msgid "" msgstr "" "Project-Id-Version: Ultimate_Random_Maps-1.12\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2014-02-17 02:45+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [time]: id=srm_citadel #: ./Ultimate_Random_Maps/generators/_mapgen.cfg:134 ./Ultimate_Random_Maps/scenarios/scenarios.cfg:31 msgid "Citadel" msgstr "" #. [time]: id=srm_illuminated_cave #: ./Ultimate_Random_Maps/generators/_mapgen.cfg:145 msgid "Illuminated Cave" msgstr "" #. [time]: id=srm_light #: ./Ultimate_Random_Maps/generators/_mapgen.cfg:154 msgid "Light" msgstr "" #. [time]: id=srm_twilight #: ./Ultimate_Random_Maps/generators/_mapgen.cfg:163 msgid "Twilight" msgstr "" #. [time]: id=srm_darkness #: ./Ultimate_Random_Maps/generators/_mapgen.cfg:173 msgid "Darkness" msgstr "" #. [multiplayer]: id=URM - {ID} #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:14 msgid "Version" msgstr "" #. [multiplayer]: id=URM - {ID} #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:15 msgid "Programming & Design by SigurdFireDragon." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:28 msgid "A group of small islands is the scene of this battle." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:28 msgid "Archipelago" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:29 msgid "Barren" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:29 msgid "Battle it out in the desolate northern lands, admist muddy quagmires, hills and barren terrain." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:30 msgid "Venture underground into a realm of darkness and fight inside a vast cavern." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:30 msgid "Cave" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:31 msgid "Fight inside a great citadel, a place sacred to lawful forces." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:32 msgid "Desert is the primary terrain. Based on manline Random map (Desert), with a few changes." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:32 msgid "Desert" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:33 msgid "Flood" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:33 msgid "Fight in a flooded valley." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:34 msgid "Forest" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:34 msgid "Venture into elven territory for this battle." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:35 msgid "Time is broken here, with each hex having its own fixed time." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:35 msgid "Fracture" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:36 msgid "A bitter cold land where there is snow and ice as far as the eye can see." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:36 msgid "Frozen" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:37 msgid "Island" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:37 msgid "Waves wash against the shore of this island battlefiend." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:38 msgid "Jungle" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:38 msgid "Thick jungles, swamps, and bright tropical water cover this landscape." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:39 msgid "Lava" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:39 msgid "The lava and the light from the surface make this dry cave illuminated as if it was twilight." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:40 msgid "Swamp is the primary terrain. Based on mainline Random map (Marsh), with a few changes." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:40 msgid "Marsh" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:41 msgid "Explore the dwarven realms of mountains and the caves underneath in this rugged map." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:41 msgid "Mountains" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:42 msgid "Ocean" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:42 msgid "Flyers and sea creatures have the advantage in this watery map." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:43 msgid "River" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:43 msgid "Meeting the challenge of fording the river is the key to victory on this map." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:44 msgid "A variety of terran awaits you on this map. Based on mainline Random map, with a few changes." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:44 msgid "Vale" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:45 msgid "Do battle on the parched, barren land surrounding an active volcano." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:45 msgid "Volcano" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:46 msgid "Wastes" msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:46 msgid "Sand is everywhere in this extremely harsh environment." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:47 msgid "Snow is the primary terrain. Based on mainline Random map (Winter), with a few changes." msgstr "" #: ./Ultimate_Random_Maps/scenarios/scenarios.cfg:47 msgid "Winter" msgstr ""