# Translation of wesnoth-anl.po into Serbian. # Copyright © 2009, Wesnoth development team. # This file is distributed under the same license as the Battle for Wesnoth package. # Chusslove Illich , 2009, 2011. # Dalibor Djuric , 2010, 2011. # msgid "" msgstr "" "Project-Id-Version: wesnoth-anl\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2015-06-12 18:03-0300\n" "PO-Revision-Date: 2011-12-10 10:16+0100\n" "Last-Translator: Chusslove Illich \n" "Language-Team: Serbian\n" "Language: sr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=n==1 ? 3 : n%10==1 && n%100!=11 ? 0 : n" "%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Environment: wesnoth, wesnoth/noent\n" "X-Wrapping: fine\n" #. [multiplayer]: id=multiplayer_A_New_Land #: data/multiplayer/scenarios/4p_A_New_Land.cfg:4 msgid "4p — A New Land" msgstr "4и: Нова земља" #. [multiplayer]: id=multiplayer_A_New_Land #: data/multiplayer/scenarios/4p_A_New_Land.cfg:6 msgid "" "This 4p survival scenario allows you to construct buildings and terraform " "the land. Use map settings. The recommended starting gold is 100." msgstr "" "Сценарио опстанка за четири играча који дозвољава подизање грађевина и " "обликовање земље. Употребите поставке мапе. Препоручено злато на почетку је " "100." #. [part] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:24 msgid "" "In the aftermath of the great war the remnants of humanity fled to an " "obscure secluded glen. Though they knew they could not hide from the mighty " "armies that had crushed their homeland, the leaders of the resistance hoped " "only for enough time to rebuild their forces." msgstr "" "На крају великог рата, остаци човечанства избегоше у неугледну осамљену " "гудуру. Иако су знали да се не могу сакрити од моћних војски што им " "разрушише домовину, вођи отпора надаше се предаху довољном да обнове своје " "снаге." #. [objectives] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:32 msgid "Right-click on your leader during your turn for help" msgstr "Током потеза, за помоћ кликни десним на свог вођа." #. [objective]: condition=win #: data/multiplayer/scenarios/4p_A_New_Land.cfg:34 msgid "You must survive until turn 25." msgstr "Преживиш ли до потеза 25" #. [side] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:51 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:67 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:83 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:99 msgid "teamname^Team 1" msgstr "Тим 1" #. [side]: type=Death Knight #. [side]: type=Orcish Sovereign #: data/multiplayer/scenarios/4p_A_New_Land.cfg:118 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:145 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:172 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:199 msgid "teamname^Team 2" msgstr "Тим 2" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:411 msgid "" "You destroy the mushroom mine. The northwest undead now have 10 less income." msgstr "" "Гљиварски рудник је уништен. Немртви северозапада сада имају 10 мање прихода." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:434 msgid "" "You destroy the mushroom mine. The northeast orcs now have 10 less income." msgstr "" "Гљиварски рудник је уништен. Оркови североистока сада имају 10 мање прихода." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:457 msgid "" "You destroy the mushroom mine. The southwest orcs now have 10 less income." msgstr "" "Гљиварски рудник је уништен. Оркови југозапада сада имају 10 мање прихода." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:480 msgid "" "You destroy the mushroom mine. The southeast undead now have 10 less income." msgstr "" "Гљиварски рудник је уништен. Немртви североистока сада имају 10 мање прихода." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:589 msgid "" "One of your peasants has happened upon some spiders’ nests in the north and " "south." msgstr "" "Један од твојих сељака натрапа на нека гнезда паукова на северу и југу." #. [message]: type=Peasant #: data/multiplayer/scenarios/4p_A_New_Land.cfg:595 msgid "" "I swear I saw somebody trapped in the spider’s web. Maybe we should rescue " "him?" msgstr "" "Кунем се да сам видео неког ухваћеног у пауковој мрежи. Можда би требало да " "га спасемо?" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:617 msgid "" "Move any unit next to these captives and they will join your side. The " "spiders guarding each captive are currently wounded, the sooner you get " "there the better chance you have of killing them." msgstr "" "Помери било коју јединицу до заробљеника и прикључиће се твојој страни. " "Пауци што их чувају тренутно су рањени, те што пре стигнеш до њих, бољи су " "ти изгледи да их побијеш." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:629 msgid "" "Your men report strange sounds coming from some caves to the east and west." msgstr "Твоји људи пријављују чудне звуке из неких пећина на истоку и западу." #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:635 msgid "" "It would seem the enemy has built some underground mushroom mines nearby — " "it must be where the mainstay of their resources are produced. If we could " "destroy them our chances wouldn’t nearly be so slim." msgstr "" "Чини се да је непријатељ саградио некакве подземне гљиварске руднике у " "близини — мора да се тамо производи главнина њихових средстава. Кад бисмо их " "могли уништити, изгледи би нам се добрано побољшали." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:657 msgid "" "Move any unit onto these villages to destroy the mine. Each one you destroy " "will reduce the enemy’s income by 10." msgstr "" "Помери било коју јединицу на ова села да уништиш рудник. Сваки који уништиш " "смањиће приход непријатеља за 10." #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:670 msgid "This battle is nearly at an end. Victory is close at hand!" msgstr "Овај је бој скоро окончан. Победа је надомак руке!" #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:682 msgid "" "We have survived the onslaught! The tide of the battle has turned, victory " "cannot elude us now!" msgstr "" "Преживесмо налет! Ток боја је преокренут, победа нам више не може измаћи!" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:686 msgid "You have won the game, but you may continue if you wish..." msgstr "Игра је добијена, али можеш наставити ако желиш..." #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:702 msgid "I have fallen, but all is not lost!" msgstr "Погибох, али није све изгубљено!" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:715 msgid "I am done for, but we have yet to lose this battle!" msgstr "Са мном је готово, али битка још није изгубљена!" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:728 msgid "Comrades, avenge me!" msgstr "Другови, осветите ме!" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:741 msgid "Do not fear, there is hope for us still!" msgstr "Не бојте се, још има наде за нас!" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34 msgid "The chest contains $oc_treasure gold." msgstr "Ковчег садржи $oc_treasure злата." #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5 msgid "Return to menu" msgstr "Назад на мени" # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125 msgid "Peasants" msgstr "Сељаци" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19 msgid "" "Peasants are your workers. Depending on the terrain, right-clicking on a " "peasant allows you to terraform the landscape and/or build castles, mines, " "farms, villages and universities." msgstr "" "Сељаци су твоји радници. У зависности од терена, десни клик на сељака даје " "могућности обликовања земљишта или изградње замкова, рудника, фарми, села и " "универзитета." # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132 msgid "Mages" msgstr "Магови" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29 msgid "" "Mages are your wise men. They can study at universities, pursuing advances " "in mining, farming and recruitment." msgstr "" "Магови су твоји мудраци. Могу учити на универзитетима, развијати унапређења " "у рударству, пољопривреди и војним применама." # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139 msgid "Farms" msgstr "Фарме" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39 msgid "" "Farms can only be planted on grassland. Move a peasant onto a farm and he " "will begin to automatically harvest the cash crop." msgstr "" "Фарме се могу зачињати само на ливадама. Помери сељака на фарму, и сам ће " "почети да жање приносе." # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146 msgid "Villages" msgstr "Села" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49 msgid "" "Villages can only be built on grassland. They provide income and healing as " "usual. Right-click on a peasant in a village and you can establish a " "university." msgstr "" "Села се могу дизати само на ливадама. Обезбеђују приходе и лечење, као и " "обично. Кликнеш ли десним на сељака у селу, можеш успоставити универзитет." # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153 msgid "Mines" msgstr "Рудници" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59 msgid "" "Mines can be built on hills or mountains. A peasant on a mine will " "automatically dig for gold at the start of your turn." msgstr "" "Рудници се могу градити на брдима и планинама. Сељак на руднику сам ће " "ископавати злато на почетку твог потеза." # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160 msgid "Universities" msgstr "Универзитети" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69 msgid "" "Any of the ‘Elvish’ style villages represent universities. At the start of " "your turn, Mages in universities automatically add to the study progress of " "your chosen research target. Right-click on a mage in a university to change " "research target." msgstr "" "Свако село вилењачког устројства представља универзитет. На почетку твог " "потеза, магови на универзитету аутоматски доприносе напретку ка задатом циљу " "истраживања. Кликни десним на мага на универзитету да промениш циљ " "истраживања." # >> @title:window #. [message]: speaker=narrator #. [option]: speaker=narrator #. [set_menu_item]: id=anl_diplomacy #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196 msgid "Diplomacy" msgstr "Дипломатија" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79 msgid "" "Right-clicking on your leader when in a university allows you to select " "special diplomatic options." msgstr "" "Кликнеш ли десним на свог вођа док је на универзитету, можеш изабрати " "посебне дипломатске опције." #. [set_menu_item]: id=anl_help #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87 msgid "Help" msgstr "Помоћ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111 msgid "A New Land — Help" msgstr "Нова земља — помоћ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112 msgid "Select a topic." msgstr "Изабери тему." #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115 msgid "Done" msgstr "Готово" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47 msgid "I hereby donate 20 gold to the coffers of $df_player_name|." msgstr "Овим прилажем 20 златника у ризницу $df_player_name|." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:100 msgid "" "$sf_player_name|, since our wisdom exceeds yours I have instructed my " "scholars to further your understanding of agriculture." msgstr "" "$sf_player_name|, пошто наша мудрост надмашује твоју, наложих својим " "учењацима да продубе твоје разумевање пољопривреде." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:138 msgid "" "$sm_player_name|, since the wisdom of my people exceeds yours I have " "instructed my scholars to aid you in your efforts to learn the science of " "mining." msgstr "" "$sm_player_name|, пошто мудрост мога народа надмашује твоју, наложих својим " "учењацима да допринесу твојим напорима у изучавању рударске науке." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:183 msgid "" "You know worryingly little about the arts of war, $sw_player_name|. I feel " "an obligation to instruct you in this vital matter." msgstr "" "Забрињавајуће мало знаш о вештини ратовања, $sw_player_name|. Осећам дужност " "да те подучим тој животној материји." #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249 msgid "" "$player_name\n" "Share knowledge of agriculture" msgstr "" "$player_name\n" "Подели знање о пољопривреди" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:256 msgid "" "$player_name\n" "Share knowledge of mining" msgstr "" "$player_name\n" "Подели знање о рударству" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:263 msgid "" "$player_name\n" "Share knowledge of warfare" msgstr "" "$player_name\n" "Подели знање о ратовању" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:293 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:374 msgid "Diplomatic Options" msgstr "Дипломатске опције" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:296 msgid "What shall I do?" msgstr "Шта ми је чинити?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:302 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:54 msgid "Nothing" msgstr "Ништа" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314 msgid "" "Donate Funds\n" "Give 20 gold to another player" msgstr "" "Приложи средства\n" "Подај 20 златника другом играчу" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333 msgid "Who will you donate funds to?" msgstr "Коме ћеш приложити средства?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:380 msgid "Back" msgstr "Назад" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:358 msgid "" "Share Knowledge\n" "Help an ally with their research" msgstr "" "Подели знање\n" "Помози савезника у његовом истраживању" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377 msgid "Who will you share knowledge with?" msgstr "С ким ћеш поделити своја сазнања?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:415 msgid "" "Negotiate with the Dwarves\n" "Lets you recruit a Dwarvish unit\n" "Negotiation Progress: $player_$side_number|.leader_option_1.progress|/" "$player_$side_number|.leader_option_1.target" msgstr "" "Преговарај са патуљцима\n" "Омогућава најамљивање патуљачке јединице\n" "Напредак преговора: $player_$side_number|.leader_option_1.progress|/$player_" "$side_number|.leader_option_1.target" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:470 msgid "" "Negotiate with the Elves\n" "Lets you recruit an Elvish unit\n" "Negotiation Progress: $player_$side_number|.leader_option_2.progress|/" "$player_$side_number|.leader_option_2.target" msgstr "" "Преговарај са вилењацима\n" "Омогућава најамљивање вилењачке јединице\n" "Напредак преговора: $player_$side_number|.leader_option_2.progress|/$player_" "$side_number|.leader_option_2.target" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:538 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:570 msgid "Negotiation Complete" msgstr "Преговори довршени" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541 msgid "" "Our talks are complete — the Dwarves will gladly fight by your side. Which " "of our brethren do you want to recruit?" msgstr "" "Наши су разговори окончани — патуљци ће се радо борити уз твоју страну. " "Којег би нашег сународника да унајмиш?" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573 msgid "" "Our talks are complete — the Elves shall aid you in this battle. Which our " "of kin do you wish to recruit?" msgstr "" "Наши су разговори окончани — вилењаци ће ти помоћи у боју. Којег би од нашег " "рода да унајмиш?" #. [set_menu_item]: id=anl_choose_new_recruit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34 msgid "Choose New Recruit" msgstr "Изабери новог најамника" # >> @title:window #. [message]: speaker=narrator #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:62 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:277 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:304 msgid "Study Complete" msgstr "Проучавање довршено" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:64 msgid "Which type of unit would you like to be able to recruit?" msgstr "Који тип јединице желиш да можеш најмити?" #. [set_menu_item]: id=anl_oversee_research #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:89 msgid "Oversee Research" msgstr "Надгледај истраживање" # >> @title:window #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138 msgid "Research" msgstr "Истраживање" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:140 msgid "" "We are currently studying $player_$side_number|.research." "target_language_name|. To which end would you have our scholars devote their " "minds?\n" "\n" "Our farms produce $player_$side_number|.farming.gold|g\n" "Our mines produce $player_$side_number|.mining.gold|g\n" msgstr "" "Тренутно проучавамо $player_$side_number|.research.target_language_name|. " "Којем циљу желиш да наши учењаци посвете своје мисли?\n" "\n" "Наше фарме производе $player_$side_number|.farming.gold| зл.\n" "Наши рудници производе $player_$side_number|.mining.gold| зл.\n" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148 msgid "Continue as before" msgstr "Настави као и до сада" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:165 msgid "" "Agriculture\n" "Farmers produce +1 gold\n" "Study Progress: $player_$side_number|.farming.progress|/$player_" "$side_number|.farming.target" msgstr "" "Пољопривреда\n" "Земљорадници да производе +1 зл.\n" "Напредак проучавања: $player_$side_number|.farming.progress|/$player_" "$side_number|.farming.target" #. [command] #. [research] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169 #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102 msgid "agriculture" msgstr "пољопривреда" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:176 msgid "" "Mining\n" "Miners produce +1 gold\n" "Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|." "mining.target" msgstr "" "Рударство\n" "Рудари да производе +1 зл.\n" "Напредак проучавања: $player_$side_number|.mining.progress|/$player_" "$side_number|.mining.target" #. [command] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:180 msgid "mining" msgstr "рударство" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:187 msgid "" "Warfare\n" "Allows you to recruit a new type of unit\n" "Study Progress: $player_$side_number|.warfare.progress|/$player_" "$side_number|.warfare.target" msgstr "" "Ратовање\n" "Могућност најамљивања новог типа јединица\n" "Напредак проучавања: $player_$side_number|.warfare.progress|/$player_" "$side_number|.warfare.target" #. [command] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:198 msgid "warfare" msgstr "ратовање" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247 msgid "" "$player_$side_number|.name|’s farms now produce $player_$side_number|." "farming.gold gold." msgstr "" "Фарме играча $player_$side_number|.name| сада производе $player_" "$side_number|.farming.gold злата." #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:279 msgid "" "$player_$side_number|.name|’s mines now produce $player_$side_number|.mining." "gold gold." msgstr "" "Рудници играча $player_$side_number|.name| сада производе $player_" "$side_number|.mining.gold злата." #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:306 msgid "" "$player_$side_number|.name|, we have finished researching warfare. Right-" "click on a mage in a university to select a unit to recruit." msgstr "" "$player_$side_number|.name|, довршили смо истраживање ратовања. Кликни " "десним на мага на универзитету да унајмиш јединицу." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:197 msgid "Let’s cut you free!" msgstr "Ослободимо те!" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201 msgid "You release the creature from the web and it agrees to help you." msgstr "Пошто ослободи створење из мреже, оно ти се приклони." #. [set_menu_item]: id=anl_get_to_work #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6 msgid "Get to Work!" msgstr "На посао!" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:50 msgid "What shall I do my liege?" msgstr "Шта ми је чинити, вођо?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69 msgid "Convert to Grassland" msgstr "Претвори у ливаду" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547 msgid "Cost: 0g" msgstr "трошак: 0 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86 msgid "Plant Farm" msgstr "Посеј фарму" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100 msgid "Build Village" msgstr "Сагради село" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100 msgid "Cost: 15g" msgstr "трошак: 15 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122 msgid "Build Castle" msgstr "Сагради замак" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498 msgid "Cost: 6g" msgstr "трошак: 6 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143 msgid "Cost: 4g" msgstr "трошак: 4 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143 msgid "Flood the Field" msgstr "Поплави поље" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375 msgid "Cost: 1g" msgstr "трошак: 1 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166 msgid "Plant Saplings" msgstr "Засади младице" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192 msgid "Chop Down Forest" msgstr "Сасеци шуму" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192 msgid "Earns: 1g" msgstr "зарада: 1 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272 msgid "Build Mine" msgstr "Сагради рудник" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272 msgid "Cost: 25g" msgstr "трошак: 25 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427 msgid "Cost: 3g" msgstr "трошак: 3 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297 msgid "Make a Ford" msgstr "Наспи газ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323 msgid "Cost: 5g" msgstr "трошак: 5 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375 msgid "Landfill" msgstr "Испуни земљиште" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352 msgid "Destroy the Ford" msgstr "Разруши газ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404 msgid "Cost: 2g" msgstr "трошак: 2 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427 msgid "Smash Cave Floor" msgstr "Разбиј под пећине" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450 msgid "Earns: 3g" msgstr "зарада: 3 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450 msgid "Harvest Mushrooms" msgstr "Пожањи печурке" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498 msgid "Build a Keep" msgstr "Сагради кулу" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522 msgid "Cost: 7g" msgstr "трошак: 7 зл." #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522 msgid "Establish University" msgstr "Успостави универзитет" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547 msgid "Clear the Ground" msgstr "Рашчисти земљиште"