msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.3.19+dev\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2016-05-09 21:24-0300\n" "PO-Revision-Date: 2012-11-04 08:19+0800\n" "Last-Translator: \n" "Language-Team: none\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign]: id=Under_the_Burning_Suns #. [editor_group]: id=utbs #: data/campaigns/Under_the_Burning_Suns/_main.cfg:13 #: data/campaigns/Under_the_Burning_Suns/_main.cfg:198 msgid "Under the Burning Suns" msgstr "烈日當空" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:14 msgid "UtBS" msgstr "烈" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:19 msgid "(Normal)" msgstr "(普通)" #. [campaign]: id=Under_the_Burning_Suns #. [unit_type]: id=Desert Hunter, race=elf #: data/campaigns/Under_the_Burning_Suns/_main.cfg:19 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:5 msgid "Desert Hunter" msgstr "大漠獵者" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:20 msgid "(Challenging)" msgstr "(困難)" #. [campaign]: id=Under_the_Burning_Suns #. [unit_type]: id=Desert Sentinel, race=elf #: data/campaigns/Under_the_Burning_Suns/_main.cfg:20 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:4 msgid "Desert Sentinel" msgstr "大漠警哨" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:21 msgid "(Nightmare)" msgstr "(夢魘)" #. [campaign]: id=Under_the_Burning_Suns #. [unit_type]: id=Desert Prowler, race=elf #: data/campaigns/Under_the_Burning_Suns/_main.cfg:21 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:4 msgid "Desert Prowler" msgstr "大漠巡狩" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:23 msgid "" "In the distant future a small band of elves struggles to survive amidst the " "ruins of fallen empires. Lead your people out of the desert on an epic " "journey to find a new home.\n" "\n" msgstr "" "在遙遠的未來一小群精靈在王國殞落的廢墟掙扎求生。通過史詩般的旅程,帶領你的子" "民找到新家園。\n" "\n" #. [campaign]: id=Under_the_Burning_Suns #: data/campaigns/Under_the_Burning_Suns/_main.cfg:25 msgid "(Expert level, 10 scenarios.)" msgstr "(專長等級,10個任務)" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:29 msgid "Campaign Design" msgstr "戰役編輯" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:38 msgid "Campaign Maintenance" msgstr "戰役維護" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:59 msgid "Artwork and Graphics Design" msgstr "美工製作" #. [about] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:109 msgid "Miscellaneous" msgstr "其他" #. [entry] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:127 msgid "And special thanks to everyone else who I forgot to mention." msgstr "還要特別感謝所有我忘記註名的供獻者。" #. [lua] #: data/campaigns/Under_the_Burning_Suns/_main.cfg:181 msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control." msgstr "" #. [scenario]: id=01_The_Morning_After #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:5 msgid "The Morning After" msgstr "劫後餘生" #. [side]: id=Kaleh, type=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:26 msgid "Kaleh" msgstr "卡雷伊" #. [side]: id=Kaleh, type=Desert Fighter #. [side]: id=Kaleh, type=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:47 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:34 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:41 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:31 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:35 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:37 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:33 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:31 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:31 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:34 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:32 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:32 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:35 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:44 #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:33 msgid "team_name^Quenoth Elves" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:59 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:93 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:67 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:107 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:138 msgid "Monsters" msgstr "怪物" #. [side] #. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight #. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord #. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:78 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:56 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:102 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:141 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:167 msgid "Evil" msgstr "惡勢力" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:115 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:190 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:237 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:309 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:187 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:236 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:70 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:70 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:392 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:323 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:340 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:255 msgid "Starting Objectives:" msgstr "起始目標:" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:117 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1062 msgid "Rescue Surviving Elves" msgstr "救出生還的精靈們" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:121 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1070 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:196 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1444 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:213 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:249 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:207 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:319 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:802 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1365 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1431 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:193 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:243 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:398 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2692 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3499 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3604 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:333 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1917 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2423 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:346 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:759 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:891 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:938 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:261 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:918 msgid "Death of Kaleh" msgstr "卡雷伊陣亡" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:125 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1074 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:200 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1448 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:218 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:253 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:211 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:323 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:806 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1369 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1435 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:197 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:247 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:402 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2696 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3503 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3608 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:337 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1921 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2427 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:350 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:763 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:895 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:942 msgid "Death of Nym" msgstr "寧姆陣亡" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:129 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1078 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:204 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1452 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:257 msgid "Death of Garak" msgstr "葛拉克陣亡" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:143 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1082 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:208 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1456 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:223 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:261 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:215 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:327 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:810 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1373 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1439 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:201 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:251 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:406 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2700 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3507 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3612 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:341 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1925 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2431 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:354 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:767 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:899 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:946 msgid "Death of Zhul" msgstr "祖爾陣亡" #. [value]: type=Desert Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:178 msgid "Lrea" msgstr "麗" #. [value]: type=Desert Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:183 msgid "Piyru" msgstr "皮伊魯" #. [value]: type=Desert Archer #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:188 msgid "Frea" msgstr "佛麗" #. [value]: type=Desert Archer #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:193 msgid "Danu" msgstr "達努" #. [value]: type=Desert Hunter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:198 msgid "Hamuil" msgstr "哈姆伊" #. [value]: type=Desert Hunter #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:203 msgid "Anioh" msgstr "阿尼歐" #. [value]: type=Desert Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:208 msgid "Vemuil" msgstr "凡姆伊" #. [value]: type=Desert Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:213 msgid "Taliu" msgstr "塔麗烏" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:224 msgid "Hey Kaleh, are you in there?" msgstr "嘿,卡雷伊,你在這兒嗎?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:228 msgid "Nym, is that you?" msgstr "寧姆,是妳嗎?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:232 msgid "" "Yes, come on out already. The storm has passed. With the morning light Naia " "has ended the terrible night." msgstr "是的,來吧,離開這兒。風暴過去了。奈阿用晝之明光,結束了恐怖之夜。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:236 msgid "Has the sky really stopped falling?" msgstr "天空真的不再掉落了?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:240 msgid "" "I already told you, the sky is clear and empty. Now come quickly, silly, " "others may need our help." msgstr "" "我告訴過你了,天空現在萬里無雲。現在趕快出來吧,傻子,其他人可能需要我們的協" "助。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:244 msgid "" "What’s happened? Oh Eloh, the craters are everywhere, everything is gone, " "ruined. I can hardly recognize our village. I didn’t think it could be this " "bad." msgstr "" "發生了什麼事?噢,伊洛,到處都是坑洞,一切都沒了,毀了。我幾乎認不出我們的村" "莊。從沒想過一切會變成這樣。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:248 msgid "" "Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I " "hear people calling from the south. Now is not a time for fear, we must be " "strong. After all you are the nephew of Tanuil, our leader, and you must " "answer to the call of duty. Perhaps in the light of day things won’t be as " "bad as you think. Let’s explore the village and see who else has survived " "the night." msgstr "" "來吧,卡雷伊,我們該去看看有沒有傷者需要救援。我似乎聽到南方有呼救聲。現在不" "是恐懼的時候,我們必須堅強。無論如何你是村長塔努伊的外甥,你必須回應命運的召" "喚。或許在晝之明光下,一切不會像你想的那麼糟。讓我們一起尋找村子裡的生還者" "吧。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:252 msgid "" "Wait, our keep is just to the east. Our leader Tanuil must surely be " "recruiting others to help deal with the devastation. Perhaps we should go to " "the keep, before we explore the rest of the village." msgstr "" "等等,我們的主堡在東邊。塔努伊村長一定在那裡召集人手,重建家園。或許我們該先" "去主堡。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:268 msgid "" "Tanuil’s keep, our beautiful fortress, it is destroyed. How will we summon " "our people to battle?" msgstr "塔努伊的主堡,我們美麗的堡壘,竟然被摧毀了。我們要如何召集人手呢?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:272 msgid "" "We must rally those survivors we can find amidst the rubble. It doesn’t look " "like anyone survived, but at least we can thank Eloh it was a quick death. " "But come on, we can’t dwell on the dead, we must help the living." msgstr "" "我們必須在廢墟中盡力尋找生還者。表面上看不出有人生還,至少我們可以感謝伊洛," "讓痛苦沒有拖太得長。不過來吧,不能一直追隨死者,我們要幫助生還者,一起活下" "去。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:276 msgid "But if Tanuil is dead, who will lead us?" msgstr "如果連塔努伊都死了,誰來領導我們?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:280 msgid "That’s a question for another time. Let’s keep exploring the wreckage." msgstr "以後再想這問題吧,讓我們專心去探查廢墟。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:323 msgid "Vecnu" msgstr "維克努" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:324 msgid "Eranor" msgstr "伊拉諾" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:325 msgid "Seela" msgstr "錫拉" #. [message]: speaker=Garak #. [message]: speaker=Vecnu #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:361 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:544 msgid "Kaleh, Nym, help us!" msgstr "卡雷伊、寧姆,幫幫我們!" #. [message]: speaker=Kaleh #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:365 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:548 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:739 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4420 msgid "What in Uria’s name is that?" msgstr "以烏利婭之名,那是啥?" #. [message]: speaker=Garak #. [message]: speaker=Vecnu #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:369 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:552 msgid "" "They came with the stones that fell from the sky. I know not what they are, " "but more seem to be emerging from the craters. If we don’t stop them there " "will be nothing left of our village or our people." msgstr "" "牠們是從天而降的石頭中跑出來的。我不知道牠們來自何方,不過看來有愈來愈多從隕" "石坑跑出來。如果不阻止牠們,我們僅剩的也會被摧毀殆盡。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:373 #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:556 msgid "To battle, my friends! There are still those left who can fight." msgstr "朋友們,開戰!我們還能戰!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:380 msgid "There are more of our people fighting the mud monsters!" msgstr "那兒有更多同伴在對抗泥巴怪!" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:384 msgid "Then let’s join the battle!" msgstr "讓我們加入戰局吧!" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:418 msgid "Eloshi" msgstr "伊婁西" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:419 msgid "Illuvia" msgstr "伊魯薇雅" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:423 msgid "Raynor" msgstr "雷諾兒" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:440 msgid "More of these muddy crawlies, let’s get rid of them with haste." msgstr "更多泥怪來了,讓我們速戰速決。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:524 msgid "Jorazan" msgstr "酒拉滲" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:525 msgid "Zyara" msgstr "姿雅拉" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:532 msgid "" "This is our training ground. And look, there is Garak, the captain of the " "guard. He and his fighters have survived the night!" msgstr "這是我們的訓練場。看,那是葛拉克,衛士的隊長。他和鬥士們活過了暗夜!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:562 msgid "But they are fighting many mud creatures. Quick, we must help them!" msgstr "但是他們被一推泥怪纏住了。快,我們去幫他們!" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:593 msgid "Ha! They’re destroyed at last." msgstr "哈!總算解決他們了!" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:597 msgid "" "Thanks for the help. I am glad to see that so many have survived the night. " "But there’s no time to talk, we must save the rest of our people and crush " "any other of these earthen abominations back into the earth." msgstr "" "感謝支援。很高興看到許多生還的朋友。不過現在不是說話的時候,我們必須救出其他" "的村民,並把這些土妖打回土中。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:621 msgid "This bridge leads to the holy island at the center of our lake." msgstr "這座橋通往湖中的聖島。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:625 msgid "" "Hmmmm. Some of the druids that worship on the island may still be alive. We " "should go check." msgstr "嗯。應該有些在島上修行的德魯伊會活下來,我們該去探查。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:629 msgid "" "Be careful. The bridge is broken, so we’ll have to wade through the shallow " "water." msgstr "小心。橋斷了,我們只能涉水而過。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:648 msgid "" "The great tree! It has been buried under the rocks. Our most holy sanctuary, " "defiled. Oh, Eloh, what shall we do?" msgstr "神木!它被石礫掩埋了。我們的聖殿毀了。噢,伊洛,我們該怎麼辦?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:652 msgid "Is anyone still alive?" msgstr "有人生還嗎?" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:660 msgid "Ryoko" msgstr "日悠闊" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:661 msgid "Yuni" msgstr "雲霓" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:664 msgid "Finally! We were worried that no one else had survived." msgstr "終於!我們好擔心沒有其他人生還啊。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:668 msgid "Mother priestess, are you all right?" msgstr "大巫女,妳還好嗎?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:672 msgid "" "There’s no time to stand on ceremony. I’m fine. I’m afraid only a few of us " "survived, but we will lend you what skills we have. Show me to those who " "need healing." msgstr "" "現在不是慶祝的時候。我很好。我擔心我們生還者很少,不過我們仍能使用神聖的技" "藝。帶我去治療傷者。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:676 msgid "But the great tree, it has been destroyed!" msgstr "但是神木,神木被毀了!" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:680 msgid "" "All things of this world come to an end, but the power of Eloh endures. A " "new one shall grow in its place. Come now, let us see to the needs of our " "people." msgstr "" "世間萬物終有成、住、壞、空,而伊洛的大能承受一切。一定有一棵新的神木在某處生" "長茁壯。來吧,讓我們去照料傷者。" #. [unit]: type=Cuttle Fish #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:700 msgid "Deep One" msgstr "深淵妖怪" #. [unit]: type=Cuttle Fish #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:701 msgid "" "The Deep Ones are gigantic aquatic monsters that lurk in the dark places of " "the world. Rarely do they come to the surface, and when they do the best way " "to survive an encounter with these monsters is to remain ashore. They can " "grab their opponents with strong tentacles, or spit a poisonous black ink " "from a distance." msgstr "" "深淵妖怪是一隻巨大的水妖,棲息在世間暗處。牠們很少游出水面,當牠們出沒時,最" "好的自保之道是待在岸上。牠們會用強力的觸手抓獵物,或是遠遠地噴射墨汁。" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:734 #, fuzzy #| msgid "" #| "The water of the lake suddenly goes dark and unsettled, only to erupt in " #| "a swarm of tentacles in the moment that the first elf put a foot outside " #| "the island." msgid "" "The water of the lake suddenly goes dark and unsettled, only to erupt in a " "swarm of tentacles the moment the first elf set foot off the island." msgstr "" "當第一位精靈將腳踏出聖島時,湖水突然變得暗沉,不安定,冒出一堆長長的觸手。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:743 msgid "" "I felt a great darkness in this lake, but I knew not what it was. The " "falling rocks must have woken it from its sleep." msgstr "我感覺到湖中巨大的黑暗,但不知確為何物。一定是隕石將牠驚醒的。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:747 msgid "" "Protect the priestesses, we shall send this monstrosity back to the depths " "it came from!" msgstr "大家保護修士,將怪物趕回深淵!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:766 msgid "These fields seem strangely vacant. Where are the horses?" msgstr "這塊地空空盪盪。馬兒們呢?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:770 msgid "Maybe they’re hiding in the stables. Let’s go check." msgstr "或許牠們躲進馬廄了。找找看。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:807 msgid "Naru" msgstr "那魯" #. [message]: speaker=Naru #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:810 msgid "Is it safe to come out? I was so scared." msgstr "外面安全嗎?我好害怕。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:814 msgid "Where are all the other horses?" msgstr "其他的馬兒呢?" #. [message]: speaker=Naru #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:818 msgid "" "A hunting party left just yesterday, so unless the rocks fell all over the " "land, many of the horses have probably survived. The few that remained here " "were scared by the falling rocks and fled into the night. It took all my " "skill to calm Yasi and keep him from running." msgstr "" "昨天有一批出獵去了,除非石頭下遍大地,不然騎士和馬兒應該還活著。留下的馬兒隕" "石嚇壞了。我費盡力氣才把阿西安撫好,讓牠不要亂衝亂撞。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:822 msgid "" "We’ll need your help in checking to see if the outer settlements survived. " "Who knows what kinds of damage they suffered in the night? And perhaps some " "of the people out in the desert have been able to round up some of the loose " "horses." msgstr "" "我們需要你們的協助,來尋找遠處村落的生還者。誰知道昨晚他們承受了怎樣的災禍" "呢?而且,或許遠方的人會遇到失散的馬兒。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:826 msgid "We can only hope that hunting party returns soon." msgstr "我們只能期望獵者們早些回來。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:834 msgid "Hey, Nisa, the rocks have stopped falling. You can come out now!" msgstr "嘿,妮莎,石頭不再掉落了,出來吧!" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:837 msgid "Nisa" msgstr "妮莎" #. [message]: speaker=Nisa #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:846 msgid "Oh, thank Eloh, I thought they would never stop." msgstr "噢,感謝伊洛,我以為它會掉個不停。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:962 msgid "" "Oh good, some elves have survived in this outer settlement. They’ve agreed " "to help us search for other survivors." msgstr "" "好極了,這個外圍營地還有活著的精靈。他們答應幫我們一起找尋其他的生還者。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:970 msgid "The encampment is empty. I wonder what happened to the inhabitants?" msgstr "這個營地是空的。居民們呢?" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:982 msgid "" "This encampment has been abandoned. There are signs of a struggle and a few " "bloodstains but nothing else. I fear for those elves who lived out here." msgstr "這個營地被棄置了。這兒只有掙扎的痕跡,和血跡。我擔心這裡的居民們。" #. [unit]: type=Necromancer, type=Dark Sorcerer, id=Xanthos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1017 msgid "Xanthos" msgstr "佔索思" #. [message]: speaker=Xanthos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1035 msgid "" "This place reeks of death, I could smell it from miles away. Oh, how I love " "it, it is the smell of power, the inevitable triumph of death over life. " "Puny elves, I shall use the corpses of your families to create an army of " "undead! All shall bow down before Xanthos the Necromancer!" msgstr "" "這地方充滿死亡,我從幾哩之外就聞得到。噢,我多麼愛它,那是力量的味道,死亡征" "服生命的注定勝利。小精靈,我要用你們親族的屍體,造出不死大軍!一切都將屈服於" "死靈法師佔索思!" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1039 msgid "" "His timing couldn’t be worse. I know that undead cultists often prey on " "small targets, but they haven’t had the guts to attack us for years. Why has " "Eloh heaped so much misfortune upon us?" msgstr "" "他來的時機,不可能更糟了。我知道迷信死靈的傢伙總是欺壓弱者,但是他們很久沒膽" "攻擊我們了。為什麼伊洛讓這麼多不幸一起壓在我們身上呢?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1043 msgid "" "Have some more faith, girl, the goddess does not send us more than we can " "handle. With Eloh’s grace we shall yet triumph over this pretender." msgstr "" "有信心點,女孩。神明不會給我們擔不起的重擔。有伊洛的庇佑,我們終將戰勝虛偽的" "惡徒。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1047 msgid "" "Bah, I’ve fought these dark cultists before. They can be killed just like " "anyone else, and our elvish hunters can easily defeat their skeleton armies." msgstr "" "啊,我跟這些暗黑迷信者交過手。他們就像任何人一起會死,而且我們的獵人可以輕易" "擊敗骷髏兵。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1051 msgid "" "I have heard of your kind, foul necromancer. You travel the sands, daring to " "bring back and enslave those who have passed on. But we will prove to you " "that death is not all-powerful. You shall not desecrate the bodies of my " "kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth " "elves!" msgstr "" "邪惡的死靈法師啊,我聽過你們的行跡。你們在沙地遊走,奴役各方旅人。但我們將會" "證明死亡並非全能。你休想褻瀆我們族人的遺體!你將懂得敬畏伊洛之怒與奎諾精靈" "族!" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1059 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1433 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:949 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1020 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1103 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1154 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1225 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1280 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1351 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:795 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1358 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1424 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2685 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3492 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3593 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1907 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2413 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:753 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:885 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:932 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:912 msgid "New Objectives:" msgstr "新目標:" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1066 msgid "Defeat Xanthos" msgstr "擊敗佔索思" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1127 msgid "The necromancer is finally vanquished." msgstr "死靈法師終於被擊敗了。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1131 msgid "And at last the dead shall have their rest." msgstr "終於,至少死者可以安息了。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1141 msgid "" "The necromancer is dead, but I don’t think we’ve explored the entire " "village. There may still be elves that need rescuing. We should go back and " "check." msgstr "死靈法師死了,但我們我們還沒找完整個村落。我們該回去繼續找生還者。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1156 #, fuzzy #| msgid "" #| "We’ve explored the village and I think we’ve rescued the last of the " #| "survivors." msgid "" "We’ve explored the village, and I think we’ve rescued the last of the " "survivors." msgstr "我們找遍了村落,我想我們也救出所有生還的村人了。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1193 msgid "" "Some of our people felt crowded in the village, and wanted to live out on " "the open sands. They thought they could flee to the safety of our walls if " "danger came. I shudder to imagine what may have become of them." msgstr "" "有的村人認為村莊太擠了,於是住在野外的沙丘之中。他們預計若遇到危險可以躲回牆" "內。想到他們會變成什麼,我就不寒而慄。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1212 msgid "Pythos" msgstr "派索" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1213 msgid "Shea" msgstr "席雅" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1214 msgid "Narn" msgstr "娜仁" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1215 msgid "Jokli" msgstr "久克利" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1216 msgid "Lyia" msgstr "莉婭" #. [message]: speaker=Pythos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1222 msgid "Hail, is anyone still alive?" msgstr "嘿,有人還活著嗎?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1226 msgid "" "Yes, and we could certainly use your help. A necromancer has been attacking " "us, he intends to use our fallen comrades as fodder for his evil magics. " "Where have you been?" msgstr "" "有,而且我們很需要你們的協助。死靈法師正攻擊我們,拿我們死去的同伴施妖術。你" "們之前去哪兒了?" #. [message]: speaker=Pythos #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1230 msgid "" "We were out far in the sands, searching for prey and roaming orcs. As soon " "as we saw the rock storm we raced back as fast as we could. I only wish we " "could have come sooner." msgstr "" "我們去遠處的沙地,尋找獵物和遊盪的半獸人。看到從天而降的隕石群後,我們火速趕" "回。我希望能趕回得更早。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1234 msgid "No use crying over spilt water. But we’re sure glad you’re here now." msgstr "不必追悔,覆水難收。我們很高興和你們重聚。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1248 msgid "It seems that we finally have some peace. But what do we do now?" msgstr "看起來我們終於擁有一些和平了。現在該怎麼辦?" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1252 msgid "Where is Tanuil and his family?" msgstr "塔努伊村長和他的家人呢?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1256 msgid "The keep has been crushed by the rocks. We could find no survivors." msgstr "主堡被隕石毀了。我們找不到生還者。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1260 msgid "Too many have died this night." msgstr "那一夜,死者甚眾。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1264 msgid "" "Our village is in ruins. The walls that were built by our ancestors over " "generations have been demolished in a space of hours. Most of our dwellings " "are destroyed. And the great tree itself is no more. One thing is obvious, " "we cannot stay here." msgstr "" "我們的村莊毀了。祖先花了幾個世代建造的牆,一夜之間就崩毀了。屋子也毀了。神木" "也死了。很明顯的,我們不能繼續留在這兒了。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1268 msgid "" "You are a fool to despair. This has always been our home. The water here is " "good, we know this land. We can rebuild; Eloh willing, we can thrive again." msgstr "" "絕望才是蠢事。這裡一直是我們的家園。水還是好的,我們對這附近很熟悉。我們可以" "重建家園。伊洛保祐,我們可以再次茁壯。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1272 msgid "" "Think for a moment. Who else has seen the rock storm? What other foes are " "coming to pick over the remains of our people? There is no mercy in the " "desert, and we have many enemies who would seek to gain in our time of " "weakness." msgstr "" "想想看。還有誰看到隕石暴?還有哪些敵人會來落井下石,撿現成便宜?沙漠是殘酷" "的,太多敵人會趁火打劫了。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1276 msgid "" "Impudent girl, you should not speak so to your elders, or to your betters." msgstr "厚顏女孩,你不該對長者這樣頂撞。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1280 msgid "I have a right to speak my mind!" msgstr "我有權說出心中的想法!" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1284 msgid "" "Peace, please calm yourselves. In chaos there is nothing but death and " "destruction. Even in this time of trial we must show our fortitude, and " "follow our laws. Without laws we are like beasts in the desert, fighting " "over scraps of meat. Among the survivors Kaleh is by heritage the closest " "relative to Tanuil and thus our leader. What say you Kaleh?" msgstr "" "冷靜,精靈們,冷靜。在一片混亂後,這裡只剩下死亡和毀滅。即使在如此艱難的時" "刻,我們仍要堅強,遵循祖訓。若沒有祖訓,我們就像沙漠中的野獸,為肉爭食。在生" "還者中,卡雷伊是塔努伊村長最近的血親了,所以他將是我們的新村長。卡雷伊,你怎" "麼說?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1288 msgid "" "Last night, before the rock storm, I heard a voice in my sleep. It sounded " "like sweet music, and somehow I knew it was Eloh. I still remember her exact " "words: “You must be strong, young elf, for you enter a time of peril. The " "home you know will be destroyed, and you must lead your people to a new " "land. To the north you will find salvation and peace. Cross the desert and " "head to the mountains. Fear not, for I will guide you and protect you.” " "I’m not sure why I’m the one she chose to appeal to, but if this is her " "will, I will see it done. Our home is gone and the desert is a harsh place. " "If Eloh has prepared a new home for us, then I will lead us there." msgstr "" "隕石暴來臨前,我在睡夢中聽到一個聲音,聽起來像是甜美的音樂,而且不知為何我認" "出那是伊洛。我仍記得祂說的每個字:「年輕的精靈啊,你要堅強。因為你的族人將" "經歷一場冒險。你們的家園將被摧毀,你要領導族人前住新天地。往北方去,你將找到" "救贖與和平。穿過大漠,翻山越嶺。不要害怕,我將引領你,保護你。」我不懂為" "何祂選中我來示現。但如果這是神的旨意,我將會聽從。我們的家園被毀了,沙漠很嚴" "酷。如果伊洛為我們準備了新家園,我將帶大家一同前去。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1292 msgid "" "I fear what dangers lurk in the harsh sands and beyond to the north, but " "because you are our leader, I will follow where you go." msgstr "" "我擔心北方的路上會有什麼潛伏的危機。不過既然你是我們的新村長,我會跟著你一起" "冒險。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1296 msgid "" "Then let us collect what supplies we can from the wreckage and head north " "with great haste. Our home is protection no longer, we must find a new haven " "for our people." msgstr "" "那就讓我們收集殘存的物資,趕快往北方動身吧。家園不再能夠保護我們了,我們要為" "族人找到一片新天地。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1300 msgid "" "What about the bodies of the dead? We can’t leave them to be torn by crows " "or desecrated by other dark mages." msgstr "死者的遺體呢?我們不能讓他們被野獸或其他的黑法師糟蹋。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1304 msgid "" "I agree, we should not forget our dead. We should build a huge pyre and burn " "them with proper ceremony, so that the smoke may carry them on to the next " "realm." msgstr "" "贊同,我們不能遺忘逝者。我們要升一座巨大的營火,用最慎重的儀式火化遺體,讓輕" "煙帶他們的靈魂進入下一段旅程。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1308 msgid "" "Kaleh, I don’t want to tarry longer than necessary, but I agree that we must " "see to the dead before we leave. Garak, you and your men start collecting " "our dead. Nym, help me find oil and wood so that we may build a pyre." msgstr "" "卡雷斯,雖然我不想讓我們要停留太久,但是在走之前,回顧逝者是必要的。葛拉克," "你和鬥士們負責集中村人的遺體。寧姆,幫我找油和木材,準備營火。" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1312 msgid "" "And so it was done. The dead were laid reverently on top of what little wood " "we could find. But the fire was big enough to burn the bodies to ashes and " "speed their souls to the hereafter. I remember at the time that the death of " "so many of our people was not the best omen for the start of such a large " "journey. They were the first of our people to die in this great endeavor, " "but they were to be far from the last." msgstr "" "於是一切告終。我們用僅有的些許木材,舉行了虔敬的告別式。火焰將遺體化為灰燼," "祝福靈魂前往下一段旅程。我記得那時,眾多族人的死亡,並非遠行的吉兆。他們是我" "們巨大掙扎中的第一批逝者,但卻不是最後一批。一切遠不只此。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1356 msgid "" "What’s that to the north? It looks like even more undead! The rock storm " "must have attracted other necromancers. There’s no way we can defeat them " "all. We’ve run out of time. There’s no escape. Eloh save us!" msgstr "" "北方有什麼,看起來是更多不死族!一定是隕石暴引來更多死靈法師,我們打不過了。" "時機錯過,逃不走了,伊洛拯救我們!" #. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:5 msgid "Across the Harsh Sands" msgstr "酷熱大漠" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:47 msgid "Bandits" msgstr "強盜" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:136 msgid "Undead" msgstr "不死族" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:192 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1436 msgid "Kaleh Must Reach the Northern Edge of the Desert" msgstr "卡雷伊到達大漠的北邊界" #. [label] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:236 msgid "Pinnacle Rock" msgstr "尖岩" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:259 msgid "" "I have crossed these sands long ago, when I was a youth, and we went on a " "great raid against a foul necromancer who was hiding out in one of the " "ruins, creating an army of undead. It was a nasty battle, especially after " "nightfall, but all his magics couldn’t save him when we cut off his head. " "Ah, those were the days..." msgstr "" "當我年輕時,曾來過此處,襲擊廢虛中召集不死軍團的死靈法師,那是場硬戰,尤其是" "入夜之後,不過我們終於砍下他的頭,黑魔法也救不了他。啊,那段日子…" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:264 msgid "Do you remember anything about these sands?" msgstr "你記這片沙地有些什麼嗎?" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:273 #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:25 msgid "Garak" msgstr "葛拉克" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:275 msgid "" "Do you see that brown spot sticking up on the northern horizon? That’s " "Pinnacle Rock. It’s the highest land for miles around, and has a spring at " "its base, or did the last time I camped there. If we make it to Pinnacle " "Rock we will be just a few miles from the edge of the mountains." msgstr "" "你看到北方地平線上的棕色小點嗎?那是尖岩。數哩內的制高點,底下還有泉水,至少" "上回我在那紮營時有。抵達尖岩之後,不出數哩就可以到山脈的邊界。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:280 msgid "" "But between here and there is a particularly barren stretch of the sands, " "with only a few oases and watering holes. Luckily I think there used to be " "an old caravan route leading north, which went from oasis to oasis. The " "oases aren’t easy to find but occasionally the sands blow away, revealing " "old stone roads that lead from oasis to oasis. Once the path must have " "formed a great thoroughfare for commerce." msgstr "" "但是,從這裡過去的路上,幾乎都是大片乾沙,只有很少綠洲與水洼。幸好有一條古老" "的商路,將綠洲串在一起。綠洲不好找,不過偶然風將沙子吹散,露出古老的石板路," "就能指引我們綠洲的方向。這條商路以前一定非常繁榮。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:295 msgid "" "I believe that there was once a great empire in these lands, long ago, " "before the sands came." msgstr "我相信在沙漠堆積之前,這兒一定有個古老的偉大的國度。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:301 msgid "" "I’ve seen the ancient remains of stone castles and markers in the sands. The " "paths of the ancients may serve us yet again. If we follow the paths from " "oasis to oasis, we may be able to survive the thirst and heat of the desert. " "But there are worse dangers in these sands than thirst, we must be wary and " "scout our way carefully." msgstr "" "我從石頭城與沙上的遺跡看到先人的存在。先人的道路現在將引領我們。我們只要循著" "道路,從綠洲到綠洲,或許就能免於乾渴和灼熱。但是路上有比乾渴更大的危險,我們" "一定要小心謹慎、探查道路。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:306 msgid "" "Unfortunately, because of our hasty flight from our village, we are short on " "water-skins and rations. We’ll have enough if we move quickly and eat as " "little as possible, but we won’t last long in the wastes if we can’t find " "more sources of water. As it is, between the heat of the day and the cold of " "the night, this journey will be hard on our people." msgstr "" "不幸的是,我們倉促離開,沒有許多的水袋和口糧。如果加緊腳步、節省著吃,還算足" "夠,但是若缺少補給的飲水,無法在荒地中久待。在白畫的熾熱和黑暗的寒冷交替之" "下,旅程將十分艱辛。" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:312 #, fuzzy #| msgid "" #| "During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the " #| "beginning of each your turns, every unit in a sand, road, rubble or sand " #| "dune hex will suffer from thirst. Each turn of thirst reduces a unit’s " #| "attack damage and causes $dehydration_loss hitpoints of damage. Only by " #| "being cared for by a healer or refreshing at an oasis (any shallow water " #| "hex) at the start of your turn will your units regain full attack " #| "strength." msgid "" "During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the " "beginning of each your turns, every unit in a sand, road, rubble or sand " "dune hex will suffer from thirst. Each turn of thirst reduces a unit’s " "attack damage and causes $dehydration_loss hitpoints of damage. Healers can " "prevent dehydration from becoming worse, but cannot heal it. Only by " "refreshing at an oasis (any water hex) at the start of your turn will your " "units regain full attack strength." msgstr "" "在白天(黎明、早晨、中午、下午和黃昏),在你的回合開始時,所在有沙地、道路、" "瓦礫和沙丘上的部隊,將苦於乾渴。乾渴的部隊每回合將減少攻擊力和承受" "$dehydration_loss點的傷害。只有治療者和綠洲(淺水區域)可以緩解乾渴,讓部隊恢" "復力量。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:318 msgid "" "Kaleh, be careful you don’t recruit too many guards to go with us. I doubt " "we’re going to find any other villages out in the sands, so the income that " "we have right now is all we’re going to get. Remember that as our people get " "more experienced they often require more support, so we don’t want to run " "out of supplies halfway across the desert." msgstr "" "卡雷伊,別招募太多護衛。我懷疑路上不會有任何村莊,所以我們現在的收入就是能有" "的全部了。當我們的人累積經驗後,軍餉也將增加,小心別在半途就秏盡了。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:323 msgid "Well, the sooner we reach Pinnacle Rock, the better. Onwards!" msgstr "看來愈快到達尖岩愈好,出發!" #. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:355 msgid "Scorpion" msgstr "毒蠍" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:380 msgid "Wait. I think I spotted something ahead of us..." msgstr "等等。我想我發現到前面有…" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:384 msgid "What? I don’t see a thing." msgstr "什麼?我什麼都沒看見。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:388 #, fuzzy #| msgid "" #| "See that shining speckles ahead? Scorpions. Large. Whole nest of them." msgid "See those shining speckles ahead? Scorpions. Large. Whole nest of them." msgstr "看到那些亮點嗎?毒蠍。大隻的。一整個巢穴。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:395 msgid "" "Do you want us to fight? We can still avoid them, but they are between us " "and the next oasis." msgstr "要開戰嗎?我們可以繞路,但是牠們擋在我們和下一個綠洲中間。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:425 msgid "Scorpions! We must have stumbled across a nest of them." msgstr "毒蠍!我們一定不小心踩著牠們的巢穴了。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:459 msgid "" "The scorpions were devouring some poor person’s body. There doesn’t seem to " "be much of him left, but wait— What’s this? It looks like a tiny gold ring. " "I think I see elvish runes on the inside, but I can barely make them out. " "This seems to be a ring of travel! Those who wear it will not suffer from " "thirst or hunger, nor cold, nor heat. I’ve heard tales of such magical " "items, and we can certainly use it now." msgstr "" "蠍子正在吃某人的屍體。看來起吃得什麼都不剩,不過…這是什麼?看起來像個小金戒" "指。我看到裡面有精靈符文,看來是個旅人之戒!戴上戒指將免於饑餓、乾渴、寒冷和" "灼熱。我曾聽聞這樣的法器,現在正派得上用場。" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:464 msgid "" "One unit wearing this ring is immune to any damage caused during the day by " "the heat of the desert." msgstr "載上此戒的部隊,將免於白晝的灼傷。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:494 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:643 msgid "Should I take this ring?" msgstr "我該戴這枚戒指嗎?" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:496 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1639 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:645 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:591 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:585 msgid "Yes, I’ll take it." msgstr "我來戴它。" #. [object]: id=Travelring #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:501 msgid "Traveler’s Ring" msgstr "旅者之戒" #. [object]: id=Travelring #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:503 msgid "At the end of each turn, this unit takes no damage from the desert." msgstr "這名部隊,在回合結束時將不受沙漠的灼傷。" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:534 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:678 msgid "No, I think someone else should wear it." msgstr "不,我想該由別人來戴它。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:559 msgid "" "Look, an oasis! Its refreshing water will allow our people to regain " "strength and rest safely on the grass during the heat of the day." msgstr "看,有綠洲!有令人緩解的甘泉。綠草上也能休息免於灼傷。" #. [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:568 msgid "Hunting Ogre" msgstr "尋獵食人魔" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:604 msgid "" "Shh... Ogres ahead. Behind that dune there, we have to pass them if we want " "to reach the next oasis." msgstr "噓…是食人魔。在沙丘後面。要到下個綠洲,必須穿越他們。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:608 msgid "No chance to sneak around?" msgstr "沒辦法繞路嗎?" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:612 msgid "" "We would have to cover extra distance in difficult terrain. If you want to " "bypass them I suggest going straight north in the hopes of finding an oasis " "there." msgstr "" "在惡地形中,我們要走更久。如果要繞開食人魔,我建議直直往北走,那兒可能也有綠" "洲。" #. [message]: type=Ogre #. [message]: type=Ogre, role=Hunting Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:637 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:675 msgid "Fresh meat!" msgstr "鮮肉!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:670 msgid "Ogre ambush!" msgstr "食人魔來襲!" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:680 msgid "" "Ugh, they smell as bad as they look. And they’re huge! Well, the bigger they " "are, the harder they fall." msgstr "噁,他們又醜又臭,而且真是大隻!愈大愈是難打。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:700 msgid "" "That’s the last of them. This looks like a hunting party, they must have a " "camp around here somewhere." msgstr "總算解決了。他們看起來是個獵隊,附近一定有營地。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:714 msgid "" "Hey! Look there, they dropped something... A stone bottle, sealed. I wonder " "what’s inside..." msgstr "嘿,看那兒,他們掉了個…石瓶子,上面有封印。不知道裡面有什麼…" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:721 msgid "Nym! No! Don’t open—" msgstr "寧姆!不!別打開~" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:731 msgid "" "Too late. And it’s just sand inside. Not worth... Whoa! What’s happening?!" msgstr "已經開了。裡面只有沙子,沒什麼…哇啊!怎麼回事!" #. [unit]: type=Dust Devil, id=Dust Devil #. [unit_type]: id=Dust Devil, race=monster #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:737 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:4 msgid "Dust Devil" msgstr "沙精" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:752 msgid "It’s a dust devil, but I have never seen one so small before." msgstr "它是個沙精,但我從沒見過這麼小隻的。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:802 msgid "It seems to like you, looks like you just got yourself a pet." msgstr "牠看起來喜歡妳,看來妳找到了一隻寵物。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:807 msgid "" "Girl, I told you not to open it. Let’s go, I’d really like to get to an " "oasis soon." msgstr "我告訴過妳別打開了,女孩。走吧,我想趕快到達綠洲。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:885 msgid "Black Lieutenant" msgstr "黑掌中衛" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:886 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:887 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:888 msgid "Black Hand Bandit" msgstr "黑掌盜賊" #. [message]: type=Thug #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:913 msgid "" "And I thought it was going to be another boring patrol. You there! Elf! This " "is our oasis, and we will water it with your blood!" msgstr "" "我還以為巡邏不到什麼呢。嘿!精靈!這是我們的綠洲,我們將用你們的血來灌溉它!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:918 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:956 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1025 msgid "" "We need that water, and if we have to go through you to get it, so be it." msgstr "我們需要水。如果非得打到你們才行,我們會這麼做的。" #. [message]: role=Black Lieutenant #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:951 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1020 msgid "" "We don’t know who you are, and we don’t much care. Tremble before the might " "of the Black Hand!" msgstr "我們不知道你們是何方神聖,也沒興趣知道。在黑掌的威勢下發抖吧!" #. [unit]: type=Red Mage, id=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1062 msgid "Elyssa" msgstr "伊萊莎" #. [event]: (id=Go'hag, (id=Go'hag, (id=Go'hag #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1105 msgid "Go’hag" msgstr "苟骯" #. [event]: (id=Go'hag, (id=Go'hag, (id=Go'hag #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1106 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1107 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1108 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1109 msgid "Undead Raider" msgstr "不死劫掠者" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1121 msgid "Back, you fiends! Or I’ll kill you a second time!" msgstr "朋友,回去!不然我讓你們再死一次!" #. [message]: speaker=Go'hag #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1128 msgid "" "You have defied our master for the last time. Now you shall die! And I shall " "personally make it slow and painful, to thank you for that scorching you " "gave me." msgstr "" "妳這渺視我們主人的東西,受死吧!為了報答妳丟的火焰,我會讓妳死得又慢又慘。" #. [message]: speaker=Go'hag #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1135 msgid "You have defied our master for the last time. Now you shall die!" msgstr "妳這渺視我們主人的東西,受死吧!" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1142 msgid "Stupid undead, they never listen. Then have a taste of my flame!" msgstr "笨東西,聽不懂人話。嘗嘗我的火焰吧!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1147 msgid "She looks like she’s in trouble. We should help her." msgstr "看來她有了麻煩。我們快去幫忙。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1171 msgid "Whew! Looks like that’s the last of them." msgstr "呼!總算解決了。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1176 msgid "Thanks for the help! That was a little too close for comfort." msgstr "謝謝你們的援手!真愉快。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1181 msgid "That was a lot of undead. Why were they coming after you?" msgstr "這麼多的不死族。牠們為什麼追妳呢?" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1186 msgid "" "I accidentally managed to anger a powerful necromancer a while ago... It’s a " "long story. But who are you? You almost look like elves." msgstr "" "一陣子前,我意外地惹怒了一個強大的死靈法師…說來話長。你們又是誰?看起來真像精" "靈。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1191 msgid "" "We are, we’re the Quenoth Elves and we are traveling north. You look like " "you’re a mage, but I thought your kind were all gone." msgstr "" "我們是精靈,奎諾精靈,正往北方去。妳看起來像是位法師,但我以為世上以沒有法師" "了。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1196 msgid "" "I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring " "and learning. But these sands seem particularly inhospitable! I’ve been " "meaning to check out the northern mountains; mind if I join you for a while " "in your travels?" msgstr "" "我是法師,火焰法師。我低調地四處旅行、探索和學習新知。但這沙漠似乎不太好客!" "我想去北方的山脈看看,介意我加入你們嗎?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1201 msgid "We’d be glad to have the help of someone with the mastery of fire." msgstr "我們很樂意有精於火焰的法師同行。" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1209 msgid "" "The undead are defeated, but we lost her in the fight as well. Darn, if only " "we could have saved her." msgstr "不死族被打敗了,但她也陣亡了。唉,我們原本或許可以救她的。" #. [unit]: type=Wraith, id=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1259 msgid "Vengeful Lord" msgstr "復仇領主" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1268 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1269 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1272 #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1273 msgid "Honor Guard" msgstr "儀隊" #. [message]: speaker=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1278 msgid "" "The most hated living in my castle! To me! To me stray souls of the deserts! " "Let’s cleanse this pollution!" msgstr "討厭的生人來到了我的地盤!迷路的遊魂!清理掉這些汙染吧!" #. [message]: speaker=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1283 msgid "" "Elf with a bow, I remember you. You thought me defeated, but I am back even " "more powerful than before. Death reigns eternal, your scorched bones and " "lifeless body will join my host." msgstr "" "帶弓的精靈,我記得你。你以為打敗了我,結果我變得更強大。死亡永遠統治一切,我" "會殺掉你,把你的骨頭和身驅,納入麾下。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1288 msgid "" "Still singing the same tune. We defeated you once before, we can do so again!" msgstr "老調重彈。我們擊敗過你一次,再來一次也不困難!" #. [message]: speaker=Vengeful Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1302 msgid "Noo... (Fades)" msgstr "不...(消失)" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1312 msgid "Searching his castle, we found a chest filled with gold." msgstr "在他的城堡中找到一箱金子。" #. [else]: role=Ogre Nomad #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1336 msgid "Ogre Nomad" msgstr "遊牧食人魔" #. [message]: type=Ogre #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1348 msgid "Elves! Kill them all!" msgstr "精靈!殺光他們!" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1353 msgid "" "This ruined castle must be where the ogres make their home. Well, if it’s a " "fight they want, it’s a fight they’ll get." msgstr "這廢棄的城堡肯定是食人魔的巢穴了。嗯,如果他們想打的話,就來打一場吧!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1374 msgid "" "That’s the last of those stinking beasts. They should trouble us no more." msgstr "終於解決這些臭怪了。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1379 msgid "This ruin looks oddly familiar." msgstr "這廢墟看來怪眼熟的。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1384 msgid "Yuck, there’s still dried blood on the stones. It’s kind of spooky." msgstr "噁,石頭上有血跡,看來有鬼。" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1411 msgid "This land belongs to the Black Hand. Trespass and you will die." msgstr "此地屬於黑掌幫。侵入者死。" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1418 msgid "Bandits. If they get in our way, they’re going to be sorry." msgstr "盜匪。如果他們膽敢來犯,就叫他們吃一次大虧。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1423 msgid "" "There’s no way we can get all our people safely across the desert with " "outlaws harassing us. We must defeat them before we can continue." msgstr "除了擊敗匪徒外,沒有第二條路了。" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1428 msgid "" "Did you see that? I think I just saw someone disappear behind that dune over " "there. I think we’re being watched. I suspect there are more of these " "bandits lurking in these dunes than we originally thought." msgstr "" "你們看了嗎?我剛剛似乎看到有個人影消失在沙丘那邊。我們被監視了。我想在沙丘後" "面,可能有比預計更多的盜匪。" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1440 msgid "Defeat Outlaw Leader" msgstr "擊敗盜酋" #. [unit]: id=Thorn, type=Outlaw #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1469 msgid "Thorn" msgstr "剌老大" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1537 msgid "" "Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out " "in the sand for too long." msgstr "噢。我以為我看到了綠洲,結果是海市蜃樓。我一定在沙漠中待太久了。" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1561 msgid "" "So, the outlaws have made a base around Pinnacle Rock. It’s a good location, " "but we will drive them from it all the same." msgstr "匪徒佔據了尖岩。那是個制高點,不過我們還是可以攻下它。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1579 msgid "I surrender! I mean we surrender. Just please don’t kill me." msgstr "我投降!我的意思是,我們投降!請別殺我。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1584 msgid "" "Please, have mercy on us. We’re just trying to survive in this horrible land." msgstr "拜託,發發悲慈。我們只是在這惡地中努力求生而已。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1591 msgid "" "I will not kill you in cold blood. But leave these lands, and never darken " "our path again. Or I will show you no mercy." msgstr "" "去吧,我不會殘忍地殺掉你們。但是不可以再來阻攔我們的道路,不然下回我就不客氣" "了。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1604 msgid "" "Here, take this vial of holy water. You’ll need it with all the undead " "around." msgstr "這,請收下這瓶聖水。對付不死族時,你們用得著的。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1609 msgid "" "I will take this vial, in exchange for your life. But leave these lands, and " "never darken our path again. Or I will show you no mercy." msgstr "" "拿了這瓶聖水,我會饒你們一命。但是不可以再來阻攔我們的道路,不然下回我就不客" "氣了。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1614 msgid "" "It’s Holy Water. When anointed on a weapon it makes it deadly to magical " "creatures. Vials such as these are rare and valuable. We should choose " "carefully who will use it." msgstr "" "這是聖水。塗在武器上,將能對魔物產生致命傷。這樣的藥瓶很珍貴,該慎選使用者。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1637 #, fuzzy #| msgid "Should I take this ring?" msgid "Should I take the holy water?" msgstr "我該戴這枚戒指嗎?" #. [object]: id=PureWater #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1644 #, fuzzy #| msgid "Pure Water" msgid "Holy Water" msgstr "聖水" #. [object]: id=PureWater #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1646 msgid "" "This water will make your melee weapons arcane, and thus especially " "powerful against the undead." msgstr "聖水將使你的近戰武器轉變為秘法,特別適合對付不死族。" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1668 #, fuzzy #| msgid "No, I think someone else should wear it." msgid "No, I think someone else should take it." msgstr "不,我想該由別人來戴它。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1709 msgid "" "The Black Hand outlaws still threaten the others. While their leader still " "fights we won’t be able to get all our people across the sands safely. We " "must deal with the Black Hand before we can progress further." msgstr "黑掌幫眾仍霸佔尖岩,我們必須先打倒他們的老大,才能繼續前進。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1718 msgid "" "The outlaws are defeated and we’ve made it across these blasted sands. The " "hills are just a few miles to the north. We should be able to find water and " "rest there." msgstr "打敗匪徒,我們可以繼續前進了。北方山脈應有泉水套紮營處。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1741 msgid "" "Now that we have a moment of peace, I have to ask you, Elyssa, what were you " "really doing out in the middle of the desert? It’s a rather barren place to " "be traveling." msgstr "" "現在可以稍適休息了,我有個問題一定得問妳,伊萊莎,妳究竟為什麼來到到大漠之" "中?以旅行來說,這裡貧瘠得很。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1746 msgid "" "I’ve been searching for secrets from the past. Did you know that this entire " "land used to be a huge empire? Apparently this used to all be great plains " "and farmland, before the sands came." msgstr "" "我在尋找秘密。你們知道這片大地上,以前曾經有一個偉大王國嗎?在狂沙來襲前,四" "處都是平原和農田。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1751 msgid "" "It’s hard to imagine. There’s barely enough rain here now to support these " "tiny cacti, let alone crops." msgstr "真難想像。這兒的雨甚至不夠滋養仙人掌,何況農田。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1756 msgid "" "And yet the great ruins that I have seen scattered across these sands are a " "testament that something was here before us. Perhaps in a time long ago when " "the land was more forgiving." msgstr "" "我在沙中旅行時曾看許多偉大建物的廢虛,看來是古人的遺跡。或許很久以前這片土地" "更具慈悲。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1761 msgid "" "Before the Great Fall, there were huge cities, with great schools of magery, " "libraries of books, vast repositories of knowledge. Most of it was destroyed " "in the ensuing chaos and years of decay, but I’m searching for the little " "fragments that are left. For example, have you ever heard of the Sceptre of " "Fire?" msgstr "" "在大隕落之前,曾有大城市、偉大的魔法學校、圖書館,充滿知識。大多毀於大隕落之" "後的混亂和衰敗,但我仍在找僅剩的片段。舉例來說,你們聽過聖火權杖嗎?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1766 msgid "No, I haven’t. What is it?" msgstr "沒有,那是啥?" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1771 msgid "" "I’m not sure. I’ve read various references to it, but nothing specific. I’ve " "been searching for it for a long time. All I know is that it was a very " "powerful magical wand and that it was some sort of symbol of royalty in the " "old empire, but I have no idea where it might be. So I scour the land, " "learning all I can about the olden days. I’m sure it must be somewhere." msgstr "" "我也不確定。有許多不同的文獻提到它,但都不精確。我已經找它找了很久,只知道它" "是非常強大的法杖,並且象徵古老國度的皇權,但不知道它流落何處。所以我四處走" "訪,學習一切古老年代的知識。我確信聖火權杖一定還在某處。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1776 msgid "" "Perhaps. But it has been so long, and so much has been lost. Who can say?" msgstr "或許。但是年代已如此久遠,失去的如此之多,誰能保證呢?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1797 msgid "" "We’ve run out of provisions and our people are exhausted. We’ve taken too " "long crossing the desert, I fear we shall never reach the other side." msgstr "糧水已盡,民疲馬困。我們耗得太久,恐怕永遠過不去了。" #. [do]: role=LostSoul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1940 msgid "Lost Soul" msgstr "孤魂" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1969 msgid "" "The sands are haunted with the spirits of tortured souls long since dead. At " "dusk they rise again, and during the Long Dark they can be particularly " "nasty. They disappear again at dawn, but personally I prefer the heat of the " "day to the horrors of the night." msgstr "" "這片沙漠被鬼魂縈繞,在黃昏時他們出現,在長夜時將會特別多。天一亮他們就會退" "散,所以我寧可在酷熱下行軍,也不願在黑夜中冒進。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1974 msgid "" "The combination of the heat of the day and the rising undead make dusk a " "particularly dangerous time of day." msgstr "黃昏時分,白晝的酷熱未消,不死族又會出現,將是最危險的時候。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2028 msgid "What happened? The undead spirits all just disappeared." msgstr "怎麼了?不死幽魂全部退去了。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2033 msgid "" "These spirits are weak. They seek to prey on the helpless, but when they " "encounter strong resistance they flee." msgstr "魂魅很虛弱,他們只能獵補弱者,遇到抵抗他們就逃跑了。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2041 msgid "You come and rise again, spirits? Have we not defeated you before?" msgstr "魂魅,你怎麼又來了?我不是打敗你了嗎?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2046 msgid "" "These lost souls cannot hold onto anything but memories of lives long gone. " "They will rise to plague us again, night after night." msgstr "" "那些孤魂縈繞在回憶之中,不會就這樣被擊退。只要還在片沙漠中,他們將會每晚出" "現。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:2055 msgid "Flee, you craven spirits, and leave us in peace!" msgstr "膽怯的魂魅,退散吧!讓我們安寧。" #. [scenario]: id=03_Stirring_in_the_Night #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:14 msgid "A Stirring in the Night" msgstr "闇夜驚魂" #. [side]: id=Azkotep, type=Lich #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:48 msgid "Azkotep" msgstr "孳寇鐵" #. [side]: id=Ystara, type=Death Knight #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:111 msgid "Ystara" msgstr "異塔蠟" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:195 msgid "You lose control (even temporarily) of more than 6 villages" msgstr "你失去超過 6 座村莊的控制權。(即時只是暫時失去)" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:201 msgid "Defeat Azkotep" msgstr "擊敗孳寇鐵" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:207 msgid "Defeat Ystara" msgstr "擊敗異塔蠟" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:239 msgid "Survive Until Dawn (or)" msgstr "生還至黎明 (另一選項)" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:244 msgid "Defeat all Undead Leaders" msgstr "擊敗所有不死族領袖" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:338 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:352 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:357 msgid "Zur" msgstr "祖爾" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:339 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:353 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:358 msgid "Grak" msgstr "葛拉克" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:363 msgid "Kaleh, wake up! Sentries report movement in the sands!" msgstr "卡雷伊,醒醒!哨兵回報沙中有動靜!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:367 msgid "Orcs?" msgstr "半獸人?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:371 msgid "I don’t..." msgstr "我不確…" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:375 msgid "We meet again, Ystara." msgstr "又見面了,異塔蠟。" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:379 msgid "You think you can take me, Azkotep?" msgstr "孳寇鐵,你以為贏得了我嗎?" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:383 msgid "" "My champion, Zur shall slice you to shreds like the puny adept you once were." msgstr "我的大將粗兒,將會把你像見習生一樣地切成碎片。" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:387 msgid "" "You always were an arrogant little bastard. Grak will swallow your soul, or " "what’s left of it." msgstr "你總是如此傲慢。格裂刻會吞掉你的靈魂,如果裡面還有什麼的話。" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:391 msgid "" "You spurned me once and I will make you pay. To battle, my minions! Become " "my wrath!" msgstr "你嘲弄我,我要你付出代價!衝啊,手下們!化為我的怒火吧!" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:395 msgid "... think so. You really know how to pick a campsite, Kaleh." msgstr "… 定如此。你確實找了個好營地,卡雷伊。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:399 msgid "" "Where did they come from? I swear those castles weren’t there at sunset." msgstr "它們哪兒來的?我確定日落前根本沒有那些城堡。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:403 msgid "" "Many strange things can happen during the long dark. But despite their " "wraith-like forms, I have no doubt that their cold steel can still bite " "flesh." msgstr "長夜中總有怪事。雖然它們看來飄忽,我確定它們手中的刀刃可以砍傷生人。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:407 msgid "" "Like I haven’t killed enough undead recently. Why can’t these guys just stay " "dead?" msgstr "看來我誅滅的不死族還不夠多。為什麼它們就不能好好安息?" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:411 msgid "" "Our encampment is out of the direct line of attack, so we should be somewhat " "safe, at least." msgstr "我們的營地不在它們戰線的正中間,至少會稍微安全一點。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:415 msgid "" "But if the battle spills around our people will be slaughtered by the undead " "hordes!" msgstr "但是,如果戰局擴大,我們的人民會被不死軍團屠殺!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:419 msgid "" "There’s no way we can escape the battle in time. We must protect the camp " "from the undead." msgstr "我們來不及逃了,必須保護營地。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:423 msgid "" "I fear that if we lose more than half of the tents we will not have the " "strength to go on. Garak, wake your men. We must hold off the undead until " "dawn." msgstr "" "如果失去過半的營帳,我們將無力前行。葛拉克,把戰士叫醒。在天明前,我們必須擋" "住不死族。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:427 msgid "To arms my people, to arms!" msgstr "族人們,武裝起來!開戰了!" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:479 msgid "They’re raising the corpses of our fallen! What a horrible fate!" msgstr "它們在召喚族人的遺體!太恐怖了!" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:483 msgid "Then we shall have to give them a proper cremation." msgstr "讓我們正式地舉行火葬吧。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:557 msgid "" "Too many of our people have been killed. We will surely be overwhelmed by " "the undead now. All is lost!" msgstr "太多族人被殺了,不死族太多了,一切都完了!" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:617 msgid "" "These champions... I will challenge them. Zhul, bless my weapons with light " "of Eloh." msgstr "那些大將…我要挑戰它們。祖爾,請用伊洛之光祝福我的武器。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:621 msgid "Garak, but the suns..." msgstr "葛拉克,太陽還沒…" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:625 msgid "" "You will not do any such thing, anyone trying to fight these creeps " "singlehanded will surely die. We need you, we will not make it without you." msgstr "不要這麼做。和這樣的怪物單挑無異是送死。我們需要你。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:629 msgid "" "I had dreams this night Kaleh, full of gloom and darkness, my journey will " "end here one way or another." msgstr "今夜我昨天噩夢,昏灰幽暗,無論如何,我的旅程將在此處告終。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:633 msgid "" "No! That’s not true, our future is what we make of it, stay behind for this " "fight and..." msgstr "不!這不是真的,族人的未來還需要你,別上前線..." #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:637 msgid "" "And what? You’ll help me become a coward? I lived long, I’m not afraid of " "the end, just let me give it some meaning." msgstr "然後呢?當個懦夫嗎?我活得夠久了,不害怕死亡,讓我有意義的死去吧。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:641 msgid "" "I bless you champion with the light that will come, I bless you with the " "memory and the promise. Lay down your bow, champion, and let your sword " "shine in the dark." msgstr "" "我以光明之力祝福你,我以回憶和許諾之力祝福你。放下弓箭,勇士,讓你的寶劍在黑" "夜中發光。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:753 msgid "You there! Creep! Stand and face me, shade! I challenge you!" msgstr "喂,爬蟲,和我決一死戰!幽影,我向你們挑戰!" #. [message]: speaker=Grak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:763 msgid "" "Foolish mortal... For daring to challenge me, I’ll devour your soul and " "torment it for all eternity..." msgstr "愚笨的凡人…竟然向我挑戰。我將吞掉你的靈魂,折磨它…" #. [message]: speaker=Grak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:769 msgid "" "So you destroyed Zur... Come mortal, let’s cross our blades... It’s time for " "you to take his place..." msgstr "所以說,你毀了粗兒…凡人,讓我們交鋒吧…這回換你被幹掉了。" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:790 msgid "You there! Pile of bones! I challenge you, stand and face me!" msgstr "喂,骨頭堆!我向你挑戰,和我一決生死吧!" #. [message]: speaker=Zur #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:800 msgid "Puny elf... Time to die..." msgstr "弱精靈…去死吧..." #. [message]: speaker=Zur #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:806 msgid "" "Grak was weak... But still you deserve respect... Meet my axe and take his " "place..." msgstr "格裂刻太弱了…不過你贏得了尊敬…嘗嘗我的斧頭吧…這次死的會是你…" #. [message]: speaker=$second_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:835 msgid "And so it ends... Your champion is dead, elves... Come join him..." msgstr "一切都結束了…精靈們,你們的大將死了…接下來換你們了…" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:851 msgid "Where is Garak? Has anybody seen him?" msgstr "葛拉克呢?有人看到他嗎?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:855 msgid "" "I saw him jumping into deep darkness pursuing a group of enemies. Let’s hope " "nothing happened to him." msgstr "我看到他追著敵人,躍入黑暗。希望沒事。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:903 msgid "" "Look, dawn is nigh, our salvation is almost at hand. Even the long dark " "can’t last forever, and with the light of the sun the undead power wanes and " "their dark magics unravel." msgstr "" "看,天要亮了,我們得救了。長夜也不是永無止盡,陽光一來,不死族的力量就弱了," "黑魔法也將解消。" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:923 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1133 msgid "" "No! This contest is not over yet, Azkotep. I shall show you a taste of my " "true power." msgstr "不!我們還沒比完呢,讓你瞧瞧我的實力!" #. [event] #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:936 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:992 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1075 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1141 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1189 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1267 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1315 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1408 msgid "Possessed Garak" msgstr "著魔的葛拉克" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:942 msgid "" "No! How dare you? I shall have my vengeance upon you for spoiling this " "contest! Darkness shall reign until I have triumphed!" msgstr "不!你好大膽!我將給予你們復仇的獎勵!在我凱旋之前,黑暗將統治一切!" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:946 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1151 msgid "" "Maybe I spoke too soon. Curse Uria, he has even blotted out the stars, all " "is darkness. Kaleh, our course is clear, we must destroy that abomination." msgstr "" "或許我說得太早了。詛咒烏端亞,他把星光都蓋住了,一片漆黑。卡雷伊,很明顯的," "我們必須毀掉那受詛之物。" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:970 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1050 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1255 msgid "" "No, I shall have my revenge. I shall show you that darkness is strongest " "just before dawn. Death and decay, grant me my vengeance!" msgstr "" "不,我將復仇。在黎明之前,我將展現黑暗至上的力量。死亡與毀敗,為我復仇吧!" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:974 msgid "" "In this I shall support you, the darkness will not lift until one of us is " "victorious." msgstr "這回我會幫你,直到我們分出勝負,黑暗將永不止息。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1001 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1084 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1206 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1332 msgid "" "Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, " "all is darkness. Kaleh, our course is clear, we must destroy one of these " "abominations. Whether it be the thing that has taken our friend, or the " "spectral evil that remains, one of them must die for this battle to end. We " "have no choice." msgstr "" "或許我說得太早了。詛咒烏端亞,他把星光都蓋住了,一片漆黑。卡雷伊,很明顯的," "我們必須毀掉其中一個那受詛之物。無論是附在我們朋友身上的,或是仍保持原樣的妖" "魔,至少要打倒一個,戰鬥才會結束。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1005 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1088 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1210 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1336 msgid "But to kill Garak? How can we?" msgstr "但是…我們怎麼能殺葛拉克?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1009 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1092 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1214 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1340 msgid "" "That thing is not Garak. This night has lasted long enough, and too many of " "our people have died. How many more would you sacrifice for Garak’s sake? " "Just protecting our encampments isn’t enough, darkness and chaos will " "overwhelm us if we can’t end this battle soon. We must destroy one of those " "two evils, whatever the cost. I do not intend to let that... thing keep " "control of the body of our friend." msgstr "" "那已經不是葛拉克了。今夜太長了,太多族人死去。為了顧慮葛拉克的形貌,我們還要" "付出多少代價?我們不能只是保護營帳,如果不打敗敵人,黑暗將吞沒我們。不論多麼" "困難,我們必須打敗其中一個妖魔。我不想讓那個妖怪一直佔據朋友的身體。" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1013 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1096 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1218 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1344 msgid "The stench of death is in the air." msgstr "聞那死亡的氣息。" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1017 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1100 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1222 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1348 msgid "Yes, let us end this once and for all." msgstr "讓我們分出高下吧。" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1023 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1106 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1228 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1354 msgid "Defeat Possessed Garak (or)" msgstr "擊敗著魔的葛拉克 (替代方案)" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1054 msgid "" "In this I shall support you, the darkness shall not break until one of us is " "victorious." msgstr "這回我會幫你,直到我們分出勝負,黑暗將永不止息。" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1147 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1273 msgid "" "No! How dare you! I shall have my vengeance upon you for spoiling this " "contest! Darkness shall reign until I have triumphed!" msgstr "不!你好大膽!我將給予你們復仇的獎勵!在我凱旋之前,黑暗將統治一切!" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1198 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1324 msgid "" "I told you, I will be back, you fools! Now I shall have my vengeance upon " "you all. Darkness shall reign until I have triumphed!" msgstr "" "我說過,我會回來的,笨瓜們!現在是復仇的時候了。在我凱旋之前,黑暗將統治一" "切!" #. [message]: speaker=Azkotep #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1202 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1328 msgid "" "In this I shall support you, the darkness shall not lift until one of us is " "victorious." msgstr "這回我會幫你,直到我們分出勝負,黑暗將永不止息。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1277 msgid "" "Maybe I spoke too soon. Curse Uria, she has even blotted out the stars, all " "is darkness. Kaleh, our course is clear, we must destroy that abomination." msgstr "" "或許我說得太早了。詛咒烏端亞,他把星光都蓋住了,一片漆黑。卡雷伊,很明顯的," "我們必須毀掉那受詛之物。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1384 msgid "Eloh protect us, what has he done?" msgstr "伊洛保祐,它做了什麼?" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1388 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1539 msgid "I live again! I can feel!" msgstr "我又活了,我感覺得到!" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1401 msgid "" "I will... not... yield... I defeated... your... champion... I... will... " "overcome... you..." msgstr "我不會…屈服…我打敗了…你們的…大將 …也會…打敗….你。" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1411 msgid "No, fool! Stop!" msgstr "不,笨蛋,停下來!" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1424 msgid "The dark lord... is no more..." msgstr "黑領主被…解決掉了…" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1429 msgid "" "Garak collapses to the ground with his own blade sticking from his chest." msgstr "葛拉克倒地了,胸口插著自己的寶劍。" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1528 msgid "Hahaha...!" msgstr "哈哈哈...!" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1532 msgid "Eloh protect us, what is happening?" msgstr "伊洛保祐,到底怎麼了?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1543 msgid "Garak?" msgstr "葛拉克?" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1547 msgid "" "Hahaha! Your puny friend is no more. With his body I shall crush you all. " "Arise again my minions and feast in the slaughter!" msgstr "" "哈哈哈!你們的小可憐已經不存在了。我將用他的身體來摧毀你們。再次起來吧,我的" "僕役們,殺掉他們!" #. [unit]: type=Orcish Leader, type=Orcish Ruler, id=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1578 msgid "Ganthos" msgstr "幹佐" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1622 msgid "" "What’s this on our borders? Stinkin’ elves and more undead? We’ll teach them " "a lesson they won’t soon forget. Attack!" msgstr "邊境發生什麼事啦?臭精靈和不死族?我們來教訓他們一下,衝啊!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1626 msgid "" "If those raiders capture any of our encampments, I fear our people’s fate " "will be just as bad as if it was captured by the undead." msgstr "如果讓半獸人佔領營帳,恐怕族人的命運會和被不死族抓到一樣糟。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1636 msgid "Wounded Elven Scout" msgstr "受傷的精靈斥候" #. [message]: speaker=Elven Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1639 msgid "Orcs... Not far behind me... From the hills..." msgstr "半獸人… 在後面不遠… 山丘那邊…" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1666 msgid "" "You got me, elf... But you won’t be so lucky with the tribes of the hills... " "(Cough)" msgstr "你打敗了我,精靈…不過對上山丘一族時,你就不會那麼幸運了...()" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1670 msgid "I deeply regret... I won’t be able to see that..." msgstr "我真後悔… 沒有先料到… " #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1676 msgid "Killed by a dead creep... (Cough)" msgstr "竟被一個死傢伙給殺了… (咳)" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1686 msgid "Look, he dropped something! I wonder what it is..." msgstr "看,他掉了什麼!我想那可能是..." #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1705 msgid "" "It’s some sort of a map. I think I recognize some of those hills ahead on it." msgstr "是一張地圖。是山丘附近的地圖。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1709 msgid "" "And these look like camps and patrol routes. A lot of camps and patrol " "routes. Kaleh, do you think we could sneak up between them?" msgstr "看來是許多營地和巡邏路徑。卡雷伊,你覺得我們有可能繞過他們嗎?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1713 msgid "" "Difficult, but worth a try I guess. But first we must try to survive this " "mess." msgstr "不容易,但值得一試。不過,現在要先活下來,才能管後面的事。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1717 msgid "Right, sorry. Damn creeps." msgstr "沒錯,不好意思。還有該死的死怪。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1724 msgid "And now we’ll never know what was on that parchment. Shame." msgstr "現在我們無法得知羊皮紙上寫著什麼了,真丟人。" #. [message]: race=orc #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1741 msgid "Chief has fallen! Flee!" msgstr "酋長倒了,逃啊!" #. [message]: race=goblin,wolf #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1749 msgid "Boss dead! Run!" msgstr "老大掛了,跑啊!" #. [message]: speaker=$unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1790 msgid "" "You think you have defeated me, don’t you? Foolish boy, I shall assume a new " "form more powerful and horrible than you could ever imagine!" msgstr "你以為擊敗我了嗎,混小子?我將換個更可怕的形體來對付你!" #. [message]: speaker=$other_creep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1794 msgid "" "How dare you interfere in our contest! I did not need your help. I shall " "teach you not to cross a lord of darkness." msgstr "你竟敢打亂我們的對決!我可不需要你的干涉,我要教會你不要打擾黑暗領主。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1806 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2007 msgid "Finally. It is over." msgstr "總算結束了。" #. [message]: speaker=Possessed Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1815 msgid "" "See, I told you I was more powerful. This game is over, now I can leave this " "shell of a body." msgstr "看,我說過我比較強。遊戲結束了,我也該離開這軀殼了。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1828 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2015 msgid "He’s... he’s still breathing!" msgstr "他… 他還有呼吸!" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1832 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1944 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2019 msgid "Protect the boy for me Zhul, (cough) I go to a better place." msgstr "替我,守護這孩子,祖爾,(),我要去更美好的地方了。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1843 msgid "What about Garak?" msgstr "葛拉克呢?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1853 msgid "I’ve asked and looked around, there is no sign of him or his body" msgstr "我找遍四處,都看不到他的遺體。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1857 msgid "" "He’s probably dead, then, but he died as a warrior. Let’s respect his wishes " "and remember him for that." msgstr "他可能死了,以一個勇士的方式死去。讓我們記得他的一切,尊敬他的夢想。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1863 msgid "He died as a hero. Remember that and tell the tale, for it’s worth it." msgstr "他以英雄的方式死去。我們要記得並傳誦他的英雄事蹟。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1899 msgid "The undead lords are defeated at last." msgstr "總算擊敗不死領主了。" #. [message]: speaker=Ganthos #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1903 msgid "" "There’s too many of them and the night is almost gone. Pull back you " "wretches, pull back!" msgstr "他們太多了,夜晚快結束了,徹退!" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1907 msgid "" "I can see the first rays of Naia shining over the horizon. She never looked " "so beautiful. The undead forces have crumbled into dust and the remaining " "orcs are retreating with the dawn." msgstr "" "我看到那亞的第一道光,射在地平線上。她是前所未有的美啊!不死族化為灰燼、半獸" "人也開始徹退了。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1911 msgid "" "That was a very brave thing you did, Kaleh, defeating both of those Undead " "Lords. It took great courage and strength. Because of your daring attack, we " "did not have to wait for the dawn to save us. You were our savior. And many " "fewer of our people died than would have if we had had to wait out the long " "night." msgstr "" "卡雷伊,你十分勇敢地打敗了兩個不死領主。這需要大勇和大力。因為英勇的勝利,我" "們不必等黎明來救我們,我們靠自己的力量得救了,也盡可能得保住了更多族人的性" "命。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1915 #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2079 msgid "" "Though we saved almost all our people this time, we won’t always be so " "lucky. While elves who have fought with you in the past will gladly return, " "if the numbers of our people dwindle, it’s going to become more and more " "costly to recruit new warriors. It would be wise to stockpile gold against " "this eventuality." msgstr "" "雖然我們大多族人生還了,但接來下的旅程將不會很順利。原本的戰士仍然願意再戰," "但是由於族人持續勞頓,要召募新血會變得愈來愈困難。" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1919 msgid "" "You have triumphed for the moment, but think not that the dark lords can be " "so easily vanquished. We shall return, and shall rule long after your bones " "have crumbled to dust. This is our land, and none shall leave it unscathed." msgstr "" "你贏了一回,但別以為黑暗領主那麼容易被消滅。我們會回來的,在你的骨頭壞成塵土" "之後,仍然統治這片土地。這是我們的地盤,任何人都別想毫髮無傷地離去。" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1923 msgid "" "You fought so hard to protect your precious people, young elf. No great deed " "should go unpunished." msgstr "年輕的精靈,你為了族人奮戰,這樣的英勇,是該被處罰的。" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1932 msgid "A token to remember us by..." msgstr "讓我們留下讓你印象深刻的…" #. [message]: speaker=Garak #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1936 msgid "Aauugghh!" msgstr "啊啊啊!" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1940 msgid "He just collapsed!" msgstr "他倒下了!" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1955 msgid "" "You will never see your champion again. And we will torment his soul for the " "rest of the eternity." msgstr "你們再也見不到你們的大將了。我們將持續折磨他的靈魂。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1959 msgid "" "Don’t listen to them, they are powerless in their defeat. Even if Garak fell " "in battle his soul went to a better place and they can’t reach him there." msgstr "" "別聽他的。他們被打敗了,力量也被削弱。雖然葛拉克倒下了,他的靈魂仍會上升,到" "更美好的地方,這些惡靈永遠無法侵擾。" #. [message]: speaker=Azkotep #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1995 msgid "" "Hah, now you have learned the flesh is always weaker than the powers of the " "undead." msgstr "哈,現在你們知道鮮肉是比不上不死族的力量的。" #. [message]: speaker=Ystara #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2001 msgid "My undead zombies shall always defeat the living." msgstr "我麾下的不死族將永遠擊敗生人。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2047 msgid "" "From the sands he came, to the sands he will return. We remember and honor " "his sacrifice, and I vow that his death will not be in vain." msgstr "" "他從沙而來,也將回到沙中去。我們將記得他的榮耀和付出,我發誓不會讓他白白死" "去。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2051 msgid "Goodbye, old friend. May Eloh shine her light eternal upon you." msgstr "再會,老友。願伊洛之光永遠照耀你。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2055 msgid "" "He was as brave and valiant a fighter as I have ever seen in my travels." msgstr "他是我見過最英勇的戰士。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2059 msgid "" "He was a bastard at times... But... but why did he have to die? It... it " "just doesn’t make sense." msgstr "他有時候有點討厭… 但是… 為什麼他非得死在這兒呢?這… 完全沒道理啊。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2075 msgid "Miraculously, all of our encampments survived the night." msgstr "奇蹟似的,我們的營地都保住了。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2085 msgid "Well, only $elven_camps encampments remain, but we will survive." msgstr "雖然只保住了$elven_camps 個營地,不過我們還是會繼續生存的。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2089 msgid "Yes, but at what cost?" msgstr "是的,但是代價是?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2099 msgid "" "Though we saved almost all our people this time, we won’t always be so " "lucky. While elves who have fought with you in the past will gladly return, " "as the numbers of our people dwindle, it’s going to become more and more " "costly to recruit new warriors. It would be wise to stockpile gold against " "this eventuality." msgstr "" "雖然我們大多族人生還了,但接來下的旅程將不會很順利。原本的戰士仍然願意再戰," "但是由於族人持續勞頓,要召募新血會變得愈來愈困難。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2111 msgid "" "We have suffered losses, but we are not broken yet. We have saved most of " "our people tonight. But while elves who have fought with you in the past " "will gladly return, as the numbers of our people dwindle, it’s going to " "become more and more costly to recruit new warriors. It would be wise to " "stockpile gold against this eventuality." msgstr "" "我們失去很多,但不會崩潰。我們今夜保護了大多的族人。不過,雖然原本的戰士仍然" "願意再戰,但是由於族人持續勞頓,要召募新血會變得愈來愈困難。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2119 msgid "" "We have suffered grievous losses, but we are not broken yet. Long will this " "slaughter be remembered by our people. Where was Eloh during the darkness? " "And I’m afraid that while elves who have fought with you in the past will " "gladly return, as the numbers of our people dwindle, it’s going to become " "more and more costly to recruit new warriors. It would be wise to stockpile " "gold against this eventuality." msgstr "" "我們失去很多,但不會崩潰。我們將會記得今夜的殺戮戰場。在黑暗中,伊洛的光輝在" "哪兒?而且,我擔心雖然原本的戰士仍然願意再戰,但是由於族人持續勞頓,要召募新" "血會變得愈來愈困難。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2132 msgid "" "All this death and destruction. What were those shades arguing over? Was " "this all just some sort of demented game?" msgstr "死亡和毀滅。這些幽影為何總來攻擊我們?這一切真的只是一個瘋狂的遊戲嗎?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2136 msgid "" "The lords of the dead are powerful and twisted indeed. Only Eloh knows the " "truth of what happened tonight." msgstr "死者之主總是強大而扭曲。只有伊洛才知道今夜的真相。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:2140 msgid "" "I don’t want to be here tomorrow night to find out. The hills to the north " "are close. Let’s be far away before another nightfall." msgstr "" "我可不想再待一晚來找真相。北方的山丘很近了,讓我們在下次天黑之前,趕到那兒" "吧。" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:5 msgid "Descending into Darkness" msgstr "深入黑暗" #. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:42 msgid "Panok" msgstr "潘諾克" #. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:88 msgid "Turg" msgstr "屠爾格" #. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:128 msgid "Ug’lok" msgstr "爾洛" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:200 #, fuzzy #| msgid "New Objectives:" msgid "Objectives:" msgstr "新目標:" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:202 #, fuzzy #| msgid "Kaleh Must Reach the Exit Tunnel at the North Edge of the Map" msgid "Kaleh must reach the exit tunnel at the north edge of the map" msgstr "卡雷伊必須到達地圖北邊的出口" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:360 msgid "" "Those mountains are huge! I never thought they would be so big. And what’s " "that white stuff on the tops of the peaks?" msgstr "好高的山啊!我從沒想過山可以這麼高。那上面白白的是什麼?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:365 msgid "" "I wish Garak were here, he’d know more about these lands than I do. I’ve " "never been up here, but I heard stories from the few who have made the " "journey and returned. That white stuff is called snow, Nym, and the " "mountains are very cold. These smaller hills aren’t as hard to cross, but " "they are filled with orcs and goblins. It may look peaceful now, but they " "hide in the many caves and tunnels beneath the surface." msgstr "" "希望葛拉克還在這兒,他對這些地方知道的比我多。我沒去過那兒,只聽過旅人的傳" "說。寧姆,那些白白的叫做雪,代表山上非常寒冷。小山丘比較好通過,但是滿佈著半" "獸人和地精。目前乍看之下很和平,但是他們總藏在地下的洞穴中。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:370 msgid "" "I had another vision last night, Eloh told me that we had to continue north, " "but instead of trying to go over the mountains, she said that we had to go " "underneath them." msgstr "昨夜的啟示中,伊洛告訴我要再往北走,但是不要翻山,而要穿過它們。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:375 msgid "Underneath them? But how?" msgstr "穿山而過?怎麼做?" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:380 msgid "" "Orcs and Goblins have been living here for hundreds of years and their " "network of tunnels and caves is more extensive than you might think. Who " "knows how far they go underground? We are ill-prepared for trekking over " "those frozen peaks. As much as I dislike those pitch-black caves, if we want " "to cross these mountains we may have no choice." msgstr "" "半獸人和地精數百年來住在這兒,在山中挖出了難以想像的通道,誰曉得有多深呢?我" "們沒有足夠翻山的保暖衣物,雖然地洞也很討厭,但是如果要通過的話,看來別無選" "擇。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:385 msgid "" "Other creatures besides orcs dig tunnels in the earth. Long ago dwarves " "mined mountains such as these, and huge trolls like to hide in the deep dark " "places under the earth. If your god is as omniscient as you seem to think, " "Kaleh, I wouldn’t be surprised if there were a way to cross under these " "mountains. I fear no darkness, and you won’t be lacking a source of fire or " "light." msgstr "" "不只有半獸人在挖地道。很久以前,矮人就在這附近開礦,大隻的巨魔也喜歡藏身於深" "遂暗處。卡雷伊,如果你們的神真的無所不知,那麼山中有地道可以直穿而過也不希" "奇。我不怕黑,還可以幫你們照明。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:390 msgid "" "Well if we are going to go under these mountains, we’re certainly going to " "have our hands full fighting all those orcs and goblins." msgstr "嗯,如果要穿山而過,勢必要和半獸人與地精狠狠打一場。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:395 msgid "" "Indeed. I want to warn you again, Kaleh, this isn’t the desert. The orcs " "love fighting in hills and caves, and we won’t have the advantages of " "fighting on the open sands. And with our recent losses we don’t have the " "numerical advantage we are used to. So we’d best be extra careful. Still if " "we can clear a path in the hills ahead of us, we should be able to escort " "our people into the tunnels. And hopefully underground it will be easier to " "protect them than out in the open." msgstr "" "確實。卡雷伊,我必須提醒你,這裡不再是沙漠了。半獸人擅於在地洞和丘陵作戰,我" "們則失去了沙漠的地利,和許多的同伴。要十分謹慎。如果能衝出一條進入山中的道" "路,我們應該讓大家都進去裡面,比一直在開闊處四面受敵要好。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:400 msgid "" "Strike hard and fast and also be careful—right, this is going to be fun." msgstr "猛力快速衝入--好,就這麼辦。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:429 msgid "Goblin Coward" msgstr "地精懦夫" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:430 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:431 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:432 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:433 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:438 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:439 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:440 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:444 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:445 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:446 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:538 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:539 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:541 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:542 msgid "Goblin Scout" msgstr "地精斥侯" #. [message]: speaker=Goblin Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:454 msgid "Attack!" msgstr "攻擊!" #. [message]: speaker=Goblin Coward #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:459 msgid "Run away!" msgstr "逃啊!" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:464 msgid "Goblins are so predictable." msgstr "地精總是容易預料。" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:487 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:489 msgid "Orac" msgstr "歐拉克" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:495 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:497 msgid "Scylla" msgstr "斯凱拉" #. [scenario]: id=04_Descending_into_Darkness #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:505 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:506 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:508 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:509 msgid "Lake Naga" msgstr "湖居那迦" #. [message]: speaker=Orac #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:547 msgid "" "Come forth, creatures of the lake! Fulfill the oaths you have made and help " "us drive these hated creatures from our lands." msgstr "出來吧,湖中的生物!實現諾言,幫助我們趕走討厭的入侵者!" #. [message]: speaker=Scylla #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:552 #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:707 msgid "Sssslay them all! In the name of the Ssscaled One!" msgstr "殺…光他們!以有鱗...大神之名!" #. [message]: speaker=Panok #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:572 msgid "These elves are stronger than we thought. Send for more reinforcements!" msgstr "這些精靈比預料中還強。增援!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:577 msgid "" "How can he move that fast? He is faster than any goblin rider I have ever " "seen. It’s almost unnatural." msgstr "他怎麼跑這麼快?比我見過的所有地精騎士都快,真不自然。" #. [message]: speaker=Panok #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:592 msgid "Gaaghh!!" msgstr "呃啊!" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:605 msgid "" "Wait a minute. He was wearing a silver ring on one of his fingers. I think " "the ring might be magical. Maybe that’s why he was moving so fast." msgstr "" "等等,他的手指上戴著一枚銀戒指,看來附有法力。看來這就是為何他能跑這麼快。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:611 msgid "I think, Kaleh, that you should take the ring." msgstr "卡雷伊,我想該由你來戴這枚戒指。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:616 msgid "Why me?" msgstr "為什麼是我?" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:621 msgid "" "Because you tend to move slowly and if we’re going into the caves you’ll " "need all the speed you can get. And besides, we can’t afford to lose you; " "you never know when being able to run a bit faster might be the difference " "between life and death." msgstr "" "因為你跑得比較慢,但是我們要全速進入山洞。更重要的,我們不能失去你。遇到生死" "關頭時,跑快一點總是比較安全。" #. [object]: id=SpeedyRing #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:650 msgid "Ring of Speed" msgstr "加速之戒" #. [object]: id=SpeedyRing #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:652 msgid "This ring will increase your maximum speed by 1." msgstr "這枚戒指將使你的最高移動速度加1。" #. [message]: speaker=Orac #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:702 msgid "" "The elves have killed Panok the goblin! The other goblins may flee to the " "caves, but we will not give up these hills without a fight. Come forth, " "creatures of the lake! Fulfill the oaths you have made and help us drive " "these hated creatures from our lands." msgstr "" "精靈殺了潘諾克!其他的地精可能會逃回地洞,但是我們可不會不戰而逃。出來吧,湖" "中的生物!實現諾言,幫助我們趕走討厭的入侵者!" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:731 msgid "" "Ugh! These tunnels are pitch black! It’s as bad as fighting in a moonless " "night, and it stinks of orc filth. I can hardly think of a place I would " "less like to go into." msgstr "" "呃,這些地道一片漆黑!就像在無月的夜晚作戰,還充滿半獸人的惡臭。很難想像有更" "討厭的地方了。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:737 msgid "" "We have no choice. We cannot cross over these mountains, so we must go " "beneath them. If the orcs skulk in their tunnels and block our way, we must " "enter their dark places and fight them, no matter what the conditions." msgstr "" "我們別無選擇。我們無法翻越凍結的山頂,只能穿山而過。如果獸人躲在洞中阻擋我" "們,我們仍需在黑暗之中,與之一戰。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:742 msgid "" "Remember, Kaleh, it’s nasty fighting underground. Marksmen and Sharpshooters " "who can shoot well anywhere will be invaluable, as will Captains and " "Marshals who can inspire our people." msgstr "" "卡雷記,記住,在地底作戰很不利。要善用神射手與狙擊手無視地形的攻擊能力,以及" "指揮官與元師的激勵能力。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:747 msgid "" "Also, any time you find a particularly tough orc blocking a passage, my " "fireballs can blast him quick enough." msgstr "還有,凡是遇到特別硬的半獸人擋路,我的火球可以很快地解決掉他。" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:762 msgid "Greebo" msgstr "葛理布" #. [message]: speaker=Greebo #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:769 msgid "" "Greebo keeps shinies safe from nasty orcses. And ’specially stinking elves." msgstr "葛理布守護,閃亮亮寶物。半獸人不來,臭精靈滾蛋。" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:793 msgid "" "Looks like he’s been squirreling away his stolen loot in this cave. Not that " "he had much. Must be hard times." msgstr "看來他把偷到的寶物都藏在這兒。不過數量不多,看來景氣不好。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:821 msgid "" "How odd. Someone has carved a crude fountain out of the stone at the end of " "the passage. The freezing water pours out into a large pool. At the bottom " "of the pool I can see a skeleton still gripping a sword. The blade seems to " "glow faintly blue. The pool isn’t very deep, I could easily wade in and pick " "it up. But someone else has carved a crude message in the wall. “If you " "dare to take this blade here, your greatest fear will surely appear.” It " "looks like a nice sword, but do I dare chance it?" msgstr "" "真怪,有人挖了一口噴泉。泉水異常地冰冷,流入一個大池子。在池底有一具骷髏握著" "一把朦朧的藍劍。池水不深,很容易拿到,但是牆上有一行「若汝奪此劍,大可怖將" "至。」看來是把寶劍,要拿嗎?" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:823 msgid "I fear no creature, I will take the blade!" msgstr "我不怕怪物,就拿了吧!" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:827 msgid "" "The blade is chill to the touch and gives off a cold glow. I wonder how it " "came to be here." msgstr "這把劍冷冰冰的,真好奇它怎麼來到這兒的。" #. [object]: id=ColdBlade #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:838 msgid "Cold Blade" msgstr "冰冷之劍" #. [object]: id=ColdBlade #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:839 msgid "" "The unit who wields this blade will deal cold damage with its melee attack." msgstr "持此劍者,近戰將造成寒冷傷害。" #. [command] #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:848 msgid "Purple Abomination" msgstr "紫魔物" #. [message]: speaker=Purple Abomination #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:852 msgid "I am an abomination, please kill me." msgstr "我是魔物,請殺我。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:857 msgid "I’ve seen some ugly creatures in my day, but that thing is just wrong." msgstr "我見過不少醜怪,但這傢伙是真的很怪。" #. [message]: speaker=Purple Abomination #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:862 msgid "The voices say I have no choice, I must attack!" msgstr "聲音叫我攻擊,我別無選擇!" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:873 msgid "I don’t like the sound of this. I’m out of here." msgstr "這聲音真不妙。我得想法子離開。" #. [message]: speaker=$unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:899 msgid "" "This is the end of the line. The water is too deep for me to continue any " "further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly " "sure what I’m doing up here. Some strange influence made me want to come up " "here, but I don’t know what made me think it could be of any good." msgstr "" "這是盡頭,接下來水就太深了。我又冷又濕,什麼都看不見。我懷疑自己來這是在幹" "嘛?有個奇怪的力量引導我來這樣,但它可能不懷好意。" #. [unit]: type=Dark Assassin1, id=Cloaked Figure #. [unit]: type=Dark Assassin2, id=Cloaked Figure #. [unit]: type=Dark Assassin3, id=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:934 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2391 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2339 msgid "Cloaked Figure" msgstr "披風怪客" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:952 msgid "Kaleh, I am death incarnate." msgstr "卡雷伊,吾乃死神化身。" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:958 msgid "And I shall avenge all those you have killed!" msgstr "我將為你害死的人們復仇!" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:974 msgid "I promise we shall meet again." msgstr "我保證,我們會再見的。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:985 msgid "He just disappeared. That’s odd." msgstr "他不見了。真是詭異。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1013 msgid "" "This passage seems different from the other tunnels and caves. It is wide " "and smooth and leads sharply downwards. I bet this was the way that Eloh was " "talking about." msgstr "" "這條路看起來和其他通道大不相同。它又寬、又平滑,直直通往下方。我敢打賭,這一" "定就是伊洛指引的道路了。" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1018 msgid "" "This is no natural passage, and the walls are too well carved and smooth to " "be made by orcs. I wouldn’t be surprised if this was once carved out by " "dwarves. I wonder if there are any still left in these mountains..." msgstr "" "這不是天然通道,牆面的工藝也超過半獸人的精巧。如果說它們出自矮人之手,我也不" "會驚訝。或許還有矮人在山中生存..." #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1030 msgid "" "Having killed all the orc and goblin leaders in the immediate vicinity, we " "can take our time and should have no trouble bringing the rest of our people " "down this way. It’s odd, I guess we’re trading the dangers we know for the " "dangers we don’t. We really are putting our lives in Eloh’s palm; may she " "guide us as well as she has before." msgstr "" "擊敗了半獸人和地精後,我們可以下去了。但是,我懷疑我們只是避開了已知的危險," "轉而去面對未知的。我們的命運寄託在伊洛的掌上了,願祂長祐我族。" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1037 msgid "" "Now that you’ve found the way we should be able to get the rest of our " "people past the orcs. It’s odd, I guess we’re trading the dangers we know " "for the dangers we don’t. We really are putting our lives in Eloh’s palm, " "may she guide as well as she has before." msgstr "" "我們找到下去的路了。但是,我懷疑我們只是避開了已知的危險,轉而去面對未知的。" "我們的命運寄託在伊洛的掌上了,願祂長祐我族。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1044 msgid "" "I’ll just be happy when I can breathe fresh air again and see the suns and " "stars. Still, who knows what we’ll encounter deep under the earth?" msgstr "" "如果能再次聞到新鮮空氣,見到太陽和星空,我會很高興。天曉得地底深處有什麼危險" "呢?" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1049 msgid "Well, there’s only one way to find out." msgstr "嗯,我們只有一探究竟。" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:1060 msgid "" "We’ve taken too long to get our people into the tunnels! Even more orcs are " "coming across the foothills from the east and west and flanking us. There’s " "no way we can kill all these orcs and goblins. We’ll never make it to safety " "now." msgstr "我們花了太多時間,半獸人的增援抵達了!我們被包圍了!" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:7 msgid "A Subterranean Struggle" msgstr "地底求生" #. [modify_side] #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:49 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:93 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1405 msgid "team_name^Trolls" msgstr "" #. [modify_side] #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:139 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:184 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1338 msgid "team_name^Dwarves" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:311 msgid "Explore Underground" msgstr "探索地底世界" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:315 msgid "Defeat all Enemies" msgstr "擊敗所有敵人領袖" #. [unit]: type=Desert Fighter #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:368 msgid "Nantheos" msgstr "" #. [unit]: type=Desert Archer #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:380 msgid "Sylestria" msgstr "" #. [unit]: type=Desert Ranger #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:401 msgid "Rygar" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:430 msgid "" "You mentioned that dwarves and trolls often lived underground, Elyssa. I’ve " "only heard myths, have you ever met a dwarf or a troll?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:435 msgid "" "No I haven’t, I don’t often explore underground unless I have to. There are " "lots of nasty things that lurk far away from the light of the suns. But I’ve " "read a bit about them, and have even met a few people who had dealings with " "dwarves." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:440 msgid "What are dwarves like?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:445 msgid "" "They’re a proud people, and some would say greedy. They love their gold and " "fine metals, and forge many beautiful things. I should warn you, they have " "little liking for elves. There was some betrayal many years ago, though I " "don’t know what happened." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:450 msgid "And what about trolls? I’m not sure I’d want to meet one face to face." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:455 msgid "" "Trolls and dwarves are natural enemies, living so close together. And many " "would say trolls are little more than brutes and savages. Trolls are huge " "and very strong, with skin as hard as stone, and can be fearsome foes. But I " "knew one man long ago who traded with a group of trolls and said they were " "quite honorable, as long as you didn’t try to cheat them." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:460 msgid "" "Well, with Eloh’s guidance, I hope we find these tunnels deserted. I’ll be " "happy if our biggest problem is not getting lost. I have little wish to meet " "either dwarves or trolls. But Eloh will watch over us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:465 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:517 msgid "Will she? I got the impression she was powerless underground." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:470 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:522 msgid "" "Where did you get that idea? Certainly Eloh is strongest during the day, " "when the suns are shining down on us. But it is said that even in the " "darkest of nights she will protect her faithful. And back during the Golden " "Age holy elven warriors led great crusades against orcs and other foul " "things that hid underground, killing them with Eloh’s aid. Faith is our " "shield, Kaleh. I think you should keep your doubts to yourself; it would not " "do to unduly worry our people. Eloh will always protect us, if we follow her " "path." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:475 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:527 msgid "" "Then let us hope the rest of our journey may be as uneventful as it has been " "this far." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:482 msgid "" "I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of " "creatures we might encounter underground?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:487 msgid "" "These tunnels are foreign to me; I know little more than you do. All I know " "about dwarves is from the few tales from the Golden Age." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:492 msgid "What are they like?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:497 msgid "" "They lived deep under the earth, mining gold and fine metals and forging " "many beautiful things. We were once allies during the Golden Age, but in the " "strife and chaos of the fall we lost all contact. I don’t know if any " "survived. But in the golden age they were very helpful in our wars against " "the orcs and trolls." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:502 msgid "What are trolls?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:507 msgid "" "Trolls were huge gray creatures as big as giants and very strong. They were " "reclusive creatures, hiding underground. We never had much contact with " "them, though some fought with the orcs in the great wars. They were mighty " "warriors. I’m sure they have all died off; I certainly would never want to " "meet one face to face." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:512 msgid "" "But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be " "happy if our biggest problem is not getting lost. Still, even underground " "Eloh will watch over us." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:546 msgid "All I’m saying is that these tunnels aren’t as bad as I expected." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:552 msgid "Shhh! Did you hear something?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:591 msgid "Ants. Very big ants. Maybe they won’t be hostile." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:604 msgid "On the other hand, that spider probably is." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:609 msgid "Caught between a spider and its prey. Not a good place to be." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:637 msgid "" "Whoa! Did you see that? That huge stalactite just fell and crushed the " "spider. Aren’t we lucky!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:642 msgid "Eloh must indeed be watching over us." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:661 msgid "" "You know, if all we discover down here are insects, I’ll be very " "disappointed." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:672 msgid "Spiders aren’t insects." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:677 msgid "Thanks for the clarification." msgstr "" #. [event] #. [unit]: type=Dwarvish Fighter, id=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:690 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:631 msgid "Wounded Dwarf" msgstr "" #. [message]: speaker=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:694 msgid "Help! They’re everywhere!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:704 msgid "Nym, your timing is impeccable." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:715 msgid "That’s a dwarf, but it looks like he’s been beaten to a pulp." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:722 msgid "Short and hairy, he must be a dwarf. But he’s been beaten to a pulp." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:729 msgid "" "I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for " "anything, everyone." msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:742 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:743 msgid "" "What are you doing back here? The trolls hide in the southern tunnels, not " "this way." msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:745 msgid "Nasty dwarves and stinkin’ elves, we will smash you all!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:746 msgid "" "Kill the elves! We must stop them here. This is our land, crush the " "intruders!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:750 msgid "" "Treacherous elves, how can you fight with such horrid creatures as trolls? I " "will cleave all in two with my axe!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:751 msgid "" "If you think you can take these caves from us, then you are fools. We are " "masters of fighting underground and we will die to defend our home. Fight " "on, my brothers!" msgstr "" #. [scenario]: id=05_A_Subterranean_Struggle #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:752 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:753 msgid "" "What you doing back here? Nasty dwarves are to the north, no dwarves this " "way. Go back and fight bravely." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:798 msgid "Defeat the Cloaked Figure" msgstr "" #. [event] #. [unit]: type=Troll Shaman, id=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:839 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:330 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1413 msgid "Zurg" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:858 msgid "" "Congratulations! Some of trolls didn’t think you strong enough to beat " "Dwarves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:863 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:971 msgid "Where did you come from?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:868 msgid "" "There many secret tunnels that you sun dwellers not know of. Only troll " "know. We smarter than you think. Zurg would have killed dwarves himself, but " "he was just sent back from where real fighting is." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:873 msgid "The real fighting? I thought that was what we were waist-deep in?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:879 msgid "" "While you fighting, another clan of dwarves sneak around and flank us. They " "tricksy like that. We must leave you and run back to defend women and little " "trolls. Dwarves never give up, many trolls die today, very hard fighting. " "But dwarves make mistake, you stronger than dwarf or troll thought. You " "trolls’ secret weapon." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:884 msgid "How do you mean?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:889 msgid "" "Right before battle, we find secret passage just to the north leading " "straight to big dwarf stronghold. Hiding in stronghold is big important " "dwarf, directing the battle. Dwarves always think they best fighters around " "so they leave only a few dwarves guarding their stronghold. If you elves can " "break through dwarf defenses and kill dwarf chieftain, then it will do much " "damage to dwarves, make them afraid and confused, easy prey for trolls. You " "do this and we can drive them back. Then troll leader can help show you how " "to return to surface. You come with Zurg, he show you way to secret passage." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:894 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1001 msgid "" "Their knowledge of these tunnels is uncanny. I could have sworn a minute ago " "that that wall was solid rock." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:905 msgid "" "Wait a moment, Zurg, we must deal with this mysterious cloaked figure before " "we can follow you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:916 msgid "" "It sounds like our work is not yet done. Very well, gather yourselves " "together, we must follow Zurg." msgstr "" #. [event] #. [unit]: type=Dwarvish Pathfinder, id=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:952 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:274 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1676 msgid "Grimnir" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:966 msgid "" "Congratulations, some of me boys didn’t think you could beat the trolls." msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:976 msgid "" "Don’t think you know all the tunnels and passages that twist through these " "caves, elf. I would have killed him myself, but I was just sent back from " "the main front of the battle." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:981 msgid "The front? I thought this was the front." msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:986 msgid "" "While you were fighting, a separate clan of trolls sneaked around our " "sentries and flanked us, attacking our supply depots. There are more of " "those stinking buggers than we had originally thought. To tell you the " "truth, we are hard pressed. We’re going to have to pull back all our forces " "in these caves to reinforce the back lines. But your victory here has " "produced a unexpected opportunity." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:991 msgid "It has?" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:996 msgid "" "Right before the trolls overran this area of the mines, our scouts had found " "an old tunnel south of here that leads almost straight to the main lair of " "this tribe of trolls. We believe that protected in the lair is one of their " "main leaders who is directing the battle. We were going to try to sneak in " "and lead a surprise attack, but frankly we didn’t have enough dwarves to " "spare. If by using this passage you can sneak past their front lines and " "kill him, then it will throw the trolls into disarray and relieve the " "pressure on our front lines. If you do this our King has promised to help " "you return your people to the sunlit lands. When you’re ready I’ll show you " "the way. It’s not far." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1012 msgid "" "Wait a moment, Grimnir, we must deal with this mysterious cloaked figure " "before we can follow you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1021 msgid "" "It sounds like our work is not yet done. Very well, gather yourselves " "together, we must follow Grimnir." msgstr "" #. [event]: (role=Dwarf Defender)}, (role=Dwarf Defender)} #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1089 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1090 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1091 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1101 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1103 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1105 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1128 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1136 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1137 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1138 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1139 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1150 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1153 msgid "Dwarf Defender" msgstr "" #. [event]: (role=Dwarf Defender)}, (role=Dwarf Defender)} #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1094 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1095 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1109 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1113 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1117 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1119 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1142 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1143 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1144 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1159 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1161 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1162 msgid "Troll Defender" msgstr "" #. [event]: (role=Dwarf Defender)}, (role=Dwarf Defender)} #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1102 msgid "Dwarf Leader" msgstr "" #. [event]: (role=Dwarf Defender)}, (role=Dwarf Defender)} #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1122 msgid "Troll Leader" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1184 msgid "Whoa." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1235 msgid "I think I preferred the spider and the ants..." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1240 msgid "Stand firm, boys, here they come!" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1245 msgid "" "You invade our tunnels, you slaughter our women and children, by Griknagh we " "will make you pay!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1250 msgid "" "Tenacious savages, aren’t they? But these tunnels are rich in ore, and we " "won’t let a couple of trolls keep them from us." msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1255 msgid "Wait... What... Who are you?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1260 msgid "Uh..." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1265 msgid "What by the names of my forefathers are they?" msgstr "" #. [message]: speaker=first_dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1270 msgid "Wait a minute... Blond hair, pointy ears — they must be elves." msgstr "" #. [message]: speaker=second_dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1275 msgid "Elves?! What in the nine hells are elves doing down here?" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1280 msgid "Never mind that, who are you?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1285 msgid "" "I am Kaleh, and we are the Quenoth elves. What in Eloh’s name is going on " "here?" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1290 msgid "" "They invade our land and kill our young. Dwarves always want more, always " "greedy for glittery rocks." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1295 msgid "" "Those monsters killed me boys. Kaleh, if you be of stout heart, help us " "drive these lummoxes from our tunnels." msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1300 msgid "No, this is our home. Help us, little ones, and we will help you." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1305 msgid "" "There’s too many of them for us to try to take them both on, and besides " "with all these branching tunnels we’ll have no idea which way to go. I think " "we should take them up on their offer; ally ourselves with one of the " "factions so we can get their help in finding a way back to the surface." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1310 msgid "" "But even if we do, what about all of our people? How can we safely escort " "them through this war zone?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1315 msgid "" "We won’t. If we keep the majority of our people hidden back up the passage " "we should be able to protect them, at least for a little while. In the " "meantime, we’ll go ahead and try to sort out this mess. I think you’re right " "Zhul, if we’re lucky we may just be able to negotiate a safe passage out of " "here." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1324 msgid "But they both look evenly matched. Who should we ally with?" msgstr "" #. [option]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1327 msgid "Let’s aid the dwarves." msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1343 msgid "" "Bah! Your kind all the same. Everyone turns on trolls. But you’ll see, " "Griknagh will smash you all." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1361 msgid "Defeat troll leaders" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1377 msgid "Death of Fundin" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1381 msgid "Death of Nori" msgstr "" #. [option]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1394 msgid "Let’s aid the trolls." msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1410 msgid "" "I knew elves couldn’t be trusted. Foolish boy, you will regret your " "betrayal. Taste dwarven steel!" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1427 msgid "Defeat dwarf leaders" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1443 msgid "Death of Thungar" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1447 msgid "Death of Gnarl" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1469 msgid "" "There seems to be an abandoned dwarvish fortress right in front of us. If we " "can fight our way to the keep, we should be able to start rallying our " "warriors to help in the battle." msgstr "" #. [modify_unit] #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1486 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1488 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1489 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1491 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1555 msgid "Troll Skirmisher" msgstr "" #. [else] #. [modify_unit] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1499 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1501 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1503 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1509 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1610 msgid "Dwarf Skirmisher" msgstr "" #. [else] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1506 msgid "Dwarf Thunderer" msgstr "" #. [unit]: type=Dwarvish Explorer, id=Fundin #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1619 msgid "Fundin" msgstr "" #. [unit]: type=Dwarvish Explorer, id=Nori #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1632 msgid "Nori" msgstr "" #. [unit]: type=Troll Warrior, id=Thungar #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1647 msgid "Thungar" msgstr "" #. [unit]: type=Troll Warrior, id=Gnarl #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1660 msgid "Gnarl" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1770 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1781 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1793 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1804 msgid "Troll Flamecaster" msgstr "" #. [message]: speaker=Troll Flamecaster #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1809 msgid "Burn, burn and die!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1832 msgid "Dive for cover!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1837 msgid "" "Those new troll shamans are decimating the dwarves with blasts of fire! This " "doesn’t look good." msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1876 msgid "Aauughh!" msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1885 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2073 msgid "No...!" msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1894 msgid "Help me!!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1923 msgid "More accursed troll magic. Fall back!" msgstr "" #. [message]: speaker=Dwarf Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1929 msgid "" "I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll " "need your men to cover for us. Do your best, boy, and may your ancestors " "watch over you." msgstr "" #. [else] #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1949 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1958 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1969 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1981 #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1992 msgid "Dwarf Grenadier" msgstr "" #. [message]: speaker=Dwarf Grenadier #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1997 msgid "" "Let’s blast those monsters back to the pits they spawned from! Fire in the " "hole!" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2020 msgid "More dwarven trickery! Fall back!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2025 msgid "" "Those new dwarves are lobbing explosives at the trolls with devastating " "effect! I don’t think the trolls can take this much longer." msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2064 msgid "Aaughh!" msgstr "" #. [message]: id=$casualty #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2082 msgid "Gaaghh!" msgstr "" #. [message]: speaker=Troll Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2111 msgid "" "I must go back and find more trolls to fight. You must hold them back, " "Kaleh. Be strong like rock. Griknagh will be with you." msgstr "" #. [unit]: type=Troll Shaman, id=Thu'lok, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2144 msgid "Thu’lok" msgstr "" #. [unit]: type=Troll Whelp, id=Harpo, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2160 msgid "Harpo" msgstr "" #. [unit]: type=Troll Whelp, id=Groucho, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2176 msgid "Groucho" msgstr "" #. [unit]: type=Troll Whelp, id=Chico, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2192 msgid "Chico" msgstr "" #. [unit]: type=Troll Rocklobber, id=Groo, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2209 msgid "Groo" msgstr "" #. [message]: speaker=Thu'lok #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2225 msgid "" "Our leader sent us to help you. We fight for you until all the dwarves are " "dead. We will avenge the deaths of our people!" msgstr "" #. [message]: role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2239 msgid "" "The dwarves use stone cairns to mark their territory. What a waste of good " "throwing stones." msgstr "" #. [unit]: type=Dwarvish Fighter, id=Dwalim, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2259 msgid "Dwalim" msgstr "" #. [unit]: type=Dwarvish Pathfinder, id=Moin, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2276 msgid "Moin" msgstr "" #. [unit]: type=Dwarvish Thunderer, id=Nordi, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2293 msgid "Nordi" msgstr "" #. [unit]: type=Dwarvish Berserker, id=Byorn, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2310 msgid "Byorn" msgstr "" #. [unit]: type=Dwarvish Fighter, id=Runin, role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2329 msgid "Runin" msgstr "" #. [message]: speaker=Dwalim #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2346 msgid "" "Looks like we came just in time. Our chief told us we’re to fight with you " "until all the trolls are dead. Tell us where to go — I want to kill me some " "troll!" msgstr "" #. [message]: role=ally #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2361 msgid "" "The trolls display the skulls of their enemies as a way of marking their " "territory. How barbaric." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2404 msgid "" "Did you think you had escaped me, Kaleh? I am your shadow, I will always be " "there until you pay for what you have done." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2410 msgid "" "You want to flee, don’t you? But you cannot. They couldn’t escape her " "either. Even death could not save them. She will devour us all. But first I " "shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" msgstr "" #. [message]: speaker=Fundin #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2463 msgid "The rest is silence..." msgstr "" #. [message]: speaker=Nori #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2485 msgid "I go to my ancestors..." msgstr "" #. [message]: speaker=Thungar #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2507 msgid "Arrghh!!" msgstr "" #. [message]: speaker=Gnarl #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2524 msgid "I will be avenged..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2555 msgid "" "Where did he go? How does he disappear like that? And what in Uria’s name " "was he ranting about? Whoever that is is starting to make me get edgy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2570 msgid "" "The cloaked figure is gone. Still, our work is not yet done. Gather " "yourselves together; we must follow Zurg." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2592 msgid "" "The cloaked figure is gone. Still, our work is not yet done. Gather " "yourselves together; we must follow Grimnir." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2620 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1969 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1741 msgid "" "Oh no, we took too long and enemy reinforcements have arrived. We’ll surely " "be overwhelmed now!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:4 msgid "" "These undead trolls fight again in death as they did in life, except this " "time they smell much worse." msgstr "" #. [scenario]: id=06a_In_the_Tunnels_of_the_Trolls #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:8 msgid "In the Tunnels of the Trolls" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:52 msgid "Dwarf Ally" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:189 msgid "Kill Troll Leader" msgstr "" #. [unit]: type=Troll, id=Troll Interrogator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:291 msgid "Troll Interrogator" msgstr "" #. [unit]: type=Troll Whelp #. [unit]: type=Troll Whelp, id=Troll Assistant #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:306 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:336 msgid "Troll Assistant" msgstr "" #. [unit]: type=Troll Whelp, id=Ulg #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:321 msgid "Ulg" msgstr "" #. [unit]: type=Troll Shaman, role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:353 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:380 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1421 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1468 msgid "Troll High Shaman" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:420 msgid "" "This passage leads very close to the trolls’ main lair; you can hear them " "tromping back and forth just past the eastern wall. All that separates us " "from the trolls is a thin wall of stone. I’ve had me boys mine the end of " "the tunnel with explosives; when you move a unit adjacent to the final wall, " "I’ll blow the charges and open the way. The troll leader should only be " "lightly defended; he’s sent most of his best warriors to the front. You’ll " "know the head troll when you see him — he’s big, gray and extra ugly." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:425 msgid "" "I thought that’s what all the trolls looked like. I suppose we’ll just try " "to find the one that shouts the loudest." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:430 msgid "So you dug these tunnels all by yourselves?" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:435 msgid "" "Long ago, before the damned trolls invaded, we spent our days digging " "tunnels all through these mountains. Oh the ore and precious stones we " "mined! The mines were filled with the joyful sound of dwarven hammer and " "dwarven song and our jeweled halls glowed as brightly as the sun. Human and " "elf princes would pay us royally for the craftsmanship of our forges. But " "now the tunnels are silent and we spend our days hunting those accursed " "trolls. But there’s no point dwelling on the past. There’s more work to be " "done! Still, we have our honor and I promise you, do this for us and you " "will be rewarded handsomely." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:440 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:431 msgid "It shall be done." msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:457 msgid "" "Once you are done moving your people into position, I will blow the charges." msgstr "" #. [unit]: id=Troll Brute, type=Troll #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:481 msgid "Troll Brute" msgstr "" #. [event] #. [unit]: type=Troll #. [unit]: type=Troll Rocklobber #. [unit]: type=Troll Whelp #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:494 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:497 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:501 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:502 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:505 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1547 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1548 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1549 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1552 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1554 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:179 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:194 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:240 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:255 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:270 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:285 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:300 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:315 msgid "Troll Guard" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:512 msgid "Fire in the hole!" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:567 msgid "" "My work here is done. I must report back to my King. I have many more things " "to do before the day is done, but I will return once you finish your " "mission. Fight well!" msgstr "" #. [message]: speaker=Troll Guard #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:598 msgid "Intruders! Kill them!" msgstr "" #. [message]: speaker=Troll Interrogator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:640 msgid "Tell us where your leader is hiding!" msgstr "" #. [message]: speaker=Kaleh #. [message]: speaker=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:645 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:582 msgid "Never!" msgstr "" #. [message]: speaker=Troll Assistant #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:650 msgid "Master, look!" msgstr "" #. [message]: speaker=Troll Interrogator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:655 msgid "" "Hah! You think you can save your friends. You are wrong. Ulg, go kill the " "other prisoner. We will deal with these fools." msgstr "" #. [message]: speaker=Ulg #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:660 msgid "Yes master, I’ll make him suffer." msgstr "" #. [message]: speaker=Wounded Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:699 msgid "Aaahh!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:709 msgid "" "If we move fast we might be able to save the other prisoner before he gets " "killed too." msgstr "" #. [unit]: type=Dwarvish Stalwart, id=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:720 msgid "Rogrimir" msgstr "" #. [message]: speaker=Ulg #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:742 msgid "I’m gonna make you squeal, dwarf!" msgstr "" #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:801 msgid "" "I owe you my life. I can’t believe I was captured when those all around me " "died fighting gloriously. I’m so ashamed. I could not protect them... but I " "will guard you with my life, even if I have to follow you to the ends of the " "earth. Now lead me to the trolls and let me avenge my friends’ deaths!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:917 msgid "Whoa. This place is hot." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:922 msgid "" "This cavern is so hot it’s stifling; I can already feel my armor heating up. " "If we tarry here too long we’ll roast alive. I don’t even want to think " "about what would happen if I tried to walk across the lava. On the other " "hand, the lava does light up the cavern nicely. I’m just thankful the trolls " "constructed a bridge across the lava." msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:927 msgid "" "They have broken through the outer guard-line. Destroy the bridge, they must " "not pass!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:972 msgid "" "Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess " "they think the lava can hold us back. Well, we’ll show them. It will take " "more than a little heat to stop us!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:978 msgid "" "Any unit that ends its turn on a lava hex, except the Desert Shyde and Star " "who can fly over the lava, will take 25 damage at the beginning of the next " "turn. This lava damage can kill units. Desert Shydes and Stars will just " "take $heat_damage damage per turn when flying over lava, though they too can " "die if they spend too much time over lava. Also because of the heat in the " "cavern, all units on cave floor hexes will take $heat_damage damage at the " "start of each turn. This heat damage can reduce a unit to 1 hit point, but " "it can’t kill it." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1006 msgid "" "There is a small pool of water here. It must come from some spring deep " "underground. The water is cool and refreshing. Let me bathe in it a while " "and recover from the heat of that blasted cavern." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1012 msgid "" "At the start of each turn, any unit currently in this pool will heal 10 " "hitpoints and will not be affected by the heat in the cavern. Of course, if " "the unit leaves this pool, it will suffer the standard $heat_damage damage " "each turn from the heat." msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1077 msgid "Arise! Arise and engulf the intruders in your holy fire!" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1099 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1106 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1113 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1178 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1185 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1192 msgid "Guardian Phoenix" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1130 msgid "" "What the heck is that? It sure doesn’t look good. The last thing we need in " "here is even more fire." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1214 msgid "That thing just won’t stay dead!" msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1277 msgid "Arise, hallowed guardians, and destroy them!" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1284 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1285 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1288 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1326 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1327 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1329 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1367 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1368 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1370 msgid "Fire Guardian" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1294 msgid "Look, more fire guardians!" msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1319 msgid "Arise and attack them now, while they are vulnerable!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1335 msgid "" "Oh great, even more fire guardians. When I get through this inferno I’m " "going to kill those trolls." msgstr "" #. [message]: role=Troll High Shaman #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1360 msgid "They must not be allowed to cross to the other side! Kill them!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1375 msgid "" "How surprising, more fire guardians. I’m going to be really glad to get out " "of this cavern." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1399 msgid "Despite the fire guardians, the elves have almost crossed the lava!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1404 msgid "" "They obviously weren’t enough. You go alert the others and summon " "reinforcements. I will hold them off for as long as I can." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1409 msgid "May Griknagh protect you. I’ll be back soon!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1459 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1460 msgid "Troll Reinforcements" msgstr "" #. [unit]: type=Great Troll, id=Troll Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1509 msgid "Troll Chieftain" msgstr "" #. [unit]: type=Troll Shaman, id=High Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1566 msgid "High Advisor" msgstr "" #. [message]: speaker=High Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1580 msgid "" "Invade our most holy cavern at your peril. Long have we protected our sacred " "burial grounds from your foul kind, and we shall scatter your bones next to " "those of our ancestors." msgstr "" #. [message]: speaker=Troll Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1585 msgid "Destroy the invaders! Make them pay for the murders they have done!" msgstr "" #. [message]: speaker=High Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1608 msgid "Arise, our brothers of ages past! Arise and destroy the intruders!" msgstr "" #. [message]: speaker=Troll Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1644 msgid "Argh! Curse you! May you never live to see daylight again!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1649 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1376 msgid "And so, at last, it ends." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1655 msgid "Da big troll is dead. Run for your lives!" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1692 msgid "" "News travels fast. The chaos you have sown has caused the foul trolls to " "start retreating. And now the architect of our suffering is dead. This war " "is far from over, but with your help we won this battle. You have our " "gratitude. Our King has instructed us to bring you to him; he wants to talk " "with you and reward you. He waits in our most hallowed hall, a place that no " "elf has seen for generations upon generations. It is a great honor, but you " "have done great deeds this day. Elves killing a troll chieftain! We will " "tell this story for years." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1697 msgid "" "With their knowledge of all these secret tunnels, you’d think they could " "have led us straight here instead of making us go through those ‘light " "defenses’. It would have saved us a lot of unnecessary fighting in actually " "getting to the troll chieftain." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1702 msgid "" "Perhaps they wanted to further test our prowess in battle. And besides, " "every troll we kill is one they don’t have to. Still, I think we caused a " "bigger distraction than they were expecting." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1707 msgid "" "Shhhh, you two. Yes, of course, we would be honored to come and meet your " "King. But first, we left many of our people back up near the entrance to the " "great cave where you first met us and I fear that even now those caves " "aren’t safe. Can you help us escort my people to safety?" msgstr "" #. [message]: speaker=Grimnir #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1712 msgid "" "Hmmmm, yes, after what you have done, I think I could arrange something. We " "have a few larger halls that should hold your people, a bit cramped, but " "safe. Since you first arrived, we’ve had a few lads watch over them; you hid " "your folk in a good defensive location, but you can never be too sure. I’ll " "get them to help escort your people to safety. We certainly wouldn’t want " "any surprises." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1717 msgid "" "You are full of surprises. But I feel better knowing a few of your kind were " "watching out for the rest of my people. All right everyone, no celebrating " "yet, we still have work left to do!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1750 msgid "It’s cooler here, there seems to be a draft to the west." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1758 #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1821 msgid "Dwarf Ghost" msgstr "" #. [message]: speaker=Dwarf Ghost #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1768 msgid "" "Hail, friend. Ages ago, I too fought the trolls and came to this place. But " "by ill luck I was burned to death by the lava and died nearby unblessed and " "unhonored. Find my body and grant me the peace I so dearly wish for. Do this " "and I will let you pass." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1793 msgid "" "Look, a crumbling skeleton. I think this might be the body of the dwarven " "ghost. It shouldn’t take long to dig a shallow grave." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1805 msgid "" "May Eloh, or whatever god you worship, grant you peace and safe passage to " "the afterlife. We will avenge your death." msgstr "" #. [message]: speaker=Dwarf Ghost #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1828 msgid "" "Thank you. You have done for me what all my dwarven kin never could. I will " "no longer block your way. I leave now for the halls of my ancestors..." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1848 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2301 msgid "Crypt Guardian" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1861 msgid "" "This looks like a troll crypt. Whoever it was must have been very important, " "because they have their own undead guardian." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1882 msgid "" "There is a chasm here cutting off the end of the crypt. It must be rather " "recent; the edges are still raw and crumbling. It cuts off the path leading " "to a rather ornate stone coffin." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1907 msgid "" "For a troll this is quite an ornate tomb. The coffin itself is quite " "impressive. Inside, the skeleton has crumbled to dust and there are a few " "colored stones and trinkets, but what really sticks out is this emerald " "wand. I don’t have much experience with magical items, but the asp with " "emerald eyes and large fangs carved around its shaft leave little doubt as " "to its power. We don’t normally tolerate using poison, but extreme " "circumstances call for extreme measures and I have a feeling we may find " "this useful before our journey is over." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1909 msgid "It might be useful, I’ll take it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1918 msgid "" "The wand fits comfortably in my hand. It doesn’t seem to have much of a " "range, but in close combat it could be quite useful." msgstr "" #. [object]: id=Troll Wand #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1927 msgid "Emerald Wand of Poison" msgstr "" #. [object]: id=Troll Wand #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1928 msgid "This wand makes this unit’s melee attacks deal poison damage." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:1942 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1719 msgid "On second thought, it’s better to leave the dead in peace." msgstr "" #. [scenario]: id=06b_In_the_Domain_of_the_Dwarves #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:5 msgid "In the Domain of the Dwarves" msgstr "" #. [side] #. [side]: type=Dwarvish Lord, id=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:49 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:91 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:138 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:177 msgid "Enemies" msgstr "" #. [side] #. [side]: id=Great Leader Darmog, type=Great Troll #. [side]: id=King Thurongar, type=Dwarvish Lord #. [side]: id=Melusand, type=Mermaid Diviner #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:77 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:53 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:54 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:50 msgid "Allies" msgstr "" #. [side]: type=Dwarvish Lord, id=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:159 msgid "Dwarf Chieftain" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:238 msgid "Kill Dwarf Chieftain" msgstr "" #. [event] #. [unit]: type=Dwarvish Steelclad, id=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:297 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:464 msgid "Dwarf Sergeant" msgstr "" #. [unit]: type=Dwarvish Fighter, id=Vengeful Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:315 msgid "Vengeful Dwarf" msgstr "" #. [unit]: type=Dwarvish Stalwart, id=East Scout #. [unit]: type=Dwarvish Stalwart, id=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:346 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:372 msgid "Dwarf Scout" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:416 msgid "" "This amazing tunnel, it leads very close to dwarves’ main lair. You can hear " "their tiny footsteps just on other side of wall. All that separates us from " "the dwarves is a thin wall of stone. When you move a unit adjacent to the " "final wall, on your order Zurg will destroy it with fire magic. Dwarf " "chieftain is only lightly guarded, he send best warriors to hunt trolls. " "Heh, we give you easy task. You know dwarf chieftain when you see him, he " "shorter and uglier than most." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:421 msgid "Did you dig these tunnels all by yourselves?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:426 msgid "" "No, most are tiny dwarf tunnels. We like natural tunnels, big and tall " "enough for mighty trolls. When the world was young, Griknagh cut many " "tunnels and caverns into the rock far below us. We traveled deep deep down, " "following the trickle of ancient streams, far deeper than the puny dwarves. " "But now we come back up, great leader say there bad things now deep below. " "Bad for trolls. We come back up to reclaim ancient lands. But we find them " "filled with many many little stinky dwarves. All the beautiful stones are " "gone, greedy dwarves take them all. So we fight to reclaim our lands. But " "Zurg talk too much. We have job to do. Find dwarven leader and kill him and " "we will reward you well." msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:448 msgid "Once you done moving into position, Zurg will destroy wall." msgstr "" #. [event] #. [unit]: type=Dwarvish Berserker #. [unit]: type=Dwarvish Dragonguard #. [unit]: type=Dwarvish Sentinel #. [unit]: type=Dwarvish Steelclad #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:468 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:469 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:471 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:472 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:478 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:479 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:480 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:482 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:483 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:484 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:955 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:956 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:957 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:959 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:960 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:961 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:964 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:965 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:968 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:970 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:179 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:194 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:209 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:224 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:239 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:254 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:269 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:284 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:299 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:314 msgid "Dwarf Guard" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:491 msgid "Fist and fire, crumble stone!" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:540 msgid "" "My work here is done. Zurg must report back to Great Leader. Many things to " "do and dwarves to kill before rest. Zurg return later to see how little " "elves are doing. Fight well!" msgstr "" #. [message]: speaker=Dwarf Guard #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:568 msgid "Intruders! Sound the alarm!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:582 msgid "" "Zurg must have collapsed the tunnel. Perhaps he didn’t want to give the " "dwarves an easy access route if they defeated us. So much for an escape " "route, I guess we’ll just have to be sure not to fail." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:616 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:617 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:620 msgid "Dwarf Conscript" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:625 msgid "Do you know what the first task of any dwarven warrior is, runt?" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:630 msgid "Sir?" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:635 msgid "Constant vigilance, boys; the enemy could be anywhere!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:640 msgid "But sir—" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:645 msgid "Did I give you permissions to speak? Did I?" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:650 msgid "" "I was killing trolls when you were in swaddling clothes. I wrote the book on " "killing trolls. And you’re not going anywhere until I’m done with you." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:655 msgid "But sir, behind you...!" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:660 msgid "" "Oh let me guess, a big nasty troll, right? And when I turn around you flee " "like the cowards you are. Do you think I’m stupid enough to fall for that " "one?" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:671 msgid "No, it’s an elf!" msgstr "" #. [message]: id=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:676 msgid "What...?! Right... First task, boys, kill the intruder!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:682 msgid "I’m too young to die, save me!" msgstr "" #. [message]: speaker=Dwarf Sergeant #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:687 msgid "" "Oh, grow a backbone... Huh? Hey, for once the runt was telling the truth. " "Come on, boys, kill the intruder!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:709 msgid "I love you, Sarge..." msgstr "" #. [unit]: type=Troll, id=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:734 msgid "Grog" msgstr "" #. [message]: speaker=Vengeful Dwarf #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:750 msgid "" "Ha, you’re trapped. I’ve got you right where I want you, and this time no " "one is gonna save you." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:755 msgid "How did a troll get stuck all the way back here?" msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:777 msgid "" "Thank you. Grog got lost and there were so many smelly dwarves. If you " "hadn’t come Grog would have been killed. Grog owes you his life." msgstr "" #. [message]: speaker=East Scout #. [message]: speaker=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:814 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:885 msgid "Here they come! Blow the charges!" msgstr "" #. [message]: speaker=East Scout #. [message]: speaker=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:843 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:914 msgid "They’re coming this way too! Blow the charges!" msgstr "" #. [message]: speaker=East Scout #. [message]: speaker=West Scout #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:855 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:926 msgid "" "What?! Nothing happened! Who rigged the darn charges anyway? I’m going to " "have to hold them off by myself." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:952 msgid "Jorgi" msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:975 msgid "" "It was a mistake to depend on trickery. We will defeat you fighting face to " "face. A true dwarf always looks his opponent in the eye when he kills him!" msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:980 msgid "" "So I challenge you, man to man. If you are not cowards, step out onto these " "bridges and meet your fate!" msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1012 msgid "" "I couldn’t do it. Blow the backup charges! If we can’t stop them then maybe " "the black lake will." msgstr "" #. [message]: speaker=Jorgi #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1038 msgid "" "They’ve crossed the chasm! Blow the backup charges! If we can’t stop them " "then maybe the black lake will." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1063 msgid "" "It’s a huge underground lake. The water looks dark and deep and is cold to " "the touch. There also seems to be some glowing moss on the walls which " "illuminates the cavern, making it easier to see." msgstr "" #. [unit]: id=Extra Hairy Bat, type=Dread Bat #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1081 msgid "Extra Hairy Bat" msgstr "" #. [unit]: type=Dwarvish Stalwart, id=Dwarf Hermit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1114 msgid "Dwarf Hermit" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1146 msgid "" "Incoming! Ugh, it’s big, hairy, and nasty. I hate bats, I really hate bats." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1160 msgid "Graaawk!" msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1166 msgid "Good riddance." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1191 msgid "" "The ledge just drops off here. The water might be shallow enough to wade " "across, but I think I vaguely see something moving underneath the surface. " "Maybe it’s just fish, but I don’t like the look of it." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1261 msgid "What are those?!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1269 msgid "Here come more of them!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1302 msgid "" "The movement under the water has stopped. I think we killed the last of " "them. Whatever ‘them’ was." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1335 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1337 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1339 #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1340 msgid "Dwarf High Guard" msgstr "" #. [message]: speaker=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1358 msgid "So you’ve come at last. Let it end, here and now!" msgstr "" #. [message]: speaker=Dwarf Chieftain #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1371 msgid "" "Faugh! Even in death I curse you! You will never escape these tunnels alive!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1384 msgid "The chieftain has fallen! Flee for your lives!" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1421 msgid "" "Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly " "dwarves flee before us. Our struggle not over, still much more fighting, but " "elf and troll have won this battle. We thank you. Great Leader has allowed " "you to come speak with him. Great honor, never has one of your kind been " "allowed in his presence. But he wishes to talk with you and reward you. " "Please come with me." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1426 msgid "" "With their knowledge of all these secret tunnels, you’d think they could " "have led us straight here instead of making us go through those ‘light " "defenses’. It would have saved us a lot of unnecessary fighting in actually " "getting to the dwarf chieftain." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1431 msgid "" "Perhaps they wanted to further test our prowess in battle. And besides, " "every dwarf we kill is one they don’t have to. Still, I think we caused a " "bigger distraction than they were expecting." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1436 msgid "" "Shh, you two. Yes, of course, we would be honored to come and meet the Great " "Leader. But first, we left many of our people back up near the entrance to " "the great cave where you first met us and I fear that even now those caves " "aren’t safe. Can you help us escort my people to safety?" msgstr "" #. [message]: speaker=Zurg #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1441 msgid "" "Hmm, yes, yes we can help. We have a few big caves you little people can " "stay in, and I get some big trolls to help escort you there. The Great " "Leader wouldn’t want any unpleasant surprises. Show me where your people are " "hiding and we will help you move them to our caves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1446 msgid "" "I thank you. Come on people, no celebrating yet, we still have work left to " "do!" msgstr "" #. [message]: speaker=Dwarf Hermit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1474 msgid "" "They’ve come for my precious. It’s mine, yes it is. They shan’t have it, no " "they shan’t. We shall kill them all, yes, yes we will." msgstr "" #. [message]: speaker=Dwarf Hermit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1487 msgid "Curse them! We hates them!" msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1493 msgid "" "What’s this? His clothes were in rags, and yet he had this ancient jeweled " "amulet hanging around his neck. It contains a huge amethyst that seems to " "glow faintly with a strange purple light. I wonder where he got such a " "trinket?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1502 msgid "" "Hey, wait a minute, that amulet glows the same color as this rune. Maybe if " "I put the amulet on and step into the rune..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1530 msgid "" "Whoa. That was pretty impressive. The amulet stopped glowing and the rune is " "gone, but what have they revealed?" msgstr "" #. [message]: speaker=Smaller Tentacle #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1591 msgid "Splash! Splash!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1597 msgid "More tentacles?! What, did that thing have a baby?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1617 msgid "" "What in Eloh’s name is this? Someone has carved a glowing purple rune in the " "floor at the end of this passage. It must be magical. And this passage ends " "suddenly in a smooth stone wall. This can’t be a coincidence. But the wall " "seems quite solid. I wonder who carved that rune and why?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1642 msgid "" "The rune is still there, glowing mysteriously. I still have no idea why it " "was put here, but it’s obviously powerful and magical, a combination of " "things which I am hesitant to mess with." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1673 msgid "" "Based on the runes covering the walls this must be the tomb of some ancient " "dwarf. The tomb seems empty except for this ornate stone coffin. The " "skeleton inside the coffin has long since vanished into dust. All that’s " "left are a few ceremonial trinkets and this shining golden belt. Inscribed " "on this inside are the words: “May you have the toughness to stay " "standing long after your enemies fall.” Grave robbing is never a good " "thing to do, but this belt looks magical and its former owner certainly " "won’t miss it." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1675 msgid "I fear no ghosts, I’ll take it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1684 msgid "" "The belt fits perfectly! Somehow I feel stronger and tougher. This is too " "easy, there seem to have been no traps set upon the coffin. Today’s my lucky " "day." msgstr "" #. [object]: id=DwarvenBelt #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1695 msgid "Dwarven Belt" msgstr "" #. [object]: id=DwarvenBelt #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1696 msgid "" "The maximum hit points of the unit who wears this belt will increase by 12." msgstr "" #. [command] #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1704 msgid "Angry Ghost" msgstr "" #. [message]: speaker=Angry Ghost #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1708 msgid "You who disturb my rest, come and join me in death!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:1713 msgid "Then again, maybe I spoke too soon." msgstr "" #. [scenario]: id=07a_Dealing_with_Dwarves #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:5 msgid "Dealing with Dwarves" msgstr "" #. [side]: id=King Thurongar, type=Dwarvish Lord #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:38 msgid "King Thurongar" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:72 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:72 msgid "Choose a Unit to Take the Fire Blade" msgstr "" #. [unit]: type=Dwarvish Stalwart, id=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:160 msgid "Jarl" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:334 msgid "" "This chamber is beautifully decorated. Ornate frescoes and dwarven runes " "cover the walls, and the room is dominated by a large intricately-carved " "stone throne. Flanking the throne are two detailed statues of some sort of " "beast you aren’t familiar with. The floor is covered in dark slate, and a " "path of smooth tiles directs visitors up to a small stone seat which faces " "the throne." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:341 msgid "Hail Kaleh, I am Thurongar, King of the Dwarves." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:346 msgid "I am Kaleh, leader of the Quenoth Elves." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:351 msgid "" "I’ve heard of your recent exploits against the troll menace. They’ve been " "quite a thorn in our side for a while now. They used to be just an " "occasional pest, but now wherever we go we find another infestation. They’ve " "been getting smarter with their tactics; we’ve lost several of our outlying " "settlements to their attacks. Still, we’re not done fighting and with your " "recent victory perhaps this battle is turning in our favor. But tell me, " "what are so many elves doing so deep under the earth?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:356 msgid "" "It’s a long story, but we come from the south, where we lived in the desert. " "Our village was destroyed, and I am leading my people on a journey to find a " "new home. Our god Eloh appeared to me in a vision, and told me to go north, " "but when we came to the mountains she said I should go under them instead of " "trying to cross the snowy peaks. So that’s how several thousand of us ended " "up down here." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:361 msgid "" "Interesting. We’d offer to let you live with us, but I’m afraid we don’t " "have much free space; this city is almost filled to capacity. And looking at " "you, I don’t think that the under-realm is quite the place for your kind. I " "think your god may have somewhere else intended for you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:366 msgid "" "Indeed, although I admire this great city you have carved from the rock, I " "think many of my people find these tunnels scary and alien. All we really " "want to do is to find a way back to the surface on the northern side of the " "mountains." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:371 msgid "" "That I may be able to help you with. We haven’t sent anyone to the surface " "in years, but we do know of a passage that leads to the ancient northern " "gate. Several generations ago we used to trade heavily with humans that " "lived north of the mountains, but then some new human came to power and " "decreed that all contact with us should be cut off. We sent messengers to " "find out why, but they never returned." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:383 msgid "" "But dwarves are excellent delvers, and we keep meticulous maps of all the " "tunnels we have explored. We should still have maps of the tunnels leading " "back to the surface. Of course I doubt you would be able to understand them, " "so, Rogrimir here has volunteered to lead you to the surface." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:390 msgid "" "But dwarves are excellent delvers, and we keep meticulous maps of all the " "tunnels we have explored. We should still have maps of the tunnels leading " "back to the surface. Of course I doubt you would be able to understand them, " "so, Jarl here has volunteered to lead you to the surface." msgstr "" #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:404 msgid "" "You saved my life and my debt to you is still unpaid. Showing you the way to " "the surface and protecting you is the least I can do." msgstr "" #. [message]: speaker=Jarl #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:409 msgid "" "You rescued my brother, and though he died fighting, he died a warrior’s " "death instead of a coward’s. For that I thank you. I will take his place and " "help you get to the surface." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:416 msgid "" "You did a great service for my brothers. In exchange, as much as I hate the " "light, I am the one who knows the upper tunnels the best, so I’ll be your " "guide." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:431 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Rogrimir." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:438 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Jarl." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:451 msgid "" "The dwarves who fought by your side have come to pay their respects as well." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:456 msgid "" "You helped us strike a huge blow against those savages and it was an honor " "to fight by your side. You are the bravest elves we have ever known. We’d " "like to come with you, but, well, we don’t like going that close to the " "surface, and besides there’s still lots of fighting to be done down here. " "Don’t you worry, we won’t rest until we have killed every one of trolls." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:461 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:456 msgid "" "I understand. Thank you, you were a huge help to us. It was an honor to " "fight by your side." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:474 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:469 msgid "I’m afraid, Kaleh, that the time has come for our paths to separate." msgstr "" #. [message]: speaker=Kaleh #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:479 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:474 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2005 msgid "What?!" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:485 msgid "" "I have learned a lot about the dwarves in my time here, and yet there’s so " "much more to learn. Have you seen their forges? They really know how to work " "fire and use it in amazing ways. They have some interesting ideas about how " "they might improve their smithing with my magical fire. And have you seen " "their records? They have kept records of their dealings that go back " "generations upon generations. They even know of the dwarven clan who helped " "craft the sceptre of fire. Imagine if I could find the dwarves who helped " "build such an artifact!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:490 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:484 msgid "But we need you! What would we do without you?" msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:495 msgid "" "With the help of the dwarves, I think you will do just fine. I don’t know " "what home your god has planned for you, Kaleh, but I believe in you, and I " "know that you will find a place for your people. My place is here, with the " "dwarves. And you don’t really need me, you have each other." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:500 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:494 msgid "" "If your mind is set, then I won’t try to convince you. But we will miss you." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:505 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:499 msgid "I thank Eloh for the brief time that she has let you spend with us." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:510 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:504 msgid "You take care of yourself, and someday maybe we’ll meet again." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:515 msgid "" "Thank you. And I owe you so much for helping me meet the dwarves. I never " "would have come down here myself. With some help from the dwarves I have " "enchanted this fire blade for you. May its flames always light your path, " "and strike down your enemies. I give this to all of you as a token of my " "gratitude." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:522 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:516 msgid "A flaming sword. That’s amazing. I just don’t know who should use it." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:527 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:521 msgid "I will let you decide; use it in the best way that you see fit." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:532 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:526 msgid "" "You can choose which unit you want to take the flaming sword. If you want " "another unit to wield the sword, Kaleh can recruit or recall other units." msgstr "" #. [message]: speaker=King Thurongar #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:553 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:623 msgid "" "And now I think you should be off as soon as possible. The trolls have " "retreated back into their holes for the present, but who knows when they " "will strike again." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:558 #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:628 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:619 msgid "" "This is a marvelous city, but I for one can’t wait to feel the sun upon my " "face again and the wind in my hair." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:589 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:583 msgid "Should I take this sword?" msgstr "" #. [object]: id=FlamingSword #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:603 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:597 msgid "Flaming Sword" msgstr "" #. [object]: id=FlamingSword #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:604 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:598 msgid "This sword will make all your melee attacks do fire damage." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:618 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:609 msgid "" "I will wield this blade proudly, and whenever I look upon it I shall " "remember you, Elyssa." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:648 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:637 msgid "No, I think someone else should wield it." msgstr "" #. [scenario]: id=07b_Talking_with_Trolls #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:5 msgid "Talking with Trolls" msgstr "" #. [side]: id=Great Leader Darmog, type=Great Troll #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:38 msgid "Great Leader Darmog" msgstr "" #. [unit]: type=Troll, id=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:159 msgid "Nog" msgstr "" #. [unit]: type=Troll Shaman #. [unit]: type=Troll Shaman, id=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:210 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:225 msgid "Spiritual Advisor" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:335 msgid "" "It is clear that this chamber used to be quite ornately decorated, but " "almost all of it has been destroyed, revealing a stone and dirt floor. What " "remains is a large stone throne, which has been covered with skulls and " "animal skins and bright paint. The walls were once covered with frescoes and " "dwarven runes, but several trolls are busy chipping them off. The floor was " "once tiled in dark slate, but only two small patches of tiles remain around " "the two chairs in this chamber. You’re surprised to see that small tile path " "running up the center of the chamber has been left untouched. It leads to a " "small stone chair facing the large throne." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:341 msgid "I, Great Leader Darmog, greet you, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:346 msgid "I Kaleh, leader of the Quenoth Elves, thank you for meeting with me." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:351 msgid "" "On behalf of all trolls, Darmog thank you for great victory over the " "dwarves. You have helped drive back the nasty dwarves and given us time to " "strengthen our defenses. Us trolls not always enemies of dwarves. Until " "recently we not have much contact with small people. But dwarves invade our " "tunnels, defile our holy places and kill our women and young. Dwarf not care " "about anything except gold and pretty gems. The shamans say that the spirits " "of our kin cry out for vengeance and Darmog will not rest until every dwarf " "is dead!" msgstr "" #. [message]: speaker=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:356 msgid "" "But I am curious, we do not know of your kind. We thank you for your help, " "but who are you and why do you come down here with so many of your people?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:361 msgid "" "It’s a long story, but we come from the south, where we lived above ground " "in the desert. Our village was destroyed, and I am leading my people on a " "journey to find a new home. Our god Eloh appeared to me in a vision, and " "told me to go north, but when we came to the mountains she said I should go " "under them instead of trying to cross the snowy peaks. We do not want to " "live down here, we are just trying to find a way to the other side of the " "mountains." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:366 msgid "" "Darmog has never been above ground, but Darmog understand your story. A " "leader must protect and care for his people. Every people deserve to find " "their own home. If we can help you we will." msgstr "" #. [message]: speaker=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:378 msgid "" "We may be able to help you find a way back to the sunlit lands. In our " "temples we do keep records of the past. We have not walked above the earth " "for many many generations, not since the darkness drove us underground. But " "we are masters of the underground lands, and we have explored many tunnels. " "Recently one of our scouts found a path that leads north back to the sunlit " "lands, I think it may be the way you are trying to go. In reward for your " "achievements, we will help you. Grog has volunteered to protect you and lead " "you back to the sunlight lands." msgstr "" #. [message]: speaker=Spiritual Advisor #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:385 msgid "" "We may be able to help you find a way back to the sunlit lands. In our " "temples we do keep records of the past. We have not walked above the earth " "for many many generations, not since the darkness drove us underground. But " "we are masters of the underground lands, and we have explored many tunnels. " "Recently one of our scouts found a path that leads north back to the sunlit " "lands, I think it may be the way you are trying to go. In reward for your " "achievements, we will help you. Nog has volunteered to protect you and lead " "you back to the sunlight lands." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:399 msgid "" "You saved Grog’s life. Grog still owe you a debt of thanks. In return Grog " "will protect little elves and show them the way back to lighted lands." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:404 msgid "" "You rescued Nog’s brother, and he died like a warrior in battle, not like a " "coward in chains. Nog is very grateful. You proved yourselves to be brave " "strong warriors, and Nog will help you find way back to lighted lands." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:411 msgid "" "You did trolls big service. Nog like to wander in tunnels, and chief say " "that he knows the upper tunnels the best. Nog want to help elves so even " "though he not want to leave battle, he agrees to show elves way back to " "lighted lands." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:426 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Grog." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:433 msgid "" "Thank you very much for your help. We were worried about getting lost in all " "these twisting tunnels. And we would be honored to have you come with us, " "Nog." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:446 msgid "" "The trolls who fought with you also want to thank you. They tell great tales " "of your valor." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:451 msgid "" "We thank you for all you have done for trolls. You are bravest small people " "we know. We will tell stories of your battles to all our families so that " "none will forget. We wish we could come with you and fight more, but Great " "Leader need us to protect this city. Many dwarves still left, much fighting " "still to do. Griknagh will protect us, may he watch over you too." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:479 msgid "" "I have learned a lot about the trolls in my time here, and yet there’s so " "much more to learn. Their magic is amazing. Have you seen their shamans? " "They make fire with their bare hands. They are very interested in my magic " "and they have offered to teach me how they create fire. I thought I was one " "of the last people still practicing magic, who knew I would find trolls " "still teaching it deep under the earth? There is just so much that I can " "learn from them, I can’t leave now." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:489 msgid "" "With the help of the trolls, I think you will do just fine. I don’t know " "what home your god has planned for you, Kaleh, but I believe in you, and I " "know that you will find a place for your people. My place is here, with the " "trolls. And you don’t really need me, you have each other." msgstr "" #. [message]: speaker=Elyssa #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:509 msgid "" "Thank you. And I owe you so much for helping me discover the trolls. I never " "would have come down here myself. I found this sword when we were fighting " "the dwarves and with some help from the trolls I have enchanted this fire " "blade for you. May its flames always light your path, and strike down your " "enemies. I give this to all of you as a token of my gratitude." msgstr "" #. [message]: speaker=Great Leader Darmog #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:547 #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:614 msgid "" "And now Darmog think you should be off as soon as possible. The dwarves are " "sneaky, they retreat today but may attack again tomorrow. The sooner you " "leave the safer you will be." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:552 msgid "" "I heartily agree, I for one can’t wait to feel the sun upon my face again " "and the wind in my hair." msgstr "" #. [scenario]: id=08_Out_of_the_Frying_Pan #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:5 msgid "Out of the Frying Pan" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:46 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:190 #, fuzzy #| msgid "Human Ship" msgid "Humans" msgstr "人造船" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:79 msgid "Cultists" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:116 msgid "Human Ally" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:394 msgid "Escape the Caves" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:410 msgid "Death of Grog" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:420 msgid "Death of Nog" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:430 msgid "Death of Rogrimir" msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:440 msgid "Death of Jarl" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:464 msgid "" "We’ve come far and we’re almost to the surface. But first we should stop and " "rest here for a while." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:469 msgid "That’s a big river; the water is really moving fast." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:481 msgid "" "Yes, this time of year the snow melts from the mountains, and rivers like " "this often go deep underground. Sometimes the rivers break through and flood " "caverns, a deadly accident that has occasionally befallen my kind." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:488 msgid "" "Deep and dark are the waters that flow in our caves. Sometimes raging waters " "flood tunnels without warning. A stream can sustain a village, a sudden " "flood can destroy it." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:495 msgid "Well, the faster we get out of here, the happier I’ll be." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:506 msgid "Wait, did you feel that?" msgstr "" #. [message]: speaker=Nym #. [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:511 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1746 msgid "What?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:516 msgid "It felt like a distant rumbling. And what’s that roaring sound?" msgstr "" #. [unit]: type=Troll Shaman, role=avenger #. [unit]: type=Troll Whelp #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:539 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:560 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:581 msgid "Troll Avenger" msgstr "" #. [message]: role=avenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:596 msgid "" "Foul elves, you not escaped us yet. The Great Leader shall be avenged! We " "have dammed the river and soon all shall drown in its dark waters. Come join " "us in death!" msgstr "" #. [unit]: type=Dwarvish Fighter #. [unit]: type=Dwarvish Pathfinder, role=avenger #. [unit]: type=Dwarvish Thunderer #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:610 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:631 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:652 msgid "Dwarf Avenger" msgstr "" #. [message]: role=avenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:667 msgid "" "Foul elves, you have not escaped yet. Our chieftain shall be avenged! We " "have dammed the river and soon all shall drown in its dark waters. Come join " "us in death!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:674 msgid "" "That sound must be the rushing water. We have to get our people out of here, " "and fast!" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:679 msgid "Quick, the southern passage!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:684 msgid "We haven’t a moment to lose!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:781 msgid "Hey look, ants!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:787 msgid "Hey look, more ants!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:803 msgid "Are you sure there aren’t any spiders?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:808 msgid "" "No, but the water is rising to the southeast as well. The river must lead to " "more tunnels than we first thought." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:815 msgid "" "I don’t see any spiders, but the water is rising to the southeast as well. " "The river must lead to more tunnels than we first thought." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:822 msgid "The ants must be fleeing from the flood too." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:827 msgid "" "They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. " "Some of them seem to have noticed us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:832 msgid "" "Well, we have to get out of here too. Looks like we don’t have any choice " "but to fight our way through the chaos." msgstr "" #. [event]: role=human_scout)}, role=human_scout)}, role=human_scout)} #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:869 msgid "Bellerin" msgstr "" #. [event]: role=human_scout)}, role=human_scout)}, role=human_scout)} #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:879 msgid "Durth" msgstr "" #. [event]: role=human_scout)}, role=human_scout)}, role=human_scout)} #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:889 msgid "Othgar" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:895 msgid "" "Huff, huff. First the boss tells us to patrol these caves, and then " "these durn caves start flooding. What next?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:900 msgid "Shut up and keep running, or we’ll be fish-bait for sure!" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:909 msgid "Hey look! It’s a troll!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:913 msgid "Huh? A troll?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:917 msgid "" "Yeah, just like my old grandmam used to tell us: dark gray skin, beady red " "eyes, hulking brutes with brains as small as a barnacle. They lurk deep in " "the earth and hate everything that lives above ground. This must be an " "invasion! The trolls must have started the flood!" msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:922 msgid "" "Fish bait? Barnacles? Who are these humans and what were they talking about?" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:929 msgid "Hey look! It’s a dwarf!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:933 msgid "Huh? A dwarf?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:937 msgid "" "Yeah, just like my old grandmam used to tell us: short and stocky, long " "beards, filthy bastards who are as sneaky as a cuttlefish. They lurk " "underground and only come up to steal whatever valuables they can get their " "hands on. This must part of their plot. The dwarves must have started the " "flood!" msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:941 msgid "" "Fish bait? Cuttlefish? Who are these humans and what were they talking about?" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:947 msgid "Hey look! Those must be elves!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:951 msgid "Huh? Elves?" msgstr "" #. [message]: speaker=Bellerin #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:955 msgid "" "Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, " "those shifty eyes, hearts as hard as a hermit crab’s shell. It must be an " "invasion! They must have started the flood!" msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:960 msgid "" "Fish bait? Hermit Crabs? Who are these humans and what were they talking " "about?" msgstr "" #. [message]: speaker=Othgar #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:967 msgid "Then let’s kill them!" msgstr "" #. [message]: speaker=Durth #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:972 msgid "Yeah!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:977 msgid "They’re definitely of the ‘attack first, ask questions later’ variety." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1028 msgid "" "No time for questions now, the water shows no signs of stopping. We’ve got " "to get out of here while we still can!" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1033 msgid "" "Curses, the water is rising too fast. That tunnel those humans were fleeing " "down was the fastest way out of here, but it’s already flooding." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1038 msgid "There must be another way out. There must!" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1043 msgid "There might be, but I don’t—" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1048 msgid "Then show us the way already! We’re running out of time." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1053 msgid "Fine. Just keep going west, but be careful." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1084 msgid "Whoa, what is this place? It sure seems well protected." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1090 msgid "" "This is an ancient fortress. Who lived here I do not know, but it has been " "long since abandoned." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1097 msgid "" "Behold, we come now to an ancient fortress. Who lived here I do not know, " "but it has been long since abandoned." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1104 msgid "You’ve been this way before?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1109 msgid "" "Yes, but I didn’t explore very far. This foul place is still protected by " "wards and guards. It reeks of dark magic." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1114 msgid "I wish there was another path, but it seems we have no choice." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1119 msgid "" "Wait. The chamber in front of us is probably trapped and well guarded. There " "is another way. When I explored here before, I found a secret passage that " "bypassed the main gate. Search along the southern wall of this cave and you " "should find it. The only problem is that the passage is long and windy, and " "it will cost us precious minutes. With the water rising that may be time we " "don’t have to spend. I leave the final decision up to you, Kaleh." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1146 msgid "" "Hmmm, the entrance to the secret tunnel should be right around here " "somewhere." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1151 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1168 msgid "Got it!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1158 msgid "I think I see a door-shaped crack in this wall." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1163 msgid "" "Good, that should be the entrance to the secret tunnel. Now just push hard " "inwards." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1202 msgid "" "Well, this is the end of the tunnel. Which means the other secret door " "should be right here." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1207 msgid "Hold on, I think I’ve found it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1214 msgid "The passage just halts at a dead end." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1219 msgid "" "You didn’t expect the other end to be left wide open did you? There should " "be another secret door hidden right in front of you." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1224 msgid "Oh, right. Hold on, I think I’ve found it." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1309 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1310 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1314 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1315 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1319 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1320 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1323 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1324 msgid "Gate Guard" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1356 msgid "" "This cave seems pretty empty, except for those two glowing runes in the " "center. This fort must have once been heavily occupied because countless " "feet have left well worn paths leading in several directions. $unittest.name " "which way should we go?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1361 msgid "" "I don’t know. When I last came this way I got scared by all the runes and " "things moving in the shadows, and I explored no further." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1368 msgid "" "The many tracks left by countless feet clearly show that this fort must have " "once been heavily occupied, but now this area is empty, except for those two " "glowing runes in the center. When I last came this way I got scared by the " "runes and other things moving in the shadows and explored no further. I’m " "afraid I cannot advise you which way to go from here." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1375 msgid "" "Well, we can’t spend all day thinking about it. Pick a direction, Kaleh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1380 msgid "" "Wait, those runes are giving off a cool blue light and for some reason they " "don’t seem as threatening as the burning red ones we saw before. Perhaps " "some of the magic left behind here could help us, if someone was brave " "enough to step into them." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1435 msgid "I feel refreshed and rejuvenated!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1456 msgid "The rune is gone. I guess the magic only had limited uses." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1496 msgid "" "There isn’t much left of the furnishings of this room. I think it was some " "sort of storeroom, but it looks like scavengers have taken anything useful." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1501 msgid "" "Curse Uria! The water is rising over here as well. Already the western end " "of this chamber is flooded. And I think I see shapes rising out of the " "water. Whatever they are, it can’t be good." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1546 msgid "" "This looks like a training hall. There are still a few old swords and spears " "lying in the corners. But otherwise it seems quite abandoned." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1562 msgid "Blessed Kali" msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1574 msgid "" "All right you runts, let’s try this again. Pior, remember to swing your " "sword with your whole body, not just your arms." msgstr "" #. [message]: speaker=Novice Pior #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1579 msgid "Yes, sir." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1584 msgid "Dani, keep your feet moving. If you stand still you’re a dead man." msgstr "" #. [message]: speaker=Novice Dani #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1589 msgid "Right, sir." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1594 msgid "Iona, try to vary your attacks more. You’re becoming too predictable." msgstr "" #. [message]: speaker=Novice Iona #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1599 msgid "I’ll try, sir." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1604 msgid "" "And remember, everyone, we’re going to keep practicing until I’m satisfied. " "So, ready... attack!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1613 msgid "" "Wait a minute, I don’t see any targets or practice dummies. Who are they " "supposed to be attacking?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1618 msgid "" "I believe that would be us. But perhaps we can give them a few lessons in " "proper fighting style." msgstr "" #. [message]: speaker=Blessed Kali #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1643 msgid "" "Come on! I ain’t going anywhere for the rest of the day, and unless you can " "fight better than that, neither are you. Now get your sorry behinds up off " "the ground and do it all over again. You numbskulls aren’t getting the easy " "treatment on my watch, no sir!" msgstr "" #. [message]: speaker=Novice Pior #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1672 msgid "Finally, we get to take a break. I am so sick of fighting practice." msgstr "" #. [message]: speaker=Novice Dani #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1677 msgid "" "Kali’s just a hardass because he’s bitter that he never became a high priest." msgstr "" #. [message]: speaker=Novice Iona #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1683 msgid "" "Hey, c’mon, maybe we can grab some food from the kitchen before we have to " "go to prayers." msgstr "" #. [message]: speaker=Novice Pior #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1688 msgid "Good idea! I hope they let us go outside tomorrow; I so miss the sun." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1699 msgid "" "Still lambasting those novices after all these years, that guy definitely " "had too much of a work ethic." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1704 msgid "" "Sniff, who were those children? Why did they die, in the dark, so many years " "ago? May Eloh shine her eternal light upon their souls." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1709 msgid "" "The past is the past, and there’s nothing we can do about it. Right now we " "have our own people to worry about." msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1725 msgid "Novice Dani" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1737 msgid "Novice Iona" msgstr "" #. [then] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1749 msgid "Novice Pior" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1794 msgid "" "This must have been the barracks. Remains of cots and beds litter the floor. " "Whatever happened here, it must have been sudden. Several skeletons still " "lie in their beds, sleeping for eternity." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1799 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1800 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1803 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1805 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1809 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1813 msgid "Restless Dead" msgstr "" #. [message]: type=Skeleton #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1820 msgid "Revenge!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1825 msgid "Well, so much for sleeping for eternity." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1845 msgid "" "Hey, what’s this? There seems to be an outline of a door in this wall. Maybe " "if I give it a push..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1855 msgid "What do you know? A secret door!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1860 msgid "Well, what’s behind the door?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1865 msgid "" "Uh oh. The path is blocked by another of those red glowing runes. I’m not " "sure crossing it would be a good idea." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1936 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1937 msgid "Failed Experiment" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1941 msgid "" "This chamber seems to have been some sort of laboratory. The floor is " "littered with broken bottles and other strange equipment. What is more " "striking are the glowing runes and the creatures that just appeared on them. " "Some sort of clawed creature and a tortured young ogre. And behind them is " "some huge beast floating in the middle of a magic circle. The beast seems " "asleep, but the front two are very much awake. And boy do they seem angry." msgstr "" #. [message]: speaker=Failed Experiment 1 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1946 msgid "Graaww!" msgstr "" #. [message]: speaker=Failed Experiment 2 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1951 msgid "Make pain end!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1974 msgid "" "In the center of this circle is a huge creature, with surging muscles and " "bloodshot eyes. I would think it was just a very big man, except for the " "fine stitches that cover its entire body. In fact it seems to be composed of " "many body parts all sewn together. It seems to be floating asleep in the " "center of the glowing magical circle. I could scratch out part of the circle " "and break it, but I have no idea what the consequences would be. I’m not " "sure I want something with that kind of strength attacking me." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1976 msgid "Break the circle" msgstr "" #. [command] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:1996 msgid "Kromph" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2000 msgid "Master, what is your command?" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2010 msgid "Kromph need command. Command me!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2015 msgid "Follow us. Attack our enemies." msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2020 msgid "Yes, mistress. Kromph follow you. Kill enemies." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2025 msgid "" "Quick thinking, Nym. It seems to be some sort of magical creation. Lucky " "that it thought we were its master." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2030 msgid "Looks like you have your own rather large pet, Nym." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2035 msgid "" "It wouldn’t have been my first choice. But it could prove useful. I wonder " "what it likes to eat?" msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2041 msgid "Leave that thing alone." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2073 msgid "" "All the paths lead to this chamber. Is this just a dead end? It seems to be " "some sort of temple, but it has obviously been abandoned for a long time. " "All that is left is that stone altar. What god they were worshiping I have " "no idea, but the dried blood and cracked bones on the altar do not bode well." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2078 msgid "I don’t like the smell of this place." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2083 msgid "I feel some sort of presence... Ugh... it makes my skin crawl." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2090 msgid "" "Grog, I thought you said that you’d been here before? Where are we supposed " "to go from here?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2096 msgid "" "Nog, I thought you said that you’d been here before? Where are we supposed " "to go from here?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2102 msgid "" "Rogrimir, I thought you said that you’d been here before? Where are we " "supposed to go from here?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2108 msgid "" "Jarl, I thought you said that you’d been here before? Where are we supposed " "to go from here?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2114 msgid "" "I never explored this deep into the complex. But every lair has to have a " "back door somewhere." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2119 msgid "" "Well I refuse to give up. There must be some way out. Search everywhere, " "people." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2143 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2144 msgid "Ancient Guardian" msgstr "" #. [message]: speaker=Ancient Guardian 1 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2148 msgid "Zantoff tharqan yur glit zarf!" msgstr "" #. [message]: speaker=Ancient Guardian 2 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2153 msgid "Uqtor dunil olgluck vara nir!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2158 msgid "It seems that the temple had some power left in it after all." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2163 msgid "I have no idea what they just said, but their meaning is quite clear." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2168 msgid "" "Actions speak louder than words, and I intend to send them back to whatever " "stygian pits they came from!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2194 msgid "" "What’s this? Hidden underneath the edge of the altar is an iron lever. It " "looks slightly rusted, but with some effort I could pull it. I have no idea " "what it will do, but we’re running out of options." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2196 msgid "Pull the lever." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2234 msgid "" "What?! Two secret passages? What do you think this once was, a trap? Or " "possibly a back door?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2239 msgid "" "I can’t even begin to fathom what these cultists were up to. But more " "importantly, which way do we go?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2244 msgid "" "Look, the western passage is already flooding! It must connect back somehow " "to the other tunnels." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2249 msgid "" "There’s no time to ponder the history of this place. We’ve got to get out of " "here!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2254 msgid "" "Right, the eastern passage it is. I have no idea where it goes, but with the " "water rising, soon anywhere will be better than here." msgstr "" #. [option]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2260 msgid "Leave it alone." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2290 msgid "This looks like some kind of burial chamber." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2296 msgid "" "Crypts like these are often heavily guarded, we would do well not to disturb " "the sarcophagi." msgstr "" #. [message]: speaker=Crypt Guardian #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2305 msgid "" "I have long waited for fools such as yourselves to dare to disturb our rest, " "elf. Pay the price of all such defilers!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2310 msgid "Got any other timely advice, Zhul?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2315 msgid "" "We’re in luck, a fissure has opened up a crack in the northern wall. We may " "be able to escape that way." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2353 msgid "You run, but you shall not escape death!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2358 msgid "In Eloh’s name, not you again. Must I fight you a third time?" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2364 msgid "" "You abandoned them, Kaleh, to eternal suffering and torment. And now you " "shall pay the price! You too shall watch the black waters consume those you " "love. Embrace the darkness, Kaleh, it is coming for you too." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2369 msgid "" "Even you shall not stop me. You shall taste the might of the Quenoth elves!" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2375 msgid "Ha! Foolish boy, you know nothing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2390 msgid "Quick, grab him! Don’t let him escape again." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2396 msgid "No, no, no more escaping. Please kill me, just make the pain end." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2401 msgid "" "No, you have hounded me with your riddles for too long. I want some answers. " "Who are you? What’s behind that black mask?" msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2407 msgid "Behold, Kaleh, your own worst enemy. Do you now see the irony?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2412 msgid "Oh Eloh save us, it’s... it’s an elf." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2417 msgid "" "Keratur, son of Tanuil. What in Eloh’s name are you doing here? How could " "you do this? We thought you were dead." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2422 msgid "" "Kaleh, we don’t have time for questions. The water is still rising and we " "must get our people to safety." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2427 msgid "" "No matter what you have done, you are one of us, Keratur, and I will not " "leave you here to die in the darkness. I will carry you myself if I have to." msgstr "" #. [message]: speaker=Cloaked Figure #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2433 msgid "So be it. I care not." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2463 msgid "Look, daylight! I think we finally made it out of the caves!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2468 msgid "" "What’s this? Someone has built an outpost at the end of the cave. Where are " "its occupants?" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2480 msgid "Kaleh, I think you should come up and see this." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2497 msgid "" "Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we " "don’t want the rest of our people to have to see such horror." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2502 msgid "Now, Keratur, I will have my answers. Did you have a hand in this?" msgstr "" #. [unit]: type=Dark Assassin3, id=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2510 msgid "Keratur" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2526 msgid "" "They heard me and... and they got in the way. But they aren’t even elves, " "what do they matter?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2531 msgid "You idiot—" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2536 msgid "" "Quiet, Nym. But I still don’t understand how you got here. We were sure you " "were dead. We searched and searched, but never found your body." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2542 msgid "" "Heh, heh, no you didn’t find me. I awoke trapped under the rubble, and when " "I finally escaped the village was deserted. Just the stink of death and " "destruction. And then I saw them, hordes of undead pouring down from across " "the dunes. A cabal of necromancers... they found me and made me watch, they " "made me watch it all!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2547 msgid "Watch what?" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2553 msgid "" "They brought some humans, bound up tight. So beautiful... she had flaming " "red hair... they cut her... I can still hear her screaming. But that was " "only the beginning. They chanted words of power, and spilled the hot blood " "onto the sand and then I heard their screams of agony and pain..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2558 msgid "From the humans?" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2564 msgid "" "Faugh. No, I heard the screams of the dead, torn from their rest, their " "souls rose into the air howling in agony." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2569 msgid "But, but we burned the bodies so they couldn’t be raised." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2575 msgid "" "Fool. That did not stop their dark power. Nothing could stop them. I felt " "the rush of flying spirits, and the unbearable cold, so cold. For a moment I " "felt their torment. But no, they wouldn’t kill me. They let me go as a " "witness and laughed as I scrambled over the dunes." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2581 msgid "" "I was able to follow your trail, and I slipped among your people. No one " "noticed me, no I was too sneaky. And you wondered how I managed to follow " "you through the tunnels? Hah, you escorted me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2586 msgid "But why, why did you want to kill us?" msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2592 msgid "" "You abandoned them! The pain, the agony, I still see their ghostly faces and " "hear their wails. And the necromancers kept chanting one name over and over: " "Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I " "hear that name, and laughter, hideous laughter. She kept telling me it was " "your fault. And I believed her. Kaleh, forgive me, I just wanted to make the " "pain stop." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2597 msgid "I... I forgive you." msgstr "" #. [message]: speaker=Keratur #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2603 msgid "I do not fear death any more." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2616 msgid "" "He’s dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated " "and tormented for eternity." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2621 msgid "" "As you said yourself, the past is the past, there is nothing you can do now." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2626 msgid "" "Don’t blame yourself. You didn’t know. If we had stayed behind we too would " "have been killed by the undead; we could not have defended our village " "against so many. We had no choice." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2631 msgid "" "That is small consolation. My deeds have turned to ashes in my mouth. Eloh " "forgive me. I did not know." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2642 msgid "" "With your permission, Kaleh, I think I should go scout around a bit outside. " "We have no idea what lies out there. And I can sneak around unseen many " "places you can’t." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2647 msgid "You can go Nym, just be careful." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2652 msgid "I’m always careful. I’ll be back soon." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2669 msgid "" "Well, at least we can use this outpost to rally our surviving troops. How " "many of our people made it out of the caves, Zhul?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2674 msgid "" "We’re still trying to get a head count, but between the underground horrors " "and the water, we lost quite a few. Recruiting new warriors is going to be " "even more difficult. Still we should thank Eloh, and you, Kaleh, that so " "many of us did survive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2681 msgid "" "Well, Nym’s right, we don’t know what’s out there. So we should set up a " "perimeter guard around the cave mouth and start discovering what this side " "of the mountains looks like." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2688 msgid "Explore Outside" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2746 msgid "" "Look, the tunnel slopes sharply downwards to the left. And it’s big enough " "that it should divert most of the rising water." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2751 msgid "And I think I see a faint light off to the right." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2756 msgid "" "Could it be? Could we actually be almost out of this seemingly never-ending " "darkness?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2776 msgid "" "Grog, thank you so much for leading us out of the caves. We never would have " "found our way without your help. But with the tunnels flooded, how are you " "going to find your way back to your people?" msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2781 msgid "" "Grog proud of little elves too. He would not have made it this far without " "all your help. Grog is surprised by your bravery and strength." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2786 msgid "" "Truth is that Grog not know much of sunlight lands. Sun and stars are scary, " "everything is open, exposed, no safe places to hide. But Grog cannot go back " "through all that water. And Grog doesn’t know where to find other tunnels " "back to his home. He is as lost as elves are." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2791 msgid "" "But Grog not afraid. Great leader told Grog to guide and protect elves, and " "Grog will keep his oath. Grog will follow elves wherever they may go and " "protect them from danger as best he can. Maybe later, Grog will find another " "way back down to the caves of his people. But for now, Grog will continue to " "serve and protect you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2797 msgid "" "Nog, thank you so much for leading us out of the caves. We never would have " "found our way without your help. But with the tunnels flooded, how are you " "going to find your way back to your people?" msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2802 msgid "" "Nog proud of little elves too. He would not have made it this far without " "all your help. Nog is surprised by your bravery and strength." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2807 msgid "" "Truth is that Nog not know much of sunlight lands. Sun and stars are scary, " "everything is open, exposed, no safe places to hide. But Nog cannot go back " "through all that water. And Nog doesn’t know where to find other tunnels " "back to his home. He is as lost as elves are." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2812 msgid "" "But Nog not afraid. Great leader told Nog to guide and protect elves, and " "Nog will keep his oath. Nog will follow elves wherever they may go and " "protect them from danger as best he can. Maybe later, Nog will find another " "way back down to the caves of his people. But for now, Nog will continue to " "serve and protect you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2818 msgid "" "Rogrimir, I want to thank you so much for guiding us out of the caves. We " "never would have found our way without your help. But with the tunnels " "flooded, how are you going to find your way back to your people?" msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2823 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2844 msgid "" "Och, it is I who should be congratulating you, laddie. I showed you the way, " "but it was you and your people who defeated the many perils and obstacles to " "your escape. In all my years such bravery and courage I have rarely seen." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2828 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2849 msgid "" "But truly I cannot return the way I came and even if there are other tunnels " "which lead back down to my homeland, I do not know where to search for them. " "I know as little about the land above ground as you do." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2833 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2854 msgid "" "But my king told me to protect you from all dangers, and I plan to keep that " "oath. I do not like the above ground, it is too open and exposed; I feel " "that I could be attacked from any direction. But an oath is an oath and so I " "will follow you and your people wherever you may go and protect you as best " "I can. The tunnels cannot stay flooded forever; later perhaps if am able to " "return this way, I may be able to find my way back to my homeland. But for " "now I am yours to command." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2839 msgid "" "Jarl, I want to thank you so much for guiding us out of the caves. We never " "would have found our way without your help. But with the tunnels flooded, " "how are you going to find your way back to your people?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2860 msgid "" "Your loyalty is a credit to your people. I am glad indeed to have you " "fighting by my side." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2891 msgid "" "Looks like the guards at this outpost had been saving away a bit of loot. I " "don’t suppose they’re going to mind anymore if we made use of it." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2973 msgid "" "Praise Eloh, it is so good to be outside again. To see the sky stretching " "out above me, to feel the wind in my face..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2989 msgid "" "We made it. Outside look strange to Grog, Grog not used to big open spaces." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2995 msgid "" "We made it. Outside look strange to Nog, Nog not used to big open spaces." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3001 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3007 msgid "" "I think we finally made it outside. I’d forgotten how big the sky is and how " "windy it can be." msgstr "" #. [message]: race=elf #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3018 msgid "Can you see very far? Do you have any idea where we are?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3023 msgid "" "We’ve come out on the side of a mountain, overlooking a large valley. The " "land seems to be much the same as the foothills south of the mountains. The " "valley is filled with sand dunes, though the center is flat. There seems to " "be some sort of settlement in the center of the valley. And far to the north " "I can see something sparkling on the horizon, but I don’t know what it is." msgstr "" #. [event] #. [side] #. [unit]: type=Divine Avatar, id=Eloh #. [unit]: type=Divine Incarnation, id=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3059 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1707 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1240 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:57 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:110 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:159 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:362 msgid "Eloh" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3076 msgid "Kaleh, Kaleh, come to me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3081 msgid "What is the voice? It sounds so familiar." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3086 msgid "Come out so that I might see you. Your god calls to you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3091 msgid "Am I dreaming? Is this real? I’m coming, I’m coming." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3105 msgid "Hail Kaleh, it is I, Eloh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3112 msgid "But I am not asleep? And yet I can see you? How is this possible?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3117 msgid "" "Do you doubt my powers? You have come out of the darkness, and I appear unto " "you to congratulate you." msgstr "" #. [message]: speaker=Zhul #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3132 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3149 msgid "Kaleh, who are you talking to?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3137 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3154 msgid "" "For now, I appear only to you, for you, Kaleh, are special, you are the " "Chosen One." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3142 msgid "$unit.name|, be quiet, I’ll explain it all later." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3159 msgid "Be quiet Zhul, I’ll explain it all later." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3166 msgid "" "Yes, I have chosen you as the one to lead my people out of danger and death " "and into a life of eternal salvation. Crossing under the mountains was a " "very important step, and your destruction of the unbelievers proves your—" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3180 msgid "Kaleh, a quick question—" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3187 msgid "Not now Grog, I’m busy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3193 msgid "Not now Nog, I’m busy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3199 msgid "Not now Rogrimir, I’m busy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3205 msgid "Not now Jarl, I’m busy." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3211 msgid "What’s this? You did not kill the unbelievers?!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3223 msgid "" "I am sorry I could not have fulfilled your command, but we found ourselves " "in the middle of a war. We were vastly outnumbered and we needed help. In " "fact the dwarves have been very helpful. They helped protect us from the " "trolls and without their guidance we would not have made it out of the caves " "alive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3230 msgid "" "I am sorry I could not have fulfilled your command, but we found ourselves " "in the middle of a war. We were vastly outnumbered and we needed help. In " "fact the trolls have been very helpful. They helped protect us from the " "dwarves and without them we would not have made it out of the caves alive." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3237 msgid "" "You were weak and foolish, but I forgive you. You must remember, Kaleh, that " "without my guidance, your people would have died out years ago. I am your " "god, and you must follow my every command." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3242 msgid "" "Now, in the valley live a group of humans who have also seen the light. They " "may seem strange, but they are my obedient followers. You must trust them, " "they will show you the way north. Follow them and they will lead you to me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3247 msgid "" "What do you mean ‘lead you to me’? You are a god, don’t you exist " "everywhere? I thought you were going to show us our new home." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3252 msgid "" "Of course I am. Oh, how little you understand. Do not worry yourself with " "all those tiny questions. Come to me and all will be made clear." msgstr "" #. [event] #. [unit]: type=Human Commander, id=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3260 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3394 msgid "Sergeant Durstrag" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3261 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3262 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3263 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3264 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3405 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3406 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3407 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3408 msgid "Human Guard" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3268 msgid "" "I saw the distress signal from the outpost on the bluff. Who in the Dark " "Lady’s name are you and what have you done with my men?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3273 msgid "" "My name is Kaleh, and these are my people. We come from the south and " "unfortunately we found your men dead—" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3278 msgid "" "Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at " "your word. We haven’t seen elves for generations, but we remember your " "ancient betrayal. What are elves doing sneaking up through the caves out " "onto our back doorstep?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3283 msgid "Well, actually they were fleeing from—" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3295 msgid "" "A troll! This just gets better and better. We haven’t seen one of your kind " "up here for many years, but I have a long memory. I still remember the troll " "raids when I was a youth." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3302 msgid "" "A dwarf! This just gets better and better. We haven’t seen one of your kind " "up here for many years, but we have long memories. I remember how your " "‘traders’ used to come up and cheat us out of our valuables. You’ll find " "we’re not so easy to fool this time." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3309 msgid "Look, if you’ll just let me explain—" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3321 msgid "" "Oh there is no need to explain, it’s pretty obvious what you’re up to. Here " "we have a whole legion of elves, consorting with trolls, sneaking up behind " "our defenses. This looks an awful lot like an invasion to me." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3328 msgid "" "Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here " "we have a whole legion of elves, consorting with dwarves, sneaking up behind " "our defenses. This looks an awful lot like an invasion to me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3335 msgid "No, no. You don’t understand! We were told you could help us." msgstr "" #. [message]: type=Swordsman #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3341 msgid "" "Sir, remember the edict passed down by councilman Noblis? About any " "foreigners spotted on the borders?" msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3346 msgid "" "I have no idea what you’re babbling about, elf, but you’re just lucky you " "caught me on a good day. You get to explain everything to the Iron Council. " "Now you and your people just lay down your weapons and we will take you into " "custody to be judged. They’ll deal with you as they see fit." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3351 msgid "Everything will be fine. Do as he says." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3356 msgid "" "I am my own master. I will not be ordered around, not even by you, Eloh." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3361 msgid "" "What’s that, boy? Are you talking back to me? This isn’t a negotiation. You " "are on my land, and under my jurisdiction. Lay down your weapons and submit " "peacefully or I’ll make you sorry you didn’t." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3367 msgid "" "Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god " "Zhangor. Do as I say! Submit to him or I will abandon your people to " "suffering and death. Your bones will litter the sand dunes, and vultures " "shall pick at your flesh. I am not a forgiving god, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3372 msgid "" "Then kill me if you must, but I will not give myself over to those who " "threaten me and my people. I have not come through peril and darkness just " "to surrender to a man such as you." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3377 msgid "" "Your dare defy me?! All who refuse to submit to the authority of the Iron " "Council shall be killed. By the Dark Lady, I shall not put up with this " "bickering any longer. To battle, men! Drive those heathens back into the " "caves!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3412 msgid "" "You disappoint me, Kaleh. You are weak, and not worthy of my guidance. Do " "what you will, but this is not over. You may be the appointed leader of your " "people but I am your god, and I will not let you usurp my authority." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3423 msgid "" "You are not the god I grew up with. You may be all-powerful, but I will not " "be your puppet. I am still their leader and as long as I draw breath I will " "do what I think is best for my people." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3428 msgid "Kaleh, would you mind telling me what in Uria’s name is going on." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3433 msgid "" "There’s no time. Right now we have to prepare ourselves for another battle. " "I’d better head back to the outpost and rally our troops. I fear a whole lot " "of hurt is going to be coming up through those hills very soon." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3438 msgid "" "Well, now we’re really in for it. I hope you know what you’re doing, Kaleh." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3452 msgid "" "Grog no like humans either. They mean. But they sound great when they go " "squish." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3458 msgid "" "Nog no like humans either. They mean. But they sound great when they go " "squish." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3464 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3470 msgid "" "I never liked humans much anyway. I’ll be glad to be fighting something " "besides undead." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3495 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3596 msgid "Defeat Sergeant Durstrag" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3559 msgid "I’m back, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3564 msgid "Ah! You scared me, Nym. I didn’t hear you coming." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3569 msgid "Of course you didn’t. That’s why it’s called sneaking." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3574 msgid "" "Anyway you’ve really gotten us into a mess. The good news is that the " "outpost isn’t guarded as heavily as you might think. The garrison seems only " "half-manned. They obviously didn’t expect any serious attack to come from " "this direction." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3579 msgid "And what’s the bad news?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3584 msgid "" "The bad news is that I overheard the commander ordering a special group of " "his men to get ready to ride north and summon reinforcements. It seems that " "the humans have a bigger village to the north. This outpost is lightly " "guarded enough that we might be able to defeat them, but in our weakened " "state if they bring the full strength of their army against us I fear we may " "be crushed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3589 msgid "" "Then we’ll just have to make sure that no messenger escapes this valley to " "summon reinforcements." msgstr "" #. [objective]: condition=lose #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3600 msgid "If a human messenger escapes the valley" msgstr "" #. [objectives] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3621 msgid "The messenger is the leader of the special white colored units" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3683 msgid "Undead Emissary" msgstr "" #. [message]: speaker=Undead Emissary #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3687 msgid "" "Cursed elves, you tracked your filth through our halls and you defiled our " "sanctuary. You have besmirched our honor, and we will have our revenge. We " "are the Order of the Crimson Talon, and even death shall not stop us. You " "shall rue the day that you ever trespassed into our lair!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3704 msgid "" "Can’t the dead ever just stay dead? And aren’t they trapped by the flooded " "tunnels and caves?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3709 msgid "" "Undead don’t have to breathe and I don’t think a little water is going to " "stop them. Besides, you saw how the ghost just flew through the rock; if " "they can move through walls then what do they care about flooded tunnels?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3714 msgid "Great. So now we’re fighting in a haunted valley." msgstr "" #. [unit]: type=Spectre, id=Undead Leader #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3726 msgid "Undead Leader" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3741 msgid "" "I don’t understand. What are these humans doing here? I’ve never seen so " "many in one place before." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3746 msgid "" "Humans aren’t just the bandits and outlaws you’re familiar with from the " "deserts, Kaleh. Remember that long ago the great human empire of Wesnoth " "spread all across the known lands. Some of our people say that it was the " "humans who brought the Great Fall upon us. But to blame others is folly. " "Eloh says that it was not the darkness without, but the darkness within us " "that was the cause of our corruption and downfall." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3751 msgid "" "But now is not a time for preaching. Humans once spread to many lands, and " "despite all the ravages of time, I have no doubt that at least a few of them " "have survived. They are a hardy people and quickly adapt to new conditions. " "I only wish that the same could be said of our brethren." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3756 msgid "There might be other elves somewhere. We can’t be sure." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3761 msgid "" "No, we can’t. But for now we must deal with the problem at hand. Thank you " "for the information, Zhul; these humans are good fighters but they are no " "match for our speed and skill. I grew up fighting in dunes such as these, " "and I will not be bested by a bunch of ruffians." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3799 msgid "" "Send forth the messenger and his escort. Go north and bring help as soon as " "possible!" msgstr "" #. [unit]: type=Dragoon, id=messenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3815 msgid "Human Messenger" msgstr "" #. [unit]: type={ON_DIFFICULTY (Cavalryman) (Cavalier) (Dragoon)} #. [unit]: type={ON_DIFFICULTY (Spearman) (Javelineer) (Swordsman)} #. [unit]: type={ON_DIFFICULTY (Spearman) (Longbowman) (Master Bowman)} #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3824 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3833 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3842 #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3851 msgid "Human Escort" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3860 msgid "" "If that messenger escapes the valley, we’ll be in trouble. We have to stop " "him!" msgstr "" #. [message]: speaker=messenger #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3891 msgid "No! I must get help!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3896 msgid "" "Good. We’re safe for now. We just have to defeat Durstrag before he sends " "another messenger for reinforcements." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3932 msgid "" "The messenger has escaped! He will surely return with reinforcements. We are " "doomed!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3951 msgid "" "Don’t worry. We’re not the monsters you seem to think we are. I will not " "kill you in cold blood." msgstr "" #. [message]: speaker=Sergeant Durstrag #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3956 msgid "Faugh, boy, you know nothing! There are fates worse than death." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3967 msgid "He killed himself rather than surrender to us!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3972 msgid "They killed Sergeant Durstrag! Run for your lives!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3989 msgid "The rest of the humans are fleeing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3994 msgid "" "Let them go. We have won this battle and I am weary of all this bloodshed." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3999 msgid "What was it that the human Durstrag was so afraid of?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4004 msgid "I don’t know, but I fear we may find out." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4009 msgid "" "You’re being very cryptic, Kaleh. Now that the battle is over would you care " "to explain to us who you were talking to back when we first met the humans?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4014 msgid "No, not yet." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4019 msgid "What’s wrong, Kaleh? Don’t you trust us?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4024 msgid "" "Yes, yes of course I do. But it’s just a theory. I don’t want to say more " "until I have proof. Give me until tomorrow night, then I’ll tell you " "everything." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4029 msgid "" "Very well. I’ve trusted your decisions and your leadership so far; I’ll wait " "a little longer." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4034 msgid "" "So what do we do now? The land seems to be about the same on the northern " "side of the mountains as it was on the south. And we can’t hang around here " "forever. The humans will be back with reinforcements eventually, and the " "valley is still haunted with undead." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4039 msgid "" "Yes, I think the sooner we leave this valley the better. But we don’t know " "anything about the surrounding terrain. Without anyone to guide us, we have " "no idea what perils may be nearby. I don’t like sending our people across " "foreign lands when I don’t know what’s in front of us. We’ve lost too many " "people already. I don’t want to lead us into a trap." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4044 msgid "" "When I was scouting around I think I saw a small oasis near the entrance to " "this valley. If we move out there we should be out of range of the undead. I " "think it would be safe, at least for the short term." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4049 msgid "" "Indeed. Undead ghosts such as these are often bound to the places they died: " "the farther away they travel, the weaker they are. So if we move out of the " "immediate vicinity we should be pretty safe." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4054 msgid "" "Good, we’ll move our people out and camp by the oasis. Now, Nym, you know " "who our best scouts are; I want you to lead a few elves to do some " "reconnaissance. We’ll send out small groups of scouts to the north, " "northeast and northwest. Don’t go too far, try not to be seen, and please " "don’t do anything dangerous. But I want to know what’s out there." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4059 msgid "But hasn’t Eloh told you where to go and what dangers you face?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4064 msgid "" "She was... rather vague. I know we’re supposed to generally go north, but I " "want more information before I commit us to a direction." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4069 msgid "" "Don’t you worry about us, Kaleh. We’ll be careful. I’ll organize five bands " "to scout out the nearby lands. We should be back in about half a day." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4074 msgid "" "Good, until then we’ll settle around that oasis and set up as good a defense " "as we can. Until I know what’s out there, I’m not taking any chances." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4181 msgid "Help, I’m drowning!" msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4248 msgid "" "Look, the water is pouring out the side tunnel into the valley! That’s a lot " "of water: it’s even creating a small river. I sure wouldn’t want to be " "downstream of that deluge right now." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4272 msgid "" "Look, up there in the valley. The water has poured out of the side tunnel " "and created a small river and lake. I’m glad we weren’t downstream of that " "deluge when the water came rushing out of the tunnel." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4286 msgid "" "I can see human reinforcements arriving on the horizon. We’ll surely be " "overwhelmed now! If only we had moved faster." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4348 msgid "Several hours pass..." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4373 msgid "In Eloh’s name, Nym, you look terrible. Are you well?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4378 msgid "Yes. Just... let me... catch... my breath." msgstr "" #. [unit]: type=Merman Netcaster, id=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4395 msgid "Esanoo" msgstr "伊贊諾" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4415 msgid "Water. Sweet water. By the gods, I thought my scales would fall off." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4425 msgid "Relax, he’s a friend. Just let me explain." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4430 msgid "You’re really beat up, Nym. Are you sure you’re fine?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4435 msgid "I’m fine. But I found someone who really wanted to speak with you." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4440 msgid "He looks like a half-man half-fish." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4445 msgid "Indeed. I come from the ocean, and long have I been looking for you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4450 msgid "The ocean? What are you talking about?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4455 msgid "Don’t try to explain, Esanoo. We’ll have to show them instead." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4460 msgid "" "It’s not important. What’s important is that I am an emissary from one who " "much desires to speak with you, Kaleh. Despite the danger, my master sent me " "and my brethren to scour the dry land searching for you." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4465 msgid "There are more of you? Where are the others?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4470 msgid "" "They have been captured by the foul humans. I just barely managed to hide " "and escape, with the help of your friend." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4475 msgid "And why should we trust anything you say?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4480 msgid "" "My master thought you might be suspicious. She said that what we must talk " "with you about concerns the fate of your people. Apparently it concerns " "‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4485 msgid "Hmmmm... Yes, yes I think I do. I don’t know why, but I trust you." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4490 msgid "" "Thank you. Now I have a boon to ask of you. Our instructions were to find " "you and to bring you and your people to meet with my master. The problem is " "that I don’t know where she is hiding." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4495 msgid "You don’t know where to find your master?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4500 msgid "" "It’s complicated, and I don’t know how much I am allowed to tell you. My " "people are fighting a desperate war against... against a powerful foe. Many " "times our enemy has tried to assassinate my master. My master worried that " "her presence was a danger to the rest of my kind. So right after she sent us " "on our mission she went into hiding. I am the youngest member of our group, " "and so I wasn’t told the location. You must understand, there are spies " "everywhere. Only the leaders of our group knew, but the rest of them were " "all captured by those foul humans. They are being held in the settlement to " "the north. If we are to have any chance of finding my master, we must first " "rescue them. I would do it myself, but..." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4505 msgid "" "It would be suicide for you to try to rescue them alone. Of course we will " "help you." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4510 msgid "Thank you. I am not very good at fighting on the dry ground." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4515 msgid "" "All the other scouting parties have returned, except for one. Tanstafaal and " "his scouts haven’t reported back yet. I’m starting to get worried." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4520 msgid "" "They were sent due north. From Esanoo’s description it sounds like they were " "headed right for the human settlement. I hope nothing bad has happened to " "them." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4525 msgid "" "Things are coming to a head. I’m worried about Tanstafaal and your merfolk " "friends. Time is of the essence, so let’s move out as soon as possible." msgstr "" #. [scenario]: id=09_Blood_is_Thicker_Than_Water #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:5 msgid "Blood is Thicker than Water" msgstr "" #. [side]: type=Human Commander, id=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:40 msgid "Darius" msgstr "" #. [side] #. [side]: type=Human Commander, id=Darius #. [side]: type=Javelineer, id=Alastra #. [side]: type=Shock Trooper, id=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:52 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:82 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:143 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:179 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:230 msgid "Human Allies" msgstr "" #. [side] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:104 msgid "Iron Council" msgstr "" #. [side]: type=Shock Trooper, id=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:132 msgid "Zelgant" msgstr "" #. [side]: type=Javelineer, id=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:167 msgid "Alastra" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:325 msgid "Rescue at least two merfolk by turn 16" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:329 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1913 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2419 msgid "Three merfolk must survive" msgstr "" #. [unit]: type=Desert Fighter, id=Ulothanir #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:355 msgid "Ulothanir" msgstr "" #. [unit]: type=Desert Archer, id=Elonea #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:368 msgid "Elonea" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:392 msgid "" "Now that we’re down off the hills, you can’t even see all that water, it’s " "hidden by the trees. I never thought I would see so many trees in one place." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:396 msgid "" "Compared to the desert it seems almost like a paradise. All this growth and " "vegetation, I can feel it pulsing with life." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:400 msgid "" "And yet these trees seem different, the forest seems darker, somehow. I " "prefer to stay out in the open where I can see my enemies coming." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:407 msgid "" "Trees look big and strong, like trolls. Dark, too. Grog tired of walking " "under hot sun." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:413 msgid "" "Trees look big and strong, like trolls. Dark, too. Nog tired of walking " "under hot sun." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:419 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:425 msgid "" "It looks nice and dark under the trees, less exposed to that blazing sun. " "I’m exhausted after walking across all that harsh sand." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:431 msgid "" "This is where the human encampments lie, to the northwest. They have settled " "a chain of islands along the coast of the water. If you break through these " "trees you will soon see them. I think that’s where they are holding the rest " "of my group." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:435 msgid "" "My master wanted to make sure that if one of us was captured, we couldn’t " "betray her location. So she didn’t tell us where she was, but she taught us " "a simple spell to divine her hiding place. But it requires three merfolk to " "cast. So in order to find her, we must rescue at least two of my people. " "Though I hope we can save all of them." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:439 msgid "And you said that there are only five others in your group left?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:443 msgid "" "We originally numbered much more, but we were ambushed by a band of naga on " "the way here. Half of our force held off the naga while the rest of us fled. " "By the time we got to these shores, only six of us were left. But for the " "grace of the Sea God I managed to hide when the rest of my group was " "ambushed and captured. I doubt that they have been broken yet, but I do not " "know how long they can last. Remember, without three of us, you will not be " "able to find my master." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:447 msgid "Wait, did you hear that?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:451 msgid "Someone’s coming. Quick, hide!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:455 msgid "What? Huh?" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:462 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:463 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:551 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:555 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:556 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:559 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:562 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:565 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:568 msgid "Human Scout" msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:470 msgid "Hey, what do we have here?" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:474 msgid "Uh... Uh..." msgstr "" #. [message]: id=scout2 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:478 msgid "" "It’s another one of those fish creatures. It must have come back to try to " "rescue its friends." msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:482 msgid "" "Ha, stupid creature. But we’re in luck, the council was looking for the last " "of these spies." msgstr "" #. [message]: id=scout2 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:486 msgid "" "We’d better get him back to the base. They’re going to sacrifice them all in " "some big holy ceremony at dawn just two days from now." msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:490 msgid "Yeah, we’ll be heroes!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:494 msgid "Not if we gut you first. Attack!" msgstr "" #. [message]: id=scout1 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:498 msgid "The Dark Lady protect us, they’re elves!" msgstr "" #. [message]: id=scout2 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:502 msgid "There’s tons of them! Flee, we must warn the others!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:520 msgid "Well, so much for the element of surprise." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:524 msgid "" "Thank you. I’m sorry, I don’t know what came over me. They just jumped out " "of nowhere." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:528 msgid "" "It’s fine, you’re not used to being on dry ground, and you’ve been through a " "lot. Even if the humans know we’re coming, we can still take them. Just be " "careful and stay in the back until we reach the water again." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:532 msgid "" "I sure will look forward to that. I’m afraid my scales have all dried out " "again. It itches something terrible." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:536 msgid "" "Well if we’re going to save those merfolk, then we don’t have any time to " "lose. The humans said they would be sacrificed in just two days. We’d better " "set up camp here and push on north west as soon as possible. I just hope we " "can make it in time." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:574 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:577 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:580 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:583 msgid "Human Soldier" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:638 msgid "" "Wonderful! We have rescued all of my band from the humans. I cannot thank " "you enough." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:645 msgid "" "Indeed, we owe you a great debt. You have done well Esanoo, better than I " "could have hoped." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:651 msgid "" "Esanoo said there were five merfolk left in his band. I think we have " "rescued them all!" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:655 msgid "" "Indeed, I think you have now freed all of us. We owe you a great debt. We " "are sorry that Esanoo has fallen, but we will honor him and tell everyone " "the story of his great deeds. Glad are we that he found you and brought you " "to us. Even the smallest fish can change the course of the sea." msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:673 msgid "" "Curse them! The elves have freed the merfolk. We will be have our vengeance. " "Keep fighting, and execute plan C!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:713 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:751 msgid "" "I have returned with the elves we sought. They have agreed to help me rescue " "the rest of our group from the foul humans." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:717 msgid "" "Indeed you have done well, far better than I could have hoped. We shall talk " "more later, but for now we have to free the rest of our brethren." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:723 msgid "" "Greetings. Esanoo told us that you were looking for us, and he bravely led " "us here. Though he has fallen in combat, we have come to rescue the rest of " "your kind." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:727 msgid "" "Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. " "But for now we must rescue the rest of my brethren before they too are slain " "by the foul humans." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:731 msgid "How could he recognize your face? We’ve never seen him before." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:735 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:775 msgid "We’ll ask later, for now we’ve got to keep fighting." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:756 msgid "" "female_speaker^Indeed you have done well, far better than I could have " "hoped. We shall talk more later, but for now we have to free the rest of our " "brethren." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:763 msgid "" "female_addressed^Greetings. Esanoo told us that you were looking for us, and " "he bravely led us here. Though he has fallen in combat, we have come to " "rescue the rest of your kind." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:767 msgid "" "female_speaker^Yes, I recognize your face, young elf. We will remember " "Esanoo’s sacrifice. But for now we must rescue the rest of my brethren " "before they too are slain by the foul humans." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:771 msgid "How could she recognize your face? We’ve never seen her before." msgstr "" #. [unit]: type=Merman Warrior, id=Urruga #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:798 msgid "Urruga" msgstr "" #. [message]: speaker=Urruga #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:817 msgid "" "Free at last! Thanks be to the Sea God. But wait a minute, you’re elves?!" msgstr "" #. [message]: speaker=Urruga #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:829 msgid "" "Thank you for rescuing me. We’ll show those humans the true fury of the " "merfolk!" msgstr "" #. [unit]: type=Merman Warrior, id=Nuvassa #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:852 msgid "Nuvassa" msgstr "" #. [message]: speaker=Nuvassa #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:879 msgid "" "Thank you for rescuing me. You elves are very skilled at fighting on the dry " "land. I envy you." msgstr "" #. [message]: speaker=$unit.id, race=elf #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:884 msgid "As I envy your kind’s prowess when fighting in the water." msgstr "" #. [unit]: type=Merman Spearman, id=Yantili #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:907 msgid "Yantili" msgstr "" #. [message]: speaker=Yantili #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:934 msgid "" "Thank you for rescuing me. I never imagined that we would actually be able " "to find you elves. Our master was right after all. But more of that later..." msgstr "" #. [unit]: type=Mermaid Priestess, id=Il-tian #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:957 msgid "Il-tian" msgstr "" #. [message]: speaker=Il-tian #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:984 msgid "" "Thank you for rescuing me. May the Sea God’s bounty bless you and protect " "you. If you have any wounded I can help heal them. The blades of the vile " "humans are terrible indeed." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1005 msgid "What a dark nasty place. Something smells horrible." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1008 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1009 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1011 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1012 msgid "Undead Warden" msgstr "" #. [unit]: type=Mermaid Enchantress, id=We-jial #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1032 msgid "We-jial" msgstr "" #. [message]: speaker=We-jial #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1045 msgid "Thank you for rescuing me. How did you manage to escape?" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1056 msgid "" "One of the elves we were searching for helped me get away before I was " "caught. I can’t believe the humans imprisoned you in such a horrible place. " "To be stuck in the darkness with those undead. We will make them pay for " "what they have done!" msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1062 msgid "" "Esanoo found the elves that we were searching for. He brought them back and " "they helped free us. I can’t believe the humans imprisoned you in such a " "horrible place. To be stuck in the darkness with those undead. We will make " "them pay for what they have done!" msgstr "" #. [message]: speaker=We-jial #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1068 msgid "" "Do not worry yourself, now that I am free all will be set to rights. It is " "not our mission to defeat all the evil in this world. Protecting the elves " "is most important. We must bring them to our master; all else is secondary." msgstr "" #. [message]: speaker=$explorer.id #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1072 msgid "Yes, you are right, of course. Pardon me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1113 msgid "" "No, too many merfolk have died! There are not enough of them left to divine " "the location of their master. We should have protected the merfolk more " "carefully. Now our search is hopeless." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1120 msgid "" "Too many merfolk have died! Even if we save the rest, there will not be " "enough for them to divine the location of their master. We should have " "protected the merfolk more carefully. Now our search is hopeless." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1146 msgid "" "Whoa, this water is warm. Imagine if we had this back home, more water than " "I could drink in a lifetime! Hey... wait a minute. Faugh! This water is " "salty! It tastes terrible, I can’t drink this! What use is all this water if " "you can’t drink it?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1174 msgid "" "It really is beautiful out here, looking out over the sparkling water. If I " "didn’t have vile humans and traitorous elves at my back I could spend all " "day just sitting out here. But I really should get back to the battle. Ah, " "it’s a hard knock life." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1180 msgid "" "It really is beautiful out here, looking out over the sparkling water. If I " "didn’t have vile humans and Eloh knows what else at my back I could spend " "all day just sitting out here. But I really should get back to the battle. " "Ah, it’s a hard knock life." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1197 msgid "" "If I were a landwalker, I might think the view from this sandbar to be " "amazing. But I am a creature of the sea and I see views like this every day." msgstr "" #. [message]: speaker=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1219 msgid "" "You trespass upon our land at your own peril. All who oppose the will of the " "Iron Council shall be crushed!" msgstr "" #. [message]: speaker=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1238 msgid "" "Foolish elves. We have heard of your pitiful kind. You are but worms " "compared to the might of the Dark Lady. Coming here shall be your undoing." msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1257 msgid "" "She said you would come. You may be able to defeat us, but none can defy " "her. You will bow down in the end. It is your destiny." msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1320 msgid "" "The time has come. On this most holy day, let us sacrifice these infidels " "unto the Dark Lady. Their suffering shall be a testament to her power and " "glory!" msgstr "" #. [else] #. [event] #. [unit]: type=Necromancer, id=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1331 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1584 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2237 msgid "Hekuba" msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1334 msgid "" "The time has come, my brethren. On this most holy day, let us sacrifice " "these infidels unto The Dark Lady. Their suffering shall be a testament to " "her power and glory!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1384 msgid "" "Oh no! Our enchantress, We-jial. Where did they hide her? What horrible fate " "has befallen her? If only we could have saved her in time." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1388 msgid "" "The Sea God will carry her soul out to sea and bear it to the deeps. May he " "watch over her until the day we are all together again." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1394 msgid "" "Esanoo said there were five merfolk captured. We only found four. Where did " "they hide the last one? What horrible acts have these humans committed?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1399 msgid "" "They took We-jial, our enchantress, away from us. But she is at peace now. " "The Sea God will carry her soul out to sea and bear it to the deeps. May he " "watch over her until the day we are all together again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1407 msgid "The bars of the cages are smoking and glowing red hot!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1416 msgid "" "May the Sea God protect us. They are being burnt alive! It’s terrible, I " "can’t bear to watch." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1420 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1430 msgid "" "The Sea God will carry their souls out to sea and bear them to the deeps. " "May he watch over them until the day we are all together again." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1426 msgid "" "Eloh protect us. They are being burnt alive! I do not know what the purpose " "of the unholy sacrifice is, but it is sickening to watch." msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1461 msgid "They are all dead. We were too late. Forgive me, master!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1465 msgid "" "We couldn’t save enough of the merfolk. We have failed. Now we shall never " "be able to meet the merfolk’s leader!" msgstr "" #. [message]: speaker=Esanoo #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1479 msgid "" "Oh Master, forgive me. I could not save them all in time. Vile humans, you " "shall pay twice over for what you have done!" msgstr "" #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1497 msgid "" "The stinkin’ elves have freed some of the merfolk. And still they fight on. " "Execute plan B. And kill those merfolk!" msgstr "" #. [message]: speaker=Alastra #. [message]: speaker=Darius #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1523 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1630 msgid "I must go report to the Iron Council. Keep fighting!" msgstr "" #. [message]: speaker=Zelgant #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1540 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1611 msgid "" "I go to marshal reinforcements. Do not lose heart, we will crush these puny " "elves." msgstr "" #. [message]: speaker=Alastra #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1559 msgid "I must leave for now, fight on in my stead." msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1588 msgid "" "Curse them! The elves have stolen our offering to the Lady. We will have our " "vengeance. Keep fighting and execute plan C!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1597 msgid "Who was that?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1601 msgid "" "That was one of the Iron Triad. Rarely do they leave their sanctuary. They " "prefer to let their minions do the dirty work." msgstr "" #. [unit]: type=Desert Captain, id=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1674 msgid "Tanstafaal" msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1690 msgid "Hail, my brothers, I have returned!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1694 msgid "Tanstafaal, where have you been? We have been looking for you." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1698 msgid "" "I have gone on a journey and I have seen the light. No longer will I blindly " "follow in your footsteps, Kaleh. I have come back to lead our people on the " "true path. She has spoken to me, and I am but an implement of her divine " "will." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1702 msgid "Who has spoken to you?" msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1719 msgid "" "Behold, our goddess has returned to us. All bow down to Eloh, our savior!" msgstr "" #. [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1724 msgid "The Goddess!" msgstr "" #. [message]: type=Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1729 msgid "Forgive me my sins!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1733 msgid "That I am so blessed to gaze upon Eloh herself..." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1737 msgid "" "Hail my people. In your time of trial I appear to you, to save you yet again." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1741 msgid "" "I come to you with dire news: one of you has betrayed me, and is a traitor " "to your cause." msgstr "" #. [message]: speaker=Zhul #. [message]: type=Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1751 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:328 msgid "No!" msgstr "" #. [message]: type=Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1756 msgid "Who?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1760 msgid "" "Did I not say that I would deliver you from evil and bring you to the " "promised land? I have shepherded you out of the harsh deserts and under the " "mountains. And your salvation was almost at hand." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1764 msgid "" "But there was one who grew corrupted by his power and rejected my divine " "plan. He sought to usurp my authority. He had no faith and believed that he " "knew better than me, I who have watched over you for generations. He wanted " "to lead you astray. In these perilous lands, the fate of your journey stands " "upon the edge of a knife, falter once and all shall fail." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1768 msgid "" "Yes, I speak of your so-called leader, Kaleh. I did call out to him " "initially because I thought he was one of the faithful, but he betrayed my " "trust. The humans you are slaughtering wanted to help you, until Kaleh " "foolishly attacked them. And now Kaleh has you serving the evil merfolk and " "their insidious plans. Follow his path and he would have you bow down and " "serve the merfolk’s foul god." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1772 msgid "" "That is why I called out to Tanstafaal, one of my loyal followers. All is " "not yet lost. Follow him and I can still deliver you from your peril. But " "first, come back to me, stop fighting these humans, and kill this heretic " "Kaleh and his cronies." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1782 msgid "" "Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s " "side is not our god. I too was fooled at first, but I have come to realize " "by her actions that she is an impostor. When she appeared to me the night " "before Garak died, she told me to kill all that lived under the mountains, " "even the dwarves who ended up helping us. Likewise when we escaped from the " "caves, she appeared to me again, and told me to bow down to the humans, else " "she would destroy me. Never has Eloh threatened one of us or dictated our " "actions." msgstr "" #. [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8, Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1787 msgid "" "Why should we trust you? We have not heard Eloh’s words directly. Only now " "that you have led us into this folly has Eloh appeared to us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1791 msgid "" "She claims to be the one who has shepherded us during his journey, but who " "protected you across the harsh sands, who fought the orcs and led you under " "the mountains, who led you out again, against all odds? I did. I have bled " "for you, every step of the way. If you will not trust me based on my words, " "then trust me based on my actions. I have done the best I could for my " "people, and I stand by my actions. I believe that the merfolk are our " "friends, as the dwarves were. I refuse to bow down to harsh words and " "threats; we elves have always been free to make our own choices. We are not " "slaves, and will not blindly follow either humans or some false god." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1797 msgid "" "Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s " "side is not our god. I too was fooled at first, but I have come to realize " "by her actions that she is an impostor. When she appeared to me the night " "before Garak died, she told me to kill all that lived under the mountains, " "even the trolls who ended up helping us. Likewise when we escaped from the " "caves, she appeared to me again, and told me to bow down to the humans, else " "she would destroy me. Never has Eloh threatened one of us or dictated our " "actions." msgstr "" #. [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8, Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1802 msgid "" "Why should we trust you? We have not heard these words directly. Only now " "that you have led us into this folly has she appeared to us." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1806 msgid "" "She claims to be the one who has shepherded us during his journey, but who " "protected you across the harsh sands, who fought the orcs and led you under " "the mountains, who led you out again, against all odds? I did. I have bled " "for you, every step of the way. If you will not trust me based on my words, " "then trust me based on my actions. I have done the best I could for my " "people, and I stand by my actions. I believe that the merfolk are our " "friends, as the trolls were. I refuse to bow down to harsh words and " "threats; we elves have always been free to make our own choices. We are not " "slaves, and will not blindly follow either the humans or some false god." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1812 msgid "" "Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. " "She has spoken. Defy her at your own peril. I declare all who oppose Eloh " "heretics. All who are faithful, join me and let us kill the usurpers!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1816 msgid "" "Eloh would never ask elf to kill elf. But it seems I have little choice. My " "people, I have led you this far, join with me and help me crush this new " "rebellion!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1820 msgid "" "I have followed you this far Kaleh, I will not abandon you now. But I admit " "that my faith is shaken. If that is not our god, than what is it?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1824 msgid "" "I do not know, but given what I have seen of the humans, I think following " "her would lead us down a dark road indeed. One that I personally do not want " "to discover the end of." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1828 msgid "" "Forgive me, Kaleh. I do not know what to believe. I... I have to ponder this." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1835 msgid "" "Great Leader told Grog to serve you, and so Grog will still follow your " "command. But other elves must be out on a separate island. How will we cross " "deep water?" msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1841 msgid "" "Great Leader told Nog to serve you, and so Nog will still follow your " "command. But other elves must be out on a separate island. How will we cross " "deep water?" msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1847 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1853 msgid "" "The chieftain told me to serve you, and it will take more than this to " "shatter my confidence in you, lad. But those elves must be out on a " "different island, how will we cross the deep water?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1860 msgid "" "I believe that in this we can help. We are very grateful for all you have " "done for us Kaleh, and though we assure that we mean you no harm, you are " "right that actions speak louder than words. We are more familiar with the " "waters than you are, and we noticed that there are two shallow paths leading " "to the island where the other elves must be. We can show you these paths and " "help you across so that you may put down this rebellion." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1893 msgid "" "Thank you, I’m sure you will be very useful in the shallow waters. All right " "people, I don’t want to kill any more than I have to. Too much blood has " "been spilled already. Knock ’em out, wound them, kill them only if you must. " "But we must stop Tanstafaal in his lunacy before he destroys us entirely." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1897 msgid "" "We who have fought by your side before will stand with you Kaleh, but many " "of our people are fleeing and joining Tanstafaal. I’m afraid that while you " "can recall past warriors, you won’t be able to recruit any new ones." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1901 msgid "Then we will make do with those few that we have." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1909 msgid "Defeat Tanstafaal and Eloh" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1946 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1947 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1948 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1949 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1950 msgid "Elvish Rebel" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1983 msgid "" "I’m sorry Kaleh, I cannot let our people slaughter each other. There must be " "a way to stop this." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1987 msgid "No, don’t..." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1991 msgid "I have no choice, goodbye." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2001 msgid "" "Oh Eloh, you know how long I have faithfully served you. I ask you now a " "boon in return. Do not kill the boy Kaleh, he is just doing what his heart " "tells him to do. Did you not say, “To err is elven, but to forgive " "divine”?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2006 msgid "" "You dare to lecture me? I am a god and you are but a mortal. You of all " "people should know that your position is to enforce my will, not question it!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2010 msgid "" "But you yourself can see that many of our people’s faith is wavering. You " "cannot gain their loyalty by slaughtering the boy and his friends. Be " "merciful and kind, as you have always been, and there may be no need for " "this self-annihilating conflict." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2014 msgid "" "Times have changed. Mercy is a sign of weakness. Let this be a lesson to " "everyone, absolute loyalty is absolute strength. It is clear that you do not " "understand this concept, Zhul. My people, now is a time to tear down the old " "guard and create a new empire of strength, fealty and glory! I shall grant " "those who are loyal eternal life and we will triumph over all enemies!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2018 msgid "No, I—" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2022 msgid "" "No, I don’t think you shall pester me any more. You shall be as a statue, " "forced to watch events unfold and helpless to interfere. Yes, I think this " "will be an appropriate punishment. Then perhaps you will learn not to " "question my divine will." msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2047 msgid "Aarrggh! Voices in my head, make them stop!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2051 msgid "What? What do you hear?" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2055 msgid "Must... Can’t... Must... Help me!" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2073 msgid "Must obey... Can’t resist... I... Yes, Mistress, I am yours." msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2077 msgid "Pretty lady say elves bad. Kill elves. Kill!" msgstr "" #. [message]: speaker=Kromph #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2104 msgid "" "Mistress gone, must follow commands, but Nym master too, Nym say must " "protect elves, but mistress say must kill elves, but must protect, must " "kill, protect, kill, protect, kill, augghh!!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2113 msgid "" "He just collapsed, the conflicting orders must have been too much for him." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2117 msgid "Poor Kromph, at least he’s finally at rest." msgstr "" #. [event]: role=Angry Crab #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2135 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2159 msgid "Angry Crab" msgstr "" #. [message]: role=Angry Crab #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2142 msgid "Aaaargh! Fresh meat!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2146 msgid "Where did those things come from? They look dangerous." msgstr "" #. [message]: role=Angry Crab #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2166 msgid "Gaaaggghhh! Kill!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2170 msgid "What are those things? They looked like ticked off giant crabs." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2188 msgid "" "It is finished. See, my people, Tanstafaal has been killed by his own hand, " "and the thing pretending to be our god is gone." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2192 msgid "" "You who call yourself Eloh, I challenge you, if you are truly our god, then " "show yourself, and strike me down where I stand!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2199 msgid "" "Nothing. Eloh may still watch over us, but that thing was not her. And yet, " "I do not hold a grudge against all of you who rebelled. I too was deceived " "at first, and unlike the pretender, I am merciful. For there are too few of " "us left for us to slaughter each other over minor grievances. Let us declare " "a general amnesty and unite again, going forward hand in hand, for, god or " "no god, I will help us find a better land, or die trying." msgstr "" #. [message] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2206 msgid "" "I think I speak for all of us when I say that we accept your offer of " "amnesty and will follow you again. You have proved yourself capable as a " "leader and we too tire of this bloodshed. In hindsight perhaps we were wrong " "about Eloh and Tanstafaal; we shall have to think about this long and hard." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2218 msgid "" "Thank you. And I have also not forgotten the pledge I made to our merfolk " "friends. If it is possible, I would like to meet with your master. Your " "conduct is a testament to your people, and I, at least, trust you." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2222 msgid "Thank you." msgstr "" #. [unit]: type=Necromancer, id=Zilchis #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2249 msgid "Zilchis" msgstr "" #. [unit]: type=Necromancer, id=Sultaria #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2260 msgid "Sultaria" msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2270 msgid "And what about us, little elf, did you forget about us?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2274 msgid "I could never forget what you did to those merfolk." msgstr "" #. [message]: speaker=Hekuba #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2278 msgid "" "Good, for that is just a taste. You are fools to interfere with our affairs, " "and the Iron Council does not tolerate fools. The Dark Lady shall swallow " "your souls and you shall writhe in eternal torment. Arise my brethren, by " "her power those who have died shall rise up and join us! The very rocks too " "shall rise up out of the water to aid our crossing. Like a plague we shall " "pour forth and drive the non-believers before us!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2321 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2322 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2323 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2324 msgid "Arisen Warrior" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2328 msgid "Gosh, just when things were starting to calm down." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2332 msgid "" "Our people are scattered and exhausted, where will we go now Kaleh? Shall we " "retreat back into the dunes?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2336 msgid "" "Before I decide, I have just one question: How did you merfolk plan on " "bringing us to meet your master, if she dwells far beneath the sea?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2340 msgid "" "Actually we prefer to dwell in the shallow waters, where we may frolic in " "the great coral reefs under the sun and moon. But I digress, we realize that " "you people cannot swim like us, and I believe I may have a solution." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2344 msgid "" "The humans of the Iron Council dwell in a large island to the northwest; I " "was taken there several times for interrogation. It is a fearsome place, " "full of black rock and tall peaks, but in the center is a lagoon. In the " "lagoon, I saw several ships anchored, which we might be able to use to " "transport your people across the waves." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2348 msgid "" "Across the waves?! We are a people of the desert, we know nothing of " "piloting such vessels! And I do not like the idea of putting my life at the " "mercy of some human-built ship." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2352 msgid "" "We have often spied on the humans and have picked up some knowledge of " "piloting. We also have some magical skills that allow us to control the " "winds and thus we can easily propel the ships in the right direction. Once " "out on the open sea we should be safe from danger. Besides, our master lives " "far out in the waters. Trying to find her and bearing her back here would " "take too long and there is no other way to get you to her." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2356 msgid "" "We have already gone to many strange places and survived. I trust the " "merfolk. If they believe that they can transport us safely across the " "waters, then I will put my life in their hands." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2360 msgid "Wherever you go Kaleh, I will follow." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2364 msgid "Very well. You have not led us astray so far, I will not leave you now." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2371 msgid "" "Grog scared of big water and bright sun, but Grog will not dishonor Great " "Leader. Great Leader say follow Kaleh, and Grog will do so." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2377 msgid "" "Nog scared of big water and bright sun, but Nog will not dishonor Great " "Leader. Great Leader say follow Kaleh, and Nog will do so." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2383 #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2389 msgid "" "Ouch, being stuck between the water and the sun is a terrible place to be, " "but where you go I will follow." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2395 msgid "" "We have attacked the humans in the past, when their boats trespass in our " "waters, and so they fear us greatly. Their dark mages have cast protective " "spells upon their boats, preventing any of our kind from boarding them. I am " "afraid that we cannot capture the boats for you. We will, of course, help " "you hold off the humans. Later, once we escape, with your help I think we " "can dispel the protections, but for now you must seize them yourselves." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2399 msgid "" "There are four boats in the lagoon. Once you have captured each of the four " "then we can help you steer them out into the open water and to freedom. Then " "we can pilot them to shore, safely away from the humans, and load the rest " "of your people on board. But we will need all four boats to fit all of your " "remaining people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2403 msgid "Truly, there are not as many of us as there once were." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2407 msgid "" "Though the cost be high, we do what we must. Come let us go capture those " "boats." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2415 msgid "Capture all 4 human ships" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2606 msgid "" "You think you can strike me down. This is just a small part of my true power." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2610 msgid "" "Small part or no, if it is mortally possible to destroy you, I shall. Your " "hands are stained in our blood; you are not our god." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2624 msgid "Don’t worry Kaleh, we will see each other again... I promise." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2632 msgid "She freaks me out, but at least it seems that she can be destroyed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2636 msgid "" "That was just an apparition, but if we meet again I will make her pay for " "all that she has done." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2648 msgid "" "I’m sorry, Kaleh. My faith clouded my reason. But I wanted so very much to " "believe." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2652 msgid "" "You do not need to apologize. What you did was very brave. I wish to... to " "whatever god still watches over us, that this bloodshed was not necessary. " "But I could not let half my people be co-opted by that thing. As horrible as " "it sounds, even death is a better fate." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2656 msgid "" "So when you had the strange encounter with that human Durstrag and his " "guards, just after we escaped the caves, you were talking to Eloh, or " "whatever she is?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2660 msgid "" "Yes, she appeared only to me and demanded that I surrender to the humans. " "When I refused she threatened me, saying she would kill me if I refused. " "That’s when I really started to get suspicious." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2664 msgid "" "It is clear that that thing was not our god. I do not know what it was, but " "I have to keep believing that Eloh is out there somewhere. Without our " "faith, what do we have left?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2668 msgid "We have each other." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2672 msgid "" "That’s not enough. Look, you’re a wonderful girl Nym, and Kaleh, you’ve " "shown yourself to be a great leader, but our actions have to mean something " "more than just our day-to-day survival. There has to be a higher purpose, " "Eloh must have some sort of plan for us. We have to keep believing." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2676 msgid "Peace, Zhul, we can discuss theology later. We still have work to do." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2698 msgid "" "You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I " "will show everyone who is stronger!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2702 msgid "Oh Tanstafaal, I pity you. This battle was never about you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2717 msgid "" "No, do not kill him. He may deserve it, but he will not die at my hands." msgstr "" #. [message]: speaker=Tanstafaal #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2721 msgid "Never Kaleh. I will not be your lackey again!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2730 msgid "" "Why did he have to kill himself? Oh, poor misguided Tanstafaal. We have lost " "too many elves today." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2734 msgid "Do not blame yourself too much, it is Eloh who persuaded him to rebel." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2738 msgid "Yes, she too will pay for her part in all of this." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2751 msgid "" "We’ve run out of time. The humans are gaining strength and will surely " "overwhelm us now." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2764 msgid "We’ve captured all four boats!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2768 msgid "" "Good, then let’s get out of here. The merfolk will help you guide the ships. " "I’ll muster the rest of our people and retreat from this bloody battlefield. " "We’ll meet you along the coastline west of here. Don’t worry about losing " "us, we’ll stick to the coast and the merfolk will help us keep in contact. " "Once we’ve escaped and are out of range of any counterattacks by the humans, " "we can load the rest of our people onto the ships." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2772 msgid "" "Then by the Sea God’s hand I call forth the winds. May they confound our " "enemies and blow these ships to safety!" msgstr "" #. [scenario]: id=10_Speaking_with_the_Fishes #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:5 msgid "Speaking with the Fishes" msgstr "" #. [side]: id=Melusand, type=Mermaid Diviner #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:39 msgid "Melusand" msgstr "" #. [unit]: type=Merman Entangler #. [unit]: type=Merman Hoplite #. [unit]: type=Merman Spearman #. [unit]: type=Merman Warrior #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:90 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:98 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:106 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:114 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:122 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:130 msgid "Merfolk Guard" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:150 msgid "Hail Kaleh, long have I waited to see you in person." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:155 msgid "" "Greetings. I’m afraid I am at a disadvantage, for you know my name and I do " "not know yours." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:160 msgid "" "I am known as Melusand. I am what you might call a high priest among my " "people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:165 msgid "This is—" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:178 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Grog, that your " "recent actions and indeed your presence with these fine folk is a credit to " "your race." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:183 msgid "Grog says thank you." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:189 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Nog, that your " "recent actions and indeed your presence with these fine folk is a credit to " "your race." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:194 msgid "Nog says thank you." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:200 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Rogrimir, that " "your recent actions and indeed your presence with these fine folk is a " "credit to your race." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:205 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:216 msgid "Thank you for your kindness." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:211 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way. And I must say, Jarl, that your " "recent actions and indeed your presence with these fine folk is a credit to " "your race." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:224 msgid "" "No, you don’t have to introduce yourselves. I already know who you are and " "why you have been journeying all this way." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:231 msgid "If you know so much why did you drag us all the way out here?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:236 msgid "Patience, young lady. All will be revealed in good time." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:241 msgid "" "I have been watching your progress with great interest, but I could not " "contact you directly. That is why I sent out my most trusted followers to " "find you. I apologize for the difficulty of arranging a meeting. Oh, and I " "hope you do not mind my guards. But her spies are everywhere and I had to be " "certain that we could converse without being overheard. Besides, it never " "hurts to be too careful." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:246 msgid "Whose spies?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:251 msgid "" "Perhaps I should start at the beginning. Make yourselves comfortable, for " "this may take a while. I want to tell you a tale, it is a story of the fall " "of what you refer to as ‘The Golden Age’." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:258 msgid "" "A long time ago there was a great empire of humans known as the Empire of " "Wesnoth. They lived peacefully alongside elves and dwarves, and drove the " "dark powers deep under the earth. It was a time of peace, light, and " "prosperity for all." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:263 msgid "Yes, we know about this age." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:268 msgid "" "This will go much faster if you don’t interrupt me. Now, as I was saying the " "Empire of Wesnoth was very learned in the magical arts and had vast " "repositories of knowledge. Back then there was only one sun in the sky, the " "sun you call Sela. But the king decreed that he would raise a second sun " "into the heavens, to lengthen their days and shorten the darkness. All the " "mages, sorcerers and wise men came together and cast a mountain into the sky " "and made it glow as bright as the sun. They sent this second sun, the one " "you call Naia, hurtling through the sky so that only a few hours of darkness " "remained each night. Though some had called the attempt foolish, it was a " "resounding success and stood as a tribute to the power and might of the " "humans. The golden age glowed brighter than ever and the many believed that " "they had dispelled evil and darkness forever." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:273 msgid "" "But with their prosperity and power, over the generations the humans grew " "arrogant. One day a young descendant of the original king decreed that " "darkness should be abolished altogether from the land, so that light and " "goodness would shine forth everywhere. But the people had grown lazy and " "complacent and the ranks of mages who still trained hard to harness the " "magical arts had decreased greatly. Still the king believed he was all-" "powerful and would not listen to the mages’ protests. So, seeking to " "duplicate their ancestors’ previous success, the mages tried to lift a " "second mountain into the sky. But a great evil befell them that day; their " "power failed and the mountain crashed down onto the humans' capital, " "crushing all within it. In an instant the center of the Empire of Wesnoth " "was utterly destroyed." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:278 msgid "" "The king and his family were all killed, and soon petty warlords tore apart " "the empire as all the known lands fell into chaos. Elves and Dwarves were " "drawn into the conflicts, Orcs and Trolls spread forth from the dark places, " "and chaos and darkness swallowed the lands." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:283 msgid "" "The two suns, a monument to the power and hubris of the fallen Empire of " "Wesnoth, scorched the earth. The fields dried up, forests died, and swamps " "turned into mud-cracked plains. Since then the path of the second sun has " "shifted in the sky, creating the long dark that you are so familiar with " "every other night. And much evil has spread forth across the lands. The " "mages of the Empire of Wesnoth still haunt their domains as the undead lords " "that plague your sands. The surviving humans have descended into barbarity " "and squalor. Orcs cover the lands killing each other and any that fall into " "their grasp. The dwarves and trolls hide in their tunnels, in the dark, " "fighting an endless war. I do not mean to offend your friend, but the " "majority of them care little for the fate of the surface dwellers. And " "without their forests the elves have mostly died out, another victim of the " "chaos and evil that dominates our lands." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:288 msgid "" "What can we merfolk do? We see much with our magics, but we do not have the " "numbers, nor the power, to bring back order to the domains of the land " "dwellers. And even the sea is not free from the darkness; we struggle to " "survive against the naga and far worse things that have crept forth from the " "dark places. We are barely holding our own in the waters, but you saw how " "ill-suited we were when we went ashore." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:293 msgid "" "You are probably wondering why I know all this history. Far out in the sea " "is a string of islands that was once colonized by some humans from the " "Empire of Wesnoth. During the Golden Age ships traveled often to the " "mainland carrying trade goods and news. Apparently the colony was led by a " "group of mages who wanted a safe place to perform their experiments. " "Protected by their magic and their isolation, these colonists held out " "longer than most after the fall of the empire. What happened to them we do " "not know for certain, but many years ago my people discovered the ruins of " "their settlements. While exploring the ruins we found a library full of " "letters and several journals. With our magics and knowledge we were able to " "decipher the writings and thus we could piece together the history of the " "end of the Golden Age." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:298 msgid "" "The islands seemed lush and bountiful so we decided to settle in the shallow " "waters. But we discovered that the largest island was a strange and sinister " "place. The interior of the island was choked with a thick jungle, and at the " "center we could see several tall rocky peaks. On the tallest peak was built " "some sort of stronghold and occasionally at night we saw strange lights " "emanating from it. We sent several expeditions into the jungle to explore " "the building, but none ever returned. Soon afterwards merfolk sleeping on " "the shores would disappear at night, leaving only bloody trails leading into " "the dense jungle. It was clear that something was lurking in the jungle, but " "we knew not what. Our priests felt a strange presence that they could not " "understand, and darkness clouded our attempts at scrying." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:303 msgid "" "The island was declared cursed, and we stayed as far away from it as we " "could. Some said we should flee the islands, but the waters were great for " "hunting, and the cursed naga who often raided our settlements did not " "trouble us here. So we remained and told ourselves that if we kept our " "distance everything would be fine." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:308 msgid "" "But then that night came, I still remember it, as if it was yesterday. As " "the sun set a darkness spread forth from the tower, blotting out the moon " "and stars. From the sea came harsh battle cries and a great host of naga " "appeared from out of the depths. Even worse, from that large island the " "bodies of long-dead humans rose again and marched through the water, killing " "soundlessly. We were not prepared for such a powerful assault, and we were " "forced to flee for our lives. Indeed we were lucky to save as many as we did." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:313 msgid "" "In hindsight I blame the humans. With their experiments I think they woke " "something, something evil. Years later, we still suffer from the legacy of " "their cursed arrogance and hubris. Something festers on that island, " "corrupting all that it touches. Since we fled, those islands have become a " "haven to dark and terrible things. Naga prowl the seas, and undead and other " "horrors lurk in that twisted jungle. The few creatures that we have captured " "alive speak of a dark goddess, one they serve blindly unto death. It seems " "that she has taken control of the humans you saw as well." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:318 msgid "Does she have a name?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:323 msgid "" "She has many names. We call her the Eater of Souls. But in the old tongue " "her name is Yechnagoth." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:333 msgid "" "Yes, I thought that name would be familiar to you. Always is she looking for " "new followers. I believe that it is she who appeared unto your people in the " "guise of your god. But her lust for even greater power may be her undoing. " "For she underestimated your strength of will; you are not as easily " "controlled as those she dominated before. She brought you here to be her " "followers, but I believe that you may be just the ones who can destroy her." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:338 msgid "You seem powerful, why can’t you destroy her yourselves?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:343 msgid "" "Years of battle have taken their toll; my people are few in number and have " "not the strength to strike at her alone. But I see in you a strength and " "determination that gives me hope. With your help we may have a chance." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:348 msgid "" "You must realize that if she is not stopped, who knows how far her " "pestilence might spread? I have scryed far and wide and there are few that " "have the strength to stand up to such a force. If we do not, who will?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:353 msgid "" "How can we trust you? How do we know you aren’t servants of Yechnagoth, sent " "to trick us?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:358 msgid "" "If you knew anything about us you would not ask such a question! The idea is " "an anathema to all that we stand for! You saw how my brethren risked life " "and limb to find you and protect you and your kind against the humans. You " "saw how the humans treated us in return. Are not our actions proof enough?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:363 msgid "" "Because in the end, I’m afraid you just have to trust us. If we wanted to " "capture you we could have already. But we are not here to force you to do " "anything. Feel free to leave if you want, we can take you back to land. But " "you will find few friends among the wilds north of the mountains, and the " "humans will be searching for you. Yechnagoth’s reach is long and her " "vengeance is terrible." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:368 msgid "" "Indeed, that is what she is expecting. Like the few others that have " "resisted her for a time, she expects you to flee from her, to run away as " "far as you can. Long has it been since she has been seriously attacked; it " "is the one thing she not will be anticipating. I doubt that she even " "considers your kind a threat, but we have a real chance here to show her " "that there is still power in the known lands that she does not control." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:373 msgid "" "You have given us much to think about. But we cannot make such an important " "decision in an instant. Please give us time to talk among ourselves and " "discuss this matter." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:378 msgid "" "Of course. We will withdraw to the shallows and give you some privacy. But " "do not ponder for too long, for we do not have a lot of time. I will return " "ere long." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:404 msgid "Well, what do you all think?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:409 msgid "It’s a heck of a story." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:414 msgid "I’m not sure what to think. It’s all so much information." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:421 msgid "" "Grog not sure if he trust fish lady. What if she just want you elves to " "fight her war for her?" msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:427 msgid "" "Nog not sure if he trust fish lady. What if she just want you elves to fight " "her war for her?" msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:433 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:439 msgid "" "I’m still not sure I trust her. What if she’s just trying to get you all to " "fight her war for her?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:444 msgid "" "The point is, it’s not her fight, it’s our fight too. I for one believe her " "tale. With all the power that Melusand says Yechnagoth has, how do we know " "that Yechnagoth wasn’t the one who rained those rocks down upon our village " "all those weeks ago? What if this is all just part of a plot to turn our " "people into a group of mindless followers?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:449 msgid "" "Whether this was all planned or not, what’s important is what should we do " "with ourselves now? We have a duty to protect our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:454 msgid "" "No, no, no! Too much blood has been spilled. This has gone on way too far " "for us to just end it now and walk away. You saw what she did to Keratur and " "Tanstafaal, their blood is on my hands and I will have vengeance!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:459 msgid "Even if we turn around and leave now, where will we go?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:464 msgid "" "I admit that Melusand does have a point. We cannot return under the " "mountains the way we came, the humans will be heavily guarding that path for " "sure by now. We could ask the merfolk to return us back to the coasts to the " "north or south of where we came, but I do not know these lands at all. We " "would be wandering aimlessly through the wilderness. Oh, if only we did have " "Eloh to guide us. We need her now more than ever." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:469 msgid "This entire journey has been based on a lie—" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:474 msgid "" "I know! I know! Would you like me to kill myself as punishment, or step down " "as leader? Imagine how I feel. I heard her voice, it was just as you had " "told us since we were children, Zhul. The voice of our god, speaking to us " "for the first time since the olden days. And I believed, I wanted to believe " "so badly, that I could take our people away from the horror and the death. I " "see them now whenever I sleep, I see their faces, all of our brethren who " "have died on the accursed journey. Oh, I wish none of this had ever happened!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:479 msgid "No, no, no one is blaming you, Kaleh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:484 msgid "" "Many who have seen dark times wish they could go back and remake the past. " "But that is not in our power, all we can do now is do what seems right in " "the time that is allotted to us. Do not succumb to despair Kaleh, or else " "Yechnagoth has already won." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:496 msgid "" "Yes, remember boy, the fight is not yet lost while we still draw breath." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:503 msgid "" "Do not give up yet, little one. The battle is not yet lost while we still " "fight." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:510 msgid "" "You are right. I believe Melusand, strange as her tale sounds. From all I " "have seen Yechnagoth truly is a scourge on this earth, and I would gladly " "give up my life for a chance to destroy her once and for all. But this is " "not a choice that I can make for all of our people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:515 msgid "" "She should be made to pay for all that she has done to our people, and if I " "should die in the attempt, then so be it. I will not leave your side now, " "Kaleh." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:520 msgid "" "As strange as it may sound, there are some things in this world that are " "more important than the fate of our people. Years from now the suns shall " "rise anew, a seed will grow into a flower, a child will be born. And I " "believe that if Yechnagoth is victorious then all that is good and beautiful " "will be corrupted and twisted and destroyed. This is a harsh world that we " "live in, but there is beauty and goodness in it, and no matter what may " "happen to us, I would gladly give my life to see that beauty and goodness " "survive." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:527 msgid "" "Even in deepest tunnels my people could not escape Yechnagoth’s power " "forever if she is not stopped. Against such evil I am sure the Great Leader " "would give you whole army of trolls, but I am afraid you only have Grog. " "Still, Grog will do what he can to see her destroyed." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:533 msgid "" "Even in deepest tunnels my people could not escape Yechnagoth’s power " "forever if she is not stopped. Against such evil I am sure the Great Leader " "would give you whole army of trolls, but I am afraid you only have Nog. " "Still, Nog will do what he can to see her destroyed." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:539 #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:545 msgid "" "Even in the deepest tunnels underground we could not forever escape " "Yechnagoth’s power if she remains unchecked. Against such evil I am sure my " "king would give you a whole army of dwarves, but I am afraid you only have " "me. Still, I will do what I can to see her destroyed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:550 msgid "" "Then it is decided. Still in this matter we cannot speak for all our people. " "Those who go on this quest may never return, and this battle is certainly no " "place for the young or the elderly. Let all who are afraid or cannot fight " "stay behind with the merfolk. I will ask Melusand to arrange that if we " "fail, they be taken far away from here, that they might live out their lives " "in what peace they can find." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:555 msgid "" "That is very compassionate of you, but I doubt that many of our surviving " "people will wish to stay behind. You are our leader Kaleh, and where you go, " "we will follow." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:560 msgid "Time passes." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:575 msgid "Have you come to a decision?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:580 msgid "" "Yes we have. Yechnagoth has played us like fools. We have all lost loved " "ones because of her machinations. Her arrogance will not go unchallenged; we " "will aid you in your cause." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:585 msgid "" "Excellent. Due to our limited numbers, we cannot mount a full frontal " "assault against all her forces. Instead a sneak attack may allow us to " "bypass her defenses and strike at her heart. There are many among my people " "who yearn to strike against the Eater of Souls. I will help orchestrate an " "attack on one of the outermost northern islands to create a diversion. I " "also want to thank you for rescuing my brethren from the humans. They owe " "you their lives and they wish to return their debt of gratitude. They have " "volunteered to guide and escort you to your destination." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:590 msgid "" "Although her magic has clouded the isles from my scrying, it is the largest " "island, which we call Zocthanol Isle, where I sense the strongest power." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:595 msgid "Why is it called Zocthanol Isle?" msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:600 msgid "" "Because Zocthanol means accursed in our tongue. Anyway, it is there that I " "think you will find the source of the corruption. We will not be able to " "continue our attack for long, but it should give you enough time to slip " "through the outer defenses and reach Zocthanol Isle. You must explore the " "island, find the source of the darkness that infests it and destroy it " "before the rest of Yechnagoth’s minions have time to return." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:605 msgid "" "And on a related subject I can offer you a glimmer of hope in this dark " "time. I know that you have been searching for a home for your people. These " "corrupted islands were once rich and bountiful. If this darkness can truly " "be destroyed, then such a place might be the home you have been looking for. " "And I promise you that if you help us, we will help you adapt to these new " "lands. But that is talk for another day." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:610 msgid "" "Before you go I have one thing to give you. I’m afraid that where you are " "going my magical power will be of little help. However I want you to have " "these brooches. They are made from the rarest shells that are found in our " "waters and I have blessed them with the power of the Sea God. As long as you " "wear them I will be able to track your progress. You may find that they " "protect you in other ways as well." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:615 msgid "We thank you for such beautiful gifts. We will wear them with honor." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:620 msgid "We have one favor to ask of you." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:625 msgid "Yes, anything." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:630 msgid "" "We go into this darkness knowing that perhaps none of us will return alive. " "But I cannot ask all my people to go with me against their will. This battle " "is also no place for our children or our elders. I ask that you protect " "those that we leave behind, and should the fight go ill, please take them as " "far away from here as possible. At the least perhaps they can get some peace " "and happiness in the distant wilds." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:635 msgid "" "I will do as you ask. It is only fair. But if this battle goes ill I do not " "think there will be many safe places left in the known lands." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:640 msgid "" "Before we leave, there’s one thing I don’t understand. When he first met " "Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about " "Yechnagoth, but who is Zhangor?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:645 msgid "" "I remember when Yechnagoth was posing as Eloh, she said she was the slayer " "of the demon lord Zhangor." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:650 msgid "" "I wonder where Yechnagoth heard of the story of the demon lord Zhangor. It " "is a sad tale and has not been told for ages, but perhaps now is the right " "time." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:655 msgid "" "It all started in the years before the Great Fall. The elves of Wesmere " "Forest were masters of the arcane magics. They valued knowledge above all " "else and specialized in divination, seeking to scry out the secrets of the " "other races. In their scrying they attracted the notice of the demon Zhangor." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:660 msgid "" "Zhangor appeared to them in the guise of a beautiful elven youth and told " "them that a great darkness was coming, which would destroy all the knowledge " "that they had collected. He said if they worshiped him as a god he would " "protect them and reveal unto them knowledge and magics that they could only " "dream of. But he wanted more; he demanded a blood sacrifice of one elf a " "month. Some of the elves were revolted, but most were tempted by the " "prospect of even greater power, and so they bowed down and worshiped him as " "their god. Those few who protested his ascendancy were the first to be " "thrown into jails and sacrificed." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:665 msgid "" "And so as the rest of the lands succumbed to darkness and chaos, Wesmere " "Forest was one of the few islands of peace and safety. But Zhangor played " "upon the elves’ fears and demanded more from his followers. He declared that " "all other elves were heretics and did not deserve life. So the Wesmere elves " "gave sanctuary to refugees, and then they turned them over to their dark " "priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on " "these sacrifices and grew stronger and more powerful. He wanted even more. " "When no more refugees came, the priests ordered raiding parties to go out " "and bring back any poor souls they could find. When no more elves could be " "found they preyed upon humans, dwarves, orcs, anyone they could find in the " "nearby lands." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:670 msgid "" "By this point most of the other forests had been burned, and Eloh was " "leading our people south across the plains. We were surprised to find the " "Wesmere Forest still standing, and even more surprised when an elvish " "raiding party came out of the forest and attacked us at night, stealing " "several of our children. Eloh, in her wisdom, revealed in a dream the " "terrible things that happened in that dark forest. We were appalled at the " "depths to which our brethren had sunk, and though we were loath to attack " "our own kind, we decided that we could not let these abominable practices " "continue. We vowed to avenge the sacrifice of our children, and we attacked " "with all our might." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:675 msgid "" "Driven on by their dark priests and by their fear of Zhangor’s wrath, the " "Wesmere elves fought stubbornly against our superior numbers. The fighting " "was horrible indeed; that once beautiful forest was drenched in blood, and " "corpses littered the sunny glades. The battle culminated with Zhangor " "himself appearing in his true form above the forest. He flew over the land, " "raining down fire on defenders and attackers alike, delighting in the death " "and destruction. We had not the power to combat one as strong as him, and we " "called out to Eloh to save us in our hour of need. In a great avatar of " "light she appeared and they battled back and forth above the burning forest. " "In the end she beheaded him and smote his body down upon the earth." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:680 msgid "" "By this point the entire forest was being engulfed by flame, and friend and " "foe alike fled from the inferno. With the death of their god the Wesmere " "elves surrendered and begged for forgiveness, telling us the entire sorry " "story. We took pity on them and cared for them as best we could, but we were " "afraid that some of the devout priests might try to secretly continue the " "worship of Zhangor. For Eloh told us that she had not killed Zhangor, but " "merely banished him from this world. We did not want to risk Zhangor ever " "dividing our people again. So we decided that the dark priests who organized " "the sacrifices must be executed, but that all others who renounced Zhangor " "might be saved." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:685 msgid "" "Our priests also declared that Zhangor’s name and his story were forbidden " "knowledge, to speak of him meant death. Their constant vigilance was " "rewarded; in a few generations only the high priests knew of the tale, and " "so it was passed down to me. Though these measures may seem harsh, I believe " "they were justified. If Zhangor was ever summoned back I don’t think we " "could have survived another schism. And so the story of Zhangor was passed " "down from generation to generation to remind us guardians of knowledge of " "the folly of valuing knowledge higher than the welfare of our people." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:690 msgid "I wonder what other forbidden lore you’ve been taught." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:695 msgid "" "Foolish girl! Do not ask such a question. Trust me, it is better not to " "know. Knowledge can be a terrible weight, and not one that I would want a " "youth such as yourself to bear. Treasure the beautiful things in this life " "and pry not into the darker secrets. Eloh forgive me, I have probably told " "you too much already, but in these dark times I felt that you should know a " "little bit of the truth." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:700 msgid "" "That is very interesting. In truth, I’d never heard of Zhangor before when I " "told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared " "to you, I was able to use my powers to eavesdrop on your conversation. I did " "not know how much you suspected, but I did not want to cause panic by openly " "revealing who was actually speaking to you. I had hoped to convince you to " "come here so I could reveal the truth to you in person. That’s why I made " "those elusive references to Yechnagoth and Zhangor, hoping that Kaleh would " "make the connection between Eloh and Yechnagoth, and be curious enough to " "seek me out. My mistake was that I did not realize that Yechnagoth would " "move so fast. I am sorry that discovering her true identity carried such a " "high price for your people." msgstr "" #. [message]: speaker=Melusand #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:705 msgid "" "And now I must bid you farewell. The merfolk you rescued will help show you " "the path to the island, and I must go orchestrate our diversion. We will " "begin our attack at the end of the next long night, so by dawn the large " "island should be left relatively unguarded. I will pray for our success, " "with luck we shall all meet again." msgstr "" #. [scenario]: id=11_Battle_for_Zocthanol_Isle #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:5 msgid "The Battle for Zocthanol Isle" msgstr "" #. [side]: type=Saurian Oracle, id=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:44 msgid "Boyicht" msgstr "" #. [side] #. [side]: type=Draug, id=Kelur #. [side]: type=Orcish Sovereign, id=Graghht #. [side]: type=Saurian Oracle, id=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:55 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:94 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:131 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:160 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:171 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:181 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:215 msgid "Eloh Cultists" msgstr "" #. [side]: type=Draug, id=Kelur #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:88 msgid "Kelur" msgstr "" #. [side]: type=Orcish Sovereign, id=Graghht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:121 msgid "Graghht" msgstr "" #. [unit]: type=Merman Triton, id=Trapped Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:277 msgid "Trapped Merman" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:342 msgid "Kaleh must capture a keep" msgstr "" #. [unit]: type=Desert Hunter #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:365 msgid "Eagath" msgstr "" #. [unit]: type=Desert Archer #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:377 msgid "Alusan" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:416 msgid "Where did this fog come from? I can’t see a thing!" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:421 msgid "" "Fog and darkness cloud this place, but we can use it to our advantage. The " "other ships will be safe hidden out in the deep water." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:426 msgid "" "We should find a fort before we land the rest of our people. I do not like " "the idea of landing everyone without a fort to protect us. Shrouded by the " "fog, they will be safe for the moment. Once we find a place to rally our " "people, we can bring the rest of them in and start fighting in earnest." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:431 msgid "" "I think there were some human ruins in the southwestern part of the island. " "If you explore the land to the west, then we will swim through the shallows " "and see what we can find." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:436 msgid "" "That is a good plan. First find a fort, then we can explore the rest of the " "island." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:475 msgid "" "Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are " "things staring at us from the depths of the jungle, but I can’t tell what " "they are. As much as I love plants and trees, I don’t like the look of it." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:480 msgid "" "Indeed. It seems much more open to the south. The merfolk mentioned that " "there were human ruins to the southwest. Maybe we should explore there " "first. I don’t think I want to hack through the jungle until we have more " "elves at our side." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:497 msgid "" "I don’t get it. All we see are ruins, bones, some sand and patches of grass. " "I thought we would be attacked the moment we set foot on this island. Where " "is everybody?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:502 msgid "" "That’s what worries me. I keep thinking that something is going to jump out " "from behind the next rock or stone wall and attack, but everything is " "silent. Too silent." msgstr "" #. [message]: speaker=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:521 msgid "You trespass on holy ground, The One says you must die!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:526 msgid "" "Faugh! Little one, you are not worth our time. We are the Quenoth Elves! " "Flee and trouble us no longer or we will squash you like a bug." msgstr "" #. [message]: speaker=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:531 msgid "No, you are not The One. You no command Boyicht. Attack!" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:537 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:538 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:539 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:543 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:544 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:545 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:549 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:550 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:551 msgid "Fanatical Saurian" msgstr "" #. [message]: speaker=Boyicht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:572 msgid "My death matters not. The One will kill you all. None can resist her." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:584 msgid "I say good riddance. He creeped me out." msgstr "" #. [unit]: type=Naga Myrmidon #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:598 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:616 msgid "Naga Leader" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:645 msgid "" "I have captured the keep. This castle is somewhat ruined, but it will serve " "our purposes. Now, I wonder where the merfolk are?" msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:664 msgid "" "Fear not, here we are! We have explored the southern half of the island. And " "except for those lizards you found, and some abandoned villages, it seem to " "be empty. We captured those villages for you, to help support your troops." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:675 msgid "Thanks, I think we’re going to need all the support we can get." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:686 msgid "" "Now that you have found a fortress to protect your people, we can bring in " "the other ships." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:724 msgid "" "Good, now we can start recruiting and recalling our warriors. Of course with " "so few people left, training new warriors will be very difficult and " "expensive. But if we lose this battle, then what use will gold be to us?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:729 msgid "" "Now that we’ve set up a base of operations we should make our way to the " "black citadel in the mountains at the center of the island. I bet it’s " "somewhere in the middle of that dark jungle." msgstr "" #. [message]: race=merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:734 msgid "" "In our exploration we found a group of reinforcements, who were sent to help " "you, compliments of Melusand. You can recruit them into service at your " "base, if you wish. We may not be much use to you on land, but we will " "protect you against any threats from the water." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:739 msgid "Thank you. I’m sure the reinforcements will be very useful." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:755 msgid "Reach the black citadel in the center of the island" msgstr "" #. [message]: speaker=Kelur #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:796 msgid "Feel the cold touch of death!" msgstr "" #. [message]: speaker=Graghht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:815 msgid "I will slaughter you all and bathe in your blood!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:835 msgid "" "We’ve reached what looks like the citadel, but it is surrounded by a huge " "perfectly smooth obsidian wall. I can’t find any way to get in." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:846 msgid "" "There’s got to be something here. The orc and skeleton must have been " "guarding some sort of entrance." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:852 msgid "" "Are you sure? Search carefully. The orc and skeleton must have been guarding " "some sort of entrance." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:859 msgid "" "Wait a minute. There’s a tiny outline of a door in the stone. But there’s no " "way to open it. All I see are what look like two tiny keyholes in the stone. " "Now I wonder where we might find the right keys?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:872 msgid "" "Hey, what about the two keys that we found on the bodies of the undead and " "orc leaders?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:879 msgid "" "I have an idea. I bet Eloh has given them to those she trusts most. And one " "orc and one skeleton were guarding the door. The keys must be being held by " "one of each faction. I bet the leaders would be in charge of such valuable " "objects." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:887 msgid "Defeat enemy leaders, find both keys" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:928 msgid "" "We’ve found both keys. Now we just have to take them and open the door to " "the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, " "we will find her and make her pay for all she has done." msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:934 msgid "Any unit must reach the black citadel" msgstr "" #. [message]: speaker=Kelur #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:965 msgid "Aaaargh!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:983 msgid "" "Look, I found a gold key on a chain around his neck. This must be one of the " "keys needed to enter the black citadel." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:990 msgid "" "Look, I found a gold key on a chain around his neck. I wonder what this key " "is for? I bet it will become useful eventually. I’ll keep it just in case." msgstr "" #. [message]: speaker=Graghht #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1011 msgid "Nooo!!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1029 msgid "" "Look, I found an iron key on a chain around his neck. This must be one of " "the keys needed to enter the black citadel." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1036 msgid "" "Look, I found an iron key on a chain around his neck. I wonder what this key " "is for? I bet it will become useful eventually. I’ll keep it just in case." msgstr "" #. [message]: speaker=Trapped Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1088 msgid "Help me..." msgstr "" #. [message]: speaker=$speaking_unit.id #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1093 msgid "A merman! He looks like he’s in bad shape." msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1123 msgid "Sea Serpent" msgstr "" #. [message]: speaker=Sea Serpent #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1127 msgid "Raurrgghhh!!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1132 msgid "" "A sea serpent! That thing must be 20 cubits long! It must have been living " "among the wreckage of that ship. I shudder to think what it was feasting on." msgstr "" #. [unit]: type=Merman Triton, id=Grateful Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1156 msgid "Grateful Merman" msgstr "" #. [message]: speaker=Grateful Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1170 msgid "" "Thank you. I got captured by the naga and have been trapped here for ages, I " "don’t know how long. So close to the water, but so far. I don’t think I " "could have lasted much longer. It was horrible." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1175 msgid "" "Well, help us get revenge on the naga. We are here to destroy Yechnagoth." msgstr "" #. [message]: speaker=Grateful Merman #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1180 msgid "Gladly. Just let me recover my strength first." msgstr "" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1203 msgid "" "I found a chest in the hold of this wrecked ship. It looks like sunken " "treasure!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1219 msgid "" "We’ve run out of time! The forces that the merfolk helped distract have " "returned and will surely kill us all." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1254 msgid "" "So I see that you have finally slain both of my lieutenants. I wondered how " "long it would take you." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1259 msgid "We have your keys. You cannot hide from us now." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1264 msgid "" "Did you really think something as simple as a pair of keys was needed to " "enter and leave my sanctum? The entire thing was just a charade to see how " "much trouble you would go through on your pathetic little quest." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1269 msgid "Sigh, you elves are so predictable." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1274 msgid "Talk all you want, we will have our vengeance!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1279 msgid "" "Is that what you want? I suppose I do owe Kaleh a personal audience, after " "all I have put him through. Well here’s your chance. Come to me boy, and " "prove that you have what it takes. All you others, stay away unless you want " "a slow and painful death. I will deal with you later." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1296 msgid "" "I must go and end this. But first I want to thank you all for your faith in " "me throughout this long journey. If I do not prevail then please flee this " "place with the merfolk and find somewhere where you can have peace and " "safety. My last wish is that no matter what happens you all live long and " "fruitful lives. Don’t let our sacrifices be forgotten..." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1301 msgid "Kaleh, you can’t just go in there alone. She’ll kill you!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1306 msgid "" "I must. Too many others have died because of my actions. I couldn’t face " "losing you, Nym. Now it is time for me to finish it, alone." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1311 msgid "May Eloh protect you." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1316 msgid "Her will be done." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1334 msgid "Well, now we just have to wait..." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1339 msgid "You aren’t actually going to let him face her alone?!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1344 msgid "Yes, I am. In the end it is his decision." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1349 msgid "" "I’ve saved his sorry ass all this way, I’m not going to let him go and let " "himself get killed now!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1355 msgid "" "Nymphtessa, my darling, you have always been a rebel. But eventually you " "must learn to respect your leaders’ decisions. Kaleh has made his choice, " "and if Eloh wills it he will prevail. You see how all our losses weigh upon " "him. He would not want us to disobey him and sacrifice our lives too." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1360 msgid "" "I don’t care! Do you think I’m going to let him go in there and fight alone? " "He’ll be slaughtered! He needs our help. Without us he never would have even " "made it out of the desert. The rest of you can just sit on your hands and " "pray, but I’m going in there!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1378 msgid "" "Curse that girl! She’ll be the death of me. But still she doesn’t stand a " "chance without me. Kaleh is one thing, but Nym needs my protection. All " "right, I’m going in. The rest of you stand guard, if we don’t come out in " "half a hour then flee the island with the merfolk." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1391 msgid "" "Grog not going to just sit here while Kaleh does all the fighting. Kaleh " "will need strong fighter like Grog. Other elves may be scared, but Grog fear " "no dark place. Grog just hope there still something to smash when he gets " "there." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1397 msgid "" "Nog not going to just sit here while Kaleh does all the fighting. Kaleh will " "need strong fighter like Nog. Other elves may be scared, but Nog fear no " "dark place. Nog just hope there still something to smash when he gets there." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1403 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1409 msgid "" "I’ve followed that boy this far, I’m not going to just let him march in " "there without me. Besides, whoever heard of a dwarf being afraid of going " "underground? I just hope they save some of the fighting for me." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1423 msgid "What’s that strange screeching sound coming from the jungle?" msgstr "" #. [event] #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1445 #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1452 msgid "Nocturnal Pest" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1465 msgid "That’s odd. Why did those bats suddenly fly off?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:1470 msgid "They must be nocturnal." msgstr "" #. [scenario]: id=12_The_Final_Confrontation #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:5 msgid "The Final Confrontation" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:257 msgid "Defeat the false Eloh" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:287 msgid "Kaleh! No!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:311 msgid "He’s still breathing. Eloh, what grace I have, give unto him." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:320 msgid "He’s stirring." msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:340 msgid "" "Aye, there’s still life in the boy. But where is the foul creature that did " "this to him?" msgstr "" #. [message]: speaker=$ally_name #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:347 msgid "" "The little one is not dead yet. But where is evil lady that did this to him?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:379 msgid "" "So, the elf’s puny friends think they can save him. But you are too late. He " "is already mine!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:404 msgid "Nym, Zhul, Grog, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:410 msgid "Nym, Zhul, Nog, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:416 msgid "Nym, Zhul, Rogrimir, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:423 msgid "Nym, Zhul, Jarl, you shouldn’t have." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:431 msgid "Nym, Zhul, you shouldn’t have." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:438 msgid "" "Your struggles were mildly entertaining, but futile in the end. For I am " "powerful beyond your imagining, and this is the seat of my power!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:443 msgid "You are not Eloh. You are but a pitiful mockery of her power and glory!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:448 msgid "" "Is that what you think? I shall prove you wrong. Look out upon your people " "and despair!" msgstr "" #. [unit]: type=Desert Fighter, id=Anarion #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:461 msgid "Anarion" msgstr "" #. [unit]: type=Desert Archer, id=Zylea #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:488 msgid "Zylea" msgstr "" #. [message]: speaker=Anarion #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:500 msgid "All hail Eloh!" msgstr "" #. [message]: speaker=Zylea #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:505 msgid "Death to the heretics!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:510 msgid "They worship their true god." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:515 msgid "Come and bow down before your true master, boy." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:520 msgid "Your wish is my command." msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:565 msgid "Argh, you stabbed me!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:571 msgid "" "I have crossed deserts, mountains, and oceans and watched my people bleed " "every step of the way. I did not come all this way to give up now. I am " "tired of being called boy; I am Kalehssar, the leader of my people and I " "will fight you until my dying breath!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:577 msgid "I command you to stop this foolishness!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:587 msgid "The shell brooches Melusand gave us, they’re glowing!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:592 msgid "You will never dominate us, not while hope survives!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:598 msgid "" "So be it. You choose death? Then you shall receive it from those you hold " "most dear. Kill the unbelievers, let none survive!" msgstr "" #. [message]: speaker=Anarion #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:603 msgid "Yes mistress." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:608 msgid "Ignore our brethren, we must destroy her!" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:666 msgid "You think you killed me? You have no idea what you are facing." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:671 msgid "" "Who is she really? Could it be Zhangor, back to avenge his imprisonment?" msgstr "" #. [message]: speaker=Eloh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:677 msgid "" "Nonsense. Unlike that fool, I do not care about petty things like revenge. " "Nor do I depend on mortals to enact my will. No, I shall destroy you myself!" msgstr "" #. [message]: type=Desert Fighter, Desert Archer #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:695 msgid "Huh? What happened?" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:700 msgid "" "Her spell has been broken. But I don’t think we have won yet. Come aid us!" msgstr "" #. [message]: type=Desert Fighter, Desert Archer #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:705 msgid "Yes priestess." msgstr "" #. [unit]: type=Central Body, id=Yechnagoth #. [unit]: type=Central Body2, id=Yechnagoth #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:764 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1267 msgid "Yechnagoth" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:852 msgid "What is that thing?!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:857 msgid "Eloh protect us!" msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:898 msgid "Curse Uria, more abominations!" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:903 msgid "Is it even possible to kill this thing? It’s huge!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:908 msgid "" "It must have some sort of weak point. Look at those pulsing spires, I " "thought they were stone, but they seem to be alive. Maybe if we destroy them " "it will weaken the creature. No matter what horrors appear, we must keep " "attacking it. We can’t stop now!" msgstr "" #. [objective]: condition=win #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:914 msgid "Defeat Yechnagoth" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1091 msgid "" "That central body is healing faster than we can damage it. It’s almost as if " "our attacks are doing no damage at all. We got to try another tactic, and " "fast!" msgstr "" #. [message]: speaker=$victim_id #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1186 msgid "" "What the heck? That central creature just hit me with some sort of slime. It " "hurts and I— I’m stuck!" msgstr "" #. [message]: speaker=$victim_id #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1193 msgid "Ow, I’m stuck!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1254 msgid "Aaaurrgghh!!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1277 msgid "" "I think we’re finally doing some damage. We must attack the central body, " "while it remains vulnerable!" msgstr "" #. [message]: type=Crawling Horror #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1381 msgid "Aiiee!!" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1407 msgid "At last. It is finished." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1418 msgid "Is Yechnagoth really dead?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1423 msgid "Yes, she’s dead Nym." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1428 msgid "I almost can’t believe it." msgstr "" #. [message]: speaker=Zhul #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1435 msgid "Behold, the pretender has been defeated. Eloh’s might has prevailed." msgstr "" #. [message]: speaker=Grog #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1442 msgid "" "Ugh. Grog is covered in blood and guts and nasty blue goo. Whatever creature " "was, she doesn’t smell any better dead than she did alive." msgstr "" #. [message]: speaker=Nog #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1448 msgid "" "Ugh. Nog is covered in blood and guts and nasty blue goo. Whatever creature " "was, she doesn’t smell any better dead than she did alive." msgstr "" #. [message]: speaker=Jarl #. [message]: speaker=Rogrimir #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1454 #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1460 msgid "" "Ugh. I’m covered in blood and guts, and this nasty blue stuff. I don’t know " "what in the nine hells we were fighting, but she doesn’t smell any better " "dead than she did alive." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:1472 msgid "Let’s get out of here." msgstr "" #. [scenario]: id=13_Epilogue #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:5 msgid "Epilogue" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:63 msgid "" "I stumbled out into the daylight, scarcely believing that we were " "victorious. Looking out over the island it took me a moment to realize what " "had changed. The fetid darkness had lifted from the land and I saw the suns " "shining brightly for what seemed like the first time in ages. Gazing across " "the bright green trees and sparkling ocean I realized that once this had " "been a place of beauty. Several of our brethren were waiting for me and I " "was overjoyed to discover that they were no longer the mindless slaves I had " "seen before. They too had broken free from their enchantment." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:68 msgid "" "Indeed with Yechnagoth’s death it seems that all of her minions reverted to " "their original chaotic tendencies. Luckily we had already destroyed most of " "the island’s foul inhabitants, and lacking their former discipline we had no " "trouble exterminating the remaining orcs and undead. The naga too fled " "before us, and they have not bothered us since. For once we seemed to be " "safe from imminent danger." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:73 msgid "" "A few days later Melusand herself appeared and she declared the cleansing of " "this island a miracle. We made a pact between elf and merfolk and vowed to " "live together in peace and prosperity. Melusand blessed the island, and " "named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very " "helpful in teaching us how to adapt to this strange land, though I still " "have trouble getting used to being surrounded by water. It used to be more " "precious than gold. Still, I could hardly imagine a better home for my " "people. Between the bounty of the sea and the many fruits of the jungle " "there is no shortage of food. We are isolated from the chaos on the mainland " "and the merfolk guard the waters. Melusand says now is a time for peace and " "prosperity. Part of me didn’t think we would survive our journey, there were " "so many close calls. Coming here almost does seem like a miracle. If only I " "could forget the price we paid..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:87 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. And it is only through Eloh’s grace and a good " "bit of luck that none of them died in that bloody battle. But so many others " "that I grew up with were not so lucky. Why did so many of us have to die? I " "wish I could go back and do it all over again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:115 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Nym back. She followed me faithfully and fought by my side for " "so long, to lose her at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:119 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by Nym’s death in that dark place. And so every morning " "at sunrise I come out to the southeastern tip of the island and look out " "upon the waters, upon the world that we sacrificed so much to preserve. I " "remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Nym was willing to sacrifice her life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But sometimes that seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:134 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Zhul back. She followed me faithfully and fought by my side for " "so long, to lose her at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:138 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by Zhul’s death in that dark place. And so every morning " "at sunrise I come out to the southeastern tip of the island and look out " "upon the waters, upon the world that we sacrificed so much to preserve. I " "remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Zhul was willing to sacrifice her life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But sometimes that seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:154 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Grog back. He left his homeland to fight faithfully by my side, " "and then to lose him at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:158 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Grog in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Grog was willing to sacrifice his life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But when I think of the desperate war that his " "people are probably still fighting underground, it seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:164 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Nog back. He left his homeland to fight faithfully by my side, " "and then to lose him at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:168 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Nog in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Nog was willing to sacrifice his life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But when I think of the desperate war that his " "people are probably still fighting underground, it seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:174 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Rogrimir back. He left his homeland to fight faithfully by my " "side, and then to lose him at the end... I wish I could go back and do it " "all over again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:178 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Rogrimir in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Rogrimir was willing to sacrifice his life to save " "it. Looking out over the waters, and back upon the prosperity of my people, " "I tell myself it was worth it. But when I think of the desperate war that " "his people are probably still fighting underground, it seems a small " "consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:184 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring Jarl back. He left his homeland to fight faithfully by my side, " "and then to lose him at the end... I wish I could go back and do it all over " "again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:188 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by the death of Jarl in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that Jarl was willing to sacrifice his life to save it. " "Looking out over the waters, and back upon the prosperity of my people, I " "tell myself it was worth it. But when I think of the desperate war that his " "people are probably still fighting underground, it seems a small consolation." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:205 msgid "" "If you had told me at the start of our journey the price I was to pay in " "blood, I do not know if I would have had the strength to take that first " "step. I suppose I should have known that my friends would not let me " "confront Yechnagoth alone. But I would gladly give up my life today if I " "could bring any one of them back. They followed me faithfully and fought by " "my side for so long, to lose them at the end... I wish I could go back and " "do it all over again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:210 msgid "" "Although I believe that our battle in the black citadel was our finest hour, " "I am still haunted by my friends’ deaths in that dark place. And so every " "morning at sunrise I come out to the southeastern tip of the island and look " "out upon the waters, upon the world that we sacrificed so much to preserve. " "I remind myself what Zhul said, and they all believed, that despite all the " "death and fighting we saw in our journey, this world was a beautiful and " "good enough place that they were willing to sacrifice their lives to save " "it. Looking out over the waters, and back upon the prosperity of my people, " "I tell myself it was worth it. But I still miss each one of them horribly." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:226 msgid "" "We carried Nym to a small island to the north which had a single peak with a " "beautiful view of the surrounding islands. It seemed to me to be a lookout " "that Nym would appreciate. So I and a few others climbed to the top of the " "peak and dug a grave for Nym so that she might always look down upon us and " "see all that we accomplished with her gift. For she gave us the gift of " "life, and every day I strive to make the most use of it I can. I will always " "remember her. Nym, who was with me ever since I was a child and during every " "step of the journey, who was always faithful, but never hesitated to speak " "her mind, who managed to crack a joke no matter how grim the situation. How " "I miss her laugh, her smile, her..." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:242 msgid "" "Zhul’s funeral was a huge ceremony, like those she told us about from ages " "ago. I led a procession of our few remaining priestesses and all of the " "faithful around the entire island, so that she might see all that she had " "given to us. Being a priestess of the desert sands we buried her in one of " "the large beaches at the northwest end of the island. At the final battle " "she was one of the oldest elves left and I suppose I should thank Eloh that " "she did not die during our journey. She was my guide and my faith and my " "link to the past. I am sorry that she did not live to see the fruits of her " "labors, but I hope that she is with Eloh now, in a better place." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:260 msgid "" "I am saddened by the death of Grog, but by saving my life in the end he did " "fulfill his life debt to me. I think he also would have been glad to have " "died in battle. I considered leading an expedition to go back and return his " "body to his people, but my fellow elves have been weakened by our long " "journey and I do not want to risk losing any more. Instead I searched all " "across the islands and at last in the rocky outcroppings to the northwest I " "found a series of caves. They were not as deep as his homeland but I thought " "Grog would have appreciated being laid to rest under some solid rock. And so " "we buried him with much honor and will long remember the service that his " "kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:267 msgid "" "I am saddened by the death of Nog, but by saving my life in the end he did " "fulfill his life debt to me. I think he also would have been glad to have " "died in battle. I considered leading an expedition to go back and return his " "body to his people, but my fellow elves have been weakened by our long " "journey and I do not want to risk losing any more. Instead I searched all " "across the islands and at last in the rocky outcroppings to the northwest I " "found a series of caves. They were not as deep as his homeland but I thought " "Nog would have appreciated being laid to rest under some solid rock. And so " "we buried him with much honor and will long remember the service that his " "kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:274 msgid "" "I am saddened by the death of Rogrimir, but by saving my life in the end he " "did fulfill his life debt to me. I think he also would have been glad to " "have died in battle. I considered leading an expedition to go back and " "return his body to his people, but my fellow elves have been weakened by our " "long journey and I do not want to risk losing any more. Instead I searched " "all across the islands and at last in the rocky outcroppings to the " "northwest I found a series of caves. They were not as deep as his homeland " "but I thought Rogrimir would have appreciated being laid to rest under some " "solid rock. And so we buried him with much honor and will long remember the " "service that his kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:281 msgid "" "I am saddened by the death of Jarl, but by saving my life in the end he did " "fulfill his life debt to me. I think he also would have been glad to have " "died in battle. I considered leading an expedition to go back and return his " "body to his people, but my fellow elves have been weakened by our long " "journey and I do not want to risk losing any more. Instead I searched all " "across the islands and at last in the rocky outcroppings to the northwest I " "found a series of caves. They were not as deep as his homeland but I thought " "Jarl would have appreciated being laid to rest under some solid rock. And so " "we buried him with much honor and will long remember the service that his " "kind has done for our people." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:298 msgid "" "Although I am not as devout as Zhul is, I thank Eloh every day that Nym " "survived that horrible battle in the Black Citadel. No one has been more " "enthusiastic than she in embracing our life among the islands. She delights " "in swimming and sailing among the shallows and spends so much time in the " "water that sometimes I think she is half mermaid herself. Her sparkling " "laugh and quick wit are a daily gift to us. She entertains the children with " "thrilling (though often slightly embellished) tales of our great journey, " "and at times when I get moody, she reminds me what a joy it is to be alive " "in this great land. She is a living testament to the fact that even though " "we were born among the sands we can thrive anywhere we have the will to live." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:314 msgid "" "The oldest of the surviving elves, Zhul is moving slower now, but she still " "has that sparkle in her eye. Despite the hardships of our journey and " "Yechnagoth’s deceptions, our victory has only strengthened her faith. She " "will be as quick as always to correct the error of your ways if you ever " "express a disbelief in the powers of Eloh. She told me recently that all the " "trials and triumphs of our journey were but parts of Eloh’s great plan for " "us, and this new home is our reward. She is spending her time now teaching a " "whole new generation of priestesses and telling all the old stories to the " "children so that they won’t be forgotten. She has started designing a sacred " "grove in the jungle for Eloh, as our people did in the olden times. I am " "still not quite used to seeing so many trees, but perhaps, as some people " "say, it is a sign that the peace and prosperity of old has come again." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:332 msgid "" "By saving my life, Grog fulfilled his life debt to me, but we convinced him " "to hang around for a while and revel in the celebrations that we held after " "our great victory. We celebrated for days and days, thanking Eloh and the " "merfolk’s god, and delighting in the bounty and beauty of our new home. And " "afterwards we set to work building new dwellings for our people. Grog stayed " "to help us with the construction, he was the hardest worker among us. But " "after a while he came to me and told me that he had to return to his own " "people. Grog said his time with us had been like a wonderful dream, and he " "promised he would remember us always, but his people needed him and he had " "to go back home. He said that someday he would return and visit us again, " "but I doubt I shall ever see him again in life. All the same I treasure the " "memory of him and his kind, and I will long remember his steadfast loyalty " "and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:339 msgid "" "By saving my life, Nog fulfilled his life debt to me, but we convinced him " "to hang around for a while and revel in the celebrations that we held after " "our great victory. We celebrated for days and days, thanking Eloh and the " "merfolk’s god, and delighting in the bounty and beauty of our new home. And " "afterwards we set to work building new dwellings for our people. Nog stayed " "to help us with the construction, he was the hardest worker among us. But " "after a while he came to me and told me that he had to return to his own " "people. Nog said his time with us had been like a wonderful dream, and he " "promised he would remember us always, but his people needed him and he had " "to go back home. He said that someday he would return and visit us again, " "but I doubt I shall ever see him again in life. All the same I treasure the " "memory of him and his kind, and I will long remember his steadfast loyalty " "and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:346 msgid "" "By saving my life, Rogrimir fulfilled his life debt to me, but we convinced " "him to hang around for a while and revel in the celebrations that we held " "after our great victory. We celebrated for days and days, thanking Eloh and " "the merfolk’s god, and delighting in the bounty and beauty of our new home. " "Afterwards we set to work building new dwellings for our people. Rogrimir " "stayed to help us with the construction, he was the hardest worker among us. " "But after a while he came to me and told me that he had to return to his own " "people. Rogrimir said his time with us had been like a wonderful dream, and " "he promised he would remember us always, but his people needed him and he " "had to go back home. He said that someday he would return and visit us " "again, but I doubt I shall ever see him again in life. All the same I " "treasure the memory of him and his kind, and I will long remember his " "steadfast loyalty and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:353 msgid "" "By saving my life, Jarl fulfilled his life debt to me, but we convinced him " "to hang around for a while and revel in the celebrations that we held after " "our great victory. We celebrated for days and days, thanking Eloh and the " "merfolk’s god, and delighting in the bounty and beauty of our new home. " "Afterwards we set to work building new dwellings for our people. Jarl stayed " "to help us with the construction, he was the hardest worker among us. But " "after a while he came to me and told me that he had to return to his own " "people. Jarl said his time with us had been like a wonderful dream, and he " "promised he would remember us always, but his people needed him and he had " "to go back home. He said that someday he would return and visit us again, " "but I doubt I shall ever see him again in life. All the same I treasure the " "memory of him and his kind, and I will long remember his steadfast loyalty " "and all that he did to aid us in our struggle." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:378 msgid "" "And I will always remember Grog who died along our journey. A braver warrior " "I have never seen, and though he was taken from us too soon, I am glad for " "the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:385 msgid "" "And I will always remember Nog who died along our journey. A braver warrior " "I have never seen, and though he was taken from us too soon, I am glad for " "the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:392 msgid "" "And I will always remember Rogrimir who died along our journey. A braver " "warrior I have never seen, and though he was taken from us too soon, I am " "glad for the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:399 msgid "" "And I will always remember Jarl who died along our journey. A braver warrior " "I have never seen, and though he was taken from us too soon, I am glad for " "the short time that I knew him." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:408 msgid "" "So much has happened since we left the desert, but looking back upon our " "journey I do not want to forget Garak and his sacrifice. I doubt that we " "would have made it out of the sands alive if it was not for his strength and " "guidance. I remember how he used to smile when charging into battle, and how " "he would pray over the bodies of his fallen friends afterwards. I think of " "him sometimes, buried in the sands with his fellow warriors. I think he " "would have been proud of us. He was both a great warrior and a great " "teacher. He will be remembered." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:413 msgid "" "As for the Black Citadel, after much discussion we decided to go back to the " "ancient rituals for purifying unclean land, with fire. We filled the entire " "structure with wood and oil and set the place ablaze to make sure that any " "remnants of Yechnagoth’s infestation would be purged by holy fire. We then " "tore the citadel down, stone by stone. I was tempted to save the stones for " "construction in the future, but I did not know what foul magics might still " "linger in them, and I did not want to take any chances. So with the help of " "the merfolk, we carried the stones far out into the water and cast them down " "to the bottom of the ocean. Once the last stone had been removed, we decided " "that no matter what we built or grew around it, that area would be left bare " "as a reminder of the evil that once dwelt here and all those who gave their " "lives to destroy it." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:418 msgid "" "It has been several years since the events that I chronicle here, and I’m " "not quite as spry and limber as I used to be, so I decided it was about time " "that I write this all down lest something happen to me. My one wish is that " "our descendants do not forget all those who made the ultimate sacrifice so " "that there might be a future for our people. Looking at the ruins of the " "ancient empires, I know that time erases all things. We have forgotten so " "much about the Golden Age. Do not let our story suffer the same fate. For as " "long as the tales of those now departed are still told, in some sense they " "are still alive and still with us. Honor those who have died. Remember our " "mistakes so you will not repeat them. And most of all, treasure every day, " "for it is a gift, from us to you." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:459 msgid "Hey Kaleh, how’s the writing going?" msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:464 msgid "Actually I just finished." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:469 msgid "You’ve been working on that thing for months. I’m impressed." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:474 msgid "Yes, it feels good to finally be done." msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:479 msgid "" "Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and " "you know there’ll be one heck of a celebration afterwards." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:484 msgid "" "I suppose we wouldn’t want to miss that. I wonder if they will still have " "any of that wine left from last year?" msgstr "" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:489 msgid "We’ll just have to find out. Come on!" msgstr "" #. [unit_type]: id=Corrupted Elf, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Corrupted_Elf.cfg:4 msgid "Corrupted Elf" msgstr "" #. [unit_type]: id=Corrupted Elf, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Corrupted_Elf.cfg:17 msgid "" "Imbued with a dark spirit these corrupted elves combine unhuman strength " "with potent magics to create formidable opponents. Though the elvish body " "often decays quickly, these abominations are potent weapons of the undead " "lords." msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/elves/Corrupted_Elf.cfg:22 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:40 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:35 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Captain.cfg:34 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Champion.cfg:24 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Fighter.cfg:22 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hero.cfg:23 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Horseman.cfg:39 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:25 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:23 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marshal.cfg:33 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Outrider.cfg:36 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:27 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:37 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Rider.cfg:35 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Scout.cfg:36 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:26 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:31 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:344 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:21 #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:40 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:29 msgid "sword" msgstr "" #. [attack]: type=cold #: data/campaigns/Under_the_Burning_Suns/units/elves/Corrupted_Elf.cfg:31 msgid "magic" msgstr "" #. [unit_type]: id=Desert Archer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:5 msgid "Desert Archer" msgstr "大漠射手" #. [unit_type]: id=Desert Archer, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:19 msgid "" "Desert Archers are trained from youth in archery, and so skilled in long-" "range combat. Though their bows are cruder and their arrows less plentiful " "than their elvish ancestors, they fight with ferocity that does credit to " "their race." msgstr "" "大漠射手自年輕時即受弓術訓練,擅於遠程射擊。雖然他們的弓箭比精靈祖先略為粗" "糙,他們的勇猛使精靈族威名常存。" #. [attack]: type=pierce #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:49 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:47 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Captain.cfg:43 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Champion.cfg:33 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Fighter.cfg:31 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hero.cfg:32 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Horseman.cfg:48 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marshal.cfg:42 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Outrider.cfg:45 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:49 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Rider.cfg:44 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Scout.cfg:45 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:353 #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:49 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:38 msgid "bow" msgstr "弓箭" #. [female] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:98 msgid "female^Desert Archer" msgstr "女性^大漠射手" #. [unit_type]: id=Desert Avenger, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:4 msgid "Desert Avenger" msgstr "大漠復仇者" #. [unit_type]: id=Desert Avenger, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:28 msgid "" "Desert Avengers are extremely skillful and extremely quick, powerful in all " "forms of combat. Like their kin, they prefer the sword to the bow and are " "adept at sneaking around and backstabbing their enemies." msgstr "" #. [female] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:96 msgid "female^Desert Avenger" msgstr "女性^大漠復仇者" #. [unit_type]: id=Desert Captain, race=elf #. [variation] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Captain.cfg:4 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:493 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:504 msgid "Desert Captain" msgstr "" #. [unit_type]: id=Desert Captain, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Captain.cfg:26 msgid "" "Skilled in commanding other elves, Desert Captains provide a bonus to all " "level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy " "in melee combat, but are trained in archery as well." msgstr "" #. [unit_type]: id=Desert Champion, race=elf #. [variation] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Champion.cfg:4 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:560 msgid "Desert Champion" msgstr "" #. [unit_type]: id=Desert Champion, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Champion.cfg:18 msgid "" "Desert Champions are awesome masters of swordsmanship, inflicting grievous " "wounds in close combat. Master fighters, they are also skilled with the bow, " "able to inflict damage on their enemies from both near and far." msgstr "" #. [unit_type]: id=Desert Druid, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:4 msgid "female^Desert Druid" msgstr "" #. [unit_type]: id=Desert Druid, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:21 msgid "" "Desert Druids are powerful masters of the sands. Brilliant at ensnaring " "unwary opponents, they use their vast knowledge of the plants of the desert " "to heal allies. Druids are excellent supporting units in any group of elves." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:27 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:28 msgid "staff" msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:37 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:43 msgid "ensnare" msgstr "" #. [attack]: type=pierce #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:49 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:55 msgid "thorns" msgstr "" #. [unit_type]: id=Desert Fighter, race=elf #. [variation] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Fighter.cfg:5 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:434 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:447 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:460 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:473 msgid "Desert Fighter" msgstr "" #. [unit_type]: id=Desert Fighter, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Fighter.cfg:18 msgid "" "Desert Fighters make up the bulk of the Quenoth warriors. They are trained " "in both sword and bow, though like most of their kin, they prefer swordplay " "to archery. These Elves are deft of foot, and fight best in the open sands." msgstr "" #. [unit_type]: id=Desert Hero, race=elf #. [variation] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hero.cfg:4 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:538 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:549 msgid "Desert Hero" msgstr "" #. [unit_type]: id=Desert Hero, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hero.cfg:17 msgid "" "Desert Heroes focus on individual performance on the battlefield, having " "tweaked their combat skills to the very maximum. Desert Heroes prefer " "fighting at close range with the sword, but also have some skill with the " "bow." msgstr "" #. [unit_type]: id=Desert Horseman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Horseman.cfg:4 msgid "Desert Horseman" msgstr "" #. [unit_type]: id=Desert Horseman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Horseman.cfg:33 msgid "" "Trading speed for heavier arms and armament, Elvish Horsemen delight in " "riding into danger instead of away from it. The open sands are much more " "suited towards mounted combat than their old forests were, and through the " "generations the Elves have greatly increased their equestrian skills." msgstr "" #. [unit_type]: id=Desert Hunter, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:19 msgid "" "Desert Hunters are trained to scour the sands for prey and enemies. They can " "quickly entangle others with their bolas and then finish them off with their " "swords." msgstr "" #. [attack]: type=impact #. [effect]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:34 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:36 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:35 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:70 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:30 msgid "bolas" msgstr "" #. [female] #. [unit_type]: id=Nym Hunter #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:77 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:76 msgid "female^Desert Hunter" msgstr "" #. [unit_type]: id=Desert Marksman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:4 msgid "Desert Marksman" msgstr "" #. [unit_type]: id=Desert Marksman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:17 msgid "" "Desert Marksman are expert in use of the bow. Though their bows and arrows " "are not as fine as those of their ancestors, they continue to hone their " "skill. This great skill with the bow compensates for their lack of skill in " "melee combat." msgstr "" #. [attack]: type=pierce #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:32 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:40 msgid "longbow" msgstr "" #. [female] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:89 msgid "female^Desert Marksman" msgstr "" #. [unit_type]: id=Desert Marshal, race=elf #. [variation] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marshal.cfg:4 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:515 msgid "Desert Marshal" msgstr "" #. [unit_type]: id=Desert Marshal, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marshal.cfg:27 msgid "" "Desert Marshals are master commanders, able to inspire confidence in any " "level 1 or 2 unit in adjacent hexes, causing them to fight with increased " "skill. Desert Marshals prefer engaging the enemy in melee combat, but are " "trained in archery as well." msgstr "" #. [unit_type]: id=Desert Outrider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Outrider.cfg:4 msgid "Desert Outrider" msgstr "" #. [unit_type]: id=Desert Outrider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Outrider.cfg:30 msgid "" "Riding like the wind, Desert Outriders breeze across the sands to strike at " "weaker units and exposed flanks. Skilled in the sword, and trained in the " "bow, they strike hard before flying off into the sands to evade response." msgstr "" #. [unit_type]: id=Desert Prowler, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:22 msgid "" "Desert Prowlers sneak across the sands, searching out enemies and protecting " "their people. They are trained to slip past enemies unnoticed and flank " "them. The combination of their bolas and blades allows them to cripple and " "kill opponents with alarming ease." msgstr "" #. [female] #. [unit_type]: id=Nym Prowler #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:79 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:97 msgid "female^Desert Prowler" msgstr "" #. [unit_type]: id=Desert Ranger, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:4 msgid "Desert Ranger" msgstr "" #. [unit_type]: id=Desert Ranger, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:28 msgid "" "Desert Rangers are quick and powerful. Skilled in both short and long-range " "combat, Rangers are truly all-round fighters. Like their kin, they prefer " "the sword to the bow and are adept at sneaking around and backstabbing their " "enemies." msgstr "" #. [female] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:97 msgid "female^Desert Ranger" msgstr "" #. [unit_type]: id=Desert Rider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Rider.cfg:4 msgid "Desert Rider" msgstr "" #. [unit_type]: id=Desert Rider, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Rider.cfg:29 msgid "" "Swift riders, Desert Riders are fast in the open desert. They can use a bow " "from horseback, but prefer to engage in melee combat when necessary." msgstr "" #. [unit_type]: id=Desert Scout, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Scout.cfg:5 msgid "Desert Scout" msgstr "" #. [unit_type]: id=Desert Scout, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Scout.cfg:30 msgid "" "Desert Scouts move swiftly across the sands. Their skill on horseback is " "virtually unmatched, although they do lack power in combat." msgstr "" #. [unit_type]: id=Desert Sentinel, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:21 msgid "" "Desert Sentinels patrol the sands; they are trained to avoid enemies when it " "is advantageous. They can cripple opponents with their bolas and are deadly " "with their swords." msgstr "" #. [female] #. [unit_type]: id=Nym Sentinel #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:78 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:85 msgid "female^Desert Sentinel" msgstr "" #. [unit_type]: id=Desert Shaman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:5 msgid "female^Desert Shaman" msgstr "" #. [unit_type]: id=Desert Shaman, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:22 msgid "Desert Shamans focus on less violent ways to hinder the enemy." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:38 msgid "entangle" msgstr "" #. [unit_type]: id=Desert Sharpshooter, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:4 msgid "Desert Sharpshooter" msgstr "" #. [unit_type]: id=Desert Sharpshooter, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:18 msgid "" "The most elite archers among the elves, Desert Sharpshooters use the best " "bows and arrows available, which makes them just as deadly as their " "ancestors. Desert Sharpshooters are incredibly accurate, even when firing " "very quickly, which makes them excellent at picking off entrenched enemies." msgstr "" #. [female] #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:88 msgid "female^Desert Sharpshooter" msgstr "" #. [unit_type]: id=Desert Shyde, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:4 msgid "female^Desert Shyde" msgstr "" #. [unit_type]: id=Desert Shyde, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:24 msgid "" "Desert Shydes are elves that are devoted to nature and their faerie side. " "Dragonfly wings sprout from their backs and change them into beautiful " "creatures. They are capable of gliding unencumbered across almost any " "terrain." msgstr "" #. [unit_type]: id=Desert Shyde, race=elf #. [unit_type]: id=Desert Star #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:24 #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Star.cfg:25 msgid "SPECIAL_NOTE^ This unit can fly across any terrain except deep water." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:30 msgid "faerie touch" msgstr "" #. [unit_type]: id=Desert Star #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Star.cfg:7 msgid "female^Desert Star" msgstr "" #. [unit_type]: id=Desert Star #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Star.cfg:25 msgid "" "Desert Stars are Shydes that have becomes so powerful and holy that they " "shine forth the light of Eloh, even in the darkest places. They are living " "testaments to the power and glory of Eloh. Like Shydes, they are capable of " "gliding unencumbered across almost any terrain. Eloh’s power also reduces " "the wounds that Desert Stars suffer when attacked." msgstr "" #. [unit_type]: id=Desert Star #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Star.cfg:25 msgid "SPECIAL_NOTE^ It also gains a 10% bonus to resistance from all attacks." msgstr "" #. [unit_type]: id=Divine Avatar, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Avatar.cfg:4 msgid "female^Divine Avatar" msgstr "" #. [unit_type]: id=Divine Avatar, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Avatar.cfg:19 msgid "" "Divine Avatars only appear in time of great need. Forms of the Gods " "themselves, made real in this world for a time, blessed are those who are " "lucky enough to view such images of power and perfection." msgstr "" #. [attack]: type=arcane #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Avatar.cfg:24 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:22 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg:15 msgid "fist" msgstr "" #. [attack]: type=arcane #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Avatar.cfg:32 msgid "lightbeam" msgstr "" #. [unit_type]: id=Divine Incarnation #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Incarnation.cfg:7 msgid "female^Divine Incarnation" msgstr "" #. [unit_type]: id=Divine Incarnation #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Incarnation.cfg:12 msgid "" "Divine Incarnations are said to be the closest thing to a god’s actual " "presence in this world. They can be both awe-inspiring and terrifying." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:37 msgid "a leader in battle" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:64 msgid "trained by Nym in using the bolas" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:113 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:128 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:142 msgid "a better swordsman" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:157 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:173 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:188 msgid "a better archer" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:202 msgid "a marksman with the bow" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:219 msgid "gain +20% resistance under the sun" msgstr "" #. [resistance]: id=sustenance #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:238 msgid "sustenance" msgstr "" #. [resistance]: id=sustenance #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:239 msgid "" "This unit’s resistances are increased by 20% in daylight, on defense and " "attack. Vulnerabilities are not affected." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:250 msgid "gain +10% resistance to blade, pierce and impact" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:267 msgid "gain a stunning attack that disrupts enemy ZOC" msgstr "" #. [dummy]: id=stun #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:277 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:279 msgid "stun" msgstr "" #. [dummy]: id=stun #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:278 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:280 msgid "" "This attack puts enormous pressure on the enemy, disrupting his ZOC if a hit " "is landed. Not active on defense." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:291 msgid "skilled in surviving the desert" msgstr "" #. [hides]: id=camouflage #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:299 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:300 msgid "camouflage" msgstr "偽裝" #. [hides]: id=camouflage #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:301 #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:304 #, fuzzy #| msgid "" #| "Camouflage:\n" #| "This unit can hide in desert dunes, desert mountains and craters, and " #| "remain undetected by its enemies.\n" #| "\n" #| "Enemy units cannot see this unit while it is in desert dunes, desert " #| "mountains, oasis and craters, except if they have units next to it. Any " #| "enemy unit that first discovers this unit immediately loses all its " #| "remaining movement." msgid "" "This unit can hide in desert dunes, desert mountains and craters, and remain " "undetected by its enemies.\n" "\n" "Enemy units cannot see this unit while it is in desert dunes, desert " "mountains, oasis and craters, except if they have units next to it. Any " "enemy unit that first discovers this unit immediately loses all its " "remaining movement." msgstr "" "偽裝:\n" "這名部隊能躲藏在沙丘、沙山或沙坑中,敵方無法偵查。\n" "\n" "敵方無法躲藏中的部隊,除非走近相鄰的區域。第一位走近相鄰區域的部隊將失去所有" "剩餘的移動點數。" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:322 msgid "Kaleh of the Quenoth Elves" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:337 msgid "" "Kaleh is still a young Elf of the Quenoth, on the verge of adulthood. He " "trained with his father with the bow and sword, joining him in lighter " "expeditions and raids. When his father was lost, Kaleh became more serious " "and solemn than is usual for those who walk under the two suns. He turned " "inwards for answers and guidance, not knowing how much his people would look " "towards him for guidance in times to come." msgstr "" #. [variation] #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:409 msgid "Desert Youth" msgstr "" #. [unit_type]: id=Nym Hunter #. [unit_type]: id=Nym Prowler #. [unit_type]: id=Nym Sentinel #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:77 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:86 #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:98 msgid "" "Nym is Kaleh’s childhood friend who follows the tradition of a family of " "Desert Hunters, as much as that can be said about a young, rebellious lady " "with quick wits and strong will. Her high spirits are a great boon in dark " "times." msgstr "" #. [unit_type]: id=Human Commander, race=human #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:4 msgid "Human Commander" msgstr "" #. [unit_type]: id=Human Commander, race=human #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:36 msgid "" "In this new harsh world, might often makes right and these commanders are " "strong enough to rise to positions of leadership. Leading small groups of " "warriors, commanders rally their troops around them and show no mercy to " "their enemies, striking fiercely with both sword and bow." msgstr "" #. [unit_type]: id=Central Body, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:5 msgid "Central Body" msgstr "" #. [unit_type]: id=Central Body, race=monster #. [unit_type]: id=Crawling Horror, race=monster #. [unit_type]: id=Pulsing Spire, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:38 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:25 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:32 msgid "" "This thing is impossible to describe, no one has seen anything like it " "before." msgstr "" #. [attack]: type=cold #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:44 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:56 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:39 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:38 msgid "energy ray" msgstr "" #. [unit_type]: id=Central Body2 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:92 msgid "Weakened Central Body" msgstr "" #. [unit_type]: id=Crawling Horror, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:4 msgid "Crawling Horror" msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:30 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ant.cfg:22 msgid "fangs" msgstr "" #. [unit_type]: id=Pulsing Spire, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Spire.cfg:4 msgid "Pulsing Spire" msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ant.cfg:4 msgid "Giant Ant" msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ant.cfg:18 msgid "" "Giant Ants are common in almost any environment, from caverns deep under the " "earth to the tops of tall mountains. Though normally not hostile, they can " "bite at close range." msgstr "" #. [unit_type]: id=Cave Spider #: data/campaigns/Under_the_Burning_Suns/units/monsters/Cave_Spider.cfg:12 msgid "Cave Spider" msgstr "" #. [unit_type]: id=Cave Spider #: data/campaigns/Under_the_Burning_Suns/units/monsters/Cave_Spider.cfg:15 msgid "" "Cave Spiders roam deep under the earth, devouring many victims. They can " "bite at close range, thereby poisoning their enemies, and also can attack " "with a web at long range, slowing their foes down." msgstr "" #. [unit_type]: id=Crab Man, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:4 msgid "Crab Man" msgstr "" #. [unit_type]: id=Crab Man, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:18 msgid "" "The Crab Men are part crab, part humanoid, and are certainly one of the most " "twisted monsters ever recorded by the sages of Wesnoth. Probably the " "creation of some twisted mage, these monstrosities have spread into the wild " "and prefer to live around coastal waters, preying on both humans and animals." msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:21 msgid "claws" msgstr "" #. [unit_type]: id=Dawarf, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:4 msgid "Dawarf" msgstr "" #. [unit_type]: id=Dawarf, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:19 msgid "" "Don’t ask where the Dawarf came from. You really don’t want to know. It is a " "secret well guarded by the great lore-masters of Wesnoth. And it’s isn’t " "pretty. Hint: it involves lots of sherbet." msgstr "" #. [unit_type]: id=Dust Devil, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:15 msgid "" "A swirl of dust and desert sand, quick as a wind, impossible to spot when " "resting and as dangerous as sand storm when riled." msgstr "" #. [attack]: type=arcane #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:43 msgid "twister" msgstr "旋風" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:55 msgid "sand storm" msgstr "沙暴" #. [regenerate] #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:74 msgid "dust recuperation" msgstr "塵土滋養" #. [regenerate] #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:75 #, fuzzy #| msgid "" #| "Dust Recuperation:\n" #| "The unit will heal itself 6 HP per turn on sand or dirt terrain." msgid "The unit will heal itself 6 HP per turn on sand or dirt terrain." msgstr "" "塵土滋養:\n" "這名部隊在沙地和髒髒的地方,每回合將治療自己6點生命。" #. [advancement]: id=Dust1 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:81 msgid "a stronger Dust Devil" msgstr "更壯的沙精" #. [advancement]: id=Dust2 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:100 msgid "a taller Dust Devil" msgstr "更高的沙精" #. [advancement]: id=Dust3 #: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:114 msgid "a fully-healed Dust Devil" msgstr "治療滿血的沙精" #. [unit_type]: id=Flesh Golem, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:4 msgid "Flesh Golem" msgstr "" #. [unit_type]: id=Flesh Golem, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:25 msgid "" "Incredibly strong constructs, flesh golems are created by powerful " "necromancers from the bodies of fallen warriors. Though these golems " "dutifully follow every command, and attack their enemies with ceaseless " "rage, the madness that possesses them has occasionally caused them to turn " "on their masters." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/monsters/Flesh_Golem.cfg:30 msgid "smashing frenzy" msgstr "" #. [unit_type]: id=Ixthala Demon, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:4 msgid "Ixthala Demon" msgstr "" #. [unit_type]: id=Ixthala Demon, race=monster #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:22 msgid "" "Very few people who have ever faced an Ixthala Demon have survived to tell " "the tale. Some believe that they come from some other plane of existence, " "others believe that they were some demented creation of a fire mage. But " "whatever they are, all agree that they are extremely dangerous." msgstr "" #. [attack]: type=fire #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ixthala_Demon.cfg:26 msgid "flaming sword" msgstr "" #. [unit_type]: id=Small Mudcrawler #: data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg:8 msgid "Small Mudcrawler" msgstr "" #. [unit_type]: id=Naga Guardian, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardian.cfg:4 msgid "Naga Guardian" msgstr "" #. [unit_type]: id=Naga Guardian, race=naga #. [unit_type]: id=Naga Warden, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardian.cfg:22 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Warden.cfg:21 msgid "" "These heavy fighters are the elite guards of the naga. They are slower and " "more heavily armored than most naga and wield huge maces which they use to " "crush their enemies. They mostly guard naga outposts, but occasionally " "participate in offensive raids." msgstr "" #. [attack]: type=impact #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardian.cfg:39 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Sentinel.cfg:27 #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Warden.cfg:26 msgid "mace" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:4 msgid "Naga Hunter" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:18 msgid "" "Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga " "are naturally resistant to poison, they have no qualms about hunting with " "poisoned arrows. These two foot long shafts, tipped with a potent poison, " "have been known to slay many kinds of prey." msgstr "" #. [unit_type]: id=Naga Sentinel, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Sentinel.cfg:4 msgid "Naga Sentinel" msgstr "" #. [unit_type]: id=Naga Sentinel, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Sentinel.cfg:22 msgid "" "The heavy fighters are the elite guards of the naga. They are slower and " "more heavily armored than most naga and wield huge maces which they use to " "crush their enemies. They mostly guard naga outposts, but occasionally " "participate in offensive raids." msgstr "" #. [unit_type]: id=Naga Warden, race=naga #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Warden.cfg:4 msgid "Naga Warden" msgstr "" #. [unit_type]: id=Dark Assassin1, race=orc #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:4 msgid "Dark Assassin" msgstr "" #. [unit_type]: id=Dark Assassin1, race=orc #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:20 msgid "" "The Dark Assassin appears and disappears at a moment’s notice. No one knows " "where he came from or why he acts the way he does, but the trail of death he " "leaves in his wake is unmistakeable." msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:37 msgid "scythe" msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg:46 msgid "darts" msgstr "" #. [unit_type]: id=EGhost #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:7 msgid "Ethereal Ghost" msgstr "" #. [unit_type]: id=EGhost #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:16 msgid "" "It is one of the greater mercies of creation that a human soul is immutable, " "and cannot be destroyed. However, the many things a necromancer can do, " "despite this, are entirely horrifying.\n" "\n" "Trapped within a shroud of vile enchantments, a spirit likens unto the wind " "in the sails of a ship. The contrivance that results from this prison is an " "unfailing servant, which can be bound to whatever task their master sees fit." msgstr "" #. [unit_type]: id=EGhost #. [unit_type]: id=ENightgaunt #. [unit_type]: id=EShadow #. [unit_type]: id=ESpectre #. [unit_type]: id=EWraith #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Ghost.cfg:18 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:14 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:17 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:16 #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:17 msgid "SPECIAL_NOTE^ This unit is able to move through solid stone walls." msgstr "" #. [unit_type]: id=ENightgaunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:7 msgid "Ethereal Nightgaunt" msgstr "" #. [unit_type]: id=ENightgaunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:14 msgid "" "SPECIAL_NOTE^ Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at " "night." msgstr "" #. [unit_type]: id=ENightgaunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Nightgaunt.cfg:14 msgid "" "The purpose of the masks that these creatures wear is unknown, as is the " "countenance that they obscure. These terrible forms are rarely seen by the " "living, and those who live to speak of them had no leisure to study their " "foe." msgstr "" #. [unit_type]: id=EShadow #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:7 msgid "Ethereal Shadow" msgstr "" #. [unit_type]: id=EShadow #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:15 msgid "" "When light came into the world and gave form to the unknown, fear was forced " "to retreat into darkness. Since that day, the shadows of the world have held " "terror for humanity, though it knows not why.\n" "\n" "That is a question which is easily answered by a necromancer." msgstr "" #. [unit_type]: id=EShadow #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Shadow.cfg:17 msgid "" "SPECIAL_NOTE^ Unlike normal Shadows, Ethereal Shadows cannot hide at night." msgstr "" #. [unit_type]: id=ESpectre #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:7 msgid "Ethereal Spectre" msgstr "" #. [unit_type]: id=ESpectre #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:14 msgid "" "Sometimes called the ‘hollow men’, spectres form the right arm of their " "master’s power. These abominations are a rightful terror to the living, and " "keep a sleepless vigil over their master’s domain.\n" "\n" "The creation of these is no mean feat; the real danger in encountering one " "is that it is likely only the harbinger of a much more dangerous force that " "will follow in its wake." msgstr "" #. [unit_type]: id=EWraith #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:7 msgid "Ethereal Wraith" msgstr "" #. [unit_type]: id=EWraith #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Wraith.cfg:15 msgid "" "These tortured forms of what were once warriors are among the most " "terrifying things a necromancer can create, for a sword will cleave right " "through them, as through air itself. What inspires such fear is the thought " "that these beasts are invincible, a belief that is actually far from the " "truth.\n" "\n" "Because of this, a means was made by which the enchantments that drive these " "creatures could renew themselves through the very thing which threatened " "them." msgstr "" #. [unit_type]: id=Haunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Haunt.cfg:8 msgid "Haunt" msgstr "" #. [unit_type]: id=Haunt #: data/campaigns/Under_the_Burning_Suns/units/undead/Haunt.cfg:14 msgid "" "Haunts are the tortured souls of those who have died suddenly and never been " "laid to rest. Paralyzed by the shock of their death, they are cursed to " "forever haunt the place of their death and relive their final moments over " "and over and over." msgstr "" #. [unit_type]: id=Spider Lich, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:4 msgid "Spider Lich" msgstr "蜘蛛巫妖" #. [unit_type]: id=Spider Lich, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:18 msgid "" "No one is quite sure how spider liches are created, but they are horrific " "sight to behold. Crawling around on huge skeletal legs, and wielding huge " "magical staves, these abominations are fearsome undead foes. " msgstr "" #. [attack]: type=cold #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:22 msgid "touch" msgstr "觸碰" #. [attack]: type=cold #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:34 msgid "chill wave" msgstr "冷凍波" #. [attack]: type=arcane #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:46 msgid "shadow wave" msgstr "暗影波" #. [unit_type]: id=Skeleton Rider, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Undead_Horseman.cfg:5 msgid "Skeleton Rider" msgstr "骷髏騎兵" #. [unit_type]: id=Skeleton Rider, race=undead #: data/campaigns/Under_the_Burning_Suns/units/undead/Undead_Horseman.cfg:35 msgid "" "Once great warriors across the plains, these mounted riders atop their " "skeletal horses were raised from the sands by unholy magic to spread fear " "and destruction." msgstr "" #. [attack]: type=blade #: data/campaigns/Under_the_Burning_Suns/units/undead/Undead_Horseman.cfg:42 msgid "axe" msgstr "斧頭" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:75 msgid " This unit is capable of basic healing and slowing dehydration." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:78 msgid "" " This unit is capable of healing those around it, slowing dehydration, and " "curing them of poison." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:6 msgid "Nym" msgstr "寧姆" #: data/campaigns/Under_the_Burning_Suns/utils/character-definitions.cfg:46 msgid "Zhul" msgstr "祖爾" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:15 msgid "To die on the cusp of victory. Oh, the irony!" msgstr "勝利的浪尖上死去,喔,多麼諷剌!" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:20 msgid "I’m too young to die. What will happen to my people?" msgstr "我還年輕。我的族人怎麼辦?" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:37 msgid "Save me, Kaleh, I’m dying..." msgstr "卡雷伊,救命,我要死了..." #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:57 msgid "Eloh protect us, I have fallen." msgstr "伊洛保祐我們,我隕落了。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:79 msgid "Aaargh! Curse you!" msgstr "啊,該死!" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:104 msgid "I go now to join my forefathers..." msgstr "我要去祖先的國度了…" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:111 msgid "No, $unit.name can’t die now!" msgstr "不,$unit.name 不能死!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:129 msgid "" "Without his guidance, how can we escape from these infernal caves? We are " "lost without him!" msgstr "少了他的引導,我們怎麼離開這地獄般的洞穴?我們迷路了!" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:139 msgid "He was a brave warrior and a true ally. He will be missed." msgstr "他是個勇士和真正的夥伴。我會想念他的。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:154 msgid "Farewell Nym, I go to the sea god. You elves must go on without me." msgstr "再會了,寧姆,我去見海神了。沒有我,你們精靈也能繼續克服困難。" #. [message]: speaker=Nym #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:159 msgid "Farewell Esanoo. You were my favorite of the merfolk." msgstr "永別了伊贊諾。你永遠是我的人魚朋友。" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:172 msgid "Aaurrgghh!!" msgstr "啊呃!" #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:185 msgid "This can’t be the end, I have too much left to see." msgstr "" #. [message]: speaker=Kaleh #: data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg:190 msgid "" "How could we have let her die? I’ve never seen fire magic like that before. " "She will be sorely missed." msgstr "" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:129 msgid "thirst" msgstr "乾渴" #. [unstore_unit] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:174 #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:301 msgid "refreshed" msgstr "回復" #. [lua] #: data/campaigns/Under_the_Burning_Suns/utils/dehydration-utils.cfg:205 msgid "" "dehydrated: This unit is dehydrated. It will lose 4 HP and have its damage " "reduced by 1 each turn during the day unless prevented by healers or cured " "by water at an oasis.\n" "\n" "Units cannot be killed or deal no damage as a result of dehydration." msgstr "" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/utils/kaleh-abilities.cfg:37 msgid "female^stunned" msgstr "女性^暈眩" #. [set_variable] #: data/campaigns/Under_the_Burning_Suns/utils/kaleh-abilities.cfg:44 msgid "stunned" msgstr "暈眩" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:6 msgid "" "Note: This campaign is probably not appropriate for beginners. It changes " "certain Wesnoth standards, such as the elves’ stats and the day/night cycle. " "This campaign emphasizes role-playing elements and tends to have longer " "scenarios with objectives that change in the middle. For these reasons, we " "strongly suggest that you occasionally save your game mid-scenario, so you " "won’t lose all your progress if you get stuck and have to start over." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:10 msgid "" "This is the chronicle of the journey of the Quenoth elves from their " "homeland in the Great Southern Desert. I write this story so that our " "descendants may know of our travels, remember the sacrifices we made, and " "profit from the hard lessons we learned." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:14 msgid "" "Chapter 1: I, Kaleh, grew up amid the shifting sands, under our two suns " "Sela and Naia. It was a land of hot dry days and cold nights, of roaming " "horrors, where water was more valuable than gold. We had lived among the " "sands ever since the forests fell uncounted years ago. It was a hard and " "savage land, but we were tougher still, and we managed to survive settled " "around one of the rare oases. We had heavily fortified our village against " "marauders and were the largest encampment we knew of. My uncle, Tanuil, led " "us for many years, and trained us to be self-sufficient and strong against " "all enemies. A people struggling in an ocean of sand, we thought we were " "ready for anything. All that changed one fateful night, when the sky rained " "fire..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:18 msgid "" "I remember that night as if it were yesterday. I was not prone to dreaming, " "but as I slept I had a strange vision. I didn’t have long to ponder it " "though, because I was woken in the dark by the sound of deafening crashes, " "splintering wood and shouting elves. That night the sky rained flaming " "rocks, boulders bigger than you could imagine. They smote the landscape like " "lightning bolts, setting fire to whatever could burn and crushing houses, " "walls, and elves. There was nowhere to hide, nowhere to go for protection. I " "was terribly afraid, and I thought that if I tried to flee I would be " "smashed, so I hid and prayed to Eloh. I had never prayed before as fervently " "as I did that night. I heard cries and screams outside, but I could not " "force myself to move. Eventually the thin yellow tendrils of a sickly dawn " "stole over the horizon, as if Naia herself were shocked by the devastation " "she saw." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:26 msgid "" "Chapter 2: When I was fifteen I went on my first raid, against an orcish " "incursion to the west. A large band of orcs under some new banner had come " "out of the northern foothills and were rampaging across the sands, killing " "anything they could get their filthy hands on." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:29 msgid "" "Sneaking amongst the dunes we crept up to their camp and ambushed them at " "dawn. To a young boy the fighting was overwhelming: crashing blades, blood, " "battle cries, friend and foe struggling back and forth. The orcs rallied " "around their leader, their greater numbers countering our superior skill at " "combat. It was my father who finally fought his way to the foul orc leader " "and slew him on the bloodstained sand. The surviving orcs broke and fled " "from the battlefield, to be hunted down and slain as individuals and small " "groups by our trackers. It seemed a glorious victory, and I hardly noticed " "our elven brethren lying dead in the sand." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:32 msgid "" "I was giddy on the journey back home, my heart pumping with elation and " "pride. I had fought my first battle; now I was a man like my father. Then " "one night during the long dark a harsh wind came up, moaning and howling " "around our tents. By dawn it had only gotten worse; I wondered if some dark " "god was trying to avenge the massacre of the orcs. I’d seen sandstorms " "before, but I had never experienced one like this. I hid in my tent praying " "to Eloh as if my life depended on it. The air grew thick with sand, and " "everything grew dark and hazy..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:35 msgid "" "The next thing I remember, someone was bending over me shaking me awake. I " "was half buried in sand, and I felt weak but alive. Our equipment was " "scattered across the dunes or buried in the sand. Looking around I only saw " "a few of my companions, who were digging in the sand, fervently hoping to " "find other survivors. I dug furiously at the sand with my bare hands and " "yelled until I was hoarse, but try as I might, I could not find my father. " "They told me he had been swallowed by the sand, but I would not be consoled. " "In one instant my world crumbled; I never looked at the sands quite the same " "way again. I learned that day that the desert can be fickle and fierce, and " "death is always lurking just over the horizon." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:38 msgid "" "Now I journeyed out again across the sands, but this time it was not just " "myself, but my entire people that I had to protect. They were depending on " "my judgment, and I was only too aware of the weight on my narrow shoulders. " "Thinking of the last time we had gone out in force, I made a silent prayer " "to my father to watch over us. There was nowhere to go but north." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:46 msgid "" "Chapter 3: As we continued north through the desert, the looming hills and " "mountains promised blessed relief from the seemingly never-ending sand. Soon " "we got to the end of the foothills, and we decided to rest there for the " "night. As tired as I was of marching across the sand, I felt strangely " "afraid. I had lived my entire life in the sands; they were my home, and the " "rocky hills and white glistening mountaintops seemed foreign and foreboding." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:50 msgid "" "I worried if I was doing the right thing, leading my people to strange " "lands. Despite Eloh’s promises, I was not as confident as Zhul was that it " "would all end well. Looking back I thought it strange that I was the one " "that Eloh showed herself to. I was never particularly devout, always worried " "more about day to day matters than the other-worldly ones. But who was I to " "question a god?" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:54 msgid "" "That night, as I slept, I dreamt again, for the first time since that first " "fateful night. Eloh came to me again, and this time she appeared in a vision " "as a beautiful glowing figure, as bright as the suns. She said “Have " "courage, for though soon you shall go through a time of darkness, all your " "trials shall be richly rewarded in the end. You must go under the northern " "mountains, not over them. You will find the ruins of an ancient watch tower " "made of black obsidian in the desert by the edge of the hills. By that tower " "you will find the entrance to the tunnels you seek. Follow the smooth " "ancient tunnel down under the mountains and when you again see the sky and " "my suns, I shall contact you. But beware those who lurk in the darkness, " "they hide from my light, and must not be trusted. I have no power in the " "dark, so you are my hand of justice. Punish the non-believers. Go now, and " "fear not the dark.” And again, just like before, I was woken up by a " "shout in the night." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:62 msgid "" "Chapter 4: We found the crumbling obsidian tower that Eloh had described, " "and we camped at the edge of the foothills before the mountains. I was still " "shocked by the loss of Garak and all the other elves who fell in the battle " "last night. There was so much death in this land, had it always been this " "way? As we traveled I pondered what this world might have been like back " "before the Great Fall and I remembered the tale that had been told to me " "many times since I was a child:" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:66 msgid "" "A long, long time ago was the golden age among elves. Our people lived in " "harmony with nature in lands filled with trees, trees as far as the eye " "could see. There was peace among Elves and the other races such as Humans " "and Dwarves, and evil creatures were driven deep within the earth. The foul " "name of Uria was not yet known among our people, and our powers were so " "great that we raised another sun into the sky, so that the days were " "lengthened and dark hours were few. Happy indeed were our people during " "these long years, but it was not to last forever." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:70 msgid "" "Eventually peace and prosperity fostered corruption and decadence. Through " "her powers of deception and guile, Uria cultivated secret groups of " "followers, promising to fulfill their darkest desires. She bided her time, " "and slowly stretched her black hands out across the world. At first, petty " "arguments between humans, elves and dwarves erupted into conflicts, " "embroiling our people in the first wars they had fought for ages. Then orcs " "and other foul creatures came back into the world and raided our " "settlements, razing villages and massacring hundreds. Uria’s followers " "studied the necromantic arts and raised armies of undead. Our people had " "grown weak and soft in the time of peace and plenty and were ill-suited to " "cope with these new trials. Even nature herself seemed to quail under the " "onslaught: crops failed, the trees sickened and our forests began to die. " "Most disturbing was the way the nights lengthened, creating the long dark we " "suffer today. Many of our people despaired, and many embraced the oncoming " "darkness, worshiping Uria in hopes of saving themselves. Former friends " "fought over what few resources remained, and chaos threatened to overwhelm " "us all." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:74 msgid "" "In this time of troubles Eloh first appeared to a select number of us, those " "few that still doggedly fought to preserve our homeland and our heritage. " "She told us that the old days had ended, and only through strict discipline " "and strength could we survive in the new world. She led us out of the few " "remaining forests, which were being logged and burned by the orcs, into the " "open plains where we could roam freely. She taught us that alone we are " "weak, but together we could still strike fear into the hearts of our " "enemies. We learned that the only way to survive in this new harsh world was " "to always value the needs of the many over the wants of the individual. We " "must all work together, for without each other we are nothing. Even as the " "plains dried up into deserts we follow her will and walk in her path, " "remembering our ancestors and the sacrifices they made that we might live, " "and always striving to create a better world for our children." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:78 msgid "" "Had the golden age been just a story? What kind of world could I be able to " "create for future generations of our people? All I knew of the past were the " "ruins of great castles and tales of a time when life was more than just a " "struggle to survive. Life did not seem to have grown easier for my people in " "the last few generations—if anything the land had grown even more " "unforgiving. Was there anywhere left in this world that I could take my " "people which would be better than the land we were born into?" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:86 msgid "" "Chapter 5: We plunged into the darkness, shepherding long lines of our " "people along the cramped passageway deeper and deeper beneath the roots of " "the mountains. We had brought along palm torches, and we had scavenged other " "torches from the orcs, so we had enough light sources, at least for the " "moment. Even so, the guttering torches shed little light, and shadows " "flickered everywhere. The walls were damp and clammy, the air seemed stale " "and the sound of our footsteps echoed up and down the passageway." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:90 msgid "" "This seemed as alien an environment as we could ever imagine. We were a " "people of the open sands, and even during the long dark we could look up and " "orient ourselves by the stars glittering brightly in the deep sky. I knew " "logically that we could not go over those frozen mountains, and we could not " "go back, but I shivered at the thought of miles and miles of rock above me, " "and felt the weight of the mountain pressing down on me. The passage twisted " "and turned, and soon I lost all sense of direction, but since there were no " "side-passages, we had little choice but to keep going forward." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:94 msgid "" "Looking back, I think the bravest thing that my people ever did was to " "follow me into the darkness solely on the promises of Eloh and their faith " "in my leadership. I had no idea how long we would be trapped underground, or " "even which way we should go. I but hoped Eloh would guide us somehow. Nym " "said that people whispered that I could lead them through anything, and it " "was true that when we left I had hardly imagined that we would fight " "outlaws, undead, orcs and goblins. My previous life seemed as a dream of " "years past, even though it had only been ten days since our village was " "demolished." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:98 msgid "" "What lurked in the darkness? Who were the unbelievers that Eloh had so " "cryptically referred to? My heart beat loudly in my chest, everything seemed " "amplified down here. I felt a strong suspicion that this was not a place " "that my people were meant to be. I strode onwards grimly; considering " "everything we had gone through so far, Uria be damned if I was going to be " "frightened now." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:106 msgid "" "Chapter 6: The dwarf Grimnir led us through a maze of twisting passages " "speaking scarcely a word. Finally, after what seemed like hours of marching, " "he stopped. He motioned us to be very quiet and we crept forward; all I " "could hear was the soft patter of feet and my heavy breathing. Even that " "little noise seemed to echo off the cramped walls of our rough-hewn passage. " "I was suddenly aware of the sheer mass of rock and earth above us and for a " "moment I despaired of ever seeing the sun again. Then I grabbed my sword " "with fresh determination and vowed to see this mission through." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:114 msgid "" "Chapter 6: The troll Zurg led us through a maze of twisting passages " "speaking scarcely a word. Finally after what seemed like hours of marching " "he stopped. He motioned us to be very quiet and we crept forward; all I " "could hear was the soft patter of feet and my heavy breathing. Even that " "little noise seemed to echo off the cramped walls of our rough-hewn passage. " "I was suddenly aware of the sheer mass of rock and earth above us and for a " "moment I despaired of ever seeing the sun again. Then I grabbed my sword " "with fresh determination and vowed to see this mission through." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:122 msgid "" "Chapter 7: We returned quickly and found the rest of our people, safely " "hidden a few miles back from the fighting. Seeing Grimnir with us, a troop " "of dwarves silently appeared out of adjoining secret passages. Once we had " "assured the rest of the elves that they were friends, Grimnir led us " "silently and quickly through a maze of secret tunnels towards the Dwarves’ " "home." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:126 msgid "" "I do not know how long we tramped through those tiny dark passages; time " "seemed to flow differently down there, deep under the earth. But when we " "finally got to our destination, what I saw was breathtaking. We entered into " "a large cavern, where the dwarves had built a huge city out of stone. " "Protected by stone walls and gates that were bigger than I had ever seen, " "the place seemed virtually impregnable. As we entered I marveled at their " "stonework and I saw that the place was crawling with dwarves. It was bigger " "than any village I had ever seen." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:130 msgid "" "The dwarves led us through to the far side of the city, where they let us " "stay in several auxiliary caverns, which normally served as store rooms. The " "accommodations were a bit cramped, but for the first time since I had " "plunged into the earth, I felt safe." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:134 msgid "" "The dwarf king was away cleaning up after the recent battle, and would not " "be back for several days. I happily spent what little time I had learning as " "much as I could about these strange people. I was very impressed by their " "craftsmanship; they made weapons and armor of a quality I had never seen " "before. We were also quite the curiosity to the dwarves; I have no idea when " "they had last seen an elf. While some seemed suspicious or frightened of us, " "the dwarves overall were very polite and met our every need. Finally the " "summons came to meet with the dwarven king..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:142 msgid "" "Chapter 7: We returned quickly and found the rest of our people, safely " "hidden a few miles back from the fighting. Once we had assured the rest of " "the elves that the trolls were our allies, Zurg led us silently and quickly " "away from the front lines through a maze of secret tunnels." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:146 msgid "" "I do not know how long we tramped through those tiny dark passages; time " "seemed to flow differently down there, deep under the earth. But finally we " "stepped out into a large cavern. Dominating the cavern were the remains of " "what must have originally been a dwarf city. The large stone walls were " "riddled with giant holes and the iron gates had been blasted asunder. As we " "entered through the gates, we saw dead dwarves and other more grisly signs " "of recent battle. All around us were many trolls, working hard to repair the " "walls and other defenses. Zurg led us through the chaos to several side " "caverns which had until recently been used as storerooms. There was " "sufficient space for us to bed down and stay out of the way, and the dwarves " "had left behind plenty of provisions." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:150 msgid "" "Zurg told us that they had just captured this city from the dwarves, and " "that the Great Leader had moved here to set up his base of operations. They " "were clearly worried about a dwarf counterattack. Luckily the trolls were " "quite skilled at stonework and the walls were quickly repaired. The trolls " "didn’t talk much, but seemed very intelligent and not the mere bloodthirsty " "savages they had been purported to be. Overall they actually seemed quite " "peaceful, except when provoked. I learned that the leadership was balanced " "between the warriors and the shamans. The troll’s military leader was chosen " "and advised by a council of their shamans." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:154 msgid "" "I wish I could have spent more time learning about these misunderstood " "creatures, but we could not tarry long. Even protected by the trolls, caught " "in the middle of this great war, I feared for the safety of my people. And " "so after waiting a few days, I was able to get an audience with the Great " "Leader." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:162 msgid "" "Chapter 9: Nym and Esanoo led us north, across the sands and through the " "dunes, towards the human encampment where the merfolk were being held. I " "asked Nym where Esanoo had come from, but she wouldn’t answer, she just said " "that I had to see for myself." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:165 msgid "" "Just then we crested over the last dune and I indeed saw what she meant. " "Sparkling blue covered the entire horizon. I fell to my knees in awe, I had " "never seen so much water in one place. I cannot write down in words the " "shock and amazement I felt. To have grown up in a land where water was as " "precious as gold, and then see miles and miles of it. It was only then that " "I understood where the merfolk truly came from. I’d been to some strange " "places, high up in the mountains, deep down under thousands of tons of rock, " "but this world of water was the most alien of them all." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:168 msgid "" "Which brings me to the other alien concept I was trying to comprehend: our " "goddess Eloh. What was her plan? Why did she want me to surrender to the " "humans? Do the humans worship her as well? The humans seem so brutish and " "vile, that I can’t imagine them worshiping the same god as us. I thought " "Eloh was just our god, I don’t remember Zhul mentioning any other races " "worshiping her after the Great Fall, though perhaps things had changed in " "the intervening years. Her commands don’t make any sense; she doesn’t seem " "at all like the goddess Zhul told me about. And what was Esanoo talking " "about? How did his master know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh " "won’t help me, then I desperately need some answers. I pray to whatever gods " "may be left that I’m not leading my people into a trap..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:176 msgid "" "Chapter 8: I set out with a lightened heart and quickened step; we were " "going back up and I was sure that soon this underground gauntlet would be " "over. With the help of our new allies, I felt much more confident than I had " "before. Oh, to feel the wind in my hair and the sun on my face. But for now " "we had many more miles to travel and in the monotony of the marching I let " "my mind wander to larger matters." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:180 msgid "" "What kind of home had Eloh prepared for us on the other side of the " "mountains? Was there anywhere in the world that hadn’t been plagued with war " "and destruction? I grew up in a land of ‘kill or be killed’. Outlaws, ogres " "and other monsters preyed on the weak and helpless. Orcs and goblins raided " "any settlements they could find, and my people struggled to protect what " "little they had. And through it all crazed necromancers and undead spirits " "haunted the sands, feeding on the few survivors." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:184 msgid "" "At first I thought that if we could just leave the desert, we could find a " "peaceful place away from all the bloodshed and death. But even underground " "the last remnants of the trolls and dwarves continue to fight a bloody " "struggle to the death. Is this what our world has become? And why did Eloh " "tell me to ‘kill the unbelievers’? If we had attacked both the dwarves and " "the trolls we would not have made it even this far. Everywhere I look I see " "remains of once great empires. If we destroyed the last of these peoples, " "what would be left around us but a howling emptiness?" msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:188 msgid "" "And yet, here in the dark, Eloh says she is powerless. Here she cannot help " "us, we must fend for ourselves. Though she is our god, I cannot just lie " "back and depend on her to always save us. These are my people too, and I " "have a responsibility to them as their leader. I must make my own decisions " "as I see best. And as Zhul told me when I was but a child, Eloh forgives all " "our sins. If I err in my judgment she will surely understand. Eloh may be " "our guide, but I am our leader and I will do what I must to protect my " "people during our journey." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:192 msgid "" "And so, bolstered with a new resolve, I continued the march up out of the " "darkness and towards a new land." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:200 msgid "" "Chapter 10: The merfolk helped us pilot our ships far into the ocean. Some " "of the younger elves were actually quite adept at climbing the rigging and " "steering the ships. Myself, I mostly stayed in the captain’s quarters and " "tried to avoid getting seasick. The sea reminded me of being out in the vast " "desert, with only the stars at night to guide my way. But without the " "merfolk’s help we would have been hopelessly lost." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:204 msgid "" "That afternoon three of the merfolk sat in a circle and performed their " "ritual to determine the location of their master. Apparently it was a " "success, for they steered us straight towards the setting sun." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:208 msgid "" "The next morning we reached our destination. It wasn’t even an island, just " "a sandbar sticking out above the water. We lowered down a longboat and the " "merfolk pulled us to shore, none of us being very skilled with the oars." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:212 msgid "" "In the water around the sand bar were a large number of merfolk guards. " "Standing alone on top of the sand was one of the oldest merfolk I have ever " "seen. She beckoned to us and we approached..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:221 msgid "" "Chapter 11: Our boats slipped softly through the water, shrouded in the pre-" "dawn darkness. At this moment the merfolk would be launching their " "diversionary attack, but the fact that we had not encountered any resistance " "was still eerily disturbing. Ahead of us, the large island loomed, dark and " "menacing." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:225 msgid "" "In the end, almost all of my people decided to join in this final battle. I " "was surprised. They had gone through so much, and yet they still had faith " "in me. Looking around at them, I could not help noticing how many familiar " "faces were missing. Barely a fourth of those who set out with us on our " "journey had survived. If I had known it would be this bad would I have ever " "left in the first place? I thought Eloh was protecting us and guiding our " "steps, but in truth it was all me. For better or for worse I have no one to " "blame but myself." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:229 msgid "" "But Zhul is right, if we had come all this way just for a chance to help the " "merfolk defeat Yechnagoth then our journey was not in vain. We were " "searching for a new home, safe from all the horrors and death of the desert, " "but now this struggle seems more important. Could these islands possibly " "become a home for my people? It is a prospect too wonderful to dare to hope " "for. But in the end that is not what is driving me. All I care about is " "vengeance upon her that did this to us. Garak, Keratur, Tanstafaal, all " "those poor souls we left behind in our village and the many who have marked " "our path with their blood, they all shall be avenged." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:233 msgid "" "This conflict is greater than just us. These lands were once places of " "beauty and hope. The great empires may be gone, but still people struggle to " "survive. As grim as it all seems, there is still some beauty and light left, " "hidden away. I will not let it all be swallowed by a second darkness. I do " "not care what happens to me, but I pray to Eloh (if she is even listening) " "that if I die, then I die making these lands a better place. Please may this " "not all be in vain..." msgstr "" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:241 msgid "" "Chapter 12: True strength is not measured in might or knowledge, but in what " "you can do for those you love." msgstr "" "第12章:真正的力量不是以體格或是知識來衡量,而是你願意為所愛的人做什麼。" #. [part] #: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:249 msgid "Epilogue:" msgstr "尾聲:" #. [terrain_type]: id=lava_overlay #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:9 msgid "Lava" msgstr "熔岩" #. [terrain_type]: id=human_ship #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:23 msgid "Human Ship" msgstr "人造船" #. [terrain_type]: id=phantom_castle #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:36 msgid "Phantom Castle" msgstr "魅影城堡" #. [terrain_type]: id=phantom_keep #: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:48 msgid "Phantom Keep" msgstr "魅影主堡" #~ msgid "First Dawn" #~ msgstr "初黎明" #~ msgid "Second Dawn" #~ msgstr "次黎明" #~ msgid "First Morning" #~ msgstr "初上午" #~ msgid "Second Morning" #~ msgstr "次上午" #~ msgid "First Midday" #~ msgstr "初中午" #~ msgid "Second Midday" #~ msgstr "次中午" #~ msgid "First Afternoon" #~ msgstr "初下午" #~ msgid "Second Afternoon" #~ msgstr "次下午" #~ msgid "First Dusk" #~ msgstr "初黃昏" #~ msgid "Second Dusk" #~ msgstr "次黃昏" #~ msgid "The Short Dark" #~ msgstr "短夜" #~ msgid "The Long Dark (1)" #~ msgstr "長夜(1)" #~ msgid "The Long Dark (2)" #~ msgstr "長夜(2)" #~ msgid "The Long Dark (3)" #~ msgstr "長夜(3)" #~ msgid "The Long Dark (4)" #~ msgstr "長夜(4)" #~ msgid "" #~ "So you destroyed Zur... Come, mortal, let us cross our blades... It’s " #~ "time for you to take his place..." #~ msgstr "所以說,你毀了粗兒…凡人,讓我們交鋒吧…這回換你被幹掉了。" #~ msgid "" #~ "Hahaha! Your puny friend is no more. With his body I shall crush you all. " #~ "Arise again, my minions and feast on the slaughter!" #~ msgstr "" #~ "哈哈哈!你們的小可憐已經不存在了。我將用他的身體來摧毀你們。再次起來吧,我" #~ "的僕役們,殺掉他們!" #~ msgid "Eloh protect us, what has she done?" #~ msgstr "伊洛保祐,他做了什麼?" #~ msgid "No fool! Stop!" #~ msgstr "不!停下來!" #~ msgid "Trolls" #~ msgstr "巨魔" #~ msgid "Dwarves" #~ msgstr "矮人" #~ msgid "Campfire" #~ msgstr "營火" #~ msgid "Inner Summoning Circle" #~ msgstr "內召喚圈" #~ msgid "Outer Summoning Circle" #~ msgstr "外召喚圈"