# #-#-#-#-# wesnoth-aoi.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-# # Shavian English translations for Battle for Wesnoth package. # Copyright (C) 2009 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package # # Contributors: # Arc Riley # Jon Neal # Thomas Thurman # msgid "" msgstr "" "Project-Id-Version: en@shaw\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2021-06-20 11:59 UTC\n" "PO-Revision-Date: 2009-10-12 18:20-0400\n" "Last-Translator: Arc Riley \n" "Language-Team: Shavian English \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:11 msgid "An Orcish Incursion" msgstr "𐑩𐑯 đ‘č𐑒𐑩𐑖 𐑊𐑯𐑒𐑻𐑠𐑩𐑯" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:12 msgid "AOI" msgstr "𐑬𐑰" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:18 msgid "" "Defend the forests of the elves against the first orcs to reach the Great " "Continent, learning valuable tactics as you do so.\n" "\n" msgstr "" "𐑛𐑩𐑓𐑧𐑯𐑛 𐑞 𐑓đ‘Ș𐑼𐑩𐑕𐑑𐑕 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑞 𐑓𐑻𐑕𐑑 đ‘č𐑒𐑕 𐑑 𐑼𐑰𐑗 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑒đ‘Ș𐑯𐑑𐑊𐑯𐑩𐑯𐑑, 𐑀𐑻𐑯𐑊𐑙 " "đ‘đ‘šđ‘€đ‘żđ‘šđ‘©đ‘€ 𐑑𐑹𐑒𐑑𐑩𐑒𐑕 𐑹𐑟 𐑿 𐑛𐑔 𐑕𐑮.\n" "\n" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:20 #, fuzzy #| msgid "(Novice level, 7 scenarios.)" msgid "(Rookie level, 7 scenarios.)" msgstr "(đ‘Żđ‘­đ‘đ‘©đ‘• đ‘€đ‘§đ‘đ‘©đ‘€, 7 𐑕𐑩𐑯đ‘ș𐑰𐑮𐑟.)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:22 #, fuzzy #| msgid "(Beginner)" msgid "Beginner" msgstr "(đ‘šđ‘Šđ‘œđ‘Šđ‘Żđ‘»)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:22 msgid "Fighter" msgstr "𐑓đ‘Čđ‘‘đ‘Œ" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:23 msgid "Lord" msgstr "𐑀đ‘č𐑛" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:23 #, fuzzy #| msgid "(Normal)" msgid "Normal" msgstr "(𐑯đ‘č𐑄𐑩𐑀)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:24 #, fuzzy #| msgid "(Challenging)" msgid "Challenging" msgstr "(𐑗𐑚𐑀𐑩𐑯𐑥𐑊𐑙)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:24 msgid "High Lord" msgstr "𐑣đ‘Č 𐑀đ‘č𐑛" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:38 msgid "Campaign Design" msgstr "𐑒𐑚𐑄𐑐𐑱𐑯 đ‘›đ‘©đ‘Ÿđ‘Č𐑯" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:44 msgid "Adaptation for mainline" msgstr "𐑚𐑛𐑩𐑐𐑑𐑱𐑖𐑩𐑯 𐑓đ‘č 𐑄𐑱𐑯𐑀đ‘Č𐑯" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:50 msgid "Post 1.4 story and gameplay improvements" msgstr "𐑐𐑮𐑕𐑑 1.4 𐑕𐑑đ‘č𐑩 𐑯 đ‘œđ‘±đ‘„đ‘đ‘€đ‘± đ‘Šđ‘„đ‘đ‘źđ‘”đ‘đ‘„đ‘©đ‘Żđ‘‘đ‘•" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:56 msgid "Artwork and Graphics Design" msgstr "" #. [about] #: data/campaigns/An_Orcish_Incursion/_main.cfg:67 msgid "Editing, proofreading and gameplay testing" msgstr "𐑧𐑛𐑩𐑑𐑩𐑙, 𐑐𐑟𐑔𐑓𐑟𐑰𐑛𐑊𐑙 𐑯 đ‘œđ‘±đ‘„đ‘đ‘€đ‘± 𐑑𐑧𐑕𐑑𐑩𐑙" #. [scenario]: id=01_Defend_the_Forest #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:10 msgid "Defend the Forest" msgstr "𐑛𐑩𐑓𐑧𐑯𐑛 𐑞 𐑓đ‘č𐑩𐑕𐑑" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:25 msgid "" "The arrival of humans and orcs caused turmoil among the nations of the Great " "Continent. Elves, previously in uneasy balance with dwarves and others, had " "for centuries fought nothing more than an occasional skirmish. They were to " "find themselves facing conflicts of a long-forgotten intensity." msgstr "" "𐑞 𐑹𐑼đ‘Čđ‘đ‘©đ‘€ 𐑝 đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑯 đ‘č𐑒𐑕 đ‘’đ‘·đ‘Ÿđ‘› 𐑑𐑻𐑄𐑶𐑀 𐑩𐑄𐑳𐑙 𐑞 đ‘Żđ‘±đ‘–đ‘©đ‘Żđ‘Ÿ 𐑝 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑒đ‘Ș𐑯𐑑𐑊𐑯𐑩𐑯𐑑. đ‘§đ‘€đ‘đ‘Ÿ, " "đ‘đ‘źđ‘°đ‘đ‘Šđ‘©đ‘•đ‘€đ‘Š 𐑩𐑯 𐑳𐑯𐑰𐑟𐑩 𐑚𐑚𐑀𐑩𐑯𐑕 𐑱𐑩𐑞 𐑛𐑱đ‘č𐑝𐑟 𐑯 đ‘łđ‘žđ‘Œđ‘Ÿ, 𐑣𐑹𐑛 𐑓đ‘č đ‘•đ‘§đ‘Żđ‘‘đ‘˜đ‘Œđ‘Šđ‘Ÿ 𐑓𐑷𐑑 𐑯𐑳𐑔𐑩𐑙 𐑄đ‘č 𐑞𐑹𐑯 " "𐑩𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑀 𐑕𐑒𐑻𐑄𐑊𐑖. 𐑞𐑱 𐑹𐑻 𐑑 𐑓đ‘Č𐑯𐑛 đ‘žđ‘§đ‘„đ‘•đ‘§đ‘€đ‘đ‘Ÿ 𐑓𐑱𐑕𐑊𐑙 𐑒𐑩𐑯𐑓𐑀𐑊𐑒𐑑𐑕 𐑝 𐑩 𐑀đ‘Ș𐑙-đ‘“đ‘Œđ‘œđ‘Ș𐑑𐑩𐑯 " "𐑊𐑯𐑑𐑧𐑯𐑕𐑩𐑑𐑰." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:29 msgid "" "Their first encounter with the newcomers went less well than either side " "might have wished." msgstr "𐑞đ‘ș 𐑓𐑻𐑕𐑑 𐑊𐑯𐑒𐑏𐑯𐑑𐑻 𐑱𐑩𐑞 𐑞 đ‘Żđ‘”đ‘’đ‘©đ‘„đ‘»đ‘Ÿ 𐑱𐑧𐑯𐑑 𐑀𐑧𐑕 𐑹𐑧𐑀 𐑞𐑹𐑯 đ‘Čđ‘žđ‘Œ 𐑕đ‘Č𐑛 𐑄đ‘Č𐑑 𐑣𐑹𐑝 𐑱𐑩𐑖𐑑." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:33 msgid "" "But humans, though crude and brash, at least had in them a creative spark " "which elves could recognize as akin to their own nature. Orcs seemed " "completely alien." msgstr "" "𐑚𐑳𐑑 đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ, 𐑞𐑮 𐑒𐑟𐑔𐑛 𐑯 𐑚𐑼𐑹𐑖, 𐑹𐑑 𐑀𐑰𐑕𐑑 𐑣𐑹𐑛 𐑩𐑯 𐑞𐑧𐑄 𐑩 đ‘’đ‘źđ‘Šđ‘±đ‘‘đ‘Šđ‘ 𐑕𐑐𐑾𐑒 𐑱𐑩𐑗 đ‘§đ‘€đ‘đ‘Ÿ 𐑒𐑫𐑛 " "𐑼𐑧𐑒đ‘Ș𐑜𐑯đ‘Č𐑟 𐑹𐑟 𐑩𐑒𐑊𐑯 𐑑 𐑞đ‘ș 𐑮𐑯 đ‘Żđ‘±đ‘—đ‘Œ. đ‘č𐑒𐑕 𐑕𐑰𐑄𐑛 𐑒𐑩𐑄𐑐𐑀𐑰𐑑𐑀𐑊 𐑱𐑀𐑰𐑩𐑯." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:37 msgid "" "For some years after Haldric’s people landed, orcs remained scarce more than " "a rumor to trouble the green fastnesses of the elves. That remained so until " "the day that an elvish noble of ancient line, Erlornas by name, faced an " "enemy unlike any he had ever met before." msgstr "" "𐑓đ‘č 𐑕𐑳𐑄 đ‘˜đ‘œđ‘Ÿ đ‘­đ‘“đ‘‘đ‘Œ ·𐑣𐑩𐑀𐑛𐑟𐑊𐑒'𐑕 𐑐𐑰𐑐𐑩𐑀 𐑀𐑚𐑯𐑛𐑩𐑛, đ‘č𐑒𐑕 𐑟𐑊𐑄𐑱𐑯𐑛 𐑕𐑒đ‘ș𐑕 𐑄đ‘č 𐑞𐑹𐑯 𐑩 𐑟𐑔𐑄𐑻 𐑑 " "𐑑𐑟𐑳𐑚𐑩𐑀 𐑞 𐑜𐑼𐑰𐑯 đ‘“đ‘šđ‘•đ‘‘đ‘Żđ‘©đ‘•đ‘§đ‘Ÿ 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ. 𐑞𐑹𐑑 𐑟𐑊𐑄𐑱𐑯𐑛 𐑕𐑮 𐑳𐑯𐑑𐑊𐑀 𐑞 𐑛𐑱 𐑞𐑹𐑑 𐑩𐑯 đ‘§đ‘€đ‘đ‘Šđ‘– 𐑯𐑎𐑚𐑀 " "𐑝 𐑱𐑯𐑖𐑩𐑯𐑑 𐑀đ‘Č𐑯, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑚đ‘Č 𐑯𐑱𐑄, 𐑓𐑱𐑕𐑑 𐑩𐑯 𐑧𐑯𐑩𐑄𐑊 𐑩𐑯𐑀đ‘Č𐑒 𐑧𐑯𐑩 𐑣𐑰 𐑣𐑹𐑛 đ‘§đ‘đ‘Œ 𐑄𐑧𐑑 𐑚𐑩𐑓đ‘č." #. [part] #. "northern marches" is *not* a typo for "northern marshes" here. #. In archaic English, "march" means "border country". #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:43 msgid "" "The orcs were first sighted from the north marches of the great forest of " "Wesmere." msgstr "𐑞 đ‘č𐑒𐑕 𐑹𐑻 𐑓𐑻𐑕𐑑 𐑕đ‘Č𐑑𐑩𐑛 𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔 đ‘„đ‘žđ‘—đ‘©đ‘Ÿ 𐑝 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑓đ‘č𐑩𐑕𐑑 𐑝 ·𐑹𐑧𐑕𐑄𐑰𐑟." #. [side] #. [side]: type=Elvish Lord #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:56 #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:41 #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:49 #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:44 #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:47 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:28 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:29 msgid "Elves" msgstr "đ‘§đ‘€đ‘đ‘Ÿ" #. [unit]: type=Elvish Rider, id=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:68 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:119 msgid "Lomarfel" msgstr "Â·đ‘€đ‘Žđ‘„đ‘Œđ‘“đ‘§đ‘€" #. [side]: type=Orcish Warlord, id=Krughnar #. [side]: type=Orcish Sovereign, id=Rualsha #. [side]: type=Orcish Slayer, id=Gharlsa #. [side]: type=Orcish Warlord, id=Gnargha #. [side]: type=Orcish Warrior, id=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:88 #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:59 #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:66 #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:64 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:58 msgid "Orcs" msgstr "đ‘č𐑒𐑕" #. [side]: type=Orcish Warrior, id=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:93 msgid "Urugha" msgstr "Â·đ‘»đ‘”đ‘œđ‘­" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:113 msgid "Defeat Urugha" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘»đ‘”đ‘œđ‘­" #. [objective]: condition=lose #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:117 #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:102 #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:91 #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:158 #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:111 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:74 #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:94 msgid "Death of Erlornas" msgstr "𐑛𐑧𐑔 𐑝 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:129 #, fuzzy #| msgid "" #| "Hint:\n" #| "Elves can move quickly and safely among the trees. Pick off the enemy " #| "grunts with your archers from the safety of the forest." msgid "" "Elves can move quickly and safely among the trees. Pick off the enemy grunts " "with your archers from the safety of the forest." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘§đ‘€đ‘đ‘Ÿ 𐑒𐑹𐑯 đ‘„đ‘”đ‘ 𐑒𐑹𐑊𐑒𐑀𐑊 𐑯 𐑕𐑱𐑓𐑀𐑊 𐑩𐑄𐑳𐑙 𐑞 𐑑𐑼𐑰𐑟. 𐑐𐑩𐑒 đ‘Ș𐑓 𐑞 𐑧𐑯𐑩𐑄𐑊 đ‘œđ‘źđ‘©đ‘Żđ‘‘đ‘• 𐑱𐑩𐑞 đ‘żđ‘Œ 𐑞𐑗𐑻𐑕 " "𐑓𐑼đ‘Ș𐑄 𐑞 𐑕𐑱𐑓𐑑𐑊 𐑝 𐑞 𐑓đ‘č𐑩𐑕𐑑." #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:139 msgid "" "My lord! A party of aliens has made camp to the north and lays waste to the " "forest. Our scouts believe it’s a band of orcs." msgstr "" "𐑄đ‘Č 𐑀đ‘č𐑛! 𐑩 𐑐𐑾𐑑𐑩 𐑝 đ‘±đ‘€đ‘°đ‘©đ‘Żđ‘Ÿ 𐑣𐑹𐑟 𐑄𐑱𐑛 𐑒𐑚𐑄𐑐 𐑑 𐑞 𐑯đ‘č𐑔 𐑯 đ‘€đ‘±đ‘Ÿ 𐑹𐑱𐑕𐑑 𐑑 𐑞 𐑓đ‘č𐑩𐑕𐑑. đ‘Źđ‘Œ 𐑕𐑒𐑬𐑑𐑕 " "đ‘šđ‘Šđ‘€đ‘°đ‘ 𐑩𐑑'𐑕 𐑩 𐑚𐑹𐑯𐑛 𐑝 đ‘č𐑒𐑕." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:144 msgid "" "Orcs? It seems unlikely. The human king, Haldric, crushed them when they " "landed on these shores, and since then they’ve been no more than a bogey " "mothers use to scare the children." msgstr "" "đ‘č𐑒𐑕? 𐑩𐑑 đ‘•đ‘°đ‘„đ‘Ÿ 𐑩𐑯𐑀đ‘Č𐑒𐑀𐑰. 𐑞 𐑣𐑿𐑄𐑩𐑯 𐑒𐑩𐑙, ·𐑣𐑭𐑀𐑛𐑟𐑊𐑒, 𐑒𐑼𐑳𐑖𐑑 𐑞𐑧𐑄 𐑱𐑧𐑯 𐑞𐑱 𐑀𐑚𐑯𐑛𐑩𐑛 đ‘Ș𐑯 𐑞𐑰𐑟 " "𐑖đ‘č𐑟, 𐑯 𐑕𐑩𐑯𐑕 𐑞𐑧𐑯 𐑞𐑱'𐑝 𐑚𐑰𐑯 𐑯𐑮 𐑄đ‘č 𐑞𐑹𐑯 𐑩 𐑚𐑮𐑜𐑰 đ‘„đ‘łđ‘žđ‘Œđ‘Ÿ 𐑿𐑟 𐑑 𐑕𐑒đ‘ș 𐑞 𐑗𐑊𐑀𐑛𐑟𐑩𐑯." #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:149 msgid "" "So it seemed, my lord. Yet there is a band of them in the north cutting down " "healthy trees by the dozen, and making great fires from the wood. They " "trample the greensward into mud and do not even bury their foul dung. I " "believe I can smell the stench even here." msgstr "" "𐑕𐑮 𐑩𐑑 𐑕𐑰𐑄𐑛, 𐑄đ‘Č 𐑀đ‘č𐑛. 𐑘𐑧𐑑 𐑞đ‘ș 𐑩𐑟 𐑩 𐑚𐑹𐑯𐑛 𐑝 𐑞𐑧𐑄 𐑩𐑯 𐑞 𐑯đ‘č𐑔 𐑒𐑳𐑑𐑩𐑙 𐑛𐑬𐑯 𐑣𐑧𐑀𐑔𐑊 𐑑𐑼𐑰𐑟 𐑚đ‘Č " "𐑞 đ‘›đ‘łđ‘Ÿđ‘©đ‘Ż, 𐑯 𐑄𐑱𐑒𐑊𐑙 đ‘œđ‘źđ‘±đ‘‘ 𐑓đ‘Čđ‘Œđ‘Ÿ 𐑓𐑼đ‘Ș𐑄 𐑞 𐑹𐑫𐑛. 𐑞𐑱 𐑑𐑟𐑚𐑄𐑐𐑩𐑀 𐑞 đ‘œđ‘źđ‘°đ‘Żđ‘Ÿđ‘ąđ‘»đ‘› 𐑊𐑯𐑑𐑫 𐑄𐑳𐑛 𐑯 𐑛𐑔 " "𐑯đ‘Ș𐑑 đ‘°đ‘đ‘©đ‘Ż 𐑚𐑧𐑼𐑩 𐑞đ‘ș 𐑓𐑏𐑀 𐑛𐑳𐑙. đ‘Č đ‘šđ‘Šđ‘€đ‘°đ‘ đ‘Č 𐑒𐑹𐑯 𐑕𐑄𐑧𐑀 𐑞 𐑕𐑑𐑧𐑯𐑗 đ‘°đ‘đ‘©đ‘Ż đ‘Łđ‘œ." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:154 #, fuzzy #| msgid "" #| "So the grim tales of them prove true. They must not be allowed to " #| "continue; we must banish this blight from our forests. I shall marshal " #| "the wardens and drive them off. And the Council needs to hear of this; " #| "take the message and return with reinforcements, there might be more of " #| "them." msgid "" "So the grim tales of them prove true. They must not be allowed to continue; " "we must banish this blight from our forests. I shall marshal the wardens and " "drive them off. And the Council needs to hear of this; take the message and " "return with reinforcements, for there might be more of them." msgstr "" "𐑕𐑮 𐑞 đ‘œđ‘źđ‘Šđ‘„ đ‘‘đ‘±đ‘€đ‘Ÿ 𐑝 𐑞𐑧𐑄 đ‘đ‘źđ‘”đ‘ 𐑑𐑟𐑔. 𐑞𐑱 𐑄𐑳𐑕𐑑 𐑯đ‘Ș𐑑 𐑚𐑰 𐑩𐑀𐑏𐑛 𐑑 𐑒𐑩𐑯𐑑𐑊𐑯𐑿; 𐑱𐑰 𐑄𐑳𐑕𐑑 𐑚𐑹𐑯𐑩𐑖 " "𐑞𐑩𐑕 𐑚𐑀đ‘Č𐑑 𐑓𐑼đ‘Ș𐑄 đ‘Źđ‘Œ 𐑓đ‘Ș𐑼𐑩𐑕𐑑𐑕. đ‘Č 𐑖𐑚𐑀 𐑄𐑞𐑖𐑩𐑀 𐑞 𐑱đ‘čđ‘›đ‘©đ‘Żđ‘Ÿ 𐑯 𐑛𐑼đ‘Č𐑝 𐑞𐑧𐑄 đ‘Ș𐑓. 𐑯 𐑞 𐑒𐑏𐑯𐑕𐑩𐑀 " "𐑯𐑰𐑛𐑟 𐑑 đ‘Łđ‘œ 𐑝 𐑞𐑩𐑕; 𐑑𐑱𐑒 𐑞 𐑄𐑧𐑕𐑊𐑥 𐑯 𐑟𐑊𐑑𐑻𐑯 𐑱𐑩𐑞 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕, 𐑞đ‘ș 𐑄đ‘Č𐑑 𐑚𐑰 𐑄đ‘č 𐑝 𐑞𐑧𐑄." #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:159 msgid "Yes, my lord!" msgstr "𐑘𐑧𐑕, 𐑄đ‘Č 𐑀đ‘č𐑛!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:188 msgid "" "Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees, " "use your arrows and the day will be ours." msgstr "" "𐑀𐑫𐑒 𐑹𐑑 𐑞𐑧𐑄. 𐑚𐑩𐑜, 𐑕𐑀𐑎, đ‘’đ‘€đ‘©đ‘„đ‘Ÿđ‘° 𐑯 𐑣𐑞𐑛𐑀𐑊 𐑩 𐑚𐑮 𐑩𐑯 𐑣𐑹𐑯𐑛. 𐑒𐑰𐑐 𐑑 𐑞 𐑑𐑼𐑰𐑟, 𐑿𐑟 đ‘żđ‘Œ 𐑹𐑼𐑮𐑟 " "𐑯 𐑞 𐑛𐑱 𐑹𐑊𐑀 𐑚𐑰 đ‘Źđ‘Œđ‘Ÿ." #. [message]: race=elf #. the player hasn't recruited any Shamans. This message isn't shown if they have a Shaman, even if she has 0 xp. #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:221 msgid "" "My lord, none of our healers have experience on the battlefield. It pleases " "me that they are safe, but if we should embark on a campaign then we will " "surely need them alongside us in the battles ahead." msgstr "" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:222 msgid "" "female^My lord, none of our healers have experience on the battlefield. It " "pleases me that they are safe, but if we should embark on a campaign then we " "will surely need them alongside us in the battles ahead." msgstr "" #. [message]: race=elf #. the player has recruited some Shamans but has lost all them (or managed to level a Sorceress) #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:236 msgid "" "My lord, none of our surviving healers have experience on the battlefield. " "It pains me to suggest that we should risk another, but if we should embark " "on a campaign then we will surely need them alongside us in the battles " "ahead." msgstr "" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:237 msgid "" "female^My lord, none of our surviving healers have experience on the " "battlefield. It pains me to suggest that we should risk another, but if we " "should embark on a campaign then we will surely need them alongside us in " "the battles ahead." msgstr "" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:252 msgid "It’s hopeless; we’ve tried everything, and they’re still coming back." msgstr "𐑩𐑑'𐑕 𐑣𐑎𐑐𐑀𐑩𐑕; 𐑱𐑰'𐑝 𐑑𐑼đ‘Č𐑛 𐑧𐑝𐑼𐑩𐑔𐑩𐑙, 𐑯 𐑞𐑱'đ‘Œ 𐑕𐑑𐑊𐑀 𐑒𐑳𐑄𐑊𐑙 𐑚𐑹𐑒." #. [message]: speaker=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:257 msgid "" "Forward, you worthless worms! Look at them, they’re tired and afraid! You " "killed their will to fight, now go and finish the job!" msgstr "" "𐑓đ‘čđ‘ąđ‘Œđ‘›, 𐑿 𐑹𐑻𐑔𐑀𐑩𐑕 đ‘ąđ‘»đ‘„đ‘Ÿ! 𐑀𐑫𐑒 𐑹𐑑 𐑞𐑧𐑄, 𐑞𐑱'đ‘Œ 𐑑đ‘Čđ‘Œđ‘› 𐑯 𐑩𐑓𐑟𐑱𐑛! 𐑿 𐑒𐑊𐑀𐑛 𐑞đ‘ș 𐑹𐑊𐑀 𐑑 𐑓đ‘Č𐑑, 𐑯𐑬 " "𐑜𐑮 𐑯 𐑓𐑩𐑯𐑩𐑖 𐑞 𐑡đ‘Ș𐑚!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:262 msgid "" "That cloud of dust on the horizon... flee! There’s more of the abominations " "heading this way! Fall back before we’re outnumbered and crushed." msgstr "" "𐑞𐑹𐑑 𐑒𐑀𐑏𐑛 𐑝 𐑛𐑳𐑕𐑑 đ‘Ș𐑯 𐑞 đ‘Łđ‘Œđ‘Čđ‘Ÿđ‘©đ‘Ż... 𐑓𐑀𐑰! 𐑞đ‘ș'𐑟 𐑄đ‘č 𐑝 𐑞 𐑩𐑚đ‘Șđ‘„đ‘©đ‘Żđ‘±đ‘–đ‘©đ‘Żđ‘Ÿ 𐑣𐑧𐑛𐑩𐑙 𐑞𐑩𐑕 𐑹𐑱! " "𐑓𐑷𐑀 𐑚𐑹𐑒 𐑚𐑩𐑓đ‘č 𐑱𐑰'đ‘Œ đ‘Źđ‘‘đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘› 𐑯 𐑒𐑼𐑳𐑖𐑑." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:268 msgid "" "Lord Erlornas didn’t drive the orcs back, although he and his warriors tried " "their absolute best. When another war band arrived, elvish resistance " "crumbled." msgstr "" "𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑛𐑩𐑛𐑯𐑑 𐑛𐑼đ‘Č𐑝 𐑞 đ‘č𐑒𐑕 𐑚𐑹𐑒, 𐑷𐑀𐑞𐑎 𐑣𐑰 𐑯 𐑣𐑩𐑟 𐑱đ‘Șđ‘źđ‘Šđ‘Œđ‘Ÿ 𐑑𐑼đ‘Č𐑛 𐑞đ‘ș 𐑚𐑚𐑕𐑎𐑀𐑔𐑑 𐑚𐑧𐑕𐑑. " "𐑱𐑧𐑯 đ‘©đ‘Żđ‘łđ‘žđ‘Œ 𐑱đ‘č 𐑚𐑹𐑯𐑛 𐑩𐑟đ‘Č𐑝𐑛, đ‘§đ‘€đ‘đ‘Šđ‘– đ‘źđ‘Šđ‘Ÿđ‘Šđ‘•đ‘‘đ‘©đ‘Żđ‘• 𐑒𐑟𐑩𐑄𐑚𐑩𐑀𐑛." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:274 msgid "" "Of the ensuing events little is known, since much was lost in the chaos and " "confusion, but one thing is painfully sure. Elves lost the campaign." msgstr "" "𐑝 𐑞 𐑧𐑯𐑕𐑔𐑊𐑙 𐑩𐑝𐑧𐑯𐑑𐑕 𐑀𐑊𐑑𐑩𐑀 𐑩𐑟 𐑯𐑮𐑯, 𐑕𐑩𐑯𐑕 𐑄𐑳𐑗 𐑱đ‘Ș𐑟 𐑀đ‘Ș𐑕𐑑 𐑩𐑯 𐑞 𐑒𐑱𐑭𐑕 𐑯 𐑒𐑩𐑯𐑓𐑿𐑠𐑩𐑯, 𐑚𐑳𐑑 " "𐑱𐑳𐑯 𐑔𐑩𐑙 𐑩𐑟 𐑐𐑱𐑯𐑓𐑩𐑀𐑊 đ‘–đ‘«đ‘Œ. đ‘§đ‘€đ‘đ‘Ÿ 𐑀đ‘Ș𐑕𐑑 𐑞 𐑒𐑚𐑄𐑐𐑱𐑯." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:286 msgid "Ugh..." msgstr "𐑳𐑜..." #. [message]: speaker=Urugha #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:291 msgid "Finally! Got him!" msgstr "𐑓đ‘Č𐑯𐑩𐑀𐑊! 𐑜đ‘Ș𐑑 𐑣𐑊𐑄!" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:299 msgid "Lord!" msgstr "𐑀đ‘č𐑛!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:304 #, fuzzy msgid "Take... command... Drive them... away." msgstr "𐑑𐑱𐑒...𐑒𐑩𐑄𐑭𐑯𐑛... 𐑛𐑼đ‘Č𐑝 𐑞𐑧𐑄...𐑩𐑹𐑱." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:310 msgid "" "Lord Erlornas died the day he first fought the orcs and never saw the end of " "the war. Given its final outcome, this was perhaps for the best." msgstr "" "𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑛đ‘Č𐑛 𐑞 𐑛𐑱 𐑣𐑰 𐑓𐑻𐑕𐑑 𐑓𐑷𐑑 𐑞 đ‘č𐑒𐑕 𐑯 đ‘Żđ‘§đ‘đ‘Œ 𐑕𐑷 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑱đ‘č. đ‘œđ‘Šđ‘đ‘©đ‘Ż 𐑩𐑑𐑕 " "𐑓đ‘Č𐑯𐑩𐑀 𐑏𐑑𐑒𐑳𐑄, 𐑞𐑩𐑕 𐑱đ‘Ș𐑟 đ‘đ‘Œđ‘Łđ‘šđ‘đ‘• 𐑓đ‘č 𐑞 𐑚𐑧𐑕𐑑." #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:322 #, fuzzy msgid "" "I’ve been bested, but the combat wasn’t fair... A thousand curses on you, " "withered coward! May you suffer... and when my master, Rualsha, finds you " "may he wipe your people from the face of this earth!" msgstr "" "đ‘Č'𐑝 𐑚𐑰𐑯 𐑚𐑧𐑕𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑞 𐑒đ‘Ș𐑄𐑚𐑚𐑑 𐑱đ‘Ș𐑟𐑯𐑑 𐑓đ‘ș...𐑩 đ‘”đ‘Źđ‘Ÿđ‘©đ‘Żđ‘› đ‘’đ‘»đ‘•đ‘Šđ‘Ÿ đ‘Ș𐑯 𐑿, 𐑹𐑊𐑞𐑻𐑛 đ‘’đ‘Źđ‘Œđ‘›! 𐑄𐑱 " "𐑿 đ‘•đ‘łđ‘“đ‘Œ...𐑯 𐑱𐑧𐑯 𐑄đ‘Č đ‘„đ‘­đ‘•đ‘‘đ‘Œ, ·𐑟𐑔𐑩𐑀𐑖𐑚, 𐑓đ‘Č𐑯𐑛𐑟 𐑿 𐑄𐑱 𐑣𐑰 𐑱đ‘Č𐑐 đ‘żđ‘Œ 𐑐𐑰𐑐𐑩𐑀 𐑓𐑼đ‘Ș𐑄 𐑞 𐑓𐑱𐑕 𐑝 " "𐑞𐑩𐑕 𐑻𐑔!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:334 msgid "" "Rualsha? Hmm... What if... Assemble a war-party, we need to scout north!" msgstr "·𐑟𐑔𐑩𐑀𐑖𐑚? 𐑣𐑄... 𐑱đ‘Ș𐑑 𐑩𐑓... 𐑚𐑕𐑧𐑄𐑚𐑩𐑀 𐑩 𐑱đ‘č-𐑐𐑾𐑑𐑩, 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑕𐑒𐑬𐑑 𐑯đ‘č𐑔!" #. [scenario]: id=02_Assassins #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:10 msgid "Assassins" msgstr "đ‘©đ‘•đ‘šđ‘•đ‘©đ‘Żđ‘Ÿ" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:25 msgid "" "The path of the orcish war band was easy to follow — a wide swathe of " "trampled ground through violated forest. Erlornas and his party swiftly " "followed it north and west." msgstr "" "𐑞 𐑐𐑭𐑔 𐑝 𐑞 đ‘č𐑒𐑩𐑖 𐑱đ‘č 𐑚𐑹𐑯𐑛 𐑱đ‘Ș𐑟 𐑰𐑟𐑩 𐑑 𐑓đ‘Ș𐑀𐑎 - 𐑩 𐑱đ‘Č𐑛 𐑕𐑱𐑭𐑞 𐑝 𐑑𐑟𐑚𐑄𐑐𐑩𐑀𐑛 𐑜𐑼𐑬𐑯𐑛 𐑔𐑟𐑔 " "𐑝đ‘Č𐑩𐑀𐑱𐑑𐑊𐑛 𐑓đ‘č𐑩𐑕𐑑. ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑯 𐑣𐑩𐑟 𐑐𐑾𐑑𐑩 𐑕𐑹𐑊𐑓𐑑𐑀𐑊 𐑓đ‘Ș𐑀𐑎𐑛 𐑩𐑑 𐑯đ‘č𐑔 𐑯 𐑱𐑧𐑕𐑑." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:29 msgid "" "Soon they arrived at a region where the forest was cut through by many " "streams, only to find something unexpected." msgstr "" "𐑕𐑔𐑯 𐑞𐑱 𐑩𐑟đ‘Č𐑝𐑛 𐑹𐑑 𐑩 𐑟𐑰𐑗𐑩𐑯 𐑱đ‘ș 𐑞 𐑓đ‘č𐑩𐑕𐑑 𐑱đ‘Ș𐑟 𐑒𐑳𐑑 𐑔𐑟𐑔 𐑚đ‘Č 𐑄𐑧𐑯𐑊 đ‘•đ‘‘đ‘źđ‘°đ‘„đ‘Ÿ, 𐑎𐑯𐑀𐑊 𐑑 𐑓đ‘Č𐑯𐑛 " "𐑕𐑳𐑄𐑔𐑊𐑙 𐑳𐑯𐑊𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛." #. [side]: type=Orcish Slayer, id=Gharlsa #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:65 msgid "Gharlsa" msgstr "Â·đ‘œđ‘žđ‘€đ‘•đ‘©" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:98 msgid "Defeat Gharlsa" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘œđ‘žđ‘€đ‘•đ‘©" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:114 #, fuzzy #| msgid "" #| "Hint:\n" #| "Assassins are hard to hit, and their poison is insidious. Stay close to " #| "the villages, where poisoning can be cured, and force your enemies to " #| "attack you from the river." msgid "" "Assassins are hard to hit, and their poison is insidious. Stay close to the " "villages, where poisoning can be cured, and force your enemies to attack you " "from the river." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘©đ‘•đ‘šđ‘•đ‘©đ‘Żđ‘Ÿ 𐑾 𐑣𐑾𐑛 𐑑 𐑣𐑩𐑑, 𐑯 𐑞đ‘ș đ‘đ‘¶đ‘Ÿđ‘©đ‘Ż 𐑩𐑟 𐑊𐑯𐑕𐑊𐑛𐑰𐑩𐑕. 𐑕𐑑𐑱 đ‘’đ‘€đ‘Žđ‘Ÿ 𐑑 𐑞 đ‘đ‘Šđ‘€đ‘Šđ‘Ąđ‘Šđ‘Ÿ, 𐑱đ‘ș " "đ‘đ‘¶đ‘Ÿđ‘©đ‘Żđ‘Šđ‘™ 𐑒𐑹𐑯 𐑚𐑰 đ‘’đ‘˜đ‘«đ‘Œđ‘›, 𐑯 𐑓đ‘č𐑕 đ‘żđ‘Œ đ‘§đ‘Żđ‘Šđ‘„đ‘Šđ‘Ÿ 𐑑 𐑩𐑑𐑚𐑒 𐑿 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘źđ‘Šđ‘đ‘Œ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:128 msgid "The trail leads straight to this place, my lord." msgstr "𐑞 𐑑𐑟𐑱𐑀 đ‘€đ‘°đ‘›đ‘Ÿ 𐑕𐑑𐑟𐑱𐑑 𐑑 𐑞𐑩𐑕 𐑐𐑀𐑱𐑕, 𐑄đ‘Č 𐑀đ‘č𐑛." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:133 msgid "" "There is a keep ahead of us. How comes it that we know nothing of it? I " "thought our borders were watched more carefully." msgstr "" "𐑞đ‘ș 𐑩𐑟 𐑩 𐑒𐑰𐑐 𐑩𐑣𐑧𐑛 𐑝 𐑳𐑕. 𐑣𐑬 đ‘’đ‘łđ‘„đ‘Ÿ 𐑩𐑑 𐑞𐑹𐑑 𐑱𐑰 𐑯𐑮 𐑯𐑳𐑔𐑩𐑙 𐑝 𐑩𐑑? đ‘Č 𐑔𐑷𐑑 đ‘Źđ‘Œ 𐑚đ‘čđ‘›đ‘Œđ‘Ÿ 𐑹𐑻 " "𐑱đ‘Ș𐑗𐑑 𐑄đ‘č 𐑒đ‘ș𐑓𐑩𐑀𐑊." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:138 msgid "" "I... I know not, my lord. For ages there was no one in these lands that " "could build such a thing save us. I fear we have fallen prey a false sense " "of security that has injured the vigilance of our scouts." msgstr "" "đ‘Č... đ‘Č 𐑯𐑮 𐑯đ‘Ș𐑑, 𐑄đ‘Č 𐑀đ‘č𐑛. 𐑓đ‘č đ‘±đ‘Ąđ‘©đ‘Ÿ 𐑞đ‘ș 𐑱đ‘Ș𐑟 𐑯𐑮 𐑱𐑳𐑯 𐑩𐑯 𐑞𐑰𐑟 đ‘€đ‘šđ‘Żđ‘›đ‘Ÿ 𐑞𐑹𐑑 𐑒𐑫𐑛 𐑚𐑊𐑀𐑛 𐑕𐑳𐑗 𐑩 " "𐑔𐑩𐑙 đ‘•đ‘±đ‘ 𐑳𐑕. đ‘Č đ‘“đ‘œ 𐑱𐑰 𐑣𐑹𐑝 𐑓𐑷𐑀𐑩𐑯 𐑐𐑟𐑱 𐑩 𐑓𐑷𐑀𐑕 𐑕𐑧𐑯𐑕 𐑝 đ‘•đ‘Šđ‘’đ‘˜đ‘«đ‘Œđ‘Šđ‘‘đ‘Š 𐑞𐑹𐑑 𐑣𐑹𐑟 𐑊𐑯𐑥𐑻𐑛 𐑞 " "đ‘đ‘Šđ‘Ąđ‘©đ‘€đ‘©đ‘Żđ‘• 𐑝 đ‘Źđ‘Œ 𐑕𐑒𐑬𐑑𐑕." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:143 #, fuzzy msgid "When the fighting ends, I’ll have some answers. But for now—" msgstr "𐑱𐑧𐑯 𐑞 𐑓đ‘Č𐑑𐑩𐑙 𐑧𐑯𐑛𐑟, đ‘Č'𐑀 𐑣𐑹𐑝 𐑕𐑳𐑄 đ‘­đ‘Żđ‘•đ‘Œđ‘Ÿ. 𐑚𐑳𐑑 𐑓đ‘č 𐑯𐑬..." #. [message]: speaker=Gharlsa #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:148 #, fuzzy msgid "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..." msgstr "Â·đ‘œđ‘žđ‘€đ‘•đ‘© 𐑕𐑰𐑟 đ‘§đ‘€đ‘đ‘Ÿ...𐑘𐑧𐑕...𐑓𐑼𐑧𐑖 𐑄𐑰𐑑 𐑓đ‘č đ‘ąđ‘«đ‘€đ‘đ‘Ÿ. 𐑘𐑧𐑕, 𐑘𐑧𐑕..." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:153 #, fuzzy msgid "— let’s focus on the task at hand." msgstr "...𐑀𐑧𐑑'𐑕 𐑓𐑎𐑒𐑩𐑕 đ‘Ș𐑯 𐑞 𐑑𐑭𐑕𐑒 𐑹𐑑 𐑣𐑹𐑯𐑛." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:158 msgid "Does that demented creature truly believe he can kill us?" msgstr "𐑛𐑳𐑟 𐑞𐑹𐑑 𐑛𐑊𐑄𐑧𐑯𐑑𐑊𐑛 đ‘’đ‘źđ‘°đ‘—đ‘Œ 𐑑𐑟𐑔𐑀𐑰 đ‘šđ‘Šđ‘€đ‘°đ‘ 𐑣𐑰 𐑒𐑹𐑯 𐑒𐑊𐑀 𐑳𐑕?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:163 msgid "Appearances can be deceiving. Tell the men to be cautious." msgstr "đ‘©đ‘đ‘œđ‘©đ‘Żđ‘•đ‘©đ‘Ÿ 𐑒𐑹𐑯 𐑚𐑰 𐑛𐑩𐑕𐑰𐑝𐑩𐑙. 𐑑𐑧𐑀 𐑞 𐑄𐑧𐑯 𐑑 𐑚𐑰 𐑒𐑷𐑖𐑩𐑕." #. [message]: speaker=Gharlsa #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:175 #, fuzzy msgid "Yes... yes... Slay them!" msgstr "𐑘𐑧𐑕...𐑘𐑧𐑕...𐑕𐑀𐑱 𐑞𐑧𐑄!" #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:187 #, fuzzy msgid "Hurts... failed... Rualsha gonna be angry..." msgstr "𐑣𐑻𐑑𐑕...𐑓𐑱𐑀𐑛...·𐑟𐑔𐑩𐑀𐑖𐑚 đ‘œđ‘­đ‘Żđ‘© 𐑚𐑰 𐑹𐑙𐑜𐑼𐑩... " #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:199 #, fuzzy msgid "" "This... ‘Rualsha’ again. We need to forge ahead; the answers we seek are not " "here. Perhaps we will find them further north." msgstr "" "𐑞𐑩𐑕...·𐑟𐑔𐑩𐑀𐑖𐑚 đ‘©đ‘œđ‘±đ‘Ż. 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑓đ‘č𐑡 𐑩𐑣𐑧𐑛; 𐑞 đ‘­đ‘Żđ‘•đ‘Œđ‘Ÿ 𐑱𐑰 𐑕𐑰𐑒 𐑾 𐑯đ‘Ș𐑑 đ‘Łđ‘œ. đ‘đ‘Œđ‘Łđ‘šđ‘đ‘• 𐑱𐑰 " "𐑹𐑊𐑀 𐑓đ‘Č𐑯𐑛 𐑞𐑧𐑄 đ‘“đ‘»đ‘žđ‘Œ 𐑯đ‘č𐑔." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:204 #, fuzzy msgid "" "Destroy this place and let the forest take the ruins. We don’t want any more " "undesirables to use it." msgstr "" "𐑛𐑩𐑕𐑑𐑟𐑶 𐑞𐑩𐑕 𐑐𐑀𐑱𐑕 𐑯 𐑀𐑧𐑑 𐑞 𐑓đ‘č𐑩𐑕𐑑 𐑑𐑱𐑒 𐑞 đ‘źđ‘”đ‘Šđ‘Żđ‘Ÿ. 𐑱𐑰 𐑛𐑮𐑯𐑑 𐑱đ‘Ș𐑯𐑑 𐑧𐑯𐑩 𐑄đ‘č 𐑳𐑯𐑛𐑟đ‘Čđ‘»đ‘©đ‘šđ‘€đ‘Ÿ 𐑑 " "𐑿𐑕 𐑩𐑑." #. [scenario]: id=03_Wasteland #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:10 msgid "Wasteland" msgstr "𐑹𐑱𐑕𐑑𐑀𐑚𐑯𐑛" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:25 msgid "" "As they fared further north the green forest thinned around them, slowly " "fading into a barren and fallow country. The signs were obvious and " "unmistakable — tree stumps, an occasional half-rotten tree felled long ago, " "and dead wood around them in scarce grass. This had been forest once, like " "the woods they called home. It had been murdered." msgstr "" "𐑹𐑟 𐑞𐑱 𐑓đ‘ș𐑛 đ‘“đ‘»đ‘žđ‘Œ 𐑯đ‘č𐑔 𐑞 𐑜𐑼𐑰𐑯 𐑓đ‘č𐑩𐑕𐑑 𐑔𐑩𐑯𐑛 𐑩𐑟𐑏𐑯𐑛 𐑞𐑧𐑄, 𐑕𐑀𐑎𐑀𐑊 𐑓𐑱𐑛𐑊𐑙 𐑊𐑯𐑑𐑫 𐑩 𐑚𐑚𐑟𐑩𐑯 𐑯 " "𐑓𐑚𐑀𐑎 𐑒𐑳𐑯𐑑𐑼𐑰. 𐑞 𐑕đ‘Č𐑯𐑟 𐑹𐑻 đ‘Șđ‘šđ‘đ‘Šđ‘©đ‘• 𐑯 𐑳𐑯𐑄𐑊𐑕𐑑𐑱𐑒𐑩𐑚𐑩𐑀 - 𐑑𐑼𐑰 𐑕𐑑𐑩𐑄𐑐𐑕, 𐑩𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑀 𐑣𐑭𐑓-" "𐑼đ‘Ș𐑑𐑩𐑯 𐑑𐑼𐑰 𐑓𐑧𐑀𐑛 𐑀đ‘Ș𐑙 đ‘©đ‘œđ‘Ž, 𐑯 𐑛𐑧𐑛 𐑹𐑫𐑛 𐑩𐑟𐑏𐑯𐑛 𐑞𐑧𐑄 𐑩𐑯 𐑕𐑒đ‘ș𐑕 𐑜𐑼𐑹𐑕. 𐑞𐑩𐑕 𐑣𐑹𐑛 𐑚𐑰𐑯 𐑓đ‘č𐑩𐑕𐑑 " "𐑱𐑳𐑯𐑕, 𐑀đ‘Č𐑒 𐑞 đ‘ąđ‘«đ‘›đ‘Ÿ 𐑞𐑱 𐑒𐑷𐑀𐑛 𐑣𐑎𐑄. 𐑩𐑑 𐑣𐑹𐑛 𐑚𐑰𐑯 đ‘„đ‘»đ‘›đ‘Œđ‘›." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:29 msgid "" "There was no trail to be found here; wind and rain had erased the spoor. " "Fortunately, there was no need of a trail; smoke on the horizon betrayed the " "presence of their enemies." msgstr "" "𐑞đ‘ș 𐑱đ‘Ș𐑟 𐑯𐑮 𐑑𐑟𐑱𐑀 𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛 đ‘Łđ‘œ; 𐑱đ‘Č𐑯𐑛 𐑯 𐑟𐑱𐑯 𐑣𐑹𐑛 𐑊𐑟𐑱𐑕𐑑 𐑞 𐑕𐑐𐑫𐑟. 𐑓đ‘č𐑑𐑿𐑯𐑩𐑑𐑀𐑊, 𐑞đ‘ș 𐑱đ‘Ș𐑟 " "𐑯𐑮 𐑯𐑰𐑛 𐑝 𐑩 𐑑𐑟𐑱𐑀; 𐑕𐑄𐑎𐑒 đ‘Ș𐑯 𐑞 đ‘Łđ‘Œđ‘Čđ‘Ÿđ‘©đ‘Ż 𐑚𐑊𐑑𐑟𐑱𐑛 𐑞 đ‘đ‘źđ‘§đ‘Ÿđ‘©đ‘Żđ‘• 𐑝 𐑞đ‘ș đ‘§đ‘Żđ‘Šđ‘„đ‘Šđ‘Ÿ." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:33 #, fuzzy msgid "" "Erlornas was near-certain they would find orcs there. No clan of dwarves " "would break their ancient treaties with the elves in this way; humans were " "never so... methodical in their destruction, and did not travel in " "sufficiently large numbers in a north country they found too cold and damp " "for comfort. The great question remained — would he find Rualsha?" msgstr "" "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑱đ‘Ș𐑟 đ‘Żđ‘œ-𐑕𐑻𐑑𐑩𐑯 𐑞𐑱 𐑹𐑫𐑛 𐑓đ‘Č𐑯𐑛 đ‘č𐑒𐑕 𐑞đ‘ș. 𐑯𐑮 𐑒𐑀𐑚𐑯 𐑝 𐑛𐑱đ‘č𐑝𐑟 𐑹𐑫𐑛 𐑚𐑟𐑱𐑒 𐑞đ‘ș 𐑱𐑯𐑖𐑩𐑯𐑑 " "𐑑𐑼𐑰𐑑𐑩𐑟 𐑱𐑩𐑞 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑩𐑯 𐑞𐑩𐑕 𐑹𐑱; đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑹𐑻 đ‘Żđ‘§đ‘đ‘Œ 𐑕𐑮...𐑄𐑩𐑔𐑭𐑛𐑩𐑒𐑩𐑀 𐑩𐑯 𐑞đ‘ș 𐑛𐑩𐑕𐑑𐑟𐑳𐑒𐑖𐑩𐑯, " "𐑯 𐑛𐑩𐑛 𐑯đ‘Ș𐑑 đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€ 𐑩𐑯 𐑕𐑩𐑓𐑊𐑖𐑩𐑯𐑑𐑀𐑊 𐑀𐑞𐑥 đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘Ÿ 𐑩𐑯 𐑩 𐑯đ‘č𐑔 𐑒𐑳𐑯𐑑𐑼𐑰 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑑𐑔 𐑒𐑎𐑀𐑛 𐑯 " "𐑛𐑚𐑄𐑐 𐑓đ‘č đ‘’đ‘łđ‘„đ‘“đ‘Œđ‘‘. 𐑞 đ‘œđ‘źđ‘±đ‘‘ 𐑒𐑹𐑧𐑕𐑑𐑊𐑩𐑯 𐑟𐑊𐑄𐑱𐑯𐑛 - 𐑹𐑫𐑛 𐑣𐑰 𐑓đ‘Č𐑯𐑛 ·𐑟𐑔𐑩𐑀𐑖𐑚?" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:37 msgid "" "Perhaps, but not here. The tribe this camp housed was too small to impress " "fear on other orcs. Come next morning, the elves were prepared for battle." msgstr "" "đ‘đ‘Œđ‘Łđ‘šđ‘đ‘•, 𐑚𐑳𐑑 𐑯đ‘Ș𐑑 đ‘Łđ‘œ. 𐑞 𐑑𐑼đ‘Č𐑚 𐑞𐑩𐑕 𐑒𐑚𐑄𐑐 𐑣𐑬𐑟𐑛 𐑱đ‘Ș𐑟 𐑑𐑔 𐑕𐑄𐑷𐑀 𐑑 𐑊𐑄𐑐𐑟𐑧𐑕 đ‘“đ‘œ đ‘Ș𐑯 đ‘łđ‘žđ‘Œ đ‘č𐑒𐑕. " "𐑒𐑳𐑄 𐑯𐑧𐑒𐑕𐑑 𐑄đ‘č𐑯𐑩𐑙, 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑹𐑻 𐑐𐑼𐑩𐑐đ‘ș𐑛 𐑓đ‘č 𐑚𐑚𐑑𐑩𐑀." #. [side]: type=Orcish Warlord, id=Gnargha #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:71 msgid "Gnargha" msgstr "Â·đ‘œđ‘Żđ‘žđ‘œđ‘­" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:87 msgid "Defeat Gnargha" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘œđ‘Żđ‘žđ‘œđ‘­" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:103 #, fuzzy #| msgid "" #| "Hint:\n" #| "There are no villages in this scenario — you must use healers instead. " #| "Use hit-and-run tactics to weaken enemy units who cannot heal themselves." msgid "" "There are no villages in this scenario — you must use healers instead. Use " "hit-and-run tactics to weaken enemy units who cannot heal themselves." msgstr "" "𐑣𐑩𐑯𐑑:\n" "𐑞đ‘ș 𐑾 𐑯𐑮 đ‘đ‘Šđ‘€đ‘Šđ‘Ąđ‘Šđ‘Ÿ 𐑩𐑯 𐑞𐑩𐑕 𐑕𐑩𐑯đ‘ș𐑰𐑮 - 𐑿 𐑄𐑳𐑕𐑑 𐑿𐑕 đ‘Łđ‘°đ‘€đ‘»đ‘Ÿ 𐑩𐑯𐑕𐑑𐑧𐑛. 𐑿𐑟 𐑣𐑩𐑑-𐑯-𐑼𐑳𐑯 𐑑𐑹𐑒𐑑𐑩𐑒𐑕 " "𐑑 𐑹𐑰𐑒𐑩𐑯 𐑧𐑯𐑩𐑄𐑊 𐑿𐑯𐑩𐑑𐑕 𐑣𐑔 𐑒𐑹𐑯đ‘Ș𐑑 𐑣𐑰𐑀 đ‘žđ‘§đ‘„đ‘•đ‘§đ‘€đ‘đ‘Ÿ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:121 msgid "" "Lord... I’m... I am filled with grief. This senseless destruction is... " "overwhelming." msgstr "" "𐑀đ‘č𐑛... đ‘Č'𐑧𐑄... đ‘Č 𐑚𐑄 𐑓𐑊𐑀𐑛 𐑱𐑩𐑞 𐑜𐑼𐑰𐑓. 𐑞𐑩𐑕 𐑕𐑧𐑯𐑕𐑀𐑩𐑕 𐑛𐑩𐑕𐑑𐑟𐑳𐑒𐑖𐑩𐑯 𐑩𐑟... đ‘Žđ‘đ‘Œđ‘ąđ‘§đ‘€đ‘„đ‘Šđ‘™." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:126 msgid "" "Yes. And this is the threat we were blind to but are now facing. This tribe " "is small, yet we must drive them back to the north. They must have no " "footholds south of the hills." msgstr "" "𐑘𐑧𐑕. 𐑯 𐑞𐑩𐑕 𐑩𐑟 𐑞 𐑔𐑼𐑧𐑑 𐑱𐑰 𐑹𐑻 𐑚𐑀đ‘Č𐑯𐑛 𐑑 𐑚𐑳𐑑 𐑾 𐑯𐑬 𐑓𐑱𐑕𐑊𐑙. 𐑞𐑩𐑕 𐑑𐑼đ‘Č𐑚 𐑩𐑟 𐑕𐑄𐑷𐑀, 𐑘𐑧𐑑 𐑱𐑰 " "𐑄𐑳𐑕𐑑 𐑛𐑼đ‘Č𐑝 𐑞𐑧𐑄 𐑚𐑹𐑒 𐑑 𐑞 𐑯đ‘č𐑔. 𐑞𐑱 𐑄𐑳𐑕𐑑 𐑣𐑹𐑝 𐑯𐑮 đ‘“đ‘«đ‘‘đ‘Łđ‘Žđ‘€đ‘›đ‘Ÿ 𐑕𐑬𐑔 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ." #. [message]: speaker=Gnargha #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:131 msgid "" "Elves!? This means Urugha failed and his spirit will suffer greatly for his " "weakness. So be it!" msgstr "" "đ‘§đ‘€đ‘đ‘Ÿ!? 𐑞𐑩𐑕 đ‘„đ‘°đ‘Żđ‘Ÿ Â·đ‘»đ‘”đ‘œđ‘­ 𐑓𐑱𐑀𐑛 𐑯 𐑣𐑩𐑟 𐑕𐑐𐑩𐑼𐑩𐑑 𐑹𐑊𐑀 đ‘•đ‘łđ‘“đ‘Œ đ‘œđ‘źđ‘±đ‘‘đ‘€đ‘Š 𐑓đ‘č 𐑣𐑩𐑟 𐑹𐑰𐑒𐑯𐑩𐑕. 𐑕𐑮 𐑚𐑰 " "𐑩𐑑!" #. [message]: speaker=Gnargha #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:136 msgid "" "Rise up, grunts! We have a great fight upon us! Let your rage flow freely! " "Let your blades slay all! First one to draw blood will feast by my fire this " "night!" msgstr "" "𐑼đ‘Č𐑟 𐑳𐑐, đ‘œđ‘źđ‘©đ‘Żđ‘‘đ‘•! 𐑱𐑰 𐑣𐑹𐑝 𐑩 đ‘œđ‘źđ‘±đ‘‘ 𐑓đ‘Č𐑑 𐑩𐑐đ‘Ș𐑯 𐑳𐑕! 𐑀𐑧𐑑 đ‘żđ‘Œ 𐑟𐑱𐑥 𐑓𐑀𐑎 𐑓𐑟𐑰𐑀𐑊! 𐑀𐑧𐑑 đ‘żđ‘Œ " "đ‘šđ‘€đ‘±đ‘›đ‘Ÿ 𐑕𐑀𐑱 𐑷𐑀! 𐑓𐑻𐑕𐑑 𐑱𐑳𐑯 𐑑 𐑛𐑟𐑷 𐑚𐑀𐑳𐑛 𐑹𐑊𐑀 𐑓𐑰𐑕𐑑 𐑚đ‘Č 𐑄đ‘Č 𐑓đ‘Čđ‘Œ 𐑞𐑩𐑕 𐑯đ‘Č𐑑!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:141 msgid "" "Aim true, men, with wit and courage the day will be ours. And spare no-one, " "there can be no orc south of the hills, else we’ll never have peace again." msgstr "" "𐑱𐑄 𐑑𐑟𐑔, 𐑄𐑧𐑯, 𐑱𐑩𐑞 𐑱𐑩𐑑 𐑯 𐑒𐑳𐑼𐑩𐑡 𐑞 𐑛𐑱 𐑹𐑊𐑀 𐑚𐑰 đ‘Źđ‘Œđ‘Ÿ. 𐑯 𐑕𐑐đ‘ș 𐑯𐑮-𐑱𐑳𐑯, 𐑞đ‘ș 𐑒𐑹𐑯 𐑚𐑰 𐑯𐑮 đ‘č𐑒 " "𐑕𐑬𐑔 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ, 𐑧𐑀𐑕 𐑱𐑰'𐑀 đ‘Żđ‘§đ‘đ‘Œ 𐑣𐑹𐑝 𐑐𐑰𐑕 đ‘©đ‘œđ‘±đ‘Ż." #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:199 #, fuzzy msgid "You won... elf... But it changes... nothing... (cough)" msgstr "𐑿 𐑱𐑳𐑯... 𐑧𐑀𐑓... 𐑚𐑳𐑑 𐑩𐑑 đ‘—đ‘±đ‘Żđ‘Ąđ‘©đ‘Ÿ... 𐑯𐑳𐑔𐑩𐑙... (*𐑒đ‘Ș𐑓*)" #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:204 #, fuzzy msgid "" "We found the way... Now... we will come in numbers... (cough) you " "can’t imagine..." msgstr "𐑱𐑰 𐑓𐑬𐑯𐑛 𐑞 𐑹𐑱... 𐑯𐑬... 𐑱𐑰 𐑹𐑊𐑀 𐑒𐑳𐑄 𐑩𐑯 đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘Ÿ... (*𐑒đ‘Ș𐑓*) 𐑿 𐑒𐑭𐑯𐑑 𐑊𐑄𐑚𐑥𐑊𐑯..." #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:209 #, fuzzy msgid "(Cough) I’ll be waiting... among the dead..." msgstr "(*𐑒đ‘Ș𐑓*) đ‘Č'𐑀 𐑚𐑰 𐑹𐑱𐑑𐑊𐑙... 𐑩𐑄𐑳𐑙 𐑞 𐑛𐑧𐑛..." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:222 #, fuzzy #| msgid "" #| "The orcish chieftain finally fell, overcome by his wounds. The elves " #| "found themselves in a half-ruined camp littered with the bodies of both " #| "sides.There was no hale orc in sight, nor did any of the wounded beg " #| "mercy. The elves took no prisoners." msgid "" "The orcish chieftain finally fell, overcome by his wounds. The elves found " "themselves in a half-ruined camp littered with the bodies of both sides. " "There was no hale orc in sight, nor did any of the wounded beg mercy. The " "elves took no prisoners." msgstr "" "𐑞 đ‘č𐑒𐑩𐑖 𐑗𐑰𐑓𐑑𐑩𐑯 𐑓đ‘Č𐑯𐑩𐑀𐑊 𐑓𐑧𐑀, đ‘Žđ‘đ‘Œđ‘’đ‘łđ‘„ 𐑚đ‘Č 𐑣𐑩𐑟 đ‘ąđ‘”đ‘Żđ‘›đ‘Ÿ. 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑓𐑬𐑯𐑛 đ‘žđ‘§đ‘„đ‘•đ‘§đ‘€đ‘đ‘Ÿ 𐑩𐑯 𐑩 𐑣𐑭𐑓-" "𐑟𐑔𐑊𐑯𐑛 𐑒𐑚𐑄𐑐 𐑀𐑊𐑑𐑻𐑛 𐑱𐑩𐑞 𐑞 𐑚đ‘Ș𐑛𐑩𐑟 𐑝 𐑚𐑮𐑔 𐑕đ‘Č𐑛𐑟, 𐑞đ‘ș 𐑱đ‘Ș𐑟 𐑯𐑮 𐑣𐑱𐑀 đ‘č𐑒 𐑩𐑯 𐑕đ‘Č𐑑, 𐑯đ‘č 𐑛𐑩𐑛 𐑧𐑯𐑩 " "𐑝 𐑞 𐑹𐑔𐑯𐑛𐑩𐑛 𐑚𐑧𐑜 𐑄𐑻𐑕𐑊. 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑑𐑫𐑒 𐑯𐑮 đ‘đ‘źđ‘Šđ‘Ÿđ‘©đ‘Żđ‘Œđ‘Ÿ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:239 msgid "" "It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed." msgstr "𐑩𐑑'𐑕 𐑛𐑳𐑯, 𐑀đ‘č𐑛. 𐑯𐑮-𐑱𐑳𐑯 𐑊𐑕𐑒𐑱𐑐𐑑. 𐑯𐑮-𐑱𐑳𐑯 𐑑𐑼đ‘Č𐑛 𐑑 𐑊𐑕𐑒𐑱𐑐. đ‘Č'𐑧𐑄... 𐑛𐑊𐑕𐑑𐑻𐑚𐑛." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:244 msgid "" "Good. But their disregard for self-preservation is astounding. As is their " "ferocity when defending what they claim as their own. Have the scouts found " "others this side of the hills?" msgstr "" "đ‘œđ‘«đ‘›. 𐑚𐑳𐑑 𐑞đ‘ș 𐑛𐑩𐑕𐑼𐑩𐑜𐑾𐑛 𐑓đ‘č 𐑕𐑧𐑀𐑓-đ‘đ‘źđ‘§đ‘Ÿđ‘»đ‘đ‘±đ‘–đ‘©đ‘Ż 𐑩𐑟 𐑩𐑕𐑑𐑏𐑯𐑛𐑊𐑙. 𐑹𐑟 𐑩𐑟 𐑞đ‘ș đ‘“đ‘Œđ‘Ș𐑕𐑩𐑑𐑩 𐑱𐑧𐑯 " "𐑛𐑩𐑓𐑧𐑯𐑛𐑩𐑙 𐑱đ‘Ș𐑑 𐑞𐑱 𐑒𐑀𐑱𐑄 𐑹𐑟 𐑞đ‘ș 𐑮𐑯. 𐑣𐑹𐑝 𐑞 𐑕𐑒𐑬𐑑𐑕 𐑓𐑬𐑯𐑛 đ‘łđ‘žđ‘Œđ‘Ÿ 𐑞𐑩𐑕 𐑕đ‘Č𐑛 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:249 msgid "" "No, lord. But trolls were spotted in the hills ahead. Do we really need to " "cross them to the north?" msgstr "" "𐑯𐑮, 𐑀đ‘č𐑛. 𐑚𐑳𐑑 đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑹𐑻 𐑕𐑐𐑭𐑑𐑩𐑛 𐑩𐑯 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ 𐑩𐑣𐑧𐑛. 𐑛𐑔 𐑱𐑰 đ‘źđ‘Ÿđ‘€đ‘Š 𐑯𐑰𐑛 𐑑 𐑒𐑼đ‘Ș𐑕 𐑞𐑧𐑄 𐑑 𐑞 " "𐑯đ‘č𐑔?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:254 msgid "" "Yes. The council has spoken to me through a dream-sending. They are " "troubled. Reinforcements have been sent after us, but we need to press on. " "Tell the men to rest, we’ll move out at dawn." msgstr "" "𐑘𐑧𐑕. 𐑞 𐑒𐑏𐑯𐑕𐑩𐑀 𐑣𐑹𐑟 𐑕𐑐𐑮𐑒𐑧𐑯 𐑑 𐑄𐑰 𐑔𐑟𐑔 𐑩 𐑛𐑟𐑰𐑄-𐑕𐑧𐑯𐑛𐑩𐑙. 𐑞𐑱 𐑾 𐑑𐑟𐑳𐑚𐑩𐑀𐑛. 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 " "𐑣𐑹𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 đ‘­đ‘“đ‘‘đ‘Œ 𐑳𐑕, 𐑚𐑳𐑑 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑐𐑼𐑧𐑕 đ‘Ș𐑯. 𐑑𐑧𐑀 𐑞 𐑄𐑧𐑯 𐑑 𐑼𐑧𐑕𐑑, 𐑱𐑰'𐑀 đ‘„đ‘”đ‘ 𐑬𐑑 𐑹𐑑 " "𐑛𐑷𐑯." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:265 #, fuzzy #| msgid "" #| "What about the loot lord? We found supplies worth over a hundred gold in " #| "the camp." msgid "" "What about the loot, lord? We found supplies worth over a hundred gold in " "the camp." msgstr "𐑱đ‘Ș𐑑 𐑩𐑚𐑏𐑑 𐑞 𐑀𐑔𐑑 𐑀đ‘č𐑛? 𐑱𐑰 𐑓𐑬𐑯𐑛 𐑕𐑩𐑐𐑀đ‘Č𐑟 𐑹𐑻𐑔 đ‘Žđ‘đ‘Œ 𐑩 𐑣𐑳𐑯𐑛𐑼𐑧𐑛 đ‘œđ‘Žđ‘€đ‘› 𐑩𐑯 𐑞 𐑒𐑚𐑄𐑐." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:270 msgid "" "Distribute some among the men, save the rest for the road. This country is a " "wasteland now; we won’t find much forage on the march." msgstr "" "𐑛𐑩𐑕𐑑𐑼𐑩𐑚𐑿𐑑 𐑕𐑳𐑄 𐑩𐑄𐑳𐑙 𐑞 𐑄𐑧𐑯, đ‘•đ‘±đ‘ 𐑞 𐑼𐑧𐑕𐑑 𐑓đ‘č 𐑞 𐑼𐑮𐑛. 𐑞𐑩𐑕 𐑒𐑳𐑯𐑑𐑼𐑰 𐑩𐑟 𐑩 𐑹𐑱𐑕𐑑𐑀𐑚𐑯𐑛 𐑯𐑬; " "𐑱𐑰 𐑱𐑮𐑯𐑑 𐑓đ‘Č𐑯𐑛 𐑄𐑳𐑗 𐑓đ‘č𐑩𐑡 đ‘Ș𐑯 𐑞 𐑄𐑞𐑗." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:287 msgid "" "We found some supplies when searching the camp, but nothing much. What is to " "be done with them?" msgstr "" "𐑱𐑰 𐑓𐑬𐑯𐑛 𐑕𐑳𐑄 𐑕𐑩𐑐𐑀đ‘Č𐑟 𐑱𐑧𐑯 𐑕𐑻𐑗𐑊𐑙 𐑞 𐑒𐑚𐑄𐑐, 𐑚𐑳𐑑 𐑯𐑳𐑔𐑩𐑙 𐑄𐑳𐑗. 𐑱đ‘Ș𐑑 𐑩𐑟 𐑑 𐑚𐑰 𐑛𐑳𐑯 𐑱𐑩𐑞 𐑞𐑧𐑄?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:292 msgid "" "Save it for the march north. There is little to be found in this barren " "country." msgstr "đ‘•đ‘±đ‘ 𐑩𐑑 𐑓đ‘č 𐑞 𐑄𐑞𐑗 𐑯đ‘č𐑔. 𐑞đ‘ș 𐑩𐑟 𐑀𐑊𐑑𐑩𐑀 𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑩𐑯 𐑞𐑩𐑕 𐑚𐑚𐑟𐑩𐑯 𐑒𐑳𐑯𐑑𐑼𐑰." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:320 #, fuzzy #| msgid "We can’t carry on Lord, the men are too tired. We have to fall back." msgid "We can’t carry on, lord, the men are too tired. We have to fall back." msgstr "𐑱𐑰 𐑒𐑭𐑯𐑑 𐑒𐑹𐑼𐑩 đ‘Ș𐑯 𐑀đ‘č𐑛, 𐑞 𐑄𐑧𐑯 𐑾 𐑑 𐑑đ‘Čđ‘Œđ‘›. 𐑱𐑰 𐑣𐑹𐑝 𐑑 𐑓𐑷𐑀 𐑚𐑹𐑒." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:325 msgid "Damn it. Sound the retreat, we’ll try again when reinforcements arrive." msgstr "𐑛𐑚𐑄 𐑩𐑑. 𐑕𐑬𐑯𐑛 𐑞 𐑼𐑩𐑑𐑼𐑰𐑑, 𐑱𐑰'𐑀 𐑑𐑼đ‘Č đ‘©đ‘œđ‘±đ‘Ż 𐑱𐑧𐑯 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 𐑩𐑟đ‘Č𐑝." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:331 msgid "" "The expected relief caught up with them a few days later. The following " "morning they took the field against a far larger host of orcs. The battle " "ended in a draw; the war raged on for years..." msgstr "" "𐑞 𐑊𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑟𐑊𐑀𐑰𐑓 𐑒𐑷𐑑 𐑳𐑐 𐑱𐑩𐑞 𐑞𐑧𐑄 𐑩 𐑓𐑿 đ‘›đ‘±đ‘Ÿ đ‘€đ‘±đ‘‘đ‘Œ. 𐑞 𐑓đ‘Ș𐑀𐑎𐑊𐑙 𐑄đ‘č𐑯𐑩𐑙 𐑞𐑱 𐑑𐑫𐑒 𐑞 𐑓𐑰𐑀𐑛 " "đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑩 𐑓𐑾 đ‘€đ‘žđ‘Ąđ‘Œ 𐑣𐑮𐑕𐑑 𐑝 đ‘č𐑒𐑕. 𐑞 𐑚𐑚𐑑𐑩𐑀 𐑧𐑯𐑛𐑩𐑛 𐑩𐑯 𐑩 𐑛𐑟𐑷; 𐑞 𐑱đ‘č 𐑟𐑱𐑥𐑛 đ‘Ș𐑯 𐑓đ‘č đ‘˜đ‘œđ‘Ÿ..." #. [scenario]: id=04_Valley_of_Trolls #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:10 msgid "Valley of Trolls" msgstr "đ‘đ‘šđ‘€đ‘° 𐑝 đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:25 msgid "" "Next morning, the elves set off again, increasingly wearied by the hardships " "of the campaign and longing for the green comfort of their home forests. " "This land was barren and rugged; nothing shielded them from biting northern " "wind as they traveled towards the mountains looming before them." msgstr "" "𐑯𐑧𐑒𐑕𐑑 𐑄đ‘č𐑯𐑩𐑙, 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑕𐑧𐑑 đ‘Ș𐑓 đ‘©đ‘œđ‘±đ‘Ż, 𐑊𐑯𐑒𐑟𐑰𐑕𐑊𐑙𐑀𐑰 đ‘ąđ‘œđ‘Šđ‘› 𐑚đ‘Č 𐑞 𐑣𐑾𐑛𐑖𐑩𐑐𐑕 𐑝 𐑞 𐑒𐑚𐑄𐑐𐑱𐑯 𐑯 " "𐑀đ‘Ș𐑙𐑩𐑙 𐑓đ‘č 𐑞 𐑜𐑼𐑰𐑯 đ‘’đ‘łđ‘„đ‘“đ‘Œđ‘‘ 𐑝 𐑞đ‘ș 𐑣𐑎𐑄 𐑓đ‘Ș𐑼𐑩𐑕𐑑𐑕. 𐑞𐑩𐑕 𐑀𐑚𐑯𐑛 𐑱đ‘Ș𐑟 𐑚𐑚𐑟𐑩𐑯 𐑯 đ‘źđ‘łđ‘œđ‘©đ‘›; 𐑯𐑳𐑔𐑩𐑙 " "𐑖𐑰𐑀𐑛𐑩𐑛 𐑞𐑧𐑄 𐑓𐑼đ‘Ș𐑄 𐑚đ‘Č𐑑𐑩𐑙 𐑯đ‘čđ‘žđ‘Œđ‘Ż 𐑱𐑩𐑯𐑛 𐑹𐑟 𐑞𐑱 đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€đ‘› 𐑑𐑫𐑹đ‘č𐑛𐑟 𐑞 đ‘„đ‘Źđ‘Żđ‘‘đ‘©đ‘Żđ‘Ÿ 𐑀𐑔𐑄𐑊𐑙 𐑚𐑩𐑓đ‘č " "𐑞𐑧𐑄." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:29 msgid "" "At dusk they arrived at the mouth of a valley cutting almost straight " "through the range and made camp, as scouts warned that the area was hostile " "and the road ahead treacherous in darkness. There were no songs or music " "that night and most of the elves slept uneasily. An unlucky few kept a " "cautious watch." msgstr "" "𐑹𐑑 𐑛𐑩𐑕𐑒 𐑞𐑱 𐑩𐑟đ‘Č𐑝𐑛 𐑹𐑑 𐑞 𐑄𐑏𐑔 𐑝 𐑩 đ‘đ‘šđ‘€đ‘° 𐑒𐑳𐑑𐑩𐑙 𐑷𐑀𐑄𐑎𐑕𐑑 𐑕𐑑𐑟𐑱𐑑 𐑔𐑟𐑔 𐑞 𐑟𐑱𐑯𐑥 𐑯 𐑄𐑱𐑛 𐑒𐑚𐑄𐑐, " "𐑹𐑟 𐑕𐑒𐑬𐑑𐑕 𐑱đ‘č𐑯𐑛 𐑞𐑹𐑑 𐑞 đ‘ș𐑊𐑩 𐑱đ‘Ș𐑟 𐑣đ‘Ș𐑕𐑑đ‘Č𐑀 𐑯 𐑞 𐑼𐑮𐑛 𐑩𐑣𐑧𐑛 𐑑𐑟𐑧𐑗𐑻𐑩𐑕 𐑩𐑯 𐑛𐑞𐑒𐑯𐑩𐑕. 𐑞đ‘ș 𐑹𐑻 𐑯𐑮 " "𐑕đ‘Ș𐑙𐑟 đ‘č đ‘„đ‘żđ‘Ÿđ‘Šđ‘’ 𐑞𐑹𐑑 𐑯đ‘Č𐑑 𐑯 𐑄𐑎𐑕𐑑 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑕𐑀𐑧𐑐𐑑 đ‘łđ‘Żđ‘°đ‘Ÿđ‘Šđ‘€đ‘Š. 𐑩𐑯 𐑩𐑯𐑀𐑩𐑒𐑰 𐑓𐑿 𐑒𐑧𐑐𐑑 𐑩 " "𐑒𐑷𐑖𐑩𐑕 𐑱đ‘Ș𐑡." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:33 msgid "" "When sunrise came, the elves moved into battle formations. Whatever waited " "in the slopes ahead, it would not find them unprepared." msgstr "" "𐑱𐑧𐑯 𐑕𐑩𐑯𐑟đ‘Č𐑟 𐑒𐑱𐑄, 𐑞 đ‘§đ‘€đ‘đ‘Ÿ đ‘„đ‘”đ‘đ‘› 𐑊𐑯𐑑𐑫 𐑚𐑚𐑑𐑩𐑀 𐑓đ‘čđ‘„đ‘±đ‘–đ‘©đ‘Żđ‘Ÿ. 𐑱đ‘Șđ‘‘đ‘§đ‘đ‘Œ 𐑹𐑱𐑑𐑩𐑛 𐑩𐑯 𐑞 𐑕𐑀𐑎𐑐𐑕 " "𐑩𐑣𐑧𐑛, 𐑩𐑑 𐑹𐑫𐑛 𐑯đ‘Ș𐑑 𐑓đ‘Č𐑯𐑛 𐑞𐑧𐑄 𐑩𐑯𐑐𐑟𐑰𐑐đ‘ș𐑛." #. [side]: type=Troll, type=Troll Warrior, id=Gurk #. [side]: type=Troll, type=Troll Warrior, id=Hrugu #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:66 #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:106 msgid "Trolls" msgstr "đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ" #. [side]: type=Troll, type=Troll Warrior, id=Gurk #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:75 msgid "Gurk" msgstr "Â·đ‘œđ‘»đ‘’" #. [side]: type=Troll, type=Troll Warrior, id=Hrugu #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:115 msgid "Hrugu" msgstr "Â·đ‘Łđ‘źđ‘”đ‘œđ‘”" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:154 msgid "Defeat all enemy leaders" msgstr "𐑛𐑩𐑓𐑰𐑑 𐑷𐑀 𐑧𐑯𐑩𐑄𐑊 đ‘€đ‘°đ‘›đ‘Œđ‘Ÿ" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:170 #, fuzzy #| msgid "" #| "Hint:\n" #| "Trolls are poor fighters when not on rugged terrain and fare even worse " #| "during the daytime. Lure them out of the hills and attack in the sunlight." msgid "" "Trolls are poor fighters when not on rugged terrain and fare even worse " "during the daytime. Lure them out of the hills and attack in the sunlight." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑾 đ‘đ‘«đ‘Œ 𐑓đ‘Čđ‘‘đ‘»đ‘Ÿ 𐑱𐑧𐑯 𐑯đ‘Ș𐑑 đ‘Ș𐑯 đ‘źđ‘łđ‘œđ‘©đ‘› 𐑑𐑻𐑱𐑯 𐑯 𐑓đ‘ș đ‘°đ‘đ‘©đ‘Ż 𐑹𐑻𐑕 đ‘›đ‘˜đ‘«đ‘Œđ‘Šđ‘™ 𐑞 𐑛𐑱𐑑đ‘Č𐑄. 𐑀𐑫𐑟 " "𐑞𐑧𐑄 𐑬𐑑 𐑝 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ 𐑯 𐑩𐑑𐑚𐑒 𐑩𐑯 𐑞 𐑕𐑳𐑯𐑀đ‘Č𐑑." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:184 msgid "" "We are far from our lands, now, Erlornas, and we have driven the orcs from " "the forest. Why do we not return home?" msgstr "" "𐑱𐑰 𐑾 𐑓𐑾 𐑓𐑼đ‘Ș𐑄 đ‘Źđ‘Œ đ‘€đ‘šđ‘Żđ‘›đ‘Ÿ, 𐑯𐑬, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕, 𐑯 𐑱𐑰 𐑣𐑹𐑝 đ‘›đ‘źđ‘Šđ‘đ‘©đ‘Ż 𐑞 đ‘č𐑒𐑕 𐑓𐑼đ‘Ș𐑄 𐑞 𐑓đ‘č𐑩𐑕𐑑. 𐑱đ‘Č " "𐑛𐑔 𐑱𐑰 𐑯đ‘Ș𐑑 𐑟𐑊𐑑𐑻𐑯 𐑣𐑎𐑄?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:189 msgid "" "You know well enough... Rualsha. That name sounds everywhere we go since the " "incursion began. That orc is much more than a mere marauding bandit in " "search of pillage. And he wants this land. Our land. He is planning " "an invasion, I’m sure of it. We must gather more information about his plans " "before we go back." msgstr "" "𐑿 𐑯𐑮 𐑹𐑧𐑀 𐑩𐑯𐑳𐑓... ·𐑟𐑔𐑩𐑀𐑖𐑚. 𐑞𐑹𐑑 𐑯𐑱𐑄 𐑕𐑬𐑯𐑛𐑟 𐑧𐑝𐑼𐑰𐑱đ‘ș 𐑱𐑰 𐑜𐑮 𐑕𐑩𐑯𐑕 𐑞 𐑊𐑯𐑒𐑻𐑠𐑩𐑯 đ‘šđ‘©đ‘œđ‘šđ‘Ż. " "𐑞𐑹𐑑 đ‘č𐑒 𐑩𐑟 𐑄𐑳𐑗 𐑄đ‘č 𐑞𐑹𐑯 𐑩 đ‘„đ‘œ 𐑄𐑻đ‘Ș𐑛𐑩𐑙 𐑚𐑚𐑯𐑛𐑩𐑑 𐑩𐑯 𐑕𐑻𐑗 𐑝 𐑐𐑊𐑀𐑊𐑥. 𐑯 𐑣𐑰 𐑱đ‘Ș𐑯𐑑𐑕 𐑞𐑩𐑕 𐑀𐑚𐑯𐑛. " "Our 𐑀𐑚𐑯𐑛. 𐑣𐑰 𐑩𐑟 𐑐𐑀𐑚𐑯𐑊𐑙 𐑩𐑯 đ‘Šđ‘Żđ‘đ‘±đ‘ đ‘©đ‘Ż, đ‘Č'𐑧𐑄 đ‘–đ‘«đ‘Œ 𐑝 𐑩𐑑. 𐑱𐑰 𐑄𐑳𐑕𐑑 đ‘œđ‘šđ‘žđ‘Œ 𐑄đ‘č " "đ‘Šđ‘Żđ‘“đ‘Œđ‘„đ‘±đ‘–đ‘©đ‘‘đ‘Šđ‘Ș𐑯 𐑩𐑚𐑏𐑑 𐑣𐑩𐑟 đ‘đ‘€đ‘šđ‘Żđ‘Ÿ 𐑚𐑩𐑓đ‘č 𐑱𐑰 𐑜𐑮 𐑚𐑹𐑒." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:194 msgid "And tell me... How did you sleep last night?" msgstr "𐑯 𐑑𐑧𐑀 𐑄𐑰... 𐑣𐑬 𐑛𐑩𐑛 𐑿 𐑕𐑀𐑰𐑐 𐑀𐑭𐑕𐑑 𐑯đ‘Č𐑑?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:199 msgid "" "How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares." msgstr "𐑣𐑬 𐑛𐑩𐑛 đ‘Č?... 𐑳𐑯𐑰𐑟𐑩, 𐑀đ‘č𐑛. 𐑄đ‘Č đ‘›đ‘źđ‘°đ‘„đ‘Ÿ 𐑹𐑻 𐑚𐑀𐑰𐑒, 𐑕𐑳𐑄 𐑝 𐑞𐑧𐑄 𐑯đ‘Č𐑑𐑄đ‘ș𐑟." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:204 msgid "" "Yes. The earth currents are perturbed here, and the bridges to the dreamland " "are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps " "more than one; the traces are mixed, and some of them have an unwholesome " "flavor." msgstr "" "𐑘𐑧𐑕. 𐑞 𐑻𐑔 𐑒𐑳𐑟𐑩𐑯𐑑𐑕 𐑾 đ‘đ‘Œđ‘‘đ‘»đ‘šđ‘› đ‘Łđ‘œ, 𐑯 𐑞 đ‘šđ‘źđ‘Šđ‘Ąđ‘©đ‘Ÿ 𐑑 𐑞 𐑛𐑟𐑰𐑄𐑀𐑚𐑯𐑛 𐑾 𐑑𐑱𐑯𐑑𐑊𐑛. đ‘Č 𐑔𐑩𐑙𐑒 𐑞đ‘ș " "𐑩𐑟 𐑩 𐑄𐑱𐑥 𐑛𐑹𐑧𐑀𐑊𐑙 𐑕𐑳𐑄𐑹đ‘ș đ‘Żđ‘œđ‘šđ‘Č. đ‘č đ‘đ‘Œđ‘Łđ‘šđ‘đ‘• 𐑄đ‘č 𐑞𐑹𐑯 𐑱𐑳𐑯; 𐑞 đ‘‘đ‘źđ‘±đ‘•đ‘©đ‘Ÿ 𐑾 𐑄𐑊𐑒𐑕𐑑, 𐑯 𐑕𐑳𐑄 𐑝 " "𐑞𐑧𐑄 𐑣𐑹𐑝 𐑩𐑯 𐑳𐑯𐑣𐑫𐑀𐑕𐑳𐑄 đ‘“đ‘€đ‘±đ‘đ‘Œ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:209 msgid "" "It would be dire indeed for us if these orcs have magic to add to their " "battle-might." msgstr "𐑩𐑑 𐑹𐑫𐑛 𐑚𐑰 𐑛đ‘Č𐑼 𐑩𐑯𐑛𐑰𐑛 𐑓đ‘č 𐑳𐑕 𐑩𐑓 𐑞𐑰𐑟 đ‘č𐑒𐑕 𐑣𐑹𐑝 𐑄𐑚𐑥𐑊𐑒 𐑑 𐑹𐑛 𐑑 𐑞đ‘ș 𐑚𐑚𐑑𐑩𐑀-𐑄đ‘Č𐑑." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:214 msgid "We must discover if this is so." msgstr "𐑱𐑰 𐑄𐑳𐑕𐑑 đ‘›đ‘Šđ‘•đ‘’đ‘łđ‘đ‘Œ 𐑩𐑓 𐑞𐑩𐑕 𐑩𐑟 𐑕𐑮." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:219 msgid "" "Information will do us no good if we are killed before we return with it! " "These mountains look like troll territory." msgstr "" "đ‘Šđ‘Żđ‘“đ‘Œđ‘„đ‘±đ‘–đ‘©đ‘‘đ‘Šđ‘Ș𐑯 𐑹𐑊𐑀 𐑛𐑔 𐑳𐑕 𐑯𐑮 đ‘œđ‘«đ‘› 𐑩𐑓 𐑱𐑰 𐑾 𐑒𐑊𐑀𐑛 𐑚𐑩𐑓đ‘č 𐑱𐑰 𐑟𐑊𐑑𐑻𐑯 𐑱𐑩𐑞 𐑩𐑑! 𐑞𐑰𐑟 đ‘„đ‘Źđ‘Żđ‘‘đ‘©đ‘Żđ‘Ÿ " "𐑀𐑫𐑒 𐑀đ‘Č𐑒 𐑑𐑟𐑎𐑀 đ‘‘đ‘§đ‘źđ‘Šđ‘‘đ‘Œđ‘Š." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:224 msgid "Enough. The sun’s fully over the horizon. Give the order to advance." msgstr "𐑩𐑯𐑳𐑓. 𐑞 đ‘•đ‘©đ‘Żđ‘Ÿ 𐑓𐑫𐑀𐑊 đ‘Žđ‘đ‘Œ 𐑞 đ‘Łđ‘Œđ‘Čđ‘Ÿđ‘©đ‘Ż. 𐑜𐑩𐑝 𐑞 đ‘čđ‘›đ‘Œ 𐑑 đ‘©đ‘›đ‘đ‘­đ‘Żđ‘•." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:235 msgid "" "That was the last of the chieftains, lord. The lesser trolls seem to be " "retreating now." msgstr "𐑞𐑹𐑑 𐑱đ‘Ș𐑟 𐑞 𐑀𐑭𐑕𐑑 𐑝 𐑞 đ‘—đ‘°đ‘“đ‘‘đ‘©đ‘Żđ‘Ÿ, 𐑀đ‘č𐑛. 𐑞 đ‘€đ‘§đ‘•đ‘Œ đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑕𐑰𐑄 𐑑 𐑚𐑰 𐑼𐑩𐑑𐑼𐑰𐑑𐑩𐑙 𐑯𐑬." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:240 msgid "" "It is well. Break camp and move everyone through the pass before they rally. " "We’ll rest a bit on the other side; we have earned it." msgstr "" "𐑩𐑑 𐑩𐑟 𐑹𐑧𐑀. 𐑚𐑟𐑱𐑒 𐑒𐑚𐑄𐑐 𐑯 đ‘„đ‘”đ‘ 𐑧𐑝𐑼𐑰𐑱𐑳𐑯 𐑔𐑟𐑔 𐑞 𐑐𐑭𐑕 𐑚𐑩𐑓đ‘č 𐑞𐑱 𐑟𐑚𐑀𐑰. 𐑱𐑰'𐑀 𐑼𐑧𐑕𐑑 𐑩 𐑚𐑩𐑑 " "đ‘Ș𐑯 𐑞 đ‘łđ‘žđ‘Œ 𐑕đ‘Č𐑛; 𐑱𐑰 𐑣𐑹𐑝 𐑻𐑯𐑛 𐑩𐑑." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:245 msgid "At once. How much time do you think we have?" msgstr "𐑹𐑑 𐑱𐑳𐑯𐑕. 𐑣𐑬 𐑄𐑳𐑗 𐑑đ‘Č𐑄 𐑛𐑔 𐑿 𐑔𐑩𐑙𐑒 𐑱𐑰 𐑣𐑹𐑝?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:250 msgid "" "A day, perhaps. We fought two clans today; they won’t take long to rally. We " "need to be gone from here by sunset next." msgstr "" "𐑩 𐑛𐑱, đ‘đ‘Œđ‘Łđ‘šđ‘đ‘•. 𐑱𐑰 𐑓𐑷𐑑 𐑑𐑔 đ‘’đ‘€đ‘šđ‘Żđ‘Ÿ 𐑑𐑫𐑛𐑱; 𐑞𐑱 𐑱𐑮𐑯𐑑 𐑑𐑱𐑒 𐑀đ‘Ș𐑙 𐑑 𐑟𐑚𐑀𐑰. 𐑱𐑰 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑜đ‘Ș𐑯 " "𐑓𐑼đ‘Ș𐑄 đ‘Łđ‘œ 𐑚đ‘Č 𐑕𐑳𐑯𐑕𐑧𐑑 𐑯𐑧𐑒𐑕𐑑." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:269 msgid "We have slain a chieftain! Take heart! This battle is almost won!" msgstr "𐑱𐑰 𐑣𐑹𐑝 𐑕𐑀𐑱𐑯 𐑩 𐑗𐑰𐑓𐑑𐑩𐑯! 𐑑𐑱𐑒 𐑣𐑾𐑑! 𐑞𐑩𐑕 𐑚𐑚𐑑𐑩𐑀 𐑩𐑟 𐑷𐑀𐑄𐑎𐑕𐑑 𐑱𐑳𐑯!" #. [message]: speaker=second_unit #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:284 msgid "Ha! Me smashed da funny elf. Me got a trophy!" msgstr "𐑣𐑭! 𐑄𐑰 𐑕𐑄𐑚𐑖𐑑 𐑛𐑭 𐑓𐑳𐑯𐑩 𐑧𐑀𐑓. 𐑄𐑰 𐑜đ‘Ș𐑑 𐑩 𐑑𐑼𐑮𐑓𐑰!" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:289 msgid "No! This can’t be!" msgstr "𐑯𐑮! 𐑞𐑩𐑕 𐑒𐑭𐑯𐑑 𐑚𐑰!" #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:295 msgid "" "Soon after Erlornas died, the elven party, lacking a leader and pressed from " "all sides, scattered and fled. Their retreat to Wesmere was arduous and long." msgstr "" "𐑕𐑔𐑯 đ‘­đ‘“đ‘‘đ‘Œ ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑛đ‘Č𐑛 𐑞 đ‘§đ‘€đ‘đ‘§đ‘Ż 𐑐𐑾𐑑𐑩, 𐑀𐑚𐑒𐑊𐑙 𐑩 𐑀𐑰𐑛𐑻 𐑯 𐑐𐑼𐑧𐑕𐑑 𐑓𐑼đ‘Ș𐑄 𐑷𐑀 𐑕đ‘Č𐑛𐑟, đ‘•đ‘’đ‘šđ‘‘đ‘Œđ‘› " "𐑯 𐑓𐑀𐑧𐑛. 𐑞đ‘ș 𐑼𐑩𐑑𐑼𐑰𐑑 𐑑 ·𐑹𐑧𐑕𐑄𐑰𐑟 𐑱đ‘Ș𐑟 𐑞𐑥𐑔𐑩𐑕 𐑯 𐑀đ‘Ș𐑙." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:300 msgid "" "During their retreat, the pass was crossed by another army moving in the " "opposite direction. Orcs were back south of the pass, and this time they " "were to stay for a long, long time." msgstr "" "đ‘›đ‘˜đ‘«đ‘Œđ‘Šđ‘™ 𐑞đ‘ș 𐑼𐑩𐑑𐑼𐑰𐑑, 𐑞 𐑐𐑭𐑕 𐑱đ‘Ș𐑟 𐑒𐑼đ‘Ș𐑕𐑛 𐑚đ‘Č đ‘©đ‘Żđ‘łđ‘žđ‘Œ 𐑞𐑄𐑊 đ‘„đ‘”đ‘đ‘Šđ‘™ 𐑩𐑯 𐑞 đ‘Ș𐑐𐑮𐑕𐑩𐑑 𐑛𐑊𐑟𐑧𐑒𐑖𐑩𐑯. " "đ‘č𐑒𐑕 𐑹𐑻 𐑚𐑹𐑒 𐑕𐑬𐑔 𐑝 𐑞 𐑐𐑭𐑕, 𐑯 𐑞𐑩𐑕 𐑑đ‘Č𐑄 𐑞𐑱 𐑹𐑻 𐑑 𐑕𐑑𐑱 𐑓đ‘č 𐑩 𐑀đ‘Ș𐑙, 𐑀đ‘Ș𐑙 𐑑đ‘Č𐑄." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:311 msgid "" "We can’t get through, my Lord. These whelps are not individually very " "dangerous, but there are huge numbers of them." msgstr "" "𐑱𐑰 𐑒𐑭𐑯𐑑 𐑜𐑧𐑑 𐑔𐑟𐑔, 𐑄đ‘Č 𐑀đ‘č𐑛. 𐑞𐑰𐑟 𐑹𐑧𐑀𐑐𐑕 𐑾 𐑯đ‘Ș𐑑 đ‘Šđ‘Żđ‘›đ‘Šđ‘đ‘Šđ‘›đ‘żđ‘©đ‘€đ‘Š 𐑝𐑧𐑼𐑩 đ‘›đ‘±đ‘Żđ‘Ąđ‘Œđ‘©đ‘•, 𐑚𐑳𐑑 𐑞đ‘ș 𐑾 " "𐑣𐑿𐑡 đ‘Żđ‘łđ‘„đ‘šđ‘Œđ‘Ÿ 𐑝 𐑞𐑧𐑄." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:316 msgid "" "Four days of combat and nothing to show for it. How does it feel to you?" msgstr "𐑓đ‘č đ‘›đ‘±đ‘Ÿ 𐑝 𐑒đ‘Ș𐑄𐑚𐑚𐑑 𐑯 𐑯𐑳𐑔𐑩𐑙 𐑑 𐑖𐑮 𐑓đ‘č 𐑩𐑑. 𐑣𐑬 𐑛𐑮𐑟 𐑩𐑑 𐑓𐑰𐑀 𐑑 𐑿?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:321 msgid "" "Terrible, my lord. Never in my life did I dream I’d be bested by mere " "trolls. What are your orders?" msgstr "" "𐑑𐑧𐑟𐑩𐑚𐑩𐑀, 𐑄đ‘Č 𐑀đ‘č𐑛. đ‘Żđ‘§đ‘đ‘Œ 𐑩𐑯 𐑄đ‘Č 𐑀đ‘Č𐑓 𐑛𐑩𐑛 đ‘Č 𐑛𐑟𐑰𐑄 đ‘Č'𐑛𐑰 𐑚𐑰 𐑚𐑧𐑕𐑑𐑩𐑛 𐑚đ‘Č đ‘„đ‘œ đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ. 𐑱đ‘Ș𐑑 𐑾 " "đ‘żđ‘Œ đ‘čđ‘›đ‘Œđ‘Ÿ?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:326 msgid "" "Withdraw and make camp a safe distance from the hills. There is no further " "point in this fight. We’ll wait for reinforcements." msgstr "" "𐑹𐑊𐑞𐑛𐑟𐑷 𐑯 𐑄𐑱𐑒 𐑒𐑚𐑄𐑐 𐑩 𐑕𐑱𐑓 𐑛𐑊𐑕𐑑𐑩𐑯𐑕 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘Łđ‘Šđ‘€đ‘Ÿ. 𐑞đ‘ș 𐑩𐑟 𐑯𐑮 đ‘“đ‘»đ‘žđ‘Œ 𐑐𐑶𐑯𐑑 𐑩𐑯 𐑞𐑩𐑕 𐑓đ‘Č𐑑. " "𐑱𐑰'𐑀 𐑹𐑱𐑑 𐑓đ‘č 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:332 msgid "" "The reinforcements arrived a few days later, a crack force of rangers with " "some cavalry support. When they attempted the pass again, they found not " "trolls but something worse — an orcish army approaching from the north." msgstr "" "𐑞 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 𐑩𐑟đ‘Č𐑝𐑛 𐑩 𐑓𐑿 đ‘›đ‘±đ‘Ÿ đ‘€đ‘±đ‘‘đ‘Œ, 𐑩 𐑒𐑼𐑹𐑒 𐑓đ‘č𐑕 𐑝 đ‘źđ‘±đ‘Żđ‘Ąđ‘Œđ‘Ÿ 𐑱𐑩𐑞 𐑕𐑳𐑄 đ‘’đ‘šđ‘đ‘©đ‘€đ‘źđ‘° " "𐑕𐑩𐑐đ‘č𐑑. 𐑱𐑧𐑯 𐑞𐑱 𐑩𐑑𐑧𐑄𐑐𐑑𐑩𐑛 𐑞 𐑐𐑭𐑕 đ‘©đ‘œđ‘±đ‘Ż, 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑯đ‘Ș𐑑 đ‘‘đ‘źđ‘Žđ‘€đ‘Ÿ 𐑚𐑳𐑑 𐑕𐑳𐑄𐑔𐑊𐑙 𐑹𐑻𐑕 - 𐑩𐑯 " "đ‘č𐑒𐑩𐑖 𐑞𐑄𐑊 𐑩𐑐𐑟𐑎𐑗𐑊𐑙 𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:338 msgid "" "The battle that ensued was bloody and inconclusive, and the elven losses " "were only the beginning of the mournful toll in a war that would rage for " "many years after." msgstr "" "𐑞 𐑚𐑚𐑑𐑩𐑀 𐑞𐑹𐑑 𐑊𐑯𐑕𐑔𐑛 𐑱đ‘Ș𐑟 𐑚𐑀𐑳𐑛𐑊 𐑯 đ‘Šđ‘Żđ‘’đ‘©đ‘Żđ‘’đ‘€đ‘”đ‘•đ‘Šđ‘, 𐑯 𐑞 đ‘§đ‘€đ‘đ‘§đ‘Ż 𐑀đ‘Șđ‘•đ‘©đ‘Ÿ 𐑹𐑻 𐑎𐑯𐑀𐑊 𐑞 đ‘šđ‘©đ‘œđ‘Šđ‘Żđ‘Šđ‘™ " "𐑝 𐑞 𐑄đ‘č𐑯𐑓𐑩𐑀 𐑑𐑎𐑀 𐑩𐑯 𐑩 𐑱đ‘č 𐑞𐑹𐑑 𐑹𐑫𐑛 𐑟𐑱𐑥 𐑓đ‘č 𐑄𐑧𐑯𐑊 đ‘˜đ‘œđ‘Ÿ đ‘­đ‘“đ‘‘đ‘Œ." #. [scenario]: id=05_Linaera_the_Quick #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:10 msgid "Linaera the Quick" msgstr "·𐑀𐑊𐑯đ‘ș𐑩 𐑞 𐑒𐑱𐑩𐑒" #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:26 msgid "" "After a day of hard-earned rest the elves marched north again. This was " "unknown country, not frequented even by Wesmere’s furthermost-faring scouts." msgstr "" "đ‘­đ‘“đ‘‘đ‘Œ 𐑩 𐑛𐑱 𐑝 𐑣𐑾𐑛-𐑻𐑯𐑛 𐑼𐑧𐑕𐑑 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑄𐑞𐑗𐑑 𐑯đ‘č𐑔 đ‘©đ‘œđ‘±đ‘Ż. 𐑞𐑩𐑕 𐑱đ‘Ș𐑟 𐑳𐑯𐑯𐑮𐑯 𐑒𐑳𐑯𐑑𐑼𐑰, 𐑯đ‘Ș𐑑 " "𐑓𐑟𐑰𐑒𐑹𐑩𐑯𐑑𐑊𐑛 đ‘°đ‘đ‘©đ‘Ż 𐑚đ‘Č Â·đ‘ąđ‘§đ‘•đ‘„đ‘°đ‘źđ‘Ÿ 𐑓𐑻𐑞𐑻𐑄𐑎𐑕𐑑-𐑓𐑾𐑩𐑙 𐑕𐑒𐑬𐑑𐑕." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:30 msgid "" "Two days’ travel later, the forward scouts reported another orcish warband " "laying siege to a tower." msgstr "" "𐑑𐑔 đ‘›đ‘±đ‘Ÿ' đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€ đ‘€đ‘±đ‘‘đ‘Œ, 𐑞 𐑓đ‘čđ‘ąđ‘Œđ‘› 𐑕𐑒𐑬𐑑𐑕 𐑟𐑩𐑐đ‘č𐑑𐑩𐑛 đ‘©đ‘Żđ‘łđ‘žđ‘Œ đ‘č𐑒𐑩𐑖 𐑱đ‘č𐑚𐑹𐑯𐑛 𐑀𐑱𐑊𐑙 𐑕𐑰𐑡 𐑑 𐑩 " "đ‘‘đ‘Źđ‘Œ." #. [part] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:34 msgid "" "Erlornas surveyed the siege from atop a small tree-covered hill overlooking " "the tower valley..." msgstr "" "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 đ‘•đ‘Œđ‘đ‘±đ‘› 𐑞 𐑕𐑰𐑡 𐑓𐑼đ‘Ș𐑄 𐑩𐑑𐑭𐑐 𐑩 𐑕𐑄𐑷𐑀 𐑑𐑼𐑰-đ‘’đ‘łđ‘đ‘Œđ‘› 𐑣𐑊𐑀 đ‘Žđ‘đ‘Œđ‘€đ‘«đ‘’đ‘Šđ‘™ 𐑞 đ‘‘đ‘Źđ‘Œ đ‘đ‘šđ‘€đ‘°..." #. [side]: type=Orcish Warlord, id=Krughnar #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:69 msgid "Krughnar" msgstr "Â·đ‘’đ‘źđ‘”đ‘œđ‘Żđ‘ž" #. [side] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:89 msgid "Mages" msgstr "" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:107 msgid "Defeat Krughnar and break the siege" msgstr "𐑛𐑩𐑓𐑰𐑑 Â·đ‘’đ‘źđ‘”đ‘œđ‘Żđ‘ž 𐑯 𐑚𐑟𐑱𐑒 𐑞 𐑕𐑰𐑡" #. [objective]: condition=lose #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:115 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:78 msgid "Death of Linaera" msgstr "𐑛𐑧𐑔 𐑝 ·𐑀𐑊𐑯đ‘ș𐑩" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:121 #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:89 msgid "Linaera is a leader and can recruit mages when standing on a keep." msgstr "" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:129 #, fuzzy #| msgid "" #| "Hint:\n" #| "Use Elven Scouts and Linaera’s power of teleportation to mount hit-and-" #| "run attacks." msgid "" "Use Elven Scouts and Linaera’s power of teleportation to mount hit-and-run " "attacks." msgstr "" "𐑣𐑩𐑯𐑑:\n" "𐑿𐑟 đ‘§đ‘€đ‘đ‘§đ‘Ż 𐑕𐑒𐑬𐑑𐑕 𐑯 ·𐑀𐑊𐑯đ‘șđ‘©đ‘Ÿ đ‘đ‘Źđ‘Œ 𐑝 𐑑𐑧𐑀𐑊𐑐đ‘č𐑑𐑱𐑠𐑳𐑯 𐑑 𐑄𐑏𐑯𐑑 𐑣𐑩𐑑-𐑯-𐑼𐑳𐑯 𐑩𐑑𐑚𐑒𐑕." #. [message]: id=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:143 msgid "Report." msgstr "𐑟𐑩𐑐đ‘č𐑑." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:148 #, fuzzy msgid "" "A warband of orcs, no women or children among them, besieges a tower. It’s " "of human design... but we are far from the lands granted to humans by " "treaty, my lord Erlornas." msgstr "" "𐑩 𐑱đ‘č𐑚𐑹𐑯𐑛 𐑝 đ‘č𐑒𐑕, 𐑯𐑮 𐑹𐑊𐑄𐑊𐑯 đ‘č 𐑗𐑊𐑀𐑛𐑟𐑩𐑯 𐑩𐑄𐑳𐑙 𐑞𐑧𐑄, 𐑚𐑕𐑰𐑡𐑟 𐑩 đ‘‘đ‘Źđ‘Œ. 𐑩𐑑'𐑕 𐑝 𐑣𐑿𐑄𐑩𐑯 " "đ‘›đ‘©đ‘Ÿđ‘Č𐑯...𐑚𐑳𐑑 𐑱𐑰 𐑾 𐑓𐑾 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘€đ‘šđ‘Żđ‘›đ‘Ÿ 𐑜𐑼𐑭𐑯𐑑𐑧𐑛 𐑑 đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑚đ‘Č 𐑑𐑼𐑰𐑑𐑩, 𐑄đ‘Č 𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:153 msgid "" "Under the letter of the treaty, it is so. But this country is too cold and " "barren for us. I wonder, what manner of human would choose to live here, far " "from its kind? Hmmm..." msgstr "" "đ‘łđ‘Żđ‘›đ‘Œ 𐑞 đ‘€đ‘§đ‘‘đ‘Œ 𐑝 𐑞 𐑑𐑼𐑰𐑑𐑩, 𐑩𐑑 𐑩𐑟 𐑕𐑮. 𐑚𐑳𐑑 𐑞𐑩𐑕 𐑒𐑳𐑯𐑑𐑼𐑰 𐑩𐑟 𐑑𐑔 𐑒𐑎𐑀𐑛 𐑯 𐑚𐑚𐑟𐑩𐑯 𐑓đ‘č 𐑳𐑕. đ‘Č " "đ‘ąđ‘łđ‘Żđ‘›đ‘Œ, 𐑱đ‘Ș𐑑 đ‘„đ‘šđ‘Żđ‘Œ 𐑝 𐑣𐑿𐑄𐑩𐑯 𐑹𐑫𐑛 đ‘—đ‘”đ‘Ÿ 𐑑 𐑀đ‘Č𐑝 đ‘Łđ‘œ, 𐑓𐑾 𐑓𐑼đ‘Ș𐑄 𐑩𐑑𐑕 𐑒đ‘Č𐑯𐑛? 𐑣𐑩𐑄..." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:158 msgid "It trespasses, and should be driven out!" msgstr "𐑩𐑑 đ‘‘đ‘źđ‘§đ‘•đ‘đ‘©đ‘•đ‘©đ‘Ÿ, 𐑯 𐑖𐑫𐑛 𐑚𐑰 đ‘›đ‘źđ‘Šđ‘đ‘©đ‘Ż 𐑬𐑑!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:163 msgid "" "Hold. It is only one human, or a few of them at most. Time enough to speak " "of driving it out when we have no enemies in common." msgstr "" "𐑣𐑎𐑀𐑛. 𐑩𐑑 𐑩𐑟 𐑎𐑯𐑀𐑊 𐑱𐑳𐑯 𐑣𐑿𐑄𐑩𐑯, đ‘č 𐑩 𐑓𐑿 𐑝 𐑞𐑧𐑄 𐑹𐑑 𐑄𐑎𐑕𐑑. 𐑑đ‘Č𐑄 𐑩𐑯𐑳𐑓 𐑑 𐑕𐑐𐑰𐑒 𐑝 𐑛𐑼đ‘Č𐑝𐑩𐑙 " "𐑩𐑑 𐑬𐑑 𐑱𐑧𐑯 𐑱𐑰 𐑣𐑹𐑝 𐑯𐑮 đ‘§đ‘Żđ‘Šđ‘„đ‘Šđ‘Ÿ 𐑩𐑯 𐑒đ‘Ș𐑄𐑩𐑯." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:168 msgid "" "Tell me: I see no bridge over the chasm around that keep. Is there any sign " "that one has been withdrawn by the defenders?" msgstr "" "𐑑𐑧𐑀 𐑄𐑰: đ‘Č 𐑕𐑰 𐑯𐑮 𐑚𐑼𐑩𐑡 đ‘Žđ‘đ‘Œ 𐑞 đ‘’đ‘šđ‘Ÿđ‘©đ‘„ 𐑩𐑟𐑏𐑯𐑛 𐑞𐑹𐑑 𐑒𐑰𐑐. 𐑩𐑟 𐑞đ‘ș 𐑧𐑯𐑩 𐑕đ‘Č𐑯 𐑞𐑹𐑑 𐑱𐑳𐑯 𐑣𐑹𐑟 " "𐑚𐑰𐑯 𐑹𐑊𐑞𐑛𐑟𐑷𐑯 𐑚đ‘Č 𐑞 đ‘›đ‘Šđ‘“đ‘§đ‘Żđ‘›đ‘»đ‘Ÿ?" #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:173 msgid "" "No, lord. No traces of any construction. It looks like no bridge has ever " "existed there. There must be other, hidden means of access to the tower." msgstr "" "𐑯𐑮, 𐑀đ‘č𐑛. 𐑯𐑮 đ‘‘đ‘źđ‘±đ‘•đ‘©đ‘Ÿ 𐑝 𐑧𐑯𐑩 𐑒𐑩𐑯𐑕𐑑𐑟𐑳𐑒𐑖𐑩𐑯. 𐑩𐑑 𐑀𐑫𐑒𐑕 𐑀đ‘Č𐑒 𐑯𐑮 𐑚𐑼𐑩𐑡 𐑣𐑹𐑟 đ‘§đ‘đ‘Œ đ‘§đ‘’đ‘Ÿđ‘Šđ‘•đ‘‘đ‘©đ‘› " "𐑞đ‘ș. 𐑞đ‘ș 𐑄𐑳𐑕𐑑 𐑚𐑰 đ‘łđ‘žđ‘Œ, 𐑣𐑊𐑛𐑩𐑯 đ‘„đ‘°đ‘Żđ‘Ÿ 𐑝 𐑹𐑒𐑕𐑧𐑕 𐑑 𐑞 đ‘‘đ‘Źđ‘Œ." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:178 #, fuzzy msgid "" "Interesting... Go to my personal stores and bring me a bottle of wine. And a " "couple of glasses." msgstr "" "đ‘Šđ‘Żđ‘‘đ‘Œđ‘©đ‘•đ‘‘đ‘Šđ‘™...𐑜𐑮 𐑑 𐑄đ‘Č 𐑐𐑻𐑕𐑩𐑯𐑩𐑀 𐑕𐑑đ‘č𐑟 𐑯 𐑚𐑼𐑩𐑙 𐑄𐑰 𐑩 𐑚đ‘Ș𐑑𐑀 𐑝 𐑱đ‘Č𐑯. 𐑯 𐑩 𐑒𐑳𐑐𐑩𐑀 𐑝 đ‘œđ‘€đ‘­đ‘•đ‘©đ‘Ÿ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:183 #, fuzzy msgid "... Glasses?" msgstr "...đ‘œđ‘€đ‘­đ‘•đ‘©đ‘Ÿ?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:188 msgid "Do it. We’ll have a guest soon." msgstr "𐑛𐑔 𐑩𐑑. 𐑱𐑰'𐑀 𐑣𐑹𐑝 𐑩 𐑜𐑧𐑕𐑑 𐑕𐑔𐑯." #. [message]: speaker=narrator #. "Faerie" in this paragraph is a rare, poetic word in #. English. It is the proper name of a magical otherworld #. associated with elves - actually, originally with #. fairies, but before Tolkien the boundary between elves #. and fairies was extremely blurry. In Wesnoth it is #. deliberately unclear whether Faerie is a place that is #. the source of magical power or a label for the inner #. nonhuman/magical nature of the Elves. Translate freely. #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:202 msgid "" "Erlornas closed his eyes and brought his hands forward, joined palms forming " "a cup open to the sky. Soon they began to glow, then to flare like a brazier " "with the fire of Faerie, casting a cold, blue light all around the elf-lord. " "A wisp of light emerged from the eerie flames, and at a few murmured words " "from the elf-lord flew away towards the tower below. Then the light around " "Erlornas faded and all was seemingly as before." msgstr "" "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 đ‘’đ‘€đ‘Žđ‘Ÿđ‘› 𐑣𐑩𐑟 đ‘Č𐑟 𐑯 𐑚𐑟𐑷𐑑 𐑣𐑩𐑟 𐑣𐑹𐑯𐑛𐑟 𐑓đ‘čđ‘ąđ‘Œđ‘›, 𐑥𐑶𐑯𐑛 đ‘đ‘­đ‘„đ‘Ÿ 𐑓đ‘č𐑄𐑊𐑙 𐑩 𐑒𐑳𐑐 𐑎𐑐𐑩𐑯 𐑑 𐑞 " "𐑕𐑒đ‘Č. 𐑕𐑔𐑯 𐑞𐑱 đ‘šđ‘©đ‘œđ‘šđ‘Ż 𐑑 đ‘œđ‘€đ‘Ž, 𐑞𐑧𐑯 𐑑 𐑓𐑀đ‘ș 𐑀đ‘Č𐑒 𐑩 đ‘šđ‘źđ‘±đ‘Ÿđ‘°đ‘» 𐑱𐑩𐑞 𐑞 𐑓đ‘Čđ‘Œ 𐑝 𐑓đ‘ș𐑩, 𐑒𐑭𐑕𐑑𐑩𐑙 𐑩 " "𐑒𐑎𐑀𐑛, 𐑚𐑀𐑔 𐑀đ‘Č𐑑 𐑷𐑀 𐑩𐑟𐑏𐑯𐑛 𐑞 𐑧𐑀𐑓-𐑀đ‘č𐑛. 𐑩 𐑱𐑩𐑕𐑐 𐑝 𐑀đ‘Č𐑑 𐑊𐑄𐑻𐑥𐑛 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘œđ‘° đ‘“đ‘€đ‘±đ‘„đ‘Ÿ, 𐑯 𐑹𐑑 𐑩 " "𐑓𐑿 đ‘„đ‘»đ‘„đ‘Œđ‘› đ‘ąđ‘»đ‘›đ‘Ÿ 𐑓𐑼đ‘Ș𐑄 𐑞 𐑧𐑀𐑓-𐑀đ‘č𐑛 𐑓𐑀𐑔 𐑩𐑹𐑱 𐑑𐑫𐑹đ‘č𐑛𐑟 𐑞 đ‘‘đ‘Źđ‘Œ 𐑚𐑩𐑀𐑎. 𐑞𐑧𐑯 𐑞 𐑀đ‘Č𐑑 𐑩𐑟𐑏𐑯𐑛 " "·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑓𐑱𐑛𐑩𐑛 𐑯 𐑷𐑀 𐑱đ‘Ș𐑟 𐑕𐑰𐑄𐑊𐑙𐑀𐑰 𐑹𐑟 𐑚𐑩𐑓đ‘č." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:212 msgid "Some time later..." msgstr "𐑕𐑳𐑄 𐑑đ‘Č𐑄 đ‘€đ‘±đ‘‘đ‘Œ..." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:236 #, fuzzy msgid "" "So you decided to accept the invitation. Good. Welcome, I am lord Erlornas " "of Wesmere. I find your presence here... surprising." msgstr "" "𐑕𐑮 𐑿 𐑛𐑩𐑕đ‘Č𐑛𐑩𐑛 𐑑 𐑹𐑒𐑕𐑧𐑐𐑑 𐑞 đ‘Šđ‘Żđ‘đ‘Šđ‘‘đ‘±đ‘–đ‘©đ‘Ż. đ‘œđ‘«đ‘›. 𐑹𐑧𐑀𐑒𐑩𐑄, đ‘Č 𐑚𐑄 𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 𐑝 ·𐑹𐑧𐑕𐑄𐑰𐑟. " "đ‘Č 𐑓đ‘Č𐑯𐑛 đ‘żđ‘Œ đ‘đ‘źđ‘§đ‘Ÿđ‘©đ‘Żđ‘• đ‘Łđ‘œ...đ‘•đ‘Œđ‘đ‘źđ‘Č𐑟𐑩𐑙." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:241 msgid "" "Scarcely less than I find yours, my lord elf, but I would welcome your aid " "against these orcs. They have been besieging my tower for weeks." msgstr "" "𐑕𐑒đ‘ș𐑕𐑀𐑊 𐑀𐑧𐑕 𐑞𐑹𐑯 đ‘Č 𐑓đ‘Č𐑯𐑛 đ‘żđ‘Œđ‘Ÿ, 𐑄đ‘Č 𐑀đ‘č𐑛 𐑧𐑀𐑓, 𐑚𐑳𐑑 đ‘Č 𐑹𐑫𐑛 𐑹𐑧𐑀𐑒𐑩𐑄 đ‘żđ‘Œ đ‘Č𐑛 đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑞𐑰𐑟 " "đ‘č𐑒𐑕. 𐑞𐑱 𐑣𐑹𐑝 𐑚𐑰𐑯 𐑚𐑩𐑕𐑰𐑡𐑩𐑙 𐑄đ‘Č đ‘‘đ‘Źđ‘Œ 𐑓đ‘č 𐑱𐑰𐑒𐑕." #. [message]: id=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:246 msgid "" "I wish their foul kind driven as far as possible from my borders, not to " "return. It would be no bad thing if an ally of the elves kept watch over " "this country." msgstr "" "đ‘Č 𐑱𐑩𐑖 𐑞đ‘ș 𐑓𐑏𐑀 𐑒đ‘Č𐑯𐑛 đ‘›đ‘źđ‘Šđ‘đ‘©đ‘Ż 𐑹𐑟 𐑓𐑾 𐑹𐑟 𐑐đ‘Ș𐑕𐑩𐑚𐑩𐑀 𐑓𐑼đ‘Ș𐑄 𐑄đ‘Č 𐑚đ‘čđ‘›đ‘Œđ‘Ÿ, 𐑯đ‘Ș𐑑 𐑑 𐑟𐑊𐑑𐑻𐑯. 𐑩𐑑 𐑹𐑫𐑛 " "𐑚𐑰 𐑯𐑮 𐑚𐑹𐑛 𐑔𐑩𐑙 𐑩𐑓 𐑩𐑯 𐑚𐑀đ‘Č 𐑝 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑒𐑧𐑐𐑑 𐑱đ‘Ș𐑡 đ‘Žđ‘đ‘Œ 𐑞𐑩𐑕 𐑒𐑳𐑯𐑑𐑼𐑰." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:251 msgid "Count me an ally, then, lord Erlornas. We can defeat them together." msgstr "𐑒𐑬𐑯𐑑 𐑄𐑰 𐑩𐑯 𐑚𐑀đ‘Č, 𐑞𐑧𐑯, 𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕. 𐑱𐑰 𐑒𐑹𐑯 𐑛𐑩𐑓𐑰𐑑 𐑞𐑧𐑄 đ‘‘đ‘«đ‘œđ‘§đ‘žđ‘Œ." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:265 msgid "" "My lord... humans cannot be trusted! They shift their allegiances with the " "changing of the wind!" msgstr "" "𐑄đ‘Č 𐑀đ‘č𐑛... đ‘Łđ‘żđ‘„đ‘©đ‘Żđ‘Ÿ 𐑒𐑹𐑯đ‘Ș𐑑 𐑚𐑰 𐑑𐑟𐑳𐑕𐑑𐑩𐑛! 𐑞𐑱 𐑖𐑩𐑓𐑑 𐑞đ‘ș đ‘šđ‘€đ‘°đ‘Ąđ‘°đ‘šđ‘Żđ‘•đ‘Šđ‘Ÿ 𐑱𐑩𐑞 𐑞 𐑗𐑱𐑯𐑥𐑊𐑙 𐑝 𐑞 " "𐑱𐑩𐑯𐑛!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:270 msgid "" "That may be, but I do not think this one will betray us to the orcs. And we " "may need her assistance, too: that is a powerful force of orcs ahead." msgstr "" "𐑞𐑹𐑑 𐑄𐑱 𐑚𐑰, 𐑚𐑳𐑑 đ‘Č 𐑛𐑔 𐑯đ‘Ș𐑑 𐑔𐑩𐑙𐑒 𐑞𐑩𐑕 𐑱𐑳𐑯 𐑹𐑊𐑀 𐑚𐑊𐑑𐑟𐑱 𐑳𐑕 𐑑 𐑞 đ‘č𐑒𐑕. 𐑯 𐑱𐑰 𐑄𐑱 𐑯𐑰𐑛 𐑣𐑻 " "𐑩𐑕𐑊𐑕𐑑𐑩𐑯𐑕, 𐑑𐑔: 𐑞𐑹𐑑 𐑩𐑟 𐑩 đ‘đ‘Źđ‘Œđ‘“đ‘©đ‘€ 𐑓đ‘č𐑕 𐑝 đ‘č𐑒𐑕 𐑩𐑣𐑧𐑛." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:279 #, fuzzy msgid "" "And that is well ended. But, Linaera, there is somewhat else that concerns " "me. You are a mage; do you not feel something... wrong... to the east of " "here?" msgstr "" "𐑯 𐑞𐑹𐑑 𐑩𐑟 𐑹𐑧𐑀 𐑧𐑯𐑛𐑩𐑛. 𐑚𐑳𐑑, ·𐑀𐑊𐑯đ‘ș𐑩, 𐑞đ‘ș 𐑩𐑟 𐑕𐑳𐑄𐑹đ‘Ș𐑑 𐑧𐑀𐑕 𐑞𐑹𐑑 đ‘’đ‘©đ‘Żđ‘•đ‘»đ‘Żđ‘Ÿ 𐑄𐑰. 𐑿 𐑾 𐑩 𐑄𐑱𐑥; " "𐑛𐑔 𐑿 𐑯đ‘Ș𐑑 𐑓𐑰𐑀 𐑕𐑳𐑄𐑔𐑊𐑙...𐑼đ‘Ș𐑙...𐑑 𐑞 𐑰𐑕𐑑 𐑝 đ‘Łđ‘œ?" #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:284 msgid "" "I do indeed. Something evil has recently made a nest in the next valley " "over; its servants have been sniffing at the edges of my domain. I had meant " "to deal with it myself, but if you elves revere the green earth I think you " "will want it abolished as much as do I." msgstr "" "đ‘Č 𐑛𐑔 𐑩𐑯𐑛𐑰𐑛. 𐑕𐑳𐑄𐑔𐑊𐑙 đ‘°đ‘đ‘©đ‘€ 𐑣𐑹𐑟 𐑟𐑰𐑕𐑩𐑯𐑑𐑀𐑊 𐑄𐑱𐑛 𐑩 𐑯𐑧𐑕𐑑 𐑩𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 đ‘đ‘šđ‘€đ‘° đ‘Žđ‘đ‘Œ; 𐑩𐑑𐑕 " "đ‘•đ‘»đ‘đ‘©đ‘Żđ‘‘đ‘• 𐑣𐑹𐑝 𐑚𐑰𐑯 𐑕𐑯𐑩𐑓𐑩𐑙 𐑹𐑑 𐑞 đ‘§đ‘Ąđ‘©đ‘Ÿ 𐑝 𐑄đ‘Č 𐑛𐑎𐑄𐑱𐑯. đ‘Č 𐑣𐑹𐑛 𐑄𐑧𐑯𐑑 𐑑 𐑛𐑰𐑀 𐑱𐑩𐑞 𐑩𐑑 𐑄đ‘Č𐑕𐑧𐑀𐑓, " "𐑚𐑳𐑑 𐑩𐑓 𐑿 đ‘§đ‘€đ‘đ‘Ÿ đ‘źđ‘Šđ‘đ‘œ 𐑞 𐑜𐑼𐑰𐑯 𐑻𐑔 đ‘Č 𐑔𐑩𐑙𐑒 𐑿 𐑹𐑊𐑀 𐑱đ‘Ș𐑯𐑑 𐑩𐑑 𐑩𐑚đ‘Ș𐑀𐑊𐑖𐑑 𐑹𐑟 𐑄𐑳𐑗 𐑹𐑟 𐑛𐑔 đ‘Č." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:289 msgid "We are of one mind, then. Let us go to it." msgstr "𐑱𐑰 𐑾 𐑝 𐑱𐑳𐑯 𐑄đ‘Č𐑯𐑛, 𐑞𐑧𐑯. 𐑀𐑧𐑑 𐑳𐑕 𐑜𐑮 𐑑 𐑩𐑑." #. [scenario]: id=06_A_Detour_through_the_Swamp #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:10 msgid "A Detour through the Swamp" msgstr "𐑩 𐑛𐑊𐑑𐑫𐑟 𐑔𐑟𐑔 𐑞 𐑕𐑹𐑭𐑄𐑐" #. [side]: type=Lich, id=Keremal #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:45 msgid "Undead" msgstr "" #. [side]: type=Lich, id=Keremal #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:50 msgid "Keremal" msgstr "·𐑒𐑻𐑧𐑄𐑚𐑀" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:70 msgid "Defeat Keremal" msgstr "𐑛𐑩𐑓𐑰𐑑 ·𐑒𐑻𐑧𐑄𐑚𐑀" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:90 #, fuzzy #| msgid "" #| "Hint:\n" #| "Undead are resistant to physical attack. Use mages to attack the undead, " #| "and elves to protect and support the mages." msgid "" "Undead are resistant to physical attack. Use mages to attack the undead, and " "elves to protect and support the mages." msgstr "" "𐑣𐑩𐑯𐑑:\n" "𐑳𐑯𐑛𐑧𐑛 𐑾 đ‘źđ‘Šđ‘Ÿđ‘Šđ‘•đ‘‘đ‘©đ‘Żđ‘‘ 𐑑 đ‘“đ‘Šđ‘Ÿđ‘Šđ‘’đ‘©đ‘€ 𐑩𐑑𐑚𐑒. 𐑿𐑟 đ‘„đ‘±đ‘Ąđ‘Šđ‘Ÿ 𐑑 𐑩𐑑𐑚𐑒 𐑞 𐑳𐑯𐑛𐑧𐑛, 𐑯 đ‘§đ‘€đ‘đ‘Ÿ 𐑑 𐑐𐑟𐑩𐑑𐑧𐑒𐑑 " "𐑯 𐑕𐑩𐑐đ‘č𐑑 𐑞 đ‘„đ‘±đ‘Ąđ‘Šđ‘Ÿ." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:107 msgid "" "The evil spirits who have settled in this wetland have turned it into a vile " "bog. My apprentices and I have the power to dispel them, but you must " "protect us from their weapons." msgstr "" "𐑞 đ‘°đ‘đ‘©đ‘€ 𐑕𐑐𐑩𐑼𐑩𐑑𐑕 𐑣𐑔 𐑣𐑹𐑝 𐑕𐑧𐑑𐑩𐑀𐑛 𐑩𐑯 𐑞𐑩𐑕 𐑹𐑧𐑑𐑀𐑚𐑯𐑛 𐑣𐑹𐑝 𐑑𐑻𐑯𐑛 𐑩𐑑 𐑊𐑯𐑑𐑫 𐑩 𐑝đ‘Č𐑀 𐑚đ‘Ș𐑜. 𐑄đ‘Č " "đ‘©đ‘đ‘źđ‘§đ‘Żđ‘‘đ‘©đ‘•đ‘Šđ‘Ÿ 𐑯 đ‘Č 𐑣𐑹𐑝 𐑞 đ‘đ‘Źđ‘Œ 𐑑 𐑛𐑊𐑕𐑐𐑧𐑀 𐑞𐑧𐑄, 𐑚𐑳𐑑 𐑿 𐑄𐑳𐑕𐑑 𐑐𐑟𐑩𐑑𐑧𐑒𐑑 𐑳𐑕 𐑓𐑼đ‘Ș𐑄 𐑞đ‘ș đ‘ąđ‘§đ‘đ‘©đ‘Żđ‘Ÿ." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:118 msgid "" "Thank you, Erlornas... now I can return to my tower in peace. But I think " "some of my apprentices wish to follow you north in pursuit of the orcs." msgstr "" "𐑔𐑹𐑙𐑒 𐑿, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕... 𐑯𐑬 đ‘Č 𐑒𐑹𐑯 𐑟𐑊𐑑𐑻𐑯 𐑑 𐑄đ‘Č đ‘‘đ‘Źđ‘Œ 𐑩𐑯 𐑐𐑰𐑕. 𐑚𐑳𐑑 đ‘Č 𐑔𐑩𐑙𐑒 𐑕𐑳𐑄 𐑝 𐑄đ‘Č " "đ‘©đ‘đ‘źđ‘§đ‘Żđ‘‘đ‘©đ‘•đ‘Šđ‘Ÿ 𐑱𐑩𐑖 𐑑 𐑓đ‘Ș𐑀𐑎 𐑿 𐑯đ‘č𐑔 𐑩𐑯 đ‘đ‘Œđ‘•đ‘żđ‘‘ 𐑝 𐑞 đ‘č𐑒𐑕." #. [message]: role=mage #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:123 msgid "" "I have always wished to see elves, and now I have fought alongside them! May " "I please travel with you?" msgstr "" "đ‘Č 𐑣𐑹𐑝 đ‘·đ‘€đ‘ąđ‘±đ‘Ÿ 𐑱𐑩𐑖𐑑 𐑑 𐑕𐑰 đ‘§đ‘€đ‘đ‘Ÿ, 𐑯 𐑯𐑬 đ‘Č 𐑣𐑹𐑝 𐑓𐑷𐑑 𐑩𐑀đ‘Ș𐑙𐑕đ‘Č𐑛 𐑞𐑧𐑄! 𐑄𐑱 đ‘Č đ‘đ‘€đ‘°đ‘Ÿ đ‘‘đ‘źđ‘šđ‘đ‘©đ‘€ 𐑱𐑩𐑞 " "𐑿?" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:128 msgid "Certainly... I shall be glad of your help." msgstr "𐑕𐑻𐑑𐑩𐑯𐑀𐑊... đ‘Č 𐑖𐑚𐑀 𐑚𐑰 đ‘œđ‘€đ‘šđ‘› 𐑝 đ‘żđ‘Œ 𐑣𐑧𐑀𐑐." #. [scenario]: id=07_Showdown #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:10 msgid "Showdown" msgstr "𐑖𐑮𐑛𐑬𐑯" #. [side]: type=Orcish Sovereign, id=Rualsha #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:63 msgid "Rualsha" msgstr "·𐑟𐑔𐑩𐑀𐑖𐑚" #. [objective]: condition=win #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:90 msgid "Defeat Rualsha" msgstr "𐑛𐑩𐑓𐑰𐑑 ·𐑟𐑔𐑩𐑀𐑖𐑚" #. [objectives] #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:102 #, fuzzy #| msgid "" #| "Hint:\n" #| "Your enemy is well-defended against attacks from the south. Use rangers " #| "to sneak through the forest and mount a surprise attack from the north." msgid "" "Your enemy is well-defended against attacks from the south. Use rangers to " "sneak through the forest and mount a surprise attack from the north." msgstr "" "𐑣𐑩𐑯𐑑:\n" "đ‘żđ‘Œ 𐑧𐑯𐑩𐑄𐑊 𐑩𐑟 𐑹𐑧𐑀-𐑛𐑊𐑓𐑧𐑯𐑛𐑩𐑛 đ‘©đ‘œđ‘±đ‘Żđ‘•đ‘‘ 𐑩𐑑𐑚𐑒𐑕 𐑓𐑼đ‘Ș𐑄 𐑞 𐑕𐑬𐑔. 𐑿𐑟 đ‘źđ‘±đ‘Żđ‘Ąđ‘Œđ‘Ÿ 𐑑 𐑕𐑯𐑰𐑒 𐑔𐑟𐑔 𐑞 " "𐑓đ‘č𐑩𐑕𐑑 𐑯 𐑄𐑏𐑯𐑑 𐑩 đ‘•đ‘Œđ‘đ‘źđ‘Č𐑟 𐑩𐑑𐑚𐑒 𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔." #. [unit]: type=Elvish Ranger, id=Celodith #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:139 msgid "Celodith" msgstr "" #. [unit]: type=Elvish Ranger, id=Earanduil #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:159 msgid "Earanduil" msgstr "" #. [unit]: type=Elvish Ranger, id=Elvyniel #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:179 msgid "Elvyniel" msgstr "" #. [unit]: type=Elvish Ranger, id=Delorfilith #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:199 msgid "Delorfilith" msgstr "" #. [message]: speaker=Lomarfel #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:212 #, fuzzy msgid "" "My lord! We have ridden hard for over a week to catch up with you! The " "Ka’lian has deliberated, and asks you to defeat Rualsha quickly before he " "can muster a full invasion force." msgstr "" "𐑄đ‘Č 𐑀đ‘č𐑛! 𐑱𐑰 𐑣𐑹𐑝 𐑟𐑊𐑛𐑩𐑯 𐑣𐑾𐑛 𐑓đ‘č đ‘Žđ‘đ‘Œ 𐑩 𐑱𐑰𐑒 𐑑 𐑒𐑹𐑗 𐑳𐑐 𐑱𐑩𐑞 𐑿! 𐑞 Â·đ‘’đ‘±đ‘€đ‘Ÿđ‘Ż 𐑣𐑹𐑟 " "𐑛𐑊𐑀𐑊𐑚𐑻𐑱𐑑𐑊𐑛, 𐑯 𐑭𐑕𐑒𐑕 𐑿 𐑑 𐑛𐑩𐑓𐑰𐑑 ·𐑟𐑔𐑩𐑀𐑖𐑚 𐑒𐑹𐑊𐑒𐑀𐑊 𐑚𐑩𐑓đ‘č 𐑣𐑰 𐑒𐑹𐑯 𐑄𐑩𐑕𐑑𐑻 𐑩 𐑓𐑫𐑀 đ‘Šđ‘Żđ‘đ‘±đ‘ đ‘©đ‘Ż " "𐑓đ‘č𐑕." #. [message]: speaker=Rualsha #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:217 msgid "" "Puny elves! My full army will be here soon, and then we will crush you. You " "will beg for a quick death!" msgstr "" "𐑐𐑿𐑯𐑰 đ‘§đ‘€đ‘đ‘Ÿ! 𐑄đ‘Č 𐑓𐑫𐑀 𐑞𐑄𐑊 𐑹𐑊𐑀 𐑚𐑰 đ‘Łđ‘œ 𐑕𐑔𐑯, 𐑯 𐑞𐑧𐑯 𐑱𐑰 𐑹𐑊𐑀 𐑒𐑼𐑳𐑖 𐑿. 𐑿 𐑹𐑊𐑀 𐑚𐑧𐑜 𐑓đ‘č 𐑩 " "𐑒𐑱𐑩𐑒 𐑛𐑧𐑔!" #. [message]: speaker=unit #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:229 msgid "" "You may slay me, Erlornas, but my people live on. They will not forget! They " "will pursue you, and destroy you utterly... we will... we... arrgh..." msgstr "" "𐑿 𐑄𐑱 𐑕𐑀𐑱 𐑄𐑰, ·đ‘ș𐑀đ‘č𐑯𐑹𐑕, 𐑚𐑳𐑑 𐑄đ‘Č 𐑐𐑰𐑐𐑩𐑀 đ‘€đ‘Šđ‘ đ‘Ș𐑯. 𐑞𐑱 𐑹𐑊𐑀 𐑯đ‘Ș𐑑 đ‘“đ‘Œđ‘œđ‘§đ‘‘! 𐑞𐑱 𐑹𐑊𐑀 đ‘đ‘Œđ‘•đ‘ż 𐑿, " "𐑯 𐑛𐑩𐑕𐑑𐑟𐑶 𐑿 đ‘łđ‘‘đ‘Œđ‘đ‘Š... 𐑱𐑰 𐑹𐑊𐑀... 𐑱𐑰... 𐑾𐑜..." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:242 msgid "" "But Rualsha overestimated the will of his troops. With their leader dead, " "they scattered, and fled from the elves back to their fastnesses in the far " "north." msgstr "" "𐑚𐑳𐑑 ·𐑟𐑔𐑩𐑀𐑖𐑚 đ‘Žđ‘đ‘»đ‘§đ‘•đ‘‘đ‘©đ‘„đ‘±đ‘‘đ‘Šđ‘› 𐑞 𐑹𐑊𐑀 𐑝 𐑣𐑩𐑟 𐑑𐑟𐑔𐑐𐑕. 𐑱𐑩𐑞 𐑞đ‘ș 𐑀𐑰𐑛𐑻 𐑛𐑧𐑛, 𐑞𐑱 đ‘•đ‘’đ‘šđ‘‘đ‘Œđ‘›, 𐑯 " "𐑓𐑀𐑧𐑛 𐑓𐑼đ‘Ș𐑄 𐑞 đ‘§đ‘€đ‘đ‘Ÿ 𐑚𐑹𐑒 𐑑 𐑞đ‘ș đ‘“đ‘šđ‘•đ‘‘đ‘Żđ‘©đ‘•đ‘§đ‘Ÿ 𐑩𐑯 𐑞 𐑓𐑾 𐑯đ‘č𐑔." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:253 msgid "It grieves me to take life, even of a barbarian such as Rualsha." msgstr "𐑩𐑑 𐑜𐑼𐑰𐑝𐑟 𐑄𐑰 𐑑 𐑑𐑱𐑒 𐑀đ‘Č𐑓, đ‘°đ‘đ‘©đ‘Ż 𐑝 𐑩 𐑚𐑾𐑚đ‘ș𐑊𐑩𐑯 𐑕𐑳𐑗 𐑹𐑟 ·𐑟𐑔𐑩𐑀𐑖𐑚." #. [message]: role=advisor #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:258 msgid "" "If the orcs press us, we shall need to become more accustomed to fighting." msgstr "𐑩𐑓 𐑞 đ‘č𐑒𐑕 𐑐𐑼𐑧𐑕 𐑳𐑕, 𐑱𐑰 𐑖𐑚𐑀 𐑯𐑰𐑛 𐑑 𐑚𐑊𐑒𐑳𐑄 𐑄đ‘č 𐑩𐑒𐑳𐑕𐑑𐑩𐑄𐑛 𐑑 𐑓đ‘Č𐑑𐑩𐑙." #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:263 msgid "" "I fear it will be so. We have won a first victory here, but dark times come " "upon its heels." msgstr "" "đ‘Č đ‘“đ‘œ 𐑩𐑑 𐑹𐑊𐑀 𐑚𐑰 𐑕𐑮. 𐑱𐑰 𐑣𐑹𐑝 𐑱𐑳𐑯 𐑩 𐑓𐑻𐑕𐑑 đ‘đ‘Šđ‘’đ‘‘đ‘Œđ‘Š đ‘Łđ‘œ, 𐑚𐑳𐑑 𐑛𐑾𐑒 𐑑đ‘Čđ‘„đ‘Ÿ 𐑒𐑳𐑄 𐑩𐑐đ‘Ș𐑯 𐑩𐑑𐑕 " "đ‘Łđ‘°đ‘€đ‘Ÿ." #: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:6 msgid "Erlornas" msgstr "·đ‘ș𐑀đ‘č𐑯𐑹𐑕" #: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:16 msgid "Linaera" msgstr "·𐑀𐑊𐑯đ‘ș𐑩" #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:13 msgid "" "Lord Erlornas never saw the blade that felled him. He died on the spot, with " "not a chance to issue last commands or farewells. Without him his wardens " "soon fell into confusion, and losing heart withdrew from the battle." msgstr "" "𐑀đ‘č𐑛 ·đ‘ș𐑀đ‘č𐑯𐑹𐑕 đ‘Żđ‘§đ‘đ‘Œ 𐑕𐑷 𐑞 𐑚𐑀𐑱𐑛 𐑞𐑹𐑑 𐑓𐑧𐑀𐑛 𐑣𐑊𐑄. 𐑣𐑰 𐑛đ‘Č𐑛 đ‘Ș𐑯 𐑞 𐑕𐑐đ‘Ș𐑑, 𐑱𐑩𐑞 𐑯𐑮 𐑩 𐑗𐑭𐑯𐑕 𐑑 " "𐑊𐑖𐑔 𐑀𐑭𐑕𐑑 đ‘’đ‘©đ‘„đ‘­đ‘Żđ‘›đ‘Ÿ đ‘č 𐑓đ‘șđ‘ąđ‘§đ‘€đ‘Ÿ. 𐑱𐑩𐑞𐑬𐑑 𐑣𐑊𐑄 𐑣𐑩𐑟 𐑱đ‘čđ‘›đ‘©đ‘Żđ‘Ÿ 𐑕𐑔𐑯 𐑓𐑧𐑀 𐑊𐑯𐑑𐑫 𐑒𐑩𐑯𐑓𐑿𐑠𐑩𐑯, 𐑯 " "đ‘€đ‘”đ‘Ÿđ‘Šđ‘™ 𐑣𐑾𐑑 𐑹𐑊𐑞𐑛𐑟𐑔 𐑓𐑼đ‘Ș𐑄 𐑞 𐑚𐑚𐑑𐑩𐑀." #. [message]: speaker=narrator #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:19 msgid "" "When reinforcements finally arrived, elves managed to dislodge the orcish " "tribe. But the threat from the north remained unresolved and loomed large " "over their future." msgstr "" "𐑱𐑧𐑯 𐑼𐑩𐑩𐑯𐑓đ‘č𐑕𐑄𐑩𐑯𐑑𐑕 𐑓đ‘Č𐑯𐑩𐑀𐑊 𐑩𐑟đ‘Č𐑝𐑛, đ‘§đ‘€đ‘đ‘Ÿ 𐑄𐑚𐑯𐑊𐑥𐑛 𐑑 𐑛𐑊𐑕𐑀𐑭𐑥 𐑞 đ‘č𐑒𐑩𐑖 𐑑𐑼đ‘Č𐑚. 𐑚𐑳𐑑 𐑞 𐑔𐑼𐑧𐑑 " "𐑓𐑼đ‘Ș𐑄 𐑞 𐑯đ‘č𐑔 𐑟𐑊𐑄𐑱𐑯𐑛 đ‘©đ‘Żđ‘źđ‘Šđ‘Ÿđ‘­đ‘€đ‘đ‘› 𐑯 𐑀𐑔𐑄𐑛 𐑀𐑞𐑥 đ‘Žđ‘đ‘Œ 𐑞đ‘ș đ‘“đ‘żđ‘—đ‘Œ." #. [message]: speaker=Linaera #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:37 msgid "Alas, Erlornas, I have failed us..." msgstr "" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:49 #, fuzzy #| msgid "" #| "All is lost! Without Linaera’s help, I cannot hope to defeat these " #| "horrifying apparitions!" msgid "" "All is lost! Without Linaera’s help, I cannot hope to defeat these " "abominations!" msgstr "" "𐑷𐑀 𐑩𐑟 𐑀đ‘Ș𐑕𐑑! 𐑱𐑩𐑞𐑬𐑑 ·𐑀𐑊𐑯đ‘șđ‘©đ‘Ÿ 𐑣𐑧𐑀𐑐, đ‘Č 𐑒𐑹𐑯đ‘Ș𐑑 𐑣𐑮𐑐 𐑑 𐑛𐑩𐑓𐑰𐑑 𐑞𐑰𐑟 𐑣đ‘č𐑩𐑓đ‘Č𐑩𐑙 đ‘šđ‘đ‘»đ‘Šđ‘–đ‘©đ‘Żđ‘Ÿ!" #: data/campaigns/An_Orcish_Incursion/utils/macros.cfg:4 msgid "Hint:" msgstr "" #~ msgid "Wizards" #~ msgstr "đ‘ąđ‘Šđ‘Ÿđ‘Œđ‘›đ‘Ÿ" #~ msgid "Time runs out" #~ msgstr "𐑑đ‘Č𐑄 𐑼𐑳𐑯𐑟 𐑬𐑑"