msgid "" msgstr "" "Project-Id-Version: The_Sojournings_of_Grog-1.12\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2014-03-03 21:30+0100\n" "PO-Revision-Date: 2012-10-13 04:20+0200\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: zh_TW\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign]: id=The_Sojournings_of_Grog #. [editor_group]: id=tsog #: The_Sojournings_of_Grog/_main.cfg:23 The_Sojournings_of_Grog/_main.cfg:202 msgid "The Sojournings of Grog" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:27 msgid "TSoG" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:31 msgid "Grog (as starring in 'Under the Burning Suns') goes home. PART 1" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:36 msgid "Whelp" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:36 msgid "(Easy)" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:37 msgid "(Medium)" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:37 msgid "Grunt" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:38 msgid "(Hard)" msgstr "" #. [campaign]: id=The_Sojournings_of_Grog #: The_Sojournings_of_Grog/_main.cfg:38 msgid "Warrior" msgstr "" #. [about] #: The_Sojournings_of_Grog/_main.cfg:43 msgid "Current maintainer" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:45 msgid "Elvish_Hunter" msgstr "" #. [about] #: The_Sojournings_of_Grog/_main.cfg:49 msgid "Original authors" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:51 msgid "Peter Christopher (Eros)" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:54 msgid "Thomas Hockings (Mars)" msgstr "" #. [about] #: The_Sojournings_of_Grog/_main.cfg:58 msgid "Very special thanks to" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:60 msgid "Anonymissimus" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:63 msgid "Kerth, for the Cactose sprites" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:66 msgid "Doug Kaufman, for the Wesnoth Score track" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:69 msgid "JAP, for the drakes' and northerners' flags and the story screens" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:72 msgid "inferno8, for the Troll Warbanner sprites and unit from Era of Magic" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:75 msgid "pixelmind, for the Dragon Lord sprites and portrait" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:78 msgid "Daravel, for dialogue rewriting" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:81 msgid "SkyOne" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:84 msgid "Jacques_Fol, for the WML for Dragon Lord unit" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:87 msgid "ZhayTee" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:90 msgid "mich, for the multihex attack code" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:93 msgid "Phyreprooph, for NE and SE Cactose attack frames" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:96 msgid "Monroid, for the Great Ogre sprite" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:99 msgid "Dibs, mich and the Wesnoth Italian Forum, for the White Troll unit" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:102 msgid "Tet" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:105 msgid "SomeOneNamedMe, for the Gold Mage unit" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:108 msgid "JustinOperable, for the Troll Shaman (Zurg) portrait" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:111 msgid "shadowblack, for playtesting and feedback" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:114 msgid "Zerovirus, for the Naga Hunter new sprite" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:117 msgid "vonHalenbach, for one story screen" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:120 msgid "OpenClipArt.org, for the heart AMLA image" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:123 msgid "Vendanna, for the Naga Jackla sprites" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:126 msgid "Crow_T, for the Yeti portrait" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:129 msgid "" "Thand, for the Elvish Vanquisher sprites (recoloured by Elvish_Hunter for " "this campaign)" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:132 msgid "Tissia, for the Sea Serpent portrait" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:135 msgid "battlestar, for the Giant Worms sprites" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:138 msgid "Chtomorc, for the Fisherman from Tribes of the North era" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:141 msgid "bzame, for the Italian translation" msgstr "" #. [entry] #: The_Sojournings_of_Grog/_main.cfg:144 msgid "Eternal, for the Lesser Giant Spider sprite" msgstr "" #. [lua] #: The_Sojournings_of_Grog/_main.cfg:176 msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control." msgstr "" #. [lua]: item_preshow #: The_Sojournings_of_Grog/lua/wml-tags.lua:111 msgid "Take it" msgstr "" #. [lua]: item_preshow #: The_Sojournings_of_Grog/lua/wml-tags.lua:112 msgid "Leave it" msgstr "" #. [scenario]: id=00_Prologue #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:8 msgid "Prologue" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:28 msgid "" "Please update your Wesnoth version, otherwise this campaign may not work " "correctly." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:33 msgid "" "It is recommended to install the UMC Music Book 1 add-on, because it " "contains some tracks that are used in some scenarios." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:38 msgid "" "The Sojournings of Grog compiled by order of King Kalehssar the II, " "ruler of the Quenoth elves. Sourced from the writings of the great mage " "Elyssa, the chronicles of Watersmeet, and the personal narrative of Grog as " "set down in the archives of Erech." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:43 msgid "" "From the 'History of Quenoth' by Kalehssar: 'By saving my life, Grog " "fulfilled his life debt to me, but we convinced him to hang around for a " "while and revel in the celebrations that we held after our great victory. We " "celebrated for days and days, thanking Eloh and the merfolk's god, and " "delighting in the bounty and beauty of our new home. And afterwards we set " "to work building new dwellings for our people. Grog stayed to help us with " "the construction, he was the hardest worker among us. But after a while he " "came to me and told me that he had to return to his own people. Grog said " "his time with us had been like a wonderful dream, and he promised he would " "remember us always, but his people needed him and he had to go back home. He " "said that someday he would return and visit us again, but I doubt I shall " "ever see him again in life. All the same I treasure the memory of him and " "his kind, and I will long remember his steadfast loyalty and all that he did " "to aid us in our struggle.'" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:47 msgid "" "After 'The Final Confrontation' the Quenoth Elves flourished, building an " "oasis of civilization in an otherwise desolate world. The camps of their " "fallen enemies gave way to thriving communities that traded with the Mermen " "and struggling Human survivors on the mainland." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:51 msgid "" "Grog had become a hero of the Quenoth. His mighty sinews had been the ones " "to finally tear down the citadel of Yechnagoth; the rocks had seemed to " "crumble under his immense strength. He had taught them how to survive the " "harsh winter that followed the liberation of the Quenoth isle and then " "helped to clear and cultivate the fields in the spring. The rebuilding " "effort had taken several years but finally Grog laid down his tools and " "began to long for his people again, for the caves and the sound of water " "running through deep caverns." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:61 msgid "Grog must reach the the docks" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:65 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:305 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:204 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:568 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:697 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:917 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:940 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:324 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1935 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2062 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2423 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:213 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:448 #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:327 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:219 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:434 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:753 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:247 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1573 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:75 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:443 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:74 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:566 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:290 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:601 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:351 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:390 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:427 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:460 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:492 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:524 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:679 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:102 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:142 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:178 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:217 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:250 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:51 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:92 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:132 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:172 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:831 msgid "Death of Grog" msgstr "" #. [item_dialog] #. [object] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:128 #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:145 msgid "Holy Water" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:130 msgid "" "A true hero would not need this holy water. However a weaker unit might find " "dealing arcane damage useful." msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:131 msgid "Melee weapons will deal arcane damage type for the whole campaign." msgstr "" #. [object] #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:148 msgid "" "This water will make your melee weapons arcane, and thus especially powerful " "against the undead." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:177 msgid "Unfortunately you are unable to undo the cap for the bottle." msgstr "" #. [side] #. [side]: id=humanboss, type=General #. [side]: type=Death Knight, id=undeadboss #. [side]: type=General, id=humanboss1 #. [side]: type=Grog Great #. [side]: type=Grog Hero #. [side]: type=Gryphon, id=Jaash #. [side]: type=Highwayman_Peasant, id=humanboss2 #. [side]: type=Kaleh, id=Kaleh #. [side]: type=Master Bowman, id=humanboss #. [side]: type=Ogre, id=I-gruk #. [side]: type=Ranger_Peasant, id=humanboss3 #. [side]: type=Transport Galleon, id=Quenoth ship #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:209 #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:227 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:87 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:47 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:74 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:55 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:75 #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:35 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:63 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:85 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:74 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:205 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:99 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:134 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:161 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:120 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:424 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:77 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:92 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:95 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:70 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:128 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:191 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:242 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:93 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:151 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:223 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:289 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:274 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:298 #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:35 #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:96 #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:40 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:49 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:211 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:232 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:323 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:380 #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:45 msgid "Goodies" msgstr "" #. [side]: type=Kaleh, id=Kaleh #. [unit_type]: id=Kaleh, race=elf #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:223 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:228 #: The_Sojournings_of_Grog/units/Kaleh.cfg:6 msgid "Kaleh of the Quenoth Elves" msgstr "" #. [message]: speaker=Quenoth ship #. [unit]: type=Desert Star, id=Zhul #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:238 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:465 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:253 msgid "Zhul" msgstr "" #. [message]: speaker=Quenoth ship #. [unit]: type=Nym Prowler, id=Nym #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:255 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:411 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:507 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:700 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:272 msgid "Nym" msgstr "" #. [unit]: type=Merman Entangler, id=Esanoo #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:270 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:362 #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:140 msgid "Esanoo" msgstr "" #. [message]: speaker=Kaleh #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:327 msgid "" "Grog, finally our labors are complete! We owe you a debt of gratitude, but I " "understand that you now wish to return home." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:332 msgid "" "Grog helped little Elves, Great chief be proud. Now Grog go home, Grog fear " "other Trolls need help. Grog thank little Elves." msgstr "" #. [message]: speaker=Kaleh #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:337 msgid "" "You will be sorely missed, Grog. You have been a great friend to our people. " "The Mermen have offered to see you safely to the mainland, and some of our " "people wish to accompany you safely to your home. I hope we meet again soon." msgstr "" #. [message]: speaker=Nym #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:343 msgid "" "Some holy water remains from our journey, this is my parting gift, may it " "serve you well." msgstr "" #. [message]: speaker=Zhul #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:349 msgid "" "Farewell Grog, and good luck! I believe we shall meet again before this life " "is over. May Eloh guide you." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:354 msgid "" "Grog thank little Elves. Grog protect Elves as Grog thank Elves for saving " "his life." msgstr "" #. [message]: speaker=Nym #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:359 msgid "You have already paid that debt; many times." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:369 msgid "" "These will be your companions for the rest of the journey to the mountains. " "Please note that, for this campaign, Desert Heroes can advance either to " "Desert Champions or Desert Vanquishers." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:375 msgid "" "These will be your companions for the rest of the journey to the mountains. " "Choose who will use the holy water carefully. Please also note that, for " "this campaign, Desert Heroes can advance either to Desert Champions or " "Desert Vanquishers." msgstr "" #. [message]: speaker=Kaleh #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:403 msgid "Farewell, Grog." msgstr "" #. [message]: speaker=Zhul #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:408 msgid "May Eloh be with you." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:442 msgid "Winter coming. We can not get away. Grog give up now." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:48 msgid "Those Sand Strewn Beaches" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:69 msgid "" "Grog and his companions set sail under the expert guidance of the Merfolk. " "Their luck held and they reached the mainland within a few days and without " "incident." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:73 msgid "" "After Yechnagoth's empire collapsed the entire region feel into anarchy; " "tribal leaders and viscous brigands claimed the land and instilled their own " "reigns of terror. Peaceful communities were driven into the most desolate " "lands. The Nagas had infested the coastal waters and swamps, disrupting " "trade and pillaging the villages built around them. The deeper, cleaner seas " "were populated by the Mermen who strove to gain control of the vital " "waterways." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:77 msgid "" "The arrival of an Elven ship guarded by Mermen was considered an invasion by " "the Nagas who seek to control all traffic around the mainland..." msgstr "" #. [side]: type=Naga Warrior, id=nagaboss #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:111 msgid "Nagas" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:171 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:198 msgid "Monsters" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:201 msgid "Villagers" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:296 msgid "Grog must reach the signpost" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:301 msgid "Kill Naga leader (Bonus)" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:310 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:138 msgid "Death of Esanoo" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:314 msgid "The ship is sunk before it lands its troops." msgstr "" #. [message]: speaker=naga1 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:400 msgid "Hsss. Who goess there." msgstr "" #. [message]: speaker=naga2 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:405 msgid "Itss those stinkingsss elvesss and the fishesss." msgstr "" #. [message]: speaker=ship #. [part] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:410 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1186 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:23 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:238 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:284 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:292 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:309 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:54 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:79 #: The_Sojournings_of_Grog/utils/unit-create.cfg:23 msgid "Grog" msgstr "" #. [message]: speaker=ship #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:412 msgid "Grog and little Elves wan' to land..." msgstr "" #. [message]: speaker=naga1 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:418 msgid "Soundss the alarmssses." msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:424 msgid "" "Grog, Nagas only understand diplomacy when it is accompanied by the point of " "a spear." msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:442 msgid "" "This ship has a large draught. We will not be able to sail it into the " "shallows." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:447 msgid "" "The ship is consigned to deep water. To land your troops bring it to the " "edge of the shallows and your troops will be disembarked automatically. " "Alternatively land your troops near the piers to the south-east." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:498 msgid "Hsss! Thissss issss Naga sseeaaasss. Keep outssss." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:579 msgid "" "A living legend of the trek to defeat Yechnagoth at Zocthanol Isle, Grog has " "traveled so much of the known and unknown world he is now able to 'inspire' " "other units to fight better in combat." msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:685 msgid "" "Mrrrmm! Gurgle! Splorch! Glargle! Shholpoupl! Shhlop! Shhlorp! Shhlorp-Gup!" msgstr "" #. [message]: role=elf1 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:692 msgid "What, in the name of Eloh, is that?" msgstr "" #. [message]: role=elf2 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:699 msgid "Lumps of animated mud? Whatever they are, strike them down!" msgstr "" #. [message]: role=elf1 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:725 msgid "Scorpions! Does any desert not have them?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:761 msgid "Grog says mudpies gone. Let's go." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:767 msgid "Phew, They are finally exterminated." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:772 msgid "Let's go." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:793 msgid "Grog says mudpie dropped ring. Someone want ring?" msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:799 msgid "" "Ahh, what's this? It looks like a ring. Must be whatever that creature last " "had for dinner was wearing it. Someone might want to check it out." msgstr "" #. [message]: speaker=human #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:906 msgid "" "Get out of here you brigands! We told you we'd stick it to you if you ever " "came back." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:917 msgid "Grog and little Elves no brigands, Grog only passing here." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:923 msgid "We are no brigands, we are travelers and are just passing through." msgstr "" #. [message]: speaker=human #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:931 msgid "" "Pah... Elves! Just as bad as those brigands; pillage and burn! We'll see you " "off." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:968 msgid "Grog smash stupid Humans." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:974 msgid "Praise Eloh, I thought we were dead for sure." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:979 msgid "We go now." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1021 msgid "Grog find bottle. What in it?" msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1027 msgid "What a strange bottle. I wonder what's inside?" msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1054 msgid "*slop*" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1066 msgid "Grog break it to see." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1074 msgid "Ooops... I dropped it..." msgstr "" #. [unit]: type=Giant Mudcrawler TSoG, id=mudcrawler #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1083 msgid "Bubble" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1103 msgid "Grog see mudpie. Hello mudpie." msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1108 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1124 msgid "Splorch!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1113 msgid "Grog ask mudpie to be Grog's friend?" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1119 msgid "Oh... Ugh... A magical pile of sludge... lovely..." msgstr "" #. [message]: speaker=Arcamenel #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1134 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1140 msgid "We should take it with us, the sun might dry it up!" msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1149 msgid "Mrrrmm! Gurgle!" msgstr "" #. [message]: speaker=Grog #. [message]: speaker=ship #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1174 #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1187 msgid "Temple look bad to Grog..." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1194 msgid "That temple is cursed, they say evil things dwell inside..." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1271 msgid "Ugh! Grog see rotting dead snakes." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1277 msgid "Ugh! They have spread to the outlying swamps; foul rotting Nagas!" msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1299 msgid "This temple was looted by nagas long ago." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1307 msgid "" "This temple was looted by nagas long ago. This hasn't stopped a colony of " "bats taking up residence here though." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1346 msgid "" "Dumped in the freezing water Grog and the elves had no chance of survival. " "Their mission had failed." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1369 msgid "Grog smash stinky snake." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1381 msgid "That will teach you to challenge the might of the Mermen!" msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1393 msgid "Taste cold steel you filthy sea snake!" msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1423 msgid "Grog says we found gold that was in the temple." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1429 msgid "Looks like we found out what happened to the gold in the temple anyway." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1448 msgid "Grog home this way." msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1453 msgid "This is where we part ways Grog. I hope we meet again soon. Good luck!" msgstr "" #: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1504 msgid "Farewell Grog, I go to the sea god." msgstr "" #. [scenario]: id=02_The_Long_Way_Home #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:13 msgid "The Long Way Home" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:37 msgid "" "Grog led the Elves south across the harsh desert, they moved as hastily as " "possible between the sparse oases. Very few people ventured this far into " "the desert and they saw only a few creatures for six days and nights. Up " "ahead the keen eyes of the Elves had spied a Khalifa encampment guarding the " "next watering hole - they would have to fight their way to it. But their " "spirits rose as they knew they must now be nearing the edge of the desert." msgstr "" #. [side]: type=Rasikh # Highwayman, type=Mudafi # Bandit, id=Al'Basil #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:68 msgid "Al'Basil" msgstr "" #. [side]: type=Rasikh # Highwayman, type=Mudafi # Bandit, id=Al'Basil #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:85 msgid "Plunderers" msgstr "" #. [side] #. [unit_type]: id=Cactose, race=wose #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:172 #: The_Sojournings_of_Grog/units/Cactose.cfg:5 msgid "Cactose" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:200 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:564 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:693 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:913 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:936 msgid "Grog must reach the signpost at the bottom of the pass" msgstr "" #. [set_menu_item]: id=summon #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:220 msgid "Summon Dust Devil" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:397 msgid "Grog see Human. That Human look like Grog's mage friend." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:403 msgid "Hey! Who is that? She looks familiar... wait... is that you, Elyssa?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:409 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1038 msgid "" "Indeed, I am. I have spent many days awaiting you after I heard of your " "arrival in the desert; I had hoped you were the friends I once traveled " "with. A fierce Troll with Elvish escort, they said. However, I am the " "bearer of terrible news..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:413 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1042 msgid "Grog ask what wrong? Mage need Grog?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:417 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1046 msgid "" "Yes I do need you, and if you are traveling home then you shall need me " "also. As you know, I stayed with your people to learn the secrets of your " "magic and impart some of my own wisdom. For years we were untroubled by the " "Dwarves, alas..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:421 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1050 msgid "Nasty Dwarves!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:425 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1054 msgid "" "Quite... finally the Dwarves grew tired of the peace and their blood lust " "won out, they attacked without warning and stormed the village, burning and " "pillaging. They killed..." msgstr "" #. [message]: speaker=boss1 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:488 msgid "This watering hole is not open to travelers, prepare to die!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:493 msgid "" "Perhaps I should open it then. Let us pass or I shall fry you, plunderer!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:498 msgid "" "Damn these desert plunderers, I shall finish my tale once they are dead." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:512 msgid "" "Luckily I managed to borrow some " "scrolls from them. I reckon I ought to use... this one..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:537 msgid "Such a wonderful conjuration, a pity it will only last a few days." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:542 msgid "" "For the course of this campaign Elyssa can upgrade as Arch Mage or Silver " "Mage. If you choose to advance her as Arch Mage, she can upgrade to a Great " "Mage. If you choose to advance her as Silver Mage, she can upgrade to a Gold " "Mage." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:547 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1101 msgid "" "Elyssa has also the ability to change the terrain where her enemies stood " "when she killed them. To find out what happens, just try frying enemies with " "her fireballs." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:553 msgid "" "Finally, for this scenario only, Elyssa can summon Dust Devils, but only one " "per turn, on an empty hex near her, and only if there are less than three on " "the field already. To summon a Dust Devil, use the right-click menu. None of " "the Dust Devils will be available in next scenarios, so they're perfectly " "expendable." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:560 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:689 msgid "Defeat the plunderers' leader and" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:572 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:921 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:328 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1939 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2066 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2427 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:217 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:452 #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:331 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:223 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:438 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:757 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:255 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1581 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:83 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:451 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:574 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:298 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:609 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:359 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:398 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:435 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:468 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:500 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:532 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:687 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:110 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:150 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:186 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:225 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:258 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:59 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:100 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:140 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:180 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:839 msgid "Death of Elyssa" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:609 msgid "Mage said Dwarves killed. What they killed?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:613 msgid "" "The battles were terrible, great waves of Dwarves streamed into the tunnels " "and swarmed about us. The Trolls fought valiantly, taking out whole platoons " "of Dwarves with a single blow. But alas, there were too many." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:617 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1066 msgid "Trolls... defeated?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:623 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1071 msgid "" "Many were slain, but so were hundreds of Dwarves. The battle raged for days " "until finally we were barely holding the village and the Great Chief entered " "the fray; he was terrifying to behold and he ploughed through the Dwarvish " "lines, scattering them. But, alas, an elite platoon of Dragonguards stood " "their ground, it took many hundreds of shots but finally he fell..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:627 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1075 msgid "Great Chief... dead?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:631 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1079 msgid "I'm afraid it is so." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:636 msgid "" "Great Chief be avenged. This Rrrobblnuth. Grog squash all Dwarves." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:640 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1087 msgid "" "I would gladly accompany you back, for vengeance. I can help you locate the " "survivors." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:657 msgid "Grog ask what spiky thing?" msgstr "" #. [message]: speaker=Bedet #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:662 msgid "" "Those are Cactoses. They live in great colonies in the deepest parts of the " "desert, I have never seen one venture so far from their forests before; be " "careful." msgstr "" #. [message]: speaker=Bedet #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:683 msgid "Plunderers ahead, we'll have to clear them out." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:734 msgid "More humans!" msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:740 msgid "There are more of them to the south!" msgstr "" #. [message]: speaker=Al'Basil #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:776 msgid "Death... means nothing... Our cause lives on!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:805 msgid "Grog sees sword." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:811 msgid "Look at his sword, it emanates power. Shall we take it?" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:839 msgid "A powerful magical force repels everyone." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:846 msgid "A powerful magical force repels $second_unit.name|." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:855 msgid "Perhaps my magical ability will be able to master it." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:863 msgid "Ohh, this is a powerful sword... I'm going to enjoy this!" msgstr "" #. [animate_unit] #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:878 msgid " *swish*" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:973 msgid "Don't forget the humans." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:993 msgid "" "This is taking far too long... There are even more bandits coming; surely we " "are defeated." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:998 msgid "Too many humans! Grog is defeated." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1029 msgid "I am glad to find you! I have spent many weeks searching." msgstr "" #. [message]: role=what #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1034 msgid "Hey! Who is that? She looks familiar... wait... is that you, Elyssa? " msgstr "" #. [message]: role=what #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1058 msgid "Who? Who did they kill?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1062 msgid "" "Slow down! I am coming to that. The battles were terrible, great waves of " "Dwarves streamed into the tunnels and swarmed about us. The Trolls fought " "valiantly, taking out whole platoons of Dwarves with a single blow. But " "alas, there were too many." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1083 msgid "Great Chief be avenged. This Rrrobblnuth. Grog squash all Dwarves." msgstr "" #. [message]: role=lucky #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1092 #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1129 msgid "" "It was indeed a blessing from Eloh that we met you when we needed it most." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1096 msgid "" "For the course of this campaign Elyssa can upgrade as Arch Mage or Silver " "Mage. If you choose to advance her as Arch Mage, she can upgrade as Great " "Mage. If you choose to advance her as Silver Mage, she can upgrade as Gold " "Mage." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1109 msgid "Mage, you there when Dwarves attack?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1113 msgid "" "Yes, I was there. I fought as best as I could but they were too many. I was " "captured and brought deep into their tunnels; I believe they wanted to " "experiment with my fire magic. But, of course, you don't keep a Mage locked " "up when she doesn't want to be!" msgstr "" #. [message]: role=lucky #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1117 msgid "You escaped?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1121 msgid "" "Oh yes, I fried a few Dwarves on my way out too! I then thought I would seek " "out the company of the Elves I had traveled with years before. Now, what of " "you, Grog?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1125 msgid "" "Grog go home. Grog know Trolls need help, then Mage say bad things. Grog go " "home and help." msgstr "" #. [scenario]: id=03_The_Homecoming #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:45 msgid "The Homecoming" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:65 msgid "" "The party, now joined by Elyssa soon left the bandits behind them and began " "the long, slow climb up into the mountains that bordered Grog's home. Elyssa " "led them to a little used entrance to the caves high up in the mountains." msgstr "" #. [side] #. [side]: type=Dwarvish Lord, id=dwarfboss #. [side]: type=Dwarvish Stalwart, id=dwarfboss2 #. [side]: type=Dwarvish Steelclad, id=dwarfboss1 #. [side]: type=Dwarvish Steelclad, id=dwarfboss2 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:95 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:119 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:119 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:102 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:126 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:145 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:165 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:185 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:231 msgid "Dwarves" msgstr "" #. [side]: type=Dread Bat, id=batboss #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:153 msgid "Bats" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:320 msgid "Find Grog's home." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:398 msgid "" "We must be quiet here; we don't want to " "alert the guards until we have to." msgstr "" #. [message]: speaker=guard1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:403 msgid "" "Hah! Ever since that ruddy mage escaped we've been on triple guard, in all " "weathers! Not a drop of ale to drink either - How can a Dwarf do his duty " "without ale?" msgstr "" #. [message]: speaker=guard2 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:408 msgid "" "Aye! Say, how 'bout we go grab ourselves a quick flagon? The lads here can " "keep an eye on things." msgstr "" #. [message]: speaker=guard1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:414 msgid "" "Aye, let the new lads guard us from the un-told horrors. Oi, you, keep a " "good eye on that... uh... dangerous looking tree. Hah!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:430 msgid "" "Heh, excellent, you can always rely on a Dwarves' need for ale! Let's get " "inside before they return." msgstr "" #. [message]: speaker=guard1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:512 msgid "That was a nice cup o' ale." msgstr "" #. [message]: role=lad #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:517 msgid "Oh, sir, finally you're back. We were attacked. It was that mage again!" msgstr "" #. [message]: speaker=guard1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:523 msgid "Where? I'll get them. Sound the alarm... Hic." msgstr "" #. [message]: speaker=guard1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:534 msgid "Now I wonder where the lads got to." msgstr "" #. [message]: speaker=guard2 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:539 msgid "" "Sure is strange. Not like there's anything around here to see anyway. Oh " "well, they'll turn up." msgstr "" #. [message]: speaker=guard1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:563 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:602 msgid "Hey, wait! Intruders! Sound the alarm... Hic." msgstr "" #. [message]: speaker=dwarfboss1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:630 msgid "Intruders! Where are those guards gone? Sound the alarm!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:636 msgid "Sounds like we've been discovered." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:715 msgid "" "We must choose our route carefully here, we can't stay on the main road as " "it collapsed during the war; we can go north or south." msgstr "" #. [message]: role=gosouth #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:723 msgid "" "It looks as if the Dwarves have built a guard-post to the north; the " "southern route looks mostly empty." msgstr "" #. [message]: role=killlads #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:743 msgid "" "We had better kill the remaining guards though, we don't want to leave any " "witnesses behind us." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:751 msgid "" "Yes, the main Dwarfish settlement is up to the north, that's where they held " "me. I don't know if they're now holding other prisoners, though." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:767 msgid "" "This garrison was under strength, I expected every entrance to be nigh " "impregnable; where are all the Dwarves? This makes me very uneasy." msgstr "" #. [message]: speaker=patrol1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:881 msgid "" "Hrumph! You ask me why I'm so angry about patrolling the south tunnel all " "the time? I'll tell you why! Because it's dammed well empty all the time!" msgstr "" #. [message]: speaker=patrol2 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:886 msgid "Captain... It doesn't look so empty this time." msgstr "" #. [message]: speaker=patrol1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:891 msgid "What are you talking ab... Ohhh... Hey! You! Stop right there!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:896 msgid "Squash Dwarves. They tell friends, Grog squash all Dwarves." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:934 msgid "Sound the alarm!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:943 msgid "" "Bother, they alerted the others. Oh well there's a bridge up ahead. We may " "be able to hold them there." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:980 msgid "I wonder what war their leader was referring to..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1016 msgid "Grog see Dwarf magic stones. Dem dangerous." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1021 msgid "" "Dwarves use runes for many things, but these look like defensive ones - they " "will likely collapse the bridge if we stand on them." msgstr "" #. [message]: role=wait #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1028 msgid "" "Then we can cut off any potential pursuers; make sure we are all across " "first!" msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1069 msgid "Blaaarb..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1081 msgid "Grog still see bridge. Bad Dwarf magic." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1093 msgid "Hah! Trusty Dwarf magic..." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1099 msgid "The runes appear to be broken." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1117 msgid "Runes not work normally. Dwarf magic bad." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1125 msgid "Nevermind. I'll just have to do it myself." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1158 msgid "Do you want me to blast the bridge into smithereens?" msgstr "" #. [option]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1160 msgid "Yes!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1210 msgid "Onwards!" msgstr "" #. [option]: speaker=Elyssa #. [option]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1220 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1069 #: The_Sojournings_of_Grog/utils/items.cfg:389 msgid "No" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1248 msgid "It's a path stop..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1287 msgid "Grog thinks that this tunnel was blocked by dwarvish midgets." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1294 msgid "Ahh... The tunnel continues but the passage has been blocked..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1301 msgid "Stand back!" msgstr "" #. [unit]: type=White Whelp, id=Krunk #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1386 msgid "Krunk" msgstr "" #. [message]: speaker=Krunk #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1398 msgid "Krunk say thank you. Little cage too small for Krunk." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1403 msgid "" "Unbelievable! You are a White Troll? I have heard tales of your kind but I " "thought it was a myth, but now, here... in front of my own eyes..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1407 msgid "" "Grog not seen White Troll before. White Troll are secret, dey live away from " "other Trolls." msgstr "" #. [message]: speaker=Krunk #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1411 msgid "" "White Trolls take long time to learn magic. White Troll go away then come " "back with power. Dwarves find me and into little cage. Dwarves need to die!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1417 msgid "" "White Trolls are extremely rare albino Trolls with a peculiar magic talent. " "They have an innate capability to create magic constructs of mud and soil " "and throw them at their enemies - but their spells aren't as powerful as " "more intelligent creatures. They also don't advance normally, but instead " "have an AMLA system. Being so rare, this is your only White Troll for the " "whole campaign. Make good use of him!" msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1458 msgid "Blurgle scurgle!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1470 msgid "Grog dun think this ground is safe." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1483 msgid "Ach! The ground here is very unstable." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1489 msgid "Oh Eloh! This doesn't seem very safe." msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1508 msgid "Blaaarrt!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1520 msgid "Grog say go!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1533 msgid "Woah... Everyone get back!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1539 msgid "Oh Eloh... Back!" msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1575 msgid "Glorb! Phew!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1587 msgid "Grog safe now. That was close!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1593 msgid "Phew that was close!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1619 msgid "" "In this village you discover a small fortune. It appears that whoever used " "to live here wasn't too stuck for this worlds possessions." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1663 msgid "Grog see ants!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1675 msgid "It looks like this tunnel is overrun with giant ants!" msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1687 msgid "Blaart! Scrupple!" msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1693 msgid "Those ants are the size of scorpions!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1704 msgid "" "I suppose there is probably a good reason for so many ants to be here, " "though..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1725 msgid "Ahh, yes... Spiders as big as my head; that will be why!" msgstr "" #. [message]: role=wherearethedwarves #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1754 msgid "Where are the Dwarves? These tunnels are deserted!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1759 msgid "" "I don't think there are enough of them to populate the entire cave anymore, " "and if they are indeed in another war... Grog's home is close now though." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1796 msgid "Grog think what in here?" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1802 msgid "I suppose there was probably a good reason for blocking it up though..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1833 msgid "Grog, your home is just ahead." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1866 msgid "Don't go that way. Grog's home is north from here." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1911 msgid "Who goes there?" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1920 msgid "Intruders! Alert the others!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1925 msgid "Well, it appears that this is your home, Grog." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1931 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2058 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2419 msgid "Clear Grog's home of enemies by killing all the Dwarves and Bats." msgstr "" #. [unit]: type=Troll, id=Og_the_Clever #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1980 msgid "Og the Clever" msgstr "" #. [message]: speaker=Og_the_Clever #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1991 msgid "Dun kill me." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1996 msgid "Up Troll. Dun cower like Human!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2002 msgid "Excuse me?" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2012 msgid "You can now recruit Trolls." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2036 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2402 msgid "Zurg! I thought you had surely perished during the attack." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2041 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2407 msgid "Elyssa! You returned! Is that Grog? Returning after many years..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2046 msgid "Zurg! Mage! No talk now. Dwarves to smash!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2051 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2412 msgid "" "For the course of this campaign Troll Shamans are capable of casting " "both fire and cold spells, and can upgrade to Troll Warbanners." msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2070 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2431 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:221 #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:456 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:442 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:761 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:251 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1577 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:79 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:447 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:62 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:625 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:570 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:294 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:605 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:355 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:394 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:431 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:464 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:496 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:528 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:683 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:106 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:146 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:182 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:221 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:254 #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:92 #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:281 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:55 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:96 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:136 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:176 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:835 msgid "Death of Zurg" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2084 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2096 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2227 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2237 msgid "Though careful search was made nothing but ashes remained in the ruins." msgstr "" #. [message]: speaker=whelp_1 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2130 msgid "Troll hide from stinking Dwarves. Now Trolls smash Dwarves." msgstr "" #. [message]: speaker=village_dwarf #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2152 msgid "" "Can't a fellow sleep without being disturbed? Especially in this Troll " "ridden pit." msgstr "" #. [message]: speaker=village_dwarf #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2157 msgid "Eek, you are Trolls. Help!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2168 msgid "You die. Dwarves kill Trolls. Trolls kill Dwarves." msgstr "" #. [message]: speaker=Elyssa #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2180 #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2186 msgid "Prepare to meet your fate, Dwarf." msgstr "" #. [unit]: type=Troll Rocklobber, id=Brub_the_Wise #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2201 msgid "Brub the Wise" msgstr "" #. [message]: speaker=Brub_the_Wise #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2212 msgid "Brub join too." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2217 msgid "" "For the course of this campaign Troll Rocklobbers can upgrade to " "Troll Boulderlobbers." msgstr "" #. [message]: speaker=troll_shaman #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2259 msgid "Let's burn Dwarves." msgstr "" #. [message]: speaker=nasty_naga #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2303 msgid "Hssss. Diesss allsss of youssss." msgstr "" #. [message]: speaker=nasty_naga #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2321 msgid "Hsss..." msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2331 msgid "Splarch? Blurble?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2335 msgid "I think that the mudcrawler found something." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2347 msgid "$second_unit.name found shiny gold." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2353 msgid "" "It looks like that Naga had some gold with him. Not much, but certainly he " "can't use it now that he's dead." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2365 msgid "You retrieve 10 gold pieces." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2470 msgid "Dwarves all dead. Grog home free!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2475 msgid "Yes indeed, but why were there so few Dwarves?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2480 msgid "Dwarves gone to war, many Dwarves go south some days back." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2485 msgid "War? With who?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2490 msgid "Dun ask Zurg. Dwarves tell prisoners nothing!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2495 msgid "" "Ok, well, what do we do now? Surely the Dwarves will return at some point." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2500 msgid "" "We go stomp Dwarves. Many tunnels in south that Dwarf dun know. Other Trolls " "may hide there." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2505 msgid "Grog, you are the leader, what do you think is best?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2510 msgid "Grog say we go south." msgstr "" #. [scenario]: id=04_A_Doubtful_Alliance #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:34 msgid "A Doubtful Alliance" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:209 msgid "Explore" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:259 msgid "Grog smells dwarves." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:264 msgid "I smell Dwarf stench but something also not Dwarf." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:269 msgid "" "The Undead. Not a good turn of events, that's for sure. What they are doing " "here?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:274 msgid "" "Skeletons make only war, Dwarves war wit dem. Some people say der is Lich." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:280 msgid "" "Ach! A Lich? I hope not. Very well... We are trapped. Going back will not " "avail us, onward it is then!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:285 msgid "Liches are dangerous. Trolls dun trust dem." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:290 msgid "" "We have no choice. If we are lucky they will assist us and we shall leave, " "if not, then we will be prepared to fight." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:352 msgid "Who steps into my domain? Wait... Do not answer." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:357 msgid "" "Trolls and their friends... this could be " "beneficial and very interesting... A deception is in order." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:362 msgid "What can I assist the Trolls and Human with?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:367 msgid "Trolls chase Dwarves. Wrecked Trolls home. Now Trolls seek new home." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:372 msgid "" "Ahh. Mutual goals. Assist me in driving these Dwarves from the tunnels and I " "will certainly lend a hand in your search." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:377 msgid "We talk first." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:382 msgid "As you wish, don't take too long... thinking..." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:387 msgid "What now? Zurg smell a trap." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:392 msgid "" "I know the Undead. They are vile, " "treacherous and cruel. They will use us and then kill us, or worse." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:397 msgid "" "Mage think that Bones will betray us as " "soon as Trolls killed Dwarves?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:402 msgid "" "It's unlikely. He'll probably wants to " "take us to his leader first. The Undead are notoriously unimaginative." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:407 msgid "" "Zurg know. Trolls help dem, then, Trolls " "escape." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:412 msgid "" "Grog say yes. Trolls say no, then, Bones " "kill Trolls." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:417 msgid "" "Very well, but we must be on our guard." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:422 msgid "Trolls help Bones kill Dwarves." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:427 msgid "Excellent. Feel free to avail yourselves of the keep over there." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:444 msgid "Kill the dwarvish leader" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:460 msgid "Death of the undead leader" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:500 msgid "" "That Skeleton looks like that bandit chap I fried a few days ago. I wonder " "if he recognizes me?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:506 msgid "Hey, you there! How do you find the un-life?" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:511 msgid "You're lucky I can't reach you, or I'd skewer you with an arrow!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:519 msgid "Looks like he's enjoying himself!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:537 msgid "" "This was once the entrance to the great Dwarvish kingdom that thrived here. " "After The Fall the few remaining Dwarves retreated deep into their tunnels. " "Over many centuries the wind has blown the desert far into the caves." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:557 msgid "" "This was once the grand welcoming hall of the Dwarvish kingdom. Now it is " "little more than a guard post." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:582 msgid "" "This pile of rubble used to be a great stone pillar reaching to the roof of " "this vast chamber." msgstr "" #. [message]: speaker=dwarfboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:619 msgid "" "Aye, this be a lost cause, I can not hold them. You, go and warn the rest of " "the clan." msgstr "" #. [message]: speaker=messenger #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:633 msgid "As yer command, Mi Lord." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:663 msgid "How can this be? This is impossible!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:668 msgid "It is as I feared, they were too many." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:689 msgid "Aha! Success!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:694 msgid "" "Zurg, lead everyone back to the village: " "you will have a chance to defend against counter attack there. We will " "return when we can." msgstr "" #. [message]: speaker=undeadboss #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:703 msgid "" "Yes, you will now come to my master to make arrangements about a new home, " "yes? These fine young skeletons will be your, ah, bodyguards..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:708 msgid "Prison guards more likely." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:725 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:839 msgid "This is taking too long." msgstr "" #. [scenario]: id=05_First_Contact #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:11 msgid "First Contact" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:26 msgid "" "They were brought down to meet the Undead master; Elyssa hoped that he would " "be a mere necromancer. She had met the Undead before, unlike the trolls and " "she had no delusions about their fate. Since their victory against the " "Dwarves they had practically been prisoners. Grog gave orders for the Trolls " "to prepare for a possible attack; Elyssa was not sure it would be enough. As " "they entered the Undead realm Elyssa wondered if she could create enough " "fire." msgstr "" #. [side]: type=Ancient Lich, id=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:67 msgid "Undead Forces" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:159 msgid "Mal-Apophis quaffs an healing potion!" msgstr "" #. [side]: type=Armageddon Drake, id=Drake Ambassador #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:182 msgid "Drake's Forces" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:226 msgid "The Drake Ambassador quaffs an healing potion!" msgstr "" #. [side]: type=Death Baron, type=Death Knight, id=L #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:247 msgid "Lotin" msgstr "" #. [side]: type=Death Baron, type=Death Knight, id=L #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:260 msgid "Gate Guard" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:323 msgid "Escape the Lich" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:461 msgid "" "A Lich! I still remember when Garak turned to the dark magics. We are in " "trouble." msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:472 msgid "" "A Lich? Do you think I am some kind of rotting corpse? I am Mal-Apophis! " "The lich... The ancient Lich! I have defied the kingdoms of life and " "death since the former years and you dare call me a mere Lich?" msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:477 msgid "" "Your ignorance is pardonable. It is inconceivable that you could imagine " "such a being as me!" msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:482 msgid "Let me present the ambassador of my newest ally." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:487 msgid "A Drake! I have greatly wished to see one..." msgstr "" #. [message]: speaker=Drake Ambassador #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:492 msgid "BREAAAKFAAAST!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:498 msgid "Perhaps not this close!" msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:503 msgid "" "As thanks for your endeavors in my service, I will resurrect you as my " "principal servants!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:508 msgid "Grog dun like hissing thing. Grog want smash it." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:514 msgid "Slaves! Not before I fry your delusional un-brain!" msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:579 msgid "AAAAAHHHHH! Guards! Kill them all." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:584 msgid "I don't think so. Melt in the hot suns Lich!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:644 msgid "Well, that was the best I could manage. Your move, Grog." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:649 msgid "Grog say run!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:655 msgid "" "This cave is full of side tunnels. Let's try to stay on the main road, for " "we don't know how much the other tunnels will slow us down." msgstr "" #. [message]: speaker=Drake Ambassador #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:660 msgid "RRRRRRAAAAAAAUUUUUURRRGGHHHHH!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:731 msgid "" "Dwarven runes! Have a look and see what they do. I need to save my magic for " "the Lich; he's going to be hard to... err... un-kill." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:743 msgid "Runes broken?" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:749 msgid "How broken are these runes then?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:756 msgid "" "Step on them and find out. I need to save my magic; that Lich will be hard " "to... err... un-kill." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:804 msgid "We can't destroy the bridge if one of us is still on it!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:816 msgid "Rune not work again." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:822 msgid "Nothing happened. Typical." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:829 msgid "" "Dwarvish runes are so reliable... It looks like I'll have to do the " "dirty work by myself. Again." msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:930 msgid "You can't kill me!" msgstr "" #. [message]: speaker=Drake Ambassador #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:943 msgid "Grrrgghhh." msgstr "" #. [message]: speaker=L #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:955 msgid "Master, I have failed..." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:972 msgid "$second_unit.name see gate." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:978 msgid "Look, a gateway! Maybe we can get out and close it!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:985 msgid "" "Excellent, a way out of this nightmare. Grog, see if you can close it behind " "us; I don't hold out hope though, my opinion of Dwarvish construction is " "waning rapidly." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:990 msgid "It should close from the outside; if not..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:995 msgid "Hit with hammer." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1044 msgid "Cogs turn and iron grinds as a heavy gate descends behind them." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1070 msgid "It closed itself. How convenient." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1076 msgid "Thank Griknagh for help Trolls." msgstr "" #. [message]: role=shame #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1104 msgid "Shame we could not release all the prisoners." msgstr "" #. [message]: role=advice #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1117 msgid "Gate not last long. Bones go to Troll home now." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1122 msgid "Grog need go to Troll village." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1159 msgid "Got you!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1170 msgid " $unit.name says this one stinks." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1177 msgid "Aaahh! Help me!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1184 msgid "To rescue this unit kill its captor." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1205 msgid "And you as well!" msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1233 msgid "unit captured" msgstr "" #. [unstore_unit] #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1350 msgid "unit released" msgstr "" #. [message]: speaker=$prisoners[$index].id #. [message]: speaker=Elyssa #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1358 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1113 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1250 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1267 msgid "Thank you." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1364 msgid "It was nothing!" msgstr "" #. [scenario]: id=06_Siege_Perilous #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:28 msgid "Siege Perilous" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:50 msgid "" "They hurried towards the village; though the Lich would not be able to chase " "them directly, Elyssa was certain he would have methods of contacting his " "lieutenant in the caves. They feared that the Undead had already turned on " "the Trolls remaining in the village. They were not wrong." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:54 msgid "Grog led them to a minor, side entrance to the tunnels." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:215 msgid "Return to Grog's Village" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:246 msgid "I thought we had cleared out those bats." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:251 msgid "Bats annoying. Them always come back!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:323 msgid "Capture those backstabbing vermin! The master will make them pay." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:339 msgid "Grog, that you? Bones are attacking village, Grog must crush them!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:343 msgid "Lich army big. Grog says retreat." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:347 msgid "" "No! Not the tunnel. Down tunnel is evil magic. Trolls dun run. Bones are..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:352 msgid "Grog give order. Retreat." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:357 msgid "..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:362 msgid "" "Trolls need time. Trolls defend village. Trolls open tunnel. Grog come quick." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:367 msgid "Trolls open tunnel." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:384 msgid "Tunnel?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:389 msgid "Ancient tunnel. Trolls not know what in tunnel. For danger times." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:394 msgid "Why did we not use it when the Dwarves attacked?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:399 msgid "" "Zurg said tunnel, not safe tunnel. Trolls could beat Dwarves, Chief say " "fight. Now, no beat Undead." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:404 msgid "I get a bad feeling about this." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:409 msgid "" "For the course of this scenario both Grog and Zurg can recruit and recall." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:417 msgid "Defend Grog's Village till the tunnel is opened (after 14 turns)." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:423 msgid "Defend Grog's Village till the tunnel is opened (after 16 turns)." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:429 msgid "Defend Grog's Village till the tunnel is opened (after 18 turns)." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:696 msgid "" "Don't go too far. Otherwise, we won't be able to get back to the tunnel in " "time." msgstr "" #. [message]: role=hot #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:720 msgid "$temp_unit.name hot; Skeleton squash nice." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:739 msgid "Grog, tunnel open now. Trolls escape!" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:745 msgid "Evacuate Grog, Zurg and Elyssa into the tunnel." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:749 msgid "Zurg or Grog must enter last." msgstr "" #. [message]: speaker=Grog #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:870 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:931 msgid "Trolls in!" msgstr "" #. [message]: id=Grog #. [message]: id=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:881 #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:942 msgid "Hurry up!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:957 msgid "We are being overwhelmed. We cannot possibly survive this." msgstr "" #. [scenario]: id=07_The_Deep_Levels #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:40 msgid "The Deep Levels" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:63 msgid "" "They found themselves in a dark, narrow tunnel; behind them the hordes of " "the Undead followed. Stretching for miles ahead were numerous tunnels and " "fast flowing rivers." msgstr "" #. [side]: type=Naga Myrmidon, id=nagaboss #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:98 msgid "Naga Boss" msgstr "" #. [side]: type=Naga Myrmidon, id=nagaboss #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:106 msgid "Cave Nagas" msgstr "" #. [side]: type=Dread Bat, id=batboss #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:125 msgid "Bat Boss" msgstr "" #. [side]: type=Dread Bat, id=batboss #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:133 msgid "Cave Bats" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:158 msgid "Lava Monsters" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:182 msgid "Cave Nasties" msgstr "" #. [side] #. [side]: type=Orcish Warlord, id=orcboss1 #. [side]: type=Orcish Warlord, id=orcboss2 #. [side]: type=Orcish Warlord, id=orcboss3 #. [side]: type=Orcish Warlord, id=orcboss4 #. [side]: type=Orcish Warlord, id=orcboss5 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:192 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:187 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:222 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:121 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:145 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:169 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:193 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:217 msgid "Orcs" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:243 msgid "Get out of the tunnels alive" msgstr "" #. [message]: speaker=Krunk #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:344 msgid "Krunk stop Bones." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:350 msgid "Zurg stop Bones." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:403 msgid "The tunnel caved in behind them." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:411 msgid "Wow! I didn't know Trolls had such magic." msgstr "" #. [message]: speaker=Krunk #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:421 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:427 msgid "Rock and earth, Troll magic." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:434 msgid "We go." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:459 msgid "I wouldn't recruit many Trolls here Gro..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:464 msgid "Yes. Grog know." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:483 msgid "$unit.name lost. Where Trolls go now?" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:486 msgid "Where do we go now then?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:497 msgid "Grog not know. No Troll down here for many years." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:504 msgid "I do not know. None have been down here in living memory." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:511 msgid "" "Let us just choose a path and be done with it. It can't be worse than " "sitting here!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:573 msgid "Grog see rats." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:578 msgid "Perfect. Let's fry some for dinner!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:583 msgid "You like fry Mage?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:590 msgid "" "Oh yes, fried eggs, fried tomatoes, fried Dwarf, fried skeleton and fried " "rat..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:615 msgid "Argh. Them Nagas. Grog hate horrible, slimy, snaky things." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:621 msgid "" "Killsss anss sslaysss. Thenss whatss we donsss sslaysss the monsstersss " "wills. Hssss." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:626 msgid "Sounds ominous." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:631 msgid "" "Ohmenuss. Word too big. Grog like smash, crush and squash. Dwarves " "hate dem words." msgstr "" #. [message]: role=damp #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:653 msgid "" "Brrr. It's cold and down here; and dark, very dark. How can I be expected to " "fight in this stygian pit?" msgstr "" #. [message]: role=damp #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:658 msgid "" "I bet there are bats down here as well; and they won't just be ordinary " "bats. No, they are going to be big, hairy, ugly and around every corner! Gives me the shivers just thinking of it." msgstr "" #. [message]: role=damp2 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:675 msgid "Cold and damp. $temp_unit.name no like cold and damp." msgstr "" #. [message]: role=damp2 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:680 msgid "" "$temp_unit.name think there bats. $temp_unit.name no like bats - so hairy " "and ugly. Arghh!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:689 msgid "" "I wager that the bats aren't what we need to worry about down here. Besides, " "I'll fry them all to go with those rats!" msgstr "" #. [message]: role=damp #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:720 msgid "I was right, look at the size of that thing!" msgstr "" #. [message]: role=damp2 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:737 msgid "$temp_unit.name right. Bats. Arghh!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:758 msgid "" "I thought you said that there were monsters down here, Zurg. All I can see " "are bats." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:770 msgid "That not a bat!" msgstr "" #. [else] #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:841 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:846 msgid "Insects everywhere." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:849 msgid "Argghh! More insects." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:862 msgid "" "How many times do I need to tell people this? Spiders. Are. Not. Insects." " They are air-breathing chelicerate arthropods." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:890 msgid "" "I have heard of these things from Dwarvish annals; they are said to fully " "restore any person who stands under them; however, they work only once." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:946 msgid "I am getting an uneasy feeling about this place; I sense evil magic." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:951 msgid "Yes Human, danger is here." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:971 msgid "Trolls keep together. Trolls say things live in fire." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:976 msgid "Can creatures really inhabit this lava?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:981 msgid "Maybe." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1062 msgid "Ah! Evil magic things. I think I understand your point now." msgstr "" #. [message]: role=stand #no need to check as looks fine without #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1068 msgid "Stand your ground." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1094 msgid "Trolls move quick. Fire worry us." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1099 msgid "Those were curious beings; I would've liked to know more about them!" msgstr "" #. [message]: role=surprise #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1115 msgid "?!?" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1143 msgid "$unit.name hears sound in wall." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1146 msgid "I can hear strange sounds coming directly from that wall." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1163 msgid "Zurg say that you had better take a look at it." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1170 msgid "You had best check it out." msgstr "" #. [then] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1214 msgid "Weak as wood to $unit.name ." msgstr "" #. [then] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1217 msgid "Certainly is a bit soft!!!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1225 msgid "Should I break it down?" msgstr "" #. [option]: speaker=unit #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1227 msgid "Yes, certainly!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1233 msgid "The wall collapses to reveal a tunnel." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1290 msgid "We broke wall here too." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1293 msgid "We've got through here as well." msgstr "" #. [option]: speaker=unit #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1299 msgid "No, definitely not!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1442 msgid "Is there anything in there?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1447 msgid "Mine. Humans work for Orcs." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1452 msgid "Speak to them." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1458 msgid "Uhh... Hello." msgstr "" #. [message]: role=sidekick #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1463 msgid "Help! A talking wall!" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1476 msgid "Shhh, not so loud $sidekick_unit.name . They are Trolls." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1481 msgid "What do you want?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1488 msgid "Trolls look for new home." msgstr "" #. [message]: role=sidekick #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1493 msgid "My Grandmam used to tell me about Trolls..." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1498 msgid "Yes, yes, we know all about your Grandmam." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1503 msgid "What you do Human?" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1508 msgid "We are mining for the Orcs." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1513 msgid "Why work for Orcs?" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1518 msgid "We are prisoners." msgstr "" #. [message]: speaker=orc slaver #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1523 msgid "Get to work you filthy swine!" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1528 msgid "He hasn't seen you yet. How did you get here?" msgstr "" #. [message]: speaker=orc slaver #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1533 msgid "You! Maggot! Who are you talking to?" msgstr "" #. [message]: speaker=orc slaver #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1538 msgid "Trolls! Trolls in the tunnel!" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1543 msgid "" "Looks like you're fighting your way out. If you rid us of these Orcs then we " "can assist you." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1548 msgid "Will you join us in the fight?" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1553 msgid "" "Our people have only heard of Trolls in stories and legend and they lead us " "to be distrustful of your kind." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1558 msgid "I'm a Human, I can vouch for the honor of these Trolls." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1563 msgid "" "True, but we can't guarantee your true intentions. Ridding us of these Orcs " "will go a long way to demonstrating your trustworthiness." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1569 msgid "Kill all of the orcs" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1620 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1640 msgid "Orcs this way!" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1623 #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1643 msgid "Quick, there are more orcs in here." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1686 msgid "We have run out of supplies." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1698 msgid "All Orcs dead. Humans help Trolls?" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1706 msgid "" "Thank you! We are incredibly grateful for your assistance. We will of course " "help you in your quest for a new home. Just let us take our weapons." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1721 msgid "Do you mind explaining how you become slaves?" msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1743 msgid "Certainly." msgstr "" #. [message]: role=sidekick #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1748 msgid "" "Don't say too much $spokesman_unit.name. " "We can't be sure of their true intentions." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1753 msgid "" "Don't worry $sidekick_unit.name ." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1758 msgid "We were a scouting party, sent by..." msgstr "" #. [message]: role=sidekick #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1763 msgid "Careful." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1768 msgid "...the council but our leader was captured by foul undead creatures." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1773 msgid "" "We may be able to rescue him as we have unfinished business with them as " "well." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1778 msgid "Then we shall assist you in that too." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1783 msgid "Grog break Lich. Trolls be safe." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1788 msgid "You will have more than just the Lich to fight in these dark days." msgstr "" #. [scenario]: id=08_Every_Troll_To_Do_His_Duty #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:16 msgid "Every Troll do his Duty" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:38 msgid "" "The human prisoners turned out to be skilled fighters in their own right and " "together with the Trolls they planned the destruction of Mal-Apophis. They " "had hoped to leave the Orcs behind without further incident; however, the " "Orcs had other plans." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:42 msgid "" "The Trolls had circumnavigated the Liches domain by traveling underground " "and were now situated to the north of the underground fortress." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:59 msgid "Death of the Orc Leaders" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:63 msgid "Death of all the Yetis" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:67 msgid "Keep the Ogre leader alive (bonus: you can recruit Young Ogres)" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:71 msgid "Keep the Gryphon leader alive (bonus: you can recruit Young Gryphons)" msgstr "" #. [part] #. [side]: type=Ogre, id=I-gruk #. [unit]: type=Ogre, id=I-gruk #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:126 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:399 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:462 msgid "I-gruk" msgstr "" #. [part] #. [side]: type=Gryphon, id=Jaash #. [unit]: type=Gryphon, id=Jaash #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:154 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:412 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:486 msgid "Jaash" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:250 msgid "Yetis" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:312 msgid "" "So where do we go now? Winter is coming and it is bitterly cold up here in " "the mountains." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:317 msgid "We go south. Orcs are that way, best not to fight them." msgstr "" #. [message]: speaker=yetiboss #how does a yeti speak anyway? (Eros) #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:322 msgid "Graaaaa gnarr kwwash nak." msgstr "" #. [message]: speaker=orcboss1 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:327 msgid "Come on you measly grunts, we're destroying that filthy Lich!" msgstr "" #. [message]: speaker=orcboss2 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:332 msgid "And hanging his skull on a spike!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:337 msgid "" "Look! The Orcs are attacking the Lich also, we may yet be in luck. But wow! " "Yetis, I have only ever heard of such creatures. I wonder how the Lich " "managed to enslave them." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:342 msgid "Our combined forces might be enough to bring him down." msgstr "" #. [message]: speaker=goblin scout #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:368 msgid "There's movement in the northern hills. The prisoners have escaped!" msgstr "" #. [message]: speaker=orcboss1 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:379 msgid "Filthy Humans! They shall be decimated!" msgstr "" #. [message]: speaker=I-gruk #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:384 msgid "Arrg... Fight... Orc!" msgstr "" #. [message]: speaker=orcboss2 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:389 msgid "The vile ogres are back; with their wretched Gryphons!" msgstr "" #. [message]: speaker=orcboss1 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:395 msgid "Those impudent prisoners have escaped as well. We are surrounded!" msgstr "" #. [message]: speaker=orcboss2 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:400 msgid "Vile scum. We'll kill you all!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:405 msgid "Trolls want peace, want a..." msgstr "" #. [message]: speaker=orcboss2 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:410 msgid "Trolls. Peace? Don't talk such vile garbage." msgstr "" #. [message]: speaker=I-gruk #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:415 msgid "Who that? Trolls with clubs? We help Trolls if Trolls kill Orcs!" msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:421 msgid "Yooo kills ka Orcas, weee kelp yoo." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:426 msgid "We will gladly assist you in killing a few Orcs." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:431 msgid "" "Trolls need kill Bones. Troll kill Orc? Good. Bird and Ogre help? Good. Den " "Troll kill all Bones. Grog says every Troll do his duty!" msgstr "" #. [message]: speaker=orcboss2 #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:436 msgid "All these filthy swine attacking us! We'll destroy all of you!" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:453 msgid "" "$unit.name hot from Orc squash. $unit.name see water. Water nice for $unit." "name; cool $unit.name down after Orc squash." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:456 msgid "" "Look the river will make a nice change. It will be refreshing after all this " "hard work." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:460 msgid "" "It's the river Hox. It is said to open out into a huge bore near the sea." msgstr "" #. [message]: role=a_random_elf #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:467 msgid "" "Ahh, our scouts reported strange currents down the coast from Zocthanol." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:519 msgid "Advance and kill the yetis." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:555 msgid "" "Trolls kill Lich now. Buh, Orcs here still, Orcs are bad. Grog squash Orcs " "den Lich." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:587 msgid "Trolls have victory." msgstr "" #. [message]: speaker=I-gruk #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:597 msgid "You help Ogre. Ogre send little Ogres to help you." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:607 msgid "You can now recruit Young Ogres." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:620 msgid "Weee kive kryphooons kooo yooo." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:630 msgid "You can now recruit Young Gryphons." msgstr "" #. [message]: speaker=I-gruk #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:640 msgid "Big Ogre join when Lich gone." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:645 msgid "Trolls smash Lich." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:665 msgid "My death means nothing. Orcs will rule all!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:677 msgid "You vile scum! Orcs will never die!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:726 msgid "The Orc has some kind of magical ring." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:731 msgid "Look Orcs shiny ring." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:734 msgid "Look at the ring on his finger." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:747 msgid "Naaaaagh!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:755 msgid "Winter is coming we will freeze to death here." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:775 msgid "Take that!" msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:794 msgid "And that!" msgstr "" #. [scenario]: id=09_Nemesis #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:27 msgid "Nemesis" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:62 msgid "" "Grog's party was joined by Ogres and Gryphons who had long sought the Lich's " "destruction. They entered the now unguarded tunnel that led to the fortress " "of Mal-Apophis and set up camp." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:80 msgid "" "Grog's party was joined by Gryphons who had long sought the Lich's " "destruction. They entered the now unguarded tunnel that led to the fortress " "of Mal-Apophis and set up camp." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:98 msgid "" "Grog's party was joined by Ogres who had long sought the Lich's destruction. " "They entered the now unguarded tunnel that led to the fortress of Mal-" "Apophis and set up camp." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:105 msgid "" "They entered the now unguarded tunnel that led to the fortress of Mal-" "Apophis and set up camp." msgstr "" #. [side] #. [side]: type=Ancient Lich, id=Mal-Apophis #. [side]: type=Armageddon Drake, id=drakeambassador #. [side]: type=Death Knight, id=undeadboss3 #. [side]: type=Drake Flameheart, id=drakeboss1 #. [side]: type=Draug, id=undeadboss #. [side]: type=Draug, id=undeadboss1 #. [side]: type=Dread Bat, type=Blood Bat, id=batboss #. [side]: type=Hurricane Drake, id=drakeboss #. [side]: type=Inferno Drake, id=drakeboss2 #. [side]: type=Lich, id=undeadboss4 #. [side]: type=Lich, id=undeadboss6 #. [side]: type=Orcish Warlord, id=orcboss1 #. [side]: type=Orcish Warlord, id=orcboss2 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:142 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:168 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:192 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:224 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:244 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:260 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:277 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:318 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:96 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:162 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:223 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:274 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:125 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:200 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:270 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:336 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:339 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:362 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:416 msgid "Baddies" msgstr "" #. [side]: type=Armageddon Drake, id=drakeambassador #. [unit]: type=Armageddon Drake, id=drakeambassador #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:272 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:598 msgid "Drake Ambassador" msgstr "" #. [side]: type=Armageddon Drake, id=drakeambassador #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:289 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:292 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:295 msgid "Fire Warden" msgstr "" #. [side]: type=Ancient Lich, id=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:312 msgid "Mal-Apophis" msgstr "" #. [side]: type=Ancient Lich, id=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:332 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:333 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:336 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:337 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:340 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:341 msgid "Shadow Warden" msgstr "" #. [side]: type=Ancient Lich, id=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:346 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:349 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:352 msgid "Cave Warden" msgstr "" #. [unit]: type=Skeleton #. [unit]: type=Skeleton, role=prisoner_guard #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:427 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:746 msgid "Skeleton Guard" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:439 msgid "Kill the lich" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:548 msgid "" "For the course of this campaign Young Ogres can upgrade to Ogres and then to Great Ogres." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:561 msgid "" "For the course of this campaign we have level 1 Gryphons, called Young " "Gryphons, that can advance to mainline Gryphons." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:577 msgid "What Ghoul do there?" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:578 msgid "Why that ghouly heree." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:579 msgid "Wwyyy isss attt ooool eerre?" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:580 msgid "I wonder what a ghoul is doing down here?" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:595 msgid "DANGEROUS MAGE HERE! KEEP CLOSED!" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:609 msgid "" "$second_unit.name sees stuff to kill. $second_unit.name want to squash it." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:610 msgid "Does I see kill to stuff. I's quickly kill him." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:611 msgid "dooo i see stuuffff too kiiillll." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:612 msgid "Ah look. I see some stuff to kill." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:621 msgid "Now it's time to finally lay that rotting heap of bones to rest." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:626 msgid "" "Why tunnel empty? Zurg thought Bones be everywhere. Lich must fight many " "enemies, all his Bones gone." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:631 msgid "No questions. Troll smash now." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:636 msgid "Agreed, time for some revenge." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:642 msgid "" "We need to search carefully as well. A lich doesn't live a thousand years " "without collecting a few useful trinkets." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:654 msgid "Birds scout tunnels." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:661 msgid "Trolls need watch tunnels." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:677 msgid "Wahhhh!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:682 msgid "Be wary of these spirits, they can assail us from across the void." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:700 msgid "Duh. More stupid runes!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:705 msgid "It's a good thing that we don't need them for once!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:715 msgid "Those Skeletons are guarding something..." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:782 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:783 msgid "Shiny coin." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:784 msgid "Kresssuree." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:785 msgid "Oooh, a chest of gold." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:811 msgid "Gong" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:836 msgid "Greetings, whom do we have the pleasure of freeing?" msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:841 msgid "I am Ormron, I was leading a scouting party when..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:846 msgid "I believe we have already freed your fellow scouts!" msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:851 msgid "" "You did? That is good fortune indeed. I thought they had surely been cut " "down as they fled." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:862 msgid "Many of us were, but a few of us were taken prisoner by the Orcs." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:868 msgid "Many of them were, but a few of them were taken prisoner by the Orcs." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:886 msgid "" "Well, I am glad you have rescued me; who are your companions? Trolls? Lots " "of them! $temp_spokesman.name, you do know..." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:891 msgid "" "Yes, Trolls. They helped us escape and defeat the Orcs, in return we are to " "aid them in finding a new home." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:895 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:909 msgid "But..." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:901 msgid "" "Well, I am glad you have rescued me; who are your companions? Trolls? Lots " "of them!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:905 msgid "" "Yes, Trolls. We helped your companions escape and defeat the Orcs, in return " "they are to aid Trolls in finding a new home." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:918 msgid "Welcome stranger." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:923 msgid "Indeed. I was on a scouting party with a group of fellow humans when..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:928 msgid "" "We know. We found your friends working for some orcs. They followed us and " "died fighting in our cause." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:933 msgid "" "You did! I am mighty glad to hear that they died fighting as men rather than " "being cut down as they fled." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:938 msgid "" "If you don't mind I will follow you - for the time being anyway - and try to " "redeem the honor of our country." msgstr "" #. [part] #. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost". #. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost". #. [unit]: type=White Mage, id=Ormron #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:963 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1425 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:61 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:66 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:70 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:74 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:78 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:82 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:92 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:109 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:209 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:214 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:218 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:222 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:226 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:230 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:234 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:242 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:247 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:259 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:356 msgid "Ormron" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:997 msgid "Less talk. Bones to squash." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1002 msgid "Squash? You mean fry!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1036 msgid "$unit.name see big rusty gate. $unit.name can open it with fist." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1042 msgid "" "Here there is a big, old and rusty gate. I'm pretty sure that I can open it." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1049 msgid "Do you want to open the gate?" msgstr "" #. [option]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1051 #: The_Sojournings_of_Grog/utils/items.cfg:339 msgid "Yes" msgstr "" #. [message]: speaker=$|prisoners[0].id # first prisoner #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1150 msgid "Thanks!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1202 msgid "" "Hey, it's that lovely Drake ambassador. I think we should kill him this time." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1217 msgid "You are trapped, fiend!" msgstr "" #. [message]: speaker=Mal-Apophis #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1222 msgid "Ahaha, trapped? No, I'm not trapped! Prepare to die!" msgstr "" #. [message]: speaker=drakeambassador #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1235 msgid "You can not kill an ambassador of his Majesty Akhenku the Great!" msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1240 msgid "*swish*" msgstr "" #. [message]: speaker=drakeambassador #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1245 msgid "I die. You will pay for this." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1250 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1375 msgid "Who might Akhenku be?" msgstr "" #. [message]: speaker=Mal-Apophis #. [message]: speaker=drakeambassador #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1255 #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1380 msgid "Akhenku. I am sure you will enjoy meeting him." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1274 msgid "Burn and never return!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1279 msgid "Fist and fire, kill this thing!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1357 msgid "" "The Lich's ancient bones began to crumble under the ferocious blows. It " "turned its rotting head upwards and emitted a piercing cry that rebounded " "off the walls, the hearts of all those who heard it were tainted - sullied " "by the dying cry of the Lich." msgstr "" #. [message]: speaker=drakeambassador #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1370 msgid "" "You puny creatures will suffer eternally for this. You dare slay an ally of " "the Great Akhenku?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1400 msgid "" "I am glad we finished off the drake as well. All his talk about Akhenku gave me the creeps." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1510 msgid "The orcs have returned and are cutting off our retreat. We are doomed." msgstr "" #. [scenario]: id=10_End_of_a_Chapter #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:6 msgid "End of a Chapter" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:19 msgid "" "Their victory was swift. The remnants of the Lich's forces were swept " "southwards from the keep towards the exit and sunlight. Skeletons piled over " "each other as they desperately fled from Elyssa who marched after them and " "incinerated all that she could reach. Finally the few remaining skeletons " "were pinned between sunlight and the wrath of five races." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:23 msgid "Trolls smash Lich. Bones burn." msgstr "" #. [part] #. [unit]: type={TYPE}, id=Elyssa #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:34 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:57 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:100 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:130 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:205 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:255 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:280 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:288 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:305 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:313 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:345 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:388 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:58 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:75 #: The_Sojournings_of_Grog/utils/unit-create.cfg:88 msgid "Elyssa" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:34 msgid "It will be my pleasure." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:38 msgid "" "Elyssa stepped forward and summoned her greatest fire yet, a tumultuous " "blaze that engulfed the small band of Skeletons; leaving naught but piles of " "ash." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:57 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:205 msgid "" "Now that we're all safe, Ormron, why don't you tell us more about your " "scouting mission?" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:61 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:134 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:209 msgid "" "Very well. I shall start at the beginning. We come from a city that is about " "15 miles east of here, it lies in the shadow of the mountain of Erech; home " "of the Dwarves. We established trade with them and we prospered, too " "prosperous in fact. There came a point where we rivalled the prosperity of " "the great nations of old." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:66 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:140 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:214 msgid "" "We became arrogant and rude. We believed that we deserved what we had and " "made demand upon demand on the Dwarves who started to eschew our friendship. " "Then it happened. The terror of the skies, the winged doom, the scorching " "fires; a dragon. It was spotted by a trading party who were heading into the " "mountains, they abandoned all their goods and made haste back to the city." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:70 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:145 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:218 msgid "" "The city guard were alerted and manned the walls, but everyone was " "transfixed as the winged beast sat atop a distance mountain and blew fire " "into the sky. The great beast swooped from his perch and bore down upon us. " "His first pass overhead was punctuated with the hail of arrows that shot " "into the sky; which bounced harmlessly off its hardened scales. We despaired " "in the face of such an unbeatable terror and fled." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:74 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:150 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:222 msgid "" "We did not return for several days, fearing that the dragon had taken " "dominion of our lands. As we crested the nearest hill we saw smoke blowing " "idly across the plains, the smell of burning and death reached us as we " "crossed them. Inside were the clear signs of a heavy defeat. We had been " "plagued by Drake raids for many years, but the coming of the dragon gave " "them a true leader, and from then on we were hard beset to defend our people." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:78 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:155 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:226 msgid "" "Due to our arrogant nature, our closest allies abandoned us. The Dwarves " "could remain sealed inside their mountains and leave us to rot. But still, " "we had our pride and fought valiantly, alas, we are pushed right back to the " "borders of our city now. We have lost almost everything except our people " "and what we can carry on our backs; the little we did have we gave to the " "Dwarves. We are rueful of the way we were and seek now only to atone for our " "sins. Out efforts weren't entirely to no avail: when our defences were about " "to be breached, the Dwarves sent an army and drove our enemies off." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:82 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:160 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:230 msgid "" "After that small victory we had some peace, until the Lich came. Apparently " "he has been in hiding for countless years, but now he wants to have dominion " "over everything. He made an alliance with the drakes and we knew that our " "moment of doom was fast approaching, we were sent out to spy on the Lich and " "discover his intentions with the Drakes." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:86 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:165 msgid "" "More bad luck dogged us. Ormron was captured almost instantly and in our " "flight we ran straight into an Orcish camp. It was only your arrival that " "prevented us from being worked to death in those mines. We owe you our lives." msgstr "" #. [part] #. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost". #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:92 msgid "" "And I also. I fear I would not have lasted much longer in that stygian pit." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:96 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:170 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:251 msgid "Trolls happy to help. Bones and Orc are evil, Trolls crush them." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:96 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:251 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:318 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:338 msgid "Zurg" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:100 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:174 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:255 msgid "" "Your help in dealing with the Lich was also invaluable, for this, we release " "you from your debt. The Trolls should have a new home to reside in now." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:104 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:178 msgid "We would like to assist you in securing this area, for all our sakes." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:109 msgid "Yes, I suppose we could help you get set up here, for a short time." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:130 msgid "" "Now that we're all safe, $spokesman_unit.name, why don't you tell us more " "about your scouting mission?" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:183 msgid "" "Yes, I suppose we could help you get set up here, for a short time. Having " "lost our leader in the moment of victory we would like to serve under your " "banner. It may be in time that we will be able to guide you to our homeland." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:234 msgid "" "More bad luck dogged us. I was captured almost instantly and what happened " "to my companions I don't know." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:238 msgid "Them kill themselves." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:242 msgid "" "Yes. It is traditional for those who dishonour themselves in battle to " "commit ritual suicide." msgstr "" #. [part] #. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost". #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:247 msgid "" "I owe you my life. I fear I would not have lasted much longer in that " "stygian pit." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:259 msgid "" "I would like to assist you in securing this area, for all our sakes. I " "suppose I could help you get set up here, for a short time" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:280 msgid "" "It is a shame that those humans should kill themselves. And that their " "leader should also die on the cusp of victory was tragic." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:284 msgid "Yes, humans were helpful to Grog." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:288 msgid "" "I imagine that it is traditional in their country for those who dishonour " "themselves in battle to commit ritual suicide." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:292 msgid "Never the less we must survive without their help." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:305 msgid "" "We must stand together, alone we shall surely be crushed. I will seek out " "any who desire to join the banner of freedom." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:309 msgid "Grog think what Trolls do now?" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:313 msgid "" "You fought your oppressors in search of a new home and I think that you are " "now standing in it. Fresh water, easily defensible and room for a great host " "of Trolls." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:318 msgid "Dwarves angry, they come." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:330 msgid "" "Orcs as well, they will stop at nothing to have dominion over all. They hate " "all life that is not their own." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:338 msgid "Orcs as well. Orcs try dominate all. Orcs hate all life but their own." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:345 msgid "" "Very well. At least we have some breathing space and a position of strength. " "We had better make the most of it." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:356 #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:378 msgid "" "You will be welcomed if you were to come with us to our home. Fighters, of " "whatever race, will be welcome in these days." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:388 msgid "I will take my leave, I will return soon." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:399 msgid "Uh. We go with Troll." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:412 msgid "Aaiiit orrr usss. Eee kay ith yooo kooo." msgstr "" #. [scenario]: id=11_The_South_Gate #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:9 msgid "The South Gate" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:26 msgid "" "The harsh winter froze the lands surrounding Grog's new home, which provided " "a brief respite for the newly formed alliance. They used the time to fortify " "the caves and train new recruits; preparing for the onslaught that would " "inevitably come in the spring." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:30 msgid "" "A horde of enemies kept watch on the small colony. A large force of Orcs " "remained of those who had opposed the Lich and they retained the desire to " "bring all under their dominion. The Dwarves had slowly recovered from their " "earlier defeat and were eager for revenge upon the Trolls now trapped within " "the mountain. Scouts had also reported high flying Drakes." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:34 msgid "" "As the winter began to thaw, a council was held to determine the best course " "of action. Most thought that they had sufficient strength to hold out " "against any army in the natural stronghold of the mountain. If escape was " "necessary then they would flee westward from the northern or southern exit. " "Grog was especially eager to await the return of Elyssa before they moved on " "again." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:38 msgid "" "The council viewed the Dwarvish threat as minimal: due to their long war " "with the Lich, they would struggle to amass a significant force. Zurg was " "sent south with the newest recruits to keep them at bay while Grog took the " "most experienced units north, to meet the greatest threat." msgstr "" #. [objective]: condition=win, condition=win, condition=win #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:49 msgid "Try to survive for at least 12 turns" msgstr "" #. [objective]: condition=win, condition=win, condition=win #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:53 msgid "Try to survive for at least 9 turns" msgstr "" #. [objective]: condition=win, condition=win, condition=win #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:57 msgid "Try to survive for at least 6 turns" msgstr "" #. [objectives] #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:69 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:632 msgid "Zurg's remaining gold will be kept for the next scenario." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:306 msgid "Scouts have come." msgstr "" #. [message]: speaker=I-gruk #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:311 msgid "Us chop Dwarf heads off." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:316 msgid "" "Try to survive for as many turns as possible, because this will delay the " "Dwarves arrival in the next scenario." msgstr "" #. [effect]: type=fire #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:454 #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:712 msgid "lightning bolt" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:552 msgid "Uh oh." msgstr "" #. [message]: speaker=dwarfboss5 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:557 msgid "The advance party has failed to breach the perimeter." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:562 msgid "Trolls stop all Dwarves!" msgstr "" #. [message]: speaker=dwarfboss5 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:567 msgid "Stupid Troll. I've got a nasty surprise for you in my beard!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:572 msgid "" "Trolls can't hold forever. Trolls build wall den Dwarves take long to follow." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:606 msgid "You cannot kill the Dwarvish Arcanister, due to his runic magic." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:613 msgid "Survive for as long as possible." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:617 msgid "" "When you can hold out no longer move Zurg to one of the two signposts marked." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:656 msgid "Trolls can't stop Dwarves. Trolls go north." msgstr "" #. [message]: speaker=dwarfboss5 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:679 msgid "How long does it take to deal with some stupid Trolls?" msgstr "" #. [message]: speaker=dwarfboss4 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:713 msgid "Are you lot incompetent? Try not to waste these fresh recruits!" msgstr "" #. [message]: speaker=dwarfboss5 #: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:740 msgid "" "Bah, these Trolls are too stupid to quit. Time to show some true Dwarf might!" msgstr "" #. [scenario]: id=12_The_North_Gate #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:14 msgid "The North Gate" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:36 msgid "" "The Dwarves had proved to be a significantly greater threat than anyone " "imagined. Zurg's army retreated north towards Grog; who held the northern " "gate against the hordes of Orcs." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:66 msgid "Resist the orcs for 15 turns or" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:70 msgid "Defeat all orc leaders" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:78 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:195 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:75 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:116 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:156 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:196 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:855 msgid "Time runs out" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:274 msgid "Many Orcs. Troll smash them! Grog think how is Zurg?" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:298 msgid "Orcs will rule you all!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:310 msgid "Filthy scum, get your hands off me!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:322 msgid "Orcs will seek revenge on your worthless wretches!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:334 msgid "Orcs stay strong... Even in death!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:346 msgid "My brothers will avenge me!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:441 msgid "Grog! Dwarves too many. Trolls fail." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:445 msgid "Trolls squash dem now." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:455 msgid "Trolls build wall. Dwarves be long time. Trolls can escape." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:461 msgid "Trolls cannot stop Dwarves for long. Trolls must escape now." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:468 msgid "Lookee heree. Pthee into mountainee. We gooo nooow." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:479 msgid "Grog, take gold." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:487 msgid "You receive $zurg_gold pieces of gold." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:498 msgid "Trolls stay for Mage return." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:528 msgid "That's my signal to return! I bring some lost brothers." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:533 msgid "Take long time Human!" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:553 msgid "You can now recall Zurg's veterans from the previous scenario." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:562 msgid "Get both Grog and Elyssa near to the signpost." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:736 msgid "Dwarves here! Trolls go now." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:746 msgid "" "We can head east, towards our home. We can offer you some protection, if you " "are willing to help us. Perhaps we can also assist you in finding a new home." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:752 msgid "" "We can head east, towards the human city. Perhaps they can also assist " "Trolls in finding a new home." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:759 msgid "Well. Trolls go east." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:868 msgid "Trolls must go now." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:880 msgid "Quick!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:909 msgid "Lets march." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:921 msgid "Grog, we must leave quickly!" msgstr "" #. [scenario]: id=13_The_Rearguard #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:52 msgid "The Rearguard" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:78 msgid "" "The party fled over the mountains from their winter home which was now " "overrun with their foes. The conditions were harsh and treacherous; the " "higher peaks retained some of their winter snow, slowing progress further. " "Fortunately they appeared to be making the journey alone; the scouts " "reported no Dwarves or Orcs. Elyssa was surprised at the groups high spirits " "and the camaraderie between so many different races. They were heading east " "into the unknown, guided by Ormron who sought to bring them to his home." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:84 msgid "" "The party fled over the mountains from their winter home which was now " "overrun with their foes. The conditions were harsh and treacherous; the " "higher peaks retained some of their winter snow, slowing progress further. " "Fortunately they appeared to be making the journey alone; the scouts " "reported no Dwarves or Orcs. Elyssa was surprised at the groups high spirits " "and the camaraderie between so many different races. They were heading east " "into the unknown." msgstr "" #. [side]: type=Saurian Flanker, id=saurianboss1 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:120 msgid "Saurians 1" msgstr "" #. [side]: type=Saurian Flanker, id=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:181 msgid "Saurians 2" msgstr "" #. [side]: type=Cerberus Worm, id=wormboss #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:236 msgid "Worms" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:282 msgid "Get Grog to the signpost in the NE..." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:286 msgid "...or kill both saurian leaders." msgstr "" #. [message]: speaker=saurianboss1 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:359 msgid "" "Noz. Youzz arez notz in chargez. I waz putzz in commandzz herez. And I sayzz " "you doozz az I sayz." msgstr "" #. [message]: speaker=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:364 msgid "Youzz arezz not in charge. I'z am." msgstr "" #. [message]: speaker=saurianboss1 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:369 msgid "I'z willz teachz youz some respect for your elderz and betterz." msgstr "" #. [message]: speaker=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:374 msgid "No'z you wontz." msgstr "" #. [message]: speaker=saurianboss1 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:379 msgid "" "I'z willz grindz your body to powderzz. I'z will feedzz you to the crowz of " "the air." msgstr "" #. [message]: speaker=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:384 msgid "Thatzz itz. We'zz willzz fight." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:389 msgid "" "Saurians in these hills! Something must be afoot to make them leave their " "marshlands. However, with them arguing they may feel fit to ignore our " "passage." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:394 msgid "Lizards have big honor. Trolls kill one, dey all kill us." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:401 msgid "Also, it looks like we just opened a can of worms..." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:462 msgid "Whatzz are theze doingzz herezz? Shouldzz wezz killzz themzz." msgstr "" #. [message]: speaker=saurianboss1 #. [message]: speaker=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:474 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:481 msgid "" "Theyzz are nozz concern of ourzz. If they getzz in the wayzz kill them, " "elze ignorez them." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:510 msgid "Getzz out ofz my way!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:516 msgid "No attacking der Lizards. Dey all kill us." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:547 msgid "Kizzlk, Theyzz haz killedzz me" msgstr "" #. [message]: speaker=saurianboss1 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:552 msgid "They hazz killed one of uz. We'z muzt be advengedz." msgstr "" #. [message]: speaker=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:557 msgid "Wezz willz killz them firzt, and fightzz zecondzz." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:562 msgid "" "Oh well, looks like we have a full scale war on our hands. We can't leave " "them behind us though. We will have to kill them." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:567 msgid "" "By the way, Grog - please try to not squash them too hard. I'd like to make " "a bag and a pair of shoes with their leather..." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:572 msgid "Why Zurg not surprised of dis request?" msgstr "" #. [modify_side] #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:583 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:589 msgid "Saurians" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:597 msgid "Kill both Saurian leaders." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:641 msgid "Quick! Grab his keep, we will be able to recruit from there." msgstr "" #. [message]: speaker=saurianboss1 #. [message]: speaker=saurianboss2 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:687 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:704 msgid "Sozz, yourz rebellionz arez crushedz at laztz." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:735 msgid "Grog think little Lizards hard to smash." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:764 msgid "Grog says we are through." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:777 msgid "" "We can't leave them behind us. They will pursue us to the ends of the earth " "to avenge their kin." msgstr "" #. [message]: speaker=Ormron #. [message]: speaker=spokesman #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:797 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:814 msgid "" "If I have my bearings right this path will bring us out near to our home on " "the great river. Maybe we will find succor there." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:802 #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:819 msgid "Trolls will follow little Humans." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:828 msgid "" "I am still unnerved by the absence of an Orcish pursuit, we must be on our " "guard." msgstr "" #. [scenario]: id=14_Waves_and_Waves #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:30 msgid "Waves and Waves" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:53 msgid "" "They left the battlefield quickly, eager not to linger and advertise their " "presence as they still feared a hidden pursuit. At last Ormron led them to a " "large town that clearly retained some of its former majesty, but also had a " "distinct derelict look. Elyssa's fears about pursuit were proved justified." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:59 msgid "" "They left the battlefield quickly, eager not to linger and advertise their " "presence as they still feared a hidden pursuit. At last Elyssa led them to a " "large town that clearly retained some of its former majesty, but also had a " "distinct derelict look. Elyssa's fears about pursuit were proved justified." msgstr "" #. [side]: type=Orcish Warlord, id=orcboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:86 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:111 msgid "Bragdish" msgstr "" #. [side]: id=humanboss, type=General #. [side]: type=General, id=humanboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:118 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:141 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:371 msgid "Hannibal" msgstr "" #. [side]: type=Orcish Warlord, id=orcboss2 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:151 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:189 msgid "Vishnak" msgstr "" #. [side]: type=Highwayman_Peasant, id=humanboss2 #. [unit]: type=Highwayman_Peasant, id=humanboss #. [unit]: type=Highwayman_Peasant, id=humanguide #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:184 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:216 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:583 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:678 msgid "Hamilcar" msgstr "" #. [side]: type=Drake Flameheart, id=drakeboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:212 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:259 msgid "Kran Kor" msgstr "" #. [side]: type=Ranger_Peasant, id=humanboss3 #. [unit]: type=Ranger_Peasant, id=humanguide #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:235 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:282 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:559 msgid "Hazdrubal" msgstr "" #. [side]: type=Inferno Drake, id=drakeboss2 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:263 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:325 msgid "Marhildian" msgstr "" #. [message]: role=anotherboss #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:298 msgid "No! Our sacred whip! I'm gonna kill you!" msgstr "" #. [label] #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:314 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:393 msgid "Human Temple" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:343 msgid "Ormron must reach the signpost in the middle of the village." msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:347 msgid "Any of your units except Ormron trespass on human's land." msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:367 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:402 msgid "Death of any human leader." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:382 msgid "Grog must reach the signpost to the north of the village." msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:386 msgid "Any of your units trespass on human's land." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:420 msgid "Grugdush" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:421 msgid "Grarbag" msgstr "" #. [message]: role=spokesman #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:520 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:617 msgid "" "This is our home, our last refuge. We are ruled by a council of elders; a " "seat on which is a highly prestigious position, or at least it was until " "recently. The elders also lead our armies into combat, something we see more " "of these days than anything else. New friends will be most welcome, but " "morale is slowly ebbing away due to Drakes burning our crops, Nagas " "poisoning our waters and Saurians plundering our villages." msgstr "" #. [message]: role=spokesman #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:525 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:622 msgid "" "We can beat them time after time, but then they retreat into the mountain " "fortresses, and there they are safe from any counter attack. Were we ever to " "lose a battle then the cause would be lost. Alas, every battle we win costs " "us good men and valuable land, until now, at last, they rampage against the " "very walls of the citadel." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:530 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:627 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:766 msgid "" "Humans help Trolls. Trolls help Humans. Trolls kill hissing flying things. " "Den Trolls make home in mountain." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:535 msgid "" "Sounds like a good plan to me; then we can help protect each other. We will " "need to convince the elders that we can help and are trustworthy." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:540 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:647 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:776 msgid "Grog talk to Humans." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:545 msgid "" "Perhaps I should meet with the elders first and explain the whole situation." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:550 msgid "The whole situation?" msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:555 msgid "" "Well, the council may see this situation a little differently; we have " "brought an army of rampaging Orcs with us after all! They may be less likely " "to view you as heroes for destroying the Lich and more likely to see you " "as... warmongers; plus you are... well... Trolls..." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:560 msgid "Human not clever. Troll be friend den Human think Troll is enemy?" msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:565 msgid "Well..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:570 msgid "" "Fine! It's fine Grog, they will understand perfectly once Ormron has " "explained everything. We shall wait here while he meets with the council. " "Right Grog?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:575 msgid "Grog wait here. Humans talk about smash. Trolls just smash." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:580 msgid "" "Yes... Well, do not cross onto the island until I have returned. The guards " "may be rather hostile." msgstr "" #. [message]: speaker=orcboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:585 msgid "" "You will never make it across the water, stinking mage! We Orcs never give " "up." msgstr "" #. [message]: speaker=drakeboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:591 msgid "Burrrrn! Burn it down! Fledgling murderers. Kill them all!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:632 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:756 msgid "" "Yes I agree. I have heard often of these men. They have a name for being " "good and brave, but, I imagine, are little like to help us unless we have " "something to offer." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:637 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:761 msgid "Which we don't." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:642 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:771 msgid "" "I still think that they are likely to view us more as friends rather than " "enemies to the orcs." msgstr "" #. [message]: speaker=humanboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:652 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:781 msgid "Stay of our land whether ye be orc, drake, or troll." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:657 msgid "Hey, over there." msgstr "" #. [message]: speaker=humanboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:662 msgid "Ah, you have returned." msgstr "" #. [message]: speaker=humanboss2 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:667 msgid "Where is your leader Ormron?" msgstr "" #. [message]: role=sidekick #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:672 msgid "He died in the fighting." msgstr "" #. [message]: speaker=humanboss3 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:677 msgid "How many of your men have you brought back with you?" msgstr "" #. [message]: role=spokesman #. a score is twenty (Eros) #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:685 msgid "Half a score." msgstr "" #. [message]: speaker=humanboss1 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:690 msgid "" "Half a score! Of all the men we sent out. You have lost your leader " "and your party is decimated and you bring us an Orcish army on your tail and " "you want us to believe that these trolls want to help us!? It's more likely " "that they'll kill us!" msgstr "" #. [message]: role=sidekick #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:695 msgid "They saved our lives." msgstr "" #. [message]: speaker=humanboss2 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:700 msgid "" "Well now it's time for you to save theirs. You may come across if you can " "dare hold your heads high for the shame." msgstr "" #. [message]: role=spokesman #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:705 msgid "No thanks, I think we will stay here." msgstr "" #. [message]: speaker=humanboss3 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:710 msgid "" "Very well then, you are banished from this land until you can return in " "honor." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:715 msgid "We have to bypass stupid humans." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:720 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:791 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1054 msgid "If so we will have to go north. South and east of is the great desert." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:725 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:796 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1059 msgid "" "Grog thinks humans better alive than dead. Them stop orc cross river after " "us." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:730 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:801 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1064 msgid "" "As long as we keep off of their land I imagine that they will leave us alone." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:786 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1049 msgid "It looks like we get no succor here. We will have to bypass them." msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:847 msgid "I am warning you. Stay off our land" msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:855 msgid "I am warning you. Stay off our land whoever you are." msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:888 msgid "" "First they want our assistance and then they invade our land. Kill them all." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:902 msgid "Now you've done it. Plan B. Now what is Plan B?" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:907 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:918 #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1237 msgid "We need human help us against dragon. Grog say no hope now." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:914 msgid "Now you've done it." msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:969 msgid "" "They have reached the north bank. Send a messenger to advise the northern " "garrison of the situation." msgstr "" #. [message]: speaker=human_messenger #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:985 msgid "I go my Lords." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1044 msgid "" "How are we going to persuade the humans of our good intentions if he is dead." msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1074 msgid "I warn you. Don't step on our land." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1114 msgid "" "Ormron stood before the council of elders, and told the tale of their " "capture by the Undead and their rescue by the Trolls, with whom they went on " "to finally eradicate the Lich. He fervently argued that the Trolls and their " "friends were the salvation they had long sought, and that their help should " "be welcomed." msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1124 msgid "" "The council has decided that Grog and Elyssa should come before them to " "discuss the situation." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1129 msgid "Zurg stay here and fight." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1188 msgid "Grog say we go now." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1226 msgid "I fall." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1248 msgid "We needed them to hold our back." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1346 msgid "We have spent too long here. The crops will be ruined." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1354 msgid "We have spent too long here. We cannot hope to be successful." msgstr "" #. [scenario]: id=15_Defense #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:22 msgid "Defense" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:45 msgid "" "Elyssa and Grog were led through the crowded streets which were thronged " "with soldiers running to defend the walls; Drakes hovered overhead, scouting " "out the strength of the humans. The council resided in a majestic building " "in the center of the town; it fully showed the glory these people had once " "held. Elyssa and Grog entered into a long colonnaded hall, smoky marble " "columns that reached to a ceiling far above lined their path to the semi " "circle of heavy oaken chairs ahead. Smoke curled towards the roof from a " "blackened hearth in the middle of the room around which the council of " "elders were sat. A museum of armaments lined the walls and echoed the proud " "military history of the town; a luxurious carpet underfoot subtly hinted at " "a proud economic history, and also served to soften their footfalls as they " "approached the center of room tentatively. A man stood up from the central " "chair and stepped forward." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:50 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:67 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:71 msgid "Major" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:50 msgid "" "I am Carraent, chief elder of the town of Newtal. Ormron has told us an " "unusual tale indeed. Perhaps you should introduce yourselves properly." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:54 msgid "" "Me Grog. Grog lead Trolls. Trolls lose home, nasty Dwarves. Trolls squash " "Dwarves, den smash Bones den crunch Orcs." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:58 msgid "" "I am Elyssa, a mage. I have travelled to many places and with many people in " "my years. I seek knowledge, but I also seek to help my friends." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:63 msgid "Priestess" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:63 msgid "We welcome friends wherever we can find them in these troubled times." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:67 msgid "" "Ormron has told us that you seek friends in your quest to rid this area of " "evil and to find a new home for your people. I think we can help you. Thus, " "we have decided to inform you of our plan to finally drive back these Drakes." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:71 msgid "" "To the north of here there was a Dwarven colony, legend says that they had " "possession of a red stone of unimaginable power. If you were to help us in " "retrieving it then we will grant you the land formerly owned by the Dwarves. " "There is just the, uh, small problem of the dragon which currently resides " "there." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:75 msgid "Yes, I can see how that is just a small problem..." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:79 msgid "Grog smash flying things." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:84 msgid "General" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:84 msgid "The battle has begun in earnest, now is the time to show your worth!" msgstr "" #. [message]: role=anotherboss #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:354 msgid "" "This is our sacred whip. I hope that it may serve you well in our quest " "against the dragon." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:418 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:451 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:483 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:515 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:670 msgid "Survive till end of turns or" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:423 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:456 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:488 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:520 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:675 msgid "Defeat the drakes and orcs." msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:439 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:472 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:504 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:536 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:691 msgid "Death of more than one human leader" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:553 msgid "Raol" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:554 msgid "Praurk" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:555 msgid "Karigan" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:556 msgid "Veralon" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:560 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:690 msgid "" "In this scenario you have the option of controlling your allies. Would you " "like to do this?" msgstr "" #. [option]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:563 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:693 msgid "Let the ai play for me." msgstr "" #. [option]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:600 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:759 msgid "I will take command." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:881 msgid "Soldiers, avenge my passing." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:901 msgid "I have failed the town." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:906 msgid "Trolls need Humans. Dragon too strong. Grog think no hope now." msgstr "" #. [message]: role=orc #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:929 msgid "This is a slaughter! Fall back, fall back!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:934 msgid "" "It appears that even their leaders don't think they can sustain such heavy " "losses." msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:950 msgid "" "We can manage the Drakes on our own. You should begin to move into position " "to execute the plan." msgstr "" #. [message]: id=Zurg #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:955 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1011 msgid "Trolls go now." msgstr "" #. [message]: role=aboss #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1006 msgid "" "Thank you for your most valuable assistance. You should begin to move into " "position to execute the plan." msgstr "" #. [message]: speaker=humanboss2 #. [message]: speaker=humanboss3 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1067 #: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1074 msgid "I will come with you as your guide." msgstr "" #. [scenario]: id=16_The_Back_Door, id=humanboss 0 (, id=drakeboss 0 ( #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:63 msgid "The Back Door" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:85 msgid "" "They marched towards the Dragon's lair along a northward road; soon they " "caught the scent of sea air while seagulls circled overhead." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:94 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:134 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:170 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:209 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:245 msgid "Get Grog to the signpost in the north-east" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:98 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:174 msgid "Get Jaash to the signpost in the north-west" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:114 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:190 #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:246 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:124 msgid "Death of Jaash" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:118 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:154 msgid "Death of your guide" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:138 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:213 msgid "Get Zurg to the signpost in the north-west" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:241 msgid "Defeat the drakes" msgstr "" #. [side]: type=Master Bowman, id=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:293 msgid "Yreddyn" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:377 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:378 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:379 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:380 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:381 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:382 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:383 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:384 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:386 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:389 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:390 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:391 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:392 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:393 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:394 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:396 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:397 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:400 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:401 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:402 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:403 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:404 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:405 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:408 msgid "Forest Warden" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:611 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:698 msgid "" "The open sea is just ahead, we need to find a way to send a message back to " "the Elves; we need their help." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:616 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:703 msgid "Seeeaaaa." msgstr "" #. [message]: speaker=humanguide #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:621 msgid "" "There is a human settlement down in the valley. Perhaps we could hire a ship " "and send a messenger to Zocthanol." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:634 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:722 msgid "I flyyyyyy." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:639 msgid "Bird go. Boat slow. Fast Bird go." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:645 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:733 msgid "Zurg go." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:650 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:738 msgid "Trolls send Zurg. Little Elves trust Troll. Zurg get ship from Human." msgstr "" #. [message]: speaker=humanguide #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:657 msgid "Very well. For the rest of us, the Dragon's lair lies to the east." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:662 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:755 msgid "Trolls go east to Dragon." msgstr "" #. [message]: speaker=Elyssa #. [message]: speaker=humanguide #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:667 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:760 msgid "" "It is possible to cut through these woods, though it is said that the " "guardians of the wood deal harshly with intruders." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:709 msgid "" "I am told that there is a human settlement down in the valley. Perhaps we " "could send a messenger by ship to Zocthanol." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:727 msgid "Bird go. Boat slow. Fast bird go." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:745 msgid "We should be careful; they may be as unwelcoming as the others." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:750 msgid "I believe that the Dragon's lair lies to the east." msgstr "" #. [label] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:774 msgid "Move Jaash here" msgstr "" #. [label] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:780 msgid "Move Zurg here" msgstr "" #. [label] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:793 msgid "Move Grog here" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:816 msgid "What do you do here Troll. This is Woses' land." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:817 msgid "What do you do here Ogre. This is Woses' land." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:818 msgid "What do you do here Bird. This is Woses' land." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:819 msgid "What do you do here Human. This is Woses' land." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:822 msgid "$second_unit.name not hurt tree. $second_unit.name go to other side." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:823 msgid "I not hurt tree. I go to other side." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:824 msgid "Iiii nooot huuuurt treeee." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:825 msgid "I do not seek to harm the trees. I only seek passage to the other side." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:828 msgid "" "Trolls may have short memories, but Woses do not. Woses were here before all " "others; the firstborn of Irdya." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:829 msgid "" "Ogres may have short memories, but Woses do not. Woses were here before all " "others; the firstborn of Irdya." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:830 msgid "" "Gryphons may have short memories, but Woses do not. Woses were here before " "all others; the firstborn of Irdya." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:831 msgid "" "Humans may have short memories, but Woses do not. Woses were here before all " "others; the firstborn of Irdya." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:834 msgid "" "Woses remember everything. Oh yes, Woses remember how you Trolls followed " "the Orcs. Tree-shaggers we called them. The Woses remember." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:835 msgid "" "Woses remember everything. Oh yes, Woses remember how you Ogres felled our " "trees to build your homes. The Woses remember." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:836 msgid "" "Woses remember everything. Oh yes, Woses remember how you gryphons came with " "the Dwarves who sought only to kill, maim and destroy the work of centuries. " "The Woses remember." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:837 msgid "" "Woses remember everything. Oh yes, Woses remember how you Humans came with " "axes to chop down trees for your industries. The Woses remember." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:840 msgid "Orc now $second_unit.name enemy." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:841 msgid "I never hurt you." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:842 msgid "Iiii neeveeer huuuurt yoooo." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:843 msgid "I have never hurt you." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:846 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:847 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:848 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:849 msgid "Woses do not care. Your journey ends in the eaves of our forest." msgstr "" #. [message]: speaker=woseleader #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:860 msgid "My spirit will live on in the trees." msgstr "" #. [message]: speaker=serpent #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:883 msgid "GROOOOAAARRR!!!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:900 msgid "A sea serpent! I bet it could eat a Troll whole." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:905 msgid "$second_unit.name no like dat." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:906 msgid "Sea snake is big! Help!" msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:907 msgid "Heeeelp." msgstr "" #. [else] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:908 msgid "What is that? Get me out of here!" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:939 msgid "Flying things here. $second_unit.name hate dem." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:940 msgid "Drakes here. I hate Drakes." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:941 msgid "Iii haaate Draakes." msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:942 msgid "The Drakes have come, they can never resist a fight." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:977 msgid "" "Reinforcements! Rally to me! Let's send these scaly swamp monsters packing!" msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:982 msgid "Hold up. Aren't you Trolls?" msgstr "" #. [message]: speaker=humanguide #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:987 msgid "" "Yes they are. But we have formed an alliance with them to fight the Dragon." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:992 msgid "" "Well blow me overboard! An alliance with Trolls? Craziest story I ever " "heard. Well, if you can vouch for them then we won't get in your way, plenty " "of Drakes for us all!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:997 msgid "Trolls go to kill dragon." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1002 msgid "" "A mighty fine quest indeed! Trolls on the warpath! We'll hold off these " "scamps while you go and strike the fatal blow!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1043 msgid "Sir, a pack of Trolls are approaching from the south!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1048 msgid "The messenger seems to have performed his job admirably!" msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1053 msgid "Halt there! State your intentions or feel steel!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1066 msgid "Troll go east to smash Dragon." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1071 msgid "" "Well blow me overboard! Trolls on the warpath, eh? That's something worth " "seeing I reckon. Tell you what, between you and me, give me a little " "demonstration on these here Drakes and I'll not hinder you further, save for " "a small toll of 60 gold." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1082 msgid "Trolls need ship den smash Dragon." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1087 msgid "" "A mighty quest indeed! Trolls on the warpath, eh? That's something worth " "seeing I reckon. Tell you what, between you and me, give me a little " "demonstration on these here Drakes and I'll not hinder you further; well say " "60 gold for the ship?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1105 msgid "Here is the gold." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1120 msgid "I am afraid that we do not have that much gold." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1124 msgid "" "Very well. Make a damn good show of thrashing these Drakes and I'll accept " "that in lieu of gold." msgstr "" #. [message]: speaker=drakeboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1166 msgid "Grrruummppphhh." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1184 msgid "" "An invigorating battle, a glorious victory! Trolls on the warpath indeed. " "I'm not one to miss excitement, I think well accompany on your quest to..." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1189 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1211 msgid "Zocthanol." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1194 msgid "Zocthanol... Right. Sounds like a fine place for battle!" msgstr "" #. [message]: role=tempboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1206 msgid "" "Victory is ours! Sad though it is that Yreddyn did not live to see it. We " "shall accompany you to ensure your safe passage to...." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1224 msgid "Weee neeeed nooo shiiiip. Weee flyyy." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1231 msgid "I will take a ship." msgstr "" #. [message]: role=tempboss #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1245 #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1262 msgid "" "That we can arrange. I will send a messenger ahead to our allies to inform " "them of your quest." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1287 msgid "Grog see sign. Grog need get to sign." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1314 msgid "My last battle! Avenge me brothers." msgstr "" #. [message] #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1319 msgid "Farewell Yreddyn, a true warrior." msgstr "" #. [message]: speaker=humanguide #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1338 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1283 msgid "Ackk." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1343 msgid "It's going to be hard to find Zocthanol now." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1375 msgid "Trolls go." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1403 msgid "Go Bird." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1409 msgid "Go Zurg." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1425 msgid "Troll smash Drakes first." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1533 msgid "I gooo nooow." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1538 msgid "Good luck, Jaash!" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1572 msgid "Zurg go now." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1577 msgid "Good luck, Zurg!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1642 msgid "We won't be able to contact Kaleh now..." msgstr "" #. [scenario]: id=17a_Flying_Above_the_Sands #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:11 msgid "Flying Above the Sands" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:26 msgid "" "Grog led the Trolls along the coast towards the mountain upon which the " "dragon Akhenku sat. Meanwhile Jaash, pursued by the Drakes, had nearly " "reached the coast from which to fly to the Quenoth Elves." msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:50 msgid "Drakes" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:74 #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:53 msgid "Cactoses" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:242 msgid "Find the Mermen and get help from them" msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:268 msgid "Wee must goo faaast. Draaakees wiiill beee heeere sooon." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:273 #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:210 msgid "" "Remember that standing in an oasis will heal your " "units by 8 HP." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:316 msgid "Thoosse draaakes aaare riight beehind uuus." msgstr "" #. [message]: role=drake1 #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:335 msgid "The Gryphons have a head start; chase 'em down boys!" msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:378 msgid "Mooore draaakes cooomiiing." msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:402 msgid "Whaaat iiis thaaat spiiiky thiiing? Iiit doees noot loook frienddly." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:452 msgid "Hey, this nasty spiky thing is attacking me!" msgstr "" #. [message]: role=shutup #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:466 msgid "Just hurry up and kill it, will you?" msgstr "" #. [message]: speaker=second_unit #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:497 msgid "Iii seee Meermeeen." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:502 msgid "Ahh! A flock of giant birds!" msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:507 msgid "Wee iss frienndlly. Weee sseeeks heelp. Groog neeeeedss yoou." msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:512 msgid "You are a messenger from Grog? Very well, how can we assist?" msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:517 msgid "Weee mussst goo too thee Elvesss." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:603 msgid "" "Weee'll noooot cooomeeee baaack too Grooog iiiin tiiiimeee. Heeeee iiiiiis " "dooomeeed." msgstr "" #. [scenario]: id=17b_Shipwreck #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:14 msgid "Shipwreck" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:29 msgid "" "Grog led the Trolls along the coast towards the mountain upon which the " "dragon Akhenku sat. Meanwhile, Zurg had run into a storm soon after leaving " "and been shipwrecked on a small island near Zocthanol." msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:69 msgid "Mermen" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:87 msgid "Resist" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:145 msgid "Tinry" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:186 msgid "Zurg stuck. How Zurg find Elves?" msgstr "" #. [message]: speaker=Tinry #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:191 msgid "" "Well, the ship hasn't sunk; we can try to repair it. We should explore the " "island and..." msgstr "" #. [message]: speaker=Tinry #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:205 msgid "Oh no! Those accursed cacti!" msgstr "" #. [message]: speaker=Tinry #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:223 msgid "There are more of them?" msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:251 msgid "Trolls and Humans stranded upon an island? What has come to pass here?" msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:256 msgid "Zurg sent by Grog to find Quenoth Elves. We crash boat." msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:261 msgid "" "You are a messenger of Grog? If that is so then we shall assist, we can " "repair your vessel and lead you to the Elves." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:276 msgid "Resist for two days while the mermen repair your ship." msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:364 msgid "Your vessel is repaired; we shall now take you to the Elves." msgstr "" #. [message]: speaker=Tinry #: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:446 msgid "My wife, my children, who will care for them now?" msgstr "" #. [scenario]: id=18_A_Powerful_Ballista #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:19 msgid "A Powerful Ballista" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:39 msgid "" "The Quenoth council invited $stored_hero.name to speak before them. The " "meeting was quick, both the Elves and Mermen declared their support for " "their old friend, Grog. A mighty warship was prepared and $stored_hero.name " "set sail for Zocthanol accompanied by the Humans, Elves and Mermen." msgstr "" #. [side]: type=Transport Galleon, id=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:47 msgid "Quenoth's ship" msgstr "" #. [side] #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:81 msgid "Marine Monsters" msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:120 msgid "Move the Quenoth's ship to its dock and Melusand to her castle" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:134 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:67 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:108 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:148 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:188 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:847 msgid "Death of Melusand" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:142 msgid "The Quenoth's ship sinks" msgstr "" #. [unit]: id=Melusand, type=Mermaid Diviner #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:157 msgid "Melusand" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:213 msgid "Support ship 1" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:214 msgid "Support ship 2" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:215 msgid "Support ship 3" msgstr "" #. [event] #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:216 msgid "Support ship 4" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:358 msgid "" "The Elves have installed a long range ballista on their ships. These ships " "can fire over multiple hexes. To fire, right-click an enemy unit within four " "hexes from the Quenoth's ship, or within two hexes from the support ships. " "Warning: the ships don't have any melee attack, and thus are very weak if " "attacked by an enemy!" msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:413 msgid "Look at that house! Why is it surrounded by Nagas?" msgstr "" #. [message]: speaker=Melusand #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:417 msgid "" "I don't know; but we should break it free from the Nagas' siege, and then " "check it out." msgstr "" #. [message]: speaker=Melusand #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:436 msgid "Now it should be safe for one of us to enter the house." msgstr "" #. [message]: speaker=saved fisherman #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:460 msgid "Thank you my saviors!" msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:467 msgid "Uh... You're welcome, I guess. Who are you?" msgstr "" #. [message]: speaker=saved fisherman #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:476 msgid "" "Oh, I'm just a humble fisherman that used to live here from many years. But " "recently, some hostile Nagas surrounded my house claiming it as their " "leader's possession. Acaju or Akandu, I believe it was his name." msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:481 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:493 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:543 #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:748 msgid "Kaleh" msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:483 msgid "" "It's Akhenku, and we're going to fight him, with the help of some of our old " "friends. We can offer you protection and shelter in the meantime." msgstr "" #. [message]: speaker=saved fisherman #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:488 msgid "" "No! I owe you my life, and the best thing that I can do to repay my debt is " "to join the battle, Sir..." msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:496 msgid "" "Kaleh. It's just Kaleh, without Sir or Lord appendices. And if is your " "desire to help us in the upcoming battle, we won't stop you." msgstr "" #. [message]: speaker=saved fisherman #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:502 msgid "Of course, Earl Kaleh!" msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:510 msgid "" "(giggles) Earl Kaleh, you'd better start getting used to random " "titles..." msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:545 msgid "Melusand, we are docked." msgstr "" #. [message]: speaker=Melusand #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:574 msgid "Kaleh, we are across." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:586 msgid "" "With the arrival of the Elves all the pieces are ready for the battle..." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:678 msgid "In killing me you have killed a legend." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:695 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1226 msgid "Farewell Nym, I go to the sea god. You must go on without me." msgstr "" #. [message]: speaker=Nym #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:702 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1231 msgid "Farewell Esanoo. You were my favorite of the merfolk." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:722 msgid "" "The Mermen tried their best to save the Elves, but unfortunately nobody " "survived the wreck." msgstr "" #. [message]: speaker=Quenoth ship #: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:750 msgid "" "We have taken too long, soon we will be attacked by Drakes in the midst of " "the open sea." msgstr "" #. [scenario]: id=19_Dragonbane #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:8 msgid "Dragonbane" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:35 msgid "" "After years of oppression and months of fighting and preparation, the " "combined armies of Trolls, Humans, Elves, Mermen, Ogres and Gryphons stood " "ready to challenge the tyranny of the dragon, Akhenku." msgstr "" #. [objective]: condition=win #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:47 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:88 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:128 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:168 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:827 msgid "Defeat the dragon" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:63 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:104 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:144 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:184 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:843 msgid "Death of Kaleh" msgstr "" #. [objective]: condition=lose #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:71 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:112 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:152 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:192 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:851 msgid "Death of Human Leader" msgstr "" #. [side]: type=Dragon Lord, id=Akhenku #. [side]: type=Drake Blademaster, id=drakeboss1 #. [side]: type=Drake Enforcer, id=drakeboss2 #. [side]: type=Drake Warden, id=drakeboss3 #. [side]: type=Naga Myrmidon, id=nagaboss #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:419 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:445 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:471 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:496 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:529 msgid "Dragon" msgstr "" #. [message]: speaker=humanguide #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:950 msgid "This is the domain of Akhenku." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:955 msgid "The quest was a success! The Elves are landing now." msgstr "" #. [message]: speaker=Zhul #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:960 msgid "It was foretold that we would meet again, Grog." msgstr "" #. [message]: speaker=Nym #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:965 msgid "Let us strike fear into the hearts of these drakes." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:970 msgid "Grog like squash flying things." msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:984 msgid "" "The northern garrison told us of how you helped them. The council has " "decided to offer you an alliance and grant you this land in perpetuity if " "you assist us in killing these Drakes." msgstr "" #. [message]: speaker=Melusand #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:991 msgid "We will hold the seas for you." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:996 msgid "Giant flying thing got choice. Run or Grog smash you." msgstr "" #. [message]: speaker=drakeambassador #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1007 msgid "GRRRRAAAARRRGGHHH." msgstr "" #. [message]: speaker=Akhenku #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1015 msgid "" "RRRRAAAAUUUURRRRGGGGGHHHHH." "" msgstr "" #. [message]: speaker=humanboss #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1021 msgid "For freedom!" msgstr "" #. [message]: speaker=Kaleh #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1026 msgid "For the Quenoth!" msgstr "" #. [message]: speaker=Esanoo #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1031 msgid "For the freedom of the seas!" msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1036 msgid "Ooorrrr friennnnndsss!" msgstr "" #. [message]: speaker=I-gruk #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1041 msgid "For little people!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1046 msgid "For knowledge!" msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1052 msgid "Blurble! Glarb! Plopl!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1058 msgid "Squash EVERYRTHING." msgstr "" #. [message]: speaker=drakeboss1 #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1063 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1298 msgid "GRRRGGHHH." msgstr "" #. [message]: speaker=drakeboss2 #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1068 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1313 msgid "RAAGGGHHHH." msgstr "" #. [message]: speaker=drakeboss3 #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1073 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1328 msgid "KKKKRRRUUGGGHHH." msgstr "" #. [message]: speaker=nagaboss #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1078 #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1343 msgid "HSSSSS." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1083 msgid "Grog, be careful. I fear that killing him once won't be enough." msgstr "" #. [message]: speaker=drakeambassador #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1096 msgid "I, I am an ambassador from his Majesty AKHENKU THE GREAT." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1100 msgid "Your embassy has come to a fiery end, fool." msgstr "" #. [message]: speaker=Akhenku #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1109 msgid "" "RRRRUUUUAAAARRRRGGGGG!!!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1114 msgid "And for you, Akhenku, your kingdom of terror is over. Prepare to die!" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1118 msgid "Grog says we crush dragon." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1123 msgid "Fist and cold, we will destroy you!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1141 msgid "To die on the cusp of victory. Oh the irony!" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1162 msgid "Save me, Kaleh, I'm dying..." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1178 msgid "Eloh protect us, I have fallen." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1195 msgid "In killing me you kill a legend." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1200 msgid "Merfolk good, we doomed now." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1238 msgid "Farewell, I go to the sea god. You must go on without me." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1257 msgid "Ughh." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1262 msgid "He was important to our success." msgstr "" #. [message]: speaker=Akhenku #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1381 msgid "" "Fools! Do you really think " "that you can kill Akhenku the Great?" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1385 msgid "Uh oh... I don't like what's about to happen..." msgstr "" #. [message]: speaker=Akhenku #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1463 msgid "" "I lay this curse upon you " "that you may know much sorrow." msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1468 msgid "*thud*" msgstr "" #. [message]: speaker=Akhenku #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1473 msgid "Argghhh." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1493 msgid "Trolls win." msgstr "" #. [scenario]: id=20_Conclusion #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:6 msgid "Conclusion" msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:17 msgid "" "The fall of Akhenku heralded an age of renewed prosperity. The humans of " "Newtal began to rediscover their splendor of old and forged an alliance with " "the Trolls, who now dwelt within the mountain under the rule of their great " "chief, Grog." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:24 msgid "" "The Trolls skill and knowledge grew as they learnt from their new friends; " "in return, they lent their protection to the numerous settlements that " "sprang up across the country. People of any race, including Dwarves, were " "welcomed within the borders of Grog's home." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:28 msgid "" "Zurg, ever Grog's loyal friend and advisor, grew old and was laid to rest at " "the roots of the mountain. Elyssa continued her exploration of Irdya for a " "great many years, returning to her friends often with tales of strange " "creatures, long lost brethren, tales of valor and tidings of great evil. " "Many a time she would be accompanied by people of various races who came to " "settle in peace." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:32 msgid "" "The red gem that was believed to be under the guardianship of the Dwarves " "before their destruction by Akhenku, was thought lost. Its discovery, many " "years later by a young Troll, led to a great council attended by " "representatives of every race and headed by Elyssa, whereupon it was " "discovered to be the sceptre of fire. An artifact of unimaginable power that " "trailed history of destruction; it was decided to remove it from the " "shifting fortunes of the mainland forever." msgstr "" #. [part] #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:36 msgid "" "So it was that when Kaleh, Elvish representative to the council, set sail " "for Zocthanol the brow of his ship was adorned with a jewel; its light " "carving a path in the darkness." msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:73 msgid "" "Did you like this campaign?\n" "Want to leave some feedback?\n" "Have a suggestion to improve it?\n" "Need to report a bug?\n" "Just go to forums.wesnoth.org, Scenario and Campaign Development forum, or " "click with your smartphone on the QR Code to the left.\n" " \n" "Thank you for playing!" msgstr "" #. [unit_type]: id=Animated Rock, race=monster #: The_Sojournings_of_Grog/units/Animated_Rock.cfg:7 msgid "Animated Rock" msgstr "" #. [unit_type]: id=Animated Rock, race=monster #: The_Sojournings_of_Grog/units/Animated_Rock.cfg:20 msgid "" "Earth spirts take the form of moving rocks. In combat the contribute great " "durability, and mediocre attacks." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Animated_Rock.cfg:42 #: The_Sojournings_of_Grog/units/Rock_Golem.cfg:47 #: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:36 #: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:35 #: The_Sojournings_of_Grog/units/White_Troll.cfg:360 msgid "fist" msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: The_Sojournings_of_Grog/units/Ant.cfg:6 msgid "Giant Ant" msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: The_Sojournings_of_Grog/units/Ant.cfg:30 msgid "" "Giant Ants are common in almost any environment, from caverns deep under the " "earth to the tops of tall mountains. Though normally not hostile, they can " "bite at close range." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Ant.cfg:34 #: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:30 msgid "fangs" msgstr "" #. [unit_type]: id=Bone Knight, race=undead #: The_Sojournings_of_Grog/units/Bone_Knight.cfg:8 msgid "Bone Knight" msgstr "" #. [unit_type]: id=Bone Knight, race=undead #: The_Sojournings_of_Grog/units/Bone_Knight.cfg:37 msgid "" "Once great warriors across the plains, these mounted riders atop their " "skeletal horses were raised from the ground by unholy magic to spread fear " "and destruction." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Bone_Knight.cfg:46 #: The_Sojournings_of_Grog/units/Death_Baron.cfg:38 #: The_Sojournings_of_Grog/units/Skeleton_Rider.cfg:43 msgid "axe" msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Bone_Knight.cfg:56 msgid "trample" msgstr "" #. [unit_type]: id=Brazier Creation, race=monster #: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:7 msgid "Brazier Creation" msgstr "" #. [unit_type]: id=Brazier Creation, race=monster #: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:35 msgid "" "Brazier Creations are fearsome golems that were wrought from lava, thus " "making them durable, especially against physical attacks. These creatures " "are commonly found deep in volcanic craters or under the control of fearsome " "fire mages." msgstr "" #. [attack]: type=fire #: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:51 msgid "fire claws" msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:61 msgid "boulder" msgstr "" #. [unit_type]: id=Cactose, race=wose #: The_Sojournings_of_Grog/units/Cactose.cfg:46 msgid "" "Even in the deserts caused by the two suns, there is still some vegetation " "left to defend: cacti. Cactus Woses are former Woses that adapted themselves " "to this new shape to be the guardians of what once were beautiful forests. " "In addition, they gained the ability to throw thorns, that grow on their " "body, to their enemies." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Cactose.cfg:49 #: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:37 msgid "crush" msgstr "" #. [attack]: type=pierce #: The_Sojournings_of_Grog/units/Cactose.cfg:58 #: The_Sojournings_of_Grog/units/Desert_Druid.cfg:62 #: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:70 #: The_Sojournings_of_Grog/units/Desert_Star.cfg:79 msgid "thorns" msgstr "" #. [unit_type]: id=Cave Spider #: The_Sojournings_of_Grog/units/Cave_Spider.cfg:12 msgid "Cave Spider" msgstr "" #. [unit_type]: id=Cave Spider #: The_Sojournings_of_Grog/units/Cave_Spider.cfg:15 msgid "" "Cave Spiders roam deep under the earth, devouring many victims. They can " "bite at close range, thereby poisoning their enemies, and also can attack " "with a web at long range, slowing their foes down." msgstr "" #. [unit_type]: id=Soulless Drake, race=undead #: The_Sojournings_of_Grog/units/Corpse_Drake.cfg:4 msgid "Soulless Drake" msgstr "" #. [unit_type]: id=Soulless Drake, race=undead #: The_Sojournings_of_Grog/units/Corpse_Drake.cfg:17 msgid "" "The technique of animating a dead body is unfortunately well-known in the " "dark arts; practitioners often use it to raise servants and soldiers from " "unwilling corpses. These shamblers are often numerous, but fragile; a touch " "of combat can waken them, though, making them far more formidable." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Corpse_Drake.cfg:23 msgid "touch" msgstr "" #. [unit_type]: id=Death Baron, race=undead #: The_Sojournings_of_Grog/units/Death_Baron.cfg:7 msgid "Death Baron" msgstr "" #. [unit_type]: id=Death Baron, race=undead #: The_Sojournings_of_Grog/units/Death_Baron.cfg:32 msgid "" "Sometimes the mightiest warriors and generals, cursed with hate and angst, " "come back to this world as Death Knights. Death Barons serve them whilst " "accruing enough unholy power to become Death Knights. In the process they " "pick up a good deal of the Knight's power, including the ability to command " "underlings." msgstr "" #. [attack]: type=pierce #: The_Sojournings_of_Grog/units/Death_Baron.cfg:47 msgid "crossbow" msgstr "" #. [unit_type]: id=Desert Archer, race=elf #: The_Sojournings_of_Grog/units/Desert_Archer.cfg:5 msgid "Desert Archer" msgstr "" #. [unit_type]: id=Desert Archer, race=elf #: The_Sojournings_of_Grog/units/Desert_Archer.cfg:31 msgid "" "Desert Archers are trained from youth in archery, and so skilled in long-" "range combat. Though their bows are cruder and their arrows less plentiful " "than their elvish ancestors, they fight with ferocity that does credit to " "their race." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Desert_Archer.cfg:37 #: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:43 #: The_Sojournings_of_Grog/units/Desert_Captain.cfg:46 #: The_Sojournings_of_Grog/units/Desert_Champion.cfg:36 #: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:34 #: The_Sojournings_of_Grog/units/Desert_Hero.cfg:35 #: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:37 #: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:35 #: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:45 #: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:39 #: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:45 #: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:38 #: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:43 #: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:55 #: The_Sojournings_of_Grog/units/Kaleh.cfg:59 #: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:40 #: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:32 #: The_Sojournings_of_Grog/units/Nym.cfg:30 msgid "sword" msgstr "" #. [attack]: type=pierce #: The_Sojournings_of_Grog/units/Desert_Archer.cfg:46 #: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:55 #: The_Sojournings_of_Grog/units/Desert_Captain.cfg:55 #: The_Sojournings_of_Grog/units/Desert_Champion.cfg:45 #: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:43 #: The_Sojournings_of_Grog/units/Desert_Hero.cfg:44 #: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:54 #: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:57 #: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:76 #: The_Sojournings_of_Grog/units/Kaleh.cfg:71 #: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:49 #: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:41 msgid "bow" msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Desert_Archer.cfg:100 msgid "female^Desert Archer" msgstr "" #. [unit_type]: id=Desert Avenger, race=elf #: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:4 msgid "Desert Avenger" msgstr "" #. [unit_type]: id=Desert Avenger, race=elf #: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:36 msgid "" "Desert Avengers are extremely skillful and extremely quick, powerful in all " "forms of combat. Like their kin, they prefer the sword to the bow and are " "adept at sneaking around and backstabbing their enemies." msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:102 msgid "female^Desert Avenger" msgstr "" #. [unit_type]: id=Desert Captain, race=elf #: The_Sojournings_of_Grog/units/Desert_Captain.cfg:4 msgid "Desert Captain" msgstr "" #. [unit_type]: id=Desert Captain, race=elf #: The_Sojournings_of_Grog/units/Desert_Captain.cfg:38 msgid "" "Skilled in commanding other elves, Desert Captains provide a bonus to all " "level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy " "in melee combat, but are trained in archery as well." msgstr "" #. [unit_type]: id=Desert Champion, race=elf #: The_Sojournings_of_Grog/units/Desert_Champion.cfg:4 msgid "Desert Champion" msgstr "" #. [unit_type]: id=Desert Champion, race=elf #: The_Sojournings_of_Grog/units/Desert_Champion.cfg:30 msgid "" "Desert Champions are awesome masters of swordsmanship, inflicting grievous " "wounds in close combat. Master fighters, they are also skilled with the bow, " "able to inflict damage on their enemies from both near and far." msgstr "" #. [unit_type]: id=Desert Druid, race=elf #: The_Sojournings_of_Grog/units/Desert_Druid.cfg:4 msgid "female^Desert Druid" msgstr "" #. [unit_type]: id=Desert Druid, race=elf #: The_Sojournings_of_Grog/units/Desert_Druid.cfg:34 msgid "" "Desert Druids are powerful masters of the sands. Brilliant at ensnaring " "unwary opponents, they use their vast knowledge of the plants of the desert " "to heal allies. Druids are excellent supporting units in any group of elves." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Desert_Druid.cfg:40 #: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:40 #: The_Sojournings_of_Grog/units/Mage_Gold.cfg:57 #: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:35 msgid "staff" msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Desert_Druid.cfg:50 #: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:58 #: The_Sojournings_of_Grog/units/Desert_Star.cfg:67 msgid "ensnare" msgstr "" #. [unit_type]: id=Desert Fighter, race=elf #: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:5 msgid "Desert Fighter" msgstr "" #. [unit_type]: id=Desert Fighter, race=elf #: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:30 msgid "" "Desert Fighters make up the bulk of the Quenoth warriors. They are trained " "in both sword and bow, though like most of their kin, they prefer swordplay " "to archery. These Elves are deft of foot, and fight best in the open sands." msgstr "" #. [unit_type]: id=Desert Hero, race=elf #: The_Sojournings_of_Grog/units/Desert_Hero.cfg:4 msgid "Desert Hero" msgstr "" #. [unit_type]: id=Desert Hero, race=elf #: The_Sojournings_of_Grog/units/Desert_Hero.cfg:29 msgid "" "Desert Heroes focus on individual performance on the battlefield, having " "tweaked their combat skills to the very maximum. Desert Heroes prefer " "fighting at close range with the sword, but also have some skill with the " "bow." msgstr "" #. [unit_type]: id=Desert Hunter, race=elf #: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:5 msgid "Desert Hunter" msgstr "" #. [unit_type]: id=Desert Hunter, race=elf #: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:31 msgid "" "Desert Hunters are trained to scour the sands for prey and enemies. They can " "quickly entangle others with their bolas and then finish them off with their " "swords." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:46 #: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:48 #: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:47 #: The_Sojournings_of_Grog/units/Kaleh.cfg:83 #: The_Sojournings_of_Grog/units/Nym.cfg:39 msgid "bolas" msgstr "" #. [female] #. [unit_type]: id=Nym Hunter, race=elf #: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:88 #: The_Sojournings_of_Grog/units/Nym.cfg:84 msgid "female^Desert Hunter" msgstr "" #. [unit_type]: id=Desert Marksman, race=elf #: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:4 msgid "Desert Marksman" msgstr "" #. [unit_type]: id=Desert Marksman, race=elf #: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:29 msgid "" "Desert Marksman are expert in use of the bow. Though their bows and arrows " "are not as fine as those of their ancestors, they continue to hone their " "skill. This great skill with the bow compensates for their lack of skill in " "melee combat." msgstr "" #. [attack]: type=pierce #: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:44 #: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:52 msgid "longbow" msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:100 msgid "female^Desert Marksman" msgstr "" #. [unit_type]: id=Desert Marshal, race=elf #: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:4 msgid "Desert Marshal" msgstr "" #. [unit_type]: id=Desert Marshal, race=elf #: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:39 msgid "" "Desert Marshals are master commanders, able to inspire confidence in any " "level 1 or 2 unit in adjacent hexes, causing them to fight with increased " "skill. Desert Marshals prefer engaging the enemy in melee combat, but are " "trained in archery as well." msgstr "" #. [unit_type]: id=Desert Prowler, race=elf #: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:4 msgid "Desert Prowler" msgstr "" #. [unit_type]: id=Desert Prowler, race=elf #: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:34 msgid "" "Desert Prowlers sneak across the sands, searching out enemies and protecting " "their people. They are trained to slip past enemies unnoticed and flank " "them. The combination of their bolas and blades allows them to cripple and " "kill opponents with alarming ease." msgstr "" #. [female] #. [unit_type]: id=Nym Prowler, race=elf #: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:86 #: The_Sojournings_of_Grog/units/Nym.cfg:109 msgid "female^Desert Prowler" msgstr "" #. [unit_type]: id=Desert Ranger, race=elf #: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:4 msgid "Desert Ranger" msgstr "" #. [unit_type]: id=Desert Ranger, race=elf #: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:36 msgid "" "Desert Rangers are quick and powerful. Skilled in both short and long-range " "combat, Rangers are truly all-round fighters. Like their kin, they prefer " "the sword to the bow and are adept at sneaking around and backstabbing their " "enemies." msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:104 msgid "female^Desert Ranger" msgstr "" #. [unit_type]: id=Desert Sentinel, race=elf #: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:4 msgid "Desert Sentinel" msgstr "" #. [unit_type]: id=Desert Sentinel, race=elf #: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:33 msgid "" "Desert Sentinels patrol the sands; they are trained to avoid enemies when it " "is advantageous. They can cripple opponents with their bolas and are deadly " "with their swords." msgstr "" #. [female] #. [unit_type]: id=Nym Sentinel, race=elf #: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:85 #: The_Sojournings_of_Grog/units/Nym.cfg:95 msgid "female^Desert Sentinel" msgstr "" #. [unit_type]: id=Desert Shaman, race=elf #: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:5 msgid "female^Desert Shaman" msgstr "" #. [unit_type]: id=Desert Shaman, race=elf #: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:34 msgid "" "Desert Shamans focus on less violent ways to hinder the enemy. Their " "entangling attack slows enemies down and reduces by one the number of times " "they may attack. Shamans also possess basic healing abilities." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:50 #: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:46 msgid "entangle" msgstr "" #. [unit_type]: id=Desert Sharpshooter, race=elf #: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:4 msgid "Desert Sharpshooter" msgstr "" #. [unit_type]: id=Desert Sharpshooter, race=elf #: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:30 msgid "" "The most elite archers among the elves, Desert Sharpshooters use the best " "bows and arrows available, which makes them just as deadly as their " "ancestors. Desert Sharpshooters are incredibly accurate, even when firing " "very quickly, which makes them excellent at picking off entrenched enemies." msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:99 msgid "female^Desert Sharpshooter" msgstr "" #. [unit_type]: id=Desert Shyde, race=elf #: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:4 msgid "female^Desert Shyde" msgstr "" #. [unit_type]: id=Desert Shyde, race=elf #: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:39 msgid "" "Desert Shydes are elves that are devoted to nature and their faerie side. " "Dragonfly wings sprout from their backs and change them into beautiful " "creatures. They are capable of gliding unencumbered across almost any " "terrain." msgstr "" #. [unit_type]: id=Desert Shyde, race=elf #. [unit_type]: id=Desert Star, race=elf #: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:39 #: The_Sojournings_of_Grog/units/Desert_Star.cfg:47 msgid "SPECIAL_NOTE^ This unit can fly across any terrain except deep water." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:45 #: The_Sojournings_of_Grog/units/Desert_Star.cfg:54 msgid "faerie touch" msgstr "" #. [unit_type]: id=Desert Star, race=elf #: The_Sojournings_of_Grog/units/Desert_Star.cfg:4 msgid "female^Desert Star" msgstr "" #. [unit_type]: id=Desert Star, race=elf #: The_Sojournings_of_Grog/units/Desert_Star.cfg:47 msgid "SPECIAL_NOTE^ It also gains a 10% bonus to resistance from all attacks." msgstr "" #. [unit_type]: id=Desert Star, race=elf #: The_Sojournings_of_Grog/units/Desert_Star.cfg:47 msgid "" "Desert Stars are Shydes that have becomes so powerful and holy that they " "shine forth the light of Eloh, even in the darkest places. They are living " "testaments to the power and glory of Eloh. Like Shydes, they are capable of " "gliding unencumbered across almost any terrain. Eloh's power also reduces " "the wounds that Desert Stars suffer when attacked." msgstr "" #. [unit_type]: id=Desert Vanquisher, race=elf #: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:4 msgid "Desert Vanquisher" msgstr "" #. [unit_type]: id=Desert Vanquisher, race=elf #: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:36 msgid "" "Those few elves who deliberately hone themselves into weapons of war become " "something which belies the rather docile reputation of their race. " "Dedication and skill are matched with purity of form, and the result is " "swordsmanship to which few can compare. Even archery, treated as a secondary " "pursuit, is masterfully executed." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:64 msgid "vanquish" msgstr "" #. [unit_type]: id=Dragon Lord, race=monster #: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:7 msgid "Dragon Lord" msgstr "" #. [unit_type]: id=Dragon Lord, race=monster #: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:26 msgid "" "The Dragon Lord is pure animal might, brought to life through the darkest " "rituals of fire sorcery. More than a simple Fire Dragon, itself a legendary " "creature of fantastic tales, the Dragon Lord combines the pure strength of " "the dragon with the invincibility of the magic that brought him into " "existence. They have never seen to be defeated, and it is a wonder if they " "can even be slain at all." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:30 #: The_Sojournings_of_Grog/units/Worm_Behemoth.cfg:23 #: The_Sojournings_of_Grog/units/Worm_Giant.cfg:22 msgid "bite" msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:39 msgid "snap" msgstr "" #. [attack]: type=fire #: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:48 #: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:64 msgid "fire breath" msgstr "" #. [unit_type]: id=Dust Devil, race=monster #: The_Sojournings_of_Grog/units/Dust_Devil.cfg:4 msgid "Dust Devil" msgstr "" #. [unit_type]: id=Dust Devil, race=monster #: The_Sojournings_of_Grog/units/Dust_Devil.cfg:15 msgid "" "A swirl of dust and desert sand, quick as a wind, impossible to spot when " "resting and as dangerous as sand storm when riled." msgstr "" #. [attack]: type=arcane #: The_Sojournings_of_Grog/units/Dust_Devil.cfg:43 msgid "twister" msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Dust_Devil.cfg:55 msgid "sand storm" msgstr "" #. [unit_type]: id=Fire Wisp, race=monster #: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:6 msgid "Fire Wisp" msgstr "" #. [unit_type]: id=Fire Wisp, race=monster #: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:27 msgid "" "Fire Wisps are spirits of smoke and flame. Summoned by powerful mages, when " "not being ordered around they like to frolic in pools of lava and take great " "delight in burning anything they can reach." msgstr "" #. [attack]: type=fire #: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:54 msgid "fire bash" msgstr "" #. [unit_type]: id=Fisherman, race=human #: The_Sojournings_of_Grog/units/Fisherman.cfg:6 msgid "Fisherman" msgstr "" #. [advancement]: id=damage #: The_Sojournings_of_Grog/units/Fisherman.cfg:33 msgid "Increase damage (+1 damage to all attacks, +1 HP, +10% XP)" msgstr "" #. [advancement]: id=attacks #: The_Sojournings_of_Grog/units/Fisherman.cfg:52 msgid "Increase attacks (+1 strike to all attacks, +2 HP, +30% XP)" msgstr "" #. [advancement]: id=poison #: The_Sojournings_of_Grog/units/Fisherman.cfg:71 msgid "Poisoned trident (+2 HP, +30% XP)" msgstr "" #. [advancement]: id=move #: The_Sojournings_of_Grog/units/Fisherman.cfg:95 msgid "Increase movement (+1 MP, +1 HP, +20% XP)" msgstr "" #. [advancement]: id=move #: The_Sojournings_of_Grog/units/Fisherman.cfg:114 msgid "Increase hitpoints (+7 HP, +30% XP, no full heal)" msgstr "" #. [unit_type]: id=Fisherman, race=human #: The_Sojournings_of_Grog/units/Fisherman.cfg:129 msgid "TO BE ADDED." msgstr "" #. [attack]: type=pierce #: The_Sojournings_of_Grog/units/Fisherman.cfg:134 msgid "trident" msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Fisherman.cfg:142 msgid "net" msgstr "" #. [unit_type]: id=Great Ogre, race=ogre #: The_Sojournings_of_Grog/units/Great_Ogre.cfg:6 msgid "Great Ogre" msgstr "" #. [unit_type]: id=Great Ogre, race=ogre #: The_Sojournings_of_Grog/units/Great_Ogre.cfg:36 msgid "" "Great Ogres are giant creatures that usually live alone in the wilderness, " "remarkably similar to humans in form, though large and misshapen. While they " "can be easily outrun or outsmarted, their strength is not to be " "underestimated." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Great_Ogre.cfg:41 msgid "cleaver" msgstr "" #. [unit_type]: id=Grog Great, race=troll #: The_Sojournings_of_Grog/units/Grog_Great.cfg:5 msgid "Great Troll" msgstr "" #. [unit_type]: id=Grog Great, race=troll #: The_Sojournings_of_Grog/units/Grog_Great.cfg:20 msgid "Grog has travelled far on this earth. He is truly a Great Troll." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Grog_Great.cfg:29 msgid "hammer" msgstr "" #. [unit_type]: id=Grog Hero, race=troll #: The_Sojournings_of_Grog/units/Grog_Hero.cfg:5 msgid "Troll Hero" msgstr "" #. [unit_type]: id=Grog Hero, race=troll #: The_Sojournings_of_Grog/units/Grog_Hero.cfg:19 msgid "Grog has travelled far on this earth. He is truly a Troll Hero." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Grog_Hero.cfg:28 msgid "club" msgstr "" #. [unit_type]: id=Kaleh, race=elf #: The_Sojournings_of_Grog/units/Kaleh.cfg:53 msgid "" "Kaleh is still a young Elf of the Quenoth, on the verge of adulthood. He " "trained with his father with the bow and sword, joining him in lighter " "expeditions and raids. When his father was lost, Kaleh became more serious " "and solemn than is usual for those who walk under the two suns. He turned " "inwards for answers and guidance, not knowing how much his people would look " "towards him for guidance in times to come." msgstr "" #. [unit_type]: id=Lesser Giant Spider, race=monster #: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:12 msgid "Lesser Giant Spider" msgstr "" #. [unit_type]: id=Lesser Giant Spider, race=monster #: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:25 msgid "" "Smaller and weaker Giant Spiders are very common underground. They usually " "prey on single insects roaming around, but sometimes it is possible to find " "dwarven or human corpses trapped in their webs, which suggests they have " "little problem in eating big individuals fool enough to fall in their traps." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:42 msgid "web" msgstr "" #. [unit_type]: id=Gold Mage, race=human #: The_Sojournings_of_Grog/units/Mage_Gold.cfg:5 msgid "Gold Mage" msgstr "" #. [unit_type]: id=Gold Mage, race=human #: The_Sojournings_of_Grog/units/Mage_Gold.cfg:26 msgid "" "Amongst the various Magi orders, the Silver one is certain the most " "enigmatic, surpassed in its mysteriousity only by the Gold order. Only the " "best Silver Magi could aspire to become Gold Magi, and being one of them is " "perhaps an even greater honor than being a Great Mage.\n" "Instead of focusing their studies on the brute force of their missiles, they " "follow a secret path of training, that leads them to learning better " "protection spells and improving their fighting technique, not forgetting " "their teleport spells.\n" "Seeing one of them on the battlefield is an extremely rare event, that even " "most Wesnoth Kings never witnessed. But when one of them appears, usually " "in times of dire need, their only presence is enough to panic the enemy " "troops; and, after having enlightened the field with their shining robes and " "their magic missiles, they vanish into aether, without leaving any trace of " "their presence, except in the memories and in the tales of the few people " "that seen them in action.\n" "\n" "Gold magi are often more physically adept than other magi, and their skills " "are of undeniable use on the battlefield, if one can manage to induce the " "mage to apply them." msgstr "" #. [unit_type]: id=Gold Mage, race=human #: The_Sojournings_of_Grog/units/Mage_Gold.cfg:30 msgid "" "SPECIAL_NOTE^ Gold Magi Magi are well-attuned to their magical natures and " "are highly resistant to non-physical damage." msgstr "" #. [attack]: type=fire #: The_Sojournings_of_Grog/units/Mage_Gold.cfg:68 msgid "missile" msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Mage_Gold.cfg:183 msgid "female^Gold Mage" msgstr "" #. [advancement]: id=movements #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:43 msgid "Increase movement (+1 MP, +1 HP, +20% XP, no full heal)" msgstr "" #. [advancement]: id=melee #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:64 msgid "Improve melee attack (+2 HP, +20% XP, no full heal)" msgstr "" #. [advancement]: id=ranged #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:86 msgid "Improve ranged attack (+2 HP, +20% XP, no full heal)" msgstr "" #. [advancement]: id=hitpoints #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:108 msgid "Increase hitpoints (+7 HP, +40% XP, full heal)" msgstr "" #. [advancement]: id=defense #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:133 msgid "Increase defense on caves and sand by 10% (+1 HP, +20% XP, full heal)" msgstr "" #. [advancement]: id=hiding #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:165 msgid "Hide in cave, mud and dirt (+1 HP, +30% XP, full heal)" msgstr "" #. [advancement]: id=amla_default #: The_Sojournings_of_Grog/units/Mudcrawler.cfg:204 #: The_Sojournings_of_Grog/units/White_Troll.cfg:329 msgid "Max HP bonus +3, Max XP +20% (full heal)" msgstr "" #. [unit_type]: id=Naga Assassin, race=naga #: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:10 msgid "Naga Assassin" msgstr "" #. [unit_type]: id=Naga Assassin, race=naga #: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:30 msgid "" "Naga Assassins are Nagas who have specialised in the art of poison. Their " "bolts dipped in poison of baneful hue rarely does not inflict a mortal wound." msgstr "" #. [unit_type]: id=Naga Guardian, race=naga #: The_Sojournings_of_Grog/units/Naga_Guardian.cfg:4 msgid "Naga Guardian" msgstr "" #. [unit_type]: id=Naga Guardian, race=naga #. [unit_type]: id=Naga Warden, race=naga #: The_Sojournings_of_Grog/units/Naga_Guardian.cfg:23 #: The_Sojournings_of_Grog/units/Naga_Warden.cfg:22 msgid "" "These heavy fighters are the elite guards of the naga. They are slower and " "more heavily armored than most naga and wield huge maces which they use to " "crush their enemies. They mostly guard naga outposts, but occasionally " "participate in offensive raids." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Naga_Guardian.cfg:40 #: The_Sojournings_of_Grog/units/Naga_Sentinel.cfg:28 #: The_Sojournings_of_Grog/units/Naga_Warden.cfg:27 msgid "mace" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:4 msgid "Naga Hunter" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:20 msgid "" "Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga " "are naturally resistant to poison, they have no qualms about hunting with " "poisoned arrows. These two foot long shafts, tipped with a potent poison, " "have been known to slay many kinds of prey." msgstr "" #. [unit_type]: id=Naga Jackla, race=naga #: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:5 msgid "Naga Jackla" msgstr "" #. [unit_type]: id=Naga Jackla, race=naga #: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:27 msgid "" "The serpentine naga are one of the few races capable of any meaningful " "mobility in water, giving them mastery of a whole world effectively " "forbidden to land dwellers. Still, they are not true creatures of the sea, " "and their inability to breathe water leaves them in trepidation of the " "abyss. They are small, and somewhat frail in form, but often much more " "nimble than their opponents." msgstr "" #. [unit_type]: id=Naga Jackla, race=naga #: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:27 msgid " This unit is capable of basic healing." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:45 msgid "water spray" msgstr "" #. [unit_type]: id=Naga Sentinel, race=naga #: The_Sojournings_of_Grog/units/Naga_Sentinel.cfg:4 msgid "Naga Sentinel" msgstr "" #. [unit_type]: id=Naga Sentinel, race=naga #: The_Sojournings_of_Grog/units/Naga_Sentinel.cfg:23 msgid "" "The heavy fighters are the elite guards of the naga. They are slower and " "more heavily armored than most naga and wield huge maces which they use to " "crush their enemies. They mostly guard naga outposts, but occasionally " "participate in offensive raids." msgstr "" #. [unit_type]: id=Naga Warden, race=naga #: The_Sojournings_of_Grog/units/Naga_Warden.cfg:4 msgid "Naga Warden" msgstr "" #. [unit_type]: id=Nym Hunter, race=elf #. [unit_type]: id=Nym Prowler, race=elf #. [unit_type]: id=Nym Sentinel, race=elf #: The_Sojournings_of_Grog/units/Nym.cfg:86 #: The_Sojournings_of_Grog/units/Nym.cfg:96 #: The_Sojournings_of_Grog/units/Nym.cfg:110 msgid "" "Nym is Kaleh's childhood friend who follows the tradition of a family of " "Desert Hunters, as much as that can be said about a young, rebellious lady " "with quick wits and strong will. Her high spirits are a great boon in dark " "times." msgstr "" #. [unit_type]: id=Rock Golem, race=monster #: The_Sojournings_of_Grog/units/Rock_Golem.cfg:8 msgid "Rock Golem" msgstr "" #. [unit_type]: id=Rock Golem, race=monster #: The_Sojournings_of_Grog/units/Rock_Golem.cfg:21 msgid "" "Animated rocks, Rock Golems are incredibly hard to destroy. Made out of " "solid, living rock they have a weak attack, but are virtually indistructable." msgstr "" #. [unit_type]: id=Ship, race=mechanical #: The_Sojournings_of_Grog/units/Ship.cfg:4 msgid "Ship" msgstr "" #. [unit_type]: id=Ship, race=mechanical #: The_Sojournings_of_Grog/units/Ship.cfg:24 msgid "" "Ships are used to transport land-dwelling creatures across the world's " "oceans. With a large draught they can only travel in deep water." msgstr "" #. [attack]: type=pierce #: The_Sojournings_of_Grog/units/Ship.cfg:28 msgid "ballista" msgstr "" #. [unit_type]: id=Skeleton Rider, race=undead #: The_Sojournings_of_Grog/units/Skeleton_Rider.cfg:8 msgid "Skeleton Rider" msgstr "" #. [unit_type]: id=Skeleton Rider, race=undead #: The_Sojournings_of_Grog/units/Skeleton_Rider.cfg:35 msgid "" "Once warriors thundering across the plains, these mounted riders atop their " "skeletal horses were raised from the grave by unholy magic to spread fear " "and destruction." msgstr "" #. [unit_type]: id=Troll Boulderlobber, race=troll #: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:9 msgid "Troll Boulderlobber" msgstr "" #. [unit_type]: id=Troll Boulderlobber, race=troll #: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:25 msgid "" "Some trolls show an uncommon ability in throwing boulders. These " "Boulderlobbers throw enormous rocks, that common trolls could not even lift " "and that are often bigger than a man." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:45 msgid "sling" msgstr "" #. [unit_type]: id=Troll Shaman TSoG, race=troll #: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:6 msgid "Troll Shaman" msgstr "" #. [unit_type]: id=Troll Shaman TSoG, race=troll #: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:28 msgid "" "Troll shamans are the mystical leaders of the trolls. Though not as strong " "or tough as other trolls, their true power lies in their fire magic, which " "they use to blast enemies with gouts of flame." msgstr "" #. [attack]: type=fire #: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:45 #: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:48 msgid "flame blast" msgstr "" #. [attack]: type=cold #: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:57 #: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:61 msgid "chill sphere" msgstr "" #. [unit_type]: id=Troll Warbanner, race=troll #: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:8 msgid "Troll Warbanner" msgstr "" #. [unit_type]: id=Troll Warbanner, race=troll #: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:34 msgid "" "Wizards have gleaned much experience from the world around them. More " "devoted to their tribe and arts, they are able to conjure a myriad of " "artifacts into their bare palms, using their memories and imagination " "solely. People say that their curse will always find its mark. Rumours even " "tell of them protecting their allies in a mystical aura, weakening the foe's " "attacks." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:39 msgid "banner" msgstr "" #. [unit_type]: id=Thug_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:24 msgid "Villager" msgstr "" #. [unit_type]: id=Thug_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:26 msgid "" "Peasants live in the small hamlets and villages scattered across the " "countryside." msgstr "" #. [unit_type]: id=Bandit_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:34 msgid "Village Elder" msgstr "" #. [unit_type]: id=Bandit_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:36 msgid "" "Each of the villages scattered across the countryside is normally guided by " "a group of elders, who are the village's wisest and most experienced " "residents." msgstr "" #. [unit_type]: id=Highwayman_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:44 msgid "Senior Village Elder" msgstr "" #. [unit_type]: id=Highwayman_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:45 msgid "" "The entire village looks to the senior elder for guidance. Strong and wise, " "the senior elders take responsibility for the community's well-being on " "their shoulders. Senior village elders act as magistrates so their legal and " "customary authority coincide." msgstr "" #. [unit_type]: id=Footpad_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:56 msgid "Peasant Youth" msgstr "" #. [unit_type]: id=Footpad_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:58 msgid "" "The scruffy-haired peasant youth are much like the young people living " "elsewhere in Irdya throughout time: reckless, cocky, and eager to explore." msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Villagers.cfg:60 msgid "female^Peasant Youth" msgstr "" #. [unit_type]: id=Outlaw_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:69 msgid "Watchman" msgstr "" #. [unit_type]: id=Outlaw_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:71 msgid "" "The watchmen are men and women who protect the villages from hostile enemies " "that prowl the countryside day and night." msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Villagers.cfg:73 msgid "female^Watchwoman" msgstr "" #. [unit_type]: id=Fugitive_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:82 msgid "Borderer" msgstr "" #. [unit_type]: id=Fugitive_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:84 msgid "" "Border villages maintain militias dedicated to fending off hostiles. While " "these borderers are not trained and armed to up to military standards, their " "native toughness and knowledge of local conditions make them formidable on " "their home ground." msgstr "" #. [female] #: The_Sojournings_of_Grog/units/Villagers.cfg:86 msgid "female^Borderer" msgstr "" #. [unit_type]: id=Poacher_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:99 msgid "Hunter" msgstr "" #. [unit_type]: id=Trapper_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:107 msgid "Trapper" msgstr "" #. [unit_type]: id=Huntsman_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:116 msgid "Huntsman" msgstr "" #. [unit_type]: id=Ranger_Peasant #: The_Sojournings_of_Grog/units/Villagers.cfg:124 msgid "Ranger" msgstr "" #. [unit_type]: id=Prisoner, race=human #: The_Sojournings_of_Grog/units/Villagers.cfg:131 msgid "Prisoner" msgstr "" #. [unit_type]: id=Prisoner, race=human #: The_Sojournings_of_Grog/units/Villagers.cfg:147 msgid "These Humans are kept prisoners by the Orcs." msgstr "" #. [unit_type]: id=Town Guard TSoG #: The_Sojournings_of_Grog/units/Villagers.cfg:266 msgid "Town Guard" msgstr "" #. [unit_type]: id=Town Guard TSoG #: The_Sojournings_of_Grog/units/Villagers.cfg:267 msgid "" "Town Guards are picked from the best swordsmen in the town. Serving under " "any of the higher nobility, they function as bodyguards, and partly as a " "badge of office for their employers. A special force of Town Guards is " "stationed at the center, guarding the palace grounds and the Elder Council. " "Because of their trusted relationship to their superiors, they, rather than " "mercenaries, are often deployed on missions of crucial import. Their " "reliability and mastery of close combat are their best assets, for which " "they are well-renowned." msgstr "" #. [unit_type]: id=White Whelp, race=troll #: The_Sojournings_of_Grog/units/White_Troll.cfg:57 msgid "White Whelp" msgstr "" #. [advancement]: id=damage_fist #: The_Sojournings_of_Grog/units/White_Troll.cfg:73 msgid "Increase fist damage (+3 HP, +10% XP, no full heal)" msgstr "" #. [advancement]: id=mudglob #: The_Sojournings_of_Grog/units/White_Troll.cfg:98 msgid "Improve mud storm (+3 HP, +10% XP, no full heal)" msgstr "" #. [advancement]: id=aura #: The_Sojournings_of_Grog/units/White_Troll.cfg:124 msgid "Improve arcane aura (+3 HP, +10% XP, no full heal)" msgstr "" #. [advancement]: id=poison #: The_Sojournings_of_Grog/units/White_Troll.cfg:150 msgid "" "Gain a poisonous vapor attack (6-1, pierce, magical, +4 HP, +15% XP, no full " "heal)" msgstr "" #. [effect]: type=pierce #: The_Sojournings_of_Grog/units/White_Troll.cfg:159 msgid "poisonous vapor" msgstr "" #. [advancement]: id=arcane #: The_Sojournings_of_Grog/units/White_Troll.cfg:202 msgid "" "Gain an arcane aura attack (5-2, arcane, magical, +1 HP, +20% XP, full heal)" msgstr "" #. [effect]: type=arcane #: The_Sojournings_of_Grog/units/White_Troll.cfg:211 msgid "arcane aura" msgstr "" #. [advancement]: id=movement #: The_Sojournings_of_Grog/units/White_Troll.cfg:262 msgid "Increase movement (+1 MP, 3 HP, +10% XP, no full heal)" msgstr "" #. [advancement]: id=obscure #: The_Sojournings_of_Grog/units/White_Troll.cfg:286 msgid "Gain obscuring ability (+5 HP, +15% XP, full heal)" msgstr "" #. [unit_type]: id=White Whelp, race=troll #: The_Sojournings_of_Grog/units/White_Troll.cfg:353 msgid "" "Some Trolls are born with an innate capability of mastering their inner " "arcane magic that normally heals them so quickly. Usually, they use their " "magic to control strange constructs of mud and throw them at their enemies. " "While their spells aren't so powerful like those used by more intelligent " "creatures, they can still deal great damage." msgstr "" #. [attack]: type=impact #: The_Sojournings_of_Grog/units/White_Troll.cfg:370 msgid "mud storm" msgstr "" #. [unit_type]: id=Cerberus Worm, race=monster #: The_Sojournings_of_Grog/units/Worm_Behemoth.cfg:4 msgid "Cerberus Worm" msgstr "" #. [unit_type]: id=Cerberus Worm, race=monster #. [unit_type]: id=Giant Worm, race=monster #: The_Sojournings_of_Grog/units/Worm_Behemoth.cfg:18 #: The_Sojournings_of_Grog/units/Worm_Giant.cfg:17 msgid "" "Usually, earthworms are pretty much inoffensive. But when they're really " "overgrown, they become a threat that is best avoided if possible." msgstr "" #. [unit_type]: id=Giant Worm, race=monster #: The_Sojournings_of_Grog/units/Worm_Giant.cfg:4 msgid "Giant Worm" msgstr "" #. [unit_type]: id=Wose Shaman, race=wose #: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:5 msgid "Wose Shaman" msgstr "" #. [unit_type]: id=Wose Shaman, race=wose #: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:34 msgid "" "These woses are able to command forest plants such as vines and creepers to " "hinder their enemies." msgstr "" #. [unit_type]: id=Young Gryphon, race=gryphon #: The_Sojournings_of_Grog/units/Young_Gryphon.cfg:4 msgid "Young Gryphon" msgstr "" #. [unit_type]: id=Young Gryphon, race=gryphon #: The_Sojournings_of_Grog/units/Young_Gryphon.cfg:18 msgid "" "Gryphons, when young, are covered with white and gray feathers. As soon as " "they can fly, they become able to defend their nests and to attack " "intruders. Though not yet powerful as adult Gryphons, underestimate them is " "a dangerous thing to do, a foolish move that led many poachers to death, " "either by facing their claws or falling down from a mountain while trying to " "escape a Gryphon's rage." msgstr "" #. [attack]: type=blade #: The_Sojournings_of_Grog/units/Young_Gryphon.cfg:40 msgid "claws" msgstr "" #. [unit_type]: id=Arrow-RE, race=mechanical #: The_Sojournings_of_Grog/units/arrow.cfg:6 msgid "Arrow" msgstr "" #. [unit_type]: id=Arrow-RE, race=mechanical #: The_Sojournings_of_Grog/units/arrow.cfg:19 msgid "Dummy." msgstr "" #. [set_menu_item]: id=tsog_multihex_shoot_{ID} #: The_Sojournings_of_Grog/utils/TSoG-multihex-shoot.cfg:9 msgid "Shoot here with {ID} multihex attack" msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/utils/TSoG-multihex-shoot.cfg:176 msgid "missed" msgstr "" #. [hides]: id=camouflage #: The_Sojournings_of_Grog/utils/abilities.cfg:8 #: The_Sojournings_of_Grog/utils/abilities.cfg:10 msgid "camouflage" msgstr "" #. [hides]: id=camouflage #: The_Sojournings_of_Grog/utils/abilities.cfg:9 #: The_Sojournings_of_Grog/utils/abilities.cfg:11 msgid "female^camouflage" msgstr "" #. [hides]: id=camouflage #: The_Sojournings_of_Grog/utils/abilities.cfg:12 #: The_Sojournings_of_Grog/utils/abilities.cfg:15 msgid "" "This unit can hide in the desert, and remain undetected by its enemies.\n" "\n" "Enemy units cannot see this unit while it is in the desert, except if they " "have units next to it. Any enemy unit that first discovers this unit " "immediately loses all its remaining movement." msgstr "" #. [resistance]: id=shields #: The_Sojournings_of_Grog/utils/abilities.cfg:40 msgid "shields" msgstr "" #. [resistance]: id=shields #: The_Sojournings_of_Grog/utils/abilities.cfg:41 msgid "" "Adjacent units receive a +20% bonus to all resistances on defense (up to a " "maximum of 50%)." msgstr "" #. [heals]: id=healing #: The_Sojournings_of_Grog/utils/abilities.cfg:58 msgid "heals +2" msgstr "" #. [heals]: id=healing #: The_Sojournings_of_Grog/utils/abilities.cfg:59 msgid "female^heals +2" msgstr "" #. [heals]: id=healing #: The_Sojournings_of_Grog/utils/abilities.cfg:60 msgid "" "Allows the unit to heal itself and adjacent allied units at the beginning of " "our turn.\n" "\n" "A unit cared for by this healer may heal up to 2 HP per turn, or stop poison " "from taking effect for that turn.\n" "A poisoned unit cannot be cured of its poison by a healer, and must seek the " "care of a village or a unit that can cure." msgstr "" #. [illuminates]: id=obscure #: The_Sojournings_of_Grog/utils/abilities.cfg:81 msgid "obscures" msgstr "" #. [illuminates]: id=obscure #: The_Sojournings_of_Grog/utils/abilities.cfg:82 msgid "female^obscures" msgstr "" #. [illuminates]: id=obscure #: The_Sojournings_of_Grog/utils/abilities.cfg:83 msgid "" "This unit obscures the surrounding area, making lawful units fight worse, " "and chaotic units fight better.\n" "\n" "Any units adjacent to this unit will fight as if it were dusk when it is " "day, and as if it were night when it is dusk." msgstr "" #. [resistance]: id=sustenance #: The_Sojournings_of_Grog/utils/abilities.cfg:104 msgid "sustenance" msgstr "" #. [resistance]: id=sustenance #: The_Sojournings_of_Grog/utils/abilities.cfg:105 msgid "" "This unit's resistances are increased by 20% in daylight, on defense and " "attack. Vulnerabilities are not affected." msgstr "" #. [hides]: id=mud_hiding #: The_Sojournings_of_Grog/utils/abilities.cfg:112 #: The_Sojournings_of_Grog/utils/abilities.cfg:113 msgid "Mud hiding" msgstr "" #. [hides]: id=mud_hiding #: The_Sojournings_of_Grog/utils/abilities.cfg:114 msgid "This unit is hidden on caves, muddy and dirt terrains." msgstr "" #. [hides]: id=mud_hiding #: The_Sojournings_of_Grog/utils/abilities.cfg:115 msgid "This unit can hide on caves, muddy and dirt terrains." msgstr "" #. [regenerate] #: The_Sojournings_of_Grog/utils/abilities.cfg:140 msgid "dust recuperation" msgstr "" #. [regenerate] #: The_Sojournings_of_Grog/utils/abilities.cfg:141 msgid "This unit will heal itself 6 HP per turn on sand or dirt terrain." msgstr "" #. [leadership]: id=inspire_0 #: The_Sojournings_of_Grog/utils/abilities.cfg:152 #: The_Sojournings_of_Grog/utils/abilities.cfg:195 msgid "inspire" msgstr "" #. [leadership]: id=inspire_0 #: The_Sojournings_of_Grog/utils/abilities.cfg:153 msgid "" "This unit can inspire own L0, L1, or L2 units that are next to it, making " "them fight better. Adjacent own units of L2 will do more 25% more damage; L1 " "units will do 50% more, and L0 will do 75% more." msgstr "" #. [leadership]: id=inspire_0 #: The_Sojournings_of_Grog/utils/abilities.cfg:196 msgid "" "This unit can inspire own L0, L1, L2, or L3 units that are next to it, " "making them fight better. Adjacent own units of L3 will do more 25% more " "damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do " "100% more." msgstr "" #. [dummy]: id=terrain_change #: The_Sojournings_of_Grog/utils/abilities.cfg:246 msgid "terrain change" msgstr "" #. [dummy]: id=terrain_change #: The_Sojournings_of_Grog/utils/abilities.cfg:247 msgid "When an enemy unit dies, the terrain where it was will be modified." msgstr "" #. [dummy]: id=stun #: The_Sojournings_of_Grog/utils/abilities.cfg:254 #: The_Sojournings_of_Grog/utils/abilities.cfg:256 msgid "stun" msgstr "" #. [dummy]: id=stun #: The_Sojournings_of_Grog/utils/abilities.cfg:255 #: The_Sojournings_of_Grog/utils/abilities.cfg:257 msgid "" "This attack puts enormous pressure on the enemy, disrupting his ZOC if a hit " "is landed. Not active on defense." msgstr "" #. [trait]: id=drunk #: The_Sojournings_of_Grog/utils/abilities.cfg:266 msgid "drunk" msgstr "" #. [trait]: id=drunk #: The_Sojournings_of_Grog/utils/abilities.cfg:267 msgid "female^drunk" msgstr "" #. [dummy]: id=whimsical #: The_Sojournings_of_Grog/utils/abilities.cfg:286 msgid "whimsical amulet" msgstr "" #. [dummy]: id=whimsical #: The_Sojournings_of_Grog/utils/abilities.cfg:287 msgid "" "All adjacent enemy units will be harmed at the start of the turn by 1 HP" msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/utils/common.cfg:53 msgid "I'm coming Grog-daddy." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/utils/common.cfg:73 msgid "There was so much more to see." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/utils/common.cfg:93 msgid "Arghhh." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/utils/common.cfg:115 msgid "I'm coming Eloh...." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/utils/common.cfg:131 msgid "We give you no more bargains." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/utils/common.cfg:151 msgid "Ogres nice and strong. Trolls will miss Ogres." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/utils/common.cfg:158 msgid "The Ogres were nice and strong. Trolls will miss them." msgstr "" #. [message]: speaker=Jaash #: The_Sojournings_of_Grog/utils/common.cfg:183 msgid "Kraa... us'll elp yoo noo moore." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/utils/common.cfg:202 msgid "Bird was fast. Grog will miss Bird." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/utils/common.cfg:209 msgid "The Gryphons were fast. Trolls will miss them." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/utils/common.cfg:293 msgid "It's a shame to lose so many humans. They are really rather helpful." msgstr "" #. [message]: speaker=$temp_unit.id #. [message]: speaker=unit.id #: The_Sojournings_of_Grog/utils/common.cfg:337 #: The_Sojournings_of_Grog/utils/common.cfg:428 msgid "So much death! So much sacrifice!" msgstr "" #. [message]: speaker=Ormron #: The_Sojournings_of_Grog/utils/common.cfg:358 msgid "Ackkk." msgstr "" #. [message]: speaker=spokesman #: The_Sojournings_of_Grog/utils/common.cfg:377 msgid "No! Our leader is dead." msgstr "" #. [message]: speaker=spokesman #: The_Sojournings_of_Grog/utils/common.cfg:434 msgid "" "We have been dishonored. So many of our party has died. To death, to wrack, " "to ruin." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/utils/common.cfg:439 msgid "What does human do?" msgstr "" #. [message]: speaker=spokesman #. "besmirched" = dirtied, blackened, sullied. #: The_Sojournings_of_Grog/utils/common.cfg:445 msgid "" "We shall die on our own swords in the time honored way. We have besmirched " "our own honor." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/utils/common.cfg:457 msgid "No! Them humans help us lots." msgstr "" #. [message]: speaker=mudcrawler #: The_Sojournings_of_Grog/utils/common.cfg:478 msgid "Blorgh! Uuurgh!" msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/utils/common.cfg:485 msgid "It was a so peculiar creature. I will certainly miss it." msgstr "" #. [message]: speaker=Krunk #: The_Sojournings_of_Grog/utils/common.cfg:498 msgid "Krunk dies. Krunk was not strong like other Trolls." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/utils/common.cfg:503 msgid "Rest in peace, poor Krunk. I'll miss you." msgstr "" #. [message]: speaker=Zurg #: The_Sojournings_of_Grog/utils/common.cfg:508 msgid "" "White Trolls are so rare, and he was the only one that we had. We lost a " "great asset." msgstr "" #. [message]: speaker=Grog #: The_Sojournings_of_Grog/utils/common.cfg:513 msgid "Krunk had many skills. Krunk dead. Grog will miss Krunk." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/utils/common.cfg:519 msgid "I wonder if there are some other White Trolls around the world..." msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:10 msgid "Astral Blade" msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:16 msgid "" "This fell blade when wielded by a skilled user can have a devastating effect." msgstr "" #. [effect]: type=blade #: The_Sojournings_of_Grog/utils/items.cfg:20 msgid "astral blade" msgstr "" #. [item_dialog] #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:166 #: The_Sojournings_of_Grog/utils/items.cfg:183 msgid "Eye of Krawg" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:168 msgid "" "This amulet renders the bearer virtually invulnerable to magic attacks " "(Fire, Cold, and Arcane) as well as granting increased resistance to other " "attacks (Blade, Pierce, and Impact)" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:169 msgid "" "Resistance to physical damages increases by 20% and to magical damages by 50%" msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:187 msgid "" "A beautifully constructed Dwarven amulet; the prized treasure of the house " "of Thulin for generations. It grants you heightened resistance to magic " "attacks." msgstr "" #. [item_dialog] #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:237 #: The_Sojournings_of_Grog/utils/items.cfg:254 msgid "Poison potion" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:239 msgid "" "Your melee weapons when sprinkled with this potion can poison your enemies." msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:240 msgid "Melee weapons will have the poison special" msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:257 msgid "This makes your melee weapons poison your enemies" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/utils/items.cfg:328 #: The_Sojournings_of_Grog/utils/items.cfg:382 msgid "Crystal Glyph of Health" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/utils/items.cfg:332 msgid "" "Do you want to be healed?\n" " \n" "This magic glyph will completely restore this unit's health, also unslowing " "and removing poison from it, if applicable.\n" " \n" "Note: the glyph can do this only once, and when done it will fade out." msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/utils/items.cfg:367 msgid "female^healed" msgstr "" #. [floating_text] #: The_Sojournings_of_Grog/utils/items.cfg:373 msgid "healed" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/utils/items.cfg:384 msgid "The unit is fully healed, cured and unslowed." msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/utils/items.cfg:434 msgid "Shiny ring says something, $|unit.name no read it." msgstr "" #. [message]: speaker=Elyssa #: The_Sojournings_of_Grog/utils/items.cfg:438 msgid "" "Let me have a look... 'Lighter than any feather, faster than any wind. These " "gifts to you, the wearer of this ring.'" msgstr "" #. [message]: speaker=unit #: The_Sojournings_of_Grog/utils/items.cfg:444 msgid "" "The ring is golden with an inscription. 'Lighter than any feather, faster " "than any wind. These gifts to you, the wearer of this ring.'" msgstr "" #. [item_dialog] #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:468 #: The_Sojournings_of_Grog/utils/items.cfg:483 msgid "Ring of Swiftness" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:470 msgid "Do you want this unit to pick up this ring?" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:471 msgid "The unit will have its maximum moves increased." msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:485 msgid "" "This ring will grant the bearer swift movement, increasing its maximum " "movement by 2 units per turn." msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:487 msgid "" "This ring will grant the bearer swift movement, increasing its maximum " "movement by 1 unit per turn." msgstr "" #. [item_dialog] #. [object]: id=staff_of_the_raging_sea #: The_Sojournings_of_Grog/utils/items.cfg:546 #: The_Sojournings_of_Grog/utils/items.cfg:564 msgid "Staff of the Raging Sea" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:548 msgid "Do you want this unit to pick up this staff?" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:549 msgid "The unit will have a new magical cold ranged attack." msgstr "" #. [object]: id=staff_of_the_raging_sea #: The_Sojournings_of_Grog/utils/items.cfg:566 msgid "" "This staff allows those with magical powers to harness the power of the sea." msgstr "" #. [object]: id=staff_of_the_raging_sea #: The_Sojournings_of_Grog/utils/items.cfg:567 msgid "Only a magical being can make good use of this staff." msgstr "" #. [effect]: type=cold #: The_Sojournings_of_Grog/utils/items.cfg:579 msgid "staff of the raging sea" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/utils/items.cfg:631 msgid "You can now use the power of the oceans to annihilate your enemies!" msgstr "" #. [item_dialog] #. [object]: id=gale_whip #: The_Sojournings_of_Grog/utils/items.cfg:659 #: The_Sojournings_of_Grog/utils/items.cfg:673 msgid "Gale Whip" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:661 msgid "" "Inside this temple you find a long coiled whip. Do you want to pick it up?" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:662 msgid "The unit will gain a 26-1 magical ranged pierce attack." msgstr "" #. [object]: id=gale_whip #: The_Sojournings_of_Grog/utils/items.cfg:675 msgid "This whip is an weapon with a life of its own." msgstr "" #. [object]: id=gale_whip #: The_Sojournings_of_Grog/utils/items.cfg:676 msgid "You can't use this object." msgstr "" #. [effect]: type=pierce #: The_Sojournings_of_Grog/utils/items.cfg:685 msgid "gale whip" msgstr "" #. [message]: speaker=narrator #: The_Sojournings_of_Grog/utils/items.cfg:699 msgid "The gale whip is a useful, though unusual weapon." msgstr "" #. [item_dialog] #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:750 #: The_Sojournings_of_Grog/utils/items.cfg:765 msgid "Ring of Camouflage" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:752 msgid "Do you want this unit to pick it up this ring?" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:753 msgid "The unit will gain the camouflage ability." msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:766 msgid "" "This ring will grant the bearer the camouflage ability, which means that can " "remain invisible on desert dunes, desert mountains, oasis and craters " "terrain." msgstr "" #. [item_dialog] #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:828 #: The_Sojournings_of_Grog/utils/items.cfg:843 msgid "Whimsical Amulet" msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:830 msgid "This is just a small trinket with a little power." msgstr "" #. [item_dialog] #: The_Sojournings_of_Grog/utils/items.cfg:831 msgid "" "All enemy units adjacent to the wearer will be harmed by 1 HP at the start " "of the turn." msgstr "" #. [object] #: The_Sojournings_of_Grog/utils/items.cfg:844 msgid "" "This small, and apparently worthless, decoration will harm the enemies " "adjacent to the wearer by 1 HP at the start of the turn." msgstr "" #. [set_variable] #: The_Sojournings_of_Grog/utils/kaleh-abilities.cfg:37 msgid "female^stunned" msgstr "" #. [set_variable] #: The_Sojournings_of_Grog/utils/kaleh-abilities.cfg:44 msgid "stunned" msgstr "" #. [time]: id=runic #: The_Sojournings_of_Grog/utils/runic.cfg:9 msgid "Underground, runic illuminated" msgstr "" #: The_Sojournings_of_Grog/utils/special-notes.cfg:4 msgid "" " Adjacent units of the same allegiance have their resistances increased by " "the sole presence of this unit." msgstr "" #: The_Sojournings_of_Grog/utils/special-notes.cfg:7 msgid "" " The presence of this unit inspires own units next to it to deal more damage " "in combat, though this only applies to units of lower or equal level." msgstr "" #: The_Sojournings_of_Grog/utils/special-notes.cfg:10 msgid "" " This unit is able to stun its enemies, disrupting their zones of control." msgstr "" #. [terrain_type]: id=summoning_circle_inner #: The_Sojournings_of_Grog/utils/terrain.cfg:6 msgid "Inner Summoning Circle" msgstr "" #. [terrain_type]: id=summoning_circle_outer #: The_Sojournings_of_Grog/utils/terrain.cfg:18 msgid "Outer Summoning Circle" msgstr "" #. [effect] #: The_Sojournings_of_Grog/utils/unit-create.cfg:186 msgid "staff of power" msgstr ""