msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2016-05-09 21:24-0300\n" "PO-Revision-Date: 2008-03-06 10:57+0100\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9 msgid "Son of the Black-Eye" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:10 msgid "SotBE" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:15 msgid "(Challenging)" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:15 msgid "Grunt" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "(Difficult)" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "Warrior" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17 msgid "(Nightmare)" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17 msgid "Warlord" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:20 msgid "" "Your father Karun Black-Eye was the greatest orcish leader that ever lived. " "Now, as his son, it’s up to you to thwart the selfish designs of the humans " "who have broken the old agreements with the orcs and are bent upon taking " "your lands. Unite the warring orcish tribes, bring together the Orcish " "Council and call up the Great Horde to send the human-worms and their wose-" "born allies to the land of the dead!\n" "\n" msgstr "" #. [campaign]: id=Son_of_the_Black-Eye #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:22 msgid "(Expert level, 18 scenarios.)" msgstr "" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:27 msgid "Campaign Design" msgstr "" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:38 msgid "Campaign Maintenance" msgstr "" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:48 msgid "Prose, Grammatical and WML Assistance" msgstr "" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:54 msgid "Artwork and Graphics" msgstr "" #. [scenario]: id=01_End_of_Peace #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:4 msgid "End of Peace" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:22 msgid "Defeat Alber" msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:227 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:283 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:39 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:326 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:46 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:125 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:427 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:30 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:49 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:396 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:30 msgid "Death of Kapou’e" msgstr "" #. [side] #. [side]: id=Grüü, type=Great Troll #. [side]: id=Kapou'e, type=Orcish Leader #. [side]: type=General, id=Howgarth III #. [side]: type=Orcish Leader, id=Kapou'e #. [side]: type=Orcish Slayer, id=Rugh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:64 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:43 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:67 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:121 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:57 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:72 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:81 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:76 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:54 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:52 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:66 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:55 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:161 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:19 #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:84 #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:98 msgid "Kapou’e" msgstr "" #. [side]: type=Lieutenant, id=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:72 msgid "Alber" msgstr "" #. [side] #. [side]: type=General, id=Harman #. [side]: type=General, id=Lanbec'h #. [side]: type=General, id=Slowhand #. [side]: type=Lieutenant, id=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:82 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:34 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:47 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:68 msgid "Humans" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:98 msgid "" "Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy " "orcs during the fourth year of his leadership. He ended a 15-year war with " "Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the " "Alliance and the orcs settled their territorial disputes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:103 msgid "" "So impressed was Rahul with the intelligence, prowess and leadership of " "Black-Eye Karun that he invited him to become a Lord Companion of the " "Northern Alliance. After much deliberation Black-Eye Karun decided to accept " "the offer. However, on the way to the city of Dwarven Doors — the " "headquarters of the Northern Alliance — Karun and his small group of " "bodyguards were attacked and slain to the last man. There were no survivors " "to confirm the incident, but it soon became believed among the orcs that the " "Northern Alliance had deliberately set up this ambush in order to break the " "unity of the orcs by slaying their strongest leader." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:108 msgid "" "The peace treaty still held however, partially because the treaty — although " "arranged by the Northern Alliance — was between the local earls and the " "orcish tribes and didn’t have any direct connection with the Northern " "Alliance. The other — and perhaps the main — reason why the treaty held was " "that with the death of the Black Eye, the unity of the orcs was shattered " "and they once again descended into inner squabbling. Thus the years that " "followed were relatively peaceful and prosperous — at least for the humans." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:114 msgid "" "In the thirteenth year of the Lord Protectorship of Howgarth III — the " "successor of Rahul I — tension began to rise between orcish tribes and human " "earldoms in the Northlands. Famine led humans to colonize some orcish lands " "and push orcs into desolated hill country. The few orcish tribes who had " "remained part of the Alliance, feeling the pressure, either left Alliance " "territory or revolted and were destroyed." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:119 msgid "" "Retaliating, the orcs systematically slaughtered human colonies and villages " "on their lands. Then, Earl Lanbec’h — the most powerful human warlord of the " "North — determined to abolish the orcish menace raised an army and conferred " "leadership of it to his son-in-law Baron Alber." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:124 msgid "" "Baron Alber personally led a small vanguard with the mission to establish a " "base inside orcish lands." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:129 msgid "" "By nightfall his troops reached a mountainous region under the authority of " "orcish leader Kapou’e, the son of the Black-Eye." msgstr "" #. [message]: speaker=Alber #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:140 msgid "" "Look, friends! Those orcs don’t imagine they are living their last day. " "Let’s slay them and claim this land back to our people!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:144 msgid "Who is this unlicked whelp? Grunts — kill him and bring me his head!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:155 msgid "Argh! I die! But other humans will come to avenge me, filthy orcs!" msgstr "" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:164 msgid "Victory!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:169 msgid "Oh, just die, human-worm." msgstr "" #. [unit]: type=Wolf Rider, id=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:188 msgid "Vrag" msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:198 msgid "(Pant) Chief! Chief!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:203 msgid "Speak, rider." msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:208 msgid "" "There is a huge human army marching on us! They can’t be more than one or " "two days march from here." msgstr "" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:213 msgid "Uh oh! What should we do, Chief?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:218 msgid "" "Don’t be afraid. If any more of these pathetic humans come, we’ll deal with " "them the way we did with this trash!" msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:223 msgid "" "Uh, Chief, with all respect that army is huge! Not only that, but most of " "them look like tough old soldiers. It would be foolish to confront them with " "the forces we have on hand." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:228 msgid "Hmmm..." msgstr "" #. [option]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:231 msgid "" "If what you say is true, then there is no way our tribe can face such an " "army alone." msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:236 msgid "" "Wise decision, Kapou’e. By the size of that army, this is no mere raid — it " "seems to me that the humans have decided to declare war on us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:241 msgid "If they want war, then they shall get war!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:246 msgid "" "We’ll head for Barag Gór in the lands of the free tribes and demand " "assistance from the Great Council. With their help, we can raise troops from " "the free tribes and crush these humans." msgstr "" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:251 msgid "" "But the free tribes are beyond the Mountains of Haag. These mountains are " "infested with dwarves and wild trolls." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:256 msgid "" "Don’t be so cowardly. The trolls have been our allies in the past — maybe " "they will help us. And what true orc has ever feared dwarvish dirt-grubbers? " "Move it! We leave within the hour. If you’re not ready by then, stay and die." msgstr "" #. [option]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:268 msgid "Bah, humans? No better than goblins. We’ll break them!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:273 msgid "" "Prepare for battle, my grunts! We’ll show these humans what happens when you " "try to steal from Kapou’e, Son of the Black-Eye!" msgstr "" #. [scenario]: id=02_The_Human_Army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:4 msgid "The Human Army" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:22 msgid "Defeat Lanbec’h" msgstr "" #. [side]: type=General, id=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:54 msgid "Lanbec’h" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:68 msgid "" "Refusing to yield to fear, Kapou’e rallied his warriors in preparation for " "the upcoming battle." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:74 msgid "" "He was not disappointed. A few days later the main body of the human army " "arrived. Driven to a desperate rage by the death of his son-in-law, Earl " "Lanbec’h led the army himself." msgstr "" #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:91 msgid "So this is the bold orc who has dared kill my son-in-law." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:95 msgid "" "And this is that stupid human who dares march against Kapou’e — Son of the " "Black-Eye!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:104 msgid "" "As Kapou’e saw the hardened troops pour out of the human encampment, he " "began to have second thoughts." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:110 msgid "They are too many and too tough. The few here don’t stand a chance." msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:142 msgid "I told you so!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:147 msgid "" "Insolence! But you make a good point all the same. I should have paid " "attention to my supporters before. But what should we do now?" msgstr "" #. [message]: role=Helper #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:152 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:158 msgid "We must flee! There is no way we can stand up against such a force." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:165 msgid "" "The Son of the Black-Eye will never ‘flee’. But making a ‘strategic " "withdrawal’ is another matter." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:170 msgid "" "My father often spoke of the shamans of the Great Council who live in Barag " "Gór in the lands of the free tribes. We shall ask them for support. With " "their help, perhaps we can unite the orcish tribes and crush these humans." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:183 msgid "$stored_helper.name|!" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:188 msgid "Yeah, Chief?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:193 msgid "" "You, gather up our people and assemble them on the road some distance north " "of here. We will hold back the humans here until you are finished." msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:198 msgid "Done." msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:212 msgid "Resist until your people are ready to go (Turn 12)" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:215 msgid "Resist until your people are ready to go (Turn 13)" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:218 msgid "Resist until your people are ready to go (Turn 14)" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:223 msgid "Then move Kapou’e to the signpost in the Northeast" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:263 msgid "" "Chief, we have all our people ready to go. Come on, this way. We managed to " "gather the last of the gold from the treasury as well." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:273 msgid "Took you long enough. Let’s go!" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:279 msgid "Move Kapou’e to the signpost in the Northeast" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:329 msgid "We’ll be back, you foul mud-sucking humans!" msgstr "" #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:334 msgid "That’s right, flee, you cowardly orcs! This land is mine!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:339 msgid "" "In your dreams, worm. When the time comes you will pay for all this with " "your life!" msgstr "" #. [scenario]: id=03_Toward_Mountains_of_Haag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:4 msgid "Toward Mountains of Haag" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:318 msgid "Move Kapou’e to the end of the mountains or" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:322 msgid "Defeat the enemy leader" msgstr "" #. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:81 msgid "Kwili" msgstr "" #. [side]: type=Dwarvish Lord, type=Dwarvish Steelclad, id=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:88 msgid "Dwarves" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:152 msgid "" "We have almost crossed the mountains. We’re close to the lands of the free " "tribes. So far so good." msgstr "" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:156 msgid "Halt! Who goes there?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:161 msgid "It is I, Kapou’e, son of the Black-Eye Karun. What do you want, dwarf?" msgstr "" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:167 msgid "" "Oh, so it’s another group o’ stinkin’ orcs, eh. Begone, or we shall wash our " "axes in yer blood." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:172 msgid "" "Look, you pint-sized idiot, we aren’t out to kill you so why don’t you just " "scamper away and hide in a cave or something. We’ll be through here in a few " "hours." msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:177 msgid "(Snicker)" msgstr "" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:182 msgid "" "Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this " "way alive!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:187 msgid "It looks like we might have to fight them after all." msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:192 msgid "" "Hey, Chief, I was thinking — dwarves are pretty slow; why don’t we just " "bypass them?" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:197 msgid "I mean, we could defeat them easily but it would just slow us down." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:202 msgid "" "We could, but then again, if we crush them then we can loot their treasury " "and their dwellings. The gold will be useful." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:207 msgid "" "Whatever else happens, we have to pass through these mountains and I dislike " "leaving enemies in our rear. Stab, smite, and slay!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:223 msgid "" "I’ve never pushed so far. We are crossing the border of the Black-Eye lands." msgstr "" #. [unit]: id=Blemaker, type=Troll Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:242 msgid "Blemaker" msgstr "" #. [unit]: id=Grüü, type=Troll Hero #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:251 msgid "Grüü" msgstr "" #. [unit]: id=Toughkon, type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:274 msgid "Toughkon" msgstr "" #. [unit]: id=Pe, type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:283 msgid "Pe" msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:295 msgid "Look! Dwarves are fighting orcs!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:299 msgid "Father, we should help them. Orcs are our allies." msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:303 msgid "" "I don’t know. Orcs have been our allies in the past, but they treat us as " "fools." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:307 msgid "" "But, Father, we don’t know what they are seeking there. Between us, we could " "squash these dwarves." msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:311 msgid "" "Right, my son. We help our orcish friends. But you take care... I would be " "desperate if something happened to you." msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:330 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:129 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:28 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:431 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:28 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:34 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:53 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:36 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:400 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:47 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:33 msgid "Death of Grüü" msgstr "" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:339 msgid "" "In this scenario, you may ask Grüü to move to any hex by right-clicking on " "that hex." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:351 msgid "Father! Oh no!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:355 msgid "Filthy dwarves! Now I’ll kill you to the last!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:366 msgid "Oh no, I’m defeated." msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:375 msgid "" "My son! I should have never brought him to this fight. Now we return to our " "caverns, and we never return." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:384 msgid "" "The trolls are done. We will desperately need their help in the coming " "battles. Without them there is no hope." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:398 msgid "Argh! I die!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:403 msgid "" "You were warned, dwarf. Riders, spread out of the area and collect what you " "can from each of these houses. If anyone refuses to pay, tie them up and " "take it anyway. Let them know that they live only on my good graces. I’ll " "take the army to Barag Gór. Catch up when you’re done." msgstr "" #. [message]: role=doggie #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:413 msgid "Sounds like fun. All right boys, let’s go!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:438 msgid "" "We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these " "green hills! The land of the free tribes is near now. I can see the walls of " "Barag Gór in the distance." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:458 msgid "" "Blemaker, many thanks for your help in this fight. Would you like to join us " "in our journey with your son? You are a powerful warrior, and you would be " "of great help." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:463 msgid "Father, I’d like to join them. Would you mind it?" msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:467 msgid "" "My son, you’re old enough to discover the world. Me, I have to stay here. " "But take care, there are plenty of creatures that seek our end, like elves " "or humans. They are clever and merciless." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:471 msgid "Thanks, father. Don’t worry, I’ll take care of myself." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:477 msgid "" "Grüü, many thanks for your help in this fight. I’m sorry for the loss of " "your father. Would you like to join us in our journey? Your help would be " "useful to me." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:481 msgid "" "My father would have come to help you. I would insult his memory not to help " "you. I come!" msgstr "" #. [scenario]: id=04_The_Siege_of_Barag_Gor #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:4 msgid "The Siege of Barag Gór" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:42 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:21 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:19 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:21 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:23 msgid "Defeat all enemy leaders" msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:54 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:435 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:38 msgid "Death of a Shaman" msgstr "" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:45 msgid "" "Except for the shamans, the Barag Gór defenders will not follow you into the " "next scenario" msgstr "" #. [side]: type=Elvish Marshal, id=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:65 msgid "Etheliel" msgstr "" #. [side]: type=Elvish Captain, id=Raceme #. [side]: type=Elvish Marshal, id=Ammon #. [side]: type=Elvish Marshal, id=Etheliel #. [side]: type=Elvish Marshal, id=Hida'tul #. [side]: type=Elvish Marshal, id=Sammual #. [side]: type=Elvish Shyde, id=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:68 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:102 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:118 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:145 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:78 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:97 msgid "Elves" msgstr "" #. [side]: type=Orcish Slayer, id=Rugh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:84 msgid "Rugh" msgstr "" #. [side]: type=Elvish Marshal, id=Hida'tul #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:99 msgid "Hida’tul" msgstr "" #. [side]: type=Elvish Marshal, id=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:115 msgid "Ammon" msgstr "" #. [side]: type=Elvish Marshal, id=Sammual #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:142 msgid "Sammual" msgstr "" #. [event] #. [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:191 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1138 msgid "Pirk" msgstr "" #. [event] #. [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:193 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1139 msgid "Gork" msgstr "" #. [event] #. [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:195 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1140 msgid "Vraurk" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:257 msgid "" "When the party finally reached Barag Gór, they were met with a most " "startling sight." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:267 msgid "" "What the—! Barag Gór is besieged by elves! The wose-born weaklings have " "always been jealous of our power, but what reason do they have to attack the " "city?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:273 msgid "What can you expect, Chief? They’re elves after all." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:278 msgid "Hmmm. $scout.name, go find out what they are up to." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:283 msgid "Sure." msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:313 msgid "" "One more step and you are dead, flea-bag. Better run if you value your life." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:318 msgid "" "Quit your boasting, mule-ears. The chief wants to know why you’re here, " "instead of cowering in your dung-spattered forests." msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:323 msgid "" "Watch your mouth around your betters, goblin! And you can tell your chief to " "hand the shamans over to us if he wants to be alive by sundown." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:328 msgid "What business do you high-and-mighty elves have with our shamans?" msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:333 msgid "Our business with them is none of your concern." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:338 msgid "" "Oh, yes, it is. The shamans keep our ancient knowledge and our sacred " "things; they are not for the likes of you. Why do you want them anyway?" msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:343 msgid "Well... the humans want to... meet with them." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:348 msgid "Oh, so they paid you to come and get them, have they?" msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:353 msgid "Well..." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:358 msgid "" "So the ‘great and mighty’ elves are now nothing but a bunch of mercenaries." msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:363 msgid "KILL HIM!!" msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:386 msgid "Hahaha! If you can!" msgstr "" #. [message]: speaker=Ammon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:416 msgid "Blast it, he got away." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:421 msgid "So, what news do you bring, $scout.name?" msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:426 msgid "" "The elves have been bribed by the humans to capture and deliver the shamans " "to them." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:431 msgid "" "Over my dead body! The shamans of the Great Council are the only people who " "can call up the Great Horde. If they are captured then all the orcs on this " "continent would surely be doomed." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:436 msgid "I have a subtle plan, Chief." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:441 msgid "Go on, Grüü." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:446 msgid "We go and we kill all of them. What do you think?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:451 msgid "..." msgstr "" #. [message]: speaker=narrator #. [unit]: id=Jetto, type=Orcish Assassin #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:471 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:585 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:601 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:621 msgid "Jetto" msgstr "" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:491 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, " "now you can count on the assassins’ guild to help you in your quest!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:496 msgid "Jetto, how did you get captured by the likes of these?" msgstr "" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:501 msgid "" "The Barag Gór council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured. But now I am free and the elves shall feel my " "wrath!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:512 msgid "At last! The siege has been broken." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:517 msgid "" "Thank you, Son of the Black-Eye. If you hadn’t arrived when you did, I don’t " "know what would have happened to us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:522 msgid "No problem! It was fun, wasn’t it, Grüü?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:527 msgid "Hahaha! Yeah!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:532 msgid "" "But, actually, we have come all the way from our lands to get your help." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:537 msgid "Why? What’s wrong?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:542 msgid "" "Those insolent humans have massed a huge army and attacked us. We defeated " "their vanguard but in the end we were forced to retreat." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:547 msgid "" "Hmmmm, this situation is very serious. As you know by now, they have also " "hired these elves to attack us here." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:552 msgid "Yes. It seems to me that the humans are declaring all-out war on us." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:557 msgid "" "We must give this matter careful consideration. Come inside the city, and " "we’ll discuss it." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:587 msgid "" "Son of the Black-Eye! Could I ask for my release from this blighted cage?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:592 msgid "How did you get captured by the likes of these?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:603 msgid "" "The Barag Gór council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:608 msgid "Fine, someone go release him." msgstr "" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:641 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, " "now you can count on my assassins to help you in your quest!" msgstr "" #. [scenario]: id=05_To_the_Harbor_of_Tirigaz #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:4 msgid "To the Harbor of Tirigaz" msgstr "" #. [side]: type=Lich, id=Na-Mana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:80 msgid "Na-Mana" msgstr "" #. [side]: type=Death Knight, id=Ma-Rana #. [side]: type=Lich, id=Na-Mana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:83 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:112 msgid "Undead" msgstr "" #. [side]: type=Death Knight, id=Ma-Rana #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:109 msgid "Ma-Rana" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:126 msgid "" "Kapou’e and the shamans rested and discussed the matter for three days. It " "was finally decided that it might be necessary to call up the Great Horde to " "deal with this massive human incursion. However, in order to do that the " "entire Great Council would have to gather." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:132 msgid "" "Since it was now obvious that the humans were going to try their best to " "prevent that by capturing or killing the shamans, Kapou’e was requested to " "escort the shamans to the Harbor of Tirigaz where the rest of the council " "was residing." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:138 msgid "" "Leaving most of his people at Barag Gór, Kapou’e, accompanied by the shamans " "and his warriors set off to Tirigaz." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:186 msgid "" "A couple of days into their journey, the party halted to rest for the night." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:192 msgid "Ahhh, I’m so tired. It was a good idea to halt in such a quiet place." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:196 msgid "It is too quiet. Just plain boring." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:200 msgid "Shut up, I just heard something." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:204 msgid "" "You’re right. I can see something is moving in these hills. Looks like there " "are undead there." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:225 msgid "Excellent! It is time for exercise!" msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:230 msgid "Uh... I don’t think so. Let’s get out of here!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:235 msgid "No way! Grüü want to crush some undead." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:240 msgid "" "Grüü is right. It is not wise to let these undead remain here cutting off " "our supply lines and path of retreat. In these days of turmoil, we don’t " "know what lies ahead, so it is best not to leave any threats in our rear." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:245 msgid "But..." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:250 msgid "" "Hush, Vraurk, we must trust the Son of the Black-Eye in these matters, for " "he is far more cunning in them than we are." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:255 msgid "That’s right, let’s go!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:269 msgid "Hmmm, what a neat bottle! What is it?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:273 msgid "It is written H.O.L.Y W.A.T.E.R" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:277 msgid "I’m thirsty... Gulp gulp" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:282 msgid "Ahhh, that was yummy!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:296 msgid "The day is coming, these night creatures will soon return to the pit." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:300 msgid "Grüü, are you forgetting we are also night creatures?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:304 msgid "Err... well..." msgstr "" #. [scenario]: id=06_Black_Flag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:5 msgid "Black Flag" msgstr "" #. [side]: type=General, id=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:31 msgid "Slowhand" msgstr "" #. [side]: type=General, id=Harman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:65 msgid "Harman" msgstr "" #. [unit]: type=Orcish Warrior, type=Orcish Grunt, id=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:113 msgid "Affman" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:121 msgid "Defeat Slowhand and Harman" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:173 msgid "So, here is Tirigaz. But what’s going on?" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:177 msgid "" "Looks like humans have attacked here too. You were right, Kapou’e, the " "humans have declared all-out war on us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:181 msgid "" "Listen, if we are to meet with the rest of the Great Council, we have to " "repel this attack. You shamans hide here in the forest until we defeat them. " "It will be faster and easier for us if we don’t have to worry about " "protecting you." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:185 msgid "This is a wise choice. Good luck, Son of the Black-Eye." msgstr "" #. [message]: speaker=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:190 msgid "" "Haha! Our plan is going well, let’s surround them on land while our allies " "attack them from sea!" msgstr "" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:207 msgid "Look, a party of our kind approaches from the North." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:212 msgid "Greetings from Kapou’e, Son of the Black-Eye Karun." msgstr "" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:217 msgid "Son of the great Black-Eye Karun?! You do us honor, Chief." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:222 msgid "Do not grovel like humans, just tell me what’s going on here." msgstr "" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:227 msgid "" "I don’t really know, one day all was calm and peaceful and the next day a " "fleet of human ships showed up and began spewing out troops. Did our best to " "hold them off, but they captured the northern keep. And then human " "reinforcements arrived from their settlements to the South." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:232 msgid "Are the shamans safe?" msgstr "" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:237 msgid "" "When we realized that there was no way we could hold the humans off, we sent " "them east to a place near the Mourned Hills along with most of our women and " "children. The rest of us remained here to buy them some time." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:242 msgid "" "Wise decision. We have actually come to speak to the shamans, but while we " "are here we must help you out of this scrape. Grüü, hold them while I run to " "the keep and organize our forces to counterattack. We can’t defeat them by " "sea without ships, but we can destroy the foothold they have gained on the " "land." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:247 msgid "I love this strategy, Chief!" msgstr "" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:331 msgid "Let’s get those orcs!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:356 msgid "Aaaargh! I die!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:360 msgid "Finally, you pay for what you did to my orc brothers!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:370 msgid "" "We are victorious at last. Someone go tell the shamans that they can come " "out now." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:383 msgid "" "Congratulations on your victory, Kapou’e. You do honor to the memory of your " "father." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:387 msgid "" "Thanks, but I have news. Since the forces here were certain they were going " "to be defeated, they sent the shamans to the Mourned Hills. If we want to " "meet them, we must go after them." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:391 msgid "" "Oh, great. That means we have to cross the Desert of Death which is full of " "poisonous giant scorpions and human outlaws. And bypassing it would take too " "long! Not to mention after this desert, we’ll have to cross the Silent " "Forest!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:395 msgid "" "Well, we have no choice... I’ve never tasted scorpions but I am sure they " "are good. This journey will be fun." msgstr "" #. [scenario]: id=07_The_Desert_of_Death #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:4 msgid "The Desert of Death" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:20 msgid "Reach the Oasis" msgstr "" #. [side]: type=Assassin, type=Rogue, id=Ar-Dant #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:89 msgid "Ar-Dant" msgstr "" #. [side] #. [side]: type=Assassin, type=Rogue, id=Ar-Dant #. [side]: type=Bandit, id=Sagmar #. [side]: type=Dwarvish Steelclad, id=Darstang #. [side]: type=Elvish Champion, id=Thelarion #. [side]: type=General, id=Arthain #. [side]: type=General, id=Earl Lanbec'h #. [side]: type=General, id=Fredor #. [side]: type=General, id=Georan #. [side]: type=General, id=Telthys #. [side]: type=Giant Scorpion #. [side]: type=Grand Marshal, id=Earl Lanbec'h #. [side]: type=Lieutenant, id=Hanak #. [side]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:92 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:103 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:104 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:131 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:132 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:156 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:172 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:108 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:83 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:96 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:123 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:142 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:160 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:178 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:98 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:133 msgid "Villains" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:119 msgid "" "Resting during the day and doing most of their marching by night, the party " "moved steadily through the sand for two days." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:125 msgid "" "The heat of the day and the chill of the night wore heavily on the orcs. " "Fortunately, they didn’t encounter any giant scorpions, but neither did they " "discover any source of food or water." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:131 msgid "" "By the dawn of the third day the party was hungry, tired and weary, but " "according to their map, a good-sized oasis was not far away." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:137 msgid "" "Just then, however, a strong wind began to blow. It rapidly increased in " "fury, whipping hot sand up all around them. They could see little further " "than the reach of their hands and it began to seem they would be buried " "alive by smothering sand." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:166 msgid "Ack! This blasted sand!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:171 msgid "" "I’m hungry and we found no giant scorpion yet. I’m sure it would be tasty." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:175 msgid "" "I hope we won’t find one! They are terrible armored beasts; your hammer " "would be useless against their heavy shells." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:179 msgid "" "I’ve been told the best way to defeat them is to attack their eyes with " "sharp blades, set them afire, or pierce them with arrows. But I hope too we " "won’t meet them." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:183 msgid "" "I wouldn’t worry about the scorpions right now, I would worry about getting " "out of this sandstorm! These things can last for weeks, and if we aren’t " "buried alive by all the sand we will die of hunger and thirst." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:187 msgid "Hurry then, break camp, we must get to the oasis!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:192 msgid "What?! Through all this chaos?!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:197 msgid "We don’t have any other choice. If we remain here we’ll die." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:221 msgid "" "Finally we’ve done it! Now let’s wait out this sandstorm, resupply and get " "some rest before we continue on our journey." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:285 msgid "There you go, Grüü, there is your giant scorpion!" msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:290 msgid "Oh great, perfect timing." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:295 msgid "Yeah, I am really hungry." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:300 msgid "That is not what I meant!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:317 msgid "Ahh, finally! Lunchtime!" msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:322 msgid "You trolls are just sick!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:327 msgid "Yuck! Disgusting! These things taste horrible!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:332 msgid "" "I don’t know if you should have eaten that, Grüü, you don’t look so good." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:337 msgid "Ugh... I feel sick." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:342 msgid "Hmmm, it seems that scorpions are poisonous." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:347 msgid "But what about Grüü?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:352 msgid "" "Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:357 msgid "(Puke)" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:397 msgid "" "Hold it right there! This oasis is ours! Begone or you all will be killed!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:402 msgid "" "Look, fool, we are in the middle of a sandstorm, and we are almost " "completely out of food and water. There is no way we can keep going without " "stopping at this oasis." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:407 msgid "I don’t care, get lost!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:412 msgid "It’s no use reasoning with them, Kapou’e, they aren’t going to listen." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:417 msgid "" "Yeah, I can see that. Well, I guess we have to clean these rabble out of " "here." msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:423 msgid "Defeat Ar-Dant" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:453 msgid "... Food...!" msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:458 msgid "... Water...!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:463 msgid "... Come... on..., people...! We have... to... keep... going..." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:468 msgid "... Can’t... The... heat... is... too... much..." msgstr "" #. [scenario]: id=08_Silent_Forest #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:4 msgid "Silent Forest" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:20 msgid "Defeat the elves" msgstr "" #. [side]: type=Elvish Shyde, id=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:75 msgid "Lucile" msgstr "" #. [side]: type=Elvish Captain, id=Raceme #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:94 msgid "Raceme" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:113 msgid "" "As soon as the sandstorm died down, Kapou’e and his men — eager to escape " "the searing heat — left the oasis and continued on their trek." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:119 msgid "" "It was with great relief that they finally spotted the Silent Forest on the " "evening of their second day. They quickly made camp in the hope of getting " "some much needed rest. However, as dawn approached, a thick fog rolled in " "and all the natural sounds of the forest died away — leaving everything " "deathly quiet." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:147 msgid "" "This fog and the silence are starting to unsettle me. What is this place, " "anyway?" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:151 msgid "" "It has not always been like this. A lot of hunters from the tribes used to " "hunt here and fish in the River Bork. But that all changed a few years ago. " "Now, few would enter here unless forced." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:155 msgid "What happened? Why did people stop coming here?" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:159 msgid "" "The fact is that few people entered this forest and returned home safe. I am " "not sure, but most likely, this forest is full of elvish renegades." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:163 msgid "" "What would elves be doing so far into orcish territory? Anyway, we need some " "rest. We are sufficiently armed to cope with a bunch of elvish poachers. If " "we meet any, we’ll cut them to pieces." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:186 msgid "" "Elves! You were right, Gork, this place is infested with the skinny " "weaklings." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:191 msgid "Blast it, the orcs have discovered us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:196 msgid "What is your purpose for trespassing on orcish territory?" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:201 msgid "Fool, do you really think we are going to tell you?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:206 msgid "" "Men, capture one of these elves and interrogate him. I am sure that will get " "us some answers." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:218 msgid "Now we’re going to have some answers out of you." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:223 msgid "You might as well go ahead and kill me, I’m not telling you anything." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:228 msgid "Very well then..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:233 msgid "Some time later..." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:239 msgid "So you elves have set up an enclave here have you. Why is that?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:244 msgid "" "We made an agreement with the humans some time ago. They were planning a " "major assault on you war-mongers, and the humans pledged that if we assisted " "them they would give us a large chunk of your territory once the battle was " "over." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:249 msgid "" "Why would you elves want still more territory? You guys already have the " "undisputed rule of the whole elvish forest." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:254 msgid "" "Yes, but our prince has been banished from those lands for collaborating " "with humans. He now seeks to carve out an empire for himself." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:259 msgid "" "Hmmm, interesting. So you set up a base here to launch your attacks on us. " "Is that right?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:264 msgid "Yes, that is correct." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:269 msgid "" "Well folks, it looks like we have our work cut out for us. We must destroy " "this enclave." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:288 msgid "As for this weakling, I’ll personally behead her." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:295 msgid "As for this weakling, I’ll personally behead him." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:311 msgid "female^With pleasure. But what should I do with this weakling?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:316 msgid "Behead her." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:323 msgid "With pleasure. But what should I do with this weakling?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:328 msgid "Behead him." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:337 msgid "Ahhhhh!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:346 msgid "" "Good work, men, we’ve done it! Now we don’t have to worry about these elves " "attacking us. Let’s get some rest and continue our journey." msgstr "" #. [message]: speaker=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:364 msgid "" "Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed." msgstr "" #. [unit]: type=Elvish Scout, id=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:373 msgid "Linduilas" msgstr "" #. [message]: speaker=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:378 msgid "As you command, my lady." msgstr "" #. [scenario]: id=09_Shan_Taum_the_Smug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:4 msgid "Shan Taum the Smug" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:20 msgid "Survive the Shan Taum menace for 20 turns" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:26 msgid "Defeat Shan Taum" msgstr "" #. [side]: type=Orcish Warlord, id=Shan Taum #. [unit]: type=Orcish Warlord, id=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:64 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:143 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:126 msgid "Shan Taum" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:82 msgid "" "After clearing out the elves from the Silent Forest, Kapou’e and his party " "set out on the last leg of their journey. Within a few days they finally " "reached the city of Lmarig in the Mourned Hills, which was then ruled by " "Shan Taum the Smug." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:111 msgid "At last, here are the Mourned Hills! We can only hope for the best." msgstr "" #. [message]: role=cannonfodder #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:116 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:293 msgid "Why?" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:121 msgid "" "You are a troll, so you don’t know. These lands are ruled by Shan Taum the " "Smug, who was a rival of Black-Eye Karun." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:126 msgid "I doubt he would welcome the son of the Black-Eye." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:130 msgid "" "Who is that? Kapou’e! What are you doing in my lands, you weakling runt?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:135 msgid "Hold on, Shan Taum. We seek the Great Council, not a quarrel with you." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:140 msgid "" "Bwahaha! You are nothing! Where is your land? You became a beggar. You are " "as pathetic as your father!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:145 msgid "" "How can you talk that way about my father, you miserable coward?! I’ll make " "a mug from your skull!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:149 msgid "Really? What would you drink with it? Mint cordial?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:154 msgid "" "Exasperated, Kapou’e launched an attack on his fellow orc Shan Taum the Smug." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:161 msgid "Fabstep" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:162 msgid "Klebar" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:163 msgid "Echarp" msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:166 msgid "" "What is this? Are you mad?! Humans are to besiege our fortress at Prestim " "and you are fighting each other?!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:171 msgid "Well, ermmm..." msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:175 msgid "" "Kapou’e, rumors tell of you making a long trip to seek assistance from us, " "and escorting Pirk, Gork and Vraurk. The council is grateful for that." msgstr "" #. [message]: speaker=Fabstep #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:179 msgid "I know what you want from us but I’m afraid we can’t help you." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:183 msgid "But my people..." msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:187 msgid "" "You don’t understand. Orcs have been divided for ages. The only one who gave " "us some unity was your father, Black-Eye Karun. Hearing rumors of your " "exploits, we understood you are a worthy son of your father." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:191 msgid "" "This is true. Now we are pressed from all sides by humans and elves; we need " "a leader that can unite all banners. This one is you!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:195 msgid "Thank you." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:199 msgid "Did you hear? There is a battle waiting for us at Prestim!" msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:203 msgid "" "Kapou’e, if Prestim falls, humans will have a strong bridgehead on this side " "of the river and your people won’t be safe. You are the only one that can " "help us defend Prestim!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:207 msgid "" "Leave your people here Kapou’e — they are safe for the moment — and go " "defend Prestim. In the meantime, now that the council is complete again, we " "will decide. We may have to form the Great Horde again, and give you the " "leadership on it." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:252 msgid "Nooo! Don’t kill me, I surrender to you little earthworm." msgstr "" #. [scenario]: id=10_Saving_Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:12 msgid "Saving Inarix" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:31 msgid "Wait for Inarix’s arrival from the south on turn 4" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:41 msgid "Destroy the southern part of the bridge" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:45 msgid "" "In order to recruit saurians later on, bring Inarix and at least four " "saurians to safety" msgstr "" #. [objectives] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:64 msgid "Note: whoever detonates the bridge will die." msgstr "" #. [side]: type=Elvish Champion, id=Thelarion #. [unit]: type=Elvish Champion, id=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:62 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:189 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:136 msgid "Thelarion" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:114 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:84 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:78 msgid "Darstang" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:142 msgid "Plonk" msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:188 msgid "" "Reinforcements, at last! Whoever you are, you are welcome in Prestim! The " "fortified bridge over the River Bork was taken this morning by a small " "commando of elves, we have already tried to assault it twice without success." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:192 msgid "Ah! They are no match against my hammer." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:196 msgid "" "There is worse; our scouts report that our saurian allies led by Inarix are " "still trapped on the other side of the river some miles away. They won’t be " "able to cross the river." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:200 msgid "" "Elves and dwarves have joined humans against us and have set up camp nearby. " "Humans will arrive soon. We must destroy the southern bridge on the river." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:204 msgid "" "If Inarix falls prey to those humans then we won’t be able to count on their " "help in this struggle. We must do something!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:209 msgid "I know what we must do. Kill elves and help Inarix cross." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:213 msgid "It won’t be that easy! Our enemies are well entrenched." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:217 msgid "" "We can sabotage the southern bridge to slow them down. When the bulk of the " "saurians have crossed, someone needs to go and light the barrel of oil we " "have set up beside the bridge to destroy it. Any warriors trapped on the " "bridge or on the other side of the river will perish!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:224 msgid "" "Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest " "have reinforced Prestim. It is time to avenge the death of our fallen kin my " "friends — get them!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:228 msgid "" "Ahhh, it’s ‘the Prince’ from the Silent Forest. Unfortunately, I don’t think " "we can deal with him now, we have to focus on saving Inarix." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:235 msgid "Inarix" msgstr "" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:254 msgid "" "Hurry-hurry, friends. Lanbec’h and his kind are right on our tails, we must " "reach Prestim quickly." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:334 msgid "Bah! I’m not going to blow myself to bits!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:352 msgid "Grüü, stay away from that thing! I still have a use for you!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:358 msgid "Uh... Fine, Chief!" msgstr "" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:376 msgid "I’m not going to do it!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:405 msgid "Get away from there you idiot, I’m still over here!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:420 msgid "Hey, don’t light it up, I’m not safe!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:443 msgid "Chief, we can’t be blowing the bridge before Inarix is here, can we?" msgstr "" #. [then] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:455 msgid "" "Chief, Inarix hasn’t yet made it across! Are you really sure you want to do " "this?" msgstr "" #. [else] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:459 msgid "I’m ready, Chief!" msgstr "" #. [option]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:468 msgid "Let her blow!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:473 msgid "Bye bye, $unit.name|!" msgstr "" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:485 msgid "Damn you, Son of the Black-Eye! You’ll pay for this!" msgstr "" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:499 msgid "No, wait!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:506 msgid "Aaaaaaaargh!" msgstr "" #. [option]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:522 msgid "Wait a moment." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:527 msgid "Phew!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:584 msgid "" "Blast it! The saurians have had too many casualties in order for them to be " "of any real help to us. We won’t be able to recruit them in the future." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:630 msgid "" "This isn’t working. Mobilize all our troops and send these creatures back to " "hell." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:634 msgid "It won’t be said that Elves were braver than us, everyone attack!" msgstr "" #. [side]: type=General, id=Earl Lanbec'h #. [side]: type=Grand Marshal, id=Earl Lanbec'h #. [unit]: type=General, id=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:653 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:143 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:92 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:82 msgid "Earl Lanbec’h" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:669 msgid "At them! Rip them to the last!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:673 msgid "It is too late, we are defeated." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:719 msgid "The green earth will curse you for this..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:731 msgid "Curse you, foul orc!" msgstr "" #. [scenario]: id=11_Clash_of_Armies #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:4 msgid "Clash of Armies" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:20 msgid "Defend Prestim successfully for four days" msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:25 msgid "" "Enemies control any villages on the north side of the river when turns run " "out" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:236 msgid "Telamir" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:237 msgid "Angthur" msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:258 msgid "So here we are, and they are preparing to assault." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:263 msgid "Prestim’s walls are rock-hard, they’ll waste themselves on them." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:268 msgid "" "I’m not that sure. Every fortress has its own weakness. Prestim’s walls are " "strong but long and it is difficult to defend them from many directions at " "once. This Earl Lanbec’h must know they can’t break through by only fording " "the river where the bridge previously stood so he must have a better plan " "than that." msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:273 msgid "" "We’ve received messengers from the Council, saying that they are gathering " "tribes into the Great Horde." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:278 msgid "Great! When do they arrive?" msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:283 msgid "In four days. I fear it will be too late." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:288 msgid "" "Fool! We can hold that long. But we have to have Prestim firmly in control " "when the shamans arrive with the Great Horde. We can’t let the humans " "establish a foothold on this side of the river." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:298 msgid "" "Because if we cannot decisively beat these humans, the other tribes won’t " "think us strong enough to lead them. Each chieftain will try to claim the " "leadership of the horde for themselves and the humans will be able to break " "through our defenses." msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:303 msgid "Great." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:384 msgid "Look, the humans are boarding a ship!" msgstr "" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:893 msgid "Charge!" msgstr "" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:902 msgid "Get them!" msgstr "" #. [unit]: type=Merman Warrior, id=Plouf #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1032 msgid "Plouf" msgstr "" #. [message]: speaker=Plouf #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1043 msgid "We arrive to honor our alliance, Earl Lanbec’h." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1048 msgid "Curses! They have fish-men on their side." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1131 msgid "" "The Great Horde is almost here! Drive them out of our villages now!" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1168 msgid "Here we are!" msgstr "" #. [message]: role=greathordewarlord1 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1173 msgid "" "What’s this? This weakling has let humans enter Prestim? I will lead the " "horde and push them to the river!" msgstr "" #. [message]: role=greathordewarlord2 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1179 msgid "" "Bah! I’m the only one strong enough to drive out the humans! The Great Horde " "follows me!" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1185 msgid "" "Look at that, the stupid orcs are starting to fight amongst themselves! " "Now’s our chance, everyone attack!" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1196 msgid "Here we are! Hold on Prestim, we arrive to push them to the river!" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1201 msgid "They are too numerous now, RETREAT!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1223 msgid "" "The Great Horde at last! I was beginning to think they would never come." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1228 msgid "" "Your defense of Prestim was heroic, facing such opposition surely undermined " "the morale of the humans. Now they are retreating to their fortresses and " "will not venture out again anytime soon." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:1233 msgid "" "It is now time to show them who we are and to lead the Great Horde in " "pursuit. We will not rest until we destroy Earl Lanbec’h. Smite, stab, slay!" msgstr "" #. [scenario]: id=12_Giving_Some_Back #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:5 msgid "Giving Some Back" msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:38 msgid "Death of Al’Brock" msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:42 msgid "Death of Flar’Tar" msgstr "" #. [side]: type=General, id=Arthain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:82 msgid "Arthain" msgstr "" #. [side]: type=Lieutenant, id=Hanak #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:103 msgid "Hanak" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:122 msgid "" "With the arrival of the Great Horde, and the humans having retreated, the " "united orcish forces held a council of war." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:128 msgid "" "After a fair amount of squabbling — for some of the older warlords were " "reluctant to let this young upstart lead them — and a few consequent " "executions, the leadership of the horde was formally bestowed upon Kapou’e." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:134 msgid "" "Riders were dispatched in all directions to gather intelligence and to " "pinpoint the exact location of the hostile forces." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:140 msgid "" "The horde was then split into two forces. On the advice of the shamans, " "Kapou’e placed one force under the leadership of Shan Taum the Smug, who — " "despite his obnoxious nature — was a fierce and capable leader. He was sent " "to Bitok, the most southwestern orcish city, to cut off the humans already " "invading the harbor of Tirigaz, and to stop any further human incursion into " "orcish territory." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:147 msgid "" "He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just " "north of the Mourned Hills — to organize any remaining orcish forces as well " "as create an arms and supply depot." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:153 msgid "" "Kapou’e himself — desiring to settle this business once and for all — led " "his remaining forces to Dorest, the human city due southeast of Prestim, to " "which Earl Lanbec’h had retreated." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:228 msgid "" "Earl Lanbec’h, you slimy coward, come out and face me if you have the guts!" msgstr "" #. [message]: speaker=Arthain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:234 msgid "" "Sorry there, old chap. You’re deemed too insignificant for the likes of the " "Earl to deal with. He’s left that pleasure to me instead." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:239 msgid "" "Foolish human. Attack, men, I want that city to be orcish territory within " "the week. Smite, stab, and slay!" msgstr "" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:246 msgid "" "Easier said than done, Chief. There are many humans in that city. And they " "are well armed, too." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:251 msgid "No matter. Horde smash!" msgstr "" #. [scenario]: id=13_The_Dwarvish_Stand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:4 msgid "The Dwarvish Stand" msgstr "" #. [side]: type=Bandit, id=Sagmar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:91 msgid "Sagmar" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:103 msgid "" "After conquering and occupying Dorest, Kapou’e and his men set themselves to " "stabilizing the area and bringing it firmly under the iron-hard orcish rule." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:109 msgid "" "After a few weeks of putting down minor rebellions and clearing out the last " "human strongholds, the first snows of the long northern winter began to " "fall. A few days after the first snowfall a goblin rider — half dead from " "exhaustion — raced into Dorest with the news that Borstep was under siege by " "a large force of dwarves, outlaws and elves." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:115 msgid "" "The orcish commanders were stunned. How had such a large enemy force " "penetrated so deep and so far into orcish territory, especially without " "their knowledge? How also had their enemies known to strike at Borstep, " "which was the rally point for orcish forces as well as their main arms and " "supply depot?" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:121 msgid "" "Kapou’e suspected some sort of treachery. Under the assumption that human " "attacks would be minimal due to the harsh weather, he left only a small " "force to defend Dorest while he and the main horde of orcs sped to the aid " "of Borstep." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:127 msgid "" "Rushing to reach Borstep before the river froze up for the winter, the orcs " "sailed up the River Bork. Paddling day and night the horde barely managed to " "get through the Silent Forest before the river froze solid. Beaching their " "crafts, they marched the last leg of their journey through the deepening " "snow of the Mourned Hills." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:133 msgid "" "As they crested the last hill before the city, the sight before them cast " "them into gloom; there was nothing left of Borstep. The walls had been " "smashed, houses burnt and its inhabitants driven out or slaughtered. Of the " "orcish shamans there was no sign." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:139 msgid "" "With eyes burning with apprehension and rage, Kapou’e sent his riders out to " "scour the land in all directions for the culprits while he made camp with " "the rest of the horde. A few hours later a rider reported back that he had " "picked up a trail of a large body of dwarves, elves and humans heading east " "through the mountains." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:145 msgid "" "Breaking camp the following dusk, the horde set out in hot pursuit. By the " "third day, they caught up with their enemies." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:195 msgid "Pelondras" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:196 msgid "Trithalsul" msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:200 msgid "" "My my, look at this, two abandoned keeps. Probably built by those orcs in " "one of their pointless wars against each other." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:250 msgid "Blast it, the orcs have caught up to us." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:255 msgid "" "Elf, our kind can move and fight far better and faster in these conditions " "than your kind can. Take the orcish prisoners and hurry to Melmog. The " "dwarves shall stop this orcish menace!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:260 msgid "" "Very well, but our human allies will also stay behind and help you. After " "all, we are dealing with the Son of the Black-Eye here." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:265 msgid "Bah, have it your way then. Now, hurry on your way elf." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:281 msgid "" "Bah, cowardly little elves. No dwarf would have ever agreed to such a " "proposal. Good riddance too, those elves just get in the way. Come on men, " "it’s time to show those orcs our steel!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:287 msgid "Ahhh, nice. I finally get chance to squash dwarves again." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:293 msgid "Let’s make them pay for what they did to our people. Blood and steel!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:302 msgid "Victory! ... Grüü, what is that you are eating?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg:307 msgid "" "A human-worm’s dog. Animal meat very tasty. When we fight humans again, can " "I have a pony?" msgstr "" #. [scenario]: id=14_Back_Home #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:4 msgid "Back Home" msgstr "" #. [side]: type=General, id=Telthys #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:117 msgid "Telthys" msgstr "" #. [side]: type=General, id=Fredor #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:154 msgid "Fredor" msgstr "" #. [side]: type=General, id=Georan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:172 msgid "Georan" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:189 msgid "" "Having broken the dwarvish blockade, the horde continued on through the " "mountain pass. Kapou’e began to recognize the lands about them and sure " "enough, they soon found themselves back in the tribe’s homeland." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:200 msgid "Valan" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:270 msgid "Well, boys, we’re home. I told you we would return one day." msgstr "" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:277 msgid "Boy, have they ever built this place up." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:283 msgid "" "Listen up, orcs. Our main objective is to rescue the shamans. It won’t work " "to take the human runts head-on while they sneak the shamans out the back " "door." msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:289 msgid "What are you thinking, Chief?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:295 msgid "" "My men know the land well. Flar’Tar and Al’Brock, both of you take a scout " "and circle around to the Northeast and Southeast respectively. Grüü, you " "take your trolls and circle around to the Northwest. If all goes well we " "shall surround them." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:301 msgid "I like this plan, Chief!" msgstr "" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:307 msgid "You always like his plans, Grüü." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:313 msgid "" "Of course. Squash elves, squash undead, squash dwarves, squash humans. " "Squash them all, very good plan!" msgstr "" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:319 msgid "Well, he has the right idea, anyway." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:326 msgid "" "Good, everyone move out. I will begin the attack from here. I want everyone " "to be in position by first watch at the latest. Is that clear?" msgstr "" #. [message]: speaker=Flar'Tar #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:332 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:700 msgid "Yes, Chief." msgstr "" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:338 msgid "Understood." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:360 msgid "Uh, Chief..." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:366 msgid "... Yes, Grüü?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:372 msgid "Can I get some gold with me?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:378 msgid "Fine, take a hundred. Don’t lose it." msgstr "" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:445 msgid "I am in position, Chief." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:451 msgid "Excellent. Now, where are the others?" msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:495 msgid "We made it." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:501 msgid "Good, but where is Grüü?" msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:506 msgid "Dumb trolls, you can never rely on them." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:565 msgid "I’m here, Chief!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:571 msgid "" "Blood and stone, Grüü! You were supposed to be in position by first watch. " "It’s dawn!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:577 msgid "Err, sorry, there were some humans in way. We squash, no problem." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:583 msgid "" "Better late than never. Now it’s time to kill! Let nobody escape and " "everyone keep an eye out for the shamans." msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:588 msgid "Sounds simple enough." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:611 msgid "Miserable elf, we want some answers!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:616 msgid "Ugh!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:621 msgid "SPEAK!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:626 msgid "... Well, what do you want to know?" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:631 msgid "You can start by telling us who told you to strike at Borstep." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:636 msgid "Uh... we have intelligence." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:641 msgid "Don’t make me hurt you more." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:646 msgid "" "I yield. Shan Taum the Smug told us that that’s where the shamans were, and " "that it was a rally point and weapons depot for you orcs." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:651 msgid "" "Bah, do not think you can break the unity of the horde with your stupid lies!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:656 msgid "" "No really, it’s true. He is jealous of some young upstart called Kapou’e. He " "says all the shamans ‘suck up’ to him just because his father had a black " "eye or something like that." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:661 msgid "" "Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:666 msgid "They’re... the humans killed them." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:671 msgid "You lie!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:676 msgid "I do not. Their bodies are frozen in the lake just over there." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:688 msgid "We had better go look." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:695 msgid "You had better go look." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:707 msgid "A few minutes later..." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:720 msgid "" "The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want " "every human and elf in this area slaughtered! Show no mercy, give no quarter!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:726 msgid "Chief! It’s true, the shamans have been murdered!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:732 msgid "" "What?! The human-worms and tree-shaggers have gone too far! BLOOD AND " "STEEL! I want every human and elf in this area slaughtered! Show no mercy, " "give no quarter!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:737 msgid "What should I do with this one?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:743 msgid "Throw him in the lake. If he freezes to death, all the better." msgstr "" #. [scenario]: id=15_Civil_War #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:4 msgid "Civil War" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:24 msgid "Defeat all rebel leaders and..." msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:28 msgid "Then move Kapou’e to the signpost in the southwest" msgstr "" #. [side]: type=Orcish Warlord, id=Braga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:66 msgid "Braga" msgstr "" #. [side]: type=Orcish Warlord, id=Braga #. [side]: type=Orcish Warlord, id=Kergai #. [side]: type=Orcish Warlord, id=Meato #. [side]: type=Orcish Warlord, id=Orga #. [side]: type=Orcish Warlord, id=Ragvan #. [side]: type=Orcish Warrior, id=Knorgh #. [side]: type=Orcish Warrior, id=Nofhug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:73 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:93 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:113 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:133 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:65 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:100 msgid "Rebels" msgstr "" #. [side]: type=Orcish Warlord, id=Meato #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:86 msgid "Meato" msgstr "" #. [side]: type=Orcish Warlord, id=Ragvan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:106 msgid "Ragvan" msgstr "" #. [side]: type=Orcish Warlord, id=Kergai #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:126 msgid "Kergai" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:145 msgid "" "Infuriated by the murder of the shamans, the orcish horde massacred the " "humans and their allies. In their rage, they scoured the snow for hours " "looking for any survivors. Only when their rage was spent did the full " "implications of the shamans’ deaths begin to sink in." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:151 msgid "" "With the Council broken, there was now nothing left to hold the orcish " "forces together. And if the orcish forces began to fight amongst themselves " "as they so often did, then the humans would eradicate them with ease." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:157 msgid "" "Kapou’e vowed that this would not happen. Events had the smell of a " "treacherous plot aimed at destroying the unity of the orcs. Furthermore, if " "the tree-shagger was to be trusted, then Shan Taum the Smug was behind it " "all. What an orc expected to gain from destroying his own race was beyond " "Kapou’e, but he decided to march to Bitok personally and confront the " "traitor. Bitok being on the far side of orcish territory, this would also " "give him a good chance to clobber the orcs together again — the old " "fashioned way." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:163 msgid "" "Furthermore, the troops who had been led by Kapou’e this far had grown to " "respect him as a wise and capable leader, and they proclaimed their loyalty " "to him. Delighted, Kapou’e sent detachments off in different directions to " "bring in the other tribes, by force if necessary. Al’Brock was sent west, " "along the route that Kapou’e had used to flee the human forces almost a year " "before. Flar’Tar was sent directly south to rally the tribes along the " "Mountains of Haag and the eastern Mourned Hills. Kapou’e himself made a " "direct southwest beeline towards Bitok. They were all to meet in Dorest that " "spring to repel the human attack that seemed certain to come." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:169 msgid "" "Having thus made his plans, Kapou’e set out for Bitok to get to the root of " "this treachery." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:194 msgid "" "If we are going to make it to Bitok, and then back to Dorest before spring " "we have to get a move on. Break camp as soon as possible. Destroy all " "opposition in your path, I want this area to be firmly under my control by " "the time we are through here." msgstr "" #. [message]: speaker=Braga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:200 msgid "Black-Eye! We won’t submit to an upstart like you!" msgstr "" #. [message]: speaker=Meato #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:206 msgid "" "Turn around and go back to where you came from or you’ll find your head on a " "pike! Right?" msgstr "" #. [message]: speaker=Kergai #. [message]: speaker=Ragvan #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:211 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:216 msgid "Right!" msgstr "" #. [message]: speaker=Kapou'e #. "whupping" is not a typo for "whipping"; it is a Southern #. American dialect word meaning "a severe beating". #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:224 msgid "" "It’s been a chilly winter. How about we warm ourselves up a bit by giving " "these traitors a good whupping, boys?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:229 msgid "Yeah!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:306 msgid "Little orcs fun to squash too! Chief doesn’t let me too often." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:311 msgid "You can have as many as you want now, Grüü." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:331 msgid "This rabble won’t be a problem anymore." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:340 msgid "Got this tribe under control." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:349 msgid "This is what you get for deserting the Son of the Black-Eye." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:358 msgid "This trash’s gone." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:380 msgid "Heehee, we wiped them out good." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:385 msgid "Now let’s get going, we have an appointment with Shan Taum." msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:392 msgid "Move Kapou’e to the signpost in the southwest" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:540 msgid "" "I can’t leave these renegades unguarded at our rear. I must take care of " "them before continuing." msgstr "" #. [scenario]: id=16_The_Coward #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:4 msgid "The Coward" msgstr "" #. [side]: type=Orcish Warlord, id=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:60 msgid "Orga" msgstr "" #. [side]: type=Orcish Warrior, id=Knorgh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:81 msgid "Knorgh" msgstr "" #. [side]: type=Orcish Warrior, id=Nofhug #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:95 msgid "Nofhug" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:108 msgid "" "Kapou’e and his followers made a grueling march across the frozen " "Northlands. For the orcs it was a constant nightmare of freezing, marching " "and fighting. Food was scarce, and the stores that they managed to seize " "from rebellious tribes had to be strictly rationed. Many of the weaker orcs " "who weren’t killed in combat died from exhaustion, or fell behind and froze " "to death." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:114 msgid "" "Throughout this nightmare Kapou’e drove himself and his men ruthlessly. The " "spring thaw would soon be upon them and with it, the human army that Earl " "Lanbec’h was no doubt rallying. By that time the orcs had to be united one " "way or another, since if they were separated and scattered, they would " "surely be exterminated." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:120 msgid "" "And so they marched on, persevering in weather that would kill even the most " "hardened human, and through fierce bloody battles with belligerent tribes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:126 msgid "" "Finally, after over three months, Kapou’e and his exhausted but hardened " "army arrived at Bitok, just before the spring thaw." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:211 msgid "Good morning, Shan Taum!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:218 msgid "What... Kapou’e! What in the frozen northlands are you doing here?!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:223 msgid "" "Oh, I just thought I would take a bracing winter stroll and visit my " "father’s old friend. How could I not, given his impressive list of recent " "accomplishments." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:229 msgid "Accomplishments?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:234 msgid "" "Well let’s see, first he betrays the trust of his sworn sovereign and " "becomes no less than a boot-licking spy for the humans. Then goes on to " "engineer the death of half of the Great Council and in doing so makes " "himself directly responsible for the deaths of hundreds of orcs. And best of " "all, he is directly responsible for a bloody civil war right at the time " "when his people are on the edge of total extermination!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:240 msgid "LIES! THESE ARE ALL LIES!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:245 msgid "" "Tell you what, you ungrateful backstabbing traitor, if you surrender right " "now I will just cut off your head instead of torturing you to death." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:251 msgid "How dare you accuse me of being a traitor, you turdlicker!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:256 msgid "Right... So what will it be, beheading or torture?" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:263 msgid "Orga, kill this kid for me. I’ll be in my keep." msgstr "" #. [message]: speaker=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:269 msgid "Yes, sir!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:285 msgid "What! Fight like an orc, you gutless coward!" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:301 msgid "" "Hey Chief, it’s pretty odd. Shan Taum doesn’t seem to have too many of his " "men around. He was given control of half the Great Horde. Do you think they " "left him?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:306 msgid "" "I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out like " "we did to clobber the other tribes to his rule. In any case, it will be " "convenient for us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:315 msgid "" "Good, we crushed this pocket of resistance too. Now where in the world did " "that coward Shan Taum run off to?" msgstr "" #. [scenario]: id=17_The_Human_Attack #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:5 msgid "The Human Attack" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:25 msgid "Hold off the humans" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31 msgid "Defeat Earl Lanbec’h" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:135 msgid "" "As Kapou’e expected, by the time his forces had been defeated Shan Taum was " "nowhere to be found. Gritting his teeth and vowing that he would yet make a " "mug out of the traitor’s skull, Kapou’e gathered his men and headed for " "Dorest." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:141 msgid "" "Once there he found his generals, Al’Brock and Flar’Tar, had already arrived " "along with hundreds of bloodthirsty orcs. The warriors of the tribes that " "Kapou’e had cowed into submission were also present. In addition, the " "remaining shamans of the Great Council were also present to help in whatever " "way they could to preserve the unity of the Horde." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:147 msgid "" "Their presence proved to be unnecessary. It came as a shock to Kapou’e to " "discover, after a few days, that his people held him in awe. News of " "Kapou’e’s exploits had been widely circulated — from his rescue of the " "shamans at Barag Gór, to his forced march through the northern blizzards. " "Younger grunts especially worshiped him with such fervor that he found it " "almost frightening." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:153 msgid "" "Days passed, the snows melted and Kapou’e readied his defenses. A few weeks " "after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s army." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:242 msgid "" "This is it, men! It is time to make these orcs pay for all that they have " "done to us. Attack without compromise, we have several detachments of " "reinforcements on their way. Spare no orc and let us take back this land " "which is rightfully ours!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:247 msgid "Forward, men! Our wolves will feed well tonight!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:253 msgid "Come here, human softlings. Grüü has a little present for you..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:352 msgid "As a fresh day dawned, more human forces arrived." msgstr "" #. [message]: speaker=Bruce #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:365 msgid "We have arrived, my lord." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:376 msgid "Ahhh, perfect, more reinforcements." msgstr "" #. [side]: type=General, id=Howgarth III #. [unit]: type=General, id=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:394 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:154 msgid "Howgarth III" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:435 msgid "Hold it! What in the wide green world is going on here!" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:441 msgid "" "Howgarth? You and your interfering alliance always show up at the worst " "possible time." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:446 msgid "Just who do you think you are, slug?" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:452 msgid "I am Howgarth of the Northern Alliance, successor to the late Rahul I." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:458 msgid "" "This is a strictly territorial matter, Howgarth. The Northern Alliance has " "no right to intervene in this affair." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:463 msgid "" "The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a " "treaty some twenty seven years ago between your people and the orcs, which " "both of you are no doubt violating. It is our duty as the orchestrator and " "witness of this treaty to see that it is honored." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:469 msgid "" "Well, good for you. As a matter of fact, this land is clearly defined under " "your precious treaty as human territory. So if you are so keen on being all " "high and noble, then muster your men to help us push back this orcish menace." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:474 msgid "" "Cease your lies, Lanbec’h. We all know that you were the one who started " "this war. But enough, it is time for all this to end. I call for both sides " "to parley and we shall discuss this matter." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:479 msgid "" "Ha ha, very funny, old fool. You think we are stupid enough to fall for " "that? I’ve not forgotten what you people did to my father." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:485 msgid "What in the world are you talking about?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:490 msgid "" "I am Kapou’e, son of the Black-Eye Karun. Twenty-seven years ago you people " "assassinated my father after inviting him to join the Northern Alliance." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:496 msgid "" "What? We received word that he declined our invitation and that was the end " "of the matter. I know nothing of his assassination. As a matter of fact, I " "was there when the orcish messenger brought Rahul Karun’s reply." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:501 msgid "Messenger, what messenger?" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:507 msgid "If I remember correctly, it was some orc named Shan Taum." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:512 msgid "Funny, that name sounds oddly familiar..." msgstr "" #. [scenario]: id=18_Northern_Alliance #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:4 msgid "Northern Alliance" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:26 msgid "Kill Shan Taum and Earl Lanbec’h" msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:37 msgid "Death of Howgarth III" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:182 msgid "" "Kapou’e agreed to meet Howgarth III. Not trusting the human however, Kapou’e " "brought along Grüü, as well as one of his most trusted soldiers. Earl " "Lanbec’h flatly refused to attend the parley." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:188 msgid "" "The human attack having stopped for the time being, both parties met in the " "middle of the battlefield. Howgarth III demanded that Kapou’e give Dorest " "back to the humans and return to their lands as defined in the treaty. " "Kapou’e refused to do so as long as the humans were attacking orcish lands. " "He demanded that the humans disperse their forces and return any land they " "had stolen from the orcs. Only then would he return Dorest and disperse the " "Horde." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:194 msgid "" "Howgarth III agreed and further added that, if Earl Lanbec’h continued in " "aggression, then under the dictates of the Northern Alliance, he himself " "would be forced to move against the Earl." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:200 msgid "" "That having been settled, Kapou’e began to inquire about the death of his " "father. Howgarth III repeated his story, that the last thing they heard from " "Black-Eye Karun was the message declining their invitation to join the " "Northern Alliance, brought by none other than Shan Taum himself." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:206 msgid "" "As they were discussing the matter, a group of orcs charged from the " "surrounding trees and hills and surrounded the parley." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:483 msgid "" "Now now now, what do we have here. Collaborating with the enemy again just " "like your disgusting father, are you?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:489 msgid "" "Collaborating with the humans, pfff. You’re one to talk. What are you doing " "here, Shan Taum?" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:494 msgid "I am here to do to you what I did to your father." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:499 msgid "So you did kill my father then." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:504 msgid "What did I tell you, Kapou’e?" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:510 msgid "" "Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want " "Dorest recaptured by sunset." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:515 msgid "" "Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since your " "army has been the aggressor, you must immediately disperse your army and " "withdraw from orcish territory. Once that is done then Kapou’e will give you " "back Dorest and call off the horde. I have had dealings with Kapou’e’s " "father before and I believe his blood will be trustworthy. And if that isn’t " "enough, then we are here to protect you in case he violates the pact." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:521 msgid "" "You and your damned compromises can go to hell. Your beloved Kapou’e will be " "joining you shortly." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:526 msgid "You leave us no choice but to take military action against you." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:532 msgid "" "Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as " "soon as my orc friend here gives the order. And then your men will " "automatically assume that Kapou’e tricked and killed you." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:537 msgid "Not today, my friend. (Whistles)" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:645 msgid "" "Kapou’e, it is essential that I make it back to my camp to bring news of our " "agreement and this treachery. One of my gryphon riders will take me. My " "bodyguards and the rest of my gryphons will help you fight free of this " "ambush. Once you get back to your camp, we will make a joint assault on " "these traitors. Once they are dead and dispersed, then I trust you will " "carry out our agreement." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:650 msgid "Agreed. Let’s get to it. BLOOD AND STEEL!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:674 msgid "" "Blast! The human has escaped. Orcs, bring me Kapou’e’s head. I must get to " "my camp and assault the city." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:703 msgid "Shan Taum big coward. Never want to fight." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:758 msgid "Yeah, we finally got the coward." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:764 msgid "" "Yeah, we finally got the coward. What do you want us to do with him, Chief?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:773 msgid "Blood and steel! The traitor was mine!" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:779 msgid "I’m sorry, Kapou’e. I’ll have my men leave what remains of him to you." msgstr "" #. [message] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:785 msgid "What do you want us to do with him, Chief?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:792 msgid "" "Stick his head at the end of a pike and let the buzzards pick it clean. I " "wasn’t joking about making a mug from his skull." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:805 msgid "No! Without him the Northern Alliance will continue to fall apart." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:818 msgid "YEAH!" msgstr "" #. [scenario]: id=19_Epilogue #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4 msgid "Epilogue" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:25 msgid "" "True to his word, once Lanbec’h had been slain, Howgarth III dispersed the " "Earl’s forces and withdrew them from orcish territory. For his part Kapou’e " "withdrew from Dorest and dispersed the Great Horde. However, before the " "horde was dispersed he appointed three more shamans — with the consent of " "all — to make the Great Council complete again." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:32 msgid "" "As Rahul had done to Kapou’e’s father, Howgarth III issued an invitation to " "Kapou’e to join the Northern Alliance. Kapou’e declined. Instead he went " "back to Barag Gór and, making that his capital, established himself as " "sovereign over all the northern tribes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:38 msgid "" "Kapou’e ruled for many years, and those years were a time of unprecedented " "prosperity and unity for the orcs. Under the leadership of Kapou’e, the " "united orc forces thoroughly scoured their territory of any renegade bands " "of humans, dwarves, elves, and undead. Agreements were thrashed out to the " "effect that orcs desiring to trade would have free passage anywhere in " "orcish territory without hindrance from other tribes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:44 msgid "" "During the eighth year of Kapou’e’s reign, and then again in the fourteenth, " "the orcish territories were once again invaded, first by the elves, and then " "once again by the humans. As testament to the power of the orcs united under " "Kapou’e, both attacks were quickly and decisively crushed, even before the " "Northern Alliance could intervene." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:50 msgid "" "In order to keep fighting between the tribes to a minimum, Kapou’e also " "maintained an enormous army, drawn from all corners of his empire. To offset " "the cost of maintaining such an army, he often hired out portions of it to " "act as mercenaries in foreign struggles. People of all races took advantage " "of this and, consequently, those orcs thirsting for battle got more than " "enough to keep them from attacking their nearest neighbors." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:56 msgid "" "Grüü in particular took great delight in these excursions. The huge, " "cunning, and swift troll soon became even more well known than Kapou’e. " "Tales of his courage and cunning reached even as far as Wesnoth itself." msgstr "" #. [unit_type]: id=Novice Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:4 msgid "Novice Orcish Shaman" msgstr "" #. [unit_type]: id=Novice Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:21 msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Novice Shamans are still young and vigorous, but their " "spell-casting ability still needs improvement." msgstr "" #. [attack]: type=impact #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26 msgid "staff" msgstr "" #. [attack]: type=pierce #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35 msgid "curse" msgstr "" #. [unit_type]: id=Old Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:4 msgid "Old Orcish Shaman" msgstr "" #. [unit_type]: id=Old Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:21 msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Old Orcish Shamans are shamans that have mastered " "magic, although their physical strength has declined with age." msgstr "" #. [unit_type]: id=Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:4 msgid "Orcish Shaman" msgstr "" #. [unit_type]: id=Orcish Shaman, race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:21 msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:17 msgid "Ouch! This hurts!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:21 msgid "The Council will never be complete again. This is hopeless." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:35 msgid "Argh! I’m done. My people are doomed!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:49 msgid "Oh no, I am defeated." msgstr "" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:71 msgid "Ahhh!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:76 msgid "" "Blast it, without Inarix to lead his saurians, we can no longer count on " "their help." msgstr "" #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:77 msgid "Al’Brock" msgstr "" #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:91 msgid "Flar’Tar" msgstr "" #. [note] #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:104 msgid "The Great Horde: upkeep cost of every unit decreased by one." msgstr ""