# European Portuguese translations for Battle for Wesnoth # Copyright (C) 2005-2014 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package. # trewe , 2014 msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-sotbe)\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2022-05-08 01:42 UTC\n" "PO-Revision-Date: 2020-02-14 16:39+0000\n" "Last-Translator: trewe \n" "Language-Team: wesn-pt-trans \n" "Language: pt_PT\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 2.3\n" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9 msgid "Son of the Black-Eye" msgstr "O Filho do Olho-Negro" # #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:10 msgid "SotBE" msgstr "FdON" # #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17 msgid "Challenging" msgstr "Desafiante" # #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17 msgid "Grunt" msgstr "Bruto" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:18 msgid "Difficult" msgstr "Díficil" # #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:18 msgid "Warrior" msgstr "Guerreiro" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:19 msgid "Nightmare" msgstr "Pesadelo" # #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:19 msgid "Warlord" msgstr "Senhor de guerra" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:22 #, fuzzy #| msgid "" #| "Your father Karun Black-Eye was the greatest orcish leader that ever " #| "lived. Now, as his son, it’s up to you to thwart the selfish designs of " #| "the humans who have broken the old agreements with the orcs and are bent " #| "upon taking your lands. Unite the warring orcish tribes, bring together " #| "the Orcish Council and call up the Great Horde to send the human-worms " #| "and their wose-born allies to the land of the dead!\n" #| "\n" msgid "" "Your father Karun Black-Eye was the greatest orcish leader that ever lived. " "Now, as his son, it’s up to you to thwart the selfish designs of the humans " "who have broken the old agreements with the orcs and are bent upon taking " "your lands. Unite the warring orcish tribes, bring together the Orcish " "Council and call up the Great Horde to send the human-worms and their wose-" "born allies to the Land of the Dead!\n" "\n" msgstr "" "O teu pai, Karun o Olho-Negro, foi o maior líder orc que jamais existiu. " "Agora, como seu filho, a missão de expulsar os humanos que quebraram os " "tratados de paz é tua. Una as tribos guerreiras, reúna o Grande Conselho Orc " "e rearme a Grande Horda para mandar os vermes humanos e os seus aliados para " "a terra dos mortos.\n" "\n" # #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:24 msgid "(Expert level, 18 scenarios.)" msgstr "(Nível veterano, 18 cenários)" # #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:29 msgid "Campaign Design" msgstr "Projeto de Campanha" # #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:40 msgid "Campaign Maintenance" msgstr "Manutenção da Campanha" # #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:50 msgid "Prose, Grammatical and WML Assistance" msgstr "História, Diálogos e Assistência WML" # #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:56 msgid "Artwork and Graphics" msgstr "Trabalho artístico e Gráficos" # #. [scenario]: id=01_End_of_Peace #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:4 msgid "End of Peace" msgstr "Fim da paz" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:22 msgid "Defeat Alber" msgstr "Derrota Alber" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:59 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:36 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:46 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:126 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:434 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:49 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:57 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:30 msgid "Death of Kapou’e" msgstr "Morte de Kapou'e" # #. [side]: type=Orcish Leader, id=Kapou'e #. [side]: id=Kapou'e, type=Orcish Leader #. [side] #. [side]: type=Orcish Slayer, id=Rugh #. [side]: id=Grüü, type=Great Troll #. [side]: type=General, id=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:64 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:76 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:128 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:57 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:87 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:72 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:72 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:76 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:84 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:52 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:53 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:159 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:19 #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:95 msgid "Kapou’e" msgstr "Kapou’e" # #. [side]: type=Lieutenant, id=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:72 msgid "Alber" msgstr "Alber" # #. [side]: type=Lieutenant, id=Alber #. [side]: type=General, id=Lanbec'h #. [side]: type=General, id=Slowhand #. [side] #. [side]: type=General, id=Harman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:82 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:94 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:34 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:47 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:68 msgid "Humans" msgstr "Humanos" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:98 msgid "" "Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy " "orcs during the fourteenth year of his leadership. He ended a 15-year war " "with Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the " "Alliance and the orcs settled their territorial disputes." msgstr "" "Rahul I, Senhor Protetor da Aliança do Norte, chegou à paz com os orcs no " "quarto ano do seu protetorado. Terminou uma guerra de 15 anos com Karun o " "Olho-Negro, líder dos orcs. Um tratado de paz definiu quais terras seriam " "dos orcs e quais dos membros da aliança." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:103 msgid "" "So impressed was Rahul with the intelligence, prowess and leadership of " "Black-Eye Karun that he invited him to become a Lord Companion of the " "Northern Alliance. After much deliberation Black-Eye Karun decided to accept " "the offer. However, on the way to the city of Dwarven Doors — the " "headquarters of the Northern Alliance — Karun and his small group of " "bodyguards were attacked and slain to the last man. There were no survivors " "to confirm the incident, but it soon became believed among the orcs that the " "Northern Alliance had deliberately set up this ambush in order to break the " "unity of the orcs by slaying their strongest leader." msgstr "" "Rahul ficou tão impressionado com a inteligência, valentia e liderança de " "Karun Olho-Negro, que convidou-o para tornar-se um Senhor-Companheiro da " "Aliança do Norte. Após muita deliberação, Olho-Negro decidiu aceitar a " "oferta. No entanto, no caminho para a cidade dos Portões dos Anões — o " "quartel-general da Aliança do Norte — Karun e o seu pequeno grupo de guarda-" "costas foram atacados e mortos até o último homem. Não houve sobreviventes " "para confirmar o incidente, mas logo espalhou-se entre os orcs a crença de " "que a Aliança do Norte tinha armado deliberadamente esta emboscada, a fim de " "quebrar a unidade dos orcs, matando o seu maior líder." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:108 msgid "" "The peace treaty still held however, partially because the treaty — although " "arranged by the Northern Alliance — was between the local earls and the " "orcish tribes and didn’t have any direct connection with the Northern " "Alliance. The other — and perhaps the main — reason why the treaty held was " "that with the death of the Black-Eye, the unity of the orcs was shattered " "and they once again descended into inner squabbling. Thus the years that " "followed were relatively peaceful and prosperous — at least for the humans." msgstr "" "O tratado de paz ainda mantivera-se, até porque o tratado — embora " "organizado pela Aliança do Norte — fora estabelecido pelos condes locais e " "as tribos orcs e não tivera qualquer ligação direta com a Aliança do Norte. " "A outra — e talvez a principal — razão pela qual o tratado ainda se " "mantivera fora a de que com a morte do Olho Negro, a horda dos orcs foi " "destruída e novamente desceram em disputa interna. Assim, os anos que se " "seguiram foram relativamente pacíficos e prósperos — pelo menos, para os " "humanos." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:114 msgid "" "In the thirteenth year of the Lord Protectorship of Howgarth III — the " "successor of Rahul I — tension began to rise between orcish tribes and human " "earldoms in the Northlands. Famine led humans to colonize some orcish lands " "and push orcs into desolated hill country. The few orcish tribes who had " "remained part of the Alliance, feeling the pressure, either left Alliance " "territory or revolted and were destroyed." msgstr "" "No décimo terceiro ano do Protectorado do Senhor Howgarth III (sucessor de " "Rahul I), tensões voltaram a aparecer entre as tribos orcs e os condados " "humanos ao norte. Uma seca levou os humanos a colonizar algumas terras dos " "orcs, levando estes a ocupar colinas desoladas." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:119 #, fuzzy #| msgid "" #| "Retaliating, the orcs systematically slaughtered human colonies and " #| "villages on their lands. Then, Earl Lanbec’h — the most powerful human " #| "warlord of the North — determined to abolish the orcish menace raised an " #| "army and conferred leadership of it to his son-in-law Baron Alber." msgid "" "Retaliating, the orcs systematically slaughtered human colonies and villages " "on their lands. Then, Earl Lanbec’h — the most powerful human warlord of the " "North — determined to abolish the orcish menace, raised an army and " "conferred leadership of it to his son-in-law Baron Alber." msgstr "" "Em retaliação, os orcs sistematicamente abateram colónias humanas e aldeias " "nas suas terras. Então, Conde Lanbec'h — o senhor da guerra mais poderoso " "humano do Norte — decidiu abolir a ameaça dos orcs recrutando um exército e " "conferiu a liderança dele para o seu genro, o Barão Alber." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:124 msgid "" "Baron Alber personally led a small vanguard with the mission to establish a " "base inside orcish lands." msgstr "" "O Barão Alber liderou pessoalmente uma pequena vanguarda com a missão de " "estabelecer uma base dentro das terras orcs." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:129 msgid "" "By nightfall his troops reached a mountainous region under the authority of " "orcish leader Kapou’e, the son of the Black-Eye." msgstr "" "Ao cair da noite as suas tropas chegaram a uma região montanhosa sob a " "autoridade do líder orc Kapou'e, o Filho do Olho Negro." # #. [message]: speaker=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:140 msgid "" "Look, friends! Those orcs don’t imagine they are living their last day. " "Let’s slay them and claim this land back to our people!" msgstr "" "Olham, companheiros! Aqueles orcs nem imaginam que estão a viver o seu " "último dia. Vamos matar-os todos e devolver esta terra para o nosso povo!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:144 msgid "Who is this unlicked whelp? Grunts — kill him and bring me his head!" msgstr "Quem é esta cria novata? Grunhidos — matam-o e trazem-me a sua cabeça!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:155 msgid "Argh! I die! But other humans will come to avenge me, filthy orcs!" msgstr "Argh! Morro! Mas outros humanos virão para vingar-me, orcs imundos!" # #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:164 msgid "Victory!" msgstr "Vitória!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:169 msgid "Oh, just die, human-worm." msgstr "Ó, apenas morra, seu verme humano." # #. [unit]: type=Wolf Rider, id=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:188 msgid "Vrag" msgstr "Vrag" # #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:198 msgid "(Pant) Chief! Chief!" msgstr "(Respira) Chefe! Chefe!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:203 msgid "Speak, rider." msgstr "Fale, batedor." # #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:208 msgid "" "There is a huge human army marching on us! They can’t be more than one or " "two days march from here." msgstr "" "Existe um grande exército humano a marchar na nossa direção! Não devem estar " "a mais de um ou dois dias daqui." # #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:213 msgid "Uh oh! What should we do, Chief?" msgstr "O que devemos fazer, chefe?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:218 msgid "" "Don’t be afraid. If any more of these pathetic humans come, we’ll deal with " "them the way we did with this trash!" msgstr "" "Não tenhas medo. Se mais algum desses humanos patéticos virem, vamos lidar " "com eles da forma como fizemos com esta porcaria!" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:223 msgid "" "Uh, Chief, with all respect that army is huge! Not only that, but most of " "them look like tough old soldiers. It would be foolish to confront them with " "the forces we have on hand." msgstr "" "Hã chefe, com todo o respeito, mas aquele exército é enorme! Não só isto, " "mas a maioria deles parecem soldados veteranos. Seria um disparate enfrentar-" "os com as forças que temos a mão." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:228 msgid "Hmmm..." msgstr "Hmmm..." # #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:231 msgid "" "If what you say is true, then there is no way our tribe can face such an " "army alone." msgstr "" "Se o que dizes é verdade, então não há como a nossa tribo pode enfrentar tal " "exército sozinho." # #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:236 msgid "" "Wise decision, Kapou’e. By the size of that army, this is no mere raid — it " "seems to me that the humans have decided to declare war on us." msgstr "" "Uma decisão sábia, Kapou'e. Pelo tamanho daquele exército, este não é um " "simples ataque — parece-me que os humanos decidiram declarar guerra contra " "nós." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:241 msgid "If they want war, then they shall get war!" msgstr "Se querem guerra, é guerra que terão!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:246 msgid "" "We’ll head for Barag Gór in the lands of the free tribes and demand " "assistance from the Great Council. With their help, we can raise troops from " "the free tribes and crush these humans." msgstr "" "Vamos ir para Barag Gor nas terras das tribos livres e procurar a " "assistência do Grande Conselho. Com a sua ajuda, podemos levantar as tropas " "das tribos livres e esmagar estes humanos." # #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:251 msgid "" "But the free tribes are beyond the Mountains of Haag. These mountains are " "infested with dwarves and wild trolls." msgstr "" "Mas as tribos livres estão além das Montanhas de Haag. Estas montanhas estão " "infestadas com anões e trogloditas selvagens." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:256 msgid "" "Don’t be so cowardly. The trolls have been our allies in the past — maybe " "they will help us. And what true orc has ever feared dwarvish dirt-grubbers? " "Move it! We leave within the hour. If you’re not ready by then, stay and die." msgstr "" "Não sejas tão covarde. Os trogloditas foram os nossos aliados no passado, " "talvez irão ajudar-nos. E que verdadeiro orc teme Anões cavadores-de-lama? " "Mexam-se! Saímos numa hora. Se não estiverem pronto até aí, ficam e morram." # #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:268 msgid "Bah, humans? No better than goblins. We’ll break them!" msgstr "Pá, os humanos? Não há melhor do que gnomos. Vamos dividi-los!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:273 msgid "" "Prepare for battle, my grunts! We’ll show these humans what happens when you " "try to steal from Kapou’e, Son of the Black-Eye!" msgstr "" "Preparam-se para a batalha, meus grunhidos! Vamos mostrar a estes humanos o " "que acontece quando tentarem roubar de Kapou'e, o Filho do Olho-Negro!" # #. [scenario]: id=02_The_Human_Army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:4 msgid "The Human Army" msgstr "O Exército Humano" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:22 msgid "Defeat Lanbec’h" msgstr "Derrota Lanbec’h" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:31 msgid "Resist until your people are ready to go (turn 12)" msgstr "Resista até que o teu povo está pronto para ir (turno 12)" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:34 msgid "Resist until your people are ready to go (turn 13)" msgstr "Resista até que o teu povo está pronto para ir (turno 13)" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:37 msgid "Resist until your people are ready to go (turn 14)" msgstr "Resista até que o teu povo está pronto para ir (turno 14)" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:45 msgid "Then move Kapou’e to the signpost in the northeast" msgstr "Depois mova Kapou'e para o poste de sinalização no nordeste" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:52 msgid "Move Kapou’e to the signpost in the northeast" msgstr "Mova Kapou'e para o poste de sinalização no nordeste" # #. [side]: type=General, id=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:87 msgid "Lanbec’h" msgstr "Lanbec’h" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:101 msgid "" "Refusing to yield to fear, Kapou’e rallied his warriors in preparation for " "the upcoming battle." msgstr "" "Recusando-se a ceder ao medo, Kapou'e reuniu os seus guerreiros com vista à " "próxima batalha." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:107 msgid "" "He was not disappointed. A few days later the main body of the human army " "arrived. Driven to a desperate rage by the death of his son-in-law, Earl " "Lanbec’h led the army himself." msgstr "" "Não ficou decepcionado. Poucos dias depois o corpo principal do exército " "humano chegou. Movido por uma fúria desesperada com a morte do seu genro, " "Conde Lanbec'h liderou o exército ele próprio." # #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:124 msgid "So this is the bold orc who has dared kill my son-in-law." msgstr "Então este é o orc corajoso que ousou matar o meu genro." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:128 msgid "" "And this is that stupid human who dares march against Kapou’e — Son of the " "Black-Eye!" msgstr "" "E este é este humano estúpido que atreva-se a marchar contra Kapou'e — Filho " "do Olho-Negro!" # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:137 msgid "" "As Kapou’e saw the hardened troops pour out of the human encampment, he " "began to have second thoughts." msgstr "" "Assim como Kapou'e viu os soldados endurecidos a derramar do acampamento " "humano, começou a ter segundos pensamentos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:143 msgid "They are too many and too tough. The few here don’t stand a chance." msgstr "São demasiados e muito difíceis. Os poucos aqui não têm hipótese." # #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:167 msgid "I told you so!" msgstr "Já te disse!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:172 msgid "" "Insolence! But you make a good point all the same. I should have paid " "attention to my supporters before. But what should we do now?" msgstr "" "Insolência! Mas fizeste um bom ponto sempre o mesmo. Devia ter prestado " "atenção aos meus apoiantes antes. Mas o que devemos fazer agora?" # #. [message]: speaker=Vrag #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:177 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:183 msgid "We must flee! There is no way we can stand up against such a force." msgstr "" "Temos de fugir! Não há nenhuma maneira que podemos aguentar contra esta " "força." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:190 msgid "" "The Son of the Black-Eye will never ‘flee’. But making a ‘strategic " "withdrawal’ is another matter." msgstr "" "O Filho do Olho-Negro nunca vai “fugir”. Mas fazer uma “retirada " "estratégica” é outra questão." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:195 msgid "" "My father often spoke of the shamans of the Great Council who live in Barag " "Gór in the lands of the free tribes. We shall ask them for support. With " "their help, perhaps we can unite the orcish tribes and crush these humans." msgstr "" "O meu pai sempre falou-me dos bruxos do Grande Conselho que vivem em Barag " "Gór nas terras das tribos livres. Vamos pedir-lhes apoio. Com a ajuda deles, " "talvez possamos unir as tribos orcs e esmagar estes humanos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:208 msgid "$stored_helper.name|!" msgstr "$stored_helper.name|!" # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:213 msgid "Yeah, Chief?" msgstr "Sim, Chefe?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:218 msgid "" "You, gather up our people and assemble them on the road some distance north " "of here. We will hold back the humans here until you are finished." msgstr "" "Tu, reúne o nosso povo e agrupa-os na estrada ao norte daqui. Vamos segurar " "os humanos aqui até terminar." # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:223 msgid "Done." msgstr "Feito." # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:264 msgid "" "Chief, we have all our people ready to go. Come on, this way. We managed to " "gather the last of the gold from the treasury as well." msgstr "" "Chefe, estamos todos prontos. Venham, por aqui. E ainda conseguimos capturar " "as últimas reservas de ouro da tesouraria." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:274 msgid "Took you long enough. Let’s go!" msgstr "Levaste tempo suficiente. Vamos!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:318 msgid "We’ll be back, you foul mud-sucking humans!" msgstr "Estaremos de volta, vós imundos sugadores de lama humanos!" # #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:323 msgid "That’s right, flee, you cowardly orcs! This land is mine!" msgstr "É isto mesmo, fujam, orcs covardes! Esta terra é minha!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:328 msgid "" "In your dreams, worm. When the time comes you will pay for all this with " "your life!" msgstr "" "Nos teus sonhos, verme. Quando o tempo chegar vais pagar por tudo isto com a " "tua vida!" # #. [scenario]: id=03_Toward_Mountains_of_Haag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:4 msgid "Toward Mountains of Haag" msgstr "Para as Montanhas de Haag" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:31 msgid "Move Kapou’e to the end of the mountains" msgstr "Mova Kapou'e até o final das montanhas" # #. [objectives] #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:430 msgid "Defeat the enemy leader" msgstr "Derrota o líder inimigo" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:40 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:130 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:28 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:438 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:28 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:30 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:53 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:43 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:33 msgid "Death of Grüü" msgstr "Morte de Grüü" # #. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:88 msgid "Kwili" msgstr "Kwili" # #. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:95 msgid "Dwarves" msgstr "Anões" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:149 msgid "" "We have almost crossed the mountains. We’re close to the lands of the free " "tribes. So far so good." msgstr "" "Temos quase atravessado as montanhas. Estamos perto das terras das tribos " "livres. Até aqui tudo bem." # #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:153 msgid "Halt! Who goes there?" msgstr "Alto! Quem vem lá?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:158 msgid "It is I, Kapou’e, son of the Black-Eye Karun. What do you want, dwarf?" msgstr "Sou eu, Kapou'e, filho do Karun Olho-Negro. O que desejas, anão?" # #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:164 msgid "" "Oh, so it’s another group o’ stinkin’ orcs, eh. Begone, or we shall wash our " "axes in yer blood." msgstr "" "Oh, então é outro grupo de orcs fedorentos, hei. Vão embora, ou vamos lavar " "os nossos machados no vosso sangue." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:169 msgid "" "Look, you pint-sized idiot, we aren’t out to kill you so why don’t you just " "scamper away and hide in a cave or something. We’ll be through here in a few " "hours." msgstr "" "Olha, idiota de porte pequeno, não estamos para matar-te então porque " "simplesmente não corres para longe e escondes-te numa caverna ou algo assim. " "Estaremos por aqui, em poucas horas." # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:174 msgid "(Snicker)" msgstr "(relinchar)" # #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:179 msgid "" "Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this " "way alive!" msgstr "" "O teu desprezo e rudeza será a tua ruína. Anões, que nenhum orc passe por " "este caminho vivo!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:184 msgid "It looks like we might have to fight them after all." msgstr "Parece que possamos ter de lutar com eles após tudo." # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:189 msgid "" "Hey, Chief, I was thinking — dwarves are pretty slow; why don’t we just " "bypass them?" msgstr "" "Ei, chefe, estive a pensar — os anões são muito lentos; porque simplesmente " "não os ignoramos?" # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:194 msgid "I mean, we could defeat them easily but it would just slow us down." msgstr "" "Quer dizer, poderíamos derrotar-os facilmente, mas atrasaria-nos apenas." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:199 #, fuzzy #| msgid "" #| "We could, but then again, if we crush them then we can loot their " #| "treasury and their dwellings. The gold will be useful." msgid "" "We could, but then again, if we crush them, then we can loot their treasury " "and their dwellings. The gold will be useful." msgstr "" "Poderíamos, mas, novamente, se esmagamos-os, podemos pilhar a sua tesouraria " "e as suas habitações. O ouro será útil." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:204 msgid "" "Whatever else happens, we have to pass through these mountains and I dislike " "leaving enemies in our rear. Stab, smite, and slay!" msgstr "" "Aconteça o que acontecer, temos de passar por estas montanhas e não gosto " "deixar os inimigos na nossa retaguarda. Apunhalam, destruam e matam!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:220 msgid "" "I’ve never pushed so far. We are crossing the border of the Black-Eye lands." msgstr "" "Nunca fui tão longe. Estamos a atravessar a fronteira das terras do Olho-" "Negro." # #. [unit]: id=Blemaker, type=Troll Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:239 msgid "Blemaker" msgstr "Blemaker" # #. [unit]: id=Grüü, type=Troll Hero #. [side]: id=Grüü, type=Great Troll #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:248 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:80 msgid "Grüü" msgstr "Grüü" # #. [unit]: id=Toughkon, type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:270 msgid "Toughkon" msgstr "Toughkon" # #. [unit]: id=Pe, type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:279 msgid "Pe" msgstr "Pe" # #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:289 msgid "Look! Dwarves are fighting orcs!" msgstr "Olham, anões estão a lutar contra os orcs!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:293 msgid "Father, we should help them. Orcs are our allies." msgstr "Pai, temos de ajudar-os. Os orcs são os nossos aliados." # #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:297 msgid "" "I don’t know. Orcs have been our allies in the past, but they treat us as " "fools." msgstr "" "Não sei. Os Orcs foram os nossos aliados no passado, mas tratam-nos como " "imbecis." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:301 msgid "" "But, Father, we don’t know what they are seeking there. Between us, we could " "squash these dwarves." msgstr "" "Mas, Pai, não sabemos o que estão a procura aí. Entre nós, poderíamos " "esmagar estes anões." # #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:305 msgid "" "Right, my son. We help our orcish friends. But you take care... I would be " "desperate if something happened to you." msgstr "" "Certo, meu filho. Ajudamos os nossos amigos orcs. Mas toma cuidado ... " "Ficaria desesperado se algo acontecesse contigo." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:319 msgid "Father! Oh no!" msgstr "Pai! Ó não!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:323 msgid "Filthy dwarves! Now I’ll kill you to the last!" msgstr "Anões imundos! Agora vou matar-vos até o último!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:334 msgid "Oh no, I’m defeated." msgstr "Ó não, fui derrotado." # #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:343 msgid "" "My son! I should have never brought him to this fight. Now we return to our " "caverns, and we never return." msgstr "" "Meu filho! Nunca deveria ter-o levado a esta luta. Agora vamos voltar para " "as nossas cavernas, e nunca mais voltamos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:349 msgid "" "The trolls are done. We will desperately need their help in the coming " "battles. Without them there is no hope." msgstr "" "Os trogloditas estão feitos. Precisamos desesperadamente da sua ajuda nas " "batalhas vindouras. Sem eles não há esperança." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:366 msgid "Argh! I die!" msgstr "Argh! Morro!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:371 #, fuzzy #| msgid "" #| "You were warned, dwarf. Riders, spread out of the area and collect what " #| "you can from each of these houses. If anyone refuses to pay, tie them up " #| "and take it anyway. Let them know that they live only on my good graces. " #| "I’ll take the army to Barag Gór. Catch up when you’re done." msgid "" "You were warned, dwarf. Riders, spread out over the area and collect what " "you can from each of these houses. If anyone refuses to pay, tie them up and " "take what they have anyway. Let them know that they live only on my good " "graces. I’ll take the army to Barag Gór. Catch up when you’re done." msgstr "" "Foste avisado anão. Batedores, espalharam-se para fora da área e recolhem o " "que podem a partir de cada uma destas casas. Se alguém se recusa a pagar, " "amarram-os e levam-os de qualquer maneira. Deixam-os saber que vivem apenas " "pelas minhas boas graças. Vou levar o exército para Barag Gór. Apanham-me " "quando estiverem terminado." # #. [message]: role=doggie #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:381 msgid "Sounds like fun. All right boys, let’s go!" msgstr "Parece divertido. Tudo bem rapazes, vamos!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:406 msgid "" "We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these " "green hills! The land of the free tribes is near now. I can see the walls of " "Barag Gór in the distance." msgstr "" "Conseguimos! Passamos através das montanhas de Haag! Olham para estas " "colinas verdes! A terra das tribos livres estão agora perto. Posso ver as " "muralhas de Barag Gór à distância." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:426 #, fuzzy #| msgid "" #| "Blemaker, many thanks for your help in this fight. Would you like to join " #| "us in our journey with your son? You are a powerful warrior, and you " #| "would be of great help." msgid "" "Blemaker, many thanks for your help in this fight. Would you and your son " "like to join us in our journey? You are a powerful warrior, and you would be " "of great help." msgstr "" "Blemaker, muito obrigado pela tua ajuda nesta luta. Gostarias de juntar-se a " "nós na nossa jornada com o teu filho? És um guerreiro poderoso, e que serias " "de grande ajuda." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:431 msgid "Father, I’d like to join them. Would you mind it?" msgstr "Pai, gostaria de juntar-me a eles. importaria-se com isto?" # #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:435 msgid "" "My son, you’re old enough to discover the world. Me, I have to stay here. " "But take care, there are plenty of creatures that seek our end, like elves " "or humans. They are clever and merciless." msgstr "" "Meu filho, és velho o suficiente para descobrir o mundo. Eu, tenho de ficar " "aqui. Mas toma cuidado, há muitas criaturas que buscam o nosso fim, como " "elfos ou humanos. são inteligentes e impiedosos." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:439 msgid "Thanks, father. Don’t worry, I’ll take care of myself." msgstr "Obrigado, pai. Não te preocupes, vou cuidar de mim." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:445 msgid "" "Grüü, many thanks for your help in this fight. I’m sorry for the loss of " "your father. Would you like to join us in our journey? Your help would be " "useful to me." msgstr "" "Grüü, muito obrigado pela tua ajuda nesta luta. Sinto muito pela perda do " "teu pai. Gostarias de juntar-se a nós na nossa jornada? A tua ajuda seria " "útil para mim." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:449 msgid "" "My father would have come to help you. I would insult his memory not to help " "you. I come!" msgstr "" "O meu pai viria para ajudar-te. Não gostaria de insultar a sua memória para " "ajudar-te. Venho!" # #. [scenario]: id=04_The_Siege_of_Barag_Gor #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:4 msgid "The Siege of Barag Gór" msgstr "O cerco de Barag Gór" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:42 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:21 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:19 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:21 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:23 msgid "Defeat all enemy leaders" msgstr "Derrota todos os líderes inimigos" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:54 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:442 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:34 msgid "Death of a Shaman" msgstr "Morte de um Bruxo" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:45 msgid "" "Except for the shamans, the Barag Gór defenders will not follow you into the " "next scenario" msgstr "" "À excepção aos curandeiros, os defensores de Barag Gór não irão seguir-te " "nesta campanha" # #. [side]: type=Elvish Marshal, id=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:66 msgid "Etheliel" msgstr "Etheliel" # #. [side]: type=Elvish Marshal, id=Etheliel #. [side]: type=Elvish Marshal, id=Hida'tul #. [side]: type=Elvish Marshal, id=Ammon #. [side]: type=Elvish Marshal, id=Sammual #. [side]: type=Elvish Sharpshooter, id=Lucile #. [side]: type=Elvish Captain, id=Raceme #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:69 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:102 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:118 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:145 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:79 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:98 msgid "Elves" msgstr "Elfos" # #. [side]: type=Orcish Slayer, id=Rugh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:83 msgid "Rugh" msgstr "Rugh" # #. [side]: type=Elvish Marshal, id=Hida'tul #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:99 msgid "Hida’tul" msgstr "Hida’tul" # #. [side]: type=Elvish Marshal, id=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:115 msgid "Ammon" msgstr "Ammon" # #. [side]: type=Elvish Marshal, id=Sammual #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:142 msgid "Sammual" msgstr "Sammual" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:190 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1148 msgid "Pirk" msgstr "Pirk" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:192 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1149 msgid "Gork" msgstr "Gork" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:194 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1150 msgid "Vraurk" msgstr "Vraurk" # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:239 msgid "" "When the party finally reached Barag Gór, they were met with a most " "startling sight." msgstr "" "Quando o grupo finalmente chegou a Barag Gór, depararam-se com uma visão " "mais surpreendente." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:249 msgid "" "What the—! Barag Gór is besieged by elves! The wose-born weaklings have " "always been jealous of our power, but what reason do they have to attack the " "city?" msgstr "" "Que! Barag Gór é assediada por elfos! Os fracos nascidos das árvores têm " "tido sempre ciúmes do nosso poder, mas por qual motivo têm de atacar a " "cidade?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:255 msgid "What can you expect, Chief? They’re elves after all." msgstr "O que podes esperar, chefe! São elfos apesar de tudo." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:260 msgid "Hmmm. $scout.name, go find out what they are up to." msgstr "Hum. $scout.name|, vai descobrir o que estão a fazer." # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:265 msgid "Sure." msgstr "Claro." # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:295 msgid "" "One more step and you are dead, flea-bag. Better run if you value your life." msgstr "" "Mais um passo e estás morto, saco de pulgas. É melhor correres se valorizas " "a tua vida." # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:300 #, fuzzy #| msgid "" #| "Quit your boasting, mule-ears. The chief wants to know why you’re here, " #| "instead of cowering in your dung-spattered forests." msgid "" "Quit your boasting, mule-ears. The Chief wants to know why you’re here, " "instead of cowering in your dung-spattered forests." msgstr "" "Fecha a tua vanglória, orelhas de mula. O chefe quer saber porque estás " "aqui, em vez de encolher-te nas vossas florestas de excrementos sujos." # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:305 msgid "" "Watch your mouth around your betters, goblin! And you can tell your chief to " "hand the shamans over to us if he wants to be alive by sundown." msgstr "" "Cuidado com a tua boca para os teus superiores, gnomo! E podes dizer ao teu " "chefe para entregar os bruxos para nós se quer ser vivo ao pôr-do-sol." # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:310 msgid "What business do you high-and-mighty elves have with our shamans?" msgstr "Que querem fazer altos-e-poderosos elfos com os nossos bruxos?" # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:315 msgid "Our business with them is none of your concern." msgstr "O nosso negócio com eles não é da tua conta." # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:320 msgid "" "Oh, yes, it is. The shamans keep our ancient knowledge and our sacred " "things; they are not for the likes of you. Why do you want them anyway?" msgstr "" "Ó, sim, é. Os bruxos mantêm o nosso antigo conhecimento e as nossas coisas " "sagradas, não são para os vossos gostos . Porque os querem de qualquer " "maneira?" # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:325 msgid "Well... the humans want to... meet with them." msgstr "Bem ... os humanos querem ... encontrar-se com eles." # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:330 msgid "Oh, so they paid you to come and get them, have they?" msgstr "Ó, assim pagaram para virem e levar-os, têm?" # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:335 msgid "Well..." msgstr "Bem..." # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:340 msgid "" "So the ‘great and mighty’ elves are now nothing but a bunch of mercenaries." msgstr "" "Então os “grandiosos e poderosos” elfos são agora nada mais que um grupo de " "mercenários." # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:345 msgid "KILL HIM!!" msgstr "MATA-O!" # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:384 msgid "Hahaha! If you can!" msgstr "Hahaha! Se puderes!" # #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:414 msgid "Blast it, he got away." msgstr "Dinamite, fugiu." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:419 msgid "So, what news do you bring, $scout.name?" msgstr "Então, que notícias trazes-me $scout.name?" # #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:424 msgid "" "The elves have been bribed by the humans to capture and deliver the shamans " "to them." msgstr "" "Os elfos foram subornados pelos humanos para capturar e entregar os bruxos a " "eles." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:429 #, fuzzy #| msgid "" #| "Over my dead body! The shamans of the Great Council are the only people " #| "who can call up the Great Horde. If they are captured then all the orcs " #| "on this continent would surely be doomed." msgid "" "Over my dead body! The shamans of the Great Council are the only people who " "can call up the Great Horde. If they are captured, then all the orcs on this " "continent would surely be doomed." msgstr "" "Só sobre o meu cadáver! Os bruxos do Grande Conselho são as únicas pessoas " "que podem chamar a Grande Horda. Se são capturados, em seguida, todos os " "orcs neste continente certamente seriam condenados." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:434 msgid "I have a subtle plan, Chief." msgstr "Tenho um plano subtil, chefe." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:439 msgid "Go on, Grüü." msgstr "Vá em frente, Grüü." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:444 msgid "We go and we kill all of them. What do you think?" msgstr "Vamos e matamos a todos eles. O que pensas?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:449 msgid "..." msgstr "..." # #. [unit]: id=Jetto, type=Orcish Assassin #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:469 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:582 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:598 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:618 msgid "Jetto" msgstr "Jetto" # #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:488 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, " "now you can count on the assassins’ guild to help you in your quest!" msgstr "" "Liberdade! Muito obrigado, filho do Olho-Negro. sou Jetto, o mestre dos " "assassinos, agora podes contar com a guilda dos assassinos para ajudar-te na " "tua missão!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:493 msgid "Jetto, how did you get captured by the likes of these?" msgstr "Jetto, como foste capturado por pessoas como estes?" # #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:498 #, fuzzy #| msgid "" #| "The Barag Gór council sent me to assassinate the elvish leaders. " #| "Unfortunately, I was captured. But now I am free and the elves shall feel " #| "my wrath!" msgid "" "The Barag Gór Council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured. But now I am free and the elves shall feel my " "wrath!" msgstr "" "O conselho de Barag Gór enviou-me para assassinar os líderes dos elfos. " "Infelizmente, fui capturado. Mas agora sou livre e os elfos devem sentir a " "minha ira!" # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:509 msgid "At last! The siege has been broken." msgstr "Até que enfim! O cerco foi quebrado." # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:514 msgid "" "Thank you, Son of the Black-Eye. If you hadn’t arrived when you did, I don’t " "know what would have happened to us." msgstr "" "Obrigado, Filho do Olho-Negro. Se não tivesses chegado a tempo, não sei o " "que seria de nós." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:519 msgid "No problem! It was fun, wasn’t it, Grüü?" msgstr "Sem problema! Foi divertido, não, Grüü?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:524 msgid "Hahaha! Yeah!" msgstr "Hahaha! Sim!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:529 msgid "" "But, actually, we have come all the way from our lands to get your help." msgstr "Mas, na verdade, viemos até aqui para pedirmos ajuda." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:534 msgid "Why? What’s wrong?" msgstr "Porquê? O que houve?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:539 msgid "" "Those insolent humans have massed a huge army and attacked us. We defeated " "their vanguard but in the end we were forced to retreat." msgstr "" "Aqueles humanos insolentes montaram um grande exército e atacaram-nos. " "Conseguirmos conter os seus avanços iniciais, mas fomos derrotados." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:544 msgid "" "Hmmmm, this situation is very serious. As you know by now, they have also " "hired these elves to attack us here." msgstr "" "Hmmm, isto é sério. Mas como viste, contrataram estes elfos para atacar-nos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:549 msgid "Yes. It seems to me that the humans are declaring all-out war on us." msgstr "Sim. Parece-me que os humanos estão a vir com a força total." # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:554 msgid "" "We must give this matter careful consideration. Come inside the city, and " "we’ll discuss it." msgstr "" "Temos de dar a este assunto uma consideração cuidadosa. Venha para dentro da " "cidade, e vamos discutir isto." # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:584 msgid "" "Son of the Black-Eye! Could I ask for my release from this blighted cage?" msgstr "" "Filho do Olho-Negro! Poderia pedir-te a minha libertação desta gaiola " "enferrujada?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:589 msgid "How did you get captured by the likes of these?" msgstr "Como foste capturado por pessoas como estes?" # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:600 #, fuzzy #| msgid "" #| "The Barag Gór council sent me to assassinate the elvish leaders. " #| "Unfortunately, I was captured." msgid "" "The Barag Gór Council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured." msgstr "" "O conselho de Barag Gór enviou-me para assassinar os líderes dos elfos. " "Infelizmente, fui capturado." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:605 msgid "Fine, someone go release him." msgstr "Tudo bem, alguém vá libertar-o." # #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:637 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, " "now you can count on my assassins to help you in your quest!" msgstr "" "Liberdade! Muito obrigado, filho do Olho-Negro. Sou Jetto, mestre dos " "assassinos, agora podes contar com os meus assassinos para ajudar-te na tua " "missão!" # #. [scenario]: id=05_To_the_Harbor_of_Tirigaz #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:4 msgid "To the Harbor of Tirigaz" msgstr "Para o Porto de Tirigaz" # #. [side]: type=Lich, id=Na-Mana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:80 msgid "Na-Mana" msgstr "Na-Mana" # #. [side]: type=Lich, id=Na-Mana #. [side]: type=Death Knight, id=Ma-Rana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:83 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:112 msgid "Undead" msgstr "Morto-vivos" # #. [side]: type=Death Knight, id=Ma-Rana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:109 msgid "Ma-Rana" msgstr "Ma-Rana" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:126 #, fuzzy #| msgid "" #| "Kapou’e and the shamans rested and discussed the matter for three days. " #| "It was finally decided that it might be necessary to call up the Great " #| "Horde to deal with this massive human incursion. However, in order to do " #| "that the entire Great Council would have to gather." msgid "" "Kapou’e and the shamans rested and discussed the matter for three days. It " "was finally decided that it might be necessary to call up the Great Horde to " "deal with this massive human incursion. However, in order to do that, the " "entire Great Council would have to gather." msgstr "" "Kapou'e e os bruxos descansaram e discutiram o assunto por três dias. " "Finalmente, foi decidido que seria necessário para chamar a Grande Horda " "para lidar com esta incursão maciça humana. No entanto, a fim de fazer que " "todo o Conselho Grande teria de reunir-se." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:132 #, fuzzy #| msgid "" #| "Since it was now obvious that the humans were going to try their best to " #| "prevent that by capturing or killing the shamans, Kapou’e was requested " #| "to escort the shamans to the Harbor of Tirigaz where the rest of the " #| "council was residing." msgid "" "Since it was now obvious that the humans were going to try their best to " "prevent that by capturing or killing the shamans, Kapou’e was requested to " "escort the shamans to the harbor of Tirigaz where the rest of the Council " "was residing." msgstr "" "Como já era óbvio que os humanos iriam tentar o seu melhor para evitar que, " "ao capturar ou matar os bruxos, Kapou'e fosse solicitado para escoltar-os " "para o Porto de Tirigaz onde o resto do conselho residia." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:138 msgid "" "Leaving most of his people at Barag Gór, Kapou’e, accompanied by the shamans " "and his warriors, set off to Tirigaz." msgstr "" "Deixando a maioria do seu povo em Barag Gór, Kapou'e, acompanhado pelos " "bruxos e os seus guerreiros partiram para Tirigaz." # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:186 msgid "" "A couple of days into their journey, the party halted to rest for the night." msgstr "" "Um par de dias na sua viagem, o grupo parou para descansar durante a noite." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:192 msgid "Ahhh, I’m so tired. It was a good idea to halt in such a quiet place." msgstr "Ahhh, estou tão cansado. Foi uma boa ideia parar num lugar tão calmo." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:196 msgid "It is too quiet. Just plain boring." msgstr "Aqui é demasiado calmo. Simplesmente chato." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:200 msgid "Shut up, I just heard something." msgstr "Cala-te, ouvi alguma coisa." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:204 msgid "" "You’re right. I can see something is moving in these hills. Looks like there " "are undead there." msgstr "" "Tens razão. Estou a ver algo a mover-se nas colinas. Parece que há mortos-" "vivos por aí." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:225 msgid "Excellent! It is time for exercise!" msgstr "Excelente! Hora de fazer exercício!" # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:230 msgid "Uh... I don’t think so. Let’s get out of here!" msgstr "Uh ... Penso que não. Vamos sair daqui!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:235 msgid "No way! Grüü want to crush some undead." msgstr "De maneira nenhuma! Grüü quer esmagar alguns mortos-vivos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:240 #, fuzzy #| msgid "" #| "Grüü is right. It is not wise to let these undead remain here cutting off " #| "our supply lines and path of retreat. In these days of turmoil, we don’t " #| "know what lies ahead, so it is best not to leave any threats in our rear." msgid "" "Grüü is right. It is not wise to let these undead remain here, cutting off " "our supply lines and path of retreat. In these days of turmoil, we don’t " "know what lies ahead, so it is best not to leave any threats in our rear." msgstr "" "Grüü está certo. Não é sábio deixar que estes mortos-vivos continuam aqui a " "cortar as nossas linhas de suprimentos e caminhos de retirada. Nestes dias " "de turbulência, não sabemos o que está adiante, por isso é melhor não deixar " "quaisquer ameaças na nossa retaguarda." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:245 msgid "But..." msgstr "Mas..." # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:250 msgid "" "Hush, Vraurk, we must trust the Son of the Black-Eye in these matters, for " "he is far more cunning in them than we are." msgstr "" "Silencio, Vraurk, devemos confiar ao Filho do Olho Negro nestas questões, " "pois é muito mais astuto neles do que nós." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:255 msgid "That’s right, let’s go!" msgstr "Tudo bem, vamos lá!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:269 msgid "Hmmm, what a neat bottle! What is it?" msgstr "Hmmm, que frasco puro! O que é?" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:273 msgid "It is written H.O.L.Y W.A.T.E.R" msgstr "Esta escrito Á-G-U-A--B-E-N-T-A" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:277 msgid "I’m thirsty... Gulp gulp" msgstr "Estou com sede... Gulp gulp" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:282 msgid "Ahhh, that was yummy!" msgstr "Ah, isto foi bom!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:296 msgid "The day is coming, these night creatures will soon return to the pit." msgstr "" "O dia está a raiar, estas criaturas da noite logo voltarão ao seu poço." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:300 msgid "Grüü, are you forgetting we are also night creatures?" msgstr "Grüü, estas a esquecer-te que também somos criaturas da noite?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:304 msgid "Err... well..." msgstr "Erre... bem..." # #. [scenario]: id=06_Black_Flag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:5 msgid "Black Flag" msgstr "Bandeira Negra" # #. [side]: type=General, id=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:31 msgid "Slowhand" msgstr "Mão-Lenta" # #. [side]: type=General, id=Harman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:65 msgid "Harman" msgstr "Harman" # #. [unit]: type=Orcish Warrior, type=Orcish Grunt, id=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:114 msgid "Affman" msgstr "Affman" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:122 msgid "Defeat Slowhand and Harman" msgstr "Derrota Mão-Lenta e Harman" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:174 msgid "So, here is Tirigaz. But what’s going on?" msgstr "Então, aqui está Tirigaz. Mas o que se passa?" # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:178 msgid "" "Looks like humans have attacked here too. You were right, Kapou’e, the " "humans have declared all-out war on us." msgstr "" "Parece que os humanos têm atacado aqui também. Tinhas razão, Kapou'e, os " "humanos têm declarado uma guerra a nós." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:182 msgid "" "Listen, if we are to meet with the rest of the Great Council, we have to " "repel this attack. You shamans hide here in the forest until we defeat them. " "It will be faster and easier for us if we don’t have to worry about " "protecting you." msgstr "" "Escuta, se quisermos encontrar com o resto do Grande Conselho, temos de " "repelir este ataque. Vós bruxos escondam-se aqui na floresta até que os " "derrotamos. Será mais rápido e mais fácil para nós, se não precisamos de " "preocupar em proteger-vos." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:186 msgid "This is a wise choice. Good luck, Son of the Black-Eye." msgstr "Esta é uma escolha sábia. Boa sorte, filho do Olho-Negro." # #. [message]: speaker=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:191 msgid "" "Haha! Our plan is going well, let’s surround them on land while our allies " "attack them from sea!" msgstr "" "Haha! O nosso plano está a correr bem, vamos cercar-os em terra, enquanto os " "nossos aliados atacam-os do mar!" # #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:208 msgid "Look, a party of our kind approaches from the North." msgstr "Olha, um grupo da nossa espécie aproxima-se ​​do Norte." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:213 msgid "Greetings from Kapou’e, Son of the Black-Eye Karun." msgstr "Saudações de Kapou'e, filho do Karun Olho-Negro." # #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:218 msgid "Son of the great Black-Eye Karun?! You do us honor, Chief." msgstr "Filho do grande Karun Olho-Negro? Honras-nos, chefe." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:223 msgid "Do not grovel like humans, just tell me what’s going on here." msgstr "Não rastejas como humanos, apenas diga-me o que está a acontecer aqui." #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:228 msgid "" "I don’t really know, one day all was calm and peaceful and the next day a " "fleet of human ships showed up and began spewing out troops. Did our best to " "hold them off, but they captured the northern keep. And then human " "reinforcements arrived from their settlements to the South." msgstr "" "Realmente não sei, um dia tudo estava calmo e pacífico e de repente uma " "frota de navios de humanos mostraram-se e começaram a vomitar tropas. " "Fizemos o nosso melhor para manter-os de fora, mas capturaram a fortaleza do " "Norte . E então chegaram reforços humanos dos seus assentamentos ao sul." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:233 msgid "Are the shamans safe?" msgstr "Os bruxos estão a salvo?" # #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:238 msgid "" "When we realized that there was no way we could hold the humans off, we sent " "them east to a place near the Mourned Hills along with most of our women and " "children. The rest of us remained here to buy them some time." msgstr "" "Quando percebemos que não havia nenhuma maneira que pudéssemos manter os " "humanos fora, enviamos para o leste para um lugar próximo à Serra dos " "Lamentos junto com a maioria das nossas mulheres e crianças. O resto de nós " "permaneceu aqui para deixar-os algum tempo." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:243 msgid "" "Wise decision. We have actually come to speak to the shamans, but while we " "are here we must help you out of this scrape. Grüü, hold them while I run to " "the keep and organize our forces to counterattack. We can’t defeat them by " "sea without ships, but we can destroy the foothold they have gained on the " "land." msgstr "" "Uma sábia decisão. Estamos realmente por vir para falar com os bruxos, mas " "enquanto estamos aqui, devemos ajudar-te a sair desta enrascada. Grüü, " "segura-os enquanto corro para a fortaleza manter e organizar as nossas " "forças para contra-atacar. Não podemos derrotar-os pelo mar sem navios, mas " "podemos destruir a base que ganharam na terra." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:248 msgid "I love this strategy, Chief!" msgstr "Adoro esta estratégia, chefe!" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:332 msgid "Let’s get those orcs!" msgstr "Vamos assaltar estes orcs!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:357 msgid "Aaaargh! I die!" msgstr "Aaargh! Morro!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:361 msgid "Finally, you pay for what you did to my orc brothers!" msgstr "Finalmente, pagas pelo que fizeste com os meus irmãos orcs!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:371 msgid "" "We are victorious at last. Someone go tell the shamans that they can come " "out now." msgstr "" "Até que enfim somos vitoriosos. Alguém vai dizer aos bruxos que podem sair " "agora." # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:387 msgid "" "Congratulations on your victory, Kapou’e. You do honor to the memory of your " "father." msgstr "" "Parabéns pela tua vitória, Kapou'e. Fizeste honrar à memória do teu pai." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:391 msgid "" "Thanks, but I have news. Since the forces here were certain they were going " "to be defeated, they sent the shamans to the Mourned Hills. If we want to " "meet them, we must go after them." msgstr "" "Obrigado, mas tenho notícias. Desde que as forças aqui estava certo de que " "iria derrotar-os, enviaram os bruxos para as Colinas das Lamentações. Se " "queremos encontrar-os, temos de ir atrás deles." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:395 msgid "" "Oh, great. That means we have to cross the Desert of Death which is full of " "poisonous giant scorpions and human outlaws. And bypassing it would take too " "long! Not to mention after this desert, we’ll have to cross the Silent " "Forest!" msgstr "" "Ó, óptimo. Isto significa que temos de atravessar o Deserto da Morte, que " "está cheio de escorpiões venenosos gigantes e bandidos humanos. E contornar-" "o levaria demasiado tempo! Já para não falar após este deserto, vamos ter de " "atravessar a floresta silenciosa!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:399 msgid "" "Well, we have no choice... I’ve never tasted scorpions but I am sure they " "are good. This journey will be fun." msgstr "" "Bem, não temos escolha ... Nunca provei escorpiões, mas tenho a certeza que " "são bons. Esta viagem vai ser divertido." # #. [scenario]: id=07_The_Desert_of_Death #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:4 msgid "The Desert of Death" msgstr "O Deserto da Morte" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:20 msgid "Reach the Oasis in the Southeast" msgstr "Alcança a Oásis no sudoeste" # #. [side]: type=Assassin, type=Rogue, id=Ar-Dant #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:85 msgid "Ar-Dant" msgstr "Ar-Dant" # #. [side]: type=Assassin, type=Rogue, id=Ar-Dant #. [side] #. [side]: type=Elvish Champion, id=Thelarion #. [side]: type=Dwarvish Steelclad, id=Darstang #. [side]: type=General, id=Earl Lanbec'h #. [side]: type=General, id=Arthain #. [side]: type=Lieutenant, id=Hanak #. [side]: type=Bandit, id=Sagmar #. [side]: type=General, id=Telthys #. [side]: type=General, id=Fredor #. [side]: type=General, id=Georan #. [side]: type=Grand Marshal, id=Earl Lanbec'h #. [side]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:98 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:106 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:134 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:75 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:133 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:157 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:173 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:106 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:95 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:121 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:140 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:158 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:176 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:92 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:131 msgid "Villains" msgstr "Vilões" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:114 msgid "" "Resting during the day and doing most of their marching by night, the party " "moved steadily through the sand for two days." msgstr "" "A descansar durante o dia e a fazer a maioria das suas marchas à noite, o " "grupo movia-se constantemente através da areia por dois dias." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:120 msgid "" "The heat of the day and the chill of the night wore heavily on the orcs. " "Fortunately, they didn’t encounter any giant scorpions, but neither did they " "discover any source of food or water." msgstr "" "O calor do dia e o frio da noite passava pesadamente sobre os orcs. " "Felizmente, não encontraram escorpiões gigantes, mas nem descobriram " "qualquer fonte de água ou comida." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:126 msgid "" "By the dawn of the third day the party was hungry, tired and weary, but " "according to their map, a good-sized oasis was not far away." msgstr "" "Ao amanhecer do terceiro dia o grupo estava com fome, cansado e exausto, mas " "de acordo com o seu mapa, uma oásis de bom tamanho não estava muito longe." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:132 msgid "" "Just then, however, a strong wind began to blow. It rapidly increased in " "fury, whipping hot sand up all around them. They could see little further " "than the reach of their hands and it began to seem they would be buried " "alive by smothering sand." msgstr "" "Só então, no entanto, um forte vento começou a soprar. Ele aumentou " "rapidamente em fúria, chicoteando areia quente até ao seu redor. Podiam ver " "pouco mais do que o alcance das suas mãos e começou a parecer que iriam ser " "enterrados vivos, por areia sufocante." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:161 msgid "Ack! This blasted sand!" msgstr "Ack! Esta areia critica!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:166 msgid "" "I’m hungry and we found no giant scorpion yet. I’m sure it would be tasty." msgstr "" "Estou com fome e ainda não encontramos nenhum escorpião gigante. Tenho a " "certeza de que seria gostoso." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:170 msgid "" "I hope we won’t find one! They are terrible armored beasts; your hammer " "would be useless against their heavy shells." msgstr "" "Espero que não vamos encontrar um! São bestas terríveis blindados; o teu " "martelo seria inútil contra as suas carcaças pesadas." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:174 msgid "" "I’ve been told the best way to defeat them is to attack their eyes with " "sharp blades, set them afire, or pierce them with arrows. But I hope too we " "won’t meet them." msgstr "" "Disseram-me que a melhor maneira de derrotar-os é atacar os seus olhos com " "lâminas afiadas, colocar-os em chamas, ou furar-os com setas. Mas espero " "também que não vamos encontrar-os." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:178 #, fuzzy #| msgid "" #| "I wouldn’t worry about the scorpions right now, I would worry about " #| "getting out of this sandstorm! These things can last for weeks, and if we " #| "aren’t buried alive by all the sand we will die of hunger and thirst." msgid "" "I wouldn’t worry about the scorpions right now, I would worry about getting " "out of this sandstorm! These things can last for weeks, and if we aren’t " "buried alive by all the sand, we will die of hunger and thirst." msgstr "" "Não me preocuparia com os escorpiões agora, preocuparia-me sobre sair desta " "tempestade de areia! Estas coisas podem durar semanas, e se não somos " "enterrados vivos por toda a areia vamos morrer de fome e sede." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:182 msgid "Hurry then, break camp, we must get to the oasis!" msgstr "Depressa então, levantam o acampamento, devemos chegar à oásis!" # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:187 msgid "What?! Through all this chaos?!" msgstr "O que?! Por todo este caos?!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:192 #, fuzzy #| msgid "We don’t have any other choice. If we remain here we’ll die." msgid "We don’t have any other choice. If we remain here, we’ll die." msgstr "Não temos outra escolha. Se permanecemos aqui, vamos morrer." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:216 msgid "" "Finally we’ve done it! Now let’s wait out this sandstorm, resupply and get " "some rest before we continue on our journey." msgstr "" "Finalmente fizemos isto! Agora vamos aguardar esta tempestade de areia, " "reabastecer e descansar um pouco antes de continuar a nossa jornada." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:284 msgid "There you go, Grüü, there is your giant scorpion!" msgstr "Lá vais, Grüü, é o teu escorpião gigante!" # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:289 msgid "Oh great, perfect timing." msgstr "Ó óptimo, apareceste numa hora perfeita." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:294 msgid "Yeah, I am really hungry." msgstr "Sim, estou mesmo com fome." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:299 msgid "That is not what I meant!" msgstr "Não é isto que quis dizer!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:316 msgid "Ahh, finally! Lunchtime!" msgstr "Ah, finalmente! Almoço!" # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:321 msgid "You trolls are just sick!" msgstr "Vós trogloditas são apenas doentes!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:326 msgid "Yuck! Disgusting! These things taste horrible!" msgstr "Eça! Nojento! Estas coisas têm um gosto horrível!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:331 msgid "" "I don’t know if you should have eaten that, Grüü, you don’t look so good." msgstr "Não sei se deverias ter comido isto, Grüü, não pareces tão bom." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:336 msgid "Ugh... I feel sick." msgstr "Ugh... Sinto-me doente." # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:341 msgid "Hmmm, it seems that scorpions are poisonous." msgstr "Mm, parece que estes escorpiões são venenosos." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:346 msgid "But what about Grüü?" msgstr "Mas o que é com Grüü?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:351 msgid "" "Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?" msgstr "" "Ah, vai ficar bem em poucos minutos. É um troglodita, apesar de tudo. Certo, " "Grüü?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:356 msgid "(Puke)" msgstr "(Vomita)" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:404 msgid "" "Hold it right there! This oasis is ours! Begone or you all will be killed!" msgstr "Espera um pouco! Esta oásis é nossa! Vão embora ou todos serão mortos!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:409 msgid "" "Look, fool, we are in the middle of a sandstorm, and we are almost " "completely out of food and water. There is no way we can keep going without " "stopping at this oasis." msgstr "" "Olha, tolo, estamos no meio de uma tempestade de areia, e estamos quase " "completamente fora de água e comida. Não há nenhuma maneira que podemos " "continuar sem parar, nesta oásis." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:414 msgid "I don’t care, get lost!" msgstr "Não importa, vão-se!" # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:419 msgid "It’s no use reasoning with them, Kapou’e, they aren’t going to listen." msgstr "Não vale a pena argumentar com eles, Kapou'e, não vão ouvir." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:424 msgid "" "Yeah, I can see that. Well, I guess we have to clean these rabble out of " "here." msgstr "" "Sim, compreendo. Bem, penso que temos de limpar estes canalhas fora daqui. " "Apunhalam, destruam, matam." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:460 msgid "... Food...!" msgstr "... Comida...!" # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:465 msgid "... Water...!" msgstr "...Água...!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:470 msgid "... Come... on..., people...! We have... to... keep... going..." msgstr "... Venham..., povo...! Temos de... continuar... a ir..." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:475 msgid "... Can’t... The... heat... is... too... much..." msgstr "...Não... posso... A... cabeça... é... demasiada..." # #. [scenario]: id=08_Silent_Forest #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:4 msgid "Silent Forest" msgstr "A floresta silenciosa" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:20 msgid "Defeat the elves" msgstr "Derrota os Elfos" # #. [side]: type=Elvish Sharpshooter, id=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:76 msgid "Lucile" msgstr "Lucile" # #. [side]: type=Elvish Captain, id=Raceme #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:95 msgid "Raceme" msgstr "Raceme" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:114 msgid "" "As soon as the sandstorm died down, Kapou’e and his men — eager to escape " "the searing heat — left the oasis and continued on their trek." msgstr "" "Assim que a tempestade acalmou, Kapou'e e os seus homens — ansiosos para " "escapar do calor escaldante — deixaram a oásis e continuaram a sua caminhada." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:120 msgid "" "It was with great relief that they finally spotted the Silent Forest on the " "evening of their second day. They quickly made camp in the hope of getting " "some much needed rest. However, as dawn approached, a thick fog rolled in " "and all the natural sounds of the forest died away — leaving everything " "deathly quiet." msgstr "" "Foi com grande alívio que finalmente viram a floresta silenciosa na noite do " "seu segundo dia. Rapidamente fizeram um acampamento na esperança de " "conseguir algum descanso tão necessário. No entanto, assim como o amanhecer " "aproximava-se, uma espessa neblina rolou e todos os sons naturais da " "floresta morreram longe — deixando tudo num silêncio mortal." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:148 msgid "" "This fog and the silence are starting to unsettle me. What is this place, " "anyway?" msgstr "" "Este nevoeiro e o silêncio começam a perturbar-me. Que lugar é este, afinal?" # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:152 msgid "" "It has not always been like this. A lot of hunters from the tribes used to " "hunt here and fish in the River Bork. But that all changed a few years ago. " "Now, few would enter here unless forced." msgstr "" "Não fora sempre assim. Muitos caçadores das tribos têm usado para caçar aqui " "e pescar no rio Bork. Mas tudo isso mudou há alguns anos atrás. Agora, " "poucos entram aqui a menos que forçados." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:156 msgid "What happened? Why did people stop coming here?" msgstr "O que aconteceu? Porque pararam de vir aqui?" # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:160 msgid "" "The fact is that few people entered this forest and returned home safe. I am " "not sure, but most likely, this forest is full of elvish renegades." msgstr "" "O facto é que poucos entraram nesta floresta e voltaram para casa em " "segurança. Não tenho a certeza, mas provavelmente, esta floresta está cheia " "de elfos renegados." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:164 msgid "" "What would elves be doing so far into orcish territory? Anyway, we need some " "rest. We are sufficiently armed to cope with a bunch of elvish poachers. If " "we meet any, we’ll cut them to pieces." msgstr "" "O que estão elfos a fazer tão longe em território dos orcs? Enfim, " "precisamos de algum descanso. Estamos suficientemente armados para lidar com " "um bando de caçadores elfos. Se encontrarmos qualquer, vamos cortar-os em " "pedaços." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:201 msgid "Elves! I was right, this place is infested with the skinny weaklings." msgstr "" "Elfos! Tinhas razão, Gork, este lugar é infestado com fracotes magricelas." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:207 msgid "" "Elves! You were right, Gork, this place is infested with the skinny " "weaklings." msgstr "" "Elfos! Tinhas razão, Gork, este lugar é infestado com os fracos magricelas." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:214 msgid "Blast it, the orcs have discovered us." msgstr "Diabos, os orcs descobriram-nos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:219 msgid "What is your purpose for trespassing on orcish territory?" msgstr "Qual é o vosso propósito para invadir o território dos orcs?" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:224 msgid "Fool, do you really think we are going to tell you?" msgstr "Idiota, realmente pensas que vamos dizer-te?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:229 msgid "" "Men, capture one of these elves and interrogate him. I am sure that will get " "us some answers." msgstr "" "Homens, capturam um destes elfos e interrogam-o. Tenho a certeza de que vai " "levar-nos a algumas respostas." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:241 msgid "Now we’re going to have some answers out of you." msgstr "Agora vamos ter algumas respostas de ti." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:246 msgid "You might as well go ahead and kill me, I’m not telling you anything." msgstr "Também podes ir adiante e matar-me, não vou dizer nada." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:251 msgid "Very well then..." msgstr "Muito bem então..." # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:256 msgid "Some time later..." msgstr "Algum tempo depois..." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:262 msgid "So you elves have set up an enclave here have you. Why is that?" msgstr "Então vós elfos estabeleceram uma enclave aqui . Porque?" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:267 msgid "" "We made an agreement with the humans some time ago. They were planning a " "major assault on you war-mongers, and the humans pledged that if we assisted " "them they would give us a large chunk of your territory once the battle was " "over." msgstr "" "Fizemos um acordo com os humanos há algum tempo. Estavam a planear um grande " "ataque a vós fazedores-de-guerra, e os humanos prometeram que, se assistimos-" "os daria-nos uma grande fatia do seu território, uma vez que a batalha " "acabasse." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:272 #, fuzzy #| msgid "" #| "Why would you elves want still more territory? You guys already have the " #| "undisputed rule of the whole elvish forest." msgid "" "Why would you elves want still more territory? You already have the " "undisputed rule of the whole elvish forest." msgstr "" "Porque os elfos querem ainda mais território? Já têm o Estado indiscutível " "de toda a floresta elfa." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:277 msgid "" "Yes, but our prince has been banished from those lands for collaborating " "with humans. He now seeks to carve out an empire for himself." msgstr "" "Sim, mas o nosso príncipe fora banido destas terras por colaborar com os " "humanos. Pretende agora extirpar um império para si mesmo." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:282 msgid "" "Hmmm, interesting. So you set up a base here to launch your attacks on us. " "Is that right?" msgstr "" "Hmmm, interessante. Então montaram uma base aqui para lançar os vossos " "ataques sobre nós. É isto?" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:287 msgid "Yes, that is correct." msgstr "Sim, nisto estás correto." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:292 msgid "" "Well folks, it looks like we have our work cut out for us. We must destroy " "this enclave." msgstr "" "Bem pessoal, parece que temos o nosso trabalho pela frente de nós. Temos de " "destruir esta enclave." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:311 msgid "As for this weakling, I’ll personally behead her." msgstr "Quando a fracote, vou decapitar-a pessoalmente." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:318 msgid "As for this weakling, I’ll personally behead him." msgstr "Quando ao fracote, vou decapitar-o pessoalmente." # #. [message]: speaker=second_unit #. In this string, the speaker is male while the person described as a "weakling" is female. #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:335 msgid "female^With pleasure. But what should I do with this weakling?" msgstr "Com prazer. Mas o que devo fazer com esta fracote?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:340 msgid "Behead her." msgstr "Decapita-a." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:347 msgid "With pleasure. But what should I do with this weakling?" msgstr "Com prazer. Mas o que devo fazer com este fraco?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:352 msgid "Behead him." msgstr "Decapita-o." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:361 msgid "Ahhhhh!" msgstr "Ahhhhh!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:370 msgid "" "Good work, men, we’ve done it! Now we don’t have to worry about these elves " "attacking us. Let’s get some rest and continue our journey." msgstr "" "Bom trabalho, homens, já fizemos isto! Agora não temos de preocupar-se com " "estes elfos a atacar-nos. Vamos descansar um pouco e continuar a nossa " "jornada." # #. [message]: speaker=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:388 #, fuzzy #| msgid "" #| "Ahhh! Flee; warn the prince that I have been slain and the enclave " #| "destroyed." msgid "" "Ahhh! Flee; warn the Prince that I have been slain and the enclave destroyed." msgstr "" "Ahhh! Fujam; avisam o príncipe que fui morto e a enclave foi destruída." # #. [unit]: type=Elvish Scout, id=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:397 msgid "Linduilas" msgstr "Linduilas" # #. [message]: speaker=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:402 msgid "As you command, my lady." msgstr "Ao teu comando, minha senhora." # #. [scenario]: id=09_Shan_Taum_the_Smug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:4 msgid "Shan Taum the Smug" msgstr "Shan Taum, o Convencido" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:20 msgid "Survive the Shan Taum menace for 20 turns" msgstr "Sobreviva a ameaça de Shan Taum por 20 turnos" # #. [objectives] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:24 msgid "Defeat Shan Taum" msgstr "Derrota Shan Taum" # #. [side]: type=Orcish Warlord, id=Shan Taum #. [unit]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:145 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:124 msgid "Shan Taum" msgstr "Shan Taum" #. [side]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:69 msgid "Rivals" msgstr "" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:78 msgid "" "After clearing out the elves from the Silent Forest, Kapou’e and his party " "set out on the last leg of their journey. Within a few days they finally " "reached the city of Lmarig in the Mourned Hills, which was then ruled by " "Shan Taum the Smug." msgstr "" "Após limpar os elfos da floresta silenciosa, Kapou'e e o seu grupo " "estabeleceram a última etapa da sua viagem. Dentro de alguns dias, " "finalmente chegaram à cidade de Lmarig nas Colinas de luto, que era então " "governado por Shan Taum o convencido." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:107 msgid "At last, here are the Mourned Hills! We can only hope for the best." msgstr "" "Finalmente, aqui estão os Colinas das Lamentações! Só podemos esperar o " "melhor." # #. [message]: speaker=Grüü #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:112 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:290 msgid "Why?" msgstr "Porque?" # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:117 msgid "" "You are a troll, so you don’t know. These lands are ruled by Shan Taum the " "Smug, who was a rival of Black-Eye Karun." msgstr "" "És um troglodita, portanto não sabes. Estas terras são governadas por Shan " "Taum o convencido, que era um rival de Karun Olho-Negro." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:122 msgid "I doubt he would welcome the son of the Black-Eye." msgstr "Duvido que acolheria com agrado o filho do Olho Negro." # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:126 msgid "" "Who is that? Kapou’e! What are you doing in my lands, you weakling runt?" msgstr "" "Quem és? Kapou'e! O que estás a fazer nas minhas terras, seu fraco baixinho?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:131 msgid "Hold on, Shan Taum. We seek the Great Council, not a quarrel with you." msgstr "" "Espera, Shan Taum. Procuramos o Grande Conselho, e não uma briga contigo." # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:136 msgid "" "Bwahaha! You are nothing! Where is your land? You became a beggar. You are " "as pathetic as your father!" msgstr "" "Bwahahah! Não és ninguém! Onde está a tua terra? Tornaste-te um mendigo. És " "tão patético quanto o teu pai!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:141 msgid "" "How can you talk that way about my father, you miserable coward?! I’ll make " "a mug from your skull!" msgstr "" "Como ousas falar desta forma sobre o meu pai, seu covarde miserável? Vou " "fazer uma caneca do teu crânio!" # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:145 msgid "Really? What would you drink with it? Mint cordial?" msgstr "Verdade? E o que beberia com ela? Leitinho?" # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:150 msgid "" "Exasperated, Kapou’e launched an attack on his fellow orc Shan Taum the Smug." msgstr "" "Ensandecido, Kapou'e lançou um ataque contra o outro orc, Shan Taum o " "convencido." # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:157 msgid "Fabstep" msgstr "Fabstep" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:158 msgid "Klebar" msgstr "Klebar" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:159 msgid "Echarp" msgstr "Echarp" # #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:162 msgid "" "What is this? Are you mad?! Humans are to besiege our fortress at Prestim " "and you are fighting each other?!" msgstr "" "O que é isto? Estão loucos? Os humanos estão a assediar a nossa fortaleza em " "Prestim e estão a lutar entre vós?!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:167 msgid "Well, ermmm..." msgstr "Bem, ermmm..." # #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:171 #, fuzzy #| msgid "" #| "Kapou’e, rumors tell of you making a long trip to seek assistance from " #| "us, and escorting Pirk, Gork and Vraurk. The council is grateful for that." msgid "" "Kapou’e, rumors tell of you making a long trip to seek assistance from us, " "and escorting Pirk, Gork and Vraurk. The Council is grateful for that." msgstr "" "Kapou’e, os rumores murmuram que fizeste uma longa viagem para buscar a " "nossa ajuda, ao escoltar Pirk, Gork e Vraurk. O conselho é te grato." # #. [message]: speaker=Fabstep #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:175 msgid "I know what you want from us but I’m afraid we can’t help you." msgstr "Sei o que queres de nós, mas temo que não podemos ajudar-te." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:179 msgid "But my people..." msgstr "Mas o meu povo..." # #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:183 #, fuzzy #| msgid "" #| "You don’t understand. Orcs have been divided for ages. The only one who " #| "gave us some unity was your father, Black-Eye Karun. Hearing rumors of " #| "your exploits, we understood you are a worthy son of your father." msgid "" "You don’t understand. Orcs have been divided for ages. The only one who gave " "us some unity was your father, Black-Eye Karun. When we heard rumors of your " "exploits, we understood that you are a worthy son of your father." msgstr "" "Não percebes. Os orcs têm estado divididos há anos. O único que uniu-nos por " "um tempo fora teu pai, Karun do Olho-Negro. Após ouvir os rumores dos teus " "feitos, decidimos que és um filho digno do teu pai." # #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:187 msgid "" "This is true. Now we are pressed from all sides by humans and elves; we need " "a leader that can unite all banners. This one is you!" msgstr "" "Verdade. Agora estamos a ser atacados de todos os lados por humanos e elfos; " "precisamos de um líder que possa unir todas as estandartes. Este líder serás " "tu!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:191 msgid "Thank you." msgstr "Obrigado." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:195 msgid "Did you hear? There is a battle waiting for us at Prestim!" msgstr "Ouviste? Há uma batalha a espera por nós em Prestim!" # #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:199 msgid "" "Kapou’e, if Prestim falls, humans will have a strong bridgehead on this side " "of the river and your people won’t be safe. You are the only one that can " "help us defend Prestim!" msgstr "" "Kapou'e, se Prestim cair, os humanos terão um ponto forte deste lado do rio, " "e o teu povo não estará seguro. És o único que podes ajudar-nos a defender " "Prestim!" # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:203 #, fuzzy #| msgid "" #| "Leave your people here Kapou’e — they are safe for the moment — and go " #| "defend Prestim. In the meantime, now that the council is complete again, " #| "we will decide. We may have to form the Great Horde again, and give you " #| "the leadership of it." msgid "" "Go defend Prestim, Kapou’e. In the meantime, now that the Council is " "complete again, we will decide. We may have to form the Great Horde again " "and make you its leader." msgstr "" "Deixa o teu povo, Kapou’e — estarão seguros aqui por enquanto — e venha " "defender Prestim. Durante este tempo, agora que o conselho está completo " "novamente, decidiremos o que fazer. Talvez tenhamos de formar novamente a " "Grande Horda, e dar-te a liderança dela." # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:248 #, fuzzy #| msgid "Nooo! Don’t kill me, I surrender to you little earthworm." msgid "Nooo! Don’t kill me, I surrender to you, little earthworm." msgstr "Nãooo! Não me mates, rendo-me a ti, minorca." # #. [scenario]: id=10_Saving_Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:12 msgid "Saving Inarix" msgstr "Salvando Inarix" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:31 msgid "Wait for Inarix’s arrival from the south on turn 4" msgstr "Espera pela chegada de Inarix do sul no turno 4" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:41 msgid "Destroy the southern part of the bridge" msgstr "Destrua a parte sul da ponte" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:45 msgid "" "In order to recruit saurians later on, bring Inarix and at least four " "saurians to safety" msgstr "" "Para poderes recrutar répteis mais tarde, leva Inarix e pelo menos quatro da " "sua espécie para a segurança" # #. [note] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:65 msgid "Whoever detonates the bridge will die." msgstr "Aquele que destruir a ponte, morrerá na explosão." # #. [side]: type=Elvish Champion, id=Thelarion #. [unit]: type=Elvish Champion, id=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:63 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:189 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:134 msgid "Thelarion" msgstr "Thelarion" # #. [side]: type=Dwarvish Steelclad, id=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:117 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:85 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:76 msgid "Darstang" msgstr "Darstang" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:146 msgid "Plonk" msgstr "Plonk" # #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:192 #, fuzzy #| msgid "" #| "Reinforcements, at last! Whoever you are, you are welcome in Prestim! The " #| "fortified bridge over the River Bork was taken this morning by a small " #| "commando of elves, we have already tried to assault it twice without " #| "success." msgid "" "Reinforcements, at last! Whoever you are, you are welcome in Prestim! The " "fortified bridge over the River Bork was taken this morning by a small " "commando of elves. We have already tried to assault it twice without success." msgstr "" "Finalmente, reforços! Quem quer que sejas, és bem-vindo a Prestim! A Ponte " "reforçada sobre o Rio Bork foi tomada esta manhã por um pequeno grupo de " "elfos, e já tentamos retomá-la duas vezes sem sucesso." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:196 msgid "Ah! They are no match against my hammer." msgstr "Ah! Não são adversários para o meu martelo." # #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:200 msgid "" "There is worse; our scouts report that our saurian allies led by Inarix are " "still trapped on the other side of the river some miles away. They won’t be " "able to cross the river." msgstr "" "Ainda pior; os nossos batedores informaram que os nossos aliados répteis " "liderados por Inarix ainda estão presos do outro lado do rio a algumas " "milhas. Não serão capazes de atravessar o rio." # #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:204 msgid "" "Elves and dwarves have joined humans against us and have set up camp nearby. " "Humans will arrive soon. We must destroy the southern bridge on the river." msgstr "" "Elfos e anões juntaram-se aos humanos contra nós, e estão acampados por " "perto. Os humanos chegarão logo. Temos de destruir a ponte a sul do rio." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:208 #, fuzzy #| msgid "" #| "If Inarix falls prey to those humans then we won’t be able to count on " #| "their help in this struggle. We must do something!" msgid "" "If Inarix falls prey to those humans, then we won’t be able to count on " "their help in this struggle. We must do something!" msgstr "" "Se Inarix cair como presa para aqueles humanos, então não poderemos contar " "com a sua ajuda nesta luta. Temos de fazer alguma coisa!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:213 msgid "I know what we must do. Kill elves and help Inarix cross." msgstr "Sei o que devemos fazer. Matar elfos e ajudar Inarix a atravessar." # #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:217 msgid "It won’t be that easy! Our enemies are well entrenched." msgstr "Não será fácil! Os nossos inimigos estão bem entrincheirados." # #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:221 #, fuzzy #| msgid "" #| "We can sabotage the southern bridge to slow them down. When the bulk of " #| "the saurians have crossed, someone needs to go and light the barrel of " #| "oil we have set up beside the bridge to destroy it. Any warriors trapped " #| "on the bridge or on the other side of the river will perish!" msgid "" "We can capture the southern bridge and keep it open for the saurians. When " "the bulk of them have crossed, someone needs to go and light the barrel of " "oil we have set up beside the bridge to destroy it. Any warriors trapped on " "the bridge or on the other side of the river will perish!" msgstr "" "Iremos sabotar a ponte do sul para atrasar-os. Quando a maior parte do " "exército de répteis tiver atravessado, alguém precisa de acender o barril de " "pólvora que armamos ao lado da ponte para destruí-la. Qualquer guerreiro " "preso na ponte ou do outro lado irá perecer!" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:228 msgid "" "Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest " "have reinforced Prestim. It is time to avenge the death of our fallen kin my " "friends — get them!" msgstr "" "Eia veja, aquela tribo de orcs que destruiu o meu enclave na Floresta " "Silenciosa reforçou Prestim. Está na hora de vingarmos a morte dos nossos " "parentes caídos, meus amigos — matam-os!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:232 msgid "" "Ahhh, it’s ‘the Prince’ from the Silent Forest. Unfortunately, I don’t think " "we can deal with him now, we have to focus on saving Inarix." msgstr "" "Ah, é “o Príncipe” da Floresta Silenciosa. Infelizmente, não penso que " "podemos lidar com ele agora, temos de concentrar-nos em salvar Inarix." # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:239 msgid "Inarix" msgstr "Inarix" # #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:258 msgid "" "Hurry-hurry, friends. Lanbec’h and his kind are right on our tails, we must " "reach Prestim quickly." msgstr "" "Depressa, meus amigos. Lanbec'h e a sua espécie estão no nosso alcance, " "temos de chegar a Prestim rapidamente." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:341 msgid "Bah! I’m not going to blow myself to bits!" msgstr "Pá! Não irei explodir a mim mesmo em bocados!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:359 msgid "Grüü, stay away from that thing! I still have a use for you!" msgstr "Grüü, não toques naquela coisa! Ainda tenho algum uso para ti!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:365 msgid "Uh... Fine, Chief!" msgstr "Uh... Como deseja, Chefe!" # #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:383 msgid "I’m not going to do it!" msgstr "Não vou conseguir!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:412 msgid "Get away from there you idiot, I’m still over here!" msgstr "Não toques nisto, idiota, ainda estou do lado errado!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:427 msgid "Hey, don’t light it up, I’m not safe!" msgstr "Eia, não explodir, não ser salvo!" # #. [message]: speaker=Grüü #. To "blow up" means "to make something explode". #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:451 #, fuzzy #| msgid "Chief, we can’t be blowing the bridge before Inarix is here, can we?" msgid "Chief, we can’t be blowing up the bridge before Inarix is here, can we?" msgstr "" "Chefe, não podemos fazer explodir a ponte antes que Inarix atravessou, pois " "não?" # #. [then] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:463 msgid "" "Chief, Inarix hasn’t yet made it across! Are you really sure you want to do " "this?" msgstr "" "Chefe, Inarix ainda não atravessou! Tens mesmo a certeza que queres fazer " "isto?" # #. [else] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:467 msgid "I’m ready, Chief!" msgstr "Estou pronto, Chefe!" # #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:476 msgid "Let her blow!" msgstr "Deixe-a explodir!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:481 msgid "Bye bye, $unit.name|!" msgstr "Adeus, $unit.name|!" # #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:493 msgid "Damn you, Son of the Black-Eye! You’ll pay for this!" msgstr "Dane-te, filho do Olho-Negro! Irás pagar por isto!" # #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:507 msgid "No, wait!" msgstr "Não, espera!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:514 msgid "Aaaaaaaargh!" msgstr "Aaaaaaaargh!" # #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:530 msgid "Wait a moment." msgstr "Espera um momento." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:535 msgid "Phew!" msgstr "Phew!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:592 msgid "" "Blast it! The saurians have had too many casualties in order for them to be " "of any real help to us. We won’t be able to recruit them in the future." msgstr "" "Que se lixe! Os répteis tiveram demasiadas perdas para serem de qualquer " "ajuda real no futuro. Não poderemos ser capazes de recrutar répteis." #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:638 msgid "" "This isn’t working. Mobilize all our troops and send these creatures back to " "hell." msgstr "" "Isto está a demorar demasiado tempo, devemos mandar todas as nossas tropas e " "enviar estas criaturas de volta para o inferno." # #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:642 msgid "It won’t be said that Elves were braver than us, everyone attack!" msgstr "" "Não será dito que os elfos foram mais corajosos do que nós, atacam todos!" # #. [unit]: type=General, id=Earl Lanbec'h #. [side]: type=General, id=Earl Lanbec'h #. [side]: type=Grand Marshal, id=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:661 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:691 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:144 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:80 msgid "Earl Lanbec’h" msgstr "Conte Lanbec’h" # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:677 msgid "At them! Rip them to the last!" msgstr "A eles! Matam-os até ao último homem!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:681 msgid "It is too late, we are defeated." msgstr "É demasiado tarde, fomos derrotados." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:701 msgid "" "So, the elves and dwarves failed to take the fortress and the beasts were " "able to muster a defense. No matter. Once the vanguard of my army arrives, I " "will storm their pitiful fortress myself." msgstr "" "Portanto os elfos e anões falharam ao capturar a fortaleça e as bestas " "estabeleceram a defesa. Não importa, quando a vanguarda do meu exercito " "chegar, irei tomar esta pequena fortaleça eu próprio." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:741 msgid "The green earth will curse you for this..." msgstr "A terra verde irá amaldiçoar-te por isto..." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:753 msgid "Curse you, foul orc!" msgstr "Maldito sejas, orc imundo!" # #. [scenario]: id=11_Clash_of_Armies #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:4 msgid "Clash of Armies" msgstr "Embate dos exércitos" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:20 msgid "Defend Prestim successfully for four days" msgstr "Defenda Prestim com sucesso por quatro dias" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:25 #, fuzzy #| msgid "" #| "You don't control all villages on the north side of the river when turns " #| "run out" msgid "" "You don’t control all villages on the north side of the river when turns run " "out" msgstr "" "Se não controlares todas as aldeias ao lado norte do rio quando os turnos " "acabarem" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:233 msgid "Telamir" msgstr "Telamir" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:234 msgid "Angthur" msgstr "Angthur" # #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:255 msgid "So here we are, and they are preparing to assault." msgstr "Então cá estamos, e estão a preparar-se para o assalto." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:260 msgid "Prestim’s walls are rock-hard, they’ll waste themselves on them." msgstr "Muralhas de Prestim duras como rocha, eles desperdiçar tempo." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:265 #, fuzzy #| msgid "" #| "I’m not that sure. Every fortress has its own weakness. Prestim’s walls " #| "are strong but long and it is difficult to defend them from many " #| "directions at once. This Earl Lanbec’h must know they can’t break through " #| "by only fording the river where the bridge previously stood so he must " #| "have a better plan than that." msgid "" "I’m not that sure. Every fortress has its own weakness. Prestim’s walls are " "strong but long, and it is difficult to defend them from many directions at " "once. This Earl Lanbec’h must know they can’t break through by only fording " "the river where the bridge previously stood, so he must have a better plan " "than that." msgstr "" "Não teria tanta certeza. Toda a fortaleza tem a sua própria fraqueza. As " "muralhas de Prestim são fortes, mas longas, e é difícil defendê-las de " "muitas direções ao mesmo tempo. Esse Conde Lanbec’h deve saber que não pode " "entrar simplesmente ao caminhar pelo rio onde a ponte ficara, mas sim deve " "ter um plano melhor." # #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:270 msgid "" "We’ve received messengers from the Council, saying that they are gathering " "tribes into the Great Horde." msgstr "" "Recebemos mensageiros do Conselho, a relatar que estão a reunir as tribos " "para formar a Grande Horda." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:275 msgid "Great! When do they arrive?" msgstr "Óptimo! Quando chegarão?" # #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:280 msgid "In four days. I fear it will be too late." msgstr "Em quatro dias. Temo que será demasiado tarde." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:285 #, fuzzy #| msgid "" #| "Fool! We can hold that long. But we have to have Prestim firmly in " #| "control when the shamans arrive with the Great Horde. We can’t let the " #| "humans establish a foothold on this side of the river." msgid "" "Fool! We can hold that long. But we have to have Prestim firmly in control " "when the shamans arrive with the Great Horde. We can’t let the humans " "establish a foothold on this side of the river..." msgstr "" "Idiota! Podemos segurar a fortaleza tanto tempo. Mas temos de manter Prestim " "com mãos seguras quando os bruxos chegarem com a Grande Horda. Não podemos " "deixar que os humanos estabeleçam um ponto de apoio nesse lado do rio." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:295 #, fuzzy #| msgid "" #| "Because if we cannot decisively beat these humans, the other tribes won’t " #| "think us strong enough to lead them. Each chieftain will try to claim the " #| "leadership of the horde for themselves and the humans will be able to " #| "break through our defenses." msgid "" "... because if we cannot decisively beat these humans, the other tribes " "won’t think us strong enough to lead them. Each chieftain will try to claim " "leadership of the horde for themselves, and the humans will be able to break " "through our defenses." msgstr "" "Porque se não podemos derrotar esses humanos decisivamente, as outras tribos " "não vão pensar que somos o suficiente fortes para liderá-las. Cada chefe vai " "querer reivindicar a liderança para si e os humanos vão ser capazes de " "passar pelas nossas defesas." # #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:300 msgid "Great." msgstr "Óptimo." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:379 msgid "Look, the humans are boarding a ship!" msgstr "Olham, os humanos estão a embarcar num navio!" # #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:900 msgid "Charge!" msgstr "Avançar!" # #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:909 msgid "Get them!" msgstr "Apanham-os!" # #. [unit]: type=Merman Warrior, id=Plouf #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1042 msgid "Plouf" msgstr "Plouf" # #. [message]: speaker=Plouf #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1053 msgid "We arrive to honor our alliance, Earl Lanbec’h." msgstr "Chegamos para honrar a nossa aliança, conde Lanbec'h." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1058 msgid "Curses! They have fish-men on their side." msgstr "Maldição! Têm homens-peixe ao seu lado." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1141 msgid "" "The Great Horde is almost here! Drive them out of our villages now!" msgstr "" "A Grande Horda está quase aqui! Expulsam-os das nossas aldeias agora!" # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1178 msgid "Here we are!" msgstr "Aqui estamos!" # #. [message]: role=greathordewarlord1 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1183 msgid "" "What’s this? This weakling has let humans enter Prestim? I will lead the " "horde and push them to the river!" msgstr "" "Mas que é isso? Este fracote deixou humanos a entrar em Prestim? Vou liderar " "a horda e expulsar-os da nossa margem do rio!" # #. [message]: role=greathordewarlord2 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1189 msgid "" "Bah! I’m the only one strong enough to drive out the humans! The Great Horde " "follows me!" msgstr "" "Pá! Sou o único suficientemente forte para expulsar os humanos! A Grande " "Horda segue-me!" # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1195 msgid "" "Look at that, the stupid orcs are starting to fight amongst themselves! " "Now’s our chance, everyone attack!" msgstr "" "Não dá para acreditar, os orcs estúpidos estão a começar a lutar entre si! " "Agora é a nossa hipótese, ataquem todos!" # #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1206 #, fuzzy #| msgid "Here we are! Hold on Prestim, we arrive to push them to the river!" msgid "Here we are! Hold on Prestim, we will help you push them to the river!" msgstr "Aqui estamos! Seguram Prestim, chegamos para afogar-os no rio!" # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1211 msgid "They are too numerous now, RETREAT!" msgstr "São demasiado numerosos agora, RECUAR!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1233 msgid "" "The Great Horde at last! I was beginning to think they would never come." msgstr "" "Finalmente, a Grande Horda! Estava a começar a pensar que nunca viriam." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1238 msgid "" "Your defense of Prestim was heroic, facing such opposition surely undermined " "the morale of the humans. Now they are retreating to their fortresses and " "will not venture out again anytime soon." msgstr "" "A defesa que fizeste em Prestim foi heróica. Resistir a tamanha oposição " "certamente acabou com a moral dos humanos. Agora estão a recuar para as suas " "fortalezas e não sairão delas tão cedo." # #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1243 msgid "" "It is now time to show them who we are and to lead the Great Horde in " "pursuit. We will not rest until we destroy Earl Lanbec’h. Smite, stab, slay!" msgstr "" "Agora é a hora de mostrar-lhes quem nós somos e perseguir-os com a Grande " "Horda! Não descansaremos até destruirmos o Conde Lanbec'h. Batam, apunhalam " "e matam!" # #. [scenario]: id=12_Giving_Some_Back #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:5 msgid "Giving Some Back" msgstr "Devolvendo um Pouco" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:34 msgid "Death of Al’Brock" msgstr "Morte de Al'Brock" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:38 msgid "Death of Flar’Tar" msgstr "Morte de Flar'Tar" # #. [side]: type=General, id=Arthain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:80 msgid "Arthain" msgstr "Arthain" # #. [side]: type=Lieutenant, id=Hanak #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:101 msgid "Hanak" msgstr "Hanak" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:120 msgid "" "With the arrival of the Great Horde, and the humans having retreated, the " "united orcish forces held a council of war." msgstr "" "Com a chegada da Grande Horda, e os humanos tido retirado, as forças unidas " "dos orcs realizaram um conselho de guerra." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:126 #, fuzzy #| msgid "" #| "After a fair amount of squabbling — for some of the older warlords were " #| "reluctant to let this young upstart lead them — and a few consequent " #| "executions, the leadership of the horde was formally bestowed upon " #| "Kapou’e." msgid "" "After a fair amount of squabbling — for some of the older warlords were " "reluctant to let this young upstart lead them — and a few consequent " "executions, leadership of the horde was formally bestowed upon Kapou’e." msgstr "" "Após uma boa quantidade de disputa — pois alguns dos chefes militares mais " "velhos estavam relutantes em deixar esse jovem ambicioso liderarem-os — e " "algumas execuções consequentes, a liderança da horda fora formalmente " "concedida a Kapou’e." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:132 #, fuzzy #| msgid "" #| "Riders were dispatched in all directions to gather intelligence and to " #| "pinpoint the exact location of the hostile forces." msgid "" "Riders were dispatched in all directions to gather intelligence and to " "pinpoint the exact locations of hostile forces." msgstr "" "Batedores foram enviados em todas as direções para recolher informações e " "identificar localização exacta das forças hostis." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:138 #, fuzzy #| msgid "" #| "The horde was then split into two forces. On the advice of the shamans, " #| "Kapou’e placed one force under the leadership of Shan Taum the Smug, who " #| "— despite his obnoxious nature — was a fierce and capable leader. He was " #| "sent to Bitok, the most southwestern orcish city, to cut off the humans " #| "already invading the harbor of Tirigaz, and to stop any further human " #| "incursion into orcish territory." msgid "" "The horde was then split into two forces. On the advice of the shamans, " "Kapou’e placed one force under the leadership of Shan Taum the Smug, who — " "despite his obnoxious nature — was a fierce and capable leader. He was sent " "to Bitok, the most southwestern orcish city, to cut off the humans already " "invading the port city of Tirigaz, and to stop any further human incursion " "into orcish territory." msgstr "" "A horda fora então dividida em duas forças. Seguindo o conselho dos bruxos, " "Kapou’e colocou uma força sob a liderança de Shan Taum, o Convencido, que — " "apesar da sua natureza desagradável — era um líder forte e capaz. Fora " "mandado para Bitok, a cidade orc mais a sudoeste, para eliminar os humanos " "que já estavam a invadir o porto de Tirigaz, e impedir qualquer outra " "incursão humana em território dos orcs." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:145 #, fuzzy #| msgid "" #| "He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just " #| "north of the Mourned Hills — to organize any remaining orcish forces as " #| "well as create an arms and supply depot." msgid "" "Kapou’e sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city " "just north of the Mourned Hills — to organize any remaining orcish forces as " "well as create an arms and supply depot." msgstr "" "Enviou os bruxos, Pirk, Gork e Vraurk de volta para Borstep — uma cidade ao " "norte das Colinas das Lamentações — para organizarem o restante das forças " "orcs, como também criar um depósito de armas e suprimentos." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:151 msgid "" "Kapou’e himself — desiring to settle this business once and for all — led " "his remaining forces to Dorest, the human city due southeast of Prestim, to " "which Earl Lanbec’h had retreated." msgstr "" "Kapou’e em pessoa — desejando resolver esse negócio de uma vez por todas — " "liderou o restante das suas forças para Dorest, a cidade humana a sudoeste " "de Prestim, para onde o Conde Lanbec’h tinha-se retirado." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:226 msgid "" "Earl Lanbec’h, you slimy coward, come out and face me if you have the guts!" msgstr "" "Conde Lanbec’h, seu covarde nojento, saia daí e enfrenta-me se tens coragem!" # #. [message]: speaker=Arthain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:232 msgid "" "Sorry there, old chap. You’re deemed too insignificant for the likes of the " "Earl to deal with. He’s left that pleasure to me instead." msgstr "" "Desculpe, meu velho. És considerado demasiado insignificante para o gosto do " "Conde para lidar com ele. Ao invés, deixou o prazer para mim." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:237 #, fuzzy #| msgid "" #| "Foolish human. Attack, men, I want that city to be orcish territory " #| "within the week. Smite, stab, and slay!" msgid "" "Foolish human. Attack, men! I want that city to be orcish territory within " "the week. Smite, stab, and slay!" msgstr "" "Humano idiota. Ataquem, homens, quero que essa cidade seja território dos " "orcs dentro de uma semana. Batam, apunhalam e matam!" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:244 msgid "" "Easier said than done, Chief. There are many humans in that city. And they " "are well armed, too." msgstr "" "É mais fácil falar do que fazer, Chefe. Há muitos humanos naquela cidade. E " "também estão bem armados." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:249 msgid "No matter. Horde smash!" msgstr "Não importa. A Horda arrebenta!" # #. [scenario]: id=13_The_Dwarvish_Stand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:4 msgid "The Dwarvish Stand" msgstr "A Resistência Anã" # #. [side]: type=Bandit, id=Sagmar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:90 msgid "Sagmar" msgstr "Sagmar" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:103 #, fuzzy #| msgid "" #| "After conquering and occupying Dorest, Kapou’e and his men set themselves " #| "to stabilizing the area and bringing it firmly under the iron-hard orcish " #| "rule." msgid "" "After conquering and occupying Dorest, Kapou’e and his men set themselves to " "stabilizing the area and bringing it firmly under iron-hard orcish rule." msgstr "" "Após conquistar e ocupar Dorest, Kapou’e e os seus homens dedicaram-se a " "estabilizar a área firmemente sob a liderança de mão-de-ferro dos orcs." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:109 #, fuzzy #| msgid "" #| "After a few weeks of putting down minor rebellions and clearing out the " #| "last human strongholds, the first snows of the long northern winter began " #| "to fall. A few days after the first snowfall a goblin rider — half dead " #| "from exhaustion — raced into Dorest with the news that Borstep was under " #| "siege by a large force of dwarves, outlaws and elves." msgid "" "After a few weeks of putting down minor rebellions and clearing out the last " "human strongholds, the first snows of the long northern winter began to " "fall. A few days after the first snowfall, a goblin rider — half dead from " "exhaustion — raced into Dorest with news that Borstep was under siege by a " "large force of dwarves, outlaws and elves." msgstr "" "Após algumas semanas a derrubar pequenas rebeliões e a limpar as últimas " "fortalezas humanas, as primeiras neves do longo inverno do norte começaram a " "cair. Poucos dias depois da primeira nevada, um montador gnomo — quase morto " "pela exaustão — correu para Dorest com a notícia de que Borstep estava sob " "cerco por uma grande força de anões, foragidos e elfos." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:115 msgid "" "The orcish commanders were stunned. How had such a large enemy force " "penetrated so deep and so far into orcish territory, especially without " "their knowledge? How also had their enemies known to strike at Borstep, " "which was the rally point for orcish forces as well as their main arms and " "supply depot?" msgstr "" "Os comandantes orcs ficaram atordoados. Como podia uma força inimiga tão " "grande penetrar tão fundo e tão longe no território dos orcs, especialmente " "sem o conhecimento deles? Além disso, como os inimigos sabiam que deveriam " "atacar Borstep, que era o ponto de encontro das forças dos orcs assim como o " "principal depósito de armas e suprimentos?" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:121 msgid "" "Kapou’e suspected some sort of treachery. Under the assumption that human " "attacks would be minimal due to the harsh weather, he left only a small " "force to defend Dorest while he and the main horde of orcs sped to the aid " "of Borstep." msgstr "" "Kapou’e suspeitou de alguma traição. Assumindo que os ataques humanos seriam " "mínimos, devido ao clima severo, deixou apenas uma pequena força para " "defender Dorest, enquanto ele e a principal horda dos orcs apressou-se em ir " "ao auxílio de Borstep." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:127 #, fuzzy #| msgid "" #| "Rushing to reach Borstep before the river froze up for the winter, the " #| "orcs sailed up the River Bork. Paddling day and night the horde barely " #| "managed to get through the Silent Forest before the river froze solid. " #| "Beaching their crafts, they marched the last leg of their journey through " #| "the deepening snow of the Mourned Hills." msgid "" "Rushing to reach Borstep before the river froze up for the winter, the orcs " "sailed up the River Bork. Paddling day and night, the horde barely managed " "to get through the Silent Forest before the river froze solid. Beaching " "their crafts, they marched the last leg of their journey through the " "deepening snow of the Mourned Hills." msgstr "" "Apressando-se para chegar a Borstep antes que o rio congelasse pelo inverno, " "os orcs navegaram pelo Rio Bork. Remando dia e noite a horda mal conseguiu " "passar pela Floresta Silenciosa antes que o rio tivesse congelado. " "Encalhando os barcos; marcharam a última etapa da sua jornada através da " "profunda neve das Colinas das Lamentações." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:133 msgid "" "As they crested the last hill before the city, the sight before them cast " "them into gloom; there was nothing left of Borstep. The walls had been " "smashed, houses burnt and its inhabitants driven out or slaughtered. Of the " "orcish shamans there was no sign." msgstr "" "Quando chegaram ao pico da última colina antes da cidade, a vista diante " "deles deixou-os numa profunda tristeza; não restava nada de Borstep. As " "muralhas haviam sido esmagadas, as casas queimadas e os seus habitantes " "expulsos ou mortos. Não havia sinal algum dos bruxos orcs." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:139 #, fuzzy #| msgid "" #| "With eyes burning with apprehension and rage, Kapou’e sent his riders out " #| "to scour the land in all directions for the culprits while he made camp " #| "with the rest of the horde. A few hours later a rider reported back that " #| "he had picked up a trail of a large body of dwarves, elves and humans " #| "heading east through the mountains." msgid "" "With eyes burning with apprehension and rage, Kapou’e sent his riders out to " "scour the land in all directions for the culprits while he made camp with " "the rest of the horde. A few hours later, a rider reported back that he had " "picked up a trail of a large body of dwarves, elves and humans heading east " "through the mountains." msgstr "" "Com os olhos a arder com apreensão e raiva, Kapou’e enviou os seus batedores " "para vasculhar a terra em todas as direções a procura pelos culpados, " "enquanto montava um acampamento com a restante horda. Poucas horas depois um " "batedor informou que tinha encontrado uma trilha de um grande grupo de " "anões, elfos e humanos a dirigir-se para o leste pelas montanhas." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:145 msgid "" "Breaking camp the following dusk, the horde set out in hot pursuit. By the " "third day, they caught up with their enemies." msgstr "" "Desmontando o acampamento no anoitecer seguinte, a horda saiu na perseguição " "do grupo. No terceiro dia encontraram os seus inimigos." # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:195 msgid "Pelondras" msgstr "Pelondras" # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:196 msgid "Trithalsul" msgstr "Trithalsul" # #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:200 msgid "" "My my, look at this, two abandoned keeps. Probably built by those orcs in " "one of their pointless wars against each other." msgstr "" "Minha nossa, olha para isso, duas fortalezas abandonadas. Provavelmente " "construídas por aqueles orcs numa das suas guerras sem sentido entre si." # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:250 msgid "Blast it, the orcs have caught up to us." msgstr "Maldição, os orcs alcançaram-nos." #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:255 msgid "" "Elf, our kind can move and fight far better and faster in these conditions " "than your kind can. Take the orcish prisoners and hurry to Melmog. The " "dwarves shall stop this orcish menace!" msgstr "" "Elfo, a nossa raça pode mover-se e lutar muito melhor e mais rápido nestas " "condições do que a tua. Levam os prisioneiros orcs e corram para Melmog. Os " "anões deverão parar essa ameaça dos orcs!" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:260 msgid "" "Very well, but our human allies will also stay behind and help you. After " "all, we are dealing with the Son of the Black-Eye here." msgstr "" "Muito bem, mas os nossos aliados humanos também ficarão para trás para " "ajudar-vos. Afinal, estamos a lidar com o Filho do Olho-Negro." # #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:265 msgid "Bah, have it your way then. Now, hurry on your way elf." msgstr "Pá, que seja como quiseres. Agora, apressa-te, elfo." # #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:281 msgid "" "Bah, cowardly little elves. No dwarf would have ever agreed to such a " "proposal. Good riddance too, those elves just get in the way. Come on men, " "it’s time to show those orcs our steel!" msgstr "" "Pá, elfos minúsculos covardes. Nenhum anão jamais concordaria com tal " "proposta. Já estão tarde, aqueles elfos só ficariam no caminho. Vamos " "homens, está na hora de mostrar o nosso aço a estes orcs!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:287 msgid "Ahhh, nice. I finally get chance to squash dwarves again." msgstr "Ah, que bom. Finalmente ter outra hipótese para esmagar anões." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:293 msgid "Let’s make them pay for what they did to our people. Blood and steel!" msgstr "Vamos fazer-os pagar pelo que fizeram ao nosso povo. Sangue e aço!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:302 msgid "Victory! ... Grüü, what is that you are eating?" msgstr "Vitória! ... Grüü, o que é isto que estás a comer?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:307 msgid "" "A human-worm’s dog. Animal meat very tasty. When we fight humans again, can " "I have a pony?" msgstr "" "Um cachorro de um verme humano. Carne animal muito saborosa. Quando lutarmos " "com humanos novamente, posso ficar com um pónei?" # #. [scenario]: id=14_Back_Home #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:4 msgid "Back Home" msgstr "Retorno a Casa" # #. [side]: type=General, id=Telthys #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:115 msgid "Telthys" msgstr "Telthys" # #. [side]: type=General, id=Fredor #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:152 msgid "Fredor" msgstr "Fredor" # #. [side]: type=General, id=Georan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:170 msgid "Georan" msgstr "Georan" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:187 msgid "" "Having broken the dwarvish blockade, the horde continued on through the " "mountain pass. Kapou’e began to recognize the lands about them and sure " "enough, they soon found themselves back in the tribe’s homeland." msgstr "" "Após destruir a resistência anã, a horda continuou através da passagem da " "montanha. Kapou’e começou a reconhecer as terras ao redor, e logo " "encontraram-se novamente na terra natal da tribo." # #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:198 msgid "Valan" msgstr "Valan" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:268 msgid "Well, boys, we’re home. I told you we would return one day." msgstr "Bem, miúdos, estamos em casa. Tinha-vos dito que retornaríamos um dia." # #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:275 msgid "Boy, have they ever built this place up." msgstr "Ena, como transformaram este local." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:281 msgid "" "Listen up, orcs. Our main objective is to rescue the shamans. It won’t work " "to take the human runts head-on while they sneak the shamans out the back " "door." msgstr "" "Ouçam-me, orcs. O nosso principal objetivo é resgatar os bruxos. Não vai " "adiantar nada lutar directamente com os humanos enquanto fogem com os bruxos " "pelas nossas costas." # #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:287 msgid "What are you thinking, Chief?" msgstr "No que estás a pensar, CHefe?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:293 #, fuzzy #| msgid "" #| "My men know the land well. Flar’Tar and Al’Brock, both of you take a " #| "scout and circle around to the Northeast and Southeast respectively. " #| "Grüü, you take your trolls and circle around to the Northwest. If all " #| "goes well we shall surround them." msgid "" "My men know the land well. Flar’Tar and Al’Brock, both of you take a scout " "and circle around to the northeast and southeast respectively. Grüü, you " "take your trolls and circle around to the northwest. If all goes well, we " "shall surround them." msgstr "" "Os meus homens conhecem a terra bem. Flar’Tar e Al’Brock, levam um batedor e " "circulem pelo Nordeste e Sudeste, respectivamente. Grüü, leva os teus " "trogloditas e circula pelo Noroeste. Se tudo correr bem iremos cercá-los." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:299 msgid "I like this plan, Chief!" msgstr "Gosto desse plano, Chefe!" # #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:305 msgid "You always like his plans, Grüü." msgstr "Sempre gostas dos planos dele, Grüü." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:311 msgid "" "Of course. Squash elves, squash undead, squash dwarves, squash humans. " "Squash them all, very good plan!" msgstr "" "Mas é claro. Esmagar elfos, esmagar mortos-vivos, esmagar anões, esmagar " "humanos. Esmagar todos eles, plano muito bom!" # #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:317 msgid "Well, he has the right idea, anyway." msgstr "Bem, tem a ideia certa, de qualquer forma." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:324 msgid "" "Good, everyone move out. I will begin the attack from here. I want everyone " "to be in position by first watch at the latest. Is that clear?" msgstr "" "Bom, movam-se, todos. Vou começar o ataque daqui. Quero que todos estejam em " "posição, no mais tardar, na primeira vigília. Fui claro?" #. [message]: speaker=Flar'Tar #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:330 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:701 msgid "Yes, Chief." msgstr "Sim, Chefe." #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:336 msgid "Understood." msgstr "Percebido." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:358 msgid "Uh, Chief..." msgstr "Uh, Chefe..." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:364 msgid "... Yes, Grüü?" msgstr "... Sim, Grüü?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:370 msgid "Can I get some gold with me?" msgstr "Posso levar algum ouro comigo?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:376 msgid "Fine, take a hundred. Don’t lose it." msgstr "Tudo bem, toma cem peças de ouro. Não as perca." # #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:443 msgid "I am in position, Chief." msgstr "Estou em posição, Chefe." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:449 msgid "Excellent. Now, where are the others?" msgstr "Excelente. Agora, onde estão os outros?" # #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:493 msgid "We made it." msgstr "Conseguimos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:499 msgid "Good, but where is Grüü?" msgstr "Bom, mas onde está Grüü?" # #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:504 msgid "Dumb trolls, you can never rely on them." msgstr "Trogloditas estúpidos, nunca se pode confiar neles." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:566 msgid "I’m here, Chief!" msgstr "Estou aqui, chefe!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:572 msgid "" "Blood and stone, Grüü! You were supposed to be in position by first watch. " "It’s dawn!" msgstr "" "Sangue e pedra, Grüü! Deverias estar em posição na primeira vigília. Já está " "a amanhecer!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:578 msgid "Err, sorry, there were some humans in way. We squash, no problem." msgstr "" "Erre, desculpa, haviam alguns humanos no caminho. Esmagamos, sem problemas." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:584 #, fuzzy #| msgid "" #| "Better late than never. Now it’s time to kill! Let nobody escape and " #| "everyone keep an eye out for the shamans." msgid "" "Better late than never. Now it’s time to kill! Let nobody escape! Everyone, " "keep an eye out for the shamans." msgstr "" "Antes tarde do que nunca. Agora é a hora de matar! Não deixam ninguém " "escapar e todos fiquem de olho nos bruxos." # #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:589 msgid "Sounds simple enough." msgstr "Parece muito simples." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:612 msgid "Miserable elf, we want some answers!" msgstr "Elfo miserável, queremos algumas respostas!" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:617 msgid "Ugh!" msgstr "Ugh!" # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:622 msgid "SPEAK!" msgstr "FALA!" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:627 msgid "... Well, what do you want to know?" msgstr "... Bem, o que queres saber?" # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:632 msgid "You can start by telling us who told you to strike at Borstep." msgstr "Podes começar a dizer-nos quem mandou-vos atacar Borstep." # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:637 msgid "Uh... we have intelligence." msgstr "Um... temos informantes." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:642 msgid "Don’t make me hurt you more." msgstr "Não me faças magoar-te ainda mais." # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:647 msgid "" "I yield. Shan Taum the Smug told us that that’s where the shamans were, and " "that it was a rally point and weapons depot for you orcs." msgstr "" "Rendo-me. Shan Taum, o Convencido, disse-nos que os bruxos estavam lá, e que " "era um ponto de encontro e depósito de armas para os orcs." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:652 msgid "" "Bah, do not think you can break the unity of the horde with your stupid lies!" msgstr "" "Pá não penses que podes quebrar a união da horda com as tuas mentiras " "estúpidas!" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:657 msgid "" "No really, it’s true. He is jealous of some young upstart called Kapou’e. He " "says all the shamans ‘suck up’ to him just because his father had a black " "eye or something like that." msgstr "" "Não, realmente, é verdade. Tem inveja de algum jovem ambicioso chamado " "Kapou’e. Diz que todos os bruxos só “lambem” as suas botas porque o seu pai " "tinha um olho negro ou algo assim." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:662 msgid "" "Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?" msgstr "" "Refira-se a Karun do Olho-Negro com respeito, abraçador de árvores. Agora, " "onde estão os bruxos?" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:667 msgid "They’re... the humans killed them." msgstr "Estão... os humanos mataram-os." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:672 msgid "You lie!" msgstr "Mentira!" # #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:677 msgid "I do not. Their bodies are frozen in the lake just over there." msgstr "Não estou. Os corpos deles estão congelados mesmo aqui." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:689 msgid "We had better go look." msgstr "Seria melhor verificarmos." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:696 msgid "You had better go look." msgstr "Seria melhor verificar." # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:708 msgid "A few minutes later..." msgstr "Alguns minutos depois..." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:721 msgid "" "The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want " "every human and elf in this area slaughtered! Show no mercy, give no quarter!" msgstr "" "Estes vermes humanos e abraçadores de árvores foram demasiado longe! SANGUE " "E AÇO! Quero todo humano e elfo nesta área morto! Não demonstrem piedade, " "não dêem hipótese!" # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:727 msgid "Chief! It’s true, the shamans have been murdered!" msgstr "Chefe! é verdade, os bruxos foram assassinados!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:733 msgid "" "What?! The human-worms and tree-shaggers have gone too far! BLOOD AND " "STEEL! I want every human and elf in this area slaughtered! Show no mercy, " "give no quarter!" msgstr "" "O que?! Estes vermes humanos e abraçadores de árvores foram demasiado " "longe! SANGUE E AÇO! Quero todo humano e elfo nesta área morto! Não " "demonstrem piedade, não dêem hipótese!" # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:738 msgid "What should I do with this one?" msgstr "O que devo fazer com este?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:744 msgid "Throw him in the lake. If he freezes to death, all the better." msgstr "Lança-o ao lago. Se congelar até a morte, melhor assim." #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:767 msgid "You retrieve $amount_gold of Grüü's leftover gold." msgstr "Capturaste $amount_gold peças de ouro da tesouraria de Grüü." # #. [scenario]: id=15_Civil_War #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:4 msgid "Civil War" msgstr "Guerra Civil" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:24 msgid "Defeat all rebel leaders and..." msgstr "Derrota todos os líderes rebeldes e..." # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:37 msgid "Then move Kapou’e to the signpost in the southwest" msgstr "Depois mova Kapou’e para o poste de sinalização a sudoeste" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:46 msgid "Move Kapou’e to the signpost in the southwest" msgstr "Mova Kapou’e para o poste de sinalização a sudoeste" # #. [side]: type=Orcish Warlord, id=Braga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:92 msgid "Braga" msgstr "Braga" # #. [side]: type=Orcish Warlord, id=Braga #. [side]: type=Orcish Warlord, id=Meato #. [side]: type=Orcish Warlord, id=Ragvan #. [side]: type=Orcish Warlord, id=Kergai #. [side]: type=Orcish Warlord, id=Orga #. [side]: type=Orcish Warrior, id=Knorgh #. [side]: type=Orcish Warrior, id=Nofhug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:100 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:121 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:142 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:163 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:67 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:102 msgid "Rebels" msgstr "Rebeldes" # #. [side]: type=Orcish Warlord, id=Meato #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:113 msgid "Meato" msgstr "Meato" # #. [side]: type=Orcish Warlord, id=Ragvan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:134 msgid "Ragvan" msgstr "Ragvan" # #. [side]: type=Orcish Warlord, id=Kergai #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:155 msgid "Kergai" msgstr "Kergai" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:175 msgid "" "Infuriated by the murder of the shamans, the orcish horde massacred the " "humans and their allies. In their rage, they scoured the snow for hours " "looking for any survivors. Only when their rage was spent did the full " "implications of the shamans’ deaths begin to sink in." msgstr "" "Enfurecidos pelo assassinato dos bruxos, a horda dos orcs massacrou os " "humanos e os seus aliados. na sua fúria, vasculharam a neve por horas a " "procura por quaisquer sobreviventes. Somente quando toda a raiva deles tinha " "sido gasta, as implicações da morte dos bruxos começaram a vir à tona." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:181 #, fuzzy #| msgid "" #| "With the Council broken, there was now nothing left to hold the orcish " #| "forces together. And if the orcish forces began to fight amongst " #| "themselves as they so often did, then the humans would eradicate them " #| "with ease." msgid "" "With the Council broken, there was now nothing left to hold the orcish " "forces together. And if the orcish forces began to fight amongst themselves, " "as they so often did, then the humans would eradicate them with ease." msgstr "" "Com o Conselho quebrado, não havia mais nada para manter as forças dos orcs " "unidas. E se as forças dos orcs começassem a lutar entre si, como fizeram " "muitas vezes, então os humanos iriam erradicá-los com facilidade." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:187 #, fuzzy #| msgid "" #| "Kapou’e vowed that this would not happen. Events had the smell of a " #| "treacherous plot aimed at destroying the unity of the orcs. Furthermore, " #| "if the tree-shagger was to be trusted, then Shan Taum the Smug was behind " #| "it all. What an orc expected to gain from destroying his own race was " #| "beyond Kapou’e, but he decided to march to Bitok personally and confront " #| "the traitor. Bitok being on the far side of orcish territory, this would " #| "also give him a good chance to clobber the orcs together again — the old " #| "fashioned way." msgid "" "Kapou’e vowed that this would not happen. Events had the smell of a " "treacherous plot aimed at destroying the unity of the orcs. Furthermore, if " "the tree-shagger was to be trusted, then Shan Taum the Smug was behind it " "all. What an orc expected to gain from destroying his own race was beyond " "Kapou’e, but he decided to march to Bitok personally and confront the " "traitor. Bitok being on the far side of orcish territory, this would also " "give him a good chance to clobber the orcs into working together again — the " "old-fashioned way." msgstr "" "Kapou’e prometeu que isso não aconteceria. Os eventos tinham cheiro de uma " "trama traiçoeira que objectivava destruir a união dos orcs. Além disso, se " "os abraçadores de árvores eram confiáveis, então Shan Taum, o Convencido, " "estava por trás de tudo. O que um orc esperava ganhar por destruir a sua " "própria raça estava além do conhecimento de Kapou’e, mas decidiu marchar " "para Bitok pessoalmente e confrontar o traidor. Bitok ficava no lado mais " "distante do território dos orcs, mas isso também daria-o uma boa hipótese de " "unir novamente os orcs — à moda antiga." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:193 msgid "" "Furthermore, the troops who had been led by Kapou’e this far had grown to " "respect him as a wise and capable leader, and they proclaimed their loyalty " "to him. Delighted, Kapou’e sent detachments off in different directions to " "bring in the other tribes, by force if necessary. Al’Brock was sent west, " "along the route that Kapou’e had used to flee the human forces almost a year " "before. Flar’Tar was sent directly south to rally the tribes along the " "Mountains of Haag and the eastern Mourned Hills. Kapou’e himself made a " "direct southwest beeline towards Bitok. They were all to meet in Dorest that " "spring to repel the human attack that seemed certain to come." msgstr "" "Além disso, as tropas que haviam sido lideradas por Kapou’e até aqui, tinham " "começado a respeitá-lo como um líder sábio e capaz, e proclamaram a sua " "lealdade. Satisfeito, Kapou’e enviou grupos para diferentes direções com o " "intuito de trazer outras tribos, usando a força, caso necessário. Al’Brock " "fora enviado para o oeste, pela rota que Kapou’e tinha usado para escapar " "das tropas humanas quase um ano antes. Flar’Tar fora enviado directamente " "para o sul, para unir as tribos ao longo das Montanhas de Haag e da parte " "leste das Colinas das Lamentações. O próprio Kapou’e fora para o sudoeste em " "direção a Bitok. Encontrariam-se em Dorest na primavera para repelir um " "ataque humano que parecia certo." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:199 msgid "" "Having thus made his plans, Kapou’e set out for Bitok to get to the root of " "this treachery." msgstr "" "Tendo, assim, feito os seus planos, Kapou’e partiu para Bitok para chegar à " "raiz desta traição." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:224 #, fuzzy #| msgid "" #| "If we are going to make it to Bitok, and then back to Dorest before " #| "spring we have to get a move on. Break camp as soon as possible. Destroy " #| "all opposition in your path, I want this area to be firmly under my " #| "control by the time we are through here." msgid "" "If we are going to make it to Bitok, and then back to Dorest before spring, " "we have to get a move on. Break camp as soon as possible. Destroy all " "opposition in your path, I want this area to be firmly under my control by " "the time we are through here." msgstr "" "Se queremos ir para Bitok, e após volta para Dorest antes da primavera, " "temos de começar a mexer-nos. Desarmam o acampamento o mais breve possível. " "Destruam qualquer oposição no vosso caminho, quero que esta área esteja " "firmemente sob o meu controlo enquanto estivermos por aqui." # #. [message]: speaker=Braga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:230 msgid "Black-Eye! We won’t submit to an upstart like you!" msgstr "Olho-Negro! Não vamos submeter-nos a um ambicioso como tu!" # #. [message]: speaker=Meato #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:236 msgid "" "Turn around and go back to where you came from or you’ll find your head on a " "pike! Right?" msgstr "" "Vira-te e volta para o lugar de onde vieste ou a tua cabeça vai-se encontrar " "numa ponta de uma lança! Entendeste?" # #. [message]: speaker=Ragvan #. [message]: speaker=Kergai #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:241 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:246 msgid "Right!" msgstr "Certo!" # #. [message]: speaker=Kapou'e #. "whupping" is not a typo for "whipping"; it is a Southern #. American dialect word meaning "a severe beating". #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:254 msgid "" "It’s been a chilly winter. How about we warm ourselves up a bit by giving " "these traitors a good whupping, boys?" msgstr "" "Tem sido um inverno frio. Que tal aquecermos-nos um pouco dando uma boa " "tareia nestes traidores, miúdos?" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:259 msgid "Yeah!" msgstr "Yeah!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:336 msgid "Little orcs fun to squash too! Chief doesn’t let me too often." msgstr "" "Pequenos orcs também são bons para esmagar! Mas o Chefe não me deixa tanto " "como queria." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:341 msgid "You can have as many as you want now, Grüü." msgstr "Agora podes esmagar quantos quiseres, Grüü." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:361 msgid "This rabble won’t be a problem anymore." msgstr "Este lixo não causará mais problemas." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:370 msgid "Got this tribe under control." msgstr "Esta tribo está sob controlo." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:379 msgid "This is what you get for deserting the Son of the Black-Eye." msgstr "Isto é o que ganhas por abandonar o Filho do Olho-Negro." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:388 msgid "This trash’s gone." msgstr "Esse lixo foi-se." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:410 msgid "Heehee, we wiped them out good." msgstr "Hehe, eliminamos-os bem." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:415 msgid "Now let’s get going, we have an appointment with Shan Taum." msgstr "Agora vamos, temos um compromisso com Shan Taum." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:565 msgid "" "I can’t leave these renegades unguarded at our rear. I must take care of " "them before continuing." msgstr "" "Não posso deixar estes renegados livres atrás de nós. Devo cuidar deles " "antes de continuar." # #. [scenario]: id=16_The_Coward #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:4 msgid "The Coward" msgstr "O Covarde" # #. [side]: type=Orcish Warlord, id=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:61 msgid "Orga" msgstr "Orga" # #. [side]: type=Orcish Warrior, id=Knorgh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:83 msgid "Knorgh" msgstr "Knorgh" # #. [side]: type=Orcish Warrior, id=Nofhug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:97 msgid "Nofhug" msgstr "Nofhug" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:110 #, fuzzy #| msgid "" #| "Kapou’e and his followers made a grueling march across the frozen " #| "Northlands. For the orcs it was a constant nightmare of freezing, " #| "marching and fighting. Food was scarce, and the stores that they managed " #| "to seize from rebellious tribes had to be strictly rationed. Many of the " #| "weaker orcs who weren’t killed in combat died from exhaustion, or fell " #| "behind and froze to death." msgid "" "Kapou’e and his followers made a grueling march across the frozen " "Northlands. For the orcs, it was a constant nightmare of freezing, marching " "and fighting. Food was scarce, and the stores that they managed to seize " "from rebellious tribes had to be strictly rationed. Many of the weaker orcs " "who weren’t killed in combat died from exhaustion or fell behind and froze " "to death." msgstr "" "Kapou’e e os seus seguidores fizeram uma marcha cansativa através das terras " "congeladas do Norte. Para os orcs, fora um constante pesadelo de " "congelamento, marcha e luta. Comida era escassa, e os armazéns que " "conseguiram confiscar das tribos rebeldes tinham de ser cuidadosamente " "racionadas. Muitos dos orcs mais fracos que não foram mortos em combates " "morreram por exaustão, ou ficaram para trás e congelaram até a morte." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:116 #, fuzzy #| msgid "" #| "Throughout this nightmare Kapou’e drove himself and his men ruthlessly. " #| "The spring thaw would soon be upon them and with it, the human army that " #| "Earl Lanbec’h was no doubt rallying. By that time the orcs had to be " #| "united one way or another, since if they were separated and scattered, " #| "they would surely be exterminated." msgid "" "Throughout this nightmare, Kapou’e drove himself and his men ruthlessly. The " "spring thaw would soon be upon them and with it, the human army that Earl " "Lanbec’h was no doubt rallying. By that time, the orcs had to be united one " "way or another, since if they were separated and scattered, they would " "surely be exterminated." msgstr "" "Durante este pesadelo Kapou’e levou-se a ele e os seus homens " "impiedosamente. O derretimento da primavera logo chegaria e, com ele, o " "exército humano que o Conde Lanbec’h sem dúvida estava a formar. Quando esta " "hora chegasse, os orcs deveriam estar unidos de uma forma ou de outra, já " "que se estivessem separados e espalhados, certamente seriam exterminados." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:122 msgid "" "And so they marched on, persevering in weather that would kill even the most " "hardened human, and through fierce bloody battles with belligerent tribes." msgstr "" "E assim marcharam, perseverando num clima que mataria até o humano mais " "duro, e através das ferozes e sangrentas batalhas com tribos agressivas." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:128 msgid "" "Finally, after over three months, Kapou’e and his exhausted but hardened " "army arrived at Bitok, just before the spring thaw." msgstr "" "Finalmente, após mais de três meses, Kapou’e e o seu exausto mas mais " "endurecido exército chegou a Bitok, pouco antes do derretimento da primavera." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:199 msgid "Good morning, Shan Taum!" msgstr "Bom dia, Shan Taum!" # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:206 msgid "What... Kapou’e! What in the frozen Northlands are you doing here?!" msgstr "" "O que... Kapou’e! O que estás a fazer aqui nas terras congeladas do norte?!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:211 msgid "" "Oh, I just thought I would take a bracing winter stroll and visit my " "father’s old friend. How could I not, given his impressive list of recent " "accomplishments." msgstr "" "Oh, acabei de pensar em dar um estimulante passeio de inverno e visitar o " "velho amigo do meu pai. Como se não pudesse, dada a tua impressionante lista " "de conquistas recentes." # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:217 msgid "Accomplishments?" msgstr "Conquistas?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:222 msgid "" "Well let’s see, first he betrays the trust of his sworn sovereign and " "becomes no less than a boot-licking spy for the humans. Then he goes on to " "engineer the death of half of the Great Council and in doing so makes " "himself directly responsible for the deaths of hundreds of orcs. And best of " "all, he is directly responsible for a bloody civil war right at the time " "when his people are on the edge of total extermination!" msgstr "" "Bem vamos ver, primeiro trais a confiança do teu soberano e tornas-te não " "menos que um espião lambedor de botas para os humanos. Em seguida " "arquitectas a morte de metade do Grande Conselho, e ao fazê-lo, torna-se " "responsável pela morte de centenas de orcs. E o melhor de tudo, és " "diretamente responsável por uma sangrenta guerra civil bem no momento em que " "o teu povo está a beira do extermínio total!" # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:228 msgid "LIES! THESE ARE ALL LIES!" msgstr "MENTIRA! É TUDO MENTIRA!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:233 #, fuzzy #| msgid "" #| "Tell you what, you ungrateful backstabbing traitor, if you surrender " #| "right now I will just cut off your head instead of torturing you to death." msgid "" "Tell you what, you ungrateful backstabbing traitor, if you surrender right " "now, I will just cut off your head instead of torturing you to death." msgstr "" "Veja o que te digo, traidor ingrato, se te renderes agora mesmo vou " "simplesmente cortar a tua cabeça ao invés de torturar-te até a morte." # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:239 msgid "How dare you accuse me of being a traitor, you turdlicker!" msgstr "Como ousas acusar-me de ser um traidor, seu lambedor de bosta!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:244 msgid "Right... So what will it be, beheading or torture?" msgstr "Certo... Então o que vai ser, decapitação ou tortura?" # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:251 msgid "Orga, kill this kid for me. I’ll be in my keep." msgstr "Orga, mata este miúdo por mim. Vou ficar na minha fortaleza." #. [message]: speaker=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:257 msgid "Yes, sir!" msgstr "Sim, senhor!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:273 msgid "What! Fight like an orc, you gutless coward!" msgstr "O que! Luta como um orc, seu covarde sem coragem!" # #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:289 msgid "" "Hey Chief, it’s pretty odd. Shan Taum doesn’t seem to have too many of his " "men around. He was given control of half the Great Horde. Do you think they " "left him?" msgstr "" "Eia Chefe, isso é muito estranho. Shan Taum não parece ter muitos dos seus " "homens ao redor. Fora lhe dado o controlo de metade da Grande Horda. Pensas " "que deixaram-o?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:294 #, fuzzy #| msgid "" #| "I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out " #| "like we did to clobber the other tribes to his rule. In any case, it will " #| "be convenient for us." msgid "" "I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out like " "we did to clobber the other tribes into his rule. In any case, it will be " "convenient for us." msgstr "" "Duvido. Shan Taum sabe disfarçar. Aposto que mandou-os para recrutar outras " "tribos, como fizemos. De qualquer forma, essa é uma oportunidade para nós." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:303 msgid "" "Good, we crushed this pocket of resistance too. Now where in the world did " "that coward Shan Taum run off to?" msgstr "" "Bom, também esmagamos esta pequena resistência. Agora para onde no mundo o " "covarde do Shan Taum fugiu?" # #. [scenario]: id=17_The_Human_Attack #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:5 msgid "The Human Attack" msgstr "O Ataque Humano" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:25 msgid "Hold off the humans" msgstr "Segurar os humanos" # #. [objectives] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:28 msgid "Defeat Earl Lanbec’h" msgstr "Derrota Conte Lanbec’h" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:129 #, fuzzy #| msgid "" #| "As Kapou’e expected, by the time his forces had been defeated Shan Taum " #| "was nowhere to be found. Gritting his teeth and vowing that he would yet " #| "make a mug out of the traitor’s skull, Kapou’e gathered his men and " #| "headed for Dorest." msgid "" "As Kapou’e expected, by the time his forces had been defeated, Shan Taum was " "nowhere to be found. Gritting his teeth and vowing that he would yet make a " "mug out of the traitor’s skull, Kapou’e gathered his men and headed for " "Dorest." msgstr "" "Como Kapou’e esperava, assim que as forças de Shan Taum tivessem sido " "derrotadas, este estava longe de ser encontrado. Rangendo os dentes e " "jurando que ainda faria uma caneca com o crânio do traidor, Kapou’e juntou " "os seus homens e dirigiu-se para Dorest." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:135 #, fuzzy #| msgid "" #| "Once there he found his generals, Al’Brock and Flar’Tar, had already " #| "arrived along with hundreds of bloodthirsty orcs. The warriors of the " #| "tribes that Kapou’e had cowed into submission were also present. In " #| "addition, the remaining shamans of the Great Council were also present to " #| "help in whatever way they could to preserve the unity of the Horde." msgid "" "Once there, he found that his generals, Al’Brock and Flar’Tar, had already " "arrived along with hundreds of bloodthirsty orcs. The warriors of the tribes " "that Kapou’e had cowed into submission were also present. In addition, the " "remaining shamans of the Great Council were also present to help in whatever " "way they could to preserve the unity of the Horde." msgstr "" "Assim que chegou encontrou os seus generais, Al’Brock e Flar’Tar já tinham " "chegado junto com centenas de orcs sedentos por sangue. Os guerreiros das " "tribos que Kapou’e tinha forçado a submeterem-se também estavam presentes. " "Além disso, os bruxos restantes do Grande Conselho também estavam presentes, " "para ajudar de qualquer forma que pudessem para preservar a união da Horda." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:141 msgid "" "Their presence proved to be unnecessary. It came as a shock to Kapou’e to " "discover, after a few days, that his people held him in awe. News of " "Kapou’e’s exploits had been widely circulated — from his rescue of the " "shamans at Barag Gór, to his forced march through the northern blizzards. " "Younger grunts especially worshiped him with such fervor that he found it " "almost frightening." msgstr "" "A presença deles provou ser desnecessária. Fora um choque para Kapou’e " "descobrir, após alguns dias, que o seu povo tinha uma grande admiração por " "ele. Notícias das façanhas de Kapou’e foram amplamente difundidas — desde o " "resgate dos bruxos em Barag Gór, até a marcha forçada nas tempestades do " "norte. Os jovens brutos, especialmente, adoravam-o com tanto fervor que " "pensava quase assustador." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:147 #, fuzzy #| msgid "" #| "Days passed, the snows melted and Kapou’e readied his defenses. A few " #| "weeks after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s " #| "army." msgid "" "Days passed, the snows melted, and Kapou’e readied his defenses. A few weeks " "after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s army." msgstr "" "Dias passaram-se, a neve derreteu e Kapou’e aprontou as suas defesas. Poucas " "semanas depois da chegada de Kapou’e, batedores avistaram o exército do " "Conde Lanbec’h." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:236 #, fuzzy #| msgid "" #| "This is it, men! It is time to make these orcs pay for all that they have " #| "done to us. Attack without compromise, we have several detachments of " #| "reinforcements on their way. Spare no orc and let us take back this land " #| "which is rightfully ours!" msgid "" "This is it, men! It is time to make these orcs pay for all that they have " "done to us. Attack without compromise, we have several detachments of " "reinforcements on their way. Spare no orc, and let us take back this land, " "which is rightfully ours!" msgstr "" "Será hoje, homens! Está na hora de fazer estes orcs pagarem por tudo o que " "fizeram connosco. Ataquem e não poupem ninguém, temos vários batalhões a vir " "como reforço! Vamos tomar de volta esta terra que é nossa por direito!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:241 msgid "Forward, men! Our wolves will feed well tonight!" msgstr "Avancem, homens! Os nossos lobos querem alimentar-se bem esta noite!" # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:247 msgid "Come here, human softlings. Grüü has a little present for you..." msgstr "Vir aqui, humanos molengas. Grüü ter um pequeno presente..." # #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:346 msgid "As a fresh day dawned, more human forces arrived." msgstr "Assim que o dia raiava, mais forças humanas chegavam." # #. [message]: speaker=Bruce #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:359 msgid "We have arrived, my lord." msgstr "Chegamos, meu lorde." # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:370 #, fuzzy #| msgid "Ahhh, perfect, more reinforcements." msgid "Ahhh, perfect. More reinforcements." msgstr "Ah, perfeito, mais reforços." # #. [unit]: type=General, id=Howgarth III #. [side]: type=General, id=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:388 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:152 msgid "Howgarth III" msgstr "Howgarth III" # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:429 msgid "Hold it! What in the wide green world is going on here!" msgstr "Parem! O que no vasto mundo verde está a acontecer aqui?!" # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:435 msgid "" "Howgarth? You and your interfering alliance always show up at the worst " "possible time." msgstr "" "Howgarth?Tu e a tua aliança intrometida sempre aparecem no pior momento " "possível." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:440 msgid "Just who do you think you are, slug?" msgstr "Quem pensas que és, lesma?" # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:446 msgid "I am Howgarth of the Northern Alliance, successor to the late Rahul I." msgstr "Sou Howgarth da Aliança do Norte, sucessor do falecido Rahul I." # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:452 msgid "" "This is a strictly territorial matter, Howgarth. The Northern Alliance has " "no right to intervene in this affair." msgstr "" "Este é um assunto estritamente territorial, Howgarth. A Aliança do Norte não " "tem o direito de intervir neste caso." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:457 msgid "" "The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a " "treaty some seventeen years ago between your people and the orcs, which both " "of you are no doubt violating. It is our duty as the orchestrator and " "witness of this treaty to see that it is honored." msgstr "" "A sim pois tenho, Conde Lanbec’h. A Aliança do Norte fora testemunha de um " "tratado de paz vinte e sete anos atrás entre o teu povo e os orcs, e estão, " "sem dúvida, a violar-o. É o nosso dever, como ferreiros e testemunhas desse " "tratado, fazer com que ele seja honrado." # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:463 msgid "" "Well, good for you. As a matter of fact, this land is clearly defined under " "your precious treaty as human territory. So if you are so keen on being all " "high and noble, then muster your men to help us push back this orcish menace." msgstr "" "Bem, que bom para ti. Só para deixar claro, esta terra está claramente " "definida como território humano no teu precioso tratado. Então se estás tão " "interessado em ser grandioso e nobre, reúna os teus homens para ajudar-nos a " "expulsar essa ameaça orc." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:468 #, fuzzy #| msgid "" #| "Cease your lies, Lanbec’h. We all know that you were the one who started " #| "this war. But enough, it is time for all this to end. I call for both " #| "sides to parley and we shall discuss this matter." msgid "" "Cease your lies, Lanbec’h. We all know that you were the one who started " "this war. But enough. It is time for all this to end. I call for both sides " "to parley and we shall discuss this matter." msgstr "" "Pare com as tuas mentiras, Lanbec’h. Todos sabemos que foste tu que " "começaste esta guerra. Mas já chega, está na hora de tudo acabar. Convoco " "ambos os lados a uma conferência para que possamos discutir o assunto." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:473 msgid "" "Ha ha, very funny, old fool. You think we are stupid enough to fall for " "that? I’ve not forgotten what you people did to my father." msgstr "" "Há há, muito engraçado, velho idiota. Pensas que somos o suficientemente " "estúpidos para cair nessa? Não esqueci o que teu povo fizera com o meu pai." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:479 msgid "What in the world are you talking about?" msgstr "Do que pelos diabos estás a falar?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:484 #, fuzzy #| msgid "" #| "I am Kapou’e, son of the Black-Eye Karun. Seventeen years ago you people " #| "assassinated my father after inviting him to join the Northern Alliance." msgid "" "I am Kapou’e, son of the Black-Eye Karun. Seventeen years ago, you people " "assassinated my father after inviting him to join the Northern Alliance." msgstr "" "Sou Kapou’e, filho de Karun o Olho-Negro. Vinte e sete anos atrás " "assassinaram o meu pai após o terem convidado para se juntar à Aliança do " "Norte." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:490 msgid "" "What? We received word that he declined our invitation and that was the end " "of the matter. I know nothing of his assassination. As a matter of fact, I " "was there when the orcish messenger brought Rahul Karun’s reply." msgstr "" "O que? Fora-nos dito que tinha recusado o nosso convite e que aquilo era o " "fim do assunto. Não sei nada do seu assassinato. Só para deixar claro, " "estava lá quando o mensageiro orc trouxe a resposta de Karun para Rahul." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:495 msgid "Messenger, what messenger?" msgstr "Mensageiro, que mensageiro?" # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:501 msgid "If I remember correctly, it was some orc named Shan Taum." msgstr "Se me lembro corretamente, era algum orc chamado de Shan Taum." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:506 msgid "Funny, that name sounds oddly familiar..." msgstr "Engraçado, este nome soa estranhamente familiar..." # #. [scenario]: id=18_Northern_Alliance #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:4 msgid "Northern Alliance" msgstr "Aliança do Norte" # #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:26 msgid "Kill Shan Taum and Earl Lanbec’h" msgstr "Mata Shan Taum e o Conde Lanbec’h" # #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:37 msgid "Death of Howgarth III" msgstr "Morte de Howgarth III" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:180 msgid "" "Kapou’e agreed to meet Howgarth III. Not trusting the human however, Kapou’e " "brought along Grüü, as well as one of his most trusted soldiers. Earl " "Lanbec’h flatly refused to attend the parley." msgstr "" "Kapou’e concordou em se encontrar com Howgarth III. Sem confiar no humano, " "contudo, Kapou’e levou Grüü junto a ele, assim como um dos seus soldados " "mais confiáveis. O conde Lanbec’h recusou-se a participar na conferência." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:186 msgid "" "The human attack having stopped for the time being, both parties met in the " "middle of the battlefield. Howgarth III demanded that Kapou’e give Dorest " "back to the humans and return to their lands as defined in the treaty. " "Kapou’e refused to do so as long as the humans were attacking orcish lands. " "He demanded that the humans disperse their forces and return any land they " "had stolen from the orcs. Only then would he return Dorest and disperse the " "Horde." msgstr "" "Com o ataque humano cessado por um tempo, ambas as partes encontraram-se no " "meio do campo de batalha. Howgarth III exigiu que Kapou’e devolvesse Dorest " "para os humanos e que retornasse para as suas terras, como definido no " "tratado. Kapou’e recusou a fazer isto enquanto os humanos continuassem a " "atacar o território dos orcs. Exigiu que os humanos dispersassem as suas " "forças e devolvessem qualquer terra que tinha sido roubado dos orcs. Somente " "então devolveria Dorest e dispersaria a Horda." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:192 msgid "" "Howgarth III agreed and further added that, if Earl Lanbec’h continued in " "aggression, then under the dictates of the Northern Alliance, he himself " "would be forced to move against the Earl." msgstr "" "Howgarth III concordou e ainda acrescentou que, se o Conde Lanbec’h " "continuasse a agressão, então sob as leis da Aliança do Norte, ele próprio " "seria forçado a agir contra o Conde." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:198 msgid "" "That having been settled, Kapou’e began to inquire about the death of his " "father. Howgarth III repeated his story, that the last thing they heard from " "Black-Eye Karun was the message declining their invitation to join the " "Northern Alliance, brought by none other than Shan Taum himself." msgstr "" "Depois disto ter sido decidido, Kapou’e começou a questionar sobre a morte " "do seu pai. Howgarth III repetiu a sua história, que a última coisa que " "ouviu de Karun o Olho-Negro fora a mensagem que este tinha recusado o " "convite para se juntar à Aliança do Norte, trazida por ninguém mais que o " "próprio Shan Taum." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:204 msgid "" "As they were discussing the matter, a group of orcs charged from the " "surrounding trees and hills and surrounded the parley." msgstr "" "Enquanto discutiam o assunto, um grupo de orcs avançou das árvores e colinas " "ao redor, cercando a conferência." # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:475 #, fuzzy #| msgid "" #| "Now now now, what do we have here. Collaborating with the enemy again " #| "just like your disgusting father, are you?" msgid "" "Now now now, what do we have here? Collaborating with the enemy again just " "like your disgusting father, are you?" msgstr "" "Agora agora agora, o que temos aqui. Colaborando com o inimigo novamente, " "assim como o nojento do teu pai, não é?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:481 msgid "" "Collaborating with the humans, pfff. You’re one to talk. What are you doing " "here, Shan Taum?" msgstr "" "Colaborando com os humanos, pfff. Quem és para falar disso? O que estás a " "fazer aqui, Shan Taum?" # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:486 msgid "I am here to do to you what I did to your father." msgstr "Estou aqui para fazer contigo o que fiz com o teu pai." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:491 msgid "So you did kill my father then." msgstr "Então realmente mataste o meu pai." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:496 msgid "What did I tell you, Kapou’e?" msgstr "O que tinha te dito, Kapou’e?" # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:502 #, fuzzy #| msgid "" #| "Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want " #| "Dorest recaptured by sunset." msgid "" "Ha ha! Good work Shan Taum. That will teach them. Attack, boys! I want " "Dorest recaptured by sunset." msgstr "" "Há há! Bom trabalho Shan Taum. Isto vai ensiná-los uma lição. Ataquem, " "miúdos, quero que Dorest esteja recapturada ao pôr-do-sol." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:507 #, fuzzy #| msgid "" #| "Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since " #| "your army has been the aggressor, you must immediately disperse your army " #| "and withdraw from orcish territory. Once that is done then Kapou’e will " #| "give you back Dorest and call off the horde. I have had dealings with " #| "Kapou’e’s father before and I believe his blood will be trustworthy. And " #| "if that isn’t enough, then we are here to protect you in case he violates " #| "the pact." msgid "" "Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since your " "army has been the aggressor, you must immediately disperse it and withdraw " "from orcish territory. Once that is done, then Kapou’e will give you back " "Dorest and call off the horde. I have had dealings with Kapou’e’s father " "before, and I believe his blood will be trustworthy. And if that isn’t " "enough, then we are here to protect you in case he violates the pact." msgstr "" "Pare, Conde Lanbec’h. Cheguei a um acordo com estes orcs. Já que o teu " "exército tem sido o agressor, deves imediatamente dispersar o teu exército e " "retirar-te do território dos orcs. Assim que isso tenha sido cumprido, " "Kapou’e vai devolver-vos Dorest e dispersar a horda. Já tivera negócios com " "o pai de Kapou’e antes e acredito que o seu sangue é confiável. E se isso " "não for o suficiente, então estaremos aqui para proteger-vos, caso viole o " "pacto." # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:513 #, fuzzy #| msgid "" #| "You and your damned compromises can go to hell. Your beloved Kapou’e will " #| "be joining you shortly." msgid "" "You and your damned compromises can go to hell! Your beloved Kapou’e will be " "joining you shortly." msgstr "" "Tu e os teus malditos compromissos podem ir para o inferno. O teu amado " "Kapou’e juntará-se a ti brevemente." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:518 msgid "You leave us no choice but to take military action against you." msgstr "Não nos deixas outra escolha, senão tomar uma ação militar contra ti." # #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:524 msgid "" "Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as " "soon as my orc friend here gives the order. And then your men will " "automatically assume that Kapou’e tricked and killed you." msgstr "" "Há há! Muito engraçado, Howgarth. Olha ao teu redor. Estarás morto assim que " "o meu amigo orc aqui der a ordem. E então os seus homens automaticamente " "assumirão que Kapou’e enganou-te e matou." # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:529 msgid "Not today, my friend. (Whistles)" msgstr "Hoje não, meu amigo (Assobio)" # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:637 msgid "" "Kapou’e, it is essential that I make it back to my camp to bring news of our " "agreement and this treachery. One of my gryphon riders will take me. My " "bodyguards and the rest of my gryphons will help you fight free of this " "ambush. Once you get back to your camp, we will make a joint assault on " "these traitors. Once they are dead and dispersed, then I trust you will " "carry out our agreement." msgstr "" "Kapou’e, é essencial que volte para o meu acampamento para levar notícias do " "nosso acordo e dessa traição. Um dos meus montadores de grifos vai levar-me. " "Os meus guarda-costas e o resto dos meus grifos irão ajudar-te a sair desta " "emboscada. Assim que voltares para o teu acampamento, vamos fazer um ataque " "conjunto nesses traidores. Assim que estiverem mortos e dispersos, confio " "que irás realizar o nosso acordo." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:642 msgid "Agreed. Let’s get to it. BLOOD AND STEEL!" msgstr "Concordo. Vamos. SANGUE E AÇO!" # #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:666 msgid "" "Blast! The human has escaped. Orcs, bring me Kapou’e’s head. I must get to " "my camp and assault the city." msgstr "" "Maldição! O humano escapou. Orcs tragam-me a cabeça de Kapou’e. Tenho de ir " "para o meu acampamento para atacar a cidade." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:695 msgid "Shan Taum big coward. Never want to fight." msgstr "Shan Taum grande covarde. Nunca quer lutar." # #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:750 msgid "Yeah, we finally got the coward." msgstr "Heureca, finalmente capturamos o covarde." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:756 msgid "" "Yeah, we finally got the coward. What do you want us to do with him, Chief?" msgstr "" "Sim, finalmente capturamos o covarde. O que queres que façamos com ele, " "chefe?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:765 msgid "Blood and steel! The traitor was mine!" msgstr "Sangue e aço! O traidor era meu!" # #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:771 msgid "I’m sorry, Kapou’e. I’ll have my men leave what remains of him to you." msgstr "" "Sinto muito, Kapou’e. Vou pedir que os meus homens deixam o que resta dele " "para ti." #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:777 msgid "What do you want us to do with him, Chief?" msgstr "O que queres que façamos com ele, chefe?" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:784 msgid "" "Stick his head at the end of a pike and let the buzzards pick it clean. I " "wasn’t joking about making a mug from his skull." msgstr "" "Enfia a cabeça dele na ponta de uma lança e deixam que os urubus a comam. " "Não estava a brincar quando dizia que iria fazer uma caneca com o crânio " "dele." # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:797 msgid "No! Without him the Northern Alliance will continue to fall apart." msgstr "Não! Sem ele a aliança do norte irá desmoronar-se por completo." # #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:810 msgid "YEAH!" msgstr "YEAH!" # #. [scenario]: id=19_Epilogue #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4 msgid "Epilogue" msgstr "Epílogo" # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:25 #, fuzzy #| msgid "" #| "True to his word, once Lanbec’h had been slain, Howgarth III dispersed " #| "the Earl’s forces and withdrew them from orcish territory. For his part " #| "Kapou’e withdrew from Dorest and dispersed the Great Horde. However, " #| "before the horde was dispersed he appointed three more shamans — with the " #| "consent of all — to make the Great Council complete again." msgid "" "True to his word, once Lanbec’h had been slain, Howgarth III dispersed the " "Earl’s forces and withdrew them from orcish territory. For his part, Kapou’e " "withdrew from Dorest and dispersed the Great Horde. However, before the " "horde was dispersed, he appointed three more shamans — with the consent of " "all — to make the Great Council complete again." msgstr "" "Fiel à sua palavra, Assim que Lanbec’h fora morto. Howgarth III dispersou as " "forças do Corde e retirou-os do território orc. Da parte dele, Kapou’e " "retirou-se de Dorest e dispersou a Grande Horda. Entretanto, antes que a " "horda for dispersada, nomeou mais três bruxos — com o consentimento de todos " "— para tornar novamente o Grande Conselho completo." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:32 #, fuzzy #| msgid "" #| "As Rahul had done to Kapou’e’s father, Howgarth III issued an invitation " #| "to Kapou’e to join the Northern Alliance. Kapou’e declined. Instead he " #| "went back to Barag Gór and, making that his capital, established himself " #| "as sovereign over all the northern tribes." msgid "" "As Rahul had done to Kapou’e’s father, Howgarth III issued an invitation to " "Kapou’e to join the Northern Alliance. Kapou’e declined. Instead, he went " "back to Barag Gór and, making that his capital, established himself as " "sovereign over all the northern tribes." msgstr "" "Como Raul também fizera, Howgarth III convidou Kapou’e para se juntar à " "Aliança do Norte. Kapou’e recusou. Ao invés disso voltou para Barag Gór e, " "fazendo dela a sua capital, estabeleceu-se como soberano de todas as tribos " "do norte." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:38 msgid "" "Kapou’e ruled for many years, and those years were a time of unprecedented " "prosperity and unity for the orcs. Under the leadership of Kapou’e, the " "united orc forces thoroughly scoured their territory of any renegade bands " "of humans, dwarves, elves, and undead. Agreements were thrashed out to the " "effect that orcs desiring to trade would have free passage anywhere in " "orcish territory without hindrance from other tribes." msgstr "" "Kapou’e governou por muitos anos, e esses anos foram um tempo de " "prosperidade e união dos orcs sem precedentes. Sob a liderança de Kapou’e, " "as forças unidas de orcs cuidadosamente limparam o seu território de " "quaisquer renegados de humanos, anões, elfos, e mortos vivos. Acordos foram " "discutidos para que qualquer orc que desejasse o comércio tivesse passagem " "livre em qualquer lugar do território orc sem obstáculos de outras tribos." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:44 msgid "" "During the eighth year of Kapou’e’s reign, and then again in the fourteenth, " "the orcish territories were once again invaded, first by the elves, and then " "once again by the humans. As testament to the power of the orcs united under " "Kapou’e, both attacks were quickly and decisively crushed, even before the " "Northern Alliance could intervene." msgstr "" "Durante o oitavo ano do reinado de Kapou’e, e novamente no décimo quarto, os " "territórios orcs foram novamente invadidos, primeiro pelos elfos, e então " "novamente pelos humanos. Como prova do poder os orcs unidos sob Kapou’e, " "ambos os ataques foram rapidamente suprimidos, antes mesmo que a Aliança do " "Norte pudesse intervir." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:50 msgid "" "In order to keep fighting between the tribes to a minimum, Kapou’e also " "maintained an enormous army, drawn from all corners of his empire. To offset " "the cost of maintaining such an army, he often hired out portions of it to " "act as mercenaries in foreign struggles. People of all races took advantage " "of this and, consequently, those orcs thirsting for battle got more than " "enough to keep them from attacking their nearest neighbors." msgstr "" "A fim de manter as lutas entre as tribos no mínimo, Kapou’e também manteve " "um enorme exército, formado de todos os cantos do seu império. Para " "compensar o custo de manter tal exército, frequentemente alugava partes do " "exército para actuar como mercenários em conflitos estrangeiros. Pessoas de " "todas as raças aproveitaram-se disso e, consequentemente, aqueles orcs " "sedentos por batalha tinham mais que o suficiente para não atacar os seus " "vizinhos próximos." # #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:56 msgid "" "Grüü in particular took great delight in these excursions. The huge, " "cunning, and swift troll soon became even more well known than Kapou’e. " "Tales of his courage and cunning reached even as far as Wesnoth itself." msgstr "" "Grüü em particular teve grande prazer nessas excursões. O enorme, astuto, e " "veloz troglodita logo se tornou ainda mais conhecido que Kapou’e. Contos da " "sua coragem e astúcia chegaram até mesmo à Wesnoth." # #. [unit_type]: id=Novice Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:4 msgid "Novice Orcish Shaman" msgstr "Aprendiz de Buxo Orc" # #. [unit_type]: id=Novice Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:20 #, fuzzy #| msgid "" #| "Orcish Shamans are the guardians of orcish magic. Respected among orcish " #| "tribes, they form the Orcish Council, which makes important decisions for " #| "the whole Orcish community and arbitrates the many conflicts that arise " #| "between tribes of this argumentative race. Although physically weak (for " #| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " #| "draining their life. Novice Shamans are still young and vigorous, but " #| "their spell-casting ability still needs improvement." msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Novice Shamans are still young and vigorous, but their " "spell-casting ability still needs improvement." msgstr "" "Bruxos Orcs são os guardiões da magia orc. Respeitados entre as tribos orcs, " "formam o Conselho Orc, que toma importantes decisões para toda a comunidade " "e arbitra os muitos conflitos que surgem entre as tribos dessa raça. Embora " "sejam fisicamente fracos (para orcs), Bruxos Orcs são lançadores de feitiços " "e podem amaldiçoar os seus inimigos, drenando as suas vidas. Bruxos Orcs " "Novatos ainda são jovens e vigorosos, mas a sua habilidade de lançar " "feitiços ainda precisa de melhorar." # #. [unit_type]: id=Old Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:4 msgid "Old Orcish Shaman" msgstr "Velho Bruxo Orc" # #. [unit_type]: id=Old Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:20 #, fuzzy #| msgid "" #| "Orcish Shamans are the guardians of orcish magic. Respected among orcish " #| "tribes, they form the Orcish Council, which makes important decisions for " #| "the whole Orcish community and arbitrates the many conflicts that arise " #| "between tribes of this argumentative race. Although physically weak (for " #| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " #| "draining their life. Old Orcish Shamans are shamans that have mastered " #| "magic, although their physical strength has declined with age." msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Old Orcish Shamans are shamans that have mastered " "magic, although their physical strength has declined with age." msgstr "" "Bruxos Orcs são os guardiões da magia orc. Respeitados entre as tribos orcs, " "formam o Conselho Orc, que toma importantes decisões para toda a comunidade " "e arbitra os muitos conflitos que surgem entre as tribos dessa raça. Embora " "sejam fisicamente fracos (para orcs), Bruxos Orcs são lançadores de feitiços " "e podem amaldiçoar os seus inimigos, drenando as suas vidas... Bruxos Orcs " "Antigos são bruxos que dominaram a magia completamente, embora a sua força " "física tenha diminuído com a idade." # #. [unit_type]: id=Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:4 msgid "Orcish Shaman" msgstr "Bruxo Orco" # #. [unit_type]: id=Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:20 #, fuzzy #| msgid "" #| "Orcish Shamans are the guardians of orcish magic. Respected among orcish " #| "tribes, they form the Orcish Council, which makes important decisions for " #| "the whole Orcish community and arbitrates the many conflicts that arise " #| "between tribes of this argumentative race. Although physically weak (for " #| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " #| "draining their life." msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life." msgstr "" "Bruxos Orcs são os guardiões da magia orc. Respeitados entre as tribos orcs, " "formam o Conselho Orc, que toma importantes decisões para toda a comunidade " "e arbitra os muitos conflitos que surgem entre as tribos dessa raça. Embora " "sejam fisicamente fracos (para orcs), Bruxos Orcs são lançadores de feitiços " "e podem amaldiçoar os seus inimigos, drenando as suas vidas." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:17 msgid "Ouch! This hurts!" msgstr "Ai! Isto dói!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:21 msgid "The Council will never be complete again. This is hopeless." msgstr "O conselho nunca voltará a ficar completo. É impossível." # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:35 msgid "Argh! I’m done. My people are doomed!" msgstr "Argh! Estou acabado. O meu povo está perdido!" # #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:49 msgid "Oh no, I am defeated." msgstr "Ó não, fui derrotado." # #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:71 msgid "Ahhh!" msgstr "Ahhh!" # #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:76 #, fuzzy #| msgid "" #| "Blast it, without Inarix to lead his saurians, we can no longer count on " #| "their help." msgid "" "Blast it, without Inarix to lead her saurians, we can no longer count on " "their help." msgstr "" "Maldição, sem Inarix para liderar os seus répteis, não podemos mais contar " "com a ajuda deles." #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:74 msgid "Al’Brock" msgstr "Al’Brock" #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:88 msgid "Flar’Tar" msgstr "Flar’Tar" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:101 msgid "The Great Horde: upkeep cost of every unit decreased by one." msgstr "A Grande Horda: o custo de manutenção de cada unidade diminuiu em um." # #~ msgid "" #~ "In this scenario, you may ask Grüü to move to any hex by right-clicking " #~ "on that hex." #~ msgstr "" #~ "Neste cenário podes pedir a Güü para ir para qualquer sitio que desejas, " #~ "ao escolheres o local no menu do rato."