_objectives #: data/core/macros/deprecated-utils.cfg:56 data/lua/wml/objectives.lua:109 msgid "No early finish bonus." msgstr "" #. [lua]: generate_objectives #: data/core/macros/deprecated-utils.cfg:60 data/lua/wml/objectives.lua:117 msgid "No gold carried over to the next scenario." msgstr "" #: data/core/macros/deprecated-utils.cfg:64 msgid "" "\n" "100% of finishing gold carried over to the next scenario." msgstr "" #: data/core/macros/deprecated-utils.cfg:69 msgid "" "\n" "40% of finishing gold carried over to the next scenario." msgstr "" #: data/core/macros/deprecated-utils.cfg:74 msgid "" "\n" "20% of finishing gold carried over to the next scenario." msgstr "" #. [message]: speaker=narrator #: data/core/macros/items.cfg:23 msgid "You have come across a wishing well. What would you like to wish for?" msgstr "" #. [option] #: data/core/macros/items.cfg:26 msgid "A swift victory" msgstr "" #. [message]: speaker=unit #: data/core/macros/items.cfg:34 msgid "" "With this golden coin, I wish that this battle end in a swift and safe " "victory." msgstr "" #. [option] #: data/core/macros/items.cfg:40 msgid "Lots of gold" msgstr "" #. [message]: speaker=unit #: data/core/macros/items.cfg:48 msgid "I wish this single gold coin be returned ten-fold to me." msgstr "" #. [option] #: data/core/macros/items.cfg:54 msgid "Peace throughout Wesnoth." msgstr "" #. [message]: speaker=unit #: data/core/macros/items.cfg:62 msgid "The only thing worth wishing for is peace throughout the land." msgstr "" #. [option] #: data/core/macros/items.cfg:68 msgid "Don’t make a wish." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:207 msgid "Potion of Healing" msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:210 msgid "A feeling of well-being overwhelms the drinker." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:211 msgid "You are not worthy of healing." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:249 msgid "Poison is seeping through the veins of this unit at this very moment." msgstr "" #: data/core/macros/items.cfg:278 msgid "" "Sprinkling this water on melee weapons grants them the arcane damage " "type until the end of the current scenario. Should $unit.name use it?" msgstr "" #: data/core/macros/items.cfg:279 msgid "holy water^Take it" msgstr "" #: data/core/macros/items.cfg:280 msgid "holy water^Leave it" msgstr "" #: data/core/macros/items.cfg:281 msgid "$unit.name has no need for this Holy Water! Let another take it." msgstr "" #. [object] #: data/core/macros/items.cfg:286 msgid "" "This water will make melee weapons have the arcane damage type until " "the end of the current scenario." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:316 msgid "Potion of Strength" msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:319 msgid "Strength is given to the drinker." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:360 msgid "Potion of Decay" msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:363 msgid "This poor unit drank something really bad." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:398 msgid "Ring of Regeneration" msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:401 msgid "This ring will heal the bearer a little each turn." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:438 msgid "Ring of Slowness" msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:441 msgid "The bearer of this ring is slowed." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:476 msgid "Staff of Swiftness" msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:479 msgid "This staff will grant the bearer swift movement." msgstr "" #. [object]: id={ID} #: data/core/macros/items.cfg:480 msgid "Only magical beings can wield such an object." msgstr "" #: data/core/macros/items.cfg:524 msgid "Should $unit.name pick up the trident?" msgstr "" #: data/core/macros/items.cfg:525 msgid "storm trident^Take it" msgstr "" #: data/core/macros/items.cfg:526 msgid "storm trident^Leave it" msgstr "" #: data/core/macros/items.cfg:527 msgid "" "$unit.name cannot use this Storm Trident! Let one of the merfolk who can " "wield it have it." msgstr "" #. [object] #: data/core/macros/items.cfg:532 msgid "" "This trident gives merfolk the power to throw lightning at their enemies." msgstr "" #. [effect]: type=fire #: data/core/macros/items.cfg:560 msgid "sceptre of fire" msgstr "" #: data/core/macros/names.cfg:19 msgid "" "Egar,Elch,Ga’ash,Gadé Ihn,Gakré Ohm,Galeck,Galsh,Garadin,Garchin,Gark,Garlan," "Garlin Ohn,Garrutin,Gart’lo,Garushi,Gashinar,Gashol,Gaushii,Gaustun,Gegchi," "Gelka Kon,Gelknick,Gillan,Gisharri,Gost,Grada,Græt Ihn,Grashen,Gravlan,Grag," "Grelnit,Grenn Ohn,Greth,Gribbel,Gridda,Grish,Gron Ihn,Ka,Kahn Ih,Karigan," "Karri Kon,Karron,Kask,Kegrid,Kerath Ihn,Kerath Kor,Klash,Kon Garashé,Kraag," "Krall Ohn,Kran Kor,Krash,Kraslar,Krenli,Kruggen,Kun,Mah Toa,Margian," "Mar’Ildian,Markan,Markinos,Mar Ohn,Marra Di’lek,Marrito,Marritos,Merkush," "Merritos Gark,Morusté,Murr,Omataké,Reshan,Vashitt,Velnick,Veralon,Veramo," "Verath,Verditt,Verkon,Verlinn,Vermad,Vertick,Vladnir" msgstr "" #: data/core/macros/names.cfg:20 msgid "" "Alen Ka,Alinash Mal,Ashirt,Auginet Ka,Auuglann,Damell,Dell,Demla,Dinsill," "Eshi,Olath,Omage,Omagrra,Orra Ka,Orridan,Orrida,Oshibi,Vallin,Valnirra," "Valnitt,Velisk,Verra,Vellin Ka,Veshtar,Vushtin" msgstr "" #. Generator for male drake names; see for syntax #: data/core/macros/names.cfg:22 msgid "" "\n" "main={prefix}{suffix}|{prefix}’{suffix}|{prefix}{suffix} {short_name}\n" "short_name=Ohm|Ihn|Ohn|Ka|Murr|Kon|Elch|Ko|Græt|Egar\n" "prefix=Ga|Ge|Gel|Gi|Go|Gra|Gri|Ka|Ko|Kla|Mar|Di|Mer|Mor|Oma|Re|Vel|Vash|Ver|" "Vla\n" "suffix=ash|kré|lsh|lin|rutin|shinar|rushi|ka|ash|ag|all|ash|slar|li|dian|" "ritos|rusté|shitt|nick|rath|ditt|kon|mad|tick|nir\n" msgstr "" #. Generator for female drake names; see for syntax #: data/core/macros/names.cfg:29 msgid "" "\n" "main={prefix}{suffix}|{prefix}{suffix} {short_name}\n" "prefix=Al|Ali|Ash|Aug|Auug|Da|De|Dem|Din|Ol|Oma|Orri|Oshi|Val|Ver|Vel|Vush\n" "suffix=en|nash|irt|glann|ll|ge|lin|nitt|tin|tar|lisk|rida|grra|sill|la|mell\n" "short_name=Mal|Ka|Emth|Dar|Eshi\n" msgstr "" #: data/core/macros/names.cfg:38 msgid "" "Aigaithas,Aigaithil,Aigaithing,Aigaithol,Aigalas,Aigaling,Aigalis,Aigalol," "Aigalsil,Aigatas,Aigatis,Aigatlos,Aigatsil,Aigatsol,Aigatus,Aigcatas," "Aigcatil,Aigcating,Aigcatis,Aigcatsil,Aigcatsol,Aigcatus,Aigdring,Aigdris," "Aigdrlos,Aigdrsil,Aigdrsol,Aigduras,Aigdurlos,Aigdursol,Aigthaing,Aigthais," "Aigthasil,Aigthaus,Alaithas,Alaithis,Alaithlos,Alaithol,Alaithsol,Alaithus," "Alalas,Alalil,Alalol,Alalsol,Alalus,Alatas,Alatil,Alating,Alatlos,Alatsil," "Alcatil,Alcatis,Alcatlos,Alcatsil,Aldras,Aldril,Aldring,Aldris,Aldrlos," "Aldrol,Aldrsol,Alduras,Aldurlos,Aldurol,Althaas,Althail,Althalos,Althaol," "Althasil,Althasol,Althaus,Anaithas,Anaithil,Anaithing,Anaithis,Anaithsil," "Anaithus,Analil,Anallos,Analol,Analsil,Analus,Anatas,Anating,Anatis,Anatol," "Anatsol,Ancatas,Ancatil,Ancatol,Ancatus,Andril,Andris,Andrlos,Andrus,Anduril," "Andurol,Andursol,Andurus,Anthaas,Anthaing,Anthais,Anthaol,Anthasil,Anthasol," "Anthaus,Augaithas,Augaithing,Augaithsil,Augaithus,Augalas,Augaling,Augalol," "Augating,Augatlos,Augatol,Augatsil,Augatsol,Augcatas,Augcatil,Augcatis," "Augcatol,Augcatsil,Augcatus,Augdras,Augdris,Augdrsil,Augdrus,Augduras," "Augduril,Augduring,Augdurol,Augdursol,Augdurus,Augthail,Augthais,Augthalos," "Augthaol,Dulaithil,Dulaithing,Dulaithlos,Dulaithsil,Dulaithsol,Dulalas," "Dulaling,Dulalis,Dulalsil,Dulatil,Dulating,Dulatol,Dulatsol,Dulatus,Dulcatil," "Dulcating,Dulcatlos,Dulcatol,Dulcatsil,Dulcatsol,Duldril,Duldris,Duldrlos," "Duldrol,Duldrsil,Duldrus,Dulduras,Dulduring,Duldursil,Duldurus,Dulthalos," "Dulthasil,Dulthasol,Dulthaus,Glamaithil,Glamaithis,Glamaithol,Glamaithsol," "Glamalil,Glamaling,Glamalis,Glamallos,Glamalsil,Glamalus,Glamatil,Glamatus," "Glamcatas,Glamcatil,Glamcating,Glamcatsil,Glamcatus,Glamdras,Glamdril," "Glamdrlos,Glamdrsol,Glamduras,Glamduril,Glamduring,Glamduris,Glamdursol," "Glamthaas,Glamthaol,Glamthasil,Glamthasol,Glamthaus,Glomin,Gomaithas," "Gomaithil,Gomaithol,Gomaithsol,Gomalil,Gomalis,Gomalus,Gomatas,Gomatil," "Gomating,Gomatis,Gomatlos,Gomatol,Gomcatil,Gomcatis,Gomcatlos,Gomdras," "Gomdril,Gomdring,Gomdris,Gomdrol,Gomdrsil,Gomduris,Gomdurlos,Gomdursil," "Gomdursol,Gomdurus,Gomthaas,Gomthalos,Gomthasol,Naraithil,Naraithing," "Naraithol,Naraithsil,Naraithsol,Naraithus,Naralas,Naralil,Naralsil,Naralus," "Naratlos,Naratol,Naratsil,Narcating,Narcatis,Narcatol,Narcatsil,Narcatsol," "Nardras,Nardril,Nardring,Nardris,Nardrol,Nardrsil,Nardrsol,Nardrus,Narduras," "Narduril,Nardurol,Narthalos,Narthaol,Pelaithas,Pelaithil,Pelaithing," "Pelaithis,Pelaithlos,Pelaithol,Pelaithsil,Pelaithsol,Pelalil,Pelaling," "Pelalis,Pelalsil,Pelalsol,Pelalus,Pelatil,Pelating,Pelatis,Pelatol,Pelatsil," "Pelatus,Pelcating,Pelcatlos,Pelcatol,Pelcatsil,Peldras,Peldril,Peldrsol," "Peldrus,Pelduril,Pelduring,Pelduris,Peldurol,Peldursol,Peldurus,Pelthaas," "Pelthail,Pelthasil,Trithaithas,Trithaithil,Trithaithis,Trithaithlos," "Trithaithol,Trithaithsil,Trithaithsol,Trithaithus,Trithalis,Trithalol," "Trithatas,Trithatil,Trithatlos,Trithatsol,Trithcatlos,Trithcatsol,Trithcatus," "Trithdril,Trithdring,Trithdris,Trithdrlos,Trithdrol,Trithdrsol,Trithdrus," "Trithduril,Trithduring,Trithdurlos,Trithdurol,Trithdursil,Trithdurus," "Triththaas,Triththail,Triththaing,Triththasol,Triththaus" msgstr "" #. Generator for male dwarf names; see for syntax #: data/core/macros/names.cfg:40 msgid "" "\n" "main={long_name}\n" "long_name={prefix}{centre}{suffix}|{prefix}{centre}{centre}{suffix}\n" "short_name={prefix}{suffix}\n" "prefix=Ai|Al|A|Du|Glam|Dul|Gom|Nar|Pel|Tri|Dun|Do|Bar|Er|Tim|Al|Du|Bu|Bur|" "Nor|Der|Ur|Gar\n" "suffix=sil|fur|bor|bus|bur|bor|gos|dor|rin|dur|ing|ras|this|tis|rol|sol|las|" "til|til|tol|los|rol|sol|ril|sil|as|us|lil|fur|mur|fur\n" "centre=lal|mal|ra|dur|thal|thas|ma|gal|thau|ga|ith|ma|cat|la|ral|dur|bur\n" msgstr "" #: data/core/macros/names.cfg:51 msgid "" "Amadrieriand,Amáril,Amelad,Ameldor,Amendel,Ameng,Amilmaldur,Amilmalith," "Amilmandir,Amind,Amiol,Amiorion,Amithrarion,Amóldor,Amorfimir,Amorfir,Amowyn," "Amulas,Amundil,Anán,Anebrin,Anebrir,Anémbor,Anénduil,Anerion,Anilad,Anil-" "Gawyn,Anilmambor,Anilmariand,Anior,Anithranduil,Anol,Anon,Anorfing,Anundil," "Belán,Belandil,Belarandel,Belel,Belén,Belil-Gandil,Belilmand,Belilmang," "Beliondil,Beliril,Belithraldor,Belithrawyn,Belólad,Belómir,Belondel,Belyrion," "Cadriembor,Cadrieriand,Cálad,Caladrielas,Calándel,Caldur,Cáldur,Calebrindel," "Calebrindir,Calénduil,Calil-Gandir,Calil-Gawyn,Calioriand,Caliril,Calónduil," "Caloril,Cándir,Canduil,Caraldur,Carang,Célad,Celadrieriand,Celang,Celaral," "Celarandil,Celáriand,Celebririon,Celelas,Celendel,Celér,Celilmalas,Celiondir," "Celior,Celiorion,Celong,Celór,Celóril,Celorion,Celundir,Celuwyn,Celyndel," "Cénduil,Cindil,Ciong,Cithralad,Cithraldur,Cithrand,Cithrandel,Cithraril,Col," "Corfil,Corfildur,Cówyn,Cun,Cundir,Cylas,Delán,Delánd,Delandel,Delaraldur," "Deláril,Delawyn,Deléng,Delilmaldor,Deliol,Delithrar,Deliwyn,Delóldor," "Delorfilad,Delorfilith,Delorion,Delundil,Eäradriendel,Eäradrier,Eäránduil," "Eäraralad,Eärebrindel,Eäréldor,Eäreng,Eärérion,Eärithrandil,Eäromir," "Eärorfiriand,Eäryldur,Eäryriand,Eladrieng,Elálith,Elánd,Elándil,Elebrildor," "Elebrindel,Elebriril,Elélas,Elémbor,Elemir,Elen,Elil-Garil,Elilmaldur," "Eliomir,Eliondil,Elolas,Elólas,Elor,Elorfilad,Elradrien,Elralith,Elran," "Elreldur,Elrilmand,Elrioldor,Elriolith,Elrithralith,Elrithranduil,Elrorfir," "Elval,Elvandir,Elvaramir,Elváwyn,Elvebrind,Elvebrindel,Elvélith,Elvémir," "Elverion,Elvil-Garion,Elvilmaldur,Elvilmaril,Elvioldur,Elvombor,Elvónduil," "Elvorfimir,Elvorfiriand,Elvorfiril,Elvóriand,Elvund,Elyldor,Elyrion,Eowambor," "Eowanduil,Eowar,Eowaraldor,Eowaran,Eowarar,Eowariand,Eowarion,Eowebrind," "Eowémir,Eowil-Garion,Eowimbor,Eowiomir,Eowithrawyn,Eowóldur,Eoworfildor," "Eowówyn,Eowylas,Fadriendel,Fandel,Farandir,Fáwyn,Fendel,Fer,Filman,Fioril," "Fithraril,Forfilas,Fyrion,Gadriendil,Gadrieng,Galadrieldor,Galálad,Galálas," "Galalith,Galar,Galelas,Galeldur,Galelith,Galémbor,Galithrariand,Galoldur," "Galuldur,Galur,Galurion,Gambor,Gán,Ganduil,Garaldor,Gararil,Gelad,Géril,Gil-" "Gandel,Gil-Gang,Giombor,Githral,Githralad,Gladriendil,Glal,Glámbor,Glandil," "Glarang,Glararil,Glilmal,Glimir,Glior,Glólas,Gloldor,Glómir,Glon,Glul,Golad," "Gor,Gumbor,Gyl,Gymbor,Gyn,Harariand,Háriand,Hebril,Hemir,Hénduil,Hilas,Hil-" "Garion,Hilmariand,Hiong,Hirion,Hithrandel,Horfilad,Horfindel,Hundel,Hymir," "Hyrion,Hywyn,Isadrieng,Isándir,Isarandel,Isarar,Iselas,Isér,Isilmandel," "Isirion,Isithral,Isól,Isóndel,Isóng,Isorfilad,Isorfindir,Isuwyn,Isyndel," "Legal,Legaran,Legémir,Legéril,Legilad,Legil-Gal,Legiondel,Legithralith," "Legorfindil,Legorfirion,Legówyn,Legyl,Legyn,Linduilas,Lómadrieril,Lómarand," "Lómariand,Lómebrilad,Lómebrind,Lómémbor,Lómilmaril,Lómiriand,Lómorfindil," "Lómowyn,Madrieril,Maldur,Mánduil,Maraldur,Mebrin,Méng,Mérion,Miolith,Miomir," "Mithrand,Mondir,Móndir,Morfilas,Morfin,Morfiriand,Mylith,Nadrieldor,Nalith," "Nán,Nél,Nil-Galas,Nil-Galith,Nil-Gar,Nilmar,Nóndel,Norfildor,Norfilith," "Norfindil,Norfindir,Numbor,Nyldur,Padrieriand,Padrieril,Pamir,Paraldor," "Parariand,Pilmalad,Pindir,Pór,Porfildur,Pumbor,Pyldur,Rebrir,Réndir," "Rilmandil,Rithrandil,Ról,Róldor,Roldur,Róldur,Rorfilad,Rorfindil,Rówyn,Ryn," "Sadrielas,Sebrin,Sebriril,Sénd,Sil-Gal,Sólad,Sorfind,Sóriand,Tadriendir," "Taral,Taraldur,Táriand,Tendel,Téwyn,Thradrieriand,Thrambor,Thraral,Threbring," "Thrélad,Thréldur,Thril-Gamir,Thril-Gandir,Thril-Gar,Thrilmandel,Thrimir," "Thrion,Thrithran,Throlas,Thrón,Thróng,Thrund,Thryriand,Til-Gan,Tilmalad," "Tilmalas,Tinandir,Tinarambor,Tinarariand,Tinén,Tinil-Ganduil,Tinilmand," "Tinilmawyn,Tinimir,Tinindil,Tinithrar,Tinoldor,Tinond,Tinorfind,Tinorfiriand," "Tinóriand,Tinowyn,Tinun,Tinyl,Tion,Tolas,Torfildur,Tówyn,Tylad,Unadrieldor," "Unadrier,Unál,Unalas,Unálas,Unaraldur,Unaril,Unárion,Unebrin,Unebrind," "Uneldor,Unil,Unil-Gan,Uniolith,Unioril,Unólith,Unombor,Unóndel,Unondir," "Unorfildor,Unorfiril,Unorfiwyn,Unulad,Uradrielas,Uradrierion,Urálas,Urálith," "Urambor,Urér,Uril-Gambor,Urilmalith,Uróldor,Urorfildor,Urul,Urymir,Válad,Ván," "Vándel,Vandir,Varalas,Vararion,Vebril,Vebrilas,Vebrinduil,Vel,Vilith,Vol," "Vólas,Vóldur,Vondel,Vorfin,Vorfindil,Vulas,Vuldur,Vunduil,Vylas,Vyldor" msgstr "" #: data/core/macros/names.cfg:52 msgid "" "Amadrielia,Amadrielindë,Amadriendra,Amadriewen,Amarang,Amebrilindë,Amedë," "Améthien,Amewien,Amil-Gadith,Amil-Garith,Amilmadia,Amiolith,Amionia," "Amithraniel,Amithrawien,Amiwen,Amodë,Amorfilith,Amorith,Amulia,Amuviel," "Amuwen,Analia,Anang,Anaraclya,Anáthien,Anebriniel,Anilmarith,Aning,Aniorith," "Anówien,Anundra,Anuthiel,Anuthien,Anylindë,Anythien,Anywien,Belaclya," "Beladrielith,Beladriewen,Beladriewien,Belarania,Belaraviel,Belebrindra," "Belendra,Beliolia,Belithraniel,Belithrawiel,Belithrawien,Belowen,Belulindë," "Cádë,Cadriewen,Caladrieng,Calándra,Calang,Calánia,Calebriwien,Calewen," "Calewiel,Calil-Galith,Calilmalith,Calithraclya,Calóniel,Calorfiniel,Calówien," "Caluclya,Ceclya,Celadë,Celália,Celálindë,Celarandra,Celararith,Celárith," "Celebriniel,Celebriviel,Celelith,Celéng,Celérith,Celidien,Celilith,Celindë," "Celiodë,Celioniel,Celith,Celithradith,Celódith,Celorfilindë,Celorfing," "Celorfiwien,Celówien,Celylia,Cethien,Cing,Cithralith,Cithrania,Cithrawen," "Cólindë,Corfiviel,Cydia,Delararith,Delebrinia,Deléthien,Delil-Ganiel," "Deliowen,Delithrathiel,Delóndra,Delorfilindë,Delorfithien,Deloviel,Delydien," "Eäradriedien,Eärániel,Eärarawien,Eärélia,Eärenia,Eärewen,Eäréwiel,Eärilmadë," "Eärilmathien,Eäriolith,Eärithrang,Eärorfiwien,Eärudë,Eladriedë,Eladrielia," "Elarawiel,Elebrindra,Eledë,Elelith,Elil-Gang,Elilmalia,Elilmawien," "Elithraclya,Elithradien,Elóndra,Elorfing,Elorfithien,Elradrierith,Elránia," "Elrebridith,Elréthiel,Elrilindë,Elrilmandra,Elrilmathien,Elrithiel," "Elrithradith,Elriwen,Elródith,Elrorfidia,Eluviel,Elvádia,Elvánia,Elvil-" "Gawien,Elvilmathiel,Elviniel,Elviondra,Elvithrang,Elvithrathien,Elvowien," "Elvyniel,Elvyviel,Elynia,Elywen,Eowalia,Eowarawien,Eowathiel,Eowebridith," "Eowedith,Eowidien,Eowil-Galindë,Eowilindë,Eowiowien,Eowylia,Eowyniel," "Fadriedith,Fadrielia,Fadriendra,Fadrienia,Falindë,Fáthiel,Fathien,Fáwien," "Feclya,Féthiel,Fil-Galia,Fil-Gathiel,Fil-Gawien,Filmaclya,Fioniel,Fódë," "Fólindë,Fulindë,Gadrieclya,Gadrieviel,Galadriethien,Galándra,Galaraniel," "Galebrilia,Galebrindra,Galédë,Galedien,Galéwiel,Galil-Gania,Galilmadia," "Galiothiel,Galithrathien,Galólia,Galolindë,Galorfiwiel,Galothiel,Galowen," "Galundra,Galyniel,Gathien,Gáviel,Gebririth,Gewen,Gil-Gawien,Gilia,Gioniel," "Gioviel,Giowen,Githrania,Githrawiel,Glália,Glebrithien,Gléndra,Glilmadien," "Glilmawiel,Glithiel,Gloclya,Glodith,Glorfilith,Gloviel,Glowiel,Goclya,Godien," "Gólia,Golindë,Guviel,Harawiel,Haviel,Háwien,Héclya,Hedia,Helith,Hewen,Hil-" "Gania,Hiodë,Hiwien,Hodia,Hódia,Horfinia,Horfiwien,Hóthiel,Huclya,Hunia," "Huthien,Hyclya,Hythiel,Hythien,Isadrieng,Isáwen,Isebridien,Isebrinia,Isendra," "Iséng,Iseviel,Isil-Garith,Isilindë,Isithradë,Isithradien,Isithrarith," "Isithrawiel,Isóthien,Legádë,Legadien,Legadrieclya,Legadriedë,Legadrieniel," "Legaraclya,Legebrilia,Legelith,Legeng,Legéniel,Legethiel,Legidia,Legil-" "Galindë,Legilmadith,Legilmawiel,Legithralindë,Legithrandra,Legithrania," "Legolith,Legondra,Legorfidë,Lómániel,Lómebriclya,Lómebriniel,Lómedia," "Lómeniel,Lómiclya,Lómilindë,Lómilmathiel,Lómilmawiel,Lómithradë,Lómithrarith," "Lómódë,Lómolith,Lómóndra,Lómorfing,Lómorith,Lómudia,Lómulindë,Lómuniel," "Lómuthiel,Lómynia,Lómythien,Mádia,Madrieclya,Maraclya,Mebriwiel,Meclya," "Medien,Mil-Gathiel,Mil-Gathien,Milindë,Milith,Miowen,Miowiel,Mithradë," "Mithralindë,Módë,Módia,Moniel,Morfilindë,Munia,Myndra,Mywiel,Narania," "Naraniel,Náviel,Nawen,Newen,Nil-Gang,Nilmadia,Niodien,Niolia,Niothien," "Nithraniel,Nithrarith,Nowen,Nydith,Pádia,Padriedith,Paralindë,Parandra,Pawen," "Pebridien,Pil-Gadia,Pil-Gadien,Pilindë,Pindra,Pong,Porfindra,Porfiwien," "Póviel,Pulia,Puthien,Reniel,Réviel,Ril-Gawien,Rindra,Riothien,Róng,Rorfiviel," "Sadrienia,Sadrierith,Sálindë,Sáng,Saradith,Sarandra,Sédith,Sendra,Sethien," "Silmaclya,Silmathiel,Sioclya,Siorith,Sithrang,Sithrawen,Soniel,Sothiel," "Sothien,Syniel,Tadrierith,Tang,Taradien,Tarathiel,Tathiel,Terith,Thradia," "Thrália,Thraraviel,Threbriniel,Thredien,Thrérith,Thridith,Thrinia," "Thrithradia,Thrithrandra,Thrithraniel,Throlith,Throng,Throthiel,Thrulith," "Thruthien,Thryng,Til-Gandra,Tilmaclya,Tilmaviel,Tináclya,Tinadriethien," "Tinálindë,Tinaraniel,Tinarathien,Tinawiel,Tinebrithiel,Tinerith,Tinil-Gania," "Tinil-Gawiel,Tiniolith,Tinithrathiel,Tinóng,Tinorfilith,Tinorfithien,Tinudia," "Tiorith,Tithrathien,Tówiel,Tuniel,Unadrieng,Unáthien,Unebridë,Unénia,Unil-" "Gadia,Unilmadia,Unindra,Uniodë,Uniolia,Uniong,Unionia,Unóndra,Unorfiwen," "Unulindë,Unuviel,Unynia,Uraclya,Uradriedia,Uránia,Urárith,Urebriclya,Ureclya," "Urilmadia,Urilmawiel,Uriolia,Urithralindë,Uruthien,Uryrith,Vadrierith," "Vadrieviel,Vadriewen,Varawiel,Vebrithien,Vil-Gandra,Violindë,Viowiel," "Vithrang,Vithraniel,Viwiel,Vódia,Vóng,Vorficlya,Vorfing,Vorfirith,Vorfiwiel," "Vówien" msgstr "" #. Generator for male elf names; see for syntax #: data/core/macros/names.cfg:54 msgid "" "\n" "main={generated_prefix}{consonnant}{suffix}|{prefix}{centre}{suffix}\n" "generated_prefix={starting_consonnant}{vowel}\n" "starting_consonnant=C|D|F|L|M|N|P|Qu|R|S|T|V\n" "vowel=a|e|i|o|ae|é|ë\n" "consonnant=n|l|r|m|s|v|th|nn\n" "prefix={prefix_vc}{vowel}|{prefix_cv}\n" "prefix_vc=Lon|Eon|Ad|Sar|Al|Tal|Tin|El|Leg|Or|Tir|Ol|Cál|Cán|Elv|Fan|Fad|" "Fith|Fil|Gal|Glad|Leg|Glar|Gli|Hár|Tad|Sór|Pyr\n" "prefix_cv=Ama|Ami|Be|Ca|Ga|Isi|Ha|He|Le|Ló|Ny|Ni|Ma|Thu|Thri|Ti|Unu|Ve|Va\n" "suffix=or|im|ian|in|ar|iel|as|eon|as|or|ion|al|and|ér|as|ir|el|al|ad|ael\n" "centre={short_centre}|{short_centre}|-{short_centre}|{short_centre}-\n" "short_centre=lol|febr|tom|lith|nal|lor|wón|rad|rien|mar|reb|riel|mal|ram|nil|" "nim|nol|bris|lad|rier|ra|fil|thran|man\n" msgstr "" #. Generator for female elf names; see for syntax #: data/core/macros/names.cfg:68 msgid "" "\n" "main={generated_prefix_v}{centre_v}{suffix_v}|{generated_prefix_c}{centre_c}" "{suffix_c}\n" "generated_prefix_v={starting_consonnant}{vowel}\n" "generated_prefix_c={starting_consonnant}{vowel}{consonnant}\n" "starting_consonnant=C|D|F|L|M|N|P|Qu|R|S|T|V\n" "vowel=a|e|i|o|ae|é|ë\n" "consonnant=n|l|r|m|s|v|th|p|d|f|t\n" "prefix_c=Val|Ol|Am|An|El|Fa|El|Glo|Hu|Le|Mil|Nil|Pin|Por|Mot|Mor|Thral|Leg|" "Nam|Nym|Sim|Len|Is|Thal\n" "prefix_v=La|Va|Tha|Ne|Ay|Ce|Fa|Phe|Ja|Que|Ma|Mi|Pa|Ri|Siu|Ga|Ca|De|Eä|Eo|No|" "Pó|Le|Ló|Isá|Pa|Sa|Ni|Ti|Uno|Uni|Vó|Gio\n" "suffix_v=thea|nia|lia|kea|ni|ith|niel|wiel|ra|dë|lya|thiel|nna|nne\n" "suffix_c=iel|ien|ya|a|ë|i|ia|ea\n" "centre_v=|{short_centre_v}\n" "short_centre_v=nna|lla|na|thi|saie|li|ma|lo|thra|ló|rá|bri|fi|mi|nio|wi|né|" "nu|wi\n" "centre_c=|{short_centre_c}\n" "short_centre_c=enn|all|an|ith|el|il|am|ol|arth|ól|ár|ir|if|im|ion|iw|én|un|" "iw\n" msgstr "" #: data/core/macros/names.cfg:88 msgid "Graa,Greaa,Gree,Kaaa,Kassshh,Kessshh,Korro,Kraa,Kuu,Kzaaa,Kzuuu" msgstr "" #: data/core/macros/names.cfg:89 msgid "Kaasa,Kayya,Keyya,Kiira,Korra" msgstr "" #. Generator for male gryphon names; see for syntax #: data/core/macros/names.cfg:91 msgid "" "\n" "main={prefix}{suffix}|{prefix}{centre}{suffix}\n" "prefix=Gr|Ka|Ke|Ko|Kr|Kz\n" "suffix=aa|eaa|ee|aaa|ssshh|rro|uu|uuu\n" "centre=arr|aash|eez|ozz\n" msgstr "" #. Generator for female gryphon names; see for syntax #: data/core/macros/names.cfg:98 msgid "" "\n" "main={prefix}{suffix}|{prefix}{centre}{suffix}\n" "prefix=Kaa|Ka|Ke|Kuu|Ko\n" "suffix=sa|yya|ra|rra\n" "centre=err|aash|eez|azz\n" msgstr "" #: data/core/macros/names.cfg:107 msgid "" "Addraecyn,Addraenvan,Addraer,Addraercyn,Addraryn,Addreddry,Addredry," "Addregwyn,Addrenyc,Addreoddry,Addreoddyn,Addreonyc,Addreorcyn,Addreran," "Addribryn,Addriddyn,Addrocyn,Addroryn,Addrunvan,Addrurcyn,Addryllyn," "Addrynvan,Aethacyn,Aethadry,Aethaec,Aethaeran,Aethaeryn,Aethagwyn,Aethanry," "Aetharcyn,Aethec,Aethellyn,Aethenvan,Aetheoc,Aetheollyn,Aetheonyc,Aetheorcyn," "Aethercyn,Aetherraent,Aethibryn,Aethiddry,Aethircyn,Aethobryn,Aethoddyn," "Aethonnyn,Aethuc,Aethudry,Aethugwyn,Aethun,Aethunry,Aethydry,Aethynyc,Blac," "Bladoc,Blaec,Blaedry,Blanry,Blebryn,Bledoc,Blemyr,Blennyn,Blenvan,Bleollyn," "Blercyn,Blidd,Bliddry,Blillyn,Blinvan,Blollyn,Blubryn,Blucyn,Bludry,Blullyn," "Bluran,Blybryn,Blydd,Blygwyn,Blymyr,Blyr,Bucyn,Cac,Cadry,Caebryn,Caedry," "Caeran,Caercyn,Car,Carac,Caraddry,Caradoc,Caraedry,Caraennyn,Cararyn,Caredd," "Careddry,Caregwyn,Caren,Careobryn,Careogwyn,Careonvan,Careorraent,Careoryn," "Carercyn,Caric,Cariddry,Carocyn,Caroddyn,Caror,Caroran,Carraent,Carudoc," "Carullyn,Carygwyn,Caryn,Cebryn,Cemyr,Cennyn,Ceoc,Ceoddry,Ceoddyn,Ceomyr," "Ceonnyn,Ceonry,Ceoryn,Cicyn,Cin,Cinry,Coc,Convan,Corcyn,Cubryn,Cunry,Curyn," "Cynyc,Cyryn,Dac,Dadd,Dadoc,Daeddry,Daedoc,Daellyn,Demyr,Denvan,Deodd,Deollyn," "Deonyc,Derraent,Dibryn,Dinnyn,Dircyn,Dycyn,Dyddyn,Gaddry,Gaebryn,Gaedry," "Gaercyn,Gagwyn,Gan,Gannyn,Gar,Gecyn,Geddyn,Gegwyn,Geodry,Ginvan,Glacyn," "Gladoc,Glaercyn,Glarraent,Gleddry,Gleoddyn,Gleran,Gliddyn,Glillyn,Glinry," "Glircyn,Gloddry,Gloddyn,Glonry,Glonvan,Glumyr,Glun,Glunry,Glunvan,Glyc,Glydd," "Glydoc,Glynry,Glynvan,Glyran,Goc,Gor,Gubryn,Gudd,Gullyn,Gumyr,Gur,Gwadoc," "Gwaec,Gwaeddyn,Gwan,Gweddyn,Gwegwyn,Gwellyn,Gwennyn,Gwenyc,Gweocyn,Gweodd," "Gweodoc,Gweodry,Gweogwyn,Gweoran,Gwidoc,Gwilam,Gwodd,Gwoddyn,Gwollyn,Gwor," "Gwucyn,Gwudoc,Gwumyr,Gwuran,Gwybryn,Gwycyn,Gwyddry,Gwydoc,Gwymyr,Gwynnyn," "Gydoc,Gyllyn,Gymyr,Haldar,Labryn,Ladoc,Laellyn,Lan,Lannyn,Laran,Lec,Lemyr," "Lenvan,Leogwyn,Lercyn,Ligwyn,Lin,Liryn,Lonnyn,Lorraent,Luddry,Ludoc,Lunnyn," "Lunvan,Lurraent,Mac,Maddyn,Maennyn,Manry,Manyc,Marcyn,Mec,Menvan,Meollyn," "Meon,Meonnyn,Meorraent,Middry,Midry,Mimyr,Modd,Moddry,Monry,Moran,Morcyn," "Mubryn,Mudoc,Mugwyn,Murcyn,Mydoc,Mygwyn,Myn,Myrraent,Owac,Owadd,Owaddyn," "Owaecyn,Owaedry,Owain,Owarcyn,Owaryn,Owecyn,Owedry,Oweomyr,Oweor,Oweorcyn," "Oweran,Owercyn,Owidry,Owinvan,Owinyc,Owodd,Owoddry,Owogwyn,Owollyn,Oworan," "Oworcyn,Oworraent,Owuddry,Owuddyn,Owugwyn,Owur,Owyran,Rabryn,Radd,Ranvan,Rar," "Reoddyn,Reodry,Rhaecyn,Rhaedoc,Rhaemyr,Rhaerraent,Rhanry,Rharcyn,Rhenry," "Rhenvan,Rhenyc,Rheodd,Rheoddyn,Rheollyn,Rheor,Rheoran,Rheorraent,Rheran," "Rherraent,Rhobryn,Rhodry,Rhollyn,Rhonvan,Rhubryn,Rhugwyn,Rhunyc,Rhur,Rhygwyn," "Rhyllyn,Rhynyc,Rhyrcyn,Rhyrraent,Rocyn,Roddyn,Romyr,Ron,Ronry,Rubryn,Ruddry," "Rumyr,Run,Rurcyn,Rybryn,Rycyn,Ryddry,Rygwyn,Rynnyn,Rynry,Saec,Saellyn,Saemyr," "Saenvan,Saercyn,Sanyc,Saran,Sarraent,Secyn,Seddyn,Sedry,Sellyn,Sennyn," "Seoddry,Seorcyn,Sercyn,Siddry,Simyr,Siryn,Sodd,Sodry,Soran,Suc,Sudd,Surcyn," "Sydd,Syran,Syryn,Tabryn,Taec,Taedd,Taedoc,Taemyr,Taenvan,Taercyn,Tanry," "Tarcyn,Teddyn,Tegwyn,Ten,Tennyn,Tenvan,Teobryn,Teoddyn,Teor,Teorcyn,Terraent," "Tinry,Tinvan,Tiryn,Todd,Tudd,Tuddry,Tudoc,Tunvan,Turraent,Tyddyn,Vaddyn," "Vaeddyn,Vaedry,Vaennyn,Varcyn,Ven,Vennyn,Veocyn,Veoddyn,Veodry,Veogwyn," "Veomyr,Vinvan,Vinyc,Virraent,Vobryn,Vogwyn,Vonry,Vuddyn,Vugwyn,Vyc,Vygwyn," "Vyrcyn,Yracyn,Yraec,Yran,Yrannyn,Yranvan,Yraryn,Yredd,Yreddyn,Yregwyn,Yreryn," "Yrinvan,Yrirraent,Yroddry,Yrullyn,Yrumyr,Yrunnyn,Yrunvan,Yryllyn,Yrymyr," "Yrynyc,Yryrcyn" msgstr "" #: data/core/macros/names.cfg:108 msgid "" "Alabrylla,Alaebrylla,Alaeniver,Alalla,Alalonna,Alaryan,Aleacla,Aleaniver," "Aleara,Alearka,Alena,Alengwen,Alilonna,Alingwen,Alolla,Alolonna,Alora," "Alubrylla,Aluniver,Aluryan,Alussa,Alwcla,Alwllyra,Alwlyan,Alwna,Alybrylla," "Alynoic,Alyra,Alyryan,Braedda,Brassa,Bravyan,Breabrylla,Breall,Brealla," "Brealonna,Breana,Brell,Brellyra,Brera,Brerka,Breryan,Bricla,Brirka,Brobrylla," "Brollyra,Brona,Bronoic,Brora,Brorka,Brungwen,Bruryan,Brwra,Brycla,Brynoic," "Caella,Caena,Caengwen,Caevyan,Call,Calla,Cassa,Cealonna,Cera,Ceryan,Cibrylla," "Cicla,Cinoic,Cira,Cissa,Clacla,Claella,Claelyan,Claenoic,Clalla,Clallyra," "Clara,Clarka,Clavyan,Cleacla,Cleall,Clealyan,Cleana,Cleanoic,Clenoic," "Clibrylla,Clill,Clillyra,Clilyan,Clinoic,Clissa,Clobrylla,Clollyra,Clona," "Clongwen,Clungwen,Clurka,Cluvyan,Clwdda,Clwlla,Clwvyan,Clydda,Clylla,Cora," "Coryan,Cucla,Cudda,Curyan,Cwdda,Cwlonna,Cwngwen,Cwvyan,Cydda,Cylla,Cyllyra," "Cylyan,Cyniver,Cyvyan,Daedda,Daelyan,Daengwen,Daenoic,Dalla,Dallyra,Dangwen," "Dara,Dassa,Deanoic,Deassa,Della,Devyan,Dicla,Diniver,Dissa,Dollyra,Dullyra," "Dulonna,Dwbrylla,Dwdda,Dwna,Dwnoic,Dwra,Dybrylla,Dydda,Dyssa,Elacla,Elaedda," "Elaell,Elaelonna,Elaessa,Elaevyan,Elallyra,Elalonna,Elara,Elavyan,Elealla," "Eleanoic,Elearka,Elenoic,Elerka,Elivyan,Elulonna,Elurka,Elwllyra,Elwlonna," "Elwngwen,Elwra,Elycla,Elyllyra,Elyngwen,Elyniver,Elyrka,Gwaera,Gwaessa," "Gwangwen,Gweacla,Gwedda,Gwerka,Gwicla,Gwirka,Gwobrylla,Gwoll,Gwona,Gwongwen," "Gwonoic,Gworyan,Gwullyra,Gwussa,Gwwcla,Gwwna,Gwwvyan,Gwycla,Gwydda,Heldra," "Jacla,Jaena,Jaerka,Jaevyan,Jalyan,Jana,Jarka,Jassa,Jeabrylla,Jealla,Jeanoic," "Jeniver,Jiryan,Jissa,Joll,Jolla,Jona,Jongwen,Jonoic,Jora,Jorka,Jovyan,Judda," "Jull,Julonna,Jura,Jwll,Jwlyan,Jycla,Jyniver,Jynoic,Jyrka,Jyvyan,Laeniver," "Laenoic,Laeryan,Langwen,Larka,Lassa,Lealonna,Lealyan,Ledda,Lelonna,Lelyan," "Lengwen,Lerka,Lessa,Lidda,Lill,Lina,Lirka,Liryan,Livyan,Locla,Lodda,Lollyra," "Lolonna,Lulla,Lulyan,Lungwen,Lunoic,Luryan,Lwcla,Lwlla,Lwnoic,Lwryan,Lycla," "Lylla,Lylyan,Lyna,Lynoic,Maecla,Maeniver,Mavyan,Meacla,Mealyan,Meana," "Meangwen,Meanoic,Medda,Melonna,Mengwen,Meniver,Meradda,Meraecla,Meraelyan," "Merall,Merallyra,Meralonna,Merana,Meranoic,Merealonna,Mereangwen,Mereaniver," "Merebrylla,Merella,Merengwen,Meressa,Merilyan,Merina,Merinoic,Merissa," "Merivyan,Merolla,Merolyan,Merona,Meroniver,Merubrylla,Merudda,Merurka," "Merwlla,Merwnoic,Merwryan,Merydda,Merylyan,Messa,Milonna,Molyan,Moniver," "Mossa,Mudda,Mullyra,Mulyan,Muryan,Mwbrylla,Mwlyan,Mwngwen,Mwnoic,Mycla,Myll," "Mylla,Myra,Myvyan,Nabrylla,Naebrylla,Naecla,Naell,Nalyan,Nangwen,Nealla," "Neallyra,Nealonna,Neavyan,Nera,Nessa,Ninoic,Niryan,Nivyan,Nobrylla,Nolla," "Nonoic,Norka,Noryan,Nucla,Nulla,Nulyan,Nungwen,Nuvyan,Nwllyra,Nwryan,Nwvyan," "Nybrylla,Nyll,Nylyan,Nyryan,Nyssa,Nyvyan,Raebrylla,Raera,Raerka,Ralonna,Rara," "Rarka,Rassa,Reacla,Realla,Reana,Reangwen,Rella,Relyan,Rengwen,Rerka,Revyan," "Rilonna,Rilyan,Rirka,Rora,Rucla,Ruryan,Rwdda,Rwlla,Rwllyra,Rwlonna,Rwngwen," "Rybrylla,Ryna,Ryngwen,Saell,Saellyra,Saeniver,Saerka,Saessa,Sallyra,Sanoic," "Sara,Sassa,Searka,Sena,Senoic,Sera,Silonna,Sira,Siryan,Sona,Sorka,Subrylla," "Sull,Sulonna,Sulyan,Sura,Sussa,Swlla,Swlyan,Swngwen,Swnoic,Swvyan,Syllyra," "Sylyan,Syssa,Ysacla,Ysaenoic,Ysaerka,Ysanoic,Yseacla,Ysealonna,Ysealyan," "Ysedda,Ysell,Yselonna,Ysilyan,Ysinoic,Ysodda,Ysongwen,Ysonoic,Ysura,Yswniver," "Ysycla,Ysylla,Ysylyan,Ysyrka,Ysyssa" msgstr "" #. Generator for male Wesnothian human names; see for syntax #: data/core/macros/names.cfg:110 msgid "" "\n" "main={generated_prefix_c}{suffix_c}|{generated_prefix_v}{suffix_v}|{prefix_c}" "{centre_c}{suffix_c}|{prefix_v}{centre_v}{suffix_v}\n" "generated_prefix_c={starting_consonnant}{vowel}{consonnant}|{starting_vowel}" "{consonnant}\n" "generated_prefix_v={starting_consonnant}{vowel}|{starting_vowel}\n" "starting_consonnant=B|C|D|G|H|L|M|R|Rh|S|T|V\n" "starting_vowel=A|E|I|Y|Ae\n" "vowel=a|e|i|o|u|y|eo|ae\n" "consonnant=w|l|d|n|r|rc|ll|nn|dd|th\n" "prefix_c=Add|Den|Derr|Gum|Mad|Mar|Ow|Tedd|T{vowel}n|Var|Vin|Vob|Vug|Yr|Rhyr\n" "prefix_v=Ae|Bl{vowel}|C{vowel}|D{vowel}|Gl{vowel}|G{vowel}|Gw{vowel}|Ha|" "L{vowel}|M{vowel}|R{vowel}|Rh{vowel}|S{vowel}|S{vowel}|T{vowel}|V{vowel}\n" "suffix_c=yn|er|yc|ec|oc|yr|in|aent\n" "suffix_v=ry|ryn|ran|lyn|van|nyc\n" "centre_c=redd|reor|og|thyn\n" "centre_v=rae|ra|thar|gwy\n" msgstr "" #. Generator for female Wesnothian human names; see for syntax #: data/core/macros/names.cfg:126 msgid "" "\n" "main={generated_prefix_c}{suffix_c}|{generated_prefix_v}{suffix_v}|{prefix_c}" "{centre_c}{suffix_c}|{prefix_v}{centre_v}{suffix_v}\n" "generated_prefix_c={starting_consonnant}{vowel}{consonnant}|{starting_vowel}" "{consonnant}\n" "generated_prefix_v={starting_consonnant}{vowel}|{starting_vowel}\n" "starting_consonnant=B|C|D|G|H|L|M|R|Rh|S|T|V\n" "starting_vowel=A|E|I|Y|Ae\n" "vowel=a|e|i|o|u|y|eo|ae\n" "consonnant=w|l|d|n|r|rc|ll|nn|dd|th\n" "prefix_c=Al|El|Mer|Mil|Rer|Ys|M{vowel}r|M{vowel}l\n" "prefix_v=A|Br{vowel}|Cl{vowel}|C{vowel}|D{vowel}|Gw{vowel}|He|J{vowel}|" "L{vowel}|M{vowel}|N{vowel}|R{vowel}|S{vowel}\n" "suffix_c=yan|oic|ell|yll\n" "suffix_v=wyn|nna|lla|ra|la|wyan|ssa|ka|ven\n" "centre_c=il|ing|ol|ur|ung|ean|eal|ong|al|iv\n" "centre_v=na|lla|na|ry|li|ni|ri|rae|bry\n" msgstr "" #: data/core/macros/names.cfg:144 msgid "" "Aban,Abbas,Abbud,Abdul-ʿAdl,Abdul-Ahad,Abdul-Alim,Abdul-Aliyy,Abdul-Azim," "Abdul-Aziz,Abdul-Badi,Abdul-Baʿith,Abdul-Baqi,Abdul-Bari,Abdul-Barr,Abdul-" "Basir,Abdul-Basit,Abdul-Fattah,Abdul-Ghaffar,Abdul-Ghafur,Abdul-Ghani,Abdul-" "Hadi,Abdul-Hafiz,Abdul-Hakam,Abdul-Hakim,Abdul-Halim,Abdul-Hamid,Abdul-Haqq," "Abdul-Hasib,Abdul-Hayy,Abdul-Jabbar,Abdul-Jalil,Abdul-Karim,Abdul-Khabir," "Abdul-Khaliq,Abdul-Latif,Abdul-Malik,Abdul-Majid,Abdul-Matin,Abdul-Mubdiʾ," "Abdul-Mughni,Abdul-Muhaimin,Abdul-Muhsi,Abdul-Muhyi,Abdul-Muʿid,Abdul-Muʿizz," "Abdul-Mujib,Abdul-Mumin,Abdul-Muqaddim,Abdul-Muqtadir,Abdul-Musawwir,Abdul-" "Mutaʿal,Abdul-Nafi,Abdul-Nasser,Abdul-Nasir,Abdul-Nur,Abdul-Qadir,Abdul-" "Qahhar,Abdul-Qawi,Abdul-Qayyum,Abdul-Quddus,Abdul-Rafi,Abdul-Rahim,Abdul-" "Rahman,Abdul-Rashid,Abdul-Raʿuf,Abdul-Razzaq,Abdul-Shakur,Abdul-Tawwab,Abdul-" "Wadud,Abdul-Wahhab,Abdul-Wahid,Abdul-Wajid,Abdul-Wakil,Abdul-Wali,Abdul-" "Waliy,Abdul-Warith,Abdul-Zahir,Abdullah,ʿAbid,ʿAbidin,Abu Bakr,Aby al-Khayr," "Adil,Adham,Adib,ʿAdli,ʿAdnan,ʿAfif,Ahmad,ʿAjib,ʿAkif,Akil,Akram,Alaʾ,Alaʾ al-" "Din,Alʿ Abbas,Aladdin,al-Bara,al-Hakam,al-Harith,Alhasan,Alhusain,Ali,Alim," "Almahdi,al-Safi,Altaf,Altair,al-Tayyib,al-Tijani,al-Tufail,Amid,ʿAmid,Amin," "Amir,ʿAmir,Amjad,ʿAmmar,ʿAmro,Anas,Anis,ʿAntarah,Anwar,ʿAqil,Arfan,Arif," "ʿArif,Asad,Asʿad,Asadel,Ashraf,Asif,ʿAsim,Aswad,Ataʿ,Ataʿ Allah,Ataʿ al-" "Rahman,Athil,Athir,ʿAtif,ʿAwad,ʿAwf,Aws,Awwab,Ayham,Ayman,Ayser,Ayyub,Aza," "ʿAzab,Azhar,Azim,ʿAziz,ʿAzzam,Badi,Badi al-Zaman,Badr,Badr al-Din,Badri," "Bahaʿ,Bahiyy al-Din,Bahij,Bahir,Bakr,Bakri,Baligh,Bandar,Barakah,Barir," "Bashshar,Basil,Basim,Bassam,Bayezid,Bayhas,Bilal,Bishr,Boulos,Budail,Burhan," "Bushr,Butrus,Dabir,Dani,Darwish,Daʿud,Dhakir,Dhakiy,Dhakwan,Dhul Fiqar,Dirar," "Diya,Diya al-Din,Duqaq,Fadi,Fadil,Fadl,Fadl Allah,Fahd,Fahad,Fahmi,Faisal," "Faʿiz,Fakhir,Fakhr al-Din,Fakhri,Fakih,Falah,Falih,Faraj,Farhan,Farid,Fariq," "Fariq,Faris,Faruq,Fath,Fathi,Fatih,Fatin,Fawwaz,Fawzan,Fawzi,Fayyad,Ferran," "Fida,Fikri,Firas,Fuʿad,Fudail,Gamal,Ghayth,Ghali,Ghalib,Ghanim,Ghassan," "Ghawth,Ghazwan,Ghiyath,Habbab,Habib,Haddad,Hadi,Hafiz,Hakem,Hakim,Halim," "Hamal,Hamas,Hamdan,Hamdi,Hamid,Hamim,Hamzah,Hana,Hanaʾi,Hanbal,Hani,Hanif," "Hannad,Haris,Harith,Harun,Hashim,Hassan,Hatim,Haydar,Haytham,Hayyan,Hazim," "Hilal,Hilmi,Hisham,Hud,Hudad,Hudhafah,Hudhayfah,Humam,Hussein,Husam,Husam al-" "Din,Ibrahim,ʿId,Idris,Ihsan,Ihtisham,ʿIkrimah,Ilias,ʿImad,Imad al-Din,Imran," "Imtiyaz,Inʿam,Iqbal,ʿIrfan,ʿIsa,ʿIsam,Ishaq,Ismaʿil,Iyad,Iyas,Izz al-Din," "Jabbar,Jabr,Jabir,Jad Allah,Jaʿfar,Jal,Jalal,Jalal al-Din,Jalil,Jamal,Jamal " "al-Din,Jamil,Jarir,Jasim,Jaul,Jaun,Jawad,Jawdah,Jawhar,Jibran,Jibril,Jubair," "Jul,Jumah,Junayd,Juwain,Kadar,Kadin,Kadir,Kahil,Kaliq,Kamal,Kamil,Karam," "Kardal,Karif,Karim,Kasib,Kasim,Katib,Kazim,Khalaf,Khaldun,Khalid,Khalil," "Khalil al-Allah,Khalis,Khatib,Khair al-Din,Khairi,Khoury,Khulus,Khuzaymah," "Kutaiba,Labib,Lablab,Latif,Layth,LuʿayLubayd,Luqman,Lut,Lutfi,Maʿd,Madani," "Mahbub,Mahdi,Mahfuz,Mahir,Mahjub,Mahmud,Mahrus,Maimun,Majd,Majdy,Majd al-Din," "Majid,Makin,Malik,Mamduh,Maʿmun,Maʿin,Mandhur,Mansur,Marghub,Marid,Maʿruf," "Marwan,Marzuq,Mashʿal,Mashhur,Masrur,Masʿud,Masun,Maysarah,Mazhar,Mazin," "Mehmed,Mihran,Mihyar,Mikaʾil,Miqdad,Misbah,Mishʿal,Miyaz,Muʾadh,Muʾawiyah," "Muʾayyad,Mubarak,Mubin,Mudar,Muddaththir,Mufid,Muflih,Muhab,Muhayr,Muhammad," "Muhanna,Muhannad,Muhib,Muhibb,Muhsin,Muhtadi,Muhyi al-Din,Muʿin,Muʿizz,Mujab," "Mujahid,Mukarram,Mukhlis,Mukhtar,Mulham,Mulhim,Muʿmmar,Muʿmin,Mumtaz,Munahid," "Mundhir,Munib,Munif,Munir,Muʿnis,Munjid,Munsif,Muntasir,Murad,Murid,Murshid," "Murtada,Musa,Musʿab,Musaʿid,Mushtaq,Muslih,Muslim,Mutafa,Mutaʾ,Muʿtasim," "Mutawalli,Muʿtazz,Muthanna,Muti,Muwaffaq,Muyassar,Muzaffar,Mussammil,Nabhan," "Nabighah,Nabih,Nabil,Nadhir,Nadim,Nadir,Nafiʾ,Nahid,Naʾil,Naʾim,Naji,Najib," "Najid,Najjar,Najm al-Din,Naʿaman,Namir,Nashʿah,Nashʿat,Nashwan,Nasib,Nasih," "Nasim,Nasir,Nasir al-Din,Nasr,Nasri,Nasuh,Nawaf,Nawfal,Nayif,Nazih,Nazim," "Nazmi,Nibras,Nidal,Nijad,Nimr,Nizar,Nuʿaym,Nuh,Nuhayd,Numair,Nuʿman,Nur al-" "Din,Nuri,Nusrah,Nusrat,Omar,Orhan,Osman,Qasim,Qays,Qudamah,Qusay,Qatadah," "Qutaybah,Qutb,Qutuz,Rabah,Rabi,Radi,Rafi,Rafid,Rafiq,Raghib,Rahman,Raʿid," "Raʿif,Rais,Rajaa,Rajab,Raji,Rajih,Rakin,Rami,Ramih,Ramiz,Ramzi,Rani,Rashad," "Rashid,Rasil,Rasin,Rasmi,Rasul,Ratib,Raʿuf,Rayhan,Rayyan,Razin,Ridha,Ridwan," "Rihab,Riyad,Rizq,Ruhi,Rushd,Rushdi,Ruwayd,Saad,Saʿadah,Sab,Sabih,Sabir,Sabri," "Saʿd,Saʿd al-Din,Sadad,Sadid,Sadiq,Saʿdun,Saʿid,Safi,Safiy,Safiy al-Din," "Safuh,Safwah,Safwat,Safwan,Sahib,Sahir,Sahl,Saʾib,Saif,Saif al-Din,Sajid," "Sajjad,Sakhr,Salah,Salah al-Din,Salamah,Salih,Salim,Salman,Sami,Samih,Samir," "Samman,Saqr,Sariyah,Sati,Saud,Sayyid,Shaʿban,Shadi,Shadin,Shafi,Shafiq," "Shahid,Shahin,Shahir,Shakib,Shakir,Shams al-Din,Shamal,Shamil,Shamim,Sharaf," "Sharif,Shawqi,Shihab,Shihab al-Din,Shihad,Shuʿayb,Shukri,Shumayl,Siddiq," "Sinan,Siraj,Siraj al-Din,Sofian,Subhi,Sufyan,Suhayb,Suhayl,Suhaym,Sulaiman," "Sumrah,Suraqah,Suʿud,Tahir,Tahsin,Taym Allah,Taj,Taj al-Din,Talal,Talib," "Tamim,Tamir,Tamam,Tammam,Taqiy,Tarif,Tariq,Taslim,Tawfiq,Tawhid,Taymullah," "Taysir,Tayyib,Thabit,Thamir,Thaqib,Thawab,Thawban,ʿUbaidah,Ubaid,Ubayy," "ʿUdayl,ʿUday,ʿUmar,Umarah,Umair,ʾaUrwah,Usaym,Usama,ʿUtbah,Uthal,Uthman," "Waddah,Wadi,Wadid,Wafiq,Wahab,Wahhab,Wahid,Waʾil,Wajdi,Wajid,Wajih,Wakil," "Walid,Walif,Waliy Allah,Waliy al-Din,Waqar,Waqqas,Ward,Wasif,Wasil,Wasim," "Wazir,Yahya,Yaman,Yaʿqub,Yasar,Yasin,Yasir,Yazan,Yazid,Yunus,Yushua,Yusri," "Yusuf,Zafar,Zafir,Zahid,Zahir,Zayd,Zaim,Zayn,Zarif,Zakarriya,Zaki,Zakwan," "Ziyad,Zubayr,Zuhayr" msgstr "" #: data/core/macros/names.cfg:145 msgid "" "Abiha,Afaf,A'isha,Ajda,Aliya,Amira,Ashraqat,Atikah,Azra,Boutheina,Bushra," "Chaima,Cynthia,Dalal,Dalia,Eliana,Esma,Farida,Fatima,Feyrouz,Habiba,Hafsa," "Hajra,Halima,Hamida,Hanifa,Havva,Hayat,Hessa,Ibtisam,Ibtissam,Inaam,Jamila," "Jawahir,Jena,Jumana,Kareena,Karima,Katya,Khadija,Khairunnisa,Khawla,Khawlah," "Lama,Lamia,Latifa,Layal,Layan,Leila,Lina,Lulwa,Madiha,Maha,Mahmuna,Mai," "Malika,Marwa,Maryam,Maya,Maysoon,Melissa,Nadia,Nafisa,Nahla,Naila,Najat," "Nasim,Nasrin,Nejla,Nezha,Niusha,Qistina,Rahima,Rana,Rashida,Reem,Ruqayya," "Saadia,Sabiha,Safiya,Sahar,Saida,Sajida,Sakhra,Salma,Samira,Sarah,Shahd," "Shatha,Sherine,Shumaila,Sumaya,Taslima,Umm,Yara,Yasmin,Zahra,Zakiya,Zaynab" msgstr "" #. Generator for male dunefolk human names; see for syntax #: data/core/macros/names.cfg:147 msgid "" "\n" "main={name_long}|{prefix}{suffix}|{name_mid}{connector}{name_mid}\n" "name_mid={prefix}{suffix}|{name_short}\n" "name_long={prefix}{suffix}|{prefix}{centre}{suffix}\n" "name_short=Din|Sif|Din|Taj|Sud|Ali|Lut|Nuh|Qays|Nimr|Jad|Bushr|Lut|Maʿd|Nur|" "Fadl\n" "prefix=Ab|Bas|Fat|Gha|Al|Ba|Ja|Ha|Mu|Ra|Raz|Abi|Am|La|ʿAj|Ala|ʿAk|Fa|Du|Im|" "Ju|Mun|Ma|Ni|Ji|Mu|Lab|Luf|Mih|Mi|Qu|Tal|Ta|Tha|Za|Zi|Yas|Wa|Su|Qa|ʿIkri|Lu|" "Su|Osa|Rag|Saf|Da|Fay|Nib|Nash\n" "suffix=af|al|lih|bair|sur|bi|lah|at|sim|ma|ih|yl|iq|raj|mam|man|ya|zid|riya|" "ail|air|ah|en|in|ayd|ud|rah|wah|nan|as|ir|ba|ni|yad|ras|zuq|hid|mal|kib\n" "connector= al-| bin | ibn\n" "centre=ʿ|ʾ|hi|sa|kar|da|na|ja|tay|ki|hai|saw\n" msgstr "" #. Generator for female dunefolk human names; see for syntax #: data/core/macros/names.cfg:158 msgid "" "\n" "main={name_long}|{prefix}{suffix}|{name_mid}{connector}{surname}\n" "name_mid={prefix}{suffix}|{name_short}\n" "surname={name_mid_male}|{name_mid}|{name_mid_male}\n" "name_long={prefix}{suffix}|{prefix}{centre}{suffix}\n" "name_short=Afaf|Aida|Alya|Arij|Arwa|Asma|Asra|Azra|Dua|Fajr|Hala|Hana|Hiba|" "Inas|Isra|Lina|Mona|Muna|Nida|Nima|Nur|Rana|Rim|Ruba|Ruya|Ruwa|Sana|Sara|" "Suha|Tuba|Uzma|Zara\n" "prefix=Ab|Bas|Fat|Gha|Al|Ba|Ja|Ha|Mu|Ra|Raz|Abi|Am|La|ʿAj|Ala|ʿAk|Fa|Du|Im|" "Ju|Mun|Ma|Ni|Ji|Mu|Lab|Luf|Mih|Mi|Qu|Tal|Ta|Tha|Za|Zi|Yas|Wa|Su|Qa|ʿIkri|Lu|" "Su|Osa|Rag|Saf|Da|Fay|Nib|Nash\n" "suffix=a|ab|ad|ah|af|aj|al|am|an|ar|as|at|ay|az|da|een|ia|ij|in|ir|la|ma|mas|" "n|na|nab|ni|r|ra|raa|ran|rat|ul|ur|uz|wa|ya|yah|yam|za|zi\n" "connector= al-| ibna | bint\n" "centre=ʿ|ʾ|hi|sa|kar|da|na|ja|tay|ki|hai|saw\n" "\n" "These nonterminals are literally copied from the male names.\n" "name_mid_male={prefix_male}{suffix_male}|{name_short_male}\n" "name_short_male=Din|Sif|Din|Taj|Sud|Ali|Lut|Nuh|Qays|Nimr|Jad|Bushr|Lut|Maʿd|" "Nur|Fadl\n" "prefix_male=Ab|Bas|Fat|Gha|Al|Ba|Ja|Ha|Mu|Ra|Raz|Abi|Am|La|ʿAj|Ala|ʿAk|Fa|Du|" "Im|Ju|Mun|Ma|Ni|Ji|Mu|Lab|Luf|Mih|Mi|Qu|Tal|Ta|Tha|Za|Zi|Yas|Wa|Su|Qa|ʿIkri|" "Lu|Su|Osa|Rag|Saf|Da|Fay|Nib|Nash\n" "suffix_male=af|al|lih|bair|sur|bi|lah|at|sim|ma|ih|yl|iq|raj|mam|man|ya|zid|" "riya|ail|air|ah|en|in|ayd|ud|rah|wah|nan|as|ir|ba|ni|yad|ras|zuq|hid|mal|" "kib\n" msgstr "" #: data/core/macros/names.cfg:179 msgid "" "Amprixta,Anexir,Anitraz,Arix,Axiz,Bzz’Kza,Chamil,Cleezi,Clezz,Fazzis," "Fizztrax,Flixta,Flizzil,Frikes,Frizzle,Hasz,Heffez,Hertrazzir,Hesz,Hezzir," "Hezzis,Hix,Inexis,Irix,Jezzix,Jizz,Kaliez,Kepzs,Kernix,Kersezz,Kertrasz,Kerx," "Kerxenix,Kezz,Klexaz,Klezyx,Krarax,Krenarex,Krex,Krinex,Krisess,Laizix,Lazki," "Lixeez,Merax,Mexiss,Moxanzz,Naxisz,Nix,Pekzs,Plaxis,Plesix,Presch,Sailik," "Salanix,Salik,Sandix,Saprazz,Satras,Skalix,Skandix,Skazix,Skeely,Skeezix," "Sklizle,Skrez,Slizilx,Sprizz,Ssexur,Ssizer,Ssorix,Sszasz,Sterizz,Talerez," "Tarex,Tarnix,Tezzaz,Tirasch,Tirax,Tirix,Trezz,Venezz,Vriss,Waks,Xaffrasz," "Xartrez,Xasz,Xaztex,Xerxix,Xirasz,Xirr,Xirtras,Xirtrez,Xirz,Zandler,Zedrix," "Zilrix,Zizzasz,Zslap,Zzalkz,Zzupde" msgstr "" #. Generator for saurian names; see for syntax #: data/core/macros/names.cfg:181 msgid "" "\n" "main={prefix}{suffix}|{prefix}{centre}{suffix}\n" "prefix=Am|An|Ar|Bzz|Cha|Clee|Fa|Fi|Fli|Fri|Ha|He|In|Ir|In|Ka|Ke|Jezz|Ji|Ka|" "Ke|Lo|Ma|Ox|Po|Sa|Se|Li|Me|Na|Pre|Ska|Sse|Ssi|Sto|Ste|Szi|Sza|Ti|Ve|Vri|Xa|" "Xe|Xi|Zan|Zil|Zzu\n" "suffix=ta|ir|az|ix|za|trax|il|le|esz|izs|ezz|irr|asch|ez|is|iss|azz\n" "centre=ix|’Kza|tra|na|an|ex|ssa|zzi|’Usz\n" msgstr "" #: data/core/macros/names.cfg:190 msgid "" "Absu,Abzu,Aigaion,Alastyn,Apalala,Apam,Apsu,Aremata,Atlahua,Atlaua,Barinthus," "Dhakhan,Dylan,Elcmar,Ember,Enki,Faro,Habaek,Ikatere,Jamm,Jin,Kinilau,Kulullu," "Labuna,Laut,Lir,Llyr,Ludd,Makara,Maui,Melicertes,Mimir,Natat,Nechtan,Neptune," "Nereus,Nethuns,Njord,Nuada,Nudd,Nudimmud,Nun,Oceanus,Okeanos,Phorcys,Pontus," "Popoa,Poseidon,Proteus,Raja,Rau,Rorua,Ryujin,Scylla,Sinilau,Sisiutl,Tagaloa," "Tanaoa,Tangaloa,Tangaroa,Thaumas,Tikitiki,Tini,Tinilau,Tinirau,Toniwha," "Triton,Vizi,Vodnik,Vourukasa" msgstr "" #: data/core/macros/names.cfg:191 msgid "" "Aglaopheme,Amphitrite,Aphrodite,Ariel,Atargatis,Calypso,Delphine,Derceto," "Diktynna,Electra,Galatea,Himeropa,Jengu,Leucosia,Ligia,Lori Lamaris,Mama " "Wata,Marina,Miranda,Miriam,Molpe,Parthenope,Pelagia,Pisinoe,Rân,Sedna,Stella " "Maris,Thelxiepia,Tirgata,Vatea,Ved-Ava,Veen emo,Vete-ema" msgstr "" #. Generator for merman names; see for syntax #: data/core/macros/names.cfg:193 msgid "" "\n" "main={prefix}{suffix}|{prefix}{centre}{suffix}\n" "prefix=A|Ai|Apa|Bar|Atla|Dha|El|Fa|Ja|La|Ku|Li|Ma|Me|Mi|Na|Ne|Njo|Nua|Nu|Oce|" "Okre|Phor|Po|Pro|Ra|Ro|Ryu|Scy|Si|Ta|Thau|Ti|Vi|Tri|Vo|Vou\n" "suffix=su|ion|la|ta|ua|mar|re|lau|lu|na|yr|ra|tes|nus|teus|tes|tan|mas|ki|ni|" "lau|nik|sa|loa|roa\n" "centre=la|ma|ri|sei|te|ka|li|cer|tu|ni|ki|na|ga|si\n" msgstr "" #. Generator for mermaid names; see for syntax #: data/core/macros/names.cfg:200 msgid "" "\n" "main={prefix}{suffix}|{prefix}{centre}{suffix}\n" "prefix=Agla|Amphi|A|Ca|Del|Der|Di|El|Ga|Je|Leu|Li|Lo|Ma|Wa|Ma|Mi|Mo|Par|Pel|" "Pi|Se|Ste|Ma|The|Ti|Va|Ve\n" "suffix=me|pe|gia|noe|dna|la|ris|ta|tea|va|mo|pe|riam|riel|na|ra|tea\n" "centre=ophe|phri|tri|phro|di|si|xie|ce|ty|la|me|ro|co|mar|ran|then|la|ga\n" msgstr "" #: data/core/macros/names.cfg:209 msgid "" "Abraxas,Aleiss,Amail,Axmail,Blanal,Bleii,Blo,Bress,Briss,Gaxmol,Griam,Griss," "Grissileii,Hailoss,Hainoss,Harxos,Huzel,Inaloss,Ineii,Issal,Klezel,Kras," "Krezkps,Kzap,Lamaiss,Lameii,Lexpek,Liness,Lobor,Maissol,Malinos,Milbor," "Mileii,Nildloss,Oxpeii,Poniaz,Psell,Pson,Pzakp,Reii,Sassal,Saxil,Saxrireii," "Sekol,Silas,Skell,Skepz,Slell,Snol,Soill,Sorkol,Srell,Trixoz,Vilail,Vissal," "Vlanis,Xabrak,Xamalel,Xinas,Xnamos,Xopkon,Zalsp,Zlek,Zpsek,Zsekp" msgstr "" #: data/core/macros/names.cfg:210 msgid "" "Aliasse,Amailis,Axmailia,Blai,Blanalai,Bli,Bliana,Brassas,Brissal,Gaxmail," "Griama,Grissa,Grissilai,Haila,Haina,Harxias,Huzi,Inai,Inalai,Issalai,Klez," "Kras,Krezkps,Kzap,Lamai,Lamaissa,Lexpek,Liabra,Lilin,Linassa,Maissa,Malina," "Mila,Milbra,Nildlasi,Oxpel,Poniazal,Psal,Psen,Pzakp,Riaa,Sall,Sassalia," "Saxiala,Saxririaa,Sek,Skal,Skepz,Sla,Snelia,Srak,Sral,Szak,Trixzed,Vilaila," "Vissalai,Vlanissa,Xabrak,Xamalia,Xina,Xinasia,Xnamas,Xopkne,Zalsp,Zlek,Zpsek," "Zsekp" msgstr "" #. Generator for male naga names; see for syntax #: data/core/macros/names.cfg:212 msgid "" "\n" "main={prefix}{suffix}\n" "prefix=Abra|Ale|Ama|Ax|Bla|Ble|Bre|Bri|Gri|Hai|Har|Hu|Ine|Kle|Krez|Lam|Lin|" "Lob|Mai|Lal|Nild|Pon|Pse|Pza|Sa|Se|Sle|So|Sor|Tri|Vi|Vla|Xa|Xi|Xna|Za|Zle|" "Zse\n" "suffix=iss|ail|nal|eii|mol|loss|noss|xos|sal|zel|kps|pek|ness|or|sol|peii|" "iaz|on|sal|ol|kil|oz|ail|al|nis|rak|lel|nas|kon|ekp\n" msgstr "" #. Generator for female naga names; see for syntax #: data/core/macros/names.cfg:218 msgid "" "\n" "main={prefix}{suffix}\n" "prefix=Ali|Ama|Ax|Bla|Bli|Bra|Bri|Gax|Gri|Hai|Har|Hu|Ina|Iss|Krez|Kzap|Lam|" "Lex|Li|Lin|Mai|Mu|Nil|Ox|Pon|Pza|Ri|Sal|Sax|Sek|Snel|Sra|Trix|Vil|Vis|Blan|" "Xab|Xam|Xi|Xnam|Xop|Zal|Zle|Zse\n" "suffix=asse|mailia|ilis|ana|ama|ssa|ssilai|zi|xias|lai|maissa|bra|lin|lina|" "na|bra|aa|lia|lai|laila|na|pkne|alsp|ekp\n" msgstr "" #: data/core/macros/names.cfg:226 msgid "" "Akoark,Akort,Akzalk,Arkarm,Barkuk,Blokkar,Borkuk,Bukkak,Bulruk,Corkkar," "Delkkak,Garkuk,Gnukk,Goruk,Grak,Gurk,Gurm,Kalknix,Karak,Karbuk,Kargnak," "Karterak,Kayrak,Kelkrar,Kerta,Kilkrar,Kingrok,Kirk,Klud,Kokkan,Kolk,Komak," "Korgnak,Kork,Koruck,Kramak,Krog,Krukrak,Krumuk,Kuknuk,Kurkur,Kurmak,Makron," "Markaak,Markuk,Merknik,Nargak,Olk,Orkut,Reknak,Takolak,Trabuk,Trakkon,Urkar," "Urkark" msgstr "" #. Generator for ogre names; see for syntax #: data/core/macros/names.cfg:228 msgid "" "\n" "main={prefix}{suffix}\n" "prefix=Ak|Ar|Bar|Blok|Bor|Bul|Cork|Del|Gar|Gnu|Gra|Gru|Gu|Kal|Kar|Kay|Kel|" "Ker|Kil|King|Kor|Kru|Kur|Mar|Mer|Nal|Trak|Urk\n" "suffix=ark|ort|alk|arm|kuk|kak|ukk|nak|ta|k|rok|rar|kon|gak|nik\n" msgstr "" #: data/core/macros/names.cfg:236 msgid "" "Badush,Bagar,Bagdish,Barag,Barbag,Bart,Bashnak,Bidish,Bidush,Bik,Bilg,Bilo," "Binak,Bink,Biol,Birt,Bogar,Bogdish,Bogdush,Bogor,Bok,Bolg,Bong,Borg,Bork," "Bort,Boshnak,Budush,Bugdish,Buk,Bunak,Bung,Bunk,Burag,Burg,Burk,Buurk," "Eradash,Eradish,Eragdish,Eragdush,Eragor,Eranak,Erang,Erarag,Erarg,Erart," "Erigdush,Erik,Erinak,Eriol,Erirag,Erirbag,Erirg,Erirt,Erishnak,Eriurk," "Erogdish,Erogdush,Erok,Erong,Eronk,Erorbag,Erudish,Erudush,Erugar,Erugdush," "Erulo,Erunk,Eruol,Erurag,Eruurk,Gadash,Gagar,Gagdush,Gagor,Galo,Ganak,Gank," "Gaol,Garag,Gashnak,Gigor,Ginak,Ging,Gink,Girt,Gogdish,Gogdush,Gong,Gork,Gort," "Goshnak,Gradash,Gragar,Gragor,Grak,Gralg,Gralo,Granak,Graol,Grarbag,Gridash," "Gridish,Gridush,Grigar,Grigor,Grilg,Grilo,Grink,Grirag,Grirg,Grirk,Grishnak," "Grodish,Grogar,Grogdish,Grok,Grolg,Grong,Gronk,Grorag,Grorg,Grork,Grort," "Groshnak,Grudash,Grugar,Grugdish,Grugdush,Gruk,Grulo,Grunk,Gruol,Grurg,Grurk," "Grurt,Gruurk,Gugdish,Gugdush,Gulg,Gulo,Gunak,Gurbag,Gurt,Gushnak,Hadash," "Hadish,Hadush,Hagar,Hagdush,Hagor,Hak,Halg,Hank,Hashnak,Hidash,Hidish,Hidush," "Higdush,Hilg,Hinak,Hing,Hink,Hiol,Hirag,Hirg,Hodush,Hogar,Hogor,Hong,Hool," "Horbag,Hork,Hort,Hoshnak,Hudash,Hudish,Hugor,Huk,Hulg,Hulo,Hunk,Huol,Hurag," "Hurbag,Hurk,Hushnak,Huurk,Pagdish,Pagor,Palg,Palo,Paol,Parag,Pashnak,Pidush," "Pigdish,Pigdush,Pilg,Pinak,Pink,Pirbag,Podash,Podish,Podush,Pogdish,Polg," "Porbag,Porg,Pork,Port,Poshnak,Pradish,Pragdush,Pragor,Pralg,Pralo,Prang," "Praol,Prarag,Prarbag,Prarg,Prark,Prart,Prashnak,Praurk,Pridish,Prigar," "Prigdish,Prigor,Prilg,Prilo,Prinak,Priol,Prirbag,Prirg,Prirt,Priurk,Prodash," "Prodish,Prodush,Prolg,Prolo,Pronak,Prong,Pronk,Prool,Prourk,Prudish,Prugar," "Prugdish,Pruk,Prunak,Prunk,Prurg,Prurk,Pruurk,Puk,Pulg,Pulo,Punak,Pung,Punk," "Purag,Purbag,Purg,Puurk,Radash,Ragar,Ragdish,Rak,Rang,Rank,Raol,Rarag,Rarbag," "Rark,Rashnak,Raurk,Rigor,Rik,Rilg,Rinak,Rink,Rirg,Rirk,Rodish,Rodush,Rogdish," "Rok,Rolo,Ronak,Rudash,Rugar,Rugdish,Ruk,Rung,Ruol,Rurag,Rushnak,Vadash," "Vadish,Vadush,Vak,Valo,Vank,Varag,Varbag,Vigar,Vigdish,Vigor,Vilg,Vilo,Vink," "Virag,Virt,Vishnak,Vogdish,Vogor,Vonak,Vong,Vorg,Vork,Voshnak,Vourk,Vradash," "Vragar,Vragdush,Vragor,Vralo,Vrang,Vrarbag,Vrarg,Vrart,Vraurk,Vridash," "Vridish,Vrigor,Vrik,Vrinak,Vring,Vrirt,Vrishnak,Vriurk,Vrodash,Vrodish," "Vrogar,Vrogor,Vrolo,Vrong,Vrorg,Vrork,Vrudish,Vrugdush,Vrulg,Vrung,Vruol," "Vrurg,Vrurt,Vruurk,Vudish,Vuk,Vulg,Vulo,Vunak,Vurag,Vurbag,Vurg,Vushnak" msgstr "" #. Generator for orc names #: data/core/macros/names.cfg:238 msgid "" "\n" "main={starting_consonnant}{vowel}{consonnant}{vowel}{ending_consonnant}|" "{starting_consonnant}{vowel}{consonnant}{ending_vowel}|{starting_vowel}" "{consonnant}{vowel}{ending_consonnant}|{starting_consonnant}{vowel}" "{ending_consonnant}|{starting_vowel}{consonnant}{ending_vowel}\n" "starting_consonnant=B|Br|D|Dr|G|Gr|Gh|H|Kh|M|N|P|Pr|R|S|Sh|T|V\n" "starting_vowel=A|I|O|U\n" "consonnant=b|br|d|dr|g|gr|gh|kh|m|n|p|pr|r|s|sh|t|v|gz|zg|rb|br|dr|vr|khr|gd|" "shn\n" "vowel=a|i|o|u\n" "ending_consonnant=b|g|r|sh|k\n" "ending_vowel=o|u\n" msgstr "" #: data/core/macros/names.cfg:250 msgid "" "Äg,Agh,Bog Äh,Borb,Brag,Brag Goh,Brok,Dak,Drog,Frok,Ga,Gah,Gark,Gnarf,Grar," "Grokk,Grumph,Gulk,Hak,Hask,Hoth,Hug Bah,Hu Kah,Kak,Krak,Krug,Kub,Kuh,Lok,Luk," "Nak,Nuk Kar,Pag,Reck,Rok,Ruk,Sark,Shak,Shuf,Stuh,Targ,Thog,Thruf,Thur,Tohg," "Torg,Trok,Tsok,Tuh,Tuk Ruh,Ugg,Üh,Urg,Urgh,Urk,Vak,Zog,Zuug" msgstr "" #. Generator for troll names; see for syntax #: data/core/macros/names.cfg:252 msgid "" "\n" "main={short_name}|{short_name}|{short_name}|{short_name} {short_name}\n" "short_name={prefix}{middle}{suffix}|{prefix}{middle}{suffix}|{prefix}{middle}" "{suffix}|{beginning}{suffix}\n" "prefix=B|Br|D|G|Gn|H|K|Kr|L|N|K|P|R|S|Sh|St|Th|Ts|T|V|Z\n" "middle=a|o|u|uu|ä|ü\n" "beginning=Ä|Ü|A|U\n" "suffix=rb|g|gh|k|rf|kk|r|g|th|h|rg\n" msgstr "" #: data/core/macros/names.cfg:263 msgid "" "Bludebalmen,Boladrumbadrum,Bolwuldelman,Bombempomgontor,Bomtanbomkenton," "Bomtanbomtonum,Bregalad,Bremdebubde,Brenbasnudnem,Brendumadoak," "Brommantendronnor,Brumbendublun,Brumennarunom,Brummdlebroak,Bumbadadabum," "Buomdumdenlol,Carnimirië,Dabumdabumtam,Dammantongonnur,Danmonlulbam," "Debundbemun,Delmduelmdelom,Diblembumnde,Dolmannumbil,Drongnoblemdu," "Dulmandarook,Dulwulmendom,Dumdumdumatum,Elmaroomadrum,Grelmadrumbumadum," "Gulladroamadoak,Gumabeladrelm,Laffalialomdium,Landunwonbam,Lassemista," "Lefnublemdde,Libleddnumm,Lolmandindel,Monlamwimdan,Muldondindal," "Mundionalafla,Mundumblemdum,Munnamdulbon,Nanmildaldum,Nunmaldildun,Orofarnië," "Pambedrumne,Pomtamkomtrobum,Rithramcamhan,Tantondernintan,Temtundembenn," "Temtunnongetem,Tondenkontenkon,Troombadoom,Tumtentantarun,Tumtonnongatum," "Tumtumgamtomtom,Wonrunmaldin,Wudadoonopl" msgstr "" #. Generator for wose names; see for syntax #: data/core/macros/names.cfg:265 msgid "" "\n" "main={prefix}{centre}{centre}{suffix}|{prefix}{centre}{centre}{centre}" "{suffix}\n" "prefix=Blu|Bo|Bre|Bro|Bru|Bu|Car|Da|Da|De|Dib|Dol|Dro|Dul|Dum|El|Gre|Gul|Gum|" "Laf|Lan|Las|Lef|Lib|Lol|Mon|Mul|Mun|Nan|Nun|Or|Pam|Pom|Rith|Tan|Tem|Ton|" "Troom|Tun|Tum|Won|Wun\n" "centre=de|bal|drum|wul|del|bem|pom|gon|tan|bom|ken|tan|ton|man|ten|dron|dub|" "na|da|ni|mi|lul|mon|duel|lem|num|nob|mand|room|lad|roam|be|lom|sem|nub|di|" "wim|din|blem|nand|dul|dil|of|tam|kon|ton|tun|kon|ten|run|mal|do\n" "suffix=men|drum|tor|num|lad|de|ak|lol|dum|tam|nur|dium|deum|bil|rook|relm|" "dium|numm|dan|doom|tum|din\n" msgstr "" #: data/core/macros/names.cfg:275 msgid "" "Bal,Cam,Corn,Del,Earl,El,Fox,Fren,Gel,Hel,Hex,Hol,Hox,Il,Kin,Nam,Nes,New,Ol," "Old,Olf,Oul,Ox,Rock,Rook,Sal,Sam,Sed,Sel,Sen,Sil,Tal,Water,Wet,York" msgstr "" #. Generator for the base names of features assigned by the random map generator; see for syntax #: data/core/macros/names.cfg:277 msgid "" "\n" "main={prefix}{middle}{suffix}\n" "prefix=B|C|D|E|F|Fr|Wat|G|H|K|N|O|R|S|T|W|Y|Ro\n" "middle=a|e|o|u|i\n" "suffix=l|m|rn|x|w|ld|ck|k|rk\n" msgstr "" #. [objective]: condition=lose #: data/core/macros/objective-utils.cfg:7 msgid "Turns run out" msgstr "" #: data/core/macros/objective-utils.cfg:20 msgid "(early finish bonus)" msgstr "" #: data/core/macros/objective-utils.cfg:25 msgid "Alternative objective:" msgstr "" #: data/core/macros/objective-utils.cfg:30 msgid "Bonus objective:" msgstr "" #: data/core/macros/objective-utils.cfg:35 msgid "Optional objective:" msgstr "" #. [note]: description= #: data/core/macros/objective-utils.cfg:60 msgid "This is the last scenario." msgstr "" #. [note]: description= #: data/core/macros/objective-utils.cfg:67 msgid "No turn limit" msgstr "" #. [message]: speaker=narrator #: data/core/macros/scenario-utils.cfg:58 msgid "" "The computer player might not be able to play side $side_number properly in " "this scenario. Side $side_number is intended to be played by a human player." msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:157 msgid "Battle Epic" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:163 msgid "Battle Music" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:169 msgid "Breaking the Chains" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:175 msgid "Casualties of War" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:181 msgid "Elf Land" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:187 msgid "Elvish theme" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:193 msgid "Frantic" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:199 msgid "Heroes Rite" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:205 msgid "Into the Shadows" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:211 msgid "Journey’s End" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:217 msgid "Knalgan Theme" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:223 msgid "The Knolls of Doldesh" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:229 msgid "Legends of the North" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:235 msgid "Love Theme" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:241 msgid "Loyalists" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:247 msgid "Over the Northern Mountains" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:253 msgid "Northerners" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:259 msgid "Nunc Dimittis" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:265 msgid "Revelation" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:271 msgid "Sad" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:277 msgid "Siege of Laurelmor" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:283 msgid "Silvan Sanctuary" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:289 msgid "Suspense" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:295 msgid "The City Falls" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:301 msgid "The Dangerous Symphony" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:307 msgid "The Deep Path" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:313 msgid "The King is Dead" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:319 msgid "Transience" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:325 msgid "Traveling Minstrels" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:331 msgid "Underground" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:337 msgid "Vengeful Pursuit" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:343 msgid "Still Another Wanderer" msgstr "" #. [music] #: data/core/macros/sound-utils.cfg:349 msgid "Weight of Revenge" msgstr "" #. [message]: speaker=narrator #: data/core/macros/utils.cfg:659 msgid "You retrieve $amount_gold pieces of gold." msgstr "" #. [color_range]: id=red #. [color_range]: id=1 #: data/core/team-colors.cfg:14 data/core/team-colors.cfg:246 msgid "Red" msgstr "" #. [color_range]: id=lightred #: data/core/team-colors.cfg:21 msgid "Light Red" msgstr "" #. [color_range]: id=darkred #: data/core/team-colors.cfg:27 msgid "Dark Red" msgstr "" #. [color_range]: id=blue #. [color_range]: id=2 #: data/core/team-colors.cfg:33 data/core/team-colors.cfg:252 msgid "Blue" msgstr "" #. [color_range]: id=lightblue #: data/core/team-colors.cfg:40 msgid "Light blue" msgstr "" #. [color_range]: id=green #. [color_range]: id=3 #: data/core/team-colors.cfg:46 data/core/team-colors.cfg:258 msgid "Green" msgstr "" #. [color_range]: id=brightgreen #: data/core/team-colors.cfg:53 msgid "Bright green" msgstr "" #. [color_range]: id=purple #. [color_range]: id=4 #: data/core/team-colors.cfg:59 data/core/team-colors.cfg:264 msgid "Purple" msgstr "" #. [color_range]: id=black #. [color_range]: id=5 #: data/core/team-colors.cfg:66 data/core/team-colors.cfg:276 msgid "Black" msgstr "" #. [color_range]: id=brown #. [color_range]: id=6 #: data/core/team-colors.cfg:73 data/core/team-colors.cfg:288 msgid "Brown" msgstr "" #. [color_range]: id=orange #. [color_range]: id=7 #: data/core/team-colors.cfg:80 data/core/team-colors.cfg:270 msgid "Orange" msgstr "" #. [color_range]: id=brightorange #: data/core/team-colors.cfg:87 msgid "Bright orange" msgstr "" #. [color_range]: id=white #. [color_range]: id=8 #: data/core/team-colors.cfg:93 data/core/team-colors.cfg:282 msgid "White" msgstr "" #. [color_range]: id=teal #. [color_range]: id=9 #: data/core/team-colors.cfg:100 data/core/team-colors.cfg:294 msgid "Teal" msgstr "" #. [color_range]: id=gold #: data/core/team-colors.cfg:107 msgid "color^Gold" msgstr "" #. [color_range]: id=darkblue #: data/core/team-colors.cfg:114 msgid "Dark blue" msgstr "" #. [color_range]: id=reef #: data/core/team-colors.cfg:123 msgid "Reef" msgstr "" #. [color_range]: id=shallow_water #: data/core/team-colors.cfg:129 msgid "Shallow water" msgstr "" #. [color_range]: id=deep_water #: data/core/team-colors.cfg:135 msgid "Deep water" msgstr "" #. [color_range]: id=swamp_water #: data/core/team-colors.cfg:141 msgid "Swamp water" msgstr "" #. [color_range]: id=flat #: data/core/team-colors.cfg:147 msgid "Flat" msgstr "" #. [color_range]: id=hills #: data/core/team-colors.cfg:153 msgid "Hills" msgstr "" #. [color_range]: id=mountains #: data/core/team-colors.cfg:159 msgid "Mountains" msgstr "" #. [color_range]: id=forest #: data/core/team-colors.cfg:165 msgid "Forest" msgstr "" #. [color_range]: id=sand #: data/core/team-colors.cfg:171 msgid "Sand" msgstr "" #. [color_range]: id=frozen #: data/core/team-colors.cfg:177 msgid "Frozen" msgstr "" #. [color_range]: id=cave #: data/core/team-colors.cfg:183 msgid "Cave" msgstr "" #. [color_range]: id=fungus #: data/core/team-colors.cfg:189 msgid "Fungus" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [color_range]: id=village #: data/core/team-colors.cfg:195 src/terrain/terrain.cpp:188 msgid "Village" msgstr "" #. [color_range]: id=castle #: data/core/team-colors.cfg:201 msgid "Castle" msgstr "" #. [color_range]: id=keep #: data/core/team-colors.cfg:207 msgid "Keep" msgstr "" #. [color_range]: id=rails #: data/core/team-colors.cfg:213 msgid "Rail" msgstr "" #. [color_range]: id=unwalkable #: data/core/team-colors.cfg:219 msgid "Unwalkable" msgstr "" #. [color_range]: id=impassable #: data/core/team-colors.cfg:225 msgid "Impassable" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [color_range]: id=fog #: data/core/team-colors.cfg:231 src/game_initialization/lobby_data.cpp:446 msgid "Fog" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [color_range]: id=shroud #: data/core/team-colors.cfg:237 src/game_initialization/lobby_data.cpp:449 #: src/game_initialization/lobby_data.cpp:452 msgid "Shroud" msgstr "" #. [core]: id=default #: data/cores.cfg:5 msgid "Wesnoth (Default)" msgstr "" #. [core]: id=default #: data/cores.cfg:8 msgid "The standard Wesnoth core." msgstr "" #. [language] #: data/english.cfg:8 msgid "" "Lawful units fight better during the day, and worse at night.\n" "\n" "Day: +25% Damage\n" "Night: −25% Damage" msgstr "" #. [language] #: data/english.cfg:12 msgid "" "Neutral units are unaffected by day and night, fighting equally well under " "both conditions." msgstr "" #. [language] #: data/english.cfg:13 msgid "" "Chaotic units fight better at night, and worse during the day.\n" "\n" "Day: −25% Damage\n" "Night: +25% Damage" msgstr "" #. [language] #: data/english.cfg:17 msgid "" "Liminal units fight best during the twilight times of day.\n" "\n" "Twilight: +25% Damage" msgstr "" #. [naming] #. Generator for bridge labels in random maps; see for syntax and for variables summary #: data/english.cfg:37 msgid "" "\n" "\t\tbridge_type=Bridge|Crossing\n" "\t\tmain=$base {bridge_type}|$base{!}’s {bridge_type}\n" "\t" msgstr "" #. [naming] #. Generator for road labels in random maps; see for syntax and for variables summary #: data/english.cfg:42 msgid "" "\n" "\t\troad_type=Highway|Pass|Path|Road|Way|Trail\n" "\t\tmain=$base{!}’s {road_type}|{road_type} of $base\n" "\t" msgstr "" #. [naming] #. Generator for river labels in random maps; see for syntax and for variables summary #: data/english.cfg:47 msgid "" "\n" "\t\triver_type=River|River|River|Creek|Creek|Stream|Canal\n" "\t\tmain=$base {river_type}|{river_type} $base\n" "\t" msgstr "" #. [naming] #. Generator for forest labels in random maps; see for syntax and for variables summary #: data/english.cfg:52 msgid "" "\n" "\t\tforest_type=Forest|Forest|Wood\n" "\t\tmain=$base {forest_type}|$base{!}’s {forest_type}|{forest_type} $base\n" "\t" msgstr "" #. [naming] #. Generator for lake labels in random maps; see for syntax and for variables summary #: data/english.cfg:57 msgid "" "\n" "\t\tlake_type=Lake|Lake|Lake|Loch|Sea\n" "\t\tmain=$base {lake_type}|{lake_type} $base\n" "\t" msgstr "" #. [naming] #. Generator for mountain labels in random maps; see for syntax and for variables summary #: data/english.cfg:62 msgid "" "\n" "\t\tmain=$base{!}’s Peak|$base Peak|Mount $base|Mount $base\n" "\t" msgstr "" #. [naming] #. Generator for swamp labels in random maps; see for syntax and for variables summary #: data/english.cfg:66 msgid "" "\n" "\t\tsuffix=’s Swamp|marsh|fen\n" "\t\tmain=$base{!}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for generic village labels in random maps; see for syntax and for variables summary #: data/english.cfg:74 msgid "" "\n" "\t\tsuffix=bury|bury|ham|ton|ville\n" "\t\tmain=$base{!}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for lakeside village labels in random maps; see for syntax and for variables summary #: data/english.cfg:79 msgid "" "\n" "\t\tprefix=$base{!}|$lake{!}\n" "\t\tsuffix=harbor|port\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for riverside village labels in random maps; see for syntax and for variables summary #: data/english.cfg:85 msgid "" "\n" "\t\tprefix=$base{!}|$river{!}\n" "\t\triver=$river{!}|River\n" "\t\tsuffix=ham|ford|cross| on {river}\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for bridge village labels in random maps; see for syntax and for variables summary #: data/english.cfg:92 msgid "" "\n" "\t\tprefix=$base{!}|$river{!}|$bridge{!}\n" "\t\tsuffix=bridge|bridge|ham|ton\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for grassland village labels in random maps; see for syntax and for variables summary #: data/english.cfg:98 msgid "" "\n" "\t\tsuffix=ham|ton|field\n" "\t\tmain=$base{!}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for forest village labels in random maps; see for syntax and for variables summary #: data/english.cfg:103 msgid "" "\n" "\t\tprefix=$base{!}|$forest{!}\n" "\t\tsuffix=ham|ton|wood| Forest\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for hill village labels in random maps; see for syntax and for variables summary #: data/english.cfg:109 msgid "" "\n" "\t\tsuffix=ham|bury|ton|hill|crest\n" "\t\tmain=$base{!}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for mountain village labels in random maps; see for syntax and for variables summary #: data/english.cfg:114 msgid "" "\n" "\t\tprefix=$base{!}|$mountain{!}\n" "\t\tsuffix=mont|cliff|bury|ham\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for mountain labels in random maps; see for syntax and for variables summary #: data/english.cfg:120 msgid "" "\n" "\t\tsuffix=ham|bury|ton|mont|mont|cliff|cliff\n" "\t\tmain=$base{!}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for roadside village labels in random maps; see for syntax and for variables summary #: data/english.cfg:125 msgid "" "\n" "\t\tprefix=$road{!}|$road{!}|$base{!}\n" "\t\tsuffix=’s Rest|’s Waypoint|bury|bury|ham|ham\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [village_naming] #. Generator for swamp village labels in random maps; see for syntax and for variables summary #: data/english.cfg:131 msgid "" "\n" "\t\tprefix=$base{!}|$swamp{!}\n" "\t\tsuffix=bury|ham|ton\n" "\t\tmain={prefix}{suffix}\n" "\t" msgstr "" #. [server] #: data/game_config.cfg:4 msgid "Official Wesnoth Server" msgstr "" #. [server] #: data/game_config.cfg:8 msgid "Alternate Wesnoth Server" msgstr "" #. [label]: id=title #: data/gui/window/install_dependencies.cfg:37 msgid "Install Dependencies" msgstr "" #. [button]: id=ok #: data/gui/window/install_dependencies.cfg:84 msgid "Yes" msgstr "" #. [button]: id=cancel #: data/gui/window/install_dependencies.cfg:95 msgid "No" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [label]: id=title #: data/gui/window/screenshot_notification.cfg:95 #: src/hotkey/command_executor.cpp:633 msgid "Screenshot" msgstr "" #. [fonts] #: data/hardwired/fonts.cfg:28 msgid "Lato" msgstr "" #. [fonts] #: data/hardwired/fonts.cfg:29 msgid "DejaVu Sans Mono" msgstr "" #. [fonts] #: data/hardwired/fonts.cfg:30 msgid "Lato Light" msgstr "" #. [fonts] #: data/hardwired/fonts.cfg:31 msgid "Oldania ADF Std" msgstr "" #. [lua]: wesnoth.deprecate_api #: data/lua/core/_initial.lua:22 msgid "(Note: You should use $replacement instead in new code)" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: wesnoth.deprecate_api #: data/lua/core/_initial.lua:28 src/deprecation.cpp:69 msgid "Invalid deprecation level $level (should be 1-4)" msgstr "" #. [lua]: wml_actions.deprecated_message #: data/lua/wml-tags.lua:851 msgid "Invalid deprecation level (should be 1-4)" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: set_status #: data/lua/wml/harm_unit.lua:126 src/actions/attack.cpp:1075 msgid "female^poisoned" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: set_status #: data/lua/wml/harm_unit.lua:128 src/actions/attack.cpp:1082 msgid "female^slowed" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: set_status #: data/lua/wml/harm_unit.lua:128 src/actions/attack.cpp:1082 msgid "slowed" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: set_status #: data/lua/wml/harm_unit.lua:129 src/actions/attack.cpp:1088 msgid "female^petrified" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: set_status #: data/lua/wml/harm_unit.lua:129 src/actions/attack.cpp:1088 msgid "petrified" msgstr "" #. [lua]: set_status #: data/lua/wml/harm_unit.lua:130 msgid "female^unhealable" msgstr "" #. [lua]: set_status #: data/lua/wml/harm_unit.lua:130 msgid "unhealable" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: wesnoth.wml_actions.message #: data/lua/wml/message.lua:432 src/scripting/game_lua_kernel.cpp:3019 #: src/scripting/game_lua_kernel.cpp:3054 msgid "input" msgstr "" #. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-# #. [lua]: generate_objectives #: data/lua/wml/objectives.lua:36 src/game_initialization/mp_game_utils.cpp:76 msgid "Victory:" msgstr "" #. [lua]: generate_objectives #: data/lua/wml/objectives.lua:37 msgid "Defeat:" msgstr "" #. [lua]: generate_objectives #: data/lua/wml/objectives.lua:57 msgid "(this turn left)" msgid_plural "($remaining_turns turns left)" msgstr[0] "" msgstr[1] "" #. [lua]: generate_objectives #: data/lua/wml/objectives.lua:119 msgid "$percent|% of gold carried over to the next scenario." msgstr "" #. [modification]: id=plan_unit_advance, type=mp #: data/modifications.cfg:6 msgid "Plan Unit Advance" msgstr "" #. [modification]: id=plan_unit_advance, type=mp #: data/modifications.cfg:7 msgid "" "When playing a multiplayer game, you do not control what a unit advances to " "if it advances on another player's turn. With this modification you can set " "what your units advance to beforehand, either for a specific unit or for all " "units of the same type." msgstr "" #. [checkbox]: id=pickadvance_force_choice #: data/modifications.cfg:13 msgid "Force advancement planning" msgstr "" #. [checkbox]: id=pickadvance_force_choice #: data/modifications.cfg:14 msgid "" "You will be asked a question on choosing advancement whenever an undecided " "unit appears.\n" "\n" "Some eras and scenarios may automatically enable this option." msgstr "" #. [lua]: pickadvance.show_dialog_unsynchronized #: data/modifications/pick_advance/dialog.lua:30 #: data/modifications/pick_advance/main.lua:10 msgid "Plan Advancement" msgstr "" #. [lua]: pickadvance.show_dialog_unsynchronized #: data/modifications/pick_advance/dialog.lua:67 msgid "" "This advancement is currently the default for all units of the same type" msgstr "" #. [lua]: pickadvance.show_dialog_unsynchronized #: data/modifications/pick_advance/dialog.lua:129 msgid "Apply to all units of this type" msgstr "" #. [lua]: pickadvance.show_dialog_unsynchronized #: data/modifications/pick_advance/dialog.lua:145 msgid "Save" msgstr "" #. [lua]: pickadvance.show_dialog_unsynchronized #: data/modifications/pick_advance/dialog.lua:154 msgid "Cancel" msgstr "" #. [lua]: preshow #: data/modifications/pick_advance/dialog.lua:174 msgid "No planned advancement" msgstr "" #. [action]: id=button-playreplay, type=image #: data/themes/_initial.cfg:412 msgid "replay^Play" msgstr "" #. [action]: id=button-playreplay, type=image #: data/themes/_initial.cfg:413 data/themes/_initial.cfg:573 msgid "continuous replay" msgstr "" #. [action]: id=button-stopreplay, type=image #: data/themes/_initial.cfg:427 msgid "replay^Stop" msgstr "" #. [action]: id=button-stopreplay, type=image #: data/themes/_initial.cfg:428 msgid "pause after current move" msgstr "" #. [action]: id=button-resetreplay, type=image #: data/themes/_initial.cfg:443 msgid "replay^Reset" msgstr "" #. [action]: id=button-resetreplay, type=image #: data/themes/_initial.cfg:444 data/themes/_initial.cfg:601 msgid "reset to beginning" msgstr "" #. [action]: id=button-nextturn, type=image #: data/themes/_initial.cfg:459 data/themes/_initial.cfg:614 msgid "Next Turn" msgstr "" #. [action]: id=button-nextturn, type=image #: data/themes/_initial.cfg:460 data/themes/_initial.cfg:615 msgid "play turn" msgstr "" #. [action]: id=button-nextside, type=image #: data/themes/_initial.cfg:475 data/themes/_initial.cfg:628 msgid "Next Side" msgstr "" #. [action]: id=button-nextside, type=image #: data/themes/_initial.cfg:476 data/themes/_initial.cfg:629 msgid "play side turn" msgstr "" #. [action]: id=button-nextmove, type=image #: data/themes/_initial.cfg:490 data/themes/_initial.cfg:642 msgid "Next Move" msgstr "" #. [action]: id=button-nextmove, type=image #: data/themes/_initial.cfg:491 data/themes/_initial.cfg:643 msgid "play single move" msgstr "" #. [menu]: id=show-what #: data/themes/_initial.cfg:503 data/themes/_initial.cfg:655 msgid "Point of view" msgstr "" #. [action]: id=button-continue #: data/themes/_initial.cfg:514 msgid "Continue Play" msgstr "" #. [action]: id=button-continue #: data/themes/_initial.cfg:515 msgid "Exit the replay mode and continue playing normally." msgstr "" #. [action]: id=skip-animation, type=checkbox #: data/themes/_initial.cfg:527 data/themes/_initial.cfg:667 msgid "Skip animation" msgstr "" #. [label]: id=replay-label #: data/themes/_initial.cfg:557 msgid "Replay" msgstr "" #. [action]: id=button-playreplay, type=image #: data/themes/_initial.cfg:572 msgid "Play" msgstr "" #. [action]: id=button-stopreplay, type=image #: data/themes/_initial.cfg:586 msgid "Stop" msgstr "" #. [action]: id=button-stopreplay, type=image #: data/themes/_initial.cfg:587 msgid "pause" msgstr "" #. [action]: id=button-resetreplay, type=image #: data/themes/_initial.cfg:600 msgid "Reset" msgstr "" #. [menu]: id=menu-main #: data/themes/cutscene.cfg:37 data/themes/default.cfg:91 msgid "Menu" msgstr "" #. [action]: id=button-endturn #: data/themes/cutscene.cfg:53 data/themes/default.cfg:144 msgid "End Turn" msgstr "" #. [action]: id=button-endturn #: data/themes/cutscene.cfg:54 data/themes/default.cfg:145 msgid "End Scenario" msgstr "" #. [theme]: id=Default #: data/themes/default.cfg:34 msgid "theme^Default" msgstr "" #. [theme]: id=Default #: data/themes/default.cfg:35 msgid "The default theme" msgstr "" #. [menu]: id=menu-autosaves #: data/themes/default.cfg:101 msgid "Load Turn..." msgstr "" #. [menu]: id=actions-menu #: data/themes/default.cfg:109 msgid "Actions" msgstr "" #. [label]: id=label-xp #: data/themes/default.cfg:166 msgid "XP" msgstr "" #. [label]: id=label-mp #: data/themes/default.cfg:174 msgid "MP" msgstr "" #. [label]: id=label-def #: data/themes/default.cfg:182 msgid "def" msgstr "" #. [unit_level]: id=unit-level #: data/themes/default.cfg:400 msgid "statuspanel^lvl" msgstr "" #. [tip] #: data/tips.cfg:4 msgid "" "Use the map editor’s Areas menu to define regions later addressed by " "event or AI coding." msgstr "" #. [tip] #: data/tips.cfg:5 data/tips.cfg:9 data/tips.cfg:13 msgid "― The Wesnoth Design Guide" msgstr "" #. [tip] #: data/tips.cfg:8 msgid "" "In the map editor, select New Scenario in the File menu to " "make use of advanced features." msgstr "" #. [tip] #: data/tips.cfg:12 msgid "" "Scenarios saved from the editor in their default folder can be selected in " "the Custom Scenarios section of the Multiplayer “Create Game” screen." msgstr "" #. [tip] #: data/tips.cfg:16 msgid "" "Don’t neglect to earn your leader experience! You need to keep him safe, but " "if you coddle him too much he may be too weak to survive future battles." msgstr "" #. [tip] #: data/tips.cfg:17 data/tips.cfg:149 msgid "― Great Mage Delfador, 516YW" msgstr "" #. [tip] #: data/tips.cfg:20 msgid "" "In the Actions menu, you can select Show Enemy Moves to " "highlight all the hexes your adversary can move to (assuming your units stay " "where they are). Use this to make sure the enemy can’t reach your weak or " "injured units on his next turn." msgstr "" #. [tip] #: data/tips.cfg:21 data/tips.cfg:33 data/tips.cfg:37 data/tips.cfg:45 #: data/tips.cfg:49 data/tips.cfg:65 data/tips.cfg:69 data/tips.cfg:73 #: data/tips.cfg:77 data/tips.cfg:81 data/tips.cfg:93 data/tips.cfg:97 #: data/tips.cfg:101 data/tips.cfg:113 data/tips.cfg:121 data/tips.cfg:125 #: data/tips.cfg:133 data/tips.cfg:161 data/tips.cfg:165 data/tips.cfg:173 #: data/tips.cfg:181 data/tips.cfg:189 data/tips.cfg:198 data/tips.cfg:202 #: data/tips.cfg:206 data/tips.cfg:214 data/tips.cfg:234 data/tips.cfg:242 #: data/tips.cfg:250 data/tips.cfg:268 data/tips.cfg:273 data/tips.cfg:278 msgid "― The Wesnoth Tactical Guide" msgstr "" #. [tip] #: data/tips.cfg:24 msgid "" "Units with the Intelligent trait need fewer experience points to " "level up. Early in a campaign, try to give killing blows to these units so " "you can get some high-level troops sooner." msgstr "" #. [tip] #: data/tips.cfg:25 msgid "― King Konrad, 536YW" msgstr "" #. [tip] #: data/tips.cfg:28 msgid "" "The encircling tactic is very powerful, particularly against fast opponents. " "By placing two units on opposite sides of an enemy, their zones of control " "will restrict it to one hex of movement in any direction. Unfortunately, you " "must completely surround skirmishers to immobilize them." msgstr "" #. [tip] #: data/tips.cfg:29 data/tips.cfg:141 msgid "― Memoirs of Gweddry, 627YW" msgstr "" #. [tip] #: data/tips.cfg:32 msgid "" "You can access the Recruit and Recall commands by right-" "clicking on a castle tile. That will let you choose the precise hex you put " "a unit in. Placing units wisely can sometimes let you reach a village a turn " "earlier." msgstr "" #. [tip] #: data/tips.cfg:36 msgid "" "There are some helpful summary screens in the main menu: for instance, the " "Status Table will let you know how your enemies are doing, and how " "you are doing in comparison." msgstr "" #. [tip] #: data/tips.cfg:40 msgid "" "Units with the Quick trait get an extra movement point per turn. This " "can be very important when moving through difficult terrain such as water or " "caves. It can make the difference between being able to move one hex or two." msgstr "" #. [tip] #: data/tips.cfg:41 data/tips.cfg:117 data/tips.cfg:218 data/tips.cfg:230 msgid "― High Lord Kalenz, 470YW" msgstr "" #. [tip] #: data/tips.cfg:44 msgid "" "After you have played a few scenarios, read the Gameplay section in " "the Help screen carefully. Details become important as scenarios get " "harder!" msgstr "" #. [tip] #: data/tips.cfg:48 msgid "" "It is usually better to start the next scenario in a campaign with lower-" "level units that are about to level up than with those same units at a " "higher level." msgstr "" #. [tip] #: data/tips.cfg:52 msgid "" "On www.wesnoth.org you can find strategy guides, technical support, the " "history of Wesnoth, and much more." msgstr "" #. [tip] #: data/tips.cfg:53 msgid "― The Wesnoth Community" msgstr "" #. [tip] #: data/tips.cfg:56 msgid "" "Lawful units fight better by day, and chaotic units fight " "better at night. Neutral units are unaffected by the time of day. The " "rare liminal units fight best during twilight." msgstr "" #. [tip] #: data/tips.cfg:57 msgid "" "― Royal Compendium of Battle Terminology: Volume II (reprinted 221YW)" msgstr "" #. [tip] #: data/tips.cfg:60 msgid "" "An otherwise sound plan can fail if you attack at the wrong time of day." msgstr "" #. [tip] #: data/tips.cfg:61 data/tips.cfg:85 data/tips.cfg:137 data/tips.cfg:145 #: data/tips.cfg:222 msgid "― Haldric II, 42YW, Handbook of Tactical Analysis: Volume I" msgstr "" #. [tip] #: data/tips.cfg:64 msgid "" "If you are playing with Shroud or Fog of War active, you won’t " "know what you’re facing. In this case, long-range scouting units are worth " "their cost. Try to choose scouts that can easily move across the surrounding " "terrain, because units can only see as far as they can move in one turn." msgstr "" #. [tip] #: data/tips.cfg:68 msgid "" "There are six types of attack: pierce, blade, impact, " "fire, cold and arcane. Different units have weaknesses " "against different types of attacks. Right-click on a unit and select Unit " "Description to see which attacks it is resistant to, and which will " "affect it the most." msgstr "" #. [tip] #: data/tips.cfg:72 msgid "" "The terrain occupied by your units is the main factor determining the chance " "that they will be hit. The defensive rating for the currently selected unit " "in the currently selected terrain is displayed in the top right corner of " "the screen." msgstr "" #. [tip] #: data/tips.cfg:76 msgid "" "Poisoned units will lose eight hitpoints every turn until they are one point " "from dying. They will then remain at death’s door until the poison is " "removed. Healers can prevent a poisoned unit from deteriorating, but the " "poison will not be removed unless the unit regenerates, or begins a turn in " "a village, in an oasis, or next to a unit with the Cures ability." msgstr "" #. [tip] #: data/tips.cfg:80 msgid "" "You can reuse units from a previous scenario by selecting Recall from " "the Actions menu. By recalling the same units over and over, you can " "build up a powerful and experienced army." msgstr "" #. [tip] #: data/tips.cfg:84 msgid "" "Units of level one and higher have a Zone of Control in the six hexes " "around them. If a unit moves into an enemy’s zone of control, it may not " "move any further that turn. This means that units can have two empty hexes " "between them and still create a barrier to the enemy. Beware, though: " "skirmishers can pass through these gaps." msgstr "" #. [tip] #: data/tips.cfg:88 msgid "" "The chance to hit a unit usually depends on how well that unit can defend " "itself in the terrain in which it is standing. However, magical attacks " "always have a 70% chance to hit, and units with the Marksman ability " "are guaranteed at least a 60% chance of a hit when they attack on their own " "turn." msgstr "" #. [tip] #: data/tips.cfg:89 msgid "― Haldric II, 43YW, Handbook of Tactical Analysis: Volume II" msgstr "" #. [tip] #: data/tips.cfg:92 msgid "" "Units stationed in villages will either heal eight hitpoints at the " "beginning of their turn, or will recover from poisoning." msgstr "" #. [tip] #: data/tips.cfg:96 msgid "" "Don’t move an injured unit if you don’t have to — let it rest. If a unit " "does not move or attack, it will recover two hitpoints at the beginning of " "its next turn." msgstr "" #. [tip] #: data/tips.cfg:100 msgid "" "On maps where Shroud or Fog of War has been enabled, all " "units’ sightlines are limited by their maximum movement. If you have some " "valuable but slow units, keep at least one fast unit with them so that you " "are not caught out by a surprise attack." msgstr "" #. [tip] #: data/tips.cfg:104 msgid "" "Foot units tend to defend better in villages and castles than in other " "terrain types, while most mounted units do not gain any defensive advantages " "from villages or castles." msgstr "" #. [tip] #: data/tips.cfg:105 data/tips.cfg:185 msgid "― Sir Kaylan, 498YW" msgstr "" #. [tip] #: data/tips.cfg:108 msgid "" "Horse-based units are generally resistant to attacks with bladed or impact " "weapons, but are vulnerable to attacks with piercing weapons, including bows " "and spears." msgstr "" #. [tip] #: data/tips.cfg:109 msgid "― Sir Kaylan, 502YW" msgstr "" #. [tip] #: data/tips.cfg:112 msgid "" "Inflicting the killing blow on an enemy unit is the best way to gain " "experience. Units killing an enemy will gain eight experience points for " "every level of the unit they kill, or four experience points for a zero-" "level opponent." msgstr "" #. [tip] #: data/tips.cfg:116 msgid "" "Elvish units move and fight well in forest. Dwarvish units move and fight " "well in hills, mountains and caves." msgstr "" #. [tip] #: data/tips.cfg:120 msgid "" "Patience is often key. Rather than attacking in bad conditions or with few " "troops, wait for better conditions and then attack." msgstr "" #. [tip] #: data/tips.cfg:124 msgid "" "If you are attacked from several directions, it may be a good idea to send " "expendable units in some directions to delay enemy units." msgstr "" #. [tip] #: data/tips.cfg:128 msgid "" "Do not be afraid to retreat and regroup; it is often the key to victory." msgstr "" #. [tip] #: data/tips.cfg:129 msgid "― Meneldur, 123YW" msgstr "" #. [tip] #: data/tips.cfg:132 msgid "" "In most campaigns you will receive a gold bonus for finishing early, " "depending on the number of villages on the map and the number of turns " "remaining. You will usually earn more gold this way than through capturing " "villages and waiting for the turns to run out." msgstr "" #. [tip] #: data/tips.cfg:136 msgid "" "Leaders can recruit or recall units from any keep inside a castle, " "not just the keep they start on. Sometimes your allies may be willing to " "make room for you on their keep so you can recruit from there, and you can " "even capture an enemy’s keep and use that." msgstr "" #. [tip] #: data/tips.cfg:140 msgid "" "Skeletons are resistant to piercing, bladed and cold-based attacks but are " "vulnerable to impact, fire, and arcane attacks." msgstr "" #. [tip] #: data/tips.cfg:144 msgid "" "Units with the Leadership ability help lower-level adjacent units on " "the same side fight better. You can move these units slowly along your " "battle lines and give bonuses to large numbers of lower-level troops." msgstr "" #. [tip] #: data/tips.cfg:148 msgid "" "Try to avoid moving next to unoccupied villages. An enemy unit may move into " "the village and attack you, while enjoying the defense and healing of the " "village." msgstr "" #. [tip] #: data/tips.cfg:152 msgid "" "For any player, controlling villages is often key to winning a scenario. You " "may use this knowledge to lure your opponents into a trap by leaving some " "villages unoccupied, but keep in mind that an enemy unit becomes much harder " "to dislodge from a village! Plan your movements accordingly." msgstr "" #. [tip] #: data/tips.cfg:153 msgid "― Kai Laudiss, 623YW" msgstr "" #. [tip] #: data/tips.cfg:156 msgid "Use lines of troops to screen your injured units while they recover." msgstr "" #. [tip] #: data/tips.cfg:157 msgid "― Princess Li’sar, 515YW" msgstr "" #. [tip] #: data/tips.cfg:160 msgid "" "If you move a unit, but don’t attack or discover any additional information, " "you can undo your move by pressing u." msgstr "" #. [tip] #: data/tips.cfg:164 msgid "" "You can see how far enemy units can move by moving the mouse cursor over " "them." msgstr "" #. [tip] #: data/tips.cfg:168 msgid "" "Use healers to support your attacks — they will win you battles without " "needing to attack anything themselves." msgstr "" #. [tip] #: data/tips.cfg:169 data/tips.cfg:210 msgid "― The Scroll of Chantal, 516YW" msgstr "" #. [tip] #: data/tips.cfg:172 msgid "" "The Slow attack makes enemy units move slower and halves the damage " "they do on all attacks until they end a turn." msgstr "" #. [tip] #: data/tips.cfg:176 msgid "Arcane attacks are very powerful against undead." msgstr "" #. [tip] #: data/tips.cfg:177 msgid "― Great Sage Dacyn, 626YW" msgstr "" #. [tip] #: data/tips.cfg:180 msgid "" "Units are healed when they advance a level. Used wisely, this can turn a " "fight." msgstr "" #. [tip] #: data/tips.cfg:184 msgid "" "Charging units are best used against enemies they can kill with a single " "blow." msgstr "" #. [tip] #: data/tips.cfg:188 msgid "" "Instead of leveling up, high-level units gain an After Maximum Level " "Advancement (AMLA) bonus, which usually increases the unit’s maximum " "hitpoints by three and fully heals it. This is much less than the normal " "benefits of advancing a level, so it is generally wiser to advance your " "lower-level units instead." msgstr "" #. [tip] #: data/tips.cfg:192 msgid "" "To advance low-level units quickly, team them with a veteran and use the " "veteran to damage a joint target heavily enough for the junior partner to " "get in the killing blow." msgstr "" #. [tip] #: data/tips.cfg:193 msgid "― Queen Li’sar, 528YW" msgstr "" #. [tip] #. Whiteboard is another name for the Planning Mode #: data/tips.cfg:197 msgid "" "You cannot undo a move that uncovers hexes hidden by fog or shroud. Turn on " "the Delay Shroud Updates option when you need to move units while " "retaining the ability to undo, or use the new Whiteboard planning tool." msgstr "" #. [tip] #: data/tips.cfg:201 msgid "" "If an enemy benefits more from a rare terrain type than you do, occupying " "that terrain will deprive them of its benefits." msgstr "" #. [tip] #: data/tips.cfg:205 msgid "" "Few units have good defenses in water; a line of attackers along the edge of " "a river can inflict heavy casualties. Elves can use the edge of a forest in " "a similar manner, and dwarves can do the same with mountains." msgstr "" #. [tip] #: data/tips.cfg:209 msgid "" "The Slow ability is extremely powerful because it has such wide-" "ranging effects. Enemy undead get half the normal benefit from their " "Drain ability, the damage bonus from Charge or Backstab " "is cancelled, and the Berserk ability is weakened. Fast foes struggle " "to escape; slow enemies are almost immobilized, and your own units suffer " "less retaliation damage, so it’s quicker to heal them." msgstr "" #. [tip] #: data/tips.cfg:213 msgid "" "Try to operate units with a small number of powerful attacks — such as Dark " "Adepts, Horsemen, Orcish Grunts or Dwarvish Thunderers — in pairs or threes. " "This gives you another try whenever your first devastating attack misses — " "as inevitably happens from time to time." msgstr "" #. [tip] #: data/tips.cfg:217 msgid "" "Units with three or more attacks — especially magical attacks — are ideal " "for finishing off enemies with only a few hitpoints remaining. Be sure to " "use leadership — or a strong or dextrous unit — whenever the extra point or " "two of damage makes a one-hit kill possible." msgstr "" #. [tip] #: data/tips.cfg:221 msgid "" "Think twice before dismissing any unit from your recall list, no matter how " "little experience it has. Sometimes it’s worth paying a premium to know " "exactly what traits a new arrival will have." msgstr "" #. [tip] #: data/tips.cfg:225 msgid "" "When a tough unit is heavily injured, send it to heal in a village several " "turns’ movement away from the fighting. Then it can recover in peace (at 10 " "hitpoints per turn) without tying up front-line villages." msgstr "" #. [tip] #: data/tips.cfg:226 data/tips.cfg:238 msgid "― Lord Hamel of Knalga" msgstr "" #. [tip] #: data/tips.cfg:229 msgid "" "Combining multiple special abilities can be deadly. While it may take some " "work to combine, for example, Leadership, Illuminates and " "Charge against a slowed opponent, the results can be impressive." msgstr "" #. [tip] #: data/tips.cfg:233 msgid "" "While finishing early gives a gold bonus, and reduces the opportunities for " "enemies to kill your valuable troops, it also means you lose chances to earn " "your units extra experience. When deciding whether or not to finish a " "scenario early, weigh these factors against one another." msgstr "" #. [tip] #: data/tips.cfg:237 msgid "" "If your forces have weak defenses everywhere on the map, occupy the areas " "where your enemies can only attack you by sharing the same disadvantages. " "Avoid places where your defenses are poor and your enemy’s are merely " "average. Plan for heavy losses, and take firm control of any hex where the " "land does favor you." msgstr "" #. [tip] #: data/tips.cfg:241 msgid "" "The recruitment cost of some units may exceed the usual recall expenditure " "of 20 gold. In a campaign, always check if recalling a unit of the same type " "may be cheaper." msgstr "" #. [tip] #: data/tips.cfg:245 msgid "" "You must accept some losses in battle. It is not uncommon for beginners to " "lose sight of victory as they attempt to keep every unit alive." msgstr "" #. [tip] #: data/tips.cfg:246 msgid "― Queen Asheviere, 503YW" msgstr "" #. [tip] #: data/tips.cfg:249 msgid "Using lower-level units can be very cost-effective." msgstr "" #. [tip] #: data/tips.cfg:253 msgid "" "Some higher-level units have inimitable abilities such as Leadership, " "Cures, or Nightstalk. Obtaining those units early can make a " "big difference in a campaign." msgstr "" #. [tip] #: data/tips.cfg:254 msgid "― Sir Gerrick of Westin, 607YW" msgstr "" #. [tip] #: data/tips.cfg:258 msgid "" "Some types of terrain give unique bonuses, such as healing or illumination." msgstr "" #. [tip] #. Translate the word "Flight" as a collective noun for drakes #: data/tips.cfg:260 msgid "― Galun, Flight Leader, 5YW" msgstr "" #. [tip] #: data/tips.cfg:263 msgid "" "If a unit is positioned next to healers from two allied sides, the unit will " "be healed on both sides’ turns. This way, a unit can be healed faster than " "otherwise possible." msgstr "" #. [tip] #: data/tips.cfg:264 msgid "― Lord Tallin of Knalga, 538 YW" msgstr "" #. [tip] #: data/tips.cfg:267 msgid "" "Holding down shift will make the animations for moving and fighting " "quicker. The acceleration factor can be set, and turned on by " "default, in the Preferences menu’s General tab." msgstr "" #. [tip] #. Translate "Change difficulty" and "Load Game" as in wesnoth-lib textdomain #: data/tips.cfg:272 msgid "" "Did you know that you can change the difficulty level during a campaign? " "Select the Change difficulty option at the bottom of the Load " "Game screen when loading start-of-scenario save files." msgstr "" #. [tip] #: data/tips.cfg:277 msgid "" "Feral units, such as Bats and wild animals, will avoid villages. Even " "if they occupy a village hex, they do not gain any defensive benefits from " "the village, although they will still be healed." msgstr "" #. TRANSLATORS: In networked games, when one player has the choice #. between multiple advancements of a unit, this text is sent to #. other players. It will be embedded within a message. #: src/actions/advancement.cpp:258 msgid "waiting for^an advancement choice" msgstr "" #: src/actions/attack.cpp:603 src/actions/attack.cpp:1377 msgid "An invalid attacker weapon got selected." msgstr "" #: src/actions/create.cpp:341 msgid "You do not have a leader to recall with." msgstr "" #: src/actions/create.cpp:345 msgid "None of your leaders are able to recall that unit." msgstr "" #: src/actions/create.cpp:349 msgid "You must have a leader on a keep who is able to recall that unit." msgstr "" #: src/actions/create.cpp:353 msgid "There are no vacant castle tiles in which to recall the unit." msgstr "" #: src/actions/create.cpp:363 src/actions/create.cpp:499 msgid "An unrecognized error has occurred." msgstr "" #: src/actions/create.cpp:477 msgid "You do not have a leader to recruit with." msgstr "" #: src/actions/create.cpp:481 msgid "None of your leaders are able to recruit this unit." msgstr "" #: src/actions/create.cpp:485 msgid "You must have a leader on a keep who is able to recruit the unit." msgstr "" #: src/actions/create.cpp:489 msgid "There are no vacant castle tiles in which to recruit the unit." msgstr "" #: src/actions/heal.cpp:276 msgid "cured" msgstr "" #: src/actions/heal.cpp:276 msgid "female^cured" msgstr "" #: src/actions/move.cpp:611 msgid "Ambushed!" msgstr "" #: src/actions/move.cpp:1111 msgid "Failed teleport! Exit not empty" msgstr "" #. TRANSLATORS: This becomes the "friendphrase" in "Units sighted! ($friendphrase, $enemyphrase)" #: src/actions/move.cpp:1127 msgid "Part of 'Units sighted! (...)' sentence^1 friendly" msgid_plural "$friends friendly" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: This becomes the "enemyphrase" in "Units sighted! ($friendphrase, $enemyphrase)" #: src/actions/move.cpp:1129 msgid "Part of 'Units sighted! (...)' sentence^1 enemy" msgid_plural "$enemies enemy" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: Both friends and enemies sighted -- neutral message. #. This is shown when a move is interrupted because units were revealed from the fog of war. #: src/actions/move.cpp:1132 msgid "Units sighted! ($friendphrase, $enemyphrase)" msgstr "" #. TRANSLATORS: Only enemies sighted -- bad message. #. This is shown when a move is interrupted because units were revealed from the fog of war. #: src/actions/move.cpp:1137 msgid "Enemy unit sighted!" msgid_plural "$enemies enemy units sighted!" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: Only friends sighted -- good message. #. This is shown when a move is interrupted because units were revealed from the fog of war. #: src/actions/move.cpp:1142 msgid "Friendly unit sighted" msgid_plural "$friends friendly units sighted" msgstr[0] "" msgstr[1] "" #: src/actions/move.cpp:1157 msgid "(press $hotkey to keep moving)" msgstr "" #: src/addon/client.cpp:78 msgid "Connecting to $server_address|..." msgstr "" #: src/addon/client.cpp:125 msgid "Downloading list of add-ons..." msgstr "" #: src/addon/client.cpp:146 msgid "Requesting distribution terms..." msgstr "" #: src/addon/client.cpp:170 msgid "" "The add-on $addon_title has an invalid id '$addon_id' and cannot be " "published." msgstr "" #: src/addon/client.cpp:182 msgid "" "The add-on $addon_title has a file or directory containing invalid " "characters and cannot be published." msgstr "" #: src/addon/client.cpp:190 msgid "" "The add-on $addon_title has an invalid file or directory name and " "cannot be published. File or directory names may not contain '..' or end " "with '.' or be longer than 255 characters. It also may not contain " "whitespace, control characters, or any of the following characters:\n" "\n" "" * / : < > ? \\ | ~" msgstr "" #: src/addon/client.cpp:201 msgid "" "The add-on $addon_title contains files or directories with case " "conflicts. File or directory names may not be differently-cased versions of " "the same string." msgstr "" #: src/addon/client.cpp:216 msgid "Requesting file index..." msgstr "" #: src/addon/client.cpp:232 msgid "Sending an update pack for the add-on $addon_title..." msgstr "" #: src/addon/client.cpp:253 msgid "Sending add-on $addon_title..." msgstr "" #: src/addon/client.cpp:299 msgid "Removing add-on $addon_title from the server..." msgstr "" #: src/addon/client.cpp:328 msgid "Downloading add-on $addon_title..." msgstr "" #: src/addon/client.cpp:347 src/addon/client.cpp:373 msgid "" "The add-on $addon_title has an invalid file or directory name and " "cannot be installed." msgstr "" #: src/addon/client.cpp:352 src/addon/client.cpp:378 msgid "" "The add-on $addon_title has file or directory names with case " "conflicts. This may cause problems." msgstr "" #: src/addon/client.cpp:411 msgid "The server responded with an error:" msgstr "" #: src/addon/client.cpp:466 msgid "" "The selected add-on has the following dependency, which is not currently " "installed or available from the server. Do you wish to continue?" msgid_plural "" "The selected add-on has the following dependencies, which are not currently " "installed or available from the server. Do you wish to continue?" msgstr[0] "" msgstr[1] "" #: src/addon/client.cpp:475 msgid "Broken Dependencies" msgstr "" #: src/addon/client.cpp:515 msgid "" "The following dependency could not be installed. Do you still wish to " "continue?" msgid_plural "" "The following dependencies could not be installed. Do you still wish to " "continue?" msgstr[0] "" msgstr[1] "" #: src/addon/client.cpp:519 msgid "Dependencies Installation Failed" msgstr "" #: src/addon/client.cpp:542 msgid "" "The add-on '$addon|' is already installed and contains additional " "information that will be permanently lost if you continue:" msgstr "" #: src/addon/client.cpp:546 msgid "Publishing information file (.pbl)" msgstr "" #: src/addon/client.cpp:550 msgid "Version control system (VCS) information" msgstr "" #: src/addon/client.cpp:554 msgid "Do you really wish to continue?" msgstr "" #: src/addon/client.cpp:556 src/addon/manager_ui.cpp:175 #: src/game_initialization/multiplayer.cpp:362 msgid "Confirm" msgstr "" #: src/addon/client.cpp:696 msgid "Add-ons Manager" msgstr "" #: src/addon/info.cpp:253 msgid "addon_type^Campaign" msgstr "" #: src/addon/info.cpp:255 msgid "addon_type^Scenario" msgstr "" #: src/addon/info.cpp:257 msgid "addon_type^SP/MP Campaign" msgstr "" #: src/addon/info.cpp:259 msgid "addon_type^MP era" msgstr "" #: src/addon/info.cpp:261 msgid "addon_type^MP faction" msgstr "" #: src/addon/info.cpp:263 msgid "addon_type^MP map-pack" msgstr "" #: src/addon/info.cpp:265 msgid "addon_type^MP scenario" msgstr "" #: src/addon/info.cpp:267 msgid "addon_type^MP campaign" msgstr "" #: src/addon/info.cpp:269 msgid "addon_type^Modification" msgstr "" #: src/addon/info.cpp:271 msgid "addon_type^Core" msgstr "" #: src/addon/info.cpp:273 msgid "addon_type^Resources" msgstr "" #: src/addon/info.cpp:275 msgid "addon_type^Other" msgstr "" #: src/addon/info.cpp:277 msgid "addon_type^(unknown)" msgstr "" #: src/addon/info.cpp:314 msgid "unit_byte^B" msgstr "" #: src/addon/manager_ui.cpp:85 src/addon/manager_ui.cpp:325 msgid "Network communication error." msgstr "" #: src/addon/manager_ui.cpp:88 src/addon/manager_ui.cpp:328 msgid "Remote host disconnected." msgstr "" #: src/addon/manager_ui.cpp:91 src/addon/manager_ui.cpp:331 msgid "" "A problem occurred when trying to create the files necessary to install this " "add-on." msgstr "" #: src/addon/manager_ui.cpp:100 src/addon/manager_ui.cpp:340 msgid "" "A local file with add-on publishing information could not be read.\n" "\n" "File: $path\n" "Error message: $msg" msgstr "" #: src/addon/manager_ui.cpp:108 src/addon/manager_ui.cpp:346 msgid "The add-ons server address specified is not valid." msgstr "" #: src/addon/manager_ui.cpp:121 msgid "You have no add-ons installed." msgstr "" #: src/addon/manager_ui.cpp:170 msgid "Are you sure you want to remove the following installed add-on?" msgid_plural "Are you sure you want to remove the following installed add-ons?" msgstr[0] "" msgstr[1] "" #: src/addon/manager_ui.cpp:196 msgid "" "The following add-on appears to have publishing or version control " "information stored locally, and will not be removed:" msgid_plural "" "The following add-ons appear to have publishing or version control " "information stored locally, and will not be removed:" msgstr[0] "" msgstr[1] "" #: src/addon/manager_ui.cpp:206 msgid "The following add-on could not be deleted properly:" msgid_plural "The following add-ons could not be deleted properly:" msgstr[0] "" msgstr[1] "" #: src/addon/manager_ui.cpp:213 msgid "Add-on Deleted" msgid_plural "Add-ons Deleted" msgstr[0] "" msgstr[1] "" #: src/addon/manager_ui.cpp:215 msgid "The following add-on was successfully deleted:" msgid_plural "The following add-ons were successfully deleted:" msgstr[0] "" msgstr[1] "" #: src/addon/manager_ui.cpp:271 msgid "An error occurred while downloading the add-ons list from the server." msgstr "" #: src/addon/manager_ui.cpp:318 msgid "" "Could not find add-ons matching the ids $addon_ids on the add-on server." msgstr "" #: src/addon/validation.cpp:388 msgid "Success." msgstr "" #: src/addon/validation.cpp:392 msgid "Incorrect add-on passphrase." msgstr "" #: src/addon/validation.cpp:396 msgid "Upload denied. Please contact the server administration for assistance." msgstr "" #: src/addon/validation.cpp:400 msgid "Attempted to upload an update pack for a non-existent add-on." msgstr "" #: src/addon/validation.cpp:409 msgid "No add-on data was supplied by the client." msgstr "" #: src/addon/validation.cpp:413 msgid "Invalid upload pack." msgstr "" #: src/addon/validation.cpp:417 msgid "Invalid add-on name." msgstr "" #: src/addon/validation.cpp:421 msgid "Formatting character in add-on name." msgstr "" #: src/addon/validation.cpp:425 msgid "" "The add-on contains files or directories with illegal names.\n" "\n" "Names containing whitespace, control characters, or any of the following " "symbols are not allowed:\n" "\n" " \" * / : < > ? \\ | ~\n" "\n" "Additionally, names may not be longer than 255 characters, contain '..', or " "end with '.'." msgstr "" #: src/addon/validation.cpp:435 msgid "" "The add-on contains files or directories with case conflicts.\n" "\n" "Names in the same directory may not be differently-cased versions of each " "other." msgstr "" #: src/addon/validation.cpp:441 msgid "The add-on name contains an invalid UTF-8 sequence." msgstr "" #: src/addon/validation.cpp:450 msgid "No add-on title specified." msgstr "" #: src/addon/validation.cpp:454 msgid "No add-on author/maintainer name specified." msgstr "" #: src/addon/validation.cpp:458 msgid "No add-on version specified." msgstr "" #: src/addon/validation.cpp:462 msgid "No add-on description specified." msgstr "" #: src/addon/validation.cpp:466 msgid "No add-on author/maintainer email specified." msgstr "" #: src/addon/validation.cpp:470 msgid "Missing passphrase." msgstr "" #: src/addon/validation.cpp:474 msgid "Formatting character in add-on title." msgstr "" #: src/addon/validation.cpp:478 msgid "Invalid or unspecified add-on type." msgstr "" #: src/addon/validation.cpp:482 msgid "Version number not greater than the latest uploaded version." msgstr "" #: src/addon/validation.cpp:486 msgid "Feedback topic id is not a number." msgstr "" #: src/addon/validation.cpp:490 msgid "Feedback topic does not exist." msgstr "" #: src/addon/validation.cpp:494 msgid "The add-on publish information contains an invalid UTF-8 sequence." msgstr "" #: src/addon/validation.cpp:503 msgid "Unspecified server error." msgstr "" #: src/addon/validation.cpp:507 msgid "Server is in read-only mode." msgstr "" #: src/addon/validation.cpp:511 msgid "Corrupted server add-ons list." msgstr "" #: src/addon/validation.cpp:515 msgid "Empty add-on version list on the server." msgstr "" #: src/addon/validation.cpp:525 msgid "Unspecified validation failure." msgstr "" #: src/chat_command_handler.cpp:76 msgid "Added to ignore list: $nick" msgstr "" #: src/chat_command_handler.cpp:76 msgid "ignores list" msgstr "" #: src/chat_command_handler.cpp:80 src/chat_command_handler.cpp:99 msgid "Invalid username: $nick" msgstr "" #: src/chat_command_handler.cpp:95 msgid "Added to friends list: $nick" msgstr "" #: src/chat_command_handler.cpp:95 msgid "friends list" msgstr "" #: src/chat_command_handler.cpp:111 msgid "Removed from list: $nick" msgstr "" #: src/chat_command_handler.cpp:111 msgid "friends and ignores list" msgstr "" #: src/chat_command_handler.cpp:121 msgid "version" msgstr "" #: src/chat_command_handler.cpp:133 msgid "nick registration" msgstr "" #: src/chat_command_handler.cpp:133 msgid "requesting information for user $nick" msgstr "" #: src/chat_command_handler.hpp:49 msgid "(A) — admin command" msgstr "" #: src/chat_command_handler.hpp:56 src/menu_events.cpp:1195 msgid "(admin only)" msgstr "" #: src/chat_command_handler.hpp:71 msgid "" "Send a query to the server. Without arguments the server should tell you the " "available commands." msgstr "" #: src/chat_command_handler.hpp:75 msgid "" "Ban and kick a player or observer. If he is not in the game but on the " "server he will only be banned." msgstr "" #: src/chat_command_handler.hpp:76 src/chat_command_handler.hpp:79 #: src/chat_command_handler.hpp:81 src/chat_command_handler.hpp:83 #: src/chat_command_handler.hpp:85 src/chat_command_handler.hpp:106 #: src/chat_command_handler.hpp:108 src/chat_command_handler.hpp:110 #: src/chat_command_handler.hpp:116 msgid "" msgstr "" #: src/chat_command_handler.hpp:78 msgid "Unban a user. He does not have to be in the game but on the server." msgstr "" #: src/chat_command_handler.hpp:81 msgid "Kick a player or observer." msgstr "" #: src/chat_command_handler.hpp:83 msgid "Mute an observer. Without an argument displays the mute status." msgstr "" #: src/chat_command_handler.hpp:85 msgid "Unmute an observer. Without an argument unmutes everyone." msgstr "" #: src/chat_command_handler.hpp:87 msgid "Mute/Unmute all observers. (toggles)" msgstr "" #: src/chat_command_handler.hpp:89 msgid "" "Send some data to the server. Can be used to verify the network connection " "and notice disconnects." msgstr "" #: src/chat_command_handler.hpp:91 msgid "" "Report abuse, rule violations, etc. to the server moderators. Make sure to " "mention relevant nicknames, etc." msgstr "" #: src/chat_command_handler.hpp:95 msgid "" msgstr "" #: src/chat_command_handler.hpp:95 msgid "Send an emotion or personal action in chat." msgstr "" #: src/chat_command_handler.hpp:98 msgid "" "Send a private message. You cannot send private messages to players in a " "running game you observe or play in." msgstr "" #: src/chat_command_handler.hpp:100 msgid " " msgstr "" #: src/chat_command_handler.hpp:104 msgid " " msgstr "" #: src/chat_command_handler.hpp:104 msgid "Change the log level of a log domain." msgstr "" #: src/chat_command_handler.hpp:106 msgid "Add a nickname to your ignores list." msgstr "" #: src/chat_command_handler.hpp:108 msgid "Add a nickname to your friends list." msgstr "" #: src/chat_command_handler.hpp:110 msgid "Remove a nickname from your ignores or friends list." msgstr "" #: src/chat_command_handler.hpp:112 msgid "" msgstr "" #: src/chat_command_handler.hpp:112 msgid "Get a random number between 1 and N visible in the game setup lobby." msgstr "" #: src/chat_command_handler.hpp:114 msgid "Display version information." msgstr "" #: src/chat_command_handler.hpp:116 msgid "Request information about a nickname." msgstr "" #: src/chat_command_handler.hpp:118 src/menu_events.cpp:1244 msgid "Clear chat history." msgstr "" #: src/chat_events.cpp:60 msgid "Unknown debug level: '$level'." msgstr "" #: src/chat_events.cpp:62 src/chat_events.cpp:71 msgid "error" msgstr "" #: src/chat_events.cpp:69 msgid "Unknown debug domain: '$domain'." msgstr "" #: src/chat_events.cpp:79 msgid "Switched domain: '$domain' to level: '$level'." msgstr "" #: src/chat_events.cpp:148 msgid "whisper to $receiver" msgstr "" #: src/chat_events.cpp:155 msgid "whisper: $sender" msgstr "" #: src/deprecation.cpp:40 msgid "$elem has been deprecated indefinitely." msgstr "" #: src/deprecation.cpp:47 msgid "$elem has been deprecated and may be removed in version $version." msgstr "" #: src/deprecation.cpp:49 msgid "$elem has been deprecated and may be removed at any time." msgstr "" #: src/deprecation.cpp:56 msgid "$elem has been deprecated and will be removed in version $version." msgstr "" #: src/deprecation.cpp:61 msgid "$elem has been deprecated and removed." msgstr "" #: src/desktop/notifications.cpp:83 msgid "Chat message" msgstr "" #: src/desktop/windows_tray_notification.cpp:126 src/game_config.cpp:584 msgid "The Battle for Wesnoth" msgstr "" #: src/font/text_formatting.cpp:52 msgid "Invalid Color" msgstr "" #. TRANSLATORS: 24-hour time, eg '13:59' #: src/format_time_summary.cpp:48 msgid "%H:%M" msgstr "" #. TRANSLATORS: 12-hour time, eg '1:59 PM' #: src/format_time_summary.cpp:52 msgid "%I:%M %p" msgstr "" #. TRANSLATORS: Day of week + 24-hour time, eg 'Sunday, 13:59' #: src/format_time_summary.cpp:58 msgid "%A, %H:%M" msgstr "" #. TRANSLATORS: Day of week + 12-hour time, eg 'Sunday, 1:59 PM' #: src/format_time_summary.cpp:62 msgid "%A, %I:%M %p" msgstr "" #. TRANSLATORS: Month + day of month, eg 'Nov 02'. Format for your locale. #: src/format_time_summary.cpp:67 msgid "%b %d" msgstr "" #. TRANSLATORS: Month + day of month + year, eg 'Nov 02 2021'. Format for your locale. #: src/format_time_summary.cpp:72 msgid "%b %d %Y" msgstr "" #: src/game_config.cpp:532 msgid "Invalid color in range: " msgstr "" #: src/game_config_manager.cpp:244 src/game_config_manager.cpp:254 #: src/game_config_manager.cpp:266 msgid "Error validating data core." msgstr "" #: src/game_config_manager.cpp:245 msgid "Found a core without id attribute." msgstr "" #: src/game_config_manager.cpp:246 src/game_config_manager.cpp:257 #: src/game_config_manager.cpp:270 msgid "Skipping the core." msgstr "" #: src/game_config_manager.cpp:255 src/game_config_manager.cpp:267 #: src/game_config_manager.cpp:290 msgid "Core ID: " msgstr "" #: src/game_config_manager.cpp:256 msgid "The ID is already in use." msgstr "" #: src/game_config_manager.cpp:268 msgid "Core Path: " msgstr "" #: src/game_config_manager.cpp:269 msgid "File not found." msgstr "" #: src/game_config_manager.cpp:289 src/game_config_manager.cpp:301 msgid "Error loading core data." msgstr "" #: src/game_config_manager.cpp:291 msgid "Error loading the core with named id." msgstr "" #: src/game_config_manager.cpp:292 msgid "Falling back to the default core." msgstr "" #: src/game_config_manager.cpp:302 msgid "Can't locate the default core." msgstr "" #: src/game_config_manager.cpp:303 msgid "The game will now exit." msgstr "" #: src/game_config_manager.cpp:365 msgid "" "Error loading custom game configuration files. The game will try without " "loading add-ons." msgstr "" #: src/game_config_manager.cpp:372 msgid "" "Error loading custom game configuration files. The game will fallback to the " "default core files." msgstr "" #: src/game_config_manager.cpp:381 msgid "" "Error loading default core game configuration files. The game will now exit." msgstr "" #. TRANSLATORS: For example, 'Cuttle Fish' units will not be able to advance to 'Kraken'. #. The substituted strings are unit ids, not translated names; hopefully any add-ons #. that trigger this will be quickly fixed and stop triggering the warning. #: src/game_config_manager.cpp:532 msgid "" "Error: [advancefrom] no longer works. ‘$lower_level’ units will not be able " "to advance to ‘$higher_level’; please ask the add-on author to use " "[modify_unit_type] instead." msgstr "" #: src/game_config_manager.cpp:568 msgid "instead, use the macro with the same name in the [campaign] tag" msgstr "" #: src/game_config_manager.cpp:619 msgid "The following add-on had errors and could not be loaded:" msgid_plural "The following add-ons had errors and could not be loaded:" msgstr[0] "" msgstr[1] "" #: src/game_config_manager.cpp:623 msgid "Please report this to the author or maintainer of this add-on." msgid_plural "" "Please report this to the respective authors or maintainers of these add-ons." msgstr[0] "" msgstr[1] "" #: src/game_events/pump.cpp:471 src/game_launcher.cpp:946 msgid "Error: " msgstr "" #: src/game_events/pump.cpp:473 msgid "Warning: " msgstr "" #: src/game_events/pump.cpp:475 msgid "Debug: " msgstr "" #: src/game_events/pump.cpp:477 msgid "Info: " msgstr "" #: src/game_initialization/configure_engine.cpp:65 msgid "$login|’s game" msgstr "" #: src/game_initialization/connect_engine.cpp:100 msgid "Team" msgstr "" #: src/game_initialization/connect_engine.cpp:974 msgid "Anonymous player" msgstr "" #: src/game_initialization/connect_engine.cpp:979 #: src/game_initialization/connect_engine.cpp:1277 msgid "Computer Player" msgstr "" #: src/game_initialization/connect_engine.cpp:1021 msgid "$playername $side" msgstr "" #: src/game_initialization/connect_engine.cpp:1273 msgid "Network Player" msgstr "" #: src/game_initialization/connect_engine.cpp:1276 msgid "Local Player" msgstr "" #: src/game_initialization/connect_engine.cpp:1278 msgid "Nobody" msgstr "" #: src/game_initialization/connect_engine.cpp:1281 msgid "Reserved" msgstr "" #: src/game_initialization/create_engine.cpp:73 #: src/game_initialization/create_engine.cpp:663 msgid "Map could not be loaded: " msgstr "" #: src/game_initialization/create_engine.cpp:77 msgid "Map could not be loaded." msgstr "" #: src/game_initialization/create_engine.cpp:94 msgid "not available." msgstr "" #: src/game_initialization/create_engine.cpp:149 msgid "Custom map." msgstr "" #: src/game_initialization/depcheck.cpp:491 msgid "Failed to resolve dependencies" msgstr "" #: src/game_initialization/depcheck.cpp:491 msgid "OK" msgstr "" #: src/game_initialization/depcheck.cpp:516 msgid "Scenario can't be activated. Some dependencies are missing: " msgstr "" #: src/game_initialization/depcheck.cpp:570 #: src/game_initialization/depcheck.cpp:693 msgid "No compatible eras found." msgstr "" #: src/game_initialization/depcheck.cpp:585 msgid "Era can't be activated. Some dependencies are missing: " msgstr "" #: src/game_initialization/depcheck.cpp:638 #: src/game_initialization/depcheck.cpp:730 msgid "No compatible scenarios found." msgstr "" #: src/game_initialization/depcheck.cpp:667 msgid "" "Not all of the chosen modifications are compatible. Some of them will be " "disabled." msgstr "" #: src/game_initialization/depcheck.hpp:315 #: src/game_initialization/depcheck.hpp:327 msgid "A component" msgstr "" #: src/game_initialization/flg_manager.cpp:212 msgid "Only random sides in the current era." msgstr "" #: src/game_initialization/flg_manager.cpp:234 msgid "Unable to find a leader type for faction $faction" msgstr "" #: src/game_initialization/flg_manager.cpp:257 msgid "Cannot obtain genders for invalid leader $leader" msgstr "" #: src/game_initialization/lobby_data.cpp:223 msgid "Missing addon: $name" msgstr "" #: src/game_initialization/lobby_data.cpp:225 msgid "Missing addon: $id" msgstr "" #: src/game_initialization/lobby_data.cpp:257 msgid "Unknown era" msgstr "" #: src/game_initialization/lobby_data.cpp:324 #: src/game_initialization/lobby_data.cpp:358 msgid "scenario_abbreviation^S" msgstr "" #: src/game_initialization/lobby_data.cpp:344 msgid "Remote scenario" msgstr "" #: src/game_initialization/lobby_data.cpp:365 #: src/game_initialization/lobby_data.cpp:391 msgid "campaign_abbreviation^C" msgstr "" #: src/game_initialization/lobby_data.cpp:397 msgid "Unknown scenario" msgstr "" #: src/game_initialization/lobby_data.cpp:411 msgid "Reloaded game" msgstr "" #: src/game_initialization/lobby_data.cpp:426 msgid "Vacant Slot:" msgid_plural "Vacant Slots:" msgstr[0] "" msgstr[1] "" #: src/game_initialization/lobby_data.cpp:428 msgid "mp_game_available_slots^Full" msgstr "" #: src/game_initialization/lobby_data.cpp:439 #: src/game_initialization/lobby_data.cpp:441 src/savegame.cpp:662 msgid "Turn" msgstr "" #: src/game_initialization/lobby_data.cpp:454 msgid "vision^none" msgstr "" #: src/game_initialization/lobby_data.cpp:463 msgid "time limit^none" msgstr "" #: src/game_initialization/lobby_data.cpp:507 msgid "" "The host's version of $addon is incompatible. They have version " "$host_ver while you have version $local_ver." msgstr "" #: src/game_initialization/lobby_data.cpp:521 msgid "" "Your version of $addon is incompatible. You have version " "$local_ver while the host has version $host_ver." msgstr "" #: src/game_initialization/mp_game_utils.cpp:78 msgid "Defeat enemy leader(s)" msgstr "" #: src/game_initialization/mp_game_utils.cpp:103 msgid "Cannot find era '$era'" msgstr "" #: src/game_initialization/multiplayer.cpp:237 msgid "Invalid address specified for multiplayer server" msgstr "" #: src/game_initialization/multiplayer.cpp:272 msgid "" "The server accepts versions '$required_version', but you are using version " "'$your_version'" msgstr "" #: src/game_initialization/multiplayer.cpp:285 msgid "Server-side redirect loop" msgstr "" #: src/game_initialization/multiplayer.cpp:335 msgid "" "The nickname ‘$nick’ is inactive. You cannot claim ownership of this " "nickname until you activate your account via email or ask an administrator " "to do it for you." msgstr "" #: src/game_initialization/multiplayer.cpp:344 msgid "Do you want to continue?" msgstr "" #: src/game_initialization/multiplayer.cpp:346 msgid "Warning" msgstr "" #: src/game_initialization/multiplayer.cpp:409 msgid "" "The remote server requested a password while using an insecure connection." msgstr "" #: src/game_initialization/multiplayer.cpp:411 msgid "You must login first." msgstr "" #: src/game_initialization/multiplayer.cpp:413 msgid "The nickname ‘$nick’ is already taken." msgstr "" #: src/game_initialization/multiplayer.cpp:415 msgid "" "The nickname ‘$nick’ contains invalid characters. Only alpha-numeric " "characters (one at minimum), underscores and hyphens are allowed." msgstr "" #: src/game_initialization/multiplayer.cpp:419 msgid "The nickname ‘$nick’ is too long. Nicks must be 20 characters or less." msgstr "" #: src/game_initialization/multiplayer.cpp:421 msgid "The nickname ‘$nick’ is reserved and cannot be used by players." msgstr "" #: src/game_initialization/multiplayer.cpp:423 msgid "The nickname ‘$nick’ is not registered on this server." msgstr "" #: src/game_initialization/multiplayer.cpp:424 msgid " This server disallows unregistered nicknames." msgstr "" #: src/game_initialization/multiplayer.cpp:427 msgid "The nickname ‘$nick’ is banned on this server’s forums for $duration|." msgstr "" #: src/game_initialization/multiplayer.cpp:429 msgid "The nickname ‘$nick’ is banned on this server’s forums." msgstr "" #: src/game_initialization/multiplayer.cpp:433 msgid "Your IP address is banned on this server’s forums for $duration|." msgstr "" #: src/game_initialization/multiplayer.cpp:435 msgid "Your IP address is banned on this server’s forums." msgstr "" #: src/game_initialization/multiplayer.cpp:439 msgid "" "The email address for the nickname ‘$nick’ is banned on this server’s forums " "for $duration|." msgstr "" #: src/game_initialization/multiplayer.cpp:441 msgid "" "The email address for the nickname ‘$nick’ is banned on this server’s forums." msgstr "" #: src/game_initialization/multiplayer.cpp:444 #: src/game_initialization/multiplayer.cpp:446 msgid "The nickname ‘$nick’ is registered on this server." msgstr "" #: src/game_initialization/multiplayer.cpp:447 msgid "" "WARNING: There is already a client using this nickname, logging in will " "cause that client to be kicked!" msgstr "" #: src/game_initialization/multiplayer.cpp:450 msgid "The password you provided was incorrect." msgstr "" #: src/game_initialization/multiplayer.cpp:452 msgid "You have made too many login attempts." msgstr "" #: src/game_initialization/multiplayer.cpp:454 msgid "Password hashing failed." msgstr "" #: src/game_initialization/playcampaign.cpp:76 msgid "Scenario Report" msgstr "" #: src/game_initialization/playcampaign.cpp:78 msgid "Victory" msgstr "" #: src/game_initialization/playcampaign.cpp:79 msgid "You have emerged victorious!" msgstr "" #: src/game_initialization/playcampaign.cpp:81 msgid "Defeat" msgstr "" #: src/game_initialization/playcampaign.cpp:82 msgid "You have been defeated!" msgstr "" #: src/game_initialization/playcampaign.cpp:118 msgid "Remaining gold: " msgstr "" #: src/game_initialization/playcampaign.cpp:122 msgid "Turns finished early: " msgstr "" #: src/game_initialization/playcampaign.cpp:123 msgid " per turn" msgstr "" #: src/game_initialization/playcampaign.cpp:123 msgid "Early finish bonus: " msgstr "" #: src/game_initialization/playcampaign.cpp:124 msgid "Total bonus: " msgstr "" #: src/game_initialization/playcampaign.cpp:127 msgid "Total gold: " msgstr "" #: src/game_initialization/playcampaign.cpp:131 msgid "Carryover percentage: " msgstr "" #: src/game_initialization/playcampaign.cpp:135 msgid "Bonus gold: " msgstr "" #: src/game_initialization/playcampaign.cpp:137 msgid "Retained gold: " msgstr "" #: src/game_initialization/playcampaign.cpp:150 msgid "" "You will start the next scenario with $gold on top of the defined minimum " "starting gold." msgid_plural "" "You will start the next scenario with $gold on top of the defined minimum " "starting gold." msgstr[0] "" msgstr[1] "" #: src/game_initialization/playcampaign.cpp:157 msgid "" "You will start the next scenario with the defined minimum starting gold." msgid_plural "" "You will start the next scenario with the defined minimum starting gold." msgstr[0] "" msgstr[1] "" #: src/game_initialization/playcampaign.cpp:164 msgid "" "You will start the next scenario with $gold or its defined minimum starting " "gold, whichever is higher." msgid_plural "" "You will start the next scenario with $gold or its defined minimum starting " "gold, whichever is higher." msgstr[0] "" msgstr[1] "" #: src/game_initialization/playcampaign.cpp:291 src/game_launcher.cpp:899 msgid "The game could not be loaded: " msgstr "" #: src/game_initialization/playcampaign.cpp:297 src/game_launcher.cpp:901 msgid "Error while playing the game: " msgstr "" #: src/game_initialization/playcampaign.cpp:300 src/game_launcher.cpp:938 msgid "The game map could not be loaded: " msgstr "" #: src/game_initialization/playcampaign.cpp:303 src/game_launcher.cpp:903 #: src/game_launcher.cpp:1019 msgid "Map generator error: " msgstr "" #: src/game_initialization/playcampaign.cpp:305 msgid "Error while reading the WML: " msgstr "" #: src/game_initialization/playcampaign.cpp:352 #: src/playsingle_controller.cpp:322 msgid "Game Over" msgstr "" #: src/game_initialization/playcampaign.cpp:353 msgid "This scenario has ended. Do you want to continue the campaign?" msgstr "" #: src/game_initialization/playcampaign.cpp:421 msgid "Unknown scenario: '$scenario|'" msgstr "" #: src/game_initialization/singleplayer.cpp:44 msgid "No campaigns are available." msgstr "" #: src/game_launcher.cpp:704 src/game_launcher.cpp:723 msgid "The file you have tried to load is corrupt" msgstr "" #: src/game_launcher.cpp:706 src/game_launcher.cpp:725 #: src/hotkey/hotkey_handler_sp.cpp:320 src/savegame.cpp:154 #: src/savegame.cpp:315 msgid "The file you have tried to load is corrupt: '" msgstr "" #: src/game_launcher.cpp:715 msgid "File I/O Error while reading the game" msgstr "" #: src/game_launcher.cpp:717 msgid "File I/O Error while reading the game: '" msgstr "" #: src/game_launcher.cpp:897 msgid "Error while starting server: " msgstr "" #: src/game_launcher.cpp:919 msgid "Connection failed: " msgstr "" #: src/generators/default_map_generator_job.cpp:707 msgid "Random maps with an odd width aren't supported." msgstr "" #: src/generators/default_map_generator_job.cpp:970 msgid "" "No valid castle location found. Too many or too few mountain hexes? (please " "check the 'max hill size' parameter)" msgstr "" #: src/gui/core/linked_group_definition.cpp:40 msgid "Linked group '$id' needs a 'fixed_width' or 'fixed_height' key." msgstr "" #: src/gui/dialogs/addon/install_dependencies.cpp:35 msgid "" "The selected add-on has the following dependency, which is outdated or not " "currently installed. Do you wish to install it before continuing?" msgid_plural "" "The selected add-on has the following dependencies, which are outdated or " "not currently installed. Do you wish to install them before continuing?" msgstr[0] "" msgstr[1] "" #: src/gui/dialogs/game_stats.hpp:42 msgid "No visible sides found." msgstr "" #: src/gui/dialogs/multiplayer/match_history.cpp:31 msgid "Match History — $player" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:106 msgid "In game:" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:108 msgid "(observing)" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:110 msgid "(playing)" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:113 msgid "In lobby" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:142 msgid "On friends list" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:147 msgid "On ignores list" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:152 msgid "Neither a friend nor ignored" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:157 msgid "You" msgstr "" #: src/gui/dialogs/multiplayer/player_info.cpp:160 msgid "Error" msgstr "" #: src/gui/dialogs/unit_list.hpp:41 msgid "No units found." msgstr "" #: src/gui/widgets/status_label_helper.hpp:34 msgid "no" msgstr "" #: src/gui/widgets/status_label_helper.hpp:34 msgid "yes" msgstr "" #: src/help/help_browser.cpp:161 msgid "Reference to unknown topic: " msgstr "" #: src/help/help_impl.cpp:409 msgid "Only available during a scenario." msgstr "" #: src/help/help_impl.cpp:410 src/help/help_impl.cpp:446 msgid "Time of Day Schedule" msgstr "" #: src/help/help_impl.cpp:437 msgid "Lawful Bonus:" msgstr "" #: src/help/help_impl.cpp:438 msgid "Neutral Bonus:" msgstr "" #: src/help/help_impl.cpp:439 msgid "Chaotic Bonus:" msgstr "" #: src/help/help_impl.cpp:440 msgid "Liminal Bonus:" msgstr "" #: src/help/help_impl.cpp:441 msgid "Schedule" msgstr "" #: src/help/help_impl.cpp:533 msgid "
text='Units with this special attack'
" msgstr "" #: src/help/help_impl.cpp:597 msgid "
text='Units with this ability'
" msgstr "" #: src/help/help_impl.cpp:627 msgid "Era:" msgstr "" #: src/help/help_impl.cpp:635 msgid "Factions" msgstr "" #: src/help/help_impl.cpp:683 msgid "Races: " msgstr "" #: src/help/help_impl.cpp:692 src/help/help_impl.cpp:1056 msgid "Alignments: " msgstr "" #: src/help/help_impl.cpp:699 msgid "Leaders" msgstr "" #: src/help/help_impl.cpp:708 msgid "Recruits" msgstr "" #: src/help/help_impl.cpp:770 src/units/types.cpp:489 msgid "No description available." msgstr "" #: src/help/help_impl.cpp:774 src/help/help_impl.cpp:776 msgid "Availability: " msgstr "" #: src/help/help_impl.cpp:774 msgid "Must-have" msgstr "" #: src/help/help_impl.cpp:776 msgid "Unavailable" msgstr "" #: src/help/help_impl.cpp:856 src/help/help_impl.cpp:1033 msgid "race^Miscellaneous" msgstr "" #: src/help/help_impl.cpp:1056 src/reports.cpp:384 msgid "Alignment: " msgstr "" #. TRANSLATORS: this is expected to say "[Dunefolk are] a group of units, all of whom are Humans", #. or "[Quenoth Elves are] a group of units, all of whom are Elves". #: src/help/help_impl.cpp:1075 msgid "" "This is a group of units, all of whom are dst='$topic_id' " "text='$help_taxonomy'" msgstr "" #: src/help/help_impl.cpp:1080 msgid "
text='Subgroups of units within this group'
" msgstr "" #: src/help/help_impl.cpp:1082 msgid "
text='Groups of units within this race'
" msgstr "" #: src/help/help_impl.cpp:1091 msgid "
text='Units of this group'
" msgstr "" #: src/help/help_impl.cpp:1093 msgid "
text='Units of this race'
" msgstr "" #: src/help/help_impl.cpp:1414 msgid "corrupted original file" msgstr "" #: src/hotkey/command_executor.cpp:396 msgid "Do you really want to surrender the game?" msgstr "" #: src/hotkey/command_executor.cpp:396 msgid "Surrender" msgstr "" #: src/hotkey/command_executor.cpp:809 msgid "Map-Screenshot" msgstr "" #: src/hotkey/hotkey_handler.cpp:225 msgid "(press $hk to disable)" msgstr "" #: src/hotkey/hotkey_handler.cpp:225 msgid "Accelerated speed enabled!" msgstr "" #: src/hotkey/hotkey_handler.cpp:229 msgid "Accelerated speed disabled!" msgstr "" #: src/hotkey/hotkey_handler.cpp:427 msgid "Back to Turn " msgstr "" #: src/hotkey/hotkey_handler.cpp:433 msgid "Back to Start" msgstr "" #: src/hotkey/hotkey_handler_sp.cpp:146 msgid "(press $hotkey to deactivate)" msgstr "" #: src/hotkey/hotkey_handler_sp.cpp:146 src/menu_events.cpp:2101 msgid "Planning mode activated!" msgstr "" #: src/hotkey/hotkey_handler_sp.cpp:148 src/menu_events.cpp:2104 msgid "Planning mode deactivated!" msgstr "" #: src/language.cpp:115 msgid "System default language" msgstr "" #: src/map/location.cpp:166 msgid "North" msgstr "" #: src/map/location.cpp:168 msgid "North East" msgstr "" #: src/map/location.cpp:170 msgid "North West" msgstr "" #: src/map/location.cpp:172 msgid "South" msgstr "" #: src/map/location.cpp:174 msgid "South East" msgstr "" #: src/map/location.cpp:176 msgid "South West" msgstr "" #: src/map_command_handler.hpp:188 msgid "This command is currently unavailable." msgstr "" #: src/map_command_handler.hpp:195 msgid "" "Unknown command '$command', try $help_command for a list of available " "commands." msgstr "" #: src/map_command_handler.hpp:211 msgid "Error:" msgstr "" #: src/map_command_handler.hpp:217 msgid "" "Available commands list and command-specific help. Use \"help all\" to " "include currently unavailable commands." msgstr "" #. TRANSLATORS: These are the arguments accepted by the "help" command, #. which are either "all" or the name of another command. #. As with the command's name, "all" is hardcoded, and shouldn't change in the translation. #: src/map_command_handler.hpp:222 msgid "" "[all|]\n" "“all” = overview of all commands, = name of a specific command " "(provides more detail)" msgstr "" #: src/map_command_handler.hpp:267 msgid "Missing argument $arg_id" msgstr "" #: src/map_command_handler.hpp:315 msgid "" "Available commands $flags_description:\n" "$list_of_commands" msgstr "" #: src/map_command_handler.hpp:315 src/map_command_handler.hpp:316 #: src/map_command_handler.hpp:346 msgid "help" msgstr "" #: src/map_command_handler.hpp:316 msgid "Type $help_command for more info." msgstr "" #: src/map_command_handler.hpp:327 msgid " No help available." msgstr "" #: src/map_command_handler.hpp:333 msgid "Usage:" msgstr "" #. TRANSLATORS: alternative names for command-line commands, only shown if #. there is at least one of them. #: src/map_command_handler.hpp:344 msgid "command^Alias:" msgid_plural "Aliases:" msgstr[0] "" msgstr[1] "" #: src/menu_events.cpp:165 msgid "Save Map As" msgstr "" #: src/menu_events.cpp:176 msgid "Map saved." msgstr "" #: src/menu_events.cpp:180 msgid "Could not save the map: $msg" msgstr "" #: src/menu_events.cpp:208 msgid "Message:" msgstr "" #: src/menu_events.cpp:210 msgid "Send to observers only" msgstr "" #: src/menu_events.cpp:211 msgid "Send to allies only" msgstr "" #. TRANSLATORS: An error that should never happen, might happen when loading an old savegame. If there are #. any units that the player can recruit then their standard recruitment dialog will be shown after this #. error message, otherwise they'll get the "You have no units available to recruit." error after this one. #: src/menu_events.cpp:267 msgid "Error: there’s an unknown unit type on your recruit list: $unknown_ids" msgid_plural "" "Error: there are several unknown unit types on your recruit list: " "$unknown_ids" msgstr[0] "" msgstr[1] "" #: src/menu_events.cpp:275 msgid "You have no units available to recruit." msgstr "" #: src/menu_events.cpp:285 msgid "No unit recruited." msgstr "" #: src/menu_events.cpp:310 msgid "Internal error. Please report this as a bug! Details:\n" msgstr "" #: src/menu_events.cpp:316 msgid "You cannot recruit a $unit_type_name at this time." msgstr "" #. TRANSLATORS: "plan" refers to Planning Mode #: src/menu_events.cpp:330 msgid "" "At this point in your plan, you will not have enough gold to recruit this " "unit." msgstr "" #: src/menu_events.cpp:332 msgid "You do not have enough gold to recruit this unit." msgstr "" #: src/menu_events.cpp:375 msgid "You are separated from your soldiers and may not recall them." msgstr "" #: src/menu_events.cpp:396 msgid "" "There are no troops available to recall.\n" "(You must have veteran survivors from a previous scenario.)" msgstr "" #: src/menu_events.cpp:400 msgid "You currently can't recall at the highlighted location." msgstr "" #: src/menu_events.cpp:412 msgid "No unit recalled." msgstr "" #: src/menu_events.cpp:429 msgid "You must have at least 1 gold piece to recall a unit." msgid_plural "You must have at least $cost gold pieces to recall this unit." msgstr[0] "" msgstr[1] "" #: src/menu_events.cpp:575 msgid "You cannot end your turn yet!" msgstr "" #: src/menu_events.cpp:590 msgid "" "You have not started your turn yet. Do you really want to end your turn?" msgstr "" #: src/menu_events.cpp:599 msgid "Some units have movement left. Do you really want to end your turn?" msgstr "" #: src/menu_events.cpp:608 msgid "Some units have not moved. Do you really want to end your turn?" msgstr "" #: src/menu_events.cpp:665 msgid "Rename Unit" msgstr "" #: src/menu_events.cpp:666 msgid "Name:" msgstr "" #: src/menu_events.cpp:843 msgid "Clear Labels" msgstr "" #: src/menu_events.cpp:844 msgid "Are you sure you want to clear map labels?" msgstr "" #: src/menu_events.cpp:1046 msgid "Search" msgstr "" #: src/menu_events.cpp:1186 msgid "(D) — debug only, (N) — network only, (A) — admin only" msgstr "" #: src/menu_events.cpp:1193 msgid "(debug command)" msgstr "" #: src/menu_events.cpp:1194 msgid "(network only)" msgstr "" #: src/menu_events.cpp:1196 msgid "(not during other events)" msgstr "" #: src/menu_events.cpp:1225 msgid "Refresh gui." msgstr "" #: src/menu_events.cpp:1226 msgid "Switch a side to/from AI control." msgstr "" #. TRANSLATORS: These are the arguments accepted by the "droid" command, #. which must be a side-number and then optionally one of "on", "off" or "full". #. As with the command's name, "on", "off" and "full" are hardcoded, and shouldn't change in the translation. #: src/menu_events.cpp:1230 msgid "" "[ [on/off/full]]\n" "“on” = enable but retain vision, “full” = as if it’s controlled by another " "player" msgstr "" #: src/menu_events.cpp:1231 msgid "Change terrain type of current hex" msgstr "" #. TRANSLATORS: [both|base|overlay] are hardcoded literal arguments and shouldn't be translated. #: src/menu_events.cpp:1233 msgid " [both|base|overlay]" msgstr "" #: src/menu_events.cpp:1234 msgid "Switch a side to/from idle state." msgstr "" #. TRANSLATORS: These are the arguments accepted by the "idle" command, #. which must be a side-number and then optionally "on" or "off". #. As with the command's name, "on" and "off" are hardcoded, and shouldn't change in the translation. #: src/menu_events.cpp:1238 msgid "command_idle^[ [on/off]]" msgstr "" #: src/menu_events.cpp:1239 msgid "Change the in-game theme." msgstr "" #: src/menu_events.cpp:1241 msgid " " msgstr "" #: src/menu_events.cpp:1241 msgid "Assign control of a side to a different player or observer." msgstr "" #: src/menu_events.cpp:1242 msgid "Query the controller status of a side." msgstr "" #: src/menu_events.cpp:1243 msgid "" msgstr "" #: src/menu_events.cpp:1245 msgid "Debug foreground terrain." msgstr "" #: src/menu_events.cpp:1247 msgid "Debug layers from terrain under the mouse." msgstr "" #: src/menu_events.cpp:1248 msgid "Display and log fps (Frames Per Second)." msgstr "" #: src/menu_events.cpp:1249 msgid "" "Similar to the 'fps' command, but also forces everything to redraw instead " "of only things that have changed." msgstr "" #: src/menu_events.cpp:1250 msgid "Save game." msgstr "" #: src/menu_events.cpp:1252 msgid "Quit game." msgstr "" #: src/menu_events.cpp:1255 msgid "Save and quit." msgstr "" #: src/menu_events.cpp:1257 msgid "Ignore replay errors." msgstr "" #: src/menu_events.cpp:1258 msgid "Disable autosaves." msgstr "" #: src/menu_events.cpp:1260 msgid "" msgstr "" #: src/menu_events.cpp:1260 msgid "Advance to the next scenario, or scenario identified by 'id'" msgstr "" #: src/menu_events.cpp:1262 msgid "Choose next scenario" msgstr "" #: src/menu_events.cpp:1265 msgid "" "Change turn number (and time of day), or increase by one if no number is " "specified." msgstr "" #: src/menu_events.cpp:1265 msgid "[turn]" msgstr "" #: src/menu_events.cpp:1268 msgid "" "Change turn limit, or turn the turn limit off if no number is specified or " "it’s −1." msgstr "" #: src/menu_events.cpp:1268 msgid "[limit]" msgstr "" #: src/menu_events.cpp:1270 msgid "Turn debug mode on." msgstr "" #: src/menu_events.cpp:1271 msgid "Turn debug mode off." msgstr "" #: src/menu_events.cpp:1273 src/menu_events.cpp:1277 msgid "[;...]" msgstr "" #: src/menu_events.cpp:1273 msgid "Execute a Lua statement." msgstr "" #: src/menu_events.cpp:1275 msgid "Grant higher privileges to Lua scripts." msgstr "" #: src/menu_events.cpp:1276 msgid "Set the command used by the custom command hotkey" msgstr "" #: src/menu_events.cpp:1279 msgid "Invoke a dialog allowing changing control of MP sides." msgstr "" #: src/menu_events.cpp:1280 msgid "Launch the gamestate inspector" msgstr "" #: src/menu_events.cpp:1282 msgid "[=]" msgstr "" #: src/menu_events.cpp:1282 msgid "Set or show alias to a command" msgstr "" #: src/menu_events.cpp:1284 src/menu_events.cpp:1289 msgid "=" msgstr "" #: src/menu_events.cpp:1284 msgid "Set a scenario variable." msgstr "" #: src/menu_events.cpp:1285 msgid "" msgstr "" #: src/menu_events.cpp:1285 msgid "Show a scenario variable." msgstr "" #. TRANSLATORS: Do not translate the word "advances"; it is a hardcoded literal argument. #: src/menu_events.cpp:1288 msgid "" "Modify a unit variable. (Only top level keys are supported, and " "advances=.)" msgstr "" #: src/menu_events.cpp:1295 msgid "Discover all units in help." msgstr "" #: src/menu_events.cpp:1296 msgid "'Undiscover' all units in help." msgstr "" #: src/menu_events.cpp:1297 msgid "" msgstr "" #: src/menu_events.cpp:1297 msgid "Create a unit." msgstr "" #: src/menu_events.cpp:1298 msgid "Toggle fog for the current player." msgstr "" #: src/menu_events.cpp:1299 msgid "Toggle shroud for the current player." msgstr "" #: src/menu_events.cpp:1300 msgid "" msgstr "" #: src/menu_events.cpp:1300 msgid "Give gold to the current player." msgstr "" #: src/menu_events.cpp:1301 msgid "" msgstr "" #: src/menu_events.cpp:1301 msgid "Fire a game event." msgstr "" #: src/menu_events.cpp:1304 msgid "Toggle overlaying of x,y coordinates on hexes." msgstr "" #: src/menu_events.cpp:1307 msgid "Toggle overlaying of terrain codes on hexes." msgstr "" #: src/menu_events.cpp:1310 msgid "Toggle overlaying of number of bitmaps on hexes." msgstr "" #: src/menu_events.cpp:1312 msgid "Toggle planning mode." msgstr "" #: src/menu_events.cpp:1315 msgid "Access whiteboard options dialog." msgstr "" #: src/menu_events.cpp:1435 msgid "Could not find label or unit containing the string ‘$search’." msgstr "" #: src/menu_events.cpp:1482 msgid "Can't droid invalid side: '$side'." msgstr "" #: src/menu_events.cpp:1485 msgid "Can't droid networked side: '$side'." msgstr "" #: src/menu_events.cpp:1499 src/menu_events.cpp:1515 src/menu_events.cpp:1547 msgid "" "It is not allowed to change a side from AI to human control when it's not " "your turn." msgstr "" #: src/menu_events.cpp:1509 src/menu_events.cpp:1565 msgid "Side '$side' controller is now controlled by: AI." msgstr "" #: src/menu_events.cpp:1511 msgid "Side '$side' is already droided." msgstr "" #: src/menu_events.cpp:1525 src/menu_events.cpp:1557 msgid "Side '$side' controller is now controlled by: human." msgstr "" #: src/menu_events.cpp:1527 msgid "Side '$side' is already not droided." msgstr "" #: src/menu_events.cpp:1531 msgid "" "It is not allowed to change a side from human to AI control when it's not " "your turn." msgstr "" #: src/menu_events.cpp:1541 msgid "Side '$side' controller is now fully controlled by: AI." msgstr "" #: src/menu_events.cpp:1543 msgid "Side '$side' is already fully AI controlled." msgstr "" #: src/menu_events.cpp:1568 msgid "" "Invalid action provided for side '$side'. Valid actions are: on, off, full." msgstr "" #: src/menu_events.cpp:1610 msgid "Can't idle invalid side: '$side'." msgstr "" #: src/menu_events.cpp:1615 msgid "Can't idle networked side: '$side'." msgstr "" #: src/menu_events.cpp:1620 msgid "Can't idle local ai side: '$side'." msgstr "" #: src/menu_events.cpp:1681 msgid "Can't change control of invalid side: '$side'." msgstr "" #: src/menu_events.cpp:1691 msgid "Can't change control of out-of-bounds side: '$side'." msgstr "" #: src/menu_events.cpp:1708 msgid "Can't query control of invalid side: '$side'." msgstr "" #: src/menu_events.cpp:1715 msgid "Can't query control of out-of-bounds side: '$side'." msgstr "" #: src/menu_events.cpp:1836 msgid "Choose Scenario (Debug!)" msgstr "" #: src/menu_events.cpp:1872 msgid "Debug mode activated!" msgstr "" #: src/menu_events.cpp:1875 msgid "Debug mode not available in network games" msgstr "" #: src/menu_events.cpp:1882 msgid "Debug mode deactivated!" msgstr "" #: src/menu_events.cpp:1902 msgid "WARNING! Unsafe Lua Mode" msgstr "" #: src/menu_events.cpp:1903 msgid "" "Executing Lua code in in this manner opens your computer to potential " "security breaches from any malicious add-ons or other programs you may have " "installed.\n" "\n" "Do not continue unless you really know what you are doing." msgstr "" #: src/menu_events.cpp:1908 msgid "Unsafe mode enabled!" msgstr "" #: src/menu_events.cpp:1957 msgid "Variable not found" msgstr "" #: src/menu_events.cpp:1990 msgid "Debug command 'unit: $unit' failed: no unit selected or hovered over." msgstr "" #: src/menu_events.cpp:2008 msgid "" "Invalid alignment: '$alignment', needs to be one of lawful, neutral, " "chaotic, or liminal." msgstr "" #: src/menu_events.cpp:2034 msgid "Do you wish to clear all of your discovered units from help?" msgstr "" #: src/menu_events.cpp:2048 msgid "Invalid unit type" msgstr "" #: src/menu_events.cpp:2055 msgid "Invalid location" msgstr "" #: src/menu_events.cpp:2128 src/menu_events.cpp:2154 msgid "prompt^Command:" msgstr "" #: src/mouse_events.cpp:1173 msgid "" "You cannot move your leader away from the keep with some planned recruits or " "recalls left." msgstr "" #: src/mouse_events.cpp:1268 msgid "This unit has no usable weapons." msgstr "" #: src/mp_game_settings.hpp:73 msgid "Independent" msgstr "" #: src/mp_game_settings.hpp:74 msgid "No Mirror" msgstr "" #: src/mp_game_settings.hpp:75 msgid "No Ally Mirror" msgstr "" #: src/mp_ui_alerts.cpp:68 msgid "A game ($name|, $scenario|) has been created" msgstr "" #: src/mp_ui_alerts.cpp:69 src/mp_ui_alerts.cpp:83 src/mp_ui_alerts.cpp:97 #: src/mp_ui_alerts.cpp:166 src/mp_ui_alerts.cpp:177 msgid "Wesnoth" msgstr "" #: src/mp_ui_alerts.cpp:83 msgid "A player has joined" msgstr "" #: src/mp_ui_alerts.cpp:97 msgid "A player has left" msgstr "" #: src/mp_ui_alerts.cpp:166 msgid "Ready to start!" msgstr "" #: src/mp_ui_alerts.cpp:177 msgid "Game has begun!" msgstr "" #: src/mp_ui_alerts.cpp:187 msgid "$name has taken control" msgstr "" #: src/mp_ui_alerts.cpp:187 msgid "Turn changed" msgstr "" #: src/pathfind/pathfind.cpp:755 msgid "Terrain with a movement cost less than 1 encountered." msgstr "" #. TRANSLATORS: In networked games, this text is shown for other #. clients, while they wait to receive the content of a global variable #. from another player. This text will be embedded into a sentence. #: src/persist_var.cpp:59 msgid "waiting for^a global variable" msgstr "" #: src/play_controller.cpp:248 msgid "time left for current turn" msgstr "" #: src/play_controller.cpp:250 msgid "current local time" msgstr "" #: src/play_controller.cpp:1078 msgid "" "The game is out of sync. It might not make much sense to continue. Do you " "want to save your game?" msgstr "" #: src/play_controller.cpp:1079 msgid "Error details:" msgstr "" #: src/play_controller.cpp:1261 msgid "Warning: broken campaign branches" msgstr "" #. TRANSLATORS: This is an error that will hopefully only be seen by UMC authors and by players who have already #. said "okay" to a "loading saves from an old version might not work" dialog. #: src/play_controller.cpp:1267 msgid "" "The next scenario is missing, you will not be able to finish this campaign." msgid_plural "" "Some of the possible next scenarios are missing, you might not be able to " "finish this campaign." msgstr[0] "" msgstr[1] "" #: src/play_controller.cpp:1274 msgid "" "Please report the following missing scenario to the campaign’s author:\n" "$unknown_list|" msgid_plural "" "Please report the following missing scenarios to the campaign’s author:\n" "$unknown_list|" msgstr[0] "" msgstr[1] "" #: src/play_controller.cpp:1278 msgid "Once this is fixed, you will need to restart this scenario." msgstr "" #: src/play_controller.cpp:1458 msgid "No objectives available" msgstr "" #: src/playmp_controller.cpp:159 msgid "Undoing moves not yet transmitted to the server." msgstr "" #: src/playmp_controller.cpp:273 src/playsingle_controller.cpp:367 msgid "" "A network disconnection has occurred, and the game cannot continue. Do you " "want to save the game?" msgstr "" #: src/playmp_controller.cpp:277 src/playsingle_controller.cpp:371 msgid "" "\n" "Do you want to save the game?" msgstr "" #: src/playmp_controller.cpp:277 src/playsingle_controller.cpp:371 msgid "" "This game has been ended.\n" "Reason: " msgstr "" #: src/playmp_controller.cpp:386 msgid "" "The game is out of sync, and cannot continue. There are a number of reasons " "this could happen: this can occur if you or another player have modified " "their game settings. This may mean one of the players is attempting to " "cheat. It could also be due to a bug in the game, but this is less likely.\n" "\n" "Do you want to save an error log of your game?" msgstr "" #: src/playmp_controller.cpp:431 msgid "" "This side is in an idle state. To proceed with the game, it must be assigned " "to another controller. You may use :droid, :control or :give_control for " "example." msgstr "" #: src/playsingle_controller.cpp:149 msgid "Game Error" msgstr "" #: src/playsingle_controller.cpp:150 msgid "" "This multiplayer game uses an alternative random mode, if you don't know " "what this message means, then most likely someone is cheating or someone " "reloaded a corrupt game." msgstr "" #: src/playsingle_controller.cpp:322 msgid "The game is over." msgstr "" #: src/playsingle_controller.cpp:471 msgid "It is now $name|’s turn" msgstr "" #: src/playturn.cpp:279 msgid "Give control to their ally $player" msgstr "" #: src/playturn.cpp:288 msgid "Give control to observer $player" msgstr "" #: src/playturn.cpp:293 msgid "Replace with AI" msgstr "" #: src/playturn.cpp:294 msgid "Replace with local player" msgstr "" #: src/playturn.cpp:295 msgid "Set side to idle" msgstr "" #: src/playturn.cpp:296 msgid "Save and abort game" msgstr "" #: src/playturn.cpp:300 msgid "" "$player who controlled side $side_drop has left the game. What do you want " "to do?" msgstr "" #: src/quit_confirmation.cpp:55 msgid "Quit" msgstr "" #: src/quit_confirmation.cpp:90 msgid "Do you really want to quit?" msgstr "" #: src/reports.cpp:173 src/savegame.cpp:430 msgid "Name: " msgstr "" #: src/reports.cpp:194 msgid "Type: " msgstr "" #: src/reports.cpp:197 msgid "Special Notes:" msgstr "" #: src/reports.cpp:220 msgid "Race: " msgstr "" #: src/reports.cpp:239 msgid "Side: $side_name ($color_name)" msgstr "" #: src/reports.cpp:317 msgid "Trait: " msgstr "" #: src/reports.cpp:340 msgid "invisible: " msgstr "" #: src/reports.cpp:341 msgid "This unit is invisible. It cannot be seen or attacked by enemy units." msgstr "" #: src/reports.cpp:344 msgid "slowed: " msgstr "" #: src/reports.cpp:345 msgid "" "This unit has been slowed. It will only deal half its normal damage when " "attacking and its movement cost is doubled." msgstr "" #: src/reports.cpp:348 msgid "poisoned: " msgstr "" #: src/reports.cpp:349 msgid "" "This unit is poisoned. It will lose 8 HP every turn until it can seek a cure " "to the poison in a village or from a friendly unit with the ‘cures’ " "ability.\n" "\n" "Units cannot be killed by poison alone. The poison will not reduce it below " "1 HP." msgstr "" #: src/reports.cpp:352 msgid "petrified: " msgstr "" #: src/reports.cpp:353 msgid "This unit has been petrified. It may not move or attack." msgstr "" #: src/reports.cpp:431 msgid "Ability: " msgstr "" #: src/reports.cpp:433 src/reports.cpp:961 msgid " (inactive)" msgstr "" #: src/reports.cpp:496 msgid "Resistances: " msgstr "" #: src/reports.cpp:498 msgid "(Att / Def)" msgstr "" #: src/reports.cpp:529 msgid "Experience Modifier: " msgstr "" #: src/reports.cpp:579 msgid "Terrain: " msgstr "" #: src/reports.cpp:596 msgid "maximum^max." msgstr "" #: src/reports.cpp:596 msgid "minimum^min." msgstr "" #: src/reports.cpp:601 msgid "Defense: " msgstr "" #: src/reports.cpp:636 src/reports.cpp:637 msgid "vision:" msgstr "" #: src/reports.cpp:641 src/reports.cpp:642 msgid "jamming:" msgstr "" #: src/reports.cpp:671 msgid "Movement Costs:" msgstr "" #: src/reports.cpp:796 src/reports.cpp:1050 src/reports.cpp:1062 msgid "Weapon: " msgstr "" #: src/reports.cpp:797 src/reports.cpp:1051 msgid "Damage: " msgstr "" #: src/reports.cpp:801 msgid "Base damage: " msgstr "" #: src/reports.cpp:803 src/reports.cpp:837 src/reports.cpp:847 msgid "With specials: " msgstr "" #: src/reports.cpp:806 msgid "Time of day: " msgstr "" #: src/reports.cpp:810 msgid "Leadership: " msgstr "" #: src/reports.cpp:814 msgid "Slowed: " msgstr "" #: src/reports.cpp:818 msgid "Attacks: " msgstr "" #: src/reports.cpp:822 msgid "Max swarm bonus: " msgstr "" #: src/reports.cpp:823 src/reports.cpp:842 msgid "Swarm: " msgstr "" #: src/reports.cpp:824 src/reports.cpp:835 src/reports.cpp:846 msgid "Base attacks: " msgstr "" #: src/reports.cpp:830 msgid "Specials: " msgstr "" #: src/reports.cpp:840 msgid "Subject to swarm: " msgstr "" #: src/reports.cpp:867 msgid "Weapon range: " msgstr "" #: src/reports.cpp:868 msgid "Damage type: " msgstr "" #: src/reports.cpp:869 msgid "Damage versus: " msgstr "" #: src/reports.cpp:928 msgid "Accuracy:" msgstr "" #: src/reports.cpp:933 msgid "Parry:" msgstr "" #: src/reports.cpp:959 msgid "Weapon special: " msgstr "" #: src/reports.cpp:1034 msgid "weapon^None" msgstr "" #: src/reports.cpp:1063 msgid "Total damage" msgstr "" #: src/reports.cpp:1127 msgid "Attack" msgid_plural "Attacks" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: This string is shown in the sidebar beneath the word "Attacks" when a unit can attack multiple times per turn #: src/reports.cpp:1135 msgid "Remaining: $left/$max" msgstr "" #: src/reports.cpp:1139 msgid "This unit can attack multiple times per turn." msgstr "" #: src/reports.cpp:1231 msgid "Time of day schedule:" msgstr "" #: src/reports.cpp:1280 msgid "Time of day:" msgstr "" #: src/reports.cpp:1281 src/reports.cpp:1335 msgid "Lawful units: " msgstr "" #: src/reports.cpp:1283 src/reports.cpp:1337 msgid "Neutral units: " msgstr "" #: src/reports.cpp:1284 src/reports.cpp:1338 msgid "Chaotic units: " msgstr "" #: src/reports.cpp:1286 src/reports.cpp:1340 msgid "Liminal units: " msgstr "" #: src/reports.cpp:1399 msgid "Turn Number" msgstr "" #: src/reports.cpp:1401 msgid "" "When the game exceeds the number of turns indicated by the second number, it " "will end." msgstr "" #: src/reports.cpp:1426 msgid "Gold" msgstr "" #: src/reports.cpp:1426 msgid "" "The amount of gold currently available to recruit and maintain your army." msgstr "" #: src/reports.cpp:1445 msgid "The fraction of known villages that your side has captured." msgstr "" #: src/reports.cpp:1445 msgid "Villages" msgstr "" #: src/reports.cpp:1450 msgid "The total number of units on your side." msgstr "" #: src/reports.cpp:1450 msgid "Units" msgstr "" #: src/reports.cpp:1460 msgid "" "The expenses incurred at the end of every turn to maintain your army. The " "first number is the amount of gold that will be deducted. It is equal to the " "number of unit levels not supported by villages. The second is the total " "cost of upkeep, including that covered by villages — in other words, the " "amount of gold that would be deducted if you lost all villages." msgstr "" #: src/reports.cpp:1460 msgid "Upkeep" msgstr "" #: src/reports.cpp:1497 msgid "Net Income" msgstr "" #: src/reports.cpp:1497 msgid "" "The net amount of gold you gain or lose each turn, taking into account " "income from controlled villages and payment of upkeep." msgstr "" #: src/reports.cpp:1665 msgid "Observers:" msgstr "" #: src/reports.cpp:1707 msgid "Clock" msgstr "" #: src/reports.cpp:1718 msgid "Battery" msgstr "" #: src/reports.cpp:1749 msgid "Countdown until your turn automatically ends." msgstr "" #: src/reports.cpp:1749 msgid "Turn Countdown" msgstr "" #. TRANSLATORS: Day of week + month + day of month + year + 12-hour time, eg 'Tue Nov 02 2021, 1:59 PM'. Format for your locale. #: src/save_index.cpp:280 msgid "%a %b %d %Y, %I:%M %p" msgstr "" #. TRANSLATORS: Day of week + month + day of month + year + 24-hour time, eg 'Tue Nov 02 2021, 13:59'. Format for your locale. #: src/save_index.cpp:282 msgid "%a %b %d %Y, %H:%M" msgstr "" #. TRANSLATORS: This string is used as part of a filename, as in, "HttT-The Elves Besieged replay.gz" #: src/save_index.cpp:302 src/savegame.cpp:588 msgid "replay" msgstr "" #: src/save_index.cpp:386 src/savegame.cpp:71 src/savegame.cpp:624 #: src/savegame.cpp:626 msgid "Auto-Save" msgstr "" #: src/savegame.cpp:205 src/savegame.cpp:207 msgid "Warning: The file you have tried to load is corrupt. Loading anyway.\n" msgstr "" #: src/savegame.cpp:251 msgid "" "This save is from an old, unsupported version ($version_number|) and cannot " "be loaded." msgstr "" #: src/savegame.cpp:260 msgid "" "This save is from a different version of the game ($version_number|), and " "might not work with this version.\n" "\n" "Warning: saves in the middle of campaigns are especially likely to " "fail, and you should either use the old version or restart the campaign. " "Even when a saved game seems to load successfully, subtler aspects like " "gameplay balance and story progression could be impacted. The difficulty, " "the challenge, the fun may be missing.\n" "\n" "For example, the campaign may have been rebalanced with fewer enemies in the " "early scenarios, but expecting your recall list to have correspondingly less " "experience in the late scenarios.\n" "\n" "Do you wish to continue?" msgstr "" #: src/savegame.cpp:274 src/savegame.cpp:320 msgid "Load Game" msgstr "" #: src/savegame.cpp:320 msgid "Replays are not supported in multiplayer mode." msgstr "" #: src/savegame.cpp:327 msgid "This is not a multiplayer save." msgstr "" #: src/savegame.cpp:361 msgid "The game could not be saved: " msgstr "" #: src/savegame.cpp:430 msgid "Save already exists. Do you want to overwrite it?" msgstr "" #: src/savegame.cpp:431 msgid "Overwrite?" msgstr "" #: src/savegame.cpp:438 msgid "" "Save names should not end on '.gz' or '.bz2'. Please remove the extension." msgstr "" #: src/savegame.cpp:443 msgid "" "Save names may not end with a dot, or contain two dots or any of the " "following characters:\n" " \" * / : < > ? \\ | ~" msgstr "" #: src/savegame.cpp:490 msgid "Saved" msgstr "" #: src/savegame.cpp:490 msgid "The game has been saved." msgstr "" #: src/savegame.cpp:522 src/savegame.cpp:542 msgid "Could not write to file" msgstr "" #: src/savegame.cpp:577 msgid "Save Replay" msgstr "" #: src/savegame.cpp:606 msgid "Could not auto save the game. Please save the game manually." msgstr "" #: src/savegame.cpp:656 msgid "Save Game" msgstr "" #: src/savegame.cpp:670 msgid "Game state is corrupted" msgstr "" #: src/serialization/parser.cpp:156 msgid "Unexpected characters at line start" msgstr "" #: src/serialization/parser.cpp:183 msgid "Missing closing tag for tag [$tag]" msgstr "" #: src/serialization/parser.cpp:184 msgid "expected at $pos" msgstr "" #: src/serialization/parser.cpp:185 src/serialization/parser.cpp:272 msgid "opened at $pos" msgstr "" #: src/serialization/parser.cpp:203 msgid "Unterminated [element] tag" msgstr "" #: src/serialization/parser.cpp:219 src/serialization/parser.cpp:287 msgid "Invalid tag name" msgstr "" #: src/serialization/parser.cpp:225 msgid "Unterminated [+element] tag" msgstr "" #: src/serialization/parser.cpp:249 msgid "Invalid closing tag name" msgstr "" #: src/serialization/parser.cpp:255 msgid "Unterminated closing tag" msgstr "" #: src/serialization/parser.cpp:259 msgid "Unexpected closing tag" msgstr "" #: src/serialization/parser.cpp:271 msgid "Found invalid closing tag [/$tag2] for tag [$tag1]" msgstr "" #: src/serialization/parser.cpp:273 msgid "closed at $pos" msgstr "" #: src/serialization/parser.cpp:309 src/serialization/parser.cpp:325 msgid "Empty variable name" msgstr "" #: src/serialization/parser.cpp:317 msgid "Unexpected characters after variable name (expected , or =)" msgstr "" #: src/serialization/parser.cpp:364 src/serialization/parser.cpp:404 msgid "Unterminated quoted string" msgstr "" #: src/serialization/parser.cpp:471 msgid "at $pos" msgstr "" #: src/serialization/parser.cpp:484 msgid "Value: '$value' Previous: '$previous_value'" msgstr "" #: src/serialization/string_utils.cpp:551 msgid "prefix_milli^m" msgstr "" #: src/serialization/string_utils.cpp:552 msgid "prefix_micro^µ" msgstr "" #: src/serialization/string_utils.cpp:553 msgid "prefix_nano^n" msgstr "" #: src/serialization/string_utils.cpp:554 msgid "prefix_pico^p" msgstr "" #: src/serialization/string_utils.cpp:555 msgid "prefix_femto^f" msgstr "" #: src/serialization/string_utils.cpp:556 msgid "prefix_atto^a" msgstr "" #: src/serialization/string_utils.cpp:557 msgid "prefix_zepto^z" msgstr "" #: src/serialization/string_utils.cpp:558 msgid "prefix_yocto^y" msgstr "" #. TRANSLATORS: Translate the K in KiB only #: src/serialization/string_utils.cpp:571 msgid "prefix_kibi^K" msgstr "" #: src/serialization/string_utils.cpp:572 msgid "prefix_kilo^k" msgstr "" #: src/serialization/string_utils.cpp:574 msgid "prefix_mega^M" msgstr "" #: src/serialization/string_utils.cpp:575 msgid "prefix_giga^G" msgstr "" #: src/serialization/string_utils.cpp:576 msgid "prefix_tera^T" msgstr "" #: src/serialization/string_utils.cpp:577 msgid "prefix_peta^P" msgstr "" #: src/serialization/string_utils.cpp:578 msgid "prefix_exa^E" msgstr "" #: src/serialization/string_utils.cpp:579 msgid "prefix_zetta^Z" msgstr "" #: src/serialization/string_utils.cpp:580 msgid "prefix_yotta^Y" msgstr "" #. TRANSLATORS: Translate the i in (for example) KiB only #: src/serialization/string_utils.cpp:595 msgid "infix_binary^i" msgstr "" #: src/synced_commands.cpp:411 msgid "(unknown player)" msgstr "" #: src/synced_commands.cpp:416 msgid "The :$command debug command was used during $player’s turn" msgstr "" #: src/synced_commands.cpp:424 msgid "" "A player used a debug command during the game. If this is unexpected, it is " "possible the player in question is cheating." msgstr "" #: src/synced_commands.cpp:426 msgid "Details:" msgstr "" #: src/synced_commands.cpp:429 msgid "Do you wish to save the game before continuing?" msgstr "" #: src/synced_commands.cpp:431 msgid "Debug Command Used" msgstr "" #: src/synced_commands.cpp:543 msgid "A unit was created using debug mode during $player’s turn" msgstr "" #: src/synced_user_choice.cpp:339 msgid "waiting for $desc from side $sides" msgid_plural "waiting for $desc from sides $sides" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: In networked games, this text is shown for other clients, #. while they wait for an action from another player. #. This text will be embedded into a sentence. #: src/synced_user_choice.hpp:45 msgid "waiting for^input" msgstr "" #. TRANSLATORS: $color_id is the internal identifier of a side color, for example, 'lightred'. #. Translate the quotation marks only; leave "color_id" untranslated, as it's a variable name. #: src/team.cpp:1007 msgid "“$color_id”" msgstr "" #: src/terrain/terrain.cpp:193 msgid "Allied village" msgstr "" #: src/terrain/terrain.cpp:198 msgid "Enemy village" msgstr "" #: src/terrain/terrain.cpp:203 msgid "Owned village" msgstr "" #: src/theme.cpp:315 msgid "border_size should be between 0.0 and 0.5." msgstr "" #: src/theme.cpp:565 src/theme.cpp:570 msgid "Hotkey(s): " msgstr "" #: src/time_of_day.cpp:46 msgid "Stub Time of Day" msgstr "" #: src/time_of_day.cpp:47 msgid "This Time of Day is only a Stub!" msgstr "" #: src/units/alignment.hpp:22 msgid "neutral" msgstr "" #: src/units/alignment.hpp:24 msgid "liminal" msgstr "" #. TRANSLATORS: Current value for WML code increase_damage, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:444 msgid "$number_or_percent damage" msgid_plural "$number_or_percent damage" msgstr[0] "" msgstr[1] "" #: src/units/attack_type.cpp:453 msgid "$number damage" msgid_plural "$number damage" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: Current value for WML code increase_attacks, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:462 msgid "$number_or_percent strike" msgid_plural "$number_or_percent strikes" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: Current value for WML code set_attacks, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:471 msgid "$number strike" msgid_plural "$number strikes" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: Current value for WML code set_accuracy, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:480 msgid "$number| accuracy" msgstr "" #. TRANSLATORS: Current value for WML code increase_accuracy, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:487 msgid "$number_or_percent|% accuracy" msgstr "" #. TRANSLATORS: Current value for WML code set_parry, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:494 msgid "$number parry" msgstr "" #. TRANSLATORS: Current value for WML code increase_parry, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:501 msgid "$number_or_percent parry" msgstr "" #. TRANSLATORS: Current value for WML code set_movement_used, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:508 msgid "$number movement point" msgid_plural "$number movement points" msgstr[0] "" msgstr[1] "" #. TRANSLATORS: Current value for WML code increase_movement_used, documented in https://wiki.wesnoth.org/EffectWML #: src/units/attack_type.cpp:517 msgid "$number_or_percent movement point" msgid_plural "$number_or_percent movement points" msgstr[0] "" msgstr[1] "" #: src/units/helper.cpp:60 msgid "Level: " msgstr "" #: src/units/helper.cpp:63 msgid "Advancements:" msgstr "" #: src/units/helper.cpp:76 msgid "No advancement" msgstr "" #: src/units/types.cpp:842 msgid "female^lawful" msgstr "" #: src/units/types.cpp:843 msgid "female^neutral" msgstr "" #: src/units/types.cpp:844 msgid "female^chaotic" msgstr "" #: src/units/types.cpp:845 msgid "female^liminal" msgstr "" #: src/units/unit.cpp:1825 msgid "$attack_list|: $effect_description" msgstr "" #: src/units/unit.cpp:1831 msgid "$number_or_percent HP" msgstr "" #: src/units/unit.cpp:1841 msgid "$number_or_percent move" msgid_plural "$number_or_percent moves" msgstr[0] "" msgstr[1] "" #: src/units/unit.cpp:1847 msgid "$number_or_percent vision" msgstr "" #: src/units/unit.cpp:1851 msgid "$number_or_percent jamming" msgstr "" #: src/units/unit.cpp:1856 msgid "$number_or_percent XP to advance" msgstr "" #: src/units/unit.cpp:1860 msgid "$number_or_percent attack per turn" msgid_plural "" "$number_or_percent attacks per turn" msgstr[0] "" msgstr[1] "" #: src/units/unit.cpp:1867 msgid "$number_or_percent cost to recall" msgstr "" #: src/units/unit.cpp:2308 msgid "$effect_description per level" msgstr "" #. TRANSLATORS: "Before Wesnoth" - format for years prior to the founding of Wesnoth #: src/utils/irdya_datetime.cpp:60 msgid "$year BW" msgstr "" #. TRANSLATORS: "Year of Wesnoth" - format for years after the founding of Wesnoth #: src/utils/irdya_datetime.cpp:63 msgid "$year YW" msgstr "" #. TRANSLATORS: "Before the Fall" - format for years prior to the fall of Wesnoth #: src/utils/irdya_datetime.cpp:66 msgid "$year BF" msgstr "" #. TRANSLATORS: "After the Fall" - format for years after the fall of Wesnoth #: src/utils/irdya_datetime.cpp:69 msgid "$year AF" msgstr "" #: src/wesnothd_connection.cpp:536 msgid "Disconnected from server." msgstr "" #: src/whiteboard/manager.cpp:1122 msgid "SHOW ALL allies’ plans" msgstr "" #: src/whiteboard/manager.cpp:1123 msgid "HIDE ALL allies’ plans" msgstr "" #: src/whiteboard/manager.cpp:1137 msgid "Show plans for $player" msgstr "" #: src/whiteboard/manager.cpp:1139 msgid "Hide plans for $player" msgstr "" #: src/whiteboard/manager.cpp:1142 msgid "Whiteboard Options" msgstr ""