msgid "" msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2021-06-20 12:00 UTC\n" "PO-Revision-Date: 2010-09-25 14:52+0100\n" "Last-Translator: Klemen Košir \n" "Language-Team: none\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" "%100==4 ? 2 : 3);\n" #. [campaign]: id=Under_the_Burning_Suns #. [editor_group]: id=utbs #: data/campaigns/Under_the_Burning_Suns/_main.cfg:11 #: data/campaigns/Under_the_Burning_Suns/_main.cfg:248 msgid "Under the Burning Suns" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:14 msgid "UtBS" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:20 msgid "" "In the distant future a small band of elves struggles to survive amidst the " "ruins of fallen empires. Lead your people out of the desert on an epic " "journey to find a new home.\n" "\n" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:22 msgid "(Expert level, 10 scenarios.)" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:26 msgid "Fighter" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:26 msgid "Normal" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:27 msgid "Challenging" msgstr "" #. [advancement]: id=warrior_1 #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:27 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:44 msgid "Warrior" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:28 msgid "Champion" msgstr "" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:28 msgid "Nightmare" msgstr "" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:32 msgid "Campaign Design" msgstr "" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:41 msgid "Campaign Maintenance" msgstr "" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:62 msgid "Artwork and Graphics Design" msgstr "" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:128 msgid "Miscellaneous" msgstr "" #. [entry] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:146 msgid "And special thanks to everyone else who I forgot to mention." msgstr "" #. [lua]: wesnoth.theme_items.unit_status #: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:14 msgid "" "dehydrated: This unit is dehydrated. It will lose 4 HP and have its damage " "reduced by 1 each turn during the day unless prevented by healers or cured " "by water at an oasis.\n" "\n" "Units cannot be killed or deal no damage as a result of dehydration." msgstr "" #. [lua]: wesnoth.theme_items.unit_status #: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:20 msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control." msgstr "" #. [lua]: wesnoth.theme_items.unit_status #: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:26 msgid "" "dazed: This unit is dazed. It suffers a -10% penalty to both its defense and " "chance to hit (except for magical attacks)." msgstr "" #. [scenario]: id=01_The_Morning_After #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:5 msgid "The Morning After" msgstr "" #. [side]: id=Kaleh, type=Quenoth Youth #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:49 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:34 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:44 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:30 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:34 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:37 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:32 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:30 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:30 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:34 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:31 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:32 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:70 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:44 #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:31 msgid "team_name^Quenoth Elves" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:72 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:90 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:67 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:107 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:138 msgid "Monsters" msgstr "" #. [side] #. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight #. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord #. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:93 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:55 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:101 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:140 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:166 msgid "Evil" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:122 msgid "Rescue surviving elves" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:126 msgid "Defeat Xanthos" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:135 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:196 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:199 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:236 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:204 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:305 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:791 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1357 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1425 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:188 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:225 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:419 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:349 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:415 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:275 msgid "Death of Kaleh" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:139 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:200 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:204 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:240 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:208 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:309 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:795 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1361 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1429 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:192 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:229 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:423 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:353 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:419 msgid "Death of Nym" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:143 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:204 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:244 msgid "Death of Garak" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:156 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:208 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:209 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:248 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:212 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:313 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:799 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1365 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1433 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:196 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:233 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:427 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:357 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:423 msgid "Death of Zhul" msgstr "" #. [value]: type=Quenoth Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:183 msgid "Lreu" msgstr "" #. [value]: type=Quenoth Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:190 msgid "Piyru" msgstr "" #. [value]: type=Quenoth Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:195 msgid "Feru" msgstr "" #. [value]: type=Quenoth Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:202 msgid "Danu" msgstr "" #. [value]: type=Quenoth Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:207 msgid "Hamuil" msgstr "" #. [value]: type=Quenoth Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:212 msgid "Anioh" msgstr "" #. [value]: type=Tauroch Rider #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:217 msgid "Vemuil" msgstr "" #. [value]: type=Tauroch Rider #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:222 msgid "Taliu" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:234 msgid "Hey Kaleh, are you in there?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:239 msgid "Nym, is that you?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:244 msgid "" "Yes, come on out already. The storm has passed. With the morning light Naia " "has ended the terrible night." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:249 msgid "Has the sky really stopped falling?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:254 msgid "" "I already told you, the sky is clear and empty. Now come quickly, silly, " "others may need our help." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:259 msgid "" "What’s happened? Oh Eloh, the craters are everywhere, everything is gone, " "ruined. I can hardly recognize our village. I didn’t think it could be this " "bad." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:264 msgid "" "Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I " "hear people calling from the south. Now is not a time for fear, we must be " "strong. After all you are the nephew of Tanuil, our leader, and you must " "answer to the call of duty. Perhaps in the light of day things won’t be as " "bad as you think. Let’s explore the village and see who else has survived " "the night." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:269 msgid "" "Wait, our keep is just to the east. Our leader Tanuil must surely be " "recruiting others to help deal with the devastation. Perhaps we should go to " "the keep, before we explore the rest of the village." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:286 msgid "" "Tanuil’s keep, our beautiful fortress, it is destroyed. How will we summon " "our people to battle?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:291 msgid "" "We must rally those survivors we can find amidst the rubble. It doesn’t look " "like anyone survived, but at least we can thank Eloh it was a quick death. " "But come on, we can’t dwell on the dead, we must help the living." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:296 msgid "But if Tanuil is dead, who will lead us?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:301 msgid "That’s a question for another time. Let’s keep exploring the wreckage." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:347 msgid "Vecnu" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:348 msgid "Eranor" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:349 msgid "Seil" msgstr "" #. [message]: speaker=Vecnu #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:383 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:580 msgid "Kaleh, Nym, help us!" msgstr "" #. [message]: speaker=Nym #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:388 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:585 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:785 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4403 msgid "What in Uria’s name is that?" msgstr "" #. [message]: speaker=Vecnu #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:394 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:591 msgid "" "They came with the stones that fell from the sky. I know not what they are, " "but more seem to be emerging from the craters. If we don’t stop them there " "will be nothing left of our village or our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:399 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:596 msgid "To battle, my friends! There are still those left who can fight." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:406 msgid "There are more of our people fighting the mud monsters!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:411 msgid "Then let’s join the battle!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:445 msgid "Eloshi" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:446 msgid "Illuvin" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:452 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:454 msgid "Raynor" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:472 msgid "More of these muddy crawlies, let’s get rid of them with haste." msgstr "" #. [event]: role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:557 msgid "Jorazan" msgstr "" #. [event]: role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:558 msgid "Zyar" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:566 msgid "" "This is our training ground. And look, there is Garak, the captain of the " "guard. He and his fighters have survived the night!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:602 msgid "But they are fighting many mud creatures. Quick, we must help them!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:630 msgid "Ha! They’re destroyed at last." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:635 msgid "" "Thanks for the help. I am glad to see that so many have survived the night. " "But there’s no time to talk, we must save the rest of our people and crush " "any other of these earthen abominations back into the earth." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:658 msgid "This bridge leads to the holy island at the center of our lake." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:663 msgid "" "Hmmmm. Some of the druids that worship on the island may still be alive. We " "should go check." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:668 msgid "" "Be careful. The bridge is broken, so we’ll have to wade through the shallow " "water." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:687 msgid "" "The great tree! It has been buried under the rocks. Our most holy sanctuary, " "defiled. Oh, Eloh, what shall we do?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:692 msgid "Is anyone still alive?" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:702 msgid "Ryoko" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:704 msgid "Yuni" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:708 msgid "Finally! We were worried that no one else had survived." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:713 msgid "Mother priestess, are you all right?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:718 msgid "" "There’s no time to stand on ceremony. I’m fine. I’m afraid only a few of us " "survived, but we will lend you what skills we have. Show me to those who " "need healing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:723 msgid "But the great tree, it has been destroyed!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:728 msgid "" "All things of this world come to an end, but the power of Eloh endures. A " "new one shall grow in its place. Come now, let us see to the needs of our " "people." msgstr "" #. [unit]: type=Cuttle Fish #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:748 msgid "Deep One" msgstr "" #. [unit]: type=Cuttle Fish #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:749 msgid "" "The Deep Ones are gigantic aquatic monsters that lurk in the dark places of " "the world. Rarely do they come to the surface, and when they do the best way " "to survive an encounter with these monsters is to remain ashore. They can " "grab their opponents with strong tentacles, or spit a poisonous black ink " "from a distance." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:779 msgid "" "The water of the lake suddenly goes dark and unsettled, only to erupt in a " "swarm of tentacles the moment the first elf set foot off the island." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:791 msgid "" "I felt a great darkness in this lake, but I knew not what it was. The " "falling rocks must have woken it from its sleep." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:796 msgid "" "Protect the priestesses, we shall send this monstrosity back to the depths " "it came from!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:814 msgid "These fields seem strangely vacant. Where are the dustboks?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:819 msgid "Maybe they’re hiding in the stables. Let’s go check." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:857 msgid "Naru" msgstr "" #. [message]: speaker=Naru #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:861 msgid "Is it safe to come out? I was so scared." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:866 msgid "Where are all the other dustboks?" msgstr "" #. [message]: speaker=Naru #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:871 msgid "" "A hunting party left just yesterday, so unless the rocks fell all over the " "land, many of the dustboks have probably survived. The few that remained " "here were scared by the falling rocks and fled into the night. It took all " "my skill to calm Yasi and keep him from running." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:876 msgid "" "We’ll need your help in checking to see if the outer settlements survived. " "Who knows what kinds of damage they suffered in the night? And perhaps some " "of the people out in the desert have been able to round up some of the loose " "dusties." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:881 msgid "We can only hope that hunting party returns soon." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:891 msgid "Hey, Nisen, the rocks have stopped falling. You can come out now!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:895 msgid "Nisen" msgstr "" #. [message]: speaker=Nisen #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:906 msgid "Oh, thank Eloh, I thought they would never stop." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1021 msgid "" "Oh good, some elves have survived in this outer settlement. They’ve agreed " "to help us search for other survivors." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1029 msgid "The encampment is empty. I wonder what happened to the inhabitants?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1041 msgid "" "This encampment has been abandoned. There are signs of a struggle and a few " "bloodstains but nothing else. I fear for those elves who lived out here." msgstr "" #. [unit]: type=Necromancer, type=Dark Sorcerer, id=Xanthos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1089 msgid "Xanthos" msgstr "" #. [message]: speaker=Xanthos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1109 msgid "" "This place reeks of death, I could smell it from miles away. Oh, how I love " "it, it is the smell of power, the inevitable triumph of death over life. " "Puny elves, I shall use the corpses of your families to create an army of " "undead! All shall bow down before Xanthos the Necromancer!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1114 msgid "" "His timing couldn’t be worse. I know that undead cultists often prey on " "small targets, but they haven’t had the guts to attack us for years. Why has " "Eloh heaped so much misfortune upon us?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1120 msgid "" "Have some more faith, girl, the goddess does not send us more than we can " "handle. With Eloh’s grace we shall yet triumph over this pretender." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1125 msgid "" "Bah, I’ve fought these dark cultists before. They can be killed just like " "anyone else, and our riders can easily defeat their skeleton armies." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1130 msgid "" "I have heard of your kind, foul necromancer. You travel the sands, daring to " "bring back and enslave those who have passed on. But we will prove to you " "that death is not all-powerful. You shall not desecrate the bodies of my " "kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth " "elves!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1162 msgid "" "Some of our people felt crowded in the village, and wanted to live out on " "the open sands. They thought they could flee to the safety of our walls if " "danger came. I shudder to imagine what may have become of them." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1191 msgid "The necromancer is finally vanquished." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1196 msgid "And at last the dead shall have their rest." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1207 msgid "" "The necromancer is dead, but I don’t think we’ve explored the entire " "village. There may still be elves that need rescuing. We should go back and " "check." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1224 msgid "" "We’ve explored the village, and I think we’ve rescued the last of the " "survivors." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1261 msgid "Pythos" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1263 msgid "Shea" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1265 msgid "Narn" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1267 msgid "Jokli" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1269 msgid "Lyer" msgstr "" #. [message]: speaker=Pythos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1277 msgid "Hail, is anyone still alive?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1282 msgid "" "Yes, and we could certainly use your help. A necromancer has been attacking " "us, he intends to use our fallen comrades as fodder for his evil magics. " "Where have you been?" msgstr "" #. [message]: speaker=Pythos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1287 msgid "" "We were out far in the sands, searching for prey and roaming orcs. As soon " "as we saw the rock storm we raced back as fast as we could. I only wish we " "could have come sooner." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1292 msgid "No use crying over spilt water. But we’re sure glad you’re here now." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1306 msgid "It seems that we finally have some peace. But what do we do now?" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1311 msgid "Where is Tanuil and his family?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1316 msgid "The keep has been crushed by the rocks. We could find no survivors." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1321 msgid "Too many have died this night." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1326 msgid "" "Our village is in ruins. The walls that were built by our ancestors over " "generations have been demolished in a space of hours. Most of our dwellings " "are destroyed. And the great tree itself is no more. One thing is obvious, " "we cannot stay here." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1332 msgid "" "You are a fool to despair. This has always been our home. The water here is " "good, we know this land. We can rebuild; Eloh willing, we can thrive again." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1337 msgid "" "Think for a moment. Who else has seen the rock storm? What other foes are " "coming to pick over the remains of our people? There is no mercy in the " "desert, and we have many enemies who would seek to gain in our time of " "weakness." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1343 msgid "" "Impudent girl, you should not speak so to your elders, or to your betters." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1348 msgid "I have a right to speak my mind!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1354 msgid "" "Peace, please calm yourselves. In chaos there is nothing but death and " "destruction. Even in this time of trial we must show our fortitude, and " "follow our laws. Without laws we are like beasts in the desert, fighting " "over scraps of meat. Among the survivors Kaleh is by heritage the closest " "relative to Tanuil and thus our leader. What say you Kaleh?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1359 msgid "" "Last night, before the rock storm, I heard a voice in my sleep. It sounded " "like sweet music, and somehow I knew it was Eloh. I still remember her exact " "words: “You must be strong, young elf, for you enter a time of peril. The " "home you know will be destroyed, and you must lead your people to a new " "land. To the north you will find salvation and peace. Cross the desert and " "head to the mountains. Fear not, for I will guide you and protect you.” " "I’m not sure why I’m the one she chose to appeal to, but if this is her " "will, I will see it done. Our home is gone and the desert is a harsh place. " "If Eloh has prepared a new home for us, then I will lead us there." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1364 msgid "" "I fear what dangers lurk in the harsh sands and beyond to the north, but " "because you are our leader, I will follow where you go." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1369 msgid "" "Then let us collect what supplies we can from the wreckage and head north " "with great haste. Our home is protection no longer, we must find a new haven " "for our people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1374 msgid "" "What about the bodies of the dead? We can’t leave them to be torn by crows " "or desecrated by other dark mages." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1380 msgid "" "I agree, we should not forget our dead. We should build a huge pyre and burn " "them with proper ceremony, so that the smoke may carry them on to the next " "realm." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1385 msgid "" "Kaleh, I don’t want to tarry longer than necessary, but I agree that we must " "see to the dead before we leave. Garak, you and your men start collecting " "our dead. Nym, help me find oil and wood so that we may build a pyre." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1390 msgid "" "And so it was done. The dead were laid reverently on top of what little wood " "we could find. But the fire was big enough to burn the bodies to ashes and " "speed their souls to the hereafter. I remember at the time that the death of " "so many of our people was not the best omen for the start of such a large " "journey. They were the first of our people to die in this great endeavor, " "but they were to be far from the last." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1443 msgid "" "What’s that to the north? It looks like even more undead! The rock storm " "must have attracted other necromancers. There’s no way we can defeat them " "all. We’ve run out of time. There’s no escape. Eloh save us!" msgstr "" #. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:5 msgid "Across the Harsh Sands" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:47 msgid "Bandits" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:130 msgid "Undead" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:183 msgid "Kaleh must reach the northern edge of the desert" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:187 msgid "Defeat outlaw leader" msgstr "" #. [note] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:215 msgid "" "Your units become dehydrated during the day, losing hitpoints and damage " "when they are not on a water hex" msgstr "" #. [note] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:218 msgid "" "Units are refreshed at the start of your turn when they are on a water or " "oasis hex" msgstr "" #. [note] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:221 msgid "Healers can prevent dehydration from getting worse, but cannot heal it" msgstr "" #. [note] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:224 msgid "Healers are unable to heal adjacent units during the day" msgstr "" #. [label] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:248 msgid "Pinnacle Rock" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:271 msgid "" "I have crossed these sands long ago, when I was a youth, and we went on a " "great raid against a foul necromancer who was hiding out in one of the " "ruins, creating an army of undead. It was a nasty battle, especially after " "nightfall, but all his magics couldn’t save him when we cut off his head. " "Ah, those were the days..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:276 msgid "Do you remember anything about these sands?" msgstr "" #. [message]: speaker=narrator #. [unit]: type=Defeated Corrupted Quenoth Elf, id=Garak_defeated #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:285 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1856 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2044 #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:31 msgid "Garak" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:287 msgid "" "Do you see that brown spot sticking up on the northern horizon? That’s " "Pinnacle Rock. It’s the highest land for miles around, and has a spring at " "its base, or did the last time I camped there. If we make it to Pinnacle " "Rock we will be just a few miles from the edge of the mountains." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:292 msgid "" "But between here and there is a particularly barren stretch of the sands, " "with only a few oases and watering holes. Luckily I think there used to be " "an old caravan route leading north, which went from oasis to oasis. The " "oases aren’t easy to find but occasionally the sands blow away, revealing " "old stone roads that lead from oasis to oasis. Once the path must have " "formed a great thoroughfare for commerce." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:307 msgid "" "I believe that there was once a great empire in these lands, long ago, " "before the sands came." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:313 msgid "" "I’ve seen the ancient remains of stone castles and markers in the sands. The " "paths of the ancients may serve us yet again. If we follow the paths from " "oasis to oasis, we may be able to survive the thirst and heat of the desert. " "But there are worse dangers in these sands than thirst, we must be wary and " "scout our way carefully." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:318 msgid "" "Unfortunately, because of our hasty flight from our village, we are short on " "water-skins and rations. We’ll have enough if we move quickly and eat as " "little as possible, but we won’t last long in the wastes if we can’t find " "more sources of water. As it is, between the heat of the day and the cold of " "the night, this journey will be hard on our people." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:324 msgid "" "During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the " "beginning of each your turns, every unit in a sand, road, rubble or sand " "dune hex will suffer from thirst. Each turn of thirst reduces a unit’s " "attack damage and causes $dehydration_loss hitpoints of damage. Healers can " "prevent dehydration from becoming worse, but cannot heal it. Only by " "refreshing at an oasis (any water hex) at the start of your turn will your " "units regain full attack strength." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:330 msgid "" "Kaleh, be careful you don’t recruit too many guards to go with us. I doubt " "we’re going to find any other villages out in the sands, so the income that " "we have right now is all we’re going to get. Remember that as our people get " "more experienced they often require more support, so we don’t want to run " "out of supplies halfway across the desert." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:335 msgid "Well, the sooner we reach Pinnacle Rock, the better. Onwards!" msgstr "" #. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:370 msgid "Scorpion" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:395 msgid "Wait. I think I spotted something ahead of us..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:399 msgid "What? I don’t see a thing." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:403 msgid "See those shining speckles ahead? Scorpions. Large. Whole nest of them." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:410 msgid "" "Do you want us to fight? We can still avoid them, but they are between us " "and the next oasis." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:439 msgid "Scorpions! We must have stumbled across a nest of them." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:472 msgid "" "The scorpions were devouring some poor person’s body. There doesn’t seem to " "be much of him left, but wait— What’s this? It looks like a tiny gold ring. " "I think I see elvish runes on the inside, but I can barely make them out. " "This seems to be a ring of travel! Those who wear it will not suffer from " "thirst or hunger, nor cold, nor heat. I’ve heard tales of such magical " "items, and we can certainly use it now." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:477 msgid "" "One unit wearing this ring is immune to any damage caused during the day by " "the heat of the desert." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:507 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:643 msgid "Should I take this ring?" msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:509 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1613 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:645 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:593 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:586 msgid "Yes, I’ll take it." msgstr "" #. [object]: id=Travelring #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:514 msgid "Traveler’s Ring" msgstr "" #. [object]: id=Travelring #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:516 msgid "At the end of each turn, this unit takes no damage from the desert." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:546 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:677 msgid "No, I think someone else should wear it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:571 msgid "" "Look, an oasis! Its refreshing water will allow our people to regain " "strength and rest safely on the grass during the heat of the day." msgstr "" #. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:580 msgid "Hunting Ogre" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:615 msgid "" "Shh... Ogres ahead. Behind that dune there, we have to pass them if we want " "to reach the next oasis." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:619 msgid "No chance to sneak around?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:623 msgid "" "We would have to cover extra distance in difficult terrain. If you want to " "bypass them I suggest going straight north in the hopes of finding an oasis " "there." msgstr "" #. [message]: type=Ogre, role=Hunting Ogre #. [message]: type=Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:648 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:685 msgid "Fresh meat!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:680 msgid "Ogre ambush!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:690 msgid "" "Ugh, they smell as bad as they look. And they’re huge! Well, the bigger they " "are, the harder they fall." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:710 msgid "" "That’s the last of them. This looks like a hunting party, they must have a " "camp around here somewhere." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:724 msgid "" "Hey! Look there, they dropped something... A stone bottle, sealed. I wonder " "what’s inside..." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:731 msgid "Nym! No! Don’t open—" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:741 msgid "" "Too late. And it’s just sand inside. Not worth... Whoa! What’s happening?!" msgstr "" #. [unit]: type=Dust Devil, id=Dust Devil #. [unit_type]: id=Dust Devil, race=monster #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:747 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:4 msgid "Dust Devil" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:762 msgid "It’s a dust devil, but I have never seen one so small before." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:815 msgid "It seems to like you, looks like you just got yourself a pet." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:820 msgid "" "Girl, I told you not to open it. Let’s go, I’d really like to get to an " "oasis soon." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:898 msgid "Black Lieutenant" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:899 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:900 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:901 msgid "Black Hand Bandit" msgstr "" #. [message]: type=Thug #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:926 msgid "" "And I thought it was going to be another boring patrol. You there! Elf! This " "is our oasis, and we will water it with your blood!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:931 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:969 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1038 msgid "" "We need that water, and if we have to go through you to get it, so be it." msgstr "" #. [message]: role=Black Lieutenant #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:964 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1033 msgid "" "We don’t know who you are, and we don’t much care. Tremble before the might " "of the Black Hand!" msgstr "" #. [unit]: type=Red Mage, id=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1075 msgid "Elyssa" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1109 msgid "Go’hag" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1110 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1111 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1112 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1113 msgid "Undead Raider" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1125 msgid "Back, you fiends! Or I’ll kill you a second time!" msgstr "" #. [message]: speaker=Go'hag #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1132 msgid "" "You have defied our master for the last time. Now you shall die! And I shall " "personally make it slow and painful, to thank you for that scorching you " "gave me." msgstr "" #. [message]: speaker=Go'hag #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1139 msgid "You have defied our master for the last time. Now you shall die!" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1146 msgid "Stupid undead, they never listen. Then have a taste of my flame!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1151 msgid "She looks like she’s in trouble. We should help her." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1175 msgid "Whew! Looks like that’s the last of them." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1180 msgid "Thanks for the help! That was a little too close for comfort." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1185 msgid "That was a lot of undead. Why were they coming after you?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1190 msgid "" "I accidentally managed to anger a powerful necromancer a while ago... It’s a " "long story. But who are you? You almost look like elves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1195 msgid "" "We are, we’re the Quenoth Elves and we are traveling north. You look like " "you’re a mage, but I thought your kind were all gone." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1200 msgid "" "I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring " "and learning. But these sands seem particularly inhospitable! I’ve been " "meaning to check out the northern mountains; mind if I join you for a while " "in your travels?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1205 msgid "We’d be glad to have the help of someone with the mastery of fire." msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1213 msgid "" "The undead are defeated, but we lost her in the fight as well. Darn, if only " "we could have saved her." msgstr "" #. [unit]: type=Wraith, id=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1263 msgid "Vengeful Lord" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1272 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1273 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1276 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1277 msgid "Honor Guard" msgstr "" #. [message]: speaker=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1282 msgid "" "The most hated living in my castle! To me! To me stray souls of the deserts! " "Let’s cleanse this pollution!" msgstr "" #. [message]: speaker=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1287 msgid "" "Elf of the sands, I remember you. You thought me defeated, but I am back " "even more powerful than before. Death reigns eternal, your scorched bones " "and lifeless body will join my host." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1292 msgid "" "Still singing the same tune. We defeated you once before, we can do so again!" msgstr "" #. [message]: speaker=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1306 msgid "Noo... (Fades)" msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1316 msgid "Searching his castle, we found a chest filled with gold." msgstr "" #. [else]: role=Ogre Nomad #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1340 msgid "Ogre Nomad" msgstr "" #. [message]: type=Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1352 msgid "Elves! Kill them all!" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1357 msgid "" "This ruined castle must be where the ogres make their home. Well, if it’s a " "fight they want, it’s a fight they’ll get." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1378 msgid "" "That’s the last of those stinking beasts. They should trouble us no more." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1383 msgid "This ruin looks oddly familiar." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1388 msgid "Yuck, there’s still dried blood on the stones. It’s kind of spooky." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1416 msgid "This land belongs to the Black Hand. Trespass and you will die." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1423 msgid "Bandits. If they get in our way, they’re going to be sorry." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1428 msgid "" "There’s no way we can get all our people safely across the desert with " "outlaws harassing us. We must defeat them before we can continue." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1433 msgid "" "Did you see that? I think I just saw someone disappear behind that dune over " "there. I think we’re being watched. I suspect there are more of these " "bandits lurking in these dunes than we originally thought." msgstr "" #. [unit]: id=Thorn, type=Outlaw #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1440 msgid "Thorn" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1511 msgid "" "Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out " "in the sand for too long." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1535 msgid "" "So, the outlaws have made a base around Pinnacle Rock. It’s a good location, " "but we will drive them from it all the same." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1553 msgid "I surrender! I mean we surrender. Just please don’t kill me." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1558 msgid "" "Please, have mercy on us. We’re just trying to survive in this horrible land." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1565 msgid "" "I will not kill you in cold blood. But leave these lands, and never darken " "our path again. Or I will show you no mercy." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1578 msgid "" "Here, take this vial of holy water. You’ll need it with all the undead " "around." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1583 msgid "" "I will take this vial, in exchange for your life. But leave these lands, and " "never darken our path again. Or I will show you no mercy." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1588 msgid "" "It’s Holy Water. When anointed on a weapon it makes it deadly to magical " "creatures. Vials such as these are rare and valuable. We should choose " "carefully who will use it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1611 msgid "Should I take the holy water?" msgstr "" #. [object]: id=PureWater #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1618 msgid "Holy Water" msgstr "" #. [object]: id=PureWater #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1620 msgid "" "This water will make your melee weapons arcane, and thus especially " "powerful against the undead." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1641 msgid "No, I think someone else should take it." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1685 msgid "" "The Black Hand outlaws still threaten the others. While their leader still " "fights we won’t be able to get all our people across the sands safely. We " "must deal with the Black Hand before we can progress further." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1694 msgid "" "The outlaws are defeated and we’ve made it across these blasted sands. The " "hills are just a few miles to the north. We should be able to find water and " "rest there." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1717 msgid "" "Now that we have a moment of peace, I have to ask you, Elyssa, what were you " "really doing out in the middle of the desert? It’s a rather barren place to " "be traveling." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1722 msgid "" "I’ve been searching for secrets from the past. Did you know that this entire " "land used to be a huge empire? Apparently this used to all be great plains " "and farmland, before the sands came." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1727 msgid "" "It’s hard to imagine. There’s barely enough rain here now to support these " "tiny cacti, let alone crops." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1732 msgid "" "And yet the great ruins that I have seen scattered across these sands are a " "testament that something was here before us. Perhaps in a time long ago when " "the land was more forgiving." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1737 msgid "" "Before the Great Fall, there were huge cities, with great schools of magery, " "libraries of books, vast repositories of knowledge. Most of it was destroyed " "in the ensuing chaos and years of decay, but I’m searching for the little " "fragments that are left. For example, have you ever heard of the Sceptre of " "Fire?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1742 msgid "No, I haven’t. What is it?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1747 msgid "" "I’m not sure. I’ve read various references to it, but nothing specific. I’ve " "been searching for it for a long time. All I know is that it was a very " "powerful magical wand and that it was some sort of symbol of royalty in the " "old empire, but I have no idea where it might be. So I scour the land, " "learning all I can about the olden days. I’m sure it must be somewhere." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1752 msgid "" "Perhaps. But it has been so long, and so much has been lost. Who can say?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1773 msgid "" "We’ve run out of provisions and our people are exhausted. We’ve taken too " "long crossing the desert, I fear we shall never reach the other side." msgstr "" #. [do]: role=LostSoul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1914 msgid "Lost Soul" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1943 msgid "" "The sands are haunted with the spirits of tortured souls long since dead. At " "dusk they rise again, and during the Long Dark they can be particularly " "nasty. They disappear again at dawn, but personally I prefer the heat of the " "day to the horrors of the night." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1948 msgid "" "The combination of the heat of the day and the rising undead make dusk a " "particularly dangerous time of day." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2002 msgid "What happened? The undead spirits all just disappeared." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2007 msgid "" "These spirits are weak. They seek to prey on the helpless, but when they " "encounter strong resistance they flee." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2015 msgid "You come and rise again, spirits? Have we not defeated you before?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2020 msgid "" "These lost souls cannot hold onto anything but memories of lives long gone. " "They will rise to plague us again, night after night." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2029 msgid "Flee, you craven spirits, and leave us in peace!" msgstr "" #. [scenario]: id=03_Stirring_in_the_Night #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:14 msgid "A Stirring in the Night" msgstr "" #. [time] #. Use the same translation as for the string in the wesnoth-help textdomain. #. Use the same translation as for the string in the wesnoth-help textdomain. #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:19 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:313 msgid "The Long Dark" msgstr "" #. [side]: id=Azkotep, type=Lich #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:51 msgid "Azkotep" msgstr "" #. [side]: id=Ystara, type=Death Knight #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:107 msgid "Ystara" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:181 msgid "You lose control (even temporarily) of more than 6 villages" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:187 msgid "Defeat Azkotep" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:193 msgid "Defeat Ystara" msgstr "" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:223 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:295 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:182 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:218 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:69 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:69 msgid "Starting Objectives:" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:225 msgid "Survive until dawn" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:231 msgid "Defeat all undead leaders" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:326 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:340 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:345 msgid "Zur" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:327 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:341 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:346 msgid "Grak" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:358 msgid "Kaleh, wake up! Sentries report movement in the sands!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:362 msgid "Orcs?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:366 msgid "I don’t..." msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:370 msgid "We meet again, Ystara." msgstr "" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:374 msgid "You think you can take me, Azkotep?" msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:378 msgid "" "My champion, Zur shall slice you to shreds like the puny adept you once were." msgstr "" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:382 msgid "" "You always were an arrogant little bastard. Grak will swallow your soul, or " "what’s left of it." msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:386 msgid "" "You spurned me once and I will make you pay. To battle, my minions! Become " "my wrath!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:390 msgid "... think so. You really know how to pick a campsite, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:394 msgid "" "Where did they come from? I swear those castles weren’t there at sunset." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:398 msgid "" "Many strange things can happen during the long dark. But despite their " "wraith-like forms, I have no doubt that their cold steel can still bite " "flesh." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:402 msgid "" "Like I haven’t killed enough undead recently. Why can’t these guys just stay " "dead?" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:406 msgid "" "Our encampment is out of the direct line of attack, so we should be somewhat " "safe, at least." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:410 msgid "" "But if the battle spills around our people will be slaughtered by the undead " "hordes!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:414 msgid "" "There’s no way we can escape the battle in time. We must protect the camp " "from the undead." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:418 msgid "" "I fear that if we lose more than half of the tents we will not have the " "strength to go on. Garak, wake your men. We must hold off the undead until " "dawn." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:422 msgid "To arms my people, to arms!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:499 msgid "They’re raising the corpses of our fallen! What a horrible fate!" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:504 msgid "Then we shall have to give them a proper cremation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:580 msgid "" "Too many of our people have been killed. We will surely be overwhelmed by " "the undead now. All is lost!" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:638 msgid "" "These champions... I will challenge them. Zhul, bless my weapons with light " "of Eloh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:642 msgid "Garak, but the suns..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:646 msgid "" "You will not do any such thing, anyone trying to fight these creeps " "singlehanded will surely die. We need you, we will not make it without you." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:650 msgid "" "I had dreams this night Kaleh, full of gloom and darkness, my journey will " "end here one way or another." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:654 msgid "" "No! That’s not true, our future is what we make of it, stay behind for this " "fight and..." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:658 msgid "" "And what? You’ll help me become a coward? I lived long, I’m not afraid of " "the end, just let me give it some meaning." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:662 msgid "" "I bless you with the light that will come, I bless you with the memory and " "the promise. Lay down your shield, champion, and let your blade shine in the " "dark." msgstr "" #. [berserk]: id=berserk #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:686 msgid "righteous rage" msgstr "" #. [berserk]: id=berserk #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:688 msgid "" "If used offensively or defensively against champions Grak or Zur, this " "attack presses the engagement until one of the combatants is slain, or 30 " "rounds of attacks have occurred." msgstr "" #. [chance_to_hit]: id=magical #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:697 msgid "true strike" msgstr "" #. [chance_to_hit]: id=magical #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:699 msgid "" "This attack always has a 70% chance to hit regardless of the defensive " "ability of the champion being attacked." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:763 msgid "You there! Creep! Stand and face me, shade! I challenge you!" msgstr "" #. [message]: speaker=Grak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:773 msgid "" "Foolish mortal... For daring to challenge me, I’ll devour your soul and " "torment it for all eternity..." msgstr "" #. [message]: speaker=Grak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:779 msgid "" "So you destroyed Zur... Come mortal, let’s cross our blades... It’s time for " "you to take his place..." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:800 msgid "You there! Pile of bones! I challenge you, stand and face me!" msgstr "" #. [message]: speaker=Zur #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:810 msgid "Puny elf... Time to die..." msgstr "" #. [message]: speaker=Zur #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:816 msgid "" "Grak was weak... But still you deserve respect... Meet my axe and take his " "place..." msgstr "" #. [message]: speaker=$second_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:845 msgid "And so it ends... Your champion is dead, elves... Come join him..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:861 msgid "Where is Garak? Has anybody seen him?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:865 msgid "" "I saw him jumping into deep darkness pursuing a group of enemies. Let’s hope " "nothing happened to him." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:913 msgid "" "Look, dawn is nigh, our salvation is almost at hand. Even the long dark " "can’t last forever, and with the light of the sun the undead power wanes and " "their dark magics unravel." msgstr "" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:933 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1152 msgid "" "No! This contest is not over yet, Azkotep. I shall show you a taste of my " "true power." msgstr "" #. [then] #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:946 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1003 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1090 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1160 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1209 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1291 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1340 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1437 msgid "Possessed Garak" msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:952 msgid "" "No! How dare you? I shall have my vengeance upon you for spoiling this " "contest! Darkness shall reign until I have triumphed!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:956 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1170 msgid "" "Maybe I spoke too soon. Curse Uria, he has even blotted out the stars, all " "is darkness. Kaleh, our course is clear, we must destroy that abomination." msgstr "" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:960 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1032 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1119 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1174 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1246 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1305 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1377 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:784 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1350 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1418 msgid "New Objectives:" msgstr "" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:981 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1065 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1279 msgid "" "No, I shall have my revenge. I shall show you that darkness is strongest " "just before dawn. Death and decay, grant me my vengeance!" msgstr "" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:985 msgid "" "In this I shall support you, the darkness will not lift until one of us is " "victorious." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1012 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1099 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1226 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1357 msgid "" "Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, " "all is darkness. Kaleh, our course is clear, we must destroy one of these " "abominations. Whether it be the thing that has taken our friend, or the " "spectral evil that remains, one of them must die for this battle to end. We " "have no choice." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1017 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1104 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1231 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1362 msgid "But to kill Garak? How can we?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1021 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1108 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1235 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1366 msgid "" "That thing is not Garak. This night has lasted long enough, and too many of " "our people have died. How many more would you sacrifice for Garak’s sake? " "Just protecting our encampments isn’t enough, darkness and chaos will " "overwhelm us if we can’t end this battle soon. We must destroy one of those " "two evils, whatever the cost. I do not intend to let that... thing keep " "control of the body of our friend." msgstr "" #. [message]: speaker=Ystara #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1025 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1112 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1239 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1370 msgid "The stench of death is in the air." msgstr "" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1029 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1116 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1243 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1374 msgid "Yes, let us end this once and for all." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1035 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1122 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1249 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1380 msgid "Defeat Possessed Garak" msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1069 msgid "" "In this I shall support you, the darkness shall not break until one of us is " "victorious." msgstr "" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1166 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1297 msgid "" "No! How dare you! I shall have my vengeance upon you for spoiling this " "contest! Darkness shall reign until I have triumphed!" msgstr "" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1218 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1349 msgid "" "I told you, I will be back, you fools! Now I shall have my vengeance upon " "you all. Darkness shall reign until I have triumphed!" msgstr "" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1222 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1353 msgid "" "In this I shall support you, the darkness shall not lift until one of us is " "victorious." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1301 msgid "" "Maybe I spoke too soon. Curse Uria, she has even blotted out the stars, all " "is darkness. Kaleh, our course is clear, we must destroy that abomination." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1413 msgid "Eloh protect us, what has he done?" msgstr "" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1417 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1568 msgid "I live again! I can feel!" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1430 msgid "" "I will... not... yield... I defeated... your... champion... I... will... " "overcome... you..." msgstr "" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1440 msgid "No, fool! Stop!" msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1453 msgid "The dark lord... is no more..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1458 msgid "" "Garak collapses to the ground with his own blade sticking from his chest." msgstr "" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1557 #, fuzzy msgid "Hahaha...!" msgstr "Hahaha!..." #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1561 msgid "Eloh protect us, what is happening?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1572 msgid "Garak?" msgstr "Garak?" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1576 msgid "" "Hahaha! Your puny friend is no more. With his body I shall crush you all. " "Arise again my minions and feast in the slaughter!" msgstr "" #. [unit]: type=Orcish Leader, type=Orcish Ruler, id=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1607 msgid "Ganthos" msgstr "" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1651 msgid "" "What’s this on our borders? Stinkin’ elves and more undead? We’ll teach them " "a lesson they won’t soon forget. Attack!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1655 msgid "" "If those raiders capture any of our encampments, I fear our people’s fate " "will be just as bad as if it was captured by the undead." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1665 msgid "Wounded Elven Scout" msgstr "" #. [message]: speaker=Elven Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1668 msgid "Orcs... Not far behind me... From the hills..." msgstr "" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1695 msgid "" "You got me, elf... But you won’t be so lucky with the tribes of the hills... " "(Cough)" msgstr "" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1699 msgid "I deeply regret... I won’t be able to see that..." msgstr "" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1705 msgid "Killed by a dead creep... (Cough)" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1715 msgid "Look, he dropped something! I wonder what it is..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1734 msgid "" "It’s some sort of a map. I think I recognize some of those hills ahead on it." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1738 msgid "" "And these look like camps and patrol routes. A lot of camps and patrol " "routes. Kaleh, do you think we could sneak up between them?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1742 msgid "" "Difficult, but worth a try I guess. But first we must try to survive this " "mess." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1746 msgid "Right, sorry. Damn creeps." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1753 msgid "And now we’ll never know what was on that parchment. Shame." msgstr "" #. [message]: race=orc #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1770 msgid "Chief has fallen! Flee!" msgstr "" #. [message]: race=goblin,wolf #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1778 msgid "Boss dead! Run!" msgstr "" #. [message]: speaker=$unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1819 msgid "" "You think you have defeated me, don’t you? Foolish boy, I shall assume a new " "form more powerful and horrible than you could ever imagine!" msgstr "" #. [message]: speaker=$other_creep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1823 msgid "" "How dare you interfere in our contest! I did not need your help. I shall " "teach you not to cross a lord of darkness." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1835 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2039 msgid "Finally. It is over." msgstr "" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1844 msgid "" "See, I told you I was more powerful. This game is over, now I can leave this " "shell of a body." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1865 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2052 msgid "He’s... he’s still breathing!" msgstr "" #. [message]: speaker=Garak_defeated #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1869 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1981 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2056 msgid "Protect the boy for me Zhul, (cough) I go to a better place." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1880 msgid "What about Garak?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1890 msgid "I’ve asked and looked around, there is no sign of him or his body" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1894 msgid "" "He’s probably dead, then, but he died as a warrior. Let’s respect his wishes " "and remember him for that." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1900 msgid "He died as a hero. Remember that and tell the tale, for it’s worth it." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1936 msgid "The undead lords are defeated at last." msgstr "" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1940 msgid "" "There’s too many of them and the night is almost gone. Pull back you " "wretches, pull back!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1944 msgid "" "I can see the first rays of Naia shining over the horizon. She never looked " "so beautiful. The undead forces have crumbled into dust and the remaining " "orcs are retreating with the dawn." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1948 msgid "" "That was a very brave thing you did, Kaleh, defeating both of those Undead " "Lords. It took great courage and strength. Because of your daring attack, we " "did not have to wait for the dawn to save us. You were our savior. And many " "fewer of our people died than would have if we had had to wait out the long " "night." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1952 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2117 msgid "" "Though we saved almost all our people this time, we won’t always be so " "lucky. While elves who have fought with you in the past will gladly return, " "if the numbers of our people dwindle, it’s going to become more and more " "costly to recruit new warriors. It would be wise to stockpile gold against " "this eventuality." msgstr "" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1956 msgid "" "You have triumphed for the moment, but think not that the dark lords can be " "so easily vanquished. We shall return, and shall rule long after your bones " "have crumbled to dust. This is our land, and none shall leave it unscathed." msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1960 msgid "" "You fought so hard to protect your precious people, young elf. No great deed " "should go unpunished." msgstr "" #. [message]: id=Ystara,Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1969 msgid "A token to remember us by..." msgstr "" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1973 msgid "Aauugghh!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1977 msgid "He just collapsed!" msgstr "" #. [message]: id=Ystara,Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1992 msgid "" "You will never see your champion again. And we will torment his soul for the " "rest of the eternity." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1996 msgid "" "Don’t listen to them, they are powerless in their defeat. Even if Garak fell " "in battle his soul went to a better place and they can’t reach him there." msgstr "" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2027 msgid "" "Hah, now you have learned the flesh is always weaker than the powers of the " "undead." msgstr "" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2033 msgid "My undead zombies shall always defeat the living." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2084 msgid "" "From the sands he came, to the sands he will return. We remember and honor " "his sacrifice, and I vow that his death will not be in vain." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2088 msgid "Goodbye, old friend. May Eloh shine her light eternal upon you." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2092 msgid "" "He was as brave and valiant a fighter as I have ever seen in my travels." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2096 msgid "" "He was a bastard at times... But... but why did he have to die? It... it " "just doesn’t make sense." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2113 msgid "Miraculously, all of our encampments survived the night." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2123 msgid "Well, only $elven_camps encampments remain, but we will survive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2127 msgid "Yes, but at what cost?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2137 msgid "" "Though we saved almost all our people this time, we won’t always be so " "lucky. While elves who have fought with you in the past will gladly return, " "as the numbers of our people dwindle, it’s going to become more and more " "costly to recruit new warriors. It would be wise to stockpile gold against " "this eventuality." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2149 msgid "" "We have suffered losses, but we are not broken yet. We have saved most of " "our people tonight. But while elves who have fought with you in the past " "will gladly return, as the numbers of our people dwindle, it’s going to " "become more and more costly to recruit new warriors. It would be wise to " "stockpile gold against this eventuality." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2157 msgid "" "We have suffered grievous losses, but we are not broken yet. Long will this " "slaughter be remembered by our people. Where was Eloh during the darkness? " "And I’m afraid that while elves who have fought with you in the past will " "gladly return, as the numbers of our people dwindle, it’s going to become " "more and more costly to recruit new warriors. It would be wise to stockpile " "gold against this eventuality." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2170 msgid "" "All this death and destruction. What were those shades arguing over? Was " "this all just some sort of demented game?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2174 msgid "" "The lords of the dead are powerful and twisted indeed. Only Eloh knows the " "truth of what happened tonight." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2178 msgid "" "I don’t want to be here tomorrow night to find out. The hills to the north " "are close. Let’s be far away before another nightfall." msgstr "" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:5 msgid "Descending into Darkness" msgstr "" #. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:41 msgid "Panok" msgstr "" #. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:87 msgid "Turg" msgstr "" #. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:127 msgid "Ug’lok" msgstr "" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:197 msgid "Objectives:" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:199 msgid "Kaleh must reach the exit tunnel at the north edge of the map" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:357 msgid "" "Those mountains are huge! I never thought they would be so big. And what’s " "that white stuff on the tops of the peaks?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:362 msgid "" "I wish Garak were here, he’d know more about these lands than I do. I’ve " "never been up here, but I heard stories from the few who have made the " "journey and returned. That white stuff is called snow, Nym, and the " "mountains are very cold. These smaller hills aren’t as hard to cross, but " "they are filled with orcs and goblins. It may look peaceful now, but they " "hide in the many caves and tunnels beneath the surface." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:367 msgid "" "I had another vision last night, Eloh told me that we had to continue north, " "but instead of trying to go over the mountains, she said that we had to go " "underneath them." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:372 msgid "Underneath them? But how?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:377 msgid "" "Orcs and Goblins have been living here for hundreds of years and their " "network of tunnels and caves is more extensive than you might think. Who " "knows how far they go underground? We are ill-prepared for trekking over " "those frozen peaks. As much as I dislike those pitch-black caves, if we want " "to cross these mountains we may have no choice." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:382 msgid "" "Other creatures besides orcs dig tunnels in the earth. Long ago dwarves " "mined mountains such as these, and huge trolls like to hide in the deep dark " "places under the earth. If your god is as omniscient as you seem to think, " "Kaleh, I wouldn’t be surprised if there were a way to cross under these " "mountains. I fear no darkness, and you won’t be lacking a source of fire or " "light." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:387 msgid "" "Well if we are going to go under these mountains, we’re certainly going to " "have our hands full fighting all those orcs and goblins." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:392 msgid "" "Indeed. I want to warn you again, Kaleh, this isn’t the desert. The orcs " "love fighting in hills and caves, and we won’t have the advantages of " "fighting on the open sands. And with our recent losses we don’t have the " "numerical advantage we are used to. So we’d best be extra careful. Still if " "we can clear a path in the hills ahead of us, we should be able to escort " "our people into the tunnels. And hopefully underground it will be easier to " "protect them than out in the open." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:397 msgid "" "Strike hard and fast and also be careful—right, this is going to be fun." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:426 msgid "Goblin Coward" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:427 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:428 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:429 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:430 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:435 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:436 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:437 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:441 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:442 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:443 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:535 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:536 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:538 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:539 msgid "Goblin Scout" msgstr "" #. [message]: speaker=Goblin Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:451 msgid "Attack!" msgstr "" #. [message]: speaker=Goblin Coward #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:456 msgid "Run away!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:461 msgid "Goblins are so predictable." msgstr "" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:484 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:486 msgid "Orac" msgstr "" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:492 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:494 msgid "Scylla" msgstr "" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:502 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:503 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:505 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:506 msgid "Lake Naga" msgstr "" #. [message]: speaker=Orac #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:544 msgid "" "Come forth, creatures of the lake! Fulfill the oaths you have made and help " "us drive these hated creatures from our lands." msgstr "" #. [message]: speaker=Scylla #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:549 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:706 msgid "Sssslay them all! In the name of the Ssscaled One!" msgstr "" #. [message]: speaker=Panok #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:569 msgid "These elves are stronger than we thought. Send for more reinforcements!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:574 msgid "" "How can he move that fast? He is faster than any goblin rider I have ever " "seen. It’s almost unnatural." msgstr "" #. [message]: speaker=Panok #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:589 msgid "Gaaghh!!" msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:602 msgid "" "Wait a minute. He was wearing a silver ring on one of his fingers. I think " "the ring might be magical. Maybe that’s why he was moving so fast." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:610 msgid "I think, Kaleh, that you should take the ring." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:615 msgid "Why me?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:620 msgid "" "Because you tend to move slowly and if we’re going into the caves you’ll " "need all the speed you can get. And besides, we can’t afford to lose you; " "you never know when being able to run a bit faster might be the difference " "between life and death." msgstr "" #. [object]: id=SpeedyRing #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:650 msgid "Ring of Speed" msgstr "" #. [object]: id=SpeedyRing #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:652 msgid "This ring will increase your maximum speed by 1." msgstr "" #. [message]: speaker=Orac #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:701 msgid "" "The elves have killed Panok the goblin! The other goblins may flee to the " "caves, but we will not give up these hills without a fight. Come forth, " "creatures of the lake! Fulfill the oaths you have made and help us drive " "these hated creatures from our lands." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:730 msgid "" "Ugh! These tunnels are pitch black! It’s as bad as fighting in a moonless " "night, and it stinks of orc filth. I can hardly think of a place I would " "less like to go into." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:736 msgid "" "We have no choice. We cannot cross over these mountains, so we must go " "beneath them. If the orcs skulk in their tunnels and block our way, we must " "enter their dark places and fight them, no matter what the conditions." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:742 msgid "" "Remember, Kaleh, it’s nasty fighting underground. We will be at a " "disadvantage against orcs and other things that prefer the darkness." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:747 msgid "" "Also, any time you find a particularly tough orc blocking a passage, my " "fireballs can blast him quick enough." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:762 msgid "Greebo" msgstr "" #. [message]: speaker=Greebo #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:769 msgid "" "Greebo keeps shinies safe from nasty orcses. And ’specially stinking elves." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:793 msgid "" "Looks like he’s been squirreling away his stolen loot in this cave. Not that " "he had much. Must be hard times." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:821 msgid "" "How odd. Someone has carved a crude fountain out of the stone at the end of " "the passage. The freezing water pours out into a large pool. At the bottom " "of the pool I can see a skeleton still gripping a sword. The blade seems to " "glow faintly blue. The pool isn’t very deep, I could easily wade in and pick " "it up. But someone else has carved a crude message in the wall. “If you " "dare to take this blade here, your greatest fear will surely appear.” It " "looks like a nice sword, but do I dare chance it?" msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:823 msgid "I fear no creature, I will take the blade!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:827 msgid "" "The blade is chill to the touch and gives off a cold glow. I wonder how it " "came to be here." msgstr "" #. [object]: id=ColdBlade #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:838 msgid "Cold Blade" msgstr "" #. [object]: id=ColdBlade #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:839 msgid "" "The unit who wields this blade will deal cold damage with its melee attack." msgstr "" #. [command] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:848 msgid "Purple Abomination" msgstr "" #. [message]: speaker=Purple Abomination #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:852 msgid "I am an abomination, please kill me." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:857 msgid "I’ve seen some ugly creatures in my day, but that thing is just wrong." msgstr "" #. [message]: speaker=Purple Abomination #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:862 msgid "The voices say I have no choice, I must attack!" msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:872 msgid "I don’t like the sound of this. I’m out of here." msgstr "" #. [message]: speaker=$unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:898 msgid "" "This is the end of the line. The water is too deep for me to continue any " "further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly " "sure what I’m doing up here. Some strange influence made me want to come up " "here, but I don’t know what made me think it could be of any good." msgstr "" #. [unit]: type=Dark Assassin1, id=Cloaked Figure #. [unit]: type=Dark Assassin3, id=Cloaked Figure #. [unit]: type=Dark Assassin2, id=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:933 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2405 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2407 msgid "Cloaked Figure" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:952 msgid "Kaleh, I am death incarnate." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:958 msgid "And I shall avenge all those you have killed!" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:974 msgid "I promise we shall meet again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:985 msgid "He just disappeared. That’s odd." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1013 msgid "" "This passage seems different from the other tunnels and caves. It is wide " "and smooth and leads sharply downwards. I bet this was the way that Eloh was " "talking about." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1018 msgid "" "This is no natural passage, and the walls are too well carved and smooth to " "be made by orcs. I wouldn’t be surprised if this was once carved out by " "dwarves. I wonder if there are any still left in these mountains..." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1030 msgid "" "Having killed all the orc and goblin leaders in the immediate vicinity, we " "can take our time and should have no trouble bringing the rest of our people " "down this way. It’s odd, I guess we’re trading the dangers we know for the " "dangers we don’t. We really are putting our lives in Eloh’s palm; may she " "guide us as well as she has before." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1037 msgid "" "Now that you’ve found the way we should be able to get the rest of our " "people past the orcs. It’s odd, I guess we’re trading the dangers we know " "for the dangers we don’t. We really are putting our lives in Eloh’s palm, " "may she guide as well as she has before." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1044 msgid "" "I’ll just be happy when I can breathe fresh air again and see the suns and " "stars. Still, who knows what we’ll encounter deep under the earth?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1049 msgid "Well, there’s only one way to find out." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1060 msgid "" "We’ve taken too long to get our people into the tunnels! Even more orcs are " "coming across the foothills from the east and west and flanking us. There’s " "no way we can kill all these orcs and goblins. We’ll never make it to safety " "now." msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:7 msgid "A Subterranean Struggle" msgstr "" #. [side] #. [modify_side] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:48 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:92 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1399 msgid "team_name^Trolls" msgstr "" #. [side] #. [modify_side] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:138 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:183 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1330 msgid "team_name^Dwarves" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:297 msgid "Explore underground" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:301 msgid "Defeat enemy leaders" msgstr "" #. [unit]: type=Quenoth Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:354 msgid "Nantheos" msgstr "" #. [unit]: type=Quenoth Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:366 msgid "Sylestria" msgstr "" #. [unit]: type=Quenoth Flanker #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:387 msgid "Rygar" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:416 msgid "" "You mentioned that dwarves and trolls often lived underground, Elyssa. I’ve " "only heard myths, have you ever met a dwarf or a troll?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:421 msgid "" "No I haven’t, I don’t often explore underground unless I have to. There are " "lots of nasty things that lurk far away from the light of the suns. But I’ve " "read a bit about them, and have even met a few people who had dealings with " "dwarves." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:426 msgid "What are dwarves like?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:431 msgid "" "They’re a proud people, and some would say greedy. They love their gold and " "fine metals, and forge many beautiful things. I should warn you, they have " "little liking for elves. There was some betrayal many years ago, though I " "don’t know what happened." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:436 msgid "And what about trolls? I’m not sure I’d want to meet one face to face." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:441 msgid "" "Trolls and dwarves are natural enemies, living so close together. And many " "would say trolls are little more than brutes and savages. Trolls are huge " "and very strong, with skin as hard as stone, and can be fearsome foes. But I " "knew one man long ago who traded with a group of trolls and said they were " "quite honorable, as long as you didn’t try to cheat them." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:446 msgid "" "Well, with Eloh’s guidance, I hope we find these tunnels deserted. I’ll be " "happy if our biggest problem is not getting lost. I have little wish to meet " "either dwarves or trolls. But Eloh will watch over us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:451 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:503 msgid "Will she? I got the impression she was powerless underground." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:456 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:508 msgid "" "Where did you get that idea? Certainly Eloh is strongest during the day, " "when the suns are shining down on us. But it is said that even in the " "darkest of nights she will protect her faithful. And back during the Golden " "Age holy elven warriors led great crusades against orcs and other foul " "things that hid underground, killing them with Eloh’s aid. Faith is our " "shield, Kaleh. I think you should keep your doubts to yourself; it would not " "do to unduly worry our people. Eloh will always protect us, if we follow her " "path." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:461 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:513 msgid "" "Then let us hope the rest of our journey may be as uneventful as it has been " "this far." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:468 msgid "" "I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of " "creatures we might encounter underground?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:473 msgid "" "These tunnels are foreign to me; I know little more than you do. All I know " "about dwarves is from the few tales from the Golden Age." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:478 msgid "What are they like?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:483 msgid "" "They lived deep under the earth, mining gold and fine metals and forging " "many beautiful things. We were once allies during the Golden Age, but in the " "strife and chaos of the fall we lost all contact. I don’t know if any " "survived. But in the golden age they were very helpful in our wars against " "the orcs and trolls." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:488 msgid "What are trolls?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:493 msgid "" "Trolls were huge gray creatures as big as giants and very strong. They were " "reclusive creatures, hiding underground. We never had much contact with " "them, though some fought with the orcs in the great wars. They were mighty " "warriors. I’m sure they have all died off; I certainly would never want to " "meet one face to face." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:498 msgid "" "But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be " "happy if our biggest problem is not getting lost. Still, even underground " "Eloh will watch over us." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:532 msgid "All I’m saying is that these tunnels aren’t as bad as I expected." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:538 msgid "Shhh! Did you hear something?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:577 msgid "Ants. Very big ants. Maybe they won’t be hostile." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:590 msgid "On the other hand, that spider probably is." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:595 msgid "Caught between a spider and its prey. Not a good place to be." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:623 msgid "" "Whoa! Did you see that? That huge stalactite just fell and crushed the " "spider. Aren’t we lucky!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:628 msgid "Eloh must indeed be watching over us." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:647 msgid "" "You know, if all we discover down here are insects, I’ll be very " "disappointed." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:658 msgid "Spiders aren’t insects." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:663 msgid "Thanks for the clarification." msgstr "" #. [message]: speaker=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:683 msgid "Help! They’re everywhere!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:693 msgid "Nym, your timing is impeccable." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:704 msgid "That’s a dwarf, but it looks like he’s been beaten to a pulp." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:711 msgid "Short and hairy, he must be a dwarf. But he’s been beaten to a pulp." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:718 msgid "" "I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for " "anything, everyone." msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:731 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:732 msgid "" "What are you doing back here? The trolls hide in the southern tunnels, not " "this way." msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:734 msgid "Nasty dwarves and stinkin’ elves, we will smash you all!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:735 msgid "" "Kill the elves! We must stop them here. This is our land, crush the " "intruders!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:739 msgid "" "Treacherous elves, how can you fight with such horrid creatures as trolls? I " "will cleave all in two with my axe!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:740 msgid "" "If you think you can take these caves from us, then you are fools. We are " "masters of fighting underground and we will die to defend our home. Fight " "on, my brothers!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:741 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:742 msgid "" "What you doing back here? Nasty dwarves are to the north, no dwarves this " "way. Go back and fight bravely." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:787 msgid "Defeat the Cloaked Figure" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:830 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:328 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1442 msgid "Zurg" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:849 msgid "" "Congratulations! Some of trolls didn’t think you strong enough to beat " "Dwarves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:854 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:962 msgid "Where did you come from?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:859 msgid "" "There many secret tunnels that you sun dwellers not know of. Only troll " "know. We smarter than you think. Zurg would have killed dwarves himself, but " "he was just sent back from where real fighting is." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:864 msgid "The real fighting? I thought that was what we were waist-deep in?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:870 msgid "" "While you fighting, another clan of dwarves sneak around and flank us. They " "tricksy like that. We must leave you and run back to defend women and little " "trolls. Dwarves never give up, many trolls die today, very hard fighting. " "But dwarves make mistake, you stronger than dwarf or troll thought. You " "trolls’ secret weapon." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:875 msgid "How do you mean?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:880 msgid "" "Right before battle, we find secret passage just to the north leading " "straight to big dwarf stronghold. Hiding in stronghold is big important " "dwarf, directing the battle. Dwarves always think they best fighters around " "so they leave only a few dwarves guarding their stronghold. If you elves can " "break through dwarf defenses and kill dwarf chieftain, then it will do much " "damage to dwarves, make them afraid and confused, easy prey for trolls. You " "do this and we can drive them back. Then troll leader can help show you how " "to return to surface. You come with Zurg, he show you way to secret passage." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:885 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:992 msgid "" "Their knowledge of these tunnels is uncanny. I could have sworn a minute ago " "that that wall was solid rock." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:896 msgid "" "Wait a moment, Zurg, we must deal with this mysterious cloaked figure before " "we can follow you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:907 msgid "" "It sounds like our work is not yet done. Very well, gather yourselves " "together, we must follow Zurg." msgstr "" #. [event] #. [unit]: type=Dwarvish Pathfinder, id=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:943 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:272 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1651 msgid "Grimnir" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:957 msgid "" "Congratulations, some of me boys didn’t think you could beat the trolls." msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:967 msgid "" "Don’t think you know all the tunnels and passages that twist through these " "caves, elf. I would have killed him myself, but I was just sent back from " "the main front of the battle." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:972 msgid "The front? I thought this was the front." msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:977 msgid "" "While you were fighting, a separate clan of trolls sneaked around our " "sentries and flanked us, attacking our supply depots. There are more of " "those stinking buggers than we had originally thought. To tell you the " "truth, we are hard pressed. We’re going to have to pull back all our forces " "in these caves to reinforce the back lines. But your victory here has " "produced a unexpected opportunity." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:982 msgid "It has?" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:987 msgid "" "Right before the trolls overran this area of the mines, our scouts had found " "an old tunnel south of here that leads almost straight to the main lair of " "this tribe of trolls. We believe that protected in the lair is one of their " "main leaders who is directing the battle. We were going to try to sneak in " "and lead a surprise attack, but frankly we didn’t have enough dwarves to " "spare. If by using this passage you can sneak past their front lines and " "kill him, then it will throw the trolls into disarray and relieve the " "pressure on our front lines. If you do this our King has promised to help " "you return your people to the sunlit lands. When you’re ready I’ll show you " "the way. It’s not far." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1003 msgid "" "Wait a moment, Grimnir, we must deal with this mysterious cloaked figure " "before we can follow you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1012 msgid "" "It sounds like our work is not yet done. Very well, gather yourselves " "together, we must follow Grimnir." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1080 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1081 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1082 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1092 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1094 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1096 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1119 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1127 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1128 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1129 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1130 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1141 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1144 msgid "Dwarf Defender" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1085 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1086 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1100 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1104 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1108 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1110 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1133 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1134 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1135 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1150 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1152 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1153 msgid "Troll Defender" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1093 msgid "Dwarf Leader" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1113 msgid "Troll Leader" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1175 msgid "Whoa." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1226 msgid "I think I preferred the spider and the ants..." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1231 msgid "Stand firm, boys, here they come!" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1236 msgid "" "You invade our tunnels, you slaughter our people, by Griknagh we will make " "you pay!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1241 msgid "" "Tenacious savages, aren’t they? But these tunnels are rich in ore, and we " "won’t let a couple of trolls keep them from us." msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1246 msgid "Wait... What... Who are you?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1251 msgid "Uh..." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1256 msgid "What by the names of my forefathers are they?" msgstr "" #. [message]: speaker=first_dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1261 msgid "Wait a minute... Vacuous eyes, pointy ears — they must be elves." msgstr "" #. [message]: speaker=second_dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1266 msgid "Elves?! What in the nine hells are elves doing down here?" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1271 msgid "Never mind that, who are you?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1276 msgid "" "I am Kaleh, and we are the Quenoth elves. What in Eloh’s name is going on " "here?" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1281 msgid "" "They invade our land and kill our young. Dwarves always want more, always " "greedy for glittery rocks." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1286 msgid "" "Those monsters killed me boys. Kaleh, if you be of stout heart, help us " "drive these lummoxes from our tunnels." msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1291 msgid "No, this is our home. Help us, little ones, and we will help you." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1296 msgid "" "There’s too many of them for us to try to take them both on, and besides " "with all these branching tunnels we’ll have no idea which way to go. I think " "we should take them up on their offer; ally ourselves with one of the " "factions so we can get their help in finding a way back to the surface." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1301 msgid "" "But even if we do, what about all of our people? How can we safely escort " "them through this war zone?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1307 msgid "" "We won’t. If we keep the majority of our people hidden back up the passage " "we should be able to protect them, at least for a little while. In the " "meantime, we’ll go ahead and try to sort out this mess. I think you’re right " "Zhul, if we’re lucky we may just be able to negotiate a safe passage out of " "here." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1316 msgid "But they both look evenly matched. Who should we ally with?" msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1319 msgid "Let’s aid the dwarves." msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1335 msgid "" "Bah! Your kind all the same. Everyone turns on trolls. But you’ll see, " "Griknagh will smash you all." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1353 msgid "Defeat troll leaders" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1369 msgid "Death of Fundin" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1373 msgid "Death of Nori" msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1388 msgid "Let’s aid the trolls." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1404 msgid "" "I knew elves couldn’t be trusted. Foolish boy, you will regret your " "betrayal. Taste dwarven steel!" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1421 msgid "Defeat dwarf leaders" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1437 msgid "Death of Thungar" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1441 msgid "Death of Gnarl" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1465 msgid "" "There seems to be an abandoned dwarvish fortress right in front of us. If we " "can fight our way to the keep, we should be able to start rallying our " "warriors to help in the battle." msgstr "" #. [then] #. [modify_unit] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1482 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1484 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1485 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1487 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1551 msgid "Troll Skirmisher" msgstr "" #. [else] #. [modify_unit] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1495 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1497 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1499 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1505 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1606 msgid "Dwarf Skirmisher" msgstr "" #. [else] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1502 msgid "Dwarf Thunderer" msgstr "" #. [unit]: type=Dwarvish Explorer, id=Fundin #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1615 msgid "Fundin" msgstr "" #. [unit]: type=Dwarvish Explorer, id=Nori #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1628 msgid "Nori" msgstr "" #. [unit]: type=Troll Warrior, id=Thungar #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1643 msgid "Thungar" msgstr "" #. [unit]: type=Troll Warrior, id=Gnarl #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1656 msgid "Gnarl" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1771 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1782 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1794 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1805 msgid "Troll Flamecaster" msgstr "" #. [message]: speaker=Troll Flamecaster #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1810 msgid "Burn, burn and die!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1837 msgid "Dive for cover!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1842 msgid "" "Those new troll shamans are decimating the dwarves with blasts of fire! This " "doesn’t look good." msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1881 msgid "Aauughh!" msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1890 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2082 msgid "No...!" msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1899 msgid "Help me!!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1928 msgid "More accursed troll magic. Fall back!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1934 msgid "" "I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll " "need your men to cover for us. Do your best, boy, and may your ancestors " "watch over you." msgstr "" #. [else] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1954 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1963 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1974 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1986 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1997 msgid "Dwarf Grenadier" msgstr "" #. [message]: speaker=Dwarf Grenadier #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2002 msgid "" "Let’s blast those monsters back to the pits they spawned from! Fire in the " "hole!" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2029 msgid "More dwarven trickery! Fall back!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2034 msgid "" "Those new dwarves are lobbing explosives at the trolls with devastating " "effect! I don’t think the trolls can take this much longer." msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2073 msgid "Aaughh!" msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2091 msgid "Gaaghh!" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2120 msgid "" "I must go back and find more trolls to fight. You must hold them back, " "Kaleh. Be strong like rock. Griknagh will be with you." msgstr "" #. [unit]: type=Troll Shaman, id=Thu'lok, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2153 msgid "Thu’lok" msgstr "" #. [unit]: type=Troll Whelp, id=Harpo, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2169 msgid "Harpo" msgstr "" #. [unit]: type=Troll Whelp, id=Groucho, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2185 msgid "Groucho" msgstr "" #. [unit]: type=Troll Whelp, id=Chico, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2201 msgid "Chico" msgstr "" #. [unit]: type=Troll Rocklobber, id=Groo, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2218 msgid "Groo" msgstr "" #. [message]: speaker=Thu'lok #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2234 msgid "" "Our leader sent us to help you. We fight for you until all the dwarves are " "dead. We will avenge the deaths of our people!" msgstr "" #. [message]: role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2248 msgid "" "The dwarves use stone cairns to mark their territory. What a waste of good " "throwing stones." msgstr "" #. [unit]: type=Dwarvish Fighter, id=Dwalim, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2268 msgid "Dwalim" msgstr "" #. [unit]: type=Dwarvish Pathfinder, id=Moin, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2286 msgid "Moin" msgstr "" #. [unit]: type=Dwarvish Thunderer, id=Nordi, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2304 msgid "Nordi" msgstr "" #. [unit]: type=Dwarvish Berserker, id=Byorn, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2322 msgid "Byorn" msgstr "" #. [unit]: type=Dwarvish Fighter, id=Runin, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2342 msgid "Runin" msgstr "" #. [message]: speaker=Dwalim #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2360 msgid "" "Looks like we came just in time. Our chief told us we’re to fight with you " "until all the trolls are dead. Tell us where to go — I want to kill me some " "troll!" msgstr "" #. [message]: role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2375 msgid "" "The trolls display the skulls of their enemies as a way of marking their " "territory. How barbaric." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2432 msgid "" "Did you think you had escaped me, Kaleh? I am your shadow, I will always be " "there until you pay for what you have done." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2438 msgid "" "You want to flee, don’t you? But you cannot. They couldn’t escape her " "either. Even death could not save them. She will devour us all. But first I " "shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" msgstr "" #. [message]: speaker=Fundin #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2489 msgid "The rest is silence..." msgstr "" #. [message]: speaker=Nori #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2511 msgid "I go to my ancestors..." msgstr "" #. [message]: speaker=Thungar #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2533 msgid "Arrghh!!" msgstr "" #. [message]: speaker=Gnarl #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2550 msgid "I will be avenged..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2587 msgid "" "Where did he go? How does he disappear like that? And what in Uria’s name " "was he ranting about? Whoever that is is starting to make me get edgy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2602 msgid "" "The cloaked figure is gone. Still, our work is not yet done. Gather " "yourselves together; we must follow Zurg." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2624 msgid "" "The cloaked figure is gone. Still, our work is not yet done. Gather " "yourselves together; we must follow Grimnir." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2652 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1941 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1774 msgid "" "Oh no, we took too long and enemy reinforcements have arrived. We’ll surely " "be overwhelmed now!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:4 msgid "" "These undead trolls fight again in death as they did in life, except this " "time they smell much worse." msgstr "" #. [scenario]: id=06a_In_the_Tunnels_of_the_Trolls #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:8 msgid "In the Tunnels of the Trolls" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:52 msgid "Dwarf Ally" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:184 msgid "Kill troll leader" msgstr "" #. [unit]: type=Troll, id=Troll Interrogator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:289 msgid "Troll Interrogator" msgstr "" #. [unit]: type=Troll Whelp, id=Troll Assistant #. [unit]: type=Troll Whelp #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:304 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:334 msgid "Troll Assistant" msgstr "" #. [unit]: type=Troll Whelp, id=Ulg #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:319 msgid "Ulg" msgstr "" #. [unit]: type=Troll Shaman, role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:351 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:377 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1420 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1455 msgid "Troll High Shaman" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:416 msgid "" "This passage leads very close to the trolls’ main lair; you can hear them " "tromping back and forth just past the eastern wall. All that separates us " "from the trolls is a thin wall of stone. I’ve had me boys mine the end of " "the tunnel with explosives; when you move a unit adjacent to the final wall, " "I’ll blow the charges and open the way. The troll leader should only be " "lightly defended; he’s sent most of his best warriors to the front. You’ll " "know the head troll when you see him — he’s big, gray and extra ugly." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:421 msgid "" "I thought that’s what all the trolls looked like. I suppose we’ll just try " "to find the one that shouts the loudest." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:426 msgid "So you dug these tunnels all by yourselves?" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:431 msgid "" "Long ago, before the damned trolls invaded, we spent our days digging " "tunnels all through these mountains. Oh the ore and precious stones we " "mined! The mines were filled with the joyful sound of dwarven hammer and " "dwarven song and our jeweled halls glowed as brightly as the sun. Human and " "elf princes would pay us royally for the craftsmanship of our forges. But " "now the tunnels are silent and we spend our days hunting those accursed " "trolls. But there’s no point dwelling on the past. There’s more work to be " "done! Still, we have our honor and I promise you, do this for us and you " "will be rewarded handsomely." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:436 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:418 msgid "It shall be done." msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:453 msgid "" "Once you are done moving your people into position, I will blow the charges." msgstr "" #. [unit]: id=Troll Brute, type=Troll #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:479 msgid "Troll Brute" msgstr "" #. [unit]: type=Troll #. [unit]: type=Troll Rocklobber #. [unit]: type=Troll Whelp #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:492 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:495 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:499 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:500 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:503 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1522 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1523 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1524 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1527 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1529 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:180 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:195 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:241 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:256 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:271 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:286 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:301 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:316 msgid "Troll Guard" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:510 msgid "Fire in the hole!" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:565 msgid "" "My work here is done. I must report back to my King. I have many more things " "to do before the day is done, but I will return once you finish your " "mission. Fight well!" msgstr "" #. [message]: speaker=Troll Guard #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:596 msgid "Intruders! Kill them!" msgstr "" #. [unit]: type=Dwarvish Fighter, id=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:629 msgid "Wounded Dwarf" msgstr "" #. [message]: speaker=Troll Interrogator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:638 msgid "Tell us where your leader is hiding!" msgstr "" #. [message]: speaker=Kaleh #. [message]: speaker=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:643 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:598 msgid "Never!" msgstr "Nikoli!" #. [message]: speaker=Troll Assistant #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:648 msgid "Master, look!" msgstr "" #. [message]: speaker=Troll Interrogator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:653 msgid "" "Hah! You think you can save your friends. You are wrong. Ulg, go kill the " "other prisoner. We will deal with these fools." msgstr "" #. [message]: speaker=Ulg #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:658 msgid "Yes master, I’ll make him suffer." msgstr "" #. [message]: speaker=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:697 msgid "Aaahh!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:707 msgid "" "If we move fast we might be able to save the other prisoner before he gets " "killed too." msgstr "" #. [unit]: type=Dwarvish Stalwart, id=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:718 msgid "Rogrimir" msgstr "" #. [message]: speaker=Ulg #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:740 msgid "I’m gonna make you squeal, dwarf!" msgstr "" #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:799 msgid "" "I owe you my life. I can’t believe I was captured when those all around me " "died fighting gloriously. I’m so ashamed. I could not protect them... but I " "will guard you with my life, even if I have to follow you to the ends of the " "earth. Now lead me to the trolls and let me avenge my friends’ deaths!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:916 msgid "Whoa. This place is hot." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:921 msgid "" "This cavern is so hot it’s stifling; I can already feel my armor heating up. " "If we tarry here too long we’ll roast alive. I don’t even want to think " "about what would happen if I tried to walk across the lava. On the other " "hand, the lava does light up the cavern nicely. I’m just thankful the trolls " "constructed a bridge across the lava." msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:926 msgid "" "They have broken through the outer guard-line. Destroy the bridge, they must " "not pass!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:971 msgid "" "Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess " "they think the lava can hold us back. Well, we’ll show them. It will take " "more than a little heat to stop us!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:977 msgid "" "Any unit that ends its turn on a lava hex, except those who can fly over the " "lava, will take 25 damage at the beginning of the next turn. This lava " "damage can kill units. Flying units will just take $heat_damage damage per " "turn when flying over lava, though they too can die if they spend too much " "time over it. Also because of the heat in the cavern, all units on cave " "floor hexes will take $heat_damage damage at the start of each turn. This " "heat damage can reduce a unit to 1 hit point, but it can’t kill it." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1005 msgid "" "There is a small pool of water here. It must come from some spring deep " "underground. The water is cool and refreshing. Let me bathe in it a while " "and recover from the heat of that blasted cavern." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1011 msgid "" "At the start of each turn, any unit currently in this pool will heal 10 " "hitpoints and will not be affected by the heat in the cavern. Of course, if " "the unit leaves this pool, it will suffer the standard $heat_damage damage " "each turn from the heat." msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1076 msgid "Arise! Arise and engulf the intruders in your holy fire!" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1098 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1105 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1112 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1177 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1184 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1191 msgid "Guardian Phoenix" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1129 msgid "" "What the heck is that? It sure doesn’t look good. The last thing we need in " "here is even more fire." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1213 msgid "That thing just won’t stay dead!" msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1276 msgid "Arise, hallowed guardians, and destroy them!" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1283 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1284 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1287 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1325 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1326 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1328 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1366 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1367 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1369 msgid "Fire Guardian" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1293 msgid "Look, more fire guardians!" msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1318 msgid "Arise and attack them now, while they are vulnerable!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1334 msgid "" "Oh great, even more fire guardians. When I get through this inferno I’m " "going to kill those trolls." msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1359 msgid "They must not be allowed to cross to the other side! Kill them!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1374 msgid "" "How surprising, more fire guardians. I’m going to be really glad to get out " "of this cavern." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1398 msgid "Despite the fire guardians, the elves have almost crossed the lava!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1403 msgid "" "They obviously weren’t enough. You go alert the others and summon " "reinforcements. I will hold them off for as long as I can." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1408 msgid "May Griknagh protect you. I’ll be back soon!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1446 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1447 msgid "Troll Reinforcements" msgstr "" #. [unit]: type=Great Troll, id=Troll Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1484 msgid "Troll Chieftain" msgstr "" #. [unit]: type=Troll Shaman, id=High Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1541 msgid "High Advisor" msgstr "" #. [message]: speaker=High Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1555 msgid "" "Invade our most holy cavern at your peril. Long have we protected our sacred " "burial grounds from your foul kind, and we shall scatter your bones next to " "those of our ancestors." msgstr "" #. [message]: speaker=Troll Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1560 msgid "Destroy the invaders! Make them pay for the murders they have done!" msgstr "" #. [message]: speaker=High Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1583 msgid "Arise, our brothers of ages past! Arise and destroy the intruders!" msgstr "" #. [message]: speaker=Troll Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1619 msgid "Argh! Curse you! May you never live to see daylight again!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1624 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1405 msgid "And so, at last, it ends." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1630 msgid "Da big troll is dead. Run for your lives!" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1667 msgid "" "News travels fast. The chaos you have sown has caused the foul trolls to " "start retreating. And now the architect of our suffering is dead. This war " "is far from over, but with your help we won this battle. You have our " "gratitude. Our King has instructed us to bring you to him; he wants to talk " "with you and reward you. He waits in our most hallowed hall, a place that no " "elf has seen for generations upon generations. It is a great honor, but you " "have done great deeds this day. Elves killing a troll chieftain! We will " "tell this story for years." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1672 msgid "" "With their knowledge of all these secret tunnels, you’d think they could " "have led us straight here instead of making us go through those ‘light " "defenses’. It would have saved us a lot of unnecessary fighting in actually " "getting to the troll chieftain." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1677 msgid "" "Perhaps they wanted to further test our prowess in battle. And besides, " "every troll we kill is one they don’t have to. Still, I think we caused a " "bigger distraction than they were expecting." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1682 msgid "" "Shhhh, you two. Yes, of course, we would be honored to come and meet your " "King. But first, we left many of our people back up near the entrance to the " "great cave where you first met us and I fear that even now those caves " "aren’t safe. Can you help us escort my people to safety?" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1687 msgid "" "Hmmmm, yes, after what you have done, I think I could arrange something. We " "have a few larger halls that should hold your people, a bit cramped, but " "safe. Since you first arrived, we’ve had a few lads watch over them; you hid " "your folk in a good defensive location, but you can never be too sure. I’ll " "get them to help escort your people to safety. We certainly wouldn’t want " "any surprises." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1692 msgid "" "You are full of surprises. But I feel better knowing a few of your kind were " "watching out for the rest of my people. All right everyone, no celebrating " "yet, we still have work left to do!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1725 msgid "It’s cooler here, there seems to be a draft to the west." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1733 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1796 msgid "Dwarf Ghost" msgstr "" #. [message]: speaker=Dwarf Ghost #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1743 msgid "" "Hail, friend. Ages ago, I too fought the trolls and came to this place. But " "by ill luck I was burned to death by the lava and died nearby unblessed and " "unhonored. Find my body and grant me the peace I so dearly wish for. Do this " "and I will let you pass." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1768 msgid "" "Look, a crumbling skeleton. I think this might be the body of the dwarven " "ghost. It shouldn’t take long to dig a shallow grave." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1780 msgid "" "May Eloh, or whatever god you worship, grant you peace and safe passage to " "the afterlife. We will avenge your death." msgstr "" #. [message]: speaker=Dwarf Ghost #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1803 msgid "" "Thank you. You have done for me what all my dwarven kin never could. I will " "no longer block your way. I leave now for the halls of my ancestors..." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1823 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2369 msgid "Crypt Guardian" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1836 msgid "" "This looks like a troll crypt. Whoever it was must have been very important, " "because they have their own undead guardian." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1857 msgid "" "There is a chasm here cutting off the end of the crypt. It must be rather " "recent; the edges are still raw and crumbling. It cuts off the path leading " "to a rather ornate stone coffin." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1882 msgid "" "For a troll this is quite an ornate tomb. The coffin itself is quite " "impressive. Inside, the skeleton has crumbled to dust and there are a few " "colored stones and trinkets, but what really sticks out is this emerald " "wand. I don’t have much experience with magical items, but the asp with " "emerald eyes and large fangs carved around its shaft leave little doubt as " "to its power. We may find this useful before our journey is over." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1884 msgid "It might be useful, I’ll take it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1892 msgid "" "The wand fits comfortably in my hand. It doesn’t seem to have much of a " "range, but in close combat it could be quite useful." msgstr "" #. [object]: id=Troll Wand #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1901 msgid "Emerald Wand of Poison" msgstr "" #. [object]: id=Troll Wand #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1902 msgid "This wand makes this unit’s melee attacks deal poison damage." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1916 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1746 msgid "On second thought, it’s better to leave the dead in peace." msgstr "" #. [scenario]: id=06b_In_the_Domain_of_the_Dwarves #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:5 msgid "In the Domain of the Dwarves" msgstr "" #. [side] #. [side]: type=Dwarvish Lord, id=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:48 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:87 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:129 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:161 msgid "Enemies" msgstr "" #. [side]: id=King Thurongar, type=Dwarvish Lord #. [side]: id=Great Leader Darmog, type=Great Troll #. [side]: id=Melusand, type=Mermaid Diviner #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:73 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:52 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:53 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:50 msgid "Allies" msgstr "" #. [side]: type=Dwarvish Lord, id=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:143 msgid "Dwarf Chieftain" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:220 msgid "Kill dwarf chieftain" msgstr "" #. [unit]: type=Dwarvish Steelclad, id=Dwarf Sergeant #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:298 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:451 msgid "Dwarf Sergeant" msgstr "" #. [unit]: type=Dwarvish Fighter, id=Vengeful Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:316 msgid "Vengeful Dwarf" msgstr "" #. [unit]: type=Dwarvish Stalwart, id=East Scout #. [unit]: type=Dwarvish Stalwart, id=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:335 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:360 msgid "Dwarf Scout" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:403 msgid "" "This amazing tunnel, it leads very close to dwarves’ main lair. You can hear " "their tiny footsteps just on other side of wall. All that separates us from " "the dwarves is a thin wall of stone. When you move a unit adjacent to the " "final wall, on your order Zurg will destroy it with fire magic. Dwarf " "chieftain is only lightly guarded, he send best warriors to hunt trolls. " "Heh, we give you easy task. You know dwarf chieftain when you see him, he " "shorter and uglier than most." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:408 msgid "Did you dig these tunnels all by yourselves?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:413 msgid "" "No, most are tiny dwarf tunnels. We like natural tunnels, big and tall " "enough for mighty trolls. When the world was young, Griknagh cut many " "tunnels and caverns into the rock far below us. We traveled deep deep down, " "following the trickle of ancient streams, far deeper than the puny dwarves. " "But now we come back up, great leader say there bad things now deep below. " "Bad for trolls. We come back up to reclaim ancient lands. But we find them " "filled with many many little stinky dwarves. All the beautiful stones are " "gone, greedy dwarves take them all. So we fight to reclaim our lands. But " "Zurg talk too much. We have job to do. Find dwarven leader and kill him and " "we will reward you well." msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:435 msgid "Once you done moving into position, Zurg will destroy wall." msgstr "" #. [unit]: type=Dwarvish Sentinel #. [unit]: type=Dwarvish Steelclad #. [unit]: type=Dwarvish Berserker #. [unit]: type=Dwarvish Dragonguard #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:455 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:456 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:458 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:459 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:465 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:466 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:467 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:469 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:470 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:471 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:979 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:980 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:981 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:983 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:984 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:985 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:988 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:989 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:992 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:994 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:181 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:196 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:211 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:226 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:241 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:256 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:271 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:286 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:301 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:316 msgid "Dwarf Guard" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:478 msgid "Fist and fire, crumble stone!" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:534 msgid "" "My work here is done. Zurg must report back to Great Leader. Many things to " "do and dwarves to kill before rest. Zurg return later to see how little " "elves are doing. Fight well!" msgstr "" #. [message]: speaker=Dwarf Guard #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:562 msgid "Intruders! Sound the alarm!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:576 msgid "" "Zurg must have collapsed the tunnel. Perhaps he didn’t want to give the " "dwarves an easy access route if they defeated us. So much for an escape " "route, I guess we’ll just have to be sure not to fail." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:618 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:619 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:622 msgid "Dwarf Conscript" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:627 msgid "Do you know what the first task of any dwarven warrior is, runt?" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:632 msgid "Sir?" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:637 msgid "Constant vigilance, boys; the enemy could be anywhere!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:642 msgid "But sir—" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:647 msgid "Did I give you permissions to speak? Did I?" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:652 msgid "" "I was killing trolls when you were in swaddling clothes. I wrote the book on " "killing trolls. And you’re not going anywhere until I’m done with you." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:657 msgid "But sir, behind you...!" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:662 msgid "" "Oh let me guess, a big nasty troll, right? And when I turn around you flee " "like the cowards you are. Do you think I’m stupid enough to fall for that " "one?" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:673 msgid "No, it’s an elf!" msgstr "" #. [message]: id=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:683 msgid "What...?! Right... First task, boys, kill the intruder!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:689 msgid "I’m too young to die, save me!" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:699 msgid "" "Oh, grow a backbone... Huh? Hey, for once the runt was telling the truth. " "Come on, boys, kill the intruder!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:721 msgid "I love you, Sarge..." msgstr "" #. [unit]: type=Troll, id=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:746 msgid "Grog" msgstr "" #. [message]: speaker=Vengeful Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:762 msgid "" "Ha, you’re trapped. I’ve got you right where I want you, and this time no " "one is gonna save you." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:767 msgid "How did a troll get stuck all the way back here?" msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:789 msgid "" "Thank you. Grog got lost and there were so many smelly dwarves. If you " "hadn’t come Grog would have been killed. Grog owes you his life." msgstr "" #. [message]: speaker=East Scout #. [message]: speaker=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:826 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:903 msgid "Here they come! Blow the charges!" msgstr "" #. [message]: speaker=East Scout #. [message]: speaker=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:861 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:938 msgid "They’re coming this way too! Blow the charges!" msgstr "" #. [message]: speaker=East Scout #. [message]: speaker=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:873 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:950 msgid "" "What?! Nothing happened! Who rigged the darn charges anyway? I’m going to " "have to hold them off by myself." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:976 msgid "Jorgi" msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:999 msgid "" "It was a mistake to depend on trickery. We will defeat you fighting face to " "face. A true dwarf always looks his opponent in the eye when he kills him!" msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1004 msgid "" "So I challenge you, man to man. If you are not cowards, step out onto these " "bridges and meet your fate!" msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1042 msgid "" "I couldn’t do it. Blow the backup charges! If we can’t stop them then maybe " "the black lake will." msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1067 msgid "" "They’ve crossed the chasm! Blow the backup charges! If we can’t stop them " "then maybe the black lake will." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1091 msgid "" "It’s a huge underground lake. The water looks dark and deep and is cold to " "the touch. There also seems to be some glowing moss on the walls which " "illuminates the cavern, making it easier to see." msgstr "" #. [unit]: id=Extra Hairy Bat, type=Dread Bat #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1109 msgid "Extra Hairy Bat" msgstr "" #. [unit]: type=Dwarvish Stalwart, id=Dwarf Hermit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1142 msgid "Dwarf Hermit" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1174 msgid "" "Incoming! Ugh, it’s big, hairy, and nasty. I hate bats, I really hate bats." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1188 msgid "Graaawk!" msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1194 msgid "Good riddance." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1219 msgid "" "The ledge just drops off here. The water might be shallow enough to wade " "across, but I think I vaguely see something moving underneath the surface. " "Maybe it’s just fish, but I don’t like the look of it." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1290 msgid "What are those?!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1298 msgid "Here come more of them!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1331 msgid "" "The movement under the water has stopped. I think we killed the last of " "them. Whatever ‘them’ was." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1364 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1366 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1368 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1369 msgid "Dwarf High Guard" msgstr "" #. [message]: speaker=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1387 msgid "So you’ve come at last. Let it end, here and now!" msgstr "" #. [message]: speaker=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1400 msgid "" "Faugh! Even in death I curse you! You will never escape these tunnels alive!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1413 msgid "The chieftain has fallen! Flee for your lives!" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1450 msgid "" "Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly " "dwarves flee before us. Our struggle not over, still much more fighting, but " "elf and troll have won this battle. We thank you. Great Leader has allowed " "you to come speak with him. Great honor, never has one of your kind been " "allowed in his presence. But he wishes to talk with you and reward you. " "Please come with me." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1455 msgid "" "With their knowledge of all these secret tunnels, you’d think they could " "have led us straight here instead of making us go through those ‘light " "defenses’. It would have saved us a lot of unnecessary fighting in actually " "getting to the dwarf chieftain." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1460 msgid "" "Perhaps they wanted to further test our prowess in battle. And besides, " "every dwarf we kill is one they don’t have to. Still, I think we caused a " "bigger distraction than they were expecting." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1465 msgid "" "Shh, you two. Yes, of course, we would be honored to come and meet the Great " "Leader. But first, we left many of our people back up near the entrance to " "the great cave where you first met us and I fear that even now those caves " "aren’t safe. Can you help us escort my people to safety?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1470 msgid "" "Hmm, yes, yes we can help. We have a few big caves you little people can " "stay in, and I get some big trolls to help escort you there. The Great " "Leader wouldn’t want any unpleasant surprises. Show me where your people are " "hiding and we will help you move them to our caves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1475 msgid "" "I thank you. Come on people, no celebrating yet, we still have work left to " "do!" msgstr "" #. [message]: speaker=Dwarf Hermit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1503 msgid "" "They’ve come for my precious. It’s mine, yes it is. They shan’t have it, no " "they shan’t. We shall kill them all, yes, yes we will." msgstr "" #. [message]: speaker=Dwarf Hermit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1516 msgid "Curse them! We hates them!" msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1522 msgid "" "What’s this? His clothes were in rags, and yet he had this ancient jeweled " "amulet hanging around his neck. It contains a huge amethyst that seems to " "glow faintly with a strange purple light. I wonder where he got such a " "trinket?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1531 msgid "" "Hey, wait a minute, that amulet glows the same color as this rune. Maybe if " "I put the amulet on and step into the rune..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1559 msgid "" "Whoa. That was pretty impressive. The amulet stopped glowing and the rune is " "gone, but what have they revealed?" msgstr "" #. [message]: speaker=Smaller Tentacle #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1619 msgid "Splash! Splash!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1625 msgid "More tentacles?! What, did that thing have a baby?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1645 msgid "" "What in Eloh’s name is this? Someone has carved a glowing purple rune in the " "floor at the end of this passage. It must be magical. And this passage ends " "suddenly in a smooth stone wall. This can’t be a coincidence. But the wall " "seems quite solid. I wonder who carved that rune and why?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1670 msgid "" "The rune is still there, glowing mysteriously. I still have no idea why it " "was put here, but it’s obviously powerful and magical, a combination of " "things which I am hesitant to mess with." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1701 msgid "" "Based on the runes covering the walls this must be the tomb of some ancient " "dwarf. The tomb seems empty except for this ornate stone coffin. The " "skeleton inside the coffin has long since vanished into dust. All that’s " "left are a few ceremonial trinkets and this shining golden belt. Inscribed " "on this inside are the words: “May you have the toughness to stay " "standing long after your enemies fall.” Grave robbing is never a good " "thing to do, but this belt looks magical and its former owner certainly " "won’t miss it." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1703 msgid "I fear no ghosts, I’ll take it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1711 msgid "" "The belt fits perfectly! Somehow I feel stronger and tougher. This is too " "easy, there seem to have been no traps set upon the coffin. Today’s my lucky " "day." msgstr "" #. [object]: id=DwarvenBelt #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1722 msgid "Dwarven Belt" msgstr "" #. [object]: id=DwarvenBelt #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1723 msgid "" "The maximum hit points of the unit who wears this belt will increase by 12." msgstr "" #. [command] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1731 msgid "Angry Ghost" msgstr "" #. [message]: speaker=Angry Ghost #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1735 msgid "You who disturb my rest, come and join me in death!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1740 msgid "Then again, maybe I spoke too soon." msgstr "" #. [scenario]: id=07a_Dealing_with_Dwarves #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:5 msgid "Dealing with Dwarves" msgstr "" #. [side]: id=King Thurongar, type=Dwarvish Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:37 msgid "King Thurongar" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:71 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:71 msgid "Choose a unit to take the Fire Blade" msgstr "" #. [unit]: type=Dwarvish Stalwart, id=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:162 msgid "Jarl" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:336 msgid "" "This chamber is beautifully decorated. Ornate frescoes and dwarven runes " "cover the walls, and the room is dominated by a large intricately-carved " "stone throne. Flanking the throne are two detailed statues of some sort of " "beast you aren’t familiar with. The floor is covered in dark slate, and a " "path of smooth tiles directs visitors up to a small stone seat which faces " "the throne." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:343 msgid "Hail Kaleh, I am Thurongar, King of the Dwarves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:348 msgid "I am Kaleh, leader of the Quenoth Elves." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:353 msgid "" "I’ve heard of your recent exploits against the troll menace. They’ve been " "quite a thorn in our side for a while now. They used to be just an " "occasional pest, but now wherever we go we find another infestation. They’ve " "been getting smarter with their tactics; we’ve lost several of our outlying " "settlements to their attacks. Still, we’re not done fighting and with your " "recent victory perhaps this battle is turning in our favor. But tell me, " "what are so many elves doing so deep under the earth?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:358 msgid "" "It’s a long story, but we come from the south, where we lived in the desert. " "Our village was destroyed, and I am leading my people on a journey to find a " "new home. Our god Eloh appeared to me in a vision, and told me to go north, " "but when we came to the mountains she said I should go under them instead of " "trying to cross the snowy peaks. So that’s how several thousand of us ended " "up down here." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:363 msgid "" "Interesting. We’d offer to let you live with us, but I’m afraid we don’t " "have much free space; this city is almost filled to capacity. And looking at " "you, I don’t think that the under-realm is quite the place for your kind. I " "think your god may have somewhere else intended for you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:368 msgid "" "Indeed, although I admire this great city you have carved from the rock, I " "think many of my people find these tunnels scary and alien. All we really " "want to do is to find a way back to the surface on the northern side of the " "mountains." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:373 msgid "" "That I may be able to help you with. We haven’t sent anyone to the surface " "in years, but we do know of a passage that leads to the ancient northern " "gate. Several generations ago we used to trade heavily with humans that " "lived north of the mountains, but then some new human came to power and " "decreed that all contact with us should be cut off. We sent messengers to " "find out why, but they never returned." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:385 msgid "" "But dwarves are excellent delvers, and we keep meticulous maps of all the " "tunnels we have explored. We should still have maps of the tunnels leading " "back to the surface. Of course I doubt you would be able to understand them, " "so, Rogrimir here has volunteered to lead you to the surface." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:392 msgid "" "But dwarves are excellent delvers, and we keep meticulous maps of all the " "tunnels we have explored. We should still have maps of the tunnels leading " "back to the surface. Of course I doubt you would be able to understand them, " "so, Jarl here has volunteered to lead you to the surface." msgstr "" #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:406 msgid "" "You saved my life and my debt to you is still unpaid. Showing you the way to " "the surface and protecting you is the least I can do." msgstr "" #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:411 msgid "" "You rescued my brother, and though he died fighting, he died a warrior’s " "death instead of a coward’s. For that I thank you. I will take his place and " "help you get to the surface." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:418 msgid "" "You did a great service for my brothers. In exchange, as much as I hate the " "light, I am the one who knows the upper tunnels the best, so I’ll be your " "guide." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:433 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Rogrimir." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:440 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Jarl." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:453 msgid "" "The dwarves who fought by your side have come to pay their respects as well." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:458 msgid "" "You helped us strike a huge blow against those savages and it was an honor " "to fight by your side. You are the bravest elves we have ever known. We’d " "like to come with you, but, well, we don’t like going that close to the " "surface, and besides there’s still lots of fighting to be done down here. " "Don’t you worry, we won’t rest until we have killed every one of trolls." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:463 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:457 msgid "" "I understand. Thank you, you were a huge help to us. It was an honor to " "fight by your side." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:476 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:470 msgid "I’m afraid, Kaleh, that the time has come for our paths to separate." msgstr "" #. [message]: speaker=Kaleh #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:481 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:475 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2067 msgid "What?!" msgstr "Kaj?!" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:487 msgid "" "I have learned a lot about the dwarves in my time here, and yet there’s so " "much more to learn. Have you seen their forges? They really know how to work " "fire and use it in amazing ways. They have some interesting ideas about how " "they might improve their smithing with my magical fire. And have you seen " "their records? They have kept records of their dealings that go back " "generations upon generations. They even know of the dwarven clan who helped " "craft the sceptre of fire. Imagine if I could find the dwarves who helped " "build such an artifact!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:492 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:485 msgid "But we need you! What would we do without you?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:497 msgid "" "With the help of the dwarves, I think you will do just fine. I don’t know " "what home your god has planned for you, Kaleh, but I believe in you, and I " "know that you will find a place for your people. My place is here, with the " "dwarves. And you don’t really need me, you have each other." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:502 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:495 msgid "" "If your mind is set, then I won’t try to convince you. But we will miss you." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:507 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:500 msgid "I thank Eloh for the brief time that she has let you spend with us." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:512 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:505 msgid "You take care of yourself, and someday maybe we’ll meet again." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:517 msgid "" "Thank you. And I owe you so much for helping me meet the dwarves. I never " "would have come down here myself. With some help from the dwarves I have " "enchanted this fire blade for you. May its flames always light your path, " "and strike down your enemies. I give this to all of you as a token of my " "gratitude." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:524 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:517 msgid "A flaming sword. That’s amazing. I just don’t know who should use it." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:529 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:522 msgid "I will let you decide; use it in the best way that you see fit." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:534 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:527 msgid "" "You can choose which unit you want to take the flaming sword. If you want " "another unit to wield the sword, Kaleh can recruit or recall other units." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:555 msgid "" "And now I think you should be off as soon as possible. The trolls have " "retreated into their holes for the present, but who knows when they will " "strike again." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:560 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:632 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:622 msgid "" "This is a marvelous city, but I for one can’t wait to feel the sun upon my " "face again and the wind in my hair." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:591 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:584 msgid "Should I take this sword?" msgstr "" #. [object]: id=FlamingSword #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:607 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:600 msgid "Flaming Sword" msgstr "" #. [object]: id=FlamingSword #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:608 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:601 msgid "This sword will make all your melee attacks do fire damage." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:622 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:612 msgid "" "I will wield this blade proudly, and whenever I look upon it I shall " "remember you, Elyssa." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:627 msgid "" "And now I think you should be off as soon as possible. The trolls have " "retreated back into their holes for the present, but who knows when they " "will strike again." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:652 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:640 msgid "No, I think someone else should wield it." msgstr "" #. [scenario]: id=07b_Talking_with_Trolls #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:5 msgid "Talking with Trolls" msgstr "" #. [side]: id=Great Leader Darmog, type=Great Troll #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:37 msgid "Great Leader Darmog" msgstr "" #. [unit]: type=Troll, id=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:160 msgid "Nog" msgstr "" #. [unit]: type=Troll Shaman, id=Spiritual Advisor #. [unit]: type=Troll Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:211 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:226 msgid "Spiritual Advisor" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:336 msgid "" "It is clear that this chamber used to be quite ornately decorated, but " "almost all of it has been destroyed, revealing a stone and dirt floor. What " "remains is a large stone throne, which has been covered with skulls and " "animal skins and bright paint. The walls were once covered with frescoes and " "dwarven runes, but several trolls are busy chipping them off. The floor was " "once tiled in dark slate, but only two small patches of tiles remain around " "the two chairs in this chamber. You’re surprised to see that small tile path " "running up the center of the chamber has been left untouched. It leads to a " "small stone chair facing the large throne." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:342 msgid "I, Great Leader Darmog, greet you, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:347 msgid "I Kaleh, leader of the Quenoth Elves, thank you for meeting with me." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:352 msgid "" "On behalf of all trolls, Darmog thank you for great victory over the " "dwarves. You have helped drive back the nasty dwarves and given us time to " "strengthen our defenses. Us trolls not always enemies of dwarves. Until " "recently we not have much contact with small people. But dwarves invade our " "tunnels, defile our holy places and kill our women and young. Dwarf not care " "about anything except gold and pretty gems. The shamans say that the spirits " "of our kin cry out for vengeance and Darmog will not rest until every dwarf " "is dead!" msgstr "" #. [message]: speaker=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:357 msgid "" "But I am curious, we do not know of your kind. We thank you for your help, " "but who are you and why do you come down here with so many of your people?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:362 msgid "" "It’s a long story, but we come from the south, where we lived above ground " "in the desert. Our village was destroyed, and I am leading my people on a " "journey to find a new home. Our god Eloh appeared to me in a vision, and " "told me to go north, but when we came to the mountains she said I should go " "under them instead of trying to cross the snowy peaks. We do not want to " "live down here, we are just trying to find a way to the other side of the " "mountains." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:367 msgid "" "Darmog has never been above ground, but Darmog understand your story. A " "leader must protect and care for his people. Every people deserve to find " "their own home. If we can help you we will." msgstr "" #. [message]: speaker=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:379 msgid "" "We may be able to help you find a way back to the sunlit lands. In our " "temples we do keep records of the past. We have not walked above the earth " "for many many generations, not since the darkness drove us underground. But " "we are masters of the underground lands, and we have explored many tunnels. " "Recently one of our scouts found a path that leads north back to the sunlit " "lands, I think it may be the way you are trying to go. In reward for your " "achievements, we will help you. Grog has volunteered to protect you and lead " "you back to the sunlight lands." msgstr "" #. [message]: speaker=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:386 msgid "" "We may be able to help you find a way back to the sunlit lands. In our " "temples we do keep records of the past. We have not walked above the earth " "for many many generations, not since the darkness drove us underground. But " "we are masters of the underground lands, and we have explored many tunnels. " "Recently one of our scouts found a path that leads north back to the sunlit " "lands, I think it may be the way you are trying to go. In reward for your " "achievements, we will help you. Nog has volunteered to protect you and lead " "you back to the sunlight lands." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:400 msgid "" "You saved Grog’s life. Grog still owe you a debt of thanks. In return Grog " "will protect little elves and show them the way back to lighted lands." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:405 msgid "" "You rescued Nog’s brother, and he died like a warrior in battle, not like a " "coward in chains. Nog is very grateful. You proved yourselves to be brave " "strong warriors, and Nog will help you find way back to lighted lands." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:412 msgid "" "You did trolls big service. Nog like to wander in tunnels, and chief say " "that he knows the upper tunnels the best. Nog want to help elves so even " "though he not want to leave battle, he agrees to show elves way back to " "lighted lands." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:427 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Grog." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:434 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Nog." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:447 msgid "" "The trolls who fought with you also want to thank you. They tell great tales " "of your valor." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:452 msgid "" "We thank you for all you have done for trolls. You are bravest small people " "we know. We will tell stories of your battles to all our families so that " "none will forget. We wish we could come with you and fight more, but Great " "Leader need us to protect this city. Many dwarves still left, much fighting " "still to do. Griknagh will protect us, may he watch over you too." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:480 msgid "" "I have learned a lot about the trolls in my time here, and yet there’s so " "much more to learn. Their magic is amazing. Have you seen their shamans? " "They make fire with their bare hands. They are very interested in my magic " "and they have offered to teach me how they create fire. I thought I was one " "of the last people still practicing magic, who knew I would find trolls " "still teaching it deep under the earth? There is just so much that I can " "learn from them, I can’t leave now." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:490 msgid "" "With the help of the trolls, I think you will do just fine. I don’t know " "what home your god has planned for you, Kaleh, but I believe in you, and I " "know that you will find a place for your people. My place is here, with the " "trolls. And you don’t really need me, you have each other." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:510 msgid "" "Thank you. And I owe you so much for helping me discover the trolls. I never " "would have come down here myself. I found this sword when we were fighting " "the dwarves and with some help from the trolls I have enchanted this fire " "blade for you. May its flames always light your path, and strike down your " "enemies. I give this to all of you as a token of my gratitude." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:548 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:617 msgid "" "And now Darmog think you should be off as soon as possible. The dwarves are " "sneaky, they retreat today but may attack again tomorrow. The sooner you " "leave the safer you will be." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:553 msgid "" "I heartily agree, I for one can’t wait to feel the sun upon my face again " "and the wind in my hair." msgstr "" #. [scenario]: id=08_Out_of_the_Frying_Pan #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:5 msgid "Out of the Frying Pan" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:46 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:190 msgid "Humans" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:79 msgid "Cultists" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:116 msgid "Human Ally" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:391 msgid "Escape the caves" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:398 msgid "Explore outside" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:410 msgid "Defeat Sergeant Durstrag" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:431 msgid "Death of Grog" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:439 msgid "Death of Nog" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:447 msgid "Death of Rogrimir" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:455 msgid "Death of Jarl" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:463 msgid "A human messenger escapes the valley" msgstr "" #. [note] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:473 msgid "The messenger is the leader of the special white colored units" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:493 msgid "" "We’ve come far and we’re almost to the surface. But first we should stop and " "rest here for a while." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:498 msgid "That’s a big river; the water is really moving fast." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:510 msgid "" "Yes, this time of year the snow melts from the mountains, and rivers like " "this often go deep underground. Sometimes the rivers break through and flood " "caverns, a deadly accident that has occasionally befallen my kind." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:517 msgid "" "Deep and dark are the waters that flow in our caves. Sometimes raging waters " "flood tunnels without warning. A stream can sustain a village, a sudden " "flood can destroy it." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:524 msgid "Well, the faster we get out of here, the happier I’ll be." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:535 msgid "Wait, did you feel that?" msgstr "" #. [message]: speaker=Nym #. [message]: role=mystic_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:540 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1788 msgid "What?" msgstr "Kaj?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:546 msgid "It felt like a distant rumbling. And what’s that roaring sound?" msgstr "" #. [unit]: type=Troll Whelp #. [unit]: type=Troll Shaman, role=avenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:569 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:590 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:611 msgid "Troll Avenger" msgstr "" #. [message]: role=avenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:626 msgid "" "Foul elves, you not escaped us yet. The Great Leader shall be avenged! We " "have dammed the river and soon all shall drown in its dark waters. Come join " "us in death!" msgstr "" #. [unit]: type=Dwarvish Fighter #. [unit]: type=Dwarvish Thunderer #. [unit]: type=Dwarvish Pathfinder, role=avenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:640 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:661 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:682 msgid "Dwarf Avenger" msgstr "" #. [message]: role=avenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:697 msgid "" "Foul elves, you have not escaped yet. Our chieftain shall be avenged! We " "have dammed the river and soon all shall drown in its dark waters. Come join " "us in death!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:704 msgid "" "That sound must be the rushing water. We have to get our people out of here, " "and fast!" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:709 msgid "Quick, the southern passage!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:714 msgid "We haven’t a moment to lose!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:811 msgid "Hey look, ants!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:817 msgid "Hey look, more ants!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:833 msgid "Are you sure there aren’t any spiders?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:838 msgid "" "No, but the water is rising to the southeast as well. The river must lead to " "more tunnels than we first thought." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:845 msgid "" "I don’t see any spiders, but the water is rising to the southeast as well. " "The river must lead to more tunnels than we first thought." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:852 msgid "The ants must be fleeing from the flood too." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:857 msgid "" "They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. " "Some of them seem to have noticed us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:862 msgid "" "Well, we have to get out of here too. Looks like we don’t have any choice " "but to fight our way through the chaos." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:900 msgid "Bellerin" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:910 msgid "Durth" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:920 msgid "Othgar" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:925 msgid "" "Huff, huff. First the boss tells us to patrol these caves, and then " "these durn caves start flooding. What next?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:930 msgid "Shut up and keep running, or we’ll be fish-bait for sure!" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:939 msgid "Hey look! It’s a troll!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:943 msgid "Huh? A troll?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:947 msgid "" "Yeah, just like my old grandmam used to tell us: dark gray skin, beady red " "eyes, hulking brutes with brains as small as a barnacle. They lurk deep in " "the earth and hate everything that lives above ground. This must be an " "invasion! The trolls must have started the flood!" msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:952 msgid "" "Fish bait? Barnacles? Who are these humans and what were they talking about?" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:959 msgid "Hey look! It’s a dwarf!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:963 msgid "Huh? A dwarf?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:967 msgid "" "Yeah, just like my old grandmam used to tell us: short and stocky, long " "beards, filthy bastards who are as sneaky as a cuttlefish. They lurk " "underground and only come up to steal whatever valuables they can get their " "hands on. This must part of their plot. The dwarves must have started the " "flood!" msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:971 msgid "" "Fish bait? Cuttlefish? Who are these humans and what were they talking about?" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:977 msgid "Hey look! Those must be elves!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:981 msgid "Huh? Elves?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:985 msgid "" "Yeah, just like my old grandmam used to tell us: pointy ears, those shifty " "eyes, hearts as hard as a hermit crab’s shell. It must be an invasion! They " "must have started the flood!" msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:990 msgid "" "Fish bait? Hermit Crabs? Who are these humans and what were they talking " "about?" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:997 msgid "Then let’s kill them!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1002 msgid "Yeah!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1007 msgid "They’re definitely of the ‘attack first, ask questions later’ variety." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1058 msgid "" "No time for questions now, the water shows no signs of stopping. We’ve got " "to get out of here while we still can!" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1063 msgid "" "Curses, the water is rising too fast. That tunnel those humans were fleeing " "down was the fastest way out of here, but it’s already flooding." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1068 msgid "There must be another way out. There must!" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1073 msgid "There might be, but I don’t—" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1078 msgid "Then show us the way already! We’re running out of time." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1083 msgid "Fine. Just keep going west, but be careful." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1114 msgid "Whoa, what is this place? It sure seems well protected." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1120 msgid "" "This is an ancient fortress. Who lived here I do not know, but it has been " "long since abandoned." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1127 msgid "" "Behold, we come now to an ancient fortress. Who lived here I do not know, " "but it has been long since abandoned." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1134 msgid "You’ve been this way before?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1139 msgid "" "Yes, but I didn’t explore very far. This foul place is still protected by " "wards and guards. It reeks of dark magic." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1144 msgid "I wish there was another path, but it seems we have no choice." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1149 msgid "" "Wait. The chamber in front of us is probably trapped and well guarded. There " "is another way. When I explored here before, I found a secret passage that " "bypassed the main gate. Search along the southern wall of this cave and you " "should find it. The only problem is that the passage is long and windy, and " "it will cost us precious minutes. With the water rising that may be time we " "don’t have to spend. I leave the final decision up to you, Kaleh." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1176 msgid "" "Hmmm, the entrance to the secret tunnel should be right around here " "somewhere." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1181 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1198 msgid "Got it!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1188 msgid "I think I see a door-shaped crack in this wall." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1193 msgid "" "Good, that should be the entrance to the secret tunnel. Now just push hard " "inwards." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1236 msgid "" "Well, this is the end of the tunnel. Which means the other secret door " "should be right here." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1241 msgid "Hold on, I think I’ve found it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1248 msgid "The passage just halts at a dead end." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1253 msgid "" "You didn’t expect the other end to be left wide open did you? There should " "be another secret door hidden right in front of you." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1258 msgid "Oh, right. Hold on, I think I’ve found it." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1351 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1352 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1356 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1357 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1361 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1362 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1365 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1366 msgid "Gate Guard" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1398 msgid "" "This cave seems pretty empty, except for those two glowing runes in the " "center. This fort must have once been heavily occupied because countless " "feet have left well worn paths leading in several directions. $unittest.name " "which way should we go?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1403 msgid "" "I don’t know. When I last came this way I got scared by all the runes and " "things moving in the shadows, and I explored no further." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1410 msgid "" "The many tracks left by countless feet clearly show that this fort must have " "once been heavily occupied, but now this area is empty, except for those two " "glowing runes in the center. When I last came this way I got scared by the " "runes and other things moving in the shadows and explored no further. I’m " "afraid I cannot advise you which way to go from here." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1417 msgid "" "Well, we can’t spend all day thinking about it. Pick a direction, Kaleh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1422 msgid "" "Wait, those runes are giving off a cool blue light and for some reason they " "don’t seem as threatening as the burning red ones we saw before. Perhaps " "some of the magic left behind here could help us, if someone was brave " "enough to step into them." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1481 msgid "I feel refreshed and rejuvenated!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1502 msgid "The rune is gone. I guess the magic only had limited uses." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1542 msgid "" "There isn’t much left of the furnishings of this room. I think it was some " "sort of storeroom, but it looks like scavengers have taken anything useful." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1547 msgid "" "Curse Uria! The water is rising over here as well. Already the western end " "of this chamber is flooded. And I think I see shapes rising out of the " "water. Whatever they are, it can’t be good." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1592 msgid "" "This looks like a training hall. There are still a few old swords and spears " "lying in the corners. But otherwise it seems quite abandoned." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1608 msgid "Blessed Kali" msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1620 msgid "" "All right you runts, let’s try this again. Pior, remember to swing your " "sword with your whole body, not just your arms." msgstr "" #. [message]: speaker=Novice Pior #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1625 msgid "Yes, sir." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1630 msgid "Dani, keep your feet moving. If you stand still you’re a dead man." msgstr "" #. [message]: speaker=Novice Dani #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1635 msgid "Right, sir." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1640 msgid "Iona, try to vary your attacks more. You’re becoming too predictable." msgstr "" #. [message]: speaker=Novice Iona #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1645 msgid "I’ll try, sir." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1650 msgid "" "And remember, everyone, we’re going to keep practicing until I’m satisfied. " "So, ready... attack!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1659 msgid "" "Wait a minute, I don’t see any targets or practice dummies. Who are they " "supposed to be attacking?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1664 msgid "" "I believe that would be us. But perhaps we can give them a few lessons in " "proper fighting style." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1689 msgid "" "Come on! I ain’t going anywhere for the rest of the day, and unless you can " "fight better than that, neither are you. Now get your sorry behinds up off " "the ground and do it all over again. You numbskulls aren’t getting the easy " "treatment on my watch, no sir!" msgstr "" #. [message]: speaker=Novice Pior #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1718 msgid "Finally, we get to take a break. I am so sick of fighting practice." msgstr "" #. [message]: speaker=Novice Dani #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1723 msgid "" "Kali’s just a hardass because he’s bitter that he never became a high priest." msgstr "" #. [message]: speaker=Novice Iona #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1729 msgid "" "Hey, c’mon, maybe we can grab some food from the kitchen before we have to " "go to prayers." msgstr "" #. [message]: speaker=Novice Pior #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1734 msgid "Good idea! I hope they let us go outside tomorrow; I so miss the sun." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1745 msgid "" "Still lambasting those novices after all these years, that guy definitely " "had too much of a work ethic." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1750 msgid "" "Sniff, who were those children? Why did they die, in the dark, so many years " "ago? May Eloh shine her eternal light upon their souls." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1755 msgid "" "The past is the past, and there’s nothing we can do about it. Right now we " "have our own people to worry about." msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1771 msgid "Novice Dani" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1786 msgid "Novice Iona" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1801 msgid "Novice Pior" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1849 msgid "" "This must have been the barracks. Remains of cots and beds litter the floor. " "Whatever happened here, it must have been sudden. Several skeletons still " "lie in their beds, sleeping for eternity." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1854 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1855 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1858 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1860 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1864 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1868 msgid "Restless Dead" msgstr "" #. [message]: type=Skeleton #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1875 msgid "Revenge!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1880 msgid "Well, so much for sleeping for eternity." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1900 msgid "" "Hey, what’s this? There seems to be an outline of a door in this wall. Maybe " "if I give it a push..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1914 msgid "What do you know? A secret door!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1919 msgid "Well, what’s behind the door?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1924 msgid "" "Uh oh. The path is blocked by another of those red glowing runes. I’m not " "sure crossing it would be a good idea." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1999 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2000 msgid "Failed Experiment" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2004 msgid "" "This chamber seems to have been some sort of laboratory. The floor is " "littered with broken bottles and other strange equipment. What is more " "striking are the glowing runes and the creatures that just appeared on them. " "Some sort of clawed creature and a tortured young ogre. And behind them is " "some huge beast floating in the middle of a magic circle. The beast seems " "asleep, but the front two are very much awake. And boy do they seem angry." msgstr "" #. [message]: speaker=Failed Experiment 1 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2009 msgid "Graaww!" msgstr "" #. [message]: speaker=Failed Experiment 2 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2014 msgid "Make pain end!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2037 msgid "" "In the center of this circle is a huge creature, with surging muscles and " "bloodshot eyes. I would think it was just a very big man, except for the " "fine stitches that cover its entire body. In fact it seems to be composed of " "many body parts all sewn together. It seems to be floating asleep in the " "center of the glowing magical circle. I could scratch out part of the circle " "and break it, but I have no idea what the consequences would be. I’m not " "sure I want something with that kind of strength attacking me." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2039 msgid "Break the circle." msgstr "" #. [command] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2058 msgid "Kromph" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2062 msgid "Master, what is your command?" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2072 msgid "Kromph need command. Command me!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2077 msgid "Follow us. Attack our enemies." msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2082 msgid "Yes, mistress. Kromph follow you. Kill enemies." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2087 msgid "" "Quick thinking, Nym. It seems to be some sort of magical creation. Lucky " "that it thought we were its master." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2092 msgid "Looks like you have your own rather large pet, Nym." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2097 msgid "" "It wouldn’t have been my first choice. But it could prove useful. I wonder " "what it likes to eat?" msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2103 msgid "Leave that thing alone." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2135 msgid "" "All the paths lead to this chamber. Is this just a dead end? It seems to be " "some sort of temple, but it has obviously been abandoned for a long time. " "All that is left is that stone altar. What god they were worshiping I have " "no idea, but the dried blood and cracked bones on the altar do not bode well." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2140 msgid "I don’t like the smell of this place." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2145 msgid "I feel some sort of presence... Ugh... it makes my skin crawl." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2152 msgid "" "Grog, I thought you said that you’d been here before? Where are we supposed " "to go from here?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2158 msgid "" "Nog, I thought you said that you’d been here before? Where are we supposed " "to go from here?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2164 msgid "" "Rogrimir, I thought you said that you’d been here before? Where are we " "supposed to go from here?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2170 msgid "" "Jarl, I thought you said that you’d been here before? Where are we supposed " "to go from here?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2176 msgid "" "I never explored this deep into the complex. But every lair has to have a " "back door somewhere." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2181 msgid "" "Well I refuse to give up. There must be some way out. Search everywhere, " "people." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2209 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2210 msgid "Ancient Guardian" msgstr "" #. [message]: speaker=Ancient Guardian 1 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2214 msgid "Zantoff tharqan yur glit zarf!" msgstr "" #. [message]: speaker=Ancient Guardian 2 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2219 msgid "Uqtor dunil olgluck vara nir!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2224 msgid "It seems that the temple had some power left in it after all." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2229 msgid "I have no idea what they just said, but their meaning is quite clear." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2234 msgid "" "Actions speak louder than words, and I intend to send them back to whatever " "stygian pits they came from!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2260 msgid "" "What’s this? Hidden underneath the edge of the altar is an iron lever. It " "looks slightly rusted, but with some effort I could pull it. I have no idea " "what it will do, but we’re running out of options." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2262 msgid "Pull the lever." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2302 msgid "" "What?! Two secret passages? What do you think this once was, a trap? Or " "possibly a back door?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2307 msgid "" "I can’t even begin to fathom what these cultists were up to. But more " "importantly, which way do we go?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2312 msgid "" "Look, the western passage is already flooding! It must connect back somehow " "to the other tunnels." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2317 msgid "" "There’s no time to ponder the history of this place. We’ve got to get out of " "here!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2322 msgid "" "Right, the eastern passage it is. I have no idea where it goes, but with the " "water rising, soon anywhere will be better than here." msgstr "" #. [option] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2328 msgid "Leave it alone." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2358 msgid "This looks like some kind of burial chamber." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2364 msgid "" "Crypts like these are often heavily guarded, we would do well not to disturb " "the sarcophagi." msgstr "" #. [message]: speaker=Crypt Guardian #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2373 msgid "" "I have long waited for fools such as yourselves to dare to disturb our rest, " "elf. Pay the price of all such defilers!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2378 msgid "Got any other timely advice, Zhul?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2383 msgid "" "We’re in luck, a fissure has opened up a crack in the northern wall. We may " "be able to escape that way." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2422 msgid "You run, but you shall not escape death!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2427 msgid "In Eloh’s name, not you again. Must I fight you a third time?" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2433 msgid "" "You abandoned them, Kaleh, to eternal suffering and torment. And now you " "shall pay the price! You too shall watch the black waters consume those you " "love. Embrace the darkness, Kaleh, it is coming for you too." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2438 msgid "" "Even you shall not stop me. You shall taste the might of the Quenoth elves!" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2444 msgid "Ha! Foolish boy, you know nothing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2459 msgid "Quick, grab him! Don’t let him escape again." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2465 msgid "No, no, no more escaping. Please kill me, just make the pain end." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2470 msgid "" "No, you have hounded me with your riddles for too long. I want some answers. " "Who are you? What’s behind that black mask?" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2476 msgid "Behold, Kaleh, your own worst enemy. Do you now see the irony?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2481 msgid "Oh Eloh save us, it’s... it’s an elf." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2486 msgid "" "Keratur, son of Tanuil. What in Eloh’s name are you doing here? How could " "you do this? We thought you were dead." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2491 msgid "" "Kaleh, we don’t have time for questions. The water is still rising and we " "must get our people to safety." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2496 msgid "" "No matter what you have done, you are one of us, Keratur, and I will not " "leave you here to die in the darkness. I will carry you myself if I have to." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2502 msgid "So be it. I care not." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2532 msgid "Look, daylight! I think we finally made it out of the caves!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2537 msgid "" "What’s this? Someone has built an outpost at the end of the cave. Where are " "its occupants?" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2549 msgid "Kaleh, I think you should come up and see this." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2560 msgid "" "Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we " "don’t want the rest of our people to have to see such horror." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2565 msgid "Now, Keratur, I will have my answers. Did you have a hand in this?" msgstr "" #. [unit]: type=Dark Assassin3, id=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2573 msgid "Keratur" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2590 msgid "" "They heard me and... and they got in the way. But they aren’t even elves, " "what do they matter?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2595 msgid "You idiot—" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2600 msgid "" "Quiet, Nym. But I still don’t understand how you got here. We were sure you " "were dead. We searched and searched, but never found your body." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2606 msgid "" "Heh, heh, no you didn’t find me. I awoke trapped under the rubble, and when " "I finally escaped the village was deserted. Just the stink of death and " "destruction. And then I saw them, hordes of undead pouring down from across " "the dunes. A cabal of necromancers... they found me and made me watch, they " "made me watch it all!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2611 msgid "Watch what?" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2617 msgid "" "They brought some humans, bound up tight. So beautiful... she had flaming " "red hair... they cut her... I can still hear her screaming. But that was " "only the beginning. They chanted words of power, and spilled the hot blood " "onto the sand and then I heard their screams of agony and pain..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2622 msgid "From the humans?" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2628 msgid "" "Faugh. No, I heard the screams of the dead, torn from their rest, their " "souls rose into the air howling in agony." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2633 msgid "But, but we burned the bodies so they couldn’t be raised." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2639 msgid "" "Fool. That did not stop their dark power. Nothing could stop them. I felt " "the rush of flying spirits, and the unbearable cold, so cold. For a moment I " "felt their torment. But no, they wouldn’t kill me. They let me go as a " "witness and laughed as I scrambled over the dunes." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2645 msgid "" "I was able to follow your trail, and I slipped among your people. No one " "noticed me, no I was too sneaky. And you wondered how I managed to follow " "you through the tunnels? Hah, you escorted me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2650 msgid "But why, why did you want to kill us?" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2656 msgid "" "You abandoned them! The pain, the agony, I still see their ghostly faces and " "hear their wails. And the necromancers kept chanting one name over and over: " "Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I " "hear that name, and laughter, hideous laughter. She kept telling me it was " "your fault. And I believed her. Kaleh, forgive me, I just wanted to make the " "pain stop." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2661 msgid "I... I forgive you." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2667 msgid "I do not fear death any more." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2680 msgid "" "He’s dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated " "and tormented for eternity." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2685 msgid "" "As you said yourself, the past is the past, there is nothing you can do now." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2690 msgid "" "Don’t blame yourself. You didn’t know. If we had stayed behind we too would " "have been killed by the undead; we could not have defended our village " "against so many. We had no choice." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2696 msgid "" "That is small consolation. My deeds have turned to ashes in my mouth. Eloh " "forgive me. I did not know." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2707 msgid "" "With your permission, Kaleh, I think I should go scout around a bit outside. " "We have no idea what lies out there. And I can sneak around unseen many " "places you can’t." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2712 msgid "You can go Nym, just be careful." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2717 msgid "I’m always careful. I’ll be back soon." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2734 msgid "" "Well, at least we can use this outpost to rally our surviving troops. How " "many of our people made it out of the caves, Zhul?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2739 msgid "" "We’re still trying to get a head count, but between the underground horrors " "and the water, we lost quite a few. Recruiting new warriors is going to be " "even more difficult. Still we should thank Eloh, and you, Kaleh, that so " "many of us did survive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2746 msgid "" "Well, Nym’s right, we don’t know what’s out there. So we should set up a " "perimeter guard around the cave mouth and start discovering what this side " "of the mountains looks like." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2790 msgid "" "Look, the tunnel slopes sharply downwards to the left. And it’s big enough " "that it should divert most of the rising water." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2795 msgid "And I think I see a faint light off to the right." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2800 msgid "" "Could it be? Could we actually be almost out of this seemingly never-ending " "darkness?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2815 msgid "" "Grog, thank you so much for leading us out of the caves. We never would have " "found our way without your help. But with the tunnels flooded, how are you " "going to find your way back to your people?" msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2820 msgid "" "Grog proud of little elves too. He would not have made it this far without " "all your help. Grog is surprised by your bravery and strength." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2825 msgid "" "Truth is that Grog not know much of sunlight lands. Sun and stars are scary, " "everything is open, exposed, no safe places to hide. But Grog cannot go back " "through all that water. And Grog doesn’t know where to find other tunnels " "back to his home. He is as lost as elves are." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2830 msgid "" "But Grog not afraid. Great leader told Grog to guide and protect elves, and " "Grog will keep his oath. Grog will follow elves wherever they may go and " "protect them from danger as best he can. Maybe later, Grog will find another " "way back down to the caves of his people. But for now, Grog will continue to " "serve and protect you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2836 msgid "" "Nog, thank you so much for leading us out of the caves. We never would have " "found our way without your help. But with the tunnels flooded, how are you " "going to find your way back to your people?" msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2841 msgid "" "Nog proud of little elves too. He would not have made it this far without " "all your help. Nog is surprised by your bravery and strength." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2846 msgid "" "Truth is that Nog not know much of sunlight lands. Sun and stars are scary, " "everything is open, exposed, no safe places to hide. But Nog cannot go back " "through all that water. And Nog doesn’t know where to find other tunnels " "back to his home. He is as lost as elves are." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2851 msgid "" "But Nog not afraid. Great leader told Nog to guide and protect elves, and " "Nog will keep his oath. Nog will follow elves wherever they may go and " "protect them from danger as best he can. Maybe later, Nog will find another " "way back down to the caves of his people. But for now, Nog will continue to " "serve and protect you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2857 msgid "" "Rogrimir, I want to thank you so much for guiding us out of the caves. We " "never would have found our way without your help. But with the tunnels " "flooded, how are you going to find your way back to your people?" msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2862 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2883 msgid "" "Och, it is I who should be congratulating you, laddie. I showed you the way, " "but it was you and your people who defeated the many perils and obstacles to " "your escape. In all my years such bravery and courage I have rarely seen." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2867 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2888 msgid "" "But truly I cannot return the way I came and even if there are other tunnels " "which lead back down to my homeland, I do not know where to search for them. " "I know as little about the land above ground as you do." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2872 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2893 msgid "" "But my king told me to protect you from all dangers, and I plan to keep that " "oath. I do not like the above ground, it is too open and exposed; I feel " "that I could be attacked from any direction. But an oath is an oath and so I " "will follow you and your people wherever you may go and protect you as best " "I can. The tunnels cannot stay flooded forever; later perhaps if am able to " "return this way, I may be able to find my way back to my homeland. But for " "now I am yours to command." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2878 msgid "" "Jarl, I want to thank you so much for guiding us out of the caves. We never " "would have found our way without your help. But with the tunnels flooded, " "how are you going to find your way back to your people?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2899 msgid "" "Your loyalty is a credit to your people. I am glad indeed to have you " "fighting by my side." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2930 msgid "" "Looks like the guards at this outpost had been saving away a bit of loot. I " "don’t suppose they’re going to mind anymore if we made use of it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3012 msgid "" "Praise Eloh, it is so good to be outside again. To see the sky stretching " "out above me, to feel the wind in my face..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3028 msgid "" "We made it. Outside look strange to Grog, Grog not used to big open spaces." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3034 msgid "" "We made it. Outside look strange to Nog, Nog not used to big open spaces." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3040 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3046 msgid "" "I think we finally made it outside. I’d forgotten how big the sky is and how " "windy it can be." msgstr "" #. [message]: race=elf #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3057 msgid "Can you see very far? Do you have any idea where we are?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3062 msgid "" "We’ve come out on the side of a mountain, overlooking a large valley. The " "land seems to be much the same as the foothills south of the mountains. The " "valley is filled with sand dunes, though the center is flat. There seems to " "be some sort of settlement in the center of the valley. And far to the north " "I can see something sparkling on the horizon, but I don’t know what it is." msgstr "" #. [event] #. [unit]: type=Divine Avatar, id=Eloh #. [side] #. [unit]: type=Divine Incarnation, id=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3098 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1727 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1276 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:57 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:110 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:159 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:378 msgid "Eloh" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3116 msgid "Kaleh, Kaleh, come to me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3121 msgid "What is the voice? It sounds so familiar." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3126 msgid "Come out so that I might see you. Your god calls to you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3131 msgid "Am I dreaming? Is this real? I’m coming, I’m coming." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3140 msgid "Hail Kaleh, it is I, Eloh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3147 msgid "But I am not asleep? And yet I can see you? How is this possible?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3152 msgid "" "Do you doubt my powers? You have come out of the darkness, and I appear unto " "you to congratulate you." msgstr "" #. [message]: speaker=unit #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3167 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3184 msgid "Kaleh, who are you talking to?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3172 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3189 msgid "" "For now, I appear only to you, for you, Kaleh, are special, you are the " "Chosen One." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3177 msgid "$unit.name|, be quiet, I’ll explain it all later." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3194 msgid "Be quiet Zhul, I’ll explain it all later." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3201 msgid "" "Yes, I have chosen you as the one to lead my people out of danger and death " "and into a life of eternal salvation. Crossing under the mountains was a " "very important step, and your destruction of the unbelievers proves your—" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3210 msgid "Kaleh, a quick question—" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3217 msgid "Not now Grog, I’m busy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3223 msgid "Not now Nog, I’m busy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3229 msgid "Not now Rogrimir, I’m busy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3235 msgid "Not now Jarl, I’m busy." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3241 msgid "What’s this? You did not kill the unbelievers?!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3253 msgid "" "I am sorry I could not have fulfilled your command, but we found ourselves " "in the middle of a war. We were vastly outnumbered and we needed help. In " "fact the dwarves have been very helpful. They helped protect us from the " "trolls and without their guidance we would not have made it out of the caves " "alive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3260 msgid "" "I am sorry I could not have fulfilled your command, but we found ourselves " "in the middle of a war. We were vastly outnumbered and we needed help. In " "fact the trolls have been very helpful. They helped protect us from the " "dwarves and without them we would not have made it out of the caves alive." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3267 msgid "" "You were weak and foolish, but I forgive you. You must remember, Kaleh, that " "without my guidance, your people would have died out years ago. I am your " "god, and you must follow my every command." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3272 msgid "" "Now, in the valley live a group of humans who have also seen the light. They " "may seem strange, but they are my obedient followers. You must trust them, " "they will show you the way north. Follow them and they will lead you to me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3277 msgid "" "What do you mean ‘lead you to me’? You are a god, don’t you exist " "everywhere? I thought you were going to show us our new home." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3282 msgid "" "Of course I am. Oh, how little you understand. Do not worry yourself with " "all those tiny questions. Come to me and all will be made clear." msgstr "" #. [unit]: type=Human Commander, id=Sergeant Durstrag #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3290 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3425 msgid "Sergeant Durstrag" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3291 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3292 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3293 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3294 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3436 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3437 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3438 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3439 msgid "Human Guard" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3298 msgid "" "I saw the distress signal from the outpost on the bluff. Who in the Dark " "Lady’s name are you and what have you done with my men?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3303 msgid "" "My name is Kaleh, and these are my people. We come from the south and " "unfortunately we found your men dead—" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3308 msgid "" "Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at " "your word. We haven’t seen elves for generations, but we remember your " "ancient betrayal. What are elves doing sneaking up through the caves out " "onto our back doorstep?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3313 msgid "Well, actually they were fleeing from—" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3325 msgid "" "A troll! This just gets better and better. We haven’t seen one of your kind " "up here for many years, but I have a long memory. I still remember the troll " "raids when I was a youth." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3332 msgid "" "A dwarf! This just gets better and better. We haven’t seen one of your kind " "up here for many years, but we have long memories. I remember how your " "‘traders’ used to come up and cheat us out of our valuables. You’ll find " "we’re not so easy to fool this time." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3339 msgid "Look, if you’ll just let me explain—" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3351 msgid "" "Oh there is no need to explain, it’s pretty obvious what you’re up to. Here " "we have a whole legion of elves, consorting with trolls, sneaking up behind " "our defenses. This looks an awful lot like an invasion to me." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3358 msgid "" "Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here " "we have a whole legion of elves, consorting with dwarves, sneaking up behind " "our defenses. This looks an awful lot like an invasion to me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3365 msgid "No, no. You don’t understand! We were told you could help us." msgstr "" #. [message]: type=Swordsman #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3371 msgid "" "Sir, remember the edict passed down by councilman Noblis? About any " "foreigners spotted on the borders?" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3376 msgid "" "I have no idea what you’re babbling about, elf, but you’re just lucky you " "caught me on a good day. You get to explain everything to the Iron Council. " "Now you and your people just lay down your weapons and we will take you into " "custody to be judged. They’ll deal with you as they see fit." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3381 msgid "Everything will be fine. Do as he says." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3386 msgid "" "I am my own master. I will not be ordered around, not even by you, Eloh." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3391 msgid "" "What’s that, boy? Are you talking back to me? This isn’t a negotiation. You " "are on my land, and under my jurisdiction. Lay down your weapons and submit " "peacefully or I’ll make you sorry you didn’t." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3397 msgid "" "Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god " "Zhangor. Do as I say! Submit to him or I will abandon your people to " "suffering and death. Your bones will litter the sand dunes, and vultures " "shall pick at your flesh. I am not a forgiving god, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3403 msgid "" "Then kill me if you must, but I will not give myself over to those who " "threaten me and my people. I have not come through peril and darkness just " "to surrender to a man such as you." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3408 msgid "" "Your dare defy me?! All who refuse to submit to the authority of the Iron " "Council shall be killed. By the Dark Lady, I shall not put up with this " "bickering any longer. To battle, men! Drive those heathens back into the " "caves!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3443 msgid "" "You disappoint me, Kaleh. You are weak, and not worthy of my guidance. Do " "what you will, but this is not over. You may be the appointed leader of your " "people but I am your god, and I will not let you usurp my authority." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3454 msgid "" "You are not the god I grew up with. You may be all-powerful, but I will not " "be your puppet. I am still their leader and as long as I draw breath I will " "do what I think is best for my people." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3459 msgid "Kaleh, would you mind telling me what in Uria’s name is going on." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3464 msgid "" "There’s no time. Right now we have to prepare ourselves for another battle. " "I’d better head back to the outpost and rally our troops. I fear a whole lot " "of hurt is going to be coming up through those hills very soon." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3469 msgid "" "Well, now we’re really in for it. I hope you know what you’re doing, Kaleh." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3478 msgid "" "Grog no like humans either. They mean. But they sound great when they go " "squish." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3484 msgid "" "Nog no like humans either. They mean. But they sound great when they go " "squish." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3490 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3496 msgid "" "I never liked humans much anyway. I’ll be glad to be fighting something " "besides undead." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3562 msgid "I’m back, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3567 msgid "Ah! You scared me, Nym. I didn’t hear you coming." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3572 msgid "Of course you didn’t. That’s why it’s called sneaking." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3577 msgid "" "Anyway you’ve really gotten us into a mess. The good news is that the " "outpost isn’t guarded as heavily as you might think. The garrison seems only " "half-manned. They obviously didn’t expect any serious attack to come from " "this direction." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3582 msgid "And what’s the bad news?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3587 msgid "" "The bad news is that I overheard the commander ordering a special group of " "his men to get ready to ride north and summon reinforcements. It seems that " "the humans have a bigger village to the north. This outpost is lightly " "guarded enough that we might be able to defeat them, but in our weakened " "state if they bring the full strength of their army against us I fear we may " "be crushed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3592 msgid "" "Then we’ll just have to make sure that no messenger escapes this valley to " "summon reinforcements." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3658 msgid "Undead Emissary" msgstr "" #. [message]: speaker=Undead Emissary #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3662 msgid "" "Cursed elves, you tracked your filth through our halls and you defiled our " "sanctuary. You have besmirched our honor, and we will have our revenge. We " "are the Order of the Crimson Talon, and even death shall not stop us. You " "shall rue the day that you ever trespassed into our lair!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3679 msgid "" "Can’t the dead ever just stay dead? And aren’t they trapped by the flooded " "tunnels and caves?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3684 msgid "" "Undead don’t have to breathe and I don’t think a little water is going to " "stop them. Besides, you saw how the ghost just flew through the rock; if " "they can move through walls then what do they care about flooded tunnels?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3689 msgid "Great. So now we’re fighting in a haunted valley." msgstr "" #. [unit]: type=Spectre, id=Undead Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3701 msgid "Undead Leader" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3716 msgid "" "I don’t understand. What are these humans doing here? I’ve never seen so " "many in one place before." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3721 msgid "" "Humans aren’t just the bandits and outlaws you’re familiar with from the " "deserts, Kaleh. Remember that long ago the great human empire of Wesnoth " "spread all across the known lands. Some of our people say that it was the " "humans who brought the Great Fall upon us. But to blame others is folly. " "Eloh says that it was not the darkness without, but the darkness within us " "that was the cause of our corruption and downfall." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3726 msgid "" "But now is not a time for preaching. Humans once spread to many lands, and " "despite all the ravages of time, I have no doubt that at least a few of them " "have survived. They are a hardy people and quickly adapt to new conditions. " "I only wish that the same could be said of our brethren." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3731 msgid "There might be other elves somewhere. We can’t be sure." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3736 msgid "" "No, we can’t. But for now we must deal with the problem at hand. Thank you " "for the information, Zhul; these humans are good fighters but they are no " "match for our speed and skill. I grew up fighting in dunes such as these, " "and I will not be bested by a bunch of ruffians." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3774 msgid "" "Send forth the messenger and his escort. Go north and bring help as soon as " "possible!" msgstr "" #. [unit]: type=Dragoon, id=messenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3790 msgid "Human Messenger" msgstr "" #. [unit]: type={ON_DIFFICULTY (Cavalryman) (Cavalier) (Dragoon)} #. [unit]: type={ON_DIFFICULTY (Spearman) (Javelineer) (Swordsman)} #. [unit]: type={ON_DIFFICULTY (Spearman) (Longbowman) (Master Bowman)} #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3799 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3808 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3817 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3826 msgid "Human Escort" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3835 msgid "" "If that messenger escapes the valley, we’ll be in trouble. We have to stop " "him!" msgstr "" #. [message]: speaker=messenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3867 msgid "No! I must get help!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3880 msgid "" "Good. We’re safe for now. We just have to defeat Durstrag before he sends " "another messenger for reinforcements." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3916 msgid "" "The messenger has escaped! He will surely return with reinforcements. We are " "doomed!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3935 msgid "" "Don’t worry. We’re not the monsters you seem to think we are. I will not " "kill you in cold blood." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3940 msgid "Faugh, boy, you know nothing! There are fates worse than death." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3951 msgid "He killed himself rather than surrender to us!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3956 msgid "They killed Sergeant Durstrag! Run for your lives!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3973 msgid "The rest of the humans are fleeing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3978 msgid "" "Let them go. We have won this battle and I am weary of all this bloodshed." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3983 msgid "What was it that the human Durstrag was so afraid of?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3988 msgid "I don’t know, but I fear we may find out." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3993 msgid "" "You’re being very cryptic, Kaleh. Now that the battle is over would you care " "to explain to us who you were talking to back when we first met the humans?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3998 msgid "No, not yet." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4003 msgid "What’s wrong, Kaleh? Don’t you trust us?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4008 msgid "" "Yes, yes of course I do. But it’s just a theory. I don’t want to say more " "until I have proof. Give me until tomorrow night, then I’ll tell you " "everything." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4013 msgid "" "Very well. I’ve trusted your decisions and your leadership so far; I’ll wait " "a little longer." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4018 msgid "" "So what do we do now? The land seems to be about the same on the northern " "side of the mountains as it was on the south. And we can’t hang around here " "forever. The humans will be back with reinforcements eventually, and the " "valley is still haunted with undead." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4023 msgid "" "Yes, I think the sooner we leave this valley the better. But we don’t know " "anything about the surrounding terrain. Without anyone to guide us, we have " "no idea what perils may be nearby. I don’t like sending our people across " "foreign lands when I don’t know what’s in front of us. We’ve lost too many " "people already. I don’t want to lead us into a trap." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4028 msgid "" "When I was scouting around I think I saw a small oasis near the entrance to " "this valley. If we move out there we should be out of range of the undead. I " "think it would be safe, at least for the short term." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4033 msgid "" "Indeed. Undead ghosts such as these are often bound to the places they died: " "the farther away they travel, the weaker they are. So if we move out of the " "immediate vicinity we should be pretty safe." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4038 msgid "" "Good, we’ll move our people out and camp by the oasis. Now, Nym, you know " "who our best scouts are; I want you to lead a few elves to do some " "reconnaissance. We’ll send out small groups of scouts to the north, " "northeast and northwest. Don’t go too far, try not to be seen, and please " "don’t do anything dangerous. But I want to know what’s out there." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4043 msgid "But hasn’t Eloh told you where to go and what dangers you face?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4048 msgid "" "She was... rather vague. I know we’re supposed to generally go north, but I " "want more information before I commit us to a direction." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4053 msgid "" "Don’t you worry about us, Kaleh. We’ll be careful. I’ll organize five bands " "to scout out the nearby lands. We should be back in about half a day." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4058 msgid "" "Good, until then we’ll settle around that oasis and set up as good a defense " "as we can. Until I know what’s out there, I’m not taking any chances." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4165 msgid "Help, I’m drowning!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4231 msgid "" "Look, the water is pouring out the side tunnel into the valley! That’s a lot " "of water: it’s even creating a small river. I sure wouldn’t want to be " "downstream of that deluge right now." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4255 msgid "" "Look, up there in the valley. The water has poured out of the side tunnel " "and created a small river and lake. I’m glad we weren’t downstream of that " "deluge when the water came rushing out of the tunnel." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4269 msgid "" "I can see human reinforcements arriving on the horizon. We’ll surely be " "overwhelmed now! If only we had moved faster." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4331 msgid "Several hours pass..." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4357 msgid "In Eloh’s name, Nym, you look terrible. Are you well?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4362 msgid "Yes. Just... let me... catch... my breath." msgstr "" #. [unit]: type=Merman Netcaster, id=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4379 msgid "Esanoo" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4398 msgid "Water. Sweet water. By the gods, I thought my scales would fall off." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4408 msgid "Relax, he’s a friend. Just let me explain." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4413 msgid "You’re really beat up, Nym. Are you sure you’re fine?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4418 msgid "I’m fine. But I found someone who really wanted to speak with you." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4423 msgid "He looks like a half-man half-fish." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4428 msgid "Indeed. I come from the ocean, and long have I been looking for you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4433 msgid "The ocean? What are you talking about?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4438 msgid "Don’t try to explain, Esanoo. We’ll have to show them instead." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4443 msgid "" "It’s not important. What’s important is that I am an emissary from one who " "much desires to speak with you, Kaleh. Despite the danger, my master sent me " "and my brethren to scour the dry land searching for you." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4448 msgid "There are more of you? Where are the others?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4453 msgid "" "They have been captured by the foul humans. I just barely managed to hide " "and escape, with the help of your friend." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4458 msgid "And why should we trust anything you say?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4463 msgid "" "My master thought you might be suspicious. She said that what we must talk " "with you about concerns the fate of your people. Apparently it concerns " "‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4468 msgid "Hmmmm... Yes, yes I think I do. I don’t know why, but I trust you." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4473 msgid "" "Thank you. Now I have a boon to ask of you. Our instructions were to find " "you and to bring you and your people to meet with my master. The problem is " "that I don’t know where she is hiding." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4478 msgid "You don’t know where to find your master?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4483 msgid "" "It’s complicated, and I don’t know how much I am allowed to tell you. My " "people are fighting a desperate war against... against a powerful foe. Many " "times our enemy has tried to assassinate my master. My master worried that " "her presence was a danger to the rest of my kind. So right after she sent us " "on our mission she went into hiding. I am the youngest member of our group, " "and so I wasn’t told the location. You must understand, there are spies " "everywhere. Only the leaders of our group knew, but the rest of them were " "all captured by those foul humans. They are being held in the settlement to " "the north. If we are to have any chance of finding my master, we must first " "rescue them. I would do it myself, but..." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4488 msgid "" "It would be suicide for you to try to rescue them alone. Of course we will " "help you." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4493 msgid "Thank you. I am not very good at fighting on the dry ground." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4498 msgid "" "All the other scouting parties have returned, except for one. Tanstafaal and " "his scouts haven’t reported back yet. I’m starting to get worried." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4503 msgid "" "They were sent due north. From Esanoo’s description it sounds like they were " "headed right for the human settlement. I hope nothing bad has happened to " "them." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4508 msgid "" "Things are coming to a head. I’m worried about Tanstafaal and your merfolk " "friends. Time is of the essence, so let’s move out as soon as possible." msgstr "" #. [scenario]: id=09_Blood_is_Thicker_Than_Water #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:5 msgid "Blood is Thicker than Water" msgstr "" #. [side]: type=Human Commander, id=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:39 msgid "Darius" msgstr "" #. [side]: type=Human Commander, id=Darius #. [side] #. [side]: type=Shock Trooper, id=Zelgant #. [side]: type=Javelineer, id=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:51 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:81 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:142 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:178 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:229 msgid "Human Allies" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:103 msgid "Iron Council" msgstr "" #. [side]: type=Shock Trooper, id=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:131 msgid "Zelgant" msgstr "" #. [side]: type=Javelineer, id=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:166 msgid "Alastra" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:322 msgid "Rescue at least two merfolk by turn 16" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:329 msgid "Defeat Tanstafaal and Eloh" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:338 msgid "Capture all 4 human ships" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:345 msgid "Three merfolk must survive" msgstr "" #. [unit]: type=Quenoth Fighter, id=Ulothanir #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:373 msgid "Ulothanir" msgstr "" #. [unit]: type=Quenoth Scout, id=Elonea #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:386 msgid "Elonea" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:410 msgid "" "Now that we’re down off the hills, you can’t even see all that water, it’s " "hidden by the trees. I never thought I would see so many trees in one place." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:414 msgid "" "Compared to the desert it seems almost like a paradise. All this growth and " "vegetation, I can feel it pulsing with life." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:418 msgid "" "And yet these trees seem different, the forest seems darker, somehow. I " "prefer to stay out in the open where I can see my enemies coming." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:425 msgid "" "Trees look big and strong, like trolls. Dark, too. Grog tired of walking " "under hot sun." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:431 msgid "" "Trees look big and strong, like trolls. Dark, too. Nog tired of walking " "under hot sun." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:437 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:443 msgid "" "It looks nice and dark under the trees, less exposed to that blazing sun. " "I’m exhausted after walking across all that harsh sand." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:449 msgid "" "This is where the human encampments lie, to the northwest. They have settled " "a chain of islands along the coast of the water. If you break through these " "trees you will soon see them. I think that’s where they are holding the rest " "of my group." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:453 msgid "" "My master wanted to make sure that if one of us was captured, we couldn’t " "betray her location. So she didn’t tell us where she was, but she taught us " "a simple spell to divine her hiding place. But it requires three merfolk to " "cast. So in order to find her, we must rescue at least two of my people. " "Though I hope we can save all of them." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:457 msgid "And you said that there are only five others in your group left?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:461 msgid "" "We originally numbered much more, but we were ambushed by a band of naga on " "the way here. Half of our force held off the naga while the rest of us fled. " "By the time we got to these shores, only six of us were left. But for the " "grace of the Sea God I managed to hide when the rest of my group was " "ambushed and captured. I doubt that they have been broken yet, but I do not " "know how long they can last. Remember, without three of us, you will not be " "able to find my master." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:465 msgid "Wait, did you hear that?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:470 msgid "Someone’s coming. Quick, hide!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:474 msgid "What? Huh?" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:481 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:482 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:570 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:574 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:575 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:578 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:581 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:584 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:587 msgid "Human Scout" msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:489 msgid "Hey, what do we have here?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:493 msgid "Uh... Uh..." msgstr "" #. [message]: id=scout2 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:497 msgid "" "It’s another one of those fish creatures. It must have come back to try to " "rescue its friends." msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:501 msgid "" "Ha, stupid creature. But we’re in luck, the council was looking for the last " "of these spies." msgstr "" #. [message]: id=scout2 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:505 msgid "" "We’d better get him back to the base. They’re going to sacrifice them all in " "some big holy ceremony at dawn just two days from now." msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:509 msgid "Yeah, we’ll be heroes!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:513 msgid "Not if we gut you first. Attack!" msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:517 msgid "The Dark Lady protect us, they’re elves!" msgstr "" #. [message]: id=scout2 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:521 msgid "There’s tons of them! Flee, we must warn the others!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:539 msgid "Well, so much for the element of surprise." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:543 msgid "" "Thank you. I’m sorry, I don’t know what came over me. They just jumped out " "of nowhere." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:547 msgid "" "It’s fine, you’re not used to being on dry ground, and you’ve been through a " "lot. Even if the humans know we’re coming, we can still take them. Just be " "careful and stay in the back until we reach the water again." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:551 msgid "" "I sure will look forward to that. I’m afraid my scales have all dried out " "again. It itches something terrible." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:555 msgid "" "Well if we’re going to save those merfolk, then we don’t have any time to " "lose. The humans said they would be sacrificed in just two days. We’d better " "set up camp here and push on north west as soon as possible. I just hope we " "can make it in time." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:593 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:596 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:599 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:602 msgid "Human Soldier" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:657 msgid "" "Wonderful! We have rescued all of my band from the humans. I cannot thank " "you enough." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:664 msgid "" "Indeed, we owe you a great debt. You have done well Esanoo, better than I " "could have hoped." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:670 msgid "" "Esanoo said there were five merfolk left in his band. I think we have " "rescued them all!" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:674 msgid "" "Indeed, I think you have now freed all of us. We owe you a great debt. We " "are sorry that Esanoo has fallen, but we will honor him and tell everyone " "the story of his great deeds. Glad are we that he found you and brought you " "to us. Even the smallest fish can change the course of the sea." msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:692 msgid "" "Curse them! The elves have freed the merfolk. We will be have our vengeance. " "Keep fighting, and execute plan C!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:732 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:770 msgid "" "I have returned with the elves we sought. They have agreed to help me rescue " "the rest of our group from the foul humans." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:736 msgid "" "Indeed you have done well, far better than I could have hoped. We shall talk " "more later, but for now we have to free the rest of our brethren." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:742 msgid "" "Greetings. Esanoo told us that you were looking for us, and he bravely led " "us here. Though he has fallen in combat, we have come to rescue the rest of " "your kind." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:746 msgid "" "Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. " "But for now we must rescue the rest of my brethren before they too are slain " "by the foul humans." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:750 msgid "How could he recognize your face? We’ve never seen him before." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:754 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:794 msgid "We’ll ask later, for now we’ve got to keep fighting." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:775 msgid "" "female_speaker^Indeed you have done well, far better than I could have " "hoped. We shall talk more later, but for now we have to free the rest of our " "brethren." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:782 msgid "" "female_addressed^Greetings. Esanoo told us that you were looking for us, and " "he bravely led us here. Though he has fallen in combat, we have come to " "rescue the rest of your kind." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:786 msgid "" "female_speaker^Yes, I recognize your face, young elf. We will remember " "Esanoo’s sacrifice. But for now we must rescue the rest of my brethren " "before they too are slain by the foul humans." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:790 msgid "How could she recognize your face? We’ve never seen her before." msgstr "" #. [unit]: type=Merman Warrior, id=Urruga #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:817 msgid "Urruga" msgstr "" #. [message]: speaker=Urruga #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:836 msgid "" "Free at last! Thanks be to the Sea God. But wait a minute, you’re elves?!" msgstr "" #. [message]: speaker=Urruga #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:848 msgid "" "Thank you for rescuing me. We’ll show those humans the true fury of the " "merfolk!" msgstr "" #. [unit]: type=Merman Warrior, id=Nuvassa #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:871 msgid "Nuvassa" msgstr "" #. [message]: speaker=Nuvassa #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:898 msgid "" "Thank you for rescuing me. You elves are very skilled at fighting on the dry " "land. I envy you." msgstr "" #. [message]: speaker=$unit.id, race=elf #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:903 msgid "As I envy your kind’s prowess when fighting in the water." msgstr "" #. [unit]: type=Merman Spearman, id=Yantili #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:926 msgid "Yantili" msgstr "" #. [message]: speaker=Yantili #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:953 msgid "" "Thank you for rescuing me. I never imagined that we would actually be able " "to find you elves. Our master was right after all. But more of that later..." msgstr "" #. [unit]: type=Mermaid Priestess, id=Il-tian #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:976 msgid "Il-tian" msgstr "" #. [message]: speaker=Il-tian #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1003 msgid "" "Thank you for rescuing me. May the Sea God’s bounty bless you and protect " "you. If you have any wounded I can help heal them. The blades of the vile " "humans are terrible indeed." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1024 msgid "What a dark nasty place. Something smells horrible." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1027 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1028 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1030 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1031 msgid "Undead Warden" msgstr "" #. [unit]: type=Mermaid Enchantress, id=We-jial #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1051 msgid "We-jial" msgstr "" #. [message]: speaker=We-jial #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1064 msgid "Thank you for rescuing me. How did you manage to escape?" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1075 msgid "" "One of the elves we were searching for helped me get away before I was " "caught. I can’t believe the humans imprisoned you in such a horrible place. " "To be stuck in the darkness with those undead. We will make them pay for " "what they have done!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1081 msgid "" "Esanoo found the elves that we were searching for. He brought them back and " "they helped free us. I can’t believe the humans imprisoned you in such a " "horrible place. To be stuck in the darkness with those undead. We will make " "them pay for what they have done!" msgstr "" #. [message]: speaker=We-jial #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1087 msgid "" "Do not worry yourself, now that I am free all will be set to rights. It is " "not our mission to defeat all the evil in this world. Protecting the elves " "is most important. We must bring them to our master; all else is secondary." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1091 msgid "Yes, you are right, of course. Pardon me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1132 msgid "" "No, too many merfolk have died! There are not enough of them left to divine " "the location of their master. We should have protected the merfolk more " "carefully. Now our search is hopeless." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1139 msgid "" "Too many merfolk have died! Even if we save the rest, there will not be " "enough for them to divine the location of their master. We should have " "protected the merfolk more carefully. Now our search is hopeless." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1165 msgid "" "Whoa, this water is warm. Imagine if we had this back home, more water than " "I could drink in a lifetime! Hey... wait a minute. Faugh! This water is " "salty! It tastes terrible, I can’t drink this! What use is all this water if " "you can’t drink it?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1193 msgid "" "It really is beautiful out here, looking out over the sparkling water. If I " "didn’t have vile humans and traitorous elves at my back I could spend all " "day just sitting out here. But I really should get back to the battle. Ah, " "it’s a hard knock life." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1199 msgid "" "It really is beautiful out here, looking out over the sparkling water. If I " "didn’t have vile humans and Eloh knows what else at my back I could spend " "all day just sitting out here. But I really should get back to the battle. " "Ah, it’s a hard knock life." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1216 msgid "" "If I were a landwalker, I might think the view from this sandbar to be " "amazing. But I am a creature of the sea and I see views like this every day." msgstr "" #. [message]: speaker=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1238 msgid "" "You trespass upon our land at your own peril. All who oppose the will of the " "Iron Council shall be crushed!" msgstr "" #. [message]: speaker=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1257 msgid "" "Foolish elves. We have heard of your pitiful kind. You are but worms " "compared to the might of the Dark Lady. Coming here shall be your undoing." msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1276 msgid "" "She said you would come. You may be able to defeat us, but none can defy " "her. You will bow down in the end. It is your destiny." msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1334 msgid "" "The time has come. On this most holy day, let us sacrifice these infidels " "unto the Dark Lady. Their suffering shall be a testament to her power and " "glory!" msgstr "" #. [else] #. [event] #. [unit]: type=Necromancer, id=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1345 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1601 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2242 msgid "Hekuba" msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1351 msgid "" "The time has come, my brethren. On this most holy day, let us sacrifice " "these infidels unto The Dark Lady. Their suffering shall be a testament to " "her power and glory!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1401 msgid "" "Oh no! Our enchantress, We-jial. Where did they hide her? What horrible fate " "has befallen her? If only we could have saved her in time." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1405 msgid "" "The Sea God will carry her soul out to sea and bear it to the deeps. May he " "watch over her until the day we are all together again." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1411 msgid "" "Esanoo said there were five merfolk captured. We only found four. Where did " "they hide the last one? What horrible acts have these humans committed?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1416 msgid "" "They took We-jial, our enchantress, away from us. But she is at peace now. " "The Sea God will carry her soul out to sea and bear it to the deeps. May he " "watch over her until the day we are all together again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1424 msgid "The bars of the cages are smoking and glowing red hot!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1433 msgid "" "May the Sea God protect us. They are being burnt alive! It’s terrible, I " "can’t bear to watch." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1437 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1447 msgid "" "The Sea God will carry their souls out to sea and bear them to the deeps. " "May he watch over them until the day we are all together again." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1443 msgid "" "Eloh protect us. They are being burnt alive! I do not know what the purpose " "of the unholy sacrifice is, but it is sickening to watch." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1478 msgid "They are all dead. We were too late. Forgive me, master!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1482 msgid "" "We couldn’t save enough of the merfolk. We have failed. Now we shall never " "be able to meet the merfolk’s leader!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1496 msgid "" "Oh Master, forgive me. I could not save them all in time. Vile humans, you " "shall pay twice over for what you have done!" msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1514 msgid "" "The stinkin’ elves have freed some of the merfolk. And still they fight on. " "Execute plan B. And kill those merfolk!" msgstr "" #. [message]: speaker=Darius #. [message]: speaker=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1540 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1650 msgid "I must go report to the Iron Council. Keep fighting!" msgstr "" #. [message]: speaker=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1557 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1631 msgid "" "I go to marshal reinforcements. Do not lose heart, we will crush these puny " "elves." msgstr "" #. [message]: speaker=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1576 msgid "I must leave for now, fight on in my stead." msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1608 msgid "" "Curse them! The elves have stolen our offering to the Lady. We will have our " "vengeance. Keep fighting and execute plan C!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1617 msgid "Who was that?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1621 msgid "" "That was one of the Iron Triad. Rarely do they leave their sanctuary. They " "prefer to let their minions do the dirty work." msgstr "" #. [unit]: type=Quenoth Champion, id=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1694 msgid "Tanstafaal" msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1710 msgid "Hail, my brothers, I have returned!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1714 msgid "Tanstafaal, where have you been? We have been looking for you." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1718 msgid "" "I have gone on a journey and I have seen the light. No longer will I blindly " "follow in your footsteps, Kaleh. I have come back to lead our people on the " "true path. She has spoken to me, and I am but an implement of her divine " "will." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1722 msgid "Who has spoken to you?" msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1739 msgid "" "Behold, our goddess has returned to us. All bow down to Eloh, our savior!" msgstr "" #. [message]: role=mystic_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1768 msgid "The Goddess!" msgstr "" #. [message]: role=fighter_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1772 msgid "Forgive me my sins!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1776 msgid "That I am so blessed to gaze upon Eloh herself..." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1780 msgid "" "Hail my people. In your time of trial I appear to you, to save you yet again." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1784 msgid "" "I come to you with dire news: one of you has betrayed me, and is a traitor " "to your cause." msgstr "" #. [message]: speaker=Zhul #. [message]: role=scout_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1792 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:329 msgid "No!" msgstr "Ne!" #. [message]: role=rider_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1796 msgid "Who?" msgstr "Kdo?" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1800 msgid "" "Did I not say that I would deliver you from evil and bring you to the " "promised land? I have shepherded you out of the harsh deserts and under the " "mountains. And your salvation was almost at hand." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1804 msgid "" "But there was one who grew corrupted by his power and rejected my divine " "plan. He sought to usurp my authority. He had no faith and believed that he " "knew better than me, I who have watched over you for generations. He wanted " "to lead you astray. In these perilous lands, the fate of your journey stands " "upon the edge of a knife, falter once and all shall fail." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1808 msgid "" "Yes, I speak of your so-called leader, Kaleh. I did call out to him " "initially because I thought he was one of the faithful, but he betrayed my " "trust. The humans you are slaughtering wanted to help you, until Kaleh " "foolishly attacked them. And now Kaleh has you serving the evil merfolk and " "their insidious plans. Follow his path and he would have you bow down and " "serve the merfolk’s foul god." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1812 msgid "" "That is why I called out to Tanstafaal, one of my loyal followers. All is " "not yet lost. Follow him and I can still deliver you from your peril. But " "first, come back to me, stop fighting these humans, and kill this heretic " "Kaleh and his cronies." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1822 msgid "" "Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s " "side is not our god. I too was fooled at first, but I have come to realize " "by her actions that she is an impostor. When she appeared to me the night " "before Garak died, she told me to kill all that lived under the mountains, " "even the dwarves who ended up helping us. Likewise when we escaped from the " "caves, she appeared to me again, and told me to bow down to the humans, else " "she would destroy me. Never has Eloh threatened one of us or dictated our " "actions." msgstr "" #. [message]: role=fighter_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1826 msgid "" "Why should we trust you? We have not heard Eloh’s words directly. Only now " "that you have led us into this folly has Eloh appeared to us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1830 msgid "" "She claims to be the one who has shepherded us during this journey, but who " "protected you across the harsh sands, who fought the orcs and led you under " "the mountains, who led you out again, against all odds? I did. I have bled " "for you, every step of the way. If you will not trust me based on my words, " "then trust me based on my actions. I have done the best I could for my " "people, and I stand by my actions. I believe that the merfolk are our " "friends, as the dwarves were. I refuse to bow down to harsh words and " "threats; we elves have always been free to make our own choices. We are not " "slaves, and will not blindly follow either humans or some false god." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1836 msgid "" "Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s " "side is not our god. I too was fooled at first, but I have come to realize " "by her actions that she is an impostor. When she appeared to me the night " "before Garak died, she told me to kill all that lived under the mountains, " "even the trolls who ended up helping us. Likewise when we escaped from the " "caves, she appeared to me again, and told me to bow down to the humans, else " "she would destroy me. Never has Eloh threatened one of us or dictated our " "actions." msgstr "" #. [message]: role=fighter_speaker #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1840 msgid "" "Why should we trust you? We have not heard these words directly. Only now " "that you have led us into this folly has she appeared to us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1844 msgid "" "She claims to be the one who has shepherded us during this journey, but who " "protected you across the harsh sands, who fought the orcs and led you under " "the mountains, who led you out again, against all odds? I did. I have bled " "for you, every step of the way. If you will not trust me based on my words, " "then trust me based on my actions. I have done the best I could for my " "people, and I stand by my actions. I believe that the merfolk are our " "friends, as the trolls were. I refuse to bow down to harsh words and " "threats; we elves have always been free to make our own choices. We are not " "slaves, and will not blindly follow either the humans or some false god." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1850 msgid "" "Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. " "She has spoken. Defy her at your own peril. I declare all who oppose Eloh " "heretics. All who are faithful, join me and let us kill the usurpers!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1854 msgid "" "Eloh would never ask elf to kill elf. But it seems I have little choice. My " "people, I have led you this far, join with me and help me crush this new " "rebellion!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1858 msgid "" "I have followed you this far Kaleh, I will not abandon you now. But I admit " "that my faith is shaken. If that is not our god, then what is it?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1862 msgid "" "I do not know, but given what I have seen of the humans, I think following " "her would lead us down a dark road indeed. One that I personally do not want " "to discover the end of." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1866 msgid "" "Forgive me, Kaleh. I do not know what to believe. I... I have to ponder this." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1873 msgid "" "Great Leader told Grog to serve you, and so Grog will still follow your " "command. But other elves must be out on a separate island. How will we cross " "deep water?" msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1879 msgid "" "Great Leader told Nog to serve you, and so Nog will still follow your " "command. But other elves must be out on a separate island. How will we cross " "deep water?" msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1885 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1891 msgid "" "The chieftain told me to serve you, and it will take more than this to " "shatter my confidence in you, lad. But those elves must be out on a " "different island, how will we cross the deep water?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1898 msgid "" "I believe that in this we can help. We are very grateful for all you have " "done for us Kaleh, and though we assure that we mean you no harm, you are " "right that actions speak louder than words. We are more familiar with the " "waters than you are, and we noticed that there are two shallow paths leading " "to the island where the other elves must be. We can show you these paths and " "help you across so that you may put down this rebellion." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1931 msgid "" "Thank you, I’m sure you will be very useful in the shallow waters. All right " "people, I don’t want to kill any more than I have to. Too much blood has " "been spilled already. Knock ’em out, wound them, kill them only if you must. " "But we must stop Tanstafaal in his lunacy before he destroys us entirely." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1935 msgid "" "We who have fought by your side before will stand with you Kaleh, but many " "of our people are fleeing and joining Tanstafaal. I’m afraid that while you " "can recall past warriors, you won’t be able to recruit any new ones." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1939 msgid "Then we will make do with those few that we have." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1956 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1957 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1958 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1959 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1960 msgid "Elvish Rebel" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1993 msgid "" "I’m sorry Kaleh, I cannot let our people slaughter each other. There must be " "a way to stop this." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1997 msgid "No, don’t..." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2001 msgid "I have no choice, goodbye." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2011 msgid "" "Oh Eloh, you know how long I have faithfully served you. I ask you now a " "boon in return. Do not kill the boy Kaleh, he is just doing what his heart " "tells him to do. Did you not say, “To err is elven, but to forgive " "divine”?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2016 msgid "" "You dare to lecture me? I am a god and you are but a mortal. You of all " "people should know that your position is to enforce my will, not question it!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2020 msgid "" "But you yourself can see that many of our people’s faith is wavering. You " "cannot gain their loyalty by slaughtering the boy and his friends. Be " "merciful and kind, as you have always been, and there may be no need for " "this self-annihilating conflict." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2024 msgid "" "Times have changed. Mercy is a sign of weakness. Let this be a lesson to " "everyone, absolute loyalty is absolute strength. It is clear that you do not " "understand this concept, Zhul. My people, now is a time to tear down the old " "guard and create a new empire of strength, fealty and glory! I shall grant " "those who are loyal eternal life and we will triumph over all enemies!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2028 msgid "No, I—" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2032 msgid "" "No, I don’t think you shall pester me any more. You shall be as a statue, " "forced to watch events unfold and helpless to interfere. Yes, I think this " "will be an appropriate punishment. Then perhaps you will learn not to " "question my divine will." msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2057 msgid "Aarrggh! Voices in my head, make them stop!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2061 msgid "What? What do you hear?" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2065 msgid "Must... Can’t... Must... Help me!" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2083 msgid "Must obey... Can’t resist... I... Yes, Mistress, I am yours." msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2087 msgid "Pretty lady say elves bad. Kill elves. Kill!" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2114 msgid "" "Mistress gone, must follow commands, but Nym master too, Nym say must " "protect elves, but mistress say must kill elves, but must protect, must " "kill, protect, kill, protect, kill, augghh!!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2123 msgid "" "He just collapsed, the conflicting orders must have been too much for him." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2127 msgid "Poor Kromph, at least he’s finally at rest." msgstr "" #. [event]: role=Angry Crab #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2145 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2165 msgid "Angry Crab" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2152 msgid "Where did those things come from? They look dangerous." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2172 msgid "What are those things? They looked like ticked off giant crabs." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2190 msgid "" "It is finished. See, my people, Tanstafaal has been killed by his own hand, " "and the thing pretending to be our god is gone." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2194 msgid "" "You who call yourself Eloh, I challenge you, if you are truly our god, then " "show yourself, and strike me down where I stand!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2201 msgid "" "Nothing. Eloh may still watch over us, but that thing was not her. And yet, " "I do not hold a grudge against all of you who rebelled. I too was deceived " "at first, and unlike the pretender, I am merciful. For there are too few of " "us left for us to slaughter each other over minor grievances. Let us declare " "a general amnesty and unite again, going forward hand in hand, for, god or " "no god, I will help us find a better land, or die trying." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2208 msgid "" "I think I speak for all of us when I say that we accept your offer of " "amnesty and will follow you again. You have proved yourself capable as a " "leader and we too tire of this bloodshed. In hindsight perhaps we were wrong " "about Eloh and Tanstafaal; we shall have to think about this long and hard." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2223 msgid "" "Thank you. And I have also not forgotten the pledge I made to our merfolk " "friends. If it is possible, I would like to meet with your master. Your " "conduct is a testament to your people, and I, at least, trust you." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2227 msgid "Thank you." msgstr "" #. [unit]: type=Necromancer, id=Zilchis #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2254 msgid "Zilchis" msgstr "" #. [unit]: type=Necromancer, id=Sultaria #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2265 msgid "Sultaria" msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2275 msgid "And what about us, little elf, did you forget about us?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2279 msgid "I could never forget what you did to those merfolk." msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2283 msgid "" "Good, for that is just a taste. You are fools to interfere with our affairs, " "and the Iron Council does not tolerate fools. The Dark Lady shall swallow " "your souls and you shall writhe in eternal torment. Arise my brethren, by " "her power those who have died shall rise up and join us! The very rocks too " "shall rise up out of the water to aid our crossing. Like a plague we shall " "pour forth and drive the non-believers before us!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2326 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2327 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2328 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2329 msgid "Arisen Warrior" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2333 msgid "Gosh, just when things were starting to calm down." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2337 msgid "" "Our people are scattered and exhausted, where will we go now Kaleh? Shall we " "retreat into the dunes?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2341 msgid "" "Before I decide, I have just one question: How did you merfolk plan on " "bringing us to meet your master, if she dwells far beneath the sea?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2345 msgid "" "Actually we prefer to dwell in the shallow waters, where we may frolic in " "the great coral reefs under the sun and moon. But I digress, we realize that " "you people cannot swim like us, and I believe I may have a solution." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2349 msgid "" "The humans of the Iron Council dwell in a large island to the northwest; I " "was taken there several times for interrogation. It is a fearsome place, " "full of black rock and tall peaks, but in the center is a lagoon. In the " "lagoon, I saw several ships anchored, which we might be able to use to " "transport your people across the waves." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2353 msgid "" "Across the waves?! We are a people of the desert, we know nothing of " "piloting such vessels! And I do not like the idea of putting my life at the " "mercy of some human-built ship." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2357 msgid "" "We have often spied on the humans and have picked up some knowledge of " "piloting. We also have some magical skills that allow us to control the " "winds and thus we can easily propel the ships in the right direction. Once " "out on the open sea we should be safe from danger. Besides, our master lives " "far out in the waters. Trying to find her and bearing her back here would " "take too long and there is no other way to get you to her." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2361 msgid "" "We have already gone to many strange places and survived. I trust the " "merfolk. If they believe that they can transport us safely across the " "waters, then I will put my life in their hands." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2365 msgid "Wherever you go Kaleh, I will follow." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2369 msgid "Very well. You have not led us astray so far, I will not leave you now." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2376 msgid "" "Grog scared of big water and bright sun, but Grog will not dishonor Great " "Leader. Great Leader say follow Kaleh, and Grog will do so." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2382 msgid "" "Nog scared of big water and bright sun, but Nog will not dishonor Great " "Leader. Great Leader say follow Kaleh, and Nog will do so." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2388 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2394 msgid "" "Ouch, being stuck between the water and the sun is a terrible place to be, " "but where you go I will follow." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2400 msgid "" "We have attacked the humans in the past, when their boats trespass in our " "waters, and so they fear us greatly. Their dark mages have cast protective " "spells upon their boats, preventing any of our kind from boarding them. I am " "afraid that we cannot capture the boats for you. We will, of course, help " "you hold off the humans. Later, once we escape, with your help I think we " "can dispel the protections, but for now you must seize them yourselves." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2404 msgid "" "There are four boats in the lagoon. Once you have captured each of the four " "then we can help you steer them out into the open water and to freedom. Then " "we can pilot them to shore, safely away from the humans, and load the rest " "of your people on board. But we will need all four boats to fit all of your " "remaining people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2408 msgid "Truly, there are not as many of us as there once were." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2412 msgid "" "Though the cost be high, we do what we must. Come let us go capture those " "boats." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2582 msgid "" "You think you can strike me down. This is just a small part of my true power." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2586 msgid "" "Small part or no, if it is mortally possible to destroy you, I shall. Your " "hands are stained in our blood; you are not our god." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2600 msgid "Don’t worry Kaleh, we will see each other again... I promise." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2608 msgid "She freaks me out, but at least it seems that she can be destroyed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2612 msgid "" "That was just an apparition, but if we meet again I will make her pay for " "all that she has done." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2624 msgid "" "I’m sorry, Kaleh. My faith clouded my reason. But I wanted so very much to " "believe." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2628 msgid "" "You do not need to apologize. What you did was very brave. I wish to... to " "whatever god still watches over us, that this bloodshed was not necessary. " "But I could not let half my people be co-opted by that thing. As horrible as " "it sounds, even death is a better fate." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2632 msgid "" "So when you had the strange encounter with that human Durstrag and his " "guards, just after we escaped the caves, you were talking to Eloh, or " "whatever she is?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2636 msgid "" "Yes, she appeared only to me and demanded that I surrender to the humans. " "When I refused she threatened me, saying she would kill me if I refused. " "That’s when I really started to get suspicious." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2640 msgid "" "It is clear that that thing was not our god. I do not know what it was, but " "I have to keep believing that Eloh is out there somewhere. Without our " "faith, what do we have left?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2644 msgid "We have each other." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2648 msgid "" "That’s not enough. Look, you’re a wonderful girl Nym, and Kaleh, you’ve " "shown yourself to be a great leader, but our actions have to mean something " "more than just our day-to-day survival. There has to be a higher purpose, " "Eloh must have some sort of plan for us. We have to keep believing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2652 msgid "Peace, Zhul, we can discuss theology later. We still have work to do." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2674 msgid "" "You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I " "will show everyone who is stronger!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2678 msgid "Oh Tanstafaal, I pity you. This battle was never about you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2693 msgid "" "No, do not kill him. He may deserve it, but he will not die at my hands." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2697 msgid "Never Kaleh. I will not be your lackey again!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2706 msgid "" "Why did he have to kill himself? Oh, poor misguided Tanstafaal. We have lost " "too many elves today." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2710 msgid "Do not blame yourself too much, it is Eloh who persuaded him to rebel." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2714 msgid "Yes, she too will pay for her part in all of this." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2727 msgid "" "We’ve run out of time. The humans are gaining strength and will surely " "overwhelm us now." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2740 msgid "We’ve captured all four boats!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2744 msgid "" "Good, then let’s get out of here. The merfolk will help you guide the ships. " "I’ll muster the rest of our people and retreat from this bloody battlefield. " "We’ll meet you along the coastline west of here. Don’t worry about losing " "us, we’ll stick to the coast and the merfolk will help us keep in contact. " "Once we’ve escaped and are out of range of any counterattacks by the humans, " "we can load the rest of our people onto the ships." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2748 msgid "" "Then by the Sea God’s hand I call forth the winds. May they confound our " "enemies and blow these ships to safety!" msgstr "" #. [scenario]: id=10_Speaking_with_the_Fishes #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:5 msgid "Speaking with the Fishes" msgstr "" #. [side]: id=Melusand, type=Mermaid Diviner #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:39 msgid "Melusand" msgstr "" #. [unit]: type=Merman Warrior #. [unit]: type=Merman Hoplite #. [unit]: type=Merman Spearman #. [unit]: type=Merman Entangler #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:90 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:98 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:106 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:114 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:122 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:130 msgid "Merfolk Guard" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:150 msgid "Hail Kaleh, long have I waited to see you in person." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:155 msgid "" "Greetings. I’m afraid I am at a disadvantage, for you know my name and I do " "not know yours." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:160 msgid "" "I am known as Melusand. I am what you might call a high priest among my " "people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:165 msgid "This is—" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:178 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Grog, that your " "recent actions and indeed your presence with these fine folk is a credit to " "your race." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:183 msgid "Grog says thank you." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:189 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Nog, that your " "recent actions and indeed your presence with these fine folk is a credit to " "your race." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:194 msgid "Nog says thank you." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:200 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Rogrimir, that " "your recent actions and indeed your presence with these fine folk is a " "credit to your race." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:205 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:216 msgid "Thank you for your kindness." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:211 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Jarl, that your " "recent actions and indeed your presence with these fine folk is a credit to " "your race." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:224 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:231 msgid "If you know so much why did you drag us all the way out here?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:236 msgid "Patience, young lady. All will be revealed in good time." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:241 msgid "" "I have been watching your progress with great interest, but I could not " "contact you directly. That is why I sent out my most trusted followers to " "find you. I apologize for the difficulty of arranging a meeting. Oh, and I " "hope you do not mind my guards. But her spies are everywhere and I had to be " "certain that we could converse without being overheard. Besides, it never " "hurts to be too careful." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:246 msgid "Whose spies?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:251 msgid "" "Perhaps I should start at the beginning. Make yourselves comfortable, for " "this may take a while. I want to tell you a tale, it is a story of the fall " "of what you refer to as ‘The Golden Age’." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:258 msgid "" "A long time ago there was a great empire of humans known as the Empire of " "Wesnoth. They lived peacefully alongside elves and dwarves, and drove the " "dark powers deep under the earth. It was a time of peace, light, and " "prosperity for all." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:263 msgid "Yes, we know about this age." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:268 msgid "" "This will go much faster if you don’t interrupt me. Now, as I was saying the " "Empire of Wesnoth was very learned in the magical arts and had vast " "repositories of knowledge. Back then there was only one sun in the sky, the " "sun you call Sela. But the king decreed that he would raise a second sun " "into the heavens, to lengthen their days and shorten the darkness. All the " "mages, sorcerers and wise men came together and cast a mountain into the sky " "and made it glow as bright as the sun. They sent this second sun, the one " "you call Naia, hurtling through the sky so that only a few hours of darkness " "remained each night. Though some had called the attempt foolish, it was a " "resounding success and stood as a tribute to the power and might of the " "humans. The golden age glowed brighter than ever and the many believed that " "they had dispelled evil and darkness forever." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:273 msgid "" "But with their prosperity and power, over the generations the humans grew " "arrogant. One day a young descendant of the original king decreed that " "darkness should be abolished altogether from the land, so that light and " "goodness would shine forth everywhere. But the people had grown lazy and " "complacent and the ranks of mages who still trained hard to harness the " "magical arts had decreased greatly. Still the king believed he was all-" "powerful and would not listen to the mages’ protests. So, seeking to " "duplicate their ancestors’ previous success, the mages tried to lift a " "second mountain into the sky. But a great evil befell them that day; their " "power failed and the mountain crashed down onto the humans' capital, " "crushing all within it. In an instant the center of the Empire of Wesnoth " "was utterly destroyed." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:278 msgid "" "The king and his family were all killed, and soon petty warlords tore apart " "the empire as all the known lands fell into chaos. Elves and Dwarves were " "drawn into the conflicts, Orcs and Trolls spread forth from the dark places, " "and chaos and darkness swallowed the lands." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:283 msgid "" "The two suns, a monument to the power and hubris of the fallen Empire of " "Wesnoth, scorched the earth. The fields dried up, forests died, and swamps " "turned into mud-cracked plains. Since then the path of the second sun has " "shifted in the sky, creating the long dark that you are so familiar with " "every other night. And much evil has spread forth across the lands. The " "mages of the Empire of Wesnoth still haunt their domains as the undead lords " "that plague your sands. The surviving humans have descended into barbarity " "and squalor. Orcs cover the lands killing each other and any that fall into " "their grasp. The dwarves and trolls hide in their tunnels, in the dark, " "fighting an endless war. I do not mean to offend your friend, but the " "majority of them care little for the fate of the surface dwellers. And " "without their forests the elves have mostly died out, another victim of the " "chaos and evil that dominates our lands." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:288 msgid "" "What can we merfolk do? We see much with our magics, but we do not have the " "numbers, nor the power, to bring back order to the domains of the land " "dwellers. And even the sea is not free from the darkness; we struggle to " "survive against the naga and far worse things that have crept forth from the " "dark places. We are barely holding our own in the waters, but you saw how " "ill-suited we were when we went ashore." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:293 msgid "" "You are probably wondering why I know all this history. Far out in the sea " "is a string of islands that was once colonized by some humans from the " "Empire of Wesnoth. During the Golden Age ships traveled often to the " "mainland carrying trade goods and news. Apparently the colony was led by a " "group of mages who wanted a safe place to perform their experiments. " "Protected by their magic and their isolation, these colonists held out " "longer than most after the fall of the empire. What happened to them we do " "not know for certain, but many years ago my people discovered the ruins of " "their settlements. While exploring the ruins we found a library full of " "letters and several journals. With our magics and knowledge we were able to " "decipher the writings and thus we could piece together the history of the " "end of the Golden Age." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:298 msgid "" "The islands seemed lush and bountiful so we decided to settle in the shallow " "waters. But we discovered that the largest island was a strange and sinister " "place. The interior of the island was choked with a thick jungle, and at the " "center we could see several tall rocky peaks. On the tallest peak was built " "some sort of stronghold and occasionally at night we saw strange lights " "emanating from it. We sent several expeditions into the jungle to explore " "the building, but none ever returned. Soon afterwards merfolk sleeping on " "the shores would disappear at night, leaving only bloody trails leading into " "the dense jungle. It was clear that something was lurking in the jungle, but " "we knew not what. Our priests felt a strange presence that they could not " "understand, and darkness clouded our attempts at scrying." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:303 msgid "" "The island was declared cursed, and we stayed as far away from it as we " "could. Some said we should flee the islands, but the waters were great for " "hunting, and the cursed naga who often raided our settlements did not " "trouble us here. So we remained and told ourselves that if we kept our " "distance everything would be fine." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:308 msgid "" "But then that night came, I still remember it, as if it was yesterday. As " "the sun set a darkness spread forth from the tower, blotting out the moon " "and stars. From the sea came harsh battle cries and a great host of naga " "appeared from out of the depths. Even worse, from that large island the " "bodies of long-dead humans rose again and marched through the water, killing " "soundlessly. We were not prepared for such a powerful assault, and we were " "forced to flee for our lives. Indeed we were lucky to save as many as we did." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:313 msgid "" "In hindsight I blame the humans. With their experiments I think they woke " "something, something evil. Years later, we still suffer from the legacy of " "their cursed arrogance and hubris. Something festers on that island, " "corrupting all that it touches. Since we fled, those islands have become a " "haven to dark and terrible things. Naga prowl the seas, and undead and other " "horrors lurk in that twisted jungle. The few creatures that we have captured " "alive speak of a dark goddess, one they serve blindly unto death. It seems " "that she has taken control of the humans you saw as well." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:318 msgid "Does she have a name?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:324 msgid "" "She has many names. We call her the Eater of Souls. But in the old tongue " "her name is Yechnagoth." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:334 msgid "" "Yes, I thought that name would be familiar to you. Always is she looking for " "new followers. I believe that it is she who appeared unto your people in the " "guise of your god. But her lust for even greater power may be her undoing. " "For she underestimated your strength of will; you are not as easily " "controlled as those she dominated before. She brought you here to be her " "followers, but I believe that you may be just the ones who can destroy her." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:339 msgid "You seem powerful, why can’t you destroy her yourselves?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:344 msgid "" "Years of battle have taken their toll; my people are few in number and have " "not the strength to strike at her alone. But I see in you a strength and " "determination that gives me hope. With your help we may have a chance." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:349 msgid "" "You must realize that if she is not stopped, who knows how far her " "pestilence might spread? I have scryed far and wide and there are few that " "have the strength to stand up to such a force. If we do not, who will?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:354 msgid "" "How can we trust you? How do we know you aren’t servants of Yechnagoth, sent " "to trick us?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:359 msgid "" "If you knew anything about us you would not ask such a question! The idea is " "an anathema to all that we stand for! You saw how my brethren risked life " "and limb to find you and protect you and your kind against the humans. You " "saw how the humans treated us in return. Are not our actions proof enough?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:364 msgid "" "Because in the end, I’m afraid you just have to trust us. If we wanted to " "capture you we could have already. But we are not here to force you to do " "anything. Feel free to leave if you want, we can take you back to land. But " "you will find few friends among the wilds north of the mountains, and the " "humans will be searching for you. Yechnagoth’s reach is long and her " "vengeance is terrible." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:369 msgid "" "Indeed, that is what she is expecting. Like the few others that have " "resisted her for a time, she expects you to flee from her, to run away as " "far as you can. Long has it been since she has been seriously attacked; it " "is the one thing she will not be anticipating. I doubt that she even " "considers your kind a threat, but we have a real chance here to show her " "that there is still power in the known lands that she does not control." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:374 msgid "" "You have given us much to think about. But we cannot make such an important " "decision in an instant. Please give us time to talk among ourselves and " "discuss this matter." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:379 msgid "" "Of course. We will withdraw to the shallows and give you some privacy. But " "do not ponder for too long, for we do not have a lot of time. I will return " "ere long." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:405 msgid "Well, what do you all think?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:410 msgid "It’s a heck of a story." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:415 msgid "I’m not sure what to think. It’s all so much information." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:422 msgid "" "Grog not sure if he trust fish lady. What if she just want you elves to " "fight her war for her?" msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:428 msgid "" "Nog not sure if he trust fish lady. What if she just want you elves to fight " "her war for her?" msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:434 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:440 msgid "" "I’m still not sure I trust her. What if she’s just trying to get you all to " "fight her war for her?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:445 msgid "" "The point is, it’s not her fight, it’s our fight too. I for one believe her " "tale. With all the power that Melusand says Yechnagoth has, how do we know " "that Yechnagoth wasn’t the one who rained those rocks down upon our village " "all those weeks ago? What if this is all just part of a plot to turn our " "people into a group of mindless followers?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:450 msgid "" "Whether this was all planned or not, what’s important is what should we do " "with ourselves now? We have a duty to protect our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:455 msgid "" "No, no, no! Too much blood has been spilled. This has gone on way too far " "for us to just end it now and walk away. You saw what she did to Keratur and " "Tanstafaal, their blood is on my hands and I will have vengeance!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:460 msgid "Even if we turn around and leave now, where will we go?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:466 msgid "" "I admit that Melusand does have a point. We cannot return under the " "mountains the way we came, the humans will be heavily guarding that path for " "sure by now. We could ask the merfolk to return us back to the coasts to the " "north or south of where we came, but I do not know these lands at all. We " "would be wandering aimlessly through the wilderness. Oh, if only we did have " "Eloh to guide us. We need her now more than ever." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:471 msgid "This entire journey has been based on a lie—" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:477 msgid "" "I know! I know! Would you like me to kill myself as punishment, or step down " "as leader? Imagine how I feel. I heard her voice, it was just as you had " "told us since we were children, Zhul. The voice of our god, speaking to us " "for the first time since the olden days. And I believed, I wanted to believe " "so badly, that I could take our people away from the horror and the death. I " "see them now whenever I sleep, I see their faces, all of our brethren who " "have died on the accursed journey. Oh, I wish none of this had ever happened!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:482 msgid "No, no, no one is blaming you, Kaleh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:487 msgid "" "Many who have seen dark times wish they could go back and remake the past. " "But that is not in our power, all we can do now is do what seems right in " "the time that is allotted to us. Do not succumb to despair Kaleh, or else " "Yechnagoth has already won." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:499 msgid "" "Yes, remember boy, the fight is not yet lost while we still draw breath." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:506 msgid "" "Do not give up yet, little one. The battle is not yet lost while we still " "fight." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:513 msgid "" "You are right. I believe Melusand, strange as her tale sounds. From all I " "have seen Yechnagoth truly is a scourge on this earth, and I would gladly " "give up my life for a chance to destroy her once and for all. But this is " "not a choice that I can make for all of our people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:518 msgid "" "She should be made to pay for all that she has done to our people, and if I " "should die in the attempt, then so be it. I will not leave your side now, " "Kaleh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:523 msgid "" "As strange as it may sound, there are some things in this world that are " "more important than the fate of our people. Years from now the suns shall " "rise anew, a seed will grow into a flower, a child will be born. And I " "believe that if Yechnagoth is victorious then all that is good and beautiful " "will be corrupted and twisted and destroyed. This is a harsh world that we " "live in, but there is beauty and goodness in it, and no matter what may " "happen to us, I would gladly give my life to see that beauty and goodness " "survive." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:530 msgid "" "Even in deepest tunnels my people could not escape Yechnagoth’s power " "forever if she is not stopped. Against such evil I am sure the Great Leader " "would give you whole army of trolls, but I am afraid you only have Grog. " "Still, Grog will do what he can to see her destroyed." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:536 msgid "" "Even in deepest tunnels my people could not escape Yechnagoth’s power " "forever if she is not stopped. Against such evil I am sure the Great Leader " "would give you whole army of trolls, but I am afraid you only have Nog. " "Still, Nog will do what he can to see her destroyed." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:542 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:548 msgid "" "Even in the deepest tunnels underground we could not forever escape " "Yechnagoth’s power if she remains unchecked. Against such evil I am sure my " "king would give you a whole army of dwarves, but I am afraid you only have " "me. Still, I will do what I can to see her destroyed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:553 msgid "" "Then it is decided. Still in this matter we cannot speak for all our people. " "Those who go on this quest may never return, and this battle is certainly no " "place for the young or the elderly. Let all who are afraid or cannot fight " "stay behind with the merfolk. I will ask Melusand to arrange that if we " "fail, they be taken far away from here, that they might live out their lives " "in what peace they can find." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:558 msgid "" "That is very compassionate of you, but I doubt that many of our surviving " "people will wish to stay behind. You are our leader Kaleh, and where you go, " "we will follow." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:563 msgid "Time passes." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:578 msgid "Have you come to a decision?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:583 msgid "" "Yes we have. Yechnagoth has played us like fools. We have all lost loved " "ones because of her machinations. Her arrogance will not go unchallenged; we " "will aid you in your cause." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:588 msgid "" "Excellent. Due to our limited numbers, we cannot mount a full frontal " "assault against all her forces. Instead a sneak attack may allow us to " "bypass her defenses and strike at her heart. There are many among my people " "who yearn to strike against the Eater of Souls. I will help orchestrate an " "attack on one of the outermost northern islands to create a diversion. I " "also want to thank you for rescuing my brethren from the humans. They owe " "you their lives and they wish to return their debt of gratitude. They have " "volunteered to guide and escort you to your destination." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:593 msgid "" "Although her magic has clouded the isles from my scrying, it is the largest " "island, which we call Zocthanol Isle, where I sense the strongest power." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:598 msgid "Why is it called Zocthanol Isle?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:603 msgid "" "Because Zocthanol means accursed in our tongue. Anyway, it is there that I " "think you will find the source of the corruption. We will not be able to " "continue our attack for long, but it should give you enough time to slip " "through the outer defenses and reach Zocthanol Isle. You must explore the " "island, find the source of the darkness that infests it and destroy it " "before the rest of Yechnagoth’s minions have time to return." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:608 msgid "" "And on a related subject I can offer you a glimmer of hope in this dark " "time. I know that you have been searching for a home for your people. These " "corrupted islands were once rich and bountiful. If this darkness can truly " "be destroyed, then such a place might be the home you have been looking for. " "And I promise you that if you help us, we will help you adapt to these new " "lands. But that is talk for another day." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:613 msgid "" "Before you go I have one thing to give you. I’m afraid that where you are " "going my magical power will be of little help. However I want you to have " "these brooches. They are made from the rarest shells that are found in our " "waters and I have blessed them with the power of the Sea God. As long as you " "wear them I will be able to track your progress. You may find that they " "protect you in other ways as well." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:618 msgid "We thank you for such beautiful gifts. We will wear them with honor." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:623 msgid "We have one favor to ask of you." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:628 msgid "Yes, anything." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:633 msgid "" "We go into this darkness knowing that perhaps none of us will return alive. " "But I cannot ask all my people to go with me against their will. This battle " "is also no place for our children or our elders. I ask that you protect " "those that we leave behind, and should the fight go ill, please take them as " "far away from here as possible. At the least perhaps they can get some peace " "and happiness in the distant wilds." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:638 msgid "" "I will do as you ask. It is only fair. But if this battle goes ill I do not " "think there will be many safe places left in the known lands." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:643 msgid "" "Before we leave, there’s one thing I don’t understand. When he first met " "Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about " "Yechnagoth, but who is Zhangor?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:648 msgid "" "I remember when Yechnagoth was posing as Eloh, she said she was the slayer " "of the demon lord Zhangor." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:653 msgid "" "I wonder where Yechnagoth heard of the story of the demon lord Zhangor. It " "is a sad tale and has not been told for ages, but perhaps now is the right " "time." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:658 msgid "" "It all started in the years before the Great Fall. The elves of Wesmere " "Forest were masters of the arcane magics. They valued knowledge above all " "else and specialized in divination, seeking to scry out the secrets of the " "other races. In their scrying they attracted the notice of the demon Zhangor." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:663 msgid "" "Zhangor appeared to them in the guise of a beautiful elven youth and told " "them that a great darkness was coming, which would destroy all the knowledge " "that they had collected. He said if they worshiped him as a god he would " "protect them and reveal unto them knowledge and magics that they could only " "dream of. But he wanted more; he demanded a blood sacrifice of one elf a " "month. Some of the elves were revolted, but most were tempted by the " "prospect of even greater power, and so they bowed down and worshiped him as " "their god. Those few who protested his ascendancy were the first to be " "thrown into jails and sacrificed." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:668 msgid "" "And so as the rest of the lands succumbed to darkness and chaos, Wesmere " "Forest was one of the few islands of peace and safety. But Zhangor played " "upon the elves’ fears and demanded more from his followers. He declared that " "all other elves were heretics and did not deserve life. So the Wesmere elves " "gave sanctuary to refugees, and then they turned them over to their dark " "priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on " "these sacrifices and grew stronger and more powerful. He wanted even more. " "When no more refugees came, the priests ordered raiding parties to go out " "and bring back any poor souls they could find. When no more elves could be " "found they preyed upon humans, dwarves, orcs, anyone they could find in the " "nearby lands." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:673 msgid "" "By this point most of the other forests had been burned, and Eloh was " "leading our people south across the plains. We were surprised to find the " "Wesmere Forest still standing, and even more surprised when an elvish " "raiding party came out of the forest and attacked us at night, stealing " "several of our children. Eloh, in her wisdom, revealed in a dream the " "terrible things that happened in that dark forest. We were appalled at the " "depths to which our brethren had sunk, and though we were loath to attack " "our own kind, we decided that we could not let these abominable practices " "continue. We vowed to avenge the sacrifice of our children, and we attacked " "with all our might." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:678 msgid "" "Driven on by their dark priests and by their fear of Zhangor’s wrath, the " "Wesmere elves fought stubbornly against our superior numbers. The fighting " "was horrible indeed; that once beautiful forest was drenched in blood, and " "corpses littered the sunny glades. The battle culminated with Zhangor " "himself appearing in his true form above the forest. He flew over the land, " "raining down fire on defenders and attackers alike, delighting in the death " "and destruction. We had not the power to combat one as strong as him, and we " "called out to Eloh to save us in our hour of need. In a great avatar of " "light she appeared and they battled back and forth above the burning forest. " "In the end she beheaded him and smote his body down upon the earth." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:683 msgid "" "By this point the entire forest was being engulfed by flame, and friend and " "foe alike fled from the inferno. With the death of their god the Wesmere " "elves surrendered and begged for forgiveness, telling us the entire sorry " "story. We took pity on them and cared for them as best we could, but we were " "afraid that some of the devout priests might try to secretly continue the " "worship of Zhangor. For Eloh told us that she had not killed Zhangor, but " "merely banished him from this world. We did not want to risk Zhangor ever " "dividing our people again. So we decided that the dark priests who organized " "the sacrifices must be executed, but that all others who renounced Zhangor " "might be saved." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:688 msgid "" "Our priests also declared that Zhangor’s name and his story were forbidden " "knowledge, to speak of him meant death. Their constant vigilance was " "rewarded; in a few generations only the high priests knew of the tale, and " "so it was passed down to me. Though these measures may seem harsh, I believe " "they were justified. If Zhangor was ever summoned back I don’t think we " "could have survived another schism. And so the story of Zhangor was passed " "down from generation to generation to remind us guardians of knowledge of " "the folly of valuing knowledge higher than the welfare of our people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:693 msgid "I wonder what other forbidden lore you’ve been taught." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:698 msgid "" "Foolish girl! Do not ask such a question. Trust me, it is better not to " "know. Knowledge can be a terrible weight, and not one that I would want a " "youth such as yourself to bear. Treasure the beautiful things in this life " "and pry not into the darker secrets. Eloh forgive me, I have probably told " "you too much already, but in these dark times I felt that you should know a " "little bit of the truth." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:703 msgid "" "That is very interesting. In truth, I’d never heard of Zhangor before when I " "told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared " "to you, I was able to use my powers to eavesdrop on your conversation. I did " "not know how much you suspected, but I did not want to cause panic by openly " "revealing who was actually speaking to you. I had hoped to convince you to " "come here so I could reveal the truth to you in person. That’s why I made " "those elusive references to Yechnagoth and Zhangor, hoping that Kaleh would " "make the connection between Eloh and Yechnagoth, and be curious enough to " "seek me out. My mistake was that I did not realize that Yechnagoth would " "move so fast. I am sorry that discovering her true identity carried such a " "high price for your people." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:708 msgid "" "And now I must bid you farewell. The merfolk you rescued will help show you " "the path to the island, and I must go orchestrate our diversion. We will " "begin our attack at the end of the next long night, so by dawn the large " "island should be left relatively unguarded. I will pray for our success, " "with luck we shall all meet again." msgstr "" #. [scenario]: id=11_Battle_for_Zocthanol_Isle #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:5 msgid "The Battle for Zocthanol Isle" msgstr "" #. [side]: type=Saurian Oracle, id=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:79 msgid "Boyicht" msgstr "" #. [side]: type=Saurian Oracle, id=Boyicht #. [side]: type=Draug, id=Kelur #. [side]: type=Orcish Sovereign, id=Graghht #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:90 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:129 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:166 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:195 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:206 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:216 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:250 msgid "Eloh Cultists" msgstr "" #. [side]: type=Draug, id=Kelur #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:123 msgid "Kelur" msgstr "" #. [side]: type=Orcish Sovereign, id=Graghht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:156 msgid "Graghht" msgstr "" #. [unit]: type=Merman Triton, id=Trapped Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:308 msgid "Trapped Merman" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:376 msgid "Kaleh must capture a keep" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:383 msgid "Reach the black citadel in the center of the island" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:391 msgid "Defeat enemy leaders, find both keys" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:402 msgid "Any unit must reach the black citadel" msgstr "" #. [unit]: type=Quenoth Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:438 msgid "Eagath" msgstr "" #. [unit]: type=Quenoth Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:450 msgid "Alusan" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:493 msgid "Where did this fog come from? I can’t see a thing!" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:498 msgid "" "Fog and darkness cloud this place, but we can use it to our advantage. The " "other ships will be safe hidden out in the deep water." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:503 msgid "" "We should find a fort before we land the rest of our people. I do not like " "the idea of landing everyone without a fort to protect us. Shrouded by the " "fog, they will be safe for the moment. Once we find a place to rally our " "people, we can bring the rest of them in and start fighting in earnest." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:508 msgid "" "I think there were some human ruins in the southwestern part of the island. " "If you explore the land to the west, then we will swim through the shallows " "and see what we can find." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:513 msgid "" "That is a good plan. First find a fort, then we can explore the rest of the " "island." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:552 msgid "" "Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are " "things staring at us from the depths of the jungle, but I can’t tell what " "they are. As much as I love plants and trees, I don’t like the look of it." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:557 msgid "" "Indeed. It seems much more open to the south. The merfolk mentioned that " "there were human ruins to the southwest. Maybe we should explore there " "first. I don’t think I want to hack through the jungle until we have more " "elves at our side." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:574 msgid "" "I don’t get it. All we see are ruins, bones, some sand and patches of grass. " "I thought we would be attacked the moment we set foot on this island. Where " "is everybody?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:579 msgid "" "That’s what worries me. I keep thinking that something is going to jump out " "from behind the next rock or stone wall and attack, but everything is " "silent. Too silent." msgstr "" #. [message]: speaker=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:598 msgid "You trespass on holy ground, The One says you must die!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:603 msgid "" "Faugh! Little one, you are not worth our time. We are the Quenoth Elves! " "Flee and trouble us no longer or we will squash you like a bug." msgstr "" #. [message]: speaker=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:608 msgid "No, you are not The One. You no command Boyicht. Attack!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:614 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:615 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:616 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:620 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:621 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:622 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:626 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:627 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:628 msgid "Fanatical Saurian" msgstr "" #. [message]: speaker=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:649 msgid "My death matters not. The One will kill you all. None can resist her." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:661 msgid "I say good riddance. He creeped me out." msgstr "" #. [unit]: type=Naga Myrmidon #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:675 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:693 msgid "Naga Leader" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:722 msgid "" "I have captured the keep. This castle is somewhat ruined, but it will serve " "our purposes. Now, I wonder where the merfolk are?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:744 msgid "" "Fear not, here we are! We have explored the southern half of the island. And " "except for those lizards you found, and some abandoned villages, it seem to " "be empty. We captured those villages for you, to help support your troops." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:755 msgid "Thanks, I think we’re going to need all the support we can get." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:766 msgid "" "Now that you have found a fortress to protect your people, we can bring in " "the other ships." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:804 msgid "" "Good, now we can start recruiting and recalling our warriors. Of course with " "so few people left, training new warriors will be very difficult and " "expensive. But if we lose this battle, then what use will gold be to us?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:809 msgid "" "Now that we’ve set up a base of operations we should make our way to the " "black citadel in the mountains at the center of the island. I bet it’s " "somewhere in the middle of that dark jungle." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:814 msgid "" "In our exploration we found a group of reinforcements, who were sent to help " "you, compliments of Melusand. You can recruit them into service at your " "base, if you wish. We may not be much use to you on land, but we will " "protect you against any threats from the water." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:819 msgid "Thank you. I’m sure the reinforcements will be very useful." msgstr "" #. [message]: speaker=Kelur #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:858 msgid "Feel the cold touch of death!" msgstr "" #. [message]: speaker=Graghht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:877 msgid "I will slaughter you all and bathe in your blood!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:903 msgid "" "We’ve reached what looks like the citadel, but it is surrounded by a huge " "perfectly smooth obsidian wall. I can’t find any way to get in." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:914 msgid "" "There’s got to be something here. The orc and skeleton must have been " "guarding some sort of entrance." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:920 msgid "" "Are you sure? Search carefully. The orc and skeleton must have been guarding " "some sort of entrance." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:927 msgid "" "Wait a minute. There’s a tiny outline of a door in the stone. But there’s no " "way to open it. All I see are what look like two tiny keyholes in the stone. " "Now I wonder where we might find the right keys?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:940 msgid "" "Hey, what about the two keys that we found on the bodies of the undead and " "orc leaders?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:947 msgid "" "I have an idea. I bet Eloh has given them to those she trusts most. And one " "orc and one skeleton were guarding the door. The keys must be being held by " "one of each faction. I bet the leaders would be in charge of such valuable " "objects." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:977 msgid "" "We’ve found both keys. Now we just have to take them and open the door to " "the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, " "we will find her and make her pay for all she has done." msgstr "" #. [message]: speaker=Kelur #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1001 msgid "Aaaargh!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1019 msgid "" "Look, I found a gold key on a chain around his neck. This must be one of the " "keys needed to enter the black citadel." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1026 msgid "" "Look, I found a gold key on a chain around his neck. I wonder what this key " "is for? I bet it will become useful eventually. I’ll keep it just in case." msgstr "" #. [message]: speaker=Graghht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1047 #, fuzzy msgid "Nooo!!" msgstr "Neeeee!!!" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1065 msgid "" "Look, I found an iron key on a chain around his neck. This must be one of " "the keys needed to enter the black citadel." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1072 msgid "" "Look, I found an iron key on a chain around his neck. I wonder what this key " "is for? I bet it will become useful eventually. I’ll keep it just in case." msgstr "" #. [message]: speaker=Trapped Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1124 msgid "Help me..." msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1129 msgid "A merman! He looks like he’s in bad shape." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1159 msgid "Sea Serpent" msgstr "" #. [message]: speaker=Sea Serpent #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1163 msgid "Raurrgghhh!!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1168 msgid "" "A sea serpent! That thing must be 20 cubits long! It must have been living " "among the wreckage of that ship. I shudder to think what it was feasting on." msgstr "" #. [unit]: type=Merman Triton, id=Grateful Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1192 msgid "Grateful Merman" msgstr "" #. [message]: speaker=Grateful Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1206 msgid "" "Thank you. I got captured by the naga and have been trapped here for ages, I " "don’t know how long. So close to the water, but so far. I don’t think I " "could have lasted much longer. It was horrible." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1211 msgid "" "Well, help us get revenge on the naga. We are here to destroy Yechnagoth." msgstr "" #. [message]: speaker=Grateful Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1216 msgid "Gladly. Just let me recover my strength first." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1239 msgid "" "I found a chest in the hold of this wrecked ship. It looks like sunken " "treasure!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1255 msgid "" "We’ve run out of time! The forces that the merfolk helped distract have " "returned and will surely kill us all." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1291 msgid "" "So I see that you have finally slain both of my lieutenants. I wondered how " "long it would take you." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1296 msgid "We have your keys. You cannot hide from us now." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1301 msgid "" "Did you really think something as simple as a pair of keys was needed to " "enter and leave my sanctum? The entire thing was just a charade to see how " "much trouble you would go through on your pathetic little quest." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1306 msgid "Sigh, you elves are so predictable." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1311 msgid "Talk all you want, we will have our vengeance!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1316 msgid "" "Is that what you want? I suppose I do owe Kaleh a personal audience, after " "all I have put him through. Well here’s your chance. Come to me boy, and " "prove that you have what it takes. All you others, stay away unless you want " "a slow and painful death. I will deal with you later." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1333 msgid "" "I must go and end this. But first I want to thank you all for your faith in " "me throughout this long journey. If I do not prevail then please flee this " "place with the merfolk and find somewhere where you can have peace and " "safety. My last wish is that no matter what happens you all live long and " "fruitful lives. Don’t let our sacrifices be forgotten..." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1338 msgid "Kaleh, you can’t just go in there alone. She’ll kill you!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1344 msgid "" "I must. Too many others have died because of my actions. I couldn’t face " "losing you, Nym. Now it is time for me to finish it, alone." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1349 msgid "May Eloh protect you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1354 msgid "Her will be done." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1372 msgid "Well, now we just have to wait..." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1377 msgid "You aren’t actually going to let him face her alone?!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1383 msgid "Yes, I am. In the end it is his decision." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1388 msgid "" "I’ve saved his sorry ass all this way, I’m not going to let him go and let " "himself get killed now!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1395 msgid "" "Nymphtessa, my darling, you have always been a rebel. But eventually you " "must learn to respect your leaders’ decisions. Kaleh has made his choice, " "and if Eloh wills it he will prevail. You see how all our losses weigh upon " "him. He would not want us to disobey him and sacrifice our lives too." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1400 msgid "" "I don’t care! Do you think I’m going to let him go in there and fight alone? " "He’ll be slaughtered! He needs our help. Without us he never would have even " "made it out of the desert. The rest of you can just sit on your hands and " "pray, but I’m going in there!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1419 msgid "" "Curse that girl! She’ll be the death of me. But still she doesn’t stand a " "chance without me. Kaleh is one thing, but Nym needs my protection. All " "right, I’m going in. The rest of you stand guard, if we don’t come out in " "half a hour then flee the island with the merfolk." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1432 msgid "" "Grog not going to just sit here while Kaleh does all the fighting. Kaleh " "will need strong fighter like Grog. Other elves may be scared, but Grog fear " "no dark place. Grog just hope there still something to smash when he gets " "there." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1438 msgid "" "Nog not going to just sit here while Kaleh does all the fighting. Kaleh will " "need strong fighter like Nog. Other elves may be scared, but Nog fear no " "dark place. Nog just hope there still something to smash when he gets there." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1444 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1450 msgid "" "I’ve followed that boy this far, I’m not going to just let him march in " "there without me. Besides, whoever heard of a dwarf being afraid of going " "underground? I just hope they save some of the fighting for me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1465 msgid "What’s that strange screeching sound coming from the jungle?" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1487 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1494 msgid "Nocturnal Pest" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1507 msgid "That’s odd. Why did those bats suddenly fly off?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1512 msgid "They must be nocturnal." msgstr "" #. [scenario]: id=12_The_Final_Confrontation #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:5 msgid "The Final Confrontation" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:257 msgid "Defeat the false Eloh" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:266 msgid "Defeat Yechnagoth" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:301 #, fuzzy msgid "Kaleh! No!" msgstr "Kaleh! Ne!" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:327 msgid "He’s still breathing. Eloh, what grace I have, give unto him." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:336 msgid "He’s stirring." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:356 msgid "" "Aye, there’s still life in the boy. But where is the foul creature that did " "this to him?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:363 msgid "" "The little one is not dead yet. But where is evil lady that did this to him?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:395 msgid "" "So, the elf’s puny friends think they can save him. But you are too late. He " "is already mine!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:420 msgid "Nym, Zhul, Grog, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:426 msgid "Nym, Zhul, Nog, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:432 msgid "Nym, Zhul, Rogrimir, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:439 msgid "Nym, Zhul, Jarl, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:447 msgid "Nym, Zhul, you shouldn’t have." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:454 msgid "" "Your struggles were mildly entertaining, but futile in the end. For I am " "powerful beyond your imagining, and this is the seat of my power!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:459 msgid "You are not Eloh. You are but a pitiful mockery of her power and glory!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:464 msgid "" "Is that what you think? I shall prove you wrong. Look out upon your people " "and despair!" msgstr "" #. [unit]: type=Quenoth Fighter, id=Anarion #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:477 msgid "Anarion" msgstr "" #. [unit]: type=Tauroch Rider, id=Zylea #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:504 msgid "Zylea" msgstr "" #. [message]: speaker=Anarion #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:516 msgid "All hail Eloh!" msgstr "" #. [message]: speaker=Zylea #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:521 msgid "Death to the heretics!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:526 msgid "They worship their true god." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:531 msgid "Come and bow down before your true master, boy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:536 msgid "Your wish is my command." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:581 msgid "Argh, you stabbed me!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:587 msgid "" "I have crossed deserts, mountains, and oceans and watched my people bleed " "every step of the way. I did not come all this way to give up now. I am " "tired of being called boy; I am Kalehssar, the leader of my people and I " "will fight you until my dying breath!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:593 msgid "I command you to stop this foolishness!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:603 msgid "The shell brooches Melusand gave us, they’re glowing!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:608 msgid "You will never dominate us, not while hope survives!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:614 msgid "" "So be it. You choose death? Then you shall receive it from those you hold " "most dear. Kill the unbelievers, let none survive!" msgstr "" #. [message]: speaker=Anarion #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:619 msgid "Yes mistress." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:624 msgid "Ignore our brethren, we must destroy her!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:667 msgid "You think you killed me? You have no idea what you are facing." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:672 msgid "" "Who is she really? Could it be Zhangor, back to avenge his imprisonment?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:679 msgid "" "Nonsense. Unlike that fool, I do not care about petty things like revenge. " "Nor do I depend on mortals to enact my will. No, I shall destroy you myself!" msgstr "" #. [message]: type=Quenoth Fighter, Tauroch Rider #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:697 msgid "Huh? What happened?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:702 msgid "" "Her spell has been broken. But I don’t think we have won yet. Come aid us!" msgstr "" #. [message]: type=Quenoth Fighter, Tauroch Rider #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:707 msgid "Yes priestess." msgstr "" #. [unit]: type=Central Body1, id=Yechnagoth #. [unit]: type=Central Body2, id=Yechnagoth #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:766 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1318 msgid "Yechnagoth" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:860 msgid "What is that thing?!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:866 msgid "Eloh protect us!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:907 msgid "Curse Uria, more abominations!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:912 msgid "Is it even possible to kill this thing? It’s huge!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:918 msgid "" "It must have some sort of weak point. Look at those pulsing spires, I " "thought they were stone, but they seem to be alive. Maybe if we destroy them " "it will weaken the creature. No matter what horrors appear, we must keep " "attacking it. We can’t stop now!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1091 msgid "" "That central body is healing faster than we can damage it. It’s almost as if " "our attacks are doing no damage at all. We got to try another tactic, and " "fast!" msgstr "" #. [message]: speaker=$victim_id #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1186 msgid "" "What the heck? That central creature just hit me with some sort of slime. It " "hurts and I— I’m stuck!" msgstr "" #. [message]: speaker=$victim_id #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1193 msgid "Ow, I’m stuck!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1305 msgid "Aaaurrgghh!!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1328 msgid "" "I think we’re finally doing some damage. We must attack the central body, " "while it remains vulnerable!" msgstr "" #. [message]: type=Crawling Horror #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1432 msgid "Aiiee!!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1458 msgid "At last. It is finished." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1469 msgid "Is Yechnagoth really dead?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1475 msgid "Yes, she’s dead Nym." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1480 msgid "I almost can’t believe it." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1487 msgid "Behold, the pretender has been defeated. Eloh’s might has prevailed." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1494 msgid "" "Ugh. Grog is covered in blood and guts and nasty blue goo. Whatever creature " "was, she doesn’t smell any better dead than she did alive." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1500 msgid "" "Ugh. Nog is covered in blood and guts and nasty blue goo. Whatever creature " "was, she doesn’t smell any better dead than she did alive." msgstr "" #. [message]: speaker=Rogrimir #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1506 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1512 msgid "" "Ugh. I’m covered in blood and guts, and this nasty blue stuff. I don’t know " "what in the nine hells we were fighting, but she doesn’t smell any better " "dead than she did alive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1524 msgid "Let’s get out of here." msgstr "" #. [scenario]: id=13_Epilogue #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:5 msgid "Epilogue" msgstr "Epilog" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:61 msgid "" "I stumbled out into the daylight, scarcely believing that we were " "victorious. Looking out over the island it took me a moment to realize what " "had changed. The fetid darkness had lifted from the land and I saw the suns " "shining brightly for what seemed like the first time in ages. Gazing across " "the bright green trees and sparkling ocean I realized that once this had " "been a place of beauty. Several of our brethren were waiting for me and I " "was overjoyed to discover that they were no longer the mindless slaves I had " "seen before. They too had broken free from their enchantment." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:66 msgid "" "Indeed with Yechnagoth’s death it seems that all of her minions reverted to " "their original chaotic tendencies. Luckily we had already destroyed most of " "the island’s foul inhabitants, and lacking their former discipline we had no " "trouble exterminating the remaining orcs and undead. The naga too fled " "before us, and they have not bothered us since. For once we seemed to be " "safe from imminent danger." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:71 msgid "" "A few days later Melusand herself appeared and she declared the cleansing of " "this island a miracle. We made a pact between elf and merfolk and vowed to " "live together in peace and prosperity. Melusand blessed the island, and " "named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very " "helpful in teaching us how to adapt to this strange land, though I still " "have trouble getting used to being surrounded by water. It used to be more " "precious than gold. Still, I could hardly imagine a better home for my " "people. Between the bounty of the sea and the many fruits of the jungle " "there is no shortage of food. We are isolated from the chaos on the mainland " "and the merfolk guard the waters. Melusand says now is a time for peace and " "prosperity. Part of me didn’t think we would survive our journey, there were " "so many close calls. Coming here almost does seem like a miracle. If only I " "could forget the price we paid..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:85 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. And it is only through Eloh’s grace and a good " "bit of luck that none of them died in that bloody battle. But so many others " "that I grew up with were not so lucky. Why did so many of us have to die? I " "wish I could go back and do it all over again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:113 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Nym back. She followed me faithfully and fought by my side for " "so long, to lose her at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:117 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by Nym’s death in that dark place. And so every morning " "at sunrise I come out to the southeastern tip of the island and look out " "upon the waters, upon the world that we sacrificed so much to preserve. I " "remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Nym was willing to sacrifice her life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But sometimes that seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:132 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Zhul back. She followed me faithfully and fought by my side for " "so long, to lose her at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:136 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by Zhul’s death in that dark place. And so every morning " "at sunrise I come out to the southeastern tip of the island and look out " "upon the waters, upon the world that we sacrificed so much to preserve. I " "remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Zhul was willing to sacrifice her life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But sometimes that seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:152 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Grog back. He left his homeland to fight faithfully by my side, " "and then to lose him at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:156 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Grog in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Grog was willing to sacrifice his life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But when I think of the desperate war that his " "people are probably still fighting underground, it seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:162 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Nog back. He left his homeland to fight faithfully by my side, " "and then to lose him at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:166 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Nog in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Nog was willing to sacrifice his life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But when I think of the desperate war that his " "people are probably still fighting underground, it seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:172 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Rogrimir back. He left his homeland to fight faithfully by my " "side, and then to lose him at the end... I wish I could go back and do it " "all over again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:176 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Rogrimir in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Rogrimir was willing to sacrifice his life to save " "it. Looking out over the waters, and back upon the prosperity of my people, " "I tell myself it was worth it. But when I think of the desperate war that " "his people are probably still fighting underground, it seems a small " "consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:182 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Jarl back. He left his homeland to fight faithfully by my side, " "and then to lose him at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:186 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Jarl in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Jarl was willing to sacrifice his life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But when I think of the desperate war that his " "people are probably still fighting underground, it seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:203 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring any one of them back. They followed me faithfully and fought by " "my side for so long, to lose them at the end... I wish I could go back and " "do it all over again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:208 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by my friends’ deaths in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that they were willing to sacrifice their lives to save " "it. Looking out over the waters, and back upon the prosperity of my people, " "I tell myself it was worth it. But I still miss each one of them horribly." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:224 msgid "" "We carried Nym to a small island to the north which had a single peak with a " "beautiful view of the surrounding islands. It seemed to me to be a lookout " "that Nym would appreciate. So I and a few others climbed to the top of the " "peak and dug a grave for Nym so that she might always look down upon us and " "see all that we accomplished with her gift. For she gave us the gift of " "life, and every day I strive to make the most use of it I can. I will always " "remember her. Nym, who was with me ever since I was a child and during every " "step of the journey, who was always faithful, but never hesitated to speak " "her mind, who managed to crack a joke no matter how grim the situation. How " "I miss her laugh, her smile, her..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:240 msgid "" "Zhul’s funeral was a huge ceremony, like those she told us about from ages " "ago. I led a procession of our few remaining priestesses and all of the " "faithful around the entire island, so that she might see all that she had " "given to us. Being a priestess of the desert sands we buried her in one of " "the large beaches at the northwest end of the island. At the final battle " "she was one of the oldest elves left and I suppose I should thank Eloh that " "she did not die during our journey. She was my guide and my faith and my " "link to the past. I am sorry that she did not live to see the fruits of her " "labors, but I hope that she is with Eloh now, in a better place." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:258 msgid "" "I am saddened by the death of Grog, but by saving my life in the end he did " "fulfill his life debt to me. I think he also would have been glad to have " "died in battle. I considered leading an expedition to go back and return his " "body to his people, but my fellow elves have been weakened by our long " "journey and I do not want to risk losing any more. Instead I searched all " "across the islands and at last in the rocky outcroppings to the northwest I " "found a series of caves. They were not as deep as his homeland but I thought " "Grog would have appreciated being laid to rest under some solid rock. And so " "we buried him with much honor and will long remember the service that his " "kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:265 msgid "" "I am saddened by the death of Nog, but by saving my life in the end he did " "fulfill his life debt to me. I think he also would have been glad to have " "died in battle. I considered leading an expedition to go back and return his " "body to his people, but my fellow elves have been weakened by our long " "journey and I do not want to risk losing any more. Instead I searched all " "across the islands and at last in the rocky outcroppings to the northwest I " "found a series of caves. They were not as deep as his homeland but I thought " "Nog would have appreciated being laid to rest under some solid rock. And so " "we buried him with much honor and will long remember the service that his " "kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:272 msgid "" "I am saddened by the death of Rogrimir, but by saving my life in the end he " "did fulfill his life debt to me. I think he also would have been glad to " "have died in battle. I considered leading an expedition to go back and " "return his body to his people, but my fellow elves have been weakened by our " "long journey and I do not want to risk losing any more. Instead I searched " "all across the islands and at last in the rocky outcroppings to the " "northwest I found a series of caves. They were not as deep as his homeland " "but I thought Rogrimir would have appreciated being laid to rest under some " "solid rock. And so we buried him with much honor and will long remember the " "service that his kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:279 msgid "" "I am saddened by the death of Jarl, but by saving my life in the end he did " "fulfill his life debt to me. I think he also would have been glad to have " "died in battle. I considered leading an expedition to go back and return his " "body to his people, but my fellow elves have been weakened by our long " "journey and I do not want to risk losing any more. Instead I searched all " "across the islands and at last in the rocky outcroppings to the northwest I " "found a series of caves. They were not as deep as his homeland but I thought " "Jarl would have appreciated being laid to rest under some solid rock. And so " "we buried him with much honor and will long remember the service that his " "kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:296 msgid "" "Although I am not as devout as Zhul is, I thank Eloh every day that Nym " "survived that horrible battle in the Black Citadel. No one has been more " "enthusiastic than she in embracing our life among the islands. She delights " "in swimming and sailing among the shallows and spends so much time in the " "water that sometimes I think she is half mermaid herself. Her sparkling " "laugh and quick wit are a daily gift to us. She entertains the children with " "thrilling (though often slightly embellished) tales of our great journey, " "and at times when I get moody, she reminds me what a joy it is to be alive " "in this great land. She is a living testament to the fact that even though " "we were born among the sands we can thrive anywhere we have the will to live." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:312 msgid "" "The oldest of the surviving elves, Zhul is moving slower now, but she still " "has that sparkle in her eye. Despite the hardships of our journey and " "Yechnagoth’s deceptions, our victory has only strengthened her faith. She " "will be as quick as always to correct the error of your ways if you ever " "express a disbelief in the powers of Eloh. She told me recently that all the " "trials and triumphs of our journey were but parts of Eloh’s great plan for " "us, and this new home is our reward. She is spending her time now teaching a " "whole new generation of priestesses and telling all the old stories to the " "children so that they won’t be forgotten. She has started designing a sacred " "grove in the jungle for Eloh, as our people did in the olden times. I am " "still not quite used to seeing so many trees, but perhaps, as some people " "say, it is a sign that the peace and prosperity of old has come again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:330 msgid "" "By saving my life, Grog fulfilled his life debt to me, but we convinced him " "to hang around for a while and revel in the celebrations that we held after " "our great victory. We celebrated for days and days, thanking Eloh and the " "merfolk’s god, and delighting in the bounty and beauty of our new home. And " "afterwards we set to work building new dwellings for our people. Grog stayed " "to help us with the construction, he was the hardest worker among us. But " "after a while he came to me and told me that he had to return to his own " "people. Grog said his time with us had been like a wonderful dream, and he " "promised he would remember us always, but his people needed him and he had " "to go back home. He said that someday he would return and visit us again, " "but I doubt I shall ever see him again in life. All the same I treasure the " "memory of him and his kind, and I will long remember his steadfast loyalty " "and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:337 msgid "" "By saving my life, Nog fulfilled his life debt to me, but we convinced him " "to hang around for a while and revel in the celebrations that we held after " "our great victory. We celebrated for days and days, thanking Eloh and the " "merfolk’s god, and delighting in the bounty and beauty of our new home. And " "afterwards we set to work building new dwellings for our people. Nog stayed " "to help us with the construction, he was the hardest worker among us. But " "after a while he came to me and told me that he had to return to his own " "people. Nog said his time with us had been like a wonderful dream, and he " "promised he would remember us always, but his people needed him and he had " "to go back home. He said that someday he would return and visit us again, " "but I doubt I shall ever see him again in life. All the same I treasure the " "memory of him and his kind, and I will long remember his steadfast loyalty " "and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:344 msgid "" "By saving my life, Rogrimir fulfilled his life debt to me, but we convinced " "him to hang around for a while and revel in the celebrations that we held " "after our great victory. We celebrated for days and days, thanking Eloh and " "the merfolk’s god, and delighting in the bounty and beauty of our new home. " "Afterwards we set to work building new dwellings for our people. Rogrimir " "stayed to help us with the construction, he was the hardest worker among us. " "But after a while he came to me and told me that he had to return to his own " "people. Rogrimir said his time with us had been like a wonderful dream, and " "he promised he would remember us always, but his people needed him and he " "had to go back home. He said that someday he would return and visit us " "again, but I doubt I shall ever see him again in life. All the same I " "treasure the memory of him and his kind, and I will long remember his " "steadfast loyalty and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:351 msgid "" "By saving my life, Jarl fulfilled his life debt to me, but we convinced him " "to hang around for a while and revel in the celebrations that we held after " "our great victory. We celebrated for days and days, thanking Eloh and the " "merfolk’s god, and delighting in the bounty and beauty of our new home. " "Afterwards we set to work building new dwellings for our people. Jarl stayed " "to help us with the construction, he was the hardest worker among us. But " "after a while he came to me and told me that he had to return to his own " "people. Jarl said his time with us had been like a wonderful dream, and he " "promised he would remember us always, but his people needed him and he had " "to go back home. He said that someday he would return and visit us again, " "but I doubt I shall ever see him again in life. All the same I treasure the " "memory of him and his kind, and I will long remember his steadfast loyalty " "and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:376 msgid "" "And I will always remember Grog who died along our journey. A braver warrior " "I have never seen, and though he was taken from us too soon, I am glad for " "the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:383 msgid "" "And I will always remember Nog who died along our journey. A braver warrior " "I have never seen, and though he was taken from us too soon, I am glad for " "the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:390 msgid "" "And I will always remember Rogrimir who died along our journey. A braver " "warrior I have never seen, and though he was taken from us too soon, I am " "glad for the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:397 msgid "" "And I will always remember Jarl who died along our journey. A braver warrior " "I have never seen, and though he was taken from us too soon, I am glad for " "the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:406 msgid "" "So much has happened since we left the desert, but looking back upon our " "journey I do not want to forget Garak and his sacrifice. I doubt that we " "would have made it out of the sands alive if it was not for his strength and " "guidance. I remember how he used to smile when charging into battle, and how " "he would pray over the bodies of his fallen friends afterwards. I think of " "him sometimes, buried in the sands with his fellow warriors. I think he " "would have been proud of us. He was both a great warrior and a great " "teacher. He will be remembered." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:411 msgid "" "As for the Black Citadel, after much discussion we decided to go back to the " "ancient rituals for purifying unclean land, with fire. We filled the entire " "structure with wood and oil and set the place ablaze to make sure that any " "remnants of Yechnagoth’s infestation would be purged by holy fire. We then " "tore the citadel down, stone by stone. I was tempted to save the stones for " "construction in the future, but I did not know what foul magics might still " "linger in them, and I did not want to take any chances. So with the help of " "the merfolk, we carried the stones far out into the water and cast them down " "to the bottom of the ocean. Once the last stone had been removed, we decided " "that no matter what we built or grew around it, that area would be left bare " "as a reminder of the evil that once dwelt here and all those who gave their " "lives to destroy it." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:416 msgid "" "It has been several years since the events that I chronicle here, and I’m " "not quite as spry and limber as I used to be, so I decided it was about time " "that I write this all down lest something happen to me. My one wish is that " "our descendants do not forget all those who made the ultimate sacrifice so " "that there might be a future for our people. Looking at the ruins of the " "ancient empires, I know that time erases all things. We have forgotten so " "much about the Golden Age. Do not let our story suffer the same fate. For as " "long as the tales of those now departed are still told, in some sense they " "are still alive and still with us. Honor those who have died. Remember our " "mistakes so you will not repeat them. And most of all, treasure every day, " "for it is a gift, from us to you." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:458 msgid "Hey Kaleh, how’s the writing going?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:463 msgid "Actually I just finished." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:468 msgid "You’ve been working on that thing for months. I’m impressed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:473 msgid "Yes, it feels good to finally be done." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:478 msgid "" "Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and " "you know there’ll be one heck of a celebration afterwards." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:483 msgid "" "I suppose we wouldn’t want to miss that. I wonder if they will still have " "any of that wine left from last year?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:488 msgid "We’ll just have to find out. Come on!" msgstr "" #. [unit_type]: id=Human Commander, race=human #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:4 msgid "Human Commander" msgstr "" #. [unit_type]: id=Human Commander, race=human #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:30 msgid "" "In this new harsh world, might often makes right and these commanders are " "strong enough to rise to positions of leadership. Leading small groups of " "warriors, commanders rally their troops around them and show no mercy to " "their enemies, striking fiercely with both sword and bow." msgstr "" #. [unit_type]: id=Central Body Base, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:5 msgid "Central Body" msgstr "" #. [unit_type]: id=Crawling Horror, race=monster #. [unit_type]: id=Pulsing Spire, race=monster #. [unit_type]: id=Central Body Base, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:39 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:26 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:33 msgid "" "This thing is impossible to describe, no one has seen anything like it " "before." msgstr "" #. [attack]: type=cold #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:45 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:57 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:42 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:39 msgid "energy ray" msgstr "" #. [regenerate]: id=regenerates_yec #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:99 msgid "alien regenerates" msgstr "" #. [regenerate]: id=regenerates_yec #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:100 msgid "female^alien regenerates" msgstr "" #. [regenerate]: id=regenerates_yec #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:101 msgid "" "The unit will heal itself 100 HP per turn. If it is poisoned, it will remove " "the poison instead of healing." msgstr "" #. [unit_type]: id=Central Body2 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:114 msgid "Weakened Central Body" msgstr "" #. [unit_type]: id=Crawling Horror, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:4 msgid "Crawling Horror" msgstr "" #. [unit_type]: id=Pulsing Spire, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:4 msgid "Pulsing Spire" msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ant.cfg:4 msgid "Giant Ant" msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ant.cfg:19 msgid "" "Giant Ants are common in almost any environment, from caverns deep under the " "earth to the tops of tall mountains. Though normally not hostile, they can " "bite at close range." msgstr "" #. [unit_type]: id=Cave Spider #: data/campaigns/Under_the_Burning_Suns/units/monsters/Cave_Spider.cfg:12 msgid "Cave Spider" msgstr "" #. [unit_type]: id=Cave Spider #: data/campaigns/Under_the_Burning_Suns/units/monsters/Cave_Spider.cfg:15 msgid "" "Cave Spiders roam deep under the earth, devouring many victims. They can " "bite at close range, thereby poisoning their enemies, and also can attack " "with a web at long range, slowing their foes down." msgstr "" #. [unit_type]: id=Crab Man, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:4 msgid "Monster Crab" msgstr "" #. [unit_type]: id=Crab Man, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:18 msgid "" "The Monster Crab is a semi-sentient crab the size of a horse. It is one of " "many twisted monsters recorded by the sages of Wesnoth and probably the " "creation of some twisted mage. These monstrosities have spread into the wild " "and prefer to live around coastal waters, preying on both humans and animals." msgstr "" #. [unit_type]: id=Dawarf, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:4 msgid "Dawarf" msgstr "" #. [unit_type]: id=Dawarf, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:19 msgid "" "Don’t ask where the Dawarf came from. You really don’t want to know. It is a " "secret well guarded by the great lore-masters of Wesnoth. And it’s isn’t " "pretty. Hint: it involves lots of sherbet." msgstr "" #. [unit_type]: id=Dust Devil, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:15 msgid "" "A swirl of dust and desert sand, quick as a wind, impossible to spot when " "resting and as dangerous as sand storm when riled." msgstr "" #. [attack]: type=arcane #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:43 msgid "twister" msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:55 msgid "sand storm" msgstr "" #. [regenerate] #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:74 msgid "dust recuperation" msgstr "" #. [regenerate] #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:75 msgid "The unit will heal itself 6 HP per turn on sand or dirt terrain." msgstr "" #. [advancement]: id=Dust1 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:81 msgid "a stronger Dust Devil" msgstr "" #. [advancement]: id=Dust2 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:100 msgid "a taller Dust Devil" msgstr "" #. [advancement]: id=Dust3 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:114 msgid "a fully-healed Dust Devil" msgstr "" #. [unit_type]: id=Flesh Golem, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:4 msgid "Flesh Golem" msgstr "" #. [unit_type]: id=Flesh Golem, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:24 msgid "" "Incredibly strong constructs, flesh golems are created by powerful " "necromancers from the bodies of fallen warriors. Though these golems " "dutifully follow every command, and attack their enemies with ceaseless " "rage, the madness that possesses them has occasionally caused them to turn " "on their masters." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:29 msgid "smashing frenzy" msgstr "" #. [unit_type]: id=Ixthala Demon, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:4 msgid "Ixthala Demon" msgstr "" #. [unit_type]: id=Ixthala Demon, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:22 msgid "" "Are these monsters some beast-soldiers of a bygone era? Or are they spirits " "from another plane of existence? Knowledge of their origins is lost, all " "that is known is that they can spell trouble for those who go poking around " "in caverns and ruins." msgstr "" #. [attack]: type=fire #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:26 msgid "flaming sword" msgstr "" #. [unit_type]: id=Small Mudcrawler #: data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg:8 msgid "Small Mudcrawler" msgstr "" #. [unit_type]: id=Naga Guardian, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardian.cfg:4 msgid "Naga Guardian" msgstr "" #. [unit_type]: id=Naga Guardian, race=naga #. [unit_type]: id=Naga Sentinel, race=naga #. [unit_type]: id=Naga Warden, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardian.cfg:21 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Sentinel.cfg:22 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Warden.cfg:21 msgid "" "These heavy fighters are the elite guards of the naga. They are slower and " "more heavily armored than most naga and wield huge maces which they use to " "crush their enemies. They mostly guard naga outposts, but occasionally " "participate in offensive raids." msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:4 msgid "Naga Hunter" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:18 msgid "" "Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga " "are naturally resistant to poison, they have no qualms about hunting with " "poisoned arrows. These two foot long shafts, tipped with a potent poison, " "have been known to slay many kinds of prey." msgstr "" #. [unit_type]: id=Naga Sentinel, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Sentinel.cfg:4 msgid "Naga Sentinel" msgstr "" #. [unit_type]: id=Naga Warden, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Warden.cfg:4 msgid "Naga Warden" msgstr "" #. [unit_type]: id=Dark Assassin1, race=orc #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:4 msgid "Dark Assassin" msgstr "" #. [unit_type]: id=Dark Assassin1, race=orc #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:19 msgid "" "The Dark Assassin appears and disappears at a moment’s notice. No one knows " "where he came from or why he acts the way he does, but the trail of death he " "leaves in his wake is unmistakeable." msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:36 msgid "scythe" msgstr "kosa" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:45 msgid "darts" msgstr "" #. [unit_type]: id=Quenoth Archer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:5 msgid "Quenoth Archer" msgstr "" #. [unit_type]: id=Quenoth Archer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:21 msgid "" "With the open sands providing much less protection than the old forests did, " "the wide ranks of elvish archers that once formed the core of the elvish " "military have all but disappeared. Instead, the few who still dedicate " "themselves to the traditional weapon of their ancestors practice the art " "from the saddle, allowing them to more easily avoid the perils of melee " "combat." msgstr "" #. [unit_type]: id=Quenoth Champion, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:5 msgid "Quenoth Champion" msgstr "" #. [unit_type]: id=Quenoth Champion, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:24 msgid "" "Standing at the forefront of most Quenoth spear lines, Champions are those " "who have mastered the use of the glaive to near perfection. Perhaps only " "slightly lacking in finesse in strategy, these elves more than compensate " "with raw power and can force their way through all but the most secure of " "defenses." msgstr "" #. [attack]: type=pierce #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:31 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:43 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:23 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:30 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:42 msgid "glaive" msgstr "" #. [unit_type]: id=Corrupted Quenoth Elf, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:5 msgid "Corrupted Elf" msgstr "" #. [unit_type]: id=Corrupted Quenoth Elf, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:19 msgid "" "Imbued with a dark spirit these corrupted elves combine unhuman strength " "with potent magics to create formidable opponents. Though the elvish body " "often decays quickly, these abominations are potent weapons of the undead " "lords." msgstr "" #. [attack]: type=cold #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:35 msgid "magic" msgstr "" #. [unit_type]: id=Divine Avatar, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:4 msgid "female^Divine Avatar" msgstr "" #. [unit_type]: id=Divine Avatar, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:22 msgid "" "Divine Avatars only appear in time of great need. Forms of the Gods " "themselves, made real in this world for a time, blessed are those who are " "lucky enough to view such images of power and perfection." msgstr "" #. [unit_type]: id=Divine Incarnation #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Incarnation.cfg:7 msgid "female^Divine Incarnation" msgstr "" #. [unit_type]: id=Divine Incarnation #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Incarnation.cfg:13 msgid "" "Divine Incarnations are said to be the closest thing to a god’s actual " "presence in this world. They can be both awe-inspiring and terrifying." msgstr "" #. [unit_type]: id=Quenoth Druid, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:5 msgid "female^Quenoth Druid" msgstr "" #. [unit_type]: id=Quenoth Druid, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:22 msgid "" "Worshippers of the Goddess of Light, Eloh, Druids are considered mysterious " "even by other elves of the same order. Part of this stems from the Druids’ " "unusual connection with nature, something nearly wholly absent in a world " "pervaded by scorched sand. In a brutish world where others train themselves " "for combat and survival, these elves are the few who remain as healers and " "caretakers." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:38 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:38 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:38 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:41 msgid "sand" msgstr "" #. [unit_type]: id=Quenoth Dustbok, race=monster, description= #. Made-up animal name derived from 'dust' (sand) and 'bok' as in real-world steenbok or springbok antelope #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Dustbok.cfg:6 msgid "Dustbok" msgstr "" #. [unit_type]: id=Quenoth Fighter, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:5 msgid "Quenoth Fighter" msgstr "" #. [unit_type]: id=Quenoth Fighter, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:23 msgid "" "Long ago, during more prosperous times, Elven warriors favored the use of " "swords as more elegant, versatile weapons compared to other melee armaments. " "However, in recent times, the dearth of supplies for smithing has reduced " "the availability of blade-crafting, necessitating the fashioning of cheaper, " "more easily repaired weaponry. Quenoth Fighters are remarkably skilled in " "coordinated groups, where they can counteract the lack of more sophisticated " "weaponry by forming robust spear ranks capable of repelling nearly any " "frontal assault." msgstr "" #. [unit_type]: id=Tauroch Flagbearer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flagbearer.cfg:5 msgid "Tauroch Flagbearer" msgstr "" #. [unit_type]: id=Tauroch Flagbearer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flagbearer.cfg:32 msgid "" "The prestigious Flagbearers spend years out in the open deserts leading " "their brethren on patrols and hunts, where they forage for supplies while " "defending their villages from brigands. They are invariably masters of " "skirmishes and tactics, highly proficient at roaming through the " "inhospitable sands. Rarely the leaders of large villages or armies, " "Flagbearers nonetheless have the skill and charisma to act as generals in " "times of need, when the elves are threatened by something more than mere " "scavengers or wild beasts." msgstr "" #. [unit_type]: id=Quenoth Flanker, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:5 msgid "Quenoth Flanker" msgstr "" #. [unit_type]: id=Quenoth Flanker, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:23 msgid "" "Some fighters find that their true talents lie not within rigid spear ranks, " "but out in the sands, striking at the flanks and rear of enemy forces. Fast " "and nimble, these elves make use of the weaknesses in enemy formations to " "disrupt their lines and sow chaos on the battlefield. In more cutthroat " "conflicts, Flankers even rely on the use of poison — a tool whose use was " "frowned on by their ancestors — to cripple their foes before charging in for " "the finish." msgstr "" #. [attack]: type=pierce #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:41 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:42 msgid "blowgun" msgstr "" #. [unit_type]: id=Quenoth Marksman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:5 msgid "Quenoth Marksman" msgstr "" #. [unit_type]: id=Quenoth Marksman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:22 msgid "" "In times past, the elves’ supremacy at archery was unquestioned among the " "other races of the Great Continent. With archery being less viable in a land " "of scarce cover, however, the skills of the few remaining elven bowmen " "became suspect, to the point that even their brethren began to believe that " "archery was more of an outdated relic than a practical tool for battle.\n" "\n" "A simple glance at a Quenoth Marksman in action would be enough to dispel " "this foolish train of thought. Capable of the same legendary feats as their " "ancestors, these master archers can achieve the same speed and precision as " "the Sharpshooters of old, all while in full gallop on horseback." msgstr "" #. [unit_type]: id=Quenoth Mystic, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:5 msgid "female^Quenoth Mystic" msgstr "" #. [unit_type]: id=Quenoth Mystic, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:22 msgid "" "Like their ancestors, Quenoth Mystics are those who devote themselves to the " "natural energies that flow through body of Irdya. In the harsh, barren " "wastelands, however, these elves can no longer rely on the once vast forests " "from which their forebears drew much of their strength. Instead, sand and " "sun are the source of the elves’ new powers, which they employ to great " "effect in their homes in the deserts." msgstr "" #. [unit_type]: id=Quenoth Outrider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:5 msgid "Quenoth Outrider" msgstr "" #. [unit_type]: id=Quenoth Outrider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:22 msgid "" "Described as riders who ‘rush like the wind’, Outriders breeze across the " "sands at unmatched speeds. Unlike their lesser brethren, Outriders train " "themselves for direct combat, wielding sword and bola to strike at injured " "units and exposed flanks where enemy lines are weakest. A group of these " "riders is especially dangerous, for against them, both retreat and attrition " "are futile, a prospect that is only ruinous in the inhospitable desert." msgstr "" #. [attack]: type=impact #. [effect]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:41 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:97 msgid "bolas" msgstr "" #. [unit_type]: id=Quenoth Pathfinder, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:5 msgid "Quenoth Pathfinder" msgstr "" #. [unit_type]: id=Quenoth Pathfinder, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:21 msgid "" "In times past, turning and fleeing from an engagement was a risky tactic, " "for there were few means to avoid or block enemy archers shooting from " "behind. In the desert, however, unstable footing and lack of cover make it " "far more challenging for most fighters to strike from range. The elusive " "Pathfinders make use of this by riding the exceptionally agile dustboks, who " "are highly adapted to traversing the dunes and can evade most attacks with " "their swift movements. The difficulty in pinning these riders down often " "tries the patience of their enemies, who are provoked into recklessly giving " "chase — inevitably into many a deadly trap." msgstr "" #. [unit_type]: id=Tauroch Protector, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Protector.cfg:5 msgid "Tauroch Protector" msgstr "" #. [unit_type]: id=Tauroch Protector, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Protector.cfg:37 msgid "" "From the journal of Syniel, the Sand Skipper:\n" "\n" "The orcs ambushed me near the oasis at twilight. I had to flee into the " "desert, but even there, the wolves were nearly fast enough to keep up with " "me. I ran and ran for hours until I could barely feel my legs and still, " "they hounded me under the bright moonlight. I thought that I was dead for " "sure, but as Eloh would have it, I came across a young Tauroch that had " "wandered away from her pack. She must have sensed my trouble, for she came " "to me swiftly and fought beside me all through the long night; beyond " "exhaustion, we somehow managed to drive off dozens of orcs and wolves by " "ourselves. By dawn, we were alone, but wounded and weary to our bones with " "nothing but sand in sight. I used what little remained of my supplies to " "tend to the Tauroch’s wounds, then I succumbed to fatigue and I remember " "little after that.\n" "\n" "-----------------------\n" "\n" "I woke up today in the village, tired, but alive. My friends told me that " "the Tauroch had carried me through the desert for many hours at no little " "cost to herself, for she was in worse condition than I by the time we had " "arrived. I can only be grateful that I managed to survive that dreadful " "night, for it is only by Eloh’s grace that I happened upon such a loyal " "companion. She is my savior, my watchful guardian, a blessing from the " "Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our " "tongue. I am sure we will have many more adventures together." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Protector.cfg:50 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Rider.cfg:31 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Stalwart.cfg:43 msgid "trample" msgstr "" #. [unit_type]: id=Quenoth Ranger, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:5 msgid "Quenoth Ranger" msgstr "" #. [unit_type]: id=Quenoth Ranger, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:24 msgid "" "The title ‘Ranger’ is a little misleading, for these agile elves have little " "in common with the more pacifistic explorers of nature that once bore the " "same title. They, instead, are expert fighters who specifically seek combat " "in order to better hone their skirmishing skills. While they do not possess " "the brute force of their warrior counterparts, Quenoth Rangers are more " "proficient at navigating through chaotic fights and are capable of darting " "in and out of enemy lines to assassinate injured targets. Their masterful " "use of poison and formidable swordsmanship make these elves especially " "deadly in the harsh desert terrain, where fewer options to retreat are " "available." msgstr "" #. [unit_type]: id=Tauroch Rider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Rider.cfg:5 msgid "Tauroch Rider" msgstr "" #. [unit_type]: id=Tauroch Rider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Rider.cfg:27 msgid "" "Taurochs are huge, hardened beasts of the desert, considered untamable by " "most surviving races. However, the elves' affinity with nature has allowed " "them to form an unlikely bond with them. While taurochs can easily carry or " "pull heavy loads, their thick hides and unwavering resolution also make them " "formidable mounts in battle. A tauroch guided by a skilled rider can hold " "off multiple enemies long enough for assistance to arrive." msgstr "" #. [unit_type]: id=Quenoth Scout, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:5 msgid "Quenoth Scout" msgstr "" #. [unit_type]: id=Quenoth Scout, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:18 msgid "" "Riding the graceful, agile dustboks, Quenoth Scouts move with unmatched " "speed across the sands. Their practiced skill with sword and sling are " "useful abilities to harry enemies and allows them to act as effective " "hunters and patrolmen." msgstr "" #. [unit_type]: id=Quenoth Shaman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:5 msgid "female^Quenoth Shaman" msgstr "" #. [unit_type]: id=Quenoth Shaman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:22 msgid "" "Like the elves of old, many Quenoth elves seek to study the art of medicine " "and healing rather than hone their abilities in direct battle. Shamans are " "highly knowledgeable about the sparse plant-life scattered across the " "deserts and even possess some ability to bolster crop growth, an invaluable " "skill in a land with few resources. The capacity to foster flora in such an " "inhospitable environment is a sign of hope as well, a chance that nature " "might one day rise from its sandy grave and bloom again." msgstr "" #. [unit_type]: id=Quenoth Shyde, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:5 msgid "female^Quenoth Shyde" msgstr "" #. [unit_type]: id=Quenoth Shyde, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:23 msgid "" "From the teachings of Analia, the healer of the Emerald Blossom:\n" "\n" "“... by embracing the path to the faerie, we must step past the boundary of " "flesh and magic to become a being of them both. As surely as the physical " "form binds the blood that gives us life, it must bind the energy that " "governs our world, that which is the flowing wind, the cycle of day and " "night, the endless march of time... We are the physical form, but we are " "timeless spirits as well, beings touched by that which is faerie. That realm " "is one that endures through the aeons, whether it takes on the form of " "nature, of fire, or of sand, it is always there. As it is mutable, so must " "we be, for the power of faerie is that to transmute the flesh of our world, " "from sand to earth, from scorched wasteland to life.”" msgstr "" #. [unit_type]: id=Tauroch Stalwart, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Stalwart.cfg:5 msgid "Tauroch Stalwart" msgstr "" #. [unit_type]: id=Tauroch Stalwart, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Stalwart.cfg:36 msgid "" "When encountering wild Taurochs, Quenoth hunters often observe the curious " "behavior of particularly stubborn beasts, who will brace their rugged bodies " "and absolutely refuse to budge when provoked. Though difficult to placate, " "these Taurochs are sometimes selected by skilled riders for their " "exceptional resilience. Any warrior who finds their advance blocked by a " "Stalwart would undoubtedly be wise to seek another path, for trying to " "displace the beast would be akin to trying to fight a stone wall." msgstr "" #. [unit_type]: id=Quenoth Sun Singer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:5 msgid "female^Quenoth Sun Singer" msgstr "" #. [unit_type]: id=Quenoth Sun Singer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:22 msgid "" "Faerie and elven magic have oft been aptly associated with life, from which " "they draw the majority of their power. However, with the death of much of " "Irdya’s flora, the Quenoth Elves were forced to seek another source for " "their sorcery. In time, they learned to harness the power of the suns Sela " "and Naia - the twin stars that had razed the forests of Irdya to ashes, yet " "still spring forth the energy required for sparking life. Those who master " "this new magic sing of the dual nature of these embodiments of fire: flames " "that are both life and life’s demise." msgstr "" #. [unit_type]: id=Quenoth Sun Sylph, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:5 msgid "female^Quenoth Sun Sylph" msgstr "" #. [unit_type]: id=Quenoth Sun Sylph, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:25 msgid "" "In times past, those who stepped beyond the boundary of the worlds of elf " "and faerie were called Sylphs, mystics with unparalleled knowledge of the " "secrets of the natural sphere. However, in the harsh new world, the path " "into the realm of the faerie became no longer a journey into the heart of " "nature, but a diverging path between light and darkness. Those elves who " "embrace the burning suns as the fulcrum of life and death learn also to " "harness their power, transforming into beings imbued with radiant fire. " "These Sun Sylphs very much embody the power that they wield: light that " "heals and protects, and flames that smolder with destruction." msgstr "" #. [unit_type]: id=Tauroch Vanguard, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Vanguard.cfg:5 msgid "Tauroch Vanguard" msgstr "" #. [unit_type]: id=Tauroch Vanguard, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Vanguard.cfg:31 msgid "" "The massive and fearless Taurochs are often employed not only to charge and " "break through enemy formations, but to rally and inspire infantry to hold " "their ground. Vanguards are hardy riders, adept at surviving in the thick of " "battle and leading their brethren from the front lines. Towering above the " "rolling dunes, the Vanguards bear great flags that fly brightly in the " "desert skies, a distinctive sight even from far away across the sands. The " "presence of these riders is a heartening one for most elves and a deterrent " "for the many pillagers that rove the deserts." msgstr "" #. [unit_type]: id=Quenoth Warrior, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:5 msgid "Quenoth Warrior" msgstr "" #. [unit_type]: id=Quenoth Warrior, race=elf #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Warrior.cfg:23 msgid "" "When compared to a spear, a glaive is often a shorter weapon with less " "reach, but more versatile in use. An experienced fighter can use the head to " "hook or pin enemy weapons and strike from unusual angles, allowing them to " "catch an unwary opponent by surprise. In formation, Quenoth Warriors bear " "these somewhat unorthodox weapons to both strike with great power and to " "support their nearby brethren." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:4 msgid "" "Kaleh is still a young Elf of the Quenoth, on the verge of adulthood. He " "trained with his father with the bow and sword, joining him in lighter " "expeditions and raids. When his father was lost, Kaleh became more serious " "and solemn than is usual for those who walk under the two suns. He turned " "inwards for answers and guidance, not knowing how much his people would look " "towards him for guidance in times to come." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:7 msgid "" "Nym is Kaleh’s childhood friend, a young, rebellious lady with quick wits " "and strong will. Her high spirits are a great boon in dark times." msgstr "" #. [advancement]: id=hunter_1 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:76 msgid "Hunter" msgstr "" #. [advancement]: id=leader_1 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:114 msgid "Leader" msgstr "" #. [advancement]: id=warrior_2_1 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:153 msgid "Warrior (choose only one): specialize in melee combat" msgstr "" #. [advancement]: id=warrior_2_2 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:175 msgid "Warrior (choose only one): specialize in archery" msgstr "" #. [advancement]: id=hunter_2_1 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:199 msgid "Hunter (choose only one): specialize in surprise attacks" msgstr "" #. [advancement]: id=hunter_2_2 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:228 msgid "Hunter (choose only one): specialize in skirmishing" msgstr "" #. [advancement]: id=leader_2_1 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:256 msgid "Leader (choose only one): specialize in supporting allies" msgstr "" #. [advancement]: id=leader_2_2 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:288 msgid "Leader (choose only one): specialize in distracting enemies" msgstr "" #. [unit_type]: id=Quenoth Youth, race=elf, description={QUENOTH_YOUTH_DESCRIPTION} #. [unit_type]: id=Quenoth Youth 2, race=elf, description={QUENOTH_YOUTH_DESCRIPTION} #. [unit_type]: id=Quenoth Youth 3, race=elf, description={QUENOTH_YOUTH_DESCRIPTION} #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:440 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:495 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:552 msgid "Quenoth Youth" msgstr "" #. [female]: description={NYM_DESCRIPTION} #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:480 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:537 #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:594 msgid "female^Quenoth Youth" msgstr "" #. [unit_type]: id=EGhost #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:7 msgid "Ethereal Ghost" msgstr "" #. [unit_type]: id=EGhost #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:16 msgid "" "It is one of the greater mercies of creation that a human soul is immutable, " "and cannot be destroyed. However, the many things a necromancer can do, " "despite this, are entirely horrifying.\n" "\n" "Trapped within a shroud of vile enchantments, a spirit likens unto the wind " "in the sails of a ship. The contrivance that results from this prison is an " "unfailing servant, which can be bound to whatever task their master sees fit." msgstr "" #. [unit_type]: id=EGhost #. [unit_type]: id=ENightgaunt #. [unit_type]: id=EShadow #. [unit_type]: id=ESpectre #. [unit_type]: id=EWraith #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:18 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:20 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:23 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:16 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:17 msgid "SPECIAL_NOTE^ This unit is able to move through solid stone walls." msgstr "" #. [unit_type]: id=ENightgaunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:7 msgid "Ethereal Nightgaunt" msgstr "" #. [unit_type]: id=ENightgaunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:20 msgid "" "SPECIAL_NOTE^ Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at " "night." msgstr "" #. [unit_type]: id=ENightgaunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:20 msgid "" "The purpose of the masks that these creatures wear is unknown, as is the " "countenance that they obscure. These terrible forms are rarely seen by the " "living, and those who live to speak of them had no leisure to study their " "foe." msgstr "" #. [unit_type]: id=EShadow #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:7 msgid "Ethereal Shadow" msgstr "" #. [unit_type]: id=EShadow #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:21 msgid "" "When light came into the world and gave form to the unknown, fear was forced " "to retreat into darkness. Since that day, the shadows of the world have held " "terror for humanity, though it knows not why.\n" "\n" "That is a question which is easily answered by a necromancer." msgstr "" #. [unit_type]: id=EShadow #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:23 msgid "" "SPECIAL_NOTE^ Unlike normal Shadows, Ethereal Shadows cannot hide at night." msgstr "" #. [unit_type]: id=ESpectre #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:7 msgid "Ethereal Spectre" msgstr "" #. [unit_type]: id=ESpectre #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:14 msgid "" "Sometimes called the ‘hollow men’, spectres form the right arm of their " "master’s power. These abominations are a rightful terror to the living, and " "keep a sleepless vigil over their master’s domain.\n" "\n" "The creation of these is no mean feat; the real danger in encountering one " "is that it is likely only the harbinger of a much more dangerous force that " "will follow in its wake." msgstr "" #. [unit_type]: id=EWraith #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:7 msgid "Ethereal Wraith" msgstr "" #. [unit_type]: id=EWraith #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:15 msgid "" "These tortured forms of what were once warriors are among the most " "terrifying things a necromancer can create, for a sword will cleave right " "through them, as through air itself. What inspires such fear is the thought " "that these beasts are invincible, a belief that is actually far from the " "truth.\n" "\n" "Because of this, a means was made by which the enchantments that drive these " "creatures could renew themselves through the very thing which threatened " "them." msgstr "" #. [unit_type]: id=Haunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Haunt.cfg:8 msgid "Haunt" msgstr "" #. [unit_type]: id=Haunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Haunt.cfg:16 msgid "" "Haunts are the tortured souls of those who have died suddenly and never been " "laid to rest. Paralyzed by the shock of their death, they are cursed to " "forever haunt the place of their death and relive their final moments over " "and over and over." msgstr "" #. [unit_type]: id=Spider Lich, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:4 msgid "Spider Lich" msgstr "" #. [unit_type]: id=Spider Lich, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:18 msgid "" "No one is quite sure how spider liches are created, but they are a horrific " "sight to behold. Crawling around on huge skeletal legs, and wielding huge " "magical staves, these abominations are fearsome undead foes. " msgstr "" #. [unit_type]: id=Skeleton Rider, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Undead_Horseman.cfg:5 msgid "Skeleton Rider" msgstr "" #. [unit_type]: id=Skeleton Rider, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Undead_Horseman.cfg:34 msgid "" "Once great warriors across the plains, these mounted riders atop their " "skeletal horses were raised from the sands by unholy magic to spread fear " "and destruction." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:65 msgid " This unit is capable of basic healing and slowing dehydration." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:68 msgid "" " This unit is capable of healing those around it, slowing dehydration, and " "curing them of poison." msgstr "" #. [dummy]: id=teaching #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:75 msgid "teaching" msgstr "" #. [dummy]: id=teaching #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:76 msgid "female^teaching" msgstr "" #. [dummy]: id=teaching #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:77 msgid "" "At the start of every turn, this unit redistributes its experience points to " "all the units of the same side adjacent to it. If no suitable unit is " "adjacent, its experience just goes back to zero." msgstr "" #. [attacks]: id=shock #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:86 msgid "shock" msgstr "" #. [attacks]: id=shock #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:87 msgid "" "When this attack is used on offense, the opponent will retaliate with one " "less strike than normally, to a minimum of one strike." msgstr "" #. [dummy]: id=formation #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:100 msgid "formation" msgstr "" #. [dummy]: id=formation #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:101 msgid "female^formation" msgstr "" #. [dummy]: id=formation #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:102 msgid "" "This unit gains a +10% bonus to defense when another unit with the same " "ability is adjacent to it. However, this cannot raise the unit’s defense " "above 70%." msgstr "" #. [dummy]: id=disengage #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:109 msgid "disengage" msgstr "" #. [dummy]: id=disengage #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:110 msgid "female^disengage" msgstr "" #. [dummy]: id=disengage #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:111 msgid "" "If this unit doesn’t move before attacking, it will retain its movement " "points after the attack." msgstr "" #. [dummy]: id=daze #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:118 msgid "daze" msgstr "" #. [dummy]: id=daze #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:119 msgid "" "When hit with this attack, an enemy suffers a 10% penalty both to their " "defense and chance to hit for one turn. Other specials that affect chance to " "hit (e.g. magical and marksman) take precedence over this special.\n" "\n" "Magical attacks will still have a 70% chance to hit.\n" "Marksman attacks are only affected if the chance to hit is greater than 60%." msgstr "" #. [skirmisher]: id=distract #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:129 msgid "distract" msgstr "" #. [skirmisher]: id=distract #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:130 msgid "female^distract" msgstr "" #. [skirmisher]: id=distract #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:131 msgid "" "This unit negates enemy Zones of Control around itself for allied units (but " "not for itself)." msgstr "" #. [dummy]: id=support #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:142 msgid "support" msgstr "" #. [dummy]: id=support #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:143 msgid "female^support" msgstr "" #. [dummy]: id=support #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:144 msgid "The upkeep costs of adjacent friendly units are lowered by 1." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:149 msgid "" " This unit’s melee attack can overwhelm the defenses of enemies, preventing " "them from retaliating as effectively." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:152 msgid " Groups of units of this type are able to shield each other in combat." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:155 msgid " This unit can move either before or after attacking." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:158 msgid "" " This unit can daze its enemies, reducing their accuracy and defense until " "they end a turn." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:161 msgid "" " This unit is capable of distracting opponents, allowing allied units to " "trespass their Zones of Control and move unhindered around them." msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:368 msgid "dazed" msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:369 msgid "female^dazed" msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:5 msgid "Kaleh" msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:15 msgid "Nym" msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:56 msgid "Zhul" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:15 msgid "To die on the cusp of victory. Oh, the irony!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:20 msgid "I’m too young to die. What will happen to my people?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:37 msgid "Save me, Kaleh, I’m dying..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:58 msgid "Eloh protect us, I have fallen." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:80 msgid "Aaargh! Curse you!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:105 msgid "I go now to join my forefathers..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:112 msgid "No, $unit.name can’t die now!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:130 msgid "" "Without his guidance, how can we escape from these infernal caves? We are " "lost without him!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:140 msgid "He was a brave warrior and a true ally. He will be missed." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:155 msgid "Farewell Nym, I go to the sea god. You elves must go on without me." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:160 msgid "Farewell Esanoo. You were my favorite of the merfolk." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:174 msgid "Aaurrgghh!!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:187 msgid "This can’t be the end, I have too much left to see." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:192 msgid "" "How could we have let her die? I’ve never seen fire magic like that before. " "She will be sorely missed." msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:127 msgid "thirst" msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:128 msgid "female^thirst" msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:180 #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:274 msgid "refreshed" msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:181 #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:275 msgid "female^refreshed" msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/garak-abilities.cfg:57 msgid "+%d XP" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:6 msgid "" "Note: This campaign is probably not appropriate for beginners. It changes " "certain Wesnoth standards, such as the elves’ stats and the day/night cycle. " "This campaign emphasizes role-playing elements and tends to have longer " "scenarios with objectives that change in the middle. For these reasons, we " "strongly suggest that you occasionally save your game mid-scenario, so you " "won’t lose all your progress if you get stuck and have to start over." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:9 msgid "" "This is the chronicle of the journey of the Quenoth elves from their " "homeland in the Great Southern Desert. I write this story so that our " "descendants may know of our travels, remember the sacrifices we made, and " "profit from the hard lessons we learned." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:12 msgid "" "Chapter 1: I, Kaleh, grew up amid the shifting sands, under our two suns " "Sela and Naia. It was a land of hot dry days and cold nights, of roaming " "horrors, where water was more valuable than gold. We had lived among the " "sands ever since the forests fell uncounted years ago. It was a hard and " "savage land, but we were tougher still, and we managed to survive settled " "around one of the rare oases. We had heavily fortified our village against " "marauders and were the largest encampment we knew of. My uncle, Tanuil, led " "us for many years, and trained us to be self-sufficient and strong against " "all enemies. A people struggling in an ocean of sand, we thought we were " "ready for anything. All that changed one fateful night, when the sky rained " "fire..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:15 msgid "" "I remember that night as if it were yesterday. I was not prone to dreaming, " "but as I slept I had a strange vision. I didn’t have long to ponder it " "though, because I was woken in the dark by the sound of deafening crashes, " "splintering wood and shouting elves. That night the sky rained flaming " "rocks, boulders bigger than you could imagine. They smote the landscape like " "lightning bolts, setting fire to whatever could burn and crushing houses, " "walls, and elves. There was nowhere to hide, nowhere to go for protection. I " "was terribly afraid, and I thought that if I tried to flee I would be " "smashed, so I hid and prayed to Eloh. I had never prayed before as fervently " "as I did that night. I heard cries and screams outside, but I could not " "force myself to move. Eventually the thin yellow tendrils of a sickly dawn " "stole over the horizon, as if Naia herself were shocked by the devastation " "she saw." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:23 msgid "" "Chapter 2: When I was fifteen I went on my first raid, against an orcish " "incursion to the west. A large band of orcs under some new banner had come " "out of the northern foothills and were rampaging across the sands, killing " "anything they could get their filthy hands on." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:26 msgid "" "Sneaking amongst the dunes we crept up to their camp and ambushed them at " "dawn. To a young boy the fighting was overwhelming: crashing blades, blood, " "battle cries, friend and foe struggling back and forth. The orcs rallied " "around their leader, their greater numbers countering our superior skill at " "combat. It was my father who finally fought his way to the foul orc leader " "and slew him on the bloodstained sand. The surviving orcs broke and fled " "from the battlefield, to be hunted down and slain as individuals and small " "groups by our trackers. It seemed a glorious victory, and I hardly noticed " "our elven brethren lying dead in the sand." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:29 msgid "" "I was giddy on the journey back home, my heart pumping with elation and " "pride. I had fought my first battle; now I was a man like my father. Then " "one night during the long dark a harsh wind came up, moaning and howling " "around our tents. By dawn it had only gotten worse; I wondered if some dark " "god was trying to avenge the massacre of the orcs. I’d seen sandstorms " "before, but I had never experienced one like this. I hid in my tent praying " "to Eloh as if my life depended on it. The air grew thick with sand, and " "everything grew dark and hazy..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:32 msgid "" "The next thing I remember, someone was bending over me shaking me awake. I " "was half buried in sand, and I felt weak but alive. Our equipment was " "scattered across the dunes or buried in the sand. Looking around I only saw " "a few of my companions, who were digging in the sand, fervently hoping to " "find other survivors. I dug furiously at the sand with my bare hands and " "yelled until I was hoarse, but try as I might, I could not find my father. " "They told me he had been swallowed by the sand, but I would not be consoled. " "In one instant my world crumbled; I never looked at the sands quite the same " "way again. I learned that day that the desert can be fickle and fierce, and " "death is always lurking just over the horizon." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:35 msgid "" "Now I journeyed out again across the sands, but this time it was not just " "myself, but my entire people that I had to protect. They were depending on " "my judgment, and I was only too aware of the weight on my narrow shoulders. " "Thinking of the last time we had gone out in force, I made a silent prayer " "to my father to watch over us. There was nowhere to go but north." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:43 msgid "" "Chapter 3: As we continued north through the desert, the looming hills and " "mountains promised blessed relief from the seemingly never-ending sand. Soon " "we got to the end of the foothills, and we decided to rest there for the " "night. As tired as I was of marching across the sand, I felt strangely " "afraid. I had lived my entire life in the sands; they were my home, and the " "rocky hills and white glistening mountaintops seemed foreign and foreboding." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:47 msgid "" "I worried if I was doing the right thing, leading my people to strange " "lands. Despite Eloh’s promises, I was not as confident as Zhul was that it " "would all end well. Looking back I thought it strange that I was the one " "that Eloh showed herself to. I was never particularly devout, always worried " "more about day to day matters than the other-worldly ones. But who was I to " "question a god?" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:51 msgid "" "That night, as I slept, I dreamt again, for the first time since that first " "fateful night. Eloh came to me again, and this time she appeared in a vision " "as a beautiful glowing figure, as bright as the suns. She said “Have " "courage, for though soon you shall go through a time of darkness, all your " "trials shall be richly rewarded in the end. You must go under the northern " "mountains, not over them. You will find the ruins of an ancient watch tower " "made of black obsidian in the desert by the edge of the hills. By that tower " "you will find the entrance to the tunnels you seek. Follow the smooth " "ancient tunnel down under the mountains and when you again see the sky and " "my suns, I shall contact you. But beware those who lurk in the darkness, " "they hide from my light, and must not be trusted. I have no power in the " "dark, so you are my hand of justice. Punish the non-believers. Go now, and " "fear not the dark.” And again, just like before, I was woken up by a " "shout in the night." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:59 msgid "" "Chapter 4: We found the crumbling obsidian tower that Eloh had described, " "and we camped at the edge of the foothills before the mountains. I was still " "shocked by the loss of Garak and all the other elves who fell in the battle " "last night. There was so much death in this land, had it always been this " "way? As we traveled I pondered what this world might have been like back " "before the Great Fall and I remembered the tale that had been told to me " "many times since I was a child:" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:63 msgid "" "A long, long time ago was the golden age among elves. Our people lived in " "harmony with nature in lands filled with trees, trees as far as the eye " "could see. There was peace among Elves and the other races such as Humans " "and Dwarves, and evil creatures were driven deep within the earth. The foul " "name of Uria was not yet known among our people, and our powers were so " "great that we raised another sun into the sky, so that the days were " "lengthened and dark hours were few. Happy indeed were our people during " "these long years, but it was not to last forever." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:67 msgid "" "Eventually peace and prosperity fostered corruption and decadence. Through " "her powers of deception and guile, Uria cultivated secret groups of " "followers, promising to fulfill their darkest desires. She bided her time, " "and slowly stretched her black hands out across the world. At first, petty " "arguments between humans, elves and dwarves erupted into conflicts, " "embroiling our people in the first wars they had fought for ages. Then orcs " "and other foul creatures came back into the world and raided our " "settlements, razing villages and massacring hundreds. Uria’s followers " "studied the necromantic arts and raised armies of undead. Our people had " "grown weak and soft in the time of peace and plenty and were ill-suited to " "cope with these new trials. Even nature herself seemed to quail under the " "onslaught: crops failed, the trees sickened and our forests began to die. " "Most disturbing was the way the nights lengthened, creating the long dark we " "suffer today. Many of our people despaired, and many embraced the oncoming " "darkness, worshiping Uria in hopes of saving themselves. Former friends " "fought over what few resources remained, and chaos threatened to overwhelm " "us all." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:71 msgid "" "In this time of troubles Eloh first appeared to a select number of us, those " "few that still doggedly fought to preserve our homeland and our heritage. " "She told us that the old days had ended, and only through strict discipline " "and strength could we survive in the new world. She led us out of the few " "remaining forests, which were being logged and burned by the orcs, into the " "open plains where we could roam freely. She taught us that alone we are " "weak, but together we could still strike fear into the hearts of our " "enemies. We learned that the only way to survive in this new harsh world was " "to always value the needs of the many over the wants of the individual. We " "must all work together, for without each other we are nothing. Even as the " "plains dried up into deserts we follow her will and walk in her path, " "remembering our ancestors and the sacrifices they made that we might live, " "and always striving to create a better world for our children." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:75 msgid "" "Had the golden age been just a story? What kind of world could I be able to " "create for future generations of our people? All I knew of the past were the " "ruins of great castles and tales of a time when life was more than just a " "struggle to survive. Life did not seem to have grown easier for my people in " "the last few generations—if anything the land had grown even more " "unforgiving. Was there anywhere left in this world that I could take my " "people which would be better than the land we were born into?" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:83 msgid "" "Chapter 5: We plunged into the darkness, shepherding long lines of our " "people along the cramped passageway deeper and deeper beneath the roots of " "the mountains. We had brought along palm torches, and we had scavenged other " "torches from the orcs, so we had enough light sources, at least for the " "moment. Even so, the guttering torches shed little light, and shadows " "flickered everywhere. The walls were damp and clammy, the air seemed stale " "and the sound of our footsteps echoed up and down the passageway." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:87 msgid "" "This seemed as alien an environment as we could ever imagine. We were a " "people of the open sands, and even during the long dark we could look up and " "orient ourselves by the stars glittering brightly in the deep sky. I knew " "logically that we could not go over those frozen mountains, and we could not " "go back, but I shivered at the thought of miles and miles of rock above me, " "and felt the weight of the mountain pressing down on me. The passage twisted " "and turned, and soon I lost all sense of direction, but since there were no " "side-passages, we had little choice but to keep going forward." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:91 msgid "" "Looking back, I think the bravest thing that my people ever did was to " "follow me into the darkness solely on the promises of Eloh and their faith " "in my leadership. I had no idea how long we would be trapped underground, or " "even which way we should go. I but hoped Eloh would guide us somehow. Nym " "said that people whispered that I could lead them through anything, and it " "was true that when we left I had hardly imagined that we would fight " "outlaws, undead, orcs and goblins. My previous life seemed as a dream of " "years past, even though it had only been ten days since our village was " "demolished." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:95 msgid "" "What lurked in the darkness? Who were the unbelievers that Eloh had so " "cryptically referred to? My heart beat loudly in my chest, everything seemed " "amplified down here. I felt a strong suspicion that this was not a place " "that my people were meant to be. I strode onwards grimly; considering " "everything we had gone through so far, Uria be damned if I was going to be " "frightened now." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:103 msgid "" "Chapter 6: The dwarf Grimnir led us through a maze of twisting passages " "speaking scarcely a word. Finally, after what seemed like hours of marching, " "he stopped. He motioned us to be very quiet and we crept forward; all I " "could hear was the soft patter of feet and my heavy breathing. Even that " "little noise seemed to echo off the cramped walls of our rough-hewn passage. " "I was suddenly aware of the sheer mass of rock and earth above us and for a " "moment I despaired of ever seeing the sun again. Then I grabbed my sword " "with fresh determination and vowed to see this mission through." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:111 msgid "" "Chapter 6: The troll Zurg led us through a maze of twisting passages " "speaking scarcely a word. Finally after what seemed like hours of marching " "he stopped. He motioned us to be very quiet and we crept forward; all I " "could hear was the soft patter of feet and my heavy breathing. Even that " "little noise seemed to echo off the cramped walls of our rough-hewn passage. " "I was suddenly aware of the sheer mass of rock and earth above us and for a " "moment I despaired of ever seeing the sun again. Then I grabbed my sword " "with fresh determination and vowed to see this mission through." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:119 msgid "" "Chapter 7: We returned quickly and found the rest of our people, safely " "hidden a few miles back from the fighting. Seeing Grimnir with us, a troop " "of dwarves silently appeared out of adjoining secret passages. Once we had " "assured the rest of the elves that they were friends, Grimnir led us " "silently and quickly through a maze of secret tunnels towards the Dwarves’ " "home." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:123 msgid "" "I do not know how long we tramped through those tiny dark passages; time " "seemed to flow differently down there, deep under the earth. But when we " "finally got to our destination, what I saw was breathtaking. We entered into " "a large cavern, where the dwarves had built a huge city out of stone. " "Protected by stone walls and gates that were bigger than I had ever seen, " "the place seemed virtually impregnable. As we entered I marveled at their " "stonework and I saw that the place was crawling with dwarves. It was bigger " "than any village I had ever seen." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:127 msgid "" "The dwarves led us through to the far side of the city, where they let us " "stay in several auxiliary caverns, which normally served as store rooms. The " "accommodations were a bit cramped, but for the first time since I had " "plunged into the earth, I felt safe." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:131 msgid "" "The dwarf king was away cleaning up after the recent battle, and would not " "be back for several days. I happily spent what little time I had learning as " "much as I could about these strange people. I was very impressed by their " "craftsmanship; they made weapons and armor of a quality I had never seen " "before. We were also quite the curiosity to the dwarves; I have no idea when " "they had last seen an elf. While some seemed suspicious or frightened of us, " "the dwarves overall were very polite and met our every need. Finally the " "summons came to meet with the dwarven king..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:139 msgid "" "Chapter 7: We returned quickly and found the rest of our people, safely " "hidden a few miles back from the fighting. Once we had assured the rest of " "the elves that the trolls were our allies, Zurg led us silently and quickly " "away from the front lines through a maze of secret tunnels." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:143 msgid "" "I do not know how long we tramped through those tiny dark passages; time " "seemed to flow differently down there, deep under the earth. But finally we " "stepped out into a large cavern. Dominating the cavern were the remains of " "what must have originally been a dwarf city. The large stone walls were " "riddled with giant holes and the iron gates had been blasted asunder. As we " "entered through the gates, we saw dead dwarves and other more grisly signs " "of recent battle. All around us were many trolls, working hard to repair the " "walls and other defenses. Zurg led us through the chaos to several side " "caverns which had until recently been used as storerooms. There was " "sufficient space for us to bed down and stay out of the way, and the dwarves " "had left behind plenty of provisions." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:147 msgid "" "Zurg told us that they had just captured this city from the dwarves, and " "that the Great Leader had moved here to set up his base of operations. They " "were clearly worried about a dwarf counterattack. Luckily the trolls were " "quite skilled at stonework and the walls were quickly repaired. The trolls " "didn’t talk much, but seemed very intelligent and not the mere bloodthirsty " "savages they had been purported to be. Overall they actually seemed quite " "peaceful, except when provoked. I learned that the leadership was balanced " "between the warriors and the shamans. The troll’s military leader was chosen " "and advised by a council of their shamans." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:151 msgid "" "I wish I could have spent more time learning about these misunderstood " "creatures, but we could not tarry long. Even protected by the trolls, caught " "in the middle of this great war, I feared for the safety of my people. And " "so after waiting a few days, I was able to get an audience with the Great " "Leader." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:159 msgid "" "Chapter 9: Nym and Esanoo led us north, across the sands and through the " "dunes, towards the human encampment where the merfolk were being held. I " "asked Nym where Esanoo had come from, but she wouldn’t answer, she just said " "that I had to see for myself." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:162 msgid "" "Just then we crested over the last dune and I indeed saw what she meant. " "Sparkling blue covered the entire horizon. I fell to my knees in awe, I had " "never seen so much water in one place. I cannot write down in words the " "shock and amazement I felt. To have grown up in a land where water was as " "precious as gold, and then see miles and miles of it. It was only then that " "I understood where the merfolk truly came from. I’d been to some strange " "places, high up in the mountains, deep down under thousands of tons of rock, " "but this world of water was the most alien of them all." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:165 msgid "" "Which brings me to the other alien concept I was trying to comprehend: our " "goddess Eloh. What was her plan? Why did she want me to surrender to the " "humans? Do the humans worship her as well? The humans seem so brutish and " "vile, that I can’t imagine them worshiping the same god as us. I thought " "Eloh was just our god, I don’t remember Zhul mentioning any other races " "worshiping her after the Great Fall, though perhaps things had changed in " "the intervening years. Her commands don’t make any sense; she doesn’t seem " "at all like the goddess Zhul told me about. And what was Esanoo talking " "about? How did his master know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh " "won’t help me, then I desperately need some answers. I pray to whatever gods " "may be left that I’m not leading my people into a trap..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:173 msgid "" "Chapter 8: I set out with a lightened heart and quickened step; we were " "going back up and I was sure that soon this underground gauntlet would be " "over. With the help of our new allies, I felt much more confident than I had " "before. Oh, to feel the wind in my hair and the sun on my face. But for now " "we had many more miles to travel and in the monotony of the marching I let " "my mind wander to larger matters." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:177 msgid "" "What kind of home had Eloh prepared for us on the other side of the " "mountains? Was there anywhere in the world that hadn’t been plagued with war " "and destruction? I grew up in a land of ‘kill or be killed’. Outlaws, ogres " "and other monsters preyed on the weak and helpless. Orcs and goblins raided " "any settlements they could find, and my people struggled to protect what " "little they had. And through it all crazed necromancers and undead spirits " "haunted the sands, feeding on the few survivors." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:181 msgid "" "At first I thought that if we could just leave the desert, we could find a " "peaceful place away from all the bloodshed and death. But even underground " "the last remnants of the trolls and dwarves continue to fight a bloody " "struggle to the death. Is this what our world has become? And why did Eloh " "tell me to ‘kill the unbelievers’? If we had attacked both the dwarves and " "the trolls we would not have made it even this far. Everywhere I look I see " "remains of once great empires. If we destroyed the last of these peoples, " "what would be left around us but a howling emptiness?" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:185 msgid "" "And yet, here in the dark, Eloh says she is powerless. Here she cannot help " "us, we must fend for ourselves. Though she is our god, I cannot just lie " "back and depend on her to always save us. These are my people too, and I " "have a responsibility to them as their leader. I must make my own decisions " "as I see best. And as Zhul told me when I was but a child, Eloh forgives all " "our sins. If I err in my judgment she will surely understand. Eloh may be " "our guide, but I am our leader and I will do what I must to protect my " "people during our journey." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:189 msgid "" "And so, bolstered with a new resolve, I continued the march up out of the " "darkness and towards a new land." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:197 msgid "" "Chapter 10: The merfolk helped us pilot our ships far into the ocean. Some " "of the younger elves were actually quite adept at climbing the rigging and " "steering the ships. Myself, I mostly stayed in the captain’s quarters and " "tried to avoid getting seasick. The sea reminded me of being out in the vast " "desert, with only the stars at night to guide my way. But without the " "merfolk’s help we would have been hopelessly lost." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:201 msgid "" "That afternoon three of the merfolk sat in a circle and performed their " "ritual to determine the location of their master. Apparently it was a " "success, for they steered us straight towards the setting sun." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:205 msgid "" "The next morning we reached our destination. It wasn’t even an island, just " "a sandbar sticking out above the water. We lowered down a longboat and the " "merfolk pulled us to shore, none of us being very skilled with the oars." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:209 msgid "" "In the water around the sand bar were a large number of merfolk guards. " "Standing alone on top of the sand was one of the oldest merfolk I have ever " "seen. She beckoned to us and we approached..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:218 msgid "" "Chapter 11: Our boats slipped softly through the water, shrouded in the pre-" "dawn darkness. At this moment the merfolk would be launching their " "diversionary attack, but the fact that we had not encountered any resistance " "was still eerily disturbing. Ahead of us, the large island loomed, dark and " "menacing." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:222 msgid "" "In the end, almost all of my people decided to join in this final battle. I " "was surprised. They had gone through so much, and yet they still had faith " "in me. Looking around at them, I could not help noticing how many familiar " "faces were missing. Barely a fourth of those who set out with us on our " "journey had survived. If I had known it would be this bad would I have ever " "left in the first place? I thought Eloh was protecting us and guiding our " "steps, but in truth it was all me. For better or for worse I have no one to " "blame but myself." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:226 msgid "" "But Zhul is right, if we had come all this way just for a chance to help the " "merfolk defeat Yechnagoth then our journey was not in vain. We were " "searching for a new home, safe from all the horrors and death of the desert, " "but now this struggle seems more important. Could these islands possibly " "become a home for my people? It is a prospect too wonderful to dare to hope " "for. But in the end that is not what is driving me. All I care about is " "vengeance upon her that did this to us. Garak, Keratur, Tanstafaal, all " "those poor souls we left behind in our village and the many who have marked " "our path with their blood, they all shall be avenged." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:230 msgid "" "This conflict is greater than just us. These lands were once places of " "beauty and hope. The great empires may be gone, but still people struggle to " "survive. As grim as it all seems, there is still some beauty and light left, " "hidden away. I will not let it all be swallowed by a second darkness. I do " "not care what happens to me, but I pray to Eloh (if she is even listening) " "that if I die, then I die making these lands a better place. Please may this " "not all be in vain..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:238 msgid "" "Chapter 12: True strength is not measured in might or knowledge, but in what " "you can do for those you love." msgstr "" #. [terrain_type]: id=lava_overlay #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:9 msgid "Lava" msgstr "" #. [terrain_type]: id=human_ship #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:24 msgid "Human Ship" msgstr "" #. [terrain_type]: id=phantom_castle #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:38 msgid "Phantom Castle" msgstr "" #. [terrain_type]: id=phantom_keep #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:50 msgid "Phantom Keep" msgstr "" #~ msgid "sword" #~ msgstr "meč" #~ msgid "bow" #~ msgstr "lok" #~ msgid "fist" #~ msgstr "pest" #~ msgid "Epilogue:" #~ msgstr "Epilog:" #~ msgid "No!!!" #~ msgstr "Ne!!!" #~ msgid "What?!?" #~ msgstr "Kaj?!?"