msgid ""
msgstr ""
"Project-Id-Version: Wrath_of_Kaifar-1.12\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-09-27 17:51-0400\n"
"PO-Revision-Date: 2013-08-25 18:50-0400\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: ar\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [time]: id=dawn1
#: Wrath_of_Kaifar/macros/schedules.cfg:10
msgid "First Dawn"
msgstr ""
#. [time]: id=morning1
#: Wrath_of_Kaifar/macros/schedules.cfg:21
msgid "First Morning"
msgstr ""
#. [time]: id=midday1
#: Wrath_of_Kaifar/macros/schedules.cfg:31
msgid "First Midday"
msgstr ""
#. [time]: id=afternoon1
#: Wrath_of_Kaifar/macros/schedules.cfg:41
msgid "First Afternoon"
msgstr ""
#. [time]: id=dusk1
#: Wrath_of_Kaifar/macros/schedules.cfg:51
msgid "First Dusk"
msgstr ""
#. [time]: id=short_dark
#: Wrath_of_Kaifar/macros/schedules.cfg:64
msgid "The Short Dark"
msgstr ""
#. [time]: id=dawn2
#: Wrath_of_Kaifar/macros/schedules.cfg:77
msgid "Second Dawn"
msgstr ""
#. [time]: id=morning2
#: Wrath_of_Kaifar/macros/schedules.cfg:90
msgid "Second Morning"
msgstr ""
#. [time]: id=midday2
#: Wrath_of_Kaifar/macros/schedules.cfg:100
msgid "Second Midday"
msgstr ""
#. [time]: id=afternoon2
#: Wrath_of_Kaifar/macros/schedules.cfg:110
msgid "Second Afternoon"
msgstr ""
#. [time]: id=dusk2
#: Wrath_of_Kaifar/macros/schedules.cfg:120
msgid "Second Dusk"
msgstr ""
#. [time]: id=long_dark1
#: Wrath_of_Kaifar/macros/schedules.cfg:133
msgid "The Long Dark — First Watch"
msgstr ""
#. [time]: id=long_dark2
#: Wrath_of_Kaifar/macros/schedules.cfg:146
msgid "The Long Dark — Second Watch"
msgstr ""
#. [time]: id=long_dark3
#: Wrath_of_Kaifar/macros/schedules.cfg:159
msgid "The Long Dark — Third Watch"
msgstr ""
#. [time]: id=long_dark4
#: Wrath_of_Kaifar/macros/schedules.cfg:172
msgid "The Long Dark — Fourth Watch"
msgstr ""
#. [multiplayer]: id=Wrath_of_Kaifar
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:4
msgid "2p - Wrath of Kaifar"
msgstr ""
#. [multiplayer]: id=Wrath_of_Kaifar
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:5
msgid ""
"A 2-player co-operative survival scenario:\n"
"\n"
"The Alliance of Justice, led by the great General Aetheraent himself, has "
"sent two capable commanders and their regiments to a small island where an "
"ancient evil sleeps. Now, it is up to this battalion to defend this small "
"island from the forces of Darkness until reinforcements arrive. Will you "
"accomplish your objective or die trying?\n"
"\n"
"Requires the 'Era of Chaos' add-on.\n"
"\n"
"Created by Tahsin Jahin Khalid (Lord-Knightmare)"
msgstr ""
#. [side]: id=Kaifar, type=Skeletal Dragon
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:56
msgid "Hordes of Evil"
msgstr ""
#. [side]: id=Kaifar, type=Skeletal Dragon
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:59
msgid "Lord Kaifar"
msgstr ""
#. [effect]: type=cold
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:84
msgid "chilling roar"
msgstr ""
#. [side]: id=leader1
#. [side]: id=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:168
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:188
msgid "Alliance of Irdya"
msgstr ""
#. [objective]: condition=win
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:197
msgid "Resist until the end of turns"
msgstr ""
#. [objective]: condition=lose
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:201
msgid "Death of your leader"
msgstr ""
#. [objective]: condition=lose
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:205
msgid "Death of your allied leader"
msgstr ""
#. [note]
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:210
msgid ""
"Enemy waves will appear at every 5 turn intervals, starting from turn 3 "
"onwards."
msgstr ""
#. [note]
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:213
msgid ""
"Each wave will be accompanied by a hero unit. If you kill that unit, you "
"will receive some information about the enemy you shall face in the end."
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:256
msgid ""
"It seems as if the General was wrong about all of this. No enemies have "
"attacked here at all!"
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:260
msgid ""
"Do no let your guard down, my friend. The General sent us here for a reason."
msgstr ""
#. [message]: speaker=narrator
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:270
msgid "Unknown Enemy"
msgstr ""
#. [message]: speaker=narrator
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:271
msgid ""
"(A loud voice from the distance) Attack, my legions! We have finally "
"found the isle where the master lies imprisoned!"
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:275
msgid "What was that?!"
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:279
msgid "It seems that we must call forth our warriors to battle after all."
msgstr ""
#. [message]: speaker=leader1
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:290
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:304
msgid "Oh, no! Irdya is doomed!"
msgstr ""
#. [message]: speaker=Vrugish
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:332
msgid "Attack, my comrades! Kill them all!"
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:343
msgid "Who sent you? Answer me!"
msgstr ""
#. [message]: speaker=unit
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:347
msgid "We were employed by the Dark Archon to free a prisoner here."
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:351
msgid "Who is the Dark Archon?!"
msgstr ""
#. [message]: speaker=narrator
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:356
msgid "The orc succumbs to his wounds before he could give you an answer..."
msgstr ""
#. [message]: speaker=Ronry
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:382
msgid "It is time for battle, my minions! Finish them off!"
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:393
msgid ""
"I thought the Elementria Order chose to remain neutral in this war; "
"supporting neither faction. Why have you attacked us?"
msgstr ""
#. [message]: speaker=Ronry
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:397
msgid ""
"I'm sorry. My mind was controlled by a being known as the Dark Archon. He "
"made me attack you against me will for it was the only way I could free "
"myself."
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:401
msgid ""
"Forgive us, friend, for we have dealt you a mortal wound. Is there any last "
"wish you want us to fulfil for you?"
msgstr ""
#. [message]: speaker=Ronry
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:405
msgid "Yes, there is. Please vanquish the evil that sleeps here..."
msgstr ""
#. [unit]: id=Silas
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:437
msgid "Silas"
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:444
msgid "Darn it! It's a naga raid!"
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:455
msgid "Let this one die in peace. There's no use interrogating him..."
msgstr ""
#. [message]: speaker=Saemyr
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:482
msgid "By the Dark Dragon, we shall free Master Kaifar!"
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:493
msgid "Who on Irdya is Kaifer?!"
msgstr ""
#. [message]: speaker=Saemyr
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:497
msgid ""
"He was a mighty dragon - one of the Dark Dragon's greatest generals. In an "
"ancient era, he was imprisoned here by the accursed being known as Jahin. "
"You can't stop us! We shall free him once and for all!"
msgstr ""
#. [message]: speaker=Astaroth
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:532
msgid ""
"I am surprised to see that these inferior pests present such a good "
"resistance. No matter, we shall kill them soon enough. Attack, my minions!"
msgstr ""
#. [message]: speaker=unit
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:543
msgid "I may have failed but, Master Kaifar will be awakened!"
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:547
msgid ""
"Unbelievable! The accursed Chaos Empire is attacking us! I thought it was "
"destroyed long ago..."
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:551
msgid "Looks like a new power has ascended among them."
msgstr ""
#. [message]: speaker=Kaifar
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:682
msgid ""
"(roars in anger) I have awakened! Now, let me finish this rabble "
"myself!"
msgstr ""
#. [message]: speaker=unit
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:719
msgid "No! I can't be destroyed! I am Kaifar, the Dragon of Devastation!"
msgstr ""
#. [unit]: id=Minister Oworan
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:747
msgid "Minister Oworan"
msgstr ""
#. [unit]: id=General Aetherraent
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:755
msgid "General Aetherraent"
msgstr ""
#. [message]: speaker=Minister Oworan
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:766
msgid "Thank the Gods of Light, this island still stands!"
msgstr ""
#. [message]: speaker=leader1
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:770
msgid "General, what happened?"
msgstr ""
#. [message]: speaker=General Aetherraent
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:774
msgid ""
"The forces of the Chaos empire have mobilised once more. Now, it's time to "
"send you two and your troops to the frontiers. Are you up to the task?"
msgstr ""
#. [message]: speaker=leader2
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:778
msgid "We shall be honoured, General."
msgstr ""
#. [message]: speaker=narrator
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:784
msgid "Scenario Author"
msgstr ""
#. [message]: speaker=narrator
#: Wrath_of_Kaifar/scenarios/Wrath_of_Kaifar.cfg:785
msgid ""
"Congratulations on surviving the scenario which many people claim is "
"impossible. Please give feed-back about it in the Multiplayer "
"Development sub-forum at the Wesnoth Forums if you want to "
"suggest any improvements or want to discuss it in general."
msgstr ""