# translation of bg.po to Bulgarian # Denica , 2007. msgid "" msgstr "" "Project-Id-Version: bg\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2022-05-08 01:42 UTC\n" "PO-Revision-Date: 2022-02-10 17:33+0200\n" "Last-Translator: Ivan Petrov \n" "Language-Team: Bulgarian \n" "Language: bg\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 3.0.1\n" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9 msgid "Son of the Black-Eye" msgstr "Синът на Черноокия" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:10 msgid "SotBE" msgstr "СнЧ" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17 msgid "Challenging" msgstr "Предизвикателна" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17 msgid "Grunt" msgstr "Пехотинец" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:18 msgid "Difficult" msgstr "Трудна" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:18 msgid "Warrior" msgstr "Войн" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:19 msgid "Nightmare" msgstr "Кошмарна" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:19 msgid "Warlord" msgstr "Военачалник" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:22 #, fuzzy #| msgid "" #| "Your father Karun Black-Eye was the greatest orcish leader that ever " #| "lived. Now, as his son, it’s up to you to thwart the selfish designs of " #| "the humans who have broken the old agreements with the orcs and are bent " #| "upon taking your lands. Unite the warring orcish tribes, bring together " #| "the Orcish Council and call up the Great Horde to send the human-worms " #| "and their wose-born allies to the land of the dead!\n" #| "\n" msgid "" "Your father Karun Black-Eye was the greatest orcish leader that ever lived. " "Now, as his son, it’s up to you to thwart the selfish designs of the humans " "who have broken the old agreements with the orcs and are bent upon taking " "your lands. Unite the warring orcish tribes, bring together the Orcish " "Council and call up the Great Horde to send the human-worms and their wose-" "born allies to the Land of the Dead!\n" "\n" msgstr "" "Вашият баща, Карун Черноокия, беше най-великият оркски главатар, живял " "някога. Вие сте негов син и отговорността лежи на Вас, да осуетите " "егоистичните планове на хората, които са нарушили старото споразумение с " "орките и се канят да отнемат Вашите земи. Трябва да обедините войнстващите " "племена и да съберете Съвета на орките, който да свика Голямата орда, за да " "изпрати човешките червеи и техните узо-родени съюзници в земите на " "мъртвите!\n" "\n" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:24 msgid "(Expert level, 18 scenarios.)" msgstr "(Експертна степен, с 18 мисии)" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:29 msgid "Campaign Design" msgstr "Дизайн на кампанията" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:40 msgid "Campaign Maintenance" msgstr "Поддръжка на кампанията" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:50 msgid "Prose, Grammatical and WML Assistance" msgstr "Съдействие с проза, граматика и WML" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:56 msgid "Artwork and Graphics" msgstr "Изкуство и графики" #. [scenario]: id=01_End_of_Peace #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:4 msgid "End of Peace" msgstr "Краят на мира" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:22 msgid "Defeat Alber" msgstr "Надвийте Алберт" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:59 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:36 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:46 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:126 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:434 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:49 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:57 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:30 msgid "Death of Kapou’e" msgstr "Смъртта на Капу'е" #. [side]: type=Orcish Leader, id=Kapou'e #. [side]: id=Kapou'e, type=Orcish Leader #. [side] #. [side]: type=Orcish Slayer, id=Rugh #. [side]: id=Grüü, type=Great Troll #. [side]: type=General, id=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:64 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:76 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:128 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:57 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:87 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:72 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:72 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:76 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:84 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:52 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:53 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:159 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:19 #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:95 msgid "Kapou’e" msgstr "Капу'е" #. [side]: type=Lieutenant, id=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:72 msgid "Alber" msgstr "Алберт" #. [side]: type=Lieutenant, id=Alber #. [side]: type=General, id=Lanbec'h #. [side]: type=General, id=Slowhand #. [side] #. [side]: type=General, id=Harman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:82 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:94 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:34 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:47 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:68 msgid "Humans" msgstr "Хора" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:98 msgid "" "Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy " "orcs during the fourteenth year of his leadership. He ended a 15-year war " "with Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the " "Alliance and the orcs settled their territorial disputes." msgstr "" "Раул I, Върховен защитник на Северния съюз, сключи мир с орките през " "четиринадесетата година от управлението си. Този мир сложи край на 15-" "годишна война с владетеля на орките - Черноокия Карун. Подписаното между " "хора и орки мирно споразумение приключи техните териториални конфликти." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:103 msgid "" "So impressed was Rahul with the intelligence, prowess and leadership of " "Black-Eye Karun that he invited him to become a Lord Companion of the " "Northern Alliance. After much deliberation Black-Eye Karun decided to accept " "the offer. However, on the way to the city of Dwarven Doors — the " "headquarters of the Northern Alliance — Karun and his small group of " "bodyguards were attacked and slain to the last man. There were no survivors " "to confirm the incident, but it soon became believed among the orcs that the " "Northern Alliance had deliberately set up this ambush in order to break the " "unity of the orcs by slaying their strongest leader." msgstr "" "Раул беше толкова впечатлен от интелекта, куража и водачеството на Черноокия " "Карун, че го покани да бъде Върховен защитник на Северния съюз. След " "продължително обмисляне, Черноокият Карун реши да приеме поканата. Но докато " "пътуваше към града Джуджешки врати, щабът на Северния съюз, Карън и " "придружаващата го охрана бяха нападнати и избити до крак. Нямаше оцелели, " "които да разкажат какво се е случило, но орките бързо си втълпиха, че " "Северният съюз е устроил засадата, за да унищожи най-великия предводител на " "орките." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:108 msgid "" "The peace treaty still held however, partially because the treaty — although " "arranged by the Northern Alliance — was between the local earls and the " "orcish tribes and didn’t have any direct connection with the Northern " "Alliance. The other — and perhaps the main — reason why the treaty held was " "that with the death of the Black-Eye, the unity of the orcs was shattered " "and they once again descended into inner squabbling. Thus the years that " "followed were relatively peaceful and prosperous — at least for the humans." msgstr "" "Мирният договор беше все още в сила. Макар уредено от Северния съюз, " "споразумението беше сключено между местни графства, без директна връзка със " "Съюза. Другата и вероятно по-важна причина за задържане на споразумението " "беше, че след смъртта на Черноокия, орките загубиха своето единство и отново " "потънаха във вътрешни конфликти. Последвалите години бяха относително мирни " "и спокойни - макар и само за хората." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:114 msgid "" "In the thirteenth year of the Lord Protectorship of Howgarth III — the " "successor of Rahul I — tension began to rise between orcish tribes and human " "earldoms in the Northlands. Famine led humans to colonize some orcish lands " "and push orcs into desolated hill country. The few orcish tribes who had " "remained part of the Alliance, feeling the pressure, either left Alliance " "territory or revolted and were destroyed." msgstr "" "През тринадесетата година от управлението на Хогарт III, наследник на Раул " "I, напрежението между оркските и северните човешки племена, започна да се " "покачва. Гладът накара хората да заселят из оркски територии и да ги изтикат " "към област на пустеещи хълмове. Малкото племена, които останаха част от " "Съюза, бяха под непрестанно напрежение. Те или напускаха Съюза, или се " "бунтуваха и биваха унищожени." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:119 #, fuzzy #| msgid "" #| "Retaliating, the orcs systematically slaughtered human colonies and " #| "villages on their lands. Then, Earl Lanbec’h — the most powerful human " #| "warlord of the North — determined to abolish the orcish menace raised an " #| "army and conferred leadership of it to his son-in-law Baron Alber." msgid "" "Retaliating, the orcs systematically slaughtered human colonies and villages " "on their lands. Then, Earl Lanbec’h — the most powerful human warlord of the " "North — determined to abolish the orcish menace, raised an army and " "conferred leadership of it to his son-in-law Baron Alber." msgstr "" "В отговор, орките систематично избиваха човешките колонии и селища, " "разположени по земите им. Граф Ланбек, най-могъщият човешки военачалник на " "Севера, решен да унищожи оркската заплаха веднъж завинаги, събра армия. Тя " "бе предвождана от неговия зет, барон Алберт." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:124 msgid "" "Baron Alber personally led a small vanguard with the mission to establish a " "base inside orcish lands." msgstr "" "Барон Алберт лично поведе малък челен отряд, чиято мисия беше да установи " "база на територията на орките." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:129 msgid "" "By nightfall his troops reached a mountainous region under the authority of " "orcish leader Kapou’e, the son of the Black-Eye." msgstr "" "Привечер, той и хората му достигнаха един планински район, намиращ се във " "владението на Капу'е, синът на Черноокия." #. [message]: speaker=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:140 msgid "" "Look, friends! Those orcs don’t imagine they are living their last day. " "Let’s slay them and claim this land back to our people!" msgstr "" "Спътници мои, онези орки дори не подозират, че дните им са преброени. Да ги " "избием и да завземем тази земя в името на хората ни!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:144 msgid "Who is this unlicked whelp? Grunts — kill him and bring me his head!" msgstr "" "Кой е този нагъл дребосък? Пехотинци - убийте го и ми донесете главата му!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:155 msgid "Argh! I die! But other humans will come to avenge me, filthy orcs!" msgstr "" "Аргх, умирам! Ала други хора ще дойдат след мен, за да ви унищожат, мръсни " "орки!" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:164 msgid "Victory!" msgstr "Победа!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:169 msgid "Oh, just die, human-worm." msgstr "О, умирай там, човешки червей." #. [unit]: type=Wolf Rider, id=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:188 msgid "Vrag" msgstr "Връг" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:198 msgid "(Pant) Chief! Chief!" msgstr "(Задъхва се) Шефе! Шефе!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:203 msgid "Speak, rider." msgstr "Говори, ездачо." #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:208 msgid "" "There is a huge human army marching on us! They can’t be more than one or " "two days march from here." msgstr "" "Към нас приближава огромна човешка армия! На не повече два дни път оттук." #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:213 msgid "Uh oh! What should we do, Chief?" msgstr "Охо! Какво ще правим, господарю?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:218 msgid "" "Don’t be afraid. If any more of these pathetic humans come, we’ll deal with " "them the way we did with this trash!" msgstr "" "Не се плашете. Ако се появят още човешки отрепки, ще се разправим с тях, " "както с този боклук!" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:223 msgid "" "Uh, Chief, with all respect that army is huge! Not only that, but most of " "them look like tough old soldiers. It would be foolish to confront them with " "the forces we have on hand." msgstr "" "Ъм, шефе, при цялото ми уважение, тая войска е огромна! Още повече, че по-" "голямата й част се състои от здрави и опитни войници. Глупаво ще е да се " "борим само със силите, които имаме." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:228 msgid "Hmmm..." msgstr "Хммм..." #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:231 msgid "" "If what you say is true, then there is no way our tribe can face such an " "army alone." msgstr "" "Ако казваш истината, нашето племе не би могло да се справи с подобна армия." #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:236 msgid "" "Wise decision, Kapou’e. By the size of that army, this is no mere raid — it " "seems to me that the humans have decided to declare war on us." msgstr "" "Мъдро решение, Капу'е. Размерът на армията не е като на обикновен набег. " "Изглежда хората са решили да ни обявят война." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:241 msgid "If they want war, then they shall get war!" msgstr "Щом искат война, ще си я получат!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:246 msgid "" "We’ll head for Barag Gór in the lands of the free tribes and demand " "assistance from the Great Council. With their help, we can raise troops from " "the free tribes and crush these humans." msgstr "" "Ще идем в Бараг Гор, където са земите на свободните племена и ще потърсим " "помощ от Великия съвет. С тях на наша страна, ще можем да наберем войска, " "измежду свободните племена, за да смажем тези хора." #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:251 msgid "" "But the free tribes are beyond the Mountains of Haag. These mountains are " "infested with dwarves and wild trolls." msgstr "" "Но свободните племена са отвъд планините Хааг. В онези планини гъмжи от " "джуджета и диви тролове." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:256 msgid "" "Don’t be so cowardly. The trolls have been our allies in the past — maybe " "they will help us. And what true orc has ever feared dwarvish dirt-grubbers? " "Move it! We leave within the hour. If you’re not ready by then, stay and die." msgstr "" "Не бъди страхливец. В миналото троловете са били наши съюзници и може пак да " "се съгласят да ни помогнат. А кой истински орк се страхува от онези " "пръстоядци. Движение! Потегляме след час. Който не е готов дотогава, остава, " "за да умре." #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:268 msgid "Bah, humans? No better than goblins. We’ll break them!" msgstr "Пфу, човеци! Те са слаби като гоблини, ще ги смачкаме!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:273 msgid "" "Prepare for battle, my grunts! We’ll show these humans what happens when you " "try to steal from Kapou’e, Son of the Black-Eye!" msgstr "" "Пригответе се за битка, пехотинци! Ще покажем на хората какво ги чака, " "когато дръзват да грабят от Капу'е, синът на Черноокия!" #. [scenario]: id=02_The_Human_Army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:4 msgid "The Human Army" msgstr "Човешката армия" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:22 msgid "Defeat Lanbec’h" msgstr "Надвийте Ланбек" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:31 msgid "Resist until your people are ready to go (turn 12)" msgstr "Задръжте противника, докато Вашите войски са готови за път (ход 12)" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:34 msgid "Resist until your people are ready to go (turn 13)" msgstr "Задръжте противника, докато Вашите войски са готови за път (ход 13)" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:37 msgid "Resist until your people are ready to go (turn 14)" msgstr "Задръжте противника, докато Вашите войски са готови за път (ход 14)" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:45 msgid "Then move Kapou’e to the signpost in the northeast" msgstr "После придвижете Капу'е до кръстопътя на североизток" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:52 msgid "Move Kapou’e to the signpost in the northeast" msgstr "Придвижете Капу'е до кръстопътя на североизток" #. [side]: type=General, id=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:87 msgid "Lanbec’h" msgstr "Ланбек" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:101 msgid "" "Refusing to yield to fear, Kapou’e rallied his warriors in preparation for " "the upcoming battle." msgstr "" "Капу'е отказа да се предаде на страха и събра войниците си, за да се " "подготвят за предстоящата битка." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:107 msgid "" "He was not disappointed. A few days later the main body of the human army " "arrived. Driven to a desperate rage by the death of his son-in-law, Earl " "Lanbec’h led the army himself." msgstr "" "Не му се наложи да чака дълго. Няколко дни по-късно, основното ядро на " "човешката войска се появи. Воден от отчаяна ярост, поради смъртта на своя " "зет, лично граф Ланбек предвождаше армията." #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:124 msgid "So this is the bold orc who has dared kill my son-in-law." msgstr "Значи това е дръзкият орк, който посмя да убие зет ми." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:128 msgid "" "And this is that stupid human who dares march against Kapou’e — Son of the " "Black-Eye!" msgstr "" "Значи това е глупавият човек, който смее да нападне Капу'е, синът на " "Черноокия!" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:137 msgid "" "As Kapou’e saw the hardened troops pour out of the human encampment, he " "began to have second thoughts." msgstr "Тежковъоръжените войски извиращи от човешкия лагер разколеба Капу'е." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:143 msgid "They are too many and too tough. The few here don’t stand a chance." msgstr "Те са твърде много и твърде корави. Малцината тук нямат шанс." #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:167 msgid "I told you so!" msgstr "Нали ти казах!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:172 msgid "" "Insolence! But you make a good point all the same. I should have paid " "attention to my supporters before. But what should we do now?" msgstr "" "Наглец! Макар че признавам, че имаше право. Трябваше да послушам " "поддръжниците си. Сега какво ще правим?" #. [message]: speaker=Vrag #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:177 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:183 msgid "We must flee! There is no way we can stand up against such a force." msgstr "Трябва да бягаме! Няма начин да устоим на такава сила." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:190 msgid "" "The Son of the Black-Eye will never ‘flee’. But making a ‘strategic " "withdrawal’ is another matter." msgstr "" "Синът на Черноокия никога няма да \"бяга\". \"Стратегическото отстъпление\" " "е друго нещо." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:195 msgid "" "My father often spoke of the shamans of the Great Council who live in Barag " "Gór in the lands of the free tribes. We shall ask them for support. With " "their help, perhaps we can unite the orcish tribes and crush these humans." msgstr "" "Баща ми често говореше за шаманите от Великия съвет, които живеят в Бараг " "Гор, в земите на свободните племена. Ще идем, за да потърсим подкрепа от " "тях. С тяхна помощ ще успеем да обединим оркските племена и да смажем хората." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:208 msgid "$stored_helper.name|!" msgstr "$stored_helper.user_description|!" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:213 msgid "Yeah, Chief?" msgstr "Да, шефе?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:218 msgid "" "You, gather up our people and assemble them on the road some distance north " "of here. We will hold back the humans here until you are finished." msgstr "" "Събери орките ни на известно разстояние по пътя, който води на север от тук. " "Ние ще задържим хората тук, докато сте готови." #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:223 msgid "Done." msgstr "Готово." #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:264 msgid "" "Chief, we have all our people ready to go. Come on, this way. We managed to " "gather the last of the gold from the treasury as well." msgstr "" "Шефе, всичките ни войници са готови за път. Хайде, насам. Успяхме да съберем " "и последните жълтици от съкровищницата." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:274 msgid "Took you long enough. Let’s go!" msgstr "Доста се забавихте. Да вървим!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:318 msgid "We’ll be back, you foul mud-sucking humans!" msgstr "Ще се върнем, проклети човешки свини!" #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:323 msgid "That’s right, flee, you cowardly orcs! This land is mine!" msgstr "Бягайте, оркски страхливци! Тази земя сега е моя!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:328 msgid "" "In your dreams, worm. When the time comes you will pay for all this with " "your life!" msgstr "Мечтай си, червей. Когато му дойде времето, ще платиш с живота си!" #. [scenario]: id=03_Toward_Mountains_of_Haag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:4 msgid "Toward Mountains of Haag" msgstr "Изкачване на планините Хааг" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:31 msgid "Move Kapou’e to the end of the mountains" msgstr "Придвижете Капу'е до края на планините" #. [objectives] #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:430 msgid "Defeat the enemy leader" msgstr "Надвийте противниковия водач" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:40 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:130 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:28 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:438 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:28 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:30 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:53 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:43 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:33 msgid "Death of Grüü" msgstr "Смъртта на Грю" #. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:88 msgid "Kwili" msgstr "Куили" #. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:95 msgid "Dwarves" msgstr "Джуджета" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:149 msgid "" "We have almost crossed the mountains. We’re close to the lands of the free " "tribes. So far so good." msgstr "" "Почти прекосихме планините. Близо сме до земите на свободните племена и се " "движим добре." #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:153 msgid "Halt! Who goes there?" msgstr "Стой! Кой е там?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:158 msgid "It is I, Kapou’e, son of the Black-Eye Karun. What do you want, dwarf?" msgstr "Аз съм Капу'е, синът на Черноокия Карун. Какво искаш, джудже?" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:164 msgid "" "Oh, so it’s another group o’ stinkin’ orcs, eh. Begone, or we shall wash our " "axes in yer blood." msgstr "" "Ох, още смрадливи орки. Пръждосвайте се, че иначе ще си почистим секирите в " "кръвта ви." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:169 msgid "" "Look, you pint-sized idiot, we aren’t out to kill you so why don’t you just " "scamper away and hide in a cave or something. We’ll be through here in a few " "hours." msgstr "" "Слушай, вонящ дребосъко, не сме тръгнали да ви убиваме, така че що не отидеш " "да се скриеш в някоя пещера. След няколко часа няма да ни има." #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:174 msgid "(Snicker)" msgstr "(Хилеж)" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:179 msgid "" "Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this " "way alive!" msgstr "" "Вашата омраза и грубост ще ви пратят в ранен гроб. Джуджета, ни един орк не " "ще премине жив оттук!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:184 msgid "It looks like we might have to fight them after all." msgstr "Май ще се наложи да се бием с тях." #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:189 msgid "" "Hey, Chief, I was thinking — dwarves are pretty slow; why don’t we just " "bypass them?" msgstr "" "Хей, шефе, мислех си - всички джуджета са доста тромави, така че защо просто " "не ги подминем?" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:194 msgid "I mean, we could defeat them easily but it would just slow us down." msgstr "" "Искам да кажа, ясно е, че лесно ще ги победим, но това само ще ни забави." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:199 #, fuzzy #| msgid "" #| "We could, but then again, if we crush them then we can loot their " #| "treasury and their dwellings. The gold will be useful." msgid "" "We could, but then again, if we crush them, then we can loot their treasury " "and their dwellings. The gold will be useful." msgstr "" "Бихме могли, но ако ги смажем, ще можем да плячкосаме домовете и " "съкровищницата им. Златото ще ни дойде добре в бъдеще." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:204 msgid "" "Whatever else happens, we have to pass through these mountains and I dislike " "leaving enemies in our rear. Stab, smite, and slay!" msgstr "" "Тъй или иначе трябва да преминем през тези планини, а не искам врагове зад " "гърба ни. Сечете, смазвайте и убивайте!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:220 msgid "" "I’ve never pushed so far. We are crossing the border of the Black-Eye lands." msgstr "" "Никога преди не съм стигал толкова далече. Почти стигнахме границата на " "земите на Черноокия." #. [unit]: id=Blemaker, type=Troll Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:239 msgid "Blemaker" msgstr "Блимекър" #. [unit]: id=Grüü, type=Troll Hero #. [side]: id=Grüü, type=Great Troll #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:248 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:80 msgid "Grüü" msgstr "Грю" #. [unit]: id=Toughkon, type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:270 msgid "Toughkon" msgstr "Тафкон" #. [unit]: id=Pe, type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:279 msgid "Pe" msgstr "Пи" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:289 msgid "Look! Dwarves are fighting orcs!" msgstr "Вижте! Джуджета се бият с орки!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:293 msgid "Father, we should help them. Orcs are our allies." msgstr "Татко, трябва да им помогнем. Орките са наши съюзници." #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:297 msgid "" "I don’t know. Orcs have been our allies in the past, but they treat us as " "fools." msgstr "" "Не съм сигурен. Орките наистина са ни били съюзници в миналото, но се " "отнасят с нас като с глупаци." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:301 msgid "" "But, Father, we don’t know what they are seeking there. Between us, we could " "squash these dwarves." msgstr "" "Но, татко, не знаем какво търсят те тук. Това може да се окаже добър повод " "да се отървем от джуджетата." #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:305 msgid "" "Right, my son. We help our orcish friends. But you take care... I would be " "desperate if something happened to you." msgstr "" "Прав си, синко. Ще помогнем на оркските си приятели. Но ти се пази... няма " "да го преживея, ако нещо ти се случи." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:319 msgid "Father! Oh no!" msgstr "Татко! О, не!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:323 msgid "Filthy dwarves! Now I’ll kill you to the last!" msgstr "Мръсни джуджета! Сега ще ви изтребя до крак!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:334 msgid "Oh no, I’m defeated." msgstr "О, не, загубих." #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:343 msgid "" "My son! I should have never brought him to this fight. Now we return to our " "caverns, and we never return." msgstr "" "Сине! Изобщо не трябваше да го допускам в тази битка. Сега ще се оттеглим в " "пещерите си и никога няма да се върнем." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:349 msgid "" "The trolls are done. We will desperately need their help in the coming " "battles. Without them there is no hope." msgstr "" "Троловете си отидоха. В предстоящите битки щяхме да имаме огромна нужда от " "тяхната помощ. Без тях нямаме надежда." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:366 msgid "Argh! I die!" msgstr "Аргх! Умирам!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:371 #, fuzzy #| msgid "" #| "You were warned, dwarf. Riders, spread out of the area and collect what " #| "you can from each of these houses. If anyone refuses to pay, tie them up " #| "and take it anyway. Let them know that they live only on my good graces. " #| "I’ll take the army to Barag Gór. Catch up when you’re done." msgid "" "You were warned, dwarf. Riders, spread out over the area and collect what " "you can from each of these houses. If anyone refuses to pay, tie them up and " "take what they have anyway. Let them know that they live only on my good " "graces. I’ll take the army to Barag Gór. Catch up when you’re done." msgstr "" "Предупредихме те, джудже. Ездачи, разпръснете се в околността и съберете " "каквото можете от всички околни домове. Ако някой откаже да плати, вържете " "го и му вземете всичко. Нека им стане ясно, че само по моята милост са още " "живи. Всички останали ще продължат заедно с мен към Бараг Гор. Когато " "приключите тук, настигнете ни." #. [message]: role=doggie #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:381 msgid "Sounds like fun. All right boys, let’s go!" msgstr "Звучи забавно. Хайде, момчета, да вървим!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:406 msgid "" "We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these " "green hills! The land of the free tribes is near now. I can see the walls of " "Barag Gór in the distance." msgstr "" "Успяхме! Преминахме планините Хааг! Вижте онези зелени хълмове! Земята на " "свободните племена е вече наблизо. В далечината виждам стените на Бараг Гор." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:426 #, fuzzy #| msgid "" #| "Blemaker, many thanks for your help in this fight. Would you like to join " #| "us in our journey with your son? You are a powerful warrior, and you " #| "would be of great help." msgid "" "Blemaker, many thanks for your help in this fight. Would you and your son " "like to join us in our journey? You are a powerful warrior, and you would be " "of great help." msgstr "" "Блимекър, благодарни сме ти за помощта в схватката. Ако желаеш, ти и синът " "ти можете да се присъедините към нашето пътуване. Помощта ви ще е добре " "дошла." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:431 msgid "Father, I’d like to join them. Would you mind it?" msgstr "Татко, бих искал да останем с тях. Ще се съгласиш ли?" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:435 msgid "" "My son, you’re old enough to discover the world. Me, I have to stay here. " "But take care, there are plenty of creatures that seek our end, like elves " "or humans. They are clever and merciless." msgstr "" "Сине, ти вече си достатъчно голям, за да пътешестваш по света. Аз трябва да " "остана. Само бъди внимателен, много създания, като елфи и хора, ни мислят " "злото. Те са умни и безмилостни." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:439 msgid "Thanks, father. Don’t worry, I’ll take care of myself." msgstr "Благодаря, татко. Не се тревожи, мога да се грижа за себе си." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:445 msgid "" "Grüü, many thanks for your help in this fight. I’m sorry for the loss of " "your father. Would you like to join us in our journey? Your help would be " "useful to me." msgstr "" "Грю, благодарни сме ти за помощта в схватката. Съжалявам за смъртта на баща " "ти. Ако желаеш можеш да се присъединиш към нас. Помощта ти ще е добре дошла." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:449 msgid "" "My father would have come to help you. I would insult his memory not to help " "you. I come!" msgstr "" "Баща ми би ви подкрепил. Ще оскърбя паметта му ако не ви помогна. Идвам!" #. [scenario]: id=04_The_Siege_of_Barag_Gor #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:4 msgid "The Siege of Barag Gór" msgstr "Обсадата над Бараг Гор" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:42 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:21 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:19 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:21 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:23 msgid "Defeat all enemy leaders" msgstr "Надвийте всички вражески водачи" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:54 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:442 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:34 msgid "Death of a Shaman" msgstr "Смъртта на шаман" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:45 msgid "" "Except for the shamans, the Barag Gór defenders will not follow you into the " "next scenario" msgstr "" "С изключение на шаманите, защитниците на Бараг Гор няма да Ви последват в " "следващата мисия" #. [side]: type=Elvish Marshal, id=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:66 msgid "Etheliel" msgstr "Етелиел" #. [side]: type=Elvish Marshal, id=Etheliel #. [side]: type=Elvish Marshal, id=Hida'tul #. [side]: type=Elvish Marshal, id=Ammon #. [side]: type=Elvish Marshal, id=Sammual #. [side]: type=Elvish Sharpshooter, id=Lucile #. [side]: type=Elvish Captain, id=Raceme #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:69 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:102 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:118 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:145 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:79 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:98 msgid "Elves" msgstr "Елфи" #. [side]: type=Orcish Slayer, id=Rugh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:83 msgid "Rugh" msgstr "Ругх" #. [side]: type=Elvish Marshal, id=Hida'tul #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:99 msgid "Hida’tul" msgstr "Хида'тал" #. [side]: type=Elvish Marshal, id=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:115 msgid "Ammon" msgstr "Амон" #. [side]: type=Elvish Marshal, id=Sammual #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:142 msgid "Sammual" msgstr "Самуал" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:190 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1148 msgid "Pirk" msgstr "Пирк" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:192 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1149 msgid "Gork" msgstr "Горк" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:194 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1150 msgid "Vraurk" msgstr "Врорк" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:239 msgid "" "When the party finally reached Barag Gór, they were met with a most " "startling sight." msgstr "Когато групата достигна Бараг Гор, ги посрещна неочаквана гледка." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:249 msgid "" "What the—! Barag Gór is besieged by elves! The wose-born weaklings have " "always been jealous of our power, but what reason do they have to attack the " "city?" msgstr "" "Какво по...! Бараг Гор е обсаден от елфи. Узо-родените винаги са завиждали " "на нашето могъщество, но каква причина може да имат, за да нападат града?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:255 msgid "What can you expect, Chief? They’re elves after all." msgstr "А ти какво очакваш, шефе? Нали са елфи." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:260 msgid "Hmmm. $scout.name, go find out what they are up to." msgstr "Хмм, $scout.name, иди и провери какво са намислили." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:265 msgid "Sure." msgstr "Отивам." #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:295 msgid "" "One more step and you are dead, flea-bag. Better run if you value your life." msgstr "" "Още една крачка и с теб е свършено, бълхарнико. Ако ти е мил животът, " "изчезвай от тук." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:300 #, fuzzy #| msgid "" #| "Quit your boasting, mule-ears. The chief wants to know why you’re here, " #| "instead of cowering in your dung-spattered forests." msgid "" "Quit your boasting, mule-ears. The Chief wants to know why you’re here, " "instead of cowering in your dung-spattered forests." msgstr "" "Стига се надува, магарешки уши. Шефът иска да знае защо сте тук вместо да " "клечите в осраните си гори." #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:305 msgid "" "Watch your mouth around your betters, goblin! And you can tell your chief to " "hand the shamans over to us if he wants to be alive by sundown." msgstr "" "Дръж си устата, когато говориш с по-висшестоящи от теб, гоблине! А на " "господаря си кажи, че ако иска да доживее до залез слънце, веднага да ни " "предаде шаманите." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:310 msgid "What business do you high-and-mighty elves have with our shamans?" msgstr "" "Че за какво са притрябвали нашите шамани на \"ваши височества елфите\"?" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:315 msgid "Our business with them is none of your concern." msgstr "Нашата работа не ви засяга." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:320 msgid "" "Oh, yes, it is. The shamans keep our ancient knowledge and our sacred " "things; they are not for the likes of you. Why do you want them anyway?" msgstr "" "Напротив, засяга ни. Шаманите пазят древни знания и свещените ни неща,. Все " "работи, дето не са за вас. За какво са ви, изобщо?" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:325 msgid "Well... the humans want to... meet with them." msgstr "Ами... хората искат... да се срещнат с тях." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:330 msgid "Oh, so they paid you to come and get them, have they?" msgstr "А, значи хората са ви платили да ги заловите, така ли?" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:335 msgid "Well..." msgstr "Ами..." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:340 msgid "" "So the ‘great and mighty’ elves are now nothing but a bunch of mercenaries." msgstr "Значи \"ваши височества елфите\", сте се превърнали в банда наемници." #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:345 msgid "KILL HIM!!" msgstr "УБИЙТЕ ГО!!" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:384 msgid "Hahaha! If you can!" msgstr "Хахаха! Стига да успеете!" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:414 msgid "Blast it, he got away." msgstr "По дяволите, той се измъкна." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:419 msgid "So, what news do you bring, $scout.name?" msgstr "Е, какво научи, $scout.name?" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:424 msgid "" "The elves have been bribed by the humans to capture and deliver the shamans " "to them." msgstr "" "Хората са платили на елфите да заловят нашите шамании и да ги заведат при " "тях." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:429 #, fuzzy #| msgid "" #| "Over my dead body! The shamans of the Great Council are the only people " #| "who can call up the Great Horde. If they are captured then all the orcs " #| "on this continent would surely be doomed." msgid "" "Over my dead body! The shamans of the Great Council are the only people who " "can call up the Great Horde. If they are captured, then all the orcs on this " "continent would surely be doomed." msgstr "" "Само през трупа ми! Единствено шаманите от Великия съвет могат да съберат " "Голямата орда. Ако ги заловят, всички орки по тези земи са обречени." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:434 msgid "I have a subtle plan, Chief." msgstr "Имам хитър план, шефе." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:439 msgid "Go on, Grüü." msgstr "Говори, Грю." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:444 msgid "We go and we kill all of them. What do you think?" msgstr "Отиваме там и ги избиваме до крак. Какво ще кажеш?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:449 msgid "..." msgstr "..." #. [unit]: id=Jetto, type=Orcish Assassin #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:469 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:582 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:598 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:618 msgid "Jetto" msgstr "Джето" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:488 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, " "now you can count on the assassins’ guild to help you in your quest!" msgstr "" "Свобода! Благодаря ти, сине на Черноокия. Аз съм Джето, майстор-убиец. Сега " "можеш да разчиташ на нашата гилдия в своята мисия!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:493 msgid "Jetto, how did you get captured by the likes of these?" msgstr "Джето, как успяха тия да те заловят?" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:498 #, fuzzy #| msgid "" #| "The Barag Gór council sent me to assassinate the elvish leaders. " #| "Unfortunately, I was captured. But now I am free and the elves shall feel " #| "my wrath!" msgid "" "The Barag Gór Council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured. But now I am free and the elves shall feel my " "wrath!" msgstr "" "Съветът на Бараг Гор ме прати да убия елфическите водачи. За нещастие ме " "хванаха. Но сега съм свободен и елфите ще усетят гнева ми!" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:509 msgid "At last! The siege has been broken." msgstr "Най после! Обсадата е разбита." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:514 msgid "" "Thank you, Son of the Black-Eye. If you hadn’t arrived when you did, I don’t " "know what would have happened to us." msgstr "" "Благодаря ти, сине на Черноокия. Ако не беше пристигнал тогава, кой знае " "каква съдба ни чакаше." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:519 msgid "No problem! It was fun, wasn’t it, Grüü?" msgstr "Няма проблем! За нас беше удоволствие, нали Грю?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:524 msgid "Hahaha! Yeah!" msgstr "Хахаха! Дааа!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:529 msgid "" "But, actually, we have come all the way from our lands to get your help." msgstr "" "Но истината е, че дойдохме при вас от земите си, защото ни трябва помощта ви." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:534 msgid "Why? What’s wrong?" msgstr "Защо? Какво има?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:539 msgid "" "Those insolent humans have massed a huge army and attacked us. We defeated " "their vanguard but in the end we were forced to retreat." msgstr "" "Онези нагли човеци са събрали огромна войска, с която ни нападнаха. " "Победихме челния им отряд, но в крайна сметка бяхме принудени да се оттеглим." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:544 msgid "" "Hmmmm, this situation is very serious. As you know by now, they have also " "hired these elves to attack us here." msgstr "" "Хммм, положението е сериозно. Както вече разбрахте, хората са платили на " "елфите да ни нападнат." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:549 msgid "Yes. It seems to me that the humans are declaring all-out war on us." msgstr "Да, изглежда хората открито ни обявят война." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:554 msgid "" "We must give this matter careful consideration. Come inside the city, and " "we’ll discuss it." msgstr "" "Трябва внимателно да обмислим тази ситуация. Нека да влезем в града, за да " "обсъдим всичко." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:584 msgid "" "Son of the Black-Eye! Could I ask for my release from this blighted cage?" msgstr "Сине на Черноокия! Ще ме освободите ли от тази проклета клетка?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:589 msgid "How did you get captured by the likes of these?" msgstr "Как успяха тия да те заловят?" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:600 #, fuzzy #| msgid "" #| "The Barag Gór council sent me to assassinate the elvish leaders. " #| "Unfortunately, I was captured." msgid "" "The Barag Gór Council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured." msgstr "" "Съветът на Бараг Гор ме изпрати, за да убия водачите на елфите. За нещастие " "ме хванаха." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:605 msgid "Fine, someone go release him." msgstr "Добре, нека някой да го извади оттам." #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:637 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, " "now you can count on my assassins to help you in your quest!" msgstr "" "Свобода! Благодаря ти, сине не Черноокия. Аз съм Джето, майстор-убиец. Сега " "можеш да разчиташ на моите убийци в своята мисия!" #. [scenario]: id=05_To_the_Harbor_of_Tirigaz #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:4 msgid "To the Harbor of Tirigaz" msgstr "Към пристанището Тиригаз" #. [side]: type=Lich, id=Na-Mana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:80 msgid "Na-Mana" msgstr "На-Мана" #. [side]: type=Lich, id=Na-Mana #. [side]: type=Death Knight, id=Ma-Rana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:83 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:112 msgid "Undead" msgstr "Немъртви" #. [side]: type=Death Knight, id=Ma-Rana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:109 msgid "Ma-Rana" msgstr "Ма-Рана" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:126 #, fuzzy #| msgid "" #| "Kapou’e and the shamans rested and discussed the matter for three days. " #| "It was finally decided that it might be necessary to call up the Great " #| "Horde to deal with this massive human incursion. However, in order to do " #| "that the entire Great Council would have to gather." msgid "" "Kapou’e and the shamans rested and discussed the matter for three days. It " "was finally decided that it might be necessary to call up the Great Horde to " "deal with this massive human incursion. However, in order to do that, the " "entire Great Council would have to gather." msgstr "" "Капу'е и шаманите се съветваха три дни и събираха сили. В крайна сметка " "стигнаха до извода, че ще се наложи да свикат Голямата орда, за да се " "справят с човешкото нашествие. Но за да го направят, трябваше да се събере " "целият Велик съвет." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:132 #, fuzzy #| msgid "" #| "Since it was now obvious that the humans were going to try their best to " #| "prevent that by capturing or killing the shamans, Kapou’e was requested " #| "to escort the shamans to the Harbor of Tirigaz where the rest of the " #| "council was residing." msgid "" "Since it was now obvious that the humans were going to try their best to " "prevent that by capturing or killing the shamans, Kapou’e was requested to " "escort the shamans to the harbor of Tirigaz where the rest of the Council " "was residing." msgstr "" "Беше очевидно, че хората правят всичко възможно, за да предотвратят подобна " "сбирка, с опитите си да заловят или убият шаманите. На Капу'е беше възложено " "да придружи шаманите до пристанището Тиригаз, където са намираха останалите " "членове на Съвета." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:138 msgid "" "Leaving most of his people at Barag Gór, Kapou’e, accompanied by the shamans " "and his warriors, set off to Tirigaz." msgstr "" "Като остави повечето си орки в Бараг Гор, Капу'е, придружен от шаманите и " "войните си, се отправи към Тиригаз." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:186 msgid "" "A couple of days into their journey, the party halted to rest for the night." msgstr "" "Два дни след началото на пътуването, групата спря, за да си почине през " "нощта." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:192 msgid "Ahhh, I’m so tired. It was a good idea to halt in such a quiet place." msgstr "" "Ааах, толкова съм изморен. Добре, че спряхме за почивка на такова спокойно " "място." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:196 msgid "It is too quiet. Just plain boring." msgstr "Твърде е спокойно. Направо скучно." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:200 msgid "Shut up, I just heard something." msgstr "Тихо, чух нещо." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:204 msgid "" "You’re right. I can see something is moving in these hills. Looks like there " "are undead there." msgstr "" "Прав си, забелязвам някакво движение из онези хълмове. Изглежда там има " "немъртви." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:225 msgid "Excellent! It is time for exercise!" msgstr "Отлично! Ще се поразкършим!" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:230 msgid "Uh... I don’t think so. Let’s get out of here!" msgstr "Ъм... не съм съгласен. Да се махаме от тук!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:235 msgid "No way! Grüü want to crush some undead." msgstr "Няма начин! Грю иска да смаже малко немъртви." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:240 #, fuzzy #| msgid "" #| "Grüü is right. It is not wise to let these undead remain here cutting off " #| "our supply lines and path of retreat. In these days of turmoil, we don’t " #| "know what lies ahead, so it is best not to leave any threats in our rear." msgid "" "Grüü is right. It is not wise to let these undead remain here, cutting off " "our supply lines and path of retreat. In these days of turmoil, we don’t " "know what lies ahead, so it is best not to leave any threats in our rear." msgstr "" "Грю е прав. Не е в наш интерес да оставим тук тези немъртви, които ни " "отрязват пътя за отстъпление и провизии. В тези несигурни времена, когато " "никога не знаем какво ни чака занапред, не е добре да оставяме врагове зад " "гърба си." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:245 msgid "But..." msgstr "Но..." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:250 msgid "" "Hush, Vraurk, we must trust the Son of the Black-Eye in these matters, for " "he is far more cunning in them than we are." msgstr "" "Тихо, Врорк, трябва да слушаме сина на Черноокия за тези неща. Той ги " "разбира повече от нас." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:255 msgid "That’s right, let’s go!" msgstr "Точно така, да вървим!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:269 msgid "Hmmm, what a neat bottle! What is it?" msgstr "Хммм, каква хубава бутилка! Какво има в нея?" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:273 msgid "It is written H.O.L.Y W.A.T.E.R" msgstr "Пише С.В.Е.Т.Е.Н.А. В.О.Д.А" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:277 msgid "I’m thirsty... Gulp gulp" msgstr "Жаден съм... Гъл-гъл" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:282 msgid "Ahhh, that was yummy!" msgstr "Аааа, много беше вкусно!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:296 msgid "The day is coming, these night creatures will soon return to the pit." msgstr "" "Денят изгрява и тия нощни твари скоро ще се сврат обратно в дупките си." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:300 msgid "Grüü, are you forgetting we are also night creatures?" msgstr "Грю, ние не сме ли също нощни създания?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:304 msgid "Err... well..." msgstr "Ъъъ... ами..." #. [scenario]: id=06_Black_Flag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:5 msgid "Black Flag" msgstr "Черно знаме" #. [side]: type=General, id=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:31 msgid "Slowhand" msgstr "Бавната ръка" #. [side]: type=General, id=Harman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:65 msgid "Harman" msgstr "Харман" #. [unit]: type=Orcish Warrior, type=Orcish Grunt, id=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:114 msgid "Affman" msgstr "Афман" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:122 msgid "Defeat Slowhand and Harman" msgstr "Надвийте Бавната ръка и Харман" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:174 msgid "So, here is Tirigaz. But what’s going on?" msgstr "Пристигнахме в Тиригаз. Но какво става там?" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:178 msgid "" "Looks like humans have attacked here too. You were right, Kapou’e, the " "humans have declared all-out war on us." msgstr "" "Изглежда хората са били тук. Беше прав, Капу'е, хората са ни обявили война." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:182 msgid "" "Listen, if we are to meet with the rest of the Great Council, we have to " "repel this attack. You shamans hide here in the forest until we defeat them. " "It will be faster and easier for us if we don’t have to worry about " "protecting you." msgstr "" "Вижте, ако искаме да се срещнем с останалите от Великия съвет, ще трябва да " "отблъснем тази атака. Шамани, скрийте се в тези гори, докато се оправим с " "хората. Ще бъде по-бързо и лесно, ако не трябва да се тревожим за вашата " "безопасност." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:186 msgid "This is a wise choice. Good luck, Son of the Black-Eye." msgstr "Мъдро решение. Успех, сине на Черноокия." #. [message]: speaker=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:191 msgid "" "Haha! Our plan is going well, let’s surround them on land while our allies " "attack them from sea!" msgstr "" "Хаха! Планът ни работи. Да ги обградим откъм сушата, докато съюзниците ни ги " "нападат от морето!" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:208 msgid "Look, a party of our kind approaches from the North." msgstr "Вижте, една група събратя приближава от север." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:213 msgid "Greetings from Kapou’e, Son of the Black-Eye Karun." msgstr "Привет от Капу'е, син на Черноокия Карън." #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:218 msgid "Son of the great Black-Eye Karun?! You do us honor, Chief." msgstr "Синът на великия Черноок Карун?! Оказвате ни голяма чест, шефе." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:223 msgid "Do not grovel like humans, just tell me what’s going on here." msgstr "Не се подмазвай като човеците, а кажи какво се случва тук." #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:228 msgid "" "I don’t really know, one day all was calm and peaceful and the next day a " "fleet of human ships showed up and began spewing out troops. Did our best to " "hold them off, but they captured the northern keep. And then human " "reinforcements arrived from their settlements to the South." msgstr "" "Нямам представа. Всичко си беше мирно и тихо, когато един ден се появи цяла " "флотилия човешки кораби и взе да бълва човеци. Опитахме да ги задържим, но " "те превзеха северната крепост. После пристигнаха още човешки подкрепления от " "укрепленията им на юг." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:233 msgid "Are the shamans safe?" msgstr "В безопасност ли са шаманите?" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:238 msgid "" "When we realized that there was no way we could hold the humans off, we sent " "them east to a place near the Mourned Hills along with most of our women and " "children. The rest of us remained here to buy them some time." msgstr "" "Когато стана ясно, че няма начин да отблъснем хората, пратихме шаманите на " "изток, близо до Скръбните планини, заедно с повечето жени и деца. Всички " "други останахме, за да им спечелим време." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:243 msgid "" "Wise decision. We have actually come to speak to the shamans, but while we " "are here we must help you out of this scrape. Grüü, hold them while I run to " "the keep and organize our forces to counterattack. We can’t defeat them by " "sea without ships, but we can destroy the foothold they have gained on the " "land." msgstr "" "Мъдро сте сторили. Ние дойдохме, за да говорим с шаманите, но щом сме тук, " "естествено ще ви избавим от тази беля. Грую, помогни им да задържат " "нападението, докато аз стигна до крепостта и организирам силите ни за " "контраатака. Не можем да се бием с тях по море без кораби, но можем да спрем " "напредъка им по суша." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:248 msgid "I love this strategy, Chief!" msgstr "Тази стратегия ми харесва, шефе!" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:332 msgid "Let’s get those orcs!" msgstr "Да хванем орките!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:357 msgid "Aaaargh! I die!" msgstr "Ааааргх! Умирам!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:361 msgid "Finally, you pay for what you did to my orc brothers!" msgstr "" "Най после ще си платите за това, което причинихте на оркските ми събратя!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:371 msgid "" "We are victorious at last. Someone go tell the shamans that they can come " "out now." msgstr "" "Най-после победихме. Някой да иде да каже на шаманите, че вече могат да " "излизат." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:387 msgid "" "Congratulations on your victory, Kapou’e. You do honor to the memory of your " "father." msgstr "Поздравления за победата, Капу'е. Ти си достоен наследник на баща си." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:391 msgid "" "Thanks, but I have news. Since the forces here were certain they were going " "to be defeated, they sent the shamans to the Mourned Hills. If we want to " "meet them, we must go after them." msgstr "" "Благодаря, но трябва да ви кажа нещо. След като тукашните орки са преценили, " "че ще бъдат надвити, са изпратили шаманите към Скръбните планини. За да се " "срещнем с тях, ще трябва да ги намерим." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:395 msgid "" "Oh, great. That means we have to cross the Desert of Death which is full of " "poisonous giant scorpions and human outlaws. And bypassing it would take too " "long! Not to mention after this desert, we’ll have to cross the Silent " "Forest!" msgstr "" "О, страхотно. Значи ще се наложи да прекосим Пустинята на смъртта, която " "гъмжи от отровни гигантски скорпиони и разбойници. А ако я заобиколим, това " "ще ни отнеме твърде много време. Да не говорим, че след пустинята, ще трябва " "да минем и през Тихата гора!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:399 msgid "" "Well, we have no choice... I’ve never tasted scorpions but I am sure they " "are good. This journey will be fun." msgstr "" "Ами, нямаме избор... Никога не съм опитвал скорпиони, ама съм сигурен, че са " "вкусни. Това пътуване ще е забавно." #. [scenario]: id=07_The_Desert_of_Death #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:4 msgid "The Desert of Death" msgstr "Пустинята на смъртта" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:20 msgid "Reach the Oasis in the Southeast" msgstr "Достигнете оазиса на югоизток" #. [side]: type=Assassin, type=Rogue, id=Ar-Dant #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:85 msgid "Ar-Dant" msgstr "Ар-Дант" #. [side]: type=Assassin, type=Rogue, id=Ar-Dant #. [side] #. [side]: type=Elvish Champion, id=Thelarion #. [side]: type=Dwarvish Steelclad, id=Darstang #. [side]: type=General, id=Earl Lanbec'h #. [side]: type=General, id=Arthain #. [side]: type=Lieutenant, id=Hanak #. [side]: type=Bandit, id=Sagmar #. [side]: type=General, id=Telthys #. [side]: type=General, id=Fredor #. [side]: type=General, id=Georan #. [side]: type=Grand Marshal, id=Earl Lanbec'h #. [side]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:98 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:106 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:134 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:75 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:133 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:157 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:173 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:106 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:95 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:121 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:140 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:158 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:176 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:92 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:131 msgid "Villains" msgstr "Злодеи" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:114 msgid "" "Resting during the day and doing most of their marching by night, the party " "moved steadily through the sand for two days." msgstr "" "Като си почиваха през деня и се придвижваха предимно нощем, пътниците " "уверено напредваха през пустинята два дни подред." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:120 msgid "" "The heat of the day and the chill of the night wore heavily on the orcs. " "Fortunately, they didn’t encounter any giant scorpions, but neither did they " "discover any source of food or water." msgstr "" "Дневната жега и нощния студ изтощаваха орките. За щастие не се натъкнаха на " "гигантски скорпиони, но не намериха и никакви източници на вода и храна." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:126 msgid "" "By the dawn of the third day the party was hungry, tired and weary, but " "according to their map, a good-sized oasis was not far away." msgstr "" "По изгрев на третия ден, всички в групата бяха гладни и изтощени, но според " "картата им, наблизо трябваше да има приличен оазис." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:132 msgid "" "Just then, however, a strong wind began to blow. It rapidly increased in " "fury, whipping hot sand up all around them. They could see little further " "than the reach of their hands and it began to seem they would be buried " "alive by smothering sand." msgstr "" "Тогава се появи силен вятър, чиято сила постоянно нарастваше, и започна да " "ги засипва с горещ пясък. Не можеха да виждат по-надалеч от ръцете си и " "изглеждаше, че трупащият се пясък ще ги погребе живи." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:161 msgid "Ack! This blasted sand!" msgstr "Агх! Този противен пясък!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:166 msgid "" "I’m hungry and we found no giant scorpion yet. I’m sure it would be tasty." msgstr "" "Гладен съм, а още никакъв грамаден скорпион не ни се е мяркал. Сигурно ще е " "вкусен." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:170 msgid "" "I hope we won’t find one! They are terrible armored beasts; your hammer " "would be useless against their heavy shells." msgstr "" "Дано изобщо не ги срещаме. Тези зверове имате непробиваема черупка, с която " "твоят чук няма да се справи." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:174 msgid "" "I’ve been told the best way to defeat them is to attack their eyes with " "sharp blades, set them afire, or pierce them with arrows. But I hope too we " "won’t meet them." msgstr "" "Чувал съм, че най-добрият начин да ги победиш е да пронижеш очите им с меч " "или стрели, или да ги подпалим, но аз също се надявам да не ги срещаме." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:178 #, fuzzy #| msgid "" #| "I wouldn’t worry about the scorpions right now, I would worry about " #| "getting out of this sandstorm! These things can last for weeks, and if we " #| "aren’t buried alive by all the sand we will die of hunger and thirst." msgid "" "I wouldn’t worry about the scorpions right now, I would worry about getting " "out of this sandstorm! These things can last for weeks, and if we aren’t " "buried alive by all the sand, we will die of hunger and thirst." msgstr "" "Точно сега ме тревожат не толкова скорпионите, колкото как да се измъкнем! " "Такива бури понякога продължават цели седмици и, ако пясъкът не ни затрупа " "живи, ще умрем от глад и жажда." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:182 msgid "Hurry then, break camp, we must get to the oasis!" msgstr "Хайде тогава, вдигайте лагера, трябва да стигнем до оазиса!" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:187 msgid "What?! Through all this chaos?!" msgstr "Какво?! През целия този хаос?!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:192 #, fuzzy #| msgid "We don’t have any other choice. If we remain here we’ll die." msgid "We don’t have any other choice. If we remain here, we’ll die." msgstr "Нямаме избор. Ако останем тук, ще умрем." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:216 msgid "" "Finally we’ve done it! Now let’s wait out this sandstorm, resupply and get " "some rest before we continue on our journey." msgstr "" "Най-после, успяхме! Тук ще изчакаме да приключи пясъчната буря и ще се " "снабдим с провизии преди да продължим нататък." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:284 msgid "There you go, Grüü, there is your giant scorpion!" msgstr "Хей, Грю, ето ти го твоя гигантски скорпион!" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:289 msgid "Oh great, perfect timing." msgstr "О, чудесно, тъкмо навреме." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:294 msgid "Yeah, I am really hungry." msgstr "Наистина прегладнях." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:299 msgid "That is not what I meant!" msgstr "Не това имах предвид!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:316 msgid "Ahh, finally! Lunchtime!" msgstr "Аах, най-после! Време за похапване!" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:321 msgid "You trolls are just sick!" msgstr "Вие троловете сте извратени!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:326 msgid "Yuck! Disgusting! These things taste horrible!" msgstr "Пфу! Отвратително! Тия неща са ужасни на вкус!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:331 msgid "" "I don’t know if you should have eaten that, Grüü, you don’t look so good." msgstr "Не знам дали трябваше да го ядеш, Грю, не ми изглеждаш много добре." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:336 msgid "Ugh... I feel sick." msgstr "Ъъгх... лошо ми е." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:341 msgid "Hmmm, it seems that scorpions are poisonous." msgstr "Хммм, май тези скорпиони са отровни." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:346 msgid "But what about Grüü?" msgstr "А какво ще стане с Грю?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:351 msgid "" "Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?" msgstr "" "О, той ще се оправи след няколко минути. Все пак е трол. Нали така, Грю?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:356 msgid "(Puke)" msgstr "(Повръща)" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:404 msgid "" "Hold it right there! This oasis is ours! Begone or you all will be killed!" msgstr "Стойте! Оазисът е наш! Махайте се или ще ви избием!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:409 msgid "" "Look, fool, we are in the middle of a sandstorm, and we are almost " "completely out of food and water. There is no way we can keep going without " "stopping at this oasis." msgstr "" "Слушай, глупако, наоколо вилнее пясъчна буря, а храната и водата ни са на " "привършване. Няма начин да продължим без да спрем за малко." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:414 msgid "I don’t care, get lost!" msgstr "Не ми пука, разкарайте се!" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:419 msgid "It’s no use reasoning with them, Kapou’e, they aren’t going to listen." msgstr "Няма смисъл да спорим с тях, Капу'е, няма да ни послушат." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:424 msgid "" "Yeah, I can see that. Well, I guess we have to clean these rabble out of " "here." msgstr "" "Да, виждам. Тогава предполагам ще трябва да разкараме тия нещастници от тук." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:460 msgid "... Food...!" msgstr "...Храна...!" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:465 msgid "... Water...!" msgstr "...Вода...!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:470 msgid "... Come... on..., people...! We have... to... keep... going..." msgstr "...Хайде... орки...! Трябва... да... продължим..." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:475 msgid "... Can’t... The... heat... is... too... much..." msgstr "...Не... можем... Жегата... е... убийствена..." #. [scenario]: id=08_Silent_Forest #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:4 msgid "Silent Forest" msgstr "Тихата гора" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:20 msgid "Defeat the elves" msgstr "Надвийте елфите" #. [side]: type=Elvish Sharpshooter, id=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:76 msgid "Lucile" msgstr "Люсил" #. [side]: type=Elvish Captain, id=Raceme #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:95 msgid "Raceme" msgstr "Рацеми" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:114 msgid "" "As soon as the sandstorm died down, Kapou’e and his men — eager to escape " "the searing heat — left the oasis and continued on their trek." msgstr "" "Веднага щом бурята утихна, Капу'е и орките му, нетърпеливи да загърбят " "изпепеляващата жега, напуснаха оазиса и продължиха прехода си." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:120 msgid "" "It was with great relief that they finally spotted the Silent Forest on the " "evening of their second day. They quickly made camp in the hope of getting " "some much needed rest. However, as dawn approached, a thick fog rolled in " "and all the natural sounds of the forest died away — leaving everything " "deathly quiet." msgstr "" "В краят на втория ден с огромно облекчение забелязаха Тихата гора. " "Достигнаха я и бързо си устроиха лагер с надежда да починат и да съберат " "сили. С приближаването на зората обаче, над гората падна гъста мъгла, " "горските звуци утихнаха и всичко се покри с гробна тишина." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:148 msgid "" "This fog and the silence are starting to unsettle me. What is this place, " "anyway?" msgstr "" "Мъглата и тишината започват да ме безпокоят. Какво изобщо е това място?" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:152 msgid "" "It has not always been like this. A lot of hunters from the tribes used to " "hunt here and fish in the River Bork. But that all changed a few years ago. " "Now, few would enter here unless forced." msgstr "" "Не винаги е било такова. Преди ловци от племената ловували тук и ловели риба " "в реката Борк, но нещо се променило преди няколко години. Оттогава малцина " "идват тук и то само, ако ги принудят." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:156 msgid "What happened? Why did people stop coming here?" msgstr "Какво се е случило? Защо са спрели да идват тук?" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:160 msgid "" "The fact is that few people entered this forest and returned home safe. I am " "not sure, but most likely, this forest is full of elvish renegades." msgstr "" "Истината е, че почти никой, осмелил се да навлезе в тази гора, не се е " "измъквал жив. Не съм сигурен, но си мисля, че тук са се заселили прокудени " "елфи." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:164 msgid "" "What would elves be doing so far into orcish territory? Anyway, we need some " "rest. We are sufficiently armed to cope with a bunch of elvish poachers. If " "we meet any, we’ll cut them to pieces." msgstr "" "Какво ще правят елфи толкова навътре в територията на орките? Все едно, " "нужна ни е почивка. Достатъчно добре сме въоръжени, за да се притесняваме от " "шайка елфи. Ако ни се мярнат, ще ги накълцаме на парчета." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:201 msgid "Elves! I was right, this place is infested with the skinny weaklings." msgstr "Елфи! Бях прав, това място гъмжи от хърбавите слабаци." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:207 msgid "" "Elves! You were right, Gork, this place is infested with the skinny " "weaklings." msgstr "Елфи! Беше прав, Горк, това място гъмжи от хърбавите слабаци." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:214 msgid "Blast it, the orcs have discovered us." msgstr "По дяволите, орките ни откриха." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:219 msgid "What is your purpose for trespassing on orcish territory?" msgstr "Защо сте навлезли без позволение на оркска територия?" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:224 msgid "Fool, do you really think we are going to tell you?" msgstr "Глупак, да не мислиш, че ще ти кажем?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:229 msgid "" "Men, capture one of these elves and interrogate him. I am sure that will get " "us some answers." msgstr "" "Добре, орки, хванете един елф за разпит. Сигурен съм, че ще получим доста " "отговори." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:241 msgid "Now we’re going to have some answers out of you." msgstr "Сега ще ни разкажеш някои неща." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:246 msgid "You might as well go ahead and kill me, I’m not telling you anything." msgstr "Убийте ме още сега, защото няма да продумам нищо." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:251 msgid "Very well then..." msgstr "Добре тогава..." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:256 msgid "Some time later..." msgstr "Малко по-късно..." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:262 msgid "So you elves have set up an enclave here have you. Why is that?" msgstr "Значи сте си основали селище тук. Защо?" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:267 msgid "" "We made an agreement with the humans some time ago. They were planning a " "major assault on you war-mongers, and the humans pledged that if we assisted " "them they would give us a large chunk of your territory once the battle was " "over." msgstr "" "Преди време сключихме споразумение с хората. Те планираха голямо нападение " "над вас, противни мародери и ни обещаха, че ако ги подкрепим, ще получим " "голям дял от вашата територия, щом битката приключи." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:272 #, fuzzy #| msgid "" #| "Why would you elves want still more territory? You guys already have the " #| "undisputed rule of the whole elvish forest." msgid "" "Why would you elves want still more territory? You already have the " "undisputed rule of the whole elvish forest." msgstr "" "Че защо са ви притрябвали още земи. Вие вече сте неоспорваните господари на " "цялата елфическа гора." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:277 msgid "" "Yes, but our prince has been banished from those lands for collaborating " "with humans. He now seeks to carve out an empire for himself." msgstr "" "Да, но нашият принц беше прокуден от родните ни земи, задето си е " "сътрудничил с хората. Сега той иска да създаде собствена империя." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:282 msgid "" "Hmmm, interesting. So you set up a base here to launch your attacks on us. " "Is that right?" msgstr "" "Хммм, интересно. Значи сте си устроили база, откъдето да планирате атаките " "си срещу нас, така ли?" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:287 msgid "Yes, that is correct." msgstr "Да, точно така." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:292 msgid "" "Well folks, it looks like we have our work cut out for us. We must destroy " "this enclave." msgstr "" "Ами, приятели, тая работа изглежда тъкмо като за нас. Трябва да унищожим " "това селище." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:311 msgid "As for this weakling, I’ll personally behead her." msgstr "Що се касае до този слабачка, аз лично ще я обезглавя." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:318 msgid "As for this weakling, I’ll personally behead him." msgstr "Що се касае до този слабак, аз лично ще го обезглавя." #. [message]: speaker=second_unit #. In this string, the speaker is male while the person described as a "weakling" is female. #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:335 msgid "female^With pleasure. But what should I do with this weakling?" msgstr "с удоволствие, но какво да я правя тази слабачка?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:340 msgid "Behead her." msgstr "Обезглави я." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:347 msgid "With pleasure. But what should I do with this weakling?" msgstr "С удоволствие, но какво да го правя този слабак?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:352 msgid "Behead him." msgstr "Обезглави го." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:361 msgid "Ahhhhh!" msgstr "Аааааа!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:370 msgid "" "Good work, men, we’ve done it! Now we don’t have to worry about these elves " "attacking us. Let’s get some rest and continue our journey." msgstr "" "Добра работа, орки, справихме се! Сега няма да се тревожим, че елфите може " "да ни нападнат. Да си починем и да продължим пътуването." #. [message]: speaker=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:388 #, fuzzy #| msgid "" #| "Ahhh! Flee; warn the prince that I have been slain and the enclave " #| "destroyed." msgid "" "Ahhh! Flee; warn the Prince that I have been slain and the enclave destroyed." msgstr "" "Аааа! По-бързо, кажете на принца, че аз умирам, и че съборът ни е унищожен." #. [unit]: type=Elvish Scout, id=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:397 msgid "Linduilas" msgstr "Линдуйлас" #. [message]: speaker=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:402 msgid "As you command, my lady." msgstr "На Вашите заповеди, милейди." #. [scenario]: id=09_Shan_Taum_the_Smug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:4 msgid "Shan Taum the Smug" msgstr "Шан Таум Самодоволния" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:20 msgid "Survive the Shan Taum menace for 20 turns" msgstr "Оцелейте напастта на Шан Таум в продължение на 20 хода" #. [objectives] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:24 msgid "Defeat Shan Taum" msgstr "Надвийте Шан Таум" #. [side]: type=Orcish Warlord, id=Shan Taum #. [unit]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:145 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:124 msgid "Shan Taum" msgstr "Шан Таум" #. [side]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:69 msgid "Rivals" msgstr "Противници" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:78 msgid "" "After clearing out the elves from the Silent Forest, Kapou’e and his party " "set out on the last leg of their journey. Within a few days they finally " "reached the city of Lmarig in the Mourned Hills, which was then ruled by " "Shan Taum the Smug." msgstr "" "След като прочистиха елфите от Тихата гора, Капу'е и войските му продължиха " "с последния етап от пътуването си. След няколко дни достигнаха град Лмариг, " "сред Скръбните хълмове, чийто управник беше Шан Таум Самодоволния." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:107 msgid "At last, here are the Mourned Hills! We can only hope for the best." msgstr "" "Най после, ето ги Скръбните хълмове! Да се надяваме, че не ни чака нищо лошо." #. [message]: speaker=Grüü #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:112 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:290 msgid "Why?" msgstr "Защо?" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:117 msgid "" "You are a troll, so you don’t know. These lands are ruled by Shan Taum the " "Smug, who was a rival of Black-Eye Karun." msgstr "" "Ти си трол, няма как да знаеш. Тези земи се владеят от Шан Таум " "Самодоволния, който беше съперник на Черноокия Карън." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:122 msgid "I doubt he would welcome the son of the Black-Eye." msgstr "Едва ли ще приеме с отворени обятия сина на Черноокия." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:126 msgid "" "Who is that? Kapou’e! What are you doing in my lands, you weakling runt?" msgstr "Кой е там? Капу'е! Како правиш в земите ми, хилаво нищожество?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:131 msgid "Hold on, Shan Taum. We seek the Great Council, not a quarrel with you." msgstr "Постой, Шан Таум. Търсим Великия съвет, а не кавга с теб." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:136 msgid "" "Bwahaha! You are nothing! Where is your land? You became a beggar. You are " "as pathetic as your father!" msgstr "" "Буахахаха! Ти си нищо! Къде е земята ти? Превърнал си се в просяк. И си " "жалък като баща си!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:141 msgid "" "How can you talk that way about my father, you miserable coward?! I’ll make " "a mug from your skull!" msgstr "" "Не говори така за баща ми, страхливец нещастен! Ще направя черепа ти на " "бокал!" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:145 msgid "Really? What would you drink with it? Mint cordial?" msgstr "Сериозно? Какво ще пиеш с него? Ментов ликьор?" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:150 msgid "" "Exasperated, Kapou’e launched an attack on his fellow orc Shan Taum the Smug." msgstr "Вбесен, Капу'е се хвърли към Шан Таум Самодоволния." #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:157 msgid "Fabstep" msgstr "Фабстеп" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:158 msgid "Klebar" msgstr "Клебар" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:159 msgid "Echarp" msgstr "Ешарп" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:162 msgid "" "What is this? Are you mad?! Humans are to besiege our fortress at Prestim " "and you are fighting each other?!" msgstr "" "Какво ви става, да не се побъркахте!? Хората са обсадили нашето укрепление в " "Престим, а вие се биете помежду си!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:167 msgid "Well, ermmm..." msgstr "Ами, ъъъмм..." #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:171 #, fuzzy #| msgid "" #| "Kapou’e, rumors tell of you making a long trip to seek assistance from " #| "us, and escorting Pirk, Gork and Vraurk. The council is grateful for that." msgid "" "Kapou’e, rumors tell of you making a long trip to seek assistance from us, " "and escorting Pirk, Gork and Vraurk. The Council is grateful for that." msgstr "" "Капу'е, чухме, че си предприел дълго пътуване, за да потърсиш помощта ни и, " "за да придружиш Пърк, Горк и Врорк. Съветът ти е благодарен за това." #. [message]: speaker=Fabstep #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:175 msgid "I know what you want from us but I’m afraid we can’t help you." msgstr "Знам какво искаш от нас, но се опасяваме, че не можем да ти помогнем." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:179 msgid "But my people..." msgstr "Но моите хора..." #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:183 #, fuzzy #| msgid "" #| "You don’t understand. Orcs have been divided for ages. The only one who " #| "gave us some unity was your father, Black-Eye Karun. Hearing rumors of " #| "your exploits, we understood you are a worthy son of your father." msgid "" "You don’t understand. Orcs have been divided for ages. The only one who gave " "us some unity was your father, Black-Eye Karun. When we heard rumors of your " "exploits, we understood that you are a worthy son of your father." msgstr "" "Не разбираш, сред орките цари разцепление от векове. Единственият, който " "успя да постигне някакво обединение, беше баща ти. Според това което чуваме, " "ти си достоен негов син." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:187 msgid "" "This is true. Now we are pressed from all sides by humans and elves; we need " "a leader that can unite all banners. This one is you!" msgstr "" "Истина е. Сега, когато сме притиснати от хора и елфи, ни е нужен водач, " "който може да обедини всички кланове. Тиси такъв водач!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:191 msgid "Thank you." msgstr "Благодаря ви." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:195 msgid "Did you hear? There is a battle waiting for us at Prestim!" msgstr "Вие не чухте ли? В Престим ни чака битка!" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:199 msgid "" "Kapou’e, if Prestim falls, humans will have a strong bridgehead on this side " "of the river and your people won’t be safe. You are the only one that can " "help us defend Prestim!" msgstr "" "Капу'е, ако Престим падне, хората ще се сдобият с отлично укрепление за " "бъдещи атаки от тази страна на реката, а сънародниците ти повече няма да " "бъдат в безопасност. Ти си единственият, който може да ни помогне да " "задържим Престим!" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:203 #, fuzzy #| msgid "" #| "Go defend Prestim, Kapou'e. In the meantime, now that the council is " #| "complete again, we will decide. We may have to form the Great Horde " #| "again, and give you the leadership of it." msgid "" "Go defend Prestim, Kapou’e. In the meantime, now that the Council is " "complete again, we will decide. We may have to form the Great Horde again " "and make you its leader." msgstr "" "Иди да защитиш Престим, Капу'е. Междувременно, съветът, който сега се събра " "изцяло, ще вземе решение. Може да се наложи да призовем отново Голямата орда " "и да те направим нейн предводител." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:248 #, fuzzy #| msgid "Nooo! Don’t kill me, I surrender to you little earthworm." msgid "Nooo! Don’t kill me, I surrender to you, little earthworm." msgstr "Неее! Не ме убивай. Предавам се, малък земен червей." #. [scenario]: id=10_Saving_Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:12 msgid "Saving Inarix" msgstr "Спасяването на Инарикс" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:31 msgid "Wait for Inarix’s arrival from the south on turn 4" msgstr "Изчакайте пристигането на Инарикс от юг на 4-ти ход" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:41 msgid "Destroy the southern part of the bridge" msgstr "Унищожете южната част на моста" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:45 msgid "" "In order to recruit saurians later on, bring Inarix and at least four " "saurians to safety" msgstr "" "За да можете да набирате саурианци по-късно, осигурете безопасността на " "Инарикс и поне четирима саурианци" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:65 msgid "Whoever detonates the bridge will die." msgstr "Който детонира моста ще загине." #. [side]: type=Elvish Champion, id=Thelarion #. [unit]: type=Elvish Champion, id=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:63 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:189 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:134 msgid "Thelarion" msgstr "Теларион" #. [side]: type=Dwarvish Steelclad, id=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:117 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:85 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:76 msgid "Darstang" msgstr "Дарстанг" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:146 msgid "Plonk" msgstr "Плонк" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:192 #, fuzzy #| msgid "" #| "Reinforcements, at last! Whoever you are, you are welcome in Prestim! The " #| "fortified bridge over the River Bork was taken this morning by a small " #| "commando of elves, we have already tried to assault it twice without " #| "success." msgid "" "Reinforcements, at last! Whoever you are, you are welcome in Prestim! The " "fortified bridge over the River Bork was taken this morning by a small " "commando of elves. We have already tried to assault it twice without success." msgstr "" "Най-после подкрепления! Които и да сте, добре дошли в Престим. Тази сутрин " "укрепеният мост на река Горк беше превзет от малък отряд елфи, които вече се " "опитахме да нападнем два пъти, но безуспешно." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:196 msgid "Ah! They are no match against my hammer." msgstr "Аха! Те не могат да се мерят с моя чук." #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:200 msgid "" "There is worse; our scouts report that our saurian allies led by Inarix are " "still trapped on the other side of the river some miles away. They won’t be " "able to cross the river." msgstr "" "По-лошо: разузнавачите ни докладваха, че наши сауриански съюзници са в капан " "на няколко мили от другата страна на реката. Няма да успеят да я прекосят." #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:204 msgid "" "Elves and dwarves have joined humans against us and have set up camp nearby. " "Humans will arrive soon. We must destroy the southern bridge on the river." msgstr "" "Елфите и джуджетата са се съюзили срещу нас с хората. Наблизо имат издигнат " "лагер и скоро ще пристигнат тук. Трябва да унищожим южния мост на реката." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:208 #, fuzzy #| msgid "" #| "If Inarix falls prey to those humans then we won’t be able to count on " #| "their help in this struggle. We must do something!" msgid "" "If Inarix falls prey to those humans, then we won’t be able to count on " "their help in this struggle. We must do something!" msgstr "" "Ако Инарикс бъде нападнат от хората, няма да можем да разчитаме на помощта " "на саурианците в борбата. Трябва да направим нещо!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:213 msgid "I know what we must do. Kill elves and help Inarix cross." msgstr "Знам какво: да убием елфите и да помогнем на Инарикс да пресече." #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:217 msgid "It won’t be that easy! Our enemies are well entrenched." msgstr "Няма да е така лесно! Враговете ни са се укрепили добре." #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:221 #, fuzzy #| msgid "" #| "We can sabotage the southern bridge to slow them down. When the bulk of " #| "the saurians have crossed, someone needs to go and light the barrel of " #| "oil we have set up beside the bridge to destroy it. Any warriors trapped " #| "on the bridge or on the other side of the river will perish!" msgid "" "We can capture the southern bridge and keep it open for the saurians. When " "the bulk of them have crossed, someone needs to go and light the barrel of " "oil we have set up beside the bridge to destroy it. Any warriors trapped on " "the bridge or on the other side of the river will perish!" msgstr "" "Ще саботираме моста, за да ги забавим. Когато повечето саурианци преминат, " "някой ще трябва да запали онова буре с нефт, което сме поставили на моста, " "за да го унищожим. Всички останали на моста или от другата му страна, ще " "бъдат погубени!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:228 msgid "" "Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest " "have reinforced Prestim. It is time to avenge the death of our fallen kin my " "friends — get them!" msgstr "" "Хей, вижте, онова оркско племе, което унищожи обществото ми в Тихата гора, " "се е включило в защитата на Престим. Време е да отмъстим за смъртта на " "сънародниците си. Приятели - дайте им да се разберат!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:232 msgid "" "Ahhh, it’s ‘the Prince’ from the Silent Forest. Unfortunately, I don’t think " "we can deal with him now, we have to focus on saving Inarix." msgstr "" "Ааах, това е \"Принцът\" от Тихата гора. За съжаление сега не можем да се " "занимаваме с него, защото трябва да спасим Инарикс." #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:239 msgid "Inarix" msgstr "Инарикс" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:258 msgid "" "Hurry-hurry, friends. Lanbec’h and his kind are right on our tails, we must " "reach Prestim quickly." msgstr "" "Бързайте, приятели. Ланбек и подчинените му са подир опашките ни. Трябва " "бързо да достигнеме Престим." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:341 msgid "Bah! I’m not going to blow myself to bits!" msgstr "Бах! Няма да взривя себе си на парчета!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:359 msgid "Grüü, stay away from that thing! I still have a use for you!" msgstr "Грю, стой далеч от онова нещо! Все още си ми нужен!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:365 msgid "Uh... Fine, Chief!" msgstr "Ъх... Добре, шефе!" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:383 msgid "I’m not going to do it!" msgstr "Няма аз да бъда избрания!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:412 msgid "Get away from there you idiot, I’m still over here!" msgstr "Махни се оттам, тъпако, аз все още съм тук!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:427 msgid "Hey, don’t light it up, I’m not safe!" msgstr "Хей, не пали това нещо, аз не съм на безопасно!" #. [message]: speaker=Grüü #. To "blow up" means "to make something explode". #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:451 #, fuzzy #| msgid "Chief, we can’t be blowing the bridge before Inarix is here, can we?" msgid "Chief, we can’t be blowing up the bridge before Inarix is here, can we?" msgstr "Шефе, не бива да взривяваме моста, преди Инарикс да пристигне, нали?" #. [then] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:463 msgid "" "Chief, Inarix hasn’t yet made it across! Are you really sure you want to do " "this?" msgstr "Шефе, Инарикс все още не е прекосил! Наистина ли да взривим моста?" #. [else] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:467 msgid "I’m ready, Chief!" msgstr "Готов съм, шефе!" #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:476 msgid "Let her blow!" msgstr "Вдигнете го във въздуха!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:481 msgid "Bye bye, $unit.name|!" msgstr "Сбогом, $unit.name|!" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:493 msgid "Damn you, Son of the Black-Eye! You’ll pay for this!" msgstr "Проклет да си, сине на Черноокия! Ще си платиш за това!" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:507 msgid "No, wait!" msgstr "Не, почакай!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:514 msgid "Aaaaaaaargh!" msgstr "Аааааааргх!" #. [option] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:530 msgid "Wait a moment." msgstr "Почакай малко." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:535 msgid "Phew!" msgstr "Фиу!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:592 msgid "" "Blast it! The saurians have had too many casualties in order for them to be " "of any real help to us. We won’t be able to recruit them in the future." msgstr "" "По дяволите, саурианците понесоха твърде много загуби и не ще могат да ни " "помогнат. Няма да можем да ги наемаме занапред." #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:638 msgid "" "This isn’t working. Mobilize all our troops and send these creatures back to " "hell." msgstr "" "Това се проточи твърде дълго. Мобилизирайте всичките войски и да върнем тези " "създания обратно в ада." #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:642 msgid "It won’t be said that Elves were braver than us, everyone attack!" msgstr "" "Няма да позволя да казват, че елфите са по куражлии от нас, всички в атака!" #. [unit]: type=General, id=Earl Lanbec'h #. [side]: type=General, id=Earl Lanbec'h #. [side]: type=Grand Marshal, id=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:661 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:691 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:144 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:80 msgid "Earl Lanbec’h" msgstr "Граф Ланбек" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:677 msgid "At them! Rip them to the last!" msgstr "Напред! Разкъсайте ги на парчета!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:681 msgid "It is too late, we are defeated." msgstr "Късно е, победени сме." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:701 msgid "" "So, the elves and dwarves failed to take the fortress and the beasts were " "able to muster a defense. No matter. Once the vanguard of my army arrives, I " "will storm their pitiful fortress myself." msgstr "" "Елфите и джуджетата не успяха да завладеят крепостта, а зверовете успяха да " "се укрепят там. Няма значение. Щом пристигне моят авангард, аз лично ще " "срина замъка им." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:741 msgid "The green earth will curse you for this..." msgstr "Зелената земя ще ви прокълне за стореното..." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:753 msgid "Curse you, foul orc!" msgstr "Проклети да сте, гнусни орки!" #. [scenario]: id=11_Clash_of_Armies #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:4 msgid "Clash of Armies" msgstr "Сблъсък на армии" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:20 msgid "Defend Prestim successfully for four days" msgstr "Успешно защитете Престим в продължение на четири дни" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:25 #, fuzzy #| msgid "" #| "You don't control all villages on the north side of the river when turns " #| "run out" msgid "" "You don’t control all villages on the north side of the river when turns run " "out" msgstr "" "Загуба на контрол над селищата на северната част на реката, когато времето " "изтече" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:233 msgid "Telamir" msgstr "Теламир" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:234 msgid "Angthur" msgstr "Ангтур" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:255 msgid "So here we are, and they are preparing to assault." msgstr "Та ето ни тук, а те се готвят да ни нападнат." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:260 msgid "Prestim’s walls are rock-hard, they’ll waste themselves on them." msgstr "Стените на Престим са непоклатими, ще се разбият в тях." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:265 #, fuzzy #| msgid "" #| "I’m not that sure. Every fortress has its own weakness. Prestim’s walls " #| "are strong but long and it is difficult to defend them from many " #| "directions at once. This Earl Lanbec’h must know they can’t break through " #| "by only fording the river where the bridge previously stood so he must " #| "have a better plan than that." msgid "" "I’m not that sure. Every fortress has its own weakness. Prestim’s walls are " "strong but long, and it is difficult to defend them from many directions at " "once. This Earl Lanbec’h must know they can’t break through by only fording " "the river where the bridge previously stood, so he must have a better plan " "than that." msgstr "" "Не съм съгласен. Всяка крепост си има слабостите. Стените на Престим са " "здрави, но са дълги и ще е трудно да ги отбраняваме от много посоки " "едновременно. Този граф Ланбек трябва да знае, че няма да пробие, ако просто " "удържа реката, където беше онзи мост, значи ще има друг план." #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:270 msgid "" "We’ve received messengers from the Council, saying that they are gathering " "tribes into the Great Horde." msgstr "" "Получихме съобщение от Великия съвет, че събират племената за формиране на " "Великата орда." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:275 msgid "Great! When do they arrive?" msgstr "Чудесно! Кога пристигат?" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:280 msgid "In four days. I fear it will be too late." msgstr "След четири дни. Опасявам се, че ще е твърде късно." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:285 #, fuzzy #| msgid "" #| "Fool! We can hold that long. But we have to have Prestim firmly in " #| "control when the shamans arrive with the Great Horde. We can’t let the " #| "humans establish a foothold on this side of the river." msgid "" "Fool! We can hold that long. But we have to have Prestim firmly in control " "when the shamans arrive with the Great Horde. We can’t let the humans " "establish a foothold on this side of the river..." msgstr "" "Глупак! Можем да удържим толкова дълго. Само че трябва да владеем Престим " "здраво, когато шаманите пристигнат с Ордата. Не можем да позволим на хората " "да се установят от тази страна на реката." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:295 #, fuzzy #| msgid "" #| "Because if we cannot decisively beat these humans, the other tribes won’t " #| "think us strong enough to lead them. Each chieftain will try to claim the " #| "leadership of the horde for themselves and the humans will be able to " #| "break through our defenses." msgid "" "... because if we cannot decisively beat these humans, the other tribes " "won’t think us strong enough to lead them. Each chieftain will try to claim " "leadership of the horde for themselves, and the humans will be able to break " "through our defenses." msgstr "" "Защото ако не можем окончателно да надвием хората, другите племена ще ни " "помислят за твърде слаби да ги водим. Всеки главатар ще се опита да завладее " "Ордата за себе си, а хората ще пробият защитата ни." #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:300 msgid "Great." msgstr "Страхотно." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:379 msgid "Look, the humans are boarding a ship!" msgstr "Вижте, хората се качват на кораб!" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:900 msgid "Charge!" msgstr "Напред!" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:909 msgid "Get them!" msgstr "Хванете ги!" #. [unit]: type=Merman Warrior, id=Plouf #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1042 msgid "Plouf" msgstr "Плуф" #. [message]: speaker=Plouf #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1053 msgid "We arrive to honor our alliance, Earl Lanbec’h." msgstr "Дойдохме, за да почетем съюза си, граф Ланбек." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1058 msgid "Curses! They have fish-men on their side." msgstr "Проклятие! Рибо-хората са на тяхна страна.." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1141 msgid "" "The Great Horde is almost here! Drive them out of our villages now!" msgstr "Великата орда почти пристигна! Изгонете ги от селищата веднага!" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1178 msgid "Here we are!" msgstr "Ето ни!" #. [message]: role=greathordewarlord1 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1183 msgid "" "What’s this? This weakling has let humans enter Prestim? I will lead the " "horde and push them to the river!" msgstr "" "Какво виждам? Този слабак е позволил на хората да навлязат в Престим? Аз ще " "поведа ордата и ще ги изтласкам към реката!" #. [message]: role=greathordewarlord2 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1189 msgid "" "Bah! I’m the only one strong enough to drive out the humans! The Great Horde " "follows me!" msgstr "" "Бах! Аз единствено съм достатъчно силен, че да прогоня хората! Великата орда " "ще последва мен!" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1195 msgid "" "Look at that, the stupid orcs are starting to fight amongst themselves! " "Now’s our chance, everyone attack!" msgstr "" "Вижте това, глупавите орки започнаха да се борят помежду си! Сега е моментът " "- нападнете ги!" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1206 #, fuzzy #| msgid "Here we are! Hold on Prestim, we arrive to push them to the river!" msgid "Here we are! Hold on Prestim, we will help you push them to the river!" msgstr "Ето ни и нас! Дръж се, Престим, ще ги изтикаме към реката!" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1211 msgid "They are too numerous now, RETREAT!" msgstr "Твърде многобройни са, БЯГАЙТЕ!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1233 msgid "" "The Great Horde at last! I was beginning to think they would never come." msgstr "Най после, Голямата орда! Вече мислех, че никога няма да дойдат." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1238 msgid "" "Your defense of Prestim was heroic, facing such opposition surely undermined " "the morale of the humans. Now they are retreating to their fortresses and " "will not venture out again anytime soon." msgstr "" "Ти се като истински герой в защитата на Престим. Победата ни трябва сериозно " "да е подкопала морала на човешките войски. Сега те се оттеглят в " "укрепленията си и едва ли скоро ще излязат оттам." #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1243 msgid "" "It is now time to show them who we are and to lead the Great Horde in " "pursuit. We will not rest until we destroy Earl Lanbec’h. Smite, stab, slay!" msgstr "" "Време е да им покажем с кого си имат работа и да поведем Великата орда подир " "тях. Няма да се спрем, докато не унищожим граф Ланбек. Разсичайте, смазвайте " "и убивайте!" #. [scenario]: id=12_Giving_Some_Back #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:5 msgid "Giving Some Back" msgstr "Разплата" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:34 msgid "Death of Al’Brock" msgstr "Смъртта на Ал'Брук" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:38 msgid "Death of Flar’Tar" msgstr "Смъртта на Флар'Тар" #. [side]: type=General, id=Arthain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:80 msgid "Arthain" msgstr "Артаин" #. [side]: type=Lieutenant, id=Hanak #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:101 msgid "Hanak" msgstr "Ханак" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:120 msgid "" "With the arrival of the Great Horde, and the humans having retreated, the " "united orcish forces held a council of war." msgstr "" "След пристигането на Великата орда и отстъплението на човешките войски, " "оркските сили организираха военен съвет." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:126 #, fuzzy #| msgid "" #| "After a fair amount of squabbling — for some of the older warlords were " #| "reluctant to let this young upstart lead them — and a few consequent " #| "executions, the leadership of the horde was formally bestowed upon " #| "Kapou’e." msgid "" "After a fair amount of squabbling — for some of the older warlords were " "reluctant to let this young upstart lead them — and a few consequent " "executions, leadership of the horde was formally bestowed upon Kapou’e." msgstr "" "След известно каране - защото някои от по-старите военни лордове отказваха " "да приемат водачеството на един младок - и след няколко екзекуции, " "командването на Ордата беше официално поверена на Капу'е." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:132 #, fuzzy #| msgid "" #| "Riders were dispatched in all directions to gather intelligence and to " #| "pinpoint the exact location of the hostile forces." msgid "" "Riders were dispatched in all directions to gather intelligence and to " "pinpoint the exact locations of hostile forces." msgstr "" "Във всички посоки бяха разпратени ездачи, за да разузнаят и да установят " "точното местоположение на вражеските войски." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:138 #, fuzzy #| msgid "" #| "The horde was then split into two forces. On the advice of the shamans, " #| "Kapou’e placed one force under the leadership of Shan Taum the Smug, who " #| "— despite his obnoxious nature — was a fierce and capable leader. He was " #| "sent to Bitok, the most southwestern orcish city, to cut off the humans " #| "already invading the harbor of Tirigaz, and to stop any further human " #| "incursion into orcish territory." msgid "" "The horde was then split into two forces. On the advice of the shamans, " "Kapou’e placed one force under the leadership of Shan Taum the Smug, who — " "despite his obnoxious nature — was a fierce and capable leader. He was sent " "to Bitok, the most southwestern orcish city, to cut off the humans already " "invading the port city of Tirigaz, and to stop any further human incursion " "into orcish territory." msgstr "" "След това Ордата беше разделена на две. По съвет на шаманите, Капу'е повери " "едната половина на Шан Таум Самодоволния, който, въпреки непоносимия си " "нрав, беше свиреп и способен водач. Той беше изпратен в Биток, най-" "отдалечения на югозапад оркски град, за да прекрати настъплението на " "човеците към пристанището Тиригаз и към оркските земи изобщо." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:145 #, fuzzy #| msgid "" #| "He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just " #| "north of the Mourned Hills — to organize any remaining orcish forces as " #| "well as create an arms and supply depot." msgid "" "Kapou’e sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city " "just north of the Mourned Hills — to organize any remaining orcish forces as " "well as create an arms and supply depot." msgstr "" "После той изпрати шаманите Пърк, Горк и Врорк обратно в Борстеп - град на " "север от Скръбните хълмове, където те трябваше да организират всички " "останали орки, а също да създадат хранилище за оръжия и провизии." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:151 msgid "" "Kapou’e himself — desiring to settle this business once and for all — led " "his remaining forces to Dorest, the human city due southeast of Prestim, to " "which Earl Lanbec’h had retreated." msgstr "" "Самият Капу'е, изгарящ от желание да приключи борбата веднъж завинаги, " "поведе останалите войски към Дорсет - човешки град южно от Престим, където " "беше избягал граф Ланбек." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:226 msgid "" "Earl Lanbec’h, you slimy coward, come out and face me if you have the guts!" msgstr "" "Граф Ланбек, мръсен страхливецо, ела и застани срещу мен лице в лице, ако ти " "стиска!" #. [message]: speaker=Arthain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:232 msgid "" "Sorry there, old chap. You’re deemed too insignificant for the likes of the " "Earl to deal with. He’s left that pleasure to me instead." msgstr "" "Съжалявам, друже. Ти си твърде незначителен, за да се занимава с теб един " "граф. Затова той предостави това удоволствие на мен." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:237 #, fuzzy #| msgid "" #| "Foolish human. Attack, men, I want that city to be orcish territory " #| "within the week. Smite, stab, and slay!" msgid "" "Foolish human. Attack, men! I want that city to be orcish territory within " "the week. Smite, stab, and slay!" msgstr "" "Глупаво човече! Напред, орки, искам този град да е оркска територия до края " "на седмицата. Разсичайте, смазвайте и убивайте!" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:244 msgid "" "Easier said than done, Chief. There are many humans in that city. And they " "are well armed, too." msgstr "" "Лесно е да се каже, шефе. Вътре има страшно много хора и те всички са " "отлично въоръжени." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:249 msgid "No matter. Horde smash!" msgstr "Няма значение. Орда, размажете ги!" #. [scenario]: id=13_The_Dwarvish_Stand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:4 msgid "The Dwarvish Stand" msgstr "Защитата на джуджетата" #. [side]: type=Bandit, id=Sagmar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:90 msgid "Sagmar" msgstr "Сагмар" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:103 #, fuzzy #| msgid "" #| "After conquering and occupying Dorest, Kapou’e and his men set themselves " #| "to stabilizing the area and bringing it firmly under the iron-hard orcish " #| "rule." msgid "" "After conquering and occupying Dorest, Kapou’e and his men set themselves to " "stabilizing the area and bringing it firmly under iron-hard orcish rule." msgstr "" "След като превзеха и се настаниха в Дорсет, Капу'е и войските му се заеха да " "укрепят позициите си в района и да го поставят под желязното управление на " "орките." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:109 #, fuzzy #| msgid "" #| "After a few weeks of putting down minor rebellions and clearing out the " #| "last human strongholds, the first snows of the long northern winter began " #| "to fall. A few days after the first snowfall a goblin rider — half dead " #| "from exhaustion — raced into Dorest with the news that Borstep was under " #| "siege by a large force of dwarves, outlaws and elves." msgid "" "After a few weeks of putting down minor rebellions and clearing out the last " "human strongholds, the first snows of the long northern winter began to " "fall. A few days after the first snowfall, a goblin rider — half dead from " "exhaustion — raced into Dorest with news that Borstep was under siege by a " "large force of dwarves, outlaws and elves." msgstr "" "След няколко седмици, които преминаха в потушаване на малки местни бунтове и " "прочистване на останалите хора, започнаха да валят първите снегове от " "дългата северна зима. Няколко дни след първия снеговалеж един гоблин-ездач, " "полумъртъв от умора, влетя в Дорсет с новината, че Борстеп е обсаден от " "могъща армия джуджета, разбойници и елфи." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:115 msgid "" "The orcish commanders were stunned. How had such a large enemy force " "penetrated so deep and so far into orcish territory, especially without " "their knowledge? How also had their enemies known to strike at Borstep, " "which was the rally point for orcish forces as well as their main arms and " "supply depot?" msgstr "" "Оркските главатари бяха изумени - как е могла подобна армия да проникне " "толкова навътре в земите им незабелязано? А и как са разбрали, че трябва да " "нападнат Борстеп, който е сборен пункт на всички оркски сили и техен основен " "източник на провизии и оръжие?" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:121 msgid "" "Kapou’e suspected some sort of treachery. Under the assumption that human " "attacks would be minimal due to the harsh weather, he left only a small " "force to defend Dorest while he and the main horde of orcs sped to the aid " "of Borstep." msgstr "" "Капу'е заподозря предателство. Като предположи, че лошото време би попречило " "на масирани човешки атаки, Капу'е остави малък отряд за защитата на Дорсет, " "а с основното ядро на Ордата побърза да се притече на помощ на Борстеп." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:127 #, fuzzy #| msgid "" #| "Rushing to reach Borstep before the river froze up for the winter, the " #| "orcs sailed up the River Bork. Paddling day and night the horde barely " #| "managed to get through the Silent Forest before the river froze solid. " #| "Beaching their crafts, they marched the last leg of their journey through " #| "the deepening snow of the Mourned Hills." msgid "" "Rushing to reach Borstep before the river froze up for the winter, the orcs " "sailed up the River Bork. Paddling day and night, the horde barely managed " "to get through the Silent Forest before the river froze solid. Beaching " "their crafts, they marched the last leg of their journey through the " "deepening snow of the Mourned Hills." msgstr "" "Защото бързаха да достигнат Борстеп, преди зимния студ да е сковал реката, " "орките плаваха нагоре по реката Горк. Ордата гребеше денонощно и едвам успя " "да достигне до Тихата гора, преди водата да замръзне. Издърпаха лодките на " "брега и продължиха с последния етап от прехода по суша, пред все по-дебелата " "снежна покривка на Скръбните хълмове." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:133 msgid "" "As they crested the last hill before the city, the sight before them cast " "them into gloom; there was nothing left of Borstep. The walls had been " "smashed, houses burnt and its inhabitants driven out or slaughtered. Of the " "orcish shamans there was no sign." msgstr "" "Докато преваляха гребена на последния хълм преди града, разкрилата се гледка " "ги изпълни с отчаяние. От Борстеп не беше останало нищо. Стените бяха " "разрушени, къщите опожарени, а жителите избити. Нямаше и следа от оркските " "шамани." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:139 #, fuzzy #| msgid "" #| "With eyes burning with apprehension and rage, Kapou’e sent his riders out " #| "to scour the land in all directions for the culprits while he made camp " #| "with the rest of the horde. A few hours later a rider reported back that " #| "he had picked up a trail of a large body of dwarves, elves and humans " #| "heading east through the mountains." msgid "" "With eyes burning with apprehension and rage, Kapou’e sent his riders out to " "scour the land in all directions for the culprits while he made camp with " "the rest of the horde. A few hours later, a rider reported back that he had " "picked up a trail of a large body of dwarves, elves and humans heading east " "through the mountains." msgstr "" "Изпълнен с гняв и мрачни предчувствия, Капу'е разпрати ездачите си да " "претърсят района и да открият следи от извършителите, а останалите орки " "устроиха лагер. Няколко часа по-късно, разузнавачите докладваха, че са " "открили голяма войска от джуджета, елфи и хора, отиващи на изток през " "планините." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:145 msgid "" "Breaking camp the following dusk, the horde set out in hot pursuit. By the " "third day, they caught up with their enemies." msgstr "" "Рано на следващата сутрин, ордата вдигна лагера си и се впусна в " "преследване. На третия ден успяха да настигнат врага." #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:195 msgid "Pelondras" msgstr "Пелондрас" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:196 msgid "Trithalsul" msgstr "Тритхалсул" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:200 msgid "" "My my, look at this, two abandoned keeps. Probably built by those orcs in " "one of their pointless wars against each other." msgstr "" "Я виж ти, две изоставени укрепления. Вероятно са били издигнати от орките в " "някоя от безполезните им междуособици." #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:250 msgid "Blast it, the orcs have caught up to us." msgstr "По дяволите, орките ни настигнаха." #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:255 msgid "" "Elf, our kind can move and fight far better and faster in these conditions " "than your kind can. Take the orcish prisoners and hurry to Melmog. The " "dwarves shall stop this orcish menace!" msgstr "" "Елфе, нашият народ е много по-пригоден да се бие при тези условия от твоя. " "Затова вземете пленниците и побързайте към Мелмог. Джуджетата ще спрат тази " "сган!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:260 msgid "" "Very well, but our human allies will also stay behind and help you. After " "all, we are dealing with the Son of the Black-Eye here." msgstr "" "Добре, но нека и човеците също да останат с вас, за да се включат в боя. Все " "пак имаме си работа със сина на Черноокия." #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:265 msgid "Bah, have it your way then. Now, hurry on your way elf." msgstr "Пфу, както щеш. Сега побързай, елфе." #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:281 msgid "" "Bah, cowardly little elves. No dwarf would have ever agreed to such a " "proposal. Good riddance too, those elves just get in the way. Come on men, " "it’s time to show those orcs our steel!" msgstr "" "Ха, страхливи елфчета. Никое джудже не би приело такова предложение. Прав им " "път - тези елфи и без това само ни се пречкаха. Хайде, джуджета, да дадем на " "ония орки да опитат нашата стомана!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:287 msgid "Ahhh, nice. I finally get chance to squash dwarves again." msgstr "Аааа, прекрасно. Отново ми се отваря възможност да мачкам джуджета." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:293 msgid "Let’s make them pay for what they did to our people. Blood and steel!" msgstr "" "Да ги накараме да си платят за това, което причиниха на хората ни. Кръв и " "стомана!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:302 msgid "Victory! ... Grüü, what is that you are eating?" msgstr "Победа! ...Грю, какво ядеш?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:307 msgid "" "A human-worm’s dog. Animal meat very tasty. When we fight humans again, can " "I have a pony?" msgstr "" "Кучето на един от човешките червеи. Животинското месо е много вкусно. Когато " "пак се сбием с хора, може ли да получа пони?" #. [scenario]: id=14_Back_Home #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:4 msgid "Back Home" msgstr "Отново вкъщи" #. [side]: type=General, id=Telthys #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:115 msgid "Telthys" msgstr "Тетис" #. [side]: type=General, id=Fredor #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:152 msgid "Fredor" msgstr "Фредор" #. [side]: type=General, id=Georan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:170 msgid "Georan" msgstr "Георан" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:187 msgid "" "Having broken the dwarvish blockade, the horde continued on through the " "mountain pass. Kapou’e began to recognize the lands about them and sure " "enough, they soon found themselves back in the tribe’s homeland." msgstr "" "След като премина през блокадата на джуджетата, ордата продължи към " "планинския проход. Капу'е започна да разпознава земите наоколо и скоро се " "озоваха в родните земи на племето си." #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:198 msgid "Valan" msgstr "Валан" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:268 msgid "Well, boys, we’re home. I told you we would return one day." msgstr "" "Погледнете, момчета, вкъщи сме си. Казах ви, че все някога ще се върнем." #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:275 msgid "Boy, have they ever built this place up." msgstr "Майко, как само са се окопали." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:281 msgid "" "Listen up, orcs. Our main objective is to rescue the shamans. It won’t work " "to take the human runts head-on while they sneak the shamans out the back " "door." msgstr "" "Слушайте, момчета. Главната ни цел е да спасим шаманите. Няма да ни е от " "полза да колим хора, докато част от тях измъкват шаманите ни през някой таен " "изход." #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:287 msgid "What are you thinking, Chief?" msgstr "Какво замисляш, шефе?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:293 #, fuzzy #| msgid "" #| "My men know the land well. Flar’Tar and Al’Brock, both of you take a " #| "scout and circle around to the Northeast and Southeast respectively. " #| "Grüü, you take your trolls and circle around to the Northwest. If all " #| "goes well we shall surround them." msgid "" "My men know the land well. Flar’Tar and Al’Brock, both of you take a scout " "and circle around to the northeast and southeast respectively. Grüü, you " "take your trolls and circle around to the northwest. If all goes well, we " "shall surround them." msgstr "" "Орките ми познават тази земя добре. Флар'Тар и Ал'Брок, вземете по един " "отряд и разузнайте на северозапад и югозапад. Грю, ти поведи троловете си на " "северозапад. Ако всичко мине по план, ще ги обградим." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:299 msgid "I like this plan, Chief!" msgstr "Този план ми харесва, шефе!" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:305 msgid "You always like his plans, Grüü." msgstr "Ти винаги харесваш плановете му, Грю." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:311 msgid "" "Of course. Squash elves, squash undead, squash dwarves, squash humans. " "Squash them all, very good plan!" msgstr "" "Разбира се. Мачкане на елфи, мачкане на немъртви, мачкане на джуджета и " "хора. Смачкване на всички. Много добър план!" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:317 msgid "Well, he has the right idea, anyway." msgstr "Е, поне разсъждава правилно." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:324 msgid "" "Good, everyone move out. I will begin the attack from here. I want everyone " "to be in position by first watch at the latest. Is that clear?" msgstr "" "Добре, тръгвайте всички. Аз ще започна атаката оттук. Искам всички да са " "заели позициите си до първата стража, ясно ли е?" #. [message]: speaker=Flar'Tar #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:330 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:701 msgid "Yes, Chief." msgstr "Да, шефе." #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:336 msgid "Understood." msgstr "Разбрано." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:358 msgid "Uh, Chief..." msgstr "Ъм, шефе..." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:364 msgid "... Yes, Grüü?" msgstr "...Да, Грю?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:370 msgid "Can I get some gold with me?" msgstr "Може ли да взема малко злато със себе си?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:376 msgid "Fine, take a hundred. Don’t lose it." msgstr "Добре, вземи стотина жълтици и не ги губи." #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:443 msgid "I am in position, Chief." msgstr "На място съм, шефе." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:449 msgid "Excellent. Now, where are the others?" msgstr "Отлично. Къде са другите?" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:493 msgid "We made it." msgstr "Стигнахме." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:499 msgid "Good, but where is Grüü?" msgstr "Добре, но къде е Грю?" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:504 msgid "Dumb trolls, you can never rely on them." msgstr "Тъпи тролове, никога не може да се разчита на тях." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:566 msgid "I’m here, Chief!" msgstr "Тук съм, шефе!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:572 msgid "" "Blood and stone, Grüü! You were supposed to be in position by first watch. " "It’s dawn!" msgstr "" "Камъни и кърви, Грю! Трябваше да си заел мястото си до първата стража. Сега " "е утро!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:578 msgid "Err, sorry, there were some humans in way. We squash, no problem." msgstr "" "Ъъ, съжалявам, но ни се изпречиха някакви хора. Смачкахме ги, няма проблем." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:584 #, fuzzy #| msgid "" #| "Better late than never. Now it’s time to kill! Let nobody escape and " #| "everyone keep an eye out for the shamans." msgid "" "Better late than never. Now it’s time to kill! Let nobody escape! Everyone, " "keep an eye out for the shamans." msgstr "" "По-добре късно, отколкото никога. Сега е време да сеем смърт! Не " "позволявайте на никого да се измъкне и се оглеждайте за шаманите." #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:589 msgid "Sounds simple enough." msgstr "Звучи ми просто." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:612 msgid "Miserable elf, we want some answers!" msgstr "Елф нещастен, искаме отговори!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:617 msgid "Ugh!" msgstr "Ъгх!" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:622 msgid "SPEAK!" msgstr "ГОВОРИ!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:627 msgid "... Well, what do you want to know?" msgstr "...Добре, какво искате да знаете?" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:632 msgid "You can start by telling us who told you to strike at Borstep." msgstr "Можеш да започнеш като ни кажеш кой ви каза да нападнете Борстеп." #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:637 msgid "Uh... we have intelligence." msgstr "Ох... получихме информация." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:642 msgid "Don’t make me hurt you more." msgstr "Не ме карай да те наранявам пак." #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:647 msgid "" "I yield. Shan Taum the Smug told us that that’s where the shamans were, and " "that it was a rally point and weapons depot for you orcs." msgstr "" "Предавам се. Шан Таум Самодоволният ни каза, че шаманите ще бъдат там, и че " "това е сборен пункт и оръжеен склад за орките." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:652 msgid "" "Bah, do not think you can break the unity of the horde with your stupid lies!" msgstr "" "Бах, не се опитвай да скършиш единството на ордата с глупавите си лъжи!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:657 msgid "" "No really, it’s true. He is jealous of some young upstart called Kapou’e. He " "says all the shamans ‘suck up’ to him just because his father had a black " "eye or something like that." msgstr "" "Не, наистина, вярно е. Той завижда на някакъв младок на име Капу'е. Каза, че " "шаманите са подкрепили младежа само защото баща му имал черно око или нещо " "подобно." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:662 msgid "" "Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?" msgstr "" "Ще говориш за Черноокия Карун с уважение, узороден. Къде са шаманите сега?" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:667 msgid "They’re... the humans killed them." msgstr "Те... хората ги убиха." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:672 msgid "You lie!" msgstr "Лъжеш!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:677 msgid "I do not. Their bodies are frozen in the lake just over there." msgstr "Не лъжа. Замръзналите им тела са в онова езеро ето там." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:689 msgid "We had better go look." msgstr "Най-добре да проверим." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:696 msgid "You had better go look." msgstr "Иди да провериш." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:708 msgid "A few minutes later..." msgstr "Няколко минути по-късно..." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:721 msgid "" "The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want " "every human and elf in this area slaughtered! Show no mercy, give no quarter!" msgstr "" "Човешките червеи и онези дървари прекалиха! КРЪВ И СТОМАНА! Искам всеки " "човек и елф в околността изклан! Никаква милост и никакво опрощение!" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:727 msgid "Chief! It’s true, the shamans have been murdered!" msgstr "Шефе! Истина е, убили са шаманите!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:733 msgid "" "What?! The human-worms and tree-shaggers have gone too far! BLOOD AND " "STEEL! I want every human and elf in this area slaughtered! Show no mercy, " "give no quarter!" msgstr "" "Какво?! Човешките червеи и онези дървари прекалиха! КРЪВ И СТОМАНА! " "Искам всеки човек и елф в околността изклан! Никаква милост и никакво " "опрощение!" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:738 msgid "What should I do with this one?" msgstr "А какво да правя с този тук?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:744 msgid "Throw him in the lake. If he freezes to death, all the better." msgstr "Хвърли го в езерото. Ако пукне от студ, още по-добре." #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:767 msgid "You retrieve $amount_gold of Grüü's leftover gold." msgstr "Получавате $amount_gold от останалото злато на Грую." #. [scenario]: id=15_Civil_War #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:4 msgid "Civil War" msgstr "Гражданска война" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:24 msgid "Defeat all rebel leaders and..." msgstr "Надвийте бунтовническите водачи и..." #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:37 msgid "Then move Kapou’e to the signpost in the southwest" msgstr "После придвижете Капу'е до кръстопътя на югозапад" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:46 msgid "Move Kapou’e to the signpost in the southwest" msgstr "Придвижете Капу'е до кръстопътя на югозапад" #. [side]: type=Orcish Warlord, id=Braga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:92 msgid "Braga" msgstr "Брага" #. [side]: type=Orcish Warlord, id=Braga #. [side]: type=Orcish Warlord, id=Meato #. [side]: type=Orcish Warlord, id=Ragvan #. [side]: type=Orcish Warlord, id=Kergai #. [side]: type=Orcish Warlord, id=Orga #. [side]: type=Orcish Warrior, id=Knorgh #. [side]: type=Orcish Warrior, id=Nofhug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:100 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:121 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:142 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:163 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:67 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:102 msgid "Rebels" msgstr "Бунтовници" #. [side]: type=Orcish Warlord, id=Meato #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:113 msgid "Meato" msgstr "Мийто" #. [side]: type=Orcish Warlord, id=Ragvan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:134 msgid "Ragvan" msgstr "Рагван" #. [side]: type=Orcish Warlord, id=Kergai #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:155 msgid "Kergai" msgstr "Кергай" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:175 msgid "" "Infuriated by the murder of the shamans, the orcish horde massacred the " "humans and their allies. In their rage, they scoured the snow for hours " "looking for any survivors. Only when their rage was spent did the full " "implications of the shamans’ deaths begin to sink in." msgstr "" "Вбесена от смъртта на шаманите Ордата изкла хората и съюзниците им. В гнева " "си часове наред претърсваха снеговете за оцелели. Едва когато приключиха с " "изливането на яростта си, орките започнаха напълно да осъзнават какво " "означава за тях загубата на шаманите." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:181 #, fuzzy #| msgid "" #| "With the Council broken, there was now nothing left to hold the orcish " #| "forces together. And if the orcish forces began to fight amongst " #| "themselves as they so often did, then the humans would eradicate them " #| "with ease." msgid "" "With the Council broken, there was now nothing left to hold the orcish " "forces together. And if the orcish forces began to fight amongst themselves, " "as they so often did, then the humans would eradicate them with ease." msgstr "" "След като Съветът бе разбит вече нямаше нищо, което да задържа орките " "заедно. Ако орките започнеха да се карат помежду си, както често правят, " "хората щяха да ги унищожат с лекота." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:187 #, fuzzy #| msgid "" #| "Kapou’e vowed that this would not happen. Events had the smell of a " #| "treacherous plot aimed at destroying the unity of the orcs. Furthermore, " #| "if the tree-shagger was to be trusted, then Shan Taum the Smug was behind " #| "it all. What an orc expected to gain from destroying his own race was " #| "beyond Kapou’e, but he decided to march to Bitok personally and confront " #| "the traitor. Bitok being on the far side of orcish territory, this would " #| "also give him a good chance to clobber the orcs together again — the old " #| "fashioned way." msgid "" "Kapou’e vowed that this would not happen. Events had the smell of a " "treacherous plot aimed at destroying the unity of the orcs. Furthermore, if " "the tree-shagger was to be trusted, then Shan Taum the Smug was behind it " "all. What an orc expected to gain from destroying his own race was beyond " "Kapou’e, but he decided to march to Bitok personally and confront the " "traitor. Bitok being on the far side of orcish territory, this would also " "give him a good chance to clobber the orcs into working together again — the " "old-fashioned way." msgstr "" "Капу'е се закле да не позволи това да се случи. Всичко изглеждаше като " "предателство, целящо да унищожи единността на орките. Още повече, ако " "вярваха на елфа, зад всичко стоеше Шан Таум Самодоволния. Капу'е не " "проумяваше защо един орк ще унищожава себеподобните си, но реши да отиде до " "Биток и лично да се срещне с изменника. Понеже Биток беше доста далеч, това " "щеше да му даде възможност да събере орките отново заедно - по добрия " "старомоден начин." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:193 msgid "" "Furthermore, the troops who had been led by Kapou’e this far had grown to " "respect him as a wise and capable leader, and they proclaimed their loyalty " "to him. Delighted, Kapou’e sent detachments off in different directions to " "bring in the other tribes, by force if necessary. Al’Brock was sent west, " "along the route that Kapou’e had used to flee the human forces almost a year " "before. Flar’Tar was sent directly south to rally the tribes along the " "Mountains of Haag and the eastern Mourned Hills. Kapou’e himself made a " "direct southwest beeline towards Bitok. They were all to meet in Dorest that " "spring to repel the human attack that seemed certain to come." msgstr "" "Войските, които той беше предвождал досега, уважаваха Капу'е и му " "засвидетелстваха верността си. Капу'е беше доволен и разпрати отряди, които " "да съберат останалите племена. Насила, ако е нужно. Ал'Брок беше изпратен на " "запад по същия маршрут, по който Капу'е се беше оттеглил след човешкото " "нашествие преди почти година. Флар'Тар беше изпратен на юг, за да събере " "племената по продължение на планините Хааг и източно от Скръбните хълмове. " "Самият Капу'е се отправи директно на югозапад към Биток. Разбраха се да се " "срещнат идната пролет в Дорсет, за да отблъснат човешката атака, която " "сигурно нямаше да се забави." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:199 msgid "" "Having thus made his plans, Kapou’e set out for Bitok to get to the root of " "this treachery." msgstr "" "След като направи плановете си, Капу'е замина за Биток, за да разнищи до " "дъно тази измяна." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:224 #, fuzzy #| msgid "" #| "If we are going to make it to Bitok, and then back to Dorest before " #| "spring we have to get a move on. Break camp as soon as possible. Destroy " #| "all opposition in your path, I want this area to be firmly under my " #| "control by the time we are through here." msgid "" "If we are going to make it to Bitok, and then back to Dorest before spring, " "we have to get a move on. Break camp as soon as possible. Destroy all " "opposition in your path, I want this area to be firmly under my control by " "the time we are through here." msgstr "" "Трябва да побързаме ако искаме да стигнем до Биток и после до Дорсет, преди " "пролетта. Вдигайте лагера възможно най-бързо. Убивайте всеки по пътя си. " "Когато приключим тук, искам да сме установили твърд контрол над тези земи." #. [message]: speaker=Braga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:230 msgid "Black-Eye! We won’t submit to an upstart like you!" msgstr "Черно око! Няма да се подчиним на младок като тебе!" #. [message]: speaker=Meato #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:236 msgid "" "Turn around and go back to where you came from or you’ll find your head on a " "pike! Right?" msgstr "" "Връщай се, откъдето си дошъл, иначе ще забием главата ти на кол! Разбра ли?" #. [message]: speaker=Ragvan #. [message]: speaker=Kergai #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:241 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:246 msgid "Right!" msgstr "Точно така!" #. [message]: speaker=Kapou'e #. "whupping" is not a typo for "whipping"; it is a Southern #. American dialect word meaning "a severe beating". #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:254 msgid "" "It’s been a chilly winter. How about we warm ourselves up a bit by giving " "these traitors a good whupping, boys?" msgstr "" "Каква студена зима. Какво ще кажете да се стоплим като натупаме тези " "предатели, момчета?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:259 msgid "Yeah!" msgstr "Дааа!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:336 msgid "Little orcs fun to squash too! Chief doesn’t let me too often." msgstr "Малки орки за мачкане! Шефът рядко ми позволява." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:341 msgid "You can have as many as you want now, Grüü." msgstr "Сега ще получиш до насита, Грю." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:361 msgid "This rabble won’t be a problem anymore." msgstr "Тази сган вече няма да създава проблеми." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:370 msgid "Got this tribe under control." msgstr "Това племе е под контрол." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:379 msgid "This is what you get for deserting the Son of the Black-Eye." msgstr "Ето какво получавате, щом предавате сина на Черноокия." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:388 msgid "This trash’s gone." msgstr "С този боклук е свършено." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:410 msgid "Heehee, we wiped them out good." msgstr "Хи-хи, добре ги натупахме." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:415 msgid "Now let’s get going, we have an appointment with Shan Taum." msgstr "А сега да продължаваме. Имаме среща с Шан Таум." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:565 msgid "" "I can’t leave these renegades unguarded at our rear. I must take care of " "them before continuing." msgstr "" "Не мога да оставя тези ренегати зад тила ни. Трябва да се погрижа за тях, " "преди да продължим." #. [scenario]: id=16_The_Coward #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:4 msgid "The Coward" msgstr "Страхливецът" #. [side]: type=Orcish Warlord, id=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:61 msgid "Orga" msgstr "Орга" #. [side]: type=Orcish Warrior, id=Knorgh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:83 msgid "Knorgh" msgstr "Кнорг" #. [side]: type=Orcish Warrior, id=Nofhug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:97 msgid "Nofhug" msgstr "Нофхуг" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:110 #, fuzzy #| msgid "" #| "Kapou’e and his followers made a grueling march across the frozen " #| "Northlands. For the orcs it was a constant nightmare of freezing, " #| "marching and fighting. Food was scarce, and the stores that they managed " #| "to seize from rebellious tribes had to be strictly rationed. Many of the " #| "weaker orcs who weren’t killed in combat died from exhaustion, or fell " #| "behind and froze to death." msgid "" "Kapou’e and his followers made a grueling march across the frozen " "Northlands. For the orcs, it was a constant nightmare of freezing, marching " "and fighting. Food was scarce, and the stores that they managed to seize " "from rebellious tribes had to be strictly rationed. Many of the weaker orcs " "who weren’t killed in combat died from exhaustion or fell behind and froze " "to death." msgstr "" "Капу'е и спътниците му направиха изтощителен преход през замръзналите " "северни земи. За тях това се оказа постоянен кошмар от сковаващ студ, " "маршируване и борба. Храната беше оскъдна, а провизиите, които задигнаха от " "бунтовниците трябваше да бъдат стриктно разпределяни. Някои от по-слабите " "орки, които не загинаха в битките, умряха от изтощение или просто падаха по " "пътя и замръзваха до смърт." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:116 #, fuzzy #| msgid "" #| "Throughout this nightmare Kapou’e drove himself and his men ruthlessly. " #| "The spring thaw would soon be upon them and with it, the human army that " #| "Earl Lanbec’h was no doubt rallying. By that time the orcs had to be " #| "united one way or another, since if they were separated and scattered, " #| "they would surely be exterminated." msgid "" "Throughout this nightmare, Kapou’e drove himself and his men ruthlessly. The " "spring thaw would soon be upon them and with it, the human army that Earl " "Lanbec’h was no doubt rallying. By that time, the orcs had to be united one " "way or another, since if they were separated and scattered, they would " "surely be exterminated." msgstr "" "Капу'е водеше себе си и хората си непоколебимо. Пролетта скоро щеше да " "размрази земята и граф Ланбек щеше да се задвижи. Дотогава орките трябваше " "да са се обединили по един или друг начин, защото както бяха разпръснати " "сега, със сигурност щяха да ги изтребят." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:122 msgid "" "And so they marched on, persevering in weather that would kill even the most " "hardened human, and through fierce bloody battles with belligerent tribes." msgstr "" "И тъй те продължаваха да маршируват през природни условия, които биха убили " "и най-издръжливия човек и през кървави битки с непокорни племена." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:128 msgid "" "Finally, after over three months, Kapou’e and his exhausted but hardened " "army arrived at Bitok, just before the spring thaw." msgstr "" "Най после, след повече от три месеца, Капу'е и изтощената му, но калена " "армия достигна Биток, тъкмо преди пролетното разтопяване." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:199 msgid "Good morning, Shan Taum!" msgstr "Добро утро, Шан Таум!" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:206 msgid "What... Kapou’e! What in the frozen Northlands are you doing here?!" msgstr "Какво... Капу'е! Какво, в името на замръзналия Север, правиш тук?!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:211 msgid "" "Oh, I just thought I would take a bracing winter stroll and visit my " "father’s old friend. How could I not, given his impressive list of recent " "accomplishments." msgstr "" "О, просто реших да си направя освежаваща зимна разходка и да посетя стария " "приятел на баща си. Не може иначе, имайки предвид дългия му списък с " "постижения." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:217 msgid "Accomplishments?" msgstr "Какви постижения?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:222 msgid "" "Well let’s see, first he betrays the trust of his sworn sovereign and " "becomes no less than a boot-licking spy for the humans. Then he goes on to " "engineer the death of half of the Great Council and in doing so makes " "himself directly responsible for the deaths of hundreds of orcs. And best of " "all, he is directly responsible for a bloody civil war right at the time " "when his people are on the edge of total extermination!" msgstr "" "О, ами нека да видим: първо, предателство над заклетия си сюзерен. Предаване " "на информация на хората, което довежда до избиването на половината Велик " "съвет, Директна отговорност за смъртта на стотици наши събратя. А най-" "хубавото е, че това го прави и виновен за кървавата гражданска война, която " "се разразява тъкмо когато орките са на път да бъдат унищожени!" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:228 msgid "LIES! THESE ARE ALL LIES!" msgstr "ЛЪЖИ! ТОВА СА ЛЪЖИ!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:233 #, fuzzy #| msgid "" #| "Tell you what, you ungrateful backstabbing traitor, if you surrender " #| "right now I will just cut off your head instead of torturing you to death." msgid "" "Tell you what, you ungrateful backstabbing traitor, if you surrender right " "now, I will just cut off your head instead of torturing you to death." msgstr "" "Ето какво, предателю коварен, ако се предадеш веднага, просто ще ти отсека " "главата вместо да те измъчвам до смърт." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:239 msgid "How dare you accuse me of being a traitor, you turdlicker!" msgstr "Мизернико, как смееш да ме наричаш предател!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:244 msgid "Right... So what will it be, beheading or torture?" msgstr "Смея... Та какво избираш - обезглавяване или мъчения?" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:251 msgid "Orga, kill this kid for me. I’ll be in my keep." msgstr "Ораг, убий това хлапе, аз ще бъда в крепостта си." #. [message]: speaker=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:257 msgid "Yes, sir!" msgstr "Да, сър!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:273 msgid "What! Fight like an orc, you gutless coward!" msgstr "Какво! Бий се като орк, страхливецо!" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:289 msgid "" "Hey Chief, it’s pretty odd. Shan Taum doesn’t seem to have too many of his " "men around. He was given control of half the Great Horde. Do you think they " "left him?" msgstr "" "Хей, шефе, това е странно. Повечето орки на Шан Таум ги, а нали му беше " "поверена половината Голяма орда. Дали не са го изоставили?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:294 #, fuzzy #| msgid "" #| "I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out " #| "like we did to clobber the other tribes to his rule. In any case, it will " #| "be convenient for us." msgid "" "I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out like " "we did to clobber the other tribes into his rule. In any case, it will be " "convenient for us." msgstr "" "Съмнявам се. Шан Таум е коварен. Сигурно ги е разпратил да докара останалите " "племена под негово управление, както направихме ние. Така или иначе, това " "много ни улеснява." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:303 msgid "" "Good, we crushed this pocket of resistance too. Now where in the world did " "that coward Shan Taum run off to?" msgstr "" "Добре, справихме се с тази малка съпротива, но къде се дяна онзи страхливец, " "Шан Таум?" #. [scenario]: id=17_The_Human_Attack #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:5 msgid "The Human Attack" msgstr "Човешкото нападение" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:25 msgid "Hold off the humans" msgstr "Удръжте хората" #. [objectives] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:28 msgid "Defeat Earl Lanbec’h" msgstr "Надвийте граф Ланбек" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:129 #, fuzzy #| msgid "" #| "As Kapou’e expected, by the time his forces had been defeated Shan Taum " #| "was nowhere to be found. Gritting his teeth and vowing that he would yet " #| "make a mug out of the traitor’s skull, Kapou’e gathered his men and " #| "headed for Dorest." msgid "" "As Kapou’e expected, by the time his forces had been defeated, Shan Taum was " "nowhere to be found. Gritting his teeth and vowing that he would yet make a " "mug out of the traitor’s skull, Kapou’e gathered his men and headed for " "Dorest." msgstr "" "Както Капу'е очакваше, докато се справят с войските му, Шан Таум беше " "изчезнал безследно. Като скърцаше със зъби и се кълнеше, че ще си направи " "бокал от черепа му, Капу'е събра хората си и потегли към Дорсет." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:135 #, fuzzy #| msgid "" #| "Once there he found his generals, Al’Brock and Flar’Tar, had already " #| "arrived along with hundreds of bloodthirsty orcs. The warriors of the " #| "tribes that Kapou’e had cowed into submission were also present. In " #| "addition, the remaining shamans of the Great Council were also present to " #| "help in whatever way they could to preserve the unity of the Horde." msgid "" "Once there, he found that his generals, Al’Brock and Flar’Tar, had already " "arrived along with hundreds of bloodthirsty orcs. The warriors of the tribes " "that Kapou’e had cowed into submission were also present. In addition, the " "remaining shamans of the Great Council were also present to help in whatever " "way they could to preserve the unity of the Horde." msgstr "" "Когато пристигна, той откри, че генералите му, Ал'Брок и Флар'Тар, са вече " "там със стотици жадни за кръв войници. Присъстваха и орки от племената, " "които Капу'е беше принудил да му се подчинят. Налице бяха и оцелелите шамани " "от Великия съвет, готови да помогнат с всичките си сили за запазване " "целостта на Ордата." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:141 msgid "" "Their presence proved to be unnecessary. It came as a shock to Kapou’e to " "discover, after a few days, that his people held him in awe. News of " "Kapou’e’s exploits had been widely circulated — from his rescue of the " "shamans at Barag Gór, to his forced march through the northern blizzards. " "Younger grunts especially worshiped him with such fervor that he found it " "almost frightening." msgstr "" "Присъствието им се оказа ненужно. След няколко дни Капу'е научи, че орките " "го обожават. Всички говореха за подвизите му - от спасяването на шаманите " "при Бараг Гор, до похода му през северните мразове. По-младите войни го " "боготворяха тъй пламенно, че беше почти плашещо." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:147 #, fuzzy #| msgid "" #| "Days passed, the snows melted and Kapou’e readied his defenses. A few " #| "weeks after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s " #| "army." msgid "" "Days passed, the snows melted, and Kapou’e readied his defenses. A few weeks " "after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s army." msgstr "" "Дните минаваха, а снеговете се топяха, докато Капу'е приготвяше защитата си. " "Няколко седмици след пристигането им, съгледвачите забелязаха армията на " "граф Ланбек." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:236 #, fuzzy #| msgid "" #| "This is it, men! It is time to make these orcs pay for all that they have " #| "done to us. Attack without compromise, we have several detachments of " #| "reinforcements on their way. Spare no orc and let us take back this land " #| "which is rightfully ours!" msgid "" "This is it, men! It is time to make these orcs pay for all that they have " "done to us. Attack without compromise, we have several detachments of " "reinforcements on their way. Spare no orc, and let us take back this land, " "which is rightfully ours!" msgstr "" "Това е то, хора! Време е да накараме онези орки да си платят за всичко, " "което са ни причинили. Нападайте безрезервно, защото още подкрепления ще " "дойдат. Нека не остане ни един жив орк! Да си върнем тази земя, която ни се " "полага по право!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:241 msgid "Forward, men! Our wolves will feed well tonight!" msgstr "Напред, орки! Тази нощ вълците ни ще си хапнат добре!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:247 msgid "Come here, human softlings. Grüü has a little present for you..." msgstr "Елате тук, меки човечета, Грую ви е приготвил изненада..." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:346 msgid "As a fresh day dawned, more human forces arrived." msgstr "С утрото пристигнаха свежи човешки подкрепления." #. [message]: speaker=Bruce #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:359 msgid "We have arrived, my lord." msgstr "Пристигнахме, господарю." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:370 #, fuzzy #| msgid "Ahhh, perfect, more reinforcements." msgid "Ahhh, perfect. More reinforcements." msgstr "Ааа, отлично, още подкрепления." #. [unit]: type=General, id=Howgarth III #. [side]: type=General, id=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:388 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:152 msgid "Howgarth III" msgstr "Хогарт III" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:429 msgid "Hold it! What in the wide green world is going on here!" msgstr "Спрете! Какво, дяволите го взели, става тук!" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:435 msgid "" "Howgarth? You and your interfering alliance always show up at the worst " "possible time." msgstr "" "Хогарт? Ти и досадният ти Съюз винаги се появявате в най-неподходящия момент." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:440 msgid "Just who do you think you are, slug?" msgstr "Ти за кой се мислиш, червей?" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:446 msgid "I am Howgarth of the Northern Alliance, successor to the late Rahul I." msgstr "Аз съм Хогарт, от Северния съюз, наследник на покойния Раул І." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:452 msgid "" "This is a strictly territorial matter, Howgarth. The Northern Alliance has " "no right to intervene in this affair." msgstr "" "Това си е наша местна работа, Хогарт. Северният съюз няма право да се меси в " "делата ни." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:457 msgid "" "The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a " "treaty some seventeen years ago between your people and the orcs, which both " "of you are no doubt violating. It is our duty as the orchestrator and " "witness of this treaty to see that it is honored." msgstr "" "Нямам ли, граф Ланбек?! Преди двадесетина години Северният съюз беше " "свидетел на сключването на мирно споразумение между хора и орки, което в " "момента нарушавате. Наше задължение е, като организатори и свидетели на " "споразумението, да следим то да се спазва." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:463 msgid "" "Well, good for you. As a matter of fact, this land is clearly defined under " "your precious treaty as human territory. So if you are so keen on being all " "high and noble, then muster your men to help us push back this orcish menace." msgstr "" "Ами, браво на вас. В интерес на истината, безценното ви споразумение съвсем " "ясно определя тези земи като човешка територия. Щом толкова искате да " "защитавате благородни каузи, защо не съберете армията си, за да ни помогнете " "да отблъснем тая оркска напаст." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:468 #, fuzzy #| msgid "" #| "Cease your lies, Lanbec’h. We all know that you were the one who started " #| "this war. But enough, it is time for all this to end. I call for both " #| "sides to parley and we shall discuss this matter." msgid "" "Cease your lies, Lanbec’h. We all know that you were the one who started " "this war. But enough. It is time for all this to end. I call for both sides " "to parley and we shall discuss this matter." msgstr "" "Спри да лъжеш, Ланбек. Всички знаем, че именно ти започна тази война. Време " "е на всичко това да се сложи край. Призовавам и двете страни да влязат в " "преговори, където ще обсъдим ситуацията." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:473 msgid "" "Ha ha, very funny, old fool. You think we are stupid enough to fall for " "that? I’ve not forgotten what you people did to my father." msgstr "" "Ха-ха, много забавно, стари глупако. Нима смяташ, че сме толкова наивни, че " "да се хванем? Не сме забравили как постъпихте с баща ми." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:479 msgid "What in the world are you talking about?" msgstr "Какви ги говориш, по дяволите?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:484 #, fuzzy #| msgid "" #| "I am Kapou’e, son of the Black-Eye Karun. Seventeen years ago you people " #| "assassinated my father after inviting him to join the Northern Alliance." msgid "" "I am Kapou’e, son of the Black-Eye Karun. Seventeen years ago, you people " "assassinated my father after inviting him to join the Northern Alliance." msgstr "" "Аз съм Капу’е, син на Черноокия Карун. Преди седемнадесет години, вашите " "хора убиха баща ми, след като го бяхте поканили да се присъедини към " "Северния съюз." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:490 msgid "" "What? We received word that he declined our invitation and that was the end " "of the matter. I know nothing of his assassination. As a matter of fact, I " "was there when the orcish messenger brought Rahul Karun’s reply." msgstr "" "Какво? Ние получихме от него съобщение, че отказва поканата ни и с това " "въпросът беше приключен. Не знам нищо за никакво убийство. Аз самият " "присъствах, когато оркският вестоносец донесе отговора на Карун на Раул." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:495 msgid "Messenger, what messenger?" msgstr "Вестоносец, какъв вестоносец?" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:501 msgid "If I remember correctly, it was some orc named Shan Taum." msgstr "Ако паметта на ме лъже, беше един орк на име Шан Таум." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:506 msgid "Funny, that name sounds oddly familiar..." msgstr "Любопитно, това име ми звучи странно познато..." #. [scenario]: id=18_Northern_Alliance #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:4 msgid "Northern Alliance" msgstr "Северният съюз" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:26 msgid "Kill Shan Taum and Earl Lanbec’h" msgstr "Убийте Шан Таум и граф Ланбек" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:37 msgid "Death of Howgarth III" msgstr "Смъртта на Хогарт III" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:180 msgid "" "Kapou’e agreed to meet Howgarth III. Not trusting the human however, Kapou’e " "brought along Grüü, as well as one of his most trusted soldiers. Earl " "Lanbec’h flatly refused to attend the parley." msgstr "" "Капу'е се съгласи да се срещне с Хогарт III. Тъй като нямаше доверие на " "хората, Капу'е взе със себе си Грю и един от най-доверените си войници. Граф " "Ланбек категорично отказа да присъства на преговорите." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:186 msgid "" "The human attack having stopped for the time being, both parties met in the " "middle of the battlefield. Howgarth III demanded that Kapou’e give Dorest " "back to the humans and return to their lands as defined in the treaty. " "Kapou’e refused to do so as long as the humans were attacking orcish lands. " "He demanded that the humans disperse their forces and return any land they " "had stolen from the orcs. Only then would he return Dorest and disperse the " "Horde." msgstr "" "За момента човешките атаки бяха преустановени и представителите на двете " "страни се срещнаха в средата на бойното поле. Хогарт III настояваше Капу'е " "да върне Дорсет на хората и да се оттегли в земите, които се полагат на " "орките, според споразумението. Капу'е отказа изрично, докато хората " "продължават да нападат оркски земи. Той настоя хората да разпуснат силите си " "и да се завърнат заграбените от орките, земи. Едва тогава той щеше да върне " "Дорсет и да разпусне Ордата." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:192 msgid "" "Howgarth III agreed and further added that, if Earl Lanbec’h continued in " "aggression, then under the dictates of the Northern Alliance, he himself " "would be forced to move against the Earl." msgstr "" "Хогарт III се съгласи и добави, че ако граф Ланбек продължи да напада, " "съгласно разпоредбите на Северния съюз, той лично ще предприеме действия " "спрямо графа." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:198 msgid "" "That having been settled, Kapou’e began to inquire about the death of his " "father. Howgarth III repeated his story, that the last thing they heard from " "Black-Eye Karun was the message declining their invitation to join the " "Northern Alliance, brought by none other than Shan Taum himself." msgstr "" "След като всичко беше изяснено, Капу'е започна да разпитва за смъртта на " "баща си. Хогарт III повтори своята история, заявявайки, че последното, което " "са чули от Черноокия Карун, е бил отказът му да се присъедини към Северния " "съюз. Отказът бил донесен лично от Шан Таум." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:204 msgid "" "As they were discussing the matter, a group of orcs charged from the " "surrounding trees and hills and surrounded the parley." msgstr "" "Докато говореха, иззад околните дървета изскочи група орки и обгради " "преговарящите." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:475 #, fuzzy #| msgid "" #| "Now now now, what do we have here. Collaborating with the enemy again " #| "just like your disgusting father, are you?" msgid "" "Now now now, what do we have here? Collaborating with the enemy again just " "like your disgusting father, are you?" msgstr "" "Виж ти, виж ти, какво си имаме тук. Сдушваш се с врага, както постъпваше " "противния ти баща, така ли?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:481 msgid "" "Collaborating with the humans, pfff. You’re one to talk. What are you doing " "here, Shan Taum?" msgstr "" "Сдушавал съм се с хората! Пфуу, виж кой го казва. Какво правиш тук, Шан Таум?" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:486 msgid "I am here to do to you what I did to your father." msgstr "Тук съм, за да постъпя с теб, както постъпих с баща ти." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:491 msgid "So you did kill my father then." msgstr "Значи все пак ти си го убил." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:496 msgid "What did I tell you, Kapou’e?" msgstr "Не ти ли казах, Капу'е?" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:502 #, fuzzy #| msgid "" #| "Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want " #| "Dorest recaptured by sunset." msgid "" "Ha ha! Good work Shan Taum. That will teach them. Attack, boys! I want " "Dorest recaptured by sunset." msgstr "" "Ха-ха! Добра работа, Шан Таум. Ще видят те. Напред, момчета, искам да си " "върнем Дорсет, до залез слънце." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:507 #, fuzzy #| msgid "" #| "Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since " #| "your army has been the aggressor, you must immediately disperse your army " #| "and withdraw from orcish territory. Once that is done then Kapou’e will " #| "give you back Dorest and call off the horde. I have had dealings with " #| "Kapou’e’s father before and I believe his blood will be trustworthy. And " #| "if that isn’t enough, then we are here to protect you in case he violates " #| "the pact." msgid "" "Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since your " "army has been the aggressor, you must immediately disperse it and withdraw " "from orcish territory. Once that is done, then Kapou’e will give you back " "Dorest and call off the horde. I have had dealings with Kapou’e’s father " "before, and I believe his blood will be trustworthy. And if that isn’t " "enough, then we are here to protect you in case he violates the pact." msgstr "" "Стойте, граф Ланбек, аз постигнах споразумение с тези орки. Вие сте " "започнали този конфликт, затова трябва първи да разпръснете войската си и да " "напуснете териториите им. Едва след това Капу'е ще Ви върне Дорсет и ще " "разпусне Ордата си. Преди съм имал вземане-даване с бащата на Капу'е и " "смятам, че на техния клан може да се вярва. Ако това не Ви се струва " "достатъчно, ние сме тук, за да Ви защитим, ако орките нарушат споразумението." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:513 #, fuzzy #| msgid "" #| "You and your damned compromises can go to hell. Your beloved Kapou’e will " #| "be joining you shortly." msgid "" "You and your damned compromises can go to hell! Your beloved Kapou’e will be " "joining you shortly." msgstr "" "Ти и проклетите ти компромиси можете да вървите по дяволите. Скъпият ти " "Капу'е скоро ще се присъедини към вас." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:518 msgid "You leave us no choice but to take military action against you." msgstr "Не ни оставяш избор освен да предприемем военно нападение над теб." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:524 msgid "" "Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as " "soon as my orc friend here gives the order. And then your men will " "automatically assume that Kapou’e tricked and killed you." msgstr "" "Ха-ха! Колко забавно, Хогарт. Огледай се. Моят оркски приятел трябва само да " "нареди и ти ще бъдеш убит. Тогава хората ти веднага ще решат, че Капу'е те е " "измамил и убил." #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:529 msgid "Not today, my friend. (Whistles)" msgstr "Не и този път, приятелю. (Изсвирва с уста)" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:637 msgid "" "Kapou’e, it is essential that I make it back to my camp to bring news of our " "agreement and this treachery. One of my gryphon riders will take me. My " "bodyguards and the rest of my gryphons will help you fight free of this " "ambush. Once you get back to your camp, we will make a joint assault on " "these traitors. Once they are dead and dispersed, then I trust you will " "carry out our agreement." msgstr "" "Капу'е, изключително важно е да стигна обратно до лагера си, за да занеса " "новините за споразумението ни и за предателството. Един от моите ездачи на " "грифони ще ме отведе. Охраната ми и останалите ездачи ще ти помогнат, за да " "се справиш с тази засада. Щом се върнеш в лагера си, заедно ще нападнем тези " "предатели. Щом ги премахнем, вярвам ще уважиш споразумението ни." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:642 msgid "Agreed. Let’s get to it. BLOOD AND STEEL!" msgstr "Дадено. Да започваме. КРЪВ И СТОМАНА!" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:666 msgid "" "Blast! The human has escaped. Orcs, bring me Kapou’e’s head. I must get to " "my camp and assault the city." msgstr "" "По дяволите! Човекът се измъкна. Орки, донесете ми главата на Капу'е. Аз " "трябва да се върна в лагера и да нападна града." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:695 msgid "Shan Taum big coward. Never want to fight." msgstr "Шан Таум е голям страхливец. Никога не иска да се бие." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:750 msgid "Yeah, we finally got the coward." msgstr "Пипнахме страхливеца." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:756 msgid "" "Yeah, we finally got the coward. What do you want us to do with him, Chief?" msgstr "Пипнахме страхливеца. Какво да го правим, шефе?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:765 msgid "Blood and steel! The traitor was mine!" msgstr "Кръв и стомана! Предателят беше мой!" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:771 msgid "I’m sorry, Kapou’e. I’ll have my men leave what remains of him to you." msgstr "Съжалявам, Капу'е. Ще предоставя останките му на теб." #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:777 msgid "What do you want us to do with him, Chief?" msgstr "Какво да го правим, шефе?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:784 msgid "" "Stick his head at the end of a pike and let the buzzards pick it clean. I " "wasn’t joking about making a mug from his skull." msgstr "" "Набийте главата му на кол и нека лешоядите да я оглозгат. Не се шегувах като " "казах, че ще си направя бокал от черепа му." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:797 msgid "No! Without him the Northern Alliance will continue to fall apart." msgstr "Не! Без него Северният съюз ще продължи да се разпада." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:810 msgid "YEAH!" msgstr "ДААА!" #. [scenario]: id=19_Epilogue #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4 msgid "Epilogue" msgstr "Епилог" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:25 #, fuzzy #| msgid "" #| "True to his word, once Lanbec’h had been slain, Howgarth III dispersed " #| "the Earl’s forces and withdrew them from orcish territory. For his part " #| "Kapou’e withdrew from Dorest and dispersed the Great Horde. However, " #| "before the horde was dispersed he appointed three more shamans — with the " #| "consent of all — to make the Great Council complete again." msgid "" "True to his word, once Lanbec’h had been slain, Howgarth III dispersed the " "Earl’s forces and withdrew them from orcish territory. For his part, Kapou’e " "withdrew from Dorest and dispersed the Great Horde. However, before the " "horde was dispersed, he appointed three more shamans — with the consent of " "all — to make the Great Council complete again." msgstr "" "Верен на думата си, след смъртта на граф Ланбек, Хогарт III събра войската " "му и я изтегли от земите на орките. В замяна, Капу'е освободи Дорсет и " "разпусна Ордата. Преди това определи трима нови шамани - по всеобщо " "съгласие, за да запълнят Великия съвет." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:32 #, fuzzy #| msgid "" #| "As Rahul had done to Kapou’e’s father, Howgarth III issued an invitation " #| "to Kapou’e to join the Northern Alliance. Kapou’e declined. Instead he " #| "went back to Barag Gór and, making that his capital, established himself " #| "as sovereign over all the northern tribes." msgid "" "As Rahul had done to Kapou’e’s father, Howgarth III issued an invitation to " "Kapou’e to join the Northern Alliance. Kapou’e declined. Instead, he went " "back to Barag Gór and, making that his capital, established himself as " "sovereign over all the northern tribes." msgstr "" "Както беше постъпил и с баща му, Хогарт III отправи към Капу'е покана да се " "присъедини към Северния съюз. Капу'е отказа. Вместо това той се настани в " "Бараг Гор и го превърна в своя столица, а себе си провъзгласи за владетел на " "всички племена." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:38 msgid "" "Kapou’e ruled for many years, and those years were a time of unprecedented " "prosperity and unity for the orcs. Under the leadership of Kapou’e, the " "united orc forces thoroughly scoured their territory of any renegade bands " "of humans, dwarves, elves, and undead. Agreements were thrashed out to the " "effect that orcs desiring to trade would have free passage anywhere in " "orcish territory without hindrance from other tribes." msgstr "" "Капу'е управлява дълги години, изпълнени с безпрецедентен напредък и " "единство за орките. Под негово водачество орките щателно претърсиха " "територията си за групи от хора, джуджета или елфи отстъпници, както и за " "немъртви. Сключиха се споразумения, които позволяваха на орките, желаещи да " "търгуват, да пътуват свободно навсякъде из оркските земи, без да им пречат " "другите племена." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:44 msgid "" "During the eighth year of Kapou’e’s reign, and then again in the fourteenth, " "the orcish territories were once again invaded, first by the elves, and then " "once again by the humans. As testament to the power of the orcs united under " "Kapou’e, both attacks were quickly and decisively crushed, even before the " "Northern Alliance could intervene." msgstr "" "В осмата година от управлението на Капу'е, а после и през четиринадесетата, " "орките бяха нападнати - първо от елфи, а после от хора. Като доказателство " "за силата на обединените орки, и двете инвазии бяха бързо и категорично " "смазани, дори преди Северният съюз да се намеси." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:50 msgid "" "In order to keep fighting between the tribes to a minimum, Kapou’e also " "maintained an enormous army, drawn from all corners of his empire. To offset " "the cost of maintaining such an army, he often hired out portions of it to " "act as mercenaries in foreign struggles. People of all races took advantage " "of this and, consequently, those orcs thirsting for battle got more than " "enough to keep them from attacking their nearest neighbors." msgstr "" "Тъй като искаше да ограничи борбите между отделните племена, Капу'е " "поддържаше огромна армия, набрана от всички краища на империята си. За да " "покрива разходите по такава войска, Капу'е често изпращаше части от нея, за " "да служат като наемници за чужди конфликти. Представители от всякакви раси " "охотно, като по този начин жадните за кръв орки имаха достатъчно възможност " "да изливат яростта си, без да се налага да я насочват към по-близките си " "съседи." #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:56 msgid "" "Grüü in particular took great delight in these excursions. The huge, " "cunning, and swift troll soon became even more well known than Kapou’e. " "Tales of his courage and cunning reached even as far as Wesnoth itself." msgstr "" "Грю особено много се радваше на тези експедиции. Огромният, лукав и способен " "трол стана по-известен от Капу'е. Истории за неговия кураж и лукавство " "стигнаха дори до Уеснот." #. [unit_type]: id=Novice Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:4 msgid "Novice Orcish Shaman" msgstr "Шаман-послушник" #. [unit_type]: id=Novice Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:20 #, fuzzy #| msgid "" #| "Orcish Shamans are the guardians of orcish magic. Respected among orcish " #| "tribes, they form the Orcish Council, which makes important decisions for " #| "the whole Orcish community and arbitrates the many conflicts that arise " #| "between tribes of this argumentative race. Although physically weak (for " #| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " #| "draining their life. Novice Shamans are still young and vigorous, but " #| "their spell-casting ability still needs improvement." msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Novice Shamans are still young and vigorous, but their " "spell-casting ability still needs improvement." msgstr "" "Оркските шамани са пазители на оркската магия. Те са уважавани от всички " "оркски племена и съставляват Великия съвет, който взема важни решения за " "цялата оркска общност и разрешава голяма част от споровете, възникнали между " "отделните племена на агресивната раса. Макар да са физически по-слаби от " "останалите орки, шаманите умеят да отправят заклинания и проклятия към " "враговете си, като така източват живота им. Послушниците са все още млади и " "буйни, а заклинателските им умения тепърва трябва да се развиват." #. [unit_type]: id=Old Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:4 msgid "Old Orcish Shaman" msgstr "Възрастен оркски шаман" #. [unit_type]: id=Old Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:20 #, fuzzy #| msgid "" #| "Orcish Shamans are the guardians of orcish magic. Respected among orcish " #| "tribes, they form the Orcish Council, which makes important decisions for " #| "the whole Orcish community and arbitrates the many conflicts that arise " #| "between tribes of this argumentative race. Although physically weak (for " #| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " #| "draining their life. Old Orcish Shamans are shamans that have mastered " #| "magic, although their physical strength has declined with age." msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Old Orcish Shamans are shamans that have mastered " "magic, although their physical strength has declined with age." msgstr "" "Оркските шамани са пазители на оркската магия. Те са уважавани от всички " "оркски племена и съставляват Великия съвет, който взема важни решения за " "цялата оркска общност и разрешава голяма част от споровете, възникнали между " "отделните племена на агресивната раса. Макар да са физически по-слаби от " "останалите орки, шаманите умеят да отправят заклинания и проклятия към " "враговете си, като така източват живота им. Тези представители са овладели " "магията напълно, но са още по-слаби, заради възрастта си." #. [unit_type]: id=Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:4 msgid "Orcish Shaman" msgstr "Оркски шаман" #. [unit_type]: id=Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:20 #, fuzzy #| msgid "" #| "Orcish Shamans are the guardians of orcish magic. Respected among orcish " #| "tribes, they form the Orcish Council, which makes important decisions for " #| "the whole Orcish community and arbitrates the many conflicts that arise " #| "between tribes of this argumentative race. Although physically weak (for " #| "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " #| "draining their life." msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life." msgstr "" "Оркските шамани са пазители на оркската магия. Те са уважавани от всички " "оркски племена и съставляват Великия съвет, който взема важни решения за " "цялата оркска общност и разрешава голяма част от споровете, възникнали между " "отделните племена на агресивната раса. Макар да са физически по-слаби от " "останалите орки, шаманите умеят да отправят заклинания и проклятия към " "враговете си, като така източват живота им." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:17 msgid "Ouch! This hurts!" msgstr "Ох! Това боли!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:21 msgid "The Council will never be complete again. This is hopeless." msgstr "Съветът никога повече няма да е завършен. Безнадеждно е." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:35 msgid "Argh! I’m done. My people are doomed!" msgstr "Аргх! Умирам. Хората ми са обречени!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:49 msgid "Oh no, I am defeated." msgstr "О, не, победен съм." #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:71 msgid "Ahhh!" msgstr "Ааааа!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:76 msgid "" "Blast it, without Inarix to lead her saurians, we can no longer count on " "their help." msgstr "" "По дяволите, без Инарикс начело на саурианците, не можем да разчитаме на " "тяхната помощ." #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:74 msgid "Al’Brock" msgstr "Ал'Брок" #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:88 msgid "Flar’Tar" msgstr "Флар'Тар" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:101 msgid "The Great Horde: upkeep cost of every unit decreased by one." msgstr "Великата орда: поддръжката на всяка единица е намалена с едно." #~ msgid "" #~ "In this scenario, you may ask Grüü to move to any hex by right-clicking " #~ "on that hex." #~ msgstr "" #~ "По време на тази мисия, можете да накарате Грю да се премести на всяко " #~ "поле, като натиснете с дясно копче на него." #~ msgid "" #~ "Leave your people here Kapou’e — they are safe for the moment — and go " #~ "defend Prestim. In the meantime, now that the council is complete again, " #~ "we will decide. We may have to form the Great Horde again, and give you " #~ "the leadership of it." #~ msgstr "" #~ "Остави хората си тук, Капу'е. Засега те ще са в безопасност, а ти иди да " #~ "защитиш Престим. Междувременно, събраният Съвет ще вземе решение. Може да " #~ "се наложи да призовем отново Голямата орда и да я поставим под твое " #~ "командване." #, fuzzy #~ msgid "Defeat Ar-Dant" #~ msgstr "Побеждаване на Ар Дант" #, fuzzy #~| msgid "Move Kapou’e to the end of the mountains" #~ msgid "Move Kapou’e to the end of the mountains or" #~ msgstr "Придвижване на Капу'е до края на планините" #~ msgid "staff" #~ msgstr "жезъл" #~ msgid "curse" #~ msgstr "проклятие" #~ msgid "At the dawn of the third day, still more human forces arrived." #~ msgstr "В зората на третия ден, дойде още една група подкрепления." #~ msgid "Yeah, sure." #~ msgstr "Да, добре." #~ msgid "Whatever." #~ msgstr "Както и да е." #, fuzzy #~ msgid "" #~ "The orcs are making headway. The city must not fall — call the reserves!" #~ msgstr "" #~ "Орките напредват. Не трябва да превземат града - призовете резервите!" #~ msgid "" #~ "Then, Kapou’e launched his desperate attack to break the siege of Barag " #~ "Gór." #~ msgstr "" #~ "Така Капу'е се впусна в отчаяна атака за разкъсване обсадата на Бараг Гор." #, fuzzy #~ msgid "Good. Reinforcements at last!" #~ msgstr "Ура, най-после подкрепления!" #, fuzzy #~ msgid "" #~ "That’s right! Now let’s drive those mincing tree-shaggers back into their " #~ "forests!" #~ msgstr "" #~ "Точно така! А сега да пратим ония префърцунени дървари обратни в техните " #~ "гори!" #~ msgid "Then, the battle for Prestim began." #~ msgstr "И така, битката за Преситим започна." #, fuzzy #~ msgid "The battle began." #~ msgstr "Битката започна." #, fuzzy #~ msgid "" #~ "We’ve succeeded! We’ve passed through the Mountains of Haag! Look at " #~ "these green hills! We’ve reached the lands of the free tribes. I can see " #~ "the walls of Barag Gór in the distance." #~ msgstr "" #~ "Успяхме! Преминахме планините Хааг! Вижте онези зелени хълмове! Земята на " #~ "свободните племена вече е наблизо. В далечината се виждат стените на " #~ "Бараг Гор." #~ msgid "Watch Tower" #~ msgstr "Наблюдателница" #~ msgid "" #~ "Watch Towers are good places from which to spot enemies and then shoot " #~ "miscellaneous items at them with ballistas." #~ msgstr "" #~ "Наблюдателниците са удобни места за забелязване на враговете от " #~ "разстояние и изстрелване по тях на различни предмети с помощта на балисет." #~ msgid "ballista" #~ msgstr "балисет" #~ msgid "OK, Chief." #~ msgstr "Добре, господарю." #, fuzzy #~ msgid "Eastern Tower" #~ msgstr "Наблюдателница" #, fuzzy #~ msgid "Western Tower" #~ msgstr "Наблюдателница" #, fuzzy #~ msgid "Southern Tower" #~ msgstr "Наблюдателница" #~ msgid "Destruction of a tower of Prestim" #~ msgstr "Унищожаването на кулата в Престим" #~ msgid "" #~ "I’m not that sure. Every fortress has its own weakness. Prestim’s walls " #~ "are built on three towers. If one of them is destroyed, a breach will " #~ "allow humans to enter Prestim... which would be the end for us." #~ msgstr "" #~ "Не съм сигурен, всяка крепост си има слабо място. Стените на Престим са " #~ "свързани с три крепости, ако някоя от тях бъде разрушена, хората ще могат " #~ "да влязат в Престим и с нас ще е свършено." #, fuzzy #~ msgid "" #~ "Most of their forces will cross the river by the ford where the bridge " #~ "previously stood. If we can hold that ford, we can hold the fortress." #~ msgstr "" #~ "По-голямата част от противниковите сили ще пресекат реката при брода, " #~ "където преди беше моста. Ако успеем да задържим този брод, ще имаме все " #~ "още някакъв шанс." #~ msgid "And if we fail?" #~ msgstr "А ако не успеем?" #, fuzzy #~ msgid "" #~ "Then, they will assault Prestim at five troops to our one. We’ll just " #~ "have to do the best we can." #~ msgstr "" #~ "Тогава ще нападнат Престим с числено превъзходство петима срещу един. Ще " #~ "трябва да направим всичко по силите си." #~ msgid "" #~ "Reinforcements, at last. We don’t have much time, the Orcish hordes are " #~ "on their way. To the attack!" #~ msgstr "" #~ "Най после, подкрепления. Нямаме много време, оркските орди са вече на " #~ "път. Напред в атака!" #~ msgid "No! The walls of Prestim are destroyed, we are done!" #~ msgstr "Не! Стените на Престим паднаха, обречени сме!" #~ msgid "Turns run out" #~ msgstr "Изчерпване на ходовете" #~ msgid " *snicker*" #~ msgstr "*ухилване*" #~ msgid " *puke*" #~ msgstr "*повръщане*" #, fuzzy #~ msgid " *phew*" #~ msgstr "*повръщане*" #~ msgid "........" #~ msgstr "......." #, fuzzy #~ msgid "Ok, pal, we want some answers." #~ msgstr "Добре, приятел, искаме отговори." #, fuzzy #~ msgid "Break the Siege of Barag Gór" #~ msgstr "Разбиване на обсадата на Бараг Гор" #~ msgid "Defeat Albert and his troops" #~ msgstr "Побеждаване на Албърт и неговата войска" #~ msgid "Ok." #~ msgstr "Добре." #~ msgid "Time Runs Out" #~ msgstr "Изтичане на времето" #~ msgid "How can those human-worms be any sort of match for us!" #~ msgstr "Как изобщо е възможно онези човешки червеи да се мерят с нас!" #, fuzzy #~ msgid "That is many troops. I am not sure if we can handle them." #~ msgstr "Това е голяма армия. Не съм сигурен дали ще се справим с тях." #~ msgid "" #~ "I have learned my lesson. I will no longer ignore the advice of my " #~ "supporters. But what should we do now?" #~ msgstr "" #~ "Осъзнавам грешката си. Повече няма да пренебрегвам съветите на моите " #~ "помощници. Но какво да правим сега?" #~ msgid "Which plan?" #~ msgstr "Какъв план?" #~ msgid "" #~ "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our " #~ "brothers and to deliberate about what we have to do." #~ msgstr "" #~ "Почакай Шан Таум, не сме тук, за да се караме. Придружаваме събратята си " #~ "и искаме да обсъдим бъдещите си действия." #~ msgid "Well, I'm not sure I deserve that..." #~ msgstr "Не мисля, че заслужавам това..." #~ msgid "I don't think so, there is still a way..." #~ msgstr "Не мисля, има начин..." #~ msgid "Which one?" #~ msgstr "Какъв?" #~ msgid "Clear out the Traitors" #~ msgstr "Прочистване на предателите" #~ msgid "Argh! I'm done. My people is doomed!" #~ msgstr "Аргх! Свършено е с мен, хората ми са обречени!" #~ msgid "The Saurians are safe, Chief, should we blow the bridge?" #~ msgstr "Саурианите са в безопасност, господарю, да разрушим ли моста?" #~ msgid "Ah...." #~ msgstr "Аа..." #~ msgid "Just wait a sec." #~ msgstr "Само секунда." #~ msgid "Argh! Hurry up, let's get a move on this!" #~ msgstr "Аргх! Побързайте, да приключваме с това!" #~ msgid "Shut up, I'm in charge here not you!" #~ msgstr "Млъквай, аз командвам тук!" #~ msgid "Hurry up! The southern bridge is going to explode! Retreat! " #~ msgstr "Ще взривят южния мост, отстъпвайте по-живо!" #~ msgid "I hurry up!" #~ msgstr "Бързам!" #~ msgid "Defeat All Enemy Leaders." #~ msgstr "Побеждаване на всички противникови водачи" #~ msgid "Landing Galleon" #~ msgstr "Акостиращ галеон" #~ msgid "Pirate Galleon" #~ msgstr "Пиратски галеон" #~ msgid "Transport Galleon" #~ msgstr "Транспортен галеон" #~ msgid "Transport" #~ msgstr "Транспорт" #~ msgid "Mkel" #~ msgstr "Мкъл" #~ msgid "Oumph" #~ msgstr "Умф" #~ msgid "impact" #~ msgstr "удар" #~ msgid "pierce" #~ msgstr "пробождане"