msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2023-04-02 09:56-0500\n" "PO-Revision-Date: 2011-04-23 23:39-0000\n" "Last-Translator: Len vanDalsen \n" "Language-Team: afrikaans\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Poedit-Language: Afrikaans\n" "X-Poedit-Bookmarks: -1,-1,-1,-1,-1,-1,-1,-1,-1,64\n" #. [brush]: id=brush-1 #: data/core/editor/brushes.cfg:6 msgid "Single Hex" msgstr "Enkel Seshoek" #. [brush]: id=brush-2 #: data/core/editor/brushes.cfg:16 msgid "Radius 1 Hex" msgstr "Radius 1 Seshoek" #. [brush]: id=brush-3 #: data/core/editor/brushes.cfg:26 msgid "Radius 2 Hex" msgstr "Radius 2 Seshoeke" #. [brush]: id=brush-nw-se #: data/core/editor/brushes.cfg:47 msgid "Hex Line NW-SE" msgstr "Seshoek lyn NW-SE" #. [brush]: id=brush-sw-ne #: data/core/editor/brushes.cfg:63 #, fuzzy #| msgid "Hex Line NW-SE" msgid "Hex Line SW-NE" msgstr "Seshoek lyn NW-SE" #. [editor_group]: id=all #: data/core/editor/terrain-groups.cfg:11 msgid "all" msgstr "almal" #. [editor_group]: id=water #: data/core/editor/terrain-groups.cfg:17 msgid "water" msgstr "water" #. [editor_group]: id=flat #: data/core/editor/terrain-groups.cfg:24 msgid "flat" msgstr "laagte" #. [editor_group]: id=desert #: data/core/editor/terrain-groups.cfg:31 msgid "desert" msgstr "woestyn" #. [editor_group]: id=embellishments #: data/core/editor/terrain-groups.cfg:38 msgid "embellishments" msgstr "versier" #. [editor_group]: id=forest #: data/core/editor/terrain-groups.cfg:45 msgid "forest" msgstr "woud" #. [editor_group]: id=fall #: data/core/editor/terrain-groups.cfg:52 msgid "fall" msgstr "" #. [editor_group]: id=frozen #: data/core/editor/terrain-groups.cfg:59 msgid "frozen" msgstr "gevries" #. [editor_group]: id=rough #: data/core/editor/terrain-groups.cfg:66 msgid "rough" msgstr "rof" #. [editor_group]: id=cave #: data/core/editor/terrain-groups.cfg:73 msgid "cave" msgstr "grotte" #. [editor_group]: id=obstacle #: data/core/editor/terrain-groups.cfg:80 msgid "obstacle" msgstr "hindernis" #. [editor_group]: id=village #: data/core/editor/terrain-groups.cfg:87 msgid "village" msgstr "dorpie" #. [editor_group]: id=castle #: data/core/editor/terrain-groups.cfg:94 msgid "castle" msgstr "kasteel" #. [editor_group]: id=bridge #: data/core/editor/terrain-groups.cfg:101 msgid "bridge" msgstr "brug" #. [editor_group]: id=special #: data/core/editor/terrain-groups.cfg:108 msgid "special" msgstr "spesiaal" #. [editor_times]: id=empty #. Describes a scenario in the editor that has not set a time of day schedule #: data/core/editor/time-of-day.cfg:6 msgid "time of day^None" msgstr "" #. [editor_times]: id=test #: data/core/editor/time-of-day.cfg:11 msgid "Test" msgstr "" #. [editor_times]: id=default #: data/core/editor/time-of-day.cfg:22 msgid "Default" msgstr "" #. [editor_times]: id=summer #: data/core/editor/time-of-day.cfg:28 msgid "Summer" msgstr "" #. [editor_times]: id=winter #: data/core/editor/time-of-day.cfg:34 msgid "Winter" msgstr "" #. [editor_times]: id=24 #: data/core/editor/time-of-day.cfg:60 msgid "24 Hour Schedule" msgstr "" #. [editor_times]: id=after_the_fall #: data/core/editor/time-of-day.cfg:66 msgid "After the Fall" msgstr "" #. [theme]: id=editor #: data/themes/editor.cfg:11 #, fuzzy #| msgid "Quit Editor" msgid "theme^Editor" msgstr "Sluit Editor" #. [menu]: id=menu-editor-file, type=turbo #: data/themes/editor.cfg:61 msgid "File" msgstr "Lêer" #. [menu]: id=menu-editor-recent #: data/themes/editor.cfg:72 msgid "Load Recent" msgstr "" #. [menu]: id=menu-editor-map #: data/themes/editor.cfg:80 msgid "Map" msgstr "Kaart" #. [menu]: id=menu-unit-facing #: data/themes/editor.cfg:88 msgid "Unit Facing" msgstr "" #. [menu]: id=menu-editor-transitions #: data/themes/editor.cfg:94 msgid "Transition Update" msgstr "" #. [menu]: id=menu-editor-window #: data/themes/editor.cfg:101 msgid "Window" msgstr "venster" #. [menu]: id=menu-editor-areas #: data/themes/editor.cfg:110 msgid "Areas" msgstr "" #. [menu]: id=menu-editor-local-time #: data/themes/editor.cfg:118 msgid "Assign Local Time" msgstr "" #. [menu]: id=menu-editor-local-schedule #: data/themes/editor.cfg:124 msgid "Assign Local Time Schedule" msgstr "" #. [menu]: id=menu-editor-side #: data/themes/editor.cfg:132 msgid "Side" msgstr "" #. [label]: id=villages-icon #: data/themes/editor.cfg:149 msgid "villages" msgstr "dorpies" #. [label]: id=units-icon #: data/themes/editor.cfg:165 msgid "units" msgstr "" #. [menu]: id=switch_time #: data/themes/editor.cfg:444 msgid "Time Schedule Menu" msgstr "" #. [menu]: id=menu-playlist #: data/themes/editor.cfg:455 msgid "Playlist" msgstr "" #. [menu]: id=menu-editor-schedule #: data/themes/editor.cfg:461 msgid "Assign Time Schedule" msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:62 msgid "Identifier: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:64 msgid "Name: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:66 msgid "Type: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:67 msgid "Level: " msgstr "" #: src/editor/action/mouse/mouse_action_unit.cpp:68 msgid "Cost: " msgstr "" #: src/editor/controller/editor_controller.cpp:181 msgid "Fatal error" msgstr "Fatale fout" #: src/editor/controller/editor_controller.cpp:211 msgid "Do you really want to quit?" msgstr "Wil jy regtig uitgaan?" #: src/editor/controller/editor_controller.cpp:213 #, fuzzy #| msgid "" #| "Do you really want to quit? Changes in the map since the last save will " #| "be lost." msgid "" "Do you really want to quit? Changes to this map since the last save will be " "lost." msgstr "" "Wil jy regtig uitgaan? Al die veranderinge na die kaart sal verlore raak." #: src/editor/controller/editor_controller.cpp:215 msgid "" "Do you really want to quit? The following maps were modified and all changes " "since the last save will be lost:" msgstr "" "Wil jy regtig uitgaan? Die volgende kaarte was verander en al die " "veranderinge na hierdie kaarte sal verlore raak:" #: src/editor/controller/editor_controller.cpp:224 msgid "No editor time-of-day found." msgstr "Niks verandering tyd-van-dag gekry nie." #: src/editor/controller/editor_controller.cpp:1141 msgid "Change Unit ID" msgstr "" #: src/editor/controller/editor_controller.cpp:1142 msgid "ID:" msgstr "" #: src/editor/controller/editor_controller.cpp:1158 msgid "Rename Unit" msgstr "" #: src/editor/controller/editor_controller.cpp:1159 msgid "Name:" msgstr "" #: src/editor/map/context_manager.cpp:210 msgid "Load Map" msgstr "" #: src/editor/map/context_manager.cpp:278 src/editor/map/map_context.cpp:853 #, fuzzy #| msgid "(New Map)" msgid "New Map" msgstr "(Nuwe Kaart)" #: src/editor/map/context_manager.cpp:291 src/editor/map/map_context.cpp:853 #, fuzzy #| msgid "(New Map)" msgid "New Scenario" msgstr "(Nuwe Kaart)" #: src/editor/map/context_manager.cpp:347 msgid "No Recent Files" msgstr "" #: src/editor/map/context_manager.cpp:385 #, fuzzy #| msgid "(New Map)" msgid "Unnamed Area" msgstr "(Nuwe Kaart)" #: src/editor/map/context_manager.cpp:416 #, fuzzy #| msgid "(New Map)" msgid "New Side" msgstr "(Nuwe Kaart)" #: src/editor/map/context_manager.cpp:472 msgid "Apply Mask" msgstr "" #: src/editor/map/context_manager.cpp:481 #, fuzzy #| msgid "Error loading map" msgid "Error loading mask" msgstr "Fout met Kaart laaiing" #: src/editor/map/context_manager.cpp:501 msgid "Identifier:" msgstr "" #: src/editor/map/context_manager.cpp:501 msgid "Rename Area" msgstr "" #: src/editor/map/context_manager.cpp:515 #, fuzzy #| msgid "Choose a Map to Open" msgid "Choose Target Map" msgstr "Kies 'n kaart om oop te maak" #: src/editor/map/context_manager.cpp:524 #: src/editor/map/context_manager.cpp:933 msgid "Error loading map" msgstr "Fout met Kaart laaiing" #: src/editor/map/context_manager.cpp:650 #, fuzzy #| msgid "Save the Map As" msgid "Save Map As" msgstr "Stoor die Kaart As" #: src/editor/map/context_manager.cpp:671 #, fuzzy #| msgid "Save the Map As" msgid "Save Scenario As" msgstr "Stoor die Kaart As" #: src/editor/map/context_manager.cpp:703 msgid "No random map generators found." msgstr "Geen lukraak kaart makers gekry nie" #: src/editor/map/context_manager.cpp:716 #: src/editor/map/context_manager.cpp:721 msgid "Map creation failed." msgstr "Kaart skeping het misluk" #: src/editor/map/context_manager.cpp:736 msgid "Unsaved Changes" msgstr "Ongestoorde veranderinge" #: src/editor/map/context_manager.cpp:737 #, fuzzy #| msgid "" #| "Do you want to discard all changes you made to the map since the last " #| "save?" msgid "Do you want to discard all changes made to the map since the last save?" msgstr "wil jy al die veranderinge sedert jou laaste stoor vergeet?" #: src/editor/map/context_manager.cpp:793 #, fuzzy #| msgid "This map is already open." msgid "This scenario is already open." msgstr "Hierdie kaart is al klaar oop" #: src/editor/map/context_manager.cpp:816 #: src/editor/map/context_manager.cpp:879 msgid "This map is already open." msgstr "Hierdie kaart is al klaar oop" #: src/editor/map/context_manager.cpp:840 #, fuzzy #| msgid "Map saved." msgid "Scenario saved." msgstr "Kaart gestoor." #: src/editor/map/context_manager.cpp:855 msgid "Map saved." msgstr "Kaart gestoor." #: src/editor/map/context_manager.cpp:912 msgid "Loaded embedded map data" msgstr "" #: src/editor/map/context_manager.cpp:913 #: src/editor/map/context_manager.cpp:926 msgid "Map loaded from scenario" msgstr "Kaart gelaai van draaiboek af" #: src/editor/map/context_manager.cpp:923 msgid "" "Loaded referenced map file:\n" "$new" msgstr "" #: src/editor/map/editor_map.cpp:146 #: src/editor/palette/location_palette.cpp:120 msgid "Player $side_num" msgstr "" #: src/editor/map/editor_map.cpp:281 msgid "The size of the target map is different from the current map" msgstr "" #: src/editor/map/map_context.cpp:147 msgid "File not found" msgstr "Kan nie leer kry nier" #: src/editor/map/map_context.cpp:154 #, fuzzy #| msgid "Empty map file" msgid "Empty file" msgstr "Leeg kaart leer" #: src/editor/map/map_context.cpp:210 msgid "" "The map file looks like a scenario, but the map_data value does not point to " "an existing file" msgstr "" #: src/editor/map/map_context.cpp:619 #, fuzzy #| msgid "Could not save the map: $msg" msgid "Could not save the scenario: $msg" msgstr "Kon nie die kaart stoor nie: $msg" #: src/editor/map/map_context.cpp:654 msgid "Could not save into scenario" msgstr "Kon nie die draaiboek stoor nie: $msg" #: src/editor/map/map_context.cpp:664 msgid "Could not save the map: $msg" msgstr "Kon nie die kaart stoor nie: $msg" #: src/editor/palette/editor_palettes.cpp:52 msgid "(Unknown Group)" msgstr "" #: src/editor/palette/editor_palettes.cpp:291 msgid "(non-core)" msgstr "" #: src/editor/palette/editor_palettes.cpp:292 msgid "Will not work in game without extra care." msgstr "Sal nie werk sonder ekstra versorging nie." #: src/editor/palette/location_palette.cpp:250 msgid "Go To" msgstr "" #: src/editor/palette/location_palette.cpp:257 msgid "Add" msgstr "" #: src/editor/palette/location_palette.cpp:259 msgid "New Location Identifier" msgstr "" #: src/editor/palette/location_palette.cpp:266 msgid "Error" msgstr "" #: src/editor/palette/location_palette.cpp:267 msgid "Invalid location id" msgstr "" #: src/editor/palette/location_palette.cpp:274 msgid "Delete" msgstr "" #: src/editor/palette/terrain_palettes.cpp:230 msgid "Left-click: " msgstr "" #: src/editor/palette/terrain_palettes.cpp:231 msgid "Right-click: " msgstr "" #. TRANSLATORS: Similar behavior applies to shift + right-click. This message specifies left-click #. because the logic of whether to show the "overlay only" or "base only" version depends on the #. terrain currently selected for the left button. #: src/editor/palette/terrain_palettes.cpp:236 msgid "Shift + left-click: paint overlay layer only" msgstr "" #: src/editor/palette/terrain_palettes.cpp:238 msgid "Shift + left-click: paint base layer only" msgstr "" #: src/editor/palette/terrain_palettes.cpp:241 msgid "Cmd + click: copy terrain" msgstr "" #: src/editor/palette/terrain_palettes.cpp:243 msgid "Ctrl + click: copy terrain" msgstr "" #: src/gui/dialogs/editor/custom_tod.cpp:93 msgid "Clipboard support not found, contact your packager" msgstr "" #: src/gui/dialogs/editor/custom_tod.cpp:157 #, fuzzy #| msgid "Choose player" msgid "Choose File" msgstr "Kies speler" #: src/gui/dialogs/editor/custom_tod.cpp:158 msgid "Select" msgstr "" #, fuzzy #~| msgid "(Player)^None" #~ msgid "player^None" #~ msgstr "Geen" #~ msgid "FG: " #~ msgstr "FG:" #~ msgid "BG: " #~ msgstr "BG:" #~ msgid "(New Map)" #~ msgstr "(Nuwe Kaart)" #, fuzzy #~| msgid "(New Map)" #~ msgid "(New Scenario)" #~ msgstr "(Nuwe Kaart)" #, fuzzy #~| msgid "Choose a Map to Open" #~ msgid "Choose a File to Open" #~ msgstr "Kies 'n kaart om oop te maak" #, fuzzy #~ msgid "Choose a Mask to Apply" #~ msgstr "Kies 'n kaart om te laai" #~ msgid "The file already exists. Do you want to overwrite it?" #~ msgstr "Kaart bestaan alklaar. Wil jy dit vervang?" #~ msgid "Player" #~ msgstr "Speler" #~ msgid "Quit" #~ msgstr "Uitgaan" #, fuzzy #~| msgid "Battle for Wesnoth Map Editor" #~ msgid "The Battle for Wesnoth" #~ msgstr "Die stryd vir Wesnoth Kaart Redigeerder" #~ msgid "Empty map file" #~ msgstr "Leeg kaart leer" #~ msgid "Edit" #~ msgstr "Wysig" #~ msgid "Undo" #~ msgstr "Kanselleer aksie" #~ msgid "Can’t Undo" #~ msgstr "Kan nie aksie kanselleer nie" #~ msgid "Redo" #~ msgstr "Doen weer" #~ msgid "Can’t Redo" #~ msgstr "Kan nie weer doen nie" #~ msgid "" #~ "Which player should start here? You can use alt and a number key to set " #~ "the starting position for a player, and del to clear the starting " #~ "position under the cursor. Pressing a number key by itself will scroll to " #~ "that player’s starting position." #~ msgstr "" #~ "watter speler moet hier begin? Jy kan alt en 'n nomber op die sleutelbord " #~ "gebruik om die begin posisie vir a speler op te stel, en del om die begin " #~ "posisie onder die wyser weg te vat. As jy a nomber op sy eie druik sal " #~ "dit na daardie speler se begin posisie tou beveeg." #~ msgid "FG" #~ msgstr "VG" #~ msgid "BG" #~ msgstr "AG" #~ msgid "Settings" #~ msgstr "Instellings" #~ msgid "Draw tiles" #~ msgstr "Teken blokkies" #~ msgid "Fill" #~ msgstr "Vul op" #~ msgid "Set player's starting position" #~ msgstr "Bepaal speler se beginposisie" #~ msgid "Zoom in" #~ msgstr "Vergroot" #~ msgid "Zoom out" #~ msgstr "Verklein" #~ msgid "Zoom to default view" #~ msgstr "Vergroot tot standaard beeldgrootte" #~ msgid "Toggle grid" #~ msgstr "Wissel rooster" #~ msgid "Resize the map" #~ msgstr "Verander Kaart Grootte" #~ msgid "Flip map" #~ msgstr "Keer kaart om" #~ msgid "Language" #~ msgstr "Taal" #~ msgid "Choose your preferred language:" #~ msgstr "Dui jou taalvoorkeur aan:" #~ msgid "Which Player?" #~ msgstr "Watter Speler?" #~ msgid "Which player should start here?" #~ msgstr "Watter speler moet hier begin?" #~ msgid "" #~ "Warning: Illegal characters found in the map name. Please save under a " #~ "different name." #~ msgstr "" #~ "Waarskuwing: Onwettige karakters is in die kaartnaam gevind. Jy sal onder " #~ "'n ander naam moet stoor." #~ msgid "The file does not contain a valid map." #~ msgstr "Hierdie lêer bevat nie 'n geldige kaart nie." #~ msgid "Do you want to save the map before quitting?" #~ msgstr "Wil jy die kaart stoor voor jy afsluit?" #~ msgid "Error: Illegal character in filename." #~ msgstr "Fout: Onwettige karakter in lêernaam."