# #-#-#-#-# wesnoth-anl.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-# # Shavian English translations for Battle for Wesnoth package. # Copyright (C) 2009 Wesnoth development team # This file is distributed under the same license as the Battle for Wesnoth package # # Contributors: # Arc Riley # Thomas Thurman # msgid "" msgstr "" "Project-Id-Version: en@shaw\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2015-06-12 18:03-0300\n" "PO-Revision-Date: 2009-10-12 18:45-0400\n" "Last-Translator: Arc Riley \n" "Language-Team: Shavian English \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. [multiplayer]: id=multiplayer_A_New_Land #: data/multiplayer/scenarios/4p_A_New_Land.cfg:4 msgid "4p โ€” A New Land" msgstr "4p โ€” ๐‘ฉ ๐‘ฏ๐‘ฟ ๐‘ค๐‘จ๐‘ฏ๐‘›" #. [multiplayer]: id=multiplayer_A_New_Land #: data/multiplayer/scenarios/4p_A_New_Land.cfg:6 #, fuzzy #| msgid "" #| "This 4p survival scenario allows you to construct buildings and terraform " #| "the land. Use map settings. Recommended starting gold=100." msgid "" "This 4p survival scenario allows you to construct buildings and terraform " "the land. Use map settings. The recommended starting gold is 100." msgstr "" "๐‘ž๐‘ฆ๐‘• 4p ๐‘•๐‘ป๐‘๐‘ฒ๐‘๐‘ฉ๐‘ค ๐‘•๐‘ฆ๐‘ฏ๐‘บ๐‘ฐ๐‘ด ๐‘ฉ๐‘ค๐‘ฌ๐‘Ÿ ๐‘ฟ ๐‘‘ ๐‘’๐‘ฉ๐‘ฏ๐‘•๐‘‘๐‘ฎ๐‘ณ๐‘’๐‘‘ ๐‘š๐‘ฆ๐‘ค๐‘›๐‘ฆ๐‘™๐‘Ÿ ๐‘ฏ ๐‘‘๐‘บ๐‘ฉ๐‘“๐‘น๐‘ฅ ๐‘ž ๐‘ค๐‘จ๐‘ฏ๐‘›. ๐‘ฟ๐‘Ÿ ๐‘ฅ๐‘จ๐‘ " "๐‘•๐‘ง๐‘‘๐‘ฆ๐‘™๐‘Ÿ. ๐‘ฎ๐‘ง๐‘’๐‘ฉ๐‘ฅ๐‘ง๐‘ฏ๐‘›๐‘ฉ๐‘› ๐‘•๐‘‘๐‘ธ๐‘‘๐‘ฆ๐‘™ gold=100." #. [part] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:24 msgid "" "In the aftermath of the great war the remnants of humanity fled to an " "obscure secluded glen. Though they knew they could not hide from the mighty " "armies that had crushed their homeland, the leaders of the resistance hoped " "only for enough time to rebuild their forces." msgstr "" "๐‘ฆ๐‘ฏ ๐‘ž ๐‘จ๐‘“๐‘‘๐‘ป๐‘ฅ๐‘จ๐‘” ๐‘ ๐‘ž ๐‘œ๐‘ฎ๐‘ฑ๐‘‘ ๐‘ข๐‘น ๐‘ž ๐‘ฎ๐‘ง๐‘ฅ๐‘ฏ๐‘ฉ๐‘ฏ๐‘‘๐‘• ๐‘ ๐‘ฃ๐‘ฟ๐‘ฅ๐‘จ๐‘ฏ๐‘ฆ๐‘‘๐‘ฆ ๐‘“๐‘ค๐‘ง๐‘› ๐‘‘ ๐‘ฉ๐‘ฏ ๐‘ฉ๐‘š๐‘•๐‘’๐‘˜๐‘ซ๐‘ผ ๐‘•๐‘ฆ๐‘’๐‘ค๐‘ต๐‘›๐‘ฆ๐‘› " "๐‘œ๐‘ค๐‘ง๐‘ฏ. ๐‘ž๐‘ด ๐‘ž๐‘ฑ ๐‘ฏ๐‘ฟ ๐‘ž๐‘ฑ ๐‘’๐‘ซ๐‘› ๐‘ฏ๐‘ช๐‘‘ ๐‘ฃ๐‘ฒ๐‘› ๐‘“๐‘ฎ๐‘ช๐‘ฅ ๐‘ž ๐‘ฅ๐‘ฒ๐‘‘๐‘ฆ ๐‘ธ๐‘ฅ๐‘ฐ๐‘Ÿ ๐‘ž๐‘จ๐‘‘ ๐‘ฃ๐‘จ๐‘› ๐‘’๐‘ฎ๐‘ณ๐‘–๐‘‘ ๐‘ž๐‘บ ๐‘ฃ๐‘ด๐‘ฅ๐‘ค๐‘จ๐‘ฏ๐‘›, ๐‘ž " "๐‘ค๐‘ฐ๐‘›๐‘ผ๐‘Ÿ ๐‘ ๐‘ž ๐‘ฎ๐‘ฆ๐‘Ÿ๐‘ฆ๐‘•๐‘‘๐‘ฉ๐‘ฏ๐‘• ๐‘ฃ๐‘ด๐‘๐‘‘ ๐‘ด๐‘ฏ๐‘ค๐‘ฆ ๐‘“๐‘น ๐‘ฆ๐‘ฏ๐‘ณ๐‘“ ๐‘‘๐‘ฒ๐‘ฅ ๐‘‘ ๐‘ฎ๐‘ฐ๐‘š๐‘ฆ๐‘ค๐‘› ๐‘ž๐‘บ ๐‘“๐‘น๐‘•๐‘ฉ๐‘Ÿ." #. [objectives] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:32 msgid "Right-click on your leader during your turn for help" msgstr "๐‘ฎ๐‘ฒ๐‘‘-๐‘’๐‘ค๐‘ฆ๐‘’ ๐‘ช๐‘ฏ ๐‘ฟ๐‘ผ ๐‘ค๐‘ฐ๐‘›๐‘ป ๐‘›๐‘˜๐‘ซ๐‘ผ๐‘ฆ๐‘™ ๐‘ฟ๐‘ผ ๐‘‘๐‘ป๐‘ฏ ๐‘“๐‘น ๐‘ฃ๐‘ง๐‘ค๐‘" #. [objective]: condition=win #: data/multiplayer/scenarios/4p_A_New_Land.cfg:34 msgid "You must survive until turn 25." msgstr "๐‘ฟ ๐‘ฅ๐‘ณ๐‘•๐‘‘ ๐‘•๐‘ป๐‘๐‘ฒ๐‘ ๐‘ณ๐‘ฏ๐‘‘๐‘ฆ๐‘ค ๐‘‘๐‘ป๐‘ฏ 25." #. [side] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:51 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:67 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:83 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:99 msgid "teamname^Team 1" msgstr "๐‘‘๐‘ฐ๐‘ฅ 1" #. [side]: type=Death Knight #. [side]: type=Orcish Sovereign #: data/multiplayer/scenarios/4p_A_New_Land.cfg:118 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:145 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:172 #: data/multiplayer/scenarios/4p_A_New_Land.cfg:199 msgid "teamname^Team 2" msgstr "๐‘‘๐‘ฐ๐‘ฅ 2" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:411 msgid "" "You destroy the mushroom mine. The northwest undead now have 10 less income." msgstr "๐‘ฟ ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž ๐‘ฅ๐‘ณ๐‘–๐‘ฎ๐‘ต๐‘ฅ ๐‘ฅ๐‘ฒ๐‘ฏ. ๐‘ž ๐‘ฏ๐‘น๐‘”๐‘ข๐‘ง๐‘•๐‘‘ ๐‘ณ๐‘ฏ๐‘›๐‘ง๐‘› ๐‘ฏ๐‘ฌ ๐‘ฃ๐‘จ๐‘ 10 ๐‘ค๐‘ง๐‘• ๐‘ฆ๐‘ฏ๐‘’๐‘ณ๐‘ฅ." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:434 msgid "" "You destroy the mushroom mine. The northeast orcs now have 10 less income." msgstr "๐‘ฟ ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž ๐‘ฅ๐‘ณ๐‘–๐‘ฎ๐‘ต๐‘ฅ ๐‘ฅ๐‘ฒ๐‘ฏ. ๐‘ž ๐‘ฏ๐‘น๐‘”๐‘ฐ๐‘•๐‘‘ ๐‘น๐‘’๐‘• ๐‘ฏ๐‘ฌ ๐‘ฃ๐‘จ๐‘ 10 ๐‘ค๐‘ง๐‘• ๐‘ฆ๐‘ฏ๐‘’๐‘ณ๐‘ฅ." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:457 msgid "" "You destroy the mushroom mine. The southwest orcs now have 10 less income." msgstr "๐‘ฟ ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž ๐‘ฅ๐‘ณ๐‘–๐‘ฎ๐‘ต๐‘ฅ ๐‘ฅ๐‘ฒ๐‘ฏ. ๐‘ž ๐‘•๐‘ฌ๐‘”๐‘ข๐‘ง๐‘•๐‘‘ ๐‘น๐‘’๐‘• ๐‘ฏ๐‘ฌ ๐‘ฃ๐‘จ๐‘ 10 ๐‘ค๐‘ง๐‘• ๐‘ฆ๐‘ฏ๐‘’๐‘ณ๐‘ฅ." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:480 msgid "" "You destroy the mushroom mine. The southeast undead now have 10 less income." msgstr "๐‘ฟ ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž ๐‘ฅ๐‘ณ๐‘–๐‘ฎ๐‘ต๐‘ฅ ๐‘ฅ๐‘ฒ๐‘ฏ. ๐‘ž ๐‘•๐‘ฌ๐‘”๐‘ฐ๐‘•๐‘‘ ๐‘ณ๐‘ฏ๐‘›๐‘ง๐‘› ๐‘ฏ๐‘ฌ ๐‘ฃ๐‘จ๐‘ 10 ๐‘ค๐‘ง๐‘• ๐‘ฆ๐‘ฏ๐‘’๐‘ณ๐‘ฅ." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:589 msgid "" "One of your peasants has happened upon some spidersโ€™ nests in the north and " "south." msgstr "๐‘ข๐‘ณ๐‘ฏ ๐‘ ๐‘ฟ๐‘ผ ๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘๐‘• ๐‘ฃ๐‘จ๐‘Ÿ ๐‘ฃ๐‘จ๐‘๐‘ฉ๐‘ฏ๐‘› ๐‘ฉ๐‘๐‘ช๐‘ฏ ๐‘•๐‘ณ๐‘ฅ ๐‘•๐‘๐‘ฒ๐‘›๐‘ป๐‘Ÿ ๐‘ฏ๐‘ง๐‘•๐‘‘๐‘• ๐‘ฆ๐‘ฏ ๐‘ž ๐‘ฏ๐‘น๐‘” ๐‘ฏ ๐‘•๐‘ฌ๐‘”." #. [message]: type=Peasant #: data/multiplayer/scenarios/4p_A_New_Land.cfg:595 #, fuzzy #| msgid "" #| "I swear I saw somebody trapped in the spiderโ€™s web. Maybe we should " #| "rescue them?" msgid "" "I swear I saw somebody trapped in the spiderโ€™s web. Maybe we should rescue " "him?" msgstr "๐‘ฒ ๐‘•๐‘ข๐‘บ ๐‘ฒ ๐‘•๐‘ท ๐‘•๐‘ณ๐‘ฅ๐‘š๐‘ช๐‘›๐‘ฆ ๐‘‘๐‘ฎ๐‘จ๐‘๐‘‘ ๐‘ฆ๐‘ฏ ๐‘ž ๐‘•๐‘๐‘ฒ๐‘›๐‘ป๐‘Ÿ ๐‘ข๐‘ง๐‘š. ๐‘ฅ๐‘ฑ๐‘š๐‘ฐ ๐‘ข๐‘ฐ ๐‘–๐‘ซ๐‘› ๐‘ฎ๐‘ง๐‘•๐‘’๐‘ฟ ๐‘ž๐‘ง๐‘ฅ?" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:617 msgid "" "Move any unit next to these captives and they will join your side. The " "spiders guarding each captive are currently wounded, the sooner you get " "there the better chance you have of killing them." msgstr "" "๐‘ฅ๐‘ต๐‘ ๐‘ง๐‘ฏ๐‘ฆ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘ ๐‘ฏ๐‘ง๐‘’๐‘•๐‘‘ ๐‘‘ ๐‘ž๐‘ฐ๐‘Ÿ ๐‘’๐‘จ๐‘๐‘‘๐‘ฆ๐‘๐‘Ÿ ๐‘ฏ ๐‘ž๐‘ฑ ๐‘ข๐‘ฆ๐‘ค ๐‘ก๐‘ถ๐‘ฏ ๐‘ฟ๐‘ผ ๐‘•๐‘ฒ๐‘›. ๐‘ž ๐‘•๐‘๐‘ฒ๐‘›๐‘ป๐‘Ÿ ๐‘œ๐‘ธ๐‘›๐‘ฆ๐‘™ ๐‘ฐ๐‘— " "๐‘’๐‘จ๐‘๐‘‘๐‘ฆ๐‘ ๐‘ธ ๐‘’๐‘ณ๐‘ฎ๐‘ฉ๐‘ฏ๐‘‘๐‘ค๐‘ฆ ๐‘ข๐‘ต๐‘ฏ๐‘›๐‘ฉ๐‘›, ๐‘ž ๐‘•๐‘ต๐‘ฏ๐‘ผ ๐‘ฟ ๐‘œ๐‘ง๐‘‘ ๐‘ž๐‘บ ๐‘ž ๐‘š๐‘ง๐‘‘๐‘ผ ๐‘—๐‘ญ๐‘ฏ๐‘• ๐‘ฟ ๐‘ฃ๐‘จ๐‘ ๐‘ ๐‘’๐‘ฆ๐‘ค๐‘ฆ๐‘™ ๐‘ž๐‘ง๐‘ฅ." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:629 msgid "" "Your men report strange sounds coming from some caves to the east and west." msgstr "๐‘ฟ๐‘ผ ๐‘ฅ๐‘ง๐‘ฏ ๐‘ฎ๐‘ฉ๐‘๐‘น๐‘‘ ๐‘•๐‘‘๐‘ฎ๐‘ฑ๐‘ฏ๐‘ก ๐‘•๐‘ฌ๐‘ฏ๐‘›๐‘Ÿ ๐‘’๐‘ณ๐‘ฅ๐‘ฆ๐‘™ ๐‘“๐‘ฎ๐‘ช๐‘ฅ ๐‘•๐‘ณ๐‘ฅ ๐‘’๐‘ฑ๐‘๐‘Ÿ ๐‘‘ ๐‘ž ๐‘ฐ๐‘•๐‘‘ ๐‘ฏ ๐‘ข๐‘ง๐‘•๐‘‘." #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:635 msgid "" "It would seem the enemy has built some underground mushroom mines nearby โ€” " "it must be where the mainstay of their resources are produced. If we could " "destroy them our chances wouldnโ€™t nearly be so slim." msgstr "" "๐‘ฆ๐‘‘ ๐‘ข๐‘ซ๐‘› ๐‘•๐‘ฐ๐‘ฅ ๐‘ž ๐‘ง๐‘ฏ๐‘ฉ๐‘ฅ๐‘ฆ ๐‘ฃ๐‘จ๐‘Ÿ ๐‘š๐‘ฆ๐‘ค๐‘‘ ๐‘•๐‘ณ๐‘ฅ ๐‘ณ๐‘ฏ๐‘›๐‘ผ๐‘œ๐‘ฎ๐‘ฌ๐‘ฏ๐‘› ๐‘ฅ๐‘ณ๐‘–๐‘ฎ๐‘ต๐‘ฅ ๐‘ฅ๐‘ฒ๐‘ฏ๐‘Ÿ ๐‘ฏ๐‘ฝ๐‘š๐‘ฒ - ๐‘ฆ๐‘‘ ๐‘ฅ๐‘ณ๐‘•๐‘‘ ๐‘š๐‘ฐ ๐‘ข๐‘บ ๐‘ž " "๐‘ฅ๐‘ฑ๐‘ฏ๐‘•๐‘‘๐‘ฑ ๐‘ ๐‘ž๐‘บ ๐‘ฎ๐‘ฆ๐‘Ÿ๐‘น๐‘•๐‘ฉ๐‘Ÿ ๐‘ธ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘•๐‘›. ๐‘ฆ๐‘“ ๐‘ข๐‘ฐ ๐‘’๐‘ซ๐‘› ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž๐‘ง๐‘ฅ ๐‘ฌ๐‘ผ ๐‘—๐‘ญ๐‘ฏ๐‘•๐‘ฉ๐‘Ÿ ๐‘ข๐‘ซ๐‘›๐‘ฏ๐‘‘ ๐‘ฏ๐‘ฝ๐‘ค๐‘ฆ ๐‘š๐‘ฐ " "๐‘•๐‘ด ๐‘•๐‘ค๐‘ฆ๐‘ฅ." #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:657 msgid "" "Move any unit onto these villages to destroy the mine. Each one you destroy " "will reduce the enemyโ€™s income by 10." msgstr "" "๐‘ฅ๐‘ต๐‘ ๐‘ง๐‘ฏ๐‘ฆ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘ ๐‘ช๐‘ฏ๐‘‘๐‘ต ๐‘ž๐‘ฐ๐‘Ÿ ๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก๐‘ฆ๐‘Ÿ ๐‘‘ ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž ๐‘ฅ๐‘ฒ๐‘ฏ. ๐‘ฐ๐‘— ๐‘ข๐‘ณ๐‘ฏ ๐‘ฟ ๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ข๐‘ฆ๐‘ค ๐‘ฎ๐‘ฆ๐‘›๐‘ฟ๐‘• ๐‘ž " "๐‘ง๐‘ฏ๐‘ฉ๐‘ฅ๐‘ฆ'๐‘Ÿ ๐‘ฆ๐‘ฏ๐‘’๐‘ณ๐‘ฅ ๐‘š๐‘ฒ 10." #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:670 msgid "This battle is nearly at an end. Victory is close at hand!" msgstr "๐‘ž๐‘ฆ๐‘• ๐‘š๐‘จ๐‘‘๐‘ฉ๐‘ค ๐‘ฆ๐‘Ÿ ๐‘ฏ๐‘ฝ๐‘ค๐‘ฆ ๐‘จ๐‘‘ ๐‘ฉ๐‘ฏ ๐‘ง๐‘ฏ๐‘›. ๐‘๐‘ฆ๐‘’๐‘‘๐‘ผ๐‘ฆ ๐‘ฆ๐‘Ÿ ๐‘’๐‘ค๐‘ด๐‘Ÿ ๐‘จ๐‘‘ ๐‘ฃ๐‘จ๐‘ฏ๐‘›!" #. [message] #: data/multiplayer/scenarios/4p_A_New_Land.cfg:682 msgid "" "We have survived the onslaught! The tide of the battle has turned, victory " "cannot elude us now!" msgstr "" "๐‘ข๐‘ฐ ๐‘ฃ๐‘จ๐‘ ๐‘•๐‘ป๐‘๐‘ฒ๐‘๐‘› ๐‘ž ๐‘ช๐‘ฏ๐‘•๐‘ค๐‘ช๐‘‘! ๐‘ž ๐‘‘๐‘ฒ๐‘› ๐‘ ๐‘ž ๐‘š๐‘จ๐‘‘๐‘ฉ๐‘ค ๐‘ฃ๐‘จ๐‘Ÿ ๐‘‘๐‘ป๐‘ฏ๐‘›, ๐‘๐‘ฆ๐‘’๐‘‘๐‘ผ๐‘ฆ ๐‘’๐‘จ๐‘ฏ๐‘ช๐‘‘ ๐‘ฆ๐‘ค๐‘ต๐‘› ๐‘ณ๐‘• ๐‘ฏ๐‘ฌ!" #. [message]: speaker=narrator #: data/multiplayer/scenarios/4p_A_New_Land.cfg:686 msgid "You have won the game, but you may continue if you wish..." msgstr "๐‘ฟ ๐‘ฃ๐‘จ๐‘ ๐‘ข๐‘ณ๐‘ฏ ๐‘ž ๐‘œ๐‘ฑ๐‘ฅ, ๐‘š๐‘ณ๐‘‘ ๐‘ฟ ๐‘ฅ๐‘ฑ ๐‘’๐‘ฉ๐‘ฏ๐‘‘๐‘ฆ๐‘ฏ๐‘ฟ ๐‘ฆ๐‘“ ๐‘ฟ ๐‘ข๐‘ฆ๐‘–..." #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:702 msgid "I have fallen, but all is not lost!" msgstr "๐‘ฒ ๐‘ฃ๐‘จ๐‘ ๐‘“๐‘ท๐‘ค๐‘ฉ๐‘ฏ, ๐‘š๐‘ณ๐‘‘ ๐‘ท๐‘ค ๐‘ฆ๐‘Ÿ ๐‘ฏ๐‘ช๐‘‘ ๐‘ค๐‘ช๐‘•๐‘‘!" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:715 msgid "I am done for, but we have yet to lose this battle!" msgstr "๐‘ฒ ๐‘จ๐‘ฅ ๐‘›๐‘ณ๐‘ฏ ๐‘“๐‘น, ๐‘š๐‘ณ๐‘‘ ๐‘ข๐‘ฐ ๐‘ฃ๐‘จ๐‘ ๐‘˜๐‘ง๐‘‘ ๐‘‘ ๐‘ค๐‘ต๐‘Ÿ ๐‘ž๐‘ฆ๐‘• ๐‘š๐‘จ๐‘‘๐‘ฉ๐‘ค!" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:728 msgid "Comrades, avenge me!" msgstr "๐‘’๐‘ช๐‘ฅ๐‘ฎ๐‘ฉ๐‘›๐‘Ÿ, ๐‘ฉ๐‘๐‘ง๐‘ฏ๐‘ก ๐‘ฅ๐‘ฐ!" #. [message]: speaker=unit #: data/multiplayer/scenarios/4p_A_New_Land.cfg:741 msgid "Do not fear, there is hope for us still!" msgstr "๐‘›๐‘ต ๐‘ฏ๐‘ช๐‘‘ ๐‘“๐‘ฝ, ๐‘ž๐‘บ ๐‘ฆ๐‘Ÿ ๐‘ฃ๐‘ด๐‘ ๐‘“๐‘น ๐‘ณ๐‘• ๐‘•๐‘‘๐‘ฆ๐‘ค!" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34 msgid "The chest contains $oc_treasure gold." msgstr "๐‘ž ๐‘—๐‘ง๐‘•๐‘‘ ๐‘’๐‘ฉ๐‘ฏ๐‘‘๐‘ฑ๐‘ฏ๐‘Ÿ $oc_treasure ๐‘œ๐‘ด๐‘ค๐‘›." #. [option] #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5 msgid "Return to menu" msgstr "๐‘ฎ๐‘ฆ๐‘‘๐‘ป๐‘ฏ ๐‘‘ ๐‘ฅ๐‘ง๐‘ฏ๐‘ฟ" #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125 msgid "Peasants" msgstr "๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘๐‘•" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19 msgid "" "Peasants are your workers. Depending on the terrain, right-clicking on a " "peasant allows you to terraform the landscape and/or build castles, mines, " "farms, villages and universities." msgstr "" "๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘๐‘• ๐‘ธ ๐‘ฟ๐‘ผ ๐‘ข๐‘ป๐‘’๐‘ผ๐‘Ÿ. ๐‘›๐‘ฆ๐‘๐‘ง๐‘ฏ๐‘›๐‘ฆ๐‘™ ๐‘ช๐‘ฏ ๐‘ž ๐‘‘๐‘ป๐‘ฑ๐‘ฏ, ๐‘ฎ๐‘ฒ๐‘‘-๐‘’๐‘ค๐‘ฆ๐‘’๐‘ฆ๐‘™ ๐‘ช๐‘ฏ ๐‘ฉ ๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘ ๐‘ฉ๐‘ค๐‘ฌ๐‘Ÿ ๐‘ฟ ๐‘‘ " "๐‘‘๐‘บ๐‘ฉ๐‘“๐‘น๐‘ฅ ๐‘ž ๐‘ค๐‘จ๐‘ฏ๐‘›๐‘•๐‘’๐‘จ๐‘ ๐‘ฏ/๐‘น ๐‘š๐‘ฆ๐‘ค๐‘› ๐‘’๐‘ญ๐‘•๐‘ฉ๐‘ค๐‘Ÿ, ๐‘ฅ๐‘ฒ๐‘ฏ๐‘Ÿ, ๐‘“๐‘ธ๐‘ฅ๐‘Ÿ, ๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก๐‘ฆ๐‘Ÿ ๐‘ฏ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ๐‘Ÿ." #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132 msgid "Mages" msgstr "๐‘ฅ๐‘ฑ๐‘ก๐‘ฆ๐‘Ÿ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29 msgid "" "Mages are your wise men. They can study at universities, pursuing advances " "in mining, farming and recruitment." msgstr "" "๐‘ฅ๐‘ฑ๐‘ก๐‘ฆ๐‘Ÿ ๐‘ธ ๐‘ฟ๐‘ผ ๐‘ข๐‘ฒ๐‘Ÿ ๐‘ฅ๐‘ง๐‘ฏ. ๐‘ž๐‘ฑ ๐‘’๐‘จ๐‘ฏ ๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ ๐‘จ๐‘‘ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ๐‘Ÿ, ๐‘๐‘ผ๐‘•๐‘ฟ๐‘ฆ๐‘™ ๐‘ฉ๐‘›๐‘๐‘ญ๐‘ฏ๐‘•๐‘ฉ๐‘Ÿ ๐‘ฆ๐‘ฏ ๐‘ฅ๐‘ฒ๐‘ฏ๐‘ฆ๐‘™, " "๐‘“๐‘ธ๐‘ฅ๐‘ฆ๐‘™ ๐‘ฏ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘๐‘ฅ๐‘ฉ๐‘ฏ๐‘‘." #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139 msgid "Farms" msgstr "๐‘“๐‘ธ๐‘ฅ๐‘Ÿ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39 msgid "" "Farms can only be planted on grassland. Move a peasant onto a farm and he " "will begin to automatically harvest the cash crop." msgstr "" "๐‘“๐‘ธ๐‘ฅ๐‘Ÿ ๐‘’๐‘จ๐‘ฏ ๐‘ด๐‘ฏ๐‘ค๐‘ฆ ๐‘š๐‘ฐ ๐‘๐‘ค๐‘ญ๐‘ฏ๐‘‘๐‘ง๐‘› ๐‘ช๐‘ฏ ๐‘œ๐‘ฎ๐‘จ๐‘•๐‘ค๐‘จ๐‘ฏ๐‘›. ๐‘ฅ๐‘ต๐‘ ๐‘ฉ ๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘ ๐‘ช๐‘ฏ๐‘‘๐‘ต ๐‘ฉ ๐‘“๐‘ธ๐‘ฅ ๐‘ฏ ๐‘ฃ๐‘ฐ ๐‘ข๐‘ฆ๐‘ค ๐‘š๐‘ฉ๐‘œ๐‘ฆ๐‘ฏ " "๐‘‘ ๐‘ท๐‘‘๐‘ฉ๐‘ฅ๐‘จ๐‘‘๐‘ฆ๐‘’๐‘ค๐‘ฆ ๐‘ฃ๐‘ธ๐‘๐‘ง๐‘•๐‘‘ ๐‘ž ๐‘’๐‘จ๐‘– ๐‘’๐‘ฎ๐‘ช๐‘." #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146 msgid "Villages" msgstr "๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก๐‘ฆ๐‘Ÿ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49 msgid "" "Villages can only be built on grassland. They provide income and healing as " "usual. Right-click on a peasant in a village and you can establish a " "university." msgstr "" "๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก๐‘ฆ๐‘Ÿ ๐‘’๐‘จ๐‘ฏ ๐‘ด๐‘ฏ๐‘ค๐‘ฆ ๐‘š๐‘ฐ ๐‘š๐‘ฆ๐‘ค๐‘‘ ๐‘ช๐‘ฏ ๐‘œ๐‘ฎ๐‘จ๐‘•๐‘ค๐‘จ๐‘ฏ๐‘›. ๐‘ž๐‘ฑ ๐‘๐‘ฎ๐‘ฉ๐‘๐‘ฒ๐‘› ๐‘ฆ๐‘ฏ๐‘’๐‘ณ๐‘ฅ ๐‘ฏ ๐‘ฃ๐‘ฐ๐‘ค๐‘ฆ๐‘™ ๐‘จ๐‘Ÿ ๐‘ฟ๐‘–๐‘ฟ๐‘ฉ๐‘ค. ๐‘ฎ๐‘ฒ๐‘‘-" "๐‘’๐‘ค๐‘ฆ๐‘’ ๐‘ช๐‘ฏ ๐‘ฉ ๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘ ๐‘ฆ๐‘ฏ ๐‘ฉ ๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก ๐‘ฏ ๐‘ฟ ๐‘’๐‘จ๐‘ฏ ๐‘ฉ๐‘•๐‘‘๐‘จ๐‘š๐‘ค๐‘ฆ๐‘– ๐‘ฉ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ." #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153 msgid "Mines" msgstr "๐‘ฅ๐‘ฒ๐‘ฏ๐‘Ÿ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59 msgid "" "Mines can be built on hills or mountains. A peasant on a mine will " "automatically dig for gold at the start of your turn." msgstr "" "๐‘ฅ๐‘ฒ๐‘ฏ๐‘Ÿ ๐‘’๐‘จ๐‘ฏ ๐‘š๐‘ฐ ๐‘š๐‘ฆ๐‘ค๐‘‘ ๐‘ช๐‘ฏ ๐‘ฃ๐‘ฆ๐‘ค๐‘Ÿ ๐‘น ๐‘ฅ๐‘ฌ๐‘ฏ๐‘‘๐‘ฉ๐‘ฏ๐‘Ÿ. ๐‘ฉ ๐‘๐‘ง๐‘Ÿ๐‘ฉ๐‘ฏ๐‘‘ ๐‘ช๐‘ฏ ๐‘ฉ ๐‘ฅ๐‘ฒ๐‘ฏ ๐‘ข๐‘ฆ๐‘ค ๐‘ท๐‘‘๐‘ฉ๐‘ฅ๐‘จ๐‘‘๐‘ฆ๐‘’๐‘ค๐‘ฆ ๐‘›๐‘ฆ๐‘œ ๐‘“๐‘น " "๐‘œ๐‘ด๐‘ค๐‘› ๐‘จ๐‘‘ ๐‘ž ๐‘•๐‘‘๐‘ธ๐‘‘ ๐‘ ๐‘ฟ๐‘ผ ๐‘‘๐‘ป๐‘ฏ." #. [message]: speaker=narrator #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160 msgid "Universities" msgstr "๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ๐‘Ÿ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69 msgid "" "Any of the โ€˜Elvishโ€™ style villages represent universities. At the start of " "your turn, Mages in universities automatically add to the study progress of " "your chosen research target. Right-click on a mage in a university to change " "research target." msgstr "" "๐‘ง๐‘ฏ๐‘ฆ ๐‘ ๐‘ž '๐‘ง๐‘ค๐‘๐‘ฆ๐‘–' ๐‘•๐‘‘๐‘ฒ๐‘ค ๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก๐‘ฆ๐‘Ÿ ๐‘ฎ๐‘ง๐‘๐‘ฎ๐‘ฉ๐‘Ÿ๐‘ง๐‘ฏ๐‘‘ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ๐‘Ÿ. ๐‘จ๐‘‘ ๐‘ž ๐‘•๐‘‘๐‘ธ๐‘‘ ๐‘ ๐‘ฟ๐‘ผ ๐‘‘๐‘ป๐‘ฏ, ๐‘ฅ๐‘ฑ๐‘ก๐‘ฆ๐‘Ÿ " "๐‘ฆ๐‘ฏ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ๐‘Ÿ ๐‘ท๐‘‘๐‘ฉ๐‘ฅ๐‘จ๐‘‘๐‘ฆ๐‘’๐‘ค๐‘ฆ ๐‘จ๐‘› ๐‘‘ ๐‘ž ๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ ๐‘๐‘ฎ๐‘ฉ๐‘œ๐‘ฎ๐‘ง๐‘• ๐‘ ๐‘ฟ๐‘ผ ๐‘—๐‘ด๐‘Ÿ๐‘ฉ๐‘ฏ ๐‘ฎ๐‘ฐ๐‘•๐‘ป๐‘— ๐‘‘๐‘ธ๐‘œ๐‘ง๐‘‘. ๐‘ฎ๐‘ฒ๐‘‘-" "๐‘’๐‘ค๐‘ฆ๐‘’ ๐‘ช๐‘ฏ ๐‘ฉ ๐‘ฅ๐‘ฑ๐‘ก ๐‘ฆ๐‘ฏ ๐‘ฉ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ ๐‘‘ ๐‘—๐‘ฑ๐‘ฏ๐‘ก ๐‘ฎ๐‘ฐ๐‘•๐‘ป๐‘— ๐‘‘๐‘ธ๐‘œ๐‘ง๐‘‘." #. [message]: speaker=narrator #. [option]: speaker=narrator #. [set_menu_item]: id=anl_diplomacy #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77 #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196 msgid "Diplomacy" msgstr "๐‘›๐‘ฆ๐‘๐‘ค๐‘ด๐‘ฅ๐‘ฉ๐‘•๐‘ฐ" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79 msgid "" "Right-clicking on your leader when in a university allows you to select " "special diplomatic options." msgstr "" "๐‘ฎ๐‘ฒ๐‘‘-๐‘’๐‘ค๐‘ฆ๐‘’๐‘ฆ๐‘™ ๐‘ช๐‘ฏ ๐‘ฟ๐‘ผ ๐‘ค๐‘ฐ๐‘›๐‘ป ๐‘ข๐‘ง๐‘ฏ ๐‘ฆ๐‘ฏ ๐‘ฉ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ ๐‘ฉ๐‘ค๐‘ฌ๐‘Ÿ ๐‘ฟ ๐‘‘ ๐‘•๐‘ฉ๐‘ค๐‘ง๐‘’๐‘‘ ๐‘•๐‘๐‘ง๐‘–๐‘ฉ๐‘ค ๐‘›๐‘ฆ๐‘๐‘ค๐‘ฉ๐‘ฅ๐‘จ๐‘‘๐‘ฆ๐‘’ " "๐‘ช๐‘๐‘–๐‘ฉ๐‘ฏ๐‘Ÿ." #. [set_menu_item]: id=anl_help #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87 msgid "Help" msgstr "๐‘ฃ๐‘ง๐‘ค๐‘" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111 msgid "A New Land โ€” Help" msgstr "๐‘ฉ ๐‘ฏ๐‘ฟ ๐‘ค๐‘จ๐‘ฏ๐‘› - ๐‘ฃ๐‘ง๐‘ค๐‘" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112 msgid "Select a topic." msgstr "๐‘•๐‘ฉ๐‘ค๐‘ง๐‘’๐‘‘ ๐‘ฉ ๐‘‘๐‘ช๐‘๐‘ฆ๐‘’." #. [option]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115 msgid "Done" msgstr "๐‘›๐‘ณ๐‘ฏ" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47 msgid "I hereby donate 20 gold to the coffers of $df_player_name|." msgstr "๐‘ฒ ๐‘ฃ๐‘ฝ๐‘š๐‘ฒ ๐‘›๐‘ด๐‘ฏ๐‘ฑ๐‘‘ 20 ๐‘œ๐‘ด๐‘ค๐‘› ๐‘‘ ๐‘ž ๐‘’๐‘ญ๐‘“๐‘ป๐‘Ÿ ๐‘ $df_player_name|." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:100 msgid "" "$sf_player_name|, since our wisdom exceeds yours I have instructed my " "scholars to further your understanding of agriculture." msgstr "" "$sf_player_name|, ๐‘•๐‘ฆ๐‘ฏ๐‘• ๐‘ฌ๐‘ผ ๐‘ข๐‘ฆ๐‘Ÿ๐‘›๐‘ฉ๐‘ฅ ๐‘ฉ๐‘’๐‘•๐‘ฐ๐‘›๐‘Ÿ ๐‘ฟ๐‘ผ๐‘Ÿ ๐‘ฒ ๐‘ฃ๐‘จ๐‘ ๐‘ฆ๐‘ฏ๐‘•๐‘‘๐‘ฎ๐‘ณ๐‘’๐‘‘๐‘ฉ๐‘› ๐‘ฅ๐‘ฒ ๐‘•๐‘’๐‘ญ๐‘ค๐‘ป๐‘Ÿ ๐‘‘ " "๐‘“๐‘ป๐‘ž๐‘ผ ๐‘ฟ๐‘ผ ๐‘ณ๐‘ฏ๐‘›๐‘ผ๐‘•๐‘‘๐‘จ๐‘ฏ๐‘›๐‘ฆ๐‘™ ๐‘ ๐‘จ๐‘œ๐‘ฎ๐‘ฆ๐‘’๐‘ณ๐‘ค๐‘—๐‘ผ." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:138 msgid "" "$sm_player_name|, since the wisdom of my people exceeds yours I have " "instructed my scholars to aid you in your efforts to learn the science of " "mining." msgstr "" "$sm_player_name|, ๐‘•๐‘ฆ๐‘ฏ๐‘• ๐‘ž ๐‘ข๐‘ฆ๐‘Ÿ๐‘›๐‘ฉ๐‘ฅ ๐‘ ๐‘ฅ๐‘ฒ ๐‘๐‘ฐ๐‘๐‘ฉ๐‘ค ๐‘ฉ๐‘’๐‘•๐‘ฐ๐‘›๐‘Ÿ ๐‘ฟ๐‘ผ๐‘Ÿ ๐‘ฒ ๐‘ฃ๐‘จ๐‘ ๐‘ฆ๐‘ฏ๐‘•๐‘‘๐‘ฎ๐‘ณ๐‘’๐‘‘๐‘ฉ๐‘› ๐‘ฅ๐‘ฒ " "๐‘•๐‘’๐‘ญ๐‘ค๐‘ป๐‘Ÿ ๐‘‘ ๐‘ฒ๐‘› ๐‘ฟ ๐‘ฆ๐‘ฏ ๐‘ฟ๐‘ผ ๐‘ง๐‘“๐‘ผ๐‘‘๐‘• ๐‘‘ ๐‘ค๐‘ป๐‘ฏ ๐‘ž ๐‘•๐‘ฒ๐‘ฉ๐‘ฏ๐‘• ๐‘ ๐‘ฅ๐‘ฒ๐‘ฏ๐‘ฆ๐‘™." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:183 msgid "" "You know worryingly little about the arts of war, $sw_player_name|. I feel " "an obligation to instruct you in this vital matter." msgstr "" "๐‘ฟ ๐‘ฏ๐‘ด ๐‘ข๐‘ณ๐‘ฎ๐‘ฆ๐‘ฆ๐‘™๐‘ค๐‘ฐ ๐‘ค๐‘ฆ๐‘‘๐‘ฉ๐‘ค ๐‘ฉ๐‘š๐‘ฌ๐‘‘ ๐‘ž ๐‘ธ๐‘‘๐‘• ๐‘ ๐‘ข๐‘น, $sw_player_name|. ๐‘ฒ ๐‘“๐‘ฐ๐‘ค ๐‘ฉ๐‘ฏ ๐‘ญ๐‘š๐‘ค๐‘ฉ๐‘œ๐‘ฑ๐‘–๐‘ฉ๐‘ฏ ๐‘‘ " "๐‘ฆ๐‘ฏ๐‘•๐‘‘๐‘ฎ๐‘ณ๐‘’๐‘‘ ๐‘ฟ ๐‘ฆ๐‘ฏ ๐‘ž๐‘ฆ๐‘• ๐‘๐‘ฒ๐‘‘๐‘ฉ๐‘ค ๐‘ฅ๐‘จ๐‘‘๐‘ผ." #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249 #, fuzzy #| msgid "" #| "$player_name\n" #| "Share knowledge of agriculture" msgid "" "$player_name\n" "Share knowledge of agriculture" msgstr "" "$player_name\n" "๐‘–๐‘บ ๐‘ฏ๐‘ช๐‘ค๐‘ฆ๐‘ก ๐‘ ๐‘จ๐‘œ๐‘ฎ๐‘ฆ๐‘’๐‘ณ๐‘ค๐‘—๐‘ผ" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:256 #, fuzzy #| msgid "" #| "$player_name\n" #| "Share knowledge of mining" msgid "" "$player_name\n" "Share knowledge of mining" msgstr "" "$player_name\n" "๐‘–๐‘บ ๐‘ฏ๐‘ช๐‘ค๐‘ฆ๐‘ก ๐‘ ๐‘ฅ๐‘ฒ๐‘ฏ๐‘ฆ๐‘™" #. [set_variable] #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:263 #, fuzzy #| msgid "" #| "$player_name\n" #| "Share knowledge of warfare" msgid "" "$player_name\n" "Share knowledge of warfare" msgstr "" "$player_name\n" "๐‘–๐‘บ ๐‘ฏ๐‘ช๐‘ค๐‘ฆ๐‘ก ๐‘ ๐‘ข๐‘น๐‘“๐‘บ" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:293 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:374 msgid "Diplomatic Options" msgstr "๐‘›๐‘ฆ๐‘๐‘ค๐‘ฉ๐‘ฅ๐‘จ๐‘‘๐‘ฆ๐‘’ ๐‘ช๐‘๐‘–๐‘ฉ๐‘ฏ๐‘Ÿ" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:296 msgid "What shall I do?" msgstr "๐‘ข๐‘ช๐‘‘ ๐‘–๐‘จ๐‘ค ๐‘ฒ ๐‘›๐‘ต?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:302 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:54 msgid "Nothing" msgstr "๐‘ฏ๐‘ณ๐‘”๐‘ฆ๐‘™" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314 #, fuzzy msgid "" "Donate Funds\n" "Give 20 gold to another player" msgstr "" "๐‘›๐‘ด๐‘ฏ๐‘ฑ๐‘‘ ๐‘“๐‘ฉ๐‘ฏ๐‘›๐‘Ÿ\n" "๐‘œ๐‘ฆ๐‘ 20 ๐‘œ๐‘ด๐‘ค๐‘› ๐‘‘ ๐‘ฉ๐‘ฏ๐‘ณ๐‘ž๐‘ผ ๐‘๐‘ค๐‘ฑ๐‘ป" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333 msgid "Who will you donate funds to?" msgstr "๐‘ฃ๐‘ต ๐‘ข๐‘ฆ๐‘ค ๐‘ฟ ๐‘›๐‘ด๐‘ฏ๐‘ฑ๐‘‘ ๐‘“๐‘ฉ๐‘ฏ๐‘›๐‘Ÿ ๐‘‘?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:380 msgid "Back" msgstr "๐‘š๐‘จ๐‘’" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:358 #, fuzzy msgid "" "Share Knowledge\n" "Help an ally with their research" msgstr "" "๐‘–๐‘บ ๐‘ฏ๐‘ช๐‘ค๐‘ฆ๐‘ก\n" "๐‘ฃ๐‘ง๐‘ค๐‘ ๐‘ฉ๐‘ฏ ๐‘จ๐‘ค๐‘ฒ ๐‘ข๐‘ฆ๐‘ž ๐‘ž๐‘บ ๐‘ฎ๐‘ฐ๐‘•๐‘ป๐‘—" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:377 msgid "Who will you share knowledge with?" msgstr "๐‘ฃ๐‘ต ๐‘ข๐‘ฆ๐‘ค ๐‘ฟ ๐‘–๐‘บ ๐‘ฏ๐‘ช๐‘ค๐‘ฆ๐‘ก ๐‘ข๐‘ฆ๐‘ž?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:415 #, fuzzy msgid "" "Negotiate with the Dwarves\n" "Lets you recruit a Dwarvish unit\n" "Negotiation Progress: $player_$side_number|.leader_option_1.progress|/" "$player_$side_number|.leader_option_1.target" msgstr "" "๐‘ฏ๐‘ฉ๐‘œ๐‘ด๐‘–๐‘ฐ๐‘ฑ๐‘‘ ๐‘ข๐‘ฆ๐‘ž ๐‘ž ๐‘›๐‘ข๐‘น๐‘๐‘Ÿ\n" "๐‘ค๐‘ง๐‘‘๐‘• ๐‘ฟ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘ ๐‘ฉ ๐‘›๐‘ข๐‘น๐‘๐‘ฆ๐‘– ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘\n" "๐‘ฏ๐‘ฆ๐‘œ๐‘ด๐‘–๐‘ฐ๐‘ฑ๐‘–๐‘ฉ๐‘ฏ ๐‘๐‘ฎ๐‘ฉ๐‘œ๐‘ฎ๐‘ง๐‘•: $player_$side_number|.leader_option_1.progress|/$player_" "$side_number|.leader_option_1.target" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:470 #, fuzzy msgid "" "Negotiate with the Elves\n" "Lets you recruit an Elvish unit\n" "Negotiation Progress: $player_$side_number|.leader_option_2.progress|/" "$player_$side_number|.leader_option_2.target" msgstr "" "๐‘ฏ๐‘ฉ๐‘œ๐‘ด๐‘–๐‘ฐ๐‘ฑ๐‘‘ ๐‘ข๐‘ฆ๐‘ž ๐‘ž ๐‘ง๐‘ค๐‘๐‘Ÿ\n" "๐‘ค๐‘ง๐‘‘๐‘• ๐‘ฟ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘ ๐‘ฉ๐‘ฏ ๐‘ง๐‘ค๐‘๐‘ฆ๐‘– ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘\n" "๐‘ฏ๐‘ฆ๐‘œ๐‘ด๐‘–๐‘ฐ๐‘ฑ๐‘–๐‘ฉ๐‘ฏ ๐‘๐‘ฎ๐‘ฉ๐‘œ๐‘ฎ๐‘ง๐‘•: $player_$side_number|.leader_option_2.progress|/$player_" "$side_number|.leader_option_2.target" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:538 #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:570 msgid "Negotiation Complete" msgstr "๐‘ฏ๐‘ฆ๐‘œ๐‘ด๐‘–๐‘ฐ๐‘ฑ๐‘–๐‘ฉ๐‘ฏ ๐‘’๐‘ฉ๐‘ฅ๐‘๐‘ค๐‘ฐ๐‘‘" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541 msgid "" "Our talks are complete โ€” the Dwarves will gladly fight by your side. Which " "of our brethren do you want to recruit?" msgstr "" "๐‘ฌ๐‘ผ ๐‘‘๐‘ท๐‘’๐‘• ๐‘ธ ๐‘’๐‘ฉ๐‘ฅ๐‘๐‘ค๐‘ฐ๐‘‘ - ๐‘ž ๐‘›๐‘ข๐‘น๐‘๐‘Ÿ ๐‘ข๐‘ฆ๐‘ค ๐‘œ๐‘ค๐‘จ๐‘›๐‘ค๐‘ฐ ๐‘“๐‘ฒ๐‘‘ ๐‘š๐‘ฒ ๐‘ฟ๐‘ผ ๐‘•๐‘ฒ๐‘›. ๐‘ข๐‘ฆ๐‘— ๐‘ ๐‘ฌ๐‘ผ ๐‘š๐‘ฎ๐‘ง๐‘ž๐‘ฎ๐‘ฉ๐‘ฏ ๐‘›๐‘ต ๐‘ฟ " "๐‘ข๐‘ช๐‘ฏ๐‘‘ ๐‘‘ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘?" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573 msgid "" "Our talks are complete โ€” the Elves shall aid you in this battle. Which our " "of kin do you wish to recruit?" msgstr "" "๐‘ฌ๐‘ผ ๐‘‘๐‘ท๐‘’๐‘• ๐‘ธ ๐‘’๐‘ฉ๐‘ฅ๐‘๐‘ค๐‘ฐ๐‘‘ - ๐‘ž ๐‘ง๐‘ค๐‘๐‘Ÿ ๐‘–๐‘จ๐‘ค ๐‘ฒ๐‘› ๐‘ฟ ๐‘ฆ๐‘ฏ ๐‘ž๐‘ฆ๐‘• ๐‘š๐‘จ๐‘‘๐‘ฉ๐‘ค. ๐‘ข๐‘ฆ๐‘— ๐‘ฌ๐‘ผ ๐‘ ๐‘’๐‘ฆ๐‘ฏ ๐‘›๐‘ต ๐‘ฟ ๐‘ข๐‘ฆ๐‘– ๐‘‘ " "๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘?" #. [set_menu_item]: id=anl_choose_new_recruit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34 msgid "Choose New Recruit" msgstr "๐‘—๐‘ต๐‘Ÿ ๐‘ฏ๐‘ฟ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘" #. [message]: speaker=narrator #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:62 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:277 #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:304 msgid "Study Complete" msgstr "๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ ๐‘’๐‘ฉ๐‘ฅ๐‘๐‘ค๐‘ฐ๐‘‘" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:64 msgid "Which type of unit would you like to be able to recruit?" msgstr "๐‘ข๐‘ฆ๐‘— ๐‘‘๐‘ฒ๐‘ ๐‘ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘ ๐‘ข๐‘ซ๐‘› ๐‘ฟ ๐‘ค๐‘ฒ๐‘’ ๐‘‘ ๐‘š๐‘ฐ ๐‘ฑ๐‘š๐‘ฉ๐‘ค ๐‘‘ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘?" #. [set_menu_item]: id=anl_oversee_research #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:89 msgid "Oversee Research" msgstr "๐‘ด๐‘๐‘ผ๐‘•๐‘ฐ ๐‘ฎ๐‘ฐ๐‘•๐‘ป๐‘—" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138 msgid "Research" msgstr "๐‘ฎ๐‘ฐ๐‘•๐‘ป๐‘—" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:140 msgid "" "We are currently studying $player_$side_number|.research." "target_language_name|. To which end would you have our scholars devote their " "minds?\n" "\n" "Our farms produce $player_$side_number|.farming.gold|g\n" "Our mines produce $player_$side_number|.mining.gold|g\n" msgstr "" "๐‘ข๐‘ฐ ๐‘ธ ๐‘’๐‘ณ๐‘ฎ๐‘ฉ๐‘ฏ๐‘‘๐‘ค๐‘ฆ ๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ๐‘ฆ๐‘™ $player_$side_number|.research.target_language_name|. " "๐‘‘ ๐‘ข๐‘ฆ๐‘— ๐‘ง๐‘ฏ๐‘› ๐‘ข๐‘ซ๐‘› ๐‘ฟ ๐‘ฃ๐‘จ๐‘ ๐‘ฌ๐‘ผ ๐‘•๐‘’๐‘ญ๐‘ค๐‘ป๐‘Ÿ ๐‘›๐‘ฆ๐‘๐‘ด๐‘‘ ๐‘ž๐‘บ ๐‘ฅ๐‘ฒ๐‘ฏ๐‘›๐‘Ÿ?\n" "\n" "๐‘ฌ๐‘ผ ๐‘“๐‘ธ๐‘ฅ๐‘Ÿ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘• $player_$side_number|.farming.gold|g\n" "๐‘ฌ๐‘ผ ๐‘ฅ๐‘ฒ๐‘ฏ๐‘Ÿ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘• $player_$side_number|.mining.gold|g\n" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148 msgid "Continue as before" msgstr "๐‘’๐‘ฉ๐‘ฏ๐‘‘๐‘ฆ๐‘ฏ๐‘ฟ ๐‘จ๐‘Ÿ ๐‘š๐‘ฆ๐‘“๐‘น" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:165 #, fuzzy #| msgid "" #| "Agriculture\n" #| "Farmers produce +1 gold\n" #| "Study Progress: $player_$side_number|.farming.progress|/$player_" #| "$side_number|.farming.target" msgid "" "Agriculture\n" "Farmers produce +1 gold\n" "Study Progress: $player_$side_number|.farming.progress|/$player_" "$side_number|.farming.target" msgstr "" "๐‘จ๐‘œ๐‘ฎ๐‘ฆ๐‘’๐‘ณ๐‘ค๐‘—๐‘ผ\n" "๐‘“๐‘ธ๐‘ฅ๐‘ผ๐‘Ÿ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘• +1 ๐‘œ๐‘ด๐‘ค๐‘›\n" "๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ ๐‘๐‘ฎ๐‘ฉ๐‘œ๐‘ฎ๐‘ง๐‘•: $player_$side_number|.farming.progress|/$player_$side_number|." "farming.target" #. [command] #. [research] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169 #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102 msgid "agriculture" msgstr "" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:176 #, fuzzy msgid "" "Mining\n" "Miners produce +1 gold\n" "Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|." "mining.target" msgstr "" "๐‘ฅ๐‘ฒ๐‘ฏ๐‘ฆ๐‘™\n" "๐‘ฅ๐‘ฒ๐‘ฏ๐‘ผ๐‘Ÿ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘• +1 ๐‘œ๐‘ด๐‘ค๐‘›\n" "๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ ๐‘๐‘ฎ๐‘ฉ๐‘œ๐‘ฎ๐‘ง๐‘•: $player_$side_number|.mining.progress|/$player_$side_number|." "๐‘ฅ๐‘ฒ๐‘ฏ๐‘ฆ๐‘™.๐‘‘๐‘ธ๐‘œ๐‘ง๐‘‘" #. [command] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:180 msgid "mining" msgstr "" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:187 #, fuzzy msgid "" "Warfare\n" "Allows you to recruit a new type of unit\n" "Study Progress: $player_$side_number|.warfare.progress|/$player_" "$side_number|.warfare.target" msgstr "" "๐‘ข๐‘น๐‘“๐‘บ\n" "๐‘ฉ๐‘ค๐‘ฌ๐‘Ÿ ๐‘ฟ ๐‘‘ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘ ๐‘ฉ ๐‘ฏ๐‘ฟ ๐‘‘๐‘ฒ๐‘ ๐‘ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘\n" "๐‘•๐‘‘๐‘ณ๐‘›๐‘ฆ ๐‘๐‘ฎ๐‘ฉ๐‘œ๐‘ฎ๐‘ง๐‘•: $player_$side_number|.warfare.progress|/$player_$side_number|." "warfare.target" #. [command] #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:198 msgid "warfare" msgstr "" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247 msgid "" "$player_$side_number|.name|โ€™s farms now produce $player_$side_number|." "farming.gold gold." msgstr "" "$player_$side_number|.name|'s ๐‘“๐‘ธ๐‘ฅ๐‘Ÿ ๐‘ฏ๐‘ฌ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘• $player_$side_number|.๐‘“๐‘ธ๐‘ฅ๐‘ฆ๐‘™." "๐‘œ๐‘ด๐‘ค๐‘› ๐‘œ๐‘ด๐‘ค๐‘›." #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:279 msgid "" "$player_$side_number|.name|โ€™s mines now produce $player_$side_number|.mining." "gold gold." msgstr "" "$player_$side_number|.name|'s ๐‘ฅ๐‘ฒ๐‘ฏ๐‘Ÿ ๐‘ฏ๐‘ฌ ๐‘๐‘ฎ๐‘ฉ๐‘›๐‘ฟ๐‘• $player_$side_number|.mining." "๐‘œ๐‘ด๐‘ค๐‘› ๐‘œ๐‘ด๐‘ค๐‘›." #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:306 msgid "" "$player_$side_number|.name|, we have finished researching warfare. Right-" "click on a mage in a university to select a unit to recruit." msgstr "" "$player_$side_number|.name|, ๐‘ข๐‘ฐ ๐‘ฃ๐‘จ๐‘ ๐‘“๐‘ฆ๐‘ฏ๐‘ฆ๐‘–๐‘‘ ๐‘ฎ๐‘ฐ๐‘•๐‘ป๐‘—๐‘ฆ๐‘™ ๐‘ข๐‘น๐‘“๐‘บ. ๐‘ฎ๐‘ฒ๐‘‘-๐‘’๐‘ค๐‘ฆ๐‘’ ๐‘ช๐‘ฏ ๐‘ฉ ๐‘ฅ๐‘ฑ๐‘ก " "๐‘ฆ๐‘ฏ ๐‘ฉ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ ๐‘‘ ๐‘•๐‘ฉ๐‘ค๐‘ง๐‘’๐‘‘ ๐‘ฉ ๐‘ฟ๐‘ฏ๐‘ฆ๐‘‘ ๐‘‘ ๐‘ฎ๐‘ฉ๐‘’๐‘ฎ๐‘ต๐‘‘." #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:197 msgid "Letโ€™s cut you free!" msgstr "๐‘ค๐‘ง๐‘‘'๐‘• ๐‘’๐‘ณ๐‘‘ ๐‘ฟ ๐‘“๐‘ฎ๐‘ฐ!" #. [message]: speaker=narrator #: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201 msgid "You release the creature from the web and it agrees to help you." msgstr "๐‘ฟ ๐‘ฎ๐‘ฆ๐‘ค๐‘ฐ๐‘• ๐‘ž ๐‘’๐‘ฎ๐‘ฐ๐‘—๐‘ผ ๐‘“๐‘ฎ๐‘ช๐‘ฅ ๐‘ž ๐‘ข๐‘ง๐‘š ๐‘ฏ ๐‘ฆ๐‘‘ ๐‘ฉ๐‘œ๐‘ฎ๐‘ฐ๐‘Ÿ ๐‘‘ ๐‘ฃ๐‘ง๐‘ค๐‘ ๐‘ฟ." #. [set_menu_item]: id=anl_get_to_work #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6 msgid "Get to Work!" msgstr "๐‘œ๐‘ง๐‘‘ ๐‘‘ ๐‘ข๐‘ป๐‘’!" #. [message]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:50 msgid "What shall I do my liege?" msgstr "๐‘ข๐‘ช๐‘‘ ๐‘–๐‘จ๐‘ค ๐‘ฒ ๐‘›๐‘ต ๐‘ฅ๐‘ฒ ๐‘ค๐‘ฐ๐‘ก?" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69 msgid "Convert to Grassland" msgstr "๐‘’๐‘ฉ๐‘ฏ๐‘๐‘ป๐‘‘ ๐‘‘ ๐‘œ๐‘ฎ๐‘จ๐‘•๐‘ค๐‘จ๐‘ฏ๐‘›" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:69 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547 msgid "Cost: 0g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 0g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86 msgid "Plant Farm" msgstr "๐‘๐‘ค๐‘ญ๐‘ฏ๐‘‘ ๐‘“๐‘ธ๐‘ฅ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100 msgid "Build Village" msgstr "๐‘š๐‘ฆ๐‘ค๐‘› ๐‘๐‘ฆ๐‘ค๐‘ฆ๐‘ก" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100 msgid "Cost: 15g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 15g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122 msgid "Build Castle" msgstr "๐‘š๐‘ฆ๐‘ค๐‘› ๐‘’๐‘จ๐‘•๐‘ฉ๐‘ค" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498 msgid "Cost: 6g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 6g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143 msgid "Cost: 4g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 4g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:143 msgid "Flood the Field" msgstr "๐‘“๐‘ค๐‘ณ๐‘› ๐‘ž ๐‘“๐‘ฐ๐‘ค๐‘›" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375 msgid "Cost: 1g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 1g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:166 msgid "Plant Saplings" msgstr "๐‘๐‘ค๐‘ญ๐‘ฏ๐‘‘ ๐‘•๐‘จ๐‘๐‘ค๐‘ฆ๐‘™๐‘Ÿ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192 msgid "Chop Down Forest" msgstr "๐‘—๐‘ช๐‘ ๐‘›๐‘ฌ๐‘ฏ ๐‘“๐‘น๐‘ฆ๐‘•๐‘‘" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:192 msgid "Earns: 1g" msgstr "๐‘ป๐‘ฏ๐‘Ÿ: 1g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272 msgid "Build Mine" msgstr "๐‘š๐‘ฆ๐‘ค๐‘› ๐‘ฅ๐‘ฒ๐‘ฏ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:247 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:272 msgid "Cost: 25g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 25g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427 msgid "Cost: 3g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 3g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:297 msgid "Make a Ford" msgstr "๐‘ฅ๐‘ฑ๐‘’ ๐‘ฉ ๐‘“๐‘น๐‘›" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323 msgid "Cost: 5g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 5g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:323 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:375 msgid "Landfill" msgstr "๐‘ค๐‘จ๐‘ฏ๐‘›๐‘“๐‘ฆ๐‘ค" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:352 msgid "Destroy the Ford" msgstr "๐‘›๐‘ฉ๐‘•๐‘‘๐‘ฎ๐‘ถ ๐‘ž ๐‘“๐‘น๐‘›" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404 msgid "Cost: 2g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 2g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:404 #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:427 msgid "Smash Cave Floor" msgstr "๐‘•๐‘ฅ๐‘จ๐‘– ๐‘’๐‘ฑ๐‘ ๐‘“๐‘ค๐‘น" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450 msgid "Earns: 3g" msgstr "๐‘ป๐‘ฏ๐‘Ÿ: 3g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450 msgid "Harvest Mushrooms" msgstr "๐‘ฃ๐‘ธ๐‘๐‘ง๐‘•๐‘‘ ๐‘ฅ๐‘ณ๐‘–๐‘ฎ๐‘ต๐‘ฅ๐‘Ÿ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:498 msgid "Build a Keep" msgstr "๐‘š๐‘ฆ๐‘ค๐‘› ๐‘ฉ ๐‘’๐‘ฐ๐‘" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522 msgid "Cost: 7g" msgstr "๐‘’๐‘ช๐‘•๐‘‘: 7g" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:522 msgid "Establish University" msgstr "๐‘ฉ๐‘•๐‘‘๐‘จ๐‘š๐‘ค๐‘ฆ๐‘– ๐‘ฟ๐‘ฏ๐‘ฆ๐‘๐‘ป๐‘•๐‘ฉ๐‘‘๐‘ฆ" #. [option]: speaker=unit #: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:547 msgid "Clear the Ground" msgstr "๐‘’๐‘ค๐‘ฝ ๐‘ž ๐‘œ๐‘ฎ๐‘ฌ๐‘ฏ๐‘›"