# trewe , 2013. msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-httt)\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2023-04-02 14:56 UTC\n" "PO-Revision-Date: 2018-04-24 10:44+0100\n" "Last-Translator: trewe \n" "Language-Team: wesn-pt-trans \n" "Language: pt_PT\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 2.0.6\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:9 msgid "Heir to the Throne" msgstr "O Herdeiro ao Trono" # #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:12 msgid "HttT" msgstr "HaT" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:19 msgid "" "Fight to regain the throne of Wesnoth, of which you are the legitimate " "heir.\n" "\n" msgstr "" "Luta para recuperares o trono de Wesnoth, do qual és o herdeiro legítimo.\n" "\n" # #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:21 msgid "(Novice level, 23 scenarios.)" msgstr "(Nível principiante, 23 cenários)" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:23 msgid "Easy" msgstr "" # #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:23 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:4 msgid "Fighter" msgstr "Soldado" # #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:24 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:4 msgid "Commander" msgstr "Comandante" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:24 msgid "Normal" msgstr "Normal" # #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:25 msgid "Challenging" msgstr "Desafiante" # #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:25 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:4 msgid "Lord" msgstr "Lorde" # #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:32 msgid "Campaign Design" msgstr "Projeto de Campanha" # #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:38 msgid "Campaign Maintenance" msgstr "manutenção da Campanha" # #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:51 msgid "Artwork and Graphics Design" msgstr "trabalho artístico e Projeto Gráfico" # #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:75 msgid "Miscellaneous" msgstr "Diversos" # #. [scenario]: id=01_The_Elves_Besieged #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:4 msgid "The Elves Besieged" msgstr "Elfos Sitiados" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:33 msgid "Move Konrad to the signpost in the northwest" msgstr "Mova Conrado para o poste de sinalização a noroeste" # #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:39 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:23 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:385 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:301 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:30 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:31 msgid "Death of Konrad" msgstr "Morte de Conrado" # #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:39 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:43 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:36 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:389 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:49 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:305 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:29 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:34 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:79 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:35 msgid "Death of Delfador" msgstr "Morte de Delfador" # #. [side]: type=Fighter, id=Konrad #. [side]: type=Commander, id=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:71 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:48 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:101 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:71 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:50 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:50 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:253 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:126 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:64 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:73 #: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:22 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:168 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:107 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:97 #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46 msgid "Konrad" msgstr "Conrado" # #. [side]: type=Fighter, id=Konrad #. [side]: type=Elvish Champion, id=Galdrad #. [side]: type=Elvish Shyde, id=Chantal #. [side]: type=Commander, id=Konrad #. [side]: type=Grand Knight, id=Kaylan #. [side]: id=Relgorn, type=Dwarvish Lord #. [side]: id=Geldar, type=Dwarvish Lord #. [side] #. [side]: type=Ancient Wose, id=Haralamdum #. [side]: type=Elvish Enchantress, id=Bona-Melodia #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:237 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:256 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:61 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:54 #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:107 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:56 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:84 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:65 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:60 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:121 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:259 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:81 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:64 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:133 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:132 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:151 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:175 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:106 msgid "Rebels" msgstr "Rebeldes" # #. [side]: type=Orcish Warlord, id=Urug-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:90 msgid "Urug-Telfar" msgstr "Urug-Telfar" # #. [side]: type=Orcish Warlord, id=Urug-Telfar #. [side]: type=Orcish Warlord, id=Knafa-Tan #. [side]: type=Orcish Warlord, id=Maga-Knafa #. [side]: type=Orcish Warrior, id=Mokolo Qimur #. [side]: type=Orcish Warrior, id=Usadar Q'kai #. [side]: type=Orcish Warrior, id=Dwaba-Kukai #. [side]: type=Orcish Warrior, id=Managa'Gwin #. [side]: type=Orcish Warlord, id=Kojun Herolm #. [side]: type=Orcish Warrior, id=Mokho Kimer #. [side]: type=Orcish Warlord, id=Gaga-Breuk #. [side]: type=Orcish Warrior, id=Halgar Du'nar #. [side]: type=Orcish Warrior, id=Gorlak #. [side]: type=Orcish Slurbow, id=Knafa-Telfar #. [side]: type=Orcish Warlord, id=Urug-Tan #. [side]: type=Orcish Sovereign, id=Shuuga-Mool #. [side]: type=Goblin Rouser #. [side]: type=Orcish Warlord #. [side]: type=Troll Warrior #. [side]: type=Orcish Warlord, id=Urag-Tifer #. [side]: type=Orcish Warlord, id=Kior-Dal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:180 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:213 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:111 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:77 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:192 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:210 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:109 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:134 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:86 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:105 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:119 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:272 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:288 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:308 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:329 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:348 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:368 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:143 msgid "Orcs" msgstr "Orcs" # #. [side]: type=Orcish Warlord, id=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:187 msgid "Knafa-Tan" msgstr "Knafa-Tan" # #. [side]: type=Orcish Warlord, id=Maga-Knafa #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:207 msgid "Maga-Knafa" msgstr "Maga-Knafa" # #. [side]: type=Elvish Champion, id=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:228 msgid "Galdrad" msgstr "Galdrad" # #. [side]: type=Elvish Shyde, id=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:244 msgid "Chantal" msgstr "Chantal" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:266 #, fuzzy #| msgid "" #| "Sixteen years into her rule, Asheviere turned her attention to the wood " #| "elves living in the great forest southwest of Wesnoth, whom she despised. " #| "Orcish mercenaries were hired and dispatched to bring about their ruin." msgid "" "Twenty years into her rule, Asheviere turned her attention to the wood elves " "living in the great forest southwest of Wesnoth, whom she despised. Orcish " "mercenaries were hired and dispatched to bring about their ruin." msgstr "" "Após dezasseis anos de governo, Asheviere passou a sua atenção aos Elfos que " "vivem na grande floresta ao sudoeste de Wesnoth, os quais desprezava. " "Mercenários Orcs foram contratados e enviados para levar-os à ruína." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:270 msgid "" "Master Delfador! Look, there are orcs coming from all directions! What shall " "we do?" msgstr "" "Mestre Delfador! Olha, há orcs a vir de todas as direções! O que devemos " "fazer?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:274 msgid "There are too many to fight, far too many. We must escape!" msgstr "" "São demasiados orcs para podermos lutar. Demasiados orcs. Temos de fugir!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:279 msgid "But to where? This is the only home we have! What about the elves?" msgstr "Mas para onde? Esta é a única casa que temos! E os outros elfos?" # #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:283 msgid "" "We will fight them, but you must escape, Konrad. It is imperative that you " "escape!" msgstr "" "Lutaremos contra eles, mas tu deves fugir, Conrado. É imprescindível que " "escapes!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:287 msgid "" "We will go north. Perhaps we can reach the Isle of Alduin. If we can make it " "there, surely we will be safe. Konrad, we must recruit some elves to help " "us, and then you must make it to the sign post in the northwest. I will " "protect you!" msgstr "" "Vamos para o norte. Talvez possamos alcançar a Ilha de Alduin. Se pudermos " "chegar lá, certamente estaremos em segurança. Conrado, devemos recrutar " "alguns elfos para ajudar-nos, então deves chegar até o poste que esta no " "noroeste. Vou proteger-te!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:291 msgid "Very well, let us hurry!" msgstr "Muito bem, vamos depressa!" # #. [message]: speaker=Urug-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:295 msgid "" "Attack the elves, my grunts, and take their villages. Let us claim this land " "for the Queen!" msgstr "" "Ataquem os elfos, companheiros, e tomem as suas aldeias. Vamos tomar esta " "terra para a rainha!" # #. [message]: speaker=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:302 msgid "" "Remember, it is rumored that the filthy mage and one that he protects are in " "these parts. They are the ones we want!" msgstr "" "Lembram-se, os rumores dizem que aquele mago nojento e o seu protegido estão " "nestas partes. É a eles que queremos!" # #. [message]: speaker=Knafa-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:307 msgid "Ha ha! We will rip the filthy elves to pieces!" msgstr "Há há! Cortaremos os elfos nojentos em pedacinhos!" # #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:312 msgid "Let them come. We will fight them with all we have!" msgstr "Deixa-os vir. Combateremos-os com tudo o que temos!" # #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:316 msgid "Be careful, Konrad! Guard him well, Delfador!" msgstr "Cuidado, Conrado! Proteja-o bem, Delfador!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:320 msgid "" "Do not spend your life here, Chantal. Someone must warn the Northern Elves " "that the war we so long feared has begun." msgstr "" "Não desperdices a tua vida aqui, Chantal. Alguém deve avisar os Elfos do " "Norte que a guerra que a tanto temíamos começou." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:339 msgid "Very well, we have made it this far! But where do we go next?" msgstr "Certo, chegamos até aqui! Mas para onde vamos agora?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:343 msgid "" "We must travel north, and try to make it to the Isle of Alduin. Hopefully we " "will find refuge there." msgstr "" "Precisamos de viajar para o norte, e tentar chegar até a Ilha de Alduin. Com " "sorte conseguiremos um refúgio aí." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:347 msgid "" "Of course you are right, Delfador. But what will become of the elves here?" msgstr "Estás certo, Delfador. Mas o que será dos elfos daqui?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:351 msgid "" "The elves will fight. They may even prevail. But I fear things do not bode " "well for them. Let us not speak of it now. Onward!" msgstr "" "Os elfos lutarão. Talvez até vençam. Mas temo que as coisas estejam bem " "ruins para eles. Não vamos falar disso agora. Em frente!" # #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:355 msgid "Good luck, Konrad! Don’t worry about us, we will fight as best we can!" msgstr "Boa sorte, Conrado! Não te preocupes connosco, faremos o nosso melhor!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:372 msgid "I... I don’t think I can make it anymore." msgstr "Eu...eu não penso que consigo continuar mais..." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:376 msgid "Prince... you must keep fighting! Nooooooo!" msgstr "Príncipe... não podes desistir! Nããooooo!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:381 msgid "It is over. I am doomed..." msgstr "Acabou, fui derrotado." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:395 #, fuzzy #| msgid "" #| "I have... have failed in my duty to protect the prince! I am defeated." msgid "I have... have failed in my duty to protect the Prince! I am defeated." msgstr "Eu... eu falhei na minha tarefa de proteger o príncipe! Fui derrotado." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:400 msgid "Don’t die, Delfador! Please, you have to stay alive!" msgstr "Não morra, Delfador! Por favor, tens de continuar vivo!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:404 msgid "Ugh!" msgstr "Ugh!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:415 msgid "" "Oh, no! We have run out of time, they have arrived with reinforcements..." msgstr "Ó não! Acabou-se o nosso tempo, chegaram com reforços..." # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:426 msgid "Die, villain, die!" msgstr "Morra, vilão, morra!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:438 msgid "Only the foolish oppose me!" msgstr "Apenas os tolos se opõem a mim!" # #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:449 msgid "I am Galdrad. You will have to fight me to get any further!" msgstr "Sou Galdrad. Terás de lutar comigo para passar daqui!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:461 msgid "Only a fool would dare to attack me!" msgstr "Apenas um idiota ousaria atacar-me!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:473 msgid "I am Delfador the Great. Prepare to die!" msgstr "Sou Delfador, o Grande. Prepara-te para morrer!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:485 msgid "Let me through, you rogue!" msgstr "Deixa-me passar, seu patife!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:563 msgid "Oh no! They are destroying our home!" msgstr "Ó não! Estão a destruir o nosso lar!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:567 msgid "There can be no looking back. We must go quickly!" msgstr "Não podemos olhar para trás. Temos de continuar rapidamente!" # #. [scenario]: id=02_Blackwater_Port #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4 msgid "scenario name^Blackwater Port" msgstr "Porto Águanegra" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:21 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:21 msgid "Resist until the end of the turns" msgstr "Resista até que os turnos acabem" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 msgid "(special bonus)" msgstr "(bónus especial)" # #. [objective]: condition=win #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:32 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:19 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:24 msgid "Defeat the enemy leader" msgstr "Derrota o líder inimigo" # #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:43 msgid "Death of Sir Kaylan" msgstr "Morte de Dom Kaylan" # #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:57 msgid "Blackwater Port" msgstr "Porto Águanegra" # #. [side]: type=Grand Knight, id=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:78 msgid "Sir Kaylan" msgstr "Dom Kaylan" # #. [side]: type=Orcish Warrior, id=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:105 msgid "Mokolo Qimur" msgstr "Mokolo Qimur" # #. [unit]: type=Swordsman, id=Veocyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:130 msgid "Veocyn" msgstr "Veocyn" # #. [unit]: type=Swordsman, id=Yran #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:142 msgid "Yran" msgstr "Yran" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:157 msgid "" "We should be able to board a ship at Blackwater Port, but it seems the orcs " "are heading there too. Rebels who hate Asheviere and are loyal to the memory " "of the king desperately hold the port, as it is one of the only places where " "they can ship supplies and weapons." msgstr "" "Devemos conseguir ir num navio no Porto das Águas Negras, mas parece que os " "orcs estão a ir para aí também. Existem rebeldes que odeiam Asheviere e são " "fiéis à memória do rei, que estão a defender o porto desesperadamente, pois " "é o um dos poucos lugares onde podem conseguir suprimentos e armas." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:161 msgid "Delfador, some orcs are following us! We must make haste!" msgstr "Delfador, alguns dos orcs estão a seguir-nos! Temos de apressar-nos!" # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:165 msgid "" "Delfador, my old friend! We had heard of your coming, and of the attacks on " "the elves. It is good to see you again, although I would prefer it were not " "in such sad times." msgstr "" "Delfador, meu velho amigo! Ouvimos falar da tua vinda, e dos ataques " "sofridos pelos elfos. É bom ver-te novamente, embora preferisse que não " "fosse em tempos tão difíceis." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:169 msgid "" "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of " "the few who is willing to oppose the Dark Crown. Rumor has it that his lance " "has slain fifty men and a hundred orcs." msgstr "" "Conrado, este é Kaylan, um dos mais poderosos entre os senhores cavaleiros, " "e um dos poucos que ainda se dispõe a se opor à Coroa Maligna. Dizem as " "lendas que a sua lança já derrubou cinquenta homens e cem orcs." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:173 msgid "" "It seems the orcs have come here too, to try to wrest this port from our " "hands. Our defenses are still weak, but reinforcements will arrive soon!" msgstr "" "Parece que os orcs vieram para cá também, para tentar tomar este porto das " "nossas mãos. As nossas defesas ainda estão fracas, mas reforços chegarão em " "breve!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:177 msgid "We will help you fight them off until the reinforcements arrive." msgstr "Ajudaremos-vos a se defender até que os reforços chegam." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:181 msgid "" "With your help, we have hope we can fend them off. But you must not tarry " "here long, for your survival is even more important to our cause than the " "strength of the port. A ship is due here in two days, surely it will be able " "to take you to safety." msgstr "" "Com a vossa ajuda, espero que possamos manter-os à distância. Mas não devem " "ficar aqui muito tempo, pois a tua sobrevivência é mais importante para a " "nossa causa do que este porto. Um navio chegará em dois dias, e irá levar-" "vos para um lugar seguro." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:185 msgid "And the ship will take us to Alduin?" msgstr "O navio levará-nos para Alduin?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:189 msgid "" "Yes, we will sail to the Isle of Alduin, my home, Konrad, and the home of " "many magi." msgstr "" "Sim, navegaremos para a Ilha de Alduin. O meu lar, Conrado, e a moradia de " "muitos magos." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:193 msgid "" "I will send one of my horsemen to serve under you. I offer you my support, " "Konrad, and the support of my men — from now on you will be able to recruit " "horsemen." msgstr "" "Enviarei um dos meus escuteiros para servir-te. Ofereço-vos o meu apoio, " "Conrado, e o dos meus homens — de agora em diante, poderás recrutar " "escuteiros." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:202 msgid "" "Thank you, sir. But how shall I best use these horsemen? How do they differ " "from elves?" msgstr "" "Obrigado, senhor. Mas como devo usar estas unidades? Como diferem elas dos " "elfos?" # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:207 msgid "" "Elves are a powerful race, Konrad, more powerful than my own people usually " "acknowledge. But horsemen are powerful in a different way. They have no long " "range attack, but can charge into combat, inflicting double normal damage, " "though taking double damage in return. They are also lawful, meaning they " "fight better by day, and worse at night. Horsemen are unmatched on open " "land, though elves will serve you better in forests or rugged terrain." msgstr "" "Elfos são uma raça poderosa, Conrado, mais poderosa do que o meu povo " "costuma reconhecer. Mas escuteiros são poderosos de uma maneira diferente. " "Não possuem ataques à distância, mas podem dar carga em combate, causando o " "dobro do dano normal, e tomando o dobro do dano em troca. Também são " "diurnos, o que significa que lutam melhor de dia, e pior de noite. " "Escuteiros não têm semelhança em campo aberto, embora os elfos sejam mais " "apropriados para florestas ou terrenos difíceis." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:212 msgid "" "Elves may be the lords of the forest, but horsemen are powerful as well. On " "the plains under the midday sun they can fell the toughest foes with sharp " "spears and under heavy hoofs!" msgstr "" "Elfos podem ser os senhores das florestas, mas escuteiros também são " "poderosos. Nas planícies sob o sol do meio-dia podemos derrubar os oponentes " "mais fortes com lanças afiadas e patas pesadas!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:218 msgid "" "Recruit troops wisely, Konrad, and remember that you can recall experienced " "units from past battles to help you fight again." msgstr "" "Recruta as tuas tropas de modo sábio, Conrado, e lembra-te que podes " "convocar unidades experientes de batalhas anteriores para ajudar-te a lutar " "novamente." # #. [unit]: id=Haldiel, type=Horseman #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:228 msgid "Haldiel" msgstr "Haldiel" # #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:241 msgid "Greetings, young master. I pledge myself to your service." msgstr "Saudações, jovem mestre. Venho dispor-me ao teu serviço." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:246 msgid "" "Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he " "fights for us solely out of loyalty to our cause. Such units are extremely " "valuable. Take care to use them cautiously in battle, lest they fall." msgstr "" "Conrado, nota que Haldiel não requer uma manutenção em ouro; como uma " "unidade fiel, luta connosco apenas pela lealdade à nossa causa. Tais " "unidades são extremamente valiosas. Toma cuidado ao usar-as em batalha, para " "não perder-as." # #. [unit]: type=Horseman, id=Yredd #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:263 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:374 msgid "Yredd" msgstr "Yredd" # #. [unit]: type=Horseman, id=Tarcyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:276 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:387 msgid "Tarcyn" msgstr "Tarcyn" # #. [unit]: type=Horseman, id=Syryn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:289 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400 msgid "Syryn" msgstr "Syryn" # #. [unit]: type=Knight, id=Cicyn #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:413 msgid "Cicyn" msgstr "Cicyn" # #. [unit]: type=Knight, id=Ginvan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:315 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:426 msgid "Ginvan" msgstr "Ginvan" # #. [unit]: type=Knight, id=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:328 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:439 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:472 msgid "Simyr" msgstr "Simyr" # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:341 msgid "" "Reinforcements have arrived! Forward, men! I expect each of you to bring me " "back the head of an orc!" msgstr "" "Os reforços chegaram! Para a frente, homens! Espero que cada um de vós " "tragam-me a cabeça de um orc!" # #. [message]: speaker=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:345 msgid "" "So many foul humans riding on horses! There is no way we can defeat them. " "Quick, we must make our escape!" msgstr "" "Tantos humanos idiotas montados a cavalos! Não vamos conseguir derrotar-os. " "Rápido, temos de recuar!" # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:454 msgid "" "Reinforcements have arrived, but lo! Our allies have already destroyed the " "orcish army menacing our fair port. In honor, I must reward your valor." msgstr "" "Os reforços chegaram, mas veja! Os nossos aliados já destruíram o exército " "orc que ameaçava o nosso belo porto. Tenho de recompensar o teu valor." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:458 #, fuzzy #| msgid "" #| "You have risked your life to defend our city. In return, I place one of " #| "my city’s finest defenders in your service. Simyr, step forward. I place " #| "your lance in the service of young prince Konrad here. May you help him " #| "restore order to the country." msgid "" "You have risked your life to defend our city. In return, I place one of my " "city’s finest defenders in your service. Simyr, step forward. I place your " "lance in the service of young Prince Konrad here. May you help him restore " "order to the country." msgstr "" "Arriscaram as vossas vidas para defender a nossa cidade. Em troca, colocarei " "um dos nossos melhores defensores ao teu serviço. Simyr, venha. Colocarei a " "tua lança a serviço do jovem príncipe Conrado. Que o ajudes a restaurar a " "ordem no reino." # #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:484 msgid "It is my pleasure and honor to serve, my liege." msgstr "É a minha honra servir-te, senhor." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:502 msgid "" "Thank you for the help, friends. The ship should arrive soon, it will take " "you to Alduin." msgstr "" "Obrigado pela ajuda, amigos. O navio deve chegar logo, vai levar-vos para " "Alduin." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:520 msgid "We should embark now." msgstr "Temos de embarcar agora." # #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:524 msgid "" "Safe voyage to you, friends. Rest assured that we will never surrender to " "the forces of the Dark Queen." msgstr "" "Tenham uma boa viagem, amigos. Tenham a certeza de que nunca renderemos-nos " "para as forças da Rainha Maligna." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:538 msgid "I have failed in my duty to protect the Rightful Heir and the port." msgstr "Falhei no meu dever de proteger o herdeiro legítimo e este porto." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:542 msgid "" "Without his help, we will be unable to use the ships. There is no hope..." msgstr "" "Sem a ajuda dele, não conseguiremos usar os navios. Era a nossa última " "esperança..." # #. [scenario]: id=03_The_Isle_of_Alduin #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:4 msgid "The Isle of Alduin" msgstr "A Ilha de Alduin" #. [note] #. a hint that the player has 3 scenarios before the first main test of their XP management #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:45 msgid "You’ll need experienced troops at Elensefar." msgstr "" # #. [side]: type=Orcish Warrior, id=Usadar Q'kai #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:72 msgid "Usadar Q’kai" msgstr "Usadar Q’kai" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:107 msgid "" "This is no time to return to our vessel! We must take control of the island!" msgstr "" "Isso não é hora para voltar ao nosso barco! Temos de tomar o controlo da " "ilha!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:195 msgid "And so the party landed on the Isle of Alduin." msgstr "E então o grupo aportou na ilha de Alduin." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:199 msgid "So this is Alduin. It looks a little... desolate." msgstr "Então esta é Alduin. Parece um pouco... desolada." # #. [message]: speaker=Usadar Q'kai #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:203 msgid "" "Who is that? Oh, a party of elves has landed. We shall drive them back into " "the sea!" msgstr "" "Quem vem aí? Ó, um grupo de elfos aportou. Vamos lançar-os de volta ao mar!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:207 msgid "" "If the orcs have come here, their forces at Elensefar must be even more " "numerous than I feared." msgstr "" #. [message]: speaker=Delfador #. a hint for players who are expecting campaigns to have a steadily-rising difficulty curve. #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:212 msgid "" "Konrad, training is important. If we only have inexperienced troops when we " "reach Elensefar, then our journey is likely to end in sight of the city’s " "gates." msgstr "" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:216 #, fuzzy #| msgid "" #| "I did not think the orcs would have come here. This island used to be so " #| "beautiful. We must recapture it! To arms!" msgid "" "This island is the place where I was born, and where I learned magic; it " "used to be so beautiful. We must recapture it! To arms!" msgstr "" "Não pensei que os orcs viessem aqui. Esta ilha costumava ser tão bonita. " "Temos de recapturar-a! Ao ataque!" # #. [unit]: id=Elrian, type=Mage #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:229 msgid "Elrian" msgstr "Elrian" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:242 msgid "I found someone hiding in the village!" msgstr "Encontrei alguém a esconder-se na aldeia!" # #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:246 msgid "" "My lords, I have been hiding in the village from the orcs, like many of the " "other magi here. I pledge myself to your service; let us move swiftly to " "recapture the island!" msgstr "" "Senhores, estive a esconder-se dos orcs nesta aldeia, como muitos dos outros " "magos aqui. Juro o meu serviço a vós; avancemos rapidamente para recapturar " "a ilha!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:250 msgid "Certainly, let us join together to fight the evil ones." msgstr "Certamente, vamos aliar-nos para lutar contra os maus." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:255 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:343 msgid "You can now recruit magi!" msgstr "Podes agora recrutar magos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:261 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:350 msgid "" "Surely no orc can stand against us with magi in our ranks! Their magical " "attacks almost always find their mark, even against well-defended troops." msgstr "" "Certamente nenhum orc pode resistir a nós com um mago no nosso grupo! Os " "seus ataques mágicos quase sempre acertam em cheio, mesmo contra as mais bem " "defendidas tropas." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:266 #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:355 msgid "" "Caution, young prince. It is very difficult to train inexperienced magi in " "combat. When they fight on the front lines of battle, you must protect magi " "with stronger units, else the enemy would make short work of them." msgstr "" "Cuidado, jovem príncipe. É muito difícil treinar magos inexperientes em " "combate. Quando lutam nas frentes de batalha, deves proteger os magos com " "unidades mais fortes, ou o inimigo acabará com eles rapidamente." # #. [unit]: type=Arch Mage, id=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:284 msgid "Seimus" msgstr "Seimus" # #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:300 msgid "Delfador, my old master! You have saved the island from the orcs!" msgstr "Delfador, meu antigo mestre! Salvaste a ilha dos orcs!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:305 msgid "My apprentice! How did the island fall to such as these?" msgstr "Meu aprendiz! Como a ilha foi cair nas mãos daquelas bestas?" # #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:310 msgid "" "You have not heard, master Delfador? Asheviere is trying to control the " "entire western coast. She hired many orcs and sent them here. They were " "holding me until a ship could arrive to take me to Weldyn where I am to " "stand trial for treason for training magi!" msgstr "" "Não ouviste, mestre Delfador? Asheviere está a tentar controlar toda a costa " "ocidental. Contratou muitos orcs, e enviou-os para cá. Estavam a manter-me " "prisioneiro até que fosse levado para Weldyn, onde seria julgado por " "traição, por treinar magos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:315 msgid "" "We have come from fighting her forces at Blackwater. Where else has she " "attacked?" msgstr "" "Viemos aqui a lutar com os exércitos dela no Porto das Águas Negras. Onde " "mais atacou?" # #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:320 #, fuzzy #| msgid "" #| "She has taken control of the Bay of Pearls, long held by the Mermen, and " #| "has turned them into slaves. There they dive for pearls by which she " #| "grows richer every day. There are even rumors that she may break the " #| "ancient treaty and attack Elensefar!" msgid "" "She has taken control of the Bay of Pearls, long held by the mer, and has " "turned them into slaves. There they dive for pearls by which she grows " "richer every day. There are even rumors that she may break the ancient " "treaty and attack Elensefar!" msgstr "" "Tomou o controlo da Baía das Pérolas, que há muito tempo estava nas mãos dos " "aquáticos, e transformou-os em escravos. Lá eles mergulham e buscam por " "pérolas com as quais ela se torna mais rica a cada dia. Há até rumores de " "que quebrará o antigo tratado e atacará Elensefar!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:325 msgid "" "Can’t we strike back at her? How many forces does she have at the Bay of " "Pearls? Can we take it back from her?" msgstr "" "Não podemos contra-atacá-a? Quantas forças tem na Baía das Pérolas? Não " "poderemos tomar-a das suas mãos?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:330 msgid "" "We must indeed go there. Let us therefore rest here a little, and then set " "sail for the Bay. Hopefully we will defeat her forces there!" msgstr "" "Realmente, devemos ir até lá. Vamos primeiro descansar um pouco aqui, e " "então navegaremos para a baía. Com sorte derrotaremos as forças que ela tem " "aí!" # #. [scenario]: id=04_The_Bay_of_Pearls #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:4 msgid "The Bay of Pearls" msgstr "A Baías das Pérolas" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:23 msgid "Defeat one enemy leader, and resist the other until turns run out" msgstr "Derrota um líder inimigo, e resista até que os turnos acabem" # #. [objectives] #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:34 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:25 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:26 msgid "Defeat all enemy leaders" msgstr "Derrota todos os líderes inimigos" # #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:32 msgid "Turns run out with both enemy leaders standing" msgstr "Os turnos acabam com ambos líderes inimigos a restar vivos" # #. [side]: type=Orcish Warrior, id=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:63 msgid "Dwaba-Kukai" msgstr "Dwaba-Kukai" # #. [side]: type=Orcish Warrior, id=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:80 msgid "Managa’Gwin" msgstr "Managa’Gwin" # #. [unit]: type=Orcish Archer, id=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:136 msgid "Bugg" msgstr "Bugg" # #. [unit]: type=Naga Fighter, type=Naga Warrior, id=Xnamas #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:154 msgid "Xnamas" msgstr "Xnamas" # #. [unit]: type=Naga Warrior, type=Naga Fighter, id=Inalai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:170 msgid "Inalai" msgstr "Inalai" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:203 msgid "" "So this is the Bay of Pearls. It looks like they have those merfolk working " "hard!" msgstr "" "Então esta é a Baía das Pérolas. Parece que estão a passar o povo aquático " "de chicote!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:207 msgid "" "Indeed it does. It also looks like they have many, many troops. I should go " "around the bay and distract some of them. You and the rest rescue the " "merfolk!" msgstr "" "Realmente. Também parece que têm muitas, muitas tropas. Darei a volta à baía " "e distrairei parte deles. Tu e os outros resgatem os aquáticos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:211 msgid "Very well. Be careful!" msgstr "Muito bem. Toma cuidado!" # #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:229 msgid "But boss, why are we only using bats and nagas?" msgstr "Mas chefe, porque estamos a usar apenas morcegos e nagas?" # #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:234 msgid "" "Because we need to control the seas and the merfolk, and nagas and bats are " "best for doing that!" msgstr "" "Porque precisamos de controlar o mar e o povo aquático, sendo os nagas e os " "morcegos ideais para fazer isto!" # #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:239 msgid "But orcs are the most powerful race in all of..." msgstr "Mas os orcs são a raça mais poderosa de toda a..." # #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:244 msgid "Shut up, worm! I’m the boss!" msgstr "Cala-te, verme! Sou o chefe aqui!" # #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:274 msgid "Ha ha ha! Now orcs will rule over land and sea!" msgstr "Há há há! Agora os orcs vão dominar a terra e o mar!" # #. [message]: speaker=Dwaba-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:279 msgid "(Sigh) Will someone kill this idiot for me, please?" msgstr "(suspiro) Alguém por favor pode matar este idiota por mim?" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:292 msgid "But... but... how can this be happening to me?" msgstr "Mas... mas... como isto pode acontecer comigo?" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:296 msgid "Who was that idiot?" msgstr "Quem era aquele idiota?" # #. [unit]: id=Gwaba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:319 msgid "Gwaba" msgstr "Gwaba" # #. [unit]: id=Nepba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:331 msgid "Nepba" msgstr "Nepba" # #. [unit]: id=Triram, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:343 msgid "Triram" msgstr "Triram" # #. [unit]: id=Mriram, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357 msgid "Mriram" msgstr "Mriram" # #. [message]: speaker=Gwaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:366 msgid "Free at last! Now, death to the orcs!" msgstr "Finalmente livres! Morte aos orcs!" # #. [unit]: id=Mabooa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388 msgid "Mabooa" msgstr "Mabooa" # #. [unit]: id=Earooa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:402 msgid "Earooa" msgstr "Earooa" # #. [unit]: id=Nethuns, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:414 msgid "Nethuns" msgstr "Nethuns" # #. [unit]: id=Gwoama, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:427 msgid "Gwoama" msgstr "Gwoama" # #. [message]: speaker=Mabooa #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436 msgid "Now that we are free, together we can defeat our oppressors!" msgstr "" "Agora que estamos livres, juntos podemos derrotar os nossos opressores!" # #. [unit]: id=Kaba, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:458 msgid "Kaba" msgstr "Kaba" # #. [unit]: id=Kwaboo, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472 msgid "Kwaboo" msgstr "Kwaboo" # #. [message]: speaker=Kaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:482 msgid "Freedom! Now where are those orcs? Let me at ’em!" msgstr "Livres! Agora onde estão os Orcs? Vamos massacrar-os!" # #. [unit]: id=Gwimli, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504 msgid "Gwimli" msgstr "Gwimli" # #. [unit]: id=Jarla, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:516 msgid "Jarla" msgstr "Jarla" # #. [unit]: id=Gwarloa, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:530 msgid "Gwarloa" msgstr "Gwarloa" # #. [message]: speaker=Gwimli #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:539 #, fuzzy #| msgid "" #| "Thank you for rescuing us! Now we can help you fight the evil orcs! The " #| "main cage where they keep most of the mermen is in the northwest!" msgid "" "Thank you for rescuing us! Now we can help you fight the evil orcs! The main " "cage where they keep most of the merfolk is in the northwest!" msgstr "" "Obrigado por resgatar-nos! Agora podemos ajudar-te a lutar contra os cruéis " "orcs! A cela principal onde mantêm a maioria dos aquáticos fica à noroeste!" # #. [unit]: id=Heldaga, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:561 msgid "Heldaga" msgstr "Heldaga" # #. [unit]: id=Apalala, type=Merman Hunter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:573 msgid "Apalala" msgstr "Apalala" # #. [unit]: id=Oceania, type=Mermaid Initiate #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:585 msgid "Oceania" msgstr "Oceania" # #. [unit]: id=Elcmar, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:598 msgid "Elcmar" msgstr "Elcmar" # #. [unit]: id=Aigaion, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:610 msgid "Aigaion" msgstr "Aigaion" # #. [unit]: id=Tini, type=Merman Fighter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:623 msgid "Tini" msgstr "Tini" # #. [message]: speaker=Heldaga #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:633 #, fuzzy #| msgid "" #| "Death to the orcs! Come, my mer brethren, let us fight the orcs and drive " #| "them from our shores!" msgid "" "Death to the orcs! Come, my brethren, let us fight the orcs and drive them " "from our shores!" msgstr "" "Morte aos orcs! Venham, meus irmãos aquáticos, vamos lutar contra os orcs e " "expulsar-os das nossas praias!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:643 #, fuzzy #| msgid "" #| "At last, we have freed the mermen. Go back to the ocean and live in peace." msgid "" "At last, we have freed the merfolk. Go back to the ocean and live in peace." msgstr "" "Finalmente, libertamos os aquáticos. Voltam para o oceano e vivam em paz." # #. [message]: role=ThankfulMerman #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656 msgid "" "My lord! You may need the help of some of us who have skill in the sea in " "future. We would like to come with you and offer you help." msgstr "" "Meu senhor! Poderás precisar da ajuda de alguns de nós, que temos habilidade " "no mar, no futuro. Gostaríamos de oferecer-te ajuda, e ir contigo." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:663 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:877 msgid "You may now recruit the noble merfolk!" msgstr "Agora podes recrutar os nobres aquáticos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:671 msgid "Now where is Delfador? I hope he’s safe!" msgstr "Agora, onde está Delfador? Espero que esteja em segurança!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:679 msgid "I am perfectly safe, friend!" msgstr "Estou perfeitamente bem, amigo!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684 msgid "" "There you are! I am so glad you are all right! Now we may have a little rest." msgstr "Aí estás! Estou feliz que estás bem! Agora podemos descansar um pouco." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:688 msgid "" "I am afraid there is no time for rest, Konrad. Asheviere has laid siege to " "Elensefar, breaking the century-old treaty between Wesnoth and the Elense " "city-state. If the city falls, there is no telling how many other lands she " "may swallow up!" msgstr "" "Temo que não temos tempo de descansar, Conrado. Asheviere acabou de fazer um " "cerco a Elensefar, quebrando o tratado de séculos entre Wesnoth e as cidades-" "estado de Elensefar. Se a cidade cair, não há como dizer quantas outras " "terras ela pode tomar!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:694 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:822 msgid "Oh no! What shall we do?" msgstr "Ó não! O que devemos fazer?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:699 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:826 msgid "" "You must lead your men to the city. Help defend it, or recapture it if it " "falls before you arrive!" msgstr "" "Deves levar os nossos homens até a cidade, e ajudar a defender-a. Ou tomar-a " "de volta caso caia antes que chegues." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:704 msgid "" "I must do that? But what about you, Delfador? You’re coming with me, right?" msgstr "Tenho de fazer isto? Mas e tu, Delfador? Vens comigo, certo?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:709 msgid "" "I am afraid not, Konrad. I have come across some important documents, and " "must make haste with them to the Elven Council. It seems that the time to " "stop Asheviere is shorter than I had thought." msgstr "" "Temo que não, Conrado. Encontrei alguns documentos importantes e preciso de " "levar-os logo para o Conselho elfo. Parece que o tempo que temos para parar " "Asheviere é mais curto do que pensava." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:715 msgid "But Delfador! I can’t do it on my own!" msgstr "Mas Delfador! Não irei conseguir isto sozinho!" # #. [message]: role=Supporter #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:729 msgid "On your own? My lord! We, your loyal soldiers, will support you!" msgstr "Sozinho? Meu senhor! Nós, os teus soldados fiéis, iremos apoiar-te!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:733 msgid "" "You will prevail. I have faith in you. Head north. Elensefar is but three " "days’ travel if you make haste." msgstr "" "Vencerão. Tenho fé em vós. Vá para o norte, Elensefar fica a apenas três " "dias de viagem se se apressarem." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:737 msgid "Very well. But how do I get there?" msgstr "Muito bem, mas como chego aí?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:741 msgid "" "There are two ways to go, by ship or on foot. Each has its own dangers. You " "must choose between them." msgstr "" "Fica a noroeste daqui, algumas léguas para o interior. Existem duas maneiras " "de chegar aí. Por mar ou por terra. Cada maneira tem os seus próprios " "perigos. Deves escolher uma delas." # #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743 msgid "Ships? Ugh! I have been seasick for the last time. We shall walk!" msgstr "Navios? Argh... fiquei enjoado da última vez. Vamos a pé!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747 msgid "Safe journey to you, Konrad. Until we meet again!" msgstr "Boa viagem para ti, Conrado. Até a próxima!" # #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:758 msgid "" "Going by ship we may at least get a little rest for ourselves. By sea it is!" msgstr "A ir de navio poderemos descansar por um tempo. Que seja por mar!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762 msgid "Safe voyage to you then, Konrad. May the weather be fair." msgstr "Boa viagem para ti então, Conrado. Que o tempo esteja ao teu favor." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:796 msgid "" "Have you not been able to defeat our foes in all these days? They have " "summoned reinforcements. Surely now our doom is upon us!" msgstr "" "Não conseguiste derrotar os nossos inimigos neste tempo todo? Chamaram por " "reforços! Agora estamos perdidos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:808 msgid "" "Konrad! We cannot spend any more time here. Though it would be good to " "defeat the orcs and free more of their prisoners, more urgent business calls " "us!" msgstr "" "Conrado! Não podemos passar mais tempo por aqui. Seria bom derrotar os orcs " "e salvar mais prisioneiros, mas existem assuntos mais urgentes no momento!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:813 msgid "" "Delfador, thank goodness you have survived! This has been a tough battle, " "but why can we not finish it? Why must we leave?" msgstr "" "Delfador, ainda bem que sobreviveste! Esta a ser uma batalha difícil, mas " "porque temos de parar agora? Porque temos de sair?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:817 msgid "" "I bear ill tidings, Konrad. Asheviere has laid siege to Elensefar, breaking " "the century-old treaty between Wesnoth and the Elense city-state. If the " "city falls, there is no telling how many other lands she may swallow up!" msgstr "" "Trago más noticias. Asheviere começou um cerco a Elensefar, quebrando o " "tratado de mais de um século entre Wesnoth e as cidades estado de Elensefar. " "Se a cidade cair, não há como dizer quantas outras terras ela pode roubar!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:830 msgid "I must do this? But you are coming with me, aren’t you, Delfador?" msgstr "Devo fazer isso? Mas vens comigo, certo, Delfador?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834 msgid "" "I am afraid not, Konrad. I have found some important documents that need " "seeing to. I must ride at once to make council with the elves. I will meet " "you in Elensefar, after you have secured it." msgstr "" "Temo que não, Conrado. Descobri alguns documentos importantes que tenho de " "examinar. Devo ir agora para falar com os elfos. Encontrarei-te em " "Elensefar, após à tiveres tomado." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838 msgid "" "I fear I will struggle to do this on my own... but what must be must be. How " "do I get to Elensefar?" msgstr "" "Temo que terei de atravessar isto sozinho... mas é o jeito. Como chego à " "Elensefar?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:851 msgid "" "Since you have broken the orcs’ hegemony over the seas, going by ship would " "be safest. Sail along the coast, and you can land mere miles from Elensefar. " "Make haste!" msgstr "" "Já que quebraste a hegemonia dos orcs no mar, ir de navio seria o mais " "seguro. Navega pela costa, e aportarás a algumas milhas de Elensefar. Vá " "depressa!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:863 msgid "" "With the orcs controlling the seas, going by ship would not be safe. Travel " "by land, Elensefar is only six days’ march up the coast. Make haste!" msgstr "" "Com os orcs a controlar os mares, ir de navio não seria seguro. Vá pela " "terra, Elesenfar está apenas uma marcha de seis dias pela costa. Vá depressa!" # #. [scenario]: id=05a_Muff_Malals_Peninsula #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:4 msgid "Muff Malal’s Peninsula" msgstr "A Península de Muff Malal" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:23 msgid "Escape down the road to Elensefar" msgstr "Escapa através da estrada para Elensefar" # #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:26 msgid "Defeat Muff Malal" msgstr "Derrota Muff Malal" # #. [side]: type=Dark Sorcerer, id=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:60 msgid "Muff Malal" msgstr "Muff Malal" # #. [side]: type=Dark Sorcerer, id=Muff Malal #. [side]: id=Haf-Mal, type=Lich #. [side]: id=Jarmal-Gorg, type=Lich #. [side]: type=Lich, id=Galga #. [side]: type=Lich, id=Na-alga #. [side]: type=Lich, id=Selda-Mana #. [side]: type=Death Knight, id=Unan-Ka'tall #. [side]: type=Death Knight, id=Clarustus #. [side]: type=Death Knight, id=Merlunius #. [side]: type=Lich, id=Aimucasur #. [side]: type=Death Knight, id=Secadius #. [side]: type=Death Knight, id=Dafeis #. [side]: type=Ancient Lich, id=Muff Argulak #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:126 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:142 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:121 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:187 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:143 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:122 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:139 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:178 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:113 msgid "Undead" msgstr "Morto-Vivos" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:122 msgid "" "But the road to Elensefar was a treacherous one. Konrad and his men were set " "upon by a strong band of undead." msgstr "" "Mas a estrada até Elensefar era traiçoeira. Conrado e os seus homens foram " "emboscados por um poderoso bando de mortos-vivos." # #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:126 msgid "" "Ahh, a party of elves approaches. Soon we shall have elven zombies serving " "us!" msgstr "" "Ah, um grupo de elfos aproxima-se. Logo teremos cadáveres ambulantes elfos a " "servir-nos!" # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:130 msgid "My lord! On yonder peninsula there seems to be some movement!" msgstr "Meu senhor! Naquelas ruínas parece haver algum movimento!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:134 msgid "" "It looks like an undead outpost! If we could defeat them, the locals would " "probably be grateful. But I do not know if we have the strength to defeat " "such a foe, or the time to spare." msgstr "" "Parece uma fortaleza de mortos-vivos! Se conseguirmos derrotar-os, tenho a " "certeza de que os habitantes estariam agradecidos. Mas não sei se temos a " "força ou o tempo para lutar contra tal inimigo." # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:138 msgid "" "Cleansing this land of undead does not appear overly difficult. It could be " "good training for those yet untested in battle." msgstr "" "Purificar esta terra de mortos-vivos não parece uma tarefa difícil. Poderia " "ser um bom treino para os soldados que ainda não têm experiência em batalhas." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:142 msgid "" "I see. If we are to break the siege of Elensefar, we will need every veteran " "soldier we can get." msgstr "" "Entendo. Se formos quebrar o cerco a Elensefar mais tarde, precisaremos de " "tantos soldados experientes quanto pudermos ter." # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:146 msgid "" "The decision is yours, sir. If we are to leave, I advise we hurry past " "before they are upon us. If we are to fight, then... to arms!" msgstr "" "A decisão é tua, senhor. Se sairmos, sugiro que corramos por eles antes que " "nos alcancem. Se formos lutar, então... às armas!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:164 msgid "To Elensefar" msgstr "Para Elensefar" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188 msgid "We do not have time to tarry here! On to Elensefar!" msgstr "Não temos tempo a perder aqui! Para Elensefar!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:200 msgid "" "Shirk not your duty! I will decide when it is time to leave for Elensefar." msgstr "Quieto! Vou decidir quando for a hora de partirmos para Elensefar." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:213 msgid "" "Victory is ours! Let us hope that this delay will not hamper our quest to " "save Elensefar, but at least we have freed these good people. We must move " "onward with haste!" msgstr "" "A vitória é nossa! Espero que este atraso não atrapalha a nossa missão de " "salvar Elensefar, mas pelo menos libertarmos estas pessoas. Temos de " "continuar mais rapidamente!" # #. [scenario]: id=05b_Isle_of_the_Damned #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:5 msgid "Isle of the Damned" msgstr "Ilha dos Condenados" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:85 msgid "" "But the voyage did not go as smoothly as had been hoped. A storm blew up and " "bore down on the ship. Though all hands were on deck working desperately, a " "sudden gust of wind flung Konrad overboard as he attempted to secure the " "sails..." msgstr "" "Mas a viagem não foi tão tranquila quanto se esperava. Uma tempestade " "terrível surgiu sobre o navio. Apesar de todos se terem esforçado " "desesperadamente, uma súbita rajada de vento atirou Conrado para o mar, " "enquanto tentava consertar as velas..." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:90 #, fuzzy #| msgid "" #| "The mermen finally saved Konrad from the sea, but were unable to get him " #| "back to the ship. By dint of great effort they reached a nearby island..." msgid "" "The merfolk finally saved Konrad from the sea, but were unable to get him " "back to the ship. By dint of great effort they reached a nearby island..." msgstr "" "Os aquáticos finalmente salvaram Conrado prestes a afogar-se, mas não foram " "capazes de levar-o de volta ao navio. Com grande esforço, chegaram a uma " "ilha próxima..." # #. [side]: id=Haf-Mal, type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:121 msgid "Haf-Mal" msgstr "Haf-Mal" # #. [side]: id=Jarmal-Gorg, type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:137 msgid "Jarmal-Gorg" msgstr "Jarmal-Gorg" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:199 msgid "Kalba" msgstr "Kalba" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:200 msgid "Gnaba" msgstr "Gnaba" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:211 msgid "Whew, I survived. But now where am I? Is this island inhabited?" msgstr "Ufa, sobrevivi. Mas onde estou agora? Será que esta ilha é habitada?" # #. [message]: speaker=Kalba #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:215 msgid "" "We have heard only the worst things about this place, my lord. It is said " "that the legions of the undead have come here in great numbers and " "devastated the island into an ugly wasteland." msgstr "" "Só ouvimos os piores rumores a respeito deste lugar, senhor. Dizem que as " "legiões de mortos-vivos vieram em grandes números, e transformaram a ilha " "numa horrível devastação." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:220 msgid "" "Let’s hope these rumors are not true! I have none of my men or gold with me! " "How could I defend myself?" msgstr "" "Esperamos que estes rumores não sejam verdadeiros! Não tenho nenhum dos meus " "homens nem o meu ouro comigo! Como poderei defender-me?" # #. [message]: speaker=Kalba #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:224 msgid "" "There are still some bands of humans hiding on the island, my lord. If you " "recruit some of them to help, we might have some hope of holding off the " "undead hordes!" msgstr "" "Ainda há alguns bandos de humanos a esconderem-se na ilha, senhor. Se " "recrutares alguns deles para ajudar, poderemos ter uma hipótese de segurar " "as hordas dos mortos-vivos!" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:227 msgid "Delurin" msgstr "Delurin" # #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:242 msgid "" "Maybe we can make a deal! Help us defeat those evil creatures! You may use " "our gold reserves to lead us!" msgstr "" "Talvez possamos fazer um acordo! Ajuda-nos a derrotar estas criaturas " "malignas! Podes usar as nossas reservas de ouro para liderar-nos!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:252 msgid "You receive 100 pieces of gold!" msgstr "Recebes 100 peças de ouro!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:261 msgid "" "There are some ancient temples to the southwest; I wonder what might be " "inside them!" msgstr "" "Existem alguns templos antigos para o sudoeste, pergunto-me o que pode haver " "dentro deles!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:275 msgid "The temple seems to be empty." msgstr "O templo parece estar vazio." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:290 #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:353 msgid "Looks like there is somebody hidden in the temple." msgstr "Parece que tem alguém escondido no templo." # #. [unit]: id=Moremirmu, type=White Mage #. [unit]: id=Moremirmu, type=Mage of Light #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:294 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:258 msgid "Moremirmu" msgstr "Moremirmu" # #. [effect] #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:310 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:271 msgid "holy sword" msgstr "espada sagrada" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:327 msgid "" "I was hiding in this holy place, planning how to defeat the evil undead. Now " "with your help, I can destroy them." msgstr "" "Estava escondido neste local sagrado, não sabendo como derrotar os malignos " "mortos-vivos. Mas agora com a tua ajuda, posso derrotar-os." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:331 msgid "Join us, wise one. We welcome your aid!" msgstr "Junta-te a nós, ó sábio. Estamos felizes com a tua ajuda!" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:335 msgid "" "If we eradicate the undead blight on these islands, I will surely go with " "you. Otherwise, I plan to finish my task here before moving on." msgstr "" "Se erradicarmos a praga dos mortos-vivos desta ilha, certamente irei " "convosco. Senão, planeio terminar a minha tarefa aqui antes de continuar." # #. [unit]: type=Revenant, id=Xakae #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:359 msgid "Xakae" msgstr "Xakae" # #. [message]: speaker=Xakae #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:376 msgid "Surprise! Searching for magi, and all I get is these foul humans!" msgstr "" "Surpresa! Estava a procura de magos, e tudo o que encontro são estes humanos!" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:442 msgid "Fight on against the undead without me, friends!" msgstr "Continuam a luta contra os mortos-vivos sem mim, companheiros!" # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:482 msgid "" "Thank goodness we have found you, sir! Come aboard quickly, we shall take " "you away from this horrible island!" msgstr "" "Graças aos céus encontramos-te, senhor! Suba a bordo rapidamente, tiraremos-" "te desta ilha terrível!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:507 msgid "" "We have wrested control of the island from the evil undead! Now all we have " "to do is wait for the ship to arrive, so we can make our way to Elensefar!" msgstr "" "Tomamos o controlo da ilha dos mortos-vivos! Agora tudo o que temos de fazer " "é esperar pelo navio chegar, para podermos continuar a nossa jornada à " "Elensefar!" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:520 msgid "" "Together we have vanquished the foul undead! Come, I will join you on your " "noble quest." msgstr "" "Juntos derrotamos os mortos-vivos! Venham, unirei-me a vós na vossa nobre " "missão." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:540 msgid "" "It’s a shame complete victory could not be ours, but thank goodness I am " "rescued! On to Elensefar!" msgstr "" "É uma pena que uma vitória completa não pode ser alcançada, mas graças aos " "céus fui resgatado! Para Elensefar!" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:550 msgid "" "Thank you for your assistance here, brothers. I will stay to continue " "resisting the foul undead. May fate be with you in your noble quest, and may " "we meet again some day!" msgstr "" "Obrigado pela vossa ajuda aqui, irmãos. Ficarei para continuar a resistir " "aos mortos-vivos. Que o destino esteja convosco na vossa nobre missão, e que " "encontremos-nos novamente algum dia!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:565 msgid "You regain your lost troops and $isle_damned_starting_gold gold!" msgstr "Recuperas as tuas tropas perdidas e $isle_damned_starting_gold ouro|!" # #. [scenario]: id=06_The_Siege_of_Elensefar #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:4 msgid "The Siege of Elensefar" msgstr "O Cerco de Elensefar" # #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:43 msgid "Elensefar" msgstr "Elensefar" # #. [side]: type=Orcish Warlord, id=Agadla #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:68 msgid "Agadla" msgstr "Agadla" # #. [side]: type=Orcish Warlord, id=Agadla #. [side]: type=Dark Sorcerer, id=Muff Jaanal #. [side]: id=Brugg, type=Troll Warrior #. [side]: id=Lionel, type=Death Knight #. [side]: type=Troll Warrior, id=Haaf-Garga #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:74 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:115 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:88 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:100 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:132 msgid "Evil" msgstr "Mal" # #. [side]: type=Dark Sorcerer, id=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:106 msgid "Muff Jaanal" msgstr "Muff Jaanal" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:209 msgid "" "The party arrived at Elensefar at last, but found that the city had already " "fallen to the savage orcs." msgstr "" "O grupo finalmente chegou à Elensefar, mas descobriu que a cidade já tinha " "caído para os terríveis orcs." # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:213 msgid "My lord! It seems the city has already fallen!" msgstr "Meu senhor! Parece que a cidade já caiu!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:217 msgid "This is terrible news! We must retake the city!" msgstr "Isso é terrível! Temos de retomar a cidade!" # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:221 msgid "" "There are so many of them. This will not be easy! And look to the north! It " "seems that the undead are allied with the orcs!" msgstr "" "Existem tantos deles. Não será fácil! E olha para o norte! Parece que os " "mortos-vivos estão aliados com os orcs!" # #. [message]: speaker=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:225 msgid "" "Here come the elves! Our newly forged alliance with the orcs will give us " "the power to crush them with ease!" msgstr "" "Lá vem os elfos! Com a nossa nova aliança com os orcs, esmagaremos estes " "rebeldes com facilidade!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:229 msgid "" "We must take the city, and destroy the evil undead before reinforcements " "arrive!" msgstr "" "Temos de tomar a cidade, e destruir os mortos-vivos antes que os reforços " "cheguem!" # #. [unit]: id=Reglok, type=Rogue #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:245 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:400 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:514 msgid "Reglok" msgstr "Reglok" # #. [unit]: id=Gelgar, type=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:260 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:415 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:529 msgid "Gelgar" msgstr "Gelgar" # #. [unit]: id=Gamlel, type=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:273 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:428 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:543 msgid "Gamlel" msgstr "Gamlel" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:294 msgid "As night began to fall, three dark figures crept out of the forest." msgstr "" "Quando a noite começou a cair, três figuras escuras saem das florestas." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:299 msgid "Halt! Who goes there, friend or foe?" msgstr "Alto! Quem vem lá, aliado ou inimigo?" # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:303 msgid "" "Greetings, friend. We are from the Elensefar Thieves’ Guild. We would like " "to help you against the orcs!" msgstr "" "Saudações, amigo. Somos da Guilda dos Ladrões de Elensefar. Queremos ajudar-" "vos contra os orcs!" # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:308 msgid "Thieves, hmmm? Who says we can trust such as you?" msgstr "Ladrões, hein? E como poderemos confiar em pessoas do vosso tipo?" # #. [message]: speaker=Gamlel #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:312 msgid "" "We would understand if you didn’t trust us, of course, but it is in our " "mutual interest to rid the city of the orcs!" msgstr "" "Entendemos se não confiarem em nós, é lógico, mas é do interesse de todos " "livrar a cidade dos orcs!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:316 msgid "Very well. You may join us." msgstr "Muito bem, podem unir-se a nós." # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:320 msgid "" "We will serve you well, for we respect the help you are providing to our " "city. You shall find that there is honor, even among thieves." msgstr "" "Serviremos-te bem, pois respeitamos a ajuda que estás a providenciar à nossa " "cidade. Descobrirás que existe honra, mesmo entre os ladrões." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:324 msgid "Yes, but where is your fighting force? How can you help us?" msgstr "Sim, mas onde estão as vossas forças? Como podem ajudar-nos?" # #. [message]: speaker=Gelgar #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:328 msgid "" "We survive by stealth. We can help you sneak into the city and surround the " "orcs. Alternatively, we can lay in wait until you give us a signal then " "ambush the orcs’ rear." msgstr "" "Sobrevivemos a ser furtivos. Podemos ajudar-vos a infiltrar-se na cidade e " "cercar os orcs. Alternativamente, podemos esperar até que nos darem um sinal " "e atacaremos a traseira dos orcs." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:332 msgid "Hmm... I have to consider this..." msgstr "Mm... Terei que ponderar nisso..." # #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:334 msgid "Help us infiltrate the city. We can do the rest." msgstr "Ajudam-nos a infiltrar na cidade. Podemos fazer o resto." # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:338 msgid "" "Excellent. Two hours past midnight meet us on the west bank of the river, " "across from Elensefar’s docks." msgstr "" "Excelente. Duas horas após a meia-noite encontras-nos na margem oeste do rio " "que atravessa às docas de Elensefar." # #. [label] #. The party and an ally have agreed to meet at the location identified by this label. #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:348 #, fuzzy #| msgid "Sleeping Gryphon" msgid "Meeting point" msgstr "Grifo Adormecido" # #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:355 msgid "I want you to reinforce us once we break through their line." msgstr "Quero que nos reforcem assim que quebraremos a linha deles." # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:359 msgid "" "Very well. When you raise your red banner over any building in the city " "proper, we will see the sign and attack from the city’s northern gate." msgstr "" "Muito bem. Quando levantarem a vossa bandeira sobre qualquer construção na " "cidade, iremos ver o sinal e atacar pelo portão norte da cidade." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:363 msgid "Agreed. But, will you be able to see our flag if it’s dark?" msgstr "Combinado. Mas conseguirão ver a nossa bandeira se estiver escuro?" # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:367 msgid "" "Yes, we will see it. In fact, we prefer to fight at night. I pray you do not " "lead us into slaughter." msgstr "" "Sim, iremos ver-a. Na verdade, preferimos de lutar a noite. Rezo para que " "não nos leves para um massacre." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:371 msgid "" "Do not fear, friends. There will be a slaughter here, but it will be orcish " "blood staining the streets." msgstr "" "Não temam amigos. Haverá um massacre aqui, mas será sangue de orcs que " "manchará as ruas." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:393 msgid "" "As the banner was raised, sounds of fighting could be heard from across the " "city." msgstr "" "Após a bandeira haver sido hasteada, sons de luta começaram a ser ouvidos " "através da cidade." # #. [unit]: id=Darglen, type=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:441 msgid "Darglen" msgstr "Darglen" # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:454 msgid "Let’s expel these invaders! Today, the city is ours again!" msgstr "Vamos expulsar estes invasores! Hoje a cidade é nossa de novo!" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:476 msgid "You can now recruit Thieves!" msgstr "Agora podes recrutar ladrões!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:503 msgid "" "On the banks of Elensefar’s port district, three shadowy figures appeared." msgstr "" "Nas margens do distrito portuário de Elensefar, três figuras sombrias " "apareceram." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:508 msgid "" "To Konrad’s surprise, they quickly made their way across the river’s mouth. " "The turbulent waters hid a nearly invisible ford, wide enough for two " "soldiers to march shoulder-to-shoulder." msgstr "" "Para a surpresa de Conrado, rapidamente abriram caminho através do rio. As " "águas turbulentas escondiam um vau praticamente invisível, largo o " "suficiente para dois soldados marcharem lado-a-lado." # #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:563 msgid "" "Very few people know that the river can be forded here. The orcs have yet to " "discover this place. Bring your forces into the city, quickly now, and you " "can flank them." msgstr "" "Muito poucas pessoas sabem que o rio pode ser atravessado aqui. Os orcs " "ainda não descobriram este lugar. Traga as tuas forças para a cidade, " "rápido, e poderás flanquear-os." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:574 msgid "Finally, we have retaken the city! Let us rest here, friends." msgstr "Finalmente, recapturamos a cidade! Vamos descansar aqui, amigos." # #. [message]: role=Thief #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:582 msgid "Victory! The thieves of Elensefar will be in your service, my lord." msgstr "Vitória! Os ladrões de Elensefar estarão ao teu serviço, meu senhor." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:587 msgid "The party rested for three days, after which an old friend returned." msgstr "" "O grupo descansou por três dias, depois dos quais um velho amigo voltou." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:614 msgid "" "Greetings, friends. I see that you have rescued the city! I knew that you " "could do it." msgstr "" "Saudações, amigos. Vejo que resgataram a cidade! Sabia que conseguiriam." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:620 msgid "Delfador! So good to see you! Where have you been?" msgstr "Delfador! É tão bom ver-te! Onde estiveste?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:625 msgid "" "I have been meeting with the Ka’lian, the Great Council of the Elves. This " "is Kalenz, a great lord of the Northern Elves who came to the Council to " "offer us the support of his people." msgstr "" "Reuni-me com o Ka'lian, o Grande Conselho elfo. Este é Kalenz, um grão-" "mestre dos Elfos do Norte que veio ao conselho oferecer-nos a ajuda do seu " "povo." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:634 msgid "Greetings, friend." msgstr "Saudações. amigo." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:639 msgid "" "Delfador, we have captured this city, but surely Asheviere’s men will come " "and attack us! What should we do?" msgstr "" "Delfador, capturamos esta cidade, mas com a certeza os homens de Asheviere " "virão atacar-nos. O que devemos fazer?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:644 msgid "The Ka’lian has met and decided: we must capture the Sceptre of Fire." msgstr "O Ka'lian encontrou-se e decidiu: Devemos capturar o Ceptro do Fogo." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:649 msgid "The Sceptre of Fire? What’s that?" msgstr "O Ceptro de Fogo? O que é isso?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:655 msgid "" "The Sceptre of Fire is the most ancient artifact of the realm of Wesnoth. It " "was forged by the dwarves of Knalga at the request of King Haldric II. It " "took their finest smiths years to make it, but soon after it was completed, " "the makers were chased underground, attacked by the elves. None know exactly " "what occurred, but the Sceptre was lost somewhere in the great caverns. " "Years have passed, and the fortunes of the dwarves have waxed and waned, but " "the Sceptre has never been found." msgstr "" "O Ceptro do Fogo é o artefacto mais antigo do reino de Wesnoth. Foi forjado " "pelos anões de Gnalga a pedido do rei Haldric II. Foi necessário o trabalho " "de anos dos seus melhores ferreiros para fazer-o, mas logo após completo, " "estes mesmos ferreiros foram expulsos para o subterrâneo, atacados por " "elfos. Ninguém sabe exactamente o que aconteceu, mas o Ceptro foi perdido em " "algum lugar das grandes cavernas. Anos passaram-se, e o destino do povo anão " "foi-se e voltou, mas até hoje o Ceptro nunca foi encontrado." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:660 msgid "But what has this to do with me?" msgstr "Mas o que isto tem a ver comigo?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:665 msgid "" "When Garard II, your uncle, was deciding upon a successor, he issued an " "edict that whichever member of the royal family could retrieve the Sceptre " "of Fire would rule the land." msgstr "" "Quando Garard II, o teu tio, escolhia um sucessor, escreveu um édito que " "dizia que qualquer membro da família real que pudesse recuperar o Ceptro do " "Fogo seria o senhor do reino." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:670 msgid "Oh, and you want me to get this Sceptre?" msgstr "Ó, e queres que encontre este ceptro?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:675 msgid "We will help you retrieve it, my lord." msgstr "Ajudaremos-te a encontrar-o, meu senhor." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:680 msgid "" "Time is short. We think that Asheviere is also searching for the Sceptre, to " "help seal her place as ruler. But if you find the Sceptre first, the people " "will support you as the king." msgstr "" "O tempo é curto. Pensamos que Asheviere também está a procura pelo ceptro, " "para selar a sua posição como rainha. Mas se encontrares o Ceptro primeiro, " "o povo apoiará-te como rei." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:685 msgid "Me? King?" msgstr "Eu? Rei?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:690 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!" msgstr "Sim, Conrado. Acredito que serás rei um dia. Agora vamos em frente!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:695 msgid "" "We cannot go to Wesmere, for Asheviere’s orcs have the approaches ringed " "about with steel; Kalenz and I barely escaped, and Chantal cannot get out. " "Until we are stronger, we must go where the orcs are not." msgstr "" "Não podemos ir para Wesmere, pois os orcs de Asheviere mantêm os caminhos " "fechados com aço; Kalenz e eu escapamos por pouco, e Chantal não pôde sair. " "Enquanto não ficarmos mais fortes, devemos ir onde os orcs não estão." # #. [message]: speaker=Muff Jaanal #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:717 msgid "So you endeavor to fight me in my home. Foolish." msgstr "Então tentas lutar contra mim na minha casa? Tolice." # #. [scenario]: id=07_Crossroads #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:4 msgid "Crossroads" msgstr "Encruzilhada" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:21 msgid "Defeat Kojun Herolm" msgstr "Derrota Kojun Herolm" # #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:46 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:40 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:397 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:57 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:40 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:313 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:108 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:87 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:43 msgid "Death of Kalenz" msgstr "Morte de Kalenz" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:48 msgid "" "Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of " "Wesnoth." msgstr "" "Conrado, Delfador e Kalenz rapidamente cavalgaram para leste, em direção às " "terras selvagens de Wesnoth." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:53 #, fuzzy #| msgid "" #| "The queen’s agents were still scouring the coastal regions, for news of " #| "Elensefar’s rescue had not yet reached her." msgid "" "The Queen’s agents were still scouring the coastal regions, for news of " "Elensefar’s rescue had not yet reached her." msgstr "" "Os agentes da rainha ainda estavam a vasculhar as regiões costeiras, pois as " "notícias do resgate de Elensefar ainda não haviam chegado aos seus ouvidos." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:58 msgid "" "Small as it was, Konrad’s army avoided the notice of hostile eyes in the " "sparsely populated western countryside for a time. However, their luck did " "not hold." msgstr "" "Por ser pequeno, o exército de Conrado conseguiu evitar a ser encontrado " "pelos olhos hostis nas regiões ocidentais do país. Porém, a sua sorte não " "duraria para sempre." # #. [side]: type=Orcish Warlord, id=Kojun Herolm #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:184 msgid "Kojun Herolm" msgstr "Kojun Herolm" # #. [side]: type=Orcish Warrior, id=Mokho Kimer #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:202 msgid "Mokho Kimer" msgstr "Mokho Kimer" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:229 msgid "Here we come to the great cross-roads. We should go northeast." msgstr "Aqui chegamos na grande encruzilhada. Devemos seguir para o nordeste." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:233 msgid "" "Beware! These hills are not safe! The roads are important to Asheviere’s " "strategy, and she has hired orcs to guard them. We shall have to fight to " "travel through." msgstr "" "Cuidado! Estas colinas não estão seguras! As estradas são importantes para a " "estratégia de Asheviere, de forma que contratou orcs para proteger-as. " "Teremos de lutar para atravessar-as." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:237 msgid "" "Then fight we shall. Fortunately, now that we have liberated Elensefar, they " "are providing what gold they can spare to help us swell our ranks with new " "recruits. Let it begin!" msgstr "" "Então lutaremos. Felizmente, agora que libertamos Elensefar, ajudaram-nos " "com todo o ouro que puderam dar-nos para recrutarmos novos soldados. Ao " "combate!" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:455 msgid "Niodien" msgstr "Niodien" # #. [message]: speaker=Niodien #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:459 msgid "Stay on the path! The hills here are not safe!" msgstr "Mantenham-se na estrada! As colinas não são seguras!" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:476 msgid "Loflar" msgstr "Loflar" # #. [message]: speaker=Loflar #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:480 msgid "" "Beware the hills! There are many orcs in hiding, preparing to ambush you!" msgstr "" "Cuidado com as colinas! Há vários orcs escondidos, a espera para emboscar-" "vos!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:498 msgid "" "NE — Dan’Tonk\n" "SE — Fort Tahn" msgstr "" "NE — Dan’Tonk\n" "SE — Forte Tahn" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:503 msgid "Dan’Tonk, we are so close to Weldyn." msgstr "Dan'Tonk, estamos tão perto de Weldyn." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:507 msgid "" "We dare not confront Asheviere yet. We must retrieve the Sceptre of Fire and " "gather more allies in the north." msgstr "" "Não devemos enfrentar Asheviere ainda. Precisamos de recuperar o Ceptro do " "Fogo e angariarmos mais aliados no norte." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:518 msgid "Victory is ours, men. Let us proceed northeast!" msgstr "A vitória é nossa, homens! Continuaremos para nordeste!" # #. [scenario]: id=08_The_Princess_of_Wesnoth #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:4 msgid "The Princess of Wesnoth" msgstr "A Princesa de Wesnoth" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23 msgid "(reduce her hitpoints to 0 or lower)" msgstr "(reduz os pontos de vida dela a 0 ou menos)" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:23 msgid "Force Li’sar’s surrender" msgstr "Força Li’sar a se render" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:50 msgid "" "...but one of the orcs survived long enough to send the news to the queen..." msgstr "" "...mas um dos orcs sobreviveu o tempo suficiente para dar as notícias à " "rainha..." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:53 msgid "...and she sent her most able commander." msgstr "... e ela enviou a sua mais hábil comandante." # #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:61 msgid "Elmar’s Crossing" msgstr "Passagem de Elmar" # #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66 msgid "Elbridge" msgstr "A Ponte" # #. [side]: type=Princess, id=Li'sar #. [event] #. [unit]: id=Li'sar, type=Princess #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:87 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:68 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:753 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:94 #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:725 msgid "Li’sar" msgstr "Li’sar" # #. [side]: type=Princess, id=Li'sar #. [side]: type=General, id=Robryn #. [side]: type=General, id=Honber #. [side]: type=General, id=Josephus #. [side]: type=Orcish Warlord, id=Dwar-Ni #. [side]: type=General, id=Malatus #. [side]: type=Orcish Warlord, id=Haliel-Maga #. [side]: type=General, id=Heford #. [side]: type=Cavalier, id=Sir Kalm #. [side]: type=Dark Queen, id=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:160 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:98 #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:83 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:218 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:209 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:225 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:123 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:135 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:152 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:168 msgid "Asheviere" msgstr "Asheviere" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:331 msgid "" "On the road to Knalga, the party was opposed by the forces of Asheviere." msgstr "" "Na estrada para Gnalga, o grupo foi confrontado pelas forças de Asheviere." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:335 msgid "The Queen has sent me to stop you, impostor!" msgstr "A Rainha enviou-me para parar-te, seu impostor!" # #. [message]: role=Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:339 #, fuzzy #| msgid "" #| "That’s the princess, Li’sar. The daughter of the Queen, and her successor!" msgid "" "That’s the Princess, Li’sar. The daughter of the Queen, and her successor!" msgstr "Aquela é a princesa, Li’sar. A filha da Rainha, e a sua sucessora!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:343 msgid "I’m no impostor. It seems that your mother has lied to you." msgstr "Não sou um impostor. Parece que a sua mãe mentiu-te." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:348 msgid "This is treason! Your lies will perish with you!" msgstr "Isto é traição! As tuas mentiras morrerão contigo!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:352 msgid "" "There is no use in reasoning. She will understand only one thing. To arms!" msgstr "Não dá para discutir com ela. Só compreenderá uma coisa. Às armas!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:371 msgid "I surrender! Don’t hurt me, impostor." msgstr "Rendo-me! Não me feres, impostor." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:375 msgid "" "I said before I’m not an impostor, but if you yield, I will spare your life." msgstr "" "Já disse que não sou um impostor, mas se te renderes, pouparei a tua vida." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:380 msgid "Let me go!" msgstr "Deixa-me ir!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:385 msgid "Think about the story of the old king. Ask somebody who knew of him." msgstr "Pensa sobre a história do velho rei. Pergunta a alguém que o conhecia." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:390 msgid "" "The old king? I have heard about that, but I know it is not true. My mother " "told me." msgstr "" "O antigo rei? Nunca ouvi nada sobre isto, mas sei que não é verdade. A minha " "mãe contou-me." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:394 msgid "" "Your mother has lied to you, child. Now I suggest you reconsider, and either " "join us, or flee as an exile. There will be a great battle soon, and if you " "are on the wrong side of it, we may not have the opportunity to spare your " "life a second time." msgstr "" "A tua mãe mentiu-te, criança. Agora sugiro que reconsideres, e juntas-te a " "nós, ou fujas para um exílio. Haverá uma grande luta logo, e se estiveres do " "lado errado, poderemos não ter a oportunidade de salvar a tua vida uma " "segunda vez." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:399 msgid "" "I am not a child, and I do not want to talk about it! You said you would " "spare me, so be on your way. The northern road should be safe for you." msgstr "" "Não sou uma criança, e não quero falar a respeito disso! Disseste que me " "pouparias, então siga o teu caminho. A estrada ao norte deve estar segura " "para vós." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:403 #, fuzzy #| msgid "Good day then, Princess. Come, men, to the northern road!" msgid "Good day to you, then. Come, men, to the northern road!" msgstr "" "Tenha um bom dia então, princesa. Venham, homens, para a estrada do norte!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:408 msgid "" "(Ha ha, little do they know just how many undead have wandered the northern " "road of late. Surely they are doomed!)" msgstr "" "(Há há, mal sabem quantos mortos-vivos tem andado pela estrada do norte " "recentemente. Certamente estão perdidos!)" # #. [scenario]: id=09_The_Valley_of_Death #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:4 msgid "The Valley of Death — The Princess’s Revenge" msgstr "O Vale da Morte — A vingança da Princesa" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:21 msgid "Survive for two days" msgstr "Sobreviva por dois dias." # #. [objectives] #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:25 msgid "Eradicate the liches" msgstr "Erradica os Liches" # #. [side]: type=Lich, id=Galga #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:74 msgid "Galga" msgstr "Galga" # #. [side]: type=Lich, id=Na-alga #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:118 msgid "Na-alga" msgstr "Na-alga" # #. [side]: type=Lich, id=Selda-Mana #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:152 msgid "Selda-Mana" msgstr "Selda-Mana" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:215 msgid "" "My lord! This road does not seem as safe as we had hoped. Look around us at " "the hills — there are undead about!" msgstr "" "Meu senhor! Esta estrada não parece tão segura quanto esperávamos. Olha ao " "nosso redor nas colinas — mortos-vivos por todos os lados!" # #. [message]: speaker=Selda-Mana #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:219 msgid "Who are these who approach? Let us kill them all!" msgstr "Quem são estes que se aproximam? Vamos matar-os a todos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:223 msgid "To arms, men! The undead hordes approach!" msgstr "Às armas , homens! As hordas dos mortos-vivos aproximam-se!" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:227 msgid "" "There can be no surrender to these foul beasts of the pit! We fight until " "victory, or until every one of us is slain!" msgstr "" "Não se deixam render a estas bestas da escuridão! Lutaremos até a vitória, " "ou até o último de nós caia morto!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:236 msgid "There are just so many! What shall we do?" msgstr "Tem tantos deles aqui! O que devemos fazer?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:240 msgid "" "My people douse our weapons with holy water when fighting undead. It usually " "lasts until the end of the battle, and they shrink in utter fear of our " "blades... if that is possible for an undead minion." msgstr "" "O meu povo costuma abençoar as nossas armas com água sagrada quando lutamos " "contra os mortos-vivos. Normalmente o efeito dura até o final da batalha, e " "encolhem-se de medo das nossas laminas, se é que mortos-vivos sentem medo." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:244 msgid "Let us hold them off as long as we can!" msgstr "Vamos resistir enquanto pudermos!" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:297 msgid "I have come once again to aid you, friends!" msgstr "Mais uma vez venho para ajudar-vos, amigos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:301 msgid "White magi? Come to help us? But what are they doing here?" msgstr "Magos brancos? A vir para ajudar-nos? Mas o que estão a fazer aqui?" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:305 msgid "" "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, " "let us hope he can help us once more!" msgstr "" "Aquele é Moremirmu! Ajudou-nos a lutar contra os mortos-vivos na Ilha dos " "Amaldiçoados. Espero que possa ajudar-nos mais uma vez!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:316 msgid "" "The sun rises in the east. Surely the undead do not have the power to " "continue their onslaught through another day!" msgstr "" "O sol nasce para o leste. Com certeza que os mortos-vivos não têm o poder " "para continuar o seu ataque por mais um dia!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:320 msgid "Indeed not! I feel we have survived this battle." msgstr "Parece que não! Sinto que sobrevivemos a esta batalha." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:325 msgid "Whew! That was a difficult battle, but they are retreating at last!" msgstr "Ufa! Esta foi uma batalha difícil, mas estão finalmente a recuar!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:366 msgid "Yes! We have fought them off!" msgstr "Sim! Afastamos-os!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:384 msgid "Thank you for returning to help us, Moremirmu." msgstr "Obrigado por voltar para ajudar-nos, Moremirmu." # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:388 #, fuzzy #| msgid "" #| "It is both my duty and pleasure, my lord! We were dining with some royal " #| "guards of the princess, taking a rest from our pilgrimage, when they " #| "spoke of how you were tricked into traveling these dangerous lands. We " #| "could do nothing but help you!" msgid "" "It is both my duty and pleasure, my lord! We were dining with some royal " "guards of the Princess, taking a rest from our pilgrimage, when they spoke " "of how you were tricked into traveling these dangerous lands. We could do " "nothing but help you!" msgstr "" "Não fiz mais do que o meu dever, meu senhor! Estávamos a jantar com alguns " "guardas reais da princesa, a descansar após a nossa peregrinação, quando " "falaram em como os haviam enganado para que viessem para estas terras " "perigosas. Não tínhamos outra escolha se não ajudar-vos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:392 msgid "" "So, she tricked us into coming this way! Where may we go now? Which way will " "be safe for us?" msgstr "" "Então enganou-nos para vir para cá! Onde iremos agora? Que caminho é seguro " "para nós?" # #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:396 #, fuzzy #| msgid "" #| "You must escape the clutches of that vile Queen, my lord. If you take a " #| "course bearing north-east, on past the mountain of gryphons, you will be " #| "able to ford the Great River at Abez. Make haste though, for you will not " #| "be able to ford the river in winter!" msgid "" "You must escape the clutches of that vile queen, my lord. If you take a " "course bearing north-east, on past the mountain of gryphons, you will be " "able to ford the Great River at Abez. Make haste though, for you will not be " "able to ford the river in winter!" msgstr "" "Tens de sair das garras daquela desprezível rainha, meu senhor. Se seguires " "para o nordeste, passando a montanha dos grifos, serás capaz de cruzar o " "grande rio na passagem de Abez. Mas depressa, pois não é possível atravessar " "o rio no inverno!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:400 msgid "" "Thank you for your counsel, good friend! May our paths meet again in happier " "times!" msgstr "" "Obrigado pelo teu conselho, amigo! Espero que os nossos caminhos se cruzam " "em tempos mais felizes!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:416 msgid "" "It greatly saddens me that Moremirmu was slain on the field, after he helped " "us." msgstr "" "Deixa-me muito triste ver que Moremirmu caiu no campo de batalha, após ter " "vindo ajudar-nos." # #. [message]: type=White Mage,Mage of Light #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:420 msgid "May he rest peacefully!" msgstr "Que descansa em paz!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:424 msgid "" "He died fighting for you, Prince, just as any of us would be willing to die " "for you." msgstr "" "Morreu a lutar por ti, príncipe, assim como qualquer um de nós morreria." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:430 msgid "" "This place makes me feel uneasy, even with the undead retreating. Where may " "we go now?" msgstr "" "Este lugar deixa-me nervoso, mesmo com os mortos-vivos a recuar. Para onde " "iremos agora?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:434 msgid "" "The land of Wesnoth is not safe for us. The Queen’s forces reach every " "corner. We must make haste to the north lands, across the Great River. Let " "us go quickly!" msgstr "" "A terra de Wesnoth não é segura para nós. As forças da rainha alcançam todos " "os pontos. Temos de apressar-nos para as terras do norte, além do Grande " "Rio. Vamos rapidamente!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:438 msgid "Indeed! Let us go from here!" msgstr "Sim! Vamos nessa!" # #. [scenario]: id=10_Gryphon_Mountain #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:4 msgid "Gryphon Mountain" msgstr "Monte Grifo" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 msgid "Defeat the mother gryphon before the enemy does" msgstr "Derrota a grifo mãe antes do comandante inimigo" # #. [side]: type=General, id=Robryn #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:89 msgid "Robryn" msgstr "Robryn" # #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:107 msgid "Mother Gryphon" msgstr "Grifo Mãe" #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:110 msgid "Gryphons" msgstr "Grifos" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:126 msgid "Graak" msgstr "Graak" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:127 msgid "Grook" msgstr "Grook" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:128 msgid "Gruak" msgstr "Gruak" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:140 msgid "What is this place? That is one big mountain!" msgstr "Que lugar é este? Essa é uma montanha enorme!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:144 msgid "That is the fabled Gryphon Mountain." msgstr "Esta é a lendária Montanha dos Grifos" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:148 msgid "" "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train " "the young to be flying mounts. Would that work, Delfador?" msgstr "" "A Montanha dos Grifos! Talvez pudéssemos-nos roubar alguns ovos dos grifos e " "treinar-os para serem montarias aladas. Será que daria, Delfador?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:152 msgid "" "We can try to do that, but we must be careful. To disturb the gryphons could " "prove dangerous... and yet such mounts could help us greatly later. Whatever " "we do, we must pass by this place." msgstr "" "Podemos tentar isso, mas temos de ser cuidadosos. Perturbar os Grifos pode " "ser perigoso... e mesmo assim tais montarias poderiam ajudar-nos muito mais " "tarde. O que quer que façamos, temos de passar por este lugar." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:156 msgid "Well, let’s start climbing the mountain!" msgstr "Bem, vamos começar a subir a montanha!" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:172 #, fuzzy #| msgid "Here are the mother Gryphon’s eggs!" msgid "Here are the mother gryphon’s eggs!" msgstr "Aqui estão os ovos da mãe grifo!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:177 #, fuzzy #| msgid "Excellent! We should be able to breed Gryphons for our own uses now!" msgid "Excellent! We should be able to breed gryphons for our own uses now!" msgstr "Excelente! Agora poderemos criar Grifos para os nossos próprios usos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:189 msgid "" "It appears that we are not the only ones interested in this mountain. Once " "again the Queen opposes us!" msgstr "" "Parece que não somos os únicos que estão interessados nesta montanha. Mais " "uma vez a rainha vem-se opor a nós!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:194 msgid "Quickly, men! Onward!" msgstr "Rápido, homens! Em frente!" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:209 msgid "" "Ha ha! We have killed this foul beast of the air, and can deny the rebels " "its eggs!" msgstr "" "Há há! Matamos está besta aérea, e impedimos os rebeldes de obterem os seus " "ovos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:255 msgid "We have defeated them! Now what do we do?" msgstr "Derrotamos-os! E agora, o que faremos?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:259 msgid "" "We must continue north. It is too late to return to the safety of Elensefar " "or Alduin before winter falls. We must therefore cross the great river and " "continue toward the land of the dwarves. Hurry, let us go!" msgstr "" "Temos de continuar para o norte. É muito tarde para voltar para a segurança " "de Elensefar ou Alduin antes do inverno chegar. Temos então de cruzar o " "grande rio, e continuar até a terra dos anões. Apressa-te, vamos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:269 msgid "" "With these gryphon eggs we should be able to breed gryphons that will serve " "us. When they are large enough to carry mounts, we can hire gryphon riders!" msgstr "" "Com estes ovos de grifos, poderemos criar grifos que nos servirão. Quando " "estes crescerem, poderemos recrutar montadores de grifos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:285 msgid "" "It is a shame we could not get those gryphon eggs. I am glad we did not " "slaughter any gryphons. They are magnificent animals (looks back at the " "mountain). Still..." msgstr "" "É uma pena que não conseguimos obter aqueles ovos de grifos. Mas estou feliz " "que não tivemos de matar nenhum grifo. São animais magníficos. (olha para a " "montanha atrás). De qualquer maneira..." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:289 msgid "Whoa!!" msgstr "Whoa!!" # #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:346 msgid "Graik" msgstr "Graik" # #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:347 msgid "Griak" msgstr "Griak" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:354 msgid "" "Indeed, the majestic beasts were now circling the mountain’s peak. Several " "glared in Konrad’s direction, their eagle eyes fixed on him at an incredible " "distance." msgstr "" "De facto, aquelas criaturas majestosas estavam agora a circular o pico da " "montanha. Várias fitavam na direção de Conrado, os seus olhos de águia fixos " "nele mesmo àquela incrível distância." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:394 msgid "Amazing! I have never before heard of such behavior in gryphons." msgstr "" "Incrível! Nunca havia ouvido falar de tal comportamento entre os grifos." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:398 msgid "What does it mean?" msgstr "O que isto quer dizer?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:402 msgid "I do not know. Come now, the show is over." msgstr "Não sei. Mas venha agora, a festa acabou." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:410 msgid "" "It is a shame we could not get those gryphon eggs — they would surely have " "given us an advantage sometime. Still, we must continue." msgstr "" "É uma pena que não conseguimos obter estes ovos de grifos — certamente " "teriam-nos dado uma vantagem em algum momento. Ainda assim, temos de " "continuar." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:416 msgid "Let us continue onward!" msgstr "Vamos em frente!" # #. [modify_unit]: type=Gryphon, id=Rampant Graak #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:454 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:503 msgid "Rampant Graak" msgstr "Graak o Bravo" # #. [modify_unit]: type=Gryphon, id=Rampant Grook #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:469 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:518 msgid "Rampant Grook" msgstr "Grook o Bravo" # #. [modify_unit]: type=Gryphon, id=Rampant Gruak #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:484 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:533 msgid "Rampant Gruak" msgstr "Gruak o Bravo" # #. [scenario]: id=11_The_Ford_of_Abez #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:4 msgid "The Ford of Abez" msgstr "A Passagem de Abez" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:25 msgid "Move Konrad to the north side of the river" msgstr "Mova Conrado para o lado norte do rio" # #. [side]: type=Orcish Warlord, id=Gaga-Breuk #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:92 msgid "Gaga-Breuk" msgstr "Gaga-Breuk" # #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:137 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:70 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:169 msgid "Monsters" msgstr "Monstros" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:194 #, fuzzy #| msgid "" #| "This is the Ford of Abez. When we ford this river, we will be leaving " #| "Wesnoth, and entering the lands of the North. The dwarves once ruled " #| "these lands, but they are now filled only with chaos. This is where your " #| "father and uncle were betrayed, almost seventeen years ago now, Konrad." msgid "" "This is the Ford of Abez. When we ford this river, we will be leaving " "Wesnoth, and entering the lands of the North. The dwarves once ruled these " "lands, but they are now filled only with chaos. This is where your father " "and uncle were betrayed, almost twenty-one years ago now, Konrad." msgstr "" "Este é a Passagem de Abez. Quando atravessarmos este rio, estaremos a deixar " "Wesnoth, e a entrar nas terras do norte. Os anões já dominaram estas terras, " "mas agora estão cheias do caos. Aqui foi onde o teu pai e tio foram traídos, " "quase dezanove anos atrás, Conrado." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:198 msgid "Really? So what happened, Delfador?" msgstr "Verdade? Mas o que houve, Delfador?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:202 #, fuzzy #| msgid "" #| "The forces of the king were encamped here, and the forces of the north " #| "were on the north side of the river. For three days and three nights the " #| "armies faced each other, neither willing to ford the river. On the fourth " #| "day, the northern armies crossed and attacked us." msgid "" "The forces of the King were encamped here, and the forces of the north were " "on the north side of the river. For three days and three nights the armies " "faced each other, neither willing to ford the river. On the fourth day, the " "northern armies crossed and attacked us." msgstr "" "As forças do rei estavam acampadas aqui, e as forças do norte estavam do " "lado norte do rio. Por três dias e três noites os exércitos ficaram a " "encarar-se, nenhum deles a ousar cruzar o rio. No quarto dia, os exércitos " "do norte decidiram cruzar e atacaram-nos." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:206 msgid "And then... we were defeated?" msgstr "E então... fomos derrotados?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:210 msgid "We were winning the battle. We were repelling them..." msgstr "Estávamos a vencer a batalha. Estávamos a repelir-os..." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:214 #, fuzzy #| msgid "" #| "And then the king’s son, in the heat of battle, turned upon the king!" msgid "And then the King’s son, in the heat of battle, turned upon the King!" msgstr "" "E então o filho do rei, no calor da batalha, virou-se contra o seu pai!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:218 #, fuzzy #| msgid "But you avenged the murder. You killed the prince. Right, Delfador?" msgid "But you avenged the murder. You killed the Prince. Right, Delfador?" msgstr "Más vingaste o assassinato. Mataste o príncipe. Não foi, Delfador?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:222 #, fuzzy #| msgid "" #| "When I saw the king betrayed and his banner fallen, I fled the battle. I " #| "know not now whether it was wisdom or cowardice, but I did flee, seeing " #| "no further hope on that day." msgid "" "When I saw the King betrayed and his banner fallen, I fled the battle. I " "know not now whether it was wisdom or cowardice, but I did flee, seeing no " "further hope on that day." msgstr "" "Quando vi o rei traído, e a sua bandeira caída, fugi da batalha. Não sei se " "foi sabedoria ou cobardice, mas fugi, não vendo nenhuma outra esperança " "naquele dia." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:226 #, fuzzy #| msgid "" #| "Oh, but the elves always told me that you killed the prince, Delfador, " #| "even though you never talked about it." msgid "" "Oh, but the elves always told me that you killed the Prince, Delfador, even " "though you never talked about it." msgstr "" "Mas os elfos sempre disseram-me que mataste o príncipe, Delfador, mesmo " "nunca tendo tocado no assunto." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:230 msgid "That foolish boy killed himself." msgstr "Aquele garoto estúpido matou-se." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:234 msgid "What do you mean?" msgstr "O que quer dizer?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:238 msgid "" "I mustered men to fight against the traitor-king, and of course Asheviere " "too, for she was behind it all. We met them; not here, but on the road from " "Weldyn, at Tath. We were outnumbered, perhaps four to one. In the heat of " "battle, that boy, fool that he was, came charging at me, slashing wildly. I " "had little choice but to end his life." msgstr "" "Juntei vários homens para lutar contra o rei traidor, e claro, contra " "Asheviere, pois ela estava por trás disso tudo. Encontramos-nos; não aqui, " "mas na estrada a sair de Weldin, em Tath. Estávamos em minoria, talvez de " "quatro para um. No calor da batalha, aquele garoto, imprudente como era, " "veio a correr na minha direção, a atacar loucamente. Não tive outra escolha " "senão acabar com a sua vida." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:242 msgid "So it is true, you did kill him?" msgstr "Então é verdade, matou-o?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:246 msgid "" "He did die in battle at my hand. It is sad that your brothers did not have " "the opportunity to experience such an honorable death, Konrad." msgstr "" "Morreu em batalha pela minha mão. É triste que os seus irmãos não tiveram a " "hipótese de ter tal morte honrada, Conrado." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:250 msgid "" "With all respect, my lords, we must make haste. We have to ford the river " "immediately. And, look! It seems that the guard-towers on the river banks " "are manned!" msgstr "" "Com todo respeito, senhores, temos de apressar-nos. Temos de cruzar o rio " "imediatamente. E olham! Parece que as torres de guarda nas margens do rio " "estão guarnecidas!" # #. [message]: speaker=Gaga-Breuk #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:254 msgid "" "Look! Some of the southerners, men of Wesnoth, are trying to cross into our " "lands! We will slaughter them by the river’s edge!" msgstr "" "Olha! Alguns dos sulistas, homens de Wesnoth, estão a tentar penetrar nas " "nossas terras! Vamos exterminar-os nas margens do rio!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:258 msgid "Isn’t there somewhere else we can cross? Maybe upstream?" msgstr "Não há outro lugar onde podemos cruzar? Talvez a subir o rio?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:262 msgid "" "Winter quickly bears down upon us. We have only a few days to make the " "crossing, and the nearest bridge is far upstream. To be trapped south of the " "river when winter arrives would be suicide. Asheviere would have us trapped " "like rats! Look to the west! Asheviere has a border fort, and it seems to be " "full of soldiers! We must cross here, and quickly!" msgstr "" "O inverno já está a chegar. Temos poucos dias para fazer o cruzamento, e a " "ponte mais próxima fica muito longe. Ficar preso no sul quando o inverno " "chegar seria suicídio. Asheviere teria-nos presos como ratos. Olha para o " "oeste! Há um forte de fronteira, e parece estar cheio de soldados. " "Precisamos de atravessar aqui, e rápido!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:267 msgid "" "There they are! So it is true, they foiled the undead. Now they are trying " "to leave Wesnoth. We can’t let them cross the river. After them, men!" msgstr "" "Lá estão eles! Então é verdade, derrotaram os mortos-vivos. Agora estão a " "tentar fugir de Wesnoth. Não podemos deixar-os atravessar o rio. Atrás " "deles, soldados!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:278 msgid "" "Not her again! We must hurry! Do not forget to bring the gryphon eggs. They " "must be allowed more time to hatch. Quickly!" msgstr "" "Não ela de novo! Temos de correr. Não se esqueçam de trazer os ovos de " "grifos. Precisam de mais tempo para poder chocar. Rápido!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:284 msgid "Not her again! Quickly! We must hurry!" msgstr "Assim não dá, ela de novo! Rápido! Temos de apressar-nos!" #. [message]: type=Royal Guard #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:315 msgid "Stop! You shall not pass!" msgstr "Alto! Não passarão por aqui!" # #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:357 msgid "Quick, reinforcements, protect the Princess!" msgstr "Rápido, tragam os reforços, protejam a princesa!" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:376 msgid "Quick, reinforcements!" msgstr "Rápido, chamem reforços!" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:396 msgid "Protect the Princess!" msgstr "Protegem a Princesa!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:417 msgid "You drive me from the field, but you have not vanquished me, impostor!" msgstr "Removeste-me da batalha, mas ainda não me derrotaste, impostor!" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:424 msgid "Water Serpent" msgstr "Serpente Aquática" # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:427 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:708 msgid "Cuttle Fish" msgstr "Lula Gigante" # #. [message]: type=Water Serpent #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:447 msgid "Ruaarrrrrrrr!" msgstr "Ruaarrrrrrrr!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:451 msgid "What is that?" msgstr "O que é isso?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:455 msgid "" "Creatures of the deep are upon us! This may be very dangerous. Be quick! We " "must get to the other side with all haste!" msgstr "" "Criaturas das profundezas aproximam-se de nós! Isto aqui vai ficar muito " "perigoso. Seja rápido! Precisamos de chegar do outro lado imediatamente!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:470 msgid "We made it across the river safely! Where to now?" msgstr "Conseguimos cruzar o rio em segurança! E agora, para onde?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:475 msgid "" "If we are to have any hope of penetrating into Knalga, we must continue " "north to seek help from the Dwarves of the Heart Mountains." msgstr "" "Se quisermos ter alguma esperança de entrar em Gnalga, temos de continuar a " "ir para o norte, buscar ajuda dos Anões das Montanhas Centrais no norte." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:485 msgid "" "I cannot believe it. They have made it away! We must make chase. After them, " "men! Let us cross the river too! We will meet again, foul impostor." msgstr "" "Não posso acreditar. Conseguiram fugir! Temos de perseguir-os. Atrás deles, " "homens! Cruzam o rio também! Encontraremos-nos novamente, impostor." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:490 msgid "Do you think she’s really going to chase us, Delfador?" msgstr "Pensas que ela realmente vai seguir-nos, Delfador?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:495 msgid "" "It surely looks like she will try. But many more creatures than we have " "fought lurk in this river; that will make it difficult for her. We must " "continue onward. If she makes it across before winter, then so be it!" msgstr "" "Parece que ela vai tentar mesmo. Mas as criaturas do mar vão fazer a " "travessia difícil para ela. Temos de continuar em frente. Se ela conseguir " "atravessar antes do inverno, então que seja!" # #. [scenario]: id=12_Northern_Winter #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:4 msgid "Northern Winter" msgstr "Inverno no Norte" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:62 msgid "" "Across the river were lands few humans had ever visited. The occasional " "distant thutter of orcish signal drums made the abundant pine forests " "nestled in rolling foothills both breathtaking and ominous." msgstr "" "Além do rio estavam as terras que poucos humanos já visitaram. O retumbar " "ocasional de tambores orcs fazem das abundantes florestas coníferas " "dispostas sobre as colinas ao mesmo tempo impressionantes e assustadoras." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:67 msgid "" "Swirling, snow-laden winds tore at Konrad’s army, signaling the final exit " "of autumn and the onset of what would be a harsh winter." msgstr "" "Ventos cortantes, carregados de neve, castigavam o exército de Conrado, " "mostrando o fim do outono e o início do que seria um inverno severo." # #. [side]: type=Orcish Warrior, id=Halgar Du'nar #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:93 msgid "Halgar Du’nar" msgstr "Halgar Du’nar" # #. [side]: type=Orcish Warrior, id=Gorlak #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:118 msgid "Gorlak" msgstr "Gorlak" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:177 msgid "" "This winter is bitterly cold! Perhaps we should stop here and rest a while." msgstr "" "Este inverno esta congelante! Talvez devêssemos parar aqui e descansar um " "pouco." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:181 msgid "" "Stop and rest? My lord, we must go hard after the Sceptre of Fire, lest it " "fall into the hands of our enemies!" msgstr "" "Parar e descansar? Meu senhor, temos de seguir com firmeza atrás do Ceptro " "do Fogo, senão caíra nas mãos dos nossos inimigos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:185 msgid "" "We have had a hard march ever since we were besieged by the undead in that " "foul valley. Now winter bears down upon us, and we have spent most of our " "money. This land looks fertile enough. Surely we can settle here for the " "winter!" msgstr "" "Tivemos uma marcha árdua desde que fomos sitiados pelos mortos-vivos naquele " "vale desgraçado. Agora o inverno caiu sobre nós, e já gastamos a maior parte " "do nosso dinheiro. Esta terra parece bem fértil. Penso que podemos passar o " "inverno aqui!" # #. [message]: role=human-advisor #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:189 msgid "" "Yes, let us rest a while! I am sure there are many challenges ahead, and I " "do not think I could endure another like the fording of the river for many " "days." msgstr "" "Sim, vamos descansar um pouco! Tenho a certeza de que haverão muitos " "desafios à frente, e não penso que poderia aguentar outro como a travessia " "daquele rio por um bom tempo." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:193 msgid "" "We are pursued by the forces of your arch-enemy, chasing the Sceptre of " "Fire, the fate of the realm in our hands, and you humans want to stop and " "rest? Onward, I say!" msgstr "" "Estamos a ser perseguidos pelas forças do teu arquei-inimigo, a buscar o " "Ceptro do Fogo, o destino do reino está nas nossas mãos, e vós humanos " "querem saber de paragem e descanso? Vamos seguir em frente!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:197 msgid "" "They are right, Kalenz. I had wanted to acquire the Sceptre within a moon, " "but it is not to be. Our soldiers will begin to desert if they do not rest " "soon. But in these wild north lands, we must fight even for the right to " "rest. Look to the north! Those foul orcs will not allow us any peace!" msgstr "" "Têm razão, Kalenz. Queria conseguir o Ceptro até a próxima lua, mas isto não " "vai acontecer. Os nossos soldados vão começar a desertar se não descansarem " "logo. Mas olha para estas terras selvagens ao norte, teremos de lutar até " "mesmo para descansar. Olha para o norte! Os orcs não nos darão nenhuma paz!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:202 msgid "Then we shall wrest control of the land from them. To arms!" msgstr "Então vamos tomar o controlo desta terra deles. Às armas, homens!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:211 msgid "More snow is falling. We must finish this battle quickly. Onward, men!" msgstr "" "Mais neve está a cair. Temos de terminar esta batalha rapidamente. Avante, " "homens!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:335 msgid "We must make haste before the snow overwhelms us!" msgstr "Temos de apressar-nos antes que a neve cubra-nos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:343 msgid "" "Victory is ours! We have secured the land from the orcs. Now we can rest " "here while the cold winter passes." msgstr "" "Vencemos! Conseguimos tomar esta terra dos orcs. Agora podemos descansar " "aqui enquanto o inverno gelado passa." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:347 msgid "" "Let us not rest for too long though, friends. We must still reach the " "ancient dwarven lands before our foes do." msgstr "" "Porem não descansemos demasiado, amigos. Ainda temos de chegar às antigas " "terras dos anões antes que os nossos inimigos o façam." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:359 msgid "" "A camp was pitched in a secluded valley that protected its occupants from " "the worst of the winter weather and roving orc patrols. During this time, " "the valley walls echoed with the squeaks of gryphon hatchlings, who happily " "frolicked across the camp." msgstr "" "Um acampamento foi preparado num vale isolado, a proteger os seus ocupantes " "dos rigores do inverno e das patrulhas orcs. Durante este tempo, as " "montanhas ao redor do vale ecoavam com os gritos dos filhotes de grifo, que " "passeavam alegremente por entre as barracas." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:364 msgid "" "Konrad set his shamans to the task of corralling the animals. The elvish " "shamans had a natural rapport with the gryphlets, whose wings were still too " "small to carry a mount." msgstr "" "Conrado deixou às suas curandeiras a missão de domesticar os animais. As " "curandeiras elfas mostraram um relacionamento natural com os pequenos " "grifos, cujas asas ainda eram pequenas demais para carregar um montador." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:369 msgid "" "Konrad finally decided he could not wait until the gryphons grew to maturity " "— Delfador’s insistence that the Sceptre must be recovered was too " "compelling. And so after many days of rest, the party set out once again for " "the dwarven kingdom..." msgstr "" "Conrado finalmente decidiu que não poderia esperar até que os grifos " "crescessem o suficiente — A insistência de Delfador que o ceptro tinha de " "ser recuperado fora convincente. E assim, após vários dias de descanso, o " "grupo partiu mais uma vez para o reino dos anões..." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:376 msgid "" "A camp was pitched in a secluded valley that protected its occupants from " "the worst of the winter weather and roving orc patrols." msgstr "" "Um acampamento foi preparado num vale isolado, a proteger os seus ocupantes " "dos rigores do inverno e das patrulhas orcs." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:381 msgid "" "Eventually Delfador’s insistence that the Sceptre must be recovered proved " "too compelling, even when it meant dismantling the camp without the spring " "having yet fully arrived. And so after many days of rest, the party set out " "once again for the dwarven kingdom..." msgstr "" "Eventualmente a insistência de Delfador que o ceptro tinha de ser recuperado " "fora convincente, mesmo que isso significasse desmontar o acampamento sem " "que a primavera tivesse chegado completamente. E assim, após vários dias de " "descanso, o grupo partiu mais uma vez para o reino dos anões..." # #. [scenario]: id=13_The_Dwarven_Doors #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:4 msgid "The Dwarven Doors" msgstr "O Portal dos Anões" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:28 msgid "Move Konrad to the entrance of the dwarven tunnels" msgstr "Mova Korand para a entrada dos túneis dos anões." # #. [side]: type=Orcish Slurbow, id=Knafa-Telfar #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:74 msgid "Knafa-Telfar" msgstr "Knafa-Telfar" # #. [side]: type=Orcish Warlord, id=Urug-Tan #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:93 msgid "Urug-Tan" msgstr "Urug-Tan" # #. [side]: type=Orcish Sovereign, id=Shuuga-Mool #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:112 msgid "Shuuga-Mool" msgstr "Shuuga-Mool" # #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:141 msgid "Pillars of Thunedain" msgstr "Pilares de Thunedain" # #. [label] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:146 msgid "The Great Doors" msgstr "Os Grandes Portões" # #. [scenario]: id=13_The_Dwarven_Doors #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:150 msgid "Royal Guard" msgstr "Guarda Real" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:263 msgid "At last, this is the entrance to the dwarven tunnels." msgstr "Finalmente, esta é a entrada para os túneis dos anões." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:267 msgid "All I can see are ruins and poor villages." msgstr "Só consigo ver ruínas e aldeias miseráveis." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:271 msgid "" "The poor villagers that once lived here and traded with the dwarves are now " "held in slavery by the orcs." msgstr "" "Os pobres aldeões que uma vez viveram aqui e faziam o comércio com os anões " "agora estão presos como escravos pelos orcs." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:275 msgid "Slaves to the evil orcs? We must liberate them!" msgstr "Escravos dos malditos orcs? Temos de libertar-os!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:280 msgid "" "That would not be a wise choice, for our mission is to retrieve the Sceptre " "of Fire. If we tarry in this place, hordes of orcs will surround us." msgstr "" "Esta não seria uma escolha muito sábia, pois a nossa missão é recuperar o " "Ceptro do Fogo. Se demorarmos neste lugar, hordas de orcs irão cercar-nos." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:284 msgid "" "Konrad, heed the words of Delfador. We shall return to wrest the grip of the " "orcs from these lands. Look — orcs are already gathering. More are surely on " "their way." msgstr "" "Conrado, ouça as palavras de Delfador. Voltaremos no futuro para tomar dos " "orcs o controlo destas terras. Olha, os orcs estão a reunir-se. Certamente " "há mais deles vindo para cá." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:288 msgid "This does not please me, but I will listen to your advice." msgstr "Isto não me agrada, mas seguirei o teu conselho." # #. [message]: role=Rider #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:292 msgid "" "Sir, I should like to scout out the path ahead. It would be disaster for us " "to find these doors sealed, leaving us as hunting fodder for the gathering " "horde." msgstr "" "Senhor, gostaria de fazer o reconhecimento do caminho à frente. Seria um " "desastre para nós se encontrássemos estas portas trancadas, o que nos " "deixaria a mercê da horda." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:296 msgid "Excellent. We must find a way underground before we are overwhelmed." msgstr "" "Excelente. Precisamos de encontrar um caminho para o subterrâneo antes que " "sejamos cercados." # #. [message]: role=Outlaw_Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:321 msgid "" "My uncle used to smuggle... err... I mean... trade food for the dwarves. He " "could get grain carts in under the very noses of those ugly orcs." msgstr "" "O meu tio costumava contrabandear... digo... vender comida para os anões. " "Conseguia passar carros de grão por debaixo dos narizes dos orcs." # #. [message]: role=Outlaw_Advisor #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:325 msgid "He must be hiding in one of those villages." msgstr "Deve estar escondido numa destas aldeias." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:339 msgid "" "The defense of the dwarves must have been strong. Look at those ruined " "towers!" msgstr "" "A defesa dos anões deve ter sido formidável. Veja estas torres em ruínas!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:343 msgid "" "The battle outside was fierce and lasted a full half-year. But, the battles " "inside the tunnels were worse." msgstr "" "A batalha do lado de fora foi feroz, durando toda a metade de um ano. Mas as " "lutas dentro dos túneis foram ainda piores." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:358 msgid "" "The pillars of Thunedain. He was a legendary dwarvish lord who made his last " "stand here. May we triumph where he fell." msgstr "" "Os pilares de Thunedain. Foi um senhor anão lendário que lutou a sua última " "batalha aqui. Que triunfemos no local em que caiu." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:362 msgid "" "I would settle for escape, though I know not which I dread more: foul orcs " "or fetid caves." msgstr "" "Para mim, escapar já seria o suficiente. Embora não sei o que é pior: orcs " "vis ou cavernas fedorentas." # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:383 msgid "Back to the abyss, spawn of filth!" msgstr "Volta para o abismo, criatura podre!" # #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:402 msgid "Uncle Somf" msgstr "Tio Somf" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:406 msgid "Who... who’s here?" msgstr "Quem... quem está aí?" # #. [message]: speaker=Uncle Somf #. The addressed person is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:422 msgid "$outlaw_name|! How have you been? I haven’t seen you in years." msgstr "$outlaw_name|! Como tens passado? Não te vejo há anos!" # #. [message]: speaker=Uncle Somf #. The mentioned person, $outlaw_name, is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:430 msgid "Haw! Any friend of $outlaw_name is a friend of mine too." msgstr "Há! Os amigos de $outlaw_name são os meus amigos também." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:437 msgid "We need to make it into the caves of the dwarves." msgstr "Precisamos de chegar até as cavernas dos anões." # #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:451 msgid "" "The mine entrances were all collapsed intentionally during the fighting. The " "doors, while heavily defended, remain accessible. The orcish hordes that " "assault them are repulsed, but you may be able to sneak in unnoticed." msgstr "" "As entradas para as minas foram todas bloqueadas intencionalmente durante a " "luta. As portas, apesar de pesadamente defendidas, continuam acessíveis. As " "hordas orcs que as atacam são repelidas, mas podem ser capazes de passarem " "despercebidos." # #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:457 msgid "" "The best way is through the mine tunnels. The orcs have never found all the " "mine entrances, and many still lead deep underground." msgstr "" "O melhor caminho é pelos túneis das minas. Os orcs nunca encontraram todas " "as entradas, e muitas ainda levam até os mais profundos subterrâneos." # #. [message]: speaker=Uncle Somf #. The addressed person is the speaker's niece or nephew. #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:491 msgid "How are we doing, $outlaw_name|?" msgstr "Como estamos indo, $outlaw_name|?" # #. [message]: speaker=$outlaw_advisor_store.id #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:495 msgid "The same as always, Uncle!" msgstr "O mesmo de sempre, Tio!" # #. [message]: speaker=Uncle Somf #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:499 msgid "That bad, huh?" msgstr "Isso é mau, não?" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:530 msgid "The doors... they can be moved!" msgstr "As portas... podem ser movidas!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:534 msgid "Quickly, now, let us slip inside and hope the dwarves do not object..." msgstr "" "Rápido, vamos passar para dentro e esperar que os anões não reclamam..." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:538 msgid "... and that the orcs do not follow." msgstr "... e que os orcs não nos sigam." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:544 msgid "The doors are closed and barred from the inside!" msgstr "As portas estão fechadas e bloqueadas pelo lado de dentro!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:549 msgid "We can’t get in! What should we do now?" msgstr "Não conseguimos entrar! O que devemos fazer agora?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:553 msgid "" "It is said that the orcs used old mine tunnels to surprise the dwarves. " "There appears to be one nearby, to the north-east." msgstr "" "Diz-se que os orcs usavam um antigo túnel de mina para surpreender os anões. " "Talvez seja aquele a nordeste." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:557 msgid "Then we must make it to that tunnel!" msgstr "Então temos de chegar até aquele túnel!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:581 msgid "This old mine seems to be connected to the main tunnels." msgstr "Esta velha mina parece estar ligada aos túneis principais." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:585 msgid "I am hesitant to enter. It will be so difficult in the darkness!" msgstr "Não estou confiante por entrar. Será muito difícil na escuridão!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:590 msgid "There is no time for idle chatter or delay of any kind. Onward!" msgstr "Não temos tempo para conversar ou qualquer tipo de atraso. Em frente!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:596 msgid "" "I have reached the mine entrance, but there is no tunnel here. Rock and " "rubble completely block the way." msgstr "" "Cheguei até a entrada da mina, mas não há nenhum túnel aqui. Rochas e " "destroços bloqueiam o caminho completamente." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:600 msgid "I hope we can make it through the main doors, then." msgstr "Espero que consigamos atravessar as portas principais, então." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:604 msgid "It is our only choice now. Hurry!" msgstr "É a nossa única escolha agora. Vamos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:631 #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:660 msgid "Pray that we live to see sunlight again." msgstr "Reza para que consigamos ver a luz do sol novamente." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:678 msgid "" "We have defeated the foul orcs guarding this land, but we must continue " "without rest. More will surely come!" msgstr "" "Derrotamos os malditos orcs a proteger esta terra, mas temos de continuar " "sem descanso. Mais orcs certamente virão!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:688 msgid "" "Indeed we must not delay. Let us breach the great doors to the dwarven " "kingdom." msgstr "" "De facto, não devemos tardar-nos. Vamos arrebentar as portas para o reino " "dos anões!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:694 msgid "" "Indeed we must not delay. The mines in the northeast are the best way to " "enter." msgstr "" "Realmente, não podemos demorar-nos aqui. Agora lembro-me, as minas para o " "nordeste são o melhor local para entrar." # #. [message]: speaker=Cuttle Fish #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:712 msgid "Ruarrrrr!!!" msgstr "Ruarrrrr!!!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:716 msgid "A monster was hiding in that lake!" msgstr "Havia um monstro escondido naquele lago!" # #. [message]: role=whiner #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:740 msgid "" "The legend was true! There are always tentacled creatures hiding in the " "lakes near the dwarven tunnels." msgstr "" "A lenda era verdadeira! Sempre existem monstros com tentáculos a esconder-se " "nos lagos próximos aos túneis dos anões." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:750 msgid "But Konrad’s party was not alone in entering the caves..." msgstr "Mas o grupo de Conrado não foi o único a entrar nas minas..." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:765 #, fuzzy #| msgid "" #| "Whew! We make our way through the dangerous fog of the mountains, and now " #| "there is all this chaos before us! Come on, men! We must make it to the " #| "caves that lie ahead of us!" msgid "" "Whew! We made our way through the dangerous fog of the mountains, and now " "there is all this chaos before us! Come on, men! We must make it to the " "caves that lie ahead of us!" msgstr "" "Bom! Conseguimos atravessar as perigosas brumas das montanhas, e agora " "aparece todo este caos à nossa frente! Vamos homens! Temos de chegar até as " "minas que estão na nossa frente!" # #. [scenario]: id=14_Plunging_into_the_Darkness #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:4 msgid "Plunging into the Darkness" msgstr "Mergulhando na Escuridão" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25 msgid "Find the dwarves" msgstr "Encontra os Anões" # #. [unit]: type=Giant Spider #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:105 msgid "Hywyn" msgstr "Hywyn" # #. [side]: id=Relgorn, type=Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:115 msgid "Relgorn" msgstr "Relgorn" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:263 msgid "It’s so dark in here I can hardly see!" msgstr "É tão escuro aqui que mal posso ver!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:267 msgid "" "It is dark indeed. We shall have to light torches and tread slowly and " "carefully. It may be there are still dwarves down here who can aid us!" msgstr "" "Está realmente escuro. Precisaremos de acender tochas, e avançar lentamente " "e com cuidado. Com alguma sorte ainda há anões aqui em baixo que podem " "ajudar-nos!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:271 msgid "Indeed. We elves do not fare well in these dark pits." msgstr "É Verdade. Nós elfos não somos muito acostumados com a escuridão." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:288 msgid "Who are these that approach? Surface-dwellers! On your guard, men!" msgstr "" "Quem são estes que se aproximam? Moradores da superfície! Ficam a postos!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:318 msgid "We come in peace, friends. We come in peace!" msgstr "Viemos em paz, amigos. Viemos em paz!" # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:323 msgid "" "Oh, do you? I see that you are accompanied by elves. Can we dwarves not live " "in peace without the treacherous elves coming to bother us?" msgstr "" "Ó, sim? Vejo que estão acompanhados por elfos. Como os anões podem viver em " "paz com os traiçoeiros elfos a vir incomodar-nos?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328 msgid "Why such harsh words, dwarf? Elves have never done you any harm." msgstr "" "Porque tais palavras duras, anão? Os elfos nunca te fizeram nenhum mal." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333 msgid "" "‘Never done us any harm?’ Why, I was there myself, when the elves refused to " "honor our alliance. Many dwarves were slaughtered, and you cowardly elves " "did nothing to help!" msgstr "" "“Nunca fizeram nenhum mal?” Mas estive lá pessoalmente quando os elfos não " "vieram para honrar a nossa aliança. Muitos anões foram exterminados, e os " "elfos covardes não fizeram nada para ajudar!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338 msgid "" "You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, " "sniveling in his tunnel, call me a coward?" msgstr "" "Isso é demasiado! Sou Kalenz, um poderoso senhor elfo! Como ousa alguém como " "tu, a arrastar-se por estes túneis, chamar-me de covarde?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343 msgid "" "Peace, friends! Peace! We must not fight among ourselves, for the evil orcs " "roam the lands above us." msgstr "" "Paz, amigos, paz! Os orcs estão nas terras acima de nós, não devemos lutar " "entre nós." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348 msgid "" "Very well! Explain your presence here then, human. Who are you? Why have you " "risked life and limb to come to Knalga, home of the dwarves?" msgstr "" "Muito bem! Explica então a tua presença aqui, humano. Quem és? Porque " "arriscaste a tua vida a vir para Gnalga, o lar dos anões?" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353 msgid "Well, we... we..." msgstr "Bem, nós... ar, nós..." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358 msgid "" "We have come so that an heir may claim his inheritance, that a king may " "claim his throne. We seek the Sceptre of Fire." msgstr "" "Viemos para que o herdeiro possa recuperar a sua herança, para que um rei " "possa tomar o seu trono. Buscamos o Ceptro do Fogo." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363 msgid "" "The Sceptre of Fire? Are you out of your minds? Surely you speak in jest!" msgstr "O Ceptro do Fogo? Estão loucos? Com a certeza estão a falar tolices!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368 msgid "" "We jest not, friend. We seek the Sceptre of Fire. We seek the help of the " "dwarves in finding it. But know that we will find it, whether you help us or " "not." msgstr "" "Falamos a sério, amigo. Buscamos o Ceptro do Fogo. Buscamos a ajuda dos " "anões para encontrar-o. Mas saiba que iremos encontrar-o, quer nos ajudem, " "quer não." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373 msgid "" "You speak foolishness. No one even knows if the Sceptre of Fire still " "exists. And who is this heir, this king that you speak of?" msgstr "" "As tuas palavras são aquelas de um tolo. Ninguém sabe se o Ceptro do Fogo " "existe ou não. E quem é este herdeiro, este rei de quem falas?" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378 msgid "I am, sir." msgstr "Sou eu, senhor." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383 #, fuzzy #| msgid "" #| "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! " #| "I haven’t had such a laugh in a long time. And who are you, old man?" msgid "" "You? Ha ha! This boy that stands before me is the King of Wesnoth? Ha ha! I " "haven’t had such a laugh in a long time. And who are you, old man?" msgstr "" "Tu? Há há! Este garoto que esta perante mim é o rei de Wesnoth? Há há! Faz " "muito tempo que não ria desta maneira. E quem és, velho?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388 msgid "" "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector " "of his heir." msgstr "" "Sou Delfador, Delfador o Grande, Arquei-mago do rei Garard, e protector do " "seu herdeiro." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393 msgid "" "You... you are Delfador? I saw Delfador when I was but a young dwarf, and I " "will tell you, old man, you are not Delfador. Men! Take these liars out of " "my sight. Delfador perished many years ago." msgstr "" "Tu... tu és Delfador? Vi Delfador quando era somente um jovem anão, e digo-" "te, velho, não és Delfador. Homens! Tiram estes mentirosos da minha frente. " "Delfador morreu muitos anos atrás." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424 msgid "I am Delfador the Great! Tremble before my wrath!" msgstr "Sou Delfador, o Grande! Trema perante a minha fúria!" # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429 msgid "" "You... you really are Delfador! But we had news that you were dead, years " "ago!" msgstr "" "Tu... realmente és Delfador! Mas ouvimos dizer que estavas morto, anos atrás!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434 msgid "They thought I was dead. They hoped I was dead. Yet still I live." msgstr "" "Pensaram que tinha morrido. Esperavam que estivesse morto. Mas ainda vivo." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439 msgid "And you really think that you can find the Sceptre of Fire?" msgstr "E realmente pensas que podes encontrar o Ceptro do Fogo?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444 msgid "" "Yes, I do. If you help us, friend, all the treasures of Knalga that we find " "are yours. We want only the Sceptre. It will be dangerous. Make no mistake " "about that: dwarves will be killed, perhaps many dwarves. But surely it is " "better than hiding from the orcs like worms." msgstr "" "Sim, penso. Se ajudares-nos, amigos, todos os tesouros de Gnalga que " "encontrarmos serão teus. Queremos apenas o Ceptro. Será perigoso. Não te " "enganes: anões morrerão, talvez muitos anões. Mas certamente é melhor do que " "viver a esconder-se dos orcs, como vermes." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449 #, fuzzy #| msgid "" #| "You are right, friend. I will put my best men at your disposal, though we " #| "know naught of the Sceptre's location. Legend says it is hidden in the " #| "eastern tunnels." msgid "" "You are right, friend. I will put my best men at your disposal, though we " "know naught of the Sceptre’s location. Legend says it is hidden in the " "eastern tunnels." msgstr "" "Estás certo, amigo. Colocarei os meus melhores homens à tua disposição. Mas " "não sabemos onde se encontra o Ceptro. Lendas contam que está escondido nos " "túneis orientais." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:454 msgid "Then to the eastern tunnels we shall go!" msgstr "Então para os túneis orientais iremos!" # #. [unit]: type=Elvish Shaman, id=Gryphon Tender #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:519 msgid "Gryphon Tender" msgstr "Criador de Grifos" # #. [message]: speaker=Gryphon Tender #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:532 msgid "" "I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They " "are simply getting too large and too restless to restrain anymore!" msgstr "" "Perdoa-me, príncipe Conrado. Os jovens grifos estão a arrebentar as suas " "cordas. Estão a ficar demasiados grandes e inquietos para serem controlados!" # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:567 msgid "What’s this? Gryphons in my castle? Remove the beasts!" msgstr "O que é isto? Grifos no meu castelo? Removam as bestas!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:571 msgid "Beasts? We were planning to use them as mounts." msgstr "Bestas? Planeávamos usar-as como montaria." # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575 msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?" msgstr "" "Há há! Grifos como montaria! Dá para parar de falar tolices por um tempo?" # #. [message]: speaker=Konrad #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587 msgid "(looks miffed)" msgstr "(ficou magoado)" # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583 msgid "" "Well, if you must go on with this mad scheme, I shall supply you with my own " "troops as riders! A frail human — or worse, an elf — would never be able to " "handle their violent instincts!" msgstr "" "Bem, se realmente queres seguir adiante com este plano maluco, darei-te as " "minhas próprias tropas como cavaleiros! Um frágil humano — ou pior, um elfo " "— jamais seria capaz de domar os instintos violentos destes animais!" # #. [message]: speaker=Delfador #. Relgorn is a Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:592 #, fuzzy #| msgid "" #| "Temper your anger. Relgorn’s manner may be rough, but surely there is " #| "nothing wrong with his suggestion?" msgid "" "Temper your anger. Lord Relgorn’s manner may be rough, but surely there is " "nothing wrong with his suggestion?" msgstr "" "Abranda a tua fúria. Os modos de Relgorn podem ser grossos, mas com a " "certeza não há nada de errado com a sua sugestão?" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:596 msgid "Well, I suppose..." msgstr "Bem, suponho..." # #. [unit]: type=Gryphon Rider, id=Mounted Dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:622 msgid "Mounted Dwarf" msgstr "Anão Montado" # #. [message]: speaker=Mounted Dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:635 msgid "Whoa there... No need to be surly, now. Easy...easy... now GO!" msgstr "Ei ei, calma... não precisas de te irritares. Muito bem... Vamos!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658 msgid "You can now recruit fearsome Gryphon Riders!" msgstr "Podes agora recrutar os temíveis Montadores de Grifos!" # #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:663 msgid "" "Though they stink, gryphons are magnificent animals. They may not be able to " "navigate our twisted caverns very well, but if you ever see the surface " "again, they will dominate the skies. Best of luck, Allies-of-Knalga." msgstr "" "Embora possam feder um bocado, Grifos são animais magníficos. Podem não ser " "capazes de navegar pelas nossas cavernas tortuosas muito bem, mas se algum " "dia voltares à superfície, dominarão os céus. Que tenham sorte, aliados de " "Gnalga." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707 msgid "Hmm... there seems to be a secret passage behind these rocks!" msgstr "Mm... parecem haver passagens secretas atrás destas pedras!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:731 msgid "" "There is a great fortune in this chest of treasure! I can count two hundred " "pieces of gold!" msgstr "" "Existe uma grande fortuna neste baú! Tem umas duzentas peças de ouro aqui!" # #. [scenario]: id=15_The_Lost_General #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:4 msgid "The Lost General" msgstr "O General Perdido" # #. [side]: id=Geldar, type=Dwarvish Lord #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:68 msgid "Geldar" msgstr "Geldar" # #. [side]: id=Brugg, type=Troll Warrior #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:81 msgid "Brugg" msgstr "Brugg" # #. [side]: id=Lionel, type=Death Knight #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:93 msgid "Lionel" msgstr "Lionel" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:130 msgid "We are now in the main dwarvish caverns." msgstr "Estamos agora nas cavernas principais dos anões." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:134 msgid "" "Underground roads once led to the different parts of the complex, but now " "everything lies in ruins." msgstr "" "Estradas subterrâneas antigamente levavam às diferentes partes do complexo, " "mas agora está tudo em ruínas." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:148 msgid "The sign says ‘Guest quarters’." msgstr "O poste diz “Área de Hóspedes”." # #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:161 msgid "Burlin" msgstr "Burlin" # #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:165 msgid "My uncle’s family drowned after the orcs flooded that cavern..." msgstr "A família do meu tio afogou-se após os orcs inundaram esta caverna..." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:180 msgid "A hidden whirlpool sucks you down into a subterranean current!" msgstr "Um redemoinho escondido suga-te para uma corrente subterrânea!" # #. [unit]: id=Ulfdain, type=Dwarvish Ulfserker #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:186 msgid "Ulfdain" msgstr "Ulfdain" # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:216 msgid "What’s this, more trolls? Aye, come to papa, little whelps." msgstr "O que é isto? Mais trogloditas? Venham para o papá, bebés." # #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:220 msgid "Hello? Who is here?" msgstr "Olá? Quem está aí?" # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:224 msgid "" "What in the world are you? Some sort o’ monster’s appendage set tae lure me " "down to be yer watery meal, eh?" msgstr "" "O que diabos és? Algum tipo de isca de monstro, para pegar-me e devorar " "entre as águas, aposto!" # #. [message] #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:229 msgid "" "I am a merman, dweller of the vast oceans! Do not ask me what I am doing in " "a cave. My lord can be somewhat eccentric. We are fighting at the side of " "your fellow cave-dwellers to drive back the orcs and trolls." msgstr "" "Sou um aquático, habitante dos vastos oceanos! Não me perguntes o que estou " "a fazer numa caverna. O meu senhor às vezes é um tanto excêntrico. Estamos a " "lutar lado a lado com os seus amigos moradores das cavernas, para expulsar " "os orcs e trogloditas." # #. [message] #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:231 msgid "" "I am a mermaid, dweller of the vast oceans! Do not ask me what I am doing in " "a cave. My lord can be somewhat eccentric. We are fighting at the side of " "your fellow cave-dwellers to drive back the orcs and trolls." msgstr "" "Sou um aquático, habitante dos vastos oceanos! Não me perguntes o que estou " "a fazer numa caverna. O meu senhor às vezes é um tanto excêntrico. Estamos a " "lutar lado a lado com os seus amigos moradores das cavernas, para expulsar " "os orcs e trogloditas." # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:242 msgid "" "(sniffs) A mer-mahn. Never heard of it. I doubt yer as tasty as my friends " "here." msgstr "" "(cheira) Um água-rico. Nunca ouvi falar. Duvido que sejas tão saboroso " "quanto os meus amigos aqui." # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:253 msgid "" "(sniffs) A mer-mead. Never heard of it. I doubt yer as tasty as my friends " "here." msgstr "" "(cheira) Um água-rico. Nunca ouvi falar. Duvido que sejas tão saboroso " "quanto os meus amigos aqui." # #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:257 msgid "Why are you down here? Are those... troll carcasses?" msgstr "Porque estás aqui em baixo? E estas... são carcaças de trogloditas?" # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:261 msgid "" "I was brawlin’ with these wee pups here defending my outpost. We got a " "little carried away, fell in the water, and were sucked down intae this " "grotto." msgstr "" "Estava a brigar com estes garotos aqui, a defender o meu posto avançado. " "Empolgamos-nos um pouco demais, caímos na água, e fomos sugados nesta " "caverna." # #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:265 msgid "How long have you been here?" msgstr "Há quanto tempo estás aqui?" # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:269 msgid "" "Och, several days at least. The troll meat is starting to stink, and I’m a " "little ravenous, if ye catch my drift. Canna’ swim past that current, and " "no’ for lack o’ tryin’." msgstr "" "Oh, já fazem vários dias. A carne dos trogloditas já está a começar a feder, " "e estou a começar a ficar com fome, se me entendes. Não consigo nadar contra " "aquela corrente, e não é por falta de tentar." # #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:273 msgid "I will rescue you. Hold onto my shoulders, sir dwarf." msgstr "Vou resgatar-te. Segura-te nos meus ombros, senhor anão." # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:277 msgid "Thanks. Nae need to wait around here. Let’s go." msgstr "Obrigado. Não há mais o que esperar por aqui. Vamos." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:300 msgid "" "Better prepared this time to fight the current, you eventually manage to " "emerge from the whirlpool." msgstr "Preparado para encarar a corrente, eventualmente sais do redemoinho." # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:328 msgid "" "Well, mer-mahn, we made it. I will fight for yer lord. He sounds like a " "brave fellow." msgstr "" "Bom, água-rico, conseguimos. Lutarei pelo teu senhor. Parece ser do meu tipo." # #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:338 msgid "" "Well, mer-mead, we made it. I will fight for yer lord. He sounds like a " "brave fellow." msgstr "" "Bom, água-rico, conseguimos. Lutarei pelo teu senhor. Parece ser do meu tipo." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:365 msgid "" "(motions for silence)\n" "\n" "What was that raucous noise?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:372 msgid "" "That can only have been a dwarven thunderstick, Konrad. Our Knalgan allies " "must be in the thick of battle." msgstr "" #. [message]: speaker=unit #. speaker is a dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:384 msgid "" "That’ll be Lord Geldar’s clan, my lords. Their scouting patrols should’ve " "found us by now." msgstr "" #. [message]: speaker=unit #. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely. #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:391 msgid "We must hurry to assist them, my lords." msgstr "" #. [message]: speaker=unit #. The unit is saying that a battle between the player's dwarven allies and their enemies is not far, but still under the shroud. Translate freely. #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:393 msgid "female^We must hurry to assist them, my lords." msgstr "" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:423 msgid "" "You emerge into a vast natural cathedral, the walls arching higher than you " "can see in the darkness. Stretching across the gallery is a great chasm, " "around which the cave floor appears to have been completely worn smooth. " "This was once the center of a bustling dwarvish empire, the remnants of " "which have since been driven into the upper caves of Knalga by the forces of " "darkness." msgstr "" "Sais numa vasta catedral natural, as suas paredes esticam-se até a " "escuridão, além do que és capaz de ver. A atravessar a galeria há um grande " "abismo, ao redor do qual o chão da caverna parece bastante desgastado. Isto " "foi, há eras, o centro de um grande império anão, os restos do qual foram " "expulsos para as cavernas superiores de Gnalga pelas forças da escuridão." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:438 msgid "There is a big cave-in south of here." msgstr "Há uma grande caverna ao sul daqui." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:451 msgid "The rocks are moving!" msgstr "As rochas movem-se!" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:513 msgid "Who goes there? Friend or foe?" msgstr "Quem vem aí? Amigo ou inimigo?" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:517 msgid "" "We are desperately trying to rid these tunnels of orcs and trolls! Please " "help us in our quest." msgstr "" "Estamos desesperadamente a tentar livrar estes túneis dos orcs! Por favor " "ajuda-nos na nossa missão." #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:520 msgid "" "The dwarves are your allies in this scenario. If you help their leader " "survive the battle, he may provide you with useful information." msgstr "" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:534 msgid "Vile creature! Let us rid these tunnels of its kind!" msgstr "Ah, um maldito orc! Vamos livrar estes túneis desses vermes!" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:548 msgid "I did not know that the undead were in these pits!" msgstr "Não sabia que havia mortos-vivos nestes túneis!" # #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:562 msgid "Who is this foul enemy that we fight?" msgstr "Quem é este inimigo terrível com quem lutamos?" # #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:566 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!" msgstr "Sou Lionel. Sou o General Perdido. Vingarei-me contra todos vós!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:570 msgid "Avenge? What have we done to you that you must avenge?" msgstr "Vingar? O que fizemos para quereres vingança?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:574 msgid "Lionel? A General? I remember that name..." msgstr "Lionel? Um general? Lembro-me deste nome..." # #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:578 msgid "" "Remember me, do you? Aye. I was the king’s finest general, sent down to " "these pits to retrieve the Sceptre. But the orcs trapped me and my men in " "this cavern, to starve to death. The dwarves were no help, leaving me to " "die. Now I will get revenge on you all!" msgstr "" "Lembra-se de mim? Sim. Era o melhor general do rei, enviado a este buraco " "para recuperar o Ceptro. Mas os orcs prenderam-me a mim e aos meus homens " "nesta caverna, para morrermos de fome. Os anões não nos ajudaram, deixando-" "nos à nossa própria sorte. E agora vingarei-me de todos vós!" # #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:597 msgid "" "Argh! I am vanquished! But at least by worthy foes, instead of those " "disgusting orcs." msgstr "" "Argh! Fui derrotado! Mas pelo menos foi por oponentes valorosos, e não por " "orcs asquerosos." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:601 msgid "Rest in peace, Lionel. The poor, lost general." msgstr "Descansa em paz, Lionel. O infeliz, general perdido." # #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:605 msgid "" "I am destroyed, but my mission must be completed. Though you are foes, you " "are at least worthy ones, so I will tell you that the Sceptre is east from " "here, the way you have come from, deep in the caverns. I made the mistake of " "not asking for directions when I became lost. May you have better fortune in " "your quest than I did!" msgstr "" "Fui destruído, mas a minha missão deve ser completada. Apesar de serem os " "meus oponentes, são valorosos, então digo-vos que o Ceptro está a leste " "daqui, pelo caminho que vieram, nas profundezas das cavernas. Errei em não " "perguntar o caminho quando perdi-me, mas espero que tenham mais sorte na " "vossa busca do que eu!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:619 msgid "The earth shakes." msgstr "A terra treme." # #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:658 msgid "" "Tall ones, I thank ye. Life has been nothing but a struggle recently. We are " "the last outpost o’ civilization in these caves." msgstr "" "Criaturas altas, estou agradecido. A nossa vida tem sido um pouco mais do " "que uma constante batalha recentemente. Somos o último posto avançado da " "civilização nestas cavernas." #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:663 msgid "" "We have fared little better ourselves, friend. We have fled the Aethenwood " "last spring and come to these caves to seek the Sceptre of Fire. With the " "Sceptre, we hope to put the war to an end." msgstr "" # #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:668 msgid "" "The Sceptre? Ah, the Sceptre ye seek. You surface dwellers are ambitious. " "Beyond my citadel the spawn of the darkness hold complete sway. You’ll no’ " "survive without assistance." msgstr "" "O Ceptro? Então estão a buscar o Ceptro. Os habitantes da superfície " "certamente são ambiciosos. Além da minha cidadela, as criaturas da escuridão " "têm o completo controlo. Não sobreviverão sem ajuda." #. [message]: speaker=Konrad #. Relgorn is the dwarvish leader from the previous scenario #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:674 msgid "Lord Relgorn’s troops are fighting at our side, sir." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:679 msgid "" "And fine troops they are, Prince, but no dwarf can match a guardsman’s " "resolute defense. Please accept the service o’ my clan’s defenders, to " "protect you and your quest." msgstr "" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:684 msgid "" "Your boon is most welcome, sir dwarf. Keeping the Sceptre out of the hands " "of evil beasts is a common goal for us, and we will prevail with your help." msgstr "" "A tua ajuda é muito bem vinda, senhor anão. Manter o Ceptro longe das mãos " "de bestas malignas é um objetivo comum a ambos de nós, e com certeza, com a " "tua ajuda teremos sucesso." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:690 msgid "You may now recruit the legendary dwarvish guardsmen!" msgstr "Podes agora recrutar os lendários guardas anões!" # #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:699 #, fuzzy #| msgid "" #| "Northeast o’ my keep, young human, the tunnels converge towards the " #| "deepest reaches of the underground kingdom. The Sceptre can only be " #| "there. Please accept the service of my guardsmen. These elite warriors " #| "will protect you." msgid "" "Northeast o’ my keep, Delfador, the tunnels converge towards the deepest " "reaches o’ the underground kingdom. The Sceptre can only be there." msgstr "" "A Nordeste da minha fortaleça, jovem humano, os túneis convergem em direção " "aos cantos mais profundos do reino subterrâneo. O Ceptro deve estar " "escondido aí. Por favor aceita a ajuda da minha guarda. Estes guerreiros de " "elite protegerão-te." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:705 msgid "" "These caves are vast. If we are to find the Sceptre of Fire we must hurry. " "We are not alone, and now that our foes have smelled our blood it will be " "worse." msgstr "" "Estas cavernas são vastas. Se quisermos encontrar o Ceptro do Fogo devemos " "apressar-nos. Não estamos sozinhos, e agora que os nossos adversários " "sentiram o cheiro do nosso sangue, ficará ainda pior." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:710 msgid "How will we make it?" msgstr "E como podemos conseguir?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:715 msgid "" "I do not know, Konrad, but I can sense our path only leads us downward. We " "will continue to the northeast, to the deepest depths of these caverns." msgstr "" "Não tenho a certeza, Conrado, mas pressinto que o nosso caminho tem-nos " "levado mais e mais para baixo. Continuaremos pelo nordeste, para os " "recessivos mais profundos destas cavernas." # #. [scenario]: id=16_Hasty_Alliance #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:4 msgid "Hasty Alliance" msgstr "Aliança Apressada" # #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:31 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:393 #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:53 #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:36 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:309 #: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:104 #: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:33 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:83 #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:39 msgid "Death of Li’sar" msgstr "Morte de Liśar" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:56 msgid "" "The last dwarvish settlement far behind them, the party descended into the " "deepest parts of the hewn caverns. Except for disturbances caused by the " "occasional goblin, the air in the lower passages was still and tomblike." msgstr "" "Com a última colónia anã para trás, o grupo desceu pelas mais profundas das " "cavernas naturais. Excepto por pequenos incómodos causados por gnomos " "solitários, o ar nas passagens era pesado e sinistro." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:60 msgid "" "Stepping through a low corridor, Konrad and Delfador emerged from the maze-" "like catacombs into icy blackness. Darkness seemed to crush them. Lights " "flickered and went out. Even the staff of the elder mage struggled to " "produce enough light to see by." msgstr "" "A atravessar um corredor baixo, Conrado e Delfador saíram das catacumbas " "labiríntico numa escuridão gelada. A escuridão parecia esmagar-os. As luzes " "tremiam e apagavam-se. Mesmo o bastão do mago ancião parecia lutar para " "produzir luz suficiente para se poder ver." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:64 msgid "" "A cavernous void stretched out ahead, across which no ceiling or walls were " "visible. Wind howled and whipped over narrow ledges bridging the depths, " "almost as if animated by powerful nearby magic... and newly awoken evil." msgstr "" "Um vácuo cavernoso prolongava-se à frente, através do qual não se via nem " "tecto nem paredes. O vento uivava e batia por estreitas passagens a ligar as " "profundezas, como se animado por alguma magia poderosa... um mal " "recentemente desperto." # #. [side]: type=Commander, id=Konrad #. [side]: type=Princess, id=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:80 #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:103 msgid "Humans" msgstr "Humanos" # #. [side]: type=Troll Warrior, id=Haaf-Garga #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:120 msgid "Haaf-Garga" msgstr "Haaf-Garga" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:149 msgid "Where are we? Which way now? I am tired of this darkness!" msgstr "Onde estamos? Para que lado agora? Estou cansado desta escuridão!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:154 msgid "I am not sure of the way. Let me think for a moment." msgstr "Não tenho a certeza qual é o caminho. Deixa-me pensar um pouco." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:213 msgid "En garde!" msgstr "Em guarda!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:217 msgid "What in the world are you doing here?" msgstr "O que diabos estão a fazer aqui?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:222 msgid "Tracking you down, of course! You have escaped me for the last time!" msgstr "Seguindo-vos, lógico! Escaparam de mim pela última vez!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:227 msgid "" "Foolish girl! We are in the deepest of caverns, probably surrounded by all " "manner of creatures, and you still want to fight us? You will bring us all " "to ruin!" msgstr "" "Garota tola! Estamos nas cavernas mais profundas, provavelmente cercados por " "todo tipo de criaturas, e ainda queres lutar connosco? Vais trazer a ruína a " "todos nós!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:232 msgid "" "Don’t try to trick me! I know why you have come here! But I will put an end " "to you and your treason here. Then I will get the Sceptre, and return to the " "daylight again!" msgstr "" "Não tentes enganar-me! Sei porque vieram até aqui! Mas acabarei convosco e a " "vossa traição agora. Então pegarei o Ceptro, e retornarei para a luz do sol!" # #. [message]: type=Goblin Knight #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:351 msgid "Surprise! Die, you sun-lovers!" msgstr "Surpresa! Morram, seus amantes do sol!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:355 #, fuzzy #| msgid "" #| "Now we are surrounded! Do you still want to fight us, Princess? Surely " #| "that would lead to doom for us all!" msgid "" "Now we are surrounded! Do you still want to fight us, Li’sar? Surely that " "would lead to doom for us all!" msgstr "" "Agora estamos cercados! Ainda queres lutar connosco, Princesa? Isso " "certamente levaria à morte para todos nós!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:359 msgid "" "I see we have little choice but to help each other. Let us fight together " "until we return to the surface. Agreed?" msgstr "" "Vejo que temos poucas escolhas excepto em ajudarmos uns aos outros. Vamos " "lutar juntos até retornarmos à superfície. De acordo?" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:363 #, fuzzy #| msgid "" #| "Very well, I promise that you will reach the surface again, or we shall " #| "all perish together, Princess." msgid "" "Very well, I promise that you will reach the surface again, or we shall all " "perish together." msgstr "" "Muito bem, prometo que alcançarás a superfície novamente, ou iremos todos " "morrer juntos, Princesa." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:367 msgid "But once we escape from this hole, I have a score to settle with you!" msgstr "" "Mas uma vez que sairmos deste buraco, tenho contas para acertar contigo!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:376 #, fuzzy #| msgid "" #| "Well, we have helped each other survive so far, Princess. Now let’s " #| "continue together. What do you say?" msgid "" "Well, we have helped each other survive so far. Now let’s continue together. " "What do you say?" msgstr "" "Bem, conseguimos ajudar-nos a sobreviver até agora, Princesa. Então vamos " "continuar juntos. O que dizes?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:380 msgid "" "Yes. We agreed to help each other get out of these pits alive, did we not? " "Let us continue to pool our resources. I pledge to you my gold." msgstr "" "Sim, concordamos em ajudar-nos a sair deste lugar vivos, não? Vamos " "continuar a juntar os nossos recursos. Dou-vos o meu ouro." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:385 #, fuzzy #| msgid "Thank you, Princess. Come, men. Let us find the Sceptre!" msgid "Thank you. Come, men. Let us find the Sceptre!" msgstr "Obrigado, Princesa. Vamos, homens, vamos encontrar o Ceptro!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:418 #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:24 msgid "I can’t believe it should end like this!" msgstr "Não acredito que deve acabar desta maneira!" # #. [scenario]: id=17_Sceptre_of_Fire #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:4 msgid "The Sceptre of Fire" msgstr "O Ceptro do Fogo" # #. [generator]: id=cavegen #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:9 #, fuzzy #| msgid "Sceptre of Fire" msgid "Sceptre of Fire Caves" msgstr "Ceptro de Fogo" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:215 msgid "" "Across the chasm, the air almost crackled with magical energy. It also " "became steadily warmer. The floor was smooth and glassy in places, and a " "faint glow provided a small reprieve from the thick blackness. Volcanic " "fumes drifted up from cracks in the floor." msgstr "" "Além do abismo, o ar quase que estalava com energia mágica. Estava a ficar " "também bem mais quente. O chão era liso e até espelhado em certos locais, e " "um fraco brilhar provia um pouco de refúgio da escuridão. Gases vulcânicos " "subiam de sachadura no piso." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:219 msgid "" "Distant rumbles and earthquakes made it difficult to keep steady footing. " "The very earth had come alive, heaving, struggling to be relieved of its " "centuries-old burden..." msgstr "" "Tremores tornavam difícil a caminhada. A própria terra parecia viva, " "ofegante, e pronta para se livrar do seu peso ancestral..." # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:381 msgid "Capture the Sceptre of Fire with Konrad or Li’sar" msgstr "Captura o Ceptro do Fogo com Conrado ou Li’sar" #. [note] #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:412 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:580 msgid "" "If Delfador rests, he can concentrate on the location of the Sceptre of Fire." msgstr "" "Quando Delfador descansa um bocado, ele pode concentrar a sua mente para " "localizar a localização do ceptro do fogo." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:492 msgid "The Sceptre must be getting close now! Where shall we go?" msgstr "O Ceptro deve estar próximo agora! Para onde iremos?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:496 msgid "" "We cannot explore this much area by ourselves, especially if we are beset by " "the denizens of these caves. We must ask our dwarven allies to help search " "the caves with us." msgstr "" "Não podemos explorar todo este espaço sozinhos, especialmente se formos " "atacados pelos habitantes destas cavernas. Precisamos de pedir ajuda aos " "nossos aliados anões para procurar connosco." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:500 msgid "Yes, I feel it is near here! We must search for it carefully." msgstr "" "Sim, sinto que esta por perto! Precisamos de procurar por ele cuidadosamente." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:506 msgid "An earthquake! We’ll be trapped!" msgstr "Um terramoto! Ficaremos presos!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:510 #, fuzzy #| msgid "" #| "No, not an earthquake, Princess. I feel it too. Something is... aware... " #| "of us." msgid "" "No, not an earthquake, but I feel it too. Something is... aware... of us." msgstr "" "Não, não é um terramoto, Princesa. Também senti-o. Algo está... sente... a " "nossa presença." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:514 msgid "Aware? Who? Delfador, what does he mean?" msgstr "Sente? Quem? Delfador, o que este algo pretende?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:518 msgid "" "The Sceptre... the earth... the molten lava... the fire... the air around " "us... everything. It calls out to the heir — I can barely hold it back in my " "mind. It was forged here, not far north of where we now stand. The sheer " "power of it!" msgstr "" "O Ceptro... a terra... a lava derretida... o fogo... o ar ao nosso redor... " "tudo. Chama pelo herdeiro — e mal consigo segurar-o na minha mente. Foi " "forjado aqui, não muito longe ao norte de onde estamos. O seu poder puro!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:523 msgid "Where? Where is it?" msgstr "Onde? Onde está?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:527 msgid "North. More than that, I cannot tell." msgstr "Para o norte. Mais do que isso, não sei dizer." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:531 msgid "Konrad, as promised, here is my purse, full of gold." msgstr "Conrado, como prometido, aqui está a minha bolsa, cheia de ouro." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:539 msgid "You receive 300 pieces of gold!" msgstr "Recebes 300 peças de ouro!" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:575 msgid "" "I think... I think if I were to concentrate a bit I could tell you where it " "is." msgstr "" "Penso... Penso que se descansar um pouco poderei dizer-os onde se situa." #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:604 msgid "Concentrating" msgstr "Concentrando-se" #. [message]: id=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:624 msgid "" "That noise was made by no troll! What manner of beast makes its den in these " "forsaken caves?" msgstr "" #. [message]: race=merman #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:629 msgid "" "I wouldn’t know, milord. Without a river running though it, such hot, dry " "places are anathema to my kind. Whatever monsters may abide in these depths, " "are known not to my kin." msgstr "" #. [message]: race=merman #. Comic relief #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:634 msgid "" "Nor do I know, my most eccentric lord, what I am doing in a cave. No mer has " "yet entered the caves under the mountain and lived to tell the tale. I would " "gladly die for you, milord, but I would that you didn’t spend my life for " "nothing, looking for another dwarf to rescue when there is none." msgstr "" #. [message]: race=dwarf #. "sowl" is a rare word synonymous with "sully", meaning "contaminate". #. "toiled" means "difficult, requires effort". #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:646 msgid "" "Lord Konrad, yon rumble was made by nae living creature. ’Tis the echoes o’ " "the very bedrock witherin’ and crumbling beneath us that we ’eard. Are ye " "nae feeling the heat redoubling? Is yer breath nae toiled for the ashes " "sowling the air? I beseech that we not tarry ’ere any more than we ha’ to, " "lest the forming abysses claim us." msgstr "" #. [message]: type=Arch Mage,Great Mage,Silver Mage #. "din" means "loud noise". It refers to an ambient sound of collapsing cave walls. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:668 msgid "" "Prince Konrad, that din was made by no living thing. It was the sound of the " "very earth that’s boiling around us, of the fire and lava that are breaching " "this cave even now. We must tread with caution, for the very ground we stand " "on may turn against us." msgstr "" #. [message]: id=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:677 msgid "" "Konrad, that must have been the floor collapsing. I was warned of such " "dangers when I prepared to journey here. We mustn’t tarry here; let us fetch " "the Sceptre and return to the surface with haste, before the lava under our " "feet consumes us." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:693 msgid "" "I sense we are quite near the Sceptre; in fact, we should be able to see it " "right about now..." msgstr "" "Sinto que já estamos perto do ceptro, na verdade, devemos ser capazes de o " "ver mesmo agora." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:723 msgid "I sense the path to the Sceptre is to the east of me." msgstr "Estou a sentir o cetro para o leste de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:724 msgid "I sense the path to the Sceptre is to the south-east of me." msgstr "Estou a sentir o cetro para o sudeste de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:725 msgid "I sense the path to the Sceptre is to the south of me." msgstr "Estou a sentir o cetro para o sul de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:726 msgid "I sense the path to the Sceptre is to the south-west of me." msgstr "Estou a sentir o cetro para o sudoeste de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:727 msgid "I sense the path to the Sceptre is to the west of me." msgstr "Estou a sentir o cetro para o oeste de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:728 msgid "I sense the path to the Sceptre is to the north-west of me." msgstr "Estou a sentir o cetro para o noroeste de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:729 msgid "I sense the path to the Sceptre is to the north of me." msgstr "Estou a sentir o cetro para o norte de mim." #: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:730 msgid "I sense the path to the Sceptre is to the north-east of me." msgstr "Estou a sentir o cetro para o nordeste de mim." # #. [scenario]: id=18_A_Choice_Must_Be_Made #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:4 msgid "A Choice Must Be Made" msgstr "Uma Escolha Deve Ser Feita" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:21 msgid "" "The Sceptre, initially dulled from decades of dust and debris, began to glow " "from the ruby’s inner fire. Dwarvish runes on the golden handle lit up in " "pulsating blue. The heat and light were comforting in the pitch-black." msgstr "" "O Ceptro, a princípio sem brilho devido a décadas de poeira e esquecimento, " "começou a brilhar com o fogo interno do rubi. Runas anãs encravadas no seu " "corpo dourado começaram a pulsar levemente em azul. O calor e a luz eram " "reconfortantes no meio da escuridão." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:25 msgid "" "An early encounter with the Sceptre in the hands of its new owners left " "several trolls as smoking husks. Sensing the awakening of a powerful magic, " "the dwellers of the deep quickly scattered and remained out of sight." msgstr "" "Um primeiro encontro com o Ceptro nas mãos dos seus novos mestres " "transformou um grupo de trogloditas em pedaços de carvão. Sentindo o " "despertar da magia poderosa, os habitantes das profundezas rapidamente " "espalharam-se e sumiram de vista." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:29 msgid "" "Delfador led his young charges through lonely corridors and abandoned " "tunnels for four days. For the first time Konrad saw signs of fatigue in the " "old wizard’s normally inscrutable face. Finally, fresh air greeted the " "party..." msgstr "" "Delfador levou os seus jovens protegidos através dos corredores solitários e " "túneis abandonados por quatro dias. Pela primeira vez Conrado viu sinais de " "fadiga na face normalmente indecifrável do velho mago. Finalmente, uma brisa " "fresca encontrou o grupo..." # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:41 msgid "Defeat either of the enemy leaders" msgstr "Derrota um dos líderes inimigos" # #. [side]: type=Death Knight, id=Unan-Ka'tall #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:109 msgid "Unan-Ka’tall" msgstr "Unan-Ka’tall" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:172 msgid "" "I thank you for helping me get back to the surface, but now I must take what " "is mine!" msgstr "" "Bom, obrigada por ajudar-me a voltar à superfície, mas agora devo tomar de " "volta o que é meu!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:176 #, fuzzy #| msgid "You still want to fight me, do you, Princess?" msgid "You still want to fight me, do you, Li’sar?" msgstr "Ainda queres lutar comigo, Princesa?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:180 msgid "Did you think I was just playing around? I need to take my inheritance!" msgstr "Pensas que estava só a brincar? Preciso de tomar a minha herança!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:184 msgid "" "It is not so simple! We are back on the surface, but we are hardly safe. We " "barely know where we are. Look to the north... there are orcs about! Look to " "the south... there are hordes of undead!" msgstr "" "Não é tão simples assim! Estamos de volta à superfície, mas não estamos " "ainda em segurança. Não fazemos a menor ideia de onde estamos. Olha para o " "norte... orcs! E para o sul... hordas de mortos-vivos!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:188 #, fuzzy #| msgid "" #| "Indeed there are. We shall have to fight our way out. Are you with us, " #| "Princess, or against us?" msgid "" "Indeed there are. We shall have to fight our way out. Are you with us or " "against us?" msgstr "" "De facto. Teremos de continuar a lutar para sair daqui. Estás connosco, " "Princesa, ou contra nós?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:192 msgid "" "Perhaps it is in both our best interests for us to remain allies for a " "little longer... but I do want that Sceptre, and someday I shall have it!" msgstr "" "Talvez seja melhor para ambos se nos mantermos aliados por um pouco mais de " "tempo... mas quero esse Ceptro, e terei-o algum dia!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:196 msgid "Then let us devise a battle plan." msgstr "Então vamos discutir os nossos planos de batalha." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:204 msgid "We have escaped." msgstr "Escapamos..." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:208 #, fuzzy #| msgid "" #| "Yes, we have. Now I suppose you want to use the Sceptre against me, " #| "Princess?" msgid "" "Yes, we have. Now I suppose you want to use the Sceptre against me, Li’sar?" msgstr "" "Isto é verdade. Acredito que agora queres usar o Ceptro contra mim, Princesa?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:212 msgid "" "No, I was thinking... I don’t really want to kill you. I have what I came to " "get. So if you promise never to come south of the Great River, I will spare " "your life." msgstr "" "Na verdade, estive a pensar... no final de contas não quero matar-te. " "Consegui aquilo que vim buscar. Então, se prometeres nunca mais vir a sul do " "Grande Rio, pouparei a tua vida." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:216 #, fuzzy #| msgid "" #| "With all due respect, Princess, it is once again we who will spare you, " #| "Sceptre or no Sceptre." msgid "" "With all due respect, Princess, it is once again we who will spare " "you, Sceptre or no Sceptre." msgstr "" "Com todo o respeito, Princesa, ainda somos nós que temos que poupar a tua " "vida, com Ceptro ou sem Ceptro." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:220 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?" msgstr "" "Ousa dizer tais impropérios em presença da realeza? Quer que te incinere, " "elfo?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:224 msgid "" "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are " "somewhere in the arid and wild north lands, that is all we know. Behold! To " "the north, orcs, to the south, dark hordes. We must remain at peace with one " "another, or else all perish!" msgstr "" "Amigos, param! Apesar de termos saído dos túneis, ainda não estamos em " "segurança. Tudo o que sabemos é que estamos em algum lugar das terras áridas " "e selvagens do norte. No norte, orcs, no sul, as hordas das trevas. Temos de " "parar de brigar entre nós, ou morreremos todos!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:228 msgid "" "I suppose that helping each other for a while longer would be mutually " "beneficial. But what should we do? How should we defend ourselves?" msgstr "" "Suponho que ajudarmos uns aos outros por mais algum tempo seria benéfico " "para ambos. Mas o que faremos? Como devemos defender-nos?" # #. [message]: speaker=Kalenz #. "Longlier" <- English "long" + "lies"; translate accordingly #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:236 msgid "" "I can tell where we are. That is the river that is known as Longlier to men, " "called Arkan-thoria in my people’s ancient tongue. The home of my people " "lies to the east." msgstr "" "Acredito que sei onde estamos. Aquele é o rio conhecido como Rio Longo pelos " "humanos, ou Arkan-thoria na língua do meu povo. O lar do meu povo fica para " "o leste." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:240 msgid "" "Then perhaps we should head east along the river, and seek refuge and rest " "there for a time?" msgstr "" "Então talvez devamos seguir o rio em direção ao leste, e procurar refúgio e " "descanso por um tempo?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:244 msgid "" "We should indeed seek refuge there, my lord, but not by going east along the " "river. Its name means ‘The River of Bones’. Great and evil creatures lurk " "along its banks, its waters are not fit to drink, and it runs over the " "Cliffs of Thoria. It has been many centuries since any man or elf has passed " "over the Cliffs and survived. No, Prince, we must choose another way." msgstr "" "Sim, devemos buscar refúgio aí, meu senhor, mas não seguindo a leste pelo " "rio. O seu nome significa “O Rio dos Ossos”. Criaturas malignas e perigosas " "habitam o seu leito, as suas águas não são bebíveis, e corre pelo penhasco " "de Thoria. Fazem muitos séculos desde que qualquer elfo ou homem passou pelo " "penhasco e sobreviveu. Não, Príncipe, devemos escolher outro caminho." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:248 msgid "But which way, Kalenz?" msgstr "Mas qual caminho, Kalenz?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:252 msgid "" "We may take two paths which avoid the river. North, through the ancient home " "of my people, and then east to where they now live. Or we can go south, " "passing through the swamps, before turning east and then north. We would " "cross the river one time more if we chose that route, but I know a safe " "place for the crossing." msgstr "" "Temos dois caminhos para evitar o rio. Ao norte, pelo antigo lar do meu " "povo, e então para o leste, para onde vivem hoje em dia. Ou podemos ir para " "o sul, atravessando os pântanos, antes de virar para o leste, e então para o " "norte. Teríamos de cruzar o rio duas vezes se escolhermos essa rota, mas " "conheço um lugar seguro para fazermos a travessia." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:256 #, fuzzy #| msgid "" #| "And will you join us in seeking refuge with the North Elves, Princess?" msgid "And will you join us in seeking refuge with the North Elves, Li’sar?" msgstr "E virás buscar refúgio com os elfos do norte connosco, Princesa?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:260 msgid "If the elves will promise me refuge and safe passage, then I will go." msgstr "Se os Elfos prometerem-me refúgio e passagem segura, então irei." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:264 #, fuzzy #| msgid "" #| "That we will, Princess. Even though you are the daughter of the Queen, " #| "our enemy, we shall not harm you on this encounter, for you have helped " #| "us." msgid "" "That we will. Even though you are the daughter of the Queen, our enemy, we " "shall not harm you on this encounter, for you have helped us." msgstr "" "Prometemos, Princesa. Apesar de seres a filha de Asheviere, a nossa inimiga, " "não te faremos mal neste encontro, pois ajudaste-nos." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:269 msgid "" "So, we must choose. To the north past the orcs, where lie the ancient snow " "plains of the elves, or to the south, beyond the armies of the Walking Dead " "where the dreaded swamps await." msgstr "" "Então, temos de escolher. Para o norte, através dos orcs, onde ficam as " "antigas planícies nevadas dos elfos, ou para o sul, além dos exércitos dos " "Mortos-Vivos onde terríveis pântanos esperam-nos." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:288 msgid "" "Prince Konrad, you need not avoid the Arkan-thoria. We merfolk can lead you " "downstream; with our vanguard, your company will vanquish any foe, and reach " "the home of the North Elves much sooner than by either of the land routes. I " "can not promise a perilless journey, but it is an option for you to " "consider, my lord." msgstr "" "Príncipe Conrado, tu e os teus amigos ficam a falar em evitar a Arkan-" "thoria. Mas podemos guiar-vos rio abaixo. Com a nossa ajuda, o povo " "aquático, poderias alcançar o lar dos Elfos do Norte muito mais rapidamente " "pela estrada do rio, ao invés de quaisquer uma das rotas terrestres. Não " "posso prometer-te que a jornada será segura, pois não sei o que há à frente, " "mas é uma opção na qual deveria pensar, Senhor." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:298 msgid "" "Loyal merfolk, you have served far beyond what your debt of gratitude " "requires. I will trust your strength and loyalty through this tribulation " "even as you trusted us to lead you through the heart of a volcano." msgstr "" "Fiel povo aquático, serviram-me muito além do esperado pela vossa dívida de " "gratidão. Confiarei na vossa força e lealdade através desta dificuldade da " "mesma maneira que confiaram em nós ao atravessar o coração de um vulcão." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:310 #, fuzzy #| msgid "" #| "Your people have already saved me once from a watery death, noble mer, " #| "fighting by my side as undead horrors threatened to devour us. I entrust " #| "our army to your strength and protection." msgid "" "Your people have already saved me once from a watery death, noble merman, " "fighting by my side as undead horrors threatened to devour us. I entrust our " "army to your strength and protection." msgstr "" "O teu povo já salvou-me uma vez da morte no fundo do mar, nobres aquáticos, " "a lutar ao meu lado enquanto horrores mortos-vivos ameaçavam devorar-nos. " "Confiarei o meu exército à vossa força e proteção." #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:316 #, fuzzy #| msgid "" #| "Your people have already saved me once from a watery death, noble mer, " #| "fighting by my side as undead horrors threatened to devour us. I entrust " #| "our army to your strength and protection." msgid "" "Your people have already saved me once from a watery death, noble mermaid, " "fighting by my side as undead horrors threatened to devour us. I entrust our " "army to your strength and protection." msgstr "" "O teu povo já salvou-me uma vez da morte no fundo do mar, nobres aquáticos, " "a lutar ao meu lado enquanto horrores mortos-vivos ameaçavam devorar-nos. " "Confiarei o meu exército à vossa força e proteção." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:324 msgid "" "If you are confident you can navigate these waters and guide our forces to " "safety, then lead on." msgstr "" "Se acreditas que podes navegar por estas águas e guiar os nossos soldados à " "segurança, então vá em frente." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:328 msgid "I am, my liege. We press ahead. Stay close, noble masters." msgstr "Estou, senhor. Avançamos. Ficam próximos de mim, nobres mestres." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:332 msgid "I suspected you would attempt to lead us down the banks of Longlier..." msgstr "Suspeitei que tentarias levar-nos para as margens do rio Longo." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:336 msgid "(shock) What!? Konrad, your folly is appalling! Do you flout my advice?" msgstr "" "(choque) O QUE!? Conrado, a tua tolice é assustadora! Desperdiças os meus " "conselhos?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:340 msgid "" "We are traveling east? Down the river? Konrad, I hope you know what you are " "committing us to." msgstr "" "Estamos a ir para o leste? A descer o rio? Conrado, espero que saibas no que " "estás a meter-nos." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:344 msgid "Of course not, whelp, else he would have chosen a safer route." msgstr "Claro que não, grunhido, ou escolheria uma rota mais segura." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:349 #, fuzzy #| msgid "" #| "Hold your tongue, Kalenz. The princess is our ally and of royal blood. " #| "She deserves not your disrespect." msgid "" "Hold your tongue, Kalenz. The Princess is our ally and of royal blood. She " "deserves not your disrespect." msgstr "" "Controla a tua língua, Kalenz. A princesa é a nossa aliada, e de sangue " "real. Não merece o teu desrespeito." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:353 msgid "Delfador, you cannot allow this to happen! We march to our death!" msgstr "" "Delfador, não podes permitir que isto aconteça! Estaremos a marchar em " "direção as nossas mortes!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:357 #, fuzzy #| msgid "" #| "Lord elf, I am in command. I have held council with the Merfolk, and they " #| "believe they can find a path down the river and over the falls. We will " #| "take the most direct route to your homeland and escape the grasp of the " #| "Northerner armies that swarm the wilderness." msgid "" "Lord elf, I am in command. I have held council with the merfolk, and they " "believe they can find a path down the river and over the falls. We will take " "the most direct route to your homeland and escape the grasp of the " "Northerner armies that swarm the wilderness." msgstr "" "Senhor Elfo, estou no comando. Conversei com os aquáticos, e acreditam que " "podem encontrar um caminho pelo rio através das correntes. Tomaremos a rota " "mais directa para a tua terra natal, e assim escaparemos das garras dos " "exércitos do norte que infestam esta região." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:362 msgid "" "(sigh) I have been spoiled by years of genteel living among your kind, " "Kalenz. An elf’s capacity for introspection and serenity is exceeded only by " "his ferocity and passion in battle." msgstr "" "(suspiro) Fui mimado pelos anos de vida cortês com o teu povo, Kalenz. A " "capacidade de introspeção e serenidade de um elfo só é sobrepujada pela sua " "ferocidade e paixão em batalha." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:367 msgid "" "It offends your pride and wisdom to suffer the indignity of accepting the " "will of humans, especially in such a harsh predicament. I urge you to " "remember how far we have come under Konrad’s leadership, and how close we " "are to bringing the hammer of destiny crashing down on Queen Asheviere’s ill-" "gotten throne. We will journey east." msgstr "" "Ofende o teu orgulho e sabedoria sofrer a indignidade de ter de aceitar a " "vontade de humanos, especialmente numa situação tão difícil. Peço que te " "lembres tudo o que já passamos sob a liderança de Conrado, e o quão perto " "estamos de descer o martelo do destino sobre a cabeça de Asheviere e o trono " "que usurpou. Continuaremos para o leste." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:371 msgid "" "I do not like this, old friend. There are legends of things dwelling on this " "river that even I dare not speak of..." msgstr "" "Não gosto disto, velho amigo. Há lendas sobre habitantes deste rio, as quais " "nem mesmo eu ouso contar..." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:379 msgid "Prince Konrad, are you sure you want to do this?" msgstr "Príncipe Conrado, tens a certeza de que queres fazer isto?" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:383 msgid "I say that..." msgstr "Digo que..." # #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:385 #, fuzzy #| msgid "" #| "Our need for speed outweighs the danger. With the Merfolk to help us, we " #| "will win through." msgid "" "Our need for speed outweighs the danger. With the merfolk to help us, we " "will win through." msgstr "" "Velocidade para nós é mais importante do que os possíveis perigos. Com a " "ajuda dos aquáticos, poderemos subir este rio." # #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:401 msgid "On second thought, perhaps we should choose a safer way to go." msgstr "" "Pensando bem, é melhor escolhermos um caminho mais seguro para percorrermos." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:405 msgid "As you say, my lord." msgstr "Como quiseres, senhor." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:410 msgid "" "If you want to choose the river path later, move a merman to the right end " "of the river again." msgstr "" "Se quiseres escolher o caminho do rio mais tarde, mova um aquático para a " "extremidade direita do rio novamente." # #. [scenario]: id=19a_Snow_Plains #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:4 msgid "Snow Plains" msgstr "Planícies Geladas" # #. [side]: type=Orcish Warlord, id=Urag-Tifer #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:73 msgid "Urag-Tifer" msgstr "Urag-Tifer" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:112 msgid "" "These fields of snow were once the home of my people. We left here centuries " "ago. Legends say a great sword of fire was left behind." msgstr "" "Estes campos nevados já foram no passado o lar do meu povo. Deixamos este " "lugar séculos atrás. As lendas dizem que uma poderosa espada de fogo foi " "deixada para trás." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:116 msgid "" "This sword may prove useful on our journey ahead. I wonder where it could be " "hidden." msgstr "" "Esta espada pode ser útil na nossa viagem à frente. Pergunto-me onde poderia " "estar escondida." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:120 msgid "Who would discard such a wondrous artifact?" msgstr "Quem poderia deitar fora um artefacto tão maravilhoso?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:125 msgid "" "I believe it belonged to Ila’alion, a mighty Marshal of the Wood. It was " "enchanted as a boon to him by your elvish friends in the south. He was " "visiting their home as an envoy from us North Elves and was called upon to " "vanquish some beast or other." msgstr "" "Acredito que pertencera a Ila'alion, um poderoso Marechal das Florestas. Foi " "encantado como um prémio a ele pelos seus amigos elfos do sul. Ila'alion " "estava a visitar o lar deles como um enviado nosso, os Elfos do Norte, e foi-" "lhe pedido que derrotasse algum tipo de monstro." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:129 msgid "Some boon! All for a beast?" msgstr "Um belo prémio! Tudo isto por um monstro?" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:133 msgid "" "It must have been an infestation. Regardless, after returning to his own " "people, the sword was nothing but an invitation to disaster." msgstr "" "Deve ter sido uma infestação. De qualquer maneira, após retornar ao seu " "próprio povo, esta espada não era nada além de um convite ao desastre." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:137 msgid "" "His fellow marshals... well, one could say they were slow to come to " "Ila’alion’s aid as he held this very plain against an orcish incursion. They " "resented his arrogance as the bearer of the sword, and indignation is a " "powerful force amongst my people at times. The sword has been lost in orcish " "territory ever since." msgstr "" "Os seus companheiros Marechais... bem, pode-se dizer que demoraram a " "responder os pedidos de ajuda de Ila'alion, quando este protegeu esta " "planície sobre a qual pisamos de uma invasão de orcs. Ressentiram-se com a " "sua arrogância como portador da espada, e a indignação pode ser uma poderosa " "força entre o meu povo às vezes. A espada esteve perdida em território dos " "orcs desde então." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:141 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:384 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:185 msgid "He was just someone who couldn’t handle the power given to him." msgstr "Foi alguém que não soube manejar o poder que lhe foi dado." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:145 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:388 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:189 msgid "You would do well to learn the lesson he did not." msgstr "Então é bom que aprendas esta lição melhor que ele." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:149 msgid "" "Move along, elf, unless you enjoy making camp in this icy waste. I, for one, " "do not!" msgstr "" "Continua a mover-te, Elfo, a não ser que te agrade acampar neste deserto " "gelado. A mim não agrada!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:153 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:396 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:197 msgid "Indeed..." msgstr "Com certeza..." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:157 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:201 msgid "" "Listen, you whose eyes are fair but hide a vacuum, do you think I do not " "know what power can do to one’s soul? What evils a person is capable of when " "truth and righteousness are but scrolls that can be rewritten when a queen " "grows tired of them?" msgstr "" "Ouça, tu cujos olhos são belos, mas escondem um vazio, não pensas que sei o " "que o poder faz com a alma de alguém? De que males uma pessoa é capaz quando " "a verdade e a justiça nada são além de palavras num pergaminho, que podem " "ser reescritas quando uma rainha delas cansa-se?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:161 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:404 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:205 msgid "" "I spent my entire childhood listening to my mother give orders and command " "armies around. I hid in the throne room as a little girl as she met with her " "generals. I now know she was having people killed... entire towns of people " "killed!" msgstr "" "Passei toda a minha infância a ouvir a minha mãe dando ordens e comandando " "exércitos por aí. Escondia-me na sala do trono quando garota, enquanto " "encontrava-se com os seus generais. Agora sei que estava a ordenar a morte " "de pessoas... a morte de cidades inteiras!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:408 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:209 msgid "" "I became my mother’s most trusted aide-de-camp. I was sent to quiet the " "worst of the rebellion. Of course they fought back. I never knew who these " "people were or why they fought my mother. Konrad, you are lucky. You do not " "know what Wesnoth has been like these past many years. There is no peace. I " "have never known peace." msgstr "" "Tornei-me a assistente mais confiada da minha mãe. Fui enviada para " "silenciar o pior da rebelião. É claro que lutaram de volta. Nunca soube quem " "foram estas pessoas, ou porque lutavam contra a minha mãe. Conrado, tens " "sorte. Não sabes como foi Wesnoth nestes muitos anos. Não há paz. Nunca " "conheci a paz." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:169 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:412 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:213 msgid "" "I do know the cup of bitterness poured out on Wesnoth by your mother, child. " "The land has been torn apart. The elves know this. The orcs know this. " "Undead can feel it. Large armies of men march across the plains hunting each " "other, and when no men remain, outsiders will claim Wesnoth as their home." msgstr "" "Conheço sim o gosto da amargura que a tua mãe espalhou por Wesnoth, minha " "jovem. A nação foi virada inteira ao avesso. Os elfos sabem disso. Os orcs " "sabem disso. Os mortos-vivos conseguem sentir. Grandes exércitos de humanos " "marcham pelas pradarias a caçar uns aos outros, e quando nenhum sobrar, " "forasteiros tomarão Wesnoth para si." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:174 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:417 #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:218 #, fuzzy #| msgid "" #| "Enough! I can listen to no more of this. Princess, you may want to end " #| "your mother’s rule, but I will end her life as she ended the life of my " #| "father and my brothers. Asheviere’s masterwork of treachery will end, and " #| "it will end by my blade!" msgid "" "Enough! I can listen to no more of this. Li’sar, you may want to end your " "mother’s rule, but I will end her life as she ended the life of my father " "and my brothers. Asheviere’s masterwork of treachery will end, and it will " "end by my blade!" msgstr "" "Já basta! Não posso continuar a ouvir isto. Princesa, podes querer acabar " "com o reino da tua mãe, mas acabarei com a vida dela, assim como matou o meu " "pai e os meus irmãos. O crime perfeito de Asheviere terminará, e por obra da " "minha espada!" # #. [scenario]: id=19b_Swamp_Of_Dread #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:4 msgid "Swamp Of Dread" msgstr "Pântano do Terror" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:24 #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:297 msgid "Defeat the Lich-Lord Aimucasur" msgstr "Derrota o Lorde Lich Aimucasur" # #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:29 msgid "Defeat all Death Knights first" msgstr "Derrota todos os Cavaleiros da Morte (Bónus)" # #. [side]: type=Death Knight, id=Clarustus #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:92 msgid "Clarustus" msgstr "Clarustus" # #. [side]: type=Death Knight, id=Merlunius #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:113 msgid "Merlunius" msgstr "Merlunius" # #. [side]: type=Lich, id=Aimucasur #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:131 msgid "Aimucasur" msgstr "Aimucasur" # #. [side]: type=Death Knight, id=Secadius #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:149 msgid "Secadius" msgstr "Secadius" # #. [side]: type=Death Knight, id=Dafeis #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:170 msgid "Dafeis" msgstr "Dafeis" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:204 msgid "" "This land is cursed. Liches have existed here for ages, luring adventurers " "and soldiers to their deaths and amassing great armies and fortunes." msgstr "" "Esta terra é amaldiçoada. Os Liches têm vivido aqui por anos, juntando " "grandes exércitos e fortunas." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:209 msgid "" "Look there! The swamp is infested with all manner of skeletons, corpses, and " "worse. I hope I have made a wise choice in taking this path." msgstr "" "Olha! Este pântano está infestado com esqueletos, corpos e coisas piores! " "Espero que tenhamos feito uma boa escolha tomando este caminho." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:213 msgid "" "These Death Knights appear to be minions enslaved by the Lich-Lord. This one " "must be particularly powerful, since Death Knights are usually strong-willed " "spirits on their own." msgstr "" "Estes Cavaleiros da Morte parecem serem escravos de um Lorde Lich. Este " "parece especialmente poderoso, pois Cavaleiros da Morte em geral são " "espíritos com grande força de vontade." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:217 msgid "" "I believe we can destroy the master and release the minions. There is much " "fighting to be done before we can pass through these swamps in peace. May " "our bones not join these fallen warriors who now oppose us." msgstr "" "Acredito que possamos destruir o seu mestre para então liberar estas " "criaturas. Há muito de se lutar antes de podermos atravessar o pântano em " "paz. Que os nossos ossos não se juntem a esses guerreiros caídos que agora " "enfrentam-nos." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:231 msgid "" "The Death Knight explodes into a cloud of dust as it is eradicated. Its " "armor, however, drops to the ground and remains intact. The heavy black " "steel is polished to a mirror shine." msgstr "" "O Cavaleiro da Morte explode numa nuvem de poeira assim que é derrotado. A " "sua armadura, porém, cai no chão e permanece intacta. O pesado aço negro " "parece polido como se fosse um espelho." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:235 msgid "Delfador... that breastplate... how did it end up here?" msgstr "Delfador... aquela armadura... como foi parar aqui?" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:239 msgid "" "Its owner was surely a famous warrior in life. I wonder who it was. That " "plate must have a powerful enchantment to have resisted centuries of decay. " "Choose wisely who will bear it." msgstr "" "O seu dono deve certamente ter sido um famoso guerreiro quando fora vivo. " "Pergunto-me quem poderia ser. Esta armadura deve ter um encantamento " "poderoso para ter resistido a séculos de desuso. Escolha sabiamente quem a " "usará." # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:281 msgid "" "As the last of its generals falls, an ear-splitting screech escapes from the " "lich. It is clear that controlling such powerful spirits has drained it " "significantly, and it is seething in anger towards you." msgstr "" "Quando o último Cavaleiro da Morte cai, um grito abominável sai dos lábios " "do Lich. Parece claro que controlar espíritos tão poderosos estava custar-" "lhe muito caro, e agora, fervendo em ódio, dirigeCrown..." msgstr "" "... Mago protector do Reino do Povo do Noroeste, Conselheiro-Chefe da " "Coroa..." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:412 msgid "" "... and personal counselor to my King and my friend, Garard the " "Second, whom you most foully betrayed..." msgstr "" "... e conselheiro pessoal do meu Rei e amigo, Garard, o Segundo, o " "qual muito desagradavelmente traíste..." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:417 msgid "I am Delfador the Great and TODAY YOU MEET YOUR ATONEMENT!" msgstr "Sou Delfador o Grande e HOJE ENCONTRARÁS A TUA REDENÇÃO!" # #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:422 msgid "" "In a horrific inferno of magical rage, Asheviere is completely annihilated!" msgstr "" "Num horrível inferno de fúria mágica, Asheviere é completamente aniquilada!" # #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:477 msgid "Treason! The evil ones have slain me!" msgstr "Traição! Os maldosos derrotaram-me!" # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:508 msgid "And so passes Asheviere, the dark queen of Wesnoth." msgstr "E assim morre Asheviere, a rainha maligna de Wesnoth." # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:512 msgid "We have won at last! Li’sar! You will be queen!" msgstr "Finalmente vencemos! Li’sar! Serás rainha!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:516 msgid "" "Yes, but I won’t ever forget what you have done for me, Konrad, Delfador, " "and Kalenz." msgstr "" "Sim, mas nunca irei esquecer-me do que fizeram por mim, Korand, Delfador e " "Kalenz." # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:520 msgid "So much blood. So much death. For what? A title?" msgstr "Tanto sangue. Tanta morte. Para quê? Por um título?" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:524 msgid "" "For justice, Elf Lord. We fight because if we do not, evil would prevail. " "But, I implore you to let the dead have their rest. We have taken victory. " "Tomorrow is a new day, friends... let us build this kingdom anew." msgstr "" "Por justiça, Senhor dos Elfos. Lutamos porque se não o fizermos, o mal irá " "prevalecer. Mas imploro-te que deixes os mortos terem o seu descanso. Fomos " "vitoriosos. Amanhã é um novo dia, amigos... vamos reconstruir este reino." # #. [scenario]: id=25_HttT_Epilogue #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:4 msgid "Epilogue" msgstr "Epilogo" # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:11 msgid "" "And so the Dark Queen’s reign was ended. Li’sar, daughter of Garard II and " "Heir to the Throne of Wesnoth, was crowned Queen and Bearer of the Sceptre " "of Fire, which she would pass on to all her successors." msgstr "" "E assim terminou o reino da Rainha Maligna, e Li’sar, filha de Garard II, " "foi coroada Rainha de Wesnoth, e a portadora do Ceptro do Fogo, o qual " "passaria para todos os seus sucessores." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:15 msgid "Her reign was long, and she undid the evil deeds of her mother." msgstr "O seu reino foi longo, e desfez os actos cruéis da sua mãe." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:19 msgid "" "Delfador became Li’sar’s High Counselor, advising her in the most important " "matters of state. He lived until a ripe old age and was granted a royal " "funeral, after which he was buried in the Royal Crypt in Weldyn." msgstr "" "Delfador tornou-se o Grande Conselheiro de Li’sar, guiando-a nos assuntos " "mais importantes do estado. Viveu longos anos, e então recebeu um funeral " "real, sendo enterrado na cripta real em Weldyn." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:23 msgid "" "Kalenz returned to his home in the North and never again returned to the " "lands of men." msgstr "" "Kalenz retornou para a sua casa no norte, e nunca mais apareceu na terra dos " "homens." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:27 msgid "" "Konrad became a noble in Li’sar’s court. He married Li’sar, and together " "they had two sons and a daughter." msgstr "" "Conrado tornou-se um nobre na corte de Li’sar. Casou-se com ela, e juntos " "tiveram dois filhos e uma filha." # #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:31 #, fuzzy #| msgid "" #| "The bones of the young prince Konrad were retrieved from the elves and " #| "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage " #| "every week." msgid "" "The bones of the young Prince Konrad were retrieved from the elves and " "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage " "every week." msgstr "" "Os ossos do jovem príncipe Conrado foram recuperados pelos elfos e " "enterrados na cripta real em Weldyn, a qual Conrado visita para prestar " "homenagem toda a semana." # #. [variation]: race=human #. [unit_type]: id=Battle Princess, race=human #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:103 msgid "female^Battle Princess" msgstr "Princesa de Batalha" # #. [variation]: race=human #. [unit_type]: id=Battle Princess, race=human #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:29 #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:126 #, fuzzy #| msgid "" #| "A noble by birth, the Princess has learnt swordplay with the greatest " #| "generals and battle tactics with the greatest sages, making her both a " #| "great combatant and a leader. Now battle-hardened and strong of will, she " #| "can now aid those around her in the art of combat." msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. Now battle-hardened and strong of will, she can aid " "those around her in the art of combat." msgstr "" "Nobre de berço, a Princesa aprendeu a manejar a espada com os maiores " "generais, e táticas de batalhas com os grandes sábios, a fazer dela tanto " "uma grande combatente quanto líder. Experiente em combate e forte de " "espírito, pode ajudar aqueles ao redor dela na arte do combate." # #. [variation]: race=human #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:101 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:101 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:58 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:114 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:61 #, fuzzy #| msgid "scepter" msgid "with sceptre" msgstr "ceptro" # #. [attack]: type=fire #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:142 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:109 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:65 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:132 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:102 msgid "sceptre of fire" msgstr "ceptro de fogo" # #. [variation] #. [unit_type]: id=Commander #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:95 #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:105 msgid "" "The rank of Commander is held by those who lead battle groups into combat. " "Possessing leadership skills, they give lower-level units in adjacent hexes " "improved performance in combat. Commanders are best skilled with the sword, " "although they also carry a bow to use when necessary. If the Commander is " "lost, so is the battle." msgstr "" "O título de Comandante é dado àqueles que lideram grupos de combate em " "batalha. Como um líder, melhora o desempenho em combate das unidades de " "baixo nível ao seu redor. Comandantes são mais habilidosos com a espada, " "embora também carregam um arco para quando for necessário. Se o Comandante " "morre, o exército perde a batalha." # #. [unit_type]: id=Dark Queen, race=human #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:4 msgid "female^Dark Queen" msgstr "Rainha Maléfica" # #. [unit_type]: id=Dark Queen, race=human #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:19 msgid "" "The evil queen Asheviere has terrorized Wesnoth for many years. Her " "knowledge of magic makes her a worthy foe in combat, although her power is " "mostly derived from those she commands." msgstr "" "Asheviere, a maligna rainha, tem aterrorizado Wesnoth por muitos anos. O seu " "conhecimento da magia faz dela um forte oponente em combate, embora a maior " "parte da sua força venha dos seus vassalos." # #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:24 msgid "scepter" msgstr "ceptro" # #. [attack]: type=cold #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:33 msgid "raging blizzard" msgstr "nevasca repentina" #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Dark_Queen.cfg:94 msgid "defeated" msgstr "" # #. [variation] #. [unit_type]: id=Fighter #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:54 #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:61 #, fuzzy #| msgid "" #| "Young and brash, Fighters attack with a sword, and are vulnerable to more " #| "seasoned enemies. However they have the potential to become great " #| "warriors one day." msgid "" "Young and brash, Fighters attack with a sword, and are vulnerable to more " "seasoned enemies. However, they have the potential to become great warriors " "one day." msgstr "" "Jovens e irresponsáveis, Soldados carregam uma espada, e são vulneráveis a " "ataques à distância dos inimigos. Porém têm o potencial de se tornar grandes " "guerreiros um dia." # #. [unit_type]: id=Injured Sergeant #: data/campaigns/Heir_To_The_Throne/units/Injured_Sergeant.cfg:7 msgid "Injured Sergeant" msgstr "Sargento Ferido" # #. [variation] #. [unit_type]: id=Lord #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:109 #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:118 msgid "" "The noble leaders of many troops, Lords are especially strong in melee " "combat, and also possess skill with the bow. Like Commanders, Lords possess " "leadership skills, and improve the fighting ability of all adjacent lower-" "level units." msgstr "" "Um nobre líder de muitas tropas, Senhores são especialmente fortes em " "combate corpo a corpo, e também sabem utilizar o arco. Como Comandantes, " "Senhores possuem a habilidades de liderança, e melhoram a capacidade de " "combate de unidades de baixo nível adjacentes." # #. [variation]: race=human #. [unit_type]: id=Princess, race=human #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:63 msgid "female^Princess" msgstr "Princesa" # #. [variation]: race=human #. [unit_type]: id=Princess, race=human #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:29 #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:86 msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. The units of lower level around the Princess will " "fight better due to her presence." msgstr "" "Nobre de berço, a Princesa aprendeu a arte da espada com os maiores " "generais, e táticas de batalha com os maiores sábios, a fazer dela uma " "grande combatente e uma líder. As unidades de baixo nível ao redor da " "Princesa lutarão melhor devido à sua presença." # #. [unit_type]: id=Sea Orc, race=orc #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:4 msgid "Sea Orc" msgstr "Orc Marinho" # #. [unit_type]: id=Sea Orc, race=orc #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:30 msgid "" "While often viewed as inferior to their land-loving counterparts, Sea Orcs " "represent a great leap for all goblins as they have adapted to aquatic " "environments. With their curved swords they are competent fighters, although " "their lack of a ranged attack and poor defense on land do represent " "strategic weaknesses." msgstr "" "Embora de uma maneira geral considerados inferiores comparados aos seus " "pares terrestres, Orcs Marinhos representam um grande salto para todos os " "gnomos por se terem adaptado a ambientes aquáticos. Com as suas espadas " "curvas são lutadores competentes, apesar da sua falta de ataques à distância " "e pouca defesa em terra representem fraquezas estratégicas." # #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:4 msgid "Sleeping Gryphon" msgstr "Grifo Adormecido" # #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:22 #, fuzzy #| msgid "Shhhh! The Gryphon is sleeping! You’d better not wake it up!" msgid "Shhhh! The gryphon is sleeping! You’d better not wake it up!" msgstr "Silêncio! O Grifo está a dormir! É melhor não acordá-lo!" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:6 msgid "initiative" msgstr "iniciativa" #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:7 msgid "" "All adjacent friendly units will strike first in melee combat, even when " "defending." msgstr "" "Todas as unidades aliadas adjacentes irão dar o primeiro golpe mesmo quando " "estiverem a defender-se." #. [firststrike]: id=initiative #: data/campaigns/Heir_To_The_Throne/utils/abilities.cfg:8 #, fuzzy #| msgid "" #| " This unit's grasp of melee tactics allows adjacent allies to strike the " #| "first blow even when defending." msgid "" "This unit’s grasp of melee tactics allows adjacent allies to strike the " "first blow even when defending." msgstr "" "O conhecimento profundo da arte de guerra desta unidade permite às unidades " "aliadas adjacentes darem o primeiro golpe mesmo quando estiverem a defender-" "se." # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:9 msgid "We are vanquished, for I have been defeated!" msgstr "Perdemos, pois fui derrotado!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:38 msgid "Argh! I am finished!" msgstr "Argh! Estou acabado!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:51 msgid "No! This is the end! We have been defeated!" msgstr "Não! Este é o fim! Fomos derrotados!" # #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:65 msgid "At least I die an honorable death." msgstr "Pelo menos morri uma morte honrada." #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:76 msgid "Nearby is a clearing with a huge tree standing alone in the center." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:92 msgid "" "A large tree stands alone in a clearing. Driven into the trunk is a huge " "sword with flames dancing along its blade. Strangely, while the trunk near " "the sword is blackened and scorched, the tree seems otherwise unaffected by " "the flames." msgstr "" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:119 msgid "Should $unit.name| attempt to pick up the sword?" msgstr "Deve $unit.name| tentar pegar a espada?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:120 #, fuzzy #| msgid "Should $unit.name| attempt to pick up the sword?" msgid "female^Should $unit.name| attempt to pick up the sword?" msgstr "Deve $unit.name| tentar pegar a espada?" # #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:126 msgid "Flaming Sword" msgstr "Espada Flamejante" # #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:130 msgid "" "This massive blade was created centuries ago by long-forgotten elvish " "forgemasters, who imbued the bluish steel with an inner magical fire. " "Tongues of flame dance on the surface, giving the metal a flawless mirrored " "finish." msgstr "" "Esta lâmina massiva foi criada séculos atrás por mestres forjadores elfos já " "esquecidos, os quais conseguiram dar ao aço azulado um fogo interior mágico. " "Chamas de fogo dançam na superfície da lâmina, dando ao aço azulado um " "retoque espelhado perfeito." # #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:131 msgid "Only the leader of an army can wield this sword!" msgstr "Apenas o líder de um exército pode portar esta espada!" # #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:144 msgid "" "As $unit.name| places his hand around the glittering leather hilt, the sword " "roars to life! Strangely, he feels no heat once he picks it up, yet the " "grass at his feet bursts into flame as he tests the heft of this mighty " "weapon." msgstr "" "Quando $unit.name| coloca a mão em torno do punho de couro brilhante, a " "espada ganha vida! Estranhamente, não sente o calor uma vez pegado, mas a " "grama em rajadas aos seus pés em chamas como testas o peso desta poderosa " "arma." # #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:145 msgid "" "As $unit.name| places her hand around the glittering leather hilt, the sword " "roars to life! Strangely, she feels no heat once she picks it up, yet the " "grass at her feet bursts into flame as she tests the heft of this mighty " "weapon." msgstr "" "Quando $unit.name| coloca a mão em torno do punho de couro brilhante, a " "espada ganha vida! Estranhamente, não sente o calor uma vez pegado, mas a " "grama em rajadas aos seus pés em chamas como testas o peso desta poderosa " "arma." # #. [effect] #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:152 msgid "flaming sword" msgstr "espada flamejante" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:205 msgid "Should $unit.name| attempt to pick up the armor?" msgstr "Deve $unit.name| tentar vestir a armadura?" #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:206 #, fuzzy #| msgid "Should $unit.name| attempt to pick up the armor?" msgid "female^Should $unit.name| attempt to pick up the armor?" msgstr "Deve $unit.name| tentar vestir a armadura?" # #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:212 msgid "Void Armor" msgstr "Armadura do Vácuo" # #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:214 msgid "" "A beautiful chest plate crafted from shimmering black steel, the Void Armor " "is virtually impenetrable to physical weapons!" msgstr "" "Uma bela placa peitoral, feita de um brilhante aço negro, a armadura do " "vácuo é praticamente impenetrável a ataques físicos!" # #. [object]: id={ID} #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:215 msgid "Only a powerful warrior may don this armor!" msgstr "Apenas um poderoso guerreiro pode vestir esta armadura!" # #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:230 msgid "" "$unit.name| struggles to lift and don the heavy plate. Once worn, however, " "it is amazingly comfortable. He feels an increased resistance to all " "physical damage!" msgstr "" "$unit.name| esforça-se para levantar e vestir a pesada armadura. Após " "vestida, porém, parece surpreendentemente confortável. A partir de agora tem " "resistência extra contra qualquer dano físico!" # #. [message]: speaker=$unit.id| #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:231 msgid "" "$unit.name| struggles to lift and don the heavy plate. Once worn, however, " "it is amazingly comfortable. She feels an increased resistance to all " "physical damage!" msgstr "" "$unit.name| esforça-se para levantar e vestir a pesada armadura. Após " "vestida, porém, parece surpreendentemente confortável. A partir de agora tem " "resistência extra contra qualquer dano físico!" # #. [trait]: id=void_armor #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:242 msgid "void armor" msgstr "armadura do vácuo" # #. [trait]: id=void_armor #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:243 msgid "" "The Void Armor grants the following resistances:\n" "blade: 50%\n" "pierce: 40%\n" "impact: 40%\n" "fire: +10%" msgstr "" "A Armadura do Vácuo provém as seguintes resistências:\n" "cortante: 50%\n" "perfurante: 40%\n" "impacto: 40%\n" "fogo: +10%" # #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:348 msgid "Sceptre of Fire" msgstr "Ceptro de Fogo" # #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:351 msgid "" "This ancient Sceptre was forged by the great Dwarves of the Heart Mountains. " "A symbol of the kingship of Wesnoth, the Sceptre has the power to shoot " "fireballs at enemies of the bearer!" msgstr "" "Este Ceptro ancestral foi forjado pelos grandes Anões das Montanhas " "Centrais. Um símbolo da realeza de Wesnoth, o Ceptro tem o poder de atirar " "bolas de fogos aos inimigos do portador!" # #. [object]: id=object_sceptre #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:352 msgid "" "This is the Sceptre of Fire. Only a true successor to the throne can " "possibly dare to take this!" msgstr "" "Este é o Ceptro do Fogo. Apenas um verdadeiro sucessor ao trono pode ousar " "pegar-o!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:383 msgid "Here it is at last, I have the Sceptre!" msgstr "Aqui está. Enfim, tenho o Ceptro!" # #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:387 msgid "So it is in our hands! Now let us leave this stinking pit." msgstr "Está nas nossas mãos! Vamos sair deste poço fedorento." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:391 msgid "" "I think that if we travel just a little north, we might be able to get out." msgstr "Penso que se formos um pouco mais ao norte, seremos capazes de sair." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:419 msgid "At last! I have the Sceptre!" msgstr "Até que enfim! Já tenho o Ceptro!" # #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:423 msgid "" "Indeed. You managed to reach it, Li’sar. I hope you shall use it wisely." msgstr "" "De facto. Conseguiste alcançar-o, Li’sar. Espero que o uses de modo sábio." # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:427 msgid "" "My first use for it is going to be to help us get out of this hole! I hope " "you consider that wise." msgstr "" "Bem, o meu primeiro uso para ele será ajudar-nos a sair deste buraco! Espero " "que consideras isto sábio." # #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:432 msgid "" "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it " "prudently. Now come, I believe there is an exit to the north!" msgstr "" "O Ceptro faz o seu portador poderoso, mas não imortal, criança. Usa-o com " "prudência. Agora venhas, acredito que haja uma saída para o norte!" # #. [message]: speaker=Li'sar #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:436 msgid "I think I know what I’m doing. Come, let us go!" msgstr "Penso que sei o que estou a fazer. Venha, vamos!" # #. [unit]: id=Delfador, type=Elder Mage #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:693 msgid "Delfador" msgstr "Delfador" # #. [unit]: id=Kalenz, type=Elvish Lord #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:709 msgid "Kalenz" msgstr "Kalenz" # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:7 #, fuzzy #| msgid "" #| "In the twenty-eighth year of the reign of Garard II, king of Wesnoth, the " #| "kingdom was plunged into a bitter war with the Orcs of the North." msgid "" "In the twenty-eighth year of the reign of Garard II, King of Wesnoth, the " "kingdom was plunged into a bitter war with the Orcs of the North." msgstr "" "No vigésimo-sétimo ano do reino de Garard II, o rei de Wesnoth, o reino " "estava mergulhado numa amarga guerra com os Orcs do Norte." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:12 #, fuzzy #| msgid "" #| "The Northern host encamped at Galcadar, by the ford of Abez, and the king " #| "led his forces to meet them. Splitting his army in two, he led one half " #| "while his son, the crown prince Eldred, led the other." msgid "" "The Northern host encamped at Galcadar, by the Ford of Abez, and the King " "led his forces to meet them. Splitting his army in two, he led one half " "while his son, the Crown Prince Eldred, led the other." msgstr "" "A hoste do norte montou um acampamento em Galcadar, perto da Passagem de " "Abez, e o rei dirigiu as suas tropas para encontrar o inimigo. A dividir o " "seu exército em duas metades, liderou uma delas e o seu filho, o príncipe " "Eldred, a outra." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:16 #, fuzzy #| msgid "" #| "Eldred was a brave and courageous warrior, able to lead his soldiers " #| "well. Unfortunately for Garard, his son was also ambitious... and " #| "treacherous. In the heat of battle, Eldred’s men turned on the king. And " #| "so, Garard was slain in battle that day, along with his brother and all " #| "his sons but Eldred." msgid "" "Eldred was a brave and courageous warrior, able to lead his soldiers well. " "Unfortunately for Garard, his son was also ambitious... and treacherous. In " "the heat of battle, Eldred’s men turned on the King. And so, Garard was " "slain in battle that day, along with his brother and all his sons but Eldred." msgstr "" "Eldred era um guerreiro valente e corajoso e que podia dirigir bem os seus " "soldados. Infelizmente para Garard, era também ambicioso... e traiçoeiro. No " "meio da batalha, os homens de Eldred revoltaram-se contra o rei. Garard foi " "morto na batalha deste dia, junto com o seu irmão e todos os seus filhos, " "menos Eldred." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:20 msgid "" "Garard’s queen, Asheviere, looked on with glee, having come to watch the " "battle from a nearby hill. The rule of her son would surely satisfy her lust " "for power far better than her husband’s had." msgstr "" "A rainha de Garard, Asheviere, ficou alegre, tendo assistido a batalha de " "uma colina próxima. Com certeza, o filho dela iria governar de uma maneira " "que satisfaria melhor o seu desejo de poder do que o marido." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:24 msgid "" "In exchange for tribute, the warlord of the North happily made peace with " "Eldred, who proclaimed himself king and led his army south towards Weldyn." msgstr "" "Em troca de tributos, o rei do Norte aceitou alegremente fazer a paz com " "Eldred, que se proclamou rei e dirigiu o seu exército de volta a Weldyn." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:28 #, fuzzy #| msgid "" #| "But Garard’s arch-mage, Delfador, had escaped the battle and, riding with " #| "haste, reached Weldyn first. He mustered a force of loyalists to fight " #| "Eldred and avenge the king’s death. The loyalist army marched north to " #| "meet Eldred." msgid "" "But Garard’s arch-mage, Delfador, had escaped the battle and, riding with " "haste, reached Weldyn first. He mustered a force of loyalists to fight " "Eldred and avenge the King’s death. The loyalist army marched north to meet " "Eldred." msgstr "" "Mas o arquei-mago de Garard, Delfador, escapou da batalha a galopar com " "pressa, chegou a Weldyn antes de Eldred. Juntou uma força de fiéis ao rei " "para combater Eldred e vingar a sua morte. Esta força marchou para o norte " "para encontrar Eldred." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:32 msgid "" "Eldred made war upon Delfador and his forces with his mother’s advice " "ringing in his ears: “Fight no one great or small except the old mage, " "whose head should be severed from his shoulders.”" msgstr "" "Eldred entrou na batalha tendo na cabeça o conselho da sua mãe: “Não " "lutes com ninguém, nem grande nem pequeno, que não seja o velho mago, cuja " "cabeça deve ser separada do seu corpo.”" # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:36 msgid "" "And Eldred did indeed meet Delfador face-to-face in battle, in the " "hinterlands near Tath. Sword clashed against staff, as the wise old mage " "fought the brash young warrior." msgstr "" "E Eldred, de facto, encontrou Delfador frente-a-frente na batalha naquele " "dia. A espada chocou-se com o bastão quando o velho e sábio mago lutava " "contra o jovem, forte e ousado guerreiro." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:40 msgid "" "In the end Delfador’s men were defeated and routed, but Asheviere found her " "son’s lifeless body, fixed to the ground by the great mage’s staff." msgstr "" "Os homens de Delfador perderam a batalha e fugiram, mas Asheviere encontrou " "o corpo sem vida do filho, fixado no chão pelo bastão do grande mago." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:44 #, fuzzy #| msgid "" #| "Asheviere herself then took command of the army and led it back to " #| "Weldyn. Knowing that the king’s young nephews were next in line to the " #| "throne, she ordered them all killed, and declared herself Queen of " #| "Wesnoth." msgid "" "Asheviere herself then took command of the army and led it back to Weldyn. " "Knowing that the King’s young nephews were next in line to the throne, she " "ordered them all killed, and declared herself Queen of Wesnoth." msgstr "" "Asheviere tomou então para si o comando do exército, e levou-o de volta a " "Weldyn. Sabendo que os jovens sobrinhos do rei eram os próximos na linha do " "trono, ordenou que todos fossem mortos, e declarou-se a si mesma Rainha de " "Wesnoth." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:48 msgid "" "Soon after news of Asheviere’s orders reached Delfador, he secretly entered " "the palace and stole away Konrad, the youngest of Garard’s nephews, thereby " "saving him from death." msgstr "" "Logo que notícias das ordens de Asheviere alcançaram Delfador, este entrou " "no palácio em segredo e levou Conrado, o mais jovem dos sobrinhos de Garard, " "salvando-o da morte." # #. [part] #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:52 #, fuzzy #| msgid "" #| "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, " #| "Delfador raised the child Konrad under the protection of the Elves, " #| "watching sadly as Asheviere’s reign of terror over the land began..." msgid "" "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, " "Delfador raised the child Konrad under the protection of the elves, watching " "sadly as Asheviere’s reign of terror over the land began..." msgstr "" "A fugir para os Bosques Aethen além da fronteira sudoeste de Wesnoth, " "Delfador criou o pequeno Conrado sob a proteção dos Elfos, assistindo " "tristemente o reino de terror de Asheviere sobre a terra a começar..." # #~ msgid "" #~ "I fear so, Konrad. It seems that the orcs have come even here. Here to " #~ "the place where I was born, where I was trained." #~ msgstr "" #~ "Temo que sim, Conrado. Parece que os orcs vieram até mesmo aqui. Para o " #~ "lugar onde nasci, onde fui treinado." # #~ msgid "Beginner" #~ msgstr "Principiante" # #~ msgid "Hero" #~ msgstr "Herói" # #~ msgid "Champion" #~ msgstr "Campeão"