# #-#-#-#-# wesnoth-dm.cpp.pot (PACKAGE VERSION) #-#-#-#-# # Copyright (C) YEAR Wesnoth development team # This file is distributed under the same license as the PACKAGE package. # # Adrián Chaves Fernández , 2010. # Adrián Chaves Fernández (Gallaecio) , 2011. # Adrian Chaves Fernandez (Gallaecio) , 2011, 2012, 2013, 2015, 2016, 2018. msgid "" msgstr "" "Project-Id-Version: \n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2022-05-08 01:42 UTC\n" "PO-Revision-Date: 2018-04-08 18:04+0100\n" "Last-Translator: Adrian Chaves \n" "Language-Team: Galician \n" "Language: gl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "com>\n" "adriyetichaves@gmail.com>\n" "adriyetichaves@gmail.com>\n" "adriyetichaves@gmail.com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "com>\n" "X-Generator: Lokalize 2.0\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:22 msgid "Delfador’s Memoirs" msgstr "As memorias de Delfador" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:23 msgid "DM" msgstr "MD" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:31 msgid "Apprentice" msgstr "Aprendiz" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:31 msgid "Normal" msgstr "Normal" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:32 msgid "Challenging" msgstr "Esixente" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:32 msgid "Mage" msgstr "Mago" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:33 msgid "Difficult" msgstr "Difícil" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:33 msgid "Great Mage" msgstr "Gran mago" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:35 msgid "" "Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour " "south across the Great River, and mysterious and deadly creatures roam the " "night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys " "all life in Wesnoth?\n" "\n" msgstr "" "O Noroeste parece afundirse irremediabelmente no caos a medida que as " "ondadas de orcos cruzan o gran río en dirección sur e misteriosas criaturas " "moribundas vagan pola noite. Quen é o misterioso Iliah-Malal? Podes acabar " "con el antes de que destrúa toda a vida que hai no Reino do Noroeste?\n" "\n" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:37 msgid "(Intermediate level, 19 scenarios.)" msgstr "Nivel medio, 19 escenarios." #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:40 msgid "Creator and Original Designer" msgstr "Autor e deseñador orixinal" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:48 msgid "Co-Authors" msgstr "Coautores" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:63 msgid "Campaign Maintenance" msgstr "Mantemento da campaña" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:70 msgid "WML Programming and Assistance" msgstr "Programación e axuda con WML" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:85 msgid "Graphics" msgstr "Material gráfico" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:91 msgid "Additional thanks to" msgstr "Agradecementos adicionais a" #. [scenario]: id=01_Overture #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:4 msgid "Overture" msgstr "Introdución" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:19 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:38 #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:24 #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:24 #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:24 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:135 msgid "Mages" msgstr "Magos" #. [side] #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:20 #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:25 #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:25 #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:25 #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:22 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:26 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:40 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:26 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:24 #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:21 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:27 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:28 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:36 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119 #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:37 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:42 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:36 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:52 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:39 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:29 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:51 msgid "Delfador" msgstr "Delfador" #. [unit]: id=Marshal, type=Mage of Light #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:42 msgid "Marshal" msgstr "Mariscal" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:47 msgid "First Oracle" msgstr "Primeiro oráculo" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:48 msgid "Second Oracle" msgstr "Segundo oráculo" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:49 msgid "Third Oracle" msgstr "Terceiro oráculo" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:50 msgid "Fourth Oracle" msgstr "Cuarto oráculo" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:56 #, fuzzy #| msgid "" #| "This is the true story of Delfador the Great from his humble beginnings; " #| "the tale of how he became the most famous and powerful of all the mages " #| "of Wesnoth." msgid "" "This is the true story of how Delfador the Great arose from his humble " "beginnings, the tale of how he became the most famous and powerful of all " "the mages of Wesnoth." msgstr "" "Esta é a verdadeira historia de Delfador “O grande”, desde os seus humildes " "comezos. O relato de como se converteu nun dos magos máis poderosos e " "famosos de todo o Noroeste." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:59 #, fuzzy #| msgid "" #| "It begins on the Isle of Alduin, at the Academy which trains mages from " #| "throughout the Great Continent." msgid "" "It begins on the Isle of Alduin, at the Academy, which trains mages from " "throughout the Great Continent." msgstr "" "A súa historia comeza na Illa de Alduin, na academia na que adestran os " "magos de todo o Gran Continente." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:62 #, fuzzy #| msgid "" #| "After ten years of training, two tests stand between that apprentice and " #| "attainment of the degree of Mage:" msgid "" "After ten years of training, two tests stand between one particular " "apprentice and attainment of the degree of Mage:" msgstr "" "Tras dez anos de adestramento, ao aprendiz só lle faltaba superar dúas " "probas para conseguir o seu título de mago:" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:65 msgid "The New Mage Ceremony" msgstr "A cerimonia do novo mago" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:68 msgid "and" msgstr "e" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:71 msgid "The Name Journey" msgstr "A viaxe do nome." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:80 msgid "Academy of Magic, Isle of Alduin." msgstr "Academia de maxia, Illa de Alduin." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:86 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:103 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:113 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:122 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:131 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:140 msgid "... thorum restro targa thorum..." msgstr "…zorum restro targa zorum…" #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91 msgid "Come, O aspirant. The Oracles await you." msgstr "Entra, aspirante. Os oráculos agardan." #. [message]: speaker=First Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:109 msgid "" "The time of peace is passing. Chaos is rising; evil is rooted in the land’s " "very heart. Darkness is coming soon. The world will be changed. And you will " "be among the champions of our brotherhood of mages. I give you the first " "syllable of power, the beginning of your name: DEL" msgstr "" "Os tempos de paz están chegando á súa fin. Medra o caos. O mal arraigou no " "máis profundo da terra. A escuridade non ha tardar en chegar. O mundo " "cambiará. E ti estarás entre os campións da nosa irmandade de magos. Fágoche " "entrega da primeira sílaba de poder, o principio do teu nome: «Del»." #. [message]: speaker=Second Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:118 msgid "" "You will not be least among those champions. Nay; you will be called “The " "Great” before your days are through. I give you the second syllable of " "power, the second part of your name: FA" msgstr "" "Non serás un máis entre eses campións. Non. Chamarante “O grande” " "antes da fin dos teus días. Fágoche entrega da segunda sílaba de poder, a " "segunda parte do teu nome: «fa»." #. [message]: speaker=Third Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:127 msgid "" "Yes. Peace is broken, but hope is not extinguished. There is always hope. " "And you will be the father of it. I give you the final syllable of power, " "the last part of your name: DOR" msgstr "" "A paz rompeu, si, pero a esperanza aínda perdura. Sempre queda esperanza. E " "ti serás o seu pai. Fágoche entrega da sílaba final de poder, a última parte " "do teu nome: «dor»." #. [message]: speaker=Fourth Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:136 msgid "" "After the battle, peace. After the darkness, dawn. From death springs new " "life. I call the power of the Bright Gods into your name: DELFADOR" msgstr "" "Tras a batalla, a paz, tras a escuridade, o alba. Da morte nace a nova vida." "Clamo aos deuses da luz para que iluminen o teu nome: Delfador." #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:145 msgid "DELFADOR, open your eyes. And open them again!" msgstr "Delfador, abre os ollos. E vólveos abrir!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:149 msgid ". ." msgstr ". ." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:153 msgid "o o" msgstr "o o" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:157 msgid "O O" msgstr "O O" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:161 msgid "The light fills me!" msgstr "Sinto como a luz entra dentro de min!" #. [message]: speaker=First Oracle #. [message]: speaker=Second Oracle #. [message]: speaker=Third Oracle #. [message]: speaker=Fourth Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:165 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:169 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:173 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:177 msgid "It is well." msgstr "Que así sexa." #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:181 msgid "Now, go forth!" msgstr "Agora, marcha!" #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:185 msgid "Your name journey begins. Methor will lead you from this place." msgstr "A túa viaxe do nome comeza. Medor será o teu guía a partir de agora." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:197 msgid "But I will not see you to its end, for that is yours alone." msgstr "Pero non ata o final da viaxe, pois só a ti che compete." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:205 msgid "" "Dangers and trials await us. When you have truly claimed the name you have " "been given, I will depart." msgstr "" "Agárdannos retos e perigos. O día que teñas ben merecido o nome que che foi " "entregado este día, partirei." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:209 msgid "I am ready." msgstr "Estou preparado." #. [scenario]: id=02_This_Valley_Belongs_to_Me #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:4 msgid "This Valley Belongs to Me" msgstr "Este val é meu" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:48 #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:45 #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:62 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:71 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:43 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:59 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:74 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:109 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:144 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:96 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:120 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:145 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:169 msgid "Pillagers" msgstr "Saqueadores" #. [leader]: id=Grogor-Tuk, type=Goblin Pillager #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:52 msgid "Grogor-Tuk" msgstr "Grogor-Tuk" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:65 msgid "" "Delfador’s wandering time with Methor took them to many strange places, both " "within and beyond the lands of men. They studied and practiced, applying " "magecraft to aid those they traveled among and to deepen their understanding " "of the hidden currents and powers of the world." msgstr "" "Durante o tempo que Delfador estivo baixo a tutela de Medor, os magos " "estiveron en moitos lugares estraños, tanto dentro como fóra das fronteiras " "dos humanos. Estudaron e practicaron, empregando a maxia para axudar a " "aqueles con quen se toparon na súa viaxe e para afondar na súa comprensión " "das verdades ocultas e dos poderes do universo." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:68 #, fuzzy #| msgid "" #| "But the elder mage’s health was taxed by the rigors of the journey. A " #| "year after the two left Alduin, Methor settled in a tranquil valley at " #| "the edge of the Dulatus Hills, not far southeast of the capitol at " #| "Weldyn. He opened a small school of his own, and with Delfador assisting " #| "him he began training a handful of youths who might in time be worthy to " #| "enter the great Academy on Alduin." msgid "" "But the elder mage’s health was taxed by the rigors of the journey. A year " "after the two left Alduin, Methor settled in a tranquil valley at the edge " "of the Dulatus Hills, not far southeast of the capital at Weldyn. He opened " "a small school of his own; and with Delfador assisting him, he began " "training a handful of youths who might in time be worthy to enter the great " "Academy on Alduin." msgstr "" "Pero a saúde do máis vello dos magos viuse agravada polas dificultades da " "viaxe. Un ano despois de que marchasen de Alduin, Medor quedou nun val " "tranquilo ao pé dos Picos de Dulatus, non moi ao sueste da capital, Güedin. " "Abriu unha pequena escola pola súa conta, e con Delfador axudándoo comezou a " "adestrar unha morea de rapaces que algún día estarían preparados para entrar " "na gran academia de Alduin." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:77 #, fuzzy #| msgid "" #| "Delfador, your time as my apprentice is now almost over. You are a fully-" #| "trained mage, and may choose your own path in life. I hope, however, that " #| "you will take my advice, and enroll yourself in the service of King " #| "Garard. I have many contacts at the court and..." msgid "" "Delfador, your time as my apprentice is now almost over. You are a fully-" "trained mage and may choose your own path in life. I hope, however, that you " "will take my advice and enroll yourself in the service of King Garard. I " "have many contacts at the court and—" msgstr "" "Delfador, a túa aprendizaxe canda min chegou xa case ao seu fin. Es un mago " "feito e dereito, e has de escoller o teu propio camiño na vida. Porén, " "espero que sigas o meu consello e te enroles ao servizo do rei Gárar. Teño " "moitos contactos na corte e…" #. [message]: speaker=Grogor-Tuk #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81 msgid "" "Listen, humans! This valley belongs to me now. I require all your houses and " "your possessions! Hand them over quietly and I may permit you to live on as " "my slaves..." msgstr "" "Escoitade, humanos! Agora este val é meu. Reclamo todas as vosas casas e " "posesións! Entregádemas sen máis e pode que vos permita seguir con vida como " "escravos…" #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:85 msgid "" "Arrogant creature! We have little enough, and we will not suffer you to take " "it from us by force." msgstr "" "Será arrogante! Xa non é moito o que temos como para aínda por riba deixar " "que nolo arrebatedes pola forza." #. [message]: speaker=Grogor-Tuk #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:89 msgid "" "That’s where you are wrong, puny mage. War is coming, humans... War! Take " "their villages, and spare no-one!" msgstr "" "O que ti digas, vello. Avecíñase unha guerra, humanos… A guerra! Arrasade as " "vilas, mequetrefes, non deixedes ningún con vida!" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:94 msgid "Defeat Grogor-Tuk" msgstr "Derrota a Grogor-Tuk." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:98 #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:80 #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:121 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:99 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:167 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:259 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:115 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:119 #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:55 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:117 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:273 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:176 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:203 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:299 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:193 #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:110 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:184 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:416 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:157 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:117 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:101 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:190 msgid "Death of Delfador" msgstr "Morte de Delfador." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:120 msgid "Grooar! Pillage! Pillage! Ahahaha..." msgstr "Muahaha! Saqueade! Saqueade! Ahahaha…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131 msgid "No! Methor... Don’t die!" msgstr "Non! Medor… Non morras!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:135 msgid "" "Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my " "friend Leollyn. He will help you." msgstr "" "Escoita ben as miñas últimas palabras, Delfador! Viaxa en dirección noroeste " "a Güedin, e busca alí ao meu amigo Leolin. El hate axudar." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:148 msgid "" "Well done, Delfador! I see I have trained you well, and you are truly ready " "to seek your fortune. My traveling days are done, but it is time for you to " "journey northwest to Weldyn, and seek out my friend Leollyn. He will help " "you." msgstr "" "Moi ben, Delfador! Vexo que te adestrei ben, e estás completamente preparado " "para buscar o teu propio destino. Os meus días de viaxe xa remataron, pero é " "hora de que te dirixas ao noroeste, a Güedin, e busques alí a ao meu amigo " "Leolin. El hate axudar." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:158 msgid "" "I will grieve for master Methor... I must take his advice and seek out " "Leollyn." msgstr "Descansa en paz, Medor… Debo seguir o seu consello e buscar a Leolin." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:165 msgid "" "And it is no good news I will bring him. Orcs, so far south and so near the " "capital? This is a dire sign; things are gravely amiss in Wesnoth." msgstr "" "E non lle vou levar moi boas novas. Orcos tan ao sur e tan preto da capital? " "Isto é un sinal moi claro. As cousas van moi mal no Noroeste." #. [scenario]: id=03_The_Road_to_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:4 msgid "The Road to Weldyn" msgstr "O camiño a Güedin" #. [leader]: id=Urthaka-Tan, type=Orcish Warrior #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:49 msgid "Urthaka-Tan" msgstr "Urdacatán" #. [scenario]: id=03_The_Road_to_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:67 msgid "The Great Valley" msgstr "Gran Val" #. [scenario]: id=03_The_Road_to_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:68 msgid "Fort Brell" msgstr "Fortaleza de Brel" #. [scenario]: id=03_The_Road_to_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:69 msgid "Fort Miryen" msgstr "Fortaleza de Mirien" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:76 msgid "Defeat Urthaka-Tan" msgstr "Derrota a Urdacatán." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:98 msgid "" "Delfador followed Methor’s advice, and headed over the hills towards Weldyn. " "But the roads were more dangerous than he had expected..." msgstr "" "Delfador seguiu o consello de Medor e dirixiuse ás montañas en dirección " "Güedin. Pero os camiños eran máis perigosos do que esperara…" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:107 msgid "Derrin" msgstr "Derin" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:114 msgid "Feorth" msgstr "Feor" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:121 msgid "Gar" msgstr "Gar" #. [message]: speaker=Derrin #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:124 #, fuzzy #| msgid "" #| "Beware, stranger! I come to warn you — a party of orcs have moved into " #| "the Great Valley to the north, and have been raiding the lands around. If " #| "you press on westward, you will have to fight them." msgid "" "Beware, stranger! I come to warn you — a party of orcs have moved into the " "Great Valley to the north and have been raiding the lands around. If you " "press on westward, you will have to fight them." msgstr "" "Coidado, forasteiro! Veño avisalo de que unha banda de orcos tomou a parte " "norte do Gran Val, e estiveron asaltando as terras dos arredores. Se " "continúa en dirección oeste, terase que enfrontar a eles." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:128 msgid "" "I cannot turn back now... If I fight these orcs, will your villagers help me?" msgstr "" "Non podo volver agora… Se me enfronto aos orcos, axudaranme os vosos aldeáns?" #. [message]: speaker=Derrin #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:132 msgid "" "You see me armed for war because we were mustering to aid our kin. We can " "help each other — and you’ll not be sorry to fight beside us, for this " "region trains the best bowmen in Wesnoth." msgstr "" "Se ando coa armadura posta e arco en man é porque estamos a reunir forzas " "para axudar aos nosos. Creo que poderemos axudarnos mutuamente. Non se " "arrepentirá de loitar canda nós, non gusto de alardear, pero nesta rexión " "adestramos os mellores arqueiros do reino." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:144 msgid "Take this, you slimy invader!" msgstr "Toma, maldito invasor!" #. [message]: role=bowman_advisor #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:159 msgid "Beware! Night is falling — that’s when the orcs tend to attack!" msgstr "" "Coidado agora. Os orcos adoitan aproveitar o amparo da noite para atacar." #. [message]: role=bowman_advisor #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:181 msgid "" "Thank you, Delfador, for helping to rid our land of those pestilent orcs. " "Your magic was more help than we looked for, and we are in your debt." msgstr "" "Grazas, Delfador, por nos axudar a liberar as nosas terras deses noxentos " "orcos. A vosa maxia foi máis axuda da que buscabamos, e estamos en débeda " "convosco." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:185 msgid "" "You are welcome... But I am wondering what orcs were doing so deep inside " "the borders of Wesnoth." msgstr "" "Non hai de que… que estarían facendo os orcos tan lonxe das fronteiras do " "Noroeste?" #. [message]: role=bowman_advisor #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:189 msgid "" "Perhaps some of our lads had better go with you as far as Weldyn. These " "lands are not safe for a lone traveler, and we may learn what drew the orcs " "so far south." msgstr "" "Pode que algúns dos nosos vexan a ben acompañalo ata Güedin. Estas terras " "non son seguras para un viaxante solitario, e pode que alí saiban algo sobre " "a presenza de orcos tan ao sur." #. [scenario]: id=04_Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:4 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:135 msgid "Leollyn" msgstr "Leolin" #. [leader]: id=Hagha-Tan, type=Orcish Slayer #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:66 msgid "Hagha-Tan" msgstr "Hagha-Tan" #. [side] #. [modify_side] #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:93 #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:21 #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:32 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:25 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:39 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:25 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:23 #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:20 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:26 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:27 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:104 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:388 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:35 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:58 #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:36 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:41 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:35 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:60 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:68 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:99 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:79 msgid "Loyalists" msgstr "Leais" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:117 msgid "Defeat Hagha-Tan" msgstr "Derrota a Hagha-Tan." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:125 msgid "Death of Leollyn" msgstr "Morte de Leolin." # Máis adiante faise de novo referencia ao bosque real sen maiúsculas, e paréceme mellor así. #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:142 msgid "" "Methor told me that I could find Leollyn in his tower in the Royal Forest " "outside the city. It should be near here..." msgstr "" "Medor díxome que atoparía a Leolin na súa torre, no bosque real, ás aforas " "da cidade. Debería ser por aquí…" #. [message]: speaker=Hagha-Tan #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:146 msgid "Ah, another human is approaching... yes... more meat for my war-band..." msgstr "Ah, achégase outro humano… si… máis carne para os rapaces…" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:150 msgid "" "Hail, strangers on the road! I crave your aid; hurry, for we are sorely " "beset!" msgstr "" "Saúdos, forasteiros! Rogo que nos axudedes, pero a présa, estamos " "completamente rodeados!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:154 msgid "" "Well met, Leollyn! My friends and I will roust this barbarian for you. We’re " "getting used to such work by now — I did not expect to have so much trouble " "getting here!" msgstr "" "Alégrome de atoparvos, Leolin! Encargarémonos destes bárbaros, nos vos " "preocupedes. A verdade é que nos estamos afacendo a enfrontarnos aos seus, " "non esperaba ter tantos problemas para chegar aquí!" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:158 msgid "" "Then you have not heard...? —But there will be time enough for talking. If " "you can distract those vile creatures, I will try to organize a " "counterattack." msgstr "" "Ah, que non o sabe? Logo lle conto entón. Intente distraer a esas criaturas " "mentres organizo un contraataque." #. [message]: speaker=Hagha-Tan #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:173 msgid "Yes... yes... slay them, my assassins!" msgstr "Si… si… acabade con eles, asasinos!" #. [message]: speaker=second_unit #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:177 msgid "Uh oh... I don’t like the look of this..." msgstr "Oh, oh… Isto non pinta nada ben…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:191 msgid "Their blood sheds as readily as any man’s." msgstr "O seu sangue derrámase coa mesma facilidade que a dos humanos." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:195 msgid "You are a brave fighter, young friend." msgstr "É vostede un bravo guerreiro, amigo." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:212 msgid "All of you have to be extra careful!" msgstr "Teñen que ter moito coidado!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:216 #, fuzzy #| msgid "Kill them all! For our murdered friend." msgid "Kill them all! For our slain friend." msgstr "Matádeos a todos, polo noso compañeiro caído!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:228 msgid "" "Leollyn is slain! This is terrible... I had best give up and return home." msgstr "" "Leolin morto?! Isto pinta moi mal… Mellor deixalo e volver para a casa." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:239 #, fuzzy #| msgid "" #| "Well now, you arrived just in the nick of time. A fellow mage, too, I " #| "see. Now what did you say your name was?" msgid "" "Well now, you arrived just in the nick of time. A fellow mage too, I see. " "Now what did you say your name was?" msgstr "" "Ben, chegou xusto a tempo. Outro compañeiro mago, polo que vexo. Como dixo " "que se chamaba?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:249 msgid "" "Delfador, sir. Actually, I came seeking you — you see, I was a student of " "Methor’s. He said that you might find me employment in Weldyn." msgstr "" "Delfador, señor. De feito, vin na súa procura. Verá, fun estudante de Medor. " "Dixo que ao mellor me podía atopar un oficio en Güedin." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:253 msgid "" "Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs " "all the hands he can muster right now. Especially those who know their magic!" msgstr "" "Ah, dos de Medor, eh? Ben, ben… o pequeno Gárar certamente necesita toda a " "axuda que poda reunir nestes momentos. Especialmente dos que dominan a maxia." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:259 msgid "Delfador, sir. But I bring you ill news... Methor, my teacher, is dead." msgstr "Delfador, señor. Pero traio malas novas… Medor, o meu mestre, morreu." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:263 msgid "" "That is ill news indeed... these are dark times. I think you had best return " "with me to Weldyn. Garard too, must hear your news." msgstr "" "Pois si que son malas novas, si… son tempos escuros estes que nos tocou " "vivir. Creo que o mellor sería que volvese vostede comigo a Güedin. Debería " "comunicarlle as novas tamén a Gárar." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:270 msgid "Is that Garard, King of Wesnoth, you refer to?!" msgstr "Gárar? Refírese ao rei do Noroeste?!" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:274 msgid "" "Of course — do you know any other kings by that name? I was one of his " "father’s most trusted advisors until he passed away earlier this year, and I " "still have the son’s ear, though being young he listens perhaps less well " "than he should." msgstr "" "Por suposto. Coñece algún outro rei con ese nome? Fun un dos conselleiros " "nos que máis confiaba seu pai, ata que faleceu a principios de ano. O fillo " "tamén escoita, pero menos do que debera, probabelmente por ter a idade que " "ten." #. [scenario]: id=05_Council_in_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:4 msgid "Council in Weldyn" msgstr "O consello de Güedin" #. [unit]: id=Gurcyn, type=Cavalryman #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:51 msgid "Gurcyn" msgstr "Gursin" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:67 msgid "" "Delfador and Leollyn met no more opposition in returning to Weldyn. As they " "entered the city, Delfador was amazed by its size, its grand walls and " "impressive citadel. After a night’s rest, Leollyn invited him to attend a " "meeting with the king himself. Garard, it seemed, was anxious to hear news " "from the borders of Wesnoth." msgstr "" "Delfador e Leolin non atoparon máis oposición durante o regreso a Güedin. En " "canto entraron na cidade, Delfador quedou abraiado polo seu tamaño, os seus " "enormes muros e a impresionante cidadela. Tras unha noite de descanso, " "Leolin convidouno a asistir a un encontro co propio rei. Polo visto, Gárar " "estaba ansioso por escoitar as novas das fronteiras do Noroeste." # Medor fixera un comentario sobre que Garard non o escoitaba tanto como debera por mor da súa idade. # # Tamén por mor da idade do rei, procurarei que este non empregue a forma de cortesía. #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:81 msgid "" "Ah, now the last of my council is here. Lionel, what tidings from the north?" msgstr "Ben, o consello xa está ao completo. Lionel, que novas traes do norte?" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:85 #, fuzzy #| msgid "" #| "Bad news, my liege. The orcs mass in great numbers on the north shore of " #| "the river, near to the Ford of Abez. We have been cut off from the " #| "dwarves of Knalga — the rumor is that the orcs plan to overrun them, then " #| "turn their attention to Wesnoth. The good people of our northern " #| "provinces flee, and the land there falls into anarchy. We were attacked " #| "more than once by thugs and bandits, and by evil creatures that roamed " #| "the night in the shapes of men." msgid "" "Bad news, my liege. The orcs mass in great numbers on the north shore of the " "river, near the Ford of Abez. We have been cut off from the dwarves of " "Knalga — the rumor is that the orcs plan to overrun them, then turn their " "attention to Wesnoth. The good people of our northern provinces flee, and " "the land there falls into anarchy. We were attacked more than once by thugs " "and bandits, and by evil creatures that roamed the night in the shapes of " "men." msgstr "" "Malas me temo, señor. Hai unha gran concentración de orcos na ribeira norte " "do río, preto do Vao de Abez. Perdemos as comunicacións cos ananos de " "Neilga, disque os orcos planean invadilos, e logo vir polo Noroeste. As boas " "xentes das nosas provincias nórdicas foxen, e as terras alí quedan sumidas " "na anarquía. Máis dunha vez nos atacaron matóns e bandidos, así como " "criaturas malignas con forma humana que vagaban co abrigo da noite." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:89 msgid "" "Worse news — the orcs are already here, sire. I myself was set upon within " "the royal forest. Were it not for this young fellow here..." msgstr "" "A cousa empeora. Os orcos xa están aquí, señor. Atacáronme no bosque real. " "De non ser por este compañeiro aquí presente…" #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:93 #, fuzzy #| msgid "" #| "Then there is no time to be lost! I will ride to the Ford of Abez with an " #| "army. As bold as the orcs may be to cross our borders in secret and prey " #| "on the defenseless, they are disorganized and cowardly in the face of a " #| "foe worth their mettle. They need reminding that Wesnoth is too hot for " #| "them. Gurcyn, you have been to the west — will the Elves lend their " #| "archers to help us?" msgid "" "Then there is no time to be lost! I will ride to the Ford of Abez with an " "army. As bold as the orcs may be to cross our borders in secret and prey on " "the defenseless, they are disorganized and cowardly in the face of a foe " "worth their mettle. They need reminding that Wesnoth is too hot for them. " "Gurcyn, you have been to the west — will the elves lend their archers to " "help us?" msgstr "" "Entón non hai tempo que perder! Cabalgarei ao Vao de Abez cun exército. Pode " "que os orcos sexan valentes dabondo para atravesar as nosas fronteiras ás " "agochadas e atacar aos indefensos, pero desorganízanse e acovardan fronte a " "calquera inimigo á súa altura. Necesitan que lles lembren que o Noroeste é " "duro de máis para eles. Gursin, ti que estiveches no oeste, van enviar os " "elfos aos seus arqueiros para axudarnos?" #. [message]: speaker=Gurcyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:97 msgid "" "The elves will not fight; they hate the orcs, but spoke darkly of human " "greed and foolishness. I have never seen them so unfriendly. There is " "something they know of and fear, but they would not tell me what it is." msgstr "" "Os elfos non van loitar. Odian aos orcos, pero puxéronse a queixarse sobre " "non sei que da cobiza e maila estupidez dos humanos, e… en fin, nunca os " "vira tan hostís. Hai algo que saben e temen, pero non mo quixeron dicir." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:101 #, fuzzy #| msgid "" #| "Your majesty... may I join your army? I mean, I came to Weldyn to seek " #| "your employ. And if it’s archers you need, might not a mage be of help?" msgid "" "Your Majesty... may I join your army? I mean, I came to Weldyn to seek your " "employ. And if it’s archers you need, might not a mage be of help?" msgstr "" "Maxestade… podería unirme ao voso exército? Quero dicir, vin a Güedin coa " "esperanza de unirme ás vosas filas. E se son arqueiros o que precisa, non " "resultaría útil un mago?" #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:105 msgid "" "Ah, young Delfador... you speak well, and Leollyn has already told me of " "your bravery. I accept your offer of service with gratitude, but this is a " "task for warriors, not magic-makers. You shall stay here with Leollyn and be " "Leollyn’s right hand as he is mine." msgstr "" "Ah, Delfador… tes razón, e Leolin xa me falou do valente que fuches alí " "atrás no bosque real. Acepto con gratitude os teus servizos, pero esta é " "unha empresa para guerreiros, non para magos. Queda aquí con Leolin e sé a " "súa man dereita, do mesmo xeito que el é a miña." # Neste punto asumo que Delfador e Leolin xa teñen certa amizade, abondo para deixar de falarse “de vostede”. #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:124 msgid "" "Delfador, I may have a task for you... Lionel’s talk of evil night creatures " "troubles me. Such stories have reached me before. There are a few places " "where the spirit world comes close to the earth we know, and there a trained " "mage may communicate with the spirits of the dead through meditation. The " "nearest lies to the northwest, on a small island in the Great River just " "south of the Ford of Abez. If the dead are restless, they may tell us why. I " "had thought to undertake such a mission myself... but now I must remain in " "Weldyn... perhaps you could go in my place?" msgstr "" "Delfador, pode que teña unha empresa para ti… O que dixo Lionel das " "criaturas malignas preocúpame. Xa escoitei antes esas historias. Hai algúns " "lugares en que o mundo espiritual achégase ao mundo terreal que coñecemos, e " "neles un mago adestrado pode comunicarse cos espíritos da morte mediante a " "meditación. O que está máis preto de aquí queda no noroeste, nunha pequena " "illa no gran río, xusto ao sur do Vao de Abez. Se os mortos están inquedos, " "quizais nos digan por que. Pensara en emprender esta misión eu mesmo… pero " "agora debo quedar en Güedin… e se vas no meu lugar?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:128 #, fuzzy #| msgid "" #| "I’m honored that you would entrust me with such a task... but I too stay " #| "in Weldyn, by the king’s order!" msgid "" "I’m honored that you would entrust me with such a task... but I too stay in " "Weldyn, by the King’s order!" msgstr "" "Síntome honrado de que me queiras confiar unha empresa tal… pero eu tamén " "debo permanecer en Güedin, foron as ordes do rei." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:132 #, fuzzy #| msgid "" #| "Hmmm... King Garard placed you under my command, and I may command you to " #| "travel north, if you wish to; he will not interfere with a mission of " #| "magery as he might with one of war. But you must be sure you are ready " #| "for such a grave task. Dealings with the spirit world are dangerous even " #| "for the most powerful mages. Allow only your mind to enter the land of " #| "the dead — should your body follow, there is no return! Do you still wish " #| "to go?" msgid "" "Hmmm... King Garard placed you under my command, and I may command you to " "travel north, if you wish to; he will not interfere with a mission of magery " "as he might with one of war. But you must be sure you are ready for such a " "grave task. Dealings with the spirit world are dangerous even for the most " "powerful mages. Allow only your mind to enter the Land of the Dead — should " "your body follow, there is no return! Do you still wish to go?" msgstr "" "Hm… O rei Gárar púxote ao meu mando, e podería ordenarche viaxar ao norte, " "se estás disposto. Non interferirá nunha misión de maxia como faría cunha " "misión militar. Pero tes que estar seguro de que estás preparado para unha " "empresa desta gravidade. Tratar co mundo das ánimas resulta perigoso incluso " "para os magos máis poderosos. Só podes deixar que sexa a túa mente a que " "entre nas terras da morte, se o teu corpo a segue, non hai volta atrás! " "Estás disposto a ir aínda así?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:136 msgid "If that is how I may best serve, I will do it right willingly." msgstr "Se así podo ser útil á causa, estarei máis que disposto a facelo." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:140 msgid "" "Then you shall! Lionel and his men will accompany you, for you will need " "more than magic for protection on the road... especially where you’ll be " "going, into the wild country north of Tath. It is a chancy place at the best " "of times, and orcs may already be raiding south of the Ford." msgstr "" "Pois vai entón! Lionel e os seus homes acompañarante, dado que polo camiño " "has precisar máis que protección máxica… especialmente alí onde vas, as " "salvaxes terras ao norte de Taz. Nos seus mellores tempos son un lugar " "perigoso, e pode que os orcos xa estean a cazar ao sur do vao." #. [scenario]: id=06_Swamps_of_Illuven #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:4 msgid "The Swamps of Illuven" msgstr "Os lameiros de Iluven" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:49 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:69 msgid "Bandits" msgstr "Bandidos" #. [leader]: id=Garrath, type=Rogue #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:53 msgid "Garrath" msgstr "Garaz" #. [leader]: id=Harold, type=Bandit #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:73 msgid "Harold" msgstr "Harol" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:95 msgid "Move Delfador to the signpost in the northeast" msgstr "Leva a Delfador ao sinal do nordeste." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:103 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:171 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:263 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:119 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:161 msgid "Death of Lionel" msgstr "Morte de Lionel." # A acepción «dourar» de “brown” é a que me pareceu acaía mellor ao nome dunhas montañas. #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:120 msgid "" "These are the swamps of Illuven — lesser kin of the Swamp of Dread north of " "the Great River, but noxious enough in their own fashion. Our way lies west " "and north across them to the Ford of Abez. The western road around the other " "edge of the Brown Hills would have been safer, but..." msgstr "" "Estes son os lameiros de Iluven, non tan noxentos coma o Lameiro do Terror," "na ribeira norte do gran río, pero bastante nocivos. O noso camiño vai en " "dirección noroeste a través deles ata o Vao de Abez. A ruta occidental que " "arrodea a outra lomba da Serra Dourada sería máis segura, pero…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124 msgid "" "... I insisted on the most direct possible route. I know; let us both hope " "the choice was not folly. Who made those villages in the swamps? Orcs?" msgstr "" "…insistín en collermos a ruta máis directa posíbel. Seino. Esperemos que non " "fose unha decisión insensata. Quen construíu esas vilas nos lameiros? Os " "orcos?" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:128 msgid "No, men of Wesnoth... but those who dwell here are a lawless lot." msgstr "" "Non, xentes do Noroeste… pero os que moran estas terras son todos foraxidos." #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:142 msgid "" "Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll " "need protection — cost you only $fee gold!" msgstr "" "Saúdos, forasteiros! Este lameiro é perigoso… Se queredes cruzalo, ides " "precisar protección. Só vos custará $fee pezas de ouro!" #. [option] #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:144 msgid "Thanks very much. Here’s the gold..." msgstr "Moitas grazas. Aquí tedes o ouro…" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:158 msgid "" "You know, you really ought to be more careful before handing over money to " "suspicious strangers like me. But, since I’m feeling nice at the moment, I " "think I will actually keep my word and offer you some protection." msgstr "" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:162 msgid "Hey, what’s your problem, Garrath? I thought we had a deal!" msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:166 msgid "Yeah, well, I changed my mind." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:184 msgid "" "...I’m not entirely sure what just happened here, but I guess I should be " "grateful?" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:188 msgid "" "While it appears fortune favored us this time, I fear for the travelers for " "whom this man does not keep his word..." msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:193 msgid "It’s been a pleasure doing business with you... Bye!" msgstr "Foi un pracer facer negocios convosco… Adeus!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:204 msgid "Where did he go?" msgstr "Onde marchou?" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:208 msgid "Haw haw haw! Fools!" msgstr "Ho ho ho! Parvos!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:212 msgid "Well, at least we only have to deal with one of them now..." msgstr "Ben, polo menos xa non nos temos que preocupar dos foraxidos…" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:254 msgid "" "Hey, that was one of our villages! Deal’s off; we’re no longer " "protecting you!" msgstr "" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:264 msgid "So... does that mean that our deal is back on now, Garrath?" msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:268 msgid "Fine, I guess..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:274 msgid "" "Wait, I’m sorry! I didn’t realize you were so attached to that village! " "Please give me a chance to make it up to you!" msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:278 msgid "" "Well, I guess a little extra payment could persuade me to forgive you..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:293 msgid "I’m afraid I don’t have much gold left..." msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:297 msgid "Oh well, too bad for you!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:308 msgid "Well..." msgstr "" #. [option] #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:310 msgid "Here’s 20 more gold." msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:323 msgid "Pleasure doing business with you! Just don’t let it happen again!" msgstr "" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:328 msgid "Sheesh, Garrath, won’t you make up your mind already?!" msgstr "" #. [option] #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:334 msgid "Nope, I’m not giving you any more gold." msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:338 msgid "Suit yourself. Men, attack!" msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:363 msgid "" "Hey! You captured one of my villages again! I thought I told you to stop " "doing that!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:367 msgid "" "Sorry! It’s a hard habit to break! Perhaps I can pay you again to make up " "for it?" msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:372 msgid "Nope, I’m through with your games! Men, attack!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:381 msgid "" "Oh well, I guess I should have listened when he said not to let it happen " "again..." msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:391 msgid "Stop stealing my villages!" msgstr "" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:414 msgid "" "Hm, it looks like you don’t have any gold left. We’re not interested in you " "anymore; bye!" msgstr "" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:421 msgid "What a fickle one, that Garrath..." msgstr "" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:439 msgid "" "I’ll be taking back that money that your men “borrowed” from me now, Garrath!" msgstr "" #. [option] #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:469 msgid "No thanks — we’ll manage by ourselves..." msgstr "Non, grazas, xa nolas apañaremos…" #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:473 msgid "You’ll regret it!" msgstr "Arrepentirédesvos!" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:477 msgid "They certainly will! Haw haw haw!" msgstr "Abofé que si! Ho ho ho!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:501 msgid "" "This chest contains all the money that rogue has taken from unwary travelers!" msgstr "Neste cofre está o ouro que os pillabáns roubaron aos viaxeiros!" #. [scenario]: id=07_Night_in_the_Swamp #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:4 msgid "Night in the Swamp" msgstr "O lameiro ao anoitecer" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:56 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:38 #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:35 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:84 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:51 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:78 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:106 #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:90 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:72 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:114 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:158 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:81 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:106 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:134 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:69 msgid "Undead" msgstr "Non mortos" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:105 msgid "I call upon all that is holy to break the power of this evil stone!" msgstr "" "En nome de todo o que é sagrado, poño fin ao poder desta rocha maligna!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:145 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:196 msgid "" "I think that’s all of them! Let’s move on — the less time we spend in this " "swamp the better." msgstr "" "Creo que xa están todos! Sigamos. Canto menos tempo pasemos neste lameiro " "mellor." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:157 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:249 msgid "Survive until daybreak" msgstr "Sobrevive ata o amencer." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:163 #, fuzzy #| msgid "Defeat all enemies" msgid "Defeat remaining enemy units" msgstr "Derrota a todos os inimigos." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:225 msgid "Evil emanates from this stone, but I have not the power to destroy it." msgstr "" "O mal emana desta rocha, pero non teño o poder necesario para destruíla." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:255 #, fuzzy #| msgid "New Objective: Defeat all enemies" msgid "Destroy the stones and defeat all enemies" msgstr "Novo obxectivo: derrota a todos os inimigos." #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:273 msgid "Mages and Paladins are capable of destroying the stones" msgstr "Os magos e os paladíns poden destruír as pedras." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:282 msgid "These swamps seem to go on forever!" msgstr "Estes lameiros parecen infinitos!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:286 msgid "" "One more day’s travel, I think. We should camp for the night now — we should " "be out of it by tomorrow evening." msgstr "" "Creo que só queda un día máis de camiño. Deberiamos acampar esta noite. Para " "mañá pola tarde xa deberiamos estar fóra." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:294 msgid "Those standing stones — they summon evil creatures!" msgstr "Están aparecendo criaturas malignas naquelas rochas!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:298 msgid "" "I saw this kind of thing in the north... These abominations are not much " "affected by swords, but they fear the light of day. We must hold them off as " "best we can." msgstr "" "Vin cousas destas no norte… A estas abominacións apenas lles afectan as " "espadas, pero témenlle á luz do día. Debemos aturalas o mellor que poidamos." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:302 msgid "" "Hmmm... if I could get nearer to the stones, I could perhaps break their " "power..." msgstr "" "Hm… Se me puidese achegar ás rochas, quizais podería disipar o seu poder…" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:317 msgid "This’ll splinter your bones, you vile monstrosity!" msgstr "Isto vai deixarche os ósos feitos estelas, vil criatura!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:330 msgid "At last, morning is here... And the skeletons are disappearing!" msgstr "Por fin amenceu… E os esqueletos están a desaparecer!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:341 msgid "At last, morning is here!" msgstr "Por fin amenceu!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:347 msgid "" "I hope I never see another night like that! Let’s leave this evil place as " "quickly as possible — I want to get us out of Illuven before dusk." msgstr "" "Espero non volver vivir unha noite coma esta! Marchemos deste vil lugar o " "antes posíbel. A ver se podemos saír de Iluven antes do solpor." # Non adapto o nome por consideralo propio da lingua dos elfos. #. [leader]: id=Ur-Thorodor, type=Ancient Wose #. [scenario]: id=08_Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:4 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:53 msgid "Ur-Thorodor" msgstr "Ur-Dórodor" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:50 msgid "Wose" msgstr "Wose" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:81 msgid "" "We have arrived. And there is the island Leollyn spoke of. But what are " "those strange shapes moving among the trees?" msgstr "" "Chegamos. Aí está a illa da que falara Leolin. Pero que son esas cousas " "estrañas que se moven entre as árbores?" # Empreguei a expresión «recibir cos brazos abertos», e “adapteina” ás árbores de forma relativamente cómica: «recibir coas polas abertas». #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:85 msgid "" "I believe that they are woses — tree guardians. I have heard of them, but " "thought they were gone from Wesnoth forever. They are not evil, it is said, " "but yet they may be hostile to us. We had best be careful." msgstr "" "Creo que son woses, gardiáns das árbores. Escoitei falar deles, pero pensaba " "que xa non quedaba ningún no Noroeste. Disque non son malignos, pero aínda " "así pode que non nos reciban coas polas abertas. Máis nos vale andarmos con " "coidado." #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:89 msgid "" "I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may " "not trespass on our island." msgstr "" "Son Ur-Dórodor, o máis vello do bosque. Quen sodes vós, criaturas humanas? " "Non vos deixarei entrar na nosa illa." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:94 msgid "" "Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, " "in the interests of all living things in Wesnoth." msgstr "" "Ur-Dórodor, rógoche que nos permitas pasar. Estamos levando a cabo unha " "misión vital para o rei Gárar, unha empresa que beneficiará a todas as " "criaturas viventes do Noroeste." #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:98 msgid "" "We care nothing for your kings, human-creatures. It is centuries since your " "kind have been here, and only now are our roots destroying the last of your " "accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!" msgstr "" "Non nos importan os vosos reis, criaturas humanas. Xa hai séculos que os da " "vosa especie non pisan estas terras, e aínda agora temos que seguir " "destruíndo os vosos abominábeis edificios de pedra coas nosas raíces. Non " "teño máis nada que dicir. Marchade, ou sufride a nosa ira!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:102 msgid "" "This Ur-Thorodor should not speak of King Garard that way! “Suffer our " "wrath” indeed... I’ll show him wrath!" msgstr "" "Como ousa ese Ur-Dórodor falar así do rei Gárar?! «Sufride a nosa ira», si… Voulle ensinar eu o que é a ira!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:106 msgid "" "It seems there is no alternative — we must get onto that island! Perhaps if " "we can get close to Ur-Thorodor, and speak with him again, he will " "understand." msgstr "" "Parece que non queda outra. Debemos entrar nesa illa. Quizais se nos " "achegamos a Ur-Dórodor dabondo e volvemos falar con el entenda a situación." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:111 msgid "Move Delfador to Ur-Thorodor’s castle" msgstr "Leva a Delfador ao castelo de Ur-Dórodor." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:123 msgid "Death of Ur-Thorodor" msgstr "Morte de Ur-Dórodor." #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:150 msgid "Hruuuarrgh! The vile human-creatures hew at me..." msgstr "Hruuuarrgh! As viles criaturas humanas pícanme…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:154 msgid "" "Ur-Thorodor, you must listen to us! A great evil power threatens all living " "things in Wesnoth — we must fight against it together, or all life here will " "perish." msgstr "" "Ur-Dórodor, escóitanos! Un gran poder maligno ameaza toda a vida que hai no " "Noroeste. Debemos loitar contra el xuntos, ou toda a vida desta illa " "perecerá." #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:158 msgid "I trust no humans! Drive them out, my children!" msgstr "Non confío en ningún humano! Expulsádeos, meus fillos!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:169 #, fuzzy #| msgid "" #| "I am defeated... My children: hear my last words! Destroy the humans, and " #| "never let them set foot on our island again!" msgid "" "I am defeated... My children, hear my last words! Destroy the humans, and " "never let them set foot on our island again!" msgstr "" "Derrotáronme… Fillos, escoitade as miñas últimas palabras! Destruíde aos " "humanos, e non deixedes que volvan poñer nunca un pé nesta illa!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:173 msgid "" "This is hopeless! If carrying out my mission means killing these noble " "creatures, then I cannot continue." msgstr "" "Xa non queda esperanza! Se levar a cabo a nosa misión implica matar a todas " "estas nobres criaturas, non podo continuar." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:189 #, fuzzy #| msgid "" #| "Ur-Thorodor, listen to me! We are not here to take your island. If you " #| "will let just me remain here, then I promise you, on behalf of King " #| "Garard, that no Wesnothian will set foot on your island without your " #| "permission again. As a token of good faith, I command my army to return " #| "to the mainland." msgid "" "Ur-Thorodor, listen to me! We are not here to take your island. If you will " "let me remain here, then I promise you, on behalf of King Garard, that no " "Wesnothian will set foot on your island without your permission again. As a " "token of good faith, I command my army to return to the mainland." msgstr "" "Ur-Dórodor, escoita! Non viñemos arrebatarche a túa illa. Se simplemente me " "deixas quedar aquí, prométoche, no nome do rei Gárar, que ningún " "noroccidental volverá pór un pé nesta illa sen o teu consentimento. Como " "proba da miña boa fe, ordenarei ao meu exército volver a terra." #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:193 msgid "Are you sure that’s wise?" msgstr "Seguro que é unha boa idea?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:197 #, fuzzy #| msgid "" #| "It’s the only way! Lionel, lead our soldiers back to the mainland. I will " #| "rejoin you when I have carried out my mission, and determined what is " #| "amiss in the world of the dead." msgid "" "It’s the only way! Lionel, lead our soldiers back to the mainland. I will " "rejoin you when I have carried out my mission and determined what is amiss " "in the world of the dead." msgstr "" "É a única maneira. Lionel, leva aos nosos soldados a terra! Volverei " "convosco en canto leve a cabo a miña misión, e determine que é o que vai mal " "no mundo dos mortos." #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:201 msgid "" "I see I had misjudged you, human. You are not like those who came before. I " "accept your offer!" msgstr "" "Vexo que che xulguei mal, humano. Non es como os que viñeron outras veces. " "Acepto a túa oferta!" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:242 msgid "" "As the Wesnothians withdrew from the island, the woses melted away into the " "trees. Delfador began the meditation that would place him in contact with " "the spirit world.\n" "\n" "But as Delfador’s meditation deepened, and the woses sank into their " "timeless dreams of earth and trees, something else stirred on the island — " "for a few orcish scouts had indeed crossed the Ford of Abez..." msgstr "" "En canto os soldados se retiraron da illa, os woses desapareceron entre as " "árbores. Delfador comezou entón a meditación que o poría en contacto co " "mundo das ánimas.\n" "\n" "Pero en canto Delfador afondou na súa meditación, e os woses se afundiron " "nos seus infinitos soños de terra e árbores, algo máis alterou a " "tranquilidade da illa. Algúns exploradores orcos cruzaran o Vao de Abez…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:249 msgid "Ommmmmmm..." msgstr "Om…" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:261 msgid "Gurbash" msgstr "Gurbax" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:268 msgid "Pruark" msgstr "Pruarc" #. [message]: speaker=Pruark #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:275 msgid "A human mage... is it dead?" msgstr "Un mago humano… está morto?" #. [message]: speaker=Gurbash #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:279 msgid "Easy to find out... thump it and see if it wakes up!" msgstr "Iso é fácil de descubrir… Zóscalle a ver se esperta!" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:283 msgid "Thump!" msgstr "Zas!" # Contexto descoñecido durante a última revisión. #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:4 msgid "Houses of the Dead" msgstr "As casas dos mortos" #. [leader]: id=Arakar, type=Death Knight #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:42 msgid "Arakar" msgstr "Aracar" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:74 msgid "Undead Followers" msgstr "Seguidores non mortos" # «Thinking it rare sport to # abuse one of the hated human mages» non o traducín porque, sinceramente, non o pillo. #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:81 msgid "" "It was one of those moments that altered the destiny of the world. The orc " "warrior held many possibilities in his hand. He could simply have taken " "Delfador’s head. Had that occurred, the orcs might have overrun the whole of " "Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to " "abuse one of the hated human mages, was to strike Delfador with his " "gauntleted fist." msgstr "" "Foi un deses momentos que alterou o destino do mundo. O guerreiro orco tiña " "nas súas mans varias posibilidades. Puido simplemente levar consigo a cabeza " "de Delfador. De ser así, os orcos poderían asaltar todo o Noroeste e " "gobernalo durante séculos. Pero o que escolleu foi golpear a Delfador co seu " "puño cuberto cun guante." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:84 #, fuzzy #| msgid "" #| "The blow interrupted Delfador’s meditation. He began to topple over to " #| "the ground, but before his head reached it he vanished as though he had " #| "never been there at all." msgid "" "The blow interrupted Delfador’s meditation. He began to topple over to the " "ground; but before his head reached it, he vanished as though he had never " "been there at all." msgstr "" "O golpe interrompeu a meditación de Delfador. Comezou a caer sobre o chan, " "pero antes de que a súa cabeza o tocase, desapareceu sen deixar rastro." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:96 msgid "Explore the Land of the Dead" msgstr "Expora o mundo dos mortos." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:103 msgid "Have Delfador claim the magical artifact, then move him to the signpost" msgstr "Fai que Delfador reclame o artefacto máxico, logo lévao ao sinal." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:111 msgid "Move Delfador to the signpost" msgstr "Leva a Delfador ao sinal." #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:131 msgid "Delfador must visit a village himself to find if help is there" msgstr "" "Delfador debe visitar en persoa unha vila para descubrir se hai nela a axuda " "que busca." # O uso da letra oblícua orixinal pareceume innecesario neste caso. #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:154 msgid "" "Delfador opens his eyes and realizes he is alone in the dark." msgstr "Delfador abre os ollos e repara en que está só na escuridade." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:159 #, fuzzy #| msgid "" #| "This is surely the land of the dead... and it seems I am still alive. But " #| "then, as Leollyn warned, I can never return! I suppose I may as well " #| "explore." msgid "" "This is surely the Land of the Dead... and it seems I am still alive. But " "then, as Leollyn warned, I can never return! I suppose I may as well explore." msgstr "" "Estas son sen lugar a dúbidas as terras dos mortos… e parece que aínda sigo " "vivo. Pero entón, tal e como me dixo Leolin, xa non hei poder volver! Supoño " "que debería botar unha ollada." #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:234 msgid "Rorthin" msgstr "Rodin" #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:238 msgid "A living man... so it is as Iliah-Malal says..." msgstr "Un vivo… así que Iliah-Malal estaba no certo…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:242 msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?" msgstr "Fala, ánima. Fálame de ti. E quen é ese tal «Iliah-Malal»?" # Adapto o nome por entender que en vida foi humano. #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:246 msgid "" "My name is Rorthin. I died long ago, in a great battle... I have almost " "forgotten... Iliah-Malal is a living man, like you, who walks among the " "dead. He promises life to all those who follow him. Such is against the way " "of things." msgstr "" "O meu nome é Rodin. Morrín hai moito tempo, nunha gran batalla… Xa case o " "esquecín… Iliah-Malal é un home vivo, coma ti, que camiña entre os mortos. " "Promételle a vida a aqueles que o sigan. Iso vai contra a orde das cousas." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:250 msgid "" "I agree. I would very much like to meet Iliah-Malal. Where can I find him?" msgstr "" "Estou de acordo. Gustaríame moito coñecer a Iliah-Malal. Onde podo atopalo?" #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:254 msgid "" "Follow the dry river, then the road to the signpost in the north. I will " "help you. Enter the houses of the dead as you pass, for others here may help " "you." msgstr "" "Segue o río seco, logo o camiño ao sinal que hai ao norte. Axudareite. Entra " "nas casas dos mortos de camiño, pois pode que outros che poidan axudar." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:258 msgid "Speak again, spirit! What else do you know of this place?" msgstr "Fala, ánima. Que máis sabes deste lugar?" #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:262 msgid "" "I have heard there is a powerful magical artifact somewhere around here. Any " "more, I cannot tell you." msgstr "" "Escoitei que existe un poderoso artefacto máxico en algunha parte deste " "lugar. Non podo dicirche nada máis." #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:297 msgid "Penella" msgstr "Penela" #. [message]: speaker=Penella #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:300 #, fuzzy #| msgid "" #| "Do not fear me, Delfador. It is my doom to appear as you see me. I was a " #| "serf of a cruel lord. He demanded great taxes to fight many wars... then " #| "plague came... my family were starving, and we were forced to eat the " #| "flesh of those who had died." msgid "" "Do not fear me, Delfador. It is my doom to appear as you see me. I was a " "serf of a cruel lord. He demanded great taxes to fight many wars... then " "plague came... my family was starving, and we were forced to eat the flesh " "of those who had died." msgstr "" "Non me teñas medo, Delfador. A aparencia coa que me ves é a miña condena. " "Fun servo dun cabaleiro cruel. Esixía impostos moi altos para loitar en " "moitas guerras… entón veu unha praga… a miña familia morría de fame, e " "vímonos forzados a comer a carne dos que xa morreran." #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:307 msgid "Roddry" msgstr "Rodri" #. [message]: speaker=Roddry #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:310 msgid "" "Have you encountered the skeletons? Their castle lies north of here. It is " "difficult to attack, but there is a secret entrance in the valley beyond " "Sythan’s village." msgstr "" "Atopaches os esqueletos? O seu castelo queda ao norte de aquí. É difícil de " "atacar, pero hai unha entrada secreta no val ao outro lado da vila de Sidan." #. [scenario]: id=09_Houses_of_the_Dead #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:313 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:189 msgid "Nameless" msgstr "Espectro sen nome" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Nameless #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:316 msgid "I died a long time ago. I have forgotten my name." msgstr "Morrín hai unha eternidade. Xa esquecín como me chamo." #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:319 msgid "Melinna" msgstr "Melina" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Melinna #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:322 msgid "" "Iliah-Malal says that he can open a portal to the world of the living. Those " "who follow him will walk the earth as they did in life." msgstr "" "Iliah-Malal di que pode abrir unha porta ao mundo dos vivos. Aqueles que o " "sigan camiñarán sobre a terra como fixeran en vida." # Contexto descoñecido durante a última revisión. #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:326 msgid "" "Why are the dead so restless? This should be a place of rest and peace for " "you." msgstr "" "Por que estades tan inquedos os mortos? Este debería ser un lugar de paz e " "descanso para vós." # Contexto descoñecido durante a última revisión. #. [message]: speaker=Melinna #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:330 msgid "" "Once, I was happy here, but Iliah-Malal made me see this land as the eyes of " "the living see it... a place of rock and dust." msgstr "" "Houbo un tempo en que estiven feliz aquí, pero Iliah-Malal fíxome ver estas " "terras cos ollos cos que as ven os vivos… un lugar de rocha e po." #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:333 msgid "Sythan" msgstr "Sidan" #. [message]: speaker=Sythan #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:336 msgid "" "I was once a great lord... I commanded armies! Iliah-Malal promised I would " "lead again." msgstr "" "Outrora fun un gran cabaleiro… Tiña exércitos baixo o meu mando! Iliah-Malal " "prometeu que volvería ser un líder." #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:339 msgid "Hereld" msgstr "Herel" #. [message]: speaker=Hereld #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:342 msgid "" "Beware the skeletons! They are not the spirits of dead men, but the " "creations of evil magic." msgstr "" "Coidado cos esqueletos! Non son as almas dos mortos, senón obra da maxia " "maligna." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:346 msgid "What else do you know of the skeletons?" msgstr "Que máis sabes deles?" #. [message]: speaker=Hereld #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:350 msgid "" "It is said that they guard a powerful magical artifact. Roddry knows more " "than I do; he lives to the west." msgstr "" "Disque protexen un poderoso artefacto máxico. Rodri sabe máis ca min. Vive " "na parte oeste." # Contexto descoñecido durante a última revisión. #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:379 msgid "" "I must find that artifact of which the ghost spoke; it sounds too powerful a " "thing to be left in Iliah-Malal’s hands." msgstr "" "Debo encontrar ese artefacto do que falou a pantasma. Semella unha cousa " "poderosa de máis para deixala en mans de Iliah-Malal." # Contexto descoñecido durante a última revisión. #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:406 msgid "Something does not feel right about those villages..." msgstr "Hai algo raro nesas vilas…" # Contexto descoñecido durante a última revisión. #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:416 msgid "Rattles" msgstr "Ruídos" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Rattles #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:426 msgid "Do you serve Iliah-Malal, living man?" msgstr "Serve a Iliah-Malal, home vivo?" # Contexto descoñecido durante a última revisión. #. [option] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:428 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:452 msgid "Yes, I serve him." msgstr "Sírvolle, si." # Contexto descoñecido durante a última revisión. #. [message]: speaker=Rattles #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:432 msgid "Then you will not mind if we kill you! Hahahahah!" msgstr "Entón non lle importará morrer! Ha ha ha ha!" # Contexto descoñecido durante a última revisión. #. [option] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:437 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:461 msgid "No, I do not." msgstr "Non me importa, non." # Contexto descoñecido durante a última revisión. #. [message]: speaker=Rattles #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:441 msgid "Then you will die forever!" msgstr "Entón morrerá para sempre!" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Rattles #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:450 msgid "Do you serve Iliah-Malal?" msgstr "Serve a Iliah-Malal?" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Rattles #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:456 msgid "Then you will not mind if we destroy you! Hahahahah!" msgstr "Entón non lle importará morrer! Ha ha ha ha!" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Rattles #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:465 msgid "Then you will perish forever!" msgstr "Entón morrerá para sempre!" # Contexto descoñecido durante a última revisión. #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:480 msgid "Bones" msgstr "Ósos" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Bones #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:490 msgid "Iliah-Malal commands your death!" msgstr "Iliah-Malal ordena a súa morte!" # Contexto descoñecido durante a última revisión. #. [message]: speaker=Bones #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:496 msgid "Iliah-Malal commands your destruction!" msgstr "Iliah-Malal ordena a súa destrución!" #. [message]: speaker=narrator #. The Tomb Guardian's dialogue should sound especially archaic #. and imperious. If your language has special forms for superior #. addressing inferior, use them here. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:516 msgid "WHO ENTERS THE TOMB OF AN-USRUKHAR?" msgstr "Quen ousa entrar na tumba de Anúrucar?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:521 msgid "I... I am Delfador, a mage of Wesnoth." msgstr "Son… Son Delfador, un mago do Noroeste." #. [message]: speaker=narrator #. "bestrode" = past tense of archaic verb "bestride", literally #. meaning to straddle but with a secondary sense of "to #. dominate", and connotations of gigantism. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:528 msgid "" "I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in " "the morning of time, who sleeps now in a death beyond death until the " "unmaking of the world." msgstr "" "Eu son a vontade de Anúrucar, o máis grande dos magos, o que cabalgou por " "Irïdia na mañá dos tempos, que agora dorme nunha morte alén da morte ata que " "o mundo chegue á súa fin." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:533 #, fuzzy #| msgid "" #| "I am only a man, a living man seeking a way home from the house of the " #| "dead." msgid "" "I am only a man, a living man seeking a way home from the Land of the Dead." msgstr "" "Eu son un humano, máis nada, un vivo no fogar dos mortos, en busca dun " "camiño a casa." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:537 msgid "" "Living...? I see that it is so. Your breath stirs dust that has lain " "untouched since the Primal Aeon. And it was foretold that one like you would " "come." msgstr "" "Vivo… Pois si. A súa respiración axita un po que levaba intacto desde o " "primeiro eón. E xa se predixera que un coma vostede chegaría." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:542 msgid "Foretold?" msgstr "Que xa que?" #. [message]: speaker=narrator #. "Aeon" is a variant form of the word English word "eon", used #. for a long and indefinite span of time. The variant has #. mystical connotations. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:549 msgid "" "Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar " "the Great, he of whom I am but the tiniest shade and fragment, foresaw in " "the Mirror of Evanescent Time that a living man would come here to be " "tested. AND I AM THE TEST!" msgstr "" "Predíxose durante o primeiro eón, hai moitos máis anos dos que poda vostede " "contar. Anúrucar “O grande”, aquel do que non son máis ca unha diminuta " "sombra e fragmento, previu no espello do tempo evanescente que un home con " "vida chegaría aquí para ser posto a proba. E eu son a proba!" #. [message]: speaker=Delfador #. "coil" is an archaism. In the English of around 1600, it was #. used to refer to a difficulty or entanglement. Translate #. freely. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:557 msgid "" "I have felt the coils of prophecy on me before. I am beginning to dislike " "them." msgstr "" "Xa escoitei caralladas de profecías que falan de min outras veces. E empezan " "a desgustarme, se lle son sincero." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:561 msgid "" "It is only given to the small not to feel the hand of fate on their " "shoulder; the great must suffer its weight whether they will or no. " "Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?" msgstr "" "Só ao pequeno se lle permite non sentir a man do destino sobre os seus " "ombros. O grande debe cargar co seu peso guste ou non. Delfador, mago do " "Noroeste, é vostede un servo da luz?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:566 msgid "I serve my king and my kingdom." msgstr "Sirvo ao meu rei e ao meu reino." #. [message]: speaker=narrator #. The Tomb Guardian speaks closer to literal truth here than #. Delfador can possibly know. It is now 470YW; in 501YW, #. Garard II will be murdered by his wife and son, and the #. usurpation of Asheviere will begin. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:574 msgid "" "Your king will die in an eyeblink and your kingdom in the drawing of a " "breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?" msgstr "" "O seu rei ha morrer nun abrir e pechar de ollos e o seu reino nun suspiro. " "Delfador, volvo preguntarllo, é un servo da luz?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:579 msgid "I serve my people and my land." msgstr "Sirvo á miña xente e ás miñas terras." #. [message]: speaker=narrator #. "matter" is used here with an archaic meaning, roughly #. that of "ground" or "essence". This sense survives in #. modern English in constructions like "It matters a lot." #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:586 msgid "" "Peoples vanish and lands wither under the pitiless gaze of eternity; the " "true matter of the world is deeper. Delfador, I ask you a third time, and on " "your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?" msgstr "" "A xente desaparece e as terras murchan baixo a implacábel mirada da " "eternidade. O que de verdade importa do universo vai máis alá. Delfador, " "pregúntollo por terceira vez, e da súa resposta depende a súa vida: é un " "servo da luz?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:591 msgid "" "I... I serve life against death. Love against fear. Light against darkness." msgstr "" "Sirvo… Sirvo á vida fronte á morte, ao amor fronte ao temor, á luz fronte a " "escuridade." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:599 msgid "" "IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The " "trials before you will be great. So is its power." msgstr "" "Está ben. Tome, servo da luz, o bastón de Anúrucar. Grandiosas serán " "as probas que lle agarden. Grande é tamén o poder do bastón." #. [scenario]: id=10_The_Gate_Between_Worlds #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:4 msgid "The Gate Between Worlds" msgstr "A porta entre os dous mundos" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:51 msgid "Defeat Iliah-Malal" msgstr "Derrota a Iliah-Malal." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:101 msgid "" "So, this is the one my minions told me of... the living man who walks here " "among the dead. You have come in time to see my greatest achievement — an " "end to death itself!" msgstr "" "Así que este é aquel do que me falaran os meus súbditos… o vivo que camiña " "entre os mortos. Chega a tempo de ver o meu meirande logro: a fin da propia " "morte!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:105 msgid "That’s impossible! You must be insane!" msgstr "Iso é imposíbel! Hai que estar tolo." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:109 msgid "" "Have not you yourself traveled between the realms of life and death? Behold!" msgstr "" "Acaso non foi vostede quen viaxou entre os dous reinos da vida e da morte? " "Contemple!" #. [message]: role=dead_sidekick #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:165 msgid "" "Iliah-Malal has created a portal to the land of the living! How I long to go " "through it and see the sun again..." msgstr "" "Iliah-Malal creou un portal ao mundo dos vivos! Que gañas teño de atravesalo " "e volver ver alzarse o sol…" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:170 msgid "" "Now, my living followers, I summon you! See that death is nothing, and fear " "not to fight for me!" msgstr "" "Agora, seguidores que respirades, eu vos convoco! Vede que a morte non é " "nada, e non temades loitar por min!" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:179 msgid "Vobryn" msgstr "Vobrin" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:186 msgid "Tur" msgstr "Tur" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:193 msgid "Meorraent" msgstr "Meorraent" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:198 msgid "" "This is a great evil. The dead will not find peace by passing through your " "gateway, Iliah-Malal, for you cannot give them life again. You have not " "brought an end to death, but to life itself!" msgstr "" "Este é un gran mal. Os mortos non han atopar paz atravesando a porta, Iliah-" "Malal, porque vostede non pode devolverlles a vida. Non acabou coa morte, " "senón coa propia vida!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:202 msgid "" "You will see things differently at the point of a sword, my friend. Minions! " "Kill the unbeliever... he will join us then." msgstr "" "Non verá as cousas do mesmo xeito ante a folla dunha espada, amigo meu. " "Súbditos! Matade ao herexe… entón unirase a nós." # Gustoume máis narralo así, cun pouco máis de miga. #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:213 msgid "Iliah-Malal’s body lay still for a moment, then stirred!" msgstr "" "O cadáver de Iliah-Malal caeu ao chan. Pero entón, algo inesperado sucedeu. " "Comezou a moverse!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:223 msgid "Follow me if you dare..." msgstr "Sígame se se atreve…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:227 msgid "" "This portal Iliah-Malal has created is a great and terrible work of magic. I " "must catch him, and somehow force him to close it!" msgstr "" "Este portal que Iliah-Malal creou é unha obra de maxia grandiosa á par que " "terríbel. Teño que atrapalo e forzalo dalgunha maneira a que o peche!" #. [scenario]: id=11_Wasteland #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:4 msgid "Wasteland" msgstr "As terras baldías" #. [leader]: id=Tish Golub, type=Orcish Warlord #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:47 msgid "Tish Golub" msgstr "Tish Golub" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:64 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:41 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:170 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:30 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:48 msgid "Elves" msgstr "Elfos" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:71 msgid "Istelimir" msgstr "Istelimir" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:72 msgid "Atellas" msgstr "Atellas" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:102 msgid "" "As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up " "and the air became thick with ghosts pouring through into the land of the " "living. The ground became icy underfoot, and soon Delfador was following the " "necromancer’s footsteps in a thick layer of snow. Eventually, even these " "became indistinct." msgstr "" "En canto Delfador seguiu a Iliah-Malal polo portal, un vento xeado levantou " "de súpeto e o ar volveuse denso coas pantasmas volvendo en masa ao mundo dos " "vivos. O chan xeou baixo os seus pés, e Delfador, que seguía as pegadas do " "nigromante, non tardou en ter que buscalas nunha grosa capa de neve. Pero " "chegou un momento en que xa resultaba imposíbel." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:107 msgid "" "It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze " "unless I find shelter soon. Perhaps in that forest to the north..." msgstr "" "É imposíbel, perdín o rastro de Iliah-Malal… e vou morrer xeado se non me " "apuro a buscar refuxio. Pode que o atope naquel bosque que hai ao norte…" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:113 msgid "Find Delfador shelter before he freezes to death" msgstr "Procúralle refuxio a Delfador antes de que morra co frío." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:158 msgid "What are you doing in our forests, stranger?" msgstr "Que fai nos nosos bosques, forasteiro?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:162 msgid "" "It’s a long story... but I wonder whether I might first ask for your " "hospitality? I’m lost, and freezing to death here!" msgstr "" "É unha longa historia… pero estou perdido, e vai un frío horríbel. Sería " "moito pedir que antes de contestarlles me permitisen pasar a xeada con " "vostedes?" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:166 msgid "" "I suppose there can be little harm in one half-frozen human... Our nearest " "post is to the northeast; I’ll lead you there. But we must not tarry! There " "are deadlier foes than the weather abroad." msgstr "" "Supoño, pouco mal pode facer un humano morto de frío… O noso centro máis " "próximo está situado ao nordeste. Levareino, pero non debemos demorarnos! " "Aquí fóra hai inimigos peores que o frío." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:205 msgid "Welcome, Delfador!" msgstr "Benvido, Delfador!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:210 msgid "Er, hello... you know my name, then...?" msgstr "Eh, ola… desculpe o descaro, pero… como é que sabe o meu nome?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:214 #, fuzzy #| msgid "" #| "Yes. I am Chantal, and I know many things. I know you come from the great " #| "human kingdom of the south, and are a master of magic. You have faced " #| "great adversity, and visited a place from where few hope to return, and " #| "from where none before have returned unchanged. Fate is heavy upon you, " #| "and you deserve our help." msgid "" "Yes. I am Chantal, and I know many things. I know you come from the great " "human kingdom of the south and are a master of magic. You have faced great " "adversity and visited a place from where few hope to return, from where none " "before have returned unchanged. Fate is heavy upon you, and you deserve our " "help." msgstr "" "Son Chantal, e o seu non é o único que sei. Sei que é do gran reino humano " "do sur, e que é un mestre da maxia. Enfrontouse a unha grande adversidade, e " "visitou un lugar do que poucos esperan regresar, e do que ninguén antes deu " "saído no mesmo estado en que entrou. O destino pesa sobre vostede, e merece " "a nosa axuda." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:218 #, fuzzy #| msgid "" #| "Oh... well... very nice of you, but I don’t feel very fated. In fact, " #| "I’ve been positively blundering! I was just trying to defend my master " #| "Methor’s school against the orcs, and then to find out the source of the " #| "undead activity... and I have failed at both." msgid "" "Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve " "been positively blundering! I was just trying to defend my master Methor’s " "school against the orcs, and then I was tasked with finding the source of " "the undead activity... and now I have failed at both." msgstr "" "Oh… ben… moi amábel pola súa parte, pero non creo que sobre min pese destino " "ningún. De feito, a miña vida está a ser bastante caótica. Intentei salvar a " "escola do meu mestre Medor dos orcos, e logo atopar a orixe da actividade " "dos non mortos… e non conseguín ningunha das dúas cousas." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:222 msgid "" "But you have not failed. The southlands have not yet fallen to the orcish " "army, and have you not learned more about the undead than any man alive? It " "is he who fears death above all things who deceives the spirits into " "believing they can live again, and blinds them to the peace and rest of " "their own domain." msgstr "" "Pero conseguiu vostede outras cousas. As terras do sur aínda non caeron en " "mans do exército dos orcos, e acaso non aprendeu máis dos non mortos do que " "saben a maioría dos vivos? É quen teme á morte por riba de todas as cousas " "quen engana ás almas para que pensen que poden volver á vida, e as cega da " "paz e o descanso que o seu propio mundo lles fornecía." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:226 msgid "You mean Iliah-Malal?" msgstr "Refírese a Iliah-Malal?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:230 msgid "Yes, that is who I mean." msgstr "Refírome a el, si." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:234 msgid "" "If I might ask, where am I? And what of Lionel, and King Garard? What has " "befallen them?" msgstr "" "Desculpe a pregunta, pero onde estamos? E que foi de Lionel e do rei Gárar?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:238 msgid "" "You are among the North Elves, in the Lintanir Forest. Our arts hold back " "the winter cold within these woods. To the south and west of here lies a " "wasteland inhabited only by barbarians and orcs. To the south again, the " "Great River, and your home. Of your friends, I know nothing." msgstr "" "Está vostede entre os elfos do norte, no bosque de Lintanir. As nosas artes " "afastan o frío do inverno destes bosques. Ao sur e ao oeste de aquí hai " "unhas terras baldías habitadas unicamente por bárbaros e orcos. E tamén ao " "sur está o gran río, e o seu fogar. Acerca dos seus amigos, sei tanto coma " "vostede." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:242 msgid "" "I am deeply grateful for your aid, Chantal. I see now what I must do... I " "have lost Iliah-Malal, but I must at least try to report back to the King or " "to Leollyn. I will set out for the south!" msgstr "" "Estoulle moi agradecido pola súa axuda, Chantal. Agora xa sei o que debo " "facer… Perdín a Iliah-Malal, pero polo menos teño que intentar informar ao " "respecto ao rei ou a Leolin. Marcharei cara o sur." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:251 msgid "" "It will not be easy. The orcish army lies between here and your destination. " "We are under attack even here, by an orcish warband encamped in the " "mountains to the southwest." msgstr "" "Non vai ser doado. O exército dos orcos interponse entre este lugar e aquel " "ao que se dirixe. Nestas terras sen ir máis lonxe estamos sendo atacados por " "un grupo de orcos que acampou nas montañas do suroeste." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:255 msgid "" "Attacked by orcs? Then I might perhaps help you to defeat them, and repay " "your assistance and kindness!" msgstr "" "Orcos? Entón quizais lles poda axudar a derrotalos, e pagar así os seus " "coidados e amabilidade!" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:269 msgid "Defeat the enemy leader" msgstr "Derrota ao líder inimigo." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:277 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:180 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:207 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:137 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:303 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:197 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:128 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:125 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:109 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:198 msgid "Death of Chantal" msgstr "Morte de Chantal." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:295 #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:41 msgid "" "Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth " "now..." msgstr "" "Chantal! Non, non podes morrer! Xa non me quedan esperanzas de volver ao " "Noroeste…" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:339 msgid "" "With your help, Delfador, we have overrun the orcish warlord of this area, " "and our forests are secure. Secure enough that I can even join you in your " "journey south... at least as far as the Great River." msgstr "" "Coa súa axuda, Delfador, acabamos co señor da guerra orco destas terras, e " "os nosos bosques están a salvo. Tan a salvo que mesmo podo permitirme unirme " "a vostede na súa viaxe ao sur… polo menos ata a altura do gran río." #. [scenario]: id=12_Terror_at_the_Ford_of_Parthyn #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:4 msgid "Terror at the Ford of Parthyn" msgstr "Terror no Vao de Parcin" #. [leader]: id=Upgar, type=Orcish Warlord #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:63 msgid "Upgar" msgstr "Upgar" #. [leader]: id=Dirator, type=Death Knight #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:88 msgid "Dirator" msgstr "Dirator" #. [leader]: id=Niktor, type=Lieutenant #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:108 msgid "Niktor" msgstr "Nictor" #. [leader]: id=Arpus, type=White Mage #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:138 msgid "Arpus" msgstr "Arpus" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:172 msgid "Find out what is happening at the Ford" msgstr "Investiga o que está pasando no vao." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:199 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:188 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:129 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:291 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:185 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:153 msgid "Defeat all enemy leaders" msgstr "Derrota a todos os líderes inimigos." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:242 #, fuzzy #| msgid "" #| "This is the nearest human garrison, Delfador. Here is the only place to " #| "cross the river. Soon after the last King of Wesnoth began his reign, he " #| "put a strong garrison not far south of here in the town of Parthyn, and " #| "orcs have not been able to cross into Wesnoth over this part of the river " #| "since." msgid "" "This is the nearest human garrison, Delfador — the only place where the " "river can be crossed. Soon after the last King of Wesnoth began his reign, " "he put a strong garrison not far south of here in the town of Parthyn, and " "orcs have not been able to cross into Wesnoth over this part of the river " "since." msgstr "" "Esta é a guarnición de humanos máis próxima. Aquí está o único lugar polo " "que se pode cruzar o río. Pouco despois de comezar o seu reinado, o último " "rei do Noroeste estableceu unha forte guarnición ao sur de aquí, na vila de " "Parcin, e desde entón os orcos non foron capaces de cruzar o río en " "dirección ao Reino do Noroeste por este punto." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:246 msgid "" "This mist is unusual, though, even if we are close to the river. I have " "never seen it so thick before." msgstr "" "Aínda así esta brétema non é normal, por moito que esteamos preto do río. " "Nunca antes vira unha néboa tan mesta." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:254 msgid "" "There should be no orcs this far south. But I do not like the feel of this " "mist." msgstr "" "Non debería haber orcos tan ao sur. Pero esta brétema non me gusta nada." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:258 msgid "Stay close. I don’t like the feel of it either." msgstr "Quédese preto. A min tampouco me dá moi boas vibracións." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:279 msgid "Be wary. Something does not feel right about that village..." msgstr "Alerta. Hai algo raro nesa vila…" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:299 msgid "There’s something there in the mist!" msgstr "" # Sen un contexto non son quen de traducir a outra parte correctamente, e prefiro deixala sen traducir. #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:305 msgid "One of Iliah-Malal’s creatures. So it has begun!" msgstr "Unha das criaturas de Iliah-Malal!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:322 msgid "Orcs!" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:326 msgid "It seems there are orcs this far south after all. This is strange." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:330 #, fuzzy #| msgid "Prepare to fight them! We must clear the Ford!" msgid "Prepare to fight them! We must keep the ford clear!" msgstr "" "Preparádevos para loitar contra eles! Non pode quedar ningún nestas terras!" #. [message]: role=Commander #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:377 msgid "Halt! Who goes there?" msgstr "Alto! Quen vai?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:381 msgid "" "I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; " "with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must " "speak with your commander; death treads upon our very heels." msgstr "" "Son Delfador, un mago da corte do Noroeste e emisario do arquimago Leolin. " "Acompáñame Chantal, unha gran señora dos elfos de Lintanir. Rápido, debo " "falar co seu comandante. A morte séguenos de cerca." #. [message]: role=Commander #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:385 msgid "" "I command here, but we have lost the north shore. Uncanny creatures stalk " "the night; our weapons scarcely seem to scathe them. I fear we cannot hold " "against an attack in strength." msgstr "" "Eu son o comandante aquí, pero perdemos a ribeira norte. Unhas misteriosas " "criaturas vagan pola noite. As nosas armas apenas parecen facerlles nada. " "Temo que non vaiamos sobrevivir a un ataque a grande escala." #. [message]: speaker=Delfador #. "be of heart" -> "have courage" in modern English. #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:390 msgid "" "I have fought these before. Be of heart: impact weapons and magic can defeat " "them. Do I recall aright that there is a school of mages not far from here?" msgstr "" "Xa antes me atopei con estas criaturas. E podo asegurarlle que as armas de " "impacto e maila maxia poden derrotalas. Non lonxe de aquí hai unha escola de " "magos, non si?" #. [message]: role=Commander #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:394 #, fuzzy #| msgid "" #| "Yes, close by the southeast wall of our fort across the Ford. But they " #| "are jealous of their privileges and hold aloof from us." msgid "" "Yes, close by the southeast wall of our fort across the ford. But they are " "jealous of their privileges and hold aloof from us." msgstr "" "Si, preto da muralla sueste da nosa fortaleza, ao outro lado do vao. Pero " "non gustan dos privilexios e mantéñense á marxe de nós." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:398 msgid "" "That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; " "nay, tell them that in this matter I speak with the King’s voice!" msgstr "" "Iso vai ter que cambiar. Mándelles unha mensaxe no meu nome e no do " "arquimago Leolin. De feito, comuníquelles que, no que a este asunto se " "refire, falo en nome do rei!" #. [message]: role=Commander #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:402 msgid "I heed the King’s voice. My men are at your command." msgstr "Se fala en nome do rei, eu e mailos meus homes estamos ás súas ordes!" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:415 msgid "To wake up the mages, move a unit near their tower." msgstr "Para espertar aos magos, leva a unha unidade preto da súa torre." #. [message]: role=Teacher #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:531 msgid "What are you doing here, disturbing our peace and concentration?" msgstr "Que fai aquí, perturbando a nosa paz e concentración?" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:535 msgid "Undead are attacking the fort on the north shore. We need your help!" msgstr "" "Os non mortos están atacando a fortaleza da ribeira norte. Necesitamos a súa " "axuda!" #. [message]: role=Teacher #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:539 msgid "" "I have told the commander of that garrison that we take orders from none " "other than the Chief Mage of the High Council, Master Leollyn!" msgstr "" "Xa lle dixen ao comandante desa gornición que só recibimos ordes do mestre " "Leolin, mago supremo do gran consello!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:543 msgid "" "Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, " "which is not lightly given." msgstr "" "Un emisario de Leolin, Delfador, solicitou a súa axuda. Porta o símbolo de " "Leolin, e ese non se consigue así como así." #. [message]: role=Teacher #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:547 #, fuzzy #| msgid "I recognize it. Very well; we shall join battle." msgid "I recognize it. Very well; we shall join the battle." msgstr "Nese caso, unirémonos á batalla." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:575 msgid "What is going on here? This village has been burned to the ground!" msgstr "Que pasa aquí? Esta vila está completamente calcinada!" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:579 msgid "Maybe there are survivors? We should check." msgstr "Ao mellor aínda quedan superviventes, deberiamos mirar." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:592 msgid "Another village burned. Nobody to be seen!" msgstr "Outra vila calcinada. Non parece haber ninguén." #. [unit]: type=Spearman, id=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:612 msgid "Theorin" msgstr "Deorin" #. [message]: speaker=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:623 msgid "Please, spare me..." msgstr "Libérenme, por favor…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:627 msgid "Spare you from whom, soldier? What has happened here?" msgstr "Liberalo de quen, soldado? Que pasou?" # Procurei manter a rima. Imaxino que se trata dun dicir popular que se esparexeu polas vilas dos arredores dende os primeiros ataques dos non mortos. #. [message]: speaker=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:631 msgid "They come at night... and leave no one alive..." msgstr "Veñen cando a noite vence ao día… e non deixan corpo con vida…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:635 msgid "Get hold of yourself, soldier! Who is ‘they’?" msgstr "Contrólese, soldado! Quen «veñen»?" #. [message]: speaker=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:639 msgid "" "I do not know. No one has seen their faces and lived. All I could hear is my " "comrades’ screams as they were being slaughtered." msgstr "" "Non o sei. Ninguén que vise o seu rostro viviu para contalo. O único que " "escoitei foron os berros dos meus camaradas mentres os asasinaban." #. [unit]: type=Heavy Infantryman, id=Donc #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:665 msgid "Donc" msgstr "Don" #. [unit]: type=Halberdier, id=Stanis #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:682 msgid "Stanis" msgstr "Estanis" #. [message]: speaker=Donc #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:692 msgid "It’s time to stand up and fight... What’s this?" msgstr "Hora de loitar… Que pasa, que é isto?" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:696 msgid "Friends, soldiers. Why were you hiding?" msgstr "Compañeiros, soldados. Que facían agochados?" #. [message]: speaker=Stanis #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:700 msgid "Our post was overrun. Very few of us survived." msgstr "Atacaron o noso posto. Non fomos moitos os que logramos sobrevivir." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:704 msgid "Your orders from the King are to fight. Just stay close to me." msgstr "O rei ordena que loiten. Quédense canda min." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:721 msgid "This village seems unharmed. Anyone here?" msgstr "Esta vila parece estar intacta. Hai alguén aí?" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:732 msgid "Bled" msgstr "Ble" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:739 msgid "Crod" msgstr "Cro" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:746 msgid "Angedd" msgstr "Anlle" #. [message]: speaker=Angedd #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:749 msgid "Surprise, surprise..." msgstr "Sorpresa, sorpresa…" #. [message]: speaker=Bled #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:753 msgid "We have not waited all this time for nothing!" msgstr "Non levamos todo este tempo agardando para nada!" #. [unit]: type=Heavy Infantryman, id=Zagar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:783 msgid "Zagar" msgstr "Zagar" #. [unit]: type=Heavy Infantryman, id=Brox #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:800 msgid "Brox" msgstr "Bros" #. [unit]: type=Longbowman, id=Adran #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:817 msgid "Adran" msgstr "Adran" #. [message]: speaker=Adran #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:828 msgid "Long live the King! Wait, you are not—" msgstr "Longa vida ao rei! Agarda, vós non sodes…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:832 msgid "—The enemy? Yes, we’re on your side." msgstr "…o inimigo? Non, estamos da súa parte, soldados." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:836 msgid "Soldiers of Wesnoth, rise to fight for your King!" msgstr "Soldados do Noroeste, preparádevos para loitar polo rei!" #. [unit]: type=Heavy Infantryman, id=Axios #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:862 msgid "Axios" msgstr "Axios" #. [unit]: type=Spearman, id=Ulfter #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:879 msgid "Ulfter" msgstr "Ulter" #. [unit]: type=Bowman, id=Ogdal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:896 msgid "Ogdal" msgstr "Odal" #. [message]: speaker=Ulfter #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:906 msgid "Is the enemy gone?" msgstr "Xa non quedan inimigos?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:910 msgid "He will be, if you help. Now follow me into battle!" msgstr "Non por moito tempo, se nos axudades. Agora, seguídeme á batalla!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:926 msgid "Anyone here?" msgstr "Hai alguén aí?" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:935 msgid "Dreadred" msgstr "Drearen" #. [message]: speaker=Dreadred #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:938 msgid "Master said more would come!" msgstr "Xa o mestre dixera que virían máis!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:959 msgid "There are signs of a battle, but nobody seems to be here..." msgstr "" "Todo indica que houbo unha batalla aquí, pero non parece quedar ninguén…" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:971 msgid "Crum" msgstr "Crum" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:978 msgid "Smalg" msgstr "Smalg" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:985 msgid "Grubar" msgstr "Grubar" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:992 msgid "Ulkar" msgstr "Ulkar" #. [message]: speaker=Crum #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:996 msgid "Wrong!" msgstr "Iso cres? Ha ha ha!" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1011 msgid "Axhamr" msgstr "Axan" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1012 msgid "Horfir" msgstr "Horfir" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1013 msgid "Backu" msgstr "Bacu" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1014 msgid "Camdun" msgstr "Candun" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1015 msgid "Drapug" msgstr "Drapu" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1016 msgid "Kalip" msgstr "Cali" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1017 msgid "Abmin" msgstr "Amin" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1026 #, fuzzy #| msgid "" #| "They have unleashed a second wave. Soldiers, stand firm and send these " #| "abominations back to the darkness!" msgid "" "This unnatural night will surely bring another wave of the undead. Soldiers, " "stand firm and send these abominations back to the darkness!" msgstr "" "Liberaron unha segunda ondada. Soldados, permanecede firmes e enviade a " "estas abominacións de volta á escuridade da que proveñen!" #. [message]: speaker=Upgar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1039 msgid "" "You may have defeated me, but the great Zorlan will have revenge! I have " "done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can " "come to the aid of your doomed army. It will be a glorious massacre!" msgstr "" "Pode que me derrotásedes a min, pero o gran Zorlan vingarase! Xa cumprín co " "meu deber atacando os arredores do Noroeste para que ningunha forza do reino " "puidese acudir no auxilio do voso condenado exército. Vai ser unha masacre " "gloriosa!" #. [message]: speaker=Dirator #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1063 msgid "Master will avenge me!" msgstr "O mestre vingarame!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1085 msgid "" "We have much less time than I thought. Iliah-Malal’s offensive has begun. I " "must close his portal before it’s too late, and I have no idea how to do " "that. And we must also defeat those that have already escaped the Land of " "the Dead." msgstr "" "Temos moito menos tempo do que pensara. A ofensiva de Iliah-Malal comezou. " "Debo pechar o seu portal antes de que sexa demasiado tarde, e non teño nin a " "máis remota idea de como facelo. E ademais temos que derrotar a aqueles que " "xa escaparon do mundo dos mortos." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1089 msgid "" "But there is something else those orcs said that deeply worries me in a " "different way. I have wondered why the orcs have been attacking in concert " "all along the frontier; they do not coordinate well. If that orc was telling " "the truth and a paramount chief strong enough to marshal their entire host " "has arisen among them, the King may be walking into a lethal trap at the " "Ford of Abez." msgstr "" "Pero hai unha cousa máis do que dixeron os orcos que me preocupa " "profundamente, pero noutro sentido. Preguntárame por que os orcos estiveran " "atacando toda a fronteira coordinados. Eles non se coordinan ben. Se ese " "orco non mentiu e un xefe supremo forte dabondo para comandar á súa horda " "por completo se alzou entre eles, o rei podería estar caendo nunha trampa " "mortal no Vao de Abez." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1093 msgid "" "Word had just arrived when I left Lintanir that the High Lord Kalenz was " "mustering an elvish army against the orcs, but he is not aware of the King’s " "movements or of any trap in wait for him. And he certainly does not know of " "the undead menace." msgstr "" "Nada máis marchei de Lintanir chegaran novas de que o gran cabaleiro elfo " "Cälén estivera reunindo un exército de elfos para loitar contra os orcos, " "pero non sabía nada do rei ou de que lle tendesen trampa ningunha. E de " "seguro que non sabía nada da ameaza dos non mortos." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1097 msgid "" "Maybe we can warn the King in time. Lionel should be back in Weldyn by now; " "I shall send one of the garrison’s message-riders to him, but I cannot spare " "the time to go south myself. I will gather as many troops as I can move " "quickly through these wildlands and head west from here." msgstr "" "Quizais poidamos advertir ao rei a tempo. A estas alturas Lionel xa debería " "estar de volta en Güedin. Enviareille un dos mensaxeiros da guarnición, non " "podo malgastar o tempo en ir ao sur en persoa. Reunirei cantas tropas poida " "mobilizar rapidamente por estas terras salvaxes e dirixireime ao oeste." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1101 msgid "" "Will you join me? Elves know these northern paths better than any human." msgstr "" "Virá vostede comigo? Os elfos coñecen eses camiños do norte mellor que " "ningún humano." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1105 msgid "" "It is not to be, Delfador. I must return to Lintanir as swiftly as I may; " "the Northern Elves must be informed immediately — and mayhap I can find High " "Lord Kalenz or get a message to him." msgstr "" "Non vai poder ser, Delfador. Debo regresar a Lintanir o antes posíbel. Os " "elfos do norte deben ser informados de inmediato, e mesmo pode que dea " "atopado ao gran cabaleiro Cälén ou lle envíe unha mensaxe." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1109 #, fuzzy #| msgid "" #| "My King does not command him... but if Elves and Humans do not stand " #| "together in this, I fear we will fall separately." msgid "" "My king does not command him... but if elves and humans do not stand " "together in this, I fear we will fall separately." msgstr "" "Non está ás ordes do meu rei… pero se elfos e humanos non permanecemos " "xuntos nisto, temo que caeremos por separado." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1113 #, fuzzy #| msgid "" #| "I do not doubt it. Go to your King, Delfador, and have faith in yourself; " #| "for I sense that you hold the fate of Wesnoth in your hands, and will " #| "need all the strength you have. I think we will meet again." msgid "" "I do not doubt it. Go to your king, Delfador, and have faith in yourself; " "for I sense that you hold the fate of Wesnoth in your hands, and will need " "all the strength you have. I think we will meet again." msgstr "" "Non o dubido. Vaia canda o seu rei, Delfador, e teña fe en si mesmo. Sinto " "que porta nas súas mans o destino de todo o Noroeste, e necesitará todas as " "súas forzas. Coido que nos volveremos a ver." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1125 msgid "" "This is hopeless. Many more enemies are coming, while our numbers are " "limited." msgstr "" "Non queda esperanza. Veñen moitos máis inimigos, e as nosas unidades son " "limitadas." #. [scenario]: id=13_The_Return_of_Trouble #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4 msgid "The Return of Trouble" msgstr "O regreso dos problemas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:18 #, fuzzy #| msgid "" #| "While Delfador was still at the Academy, major events were taking place " #| "throughout Wesnoth. After centuries of squabbling, a warlord emerged to " #| "unite the Orcs. This was ill tidings for men and Elves alike." msgid "" "While Delfador was still at the Academy, major events were taking place " "throughout Wesnoth. After centuries of squabbling, a warlord emerged to " "unite the orcs. This was ill tidings for humans and elves alike." msgstr "" "Mentres Delfador aínda estaba na academia, por todo o Noroeste tiveran lugar " "sucesos de gran importancia. Tras anos de desacordos entre os orcos, un " "señor da guerra alzárase para reunilos a todos. Estas noticias foran igual " "de malas para elfos e humanos." #. [part] #. "errantry" is an archaic English word associated with medieval #. knights. It means he wandered around looking for monsters to #. slay and wrongs to right. #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:24 #, fuzzy #| msgid "" #| "There was an elf named Kalenz who had already in Delfador’s time been a " #| "legend among his people for centuries; his tale, The Legend of " #| "Wesmere, is known throughout the Elven lands. Prolonged in life by a " #| "necromantic potion, he put aside the High Lordship of the Elves after the " #| "death of his beloved wife, and wandered the Great Continent in errantry." msgid "" "There was an elf named Kalenz who had already, in Delfador’s time, been a " "legend among his people for centuries; his tale, The Legend of Wesmere, is known throughout the elven lands. Prolonged in life by a necromantic " "potion, he put aside the High Lordship of the Elves after the death of his " "beloved wife, and wandered the Great Continent in errantry." msgstr "" "Había un elfo chamado Cälén que antes de que nacera Delfador xa fora durante " "séculos unha lenda entre a súa xente. A súa lenda, «A lenda de Güesmer», é " "coñecida por todos os elfos. Cunha vida prolongada pola poción dun " "nigromante, renunciou o seu título de gran cabaleiro dos elfos tras a morte " "da súa amada esposa, e vagou errante polo Gran Continente." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:27 #, fuzzy #| msgid "" #| "But Kalenz half-knew and half-feared he would be needed again, and the " #| "day he had long foreseen finally arrived. Report came to him of large " #| "orcish forces attacking the outskirts of elvish forests, including " #| "Lintanir itself. Kalenz quickly gathered a small troop of picked guards. " #| "War had returned to the land of the Elves." msgid "" "But Kalenz half-knew and half-feared he would be needed again, and the day " "he had long foreseen finally arrived. Reports came to him of large orcish " "forces attacking the outskirts of elvish forests, including Lintanir itself. " "Kalenz quickly gathered a small troop of handpicked guards. War had returned " "to the land of the elves." msgstr "" "Pero Cälén sospeitara e temera que volverían necesitar del, e ese día que " "había tempo previra finalmente chegou. Chegáronlle informacións sobre " "ataques por parte das forzas dos orcos nos arredores dos bosques dos elfos, " "e mesmo no propio Lintanir. Cälén non tardou en reunir unha pequena tropa de " "selectos soldados. A guerra regresara ás terras dos elfos." #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:42 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:31 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:49 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:16 msgid "Kalenz" msgstr "Cälén" #. [leader]: id=Knafa-ord, type=Orcish Warlord #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:78 msgid "Knafa-ord" msgstr "Knafa-ord" #. [leader]: id=Tan-drul, type=Orcish Warlord #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:113 msgid "Tan-drul" msgstr "Tan-drul" #. [leader]: id=Krardul, type=Orcish Warlord #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:148 msgid "Krardul" msgstr "Krardul" #. [leader]: id=Clartakis, type=Elvish Captain #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:174 msgid "Clartakis" msgstr "Clartakis" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:192 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:133 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:295 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:189 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:165 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:124 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:121 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:105 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:194 msgid "Death of Kalenz" msgstr "Morte de Cälén." #. [message]: speaker=Tan-drul #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:209 #, fuzzy #| msgid "" #| "Kill these filthy elves! All warlords will then accept our leader, " #| "Zorlan, as king and he will reward you all!" msgid "" "Kill these filthy elves! Show all warlords the might of Zorlan! When they " "accept him as sovereign we will all be rewarded!" msgstr "" "Matádeme a eses elfiños! Entón todos os señores da guerra aceptarán ao noso " "líder, Zorlan, como rei, e recompensarávolo a todos!" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:213 msgid "This is what we have been training for! Now we drive these beasts back!" msgstr "" "Para isto é para o que estiven adestrando. Agora, fagamos retroceder a esas " "bestas!" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:225 msgid "" "The orcs are retreating! And... what is this? A shyde flying towards us as " "if hell were on her heels..." msgstr "" "Os orcos bátense en retirada! E… que é iso? Unha fuxidía voando cara aquí…" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:231 msgid "" "The orcs are retreating! And... what is this? A druid running to meet us as " "though hell were on her heels..." msgstr "" "Os orcos bátense en retirada! E… que é iso? Unha druída correndo cara aquí…" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:251 msgid "My lord Kalenz, at last I have found you!" msgstr "Cabaleiro Cälén, por fin o atopo!" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:255 msgid "" "Chantal! Granddaughter! What are you doing here? You were not attacked, I " "hope." msgstr "Chantal! Neta! Que fas ti aquí? Espero que non te atacasen." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:259 msgid "" "We were, but the enemy was vanquished. There are much more serious matters " "that require your attention." msgstr "" "Atacáronnos, pero expulsamos ao inimigo. Hai asuntos de maior gravidade que " "requiren da vosa atención." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:263 #, fuzzy #| msgid "" #| "A paramount chief of all the Orcs has arisen, and he is setting a trap " #| "for the humans at the Ford of Abez. I think we must aid the humans, lest " #| "we be defeated separately once they are crushed." msgid "" "A paramount chief of all the orcs has arisen, and he is setting a trap for " "the humans at the Ford of Abez. I think we must aid the humans, lest we be " "defeated separately once they are crushed." msgstr "" "Erixiuse un xefe supremo de todos os orcos, e está tendéndolles unha trampa " "aos humanos no Vao de Abez. Creo que debemos axudar aos humanos, ou acabarán " "connosco en canto acaben con eles." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:267 msgid "" "There is more ill news. Evil has been unleashed. A portal has been opened " "from the Land of the Dead. An army of undead is being raised as we speak." msgstr "" "E hai noticias aínda peores. O mal foi liberado. Abriuse un portal desde o " "mundo dos mortos. Un exército de non mortos está alzándose mentres falamos." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:271 msgid "This is very serious. Have you informed the elvish settlements?" msgstr "Isto é moi serio. Avisaches aos asentamentos dos elfos?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:275 msgid "" "Yes. And I have prepared holy water for our warriors. They should be able to " "hold against the undead in our forests, at least for now." msgstr "" "Avisei. E preparei auga bendita para os soldados. Deberían ser capaces de " "frear aos non mortos nos bosques, polo menos de momento." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:279 msgid "" "Holy water? What is this? Have you been dabbling where you should not, in " "the Book of Crelanu?" msgstr "Auga bendita? Que é iso? Non andarías a ler o libro de Crelanu, non?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:283 msgid "" "No. The preparation of holy water was a secret that Lady Cleodil passed on " "to her daughters and granddaughters. She thought it wise to share the least " "dangerous secrets of the Book." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:287 #, fuzzy #| msgid "" #| "No. But Cleodil gave some of the Book’s least dangerous secrets to her " #| "daughters, and so I had them from my mother. And I think I have found the " #| "one we have been awaiting since Cleodil accepted the guardianship of the " #| "Book. You know of what I speak." msgid "" "Returning to present matters, I believe I have found the one we have been " "awaiting ever since Lady Cleodil accepted guardianship of the Book. You know " "of what I speak." msgstr "" "Non, pero a aboa Cleodil déralle parte dos segredos do libro que considerara " "menos perigosos a miña nai e as tías, e eu herdei os de mamá. E creo que " "atopei a aquel por quen levabamos agardando desde que a aboa aceptou " "custodiar o libro. Xa sabes de que falo." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:291 msgid "" "I never thought to see such a human, not even in all the years I have lived. " "Who is this person?" msgstr "" "Nunca pensei que coñecería un humano así, nin en todos os anos que levo " "vivido. Quen é?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:295 #, fuzzy #| msgid "" #| "Delfador, a mage trusted of their King. He has survived a passage through " #| "the Land of the Dead not merely alive but uncorrupted. He helped us " #| "defeat the orcs when they threatened Lintanir, and I fought undead with " #| "him at Parthyn Ford. I have come north partly because I am thinking to " #| "fetch the Book of Crelanu so I can take it to him." msgid "" "Delfador, a mage trusted of their king. He has survived a passage through " "the Land of the Dead not merely alive but uncorrupted. He helped us defeat " "the orcs when they threatened Lintanir, and I fought undead with him at " "Parthyn Ford. I have come north partly because I am thinking to fetch the " "Book of Crelanu so I can take it to him." msgstr "" "Delfador, un mago de confianza do rei humano. Sobreviviu a unha viaxe polo " "mundo dos mortos, e non só volveu con vida, senón intacto. Axudounos a " "derrotar aos orcos cando atacaron Lintanir, e loitei canda el contra os non " "mortos no Vao de Parcin. Vin ao norte en parte porque estou pensando en " "coller o libro de Crelanu e entregarllo." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:299 msgid "He is uncorrupted? You are sure of this?" msgstr "Saíu intacto? Estás segura de que non corrompeu?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:303 msgid "I have bent my healing senses upon him. I am as sure as I can be." msgstr "" "Puxen nel todos os meus sentidos de curación, e nada. Estou completamente " "segura." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:308 msgid "" "Then we must aid him, and I must meet him. The King of Wesnoth is just a " "king; it is inner strength such as you describe that will turn back the " "darkness, if anything can. West, to the Ford of Abez!" msgstr "" "Entón debemos axudalo, debo reunirme con el. O rei do Noroeste non é máis ca " "un rei. É a forza interior como a que ti describiches a que acabará coa " "escuridade, se é que iso é posíbel. Ao oeste, ao Vao de Abez!" #. [scenario]: id=14_Shadows_in_the_Dark #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4 msgid "Shadows in the Dark" msgstr "Sombras na escuridade" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:17 msgid "" "Kalenz and his troops fared swiftly south and then westward along the north " "bank of the Great River. They successfully evaded the orcs, but would soon " "find there were grimmer foes awaiting them." msgstr "" "Cälén e mailas súas tropas dirixíronse de seguida ao sur, e lodo viraron " "cara o oeste, seguindo a ribeira norte do Gran Río. Evitaron sen problemas " "aos orcos, pero pronto descubrirían que había peores inimigos agardando por " "eles." #. [leader]: id=Rudimil, type=Death Knight #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:55 msgid "Rudimil" msgstr "Rudimil" #. [leader]: id=Roth-Malal, type=Necromancer #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:82 msgid "Roth-Malal" msgstr "Roth-Malal" #. [leader]: id=Barth-Malal, type=Necromancer #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:110 msgid "Barth-Malal" msgstr "Barth-Malal" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:159 msgid "" "This forest looks quiet — too quiet. Proceed carefully, I don’t like this at " "all." msgstr "" "O bosque está tranquilo, pode que demasiado. Ide con cautela. Isto non me " "gusta nada de nada." #. [message]: speaker=Barth-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:175 msgid "Living... Soon, you’ll be more troops for my master!" msgstr "Vivos… Pronto habedes convertervos e máis tropas para o meu mestre!" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:179 msgid "Undead! Where did they come from?" msgstr "Non mortos! De onde saíron?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:183 msgid "" "We should try to go west. I sense things are worse on the eastern front." msgstr "" "Deberiamos intentar ir ao oeste. Sinto que as cousas están peor na fronte " "leste." #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:190 msgid "Hraul" msgstr "Hraul" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:191 msgid "Atrag" msgstr "Atrag" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:192 msgid "Horr" msgstr "Horr" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:193 msgid "Nfrigt" msgstr "Nfrigt" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:194 msgid "Rkrin" msgstr "Rkrin" #. [message]: role=enemy_speaker #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:211 #, fuzzy #| msgid "We have more help!" msgid "We have reinforcements!" msgstr "Temos máis axuda!" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:218 msgid "Haunt" msgstr "Haunt" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:219 msgid "Gdal" msgstr "Gdal" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:220 msgid "Oltr" msgstr "Oltr" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:221 msgid "Orbl" msgstr "Orbl" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:222 msgid "Nifigt" msgstr "Nifigt" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:223 msgid "Dert" msgstr "Dert" #. [message]: role=enemy_speaker #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:240 #, fuzzy #| msgid "And now even more help!" msgid "And now even more reinforcements!" msgstr "E agora aínda máis axuda!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:261 msgid "Foul creatures, it is time for your final rest!" msgstr "" "Estúpidas criaturas, é hora de que descansedes, devolvereivos a paz eterna!" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:265 #, fuzzy #| msgid "That is Delfador. Do you see, now?" msgid "That is Delfador. Do you see now?" msgstr "Ese é Delfador. Velo agora?" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:269 msgid "" "I do. He is like a blazing fire to my inner eye. I think you have chosen " "well, granddaughter; he is indeed the one to whom the Book of Crelanu should " "pass." msgstr "" "Véxoo. Sinto como se unha chama ardese dentro del. Creo que escolliches ben, " "neta. El é sen dúbida quen debería recibir o libro." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:273 msgid "If I were human, I think I would be in love with him." msgstr "Se fose humana creo que namoraría del." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:277 msgid "" "If you were human, you would be quite right to be. Strange... they are such " "surly children in the main, short-lived and crude and quarrelsome. And yet, " "even our greatest mystics do not shine so brightly as this one." msgstr "" "Se foses humana, farías ben. Estraño… polo xeral os humanos non son máis ca " "uns mocosos groseiros e maleducados de vida efémera que sempre andan " "buscando pelexa. E aínda así, nin o maior dos nosos místicos brilla con " "tanta intensidade coma este." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:281 msgid "I hope the Book does not destroy him." msgstr "Espero que o libro non acabe con el." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:285 #, fuzzy #| msgid "You speak my thought, granddaughter. May it be so." msgid "You speak my thoughts, granddaughter. May it be so." msgstr "Iso mesmo estaba pensando, neta. Esperemos que non." #. [message]: speaker=Rudimil #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:334 msgid "" "The elves have advanced much further than anticipated; Krumful, Unhul, arise!" msgstr "" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:336 msgid "Krumful" msgstr "Krumful" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:340 msgid "Unhul" msgstr "Unhul" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:363 #, fuzzy #| msgid "I arrive too late for the entertainment, it would seem." msgid "I have arrived too late for the entertainment, it would seem." msgstr "Parece que me perdín toda a diversión." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:370 msgid "" "Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of " "the Elves, and we are in your debt today." msgstr "" "Un pracer coñecelo, Delfador. Chantal faloume de vostede. Son Cälén, gran " "cabaleiro dos elfos, e hoxe estamos en débeda con vostede." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:374 msgid "" "It is my honor to meet you. And it relieves my mind to know Chantal is safe " "and with her kin again." msgstr "" "É un honor coñecelo. E alédame saber que Chantal está a salvo e cos seus." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:378 msgid "" "I am not sure there is safety for anyone in these days, but we all travel " "the same road and face the same foes." msgstr "" "Non estou segura de que ninguén estea a salvo nestes tempos que corren, pero " "todos andamos os mesmos camiños e enfrontámonos aos mesmos inimigos." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:382 msgid "" "Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are " "not too late to prevent an orcish victory there." msgstr "" "Así é. Irei co n vostede ao Vao de Abez, Delfador. Esperemos chegar a tempo " "de evitar que os orcos proclamen a súa vitoria." #. [scenario]: id=15_Save_the_King #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:4 msgid "Save the King" msgstr "Salvar ao rei" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:18 msgid "" "Following Delfador, the elves moved to unite with the Wesnothian forces and " "meet Zorlan head-on..." msgstr "" "Seguindo a Delfador, os elfos puxéronse en camiño para unirse ás forzas " "noroccidentais e enfrontarse a Zorlan…" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:23 msgid "but the King was in an unenviable position..." msgstr "…pero o rei atopábase entre a espada e a parede…" #. [leader]: id=T'bhan, type=Orcish Warrior #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:124 msgid "T’bhan" msgstr "T’bhan" #. [leader]: id=Qgthun, type=Orcish Warrior #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:149 msgid "Qgthun" msgstr "Qgthun" #. [leader]: id=Trgrau, type={ON_DIFFICULTY (Troll Hero) (Great Troll) (Great Troll)} #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:173 msgid "Trgrau" msgstr "Trgrau" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:201 msgid "Death of Garard II" msgstr "Morte de Gárar II." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:228 msgid "" "It appears we have arrived just in time! The King stands at bay, surrounded " "by the enemy." msgstr "" "Seica chegamos xusto a tempo! O rei está rodeado de inimigos, por todas as " "frontes." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:232 msgid "" "I fear we may be too late. This new warlord must have united every orcish " "tribe north of the Great River. Look at their army, it is vast!" msgstr "" "Temo que pode ser demasiado tarde. Este novo señor da guerra xa debeu reunir " "a todas as tribos de orcos ao norte do Gran Río. Mira para o seu exército, é " "enorme!" #. [message]: speaker=Zorlan #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:236 msgid "" "Elves! I heard you have been looking for me! But you will save neither the " "human prince, nor yourselves." msgstr "" "Elfos! Disque andabades a buscarme. Pois aquí me tedes! Pero non ides poder " "salvar nin ao rei humano, nin as vosas miserábeis vidas." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:240 msgid "We must destroy this warlord now, before his power grows any greater!" msgstr "" "Debemos acabar con este señor da guerra enseguida, antes de que reúna aínda " "máis poder!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:244 #, fuzzy #| msgid "Agreed, but we must make haste, for the King is hard pressed." msgid "Agreed, but we must make haste, for the King is hard-pressed." msgstr "Estou de acordo, pero rápido, o rei corre grave perigo." #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:275 msgid "" "The enemy is drawing near. My personal guards must join the fight. We can " "only hope help arrives soon." msgstr "" "O inimigo estase achegando. A miña garda persoal debe unirse á batalla. Só " "nos queda esperar que a axuda chegue pronto." #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:289 msgid "Adamar" msgstr "Adamar" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:296 msgid "Mitbreen" msgstr "Mibrin" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:303 msgid "Ronduger" msgstr "Ronduguer" #. [message]: speaker=Adamar #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:308 msgid "For the King!" msgstr "Polo rei!" #. [message]: speaker=Zorlan #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:319 msgid "Argh! It can’t be, beaten by these swine!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:327 msgid "Victory!" msgstr "Vitoria!" #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:331 #, fuzzy #| msgid "" #| "Delfador! And you, elvish friends! The kingdom of Wesnoth is in your debt " #| "today!" msgid "" "Delfador! And you, elvish friends! The Kingdom of Wesnoth is in your debt " "today!" msgstr "" "Delfador! E vós, amigos elfos! Hoxe o Reino do Noroeste está en débeda " "convosco!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:335 msgid "My King, this is Kalenz, High Lord of the Elves." msgstr "Meu rei, este é Cälén, gran cabaleiro dos elfos." #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:339 msgid "You will be forever welcome in the court of Wesnoth." msgstr "Serás por sempre benvido na corte do Noroeste." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:343 msgid "" "We look forward to fighting beside you to defeat those threats that remain." msgstr "Esperamos loitar canda vós contra esas ameazas que aínda persisten." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:347 #, fuzzy #| msgid "" #| "Your Majesty, we have more urgent matters. Leollyn sent me on a mission " #| "to find out why the dead are restless. A foul necromancer has opened a " #| "portal to the land of the dead. It must be closed at all costs, and I am " #| "afraid my skills may be insufficient for that task." msgid "" "Your Majesty, we have more urgent matters. Leollyn sent me on a mission to " "find out why the dead are restless. A foul necromancer has opened a portal " "to the Land of the Dead. It must be closed at all costs, and I am afraid my " "skills may be insufficient for that task." msgstr "" "Maxestade, temos asuntos máis importantes. Leolin envioume a unha misión " "para descubrir por que os non mortos están inquedos. Un estúpido nigromante " "abriu un portal ás terras dos mortos. Temos que pechalo custe o que custe, e " "temo que as miñas habilidades poderían non abondar para esa empresa." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:351 #, fuzzy #| msgid "" #| "Delfador, our weapons are weak against the undead, but perhaps we have " #| "other help to give you. Centuries ago the great mage Crelanu entrusted to " #| "us a book of lore, powerful knowledge, perilous secrets that it took " #| "Crelanu all his life to gather." msgid "" "Delfador, our weapons are weak against the undead, but perhaps we have other " "help to give you. Centuries ago, the great mage Crelanu entrusted to us a " "book of lore and perilous secrets that took him his entire life to gather." msgstr "" "Delfador, as nosas armas pouco poden facer contra os non mortos, pero pode " "que poidamos axudarche doutro xeito. Hai moitos séculos, o gran mago Crelanu " "confiounos un libro con coñecementos que se transmitiron pola tradición " "popular, uns coñecementos poderosos e perigosos segredos que durante toda a " "súa vida Crelanu foi reunindo." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:355 #, fuzzy #| msgid "" #| "Crelanu charged us to guard his book until someone worthy of it appeared. " #| "We believe you are that one, Delfador. The book may help you find a way " #| "to close that portal." msgid "" "Crelanu charged us with guarding this book until someone worthy of it should " "arrive. We believe you are the one, Delfador. The book may help you find a " "way to close the portal." msgstr "" "Crelanu encargounos protexer o libro ata que aparecese alguén merecedor de " "posuílo. Cremos que ti es esa persoa, Delfador. O libro podería axudarche a " "atopar un xeito de pechar o portal." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:359 #, fuzzy #| msgid "" #| "Friends, your words do me perhaps greater honor than I deserve. I am not " #| "sure I am worthy of this charge." msgid "" "Friends, your words do me greater honor than I perhaps deserve. I am not " "sure I am worthy of this charge." msgstr "" "Compañeiros, coido que as vosas palabras concédenme un honor que non merezo. " "Non creo que estea á altura desta carga." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:363 #, fuzzy #| msgid "" #| "Chantal and I are sure of your quality. But be warned: there is a curse " #| "on this book. Crelanu fairly warned us that his arts would bring much woe " #| "down upon us. And so it proved, though at the time we had no other " #| "choice. The victories you win with it may cost you as dearly." msgid "" "You may have some doubts, but Chantal and I are sure of your quality. But be " "warned: there is a curse on this book. Crelanu fairly warned us that his " "arts would bring much woe down upon us. And so it proved, though at the time " "we had no other choice. The victories you win with it may cost you as dearly." msgstr "" "Chantal e mais eu estamos seguros de que o estás. Pero quedas advertido: o " "libro está maldito. Crelanu insistiu en que as súas artes nos traerían moito " "mal. E así foi, se ben no momento non tiñamos outra elección. As vitorias " "que con el consigas poderían saírche moi caras." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:367 #, fuzzy #| msgid "" #| "Curse or no, we must close that portal soon, or else we are all doomed." msgid "Curse or no, we must close the portal soon, or else we are all doomed." msgstr "" "Con ou sen maldición, debemos pechar ese portal de seguida, ou senón " "estaremos todos condenados." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:371 msgid "" "This is a decision you will have to make. If we fight the undead without the " "book’s help, it will be an honor to fight by your side, no matter what the " "outcome." msgstr "" "Esta é unha decisión que debes tomar ti. Se loitamos contra os non mortos " "sen a axuda do libro, será un honor loitar canda vós, sen importar cal sexa " "o resultado final." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:375 msgid "" "I think I, too, have no choice but to accept the book. I cannot allow the " "sure death of many humans and elves for fear of the curse." msgstr "" "Eu tamén creo que non me queda outra que aceptar o libro. Non podo permitir " "que o temor a unha maldición acabe cunha morea de vidas, tanto de humanos " "coma de elfos." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:379 msgid "" "Then here it is, Delfador. May it help you bring a swift end to the undead " "menace. And may it cost you less than it has cost us..." msgstr "" "Nese caso aquí o tes, Delfador. Pode que che axude a pór un final rápido á " "ameaza dos non mortos. E pode que non teñas que pagar un prezo tan alto coma " "o que tivemos que pagar nós…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:383 #, fuzzy #| msgid "" #| "Thank you, friends. May we meet again in happier times. Now I must make " #| "haste, for I need to study the book and prepare for the battle with the " #| "undead." msgid "" "Thank you, friends. May we meet again in happier times. Now I must make " "haste, for I need to study the book and prepare for battle with the undead." msgstr "" "Grazas, amigos. Espero que nos volvamos atopar en tempos máis felices. Agora " "debo apurarme, necesito estudar o libro e prepararme para a batalla contra " "os non mortos." #. [scenario]: id=16_Dark_Sky_Over_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:4 msgid "Dark Sky Over Weldyn" msgstr "Un ceo negro sobre Güedin" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:18 #, fuzzy #| msgid "" #| "Kalenz and Chantal and their troops departed to ride against the remnants " #| "of the orcish Great Horde. Delfador returned to Weldyn with the King and " #| "his gift from the elves, the Book of Crelanu. However, despite the " #| "victory, Delfador was deeply worried by the undead menace. On the way " #| "back they met with Lionel who was arriving with reinforcements, and were " #| "deeply saddened to learn that Leollyn had died under very suspicious " #| "circumstances." msgid "" "Kalenz, Chantal, and their troops departed to ride against the remnants of " "the orcish Great Horde. Delfador returned to Weldyn with the King and his " "gift from the elves, the Book of Crelanu. However, despite the victory, " "Delfador was deeply worried by the undead menace. On the way back, they met " "with Lionel who was arriving with reinforcements, and were deeply saddened " "to learn that Leollyn had died under very suspicious circumstances." msgstr "" "Cälén, Chantal e as súas tropas partiron para acabar cos restos da gran " "horda dos orcos. Delfador volveu a Güedin co rei e mailo agasallo dos elfos, " "o libro de Crelanu. Porén, a pesar da vitoria, Delfador estaba profundamente " "preocupado pola ameaza dos non mortos. No camiño de volta atopáronse con " "Lionel, que estaba chegando con reforzos, e entristeceulles a nova de que " "Leolin morrera baixo estrañas circunstancias." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:142 msgid "Garard II" msgstr "Gárar II" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22 msgid "" "We have assembled here with good and bad news: The good news is that the " "orcs have been defeated decisively. Their Great Chief is dead and their army " "has been scattered. We owe much of this great victory to Delfador." msgstr "" "Reunímonos aquí con boas e malas noticias. As boas novas son que os orcos " "foron derrotados decisivamente. O seu gran xefe está morto e o seu exército " "diseminado. En gran parte debémoslle esta vitoria a Delfador." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26 msgid "" "I did very little, sire. It was actually the elves who saved us on that day." msgstr "" "Pouco fixen eu, señor. En realidade foron os elfos os que nos salvaron." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:86 msgid "Lionel" msgstr "Lionel" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30 msgid "" "We owe the elves nothing, sire. They refused to send their archers when we " "needed them!" msgstr "" "Non lle debemos nada aos elfos, señor. Negáronse a enviar os seus arqueiros " "cando os necesitamos!" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34 #, fuzzy #| msgid "" #| "Peace, Lionel. The elves fought well and have earned Our respect. But " #| "this council is here to address an alarming matter. Young master Delfador " #| "here reports of an undead threat. He was able to fight them off at " #| "Parthyn Ford, but more are coming." msgid "" "Peace, Lionel. The elves fought well and have earned our respect. But this " "council is here to address an alarming matter. Young master Delfador here " "reports of an undead threat. He was able to fight them off at Parthyn Ford, " "but more are coming." msgstr "" "Calma, Lionel. Os elfos loitaron ben e teñen ben gañado o noso respecto. " "Pero este consello está aquí reunido para tratar un asunto de grave " "importancia. O pequeno mestre Delfador aquí presente informoume dun problema " "cos non mortos. O rapaz repeleunos no Vao de Parcin, pero hai máis en camiño." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38 #, fuzzy #| msgid "" #| "With your permission, sire, I will take some picked men north and crush " #| "these abominations." msgid "" "With your permission, sire, I will take some handpicked men north and crush " "these abominations." msgstr "" "Co seu permiso, señor, collerei algúns homes e iremos ao norte a acabar con " "esas abominacións." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42 #, fuzzy #| msgid "" #| "Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has " #| "opened a portal to the Land of the Dead. Unless we close this portal " #| "soon, the relatively small numbers of enemy troops he now commands will " #| "swell into an endless stream of undead. And our army, having equipped and " #| "trained primarily to fight raiding orcs, is not well suited to fight even " #| "the forces he fields now. Mages, in combination with heavy infantry are " #| "most effective against them." msgid "" "Your Majesty, these are no stray undead; this lunatic, Iliah-Malal, has " "opened a portal to the Land of the Dead. Unless we close this portal soon, " "the relatively small numbers of enemy troops he now commands will swell into " "an endless stream of undead. And our army, having equipped and trained " "primarily to fight raiding orcs, is not well suited to fight even the forces " "he fields now. Mages, in combination with heavy infantry, are most effective " "against them." msgstr "" "Maxestade, estes non son non mortos extraviados. Un tolo, Iliah-Malal, abriu " "un portal á terra dos mortos. Ou pechamos axiña ese portal o número " "relativamente pequeno de tropas inimigas co que conta agora converterase nun " "mar infinito de non mortos. E o noso exército, equipado e adestrado " "principalmente para enfrontarse ás incursións de orcos, non está preparado " "para enfrontarse ás forzas de que dispón o nigromante, moito menos de todas " "as que disporá dentro dun tempo se non facemos algo ao respecto. Os magos, " "xunto coa infantería pesada, son a combinación máis efectiva contra eles." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46 msgid "" "I think our young and inexperienced friend overestimates the powers of the " "enemy. I’m sure they’ll be no match for Wesnothian troops." msgstr "" "Coido que o seu amiguiño sobreestima o poder do inimigo. Estou seguro de que " "non ha ser rival para as tropas noroccidentais." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:156 msgid "Sagus" msgstr "Sagus" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50 msgid "" "I have fought these things, and I know what I am talking about. This is a " "deadly serious threat." msgstr "" "Loitei contra estas cousas, e sei do que falo. Este é un asunto " "terribelmente serio." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54 msgid "" "Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!" msgstr "" "Insinúa que as palabras do mestre Sagus non o son? Alguén debería ensinarlle " "a ter un pouco de respecto!" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54 msgid "Artuman" msgstr "Artuman" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58 msgid "" "You have proven your bravery, young Delfador, but I think you underestimate " "the might of our army." msgstr "" "Demostraches a túa valentía, Delfador, pero creo que subestimas a forza do " "noso exército." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63 msgid "Sire, may I lead some part of your army to crush the undead?" msgstr "" "Señor, podo levar parte do seu exército para encargarme dos non mortos?" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67 msgid "" "No, Lionel. This should be too simple a task for my best general. I will " "send Dudpon instead with most of my army." msgstr "" "Non, Lionel. Esta debería ser unha empresa sinxela de máis para o mellor dos " "meus xenerais. Non, enviarei a Dupon, e á meirande parte do exército." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71 msgid "What are my orders, then?" msgstr "Cales son as miñas ordes, nese caso?" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75 msgid "" "As a reward for Delfador’s bravery, I am temporarily appointing you and your " "men to be his personal guard. Make sure nothing untoward happens to him, as " "the circumstances of Leollyn’s death are not fully clear." msgstr "" "Como premio pola valentía de Delfador, noméovos de momento a ti e mailos " "teus homes a súa garda persoal. Asegurádevos de que nada malo lle pase, " "especialmente dadas as incertas circunstancias da morte de Leolin." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79 msgid "As you command, sire!" msgstr "Ás súas ordes, señor!" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:87 msgid "" "And so it was that the Wesnothian army left Weldyn to seek out and crush " "Iliah-Malal’s forces. But the campaign proved a disaster. Less than a " "handful of terrified soldiers returned. The Wesnoth army had been destroyed, " "with the few survivors fleeing in terror. Nothing stood now between Iliah-" "Malal’s army and Weldyn..." msgstr "" "E así foi como o exército noroccidental partiu de Güedin en busca das forzas " "de Iliah-Malal para acabar con elas. Pero a campaña foi un desastre. Non " "volveron máis que un puñado de soldados aterrorizados. O exército do " "Noroeste fora derrotado, e os poucos que sobreviviran estaban totalmente " "aterrados. Nada se interpuña xa entre o exército de Iliah-Malal e a capital…" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91 msgid "" "This is a disaster. I should have led the army myself and died with them. " "And I should have listened to you, Delfador." msgstr "" "Isto é un desastre. Debín liderar eu mesmo o ataque e morrer cos meus homes. " "E debín escoitarte, Delfador." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95 msgid "We will fight till the last man, my King." msgstr "Loitaremos ata que non quede ningún home en pé, meu rei." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99 msgid "" "My Lord, things are very grave indeed, but all is not yet lost. There is " "still hope if we do not falter." msgstr "" "Señor, non cabe dúbida de que a situación é moi grave, pero aínda non está " "todo perdido. Aínda queda esperanza se non vacilamos." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103 msgid "Yes, Delfador. This time we will follow your advice." msgstr "De acordo, Delfador. Desta vez seguiremos o teu consello." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107 #, fuzzy #| msgid "" #| "There are three things we must do. First, we must organize our defenses " #| "as best we can. Second, we need to ask the elves to create a diversion, " #| "to distract and delay Iliah-Malal. The elves will not be able to fight " #| "the undead head on on the field, but they can harass them by striking " #| "from forests where the undead dare not follow. And last, I have been " #| "studying and I think I now know how to close Iliah-Malal’s portal to the " #| "Land of the Dead. I will need a small escort, but this must be done " #| "immediately." msgid "" "There are three things we must do. First, we must organize our defenses as " "best we can. Second, we need to ask the elves to create a diversion that " "will distract and delay Iliah-Malal. The elves will not be able to fight the " "undead head-on on the field, but they can harass them by striking from " "forests where the undead dare not follow. And last, I have been studying the " "Book of Crelanu and I think I now know how to close Iliah-Malal’s portal to " "the Land of the Dead. I will need a small escort, but this must be done " "immediately." msgstr "" "Hai tres cousas que debemos facer. En primeiro lugar, debemos organizar as " "defensas o mellor que poidamos. En segundo lugar, temos que pedirlle aos " "elfos que creen unha distracción, para así desviar a atención de Iliah-Malal " "e atrasalo. Os elfos non han ser capaces de loitar cara a cara contra os non " "mortos no campo de batalla, pero poden atraelos desde os bosques, e neles os " "non mortos non os darán seguido. Por último, estiven estudándoo e creo que " "xa sei como pechar o portal de Iliah-Malal ao mundo dos mortos. Necesitarei " "unha pequena escolta, pero debemos actuar axiña." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111 msgid "My Lord, I can arrange the defenses around the city." msgstr "Señor, eu podo organizar as defensas ao redor da cidade." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115 msgid "Very well, Lionel, take command." msgstr "Moi ben, Lionel, quedas ao mando." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119 #, fuzzy #| msgid "" #| "These are only the first steps. If we are to defeat the undead, we need " #| "to use and train the army differently than we have. First, you must " #| "recall every mage in Wesnoth, from Alduin and elsewhere. And you must " #| "prepare more heavy infantry." msgid "" "These are only the first steps. If we are to defeat the undead, we need to " "reform the composition of our army. First, you must recall every mage in " "Wesnoth, from Alduin and elsewhere. And you must prepare more heavy infantry." msgstr "" "Estes son unicamente os primeiros pasos. Se imos derrotar aos non mortos, " "temos que empregar e adestrar aos soldados de xeito distinto de como fixemos " "ata o momento. En primeiro lugar, debe chamar a todos os magos do Noroeste, " "de Alduin e demais. E debe preparar máis infantería pesada." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123 msgid "" "But heavy infantry is too slow! And mages in the army? Who can command these " "know-it-alls?" msgstr "" "Pero a infantería pesada é moi lenta! E magos no exército? Quen vai darlles " "ordes a eses resabidos?" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127 #, fuzzy #| msgid "" #| "Delfador could. You will command the heavy infantry. Make sure to shield " #| "the mages in battle, for they are precious. Now, go, close the portal and " #| "come back soon!" msgid "" "Delfador could. You will command the heavy infantry. Make sure to shield our " "mages in battle, for they are precious. Now go, close the portal and come " "back soon!" msgstr "" "As ordes pódellas dar Delfador. A infantería pesada estará ás túas ordes. " "Asegúrate de protexer aos magos durante o combate, pois son de vital " "importancia. Agora, marchade, pechade o portal e volvede canto antes!" #. [scenario]: id=17_A_New_Ally #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:4 msgid "A New Ally" msgstr "Un novo aliado" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23 #, fuzzy #| msgid "" #| "Delfador took a small escort to the north in order to attempt to close " #| "the portal. But with Iliah-Malal’s army at large north of the Great " #| "River, this was a perilous road. Delfador was constrained to avoid well-" #| "trodden paths. This meant a detour..." msgid "" "Delfador took a small escort to the north on a mission to close the portal. " "But with Iliah-Malal’s army at large north of the Great River, this was a " "perilous road. It was imperative that Delfador avoid well-trodden paths. " "This meant a detour..." msgstr "" "Delfador levou unha pequena escolta ao norte para intentar pechar o portal. " "Pero co exército de Iliah-Malal por toda a ribeira norte do Gran Río, era " "unha ruta perigosa. Delfador procuraba evitar os camiños máis transitados, o " "que supuxo dar un rodeo…" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:57 msgid "Dwarves" msgstr "Ananos" #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:70 msgid "Udrin" msgstr "Udrin" #. [leader]: id=Gruv-Malal, type=Necromancer #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:94 msgid "Gruv-Malal" msgstr "Gruv-Malal" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:106 msgid "Defeat Gruv-Malal" msgstr "Derrota a Gruv-Malal." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:114 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:188 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:420 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:169 msgid "Death of Ulrek" msgstr "Morte de Ulrek." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:118 msgid "Death of Relgorn" msgstr "Morte de Relgorn." #. [message]: speaker=Gruv-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:135 msgid "" "Attack, my loyal soldiers; the more we slay, the more troops for our master!" msgstr "" "Atacade, leais súbditos. Cantos máis matemos, máis tropas terá o noso mestre!" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:139 msgid "Keep fighting them sacks o’ bones." msgstr "Seghide loitando con eses sacos de ósos." #. [message]: speaker=Relgorn #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:143 msgid "Ulrek, more enemies approach from the south... Wait, these are humans!" msgstr "Ulrek, achéghanse máis inimighos polo sur… Agharda, se son humanos!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:147 #, fuzzy #| msgid "Dwarves, attacked by undead. We must help them." msgid "Dwarves, under attack by undead. We must help them." msgstr "Ananos, baixo o ataque dos non mortos. Debemos axudalos." #. [message]: speaker=Gruv-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:151 msgid "Then your corpses will also serve my master." msgstr "Entón os vosos cadáveres servirán tamén ao meu amo." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:155 msgid "Your master’s days are numbered. Yours will end this day!" msgstr "Os días do teu amo están contados. E os teus rematarán hoxe!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:171 msgid "I am Delfador. And you are dust!" msgstr "Son Delfador, e non quedarán de ti as cinzas!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:182 msgid "Now we shall rid Wesnoth of the rest of your unholy spawn!" msgstr "E agora limparemos o Noroeste do resto da vosa maldita prole!" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:186 msgid "We are in your debt." msgstr "Estamos en débeda convosco." #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:194 msgid "" "Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My " "house is in yer debt today. But who are ye and what do ye do in these lands?" msgstr "" "Un ghran combate, humanos. Chámome Ulrek, e son o xefe do clan Norlund. " "Estamos todos en débeda convosco. Pero permitídeme antes de nada " "preghuntárvolo: quen sodes e que fasedes nestas terras?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:198 #, fuzzy #| msgid "" #| "I am Delfador. Friends, a great evil has been unleashed. A portal has " #| "been opened to the land of the dead near the northernmost extent of these " #| "hills, nearly under the eaves of Lintanir Forest. I must close it, or " #| "else we are all doomed." msgid "" "I am Delfador. Friends, a great evil has been unleashed. A portal has been " "opened to the Land of the Dead near the northernmost extent of these hills, " "nearly under the eaves of Lintanir Forest. I must close it, or else we are " "all doomed." msgstr "" "Son Delfador. Amigos, un gran mal foi liberado. Abriuse un portal ao mundo " "dos mortos preto do extremo norte destas montañas baixo o aleiro do Bosque " "de Lintanir. Debo pechalo, ou senón estaremos todos condenados." #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:202 msgid "" "We ha’ seen those undead walking, aye, and fought them too. And no one will " "ever say my kin ha’ been ungrateful for yer help. I will place my best " "warriors at yer service. Relgorn, my son, ye will lead the women and " "children to Knalga. They will be safe there among the rest of my kin. But " "can ye really close that thing?" msgstr "" "Vimos eses non mortos camiñar, e si, tamén loitamos contra eles. Non " "deixarei que se digha que o meu clan foi un desaghradesido pola vosa axuda. " "Porei aos mellores soldados ao voso serviso. Relgorn, fillo, ti levarás ás " "mulleres e os fillos a Neilga. Estarán ben alí xunta o resto dos nosos. Pero " "estades seghuros de que podedes pechar a cousa esa?" #. [message]: speaker=Relgorn #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:206 msgid "" "Father, did ye not see these thunderbolts! This was awesome. Even our " "thundersticks do not strike so powerfully!" msgstr "" "Pai, non viches os lóstreghos que fixo caer do ceo? Foi incríbel. Nin as " "nosas escopetas fan tanto ruído!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:210 msgid "" "My friends, I am in your debt for your kind offer. But we have no time to " "waste!" msgstr "" "Amigos meus, estou en débeda pola vosa amábel oferta. Pero non temos tempo " "que perder!" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:214 msgid "" "Delfador, the surface path to the north ye’d need to have ta’en, along the " "Listra, is too dangerous. That valley is swarming with orcs now. We’ll take " "ye by a safer route, through tunnels under these hills." msgstr "" "Delfador, o camiño da superfisie ao norte que teriades que coller, ao longo " "do río Listra, é perighoso de máis. Agora o val está cheo de orcos. " "Levarémoste por unha ruta máis seghura, polos túneles baixo as montañas." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:229 msgid "" "With their leader slain we cannot count on dwarvish help to reach Iliah-" "Malal’s portal! All is lost!" msgstr "" "Morto o seu líder, non podemos contar cos ananos para que nos axuden a " "chegar ata o portal de Iliah-Malal! Todo está perdido!" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:243 msgid "Relgorn fell! Quickly, run for yer lives!" msgstr "Relgorn caeu! Rápido, sálvese quen poida!" # Pareceume «morte» un termo máis axeitado. #. [scenario]: id=18_The_Portal_of_Doom #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:4 msgid "The Portal of Doom" msgstr "O portal da morte" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:26 #, fuzzy #| msgid "" #| "The dwarves led Delfador through a veritable maze of tunnels. Delfador " #| "was amazed at the speed with which the dwarves could move through their " #| "tunnels. Far sooner than he would have believed possible they reached " #| "their destination, undetected by Iliah-Malal." msgid "" "The dwarves led Delfador through a veritable maze of tunnels; Delfador was " "amazed at the speed with which the dwarves could move through them. Far " "sooner than he would have believed possible, they reached their destination, " "undetected by Iliah-Malal." msgstr "" "Os ananos conduciron a Delfador a través dun verdadeiro labirinto de " "túneles. Delfador estaba abraiado pola velocidade con que os ananos eran " "capaces de desprazarse por eses camiños do subsolo. E moito antes do que " "xamais crería posíbel, chegaron ao seu destino, sen que Iliah-Malal soubese " "nada deles." #. [leader]: id=Prepolur, type=Death Knight #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:76 msgid "Prepolur" msgstr "Prepolur" #. [leader]: id=Unuvim-Malal, type=Necromancer #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:118 msgid "Unuvim-Malal" msgstr "Unuvimalal" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:180 msgid "" "Move Delfador to close the Portal and then return everyone to the tunnel" msgstr "Leva a Delfador preto do portal e logo leva a todos de volta ao túnel." #. [message]: speaker=Prepolur #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:212 #, fuzzy #| msgid "" #| "Living men and dwarves are nearing. Rise, Portal Guard and slay the " #| "intruders!" msgid "" "Living men and dwarves are nearing. Rise, my fellow dead, and slay the " "intruders!" msgstr "" "Achéganse ananos e humanos vivos. Erguédevos, gardas do portal, e acabade " "cos intrusos!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:216 #, fuzzy #| msgid "" #| "The portal must be closed at any cost. You must allow me to get close to " #| "it, so I can seal it." msgid "" "The portal must be closed at all costs. You must allow me to get close to " "it, so I can seal it." msgstr "" "Debemos pechar o portal custe o que custe. Debedes axudarme a achegarme a el " "para que poida selalo." #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:220 msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!" msgstr "" "Oído cosiña! Que non se digha nunca que os ananos lle temos medo a ninghén. " "Ao ataque!" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:241 msgid "Samun" msgstr "Samun" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:242 msgid "Skoogal" msgstr "Skoogal" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:243 msgid "Skulrag" msgstr "Skulrag" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:244 msgid "Idthom" msgstr "Idthom" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:245 msgid "Hyvrun" msgstr "Hyvrun" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:246 msgid "Blud" msgstr "Blud" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:254 msgid "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!" msgstr "Que pasa aquí? É ese Delfador? Esta será a túa perdición, Delfador!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:258 #, fuzzy #| msgid "" #| "They have reinforcements. Hurry, we must close the portal before we are " #| "overrun!" msgid "" "(To the dwarves). Their master has arrived with reinforcements. " "Hurry, we must close the portal before we are overrun!" msgstr "" "Teñen reforzos. Apurade, debemos pechar o portan antes de que nos superen!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:262 msgid "Slay them all!" msgstr "Matádeos a todos!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:319 msgid "Out of my way, foul creatures!" msgstr "Apartádevos, estúpidas criaturas!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:331 #, fuzzy #| msgid "" #| "Fool! You could not kill me in the land of the dead, nor can you in the " #| "land of the living! I transcend both death and life, and I will destroy " #| "you!" msgid "" "Fool! You could not kill me in the Land of the Dead, nor can you in the land " "of the living! I transcend both death and life, and I will destroy you!" msgstr "" "Parvo! Non puideches matarme no mundo dos mortos, nin poderás no dos vivos! " "Estou máis alá da vida e a morte, e destruireite!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:335 msgid "" "We cannot defeat him now. We must allow some time to pass after the portal " "has been closed. By then, his power will have weakened, rendering him " "vulnerable." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:354 msgid "Earth, rise and shut this gate of evil for good!" msgstr "Terra, érguete e pecha para sempre esta porta demoníaca!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:367 msgid "Portal, reopen! No! What have you done?" msgstr "Portal, volve abrir! Volve abrir! Que fixeches?!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:372 msgid "Your portal is shut. And you cannot open another one." msgstr "O teu portal está pechado. E non podes abrir outro." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:376 #, fuzzy #| msgid "" #| "Delfador, you have proven your skill. I have an offer for you. Join me " #| "and you will live as my right hand. Together our magic skills will be " #| "unmatched and irresistible." msgid "" "Delfador, you have proven your skill. I have an offer for you. Join me, and " "you will live as my right hand. Together, our magic skills will be unmatched " "and irresistible." msgstr "" "Vale, Delfador. Demostraches o teu poder. E como recompensa teño algo que " "ofrecerche: únete a min, sé a miña man dereita. Xuntas, as nosas habilidades " "máxicas non han atopar rival." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:380 msgid "Join you?" msgstr "Unirme a ti?" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:384 msgid "Or, fight me and die. I will then resurrect you as my slave." msgstr "" "Si, iso ou loita contra min e morrer. Ti dirás se prefires ser o meu " "compañeiro… ou o meu escravo." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:388 msgid "" "My path is set. Your path must end. I will not dishonor my oaths, and will " "not abandon friends and country." msgstr "" "O meu camiño está decidido. O teu debe rematar. Non deshonrarei os meus " "xuramentos, e non abandonarei nin aos meus amigos nin ao meu pobo." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:392 msgid "" "Then you shall perish. After I finish with these pesky elves and dwarves, " "Weldyn will be mine. Wesnoth has no army to resist me." msgstr "" "Entón morrerás. Despois que remate con estes molestos elfos e ananos, " "Güeldin será miña. O Noroeste non ten ningún exército que poida opoñerse a " "min." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:396 #, fuzzy #| msgid "" #| "(To the dwarves). Now that the portal is closed, his power will " #| "start to weaken, but that doesn't help us now. Quickly, back in the " #| "tunnel! I will stay last to seal the entrance." msgid "" "(To the dwarves). Now that the portal is closed, his power will start " "to weaken. It will be some time until he is rendered vulnerable; at the " "moment, we must flee. Quickly, back to the tunnel! I will enter it last to " "seal the entrance." msgstr "" "(Aos ananos) Agora que o portal está pechado, o seu poder comezará a " "debilitarse, pero iso agora non nos axuda. Rápido, volvede ao túnel. Eu irei " "o último para selar a entrada." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:412 msgid "All the player’s units must reach the tunnel. Then Delfador." msgstr "Todas as unidades do xogador deben entrar no túnel. Logo Delfador." #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:465 msgid "Hurry up!" msgstr "Apurade!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:472 msgid "We’re in. Now: Earth, seal this entrance!" msgstr "Estamos dentro. Agora: terra, sela esta entrada!" #. [scenario]: id=19_Showdown_in_the_Northern_Swamp #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:4 msgid "Showdown in the Northern Swamp" msgstr "O enfrontamento no lameiro do norte" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:18 #, fuzzy #| msgid "" #| "With the portal closed, Iliah-Malal was weakened. He retreated into the " #| "Swamp of Dread to recover his strength and attempt another conjuration. " #| "Delfador’s troop, hurrying west by secret Dwarvish ways and stealthily " #| "crossing the Listra by night, found the necromancer there, on the brink " #| "of raising another army amidst the fetid reek." msgid "" "With the portal closed, Iliah-Malal was weakened. He retreated into the " "Swamp of Dread to recover his strength and attempt another conjuration. " "Delfador’s troop, hurrying west by secret dwarvish ways and stealthily " "crossing the Listra by night, found the necromancer there, on the brink of " "raising another army amidst the fetid reek." msgstr "" "Co portal pechado, Iliah-Malal debilitou. Retirouse ao Lameiro do Terror " "para recobrar a súa forza e intentar un novo conxuro. As forzas de Delfador, " "apresurándose ao oeste polos camiños secretos dos ananos e cruzando " "coidadosamente o río Listra pola noite, atoparon alí ao nigromante, a piques " "de erguer outro exército en medio do noxento fedor." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:21 msgid "" "Using dwarvish and elvish messengers, Delfador was able to communicate the " "news to the King and ask for help. Mustering all the troops he could find, " "Lionel marched north to join Delfador for the battle that would decide the " "fate of Wesnoth." msgstr "" "Por medio de mensaxeiros elfos e ananos, Delfador conseguir comunicarlle as " "novas ao rei e pedirlle axuda. Reunindo todas as tropas que puido atopar, " "Lionel dirixiuse ao norte para unirse a Delfador para a batalla que " "decidiría o destino do Noroeste." #. [leader]: id=Maldun, type=Necromancer #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:110 msgid "Maldun" msgstr "Maldun" #. [leader]: id=Alderoth, type=Death Knight #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:138 msgid "Alderoth" msgstr "Alderoth" #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:181 msgid "" "The killing blow against Iliah-Malal can only be struck by one of your " "Undead veterans or by Delfador" msgstr "" "Iliah-Malal ten que recibir o golpe mortal de parte dun dos teus veteranos " "non mortos ou de Delfador." #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:191 msgid "The killing blow against Iliah-Malal can only be struck by Delfador" msgstr "Iliah-Malal ten que recibir o golpe mortal de parte de Delfador." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:232 msgid "" "So we meet again, Delfador. You were a fool to turn down my offer. None of " "your allies will save you now." msgstr "" "Así que nos volvemos ver, Delfador. Foi moi estúpido pola túa parte rexeitar " "a miña oferta. Agora ningún dos teus aliados te salvará." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:236 msgid "" "You have ravaged your own soul with your corrupt arts, and your words are " "empty wind; I fear them not." msgstr "" "Estragaches a túa propia alma coas túas artes de corrupción, e as túas " "palabras non significan nada. Non lles temo." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:240 msgid "" "Is he not amusing, my creatures? He puffs himself up as though he were " "Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather " "than a jumped-up hedge wizard I shall shortly crush beneath my heel." msgstr "" "Non é divertido, criaturas miñas? Énchese coma se fose Delfador “O forte”, " "Delfador “O poderoso”, Delfador “O grande”… pero non é máis ca un pequeno " "mago cuxa vida me pertencerá en menos do que imaxina." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:244 msgid "" "Delfador the Great, eh? And so it comes to pass as the four Oracles " "foretold. I accept your name-gift, Iliah-Malal." msgstr "" "«Delfador “O grande”»? Tal e como o predixeran os catro oráculos. Acepto o " "nome que me puxeches, Iliah-Malal!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:248 msgid "" "Oracles? What nonsense you babble... After you die, I will raise your corpse " "and compel you to tell me how to reopen my portal!" msgstr "" "Oráculos? Que andas a barallar? Despois que morras, erguerei o teu cadáver e " "obrigareiche a me dicir como volver abrir o meu portal!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:252 msgid "One of us will find a final death here. I do not think it will be me." msgstr "Un dos dous vai morrer aquí, si. Pero non penso ser eu!" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:263 msgid "" "In this scenario only, you may recall your veterans from the Land of the " "Dead. The killing blow against Iliah-Malal can only be struck by one of them " "or by Delfador." msgstr "" "Como excepción neste escenario, podes reincorporar aos teus veteranos do " "mundo dos mortos. O golpe mortal debe asestarllo a Iliah-Malal un deles ou " "Delfador." #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:280 msgid "Delfador... You raise undead?!" msgstr "Delfador… chamas aos mortos?!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:285 msgid "" "No. I did not raise them from our dead; I offered some who fought beside me " "in the otherworld a way here, and they come to us of their own will. Today " "they fight for the living." msgstr "" "Non. Non os devolvín á vida. Ofrecín a algúns que loitaron canda min no " "mundo dos mortos un camiño para chegar aquí, e veñen pola súa propia " "vontade. Hoxe loitarán do lado dos vivos." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:293 msgid "" "I have prepared some holy water. Sprinkle it on your weapons and smash those " "foul creatures into dust!" msgstr "" "Preparei algo de auga bendita. Bañade con ela as armas e varrede a esas " "criaturas da face da terra!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:297 msgid "Powers of darkness, enshroud this field!" msgstr "Poderes da escuridade, escurecede estas terras!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:313 msgid "Darkness shall be dispelled!" msgstr "Disípese a escuridade!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:321 msgid "No!" msgstr "Non!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:325 msgid "Let the light shine forth!" msgstr "Que a luz brille con todas as súas forzas!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:329 msgid "" "Your sorcery matters little. Your army will fall like wheat to the sickle " "before my undead legions." msgstr "" "Pouco importa a túa bruxería. O teu exército caerá coma o millo ante a foz " "fronte ás miñas lexións de non mortos." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:333 #, fuzzy #| msgid "" #| "Your mindless minions will be no match for the spirit and fire of the " #| "living." msgid "" "Your mindless minions are no match for the spirit and fire of the living." msgstr "" "Os teus estúpidos súbditos non son rival para o espírito e mailo calor dos " "vivos." #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:338 msgid "" "Delfador, as the King ordered I place all troops under your command. They " "will follow you to death, if necessary, and so will I!" msgstr "" "Delfador, tal e como ordenou o rei, todas as tropas estás ás túas ordes. " "Seguiranche ata as mesmas portas da morte se é preciso, e eu tamén!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:343 msgid "" "Lionel, it is an honor to go into battle beside you. Now let us fight for " "life over death!" msgstr "" "Lionel, é un honor estar contigo nesta batalla. Loitemos! Loitemos pola vida!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:355 #, fuzzy #| msgid "" #| "Remember that one of our undead or I must strike the final blow, for " #| "Iliah-Malal’s un-life can only be ended by the touch of un-life or by the " #| "power of the Book of Crelanu." msgid "" "Remember that one of our undead or I must strike the final blow, for Iliah-" "Malal’s unlife can only be ended by the touch of unlife or by the power of " "the Book of Crelanu." msgstr "" "Lembra que eu ou un dos nosos non mortos debe asestarlle o golpe mortal, xa " "que a non vida de Iliah-Malal só pode rematar a mans da non vida ou polo " "poder do libro de Crelanu." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:361 #, fuzzy #| msgid "" #| "Remember that I must strike the final blow, for Iliah-Malal’s un-life can " #| "only be ended by the power of the Book of Crelanu." msgid "" "Remember that I must strike the final blow, for Iliah-Malal’s unlife can " "only be ended by the power of the Book of Crelanu." msgstr "" "Lembra que eu debo asestarlle o golpe mortal, xa que a non vida de Iliah-" "Malal só pode rematar polo poder do libro de Crelanu." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:381 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:406 msgid "Now your days are ended!" msgstr "Acabáronse os teus días de maldade!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:385 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:410 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:437 msgid "" "The power of death is mine! When you strike me down I arise stronger than " "before!" msgstr "" "Teño o poder da morte! Cando me derrotas, érgome aínda máis poderoso que " "antes!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:389 msgid "" "Not this time. For I have gazed upon the dark heart of necromancy in the " "Book of Crelanu, and found there your final doom at the hands of the dead " "themselves." msgstr "" "Non, desta vez non. Investiguei os escuros segredos da nigromancia no libro " "de Crelanu, e nel descubrín que a túa fin chegarate a mans dos propios " "mortos." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:414 msgid "" "Not this time. For I have gazed upon the dark heart of necromancy in the " "Book of Crelanu, AND I REMAIN OF THE LIGHT!" msgstr "" "Non, desta vez non. Investiguei os escuros segredos da nigromancia no libro " "de Crelanu, e sigo do lado da luz!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:448 msgid "" "Evil has been vanquished on this day. May this victory bring lasting peace." msgstr "" "Lembremos este día en que o mal foi derrotado, e que a vitoria nos traia " "unha paz duradeira." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:452 msgid "" "You have earned the name the accursed one gave you... Delfador the Great." msgstr "Ben gañado tes o nome que che deu o condenado… Delfador “O grande”." #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:456 msgid "Indeed. This will be quite a tale to tell." msgstr "Claro. Xa verás cando lle contemos a nosa historia á xente." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:482 msgid "" "You who fought beside me in the Land of the Dead and chose the side of the " "living on this day, return now to your peace and rest." msgstr "" "Vos que loitastes ao meu carón no mundo dos mortos e elixistes o bando dos " "vivos neste día, regresade agora á vosa paz e o voso descanso." #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:494 #, fuzzy #| msgid "And the portal, it is sealed for good?" msgid "And the portal, is it sealed for good?" msgstr "E o portal, está selado para sempre?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:498 #, fuzzy #| msgid "" #| "Yes, it is. But it was too great a work of magic to be entirely undone; " #| "there is a flaw still remaining, a trace of Iliah-Malal’s way between " #| "worlds. Raising undead will be a little easier in the future than it has " #| "been before. Those who come after us will have to be vigilant against the " #| "corruption of the dark arts, and show themselves worthy of the land they " #| "live in." msgid "" "Yes, it is. But it was too great a work of magic to be entirely undone; " "there is a flaw still remaining, a trace of Iliah-Malal’s way between " "worlds. Raising undead will be a little easier in the future than it has " "been before. Those who come after us will have to be vigilant against the " "corruption of the dark arts and show themselves worthy of the land they live " "in." msgstr "" "Está, si. Foi unha obra de maxia demasiado poderosa para desfacela " "completamente, pero a porta non está completamente selada, ten un defecto, " "uns restos do camiño de Iliah-Malal entre os dous mundos. Alzar aos mortos " "vai ser algo máis doado que antes. Aqueles que veñan despois de nós terán " "que estar máis vixiantes contra a corrupción das artes escuras, e facerse " "merecedores do mundo no que viven." #. [scenario]: id=20_Prince_of_Wesnoth #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:4 msgid "Prince of Wesnoth" msgstr "O príncipe do Noroeste" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:22 msgid "" "Following the alliance’s victory and the peace treaty came a period of calm " "that lasted a generation. The new King had learned to trust Delfador at the " "battle of Abez Ford, and it was no surprise that Delfador became Garard II’s " "most valued advisor." msgstr "" "Tras a vitoria da alianza e o tratado de paz, houbo un período de calma que " "durou toda unha xeración. O novo rei aprendera a confiar en Delfador na " "batalla do Vao de Abez, e a ninguén lle sorprendeu que Delfador se " "convertese no conselleiro máis valorado de Gárar II." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:25 msgid "" "The elves knew that with Delfador close to the King, Wesnoth would be a " "reliable ally. And it was for a while." msgstr "" "Os elfos sabían que con Delfador preto do rei, o Noroeste sería un aliado de " "confianza. E así foi durante un tempo." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:29 msgid "" "But Delfador was not alone in having the King’s ear; there was one yet " "closer to him. The Queen’s power was rising..." msgstr "" "Pero Delfador non era o único a quen o rei escoitaba. Había alguén aínda " "máis preto del. O poder da raíña medraba…" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:34 #, fuzzy #| msgid "" #| "One day reports came of Wesnothian forces seizing elvish land on the " #| "border. Kalenz gathered a small force and hurried to the disputed country." msgid "" "One day, reports came of Wesnothian forces seizing elvish land on the " "border. Kalenz gathered a small force and hurried to the disputed country." msgstr "" "Un día informouse de que forzas noroccidentais estaban tomando pola forza as " "terras dos elfos na fronteira. Cälén reuniu unha pequena forza e apurouse " "cara as terras en disputa." #. [leader]: id=Eldred, type=General #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:72 msgid "Eldred" msgstr "Eldred" #. [leader]: id=Lowel, type=General #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:103 msgid "Lowel" msgstr "Lowel" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:120 msgid "Defeat Eldred" msgstr "Derrota a Eldred." #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:140 msgid "" "As a generation has passed, all your elvish units have gained a level and " "some experience." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:165 #, fuzzy #| msgid "" #| "Generals of Wesnoth: you have attacked defenseless elvish land. You must " #| "leave immediately. I am Kalenz, High Lord of the Elves. Delfador the " #| "Great will confirm the treaty between us." msgid "" "Generals of Wesnoth, you have attacked defenseless elvish land. You must " "leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great " "will confirm the treaty between us." msgstr "" "Xenerais do Noroeste: atacastes as terras de elfos indefensos. Debedes " "marchar de inmediato. Son Cälén, gran cabaleiro dos elfos. Delfador “O " "grande” confirmaravos o trato que hai entre nós." #. [message]: speaker=Eldred #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:169 #, fuzzy #| msgid "" #| "This is elvish land no more. I, Eldred, prince of Wesnoth and heir to the " #| "throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule " #| "in Wesnoth!" msgid "" "This is elvish land no more. I, Eldred, Prince of Wesnoth and heir to the " "throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in " "Wesnoth!" msgstr "" "Estas xa non son terras dos elfos. Eu, Eldred, príncipe do Noroeste e " "herdeiro ao trono, reclámoas para o Noroeste e a raíña Axevier. Delfador non " "manda no Noroeste!" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:173 msgid "" "I did not want to spill human blood, but this arrogant prince leaves me no " "other choice." msgstr "" "Non quería ter que derramar sangue humano, pero con semellante arrogancia, " "este príncipe non me deixa outra saída." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:208 msgid "" "Peace, friends! I have been riding nonstop for days to prevent this madness! " "Eldred, I have direct orders from the King to take you back to the Palace, " "where you will be reprimanded for your inexcusable actions. Kalenz, the King " "offers his deepest apologies for these events and promises to do anything in " "his power to make amends." msgstr "" "Haxa paz, amigos! Levo días cabalgando para evitar esta loucura! Eldred, " "teño ordes directas do rei de levarte de volta a palacio, onde serás " "castigado polas túas imperdoábeis accións. Cälén, o rei ofrécevos as súas " "máis sinceras desculpas polo sucedido e promete facer canto estea nas súas " "mans para reparalo." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:212 msgid "" "Delfador! I am glad to see you. We have no demands on the King, but I " "believe he should be very careful, for he does not seem to be the only ruler " "in Wesnoth!" msgstr "" "Delfador, canto me alegro de verte! Non temos ningunha esixencia para o rei, " "pero creo que debería andarse con ollo, pois parece que xa non é o único que " "dá as ordes no Noroeste." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:216 #, fuzzy #| msgid "" #| "Kalenz, I am very worried. There is a cloud of evil swirling around the " #| "Royal Palace, and it has more centers than the prince alone. I see dark " #| "days ahead..." msgid "" "Kalenz, I am very worried. There is a cloud of evil swirling around the " "Royal Palace, and it has more centers than the Prince alone. I see dark days " "ahead..." msgstr "" "Cälén, estou moi preocupada. Hai unha nube de maldade sobre o palacio real, " "e non provén só do príncipe. Podo ver que se achegan días escuros…" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:220 #, fuzzy #| msgid "" #| "I wonder if the Book of Crelanu is not behind this. The Book is not evil " #| "in itself, but the power it gives tends to magnify any evil in the " #| "reader’s soul. Delfador, has anyone but you opened its covers since you " #| "got it from us?" msgid "" "I wonder if the Book of Crelanu is behind this. The Book is not evil in " "itself, but the power it gives tends to magnify any evil in the reader’s " "soul. Delfador, has anyone but you opened its covers since you got it from " "us?" msgstr "" "Terá o libro de Crelanu algo que ver con isto? O libro de por si non é " "malvado, pero os poderes que confire adoitan aumentar a maldade da alma do " "lector. Delfador, alguén máis abriu as súas tapas desde que che fixemos " "entrega del?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:224 msgid "" "I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, " "seemed to be hinting some months ago that I should teach her magery. She " "ceased all such talk when I did not respond, and I thought it merely the " "momentary whim of a proud and willful woman." msgstr "" "Non o creo. Pero… Axevier, a raíña de Gárar e nai de Eldred, parecía " "insinuar hai uns meses que lle debería aprender a arte da maxia. Deixouno " "porque non lle fixen caso, e pensei que simplemente se tratara do capricho " "temporal dunha muller orgullosa e persistente." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:228 msgid "I wonder if we have not dangerously misjudged her..." msgstr "Espero que non cometemos o perigoso erro de xulgala mal…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:232 msgid "" "It may be so. Now that I think on it, I think I had best return to the " "Palace more swiftly than I came here, even if I have to kill three horses " "under me to do it." msgstr "" "Poder ser. Agora que o penso, creo que o mellor sería que regresase ao " "palacio aínda máis rápido do que vin aquí, aínda que teña que deixar sen " "alento a tres cabalos." #. [modify_side] #. [side] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:238 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:51 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:38 msgid "Rebels" msgstr "Rebeldes" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:246 msgid "We are too late! All is lost!" msgstr "Chegamos demasiado tarde! Todo está perdido!" #. [scenario]: id=21_Clash_at_the_Manor #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4 msgid "Clash at the Manor" msgstr "Hostilidade no pazo real" #. [part] #. "demesne" = the part of a feudal lord's lands reserved for #. personal use. #. The "Sceptre" spelling is intentional. #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:29 #, fuzzy #| msgid "" #| "Upon his return to Weldyn, Delfador discovered that the queen had left " #| "with a strong escort to visit her family’s demesne and her ailing " #| "parents. Lionel, the King’s most trusted general, had been sent at " #| "Asheviere’s request on an errand to Knalga to retrieve the Sceptre of " #| "Fire. That mission would cost Lionel his life; and neither Lionel nor " #| "Delfador knew that Lionel’s mission had been compromised from the start." msgid "" "Upon his return to Weldyn, Delfador discovered that the Book was missing. " "The Queen had left with a strong escort to visit her family’s demesne and " "her ailing parents. Lionel, the King’s most trusted general, had been sent " "at Asheviere’s request on an errand to Knalga to retrieve the Sceptre of " "Fire. That mission would cost Lionel his life; and neither Lionel nor " "Delfador knew that Lionel’s mission had been compromised from the start." msgstr "" "No seu regreso a Güedin, Delfador descubriu que a raíña marchara visitar os " "dominios da súa familia e aos seus pais enfermos cunha forte escolta. " "Lionel, o xeneral de maior confianza do rei, fora enviado a petición de " "Axevier ao reino de Neilga en busca do Cetro de Lume. Unha misión que lle " "custaría a Lionel a súa vida. E nin Lionel nin Delfador sabían que a misión " "estivera comprometida desde o principio." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:32 msgid "" "Although the King did reprimand Eldred for his actions, Delfador could sense " "that the military commanders were solidly behind Eldred and his mother. " "Asheviere had flattered them and beguiled them with promises of glory and " "plunder in a coming war." msgstr "" "Se ben o rei reprimiu a Eldred polos seus actos, Delfador sentiu que os " "comandantes militares estaban completamente aliñados con Eldred e a súa nai. " "Axevier estivera adulándoos e seducíraos con promesas de gloria e botín " "nunha guerra próxima." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:35 #, fuzzy #| msgid "" #| "Delfador was granted an audience with the King and expressed his concerns " #| "about the missing Book, but the King put off a decision until Asheviere " #| "returned to Weldyn, and ordered Delfador to take no further action. And " #| "for once, Delfador knew he could not obey the King’s order." msgid "" "Delfador was granted an audience with the King and expressed his concerns " "about the Book, but the King put off a decision until Asheviere returned to " "Weldyn, and ordered Delfador to take no further action. And for once, " "Delfador knew he could not obey the King’s order." msgstr "" "O rei concedeulle a Delfador un encontro e expresoulle as súas preocupacións " "polo libro perdido, pero o rei aprazou toda decisión ata que Axevier volvese " "a Gúedin, e ordenou a Delfador non facer máis nada. E por unha vez, Delfador " "soubo que non podía obedecer as ordes do rei." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:38 #, fuzzy #| msgid "" #| "Since he could not ask even his personal guard to go against the King’s " #| "wishes, he turned to Kalenz and the elves. Traveling by night to remain " #| "unseen they reached Asheviere’s family demesne." msgid "" "Since he could not ask even his personal guard to go against the King’s " "wishes, he turned to Kalenz and the elves. Traveling by night to remain " "unseen, they reached Asheviere’s family demesne." msgstr "" "Dado que non podía pedirlle nin sequera á súa propia garda persoal ir en " "contra dos desexos do rei, foi canda Cälén e os elfos. Viaxando pola noite " "para permanecer ocultos foron aos dominios da familia de Axevier." #. [leader]: id=Rhuwin, type=General #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:83 msgid "Rhuwin" msgstr "Rugüin" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:109 msgid "Kill all enemy units" msgstr "Mata a todas as unidades inimigas." #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:113 msgid "Enemy unit reaches a signpost" msgstr "Que as unidades inimigas cheguen a un sinal." #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:137 msgid "Enemy rider units will go for a signpost" msgstr "As unidades montadas inimigas van ir cara un sinal." #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:146 msgid "All enemy units will go for a signpost" msgstr "Todas as unidades inimigas van ir cara un sinal." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:164 #, fuzzy #| msgid "" #| "I am grieved to have to resort to this. Yet the book must be recovered at " #| "all costs and no one should be left alive." msgid "" "I am grieved to have to resort to this. Yet the Book must be recovered at " "all costs; and no one should be left alive." msgstr "" "Entristéceme ter que recorrer a isto, pero debemos recuperar o libro custe o " "que custe e non debería quedar ninguén con vida." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:168 #, fuzzy #| msgid "" #| "The book’s curse is already weighing heavy upon you, friend. But we " #| "cannot falter. We have acquired orcish weapons, as you have requested. " #| "Nobody will be able to link this to you or the elves." msgid "" "The Book’s curse is already weighing heavy upon you, friend. But we cannot " "falter. We have acquired orcish weapons, as you have requested. Nobody will " "be able to link this to you or the elves." msgstr "" "A maldición do libro xa está a pesar duramente sobre os teus ombros, amigo. " "Pero non podemos dubidar. Conseguimos armas de orcos, como pediches. Ninguén " "poderá relacionarnos aos elfos ou a ti con isto." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:172 msgid "Make sure everybody hears the orders. Nobody must escape." msgstr "Asegurádevos de que todos coñecen as ordes. Non debe escapar ninguén." #. [message]: speaker=Rhuwin #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:176 #, fuzzy #| msgid "" #| "Elves! And that traitor, Delfador is with them! Riders, quickly, go alert " #| "the queen. And guards, prepare to strike them down!" msgid "" "Elves! And that traitor, Delfador is with them! Riders, quickly, go alert " "the Queen. And guards, prepare to strike them down!" msgstr "" "Elfos! E o traidor de Delfador está con eles! Cabaleiros, rápido, avisen á " "raíña. E gardas, prepárense para abatelos!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:275 #, fuzzy #| msgid "The guards are slain. Now we must look for the book." msgid "The guards are slain. Now we must look for the Book." msgstr "Os gardas están mortos. Agora debemos buscar o libro." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:280 msgid "Find the secret door to enter the manor" msgstr "Atopa a porta secreta para entrar na casa." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:305 msgid "This looks like a secret door. Let’s see where it leads..." msgstr "Isto parece unha porta secreta. Vexamos onde leva…" #. [message]: speaker=Rhuwin #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:334 #, fuzzy #| msgid "Everyone, quickly, go alert the queen!" msgid "Everyone, quickly, go alert the Queen!" msgstr "Todos, rápido, avisade á raíña!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:446 msgid "Reinforcements on the horizon. We are too late!" msgstr "Reforzos no horizonte! Tardamos demasiado!" #. [scenario]: id=22_Face_of_the_Enemy #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4 msgid "Face of the Enemy" msgstr "O rostro do inimigo" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:24 #, fuzzy #| msgid "" #| "Delfador and the elves went through the secret door and ended in the " #| "dungeon, a veritable maze of narrow corridors." msgid "" "Delfador and the elves went through the secret door and found themselves in " "the dungeon, a veritable maze of narrow corridors." msgstr "" "Delfador e mailos elfos atravesaron a porta secreta e acabaron nun alxube, " "un verdadeiro labirinto de estreitos corredores." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:97 msgid "Find the Book" msgstr "Atopa o libro." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:125 #, fuzzy #| msgid "There is no doubt the book is here; I can feel its presence." msgid "There is no doubt the Book is here; I can feel its presence." msgstr "Non cabe dúbida, o libro está aquí. Podo sentir a súa presencia." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:129 msgid "" "This place stinks of evil and death. Chantal, do we have any holy water with " "us? I fear we may have need of it ere long." msgstr "" "Este lugar está cheo de maldade e morte. Chantal, levamos auga bendita? Temo " "que a vaiamos necesitar non dentro de moito." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:133 msgid "Only one bottle, Kalenz. Choose carefully who will take it." msgstr "Só queda unha botella, Cälén. Escolle ben quen vai utilizala." #. [message]: speaker=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:144 msgid "So, we meet again, Delfador! This time you will not steal what is mine!" msgstr "" "Así que nos volvemos encontrar, Delfador! Desta vez non me roubarás o que me " "pertence!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:148 msgid "Who are you, and what did I ever steal from you?" msgstr "Quen é vostede? Que é o que lle roubei?" #. [message]: speaker=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:152 #, fuzzy #| msgid "" #| "I am the one whose place you took in the court of Wesnoth. But my " #| "daughter brought me what you seek, and I have seized the power of it." msgid "" "I am the one whose place you took in the court of Wesnoth. But my daughter " "brought me what you seek, and I have gained its power." msgstr "" "Son aquel ao que lle roubaches o seu lugar na corte do Noroeste. Pero a miña " "filla tróuxome o que buscabas, e tomei o seu poder." #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:156 msgid "Asheviere is this thing’s daughter?" msgstr "Axevier é filla desa cousa?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:160 msgid "" "I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him." msgstr "" "Iso me temo. Este era o arquimago Sagus. Era unha boa persoa cando o coñecín." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:164 #, fuzzy #| msgid "" #| "Sagus... old friend... The book you have taken is no good for you, your " #| "daughter or the Kingdom. It will destroy you both!" msgid "" "Sagus... old friend... The Book you have taken is no good for you, your " "daughter, or the Kingdom. It will destroy you both!" msgstr "" "Sagus… vello amigo… o libro que colliches non che fai ningún ben, nin " "tampouco á túa filla ou ao reino. Acabará con vós os dous!" #. [message]: speaker=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:168 msgid "" "Same old Delfador, the arrogant, the overweening, always placing yourself " "above others. But I have become as great as you; I have mastered the Book! " "You always underestimated me, as Leollyn did before you. Now you will meet " "the same fate as he. Rise, my loyal soldiers!" msgstr "" "O mesmo Delfador de sempre, arrogante, presuntuoso, sempre poñéndose a si " "mesmo por riba dos demais. Pero agora son tan poderoso coma ti. Dominei o " "libro! Sempre me subestimaches, ao igual que fixera Leolin antes ca ti. " "Agora correrás a mesma sorte que el. Erguédevos, leais soldados!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:172 msgid "" "I see that the Book has mastered you, and destroyed you. Farewell, Sagus. " "You were a good man, once." msgstr "" "Vexo que o libro dominoute, e destruíute. Adeus, Sagus. Fuches unha boa " "persoa, unha vez." #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:177 msgid "Prepare to fight! Block the chokepoints and hold them there!" msgstr "" "Preparádevos para loitar! Bloqueade os puntos de obstrución e contédeos alí!" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:186 msgid "Defeat Sagus" msgstr "Derrota a Sagus." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:214 #, fuzzy #| msgid "" #| "The book is recovered, but the damage is done. Friends, thank you. Now " #| "let’s get out of here!" msgid "" "The Book is recovered, but the damage is done. Friends, thank you. Now let’s " "get out of here!" msgstr "" "Recuperamos o libro, pero o dano xa está feito. Amigos, moitas grazas. Agora " "saiamos deste lugar!" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:226 msgid "We are too late! Royal troops are coming! We are trapped!" msgstr "É demasiado tarde! Achéganse as tropas do rei! Estamos perdidos!" #. [scenario]: id=23_Epilogue #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:4 msgid "Epilogue" msgstr "Epílogo" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:11 #, fuzzy #| msgid "" #| "Delfador returned to Weldyn, but not before secreting the Book of Crelanu " #| "in a place known only to him. To his surprise, Asheviere made no further " #| "mention of the events in the manor. But not long after, orcish raids " #| "increased to a degree that threatened the Kingdom. The King mustered his " #| "armies to deal with the orcish menace, leading to the great battle at the " #| "Ford of Abez that was lost through betrayal." msgid "" "Delfador returned to Weldyn, but not before secreting the Book of Crelanu to " "a place known only to him. To his surprise, Asheviere made no mention of the " "events in the manor. But not long after, orcish raids increased to a degree " "that threatened the Kingdom. The King mustered his armies to deal with the " "orcish menace, leading to the great battle at the Ford of Abez that was lost " "through betrayal." msgstr "" "Delfador volveu a Güedin, pero non sen antes agochar o libro de Crelanu nun " "lugar que só el coñecía. Para a súa sorpresa, Axevier non fixo mención " "algunha do sucedido na súa casa. Pero pouco despois, as incursións de orcos " "aumentaron ata un nivel en que supuñan unha ameaza para o reino. O rei " "reuniu aos seus exércitos para facer fronte á ameaza dos orcos, liderándoos " "á gran batalla no Vao de Abez, onde foi traizoado." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:14 msgid "" "Delfador’s last great quest, after that battle, was ending the usurpation of " "Asheviere and restoring the rightful Heir to the Throne." msgstr "" "A última gran empresa de Delfador, tras a batalla, foi acabar coa usurpación " "de Axevier e restaurar no trono ao lexítimo herdeiro ao trono." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:17 #, fuzzy #| msgid "" #| "Afterwards, Delfador lived the rest of his life as an advisor to the new " #| "rulers. He devoted much of his attention to restoring the Great Academy " #| "in Alduin to its former glory. But his efforts there were to bear little " #| "fruit in his lifetime; for through many years of war and strife, very few " #| "mages were left, and none of them came near in power and skill to " #| "Delfador, greatest mage ever to grace the courts of Wesnoth." msgid "" "Afterwards, Delfador lived the rest of his life as an advisor to the new " "rulers. He devoted much of his attention to restoring the great Academy in " "Alduin to its former glory. But his efforts there were to bear little fruit " "in his lifetime; for through many years of war and strife, very few mages " "were left, and none of them came near in power and skill to Delfador, " "greatest mage ever to grace the courts of Wesnoth." msgstr "" "Despois, Delfador pasou o resto dos seus días como conselleiro dos novos " "soberanos. Puxo especial atención en devolver a gran academia de Alduin á " "súa antiga gloria. Pero eses esforzos daríanlle poucos froitos durante a súa " "vida. Durante os moitos anos de guerras e conflitos, moi poucos magos saíron " "da academia, e ningún deles se achegou tan sequera ao poder e as habilidades " "de Delfador, o mago máis grande que endexamais viu a corte do Noroeste." #. [unit_type]: id=Journeyman Mage #: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7 msgid "Journeyman Mage" msgstr "Mago peregrino" #. [unit_type]: id=Journeyman Mage #: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:12 msgid "" "A mage who has just finished his apprenticeship is known as a journeyman. " "Journeyman mages travel far in search of employment and experience." msgstr "" "Os magos que acaban de rematar o seu adestramento son coñecidos coma " "«peregrinos». Os magos peregrinos viaxan polo mundo en busca de traballo e " "experiencia." #. [unit_type]: id=King of Wesnoth #: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:7 msgid "King of Wesnoth" msgstr "Rei do Noroeste" #. [unit_type]: id=King of Wesnoth #: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:15 msgid "" "Under the feudal system, all authority ultimately rested with the sovereign. " "His lords held their property only with his agreement, and had to pay him " "tribute. In return, the king would defend the realm against invaders, and " "redistribute wealth in times of need." msgstr "" "No sistema feudal, toda a autoridade recae sobre o soberano. Os seus señores " "posúen as súas propiedades co seu consentimento, e teñen que pagarlle " "tributos. A cambio, o rei defende o reino contra os invasores, e redistribúe " "a riqueza en tempos de necesidade." #. [unit_type]: id=Mage Commander #: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:7 msgid "Mage Commander" msgstr "Comandante mago" #. [unit_type]: id=Mage Commander #: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:16 msgid "" "This mage has gained much experience leading others into battle. As a " "result, level 1 and 2 units fight more effectively when they are adjacent to " "him. He also has the power to heal others during combat." msgstr "" "Este mago conseguiu moita experiencia liderando a outros na batalla. Como " "resultado, as unidades de primeiro e segundo nivel loitan mellor cando están " "próximas a el. Tamén ten o poder de sandar a outros durante o combate." #. [unit_type]: id=Mage Leader #: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:7 msgid "Mage Leader" msgstr "Líder mago" #. [unit_type]: id=Mage Leader #: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:15 msgid "" "This mage has gained some experience leading others into battle. As a " "result, level 1 units fight more effectively when they are adjacent to him." msgstr "" "Este mago conseguiu algunha experiencia liderando a outros na batalla. Como " "resultado, as unidades de primeiro nivel loitan mellor cando están próximas " "a el." #. [unit_type]: id=Mage Magister #: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:7 msgid "Mage Magister" msgstr "Mestre mago" #. [unit_type]: id=Mage Magister #: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:18 msgid "" "A Mage Magister, though equivalent in degree to a Great Mage, has special " "abilities of command and healing derived from extensive experience of battle." msgstr "" "Un mestre mago, se ben está á mesma altura que un gran mago, ten habilidades " "especiais para liderar e sandar derivadas da súa enorme experiencia na " "batalla." #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:64 msgid "Chantal" msgstr "Chantal" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:99 msgid "Ulrek" msgstr "Ulrek" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:111 msgid "Relgorn" msgstr "Relgorn" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:123 msgid "Methor" msgstr "Medor" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:149 msgid "Zorlan" msgstr "Zorlan" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:167 msgid "Iliah-Malal" msgstr "Iliah-Malal" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:13 msgid "No! There is still more that I must do!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27 msgid "No! Without Lionel’s help, I am as good as defeated!" msgstr "Non! Sen a axuda de Lionel, estou derrotado!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:56 msgid "I have been defeated!" msgstr "Derrotáronme!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:69 msgid "No! All is now lost..." msgstr "Non! Agora todo está perdido…" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:83 #, fuzzy #| msgid "With Ulrek slain we cannot count on dwarvish help! All is lost!" msgid "With Ulrek slain, we cannot count on dwarvish help! All is lost!" msgstr "" "Morto Ulrek, non podemos contar cos ananos para que nos axuden! Todo está " "perdido!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:17 #, fuzzy #| msgid "Ahh... I can slake my thirst at this well. Glug, glug glug..." msgid "Ahh... I can slake my thirst at this well. Glug, glug, glug..." msgstr "Ah… Podo saciar a miña sede neste pozo. Glub, glub, glub…" #. [object]: id=staff_lightning #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:42 msgid "Staff of Lightning" msgstr "Bastón da iluminación" #. [object]: id=staff_lightning #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:45 msgid "" "A wizard’s staff of power. This allows the bearer to summon powerful " "lightning bolts which strike their enemies, even at close range." msgstr "" "O bastón de poder dun mago. Permite ao portador convocar poderosos lóstregos " "que acadan aos seus inimigos ata nas distancias máis curtas." #. [object]: id=staff_lightning #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:46 msgid "Only a powerful mage can wield this." msgstr "Só un mago poderoso pode portalo." #. [effect] #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:51 msgid "staff of power" msgstr "bastón de poder" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/misc.cfg:37 msgid "A secret passage... I wonder where it leads..." msgstr "Un pasadizo secreto… Onde levará?" #. [time]: id=land_of_the_dead #: data/campaigns/Delfadors_Memoirs/utils/schedules.cfg:5 msgid "Land of the Dead" msgstr "O mundo dos mortos" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:261 msgid "Clogrin" msgstr "Clogrin" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:262 msgid "Theorsten" msgstr "Theorsten" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:263 msgid "Igler" msgstr "Igler" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:264 msgid "Larsin" msgstr "Larsin" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:265 msgid "Aldrin" msgstr "Aldrin" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:266 msgid "Gren" msgstr "Gren" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:267 msgid "Droni" msgstr "Droni" #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:268 msgid "Artor" msgstr "Artor" # Contexto descoñecido durante a última revisión. #~ msgid "Destroy the stones" #~ msgstr "Destrúe as pedras." #~ msgid "" #~ "We cannot defeat him now. We must carry out our mission first, so we will " #~ "be able to defeat him later." #~ msgstr "" #~ "Non podemos derrotalo agora. Primeiro debemos levar a cabo a nosa misión, " #~ "para poder derrotalo máis tarde." #~ msgid "What in the wide green world is this abomination?" #~ msgstr "Polas verdes fragas do mundo, que é esta abominación?" #~ msgid "Orcs! Orcs at the Ford!" #~ msgstr "Orcos! Hai orcos no vao!" #~ msgid "Wose Shaman" #~ msgstr "Wose xamán" #~ msgid "" #~ "These woses are able to command forest plants such as vines and creepers " #~ "to hinder their enemies." #~ msgstr "" #~ "Estes woses son capaces de ordenar a plantas do bosque coma parras e " #~ "rubideiras que entorpezan aos seus inimigos." #~ msgid "Garard" #~ msgstr "Gárar" # Non adapto o nome por considerar que se trata da lingua dos orcos. #~ msgid "Tan-Garthak" #~ msgstr "Tan-Garthak" #~ msgid "King Garard" #~ msgstr "Rei Gárar" #~ msgid "No! So young..." #~ msgstr "Non! Tan novo…" #~ msgid "Unuvim" #~ msgstr "Unuvim" #~ msgid "Close the Portal and return Delfador to his keep" #~ msgstr "Pecha o portal e leva a Delfador de volta á súa torre." #~ msgid "Loss of all Undead veterans before Iliah-Malal is defeated" #~ msgstr "" #~ "Morte de todos os veteráns non mortos antes de derrotar a Iliah-Malal." #~ msgid "" #~ "Alas! Without any undead to strike the killing blow, we will never be " #~ "able to defeat Iliah-Malal!" #~ msgstr "" #~ "Non! Sen ningún non morto para asestar o golpe mortal, xamais " #~ "conseguiremos derrotar a Iliah-Malal!" #~ msgid "" #~ "Remember that I must strike the final blow, for Iliah-Malal’s un-life " #~ "must be ended by a spell I have specially crafted to the task." #~ msgstr "" #~ "Lembra que debo ser eu quen lle aseste o golpe mortal, xa que a non vida " #~ "de Iliah-Malal debe rematar cun encantamento que elaborei especialmente " #~ "para este momento." #~ msgid "No! It’s all over!" #~ msgstr "Non! Está todo perdido!" #~ msgid "Pilafman" #~ msgstr "Pilaman" #~ msgid "Defeat Pilafman" #~ msgstr "Derrota a Pilaman." #~ msgid "staff" #~ msgstr "bastón" #~ msgid "crush" #~ msgstr "esmagar" #~ msgid "entangle" #~ msgstr "enredar" #~ msgid "lightning" #~ msgstr "lóstregos" #~ msgid "Player" #~ msgstr "Xogador" #~ msgid "Enemies" #~ msgstr "Inimigos" # Asumo que se trata das rochas que hai nun dos escenarios, das que saen non mortos. #~ msgid "Milestone" #~ msgstr "Rocha" #, fuzzy #~| msgid "Defeat all enemy leaders" #~ msgid "Defeat all enemey leaders" #~ msgstr "Derrota a todos os líderes inimigos." #~ msgid "Defeat Zorlan" #~ msgstr "Derrota a Zorlan." #~ msgid "Invincible Zorlan is dead? Quick, run for your lives!" #~ msgstr "" #~ "Zorlan “O invencíbel” está morto? Rápido, correde polas vosas vidas!" #~ msgid "You will terrorize Wesnoth no more!" #~ msgstr "Non volveredes atemorizar Wesnoth!" #~ msgid "Time runs out" #~ msgstr "Que se esgote o tempo" #~ msgid "Survive 12 turns" #~ msgstr "Sobrevive durante 12 roldas" # Susceptible de cambiar. #~ msgid "THUMP!" #~ msgstr "PATAPUM!" #~ msgid "Turns run out" #~ msgstr "Que se esgoten as roldas" #~ msgid "Ethereal Abyss" #~ msgstr "Abismo etéreo" # Traduzo sen ter mi claro a que fai referencia. #~ msgid "Milestone2" #~ msgstr "Rocha 2"