# # Translators: # GunChleoc, 2021 # msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2022-01-02 18:02 UTC\n" "PO-Revision-Date: 2022-01-13 14:20+0000\n" "Last-Translator: GunChleoc, 2021\n" "Language-Team: Gaelic, Scottish (https://www.transifex.com/gunchleoc/" "teams/12769/gd/)\n" "Language: gd\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n==1 || n==11) ? 0 : (n==2 || n==12) ? 1 : " "(n > 2 && n < 20) ? 2 : 3;\n" #. [campaign]: id=Tutorial #: data/campaigns/tutorial/_main.cfg:11 msgid "Battle Training" msgstr "Oideachadh còmhraige" #. [difficulty] #. [campaign]: id=Tutorial #: data/campaigns/tutorial/_main.cfg:14 data/campaigns/tutorial/_main.cfg:30 msgid "Tutorial" msgstr "Oideachadh" #. [campaign]: id=Tutorial #: data/campaigns/tutorial/_main.cfg:21 msgid "" "Learn the basics of Wesnoth gameplay with a tutorial. Recommended for first-" "time players." msgstr "" "Ionnsaich cluiche bhunasach Bheasnaid le oideachadh. Mholamaid seo dhan " "fheadhainn nach do chluich e fhathast." #. [difficulty] #: data/campaigns/tutorial/_main.cfg:31 msgid "Beginner" msgstr "Neach-tòiseachaidh" #. [label] #: data/campaigns/tutorial/gui/character_selection.cfg:19 msgid "Select Character" msgstr "Tagh pearsa" #. [label] #: data/campaigns/tutorial/gui/character_selection.cfg:30 msgid "Who do you want to play as?" msgstr "Cò am bu toigh leat a bhith?" #. [button] #. [side]: type=Fighter, id=student #: data/campaigns/tutorial/gui/character_selection.cfg:61 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:33 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:30 msgid "Konrad" msgstr "Conall" #. [button] #. [lua]: wml_actions.select_character #. [modify_side] #: data/campaigns/tutorial/gui/character_selection.cfg:70 #: data/campaigns/tutorial/lua/character_selection.lua:24 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:178 msgid "Li’sar" msgstr "Li’sar" #. [scenario]: id=tutorial #. Hello, translators! The tutorial is meant to be a bit funny at the start, #. welcoming new players. Please keep the friendly fun feeling! #. If you have any questions, ask in the forums or, the #wesnoth-dev channel on irc.libera.chat, #. or https://discord.gg/battleforwesnoth. #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:9 msgid "Wesnoth Tutorial — Part I" msgstr "Oideachadh Bheasnaid – Pàirt I" #. [side]: type=Fighter, id=student #. [side] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:29 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:26 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:104 msgid "team_name^Student" msgstr "Oileanach" #. [unit]: id=Delfador, type=Elder Mage #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:75 msgid "Delfador" msgstr "Deilfeadar" #. [objectives] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:119 msgid "" "You will learn the basics of:\n" "• Movement\n" "• Attacking\n" "• Healing\n" "• Recruiting" msgstr "" "Ionnsaichidh tu na tha bunasach le:\n" "• Gluasad\n" "• Ionnsaighean\n" "• Slànachadh\n" "• Trusadh" #. [objective]: condition=win #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:125 msgid "Destroy a fierce enemy" msgstr "Sgrios nàmhaid cunnartach" #. [objective]: condition=lose #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:129 msgid "Get yourself killed" msgstr "Faigh bàs" #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:137 msgid "" "You cannot end your turn until you have completed the lesson on movement!" msgstr "" "Chan urrainn dhut crìoch a chur air a’ chuairt agad mus do chuir thu crìoch " "air an leasan mun ghluasad!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:146 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:159 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:167 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:195 msgid "Welcome to Wesnoth!" msgstr "Fàilte gu Beasnad!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:148 msgid "" "This is a two-part tutorial intended for people who are new to the game. " "Part 1 will teach you the basics about movement, attacking, healing, and " "recruiting. Firstly, you’ll choose a hero (both heroes play the same)." msgstr "" "Seo oideachadh ann an dà phàirt ag amas air daoine nach do chluich an geama " "roimhe. Ionnsaichidh pàirt 1 dhut na tha bunasach le gluasad, ionnsaigh, " "slànachadh agus trusadh. Taghaidh tu gaisgeach an toiseach (chan eil e gu " "diofar cò as fhearr leat)." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:161 msgid "" "For this tutorial, you are playing as Konrad. You are standing on the keep, " "and your mentor Delfador is on the east side of the river. You can move the " "mouse over a unit to see a summary of its abilities and stats on the right " "of the screen." msgstr "" "San oideachadh seo, ’s e Conall a th’ annad. Tha thu san daingean is tha " "Deilfeadar, am fear-comhairle agad air taobh an ear na h-aibhne. ’S urrainn " "dhut an luchag a ghluasad os cionn aonaid gus gearr-chunntas air a chomasan " "agus a stadastaireachd a shealltainn taobh deas na sgrìn." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:169 msgid "" "For this tutorial, you are playing as Li’sar. You are standing on the keep, " "and your mentor Delfador is on the east side of the river. You can move the " "mouse over a unit to see a summary of its abilities and stats on the right " "of the screen." msgstr "" "San oideachadh seo, ’s e Li’sar a th’ annad. Tha thu san daingean is tha " "Deilfeadar, am fear-comhairle agad air taobh an ear na h-aibhne. ’S urrainn " "dhut an luchag a ghluasad os cionn aonaid gus gearr-chunntas air a chomasan " "agus a stadastaireachd a shealltainn taobh deas na sgrìn." #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:175 msgid "Click on Konrad" msgstr "Briog air Conall" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:177 msgid "Click on Li’sar" msgstr "Briog air Li’sar" #. [then] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:319 msgid "To undo your last move, press u or use the right-click menu." msgstr "" "Airson do ghluasad mu dheireadh a neo-dhèanamh, brùth air u no dèan " "briogadh deas airson clàr-taice." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:360 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:368 msgid "Movement" msgstr "Gluasad" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:362 msgid "" "When you hover over or select a unit, in this case Konrad, the places he can " "move to are highlighted. All units have a certain number of movement " "points, which dictate how many hexes that unit can move per turn. " "Normally, moving one hex on flat terrain uses one movement point. To move, " "simply click on Konrad and then your destination. (You can press u to " "undo a move if you move to the wrong place.)" msgstr "" "Nuair a thaghas tu aonad (seo Conall an-dràsta) no nuair a dh’fhanas tu os a " "chionn, bidh na h-ionadan dhan urrainn dha gluasad soillsichte. Tha àireamh " "shònraichte de phuingean-gluasaid aig gach aonad agus mìnichidh iad " "co mheud sia-cheàrnach as urrainn dhan aonad gluasad anns gach cuairt. Mar " "as àbhaist, cosgaidh gluasad aon sia-cheàrnaich air cruth-tìre rèidh aon " "puing-gluasaid. Airson gluasad, briog air Conall is an uairsin air a’ cheann-" "ùidhe agad. (’S urrainn dhut brùthadh air u gus gluasad a neo-" "dhèanamh ma ghluais thu dhan àite chearr.)" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:370 msgid "" "When you hover over or select a unit, in this case Li’sar, the places she " "can move to are highlighted. All units have a certain number of movement " "points, which dictate how many hexes that unit can move per turn. " "Normally, moving one hex on flat terrain uses one movement point. To move, " "simply click on Li’sar and then your destination. (You can press u to " "undo a move if you move to the wrong place.)" msgstr "" "Nuair a thaghas tu aonad (seo Li’sar an-dràsta) no nuair a dh’fhanas tu os a " "chionn, bidh na h-ionadan dhan urrainn dhi gluasad soillsichte. Tha àireamh " "shònraichte de phuingean-gluasaid aig gach aonad agus mìnichidh iad " "co mheud sia-cheàrnach as urrainn dhan aonad gluasad anns gach cuairt. Mar " "as àbhaist, cosgaidh gluasad aon sia-cheàrnaich air cruth-tìre rèidh aon " "puing-gluasaid. Airson gluasad, briog air Li’sar is an uairsin air a’ cheann-" "ùidhe agad. (’S urrainn dhut brùthadh air u gus gluasad a neo-" "dhèanamh ma ghluais thu dhan àite chearr.)" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:381 msgid "Move Konrad next to Delfador" msgstr "Gluais Conall ri taobh Dheilfeadair" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:383 msgid "Move Li’sar next to Delfador" msgstr "Gluais Li’sar ri taobh Dheilfeadair" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:400 msgid "Good morning, Delfador! Is it time to attack things?" msgstr "Sin sibh, a Dheilfeadair! An dàinig an t-àm gus gabhail air rudeigin?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:401 msgid "female^Good morning, Delfador! Is it time to attack things?" msgstr "Sin sibh, a Dheilfeadair! An dàinig an t-àm gus gabhail air rudeigin?" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:406 msgid "Um, well..." msgstr "Uill uill…" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:411 msgid "Have you found an orc for me to fight, huh? A troll?" msgstr "" "An do lorg sibh deamhan ris am b’ urrainn dhomh sabaid, an do lorg? No " "athach?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:412 msgid "female^Have you found an orc for me to fight, huh? A troll?" msgstr "" "An do lorg sibh deamhan ris am b’ urrainn dhomh sabaid, an do lorg? No " "athach?" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:417 msgid "Quiet! I will summon an enemy for you..." msgstr "Ist! Gairmidh mi nàmhaid dhut…" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:489 msgid "... this quintain!" msgstr "… an dumaidh seo!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:494 msgid "A quintain? You want me to fight a dummy?" msgstr "Dumaidh? ’Eil sibh ag iarraidh gun sabaidinn an aghaidh caochaige?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:495 msgid "female^A quintain? You want me to fight a dummy?" msgstr "Dumaidh? ’Eil sibh ag iarraidh gun sabaidinn an aghaidh caochaige?" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:501 msgid "" "Young man, you have $student_hp hitpoints and a sword. I’m fairly sure " "you’ll win." msgstr "" "Tha $student_hp phuing-bheatha is claidheamh agad, a laochain. Tha mi " "reusanta cinnteach gun dèan thu a’ chùis air." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:506 msgid "" "female^Young lady, you have $student_hp hitpoints and a sword. I’m fairly " "sure you’ll win." msgstr "" "Tha $student_hp phuing-bheatha is claidheamh agad, a nigheann-uasail. Tha mi " "reusanta cinnteach gun dèan thu a’ chùis air." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:513 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:520 msgid "Attacking" msgstr "Ionnsaighean" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:515 msgid "" "To attack the quintain, first select the attacker (Konrad), then the target " "(the quintain). You will see an attack description. Click Attack when " "you’re ready." msgstr "" "Gus ionnsaigh a thoirt air an dumaidh, tagh an t-ionnsaighear (Conall) an " "toiseach is an uair sin an t-amas (an dumaidh). Chì thu tuairisgeul na h-" "ionnsaighe. Briog air Thoir ionnsaigh nuair a bhios tu ullamh." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:522 msgid "" "To attack the quintain, first select the attacker (Li’sar), then the target " "(the quintain). You will see an attack description. Click Attack when " "you’re ready." msgstr "" "Gus ionnsaigh a thoirt air an dumaidh, tagh an t-ionnsaighear (Li’sar) an " "toiseach is an uair sin an t-amas (an dumaidh). Chì thu tuairisgeul na h-" "ionnsaighe. Briog air Thoir ionnsaigh nuair a bhios tu ullamh." #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:527 msgid "You cannot end your turn until you have attacked the dummy!" msgstr "" "Chan urrainn dhut crìoch a chur air a’ chuairt agad mus dug thu ionnsaigh " "air a’ chaochag!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:541 msgid "Hey! This quintain fights back!" msgstr "Hè! Tha comas sabaide aig an dumaidh seo!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:546 msgid "Hmm, perhaps we should have started with a doll." msgstr "Na can rium, ‘s dòcha gum bu chòir dhuinn tòiseachadh le doileig." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:551 msgid "Should I retreat?" msgstr "An dèan mi cùlachadh?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:552 msgid "female^Should I retreat?" msgstr "An dèan mi cùlachadh?" #. [message]: speaker=Delfador #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:557 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1066 msgid "Good idea!" msgstr "Deagh bheachd!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:563 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:570 msgid "Crowns" msgstr "Crùin" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:565 msgid "" "The tiny golden crown above your leader (Konrad) indicates he is a side " "leader. In most scenarios, you will lose if your leader is killed. Be sure " "to keep him safe!" msgstr "" "Innsidh an crùn bìodach os cionn a’ cheannaird agad (seo Conall) gur e " "ceannard an taoibh a th’ ann. Sa mhòrchuid a chnàmh-sgeulan, caillidh tu ma " "gheibh do cheannard bàs. Dèan cinnteach gun cum thu sàbhailte e!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:572 msgid "" "The tiny golden crown above your leader (Li’sar) indicates she is a side " "leader. In most scenarios, you will lose if your leader is killed. Be sure " "to keep her safe!" msgstr "" "Innsidh an crùn bìodach os cionn a’ cheannaird agad (seo Li’sar) gur e " "ceannard an taoibh a th’ ann. Sa mhòrchuid a chnàmh-sgeulan, caillidh tu ma " "gheibh do cheannard bàs. Dèan cinnteach gun cum thu sàbhailte i!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:599 msgid "" "Unfortunately, you’ve used up your turn attacking the quintain. The quintain " "now gets to attack." msgstr "" "Gu mì-fhortanach, tha thu air a’ chuairt agad a chaitheamh a’ toirt " "ionnsaigh air an dumaidh. Gheibh esan cothrom ort a-nis." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:604 msgid "The dummy gets a turn?" msgstr "Na can rium gu bheil a’ chaochag a’ faighinn cuairt?" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:609 msgid "" "Yes. It’s a magical quintain! If it hits you, it does 3 damage, and has 5 " "chances. If it hits every time, you’ll drop from $student_hp to " "$($student_hp-15) hitpoints. Brace yourself!" msgstr "" "Seadh. ’S e dumaidh draoidheach a th’ ann! Ma bhuaileas e ort, fulaingidh tu " "3 dochannan agus gheibh e teans 5 tursan. Ma thèid leis gach turas, tuitidh " "na puingean-beatha agad bho $student_hp gu $($student_hp-15) puing-bheatha. " "Ullaich!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:616 msgid "Turns" msgstr "Cuairtean" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:618 msgid "" "Every turn, each side in a scenario gets a chance to make their move. Once " "you’ve completed everything you wish to do this turn, click on the End " "Turn button in the bottom right of the screen. The other sides, whether " "controlled by the AI or other human players, will then make their move. Some " "scenarios must be completed in a certain number of turns. You can see what " "turn it is, and any applicable turn limit, next to the flag icon at the top " "of the screen." msgstr "" "Gheibh gach taobh ann an cnàmh-sgeul seans gus na gluasadan aca a dhèanamh " "gach cuairt. Nuair a bhios tu air a h-uile rud a dhèanamh a bha fainear dhut " "sa chuairt seo, briog air a’ phutan Cuairt deiseil taobh deas aig " "bonn na sgrìn. Nì na taobhan eile na gluasadan aca an uairsin, ge b’ e " "coimpiutairean no cluicheadairean a th’ annta. Feumaidh tu cuid a chnàmh-" "sgeulan a choileanadh ann an àireamh chuingichte dhe chuairtean. Chì thu dè " "a’ chuairt an-dràsta agus cuingeachadh sam bith air na cuairtean ri taobh " "ìomhaigheag na brataich air barr na sgrìn." #. [event] #. [else] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:621 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:701 #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:809 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:509 msgid "End your turn" msgstr "Cuir crìoch air a’ chuairt agad" #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:644 msgid "" "You cannot end your turn until you have completed the lesson on healing!" msgstr "" "Chan urrainn dhut crìoch a chur air a’ chuairt agad mus do chuir thu crìoch " "air an leasan mun t-slànachadh!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:655 msgid "Ouch! I need to heal! Only $student_hp hitpoints left!" msgstr "" "Oich! Tha mi feumach air slànachadh! Chan eil ach $student_hp puingean-" "beatha air fhàgail dhomh!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:656 msgid "female^Ouch! I need to heal! Only $student_hp hitpoints left!" msgstr "" "Oich! Tha slànachadh a dhìth orm! Chan eil ach $student_hp puingean-beatha " "air fhàgail dhomh!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:661 msgid "" "There are two villages within your reach. Visiting villages is a good idea, " "and ending your turn on one will heal you. To a village!" msgstr "" "Tha dà bhaile an as urrainn dhut ruigsinn. ‘S e deagh bheachd a th’ ann a’ " "tadhail air bailtean, is ma chuireas tu crìoch air cuairt ann am fear " "dhiubh, gheibh thu slànachadh. Dèan air baile!" #. [label] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:666 msgid "Village" msgstr "Baile" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:679 msgid "Move Konrad to a nearby village" msgstr "Gluais Conall gu baile faisg air." #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:681 msgid "Move Li’sar to a nearby village" msgstr "Gluais Li’sar gu baile faisg oirre." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:694 msgid "Villages" msgstr "Bailtean" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:696 msgid "" "You have captured a village! It now flies your colors and has been added to " "your total village count (the house icon at the top of the screen shows how " "many villages you currently control). Villages provide the gold needed to " "recruit units. Each turn, you gain 2 gold, plus 1 for every village you own." msgstr "" "Ghabh thu baile! Tha do dhath air is chaidh a chur ri àireamh iomlan nam " "bailtean agad (seallaidh an ìomhaigheag taighe air bàrr an sgrìn cò mheud " "bailtean a tha fo do chumhachd). Bheir bailtean an t-òr dhut a bhios a dhìth " "ort gus aonadan a thrusadh. Gach cuairt, gheibh thu 2 bhonn òir is 1 a " "bharrachd airson gach baile a th’ agad." #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:711 msgid "" "You cannot end your turn until you have completed the lesson on recruiting!" msgstr "" "Chan urrainn dhut crìoch a chur air a’ chuairt agad mus do chuir thu crìoch " "air an leasan mun trusadh!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:720 msgid "" "Since you started your turn on a village, you regained some health! Villages " "heal units 8 hitpoints per turn, or enough to top off their health, " "whichever is less. In your case, you regained $student_hp_heal_amount " "hitpoints." msgstr "" "Fhuair thu slàinte air ais on a thòisich thu a’ chuairt agad ann am baile! " "Slànaichidh bailtean 8 puingean-beatha gach cuairt air neo na tha a dhìth " "ach am bi an t-aonad slàn fallain, ge b’ e dè an àireamh a tha nas lugha. " "Fhuair thu $student_hp_heal_amount dhiubh air ais an turas seo." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:725 msgid "Now, it’s time to summon some help against that quintain." msgstr "" "Nise, thàinig an t-àm gus cuideachadh fhaighinn an aghaidh an dumaidh ud." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:730 msgid "I’ll recruit some elves!" msgstr "Trusaidh mi sìthichean!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:731 msgid "female^I’ll recruit some elves!" msgstr "Trusaidh mi sìthichean!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:736 msgid "" "A splendid idea! It’s probably best not to attempt attacking the quintain " "this turn. Instead, you should return to the keep and recruit two units; you " "have plenty of gold for that." msgstr "" "Deagh bheachd! Cha mholainn gum feuch thu air an dumaidh an turas seo. Bu " "chòir dhut tilleadh dhan daingean agus dà aonad a thrusadh; tha òr gu leòr " "agad gus seo a dhèanamh." #. [label] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:741 msgid "Keep" msgstr "Daingean" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:755 msgid "Move Konrad to the keep" msgstr "Gluais Conall dhan daingean" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:757 msgid "Move Li’sar to the keep" msgstr "Gluais Li’sar dhan daingean" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:775 msgid "Recruiting" msgstr "Trusadh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:777 msgid "" "Whenever you’re on a keep, you can recruit units on the castle " "tiles around it by right-clicking and selecting Recruit. Note that " "newly recruited units cannot act the turn you recruit them; you will be able " "to use them next turn. For this scenario, you have only one type of unit to " "choose from: the Elvish Fighter." msgstr "" "Nuair a bhios tu ann an daingean, faodaidh tu aonadan a thrusadh air na leacan timcheall ort, a’ dèanamh briogadh deas is a’ taghadh " "Trus. Thoir an aire nach dèan aonadan air ùr-thrusadh gnìomh sa " "chuairt a thrus thu iad; 's urrainn dhut an cleachdadh an ath-chuairt. Sa " "chnàmh-sgeul seo, chan fhaigh thu roghainn ach air aon seòrsa dhe dh’aonad: " "An Cathach Sìthiche." #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:780 msgid "Recruit two Elvish Fighters" msgstr "Trus dithis chathach-sìthe" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:799 msgid "Traits" msgstr "Feartan" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:801 msgid "" "Be sure to examine the traits of your new recruits. They are listed " "under its race in the sidebar. Traits can subtly affect how you use your " "troops. For example, units with the quick trait can move an extra hex " "each turn, and units with the intelligent trait require 20% less " "experience to level up." msgstr "" "Thoir sùil air feartan nan aonadan a tha thu air a thrusadh. Chì thu " "iad fon chinneadh air a’ bhar-taoibh. Bidh buaidh innleachdach aig na " "feartan air mar a chleachdas tu na saighdearan agad. Mar eisimpleir, " "gluaisidh aonadan air a bheil am feart luath aon shia-cheàrnach a " "bharrachd gach cuairt agus feumaidh aonadan air a bheil am feart glic " "20% as lugha de dh’eòlas airson an ath-rang a ruigsinn." #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:843 msgid "" "You cannot end your turn until you have completed the lesson on attacking!" msgstr "" "Chan urrainn dhut crìoch a chur air a’ chuairt agad mus do chuir thu crìoch " "air an leasan mun ionnsaigh!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:852 msgid "" "Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!" msgstr "" "Hè, fhuair an dumaidh slànachadh dhe 2 phuing-bheatha! Bu chòir dhomh " "gabhail air sa bhad!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:853 msgid "" "female^Hey, the quintain just healed 2 hitpoints! I’d better attack it at " "once!" msgstr "" "Hè, fhuair an dumaidh slànachadh dhe 2 phuing-bheatha! Bu chòir dhomh " "gabhail air sa bhad!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:858 msgid "Yes, if a unit doesn’t do anything for a turn, it will slowly heal." msgstr "" "Aidh, mura dèan aonad gnìomh sam bith fad cuairte, gheibh e slànachadh beag " "air bheag." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:863 msgid "" "Before you send your fighters against the quintain, you should know they " "have two kinds of attacks..." msgstr "" "Mus cuir thu na cathaich agad an tòir an dumaidh, thoir an aire gu bheil dà " "sheòrsa dhe dh’ionnsaigh aca…" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:868 msgid "I’ll tell them to use the one that does more damage!" msgstr "Innsidh mi dhaibh gun cleachd iad an tè a nì barrachd dochainn!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:869 msgid "female^I’ll tell them to use the one that does more damage!" msgstr "Innsidh mi dhaibh gun cleachd iad an tè a nì barrachd dochainn!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:874 msgid "" "And which would that be? The sword (5×4; or 5 damage on each hit, with 4 " "attacks) or the bow (3×3; or 3 damage on each hit, with 3 attacks)? I " "suppose you’ll find out..." msgstr "" "Is cò an tè seo? An claidheamh (5×4; ’s e seo 5 dochannan leis gach buille " "le 4 ionnsaighean) no am bogha (3×3; ’s e seo 3 dochannan leis gach buille " "le 3 ionnsaighean)? Saoilidh mi gum faigh thu a-mach…" #. [event] #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:877 msgid "Attack the quintain with your fighters" msgstr "Thoir ionnsaigh air an dumaidh leis na Cathaich agad" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:888 msgid "" "You wouldn’t do anything stupid like charging that quintain yourself again, " "now would you? Use the fighters you recruited first; they’ll be a lot of " "help." msgstr "" "Cha dèanadh tu fhèin rudeigin gòrach a leithid brùchdadh air an dumaidh ud a-" "rithist, an dèanadh? Cleachd na cathaich a thrus thu an toiseach; bheir iad " "cuideachadh mòr dhut." #. [message]: speaker=Delfador #. a strong elf, so +1 damage #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:931 msgid "" "Your elf used a sword (6×4; or 6 damage on each hit, with 4 attacks), which " "is a melee attack. The quintain defended with its melee attack (3×5; " "or 3 damage on each hit, with 5 attacks). The ranged attack (the bow) would " "have been safer." msgstr "" "Chleachd an sìthiche agad claidheamh (6×4; no 6 dochannan gach buille, le 4 " "ionnsaighean); ’s e ionnsaigh dhlùth a th’ ann. Rinn an dumaidh dìon " "leis an ionnsaigh dhlùth (3×5; no 3 dochannan gach buille, le 5 " "ionnsaighean) aige fhèin. Bhiodh an ionnsaigh astair (am bogha) na bu " "shàbhalaiche dhut." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:935 msgid "" "Elvish Fighters normally do 5×4 damage with their swords, but this elf has " "the strong trait, which increases the damage output of melee attacks." msgstr "" "Nì Cathaichean Sìthiche 5×4 de dhochann leis na claidheamhan aca mar as " "àbhaist ach tha am feart làidir aig an t-sìthiche seo a chuireas ri " "dochann nan ionnsaighean dlùtha aige." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:941 msgid "" "Your elf used a sword (5×4; or 5 damage on each hit, with 4 attacks), which " "is a melee attack. The quintain defended with its melee attack (3×5; " "or 3 damage on each hit, with 5 attacks). The ranged attack (the bow) would " "have been safer." msgstr "" "Chleachd an sìthiche agad claidheamh (5×4; no 5 dochannan gach buille, le 4 " "ionnsaighean); ’s e ionnsaigh dhlùth a th’ ann. Rinn an dumaidh dìon " "leis an ionnsaigh dhlùth (3×5; no 3 dochannan gach buille, le 5 " "ionnsaighean) aige fhèin. Bhiodh an ionnsaigh astair (am bogha) na bu " "shàbhalaiche dhut." #. [message]: speaker=Delfador #. a dextrous elf, so +1 damage #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:962 msgid "" "Your elf used a bow, which is a ranged attack (4×3; or 4 damage on " "each hit, with 3 attacks). The quintain has no ranged attack, only a melee " "attack, so it could not defend itself." msgstr "" "Chleachd an sìthiche agad bogha; ’s e ionnsaigh astair a th’ ann " "(4×3; no 4 dochannan gach buille, le 3 ionnsaighean). Chan eil ach ionnsaigh " "dhlùth is gun ionnsaigh astair aig an dumaidh, mar sin cha b’ urrainn dha a " "dhìon fhèin." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:966 msgid "" "Elvish Fighters normally do 3×3 damage with their bows, but this elf has the " "dextrous trait, which increases the damage output of ranged attacks." msgstr "" "Nì Cathaichean Sìthiche 3×3 de dhochann leis na boghachan aca mar as àbhaist " "ach tha am feart teòma aig an t-sìthiche seo a chuireas ri dochann " "nan ionnsaighean astair aige." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:972 msgid "" "Your elf used a bow, which is a ranged attack (3×3; or 3 damage on " "each hit, with 3 attacks). The quintain has no ranged attack, only a melee " "attack, so it could not defend itself." msgstr "" "Chleachd an sìthiche agad bogha; ’s e ionnsaigh astair a th’ ann " "(3×3; no 3 dochannan gach buille, le 3 ionnsaighean). Chan eil ach ionnsaigh " "dhlùth is gun ionnsaigh astair aig an dumaidh, mar sin cha b’ urrainn dha a " "dhìon fhèin." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:989 msgid "Keep attacking with both elves until the quintain is finished!" msgstr "" "Thoir ionnsaigh leis an dà shìthiche gus an cuir thu crìoch air an dumaidh!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1004 msgid "Maybe you should recruit another elf?" msgstr "’S dòcha gum bu chòir dhut sìthiche eile a thrusadh?" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1014 msgid "Unit Descriptions" msgstr "Tuairisgeulan nan aonadan" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1016 msgid "" "You can right-click on a unit to see a detailed Unit Description." msgstr "" "’S urrainn dhut briogadh deas a dhèanamh air aonad gus Tuairisgeul an " "aonaid mionaideach fhaicinn." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1026 msgid "Protect Your Troops" msgstr "Dìon na saighdearan agad" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1028 msgid "" "Remember to pull back wounded units into villages and recruit more if " "needed. Take special care of units with the highest experience points " "(XP) so they can gain levels and become more powerful." msgstr "" "Cuimhnich gun cùlaich thu aonadan leònta dha na bailtean is gun trus thu a " "bharrachd nuair a bhios iad a dhìth. Thoir an dlùth-aire air na h-aonadan " "aig a bheil na puingean eòlais (PE) as motha ach an coisinn iad " "rangan is am fàs iad nas cumhachdaiche." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1038 msgid "Support" msgstr "Taic" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1040 msgid "" "Each village you control will support one unit for free. After that, " "each unit costs you one gold per turn." msgstr "" "Cuiridh gach baile taic ri aonad an asgaidh. An dèidh seo, cosgaidh " "gach aonad bonn òir sa chuairt." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1050 msgid "You had really better finish off that quintain." msgstr "Bu chòir dhut crìoch a chur air an dumaidh ud." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1060 msgid "Advancement" msgstr "Àrdachadh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1062 msgid "" "When a unit gains enough experience points (the experience bar, if " "present, is on the right of the hitpoints bar), it will gain a " "level. Elvish Fighters have two advancement options, and you will be able to " "choose which one you want. However, second level units cost twice as much to " "support as first level units." msgstr "" "Nuair a choisinneas aonad puingean eòlais gu leòr (tha am bàr-eòlais, " "ma tha e ann, taobh deas a’ bhàir-phuingean-beatha), " "coisinnidh e rang. Tha dà roghainn dhe dh’àrdachadh aig cathaich-shìthe is " "’s urrainn dhut taghadh dè am fear a dh’iarras tu. Co-dhiù, bidh an dà chuid " "dhe chosgaisean an lùib aonadan an dàrna rang na an lùib aonadan a’ chiad " "rang." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1072 msgid "Defenses" msgstr "Dìon" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1075 msgid "" "Whenever one of your units is selected, you’ll see varying percentages as " "you move the mouse over the map. The higher the percentage, the more " "defense that unit has in that kind of terrain. For example, most " "units have good defenses in castles and villages but poor defenses in " "rivers. Some units, like these quintains, have a magical attack, " "which always has a 70% chance of hitting no matter what terrain their " "targets occupy." msgstr "" "Gach turas a thaghas tu aon dhe na h-aonadan agad, chì thu àireamhan sa " "cheud nuair a ghluaiseas tu an luchag mu thimcheall. Mar as àirde an t-" "àireamh, ’s ann nas motha a tha an dìon a gheibh an t-aonad air an t-" "seòrsa dhe chruth-thìre seo. Mar eisimpleir, tha dìon math aig a’ mhòrchuid " "dhe dh’aonadan ann an caistealan is bailtean ach dìon lag ann an aibhnean. " "Co-dhiù no co-dheth, tha ionnsaigh dhraoidheach aig cuid a dh’aonadan " "mar na dumaidhean seo agus tha seans bualaidh dhe 70% aca ge b’ e càite am " "bi na h-amasan aca." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1087 msgid "Agh! This training is too much for me..." msgstr "Iochd! Tha an trèanadh seo cus dhomh…" #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1088 msgid "female^Agh! This training is too much for me..." msgstr "Iochd! Tha an trèanadh seo cus dhomh…" #. [message]: speaker=second_unit #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1124 msgid "The quintain is destroyed, and I have gained more experience!" msgstr "Chaidh an dumaidh a mhilleadh is fhuair mi eòlas a bharrachd!" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1129 msgid "" "Yes, you gain experience through battle, especially by killing an opponent. " "Gain enough experience and you’ll become more powerful." msgstr "" "Tha sin ceart, gheibh thu eòlas ann an cath, gu h-araidh ma bheir thu bàs " "air nàmhaid. Ma gheibh thu eòlas gu leòr, fàsaidh tu nas cumhachdaiche." #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1135 msgid "" "Now, Konrad, I will leave you with more dummies to practice on! After that, " "we have real work to do..." msgstr "" "Nise, a Chonaill, fàgaidh mi thu le barrachd dumaidhean gus cleachdadh " "fhaighinn! An dèidh seo, bidh dearbh-obair againn ri dèanamh…" #. [message]: speaker=Delfador #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1140 msgid "" "Now, Li’sar, I will leave you with more dummies to practice on! After that, " "we have real work to do..." msgstr "" "Nise, a Li’sar, fàgaidh mi thu le barrachd dumaidhean gus cleachdadh " "fhaighinn! An dèidh seo, bidh dearbh-obair againn ri dèanamh…" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1216 msgid "Note" msgstr "An aire" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1218 msgid "" "These dummies only attack if you are a single tile away. With care, you " "should be able to kill them one at a time." msgstr "" "Cha doir na dumaidhean seo ionnsaigh ach nuair a bhios tu air leac ri an " "taobh. Ma tha thu faiceallach, nì thu a’ chùis orra fear mu seach." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1227 msgid "" "Well, I think I know the basics. Onwards! Maybe I can fight in a real battle " "next?" msgstr "" "Uill, saoilidh mi gu bheil mi agaibh a-nis. Tiugainn! An dèan mi sabaid air " "dearbh-bhlàr a-nis?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1228 msgid "" "female^Well, I think I know the basics. Onwards! Maybe I can fight in a real " "battle next?" msgstr "" "Uill, saoilidh mi gu bheil mi agaibh a-nis. Tiugainn! An dèan mi sabaid air " "dearbh-bhlàr a-nis?" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1244 msgid "Victory" msgstr "Buaidh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1246 msgid "" "After your victory notice, the map will be grayed out to indicate that the " "scenario is over; this is called linger mode. You will still be able " "to examine the final positions and state of your troops and any surviving " "enemies. When you’re finished, click the End Scenario button to go on " "to the next scenario in the campaign." msgstr "" "An dèidh a’ bratha bhuaidhe agad, liathaichidh am mapa mar chomharra gu " "bheil an cnàmh-sgeul deiseil; tha modh fuirich againn air seo; " "Faodaidh tu fhathast sùil a thoirt air na suidheachaidhean is staid nan " "saighdearan agad is nan nàimhdean a mhair beò. Nuair a bhios tu deiseil, " "brùth air a’ phutan Cnàmh-sgeul deiseil gus dol dha dh’ath chnàmh-" "sgeul na h-iomairte." #. [scenario]: id=2_Tutorial #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:5 msgid "Wesnoth Tutorial — Part II" msgstr "Oideachadh Bheasnaid – Pàirt II" #. [side]: type=Orcish Warrior, id=Thrag #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:43 msgid "team_name^Orcs" msgstr "Deamhain" #. [side]: type=Orcish Warrior, id=Thrag #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:47 msgid "Thrag" msgstr "Trag" #. [unit]: id=Galdrad, type=Elvish Champion #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:110 msgid "Galdrad" msgstr "Galdrad" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:124 msgid "I hope I have a chance to retreat after this!" msgstr "Tha mi ’n dòchas gum faigh mi cothrom air cùlachadh an dèidh seo!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:125 msgid "One lucky attack by an Orcish Grunt, and I’m done for!" msgstr "" "Chan eil ach aon ionnsaigh fortanach aig Madagan Deamhain a dhìth ach am " "faigh mi bàs!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:126 msgid "I could make use of some healing in a village." msgstr "Dhèanadh slànachadh ann am baile feum dhomh." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:127 msgid "I had better retreat, before I get caught out with such low health!" msgstr "" "B’ fheairrde mi cùlachadh mus dèid mo ghlacadh le mo chuid slàinte cho dona " "orm!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:128 msgid "female^I hope I have a chance to retreat after this!" msgstr "Tha mi ’n dòchas gum faigh mi cothrom air cùlachadh an dèidh seo!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:129 msgid "female^One lucky attack by an Orcish Grunt, and I’m done for!" msgstr "" "Chan eil ach aon ionnsaigh fortanach aig Madagan Deamhain a dhìth ach am " "faigh mi bàs!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:130 msgid "female^I could make use of some healing in a village." msgstr "Dhèanadh slànachadh ann am baile feum dhomh." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:131 msgid "" "female^I had better retreat, before I get caught out with such low health!" msgstr "" "B’ fheairrde mi cùlachadh mus dèid mo ghlacadh le mo chuid slàinte cho dona " "orm!" #. [objective]: condition=win #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:136 msgid "Defeat the Orc Leader" msgstr "Thoir buaidh air ceannard nan deamhan" #. [objective]: condition=lose #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:141 msgid "Death of Konrad" msgstr "Bàs Chonaill" #. [objective]: condition=lose #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:152 msgid "Death of Li’sar" msgstr "Bàs Li’sar" #. [objective]: condition=lose #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:163 msgid "Death of Galdrad" msgstr "Bàs Ghaldraid" #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:184 msgid "" "You cannot end your turn until you have recruited troops and captured a " "village!" msgstr "" "Chan urrainn dhut crìoch a chur air a’ chuairt agad mus trus thu aonadan ’s " "mus glac thu baile!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:197 msgid "" "Welcome back! This is the second part of the two-part tutorial. Part 2 will " "teach you about recalling units, abilities and weapon specials, income and " "upkeep, long-distance movement, zone of control, and time of day." msgstr "" "Fàilte air ais! Seo a’ phàirt eile dhen oideachadh. Ionnsaichidh pàirt 2 " "dhut mu ais-ghairm aonadan, comasan is ionnsaighean sònraichte, teachd a-" "steach is beathachadh, gluasad gu astar fada, raointean-smachd agus àm dhen " "latha." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:203 msgid "" "Ho, Galdrad! Has Delfador conjured something else to beat me with? A flock " "of scarecrows, perhaps?" msgstr "" "Hò, a Ghaldraid! An do ghairm Deilfeadar rudeigin eile gus mo bhualadh? Ealt " "bhodach-ròcais, ’s dòcha?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:204 msgid "" "female^Ho, Galdrad! Has Delfador conjured something else to beat me with? A " "flock of scarecrows, perhaps?" msgstr "" "Hò, a Ghaldraid! An do ghairm Deilfeadar rudeigin eile gus mo bhualadh? Ealt " "bhodach-ròcais, ’s dòcha?" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:210 msgid "" "This is no game, Konrad! Orcs have encamped across the river. This is elven " "country; they are fools to enter here. We elves are fast and hard to hit in " "forests. You must defeat their leader so they never threaten us again. I " "will advise you." msgstr "" "Chan e geama a th' ann, a Chonaill! Tha deamhain a’ campachadh taobh thall " "na h-aibhne. ’S e tìr nan sìthichean a tha seo; tha iad gòrach tighinn ann. " "Tha sinne, na sìthichean, luath is doirbh bualadh ann an coilltean. Feumaidh " "tu buaidh a thoirt air an ceannard ach nach maoidh iad oirnn a-rithist gu " "bràth tuilleadh. Bheir mi comhairle dhut." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:215 msgid "" "This is no game, Li’sar! Orcs have encamped across the river. This is elven " "country; they are fools to enter here. We elves are fast and hard to hit in " "forests. You must defeat their leader so they never threaten us again. I " "will advise you." msgstr "" "Chan e geama a th' ann, a Li’sar! Tha deamhain a’ campachadh taobh thall na " "h-aibhne. ’S e tìr nan sìthichean a tha seo; tha iad gòrach tighinn ann. Tha " "sinne, na sìthichean, luath is doirbh bualadh ann an coilltean. Feumaidh tu " "buaidh a thoirt air an ceannard ach nach maoidh iad oirnn a-rithist gu bràth " "tuilleadh. Bheir mi comhairle dhut." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:221 msgid "What should I do?" msgstr "Dè bu chòir dhomh dèanamh?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:222 msgid "female^What should I do?" msgstr "Dè bu chòir dhomh dèanamh?" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:225 msgid "" "First, we will have to deal with the Orcish Grunt stationed in the middle of " "the river. He should be little trouble." msgstr "" "An toiseach, feumaidh sinn dèiligeadh ris a’ Mhadagan Deamhain a tha ’na " "sheasamh ann am meadhan na h-aibhne. Chan e trioblaid mhòr a bhios ann." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:227 msgid "" "By then, their leader will have recruited more units to send against us and " "the real fight will begin." msgstr "" "Aig an àm sin, bidh an ceannard aca air barrachd shaighdearan a thrusadh gus " "cur ’nar n-aghaidh is tòisichidh an fhìor-chath." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:229 msgid "" "See this dark blue water? It’s too deep for either side to cross. The orcs " "could slowly wade through that narrow band of shallow lighter-blue water in " "the north; but we could stand on the shore and force them to fight us from " "the water, where they are exposed and we are protected by the forest." msgstr "" "Am faic thu an t-uisge dubh-ghorm ud? Tha e ro dhomhain ach an rachadh duine " "troimhe. Tha mi ’n dùil gun grunndaich na deamhain gu slaodach thar an àth " "dhe thalanach bàn-ghorm taobh tuath; ach b’ urrainn dhuinn seasamh air a’ " "chladaich is toirt orra sabaid bhon uisge far a bheil iad fosgailte is sinne " "’gar dìon leis a’ choille." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:231 msgid "" "The more likely attack, then, is across the bridge. That middle island is " "the key: it has a village for healing injured units and forests in which we " "fight so well." msgstr "" "Mar sin, tha iad nas buailtiche tighinn thairis air an drochaid. Is an t-" "eilean meadhanach cnag na cùise: tha baile ann gus aonadan leònta a " "shlànachadh is coilltean sa shabaidicheas sinn cho math." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:235 msgid "Let’s go! Attack!" msgstr "Siuthadaibh! Gabhamaid orra!" #. [message]: speaker=student #. The "us" in "let's" refers to Galdrad and Li'sar. #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:237 msgid "female^Let’s go! Attack!" msgstr "Siuthadaibh! Gabhamaid orra!" #. [message]: speaker=Galdrad #. Addressing Konrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:244 msgid "" "Hang on! You need to gather your forces. Or do you intend to fight the orcs " "single-handedly?" msgstr "" "Air do shocair! Feumaidh tu feachd a chruinneachadh an toiseach. No an robh " "fa-near dhut sabaid a dhèanamh an aghaidh nan deamhan ’nad aonar?" #. [message]: speaker=Galdrad #. Addressing Li'sar #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:250 msgid "" "female^Hang on! You need to gather your forces. Or do you intend to fight " "the orcs single-handedly?" msgstr "" "Air do shocair! Feumaidh tu feachd a chruinneachadh an toiseach. No an robh " "fa-near dhut sabaid a dhèanamh an aghaidh nan deamhan ’nad aonar?" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:264 msgid "" "I see you have veteran troops from your training! You should recall " "them so as to start off the battle with more experienced units. Think " "carefully, though; if a unit has too little experience, it might be better " "to recruit a new one." msgstr "" "Mhothaich mi gu bheil seann-ghaisgich agad on oideachadh a rinn thu roimhe! " "Bu chòir dhut an ais-ghairm ach an tòisich thu sabaid le aonadan air " "a bheil barrachd eòlais. Thoir an aire co-dhiù mur eil ach ro bheag a " "dh’eòlas aig aonad; ’s dòcha gum b’ fheairrde thu fear ùr a thrusadh ’na " "àite." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:270 msgid "" "Some of your units have also managed to level up. They’re even more " "formidable, so you should recall them as well." msgstr "" "Chaidh le cuid dhe na h-aonadan agad rang ùr a ruigsinn. Bidh iad nas " "cumhachdaiche buileach, mar sin bu chòir dhut an ais-ghairm cuideachd." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:285 msgid "" "Unfortunately, none of your troops survived your training, so you will have " "to recruit new units. If you had any veteran troops, you could have " "recalled them to battle this scenario. More experienced units would " "have been of help against these orcs." msgstr "" "Gu mì-fhortanach, cha do mhair gin dhe na saighdearan agad beò san " "oideachadh roimhe, mar sin bi agad ri aonadan ùra a thursadh. Nan robh seann-" "ghaisgich agad, b’ urrainn dhut an ais-ghairm ach an dèanadh iad " "sabaid san chnàmh-sgeul seo. Bhiodh aonadan eòlach ’nam buannachd an aghaidh " "nan deamhan seo." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:292 msgid "Recalling" msgstr "Ais-ghairm" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:294 msgid "" "In addition to recruiting new units each scenario, you can also recall your experienced veterans from previous scenarios, for the cost of 20 " "gold each. This allows you to build up a formidable army over the course of " "multiple scenarios by recalling your highest leveled troops or those with " "good combinations of traits and abilities. To recall a unit, right-click " "while your leader stands on a keep and select the Recall option. " "Remember to also recruit new troops in addition to recalling old ones." msgstr "" "A bharrachd air aonadan ùra a thrusadh anns gach cnàmh-sgeul, ’s urrainn " "dhut seann-ghaisgich o chnàmh-sgeulan roimhe ais-ghairm air cosgais " "20 bonn òir an urra. Leigidh seo leat feachd cumhachdach a thogail rè iomadh " "cnàmh-sgeòil le ais-ghairm air na h-aonadan as àirde rang agad no air an " "fheadhainn air a bheil feartan is comasan matha. Airson aonad ais-ghairm, " "dèan briogadh deas fhad ’s a tha an ceannard agad air daingean agus tagh an " "roghainn Air-ghairm. Thoir an aire gun trus thu aonadan ùra cuideachd " "a bharrachd air ais-ghairm nan seann-ghaisgeach." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:299 msgid "" "You also have two new types of units to recruit this scenario: Elvish " "Archers and Elvish Shamans. I’ll tell you more about them when you recruit " "them. Personally, I would recommend a balanced force of two archers, two " "fighters, and a shaman." msgstr "" "’S urrainn dhut dà sheòrsa ùr de dh’aonad a thrusadh san chnàmh-sgeul seo: " "Boghadairean-sìthe agus Ban-seumanan-sìthe. Innsidh mi barrachd dhut mun " "dèidhinn nuair a thrusas tu iad. Mholainn-sa gun tog thu feachd cothromach " "le dithis bhoghadair, dithis chathach is aonar bhan-seuman." #. [event] #. [on_undo] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:302 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:520 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:562 msgid "Recruit or recall your troops" msgstr "Trus no ais-ghairm saighdearan" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:316 msgid "Elvish Shaman" msgstr "Ban-seuman-shìthe" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:317 msgid "" "The Shaman has the ability to heal friendly units around her. She " "also has a special attack which slows enemies, halving the damage " "they do for one turn. However, she’s physically weaker than fighters and " "archers, so be careful when sending her into battle." msgstr "" "Tha comas aig a’ Bhan-sheuman Shìthiche gus aonadan càirdeil eile mu a " "cuairt a shlànachadh. Cuideachd, tha ionnsaigh sònraichte aice a " "bheir maille air nàimhdean gus nach dèan iad ach leth-dhochann fad " "cuairt. Gidheadh, tha a bodhaig nas laige na bodhaigean chathaichean is " "bhoghadairean, mar sin thoir an aire nuair a chuireas tu air a’ bhlàr i." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:322 msgid "The Heal Ability" msgstr "Am comas slànachaidh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:324 msgid "" "At the start of each turn, allied units adjacent to a Shaman will recover 4 " "hitpoints, which is only half of the amount that a village would provide. " "The Shaman doesn’t gain experience from healing, only from combat, but " "advancing her is worthwhile — her second-level Elvish Druid advancement has " "healing equivalent to a village.\n" "\n" "A detailed explanation of healing may be found in the Gameplay " "section of the help (default hotkey: F1)." msgstr "" "Aig toiseach gach cuairte, thèid 4 puingean-beatha aiseag do dh’aonadan " "caidreabhach ri taobh na Ban-seuman ’s chan e seo an dàrna leth dhe na " "puingean a sholaireadh baile. Cha bhuannaich a’ Bhan-seuman eòlas on t-" "slànachadh ach buannaichidh on chòmhrag. Gidheadh, ’s fhiach a h-àrdachadh " "– bidh comas slànachaidh co-ionnann ri baile aice nuair a thèid i ’na Ban-" "draoidh Shìthiche air an dàrna rang.\n" "\n" "Gheibh thu mìneachadh nas doimhne air slànachadh san earrann A’ cluiche " "a’ gheama dhen chobhair (grad-iuchair bhunaiteach: F1)." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:331 msgid "Weapon Specials" msgstr "Ionnsaighean sònraichte" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:333 msgid "" "Weapon specials are special attack modifiers that make certain attacks more " "powerful. In this case, the Shaman has the Slows special on her entangle " "attack. When this attack successfully hits an enemy, it will halve the " "damage they do for one turn. Other weapon specials include First Strike, " "which allows that attack to always hit first no matter who attacks first, " "and Magical, which gives that attack a constant 70% chance to hit.\n" "\n" "A full list of abilities and weapon specials, along with traits, may be " "found in the help (default hotkey: F1)." msgstr "" "Bheir ionnsaighean sònraichte atharrachadh air cuid a dh’ionnsaighean ach am " "bi iad nas cumhachdaiche. San t-seagh seo, ’s e aonad sònraichte a tha sa " "Bhan-seuman on a tha feart sònraichte “maille” aig an ionnsaigh “amail” " "aice. Nuair a thèid leatha an ionnsaigh seo a thoirt air nàmhaid, cha dèan " "iadsan ach an dàrna leth de dhochann fad cuairte. Tha ionnsaighean " "sònraichte eile ann mar “ciad bhuille” a leigeas leis an ionnsaigh sin " "bualadh an toiseach ge b’ e cò tha a’ toirt ionnsaigh sa chiad dol a-mach, " "agus “draoidheach” a bheir seans bualaidh cunbhalach de 70% air gach " "ionnsaigh.\n" "\n" "Gheibh thu liosta slàn dhe na feartan, comasan is ionnsaighean sònraichte sa " "chobhair (grad-iuchair bhunaiteach: F1)." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:363 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:374 msgid "Multiple Healers" msgstr "Iomadh slànaighear" #. [message]: speaker=narrator #. both healers are level one elvish shamans #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:365 msgid "" "You now have two healers. However, each unit can only receive healing from " "one healer — a unit will still only be healed 4 hitpoints per turn even when " "adjacent to both Shamans.\n" "\n" "If either Shaman advances to become a Druid, then she’ll be able to heal " "adjacent units by 8 hitpoints per turn. A unit next to multiple healers is " "healed by the most advanced one." msgstr "" "Tha dithis shlànaighear agad a-nis. Gidheadh, chan fhaigh gach aonad " "slànachadh ach o aon shlànaighear – mar sin cha dèid còrr is 4 puingean-" "beatha a shlànachadh air aonad gach cuairt fiù ma bhios an dithis " "shlànaighear ri thaobh.\n" "\n" "Ma thèid gin dhe na Ban-seumanan ’na Bhan-draoidh, slànaichidh i 8 puingean-" "beatha air gach aonad ri a taobh gach cuairt. Thèid aonad a tha ri taobh " "iomadh slànaigheir a shlànachadh leis an tè as àirde rang." #. [message]: speaker=narrator #. one healer is a level one shaman, but the other healer is a druid or (very unlikely) a shyde #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:376 msgid "" "You now have two healers. Your Druid can heal adjacent units by 8 hitpoints " "per turn compared to your Shaman’s 4. However, each unit can only receive " "healing from one healer — a unit next to multiple healers is healed by the " "most advanced one." msgstr "" "Tha dithis shlànaighear agad a-nis. Nì a’ Bhan-draoidh agad slànachadh dhe 8 " "puingean-beatha air na h-aonadan ri a taobh gach cuairt an coimeas ris na 4 " "aig a’ Bhan-seuman agad. Gidheadh, chan fhaigh gach aonad slànachadh ach o " "aon shlànaighear – thèid aonad a tha ri taobh iomadh slànaigheir a " "shlànachadh leis an tè as àirde rang." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:383 msgid "Healers and Villages" msgstr "Slànaighearan ’s bailtean" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:384 msgid "" "A unit in a village will receive healing from the village instead of from " "adjacent healers." msgstr "" "Gheibh aonad ann am baile slànachadh on bhaile seach o na slànaighearan ri " "thaobh." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:388 msgid "" "Having more than one healer allows them to heal each other or to cover " "separate areas of the battlefield. It can also allow better tactical " "movement — the 2 hitpoints from rest-healing does combine with other sources " "of healing, so it’s often better to move a healer instead of an injured unit." msgstr "" "Ma tha barrachd air aon shlànaighear agad, ’s urrainn dhaibh càch a chèile a " "shlànachadh no ceàrnaidhean eadar-dhealaichte dhen blàr a chòmhdachadh. " "Bheir seo gluasad innleachdach nas fheàrr dhaibh cuideachd – thèid an 2 " "phuing o shlànachadh tàimh a chur ri tùsan slànachaidh eile, mar sin bi e " "nas fheàrr an slànaighear a ghluasad seach an t-aonad leòinte mar as trice." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:403 msgid "Elvish Archer" msgstr "Boghadair-sìthe" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:404 msgid "" "Unlike the Elvish Fighter, which has strong melee attacks, the Elvish Archer " "has strong ranged attacks. It’s useful to attack enemy units with strong " "melee attacks with strong ranged attacks, and vice versa. This allows your " "units to take less damage overall when your enemy counterattacks." msgstr "" "Fhad ’s a tha ionnsaighean dlùtha cumhachdach aig a’ chathach-shìthe, tha " "ionnsaigh astair cumhachdach aig a’ bhoghadair-shìthe. Tha e feumail " "ionnsaigh a thoirt air aonadan nàimhdeil aig a bheil ionnsaigh dhlùth " "chumhachdach le ionnsaigh astair chumhachdach agus a chaochladh. Chan " "fhulaing na h-aonadan agad cus dochainn mar sin nuair a bheir an nàmhaid " "frith-ionnsaigh." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:430 msgid "" "You certainly have a fondness for shamans, I see. They will provide a lot of " "healing, but not much offensive potential." msgstr "" "Nach tusa a tha measail air Ban-seumanan! Bheir iad torr slànachaidh dhut " "ach chan eil iad math air ionnsaigh a thoirt." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:441 msgid "" "While none of your recruited units can move yet, you still can. You need " "more income; there are some villages near the keep you can capture." msgstr "" "Ged nach urrainn dha na h-aonadan ùra agad gluasad, ’s urrainn dhutsa " "fhathast. Tha barrachd teachd a-steach a dhìth ort; tha bailtean faisg air " "an daingean as urrainn dhut gabhail." #. [event] #. [on_undo] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:444 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:575 msgid "Capture a village" msgstr "Gabh baile." #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:447 msgid "You still have to capture a village!" msgstr "Feumaidh tu baile a ghabhail fhathast!" #. [then] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:479 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:555 msgid "" "You forgot to recruit troops! You can press u to undo your last move." msgstr "" "Dhìochuimhnich thu aonadan a thrusadh! ’S urrainn dhut brùdhadh air u " "a neo-dhèanamh a’ ghluasaid mu dheireadh agad." #. [disallow_end_turn] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:482 msgid "You still have to recruit troops!" msgstr "Feumaidh tu aonadan a thrusadh fhathast!" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:490 msgid "" "Excellent! As Delfador mentioned earlier, each captured village will support " "one unit and provide you with 1 extra gold per turn." msgstr "" "Glè mhath! Mar a thuirt Deilfeadar roimhe, cuiridh gach baile a tha leatsa " "taic ri aonad agus bheir e bonn òir a bharrachd dhut gach cuairt." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:495 msgid "Income and Upkeep" msgstr "Teachd a-steach is beathachadh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:497 msgid "" "Each turn, you will gain 2 gold plus one for each village you own. However, " "upkeep is subtracted from that. You can support as many levels worth " "of units as the number of villages you own; beyond that, you must pay 1 gold " "per turn. Be careful, as owning too many units can cause you to have " "negative income and lose gold each turn!" msgstr "" "Gheibh thu dà bhonn òir gach cuairt agus bonn a bharrachd airson gach baile " "a tha leatsa. Gidheadh, thèid am beathachadh a thoirt fo bharr. ’S " "urrainn dhut taic a chur ri rangan aonaide a-rèir an àireamh de bhailtean a " "tha leatsa; feumaidh tu bonn òir a chosg gach cuairt airson gach rang a " "bharrachd. Thoir an aire on a chailleas tu òr gach cuairt nuair a bhios cus " "aonadan agad!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:502 msgid "Status Table" msgstr "Clàr na staide" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:504 msgid "" "The Status Table details the sides’ current status and starting conditions. " "Fog and shroud will affect what you can see in this table, and occasionally " "a side may be hidden; however, it is still useful to check this table when a " "scenario begins. You can access it in the Menu menu." msgstr "" "Seallaidh clàr na staide staid làithreach na taobhan agus na cumhan " "tòiseachaidh. Bidh buaidh aig sgleò is ceò a chogaidh air na chì thu air a’ " "chlàr seo agus dh’fhaoidte gu bheil taobh falaichte gu tur; gidheadh, tha e " "feumail sùil a thoirt air a’ chlàr aig toiseach cnàmh-sgeòil. Gheibh thu " "greim air sa phrìomh-chlàr-taice." #. [else] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:568 msgid "" "You forgot to capture a village! You can press u to undo your last " "move." msgstr "" "Dhìochuimhnich thu baile a ghabhail! ’S urrainn dhut brùdhadh air u a " "neo-dhèanamh a’ ghluasaid mu dheireadh agad." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:587 msgid "" "Now, young man, it is time to discuss strategy. Your units are ready to " "attack, and the orcish leader has begun gathering his own troops." msgstr "" "Nise, òigeir, beachdaicheamaid air ro-innleachd. Tha na h-aonadan agad " "deiseil airson ionnsaigh a thoirt agus thòisich ceannard nan deamhan air " "feachd aige fhèin a thrusadh." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:592 msgid "" "Now, young lady, it is time to discuss strategy. Your units are ready to " "attack, and the orcish leader has begun gathering his own troops." msgstr "" "Nise, a nighinn-uasail, beachdaicheamaid air ro-innleachd. Tha na h-aonadan " "agad deiseil airson ionnsaigh a thoirt agus thòisich ceannard nan deamhan " "air feachd aige fhèin a thrusadh." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:598 msgid "" "Galdrad, if I go by the ford, I could sneak up near his keep and dispatch " "him quickly." msgstr "" "A Ghaldraid, nan rachainn thar an àth, b’ urrainn dhomh an daingean aige a " "ruigsinn gu dìomhair agus cur às dha gu luath." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:599 msgid "" "female^Galdrad, if I go by the ford, I could sneak up near his keep and " "dispatch him quickly." msgstr "" "A Ghaldraid, nan rachainn thar an àth, b’ urrainn dhomh an daingean aige a " "ruigsinn gu dìomhair agus cur às dha gu luath." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:604 msgid "" "You could. However, elves (and orcs) have bad defense in water. " "You’ll be more vulnerable as you try to wade slowly across the ford; the " "enemy will have an 80% chance to hit you. Since elves have good defense in " "the forest, I would advise you keep to the trees and attack the orcs from " "there; your Fighters will only suffer a 40% chance of being hit in return, " "while Shamans and Archers will only incur a 30% chance." msgstr "" "B’ urrainn. Gidheadh, tha droch dhìon air sìthichean (agus deamhain) " "san uisge. Bidh thu nas so-leònta ma thèid thu thar an àth gu slaodach; bidh " "seans de 80% aig an nàmhaid gum buail e ort. On a tha dìon math air " "sìthichean sa choille, mholamaid gum fuirich thu am measg nan craobhan agus " "gun doir thu ionnsaigh air na deamhan às a sin; cha bhi ach seans de 40% gun " "dèid bualadh air na Cathaich agad fhad ’s nac eil ach teans de 30% gun dèid " "bualadh air Ban-seuman no Boghadair." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:609 msgid "" "However, keep an eye on that ford. The orcs may try to sneak around behind " "our forces. It might do to send a few units to defend the banks, and the " "village there." msgstr "" "Gidheadh, cum sùil air an àth ud. Dh’fhaoidte gum feuch na deamhain slighe " "dhìomhair a ghabhail gu cùlaibh ar feachd. Nach cuir thu cuid a dh’aonadan a-" "null gus am bruach agus am baile ud thall a dhìon?" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:614 msgid "" "Alright. The bridge it is, then, but I’ll be careful about the crossing." msgstr "" "Sin sin. Cleachdamaid an drochaid mar-thà ach bi mi cùramach a’ dol thairis " "oirre." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:615 msgid "" "female^Alright. The bridge it is, then, but I’ll be careful about the " "crossing." msgstr "" "Sin sin. Cleachdamaid an drochaid mar-thà ach bi mi cùramach a’ dol thairis " "oirre." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:618 msgid "" "That Orcish Grunt is still blocking our path. He has no ranged attacks, so " "your archers should be able to engage him with little risk. Unfortunately, " "your units cannot reach him this turn, but you should not let them languish! " "Move them into position so they can attack next turn. There are also other " "villages on this side of the river. You should secure them for income and " "healing." msgstr "" "Tha Madagan Deamhain a’ bacadh ar rathaid fhathast. Chan eil ionnsaigh " "astair aige, mar sin bu chòir nach bi na boghadairean agad fo chunnart mòr " "nuair a bheir iad ionnsaigh air. Gu mì-fhortanach, cha ruig na h-aonadan " "agad e sa chuairt seo ach gluais iad co-dhiù! Dèan cinnteach gum faigh iad " "cothrom ionnsaighe an ath-chuairt. Tha bailtean eile taobh thall na h-aibhne " "cuideachd. Bu chòir dhut an gabhail airson teachd a-steach is slànachadh." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:622 msgid "Long-distance Movement" msgstr "Gluasad fad às" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:624 msgid "" "You can order a unit to move for multiple turns by selecting the unit and " "clicking on the destination. A number will indicate how many turns it will " "take to get there." msgstr "" "’S urrainn dhut òrdugh a chur air aonad gus iomadh chuairt a ghluasad ma nì " "tu briogadh air an aonad is air a’ cheann-uidhe. Seallaidh àireamh dhut cò " "mheud cuairt a bheir e an t-àite ud ruigsinn." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:629 msgid "" "I think I’ll stick around the keep for now, in order to recruit more units." msgstr "" "Saoilidh mi gum fuirich mi faisg air an daingean fhathast ach an trus mi " "barrachd aonadan." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:630 msgid "" "female^I think I’ll stick around the keep for now, in order to recruit more " "units." msgstr "" "Saoilidh mi gum fuirich mi faisg air an daingean fhathast ach an trus mi " "barrachd aonadan." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:636 msgid "" "You’ve learned well, Konrad. It is indeed a good idea to keep your leader " "safe and protected and in range of your keep early in the game. The tide of " "battle can turn quickly, and you don’t want to find yourself cut off from " "recruiting reinforcements." msgstr "" "Dh’ionnsaigh thu gu math, a Chonaill. ’S e deagh bheachd a th’ ann a bhith " "a’ cumail a’ cheannaird sàbhailte agus faisg air an daingean aig toiseach a’ " "gheama. Dh’fhaoidte gun caill thu aonadan gun dùil agus chan eil thu airson " "a bhith fad air falbh o chothrom foirlionaidh." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:641 msgid "" "You’ve learned well, Li’sar. It is indeed a good idea to keep your leader " "safe and protected and in range of your keep early in the game. The tide of " "battle can turn quickly, and you don’t want to find yourself cut off from " "recruiting reinforcements." msgstr "" "Dh’ionnsaigh thu gu math, a Li’sar. ’S e deagh bheachd a th’ ann a bhith a’ " "cumail a’ cheannaird sàbhailte agus faisg air an daingean aig toiseach a’ " "gheama. Dh’fhaoidte gun caill thu aonadan gun dùil agus chan eil thu airson " "a bhith fad air falbh o chothrom foirlionaidh." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:711 msgid "The tutorial isn’t meant to be this difficult" msgstr "Chan eil fainear dhan t-oideachadh seo a bhith cho doirbh sin" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:713 msgid "" "The orc on the island was supposed to move over the bridge, so that he could " "be attacked by several elves at once. Something’s broken the scripted event, " "which will make the scenario harder by leaving him in a defensive position.\n" "\n" "Please report the bug." msgstr "" "Bu chòir dhan deamhan san eilean a ghluasad thar na drochaide ach am b’ " "urrainn do dh’iomadh duine-sìthe ionnsaigh a thoirt air aig an aon àm. Tha " "rudeigin ceàrr air tachartas an sgriobt agus nì seo a’ chnàmh-sgeul nas " "dorra on a mhaireas e ann an àite a tha furasta dìon dha.\n" "\n" "An dèan thu aithris air a’ bhuga?" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:726 msgid "Tracking Enemy Movement" msgstr "A’ cumail sùil air gluasadan an nàmhad" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:728 msgid "" "You can see where an enemy can reach by moving the mouse over them. You can " "see all possible enemy moves at once with the Show Enemy Moves " "command from the Actions menu." msgstr "" "Chì thu càite an ruig nàmhaid ma ghluaiseas tu an luchag os a chionn. Chì " "thu a h-uile àite a ruigeas na nàimhdean leis an àithne Seall gluasadan " "nàmhad sa chlàr-taice Gnìomhan." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:731 msgid "We must occupy that island before the Wolf Riders reach it!" msgstr "" "Feumaidh sinn an t-eilean ud a ghabhail mus ruig na Marcaichean Madaidh e!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:736 msgid "Can’t we just move around the orcs?" msgstr "Nach urrainn dhuinn gluasad seachad air na deamhain gu simplidh?" #. [message]: speaker=student #. "we" refers to Li'sar, Galdrad, and the mixed-gender troops #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:738 msgid "female^Can’t we just move around the orcs?" msgstr "Nach urrainn dhuinn gluasad seachad air na deamhain gu simplidh?" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:751 msgid "" "No. Once you move close to an enemy unit, you are in its Zone of Control and cannot move further that turn. To move your troops onto that island " "without wading slowly through the water, you’ll have to kill the Grunt." msgstr "" "Chan urrainn. Nuair a ghluaiseas tu faisg air aonad, bidh thu san Raon-" "smachd aige is chan urrainn dhut gluasad tuilleadh sa chuairt seo. Gus " "na h-aonadan agad a ghluasad dhan eilean gun a bhith a’ grunndachadh gu " "slaodach tron uisge, feumaidh tu am Madagan a mharbhadh." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:755 msgid "Zone of Control" msgstr "Raon-smachd" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:757 msgid "" "The hexes immediately around a unit constitute its Zone of Control. " "When an enemy unit enters those hexes, they cannot move any further that " "turn. (An exception are units with the skirmisher ability, who are " "unaffected by zones of control.) This can be used to create a blockade to " "prevent stronger enemies from reaching key locations, such as villages, even " "if you have limited manpower." msgstr "" "’S e a raointean-smachd a tha sna sia-cheàrnaichean ri taobh aonaid. " "Ma thèid aonad nàimhdeil a-steach dha na sia-cheàrnaich seo, chan urrainn " "dhaibh ceum eile a ghabhail rè na cuairte (ach tha aonadan ann le comas " "streupaire agus na raointean-smachd gun bhuaidh orra idir.). ’S " "urrainn dhut seo a chleachdadh airson slighe nàmhad cumhachdaich a bhacadh " "ach nach ruig iad ionadan cudromach a leithid bailtean ma tha na h-aonadan " "agad gann no lapach." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:778 msgid "" "I hope I will survive the counter-attack if my units can’t take this grunt " "out this turn. I should order them to grab more villages if they can and " "move everyone closer for next turn." msgstr "" "Tha mi ’n dòchas gum mairinn beò an aghaidh fhrith-ionnsaighe mura cuir na h-" "aonadan agam às don mhadagan sa chuairt seo! Bu chòir dhomh toirt orra " "barrachd bhailtean a ghlacadh mas urrainn dhaibh is a h-uile duine a " "ghluasad nas fhaisge air airson na h-ath chuairte." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:783 msgid "" "If one of your Shamans stands just behind you, she will heal you 4 hitpoints " "at the beginning of the next turn." msgstr "" "Ma sheasas a’ Bhan-seuman ri do chùlaibh, slànaichidh i dhut le 4 puingean-" "beatha aig toiseach na h-ath chuairte." #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:789 msgid "" "I hope my units will survive the counter-attack if I can’t take this grunt " "out this turn. I’d better grab more villages if I can and move everyone " "closer for next turn." msgstr "" "Tha mi ’n dòchas gum mair na h-aonadan agam beò an aghaidh fhrith-ionnsaighe " "mura cuir mi às don mhadagan sa chuairt seo! Bu chòir dhomh barrachd " "bhailtean a ghlacadh is a h-uile duine a ghluasad nas fhaisge air airson na " "h-ath chuairte." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:794 msgid "" "If one of your Shamans stands just behind your wounded units, she will heal " "each of them 4 hitpoints at the beginning of the next turn." msgstr "" "Ma sheasas a’ Bhan-seuman ri cùlaibh nan aonadan leònta agad, slànaichidh i " "gach fear dhiubh le 4 puingean-beatha aig toiseach na h-ath chuairte." #. [message]: speaker=second_unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:830 msgid "" "One fewer orc to deal with, and our way across the bridge is clear! I also " "gained experience from striking the killing blow!" msgstr "" "Fhuair sinn cuidhteas dhe dheamhan eile agus tha an t-slighe thar na " "drochaide fosgailte a-nis! Fhuair mi eòlas cuideachd on a chuir mise buille " "a’ bhàis air!" #. [message]: speaker=second_unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:831 msgid "" "female^One fewer orc to deal with, and our way across the bridge is clear! I " "also gained experience from striking the killing blow!" msgstr "" "Fhuair sinn cuidhteas dhe dheamhan eile agus tha an t-slighe thar na " "drochaide fosgailte a-nis! Fhuair mi eòlas cuideachd on a chuir mise buille " "a’ bhàis air!" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:852 msgid "" "Be careful! If you stand on the bridge you are exposed to attack from " "multiple directions! Even though the orcs have low defense in water, they " "will overwhelm you with their numbers." msgstr "" "Thoir an aire! Ma sheasas tu air an drochaid, bidh thu fosgailte dha " "dh’ionnsaighean bho iomadach taobh! Ged nach eil dìon math air na deamhain " "san uisge, cuiridh iad às dhut on a tha grunn dhiubh ann." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:868 msgid "" "Well done! The island village is ours. You can use the trees to set up a " "blockade against the orcs; they can only come across the bridge one by one " "without wading through the water, and you will be securely on a terrain with " "good defense." msgstr "" "Sin thu fhèin! ’S ann leinne a tha baile an eilein a-nis. ’S urrainn dhut na " "craobhan a chleachdadh gus iom-chuartachadh an aghaidh nan deamhan a " "shuidheachadh; cha dèid iad thar na drochaide ach fear seach fear gun a " "bhith a’ dol tron uisge agus bidh thu sàbhailte air cruth-tìre a bheir dìon " "math dhut." #. [then] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:880 msgid "" "Don’t forget about that last village near the channel. The orcs will capture " "it if they try to sneak around via the ford! It will be hard to dislodge " "them if they do." msgstr "" "Na dìochuimhnich am baile mu dheireadh faisg air a’ chaol. Glacaidh na " "deamhain e ma thèid iad timcheall ort thar an àth! Bidh e doirbh cuidhteas " "fhaighinn dhiubh an uairsin." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:897 msgid "" "It’s very dangerous to stand in water when there are enemies about! Your " "unit will have an 80% chance of being hit. Get back, and wait for them to " "attack you!" msgstr "" "Tha e glè chunnartach a bhith ’nad sheasamh ann an uisge nuair a bhios " "nàimhdean faisg ort! Tha seans dhe 80% gun dèid an aonad agad a bhualadh! " "Till agus fuirich gus an doir iadsan ionnsaigh ort!" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:923 msgid "" "You’re venturing away from your keep. You might need to recruit more units, " "and I doubt the orc leader will let you use his! Careful!" msgstr "" "Tha thu a' falbh an daingein. 'S dòcha gum feum thu barrachd aonadan a " "thrusadh agus cha chreid mi gun leig ceannard nan deamhan leat an fheadhainn " "aigesan a chleachdadh! Thoir an aire!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:940 msgid "" "We need to occupy that village, otherwise they will take it soon! Move a " "unit into the village to stop the orcs capturing it. Whichever unit you " "choose will benefit from the village’s healing, too." msgstr "" "Feumaidh sinn am baile seo a ghabhail oir gheibh iadsan e a dh’aithghearr! " "Gluais aonad dhan bhaile gus stad a chur air na deamhain. Gheibh an t-aonad " "buannachd às an t-slànachadh cuideachd." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:946 msgid "" "Careful! It is now nighttime. Orcs are chaotic, which means their " "attacks are now 25% stronger. By day, their attacks are 25% weaker, which is " "a noticeable difference. You are lawful: stronger by day and weaker " "at night. Your elvish warriors are neutral: unaffected by the time of " "day." msgstr "" "Bi faiceallach! ’S e an oidhche a th’ ann a-nis. Tha deamhain " "coimeasgach is tha seo a’ ciallachadh gu bheil na h-ionnsaighean aca " "25% nas treasa. Air an latha, bidh na h-ionnsaighean aca 25% nas laige, is " "mothaichidh tu an diofar. Tha thu fhèin dligheach: nas treasa air an " "latha is nas laige air an oidhche. Tha na saighdearan-sìthe agad " "neodrach, ’s e seo nach dèan an t-àm dhen latha diofar sam bith " "dhaibh." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:950 msgid "Time of Day" msgstr "Àm dhen latha" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:952 msgid "" "During a scenario, the time of day will shift as turns pass. There are four " "alignments a unit may be: Lawful, Neutral, Chaotic, or Liminal. Each " "alignment gets a different bonus or handicap depending on the time of day. " "You can hover over the sky image below the minimap on the right to see the " "current time of day and who has the advantage." msgstr "" "Thig atharrachadh air àm dhen latha rè cnàmh-sgeòil a-rèir nan cuairtean. " "Tha ceithir co-thaobhaidhean ann a dh’fhaodadh a bhith aig aonad: " "dligheach, neodrach, coimeasgach no stairsnich. Gheibh gach co-thaobhadh " "buannachdan is easbhaidhean sònraichte a-rèir an ama dhen latha. Fan leis an " "luchag air dealbh an speura fon mheanbh-mhapa taobh deas ach am faic thu an " "t-àm dhen latha agus cò aige a tha a’ bhuannachd an-dràsta." #. [then] #. [else] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:970 #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:977 msgid "" "Remember to retreat your wounded units to villages. Shamans can only heal 4 " "hitpoints per turn, while villages can heal them faster at 8 per turn.\n" "\n" "Different sources of healing are generally not combined. If a unit starts " "its turn next to multiple healers, or on a village and next to a healer, it " "will still be healed only once.\n" "\n" "Rest-healing is an exception to the rule — if a unit doesn’t do anything for " "a turn, it will heal 2 hitpoints in addition to any healing it may receive " "from villages or healers, combining for a total of up to 10 hitpoints per " "turn." msgstr "" "Cuimhnich gun cùlaich thu na h-aonadan leòinte agad dha na bailtean. Cha " "shlànaidh Ban-seuman ach 4 puingean-beatha gach cuairt fhad ’s a " "shlànaicheas baile nas luaithe iad le 8 puingean gach cuairt.\n" "\n" "San fharsaingeachd, cha dèid iomadh tùs slànachaidh a chur ri chèile. Ma " "thòisicheas aonad a chuairt ri taobh iomadh slànaigheir no air baile agus ri " "taobh slànaigheir, cha dèid a shlànachadh ach aon turas co-dhiù.\n" "\n" "’S e slànachadh tàimh a tha san aon mhura-bhith – mura dèan aonad dad fad " "cuairt, thèid 2 phuing-beatha a bharrachd a shlànachadh air thairis air " "slànachadh sam bith a gheibh e o bhaile no slànaighear agus tillidh seo 10 " "puingean-beatha dha gach cuairt air a char as àirde." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:999 msgid "Tracking Unused Units" msgstr "A’ lorg aonadan gun chleachdadh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1001 msgid "" "You can ensure you use all your troops by pressing n to step from one " "unit to the next. If you press space, you can mark the currently " "selected unit as having finished its turn, which stops you moving it by " "accident later on. When n no longer selects a new unit, it’s safe to " "end your turn." msgstr "" "’S urrainn dhut dèanamh cinnteach gun do chleachd thu a h-uile saighdear " "agad ma bhrùthas tu air n gus dol bho aonad gu aonad. Ma bhrùthas tu " "air space, cuiridh tu comharra air an aonad a thagh thu gu bheil e " "deiseil airson na cuairte seo is cha ghluais thu le mearachd e an uair sin. " "Mura h-eil n a’ taghadh aonad ùr tuilleadh, tha e sàbhailte a bhith " "a’ cur crìoch air a’ chuairt." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1010 msgid "Victory Conditions" msgstr "Cumhachan buaidhe" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1012 msgid "" "In this scenario, you only need to defeat the orc leader to win. Victory " "conditions for a scenario are given under Objectives in the Menu menu." msgstr "" "Sa chnàmh-sgeul seo, cha leig thu leas ach buaidh a thoirt air ceannard nan " "deamhan. Chì thu na cumhachdan buaidhe airson cnàmh-sgeòil fo Amasan " "sa phrìomh-

chlàr-taice." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1021 msgid "Speeding Up Animations" msgstr "Luathachadh nam beòthachaidhean" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1023 msgid "" "Holding down shift will make the animations for moving and fighting " "quicker. The acceleration factor can be set, and turned on by " "default, in the Preferences menu’s General tab." msgstr "" "Ma chumas tu shift sìos, nì sin na beòthachaidhean air a’ ghluasad ’s " "na còmhragan nas luaithe. Gabhaidh factar an luathachaidh a " "shuidheachadh ’s a chur an comas a ghnàth ann an taba Coitcheann aig " "clàr-taice nan Roghainnean." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1032 msgid "Hurry up and defeat the orcs before they become entrenched!" msgstr "Greas ort is cuir às dha na deamhain mus bi iad daingnichte!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1060 msgid "I have enough gold to recruit more units!" msgstr "Tha òr gu leòr agam gus barrachd aonadan a thrusadh!" #. [message]: speaker=student #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1061 msgid "female^I have enough gold to recruit more units!" msgstr "Tha òr gu leòr agam gus barrachd aonadan a thrusadh!" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1071 msgid "Recruit the Right Units" msgstr "Bi glic mu thrusadh nan aonadan" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1073 msgid "" "Remember to recruit troops useful for the situation. Archers are " "particularly effective against Grunts, Wolf Riders and the orcish leader." msgstr "" "Cuimhnich gun trus thu saighdearan a bhios feumail san t-suidheachadh. Tha " "boghadairean as fheumaile an aghaidh Madagain, Marcaichean Madaidh is " "ceannard nan deamhan." #. [then] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1112 msgid "" "Beware of those orcs crossing the river! If they get into the forest they’ll " "be hard to dislodge!" msgstr "" "Thoir an aire air na deamhain a’ tighinn tarsaing na h-aibhne! Ma gheibh iad " "a-steach dhan choille bi e doirbh cuidhteas fhaighinn dhiubh." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1152 msgid "" "That unit is about one kill (8 experience points) away from gaining a level! " "Do not let it die!" msgstr "" "Chan eil ach mu aon mharbhadh (8 puingean-eòlais) a dhìth air an aonad seo " "gus rang fhaighinn! Na leig leis bàsachadh!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1174 msgid "" "Their leader has moved into that village! He’s not as stupid as I thought. " "The village heals him each turn and provides good defense." msgstr "" "Ghluais an ceannard aca dhan bhaile ud! Chan eil e cho gòrach ’s a bha mi an " "dùil. Slànaichidh am baile e gach cuairt is bheir e dìon math dha." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1185 msgid "" "That unit has captured our village! You’d better get him out; it heals him " "each turn and provides good defense." msgstr "" "Ghlac an t-aonad ud am baile againne! B’ fheairrde thu cuidhteas fhaighinn " "dheth; slànaichidh e gach turas e is bheir e dìon math dha." #. [message]: speaker=unit #. The speaker is female #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1198 msgid "" "Using me to attack is risky! I can slow the opponent with my ranged attack, " "but I hope you have a plan if I miss!" msgstr "" "Tha e cunnartach mo chleachdadh airson ionnsaighean! Bheir mi maille air an " "nàmhaid leis an ionnsaigh astair agam, ach tha mi ’n dòchas gu bheil " "planaichean agad air dè nì thu mura bhuail mi e." #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1214 msgid "" "You are close to killing their leader! Because he is second level, the unit " "who finishes him will gain 16 experience points. In a campaign, it’s " "important to decide which units you want to advance, and give those units " "the best chances to gain experience." msgstr "" "Tha an ceannard aca cha mhòr marbh! On a tha e air an dàrna rang, gheibh an " "t-aonad a chuireas às dha 16 puingean-eòlais. Ann an iomairt, tha e " "cudromach gun cuir thu romhad cò na h-aonadan a tha thu airson àrdachadh " "agus gun doir thu an cothrom nas fhearr dha na h-aonadan sin gum buain iad " "eòlas." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1218 msgid "You have almost finished the tutorial" msgstr "Cha mhòr nach do choilean thu an t-oideachadh" #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1220 msgid "" "In a campaign you may have ten or even twenty scenarios to build your army, " "but this tutorial will conclude after you defeat Thrag." msgstr "" "Ann an iomairt, bith deich no ’s dòcha fichead cnàmh-sgeul ann fiù far an " "tog thu d’ arm ach thig crìoch air an oideachadh seo nuair a chuireas tu " "ruaig air Trag." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1246 msgid "" "We will miss $unit.name| because he had $unit.experience experience points. " "He would have advanced a level soon." msgstr "" "Bidh sinn ag ionndrainn $unit.name| oir bha $unit.experience puingean-eòlais " "aige. Cha bhiodh e fada mus rachadh àrdachadh dhan ath-rang." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1252 msgid "" "We will miss $unit.name| because she had $unit.experience experience points. " "She would have advanced a level soon." msgstr "" "Bidh sinn ag ionndrainn $unit.name| oir bha $unit.experience puingean-eòlais " "aice. Cha bhiodh e fada mus rachadh a h-àrdachadh dhan ath-rang." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1281 msgid "" "We will miss $unit.name|, but at least he was not one of our experienced " "troops!" msgstr "" "Bidh sinn ag ionndrainn $unit.name|, ach cha robh e aon dhe na saighdearan " "as eòlaiche againn air a char as lugha!" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1287 msgid "" "We will miss $unit.name|, but at least she was not one of our experienced " "troops!" msgstr "" "Bidh sinn ag ionndrainn $unit.name|, ach cha robh i aon dhe na saighdearan " "as eòlaiche againn air a char as lugha!" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1304 msgid "" "Higher level units are powerful, but not invulnerable. We’ll miss you, $unit." "name|." msgstr "" "Tha aonadan le rang àrd cumhachdach, ach chan eil iad do-leònta! Bidh sinn " "’gad ionndrainn, $unit.name|." #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1318 msgid "" "Losing a healer hurts all the troops! Keep them out of the enemy’s reach!" msgstr "" "Goirtichidh e a h-uile saighdear nuair a chailleas sinn lighiche. Cùm air " "falbh bhon nàmhaid iad!" #. [event] #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1332 msgid "" "Beware of the orc leader: he can do 36 hitpoints of damage at night! Attack " "with many units at once during the day." msgstr "" "Thoir an aire air ceannard nan deamhan: nì e 36 puingean dhe dhochann air an " "oidhche! Thoir ionnsaigh air le grunn shaighdearan air an latha." #. [message]: speaker=unit #. The speaker is female #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1346 msgid "" "Advancing a level has fully healed me! I am able to heal units 8 hitpoints " "per turn, instead of just 4, and may also cure them of poison if they cannot " "reach a village! I also have gained a new magical attack, meaning it " "always has a 70% chance to hit, but it is not as powerful as the similar " "attack wielded by the Elvish Sorceress." msgstr "" "Chaidh mo shlànachadh gu lèir on a fhuair mi àrdachadh chun ath-rang! ’S " "urrainn dhomh 8 puingean-beatha aonaid a shlànachadh gach cuairte a-nis " "seach 4 a-mhàin agus ’s urrainn dhomh a leigheas o phuinnsean cuideachd mura " "ruig iad baile! Tha ionnsaigh dhraoidheach ùr agam cuideachd aig a " "bheil seans bualaidh dhe 70% an-còmhnaidh ach chan eil i cho cumhachdach ’s " "a tha an ionnsaigh coltach rithe a nì a’ bhana-bhuidseach-shìthe." #. [message]: speaker=unit #. The speaker is female #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1360 msgid "" "Advancing a level has fully healed me! I cannot heal adjacent units anymore, " "but to compensate, I have a new, powerful faerie fire attack that deals 7 " "damage each for 4 strikes. It also has the magical weapon special, " "meaning it always has a 70% chance to hit." msgstr "" "Chaidh mo shlànachadh gu lèir on a fhuair mi àrdachadh chun ath-rang! Chan " "urrainn dhomh na h-aonadan ri mo thaobh a shlànachadh tuilleadh ach fhuair " "mi ionnsaigh teine-sìthe chumhachdach ùr ’na àite a bhuaileas 4 tursan le 7 " "dhe dhochann. ’S e ionnsaigh shònraichte dhraoidheach a th’ innte " "cuideachd agus is ciall dha seo gu bheil seans bualaidh dhe 70% oirre an-" "còmhnaidh." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1374 msgid "" "Advancing a level has fully healed me! When attacking, I always have at " "least a 60% chance of hitting with my longbow thanks to my Marksman " "ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-to-" "hit units." msgstr "" "Chaidh mo shlànachadh gu lèir on a fhuair mi àrdachadh chun ath-rang! Nuair " "a bheir mi ionnsaigh, bidh teans de 60% air a char as lugha gum buail mi air " "nàmhaid leis a’ bhogha-fhada agam on a tha comas gìomanaich agam, is " "nì mi 9 dochann gach tè airson 4 ionnsaighean. Cleachd mi gus cuidhteas " "fhaighinn dhe dh’aonadan dìonta." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1375 msgid "" "female^Advancing a level has fully healed me! When attacking, I always have " "at least a 60% chance of hitting with my longbow thanks to my Marksman ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-" "to-hit units." msgstr "" "Chaidh mo shlànachadh gu lèir on a fhuair mi àrdachadh chun ath-rang! Nuair " "a bheir mi ionnsaigh, bidh teans de 60% air a char as lugha gum buail mi air " "nàmhaid leis a’ bhogha-fhada agam on a tha comas gìomanaich agam, is " "nì mi 9 dochann gach tè airson 4 ionnsaighean. Cleachd mi gus cuidhteas " "fhaighinn dhe dh’aonadan dìonta." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1388 msgid "" "Advancing a level has fully healed me! I am good with both bow and sword, " "and I have a special ability: Ambush. I can hide in forests where " "enemies can only see me if they are right next to me." msgstr "" "Thug an t-àrdachadh slànachadh iomlan dhomh! Tha mi math air an dà chuid " "bogha is claidheamh, is tha comas sònraichte agam: Fàth. ’S urrainn " "dhomh falach ann an coilltean far nach faic na nàimhdean mi ach ma tha iad " "dìreach ri mo thaobh." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1389 msgid "" "female^Advancing a level has fully healed me! I am good with both bow and " "sword, and I have a special ability: Ambush. I can hide in forests " "where enemies can only see me if they are right next to me." msgstr "" "Thug an t-àrdachadh slànachadh iomlan dhomh! Tha mi math air an dà chuid " "bogha is claidheamh, is tha comas sònraichte agam: Fàth. ’S urrainn " "dhomh falach ann an coilltean far nach faic na nàimhdean mi ach ma tha iad " "dìreach ri mo thaobh." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1403 msgid "" "Advancing a level has fully healed me! I am good with both bow and sword, " "and I have a special ability: Leadership. I do less damage myself " "than the Elvish Hero, but my ability allows my allies to fight better. First " "level units around me do 25% more damage, so position me carefully!" msgstr "" "Thug an t-àrdachadh slànachadh iomlan dhomh! Tha mi math air an dà chuid " "bogha is claidheamh, is tha comas sònraichte agam: Ceannardas. Cha " "dèan mi uiread a dhochann mar a nì laoch-sìthe ach leigidh an comas agam le " "aonadan caidreabhach a tha faisg orm sabaid nas fhearr. Nì aonadan a’ chiad " "ìre mu mo chuairt 25% dhe dhochann a bharrachd, mar sin suidhich gu cùramach " "mi." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1416 msgid "" "Advancing a level has fully healed me! I am particularly good with the " "sword, dealing 8 damage in 4 attacks. While I don’t have the Leadership " "abilities of the Elvish Captain, my superior fighting skills allow my " "attacks to do more damage!" msgstr "" "Thug an t-àrdachadh slànachadh iomlan dhomh! Tha mi gu sònraichte math air " "a’ chlaidheamh is nì mi 8 dochann le 4 ionnsaighean. Ged nach eil comasan " "ceannardais a' chaiptein-shìthe agam, nì mi barrachd dochann leis na comasan " "sabaid nas fhearr a th' agam!" #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1429 msgid "" "Advancing a level has fully healed me! I have become better at using the " "sword, dealing 9 damage in 4 attacks. Although I do not have any special " "abilities, my fighting skills will allow me to beat the orcs by dealing more " "damage!" msgstr "" "Shlànaich àrdachadh gu rang ùr mi gu lèir! Tha mi nas fheàrr air a’ " "chlaidheamh a-nis agus bheir mi seachad 9 a dhochann le 4 ionnsaighean. Ged " "nach eil comasan sònraichte agam, leigidh na sgilean sabaid agam leam ruaig " "a chur air na deamhain le barrachd dochainn orra!" #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1430 msgid "" "female^Advancing a level has fully healed me! I have become better at using " "the sword, dealing 9 damage in 4 attacks. Although I do not have any special " "abilities, my fighting skills will allow me to beat the orcs by dealing more " "damage!" msgstr "" "Shlànaich àrdachadh gu rang ùr mi gu lèir! Tha mi nas fheàrr air a’ " "chlaidheamh a-nis agus bheir mi seachad 9 a dhochann le 4 ionnsaighean. Ged " "nach eil comasan sònraichte agam, leigidh na sgilean sabaid agam leam ruaig " "a chur air na deamhain le barrachd dochainn orra!" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1439 msgid "You took too long! Now we’ll never be rid of these orcs!" msgstr "" "Thug thu ro fhada! Chan fhaigh sinn cuidhteas dhe na deamhain seo gu bràth " "tuilleadh a-nis!" #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1455 msgid "That... was foolish. Next time I should be more careful." msgstr "" "Nach… gòrach a bha sin. Bu chòir dhomh a bhith nas fhaiceallaiche an ath-" "thuras." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1456 msgid "female^That... was foolish. Next time I should be more careful." msgstr "" "Nach… gòrach a bha sin. Bu chòir dhomh a bhith nas fhaiceallaiche an ath-" "thuras." #. [message]: speaker=unit #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1474 msgid "Agh! Who will guide you to victory now?" msgstr "Iochd! Cò stiùireas dhan bhuaidh sibh a-nis?" #. [message]: speaker=Galdrad #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1489 msgid "" "You have beaten the orcs! You may want to try one of the rookie-level " "campaigns next, which include strategy hints. A Tale of Two Brothers " "is the easiest and is the recommended first campaign." msgstr "" "Chaidh an latha leat an aghaidh nan deamhan! ’S dòcha gum feuch thu tè dhe " "na h-iomairtean air ìre glas-laoich a-nis anns am faigh thu gliocasan mun ro-" "innleachd. Is Sgeulachd dithis bhràithrean an tè as fhasa agus " "mholamaid gun toisich thu leatha-se." #. [message]: speaker=narrator #: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1494 msgid "" "You can also refer to the in-game help browser if you ever need to refresh " "your memory on gameplay mechanics." msgstr "" "’S urrainn dhut sùil a thoirt air a’ chobhair am broinn a’ gheama cuideachd " "ma dh’fheumas tu riaghailtean a’ gheama ath-sgrùdadh." #. [unit_type]: id=Fighter, race=human #: data/campaigns/tutorial/units/Fighter.cfg:4 msgid "Fighter" msgstr "Cathach" #. [unit_type]: id=Fighter, race=human #. [unit_type]: id=Fighteress, race=human #: data/campaigns/tutorial/units/Fighter.cfg:18 #: data/campaigns/tutorial/units/Fighteress.cfg:20 msgid "" "Young and brash, Fighters are skilled with swords and are vulnerable to " "attack from enemies. However, they have the potential to become great " "warriors one day." msgstr "" "Òg is calma, tha Cathaich math air claidheamhan ach so-leònta an aghaidh " "ionnsaighean aig nàimhdean. Co-dhiù, dh’fhaoidte gun dig an latha a thèid " "iad ’nan sàr-laoch." #. [unit_type]: id=Fighteress, race=human #: data/campaigns/tutorial/units/Fighteress.cfg:4 msgid "female^Fighter" msgstr "Ban-cathach" #. [unit_type]: id=Quintain, race=mechanical #: data/campaigns/tutorial/units/Quintain.cfg:4 msgid "Quintain" msgstr "Dumaidh" #. [unit_type]: id=Quintain, race=mechanical #: data/campaigns/tutorial/units/Quintain.cfg:16 msgid "" "Quintains are used to practice swordplay and jousting on. It would be " "extremely unusual to be attacked by one." msgstr "" "Cleachdar dumaidhean ann an co-fharpaisean is gus cleachdadh fhaighinn leis " "a’ chlaidheamh. Biodh e glè ainneamh nan doireadh fear ionnsaigh ort." #. [unit_type]: id=Warrior, race=human #: data/campaigns/tutorial/units/Warrior.cfg:4 msgid "Warrior" msgstr "Gaisgeach" #. [unit_type]: id=Warrior, race=human #. [unit_type]: id=Warrioress, race=human #: data/campaigns/tutorial/units/Warrior.cfg:19 #: data/campaigns/tutorial/units/Warrioress.cfg:21 msgid "" "With more experience, Fighters have honed their skills with the sword and " "become powerful Warriors." msgstr "" "Le barrachd eòlas, thug na Cathaichean piseach air na sgilean claidheimh aca " "’s chaidh iad nan Gaisgeach cumhachdach." #. [unit_type]: id=Warrioress, race=human #: data/campaigns/tutorial/units/Warrioress.cfg:4 msgid "female^Warrior" msgstr "Ban-ghaisgeach" #. [message]: speaker=narrator #: data/campaigns/tutorial/utils/utils.cfg:63 msgid "Undo" msgstr "Neo-dhèan" #. [message]: speaker=narrator #: data/campaigns/tutorial/utils/utils.cfg:65 msgid "" "Don’t forget, you can press u to undo most things if you make a " "mistake." msgstr "" "Cùm an aire gur urrainn dhut brùthadh air u gus a’ mhòrchuid dhe " "ghnìomhan a neo-dhèanamh ma rinn thu mearachd." #: data/campaigns/tutorial/utils/utils.cfg:126 msgid "" "\n" "\n" "Click a mouse button or press the spacebar to continue..." msgstr "" "\n" "\n" "Briog air an luchag no brùth air an spacebar gus leantainn air adhart…"