msgid ""
msgstr ""
"Project-Id-Version: The_Sojournings_of_Grog-1.12\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-03-03 21:30+0100\n"
"PO-Revision-Date: 2012-10-13 04:20+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: af\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]: id=The_Sojournings_of_Grog
#. [editor_group]: id=tsog
#: The_Sojournings_of_Grog/_main.cfg:23 The_Sojournings_of_Grog/_main.cfg:202
msgid "The Sojournings of Grog"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:27
msgid "TSoG"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:31
msgid "Grog (as starring in 'Under the Burning Suns') goes home. PART 1"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:36
msgid "Whelp"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:36
msgid "(Easy)"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:37
msgid "(Medium)"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:37
msgid "Grunt"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:38
msgid "(Hard)"
msgstr ""
#. [campaign]: id=The_Sojournings_of_Grog
#: The_Sojournings_of_Grog/_main.cfg:38
msgid "Warrior"
msgstr ""
#. [about]
#: The_Sojournings_of_Grog/_main.cfg:43
msgid "Current maintainer"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:45
msgid "Elvish_Hunter"
msgstr ""
#. [about]
#: The_Sojournings_of_Grog/_main.cfg:49
msgid "Original authors"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:51
msgid "Peter Christopher (Eros)"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:54
msgid "Thomas Hockings (Mars)"
msgstr ""
#. [about]
#: The_Sojournings_of_Grog/_main.cfg:58
msgid "Very special thanks to"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:60
msgid "Anonymissimus"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:63
msgid "Kerth, for the Cactose sprites"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:66
msgid "Doug Kaufman, for the Wesnoth Score track"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:69
msgid "JAP, for the drakes' and northerners' flags and the story screens"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:72
msgid "inferno8, for the Troll Warbanner sprites and unit from Era of Magic"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:75
msgid "pixelmind, for the Dragon Lord sprites and portrait"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:78
msgid "Daravel, for dialogue rewriting"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:81
msgid "SkyOne"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:84
msgid "Jacques_Fol, for the WML for Dragon Lord unit"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:87
msgid "ZhayTee"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:90
msgid "mich, for the multihex attack code"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:93
msgid "Phyreprooph, for NE and SE Cactose attack frames"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:96
msgid "Monroid, for the Great Ogre sprite"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:99
msgid "Dibs, mich and the Wesnoth Italian Forum, for the White Troll unit"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:102
msgid "Tet"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:105
msgid "SomeOneNamedMe, for the Gold Mage unit"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:108
msgid "JustinOperable, for the Troll Shaman (Zurg) portrait"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:111
msgid "shadowblack, for playtesting and feedback"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:114
msgid "Zerovirus, for the Naga Hunter new sprite"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:117
msgid "vonHalenbach, for one story screen"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:120
msgid "OpenClipArt.org, for the heart AMLA image"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:123
msgid "Vendanna, for the Naga Jackla sprites"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:126
msgid "Crow_T, for the Yeti portrait"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:129
msgid ""
"Thand, for the Elvish Vanquisher sprites (recoloured by Elvish_Hunter for "
"this campaign)"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:132
msgid "Tissia, for the Sea Serpent portrait"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:135
msgid "battlestar, for the Giant Worms sprites"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:138
msgid "Chtomorc, for the Fisherman from Tribes of the North era"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:141
msgid "bzame, for the Italian translation"
msgstr ""
#. [entry]
#: The_Sojournings_of_Grog/_main.cfg:144
msgid "Eternal, for the Lesser Giant Spider sprite"
msgstr ""
#. [lua]
#: The_Sojournings_of_Grog/_main.cfg:176
msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control."
msgstr ""
#. [lua]: item_preshow
#: The_Sojournings_of_Grog/lua/wml-tags.lua:111
msgid "Take it"
msgstr ""
#. [lua]: item_preshow
#: The_Sojournings_of_Grog/lua/wml-tags.lua:112
msgid "Leave it"
msgstr ""
#. [scenario]: id=00_Prologue
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:8
msgid "Prologue"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:28
msgid ""
"Please update your Wesnoth version, otherwise this campaign may not work "
"correctly."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:33
msgid ""
"It is recommended to install the UMC Music Book 1 add-on, because it "
"contains some tracks that are used in some scenarios."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:38
msgid ""
"The Sojournings of Grog compiled by order of King Kalehssar the II, "
"ruler of the Quenoth elves. Sourced from the writings of the great mage "
"Elyssa, the chronicles of Watersmeet, and the personal narrative of Grog as "
"set down in the archives of Erech."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:43
msgid ""
"From the 'History of Quenoth' by Kalehssar: 'By saving my life, Grog "
"fulfilled his life debt to me, but we convinced him to hang around for a "
"while and revel in the celebrations that we held after our great victory. We "
"celebrated for days and days, thanking Eloh and the merfolk's god, and "
"delighting in the bounty and beauty of our new home. And afterwards we set "
"to work building new dwellings for our people. Grog stayed to help us with "
"the construction, he was the hardest worker among us. But after a while he "
"came to me and told me that he had to return to his own people. Grog said "
"his time with us had been like a wonderful dream, and he promised he would "
"remember us always, but his people needed him and he had to go back home. He "
"said that someday he would return and visit us again, but I doubt I shall "
"ever see him again in life. All the same I treasure the memory of him and "
"his kind, and I will long remember his steadfast loyalty and all that he did "
"to aid us in our struggle.'"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:47
msgid ""
"After 'The Final Confrontation' the Quenoth Elves flourished, building an "
"oasis of civilization in an otherwise desolate world. The camps of their "
"fallen enemies gave way to thriving communities that traded with the Mermen "
"and struggling Human survivors on the mainland."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:51
msgid ""
"Grog had become a hero of the Quenoth. His mighty sinews had been the ones "
"to finally tear down the citadel of Yechnagoth; the rocks had seemed to "
"crumble under his immense strength. He had taught them how to survive the "
"harsh winter that followed the liberation of the Quenoth isle and then "
"helped to clear and cultivate the fields in the spring. The rebuilding "
"effort had taken several years but finally Grog laid down his tools and "
"began to long for his people again, for the caves and the sound of water "
"running through deep caverns."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:61
msgid "Grog must reach the the docks"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:65
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:305
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:204
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:568
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:697
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:917
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:940
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:324
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1935
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2062
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2423
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:213
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:448
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:327
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:219
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:434
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:753
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:247
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1573
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:75
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:443
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:74
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:566
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:290
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:601
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:351
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:390
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:427
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:460
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:492
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:524
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:679
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:102
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:142
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:178
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:217
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:250
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:51
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:92
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:132
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:172
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:831
msgid "Death of Grog"
msgstr ""
#. [item_dialog]
#. [object]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:128
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:145
msgid "Holy Water"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:130
msgid ""
"A true hero would not need this holy water. However a weaker unit might find "
"dealing arcane damage useful."
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:131
msgid "Melee weapons will deal arcane damage type for the whole campaign."
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:148
msgid ""
"This water will make your melee weapons arcane, and thus especially powerful "
"against the undead."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:177
msgid "Unfortunately you are unable to undo the cap for the bottle."
msgstr ""
#. [side]
#. [side]: id=humanboss, type=General
#. [side]: type=Death Knight, id=undeadboss
#. [side]: type=General, id=humanboss1
#. [side]: type=Grog Great
#. [side]: type=Grog Hero
#. [side]: type=Gryphon, id=Jaash
#. [side]: type=Highwayman_Peasant, id=humanboss2
#. [side]: type=Kaleh, id=Kaleh
#. [side]: type=Master Bowman, id=humanboss
#. [side]: type=Ogre, id=I-gruk
#. [side]: type=Ranger_Peasant, id=humanboss3
#. [side]: type=Transport Galleon, id=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:209
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:227
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:87
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:47
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:74
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:55
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:75
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:35
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:63
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:85
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:74
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:205
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:99
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:134
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:161
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:120
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:424
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:77
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:92
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:95
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:70
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:128
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:191
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:242
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:93
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:151
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:223
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:289
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:274
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:298
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:35
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:96
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:40
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:49
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:211
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:232
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:323
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:380
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:45
msgid "Goodies"
msgstr ""
#. [side]: type=Kaleh, id=Kaleh
#. [unit_type]: id=Kaleh, race=elf
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:223
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:228
#: The_Sojournings_of_Grog/units/Kaleh.cfg:6
msgid "Kaleh of the Quenoth Elves"
msgstr ""
#. [message]: speaker=Quenoth ship
#. [unit]: type=Desert Star, id=Zhul
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:238
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:465
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:253
msgid "Zhul"
msgstr ""
#. [message]: speaker=Quenoth ship
#. [unit]: type=Nym Prowler, id=Nym
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:255
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:411
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:507
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:700
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:272
msgid "Nym"
msgstr ""
#. [unit]: type=Merman Entangler, id=Esanoo
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:270
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:362
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:140
msgid "Esanoo"
msgstr ""
#. [message]: speaker=Kaleh
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:327
msgid ""
"Grog, finally our labors are complete! We owe you a debt of gratitude, but I "
"understand that you now wish to return home."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:332
msgid ""
"Grog helped little Elves, Great chief be proud. Now Grog go home, Grog fear "
"other Trolls need help. Grog thank little Elves."
msgstr ""
#. [message]: speaker=Kaleh
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:337
msgid ""
"You will be sorely missed, Grog. You have been a great friend to our people. "
"The Mermen have offered to see you safely to the mainland, and some of our "
"people wish to accompany you safely to your home. I hope we meet again soon."
msgstr ""
#. [message]: speaker=Nym
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:343
msgid ""
"Some holy water remains from our journey, this is my parting gift, may it "
"serve you well."
msgstr ""
#. [message]: speaker=Zhul
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:349
msgid ""
"Farewell Grog, and good luck! I believe we shall meet again before this life "
"is over. May Eloh guide you."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:354
msgid ""
"Grog thank little Elves. Grog protect Elves as Grog thank Elves for saving "
"his life."
msgstr ""
#. [message]: speaker=Nym
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:359
msgid "You have already paid that debt; many times."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:369
msgid ""
"These will be your companions for the rest of the journey to the mountains. "
"Please note that, for this campaign, Desert Heroes can advance either to "
"Desert Champions or Desert Vanquishers."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:375
msgid ""
"These will be your companions for the rest of the journey to the mountains. "
"Choose who will use the holy water carefully. Please also note that, for "
"this campaign, Desert Heroes can advance either to Desert Champions or "
"Desert Vanquishers."
msgstr ""
#. [message]: speaker=Kaleh
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:403
msgid "Farewell, Grog."
msgstr ""
#. [message]: speaker=Zhul
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:408
msgid "May Eloh be with you."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/00_Prologue.cfg:442
msgid "Winter coming. We can not get away. Grog give up now."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:48
msgid "Those Sand Strewn Beaches"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:69
msgid ""
"Grog and his companions set sail under the expert guidance of the Merfolk. "
"Their luck held and they reached the mainland within a few days and without "
"incident."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:73
msgid ""
"After Yechnagoth's empire collapsed the entire region feel into anarchy; "
"tribal leaders and viscous brigands claimed the land and instilled their own "
"reigns of terror. Peaceful communities were driven into the most desolate "
"lands. The Nagas had infested the coastal waters and swamps, disrupting "
"trade and pillaging the villages built around them. The deeper, cleaner seas "
"were populated by the Mermen who strove to gain control of the vital "
"waterways."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:77
msgid ""
"The arrival of an Elven ship guarded by Mermen was considered an invasion by "
"the Nagas who seek to control all traffic around the mainland..."
msgstr ""
#. [side]: type=Naga Warrior, id=nagaboss
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:111
msgid "Nagas"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:171
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:198
msgid "Monsters"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:201
msgid "Villagers"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:296
msgid "Grog must reach the signpost"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:301
msgid "Kill Naga leader (Bonus)"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:310
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:138
msgid "Death of Esanoo"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:314
msgid "The ship is sunk before it lands its troops."
msgstr ""
#. [message]: speaker=naga1
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:400
msgid "Hsss. Who goess there."
msgstr ""
#. [message]: speaker=naga2
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:405
msgid "Itss those stinkingsss elvesss and the fishesss."
msgstr ""
#. [message]: speaker=ship
#. [part]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:410
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1186
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:23
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:238
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:284
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:292
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:309
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:54
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:79
#: The_Sojournings_of_Grog/utils/unit-create.cfg:23
msgid "Grog"
msgstr ""
#. [message]: speaker=ship
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:412
msgid "Grog and little Elves wan' to land..."
msgstr ""
#. [message]: speaker=naga1
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:418
msgid "Soundss the alarmssses."
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:424
msgid ""
"Grog, Nagas only understand diplomacy when it is accompanied by the point of "
"a spear."
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:442
msgid ""
"This ship has a large draught. We will not be able to sail it into the "
"shallows."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:447
msgid ""
"The ship is consigned to deep water. To land your troops bring it to the "
"edge of the shallows and your troops will be disembarked automatically. "
"Alternatively land your troops near the piers to the south-east."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:498
msgid "Hsss! Thissss issss Naga sseeaaasss. Keep outssss."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:579
msgid ""
"A living legend of the trek to defeat Yechnagoth at Zocthanol Isle, Grog has "
"traveled so much of the known and unknown world he is now able to 'inspire' "
"other units to fight better in combat."
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:685
msgid ""
"Mrrrmm! Gurgle! Splorch! Glargle! Shholpoupl! Shhlop! Shhlorp! Shhlorp-Gup!"
msgstr ""
#. [message]: role=elf1
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:692
msgid "What, in the name of Eloh, is that?"
msgstr ""
#. [message]: role=elf2
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:699
msgid "Lumps of animated mud? Whatever they are, strike them down!"
msgstr ""
#. [message]: role=elf1
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:725
msgid "Scorpions! Does any desert not have them?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:761
msgid "Grog says mudpies gone. Let's go."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:767
msgid "Phew, They are finally exterminated."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:772
msgid "Let's go."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:793
msgid "Grog says mudpie dropped ring. Someone want ring?"
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:799
msgid ""
"Ahh, what's this? It looks like a ring. Must be whatever that creature last "
"had for dinner was wearing it. Someone might want to check it out."
msgstr ""
#. [message]: speaker=human
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:906
msgid ""
"Get out of here you brigands! We told you we'd stick it to you if you ever "
"came back."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:917
msgid "Grog and little Elves no brigands, Grog only passing here."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:923
msgid "We are no brigands, we are travelers and are just passing through."
msgstr ""
#. [message]: speaker=human
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:931
msgid ""
"Pah... Elves! Just as bad as those brigands; pillage and burn! We'll see you "
"off."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:968
msgid "Grog smash stupid Humans."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:974
msgid "Praise Eloh, I thought we were dead for sure."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:979
msgid "We go now."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1021
msgid "Grog find bottle. What in it?"
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1027
msgid "What a strange bottle. I wonder what's inside?"
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1054
msgid "*slop*"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1066
msgid "Grog break it to see."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1074
msgid "Ooops... I dropped it..."
msgstr ""
#. [unit]: type=Giant Mudcrawler TSoG, id=mudcrawler
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1083
msgid "Bubble"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1103
msgid "Grog see mudpie. Hello mudpie."
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1108
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1124
msgid "Splorch!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1113
msgid "Grog ask mudpie to be Grog's friend?"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1119
msgid "Oh... Ugh... A magical pile of sludge... lovely..."
msgstr ""
#. [message]: speaker=Arcamenel
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1134
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1140
msgid "We should take it with us, the sun might dry it up!"
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1149
msgid "Mrrrmm! Gurgle!"
msgstr ""
#. [message]: speaker=Grog
#. [message]: speaker=ship
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1174
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1187
msgid "Temple look bad to Grog..."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1194
msgid "That temple is cursed, they say evil things dwell inside..."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1271
msgid "Ugh! Grog see rotting dead snakes."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1277
msgid "Ugh! They have spread to the outlying swamps; foul rotting Nagas!"
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1299
msgid "This temple was looted by nagas long ago."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1307
msgid ""
"This temple was looted by nagas long ago. This hasn't stopped a colony of "
"bats taking up residence here though."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1346
msgid ""
"Dumped in the freezing water Grog and the elves had no chance of survival. "
"Their mission had failed."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1369
msgid "Grog smash stinky snake."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1381
msgid "That will teach you to challenge the might of the Mermen!"
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1393
msgid "Taste cold steel you filthy sea snake!"
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1423
msgid "Grog says we found gold that was in the temple."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1429
msgid "Looks like we found out what happened to the gold in the temple anyway."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1448
msgid "Grog home this way."
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1453
msgid "This is where we part ways Grog. I hope we meet again soon. Good luck!"
msgstr ""
#: The_Sojournings_of_Grog/scenarios/01_Those_Sand_Strewn_Beaches.cfg:1504
msgid "Farewell Grog, I go to the sea god."
msgstr ""
#. [scenario]: id=02_The_Long_Way_Home
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:13
msgid "The Long Way Home"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:37
msgid ""
"Grog led the Elves south across the harsh desert, they moved as hastily as "
"possible between the sparse oases. Very few people ventured this far into "
"the desert and they saw only a few creatures for six days and nights. Up "
"ahead the keen eyes of the Elves had spied a Khalifa encampment guarding the "
"next watering hole - they would have to fight their way to it. But their "
"spirits rose as they knew they must now be nearing the edge of the desert."
msgstr ""
#. [side]: type=Rasikh # Highwayman, type=Mudafi # Bandit, id=Al'Basil
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:68
msgid "Al'Basil"
msgstr ""
#. [side]: type=Rasikh # Highwayman, type=Mudafi # Bandit, id=Al'Basil
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:85
msgid "Plunderers"
msgstr ""
#. [side]
#. [unit_type]: id=Cactose, race=wose
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:172
#: The_Sojournings_of_Grog/units/Cactose.cfg:5
msgid "Cactose"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:200
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:564
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:693
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:913
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:936
msgid "Grog must reach the signpost at the bottom of the pass"
msgstr ""
#. [set_menu_item]: id=summon
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:220
msgid "Summon Dust Devil"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:397
msgid "Grog see Human. That Human look like Grog's mage friend."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:403
msgid "Hey! Who is that? She looks familiar... wait... is that you, Elyssa?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:409
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1038
msgid ""
"Indeed, I am. I have spent many days awaiting you after I heard of your "
"arrival in the desert; I had hoped you were the friends I once traveled "
"with. A fierce Troll with Elvish escort, they said. However, I am the "
"bearer of terrible news..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:413
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1042
msgid "Grog ask what wrong? Mage need Grog?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:417
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1046
msgid ""
"Yes I do need you, and if you are traveling home then you shall need me "
"also. As you know, I stayed with your people to learn the secrets of your "
"magic and impart some of my own wisdom. For years we were untroubled by the "
"Dwarves, alas..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:421
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1050
msgid "Nasty Dwarves!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:425
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1054
msgid ""
"Quite... finally the Dwarves grew tired of the peace and their blood lust "
"won out, they attacked without warning and stormed the village, burning and "
"pillaging. They killed..."
msgstr ""
#. [message]: speaker=boss1
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:488
msgid "This watering hole is not open to travelers, prepare to die!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:493
msgid ""
"Perhaps I should open it then. Let us pass or I shall fry you, plunderer!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:498
msgid ""
"Damn these desert plunderers, I shall finish my tale once they are dead."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:512
msgid ""
"Luckily I managed to borrow some "
"scrolls from them. I reckon I ought to use... this one..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:537
msgid "Such a wonderful conjuration, a pity it will only last a few days."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:542
msgid ""
"For the course of this campaign Elyssa can upgrade as Arch Mage or Silver "
"Mage. If you choose to advance her as Arch Mage, she can upgrade to a Great "
"Mage. If you choose to advance her as Silver Mage, she can upgrade to a Gold "
"Mage."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:547
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1101
msgid ""
"Elyssa has also the ability to change the terrain where her enemies stood "
"when she killed them. To find out what happens, just try frying enemies with "
"her fireballs."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:553
msgid ""
"Finally, for this scenario only, Elyssa can summon Dust Devils, but only one "
"per turn, on an empty hex near her, and only if there are less than three on "
"the field already. To summon a Dust Devil, use the right-click menu. None of "
"the Dust Devils will be available in next scenarios, so they're perfectly "
"expendable."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:560
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:689
msgid "Defeat the plunderers' leader and"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:572
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:921
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:328
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1939
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2066
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2427
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:217
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:452
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:331
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:223
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:438
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:757
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:255
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1581
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:83
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:451
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:574
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:298
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:609
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:359
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:398
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:435
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:468
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:500
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:532
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:687
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:110
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:150
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:186
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:225
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:258
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:59
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:100
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:140
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:180
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:839
msgid "Death of Elyssa"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:609
msgid "Mage said Dwarves killed. What they killed?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:613
msgid ""
"The battles were terrible, great waves of Dwarves streamed into the tunnels "
"and swarmed about us. The Trolls fought valiantly, taking out whole platoons "
"of Dwarves with a single blow. But alas, there were too many."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:617
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1066
msgid "Trolls... defeated?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:623
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1071
msgid ""
"Many were slain, but so were hundreds of Dwarves. The battle raged for days "
"until finally we were barely holding the village and the Great Chief entered "
"the fray; he was terrifying to behold and he ploughed through the Dwarvish "
"lines, scattering them. But, alas, an elite platoon of Dragonguards stood "
"their ground, it took many hundreds of shots but finally he fell..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:627
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1075
msgid "Great Chief... dead?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:631
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1079
msgid "I'm afraid it is so."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:636
msgid ""
"Great Chief be avenged. This Rrrobblnuth. Grog squash all Dwarves."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:640
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1087
msgid ""
"I would gladly accompany you back, for vengeance. I can help you locate the "
"survivors."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:657
msgid "Grog ask what spiky thing?"
msgstr ""
#. [message]: speaker=Bedet
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:662
msgid ""
"Those are Cactoses. They live in great colonies in the deepest parts of the "
"desert, I have never seen one venture so far from their forests before; be "
"careful."
msgstr ""
#. [message]: speaker=Bedet
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:683
msgid "Plunderers ahead, we'll have to clear them out."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:734
msgid "More humans!"
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:740
msgid "There are more of them to the south!"
msgstr ""
#. [message]: speaker=Al'Basil
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:776
msgid "Death... means nothing... Our cause lives on!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:805
msgid "Grog sees sword."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:811
msgid "Look at his sword, it emanates power. Shall we take it?"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:839
msgid "A powerful magical force repels everyone."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:846
msgid "A powerful magical force repels $second_unit.name|."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:855
msgid "Perhaps my magical ability will be able to master it."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:863
msgid "Ohh, this is a powerful sword... I'm going to enjoy this!"
msgstr ""
#. [animate_unit]
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:878
msgid " *swish*"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:973
msgid "Don't forget the humans."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:993
msgid ""
"This is taking far too long... There are even more bandits coming; surely we "
"are defeated."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:998
msgid "Too many humans! Grog is defeated."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1029
msgid "I am glad to find you! I have spent many weeks searching."
msgstr ""
#. [message]: role=what
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1034
msgid "Hey! Who is that? She looks familiar... wait... is that you, Elyssa? "
msgstr ""
#. [message]: role=what
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1058
msgid "Who? Who did they kill?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1062
msgid ""
"Slow down! I am coming to that. The battles were terrible, great waves of "
"Dwarves streamed into the tunnels and swarmed about us. The Trolls fought "
"valiantly, taking out whole platoons of Dwarves with a single blow. But "
"alas, there were too many."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1083
msgid "Great Chief be avenged. This Rrrobblnuth. Grog squash all Dwarves."
msgstr ""
#. [message]: role=lucky
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1092
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1129
msgid ""
"It was indeed a blessing from Eloh that we met you when we needed it most."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1096
msgid ""
"For the course of this campaign Elyssa can upgrade as Arch Mage or Silver "
"Mage. If you choose to advance her as Arch Mage, she can upgrade as Great "
"Mage. If you choose to advance her as Silver Mage, she can upgrade as Gold "
"Mage."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1109
msgid "Mage, you there when Dwarves attack?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1113
msgid ""
"Yes, I was there. I fought as best as I could but they were too many. I was "
"captured and brought deep into their tunnels; I believe they wanted to "
"experiment with my fire magic. But, of course, you don't keep a Mage locked "
"up when she doesn't want to be!"
msgstr ""
#. [message]: role=lucky
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1117
msgid "You escaped?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1121
msgid ""
"Oh yes, I fried a few Dwarves on my way out too! I then thought I would seek "
"out the company of the Elves I had traveled with years before. Now, what of "
"you, Grog?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/02_The_Long_Way_Home.cfg:1125
msgid ""
"Grog go home. Grog know Trolls need help, then Mage say bad things. Grog go "
"home and help."
msgstr ""
#. [scenario]: id=03_The_Homecoming
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:45
msgid "The Homecoming"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:65
msgid ""
"The party, now joined by Elyssa soon left the bandits behind them and began "
"the long, slow climb up into the mountains that bordered Grog's home. Elyssa "
"led them to a little used entrance to the caves high up in the mountains."
msgstr ""
#. [side]
#. [side]: type=Dwarvish Lord, id=dwarfboss
#. [side]: type=Dwarvish Stalwart, id=dwarfboss2
#. [side]: type=Dwarvish Steelclad, id=dwarfboss1
#. [side]: type=Dwarvish Steelclad, id=dwarfboss2
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:95
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:119
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:119
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:102
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:126
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:145
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:165
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:185
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:231
msgid "Dwarves"
msgstr ""
#. [side]: type=Dread Bat, id=batboss
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:153
msgid "Bats"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:320
msgid "Find Grog's home."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:398
msgid ""
"We must be quiet here; we don't want to "
"alert the guards until we have to."
msgstr ""
#. [message]: speaker=guard1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:403
msgid ""
"Hah! Ever since that ruddy mage escaped we've been on triple guard, in all "
"weathers! Not a drop of ale to drink either - How can a Dwarf do his duty "
"without ale?"
msgstr ""
#. [message]: speaker=guard2
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:408
msgid ""
"Aye! Say, how 'bout we go grab ourselves a quick flagon? The lads here can "
"keep an eye on things."
msgstr ""
#. [message]: speaker=guard1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:414
msgid ""
"Aye, let the new lads guard us from the un-told horrors. Oi, you, keep a "
"good eye on that... uh... dangerous looking tree. Hah!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:430
msgid ""
"Heh, excellent, you can always rely on a Dwarves' need for ale! Let's get "
"inside before they return."
msgstr ""
#. [message]: speaker=guard1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:512
msgid "That was a nice cup o' ale."
msgstr ""
#. [message]: role=lad
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:517
msgid "Oh, sir, finally you're back. We were attacked. It was that mage again!"
msgstr ""
#. [message]: speaker=guard1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:523
msgid "Where? I'll get them. Sound the alarm... Hic."
msgstr ""
#. [message]: speaker=guard1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:534
msgid "Now I wonder where the lads got to."
msgstr ""
#. [message]: speaker=guard2
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:539
msgid ""
"Sure is strange. Not like there's anything around here to see anyway. Oh "
"well, they'll turn up."
msgstr ""
#. [message]: speaker=guard1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:563
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:602
msgid "Hey, wait! Intruders! Sound the alarm... Hic."
msgstr ""
#. [message]: speaker=dwarfboss1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:630
msgid "Intruders! Where are those guards gone? Sound the alarm!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:636
msgid "Sounds like we've been discovered."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:715
msgid ""
"We must choose our route carefully here, we can't stay on the main road as "
"it collapsed during the war; we can go north or south."
msgstr ""
#. [message]: role=gosouth
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:723
msgid ""
"It looks as if the Dwarves have built a guard-post to the north; the "
"southern route looks mostly empty."
msgstr ""
#. [message]: role=killlads
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:743
msgid ""
"We had better kill the remaining guards though, we don't want to leave any "
"witnesses behind us."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:751
msgid ""
"Yes, the main Dwarfish settlement is up to the north, that's where they held "
"me. I don't know if they're now holding other prisoners, though."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:767
msgid ""
"This garrison was under strength, I expected every entrance to be nigh "
"impregnable; where are all the Dwarves? This makes me very uneasy."
msgstr ""
#. [message]: speaker=patrol1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:881
msgid ""
"Hrumph! You ask me why I'm so angry about patrolling the south tunnel all "
"the time? I'll tell you why! Because it's dammed well empty all the time!"
msgstr ""
#. [message]: speaker=patrol2
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:886
msgid "Captain... It doesn't look so empty this time."
msgstr ""
#. [message]: speaker=patrol1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:891
msgid "What are you talking ab... Ohhh... Hey! You! Stop right there!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:896
msgid "Squash Dwarves. They tell friends, Grog squash all Dwarves."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:934
msgid "Sound the alarm!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:943
msgid ""
"Bother, they alerted the others. Oh well there's a bridge up ahead. We may "
"be able to hold them there."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:980
msgid "I wonder what war their leader was referring to..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1016
msgid "Grog see Dwarf magic stones. Dem dangerous."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1021
msgid ""
"Dwarves use runes for many things, but these look like defensive ones - they "
"will likely collapse the bridge if we stand on them."
msgstr ""
#. [message]: role=wait
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1028
msgid ""
"Then we can cut off any potential pursuers; make sure we are all across "
"first!"
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1069
msgid "Blaaarb..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1081
msgid "Grog still see bridge. Bad Dwarf magic."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1093
msgid "Hah! Trusty Dwarf magic..."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1099
msgid "The runes appear to be broken."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1117
msgid "Runes not work normally. Dwarf magic bad."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1125
msgid "Nevermind. I'll just have to do it myself."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1158
msgid "Do you want me to blast the bridge into smithereens?"
msgstr ""
#. [option]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1160
msgid "Yes!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1210
msgid "Onwards!"
msgstr ""
#. [option]: speaker=Elyssa
#. [option]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1220
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1069
#: The_Sojournings_of_Grog/utils/items.cfg:389
msgid "No"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1248
msgid "It's a path stop..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1287
msgid "Grog thinks that this tunnel was blocked by dwarvish midgets."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1294
msgid "Ahh... The tunnel continues but the passage has been blocked..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1301
msgid "Stand back!"
msgstr ""
#. [unit]: type=White Whelp, id=Krunk
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1386
msgid "Krunk"
msgstr ""
#. [message]: speaker=Krunk
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1398
msgid "Krunk say thank you. Little cage too small for Krunk."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1403
msgid ""
"Unbelievable! You are a White Troll? I have heard tales of your kind but I "
"thought it was a myth, but now, here... in front of my own eyes..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1407
msgid ""
"Grog not seen White Troll before. White Troll are secret, dey live away from "
"other Trolls."
msgstr ""
#. [message]: speaker=Krunk
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1411
msgid ""
"White Trolls take long time to learn magic. White Troll go away then come "
"back with power. Dwarves find me and into little cage. Dwarves need to die!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1417
msgid ""
"White Trolls are extremely rare albino Trolls with a peculiar magic talent. "
"They have an innate capability to create magic constructs of mud and soil "
"and throw them at their enemies - but their spells aren't as powerful as "
"more intelligent creatures. They also don't advance normally, but instead "
"have an AMLA system. Being so rare, this is your only White Troll for the "
"whole campaign. Make good use of him!"
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1458
msgid "Blurgle scurgle!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1470
msgid "Grog dun think this ground is safe."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1483
msgid "Ach! The ground here is very unstable."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1489
msgid "Oh Eloh! This doesn't seem very safe."
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1508
msgid "Blaaarrt!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1520
msgid "Grog say go!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1533
msgid "Woah... Everyone get back!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1539
msgid "Oh Eloh... Back!"
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1575
msgid "Glorb! Phew!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1587
msgid "Grog safe now. That was close!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1593
msgid "Phew that was close!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1619
msgid ""
"In this village you discover a small fortune. It appears that whoever used "
"to live here wasn't too stuck for this worlds possessions."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1663
msgid "Grog see ants!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1675
msgid "It looks like this tunnel is overrun with giant ants!"
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1687
msgid "Blaart! Scrupple!"
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1693
msgid "Those ants are the size of scorpions!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1704
msgid ""
"I suppose there is probably a good reason for so many ants to be here, "
"though..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1725
msgid "Ahh, yes... Spiders as big as my head; that will be why!"
msgstr ""
#. [message]: role=wherearethedwarves
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1754
msgid "Where are the Dwarves? These tunnels are deserted!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1759
msgid ""
"I don't think there are enough of them to populate the entire cave anymore, "
"and if they are indeed in another war... Grog's home is close now though."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1796
msgid "Grog think what in here?"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1802
msgid "I suppose there was probably a good reason for blocking it up though..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1833
msgid "Grog, your home is just ahead."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1866
msgid "Don't go that way. Grog's home is north from here."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1911
msgid "Who goes there?"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1920
msgid "Intruders! Alert the others!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1925
msgid "Well, it appears that this is your home, Grog."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1931
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2058
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2419
msgid "Clear Grog's home of enemies by killing all the Dwarves and Bats."
msgstr ""
#. [unit]: type=Troll, id=Og_the_Clever
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1980
msgid "Og the Clever"
msgstr ""
#. [message]: speaker=Og_the_Clever
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1991
msgid "Dun kill me."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:1996
msgid "Up Troll. Dun cower like Human!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2002
msgid "Excuse me?"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2012
msgid "You can now recruit Trolls."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2036
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2402
msgid "Zurg! I thought you had surely perished during the attack."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2041
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2407
msgid "Elyssa! You returned! Is that Grog? Returning after many years..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2046
msgid "Zurg! Mage! No talk now. Dwarves to smash!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2051
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2412
msgid ""
"For the course of this campaign Troll Shamans are capable of casting "
"both fire and cold spells, and can upgrade to Troll Warbanners."
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2070
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2431
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:221
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:456
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:442
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:761
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:251
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1577
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:79
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:447
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:62
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:625
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:570
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:294
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:605
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:355
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:394
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:431
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:464
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:496
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:528
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:683
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:106
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:146
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:182
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:221
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:254
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:92
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:281
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:55
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:96
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:136
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:176
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:835
msgid "Death of Zurg"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2084
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2096
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2227
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2237
msgid "Though careful search was made nothing but ashes remained in the ruins."
msgstr ""
#. [message]: speaker=whelp_1
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2130
msgid "Troll hide from stinking Dwarves. Now Trolls smash Dwarves."
msgstr ""
#. [message]: speaker=village_dwarf
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2152
msgid ""
"Can't a fellow sleep without being disturbed? Especially in this Troll "
"ridden pit."
msgstr ""
#. [message]: speaker=village_dwarf
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2157
msgid "Eek, you are Trolls. Help!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2168
msgid "You die. Dwarves kill Trolls. Trolls kill Dwarves."
msgstr ""
#. [message]: speaker=Elyssa
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2180
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2186
msgid "Prepare to meet your fate, Dwarf."
msgstr ""
#. [unit]: type=Troll Rocklobber, id=Brub_the_Wise
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2201
msgid "Brub the Wise"
msgstr ""
#. [message]: speaker=Brub_the_Wise
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2212
msgid "Brub join too."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2217
msgid ""
"For the course of this campaign Troll Rocklobbers can upgrade to "
"Troll Boulderlobbers."
msgstr ""
#. [message]: speaker=troll_shaman
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2259
msgid "Let's burn Dwarves."
msgstr ""
#. [message]: speaker=nasty_naga
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2303
msgid "Hssss. Diesss allsss of youssss."
msgstr ""
#. [message]: speaker=nasty_naga
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2321
msgid "Hsss..."
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2331
msgid "Splarch? Blurble?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2335
msgid "I think that the mudcrawler found something."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2347
msgid "$second_unit.name found shiny gold."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2353
msgid ""
"It looks like that Naga had some gold with him. Not much, but certainly he "
"can't use it now that he's dead."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2365
msgid "You retrieve 10 gold pieces."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2470
msgid "Dwarves all dead. Grog home free!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2475
msgid "Yes indeed, but why were there so few Dwarves?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2480
msgid "Dwarves gone to war, many Dwarves go south some days back."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2485
msgid "War? With who?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2490
msgid "Dun ask Zurg. Dwarves tell prisoners nothing!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2495
msgid ""
"Ok, well, what do we do now? Surely the Dwarves will return at some point."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2500
msgid ""
"We go stomp Dwarves. Many tunnels in south that Dwarf dun know. Other Trolls "
"may hide there."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2505
msgid "Grog, you are the leader, what do you think is best?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/03_The_Homecoming.cfg:2510
msgid "Grog say we go south."
msgstr ""
#. [scenario]: id=04_A_Doubtful_Alliance
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:34
msgid "A Doubtful Alliance"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:209
msgid "Explore"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:259
msgid "Grog smells dwarves."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:264
msgid "I smell Dwarf stench but something also not Dwarf."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:269
msgid ""
"The Undead. Not a good turn of events, that's for sure. What they are doing "
"here?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:274
msgid ""
"Skeletons make only war, Dwarves war wit dem. Some people say der is Lich."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:280
msgid ""
"Ach! A Lich? I hope not. Very well... We are trapped. Going back will not "
"avail us, onward it is then!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:285
msgid "Liches are dangerous. Trolls dun trust dem."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:290
msgid ""
"We have no choice. If we are lucky they will assist us and we shall leave, "
"if not, then we will be prepared to fight."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:352
msgid "Who steps into my domain? Wait... Do not answer."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:357
msgid ""
"Trolls and their friends... this could be "
"beneficial and very interesting... A deception is in order."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:362
msgid "What can I assist the Trolls and Human with?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:367
msgid "Trolls chase Dwarves. Wrecked Trolls home. Now Trolls seek new home."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:372
msgid ""
"Ahh. Mutual goals. Assist me in driving these Dwarves from the tunnels and I "
"will certainly lend a hand in your search."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:377
msgid "We talk first."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:382
msgid "As you wish, don't take too long... thinking..."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:387
msgid "What now? Zurg smell a trap."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:392
msgid ""
"I know the Undead. They are vile, "
"treacherous and cruel. They will use us and then kill us, or worse."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:397
msgid ""
"Mage think that Bones will betray us as "
"soon as Trolls killed Dwarves?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:402
msgid ""
"It's unlikely. He'll probably wants to "
"take us to his leader first. The Undead are notoriously unimaginative."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:407
msgid ""
"Zurg know. Trolls help dem, then, Trolls "
"escape."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:412
msgid ""
"Grog say yes. Trolls say no, then, Bones "
"kill Trolls."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:417
msgid ""
"Very well, but we must be on our guard."
"span>"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:422
msgid "Trolls help Bones kill Dwarves."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:427
msgid "Excellent. Feel free to avail yourselves of the keep over there."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:444
msgid "Kill the dwarvish leader"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:460
msgid "Death of the undead leader"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:500
msgid ""
"That Skeleton looks like that bandit chap I fried a few days ago. I wonder "
"if he recognizes me?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:506
msgid "Hey, you there! How do you find the un-life?"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:511
msgid "You're lucky I can't reach you, or I'd skewer you with an arrow!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:519
msgid "Looks like he's enjoying himself!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:537
msgid ""
"This was once the entrance to the great Dwarvish kingdom that thrived here. "
"After The Fall the few remaining Dwarves retreated deep into their tunnels. "
"Over many centuries the wind has blown the desert far into the caves."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:557
msgid ""
"This was once the grand welcoming hall of the Dwarvish kingdom. Now it is "
"little more than a guard post."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:582
msgid ""
"This pile of rubble used to be a great stone pillar reaching to the roof of "
"this vast chamber."
msgstr ""
#. [message]: speaker=dwarfboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:619
msgid ""
"Aye, this be a lost cause, I can not hold them. You, go and warn the rest of "
"the clan."
msgstr ""
#. [message]: speaker=messenger
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:633
msgid "As yer command, Mi Lord."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:663
msgid "How can this be? This is impossible!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:668
msgid "It is as I feared, they were too many."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:689
msgid "Aha! Success!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:694
msgid ""
"Zurg, lead everyone back to the village: "
"you will have a chance to defend against counter attack there. We will "
"return when we can."
msgstr ""
#. [message]: speaker=undeadboss
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:703
msgid ""
"Yes, you will now come to my master to make arrangements about a new home, "
"yes? These fine young skeletons will be your, ah, bodyguards..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:708
msgid "Prison guards more likely."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/04_A_Doubtful_Alliance.cfg:725
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:839
msgid "This is taking too long."
msgstr ""
#. [scenario]: id=05_First_Contact
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:11
msgid "First Contact"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:26
msgid ""
"They were brought down to meet the Undead master; Elyssa hoped that he would "
"be a mere necromancer. She had met the Undead before, unlike the trolls and "
"she had no delusions about their fate. Since their victory against the "
"Dwarves they had practically been prisoners. Grog gave orders for the Trolls "
"to prepare for a possible attack; Elyssa was not sure it would be enough. As "
"they entered the Undead realm Elyssa wondered if she could create enough "
"fire."
msgstr ""
#. [side]: type=Ancient Lich, id=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:67
msgid "Undead Forces"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:159
msgid "Mal-Apophis quaffs an healing potion!"
msgstr ""
#. [side]: type=Armageddon Drake, id=Drake Ambassador
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:182
msgid "Drake's Forces"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:226
msgid "The Drake Ambassador quaffs an healing potion!"
msgstr ""
#. [side]: type=Death Baron, type=Death Knight, id=L
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:247
msgid "Lotin"
msgstr ""
#. [side]: type=Death Baron, type=Death Knight, id=L
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:260
msgid "Gate Guard"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:323
msgid "Escape the Lich"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:461
msgid ""
"A Lich! I still remember when Garak turned to the dark magics. We are in "
"trouble."
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:472
msgid ""
"A Lich? Do you think I am some kind of rotting corpse? I am Mal-Apophis! "
"The lich... The ancient Lich! I have defied the kingdoms of life and "
"death since the former years and you dare call me a mere Lich?"
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:477
msgid ""
"Your ignorance is pardonable. It is inconceivable that you could imagine "
"such a being as me!"
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:482
msgid "Let me present the ambassador of my newest ally."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:487
msgid "A Drake! I have greatly wished to see one..."
msgstr ""
#. [message]: speaker=Drake Ambassador
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:492
msgid "BREAAAKFAAAST!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:498
msgid "Perhaps not this close!"
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:503
msgid ""
"As thanks for your endeavors in my service, I will resurrect you as my "
"principal servants!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:508
msgid "Grog dun like hissing thing. Grog want smash it."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:514
msgid "Slaves! Not before I fry your delusional un-brain!"
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:579
msgid "AAAAAHHHHH! Guards! Kill them all."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:584
msgid "I don't think so. Melt in the hot suns Lich!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:644
msgid "Well, that was the best I could manage. Your move, Grog."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:649
msgid "Grog say run!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:655
msgid ""
"This cave is full of side tunnels. Let's try to stay on the main road, for "
"we don't know how much the other tunnels will slow us down."
msgstr ""
#. [message]: speaker=Drake Ambassador
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:660
msgid "RRRRRRAAAAAAAUUUUUURRRGGHHHHH!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:731
msgid ""
"Dwarven runes! Have a look and see what they do. I need to save my magic for "
"the Lich; he's going to be hard to... err... un-kill."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:743
msgid "Runes broken?"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:749
msgid "How broken are these runes then?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:756
msgid ""
"Step on them and find out. I need to save my magic; that Lich will be hard "
"to... err... un-kill."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:804
msgid "We can't destroy the bridge if one of us is still on it!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:816
msgid "Rune not work again."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:822
msgid "Nothing happened. Typical."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:829
msgid ""
"Dwarvish runes are so reliable... It looks like I'll have to do the "
"dirty work by myself. Again."
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:930
msgid "You can't kill me!"
msgstr ""
#. [message]: speaker=Drake Ambassador
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:943
msgid "Grrrgghhh."
msgstr ""
#. [message]: speaker=L
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:955
msgid "Master, I have failed..."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:972
msgid "$second_unit.name see gate."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:978
msgid "Look, a gateway! Maybe we can get out and close it!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:985
msgid ""
"Excellent, a way out of this nightmare. Grog, see if you can close it behind "
"us; I don't hold out hope though, my opinion of Dwarvish construction is "
"waning rapidly."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:990
msgid "It should close from the outside; if not..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:995
msgid "Hit with hammer."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1044
msgid "Cogs turn and iron grinds as a heavy gate descends behind them."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1070
msgid "It closed itself. How convenient."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1076
msgid "Thank Griknagh for help Trolls."
msgstr ""
#. [message]: role=shame
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1104
msgid "Shame we could not release all the prisoners."
msgstr ""
#. [message]: role=advice
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1117
msgid "Gate not last long. Bones go to Troll home now."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1122
msgid "Grog need go to Troll village."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1159
msgid "Got you!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1170
msgid " $unit.name says this one stinks."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1177
msgid "Aaahh! Help me!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1184
msgid "To rescue this unit kill its captor."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1205
msgid "And you as well!"
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1233
msgid "unit captured"
msgstr ""
#. [unstore_unit]
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1350
msgid "unit released"
msgstr ""
#. [message]: speaker=$prisoners[$index].id
#. [message]: speaker=Elyssa
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1358
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1113
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1250
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1267
msgid "Thank you."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/05_First_Contact.cfg:1364
msgid "It was nothing!"
msgstr ""
#. [scenario]: id=06_Siege_Perilous
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:28
msgid "Siege Perilous"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:50
msgid ""
"They hurried towards the village; though the Lich would not be able to chase "
"them directly, Elyssa was certain he would have methods of contacting his "
"lieutenant in the caves. They feared that the Undead had already turned on "
"the Trolls remaining in the village. They were not wrong."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:54
msgid "Grog led them to a minor, side entrance to the tunnels."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:215
msgid "Return to Grog's Village"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:246
msgid "I thought we had cleared out those bats."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:251
msgid "Bats annoying. Them always come back!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:323
msgid "Capture those backstabbing vermin! The master will make them pay."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:339
msgid "Grog, that you? Bones are attacking village, Grog must crush them!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:343
msgid "Lich army big. Grog says retreat."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:347
msgid ""
"No! Not the tunnel. Down tunnel is evil magic. Trolls dun run. Bones are..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:352
msgid "Grog give order. Retreat."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:357
msgid "..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:362
msgid ""
"Trolls need time. Trolls defend village. Trolls open tunnel. Grog come quick."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:367
msgid "Trolls open tunnel."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:384
msgid "Tunnel?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:389
msgid "Ancient tunnel. Trolls not know what in tunnel. For danger times."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:394
msgid "Why did we not use it when the Dwarves attacked?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:399
msgid ""
"Zurg said tunnel, not safe tunnel. Trolls could beat Dwarves, Chief say "
"fight. Now, no beat Undead."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:404
msgid "I get a bad feeling about this."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:409
msgid ""
"For the course of this scenario both Grog and Zurg can recruit and recall."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:417
msgid "Defend Grog's Village till the tunnel is opened (after 14 turns)."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:423
msgid "Defend Grog's Village till the tunnel is opened (after 16 turns)."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:429
msgid "Defend Grog's Village till the tunnel is opened (after 18 turns)."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:696
msgid ""
"Don't go too far. Otherwise, we won't be able to get back to the tunnel in "
"time."
msgstr ""
#. [message]: role=hot
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:720
msgid "$temp_unit.name hot; Skeleton squash nice."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:739
msgid "Grog, tunnel open now. Trolls escape!"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:745
msgid "Evacuate Grog, Zurg and Elyssa into the tunnel."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:749
msgid "Zurg or Grog must enter last."
msgstr ""
#. [message]: speaker=Grog
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:870
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:931
msgid "Trolls in!"
msgstr ""
#. [message]: id=Grog
#. [message]: id=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:881
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:942
msgid "Hurry up!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/06_Siege_Perilous.cfg:957
msgid "We are being overwhelmed. We cannot possibly survive this."
msgstr ""
#. [scenario]: id=07_The_Deep_Levels
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:40
msgid "The Deep Levels"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:63
msgid ""
"They found themselves in a dark, narrow tunnel; behind them the hordes of "
"the Undead followed. Stretching for miles ahead were numerous tunnels and "
"fast flowing rivers."
msgstr ""
#. [side]: type=Naga Myrmidon, id=nagaboss
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:98
msgid "Naga Boss"
msgstr ""
#. [side]: type=Naga Myrmidon, id=nagaboss
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:106
msgid "Cave Nagas"
msgstr ""
#. [side]: type=Dread Bat, id=batboss
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:125
msgid "Bat Boss"
msgstr ""
#. [side]: type=Dread Bat, id=batboss
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:133
msgid "Cave Bats"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:158
msgid "Lava Monsters"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:182
msgid "Cave Nasties"
msgstr ""
#. [side]
#. [side]: type=Orcish Warlord, id=orcboss1
#. [side]: type=Orcish Warlord, id=orcboss2
#. [side]: type=Orcish Warlord, id=orcboss3
#. [side]: type=Orcish Warlord, id=orcboss4
#. [side]: type=Orcish Warlord, id=orcboss5
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:192
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:187
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:222
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:121
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:145
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:169
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:193
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:217
msgid "Orcs"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:243
msgid "Get out of the tunnels alive"
msgstr ""
#. [message]: speaker=Krunk
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:344
msgid "Krunk stop Bones."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:350
msgid "Zurg stop Bones."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:403
msgid "The tunnel caved in behind them."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:411
msgid "Wow! I didn't know Trolls had such magic."
msgstr ""
#. [message]: speaker=Krunk
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:421
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:427
msgid "Rock and earth, Troll magic."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:434
msgid "We go."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:459
msgid "I wouldn't recruit many Trolls here Gro..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:464
msgid "Yes. Grog know."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:483
msgid "$unit.name lost. Where Trolls go now?"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:486
msgid "Where do we go now then?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:497
msgid "Grog not know. No Troll down here for many years."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:504
msgid "I do not know. None have been down here in living memory."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:511
msgid ""
"Let us just choose a path and be done with it. It can't be worse than "
"sitting here!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:573
msgid "Grog see rats."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:578
msgid "Perfect. Let's fry some for dinner!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:583
msgid "You like fry Mage?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:590
msgid ""
"Oh yes, fried eggs, fried tomatoes, fried Dwarf, fried skeleton and fried "
"rat..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:615
msgid "Argh. Them Nagas. Grog hate horrible, slimy, snaky things."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:621
msgid ""
"Killsss anss sslaysss. Thenss whatss we donsss sslaysss the monsstersss "
"wills. Hssss."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:626
msgid "Sounds ominous."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:631
msgid ""
"Ohmenuss. Word too big. Grog like smash, crush and squash. Dwarves "
"hate dem words."
msgstr ""
#. [message]: role=damp
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:653
msgid ""
"Brrr. It's cold and down here; and dark, very dark. How can I be expected to "
"fight in this stygian pit?"
msgstr ""
#. [message]: role=damp
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:658
msgid ""
"I bet there are bats down here as well; and they won't just be ordinary "
"bats. No, they are going to be big, hairy, ugly and around every corner!"
"b> Gives me the shivers just thinking of it."
msgstr ""
#. [message]: role=damp2
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:675
msgid "Cold and damp. $temp_unit.name no like cold and damp."
msgstr ""
#. [message]: role=damp2
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:680
msgid ""
"$temp_unit.name think there bats. $temp_unit.name no like bats - so hairy "
"and ugly. Arghh!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:689
msgid ""
"I wager that the bats aren't what we need to worry about down here. Besides, "
"I'll fry them all to go with those rats!"
msgstr ""
#. [message]: role=damp
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:720
msgid "I was right, look at the size of that thing!"
msgstr ""
#. [message]: role=damp2
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:737
msgid "$temp_unit.name right. Bats. Arghh!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:758
msgid ""
"I thought you said that there were monsters down here, Zurg. All I can see "
"are bats."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:770
msgid "That not a bat!"
msgstr ""
#. [else]
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:841
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:846
msgid "Insects everywhere."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:849
msgid "Argghh! More insects."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:862
msgid ""
"How many times do I need to tell people this? Spiders. Are. Not. Insects."
" They are air-breathing chelicerate arthropods."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:890
msgid ""
"I have heard of these things from Dwarvish annals; they are said to fully "
"restore any person who stands under them; however, they work only once."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:946
msgid "I am getting an uneasy feeling about this place; I sense evil magic."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:951
msgid "Yes Human, danger is here."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:971
msgid "Trolls keep together. Trolls say things live in fire."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:976
msgid "Can creatures really inhabit this lava?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:981
msgid "Maybe."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1062
msgid "Ah! Evil magic things. I think I understand your point now."
msgstr ""
#. [message]: role=stand #no need to check as looks fine without
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1068
msgid "Stand your ground."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1094
msgid "Trolls move quick. Fire worry us."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1099
msgid "Those were curious beings; I would've liked to know more about them!"
msgstr ""
#. [message]: role=surprise
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1115
msgid "?!?"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1143
msgid "$unit.name hears sound in wall."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1146
msgid "I can hear strange sounds coming directly from that wall."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1163
msgid "Zurg say that you had better take a look at it."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1170
msgid "You had best check it out."
msgstr ""
#. [then]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1214
msgid "Weak as wood to $unit.name ."
msgstr ""
#. [then]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1217
msgid "Certainly is a bit soft!!!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1225
msgid "Should I break it down?"
msgstr ""
#. [option]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1227
msgid "Yes, certainly!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1233
msgid "The wall collapses to reveal a tunnel."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1290
msgid "We broke wall here too."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1293
msgid "We've got through here as well."
msgstr ""
#. [option]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1299
msgid "No, definitely not!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1442
msgid "Is there anything in there?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1447
msgid "Mine. Humans work for Orcs."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1452
msgid "Speak to them."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1458
msgid "Uhh... Hello."
msgstr ""
#. [message]: role=sidekick
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1463
msgid "Help! A talking wall!"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1476
msgid "Shhh, not so loud $sidekick_unit.name . They are Trolls."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1481
msgid "What do you want?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1488
msgid "Trolls look for new home."
msgstr ""
#. [message]: role=sidekick
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1493
msgid "My Grandmam used to tell me about Trolls..."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1498
msgid "Yes, yes, we know all about your Grandmam."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1503
msgid "What you do Human?"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1508
msgid "We are mining for the Orcs."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1513
msgid "Why work for Orcs?"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1518
msgid "We are prisoners."
msgstr ""
#. [message]: speaker=orc slaver
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1523
msgid "Get to work you filthy swine!"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1528
msgid "He hasn't seen you yet. How did you get here?"
msgstr ""
#. [message]: speaker=orc slaver
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1533
msgid "You! Maggot! Who are you talking to?"
msgstr ""
#. [message]: speaker=orc slaver
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1538
msgid "Trolls! Trolls in the tunnel!"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1543
msgid ""
"Looks like you're fighting your way out. If you rid us of these Orcs then we "
"can assist you."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1548
msgid "Will you join us in the fight?"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1553
msgid ""
"Our people have only heard of Trolls in stories and legend and they lead us "
"to be distrustful of your kind."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1558
msgid "I'm a Human, I can vouch for the honor of these Trolls."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1563
msgid ""
"True, but we can't guarantee your true intentions. Ridding us of these Orcs "
"will go a long way to demonstrating your trustworthiness."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1569
msgid "Kill all of the orcs"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1620
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1640
msgid "Orcs this way!"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1623
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1643
msgid "Quick, there are more orcs in here."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1686
msgid "We have run out of supplies."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1698
msgid "All Orcs dead. Humans help Trolls?"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1706
msgid ""
"Thank you! We are incredibly grateful for your assistance. We will of course "
"help you in your quest for a new home. Just let us take our weapons."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1721
msgid "Do you mind explaining how you become slaves?"
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1743
msgid "Certainly."
msgstr ""
#. [message]: role=sidekick
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1748
msgid ""
"Don't say too much $spokesman_unit.name. "
"We can't be sure of their true intentions."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1753
msgid ""
"Don't worry $sidekick_unit.name ."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1758
msgid "We were a scouting party, sent by..."
msgstr ""
#. [message]: role=sidekick
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1763
msgid "Careful."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1768
msgid "...the council but our leader was captured by foul undead creatures."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1773
msgid ""
"We may be able to rescue him as we have unfinished business with them as "
"well."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1778
msgid "Then we shall assist you in that too."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1783
msgid "Grog break Lich. Trolls be safe."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/07_The_Deep_Levels.cfg:1788
msgid "You will have more than just the Lich to fight in these dark days."
msgstr ""
#. [scenario]: id=08_Every_Troll_To_Do_His_Duty
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:16
msgid "Every Troll do his Duty"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:38
msgid ""
"The human prisoners turned out to be skilled fighters in their own right and "
"together with the Trolls they planned the destruction of Mal-Apophis. They "
"had hoped to leave the Orcs behind without further incident; however, the "
"Orcs had other plans."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:42
msgid ""
"The Trolls had circumnavigated the Liches domain by traveling underground "
"and were now situated to the north of the underground fortress."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:59
msgid "Death of the Orc Leaders"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:63
msgid "Death of all the Yetis"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:67
msgid "Keep the Ogre leader alive (bonus: you can recruit Young Ogres)"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:71
msgid "Keep the Gryphon leader alive (bonus: you can recruit Young Gryphons)"
msgstr ""
#. [part]
#. [side]: type=Ogre, id=I-gruk
#. [unit]: type=Ogre, id=I-gruk
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:126
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:399
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:462
msgid "I-gruk"
msgstr ""
#. [part]
#. [side]: type=Gryphon, id=Jaash
#. [unit]: type=Gryphon, id=Jaash
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:154
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:412
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:486
msgid "Jaash"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:250
msgid "Yetis"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:312
msgid ""
"So where do we go now? Winter is coming and it is bitterly cold up here in "
"the mountains."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:317
msgid "We go south. Orcs are that way, best not to fight them."
msgstr ""
#. [message]: speaker=yetiboss #how does a yeti speak anyway? (Eros)
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:322
msgid "Graaaaa gnarr kwwash nak."
msgstr ""
#. [message]: speaker=orcboss1
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:327
msgid "Come on you measly grunts, we're destroying that filthy Lich!"
msgstr ""
#. [message]: speaker=orcboss2
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:332
msgid "And hanging his skull on a spike!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:337
msgid ""
"Look! The Orcs are attacking the Lich also, we may yet be in luck. But wow! "
"Yetis, I have only ever heard of such creatures. I wonder how the Lich "
"managed to enslave them."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:342
msgid "Our combined forces might be enough to bring him down."
msgstr ""
#. [message]: speaker=goblin scout
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:368
msgid "There's movement in the northern hills. The prisoners have escaped!"
msgstr ""
#. [message]: speaker=orcboss1
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:379
msgid "Filthy Humans! They shall be decimated!"
msgstr ""
#. [message]: speaker=I-gruk
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:384
msgid "Arrg... Fight... Orc!"
msgstr ""
#. [message]: speaker=orcboss2
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:389
msgid "The vile ogres are back; with their wretched Gryphons!"
msgstr ""
#. [message]: speaker=orcboss1
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:395
msgid "Those impudent prisoners have escaped as well. We are surrounded!"
msgstr ""
#. [message]: speaker=orcboss2
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:400
msgid "Vile scum. We'll kill you all!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:405
msgid "Trolls want peace, want a..."
msgstr ""
#. [message]: speaker=orcboss2
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:410
msgid "Trolls. Peace? Don't talk such vile garbage."
msgstr ""
#. [message]: speaker=I-gruk
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:415
msgid "Who that? Trolls with clubs? We help Trolls if Trolls kill Orcs!"
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:421
msgid "Yooo kills ka Orcas, weee kelp yoo."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:426
msgid "We will gladly assist you in killing a few Orcs."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:431
msgid ""
"Trolls need kill Bones. Troll kill Orc? Good. Bird and Ogre help? Good. Den "
"Troll kill all Bones. Grog says every Troll do his duty!"
msgstr ""
#. [message]: speaker=orcboss2
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:436
msgid "All these filthy swine attacking us! We'll destroy all of you!"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:453
msgid ""
"$unit.name hot from Orc squash. $unit.name see water. Water nice for $unit."
"name; cool $unit.name down after Orc squash."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:456
msgid ""
"Look the river will make a nice change. It will be refreshing after all this "
"hard work."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:460
msgid ""
"It's the river Hox. It is said to open out into a huge bore near the sea."
msgstr ""
#. [message]: role=a_random_elf
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:467
msgid ""
"Ahh, our scouts reported strange currents down the coast from Zocthanol."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:519
msgid "Advance and kill the yetis."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:555
msgid ""
"Trolls kill Lich now. Buh, Orcs here still, Orcs are bad. Grog squash Orcs "
"den Lich."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:587
msgid "Trolls have victory."
msgstr ""
#. [message]: speaker=I-gruk
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:597
msgid "You help Ogre. Ogre send little Ogres to help you."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:607
msgid "You can now recruit Young Ogres."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:620
msgid "Weee kive kryphooons kooo yooo."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:630
msgid "You can now recruit Young Gryphons."
msgstr ""
#. [message]: speaker=I-gruk
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:640
msgid "Big Ogre join when Lich gone."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:645
msgid "Trolls smash Lich."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:665
msgid "My death means nothing. Orcs will rule all!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:677
msgid "You vile scum! Orcs will never die!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:726
msgid "The Orc has some kind of magical ring."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:731
msgid "Look Orcs shiny ring."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:734
msgid "Look at the ring on his finger."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:747
msgid "Naaaaagh!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:755
msgid "Winter is coming we will freeze to death here."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:775
msgid "Take that!"
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/08_Every_Troll_To_Do_His_Duty.cfg:794
msgid "And that!"
msgstr ""
#. [scenario]: id=09_Nemesis
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:27
msgid "Nemesis"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:62
msgid ""
"Grog's party was joined by Ogres and Gryphons who had long sought the Lich's "
"destruction. They entered the now unguarded tunnel that led to the fortress "
"of Mal-Apophis and set up camp."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:80
msgid ""
"Grog's party was joined by Gryphons who had long sought the Lich's "
"destruction. They entered the now unguarded tunnel that led to the fortress "
"of Mal-Apophis and set up camp."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:98
msgid ""
"Grog's party was joined by Ogres who had long sought the Lich's destruction. "
"They entered the now unguarded tunnel that led to the fortress of Mal-"
"Apophis and set up camp."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:105
msgid ""
"They entered the now unguarded tunnel that led to the fortress of Mal-"
"Apophis and set up camp."
msgstr ""
#. [side]
#. [side]: type=Ancient Lich, id=Mal-Apophis
#. [side]: type=Armageddon Drake, id=drakeambassador
#. [side]: type=Death Knight, id=undeadboss3
#. [side]: type=Drake Flameheart, id=drakeboss1
#. [side]: type=Draug, id=undeadboss
#. [side]: type=Draug, id=undeadboss1
#. [side]: type=Dread Bat, type=Blood Bat, id=batboss
#. [side]: type=Hurricane Drake, id=drakeboss
#. [side]: type=Inferno Drake, id=drakeboss2
#. [side]: type=Lich, id=undeadboss4
#. [side]: type=Lich, id=undeadboss6
#. [side]: type=Orcish Warlord, id=orcboss1
#. [side]: type=Orcish Warlord, id=orcboss2
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:142
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:168
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:192
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:224
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:244
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:260
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:277
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:318
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:96
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:162
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:223
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:274
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:125
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:200
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:270
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:336
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:339
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:362
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:416
msgid "Baddies"
msgstr ""
#. [side]: type=Armageddon Drake, id=drakeambassador
#. [unit]: type=Armageddon Drake, id=drakeambassador
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:272
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:598
msgid "Drake Ambassador"
msgstr ""
#. [side]: type=Armageddon Drake, id=drakeambassador
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:289
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:292
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:295
msgid "Fire Warden"
msgstr ""
#. [side]: type=Ancient Lich, id=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:312
msgid "Mal-Apophis"
msgstr ""
#. [side]: type=Ancient Lich, id=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:332
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:333
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:336
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:337
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:340
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:341
msgid "Shadow Warden"
msgstr ""
#. [side]: type=Ancient Lich, id=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:346
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:349
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:352
msgid "Cave Warden"
msgstr ""
#. [unit]: type=Skeleton
#. [unit]: type=Skeleton, role=prisoner_guard
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:427
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:746
msgid "Skeleton Guard"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:439
msgid "Kill the lich"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:548
msgid ""
"For the course of this campaign Young Ogres can upgrade to Ogres"
"u> and then to Great Ogres."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:561
msgid ""
"For the course of this campaign we have level 1 Gryphons, called Young "
"Gryphons, that can advance to mainline Gryphons."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:577
msgid "What Ghoul do there?"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:578
msgid "Why that ghouly heree."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:579
msgid "Wwyyy isss attt ooool eerre?"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:580
msgid "I wonder what a ghoul is doing down here?"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:595
msgid "DANGEROUS MAGE HERE! KEEP CLOSED!"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:609
msgid ""
"$second_unit.name sees stuff to kill. $second_unit.name want to squash it."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:610
msgid "Does I see kill to stuff. I's quickly kill him."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:611
msgid "dooo i see stuuffff too kiiillll."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:612
msgid "Ah look. I see some stuff to kill."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:621
msgid "Now it's time to finally lay that rotting heap of bones to rest."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:626
msgid ""
"Why tunnel empty? Zurg thought Bones be everywhere. Lich must fight many "
"enemies, all his Bones gone."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:631
msgid "No questions. Troll smash now."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:636
msgid "Agreed, time for some revenge."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:642
msgid ""
"We need to search carefully as well. A lich doesn't live a thousand years "
"without collecting a few useful trinkets."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:654
msgid "Birds scout tunnels."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:661
msgid "Trolls need watch tunnels."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:677
msgid "Wahhhh!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:682
msgid "Be wary of these spirits, they can assail us from across the void."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:700
msgid "Duh. More stupid runes!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:705
msgid "It's a good thing that we don't need them for once!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:715
msgid "Those Skeletons are guarding something..."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:782
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:783
msgid "Shiny coin."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:784
msgid "Kresssuree."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:785
msgid "Oooh, a chest of gold."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:811
msgid "Gong"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:836
msgid "Greetings, whom do we have the pleasure of freeing?"
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:841
msgid "I am Ormron, I was leading a scouting party when..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:846
msgid "I believe we have already freed your fellow scouts!"
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:851
msgid ""
"You did? That is good fortune indeed. I thought they had surely been cut "
"down as they fled."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:862
msgid "Many of us were, but a few of us were taken prisoner by the Orcs."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:868
msgid "Many of them were, but a few of them were taken prisoner by the Orcs."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:886
msgid ""
"Well, I am glad you have rescued me; who are your companions? Trolls? Lots "
"of them! $temp_spokesman.name, you do know..."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:891
msgid ""
"Yes, Trolls. They helped us escape and defeat the Orcs, in return we are to "
"aid them in finding a new home."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:895
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:909
msgid "But..."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:901
msgid ""
"Well, I am glad you have rescued me; who are your companions? Trolls? Lots "
"of them!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:905
msgid ""
"Yes, Trolls. We helped your companions escape and defeat the Orcs, in return "
"they are to aid Trolls in finding a new home."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:918
msgid "Welcome stranger."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:923
msgid "Indeed. I was on a scouting party with a group of fellow humans when..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:928
msgid ""
"We know. We found your friends working for some orcs. They followed us and "
"died fighting in our cause."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:933
msgid ""
"You did! I am mighty glad to hear that they died fighting as men rather than "
"being cut down as they fled."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:938
msgid ""
"If you don't mind I will follow you - for the time being anyway - and try to "
"redeem the honor of our country."
msgstr ""
#. [part]
#. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost".
#. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost".
#. [unit]: type=White Mage, id=Ormron
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:963
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1425
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:61
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:66
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:70
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:74
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:78
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:82
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:92
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:109
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:209
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:214
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:218
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:222
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:226
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:230
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:234
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:242
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:247
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:259
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:356
msgid "Ormron"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:997
msgid "Less talk. Bones to squash."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1002
msgid "Squash? You mean fry!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1036
msgid "$unit.name see big rusty gate. $unit.name can open it with fist."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1042
msgid ""
"Here there is a big, old and rusty gate. I'm pretty sure that I can open it."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1049
msgid "Do you want to open the gate?"
msgstr ""
#. [option]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1051
#: The_Sojournings_of_Grog/utils/items.cfg:339
msgid "Yes"
msgstr ""
#. [message]: speaker=$|prisoners[0].id # first prisoner
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1150
msgid "Thanks!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1202
msgid ""
"Hey, it's that lovely Drake ambassador. I think we should kill him this time."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1217
msgid "You are trapped, fiend!"
msgstr ""
#. [message]: speaker=Mal-Apophis
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1222
msgid "Ahaha, trapped? No, I'm not trapped! Prepare to die!"
msgstr ""
#. [message]: speaker=drakeambassador
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1235
msgid "You can not kill an ambassador of his Majesty Akhenku the Great!"
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1240
msgid "*swish*"
msgstr ""
#. [message]: speaker=drakeambassador
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1245
msgid "I die. You will pay for this."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1250
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1375
msgid "Who might Akhenku be?"
msgstr ""
#. [message]: speaker=Mal-Apophis
#. [message]: speaker=drakeambassador
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1255
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1380
msgid "Akhenku. I am sure you will enjoy meeting him."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1274
msgid "Burn and never return!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1279
msgid "Fist and fire, kill this thing!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1357
msgid ""
"The Lich's ancient bones began to crumble under the ferocious blows. It "
"turned its rotting head upwards and emitted a piercing cry that rebounded "
"off the walls, the hearts of all those who heard it were tainted - sullied "
"by the dying cry of the Lich."
msgstr ""
#. [message]: speaker=drakeambassador
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1370
msgid ""
"You puny creatures will suffer eternally for this. You dare slay an ally of "
"the Great Akhenku?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1400
msgid ""
"I am glad we finished off the drake as well. All his talk about Akhenku"
"i> gave me the creeps."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/09_Nemesis.cfg:1510
msgid "The orcs have returned and are cutting off our retreat. We are doomed."
msgstr ""
#. [scenario]: id=10_End_of_a_Chapter
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:6
msgid "End of a Chapter"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:19
msgid ""
"Their victory was swift. The remnants of the Lich's forces were swept "
"southwards from the keep towards the exit and sunlight. Skeletons piled over "
"each other as they desperately fled from Elyssa who marched after them and "
"incinerated all that she could reach. Finally the few remaining skeletons "
"were pinned between sunlight and the wrath of five races."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:23
msgid "Trolls smash Lich. Bones burn."
msgstr ""
#. [part]
#. [unit]: type={TYPE}, id=Elyssa
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:34
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:57
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:100
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:130
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:205
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:255
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:280
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:288
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:305
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:313
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:345
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:388
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:58
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:75
#: The_Sojournings_of_Grog/utils/unit-create.cfg:88
msgid "Elyssa"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:34
msgid "It will be my pleasure."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:38
msgid ""
"Elyssa stepped forward and summoned her greatest fire yet, a tumultuous "
"blaze that engulfed the small band of Skeletons; leaving naught but piles of "
"ash."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:57
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:205
msgid ""
"Now that we're all safe, Ormron, why don't you tell us more about your "
"scouting mission?"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:61
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:134
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:209
msgid ""
"Very well. I shall start at the beginning. We come from a city that is about "
"15 miles east of here, it lies in the shadow of the mountain of Erech; home "
"of the Dwarves. We established trade with them and we prospered, too "
"prosperous in fact. There came a point where we rivalled the prosperity of "
"the great nations of old."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:66
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:140
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:214
msgid ""
"We became arrogant and rude. We believed that we deserved what we had and "
"made demand upon demand on the Dwarves who started to eschew our friendship. "
"Then it happened. The terror of the skies, the winged doom, the scorching "
"fires; a dragon. It was spotted by a trading party who were heading into the "
"mountains, they abandoned all their goods and made haste back to the city."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:70
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:145
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:218
msgid ""
"The city guard were alerted and manned the walls, but everyone was "
"transfixed as the winged beast sat atop a distance mountain and blew fire "
"into the sky. The great beast swooped from his perch and bore down upon us. "
"His first pass overhead was punctuated with the hail of arrows that shot "
"into the sky; which bounced harmlessly off its hardened scales. We despaired "
"in the face of such an unbeatable terror and fled."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:74
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:150
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:222
msgid ""
"We did not return for several days, fearing that the dragon had taken "
"dominion of our lands. As we crested the nearest hill we saw smoke blowing "
"idly across the plains, the smell of burning and death reached us as we "
"crossed them. Inside were the clear signs of a heavy defeat. We had been "
"plagued by Drake raids for many years, but the coming of the dragon gave "
"them a true leader, and from then on we were hard beset to defend our people."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:78
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:155
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:226
msgid ""
"Due to our arrogant nature, our closest allies abandoned us. The Dwarves "
"could remain sealed inside their mountains and leave us to rot. But still, "
"we had our pride and fought valiantly, alas, we are pushed right back to the "
"borders of our city now. We have lost almost everything except our people "
"and what we can carry on our backs; the little we did have we gave to the "
"Dwarves. We are rueful of the way we were and seek now only to atone for our "
"sins. Out efforts weren't entirely to no avail: when our defences were about "
"to be breached, the Dwarves sent an army and drove our enemies off."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:82
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:160
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:230
msgid ""
"After that small victory we had some peace, until the Lich came. Apparently "
"he has been in hiding for countless years, but now he wants to have dominion "
"over everything. He made an alliance with the drakes and we knew that our "
"moment of doom was fast approaching, we were sent out to spy on the Lich and "
"discover his intentions with the Drakes."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:86
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:165
msgid ""
"More bad luck dogged us. Ormron was captured almost instantly and in our "
"flight we ran straight into an Orcish camp. It was only your arrival that "
"prevented us from being worked to death in those mines. We owe you our lives."
msgstr ""
#. [part]
#. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost".
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:92
msgid ""
"And I also. I fear I would not have lasted much longer in that stygian pit."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:96
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:170
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:251
msgid "Trolls happy to help. Bones and Orc are evil, Trolls crush them."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:96
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:251
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:318
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:338
msgid "Zurg"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:100
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:174
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:255
msgid ""
"Your help in dealing with the Lich was also invaluable, for this, we release "
"you from your debt. The Trolls should have a new home to reside in now."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:104
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:178
msgid "We would like to assist you in securing this area, for all our sakes."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:109
msgid "Yes, I suppose we could help you get set up here, for a short time."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:130
msgid ""
"Now that we're all safe, $spokesman_unit.name, why don't you tell us more "
"about your scouting mission?"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:183
msgid ""
"Yes, I suppose we could help you get set up here, for a short time. Having "
"lost our leader in the moment of victory we would like to serve under your "
"banner. It may be in time that we will be able to guide you to our homeland."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:234
msgid ""
"More bad luck dogged us. I was captured almost instantly and what happened "
"to my companions I don't know."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:238
msgid "Them kill themselves."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:242
msgid ""
"Yes. It is traditional for those who dishonour themselves in battle to "
"commit ritual suicide."
msgstr ""
#. [part]
#. "stygian" has its root in the name of the river Styx. The river was the river that the dead had to cross in Greek (and later Roman) mythology. In this context it therefore implies gloom and despair. The word was first coined by Milton in his epic work "Paradise Lost".
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:247
msgid ""
"I owe you my life. I fear I would not have lasted much longer in that "
"stygian pit."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:259
msgid ""
"I would like to assist you in securing this area, for all our sakes. I "
"suppose I could help you get set up here, for a short time"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:280
msgid ""
"It is a shame that those humans should kill themselves. And that their "
"leader should also die on the cusp of victory was tragic."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:284
msgid "Yes, humans were helpful to Grog."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:288
msgid ""
"I imagine that it is traditional in their country for those who dishonour "
"themselves in battle to commit ritual suicide."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:292
msgid "Never the less we must survive without their help."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:305
msgid ""
"We must stand together, alone we shall surely be crushed. I will seek out "
"any who desire to join the banner of freedom."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:309
msgid "Grog think what Trolls do now?"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:313
msgid ""
"You fought your oppressors in search of a new home and I think that you are "
"now standing in it. Fresh water, easily defensible and room for a great host "
"of Trolls."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:318
msgid "Dwarves angry, they come."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:330
msgid ""
"Orcs as well, they will stop at nothing to have dominion over all. They hate "
"all life that is not their own."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:338
msgid "Orcs as well. Orcs try dominate all. Orcs hate all life but their own."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:345
msgid ""
"Very well. At least we have some breathing space and a position of strength. "
"We had better make the most of it."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:356
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:378
msgid ""
"You will be welcomed if you were to come with us to our home. Fighters, of "
"whatever race, will be welcome in these days."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:388
msgid "I will take my leave, I will return soon."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:399
msgid "Uh. We go with Troll."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/10_End_of_a_Chapter.cfg:412
msgid "Aaiiit orrr usss. Eee kay ith yooo kooo."
msgstr ""
#. [scenario]: id=11_The_South_Gate
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:9
msgid "The South Gate"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:26
msgid ""
"The harsh winter froze the lands surrounding Grog's new home, which provided "
"a brief respite for the newly formed alliance. They used the time to fortify "
"the caves and train new recruits; preparing for the onslaught that would "
"inevitably come in the spring."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:30
msgid ""
"A horde of enemies kept watch on the small colony. A large force of Orcs "
"remained of those who had opposed the Lich and they retained the desire to "
"bring all under their dominion. The Dwarves had slowly recovered from their "
"earlier defeat and were eager for revenge upon the Trolls now trapped within "
"the mountain. Scouts had also reported high flying Drakes."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:34
msgid ""
"As the winter began to thaw, a council was held to determine the best course "
"of action. Most thought that they had sufficient strength to hold out "
"against any army in the natural stronghold of the mountain. If escape was "
"necessary then they would flee westward from the northern or southern exit. "
"Grog was especially eager to await the return of Elyssa before they moved on "
"again."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:38
msgid ""
"The council viewed the Dwarvish threat as minimal: due to their long war "
"with the Lich, they would struggle to amass a significant force. Zurg was "
"sent south with the newest recruits to keep them at bay while Grog took the "
"most experienced units north, to meet the greatest threat."
msgstr ""
#. [objective]: condition=win, condition=win, condition=win
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:49
msgid "Try to survive for at least 12 turns"
msgstr ""
#. [objective]: condition=win, condition=win, condition=win
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:53
msgid "Try to survive for at least 9 turns"
msgstr ""
#. [objective]: condition=win, condition=win, condition=win
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:57
msgid "Try to survive for at least 6 turns"
msgstr ""
#. [objectives]
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:69
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:632
msgid "Zurg's remaining gold will be kept for the next scenario."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:306
msgid "Scouts have come."
msgstr ""
#. [message]: speaker=I-gruk
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:311
msgid "Us chop Dwarf heads off."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:316
msgid ""
"Try to survive for as many turns as possible, because this will delay the "
"Dwarves arrival in the next scenario."
msgstr ""
#. [effect]: type=fire
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:454
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:712
msgid "lightning bolt"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:552
msgid "Uh oh."
msgstr ""
#. [message]: speaker=dwarfboss5
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:557
msgid "The advance party has failed to breach the perimeter."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:562
msgid "Trolls stop all Dwarves!"
msgstr ""
#. [message]: speaker=dwarfboss5
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:567
msgid "Stupid Troll. I've got a nasty surprise for you in my beard!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:572
msgid ""
"Trolls can't hold forever. Trolls build wall den Dwarves take long to follow."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:606
msgid "You cannot kill the Dwarvish Arcanister, due to his runic magic."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:613
msgid "Survive for as long as possible."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:617
msgid ""
"When you can hold out no longer move Zurg to one of the two signposts marked."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:656
msgid "Trolls can't stop Dwarves. Trolls go north."
msgstr ""
#. [message]: speaker=dwarfboss5
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:679
msgid "How long does it take to deal with some stupid Trolls?"
msgstr ""
#. [message]: speaker=dwarfboss4
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:713
msgid "Are you lot incompetent? Try not to waste these fresh recruits!"
msgstr ""
#. [message]: speaker=dwarfboss5
#: The_Sojournings_of_Grog/scenarios/11_The_South_Gate.cfg:740
msgid ""
"Bah, these Trolls are too stupid to quit. Time to show some true Dwarf might!"
msgstr ""
#. [scenario]: id=12_The_North_Gate
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:14
msgid "The North Gate"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:36
msgid ""
"The Dwarves had proved to be a significantly greater threat than anyone "
"imagined. Zurg's army retreated north towards Grog; who held the northern "
"gate against the hordes of Orcs."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:66
msgid "Resist the orcs for 15 turns or"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:70
msgid "Defeat all orc leaders"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:78
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:195
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:75
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:116
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:156
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:196
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:855
msgid "Time runs out"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:274
msgid "Many Orcs. Troll smash them! Grog think how is Zurg?"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:298
msgid "Orcs will rule you all!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:310
msgid "Filthy scum, get your hands off me!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:322
msgid "Orcs will seek revenge on your worthless wretches!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:334
msgid "Orcs stay strong... Even in death!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:346
msgid "My brothers will avenge me!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:441
msgid "Grog! Dwarves too many. Trolls fail."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:445
msgid "Trolls squash dem now."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:455
msgid "Trolls build wall. Dwarves be long time. Trolls can escape."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:461
msgid "Trolls cannot stop Dwarves for long. Trolls must escape now."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:468
msgid "Lookee heree. Pthee into mountainee. We gooo nooow."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:479
msgid "Grog, take gold."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:487
msgid "You receive $zurg_gold pieces of gold."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:498
msgid "Trolls stay for Mage return."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:528
msgid "That's my signal to return! I bring some lost brothers."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:533
msgid "Take long time Human!"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:553
msgid "You can now recall Zurg's veterans from the previous scenario."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:562
msgid "Get both Grog and Elyssa near to the signpost."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:736
msgid "Dwarves here! Trolls go now."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:746
msgid ""
"We can head east, towards our home. We can offer you some protection, if you "
"are willing to help us. Perhaps we can also assist you in finding a new home."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:752
msgid ""
"We can head east, towards the human city. Perhaps they can also assist "
"Trolls in finding a new home."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:759
msgid "Well. Trolls go east."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:868
msgid "Trolls must go now."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:880
msgid "Quick!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:909
msgid "Lets march."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/12_The_North_Gate.cfg:921
msgid "Grog, we must leave quickly!"
msgstr ""
#. [scenario]: id=13_The_Rearguard
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:52
msgid "The Rearguard"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:78
msgid ""
"The party fled over the mountains from their winter home which was now "
"overrun with their foes. The conditions were harsh and treacherous; the "
"higher peaks retained some of their winter snow, slowing progress further. "
"Fortunately they appeared to be making the journey alone; the scouts "
"reported no Dwarves or Orcs. Elyssa was surprised at the groups high spirits "
"and the camaraderie between so many different races. They were heading east "
"into the unknown, guided by Ormron who sought to bring them to his home."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:84
msgid ""
"The party fled over the mountains from their winter home which was now "
"overrun with their foes. The conditions were harsh and treacherous; the "
"higher peaks retained some of their winter snow, slowing progress further. "
"Fortunately they appeared to be making the journey alone; the scouts "
"reported no Dwarves or Orcs. Elyssa was surprised at the groups high spirits "
"and the camaraderie between so many different races. They were heading east "
"into the unknown."
msgstr ""
#. [side]: type=Saurian Flanker, id=saurianboss1
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:120
msgid "Saurians 1"
msgstr ""
#. [side]: type=Saurian Flanker, id=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:181
msgid "Saurians 2"
msgstr ""
#. [side]: type=Cerberus Worm, id=wormboss
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:236
msgid "Worms"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:282
msgid "Get Grog to the signpost in the NE..."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:286
msgid "...or kill both saurian leaders."
msgstr ""
#. [message]: speaker=saurianboss1
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:359
msgid ""
"Noz. Youzz arez notz in chargez. I waz putzz in commandzz herez. And I sayzz "
"you doozz az I sayz."
msgstr ""
#. [message]: speaker=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:364
msgid "Youzz arezz not in charge. I'z am."
msgstr ""
#. [message]: speaker=saurianboss1
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:369
msgid "I'z willz teachz youz some respect for your elderz and betterz."
msgstr ""
#. [message]: speaker=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:374
msgid "No'z you wontz."
msgstr ""
#. [message]: speaker=saurianboss1
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:379
msgid ""
"I'z willz grindz your body to powderzz. I'z will feedzz you to the crowz of "
"the air."
msgstr ""
#. [message]: speaker=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:384
msgid "Thatzz itz. We'zz willzz fight."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:389
msgid ""
"Saurians in these hills! Something must be afoot to make them leave their "
"marshlands. However, with them arguing they may feel fit to ignore our "
"passage."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:394
msgid "Lizards have big honor. Trolls kill one, dey all kill us."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:401
msgid "Also, it looks like we just opened a can of worms..."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:462
msgid "Whatzz are theze doingzz herezz? Shouldzz wezz killzz themzz."
msgstr ""
#. [message]: speaker=saurianboss1
#. [message]: speaker=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:474
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:481
msgid ""
"Theyzz are nozz concern of ourzz. If they getzz in the wayzz kill them, "
"elze ignorez them."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:510
msgid "Getzz out ofz my way!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:516
msgid "No attacking der Lizards. Dey all kill us."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:547
msgid "Kizzlk, Theyzz haz killedzz me"
msgstr ""
#. [message]: speaker=saurianboss1
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:552
msgid "They hazz killed one of uz. We'z muzt be advengedz."
msgstr ""
#. [message]: speaker=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:557
msgid "Wezz willz killz them firzt, and fightzz zecondzz."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:562
msgid ""
"Oh well, looks like we have a full scale war on our hands. We can't leave "
"them behind us though. We will have to kill them."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:567
msgid ""
"By the way, Grog - please try to not squash them too hard. I'd like to make "
"a bag and a pair of shoes with their leather..."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:572
msgid "Why Zurg not surprised of dis request?"
msgstr ""
#. [modify_side]
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:583
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:589
msgid "Saurians"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:597
msgid "Kill both Saurian leaders."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:641
msgid "Quick! Grab his keep, we will be able to recruit from there."
msgstr ""
#. [message]: speaker=saurianboss1
#. [message]: speaker=saurianboss2
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:687
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:704
msgid "Sozz, yourz rebellionz arez crushedz at laztz."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:735
msgid "Grog think little Lizards hard to smash."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:764
msgid "Grog says we are through."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:777
msgid ""
"We can't leave them behind us. They will pursue us to the ends of the earth "
"to avenge their kin."
msgstr ""
#. [message]: speaker=Ormron
#. [message]: speaker=spokesman
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:797
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:814
msgid ""
"If I have my bearings right this path will bring us out near to our home on "
"the great river. Maybe we will find succor there."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:802
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:819
msgid "Trolls will follow little Humans."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/13_The_Rearguard.cfg:828
msgid ""
"I am still unnerved by the absence of an Orcish pursuit, we must be on our "
"guard."
msgstr ""
#. [scenario]: id=14_Waves_and_Waves
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:30
msgid "Waves and Waves"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:53
msgid ""
"They left the battlefield quickly, eager not to linger and advertise their "
"presence as they still feared a hidden pursuit. At last Ormron led them to a "
"large town that clearly retained some of its former majesty, but also had a "
"distinct derelict look. Elyssa's fears about pursuit were proved justified."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:59
msgid ""
"They left the battlefield quickly, eager not to linger and advertise their "
"presence as they still feared a hidden pursuit. At last Elyssa led them to a "
"large town that clearly retained some of its former majesty, but also had a "
"distinct derelict look. Elyssa's fears about pursuit were proved justified."
msgstr ""
#. [side]: type=Orcish Warlord, id=orcboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:86
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:111
msgid "Bragdish"
msgstr ""
#. [side]: id=humanboss, type=General
#. [side]: type=General, id=humanboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:118
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:141
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:371
msgid "Hannibal"
msgstr ""
#. [side]: type=Orcish Warlord, id=orcboss2
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:151
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:189
msgid "Vishnak"
msgstr ""
#. [side]: type=Highwayman_Peasant, id=humanboss2
#. [unit]: type=Highwayman_Peasant, id=humanboss
#. [unit]: type=Highwayman_Peasant, id=humanguide
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:184
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:216
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:583
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:678
msgid "Hamilcar"
msgstr ""
#. [side]: type=Drake Flameheart, id=drakeboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:212
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:259
msgid "Kran Kor"
msgstr ""
#. [side]: type=Ranger_Peasant, id=humanboss3
#. [unit]: type=Ranger_Peasant, id=humanguide
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:235
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:282
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:559
msgid "Hazdrubal"
msgstr ""
#. [side]: type=Inferno Drake, id=drakeboss2
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:263
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:325
msgid "Marhildian"
msgstr ""
#. [message]: role=anotherboss
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:298
msgid "No! Our sacred whip! I'm gonna kill you!"
msgstr ""
#. [label]
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:314
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:393
msgid "Human Temple"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:343
msgid "Ormron must reach the signpost in the middle of the village."
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:347
msgid "Any of your units except Ormron trespass on human's land."
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:367
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:402
msgid "Death of any human leader."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:382
msgid "Grog must reach the signpost to the north of the village."
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:386
msgid "Any of your units trespass on human's land."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:420
msgid "Grugdush"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:421
msgid "Grarbag"
msgstr ""
#. [message]: role=spokesman
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:520
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:617
msgid ""
"This is our home, our last refuge. We are ruled by a council of elders; a "
"seat on which is a highly prestigious position, or at least it was until "
"recently. The elders also lead our armies into combat, something we see more "
"of these days than anything else. New friends will be most welcome, but "
"morale is slowly ebbing away due to Drakes burning our crops, Nagas "
"poisoning our waters and Saurians plundering our villages."
msgstr ""
#. [message]: role=spokesman
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:525
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:622
msgid ""
"We can beat them time after time, but then they retreat into the mountain "
"fortresses, and there they are safe from any counter attack. Were we ever to "
"lose a battle then the cause would be lost. Alas, every battle we win costs "
"us good men and valuable land, until now, at last, they rampage against the "
"very walls of the citadel."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:530
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:627
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:766
msgid ""
"Humans help Trolls. Trolls help Humans. Trolls kill hissing flying things. "
"Den Trolls make home in mountain."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:535
msgid ""
"Sounds like a good plan to me; then we can help protect each other. We will "
"need to convince the elders that we can help and are trustworthy."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:540
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:647
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:776
msgid "Grog talk to Humans."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:545
msgid ""
"Perhaps I should meet with the elders first and explain the whole situation."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:550
msgid "The whole situation?"
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:555
msgid ""
"Well, the council may see this situation a little differently; we have "
"brought an army of rampaging Orcs with us after all! They may be less likely "
"to view you as heroes for destroying the Lich and more likely to see you "
"as... warmongers; plus you are... well... Trolls..."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:560
msgid "Human not clever. Troll be friend den Human think Troll is enemy?"
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:565
msgid "Well..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:570
msgid ""
"Fine! It's fine Grog, they will understand perfectly once Ormron has "
"explained everything. We shall wait here while he meets with the council. "
"Right Grog?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:575
msgid "Grog wait here. Humans talk about smash. Trolls just smash."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:580
msgid ""
"Yes... Well, do not cross onto the island until I have returned. The guards "
"may be rather hostile."
msgstr ""
#. [message]: speaker=orcboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:585
msgid ""
"You will never make it across the water, stinking mage! We Orcs never give "
"up."
msgstr ""
#. [message]: speaker=drakeboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:591
msgid "Burrrrn! Burn it down! Fledgling murderers. Kill them all!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:632
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:756
msgid ""
"Yes I agree. I have heard often of these men. They have a name for being "
"good and brave, but, I imagine, are little like to help us unless we have "
"something to offer."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:637
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:761
msgid "Which we don't."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:642
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:771
msgid ""
"I still think that they are likely to view us more as friends rather than "
"enemies to the orcs."
msgstr ""
#. [message]: speaker=humanboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:652
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:781
msgid "Stay of our land whether ye be orc, drake, or troll."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:657
msgid "Hey, over there."
msgstr ""
#. [message]: speaker=humanboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:662
msgid "Ah, you have returned."
msgstr ""
#. [message]: speaker=humanboss2
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:667
msgid "Where is your leader Ormron?"
msgstr ""
#. [message]: role=sidekick
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:672
msgid "He died in the fighting."
msgstr ""
#. [message]: speaker=humanboss3
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:677
msgid "How many of your men have you brought back with you?"
msgstr ""
#. [message]: role=spokesman
#. a score is twenty (Eros)
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:685
msgid "Half a score."
msgstr ""
#. [message]: speaker=humanboss1
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:690
msgid ""
"Half a score! Of all the men we sent out. You have lost your leader "
"and your party is decimated and you bring us an Orcish army on your tail and "
"you want us to believe that these trolls want to help us!? It's more likely "
"that they'll kill us!"
msgstr ""
#. [message]: role=sidekick
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:695
msgid "They saved our lives."
msgstr ""
#. [message]: speaker=humanboss2
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:700
msgid ""
"Well now it's time for you to save theirs. You may come across if you can "
"dare hold your heads high for the shame."
msgstr ""
#. [message]: role=spokesman
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:705
msgid "No thanks, I think we will stay here."
msgstr ""
#. [message]: speaker=humanboss3
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:710
msgid ""
"Very well then, you are banished from this land until you can return in "
"honor."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:715
msgid "We have to bypass stupid humans."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:720
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:791
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1054
msgid "If so we will have to go north. South and east of is the great desert."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:725
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:796
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1059
msgid ""
"Grog thinks humans better alive than dead. Them stop orc cross river after "
"us."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:730
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:801
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1064
msgid ""
"As long as we keep off of their land I imagine that they will leave us alone."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:786
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1049
msgid "It looks like we get no succor here. We will have to bypass them."
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:847
msgid "I am warning you. Stay off our land"
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:855
msgid "I am warning you. Stay off our land whoever you are."
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:888
msgid ""
"First they want our assistance and then they invade our land. Kill them all."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:902
msgid "Now you've done it. Plan B. Now what is Plan B?"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:907
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:918
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1237
msgid "We need human help us against dragon. Grog say no hope now."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:914
msgid "Now you've done it."
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:969
msgid ""
"They have reached the north bank. Send a messenger to advise the northern "
"garrison of the situation."
msgstr ""
#. [message]: speaker=human_messenger
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:985
msgid "I go my Lords."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1044
msgid ""
"How are we going to persuade the humans of our good intentions if he is dead."
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1074
msgid "I warn you. Don't step on our land."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1114
msgid ""
"Ormron stood before the council of elders, and told the tale of their "
"capture by the Undead and their rescue by the Trolls, with whom they went on "
"to finally eradicate the Lich. He fervently argued that the Trolls and their "
"friends were the salvation they had long sought, and that their help should "
"be welcomed."
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1124
msgid ""
"The council has decided that Grog and Elyssa should come before them to "
"discuss the situation."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1129
msgid "Zurg stay here and fight."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1188
msgid "Grog say we go now."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1226
msgid "I fall."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1248
msgid "We needed them to hold our back."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1346
msgid "We have spent too long here. The crops will be ruined."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/14_Waves_and_Waves.cfg:1354
msgid "We have spent too long here. We cannot hope to be successful."
msgstr ""
#. [scenario]: id=15_Defense
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:22
msgid "Defense"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:45
msgid ""
"Elyssa and Grog were led through the crowded streets which were thronged "
"with soldiers running to defend the walls; Drakes hovered overhead, scouting "
"out the strength of the humans. The council resided in a majestic building "
"in the center of the town; it fully showed the glory these people had once "
"held. Elyssa and Grog entered into a long colonnaded hall, smoky marble "
"columns that reached to a ceiling far above lined their path to the semi "
"circle of heavy oaken chairs ahead. Smoke curled towards the roof from a "
"blackened hearth in the middle of the room around which the council of "
"elders were sat. A museum of armaments lined the walls and echoed the proud "
"military history of the town; a luxurious carpet underfoot subtly hinted at "
"a proud economic history, and also served to soften their footfalls as they "
"approached the center of room tentatively. A man stood up from the central "
"chair and stepped forward."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:50
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:67
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:71
msgid "Major"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:50
msgid ""
"I am Carraent, chief elder of the town of Newtal. Ormron has told us an "
"unusual tale indeed. Perhaps you should introduce yourselves properly."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:54
msgid ""
"Me Grog. Grog lead Trolls. Trolls lose home, nasty Dwarves. Trolls squash "
"Dwarves, den smash Bones den crunch Orcs."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:58
msgid ""
"I am Elyssa, a mage. I have travelled to many places and with many people in "
"my years. I seek knowledge, but I also seek to help my friends."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:63
msgid "Priestess"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:63
msgid "We welcome friends wherever we can find them in these troubled times."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:67
msgid ""
"Ormron has told us that you seek friends in your quest to rid this area of "
"evil and to find a new home for your people. I think we can help you. Thus, "
"we have decided to inform you of our plan to finally drive back these Drakes."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:71
msgid ""
"To the north of here there was a Dwarven colony, legend says that they had "
"possession of a red stone of unimaginable power. If you were to help us in "
"retrieving it then we will grant you the land formerly owned by the Dwarves. "
"There is just the, uh, small problem of the dragon which currently resides "
"there."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:75
msgid "Yes, I can see how that is just a small problem..."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:79
msgid "Grog smash flying things."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:84
msgid "General"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:84
msgid "The battle has begun in earnest, now is the time to show your worth!"
msgstr ""
#. [message]: role=anotherboss
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:354
msgid ""
"This is our sacred whip. I hope that it may serve you well in our quest "
"against the dragon."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:418
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:451
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:483
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:515
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:670
msgid "Survive till end of turns or"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:423
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:456
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:488
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:520
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:675
msgid "Defeat the drakes and orcs."
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:439
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:472
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:504
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:536
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:691
msgid "Death of more than one human leader"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:553
msgid "Raol"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:554
msgid "Praurk"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:555
msgid "Karigan"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:556
msgid "Veralon"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:560
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:690
msgid ""
"In this scenario you have the option of controlling your allies. Would you "
"like to do this?"
msgstr ""
#. [option]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:563
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:693
msgid "Let the ai play for me."
msgstr ""
#. [option]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:600
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:759
msgid "I will take command."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:881
msgid "Soldiers, avenge my passing."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:901
msgid "I have failed the town."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:906
msgid "Trolls need Humans. Dragon too strong. Grog think no hope now."
msgstr ""
#. [message]: role=orc
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:929
msgid "This is a slaughter! Fall back, fall back!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:934
msgid ""
"It appears that even their leaders don't think they can sustain such heavy "
"losses."
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:950
msgid ""
"We can manage the Drakes on our own. You should begin to move into position "
"to execute the plan."
msgstr ""
#. [message]: id=Zurg
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:955
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1011
msgid "Trolls go now."
msgstr ""
#. [message]: role=aboss
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1006
msgid ""
"Thank you for your most valuable assistance. You should begin to move into "
"position to execute the plan."
msgstr ""
#. [message]: speaker=humanboss2
#. [message]: speaker=humanboss3
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1067
#: The_Sojournings_of_Grog/scenarios/15_Defense.cfg:1074
msgid "I will come with you as your guide."
msgstr ""
#. [scenario]: id=16_The_Back_Door, id=humanboss 0 (, id=drakeboss 0 (
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:63
msgid "The Back Door"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:85
msgid ""
"They marched towards the Dragon's lair along a northward road; soon they "
"caught the scent of sea air while seagulls circled overhead."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:94
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:134
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:170
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:209
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:245
msgid "Get Grog to the signpost in the north-east"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:98
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:174
msgid "Get Jaash to the signpost in the north-west"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:114
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:190
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:246
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:124
msgid "Death of Jaash"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:118
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:154
msgid "Death of your guide"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:138
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:213
msgid "Get Zurg to the signpost in the north-west"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:241
msgid "Defeat the drakes"
msgstr ""
#. [side]: type=Master Bowman, id=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:293
msgid "Yreddyn"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:377
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:378
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:379
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:380
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:381
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:382
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:383
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:384
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:386
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:389
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:390
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:391
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:392
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:393
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:394
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:396
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:397
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:400
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:401
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:402
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:403
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:404
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:405
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:408
msgid "Forest Warden"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:611
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:698
msgid ""
"The open sea is just ahead, we need to find a way to send a message back to "
"the Elves; we need their help."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:616
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:703
msgid "Seeeaaaa."
msgstr ""
#. [message]: speaker=humanguide
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:621
msgid ""
"There is a human settlement down in the valley. Perhaps we could hire a ship "
"and send a messenger to Zocthanol."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:634
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:722
msgid "I flyyyyyy."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:639
msgid "Bird go. Boat slow. Fast Bird go."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:645
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:733
msgid "Zurg go."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:650
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:738
msgid "Trolls send Zurg. Little Elves trust Troll. Zurg get ship from Human."
msgstr ""
#. [message]: speaker=humanguide
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:657
msgid "Very well. For the rest of us, the Dragon's lair lies to the east."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:662
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:755
msgid "Trolls go east to Dragon."
msgstr ""
#. [message]: speaker=Elyssa
#. [message]: speaker=humanguide
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:667
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:760
msgid ""
"It is possible to cut through these woods, though it is said that the "
"guardians of the wood deal harshly with intruders."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:709
msgid ""
"I am told that there is a human settlement down in the valley. Perhaps we "
"could send a messenger by ship to Zocthanol."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:727
msgid "Bird go. Boat slow. Fast bird go."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:745
msgid "We should be careful; they may be as unwelcoming as the others."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:750
msgid "I believe that the Dragon's lair lies to the east."
msgstr ""
#. [label]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:774
msgid "Move Jaash here"
msgstr ""
#. [label]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:780
msgid "Move Zurg here"
msgstr ""
#. [label]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:793
msgid "Move Grog here"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:816
msgid "What do you do here Troll. This is Woses' land."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:817
msgid "What do you do here Ogre. This is Woses' land."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:818
msgid "What do you do here Bird. This is Woses' land."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:819
msgid "What do you do here Human. This is Woses' land."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:822
msgid "$second_unit.name not hurt tree. $second_unit.name go to other side."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:823
msgid "I not hurt tree. I go to other side."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:824
msgid "Iiii nooot huuuurt treeee."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:825
msgid "I do not seek to harm the trees. I only seek passage to the other side."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:828
msgid ""
"Trolls may have short memories, but Woses do not. Woses were here before all "
"others; the firstborn of Irdya."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:829
msgid ""
"Ogres may have short memories, but Woses do not. Woses were here before all "
"others; the firstborn of Irdya."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:830
msgid ""
"Gryphons may have short memories, but Woses do not. Woses were here before "
"all others; the firstborn of Irdya."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:831
msgid ""
"Humans may have short memories, but Woses do not. Woses were here before all "
"others; the firstborn of Irdya."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:834
msgid ""
"Woses remember everything. Oh yes, Woses remember how you Trolls followed "
"the Orcs. Tree-shaggers we called them. The Woses remember."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:835
msgid ""
"Woses remember everything. Oh yes, Woses remember how you Ogres felled our "
"trees to build your homes. The Woses remember."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:836
msgid ""
"Woses remember everything. Oh yes, Woses remember how you gryphons came with "
"the Dwarves who sought only to kill, maim and destroy the work of centuries. "
"The Woses remember."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:837
msgid ""
"Woses remember everything. Oh yes, Woses remember how you Humans came with "
"axes to chop down trees for your industries. The Woses remember."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:840
msgid "Orc now $second_unit.name enemy."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:841
msgid "I never hurt you."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:842
msgid "Iiii neeveeer huuuurt yoooo."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:843
msgid "I have never hurt you."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:846
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:847
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:848
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:849
msgid "Woses do not care. Your journey ends in the eaves of our forest."
msgstr ""
#. [message]: speaker=woseleader
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:860
msgid "My spirit will live on in the trees."
msgstr ""
#. [message]: speaker=serpent
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:883
msgid "GROOOOAAARRR!!!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:900
msgid "A sea serpent! I bet it could eat a Troll whole."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:905
msgid "$second_unit.name no like dat."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:906
msgid "Sea snake is big! Help!"
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:907
msgid "Heeeelp."
msgstr ""
#. [else]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:908
msgid "What is that? Get me out of here!"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:939
msgid "Flying things here. $second_unit.name hate dem."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:940
msgid "Drakes here. I hate Drakes."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:941
msgid "Iii haaate Draakes."
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:942
msgid "The Drakes have come, they can never resist a fight."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:977
msgid ""
"Reinforcements! Rally to me! Let's send these scaly swamp monsters packing!"
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:982
msgid "Hold up. Aren't you Trolls?"
msgstr ""
#. [message]: speaker=humanguide
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:987
msgid ""
"Yes they are. But we have formed an alliance with them to fight the Dragon."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:992
msgid ""
"Well blow me overboard! An alliance with Trolls? Craziest story I ever "
"heard. Well, if you can vouch for them then we won't get in your way, plenty "
"of Drakes for us all!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:997
msgid "Trolls go to kill dragon."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1002
msgid ""
"A mighty fine quest indeed! Trolls on the warpath! We'll hold off these "
"scamps while you go and strike the fatal blow!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1043
msgid "Sir, a pack of Trolls are approaching from the south!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1048
msgid "The messenger seems to have performed his job admirably!"
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1053
msgid "Halt there! State your intentions or feel steel!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1066
msgid "Troll go east to smash Dragon."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1071
msgid ""
"Well blow me overboard! Trolls on the warpath, eh? That's something worth "
"seeing I reckon. Tell you what, between you and me, give me a little "
"demonstration on these here Drakes and I'll not hinder you further, save for "
"a small toll of 60 gold."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1082
msgid "Trolls need ship den smash Dragon."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1087
msgid ""
"A mighty quest indeed! Trolls on the warpath, eh? That's something worth "
"seeing I reckon. Tell you what, between you and me, give me a little "
"demonstration on these here Drakes and I'll not hinder you further; well say "
"60 gold for the ship?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1105
msgid "Here is the gold."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1120
msgid "I am afraid that we do not have that much gold."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1124
msgid ""
"Very well. Make a damn good show of thrashing these Drakes and I'll accept "
"that in lieu of gold."
msgstr ""
#. [message]: speaker=drakeboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1166
msgid "Grrruummppphhh."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1184
msgid ""
"An invigorating battle, a glorious victory! Trolls on the warpath indeed. "
"I'm not one to miss excitement, I think well accompany on your quest to..."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1189
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1211
msgid "Zocthanol."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1194
msgid "Zocthanol... Right. Sounds like a fine place for battle!"
msgstr ""
#. [message]: role=tempboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1206
msgid ""
"Victory is ours! Sad though it is that Yreddyn did not live to see it. We "
"shall accompany you to ensure your safe passage to...."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1224
msgid "Weee neeeed nooo shiiiip. Weee flyyy."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1231
msgid "I will take a ship."
msgstr ""
#. [message]: role=tempboss
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1245
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1262
msgid ""
"That we can arrange. I will send a messenger ahead to our allies to inform "
"them of your quest."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1287
msgid "Grog see sign. Grog need get to sign."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1314
msgid "My last battle! Avenge me brothers."
msgstr ""
#. [message]
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1319
msgid "Farewell Yreddyn, a true warrior."
msgstr ""
#. [message]: speaker=humanguide
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1338
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1283
msgid "Ackk."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1343
msgid "It's going to be hard to find Zocthanol now."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1375
msgid "Trolls go."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1403
msgid "Go Bird."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1409
msgid "Go Zurg."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1425
msgid "Troll smash Drakes first."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1533
msgid "I gooo nooow."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1538
msgid "Good luck, Jaash!"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1572
msgid "Zurg go now."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1577
msgid "Good luck, Zurg!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/16_The_Back_Door.cfg:1642
msgid "We won't be able to contact Kaleh now..."
msgstr ""
#. [scenario]: id=17a_Flying_Above_the_Sands
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:11
msgid "Flying Above the Sands"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:26
msgid ""
"Grog led the Trolls along the coast towards the mountain upon which the "
"dragon Akhenku sat. Meanwhile Jaash, pursued by the Drakes, had nearly "
"reached the coast from which to fly to the Quenoth Elves."
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:50
msgid "Drakes"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:74
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:53
msgid "Cactoses"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:242
msgid "Find the Mermen and get help from them"
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:268
msgid "Wee must goo faaast. Draaakees wiiill beee heeere sooon."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:273
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:210
msgid ""
"Remember that standing in an oasis will heal your "
"units by 8 HP."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:316
msgid "Thoosse draaakes aaare riight beehind uuus."
msgstr ""
#. [message]: role=drake1
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:335
msgid "The Gryphons have a head start; chase 'em down boys!"
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:378
msgid "Mooore draaakes cooomiiing."
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:402
msgid "Whaaat iiis thaaat spiiiky thiiing? Iiit doees noot loook frienddly."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:452
msgid "Hey, this nasty spiky thing is attacking me!"
msgstr ""
#. [message]: role=shutup
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:466
msgid "Just hurry up and kill it, will you?"
msgstr ""
#. [message]: speaker=second_unit
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:497
msgid "Iii seee Meermeeen."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:502
msgid "Ahh! A flock of giant birds!"
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:507
msgid "Wee iss frienndlly. Weee sseeeks heelp. Groog neeeeedss yoou."
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:512
msgid "You are a messenger from Grog? Very well, how can we assist?"
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:517
msgid "Weee mussst goo too thee Elvesss."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/17a_Flying_Above_the_Sands.cfg:603
msgid ""
"Weee'll noooot cooomeeee baaack too Grooog iiiin tiiiimeee. Heeeee iiiiiis "
"dooomeeed."
msgstr ""
#. [scenario]: id=17b_Shipwreck
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:14
msgid "Shipwreck"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:29
msgid ""
"Grog led the Trolls along the coast towards the mountain upon which the "
"dragon Akhenku sat. Meanwhile, Zurg had run into a storm soon after leaving "
"and been shipwrecked on a small island near Zocthanol."
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:69
msgid "Mermen"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:87
msgid "Resist"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:145
msgid "Tinry"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:186
msgid "Zurg stuck. How Zurg find Elves?"
msgstr ""
#. [message]: speaker=Tinry
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:191
msgid ""
"Well, the ship hasn't sunk; we can try to repair it. We should explore the "
"island and..."
msgstr ""
#. [message]: speaker=Tinry
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:205
msgid "Oh no! Those accursed cacti!"
msgstr ""
#. [message]: speaker=Tinry
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:223
msgid "There are more of them?"
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:251
msgid "Trolls and Humans stranded upon an island? What has come to pass here?"
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:256
msgid "Zurg sent by Grog to find Quenoth Elves. We crash boat."
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:261
msgid ""
"You are a messenger of Grog? If that is so then we shall assist, we can "
"repair your vessel and lead you to the Elves."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:276
msgid "Resist for two days while the mermen repair your ship."
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:364
msgid "Your vessel is repaired; we shall now take you to the Elves."
msgstr ""
#. [message]: speaker=Tinry
#: The_Sojournings_of_Grog/scenarios/17b_Shipwreck.cfg:446
msgid "My wife, my children, who will care for them now?"
msgstr ""
#. [scenario]: id=18_A_Powerful_Ballista
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:19
msgid "A Powerful Ballista"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:39
msgid ""
"The Quenoth council invited $stored_hero.name to speak before them. The "
"meeting was quick, both the Elves and Mermen declared their support for "
"their old friend, Grog. A mighty warship was prepared and $stored_hero.name "
"set sail for Zocthanol accompanied by the Humans, Elves and Mermen."
msgstr ""
#. [side]: type=Transport Galleon, id=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:47
msgid "Quenoth's ship"
msgstr ""
#. [side]
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:81
msgid "Marine Monsters"
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:120
msgid "Move the Quenoth's ship to its dock and Melusand to her castle"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:134
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:67
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:108
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:148
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:188
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:847
msgid "Death of Melusand"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:142
msgid "The Quenoth's ship sinks"
msgstr ""
#. [unit]: id=Melusand, type=Mermaid Diviner
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:157
msgid "Melusand"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:213
msgid "Support ship 1"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:214
msgid "Support ship 2"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:215
msgid "Support ship 3"
msgstr ""
#. [event]
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:216
msgid "Support ship 4"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:358
msgid ""
"The Elves have installed a long range ballista on their ships. These ships "
"can fire over multiple hexes. To fire, right-click an enemy unit within four "
"hexes from the Quenoth's ship, or within two hexes from the support ships. "
"Warning: the ships don't have any melee attack, and thus are very weak if "
"attacked by an enemy!"
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:413
msgid "Look at that house! Why is it surrounded by Nagas?"
msgstr ""
#. [message]: speaker=Melusand
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:417
msgid ""
"I don't know; but we should break it free from the Nagas' siege, and then "
"check it out."
msgstr ""
#. [message]: speaker=Melusand
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:436
msgid "Now it should be safe for one of us to enter the house."
msgstr ""
#. [message]: speaker=saved fisherman
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:460
msgid "Thank you my saviors!"
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:467
msgid "Uh... You're welcome, I guess. Who are you?"
msgstr ""
#. [message]: speaker=saved fisherman
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:476
msgid ""
"Oh, I'm just a humble fisherman that used to live here from many years. But "
"recently, some hostile Nagas surrounded my house claiming it as their "
"leader's possession. Acaju or Akandu, I believe it was his name."
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:481
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:493
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:543
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:748
msgid "Kaleh"
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:483
msgid ""
"It's Akhenku, and we're going to fight him, with the help of some of our old "
"friends. We can offer you protection and shelter in the meantime."
msgstr ""
#. [message]: speaker=saved fisherman
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:488
msgid ""
"No! I owe you my life, and the best thing that I can do to repay my debt is "
"to join the battle, Sir..."
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:496
msgid ""
"Kaleh. It's just Kaleh, without Sir or Lord appendices. And if is your "
"desire to help us in the upcoming battle, we won't stop you."
msgstr ""
#. [message]: speaker=saved fisherman
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:502
msgid "Of course, Earl Kaleh!"
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:510
msgid ""
"(giggles) Earl Kaleh, you'd better start getting used to random "
"titles..."
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:545
msgid "Melusand, we are docked."
msgstr ""
#. [message]: speaker=Melusand
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:574
msgid "Kaleh, we are across."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:586
msgid ""
"With the arrival of the Elves all the pieces are ready for the battle..."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:678
msgid "In killing me you have killed a legend."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:695
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1226
msgid "Farewell Nym, I go to the sea god. You must go on without me."
msgstr ""
#. [message]: speaker=Nym
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:702
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1231
msgid "Farewell Esanoo. You were my favorite of the merfolk."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:722
msgid ""
"The Mermen tried their best to save the Elves, but unfortunately nobody "
"survived the wreck."
msgstr ""
#. [message]: speaker=Quenoth ship
#: The_Sojournings_of_Grog/scenarios/18_A_Powerful_Ballista.cfg:750
msgid ""
"We have taken too long, soon we will be attacked by Drakes in the midst of "
"the open sea."
msgstr ""
#. [scenario]: id=19_Dragonbane
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:8
msgid "Dragonbane"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:35
msgid ""
"After years of oppression and months of fighting and preparation, the "
"combined armies of Trolls, Humans, Elves, Mermen, Ogres and Gryphons stood "
"ready to challenge the tyranny of the dragon, Akhenku."
msgstr ""
#. [objective]: condition=win
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:47
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:88
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:128
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:168
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:827
msgid "Defeat the dragon"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:63
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:104
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:144
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:184
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:843
msgid "Death of Kaleh"
msgstr ""
#. [objective]: condition=lose
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:71
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:112
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:152
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:192
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:851
msgid "Death of Human Leader"
msgstr ""
#. [side]: type=Dragon Lord, id=Akhenku
#. [side]: type=Drake Blademaster, id=drakeboss1
#. [side]: type=Drake Enforcer, id=drakeboss2
#. [side]: type=Drake Warden, id=drakeboss3
#. [side]: type=Naga Myrmidon, id=nagaboss
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:419
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:445
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:471
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:496
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:529
msgid "Dragon"
msgstr ""
#. [message]: speaker=humanguide
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:950
msgid "This is the domain of Akhenku."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:955
msgid "The quest was a success! The Elves are landing now."
msgstr ""
#. [message]: speaker=Zhul
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:960
msgid "It was foretold that we would meet again, Grog."
msgstr ""
#. [message]: speaker=Nym
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:965
msgid "Let us strike fear into the hearts of these drakes."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:970
msgid "Grog like squash flying things."
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:984
msgid ""
"The northern garrison told us of how you helped them. The council has "
"decided to offer you an alliance and grant you this land in perpetuity if "
"you assist us in killing these Drakes."
msgstr ""
#. [message]: speaker=Melusand
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:991
msgid "We will hold the seas for you."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:996
msgid "Giant flying thing got choice. Run or Grog smash you."
msgstr ""
#. [message]: speaker=drakeambassador
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1007
msgid "GRRRRAAAARRRGGHHH."
msgstr ""
#. [message]: speaker=Akhenku
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1015
msgid ""
"RRRRAAAAUUUURRRRGGGGGHHHHH."
""
msgstr ""
#. [message]: speaker=humanboss
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1021
msgid "For freedom!"
msgstr ""
#. [message]: speaker=Kaleh
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1026
msgid "For the Quenoth!"
msgstr ""
#. [message]: speaker=Esanoo
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1031
msgid "For the freedom of the seas!"
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1036
msgid "Ooorrrr friennnnndsss!"
msgstr ""
#. [message]: speaker=I-gruk
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1041
msgid "For little people!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1046
msgid "For knowledge!"
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1052
msgid "Blurble! Glarb! Plopl!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1058
msgid "Squash EVERYRTHING."
msgstr ""
#. [message]: speaker=drakeboss1
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1063
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1298
msgid "GRRRGGHHH."
msgstr ""
#. [message]: speaker=drakeboss2
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1068
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1313
msgid "RAAGGGHHHH."
msgstr ""
#. [message]: speaker=drakeboss3
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1073
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1328
msgid "KKKKRRRUUGGGHHH."
msgstr ""
#. [message]: speaker=nagaboss
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1078
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1343
msgid "HSSSSS."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1083
msgid "Grog, be careful. I fear that killing him once won't be enough."
msgstr ""
#. [message]: speaker=drakeambassador
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1096
msgid "I, I am an ambassador from his Majesty AKHENKU THE GREAT."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1100
msgid "Your embassy has come to a fiery end, fool."
msgstr ""
#. [message]: speaker=Akhenku
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1109
msgid ""
"RRRRUUUUAAAARRRRGGGGG!!!"
"span>"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1114
msgid "And for you, Akhenku, your kingdom of terror is over. Prepare to die!"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1118
msgid "Grog says we crush dragon."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1123
msgid "Fist and cold, we will destroy you!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1141
msgid "To die on the cusp of victory. Oh the irony!"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1162
msgid "Save me, Kaleh, I'm dying..."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1178
msgid "Eloh protect us, I have fallen."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1195
msgid "In killing me you kill a legend."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1200
msgid "Merfolk good, we doomed now."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1238
msgid "Farewell, I go to the sea god. You must go on without me."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1257
msgid "Ughh."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1262
msgid "He was important to our success."
msgstr ""
#. [message]: speaker=Akhenku
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1381
msgid ""
"Fools! Do you really think "
"that you can kill Akhenku the Great?"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1385
msgid "Uh oh... I don't like what's about to happen..."
msgstr ""
#. [message]: speaker=Akhenku
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1463
msgid ""
"I lay this curse upon you "
"that you may know much sorrow."
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1468
msgid "*thud*"
msgstr ""
#. [message]: speaker=Akhenku
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1473
msgid "Argghhh."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/scenarios/19_Dragonbane.cfg:1493
msgid "Trolls win."
msgstr ""
#. [scenario]: id=20_Conclusion
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:6
msgid "Conclusion"
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:17
msgid ""
"The fall of Akhenku heralded an age of renewed prosperity. The humans of "
"Newtal began to rediscover their splendor of old and forged an alliance with "
"the Trolls, who now dwelt within the mountain under the rule of their great "
"chief, Grog."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:24
msgid ""
"The Trolls skill and knowledge grew as they learnt from their new friends; "
"in return, they lent their protection to the numerous settlements that "
"sprang up across the country. People of any race, including Dwarves, were "
"welcomed within the borders of Grog's home."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:28
msgid ""
"Zurg, ever Grog's loyal friend and advisor, grew old and was laid to rest at "
"the roots of the mountain. Elyssa continued her exploration of Irdya for a "
"great many years, returning to her friends often with tales of strange "
"creatures, long lost brethren, tales of valor and tidings of great evil. "
"Many a time she would be accompanied by people of various races who came to "
"settle in peace."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:32
msgid ""
"The red gem that was believed to be under the guardianship of the Dwarves "
"before their destruction by Akhenku, was thought lost. Its discovery, many "
"years later by a young Troll, led to a great council attended by "
"representatives of every race and headed by Elyssa, whereupon it was "
"discovered to be the sceptre of fire. An artifact of unimaginable power that "
"trailed history of destruction; it was decided to remove it from the "
"shifting fortunes of the mainland forever."
msgstr ""
#. [part]
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:36
msgid ""
"So it was that when Kaleh, Elvish representative to the council, set sail "
"for Zocthanol the brow of his ship was adorned with a jewel; its light "
"carving a path in the darkness."
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/scenarios/20_Conclusion.cfg:73
msgid ""
"Did you like this campaign?\n"
"Want to leave some feedback?\n"
"Have a suggestion to improve it?\n"
"Need to report a bug?\n"
"Just go to forums.wesnoth.org, Scenario and Campaign Development forum, or "
"click with your smartphone on the QR Code to the left.\n"
" \n"
"Thank you for playing!"
msgstr ""
#. [unit_type]: id=Animated Rock, race=monster
#: The_Sojournings_of_Grog/units/Animated_Rock.cfg:7
msgid "Animated Rock"
msgstr ""
#. [unit_type]: id=Animated Rock, race=monster
#: The_Sojournings_of_Grog/units/Animated_Rock.cfg:20
msgid ""
"Earth spirts take the form of moving rocks. In combat the contribute great "
"durability, and mediocre attacks."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Animated_Rock.cfg:42
#: The_Sojournings_of_Grog/units/Rock_Golem.cfg:47
#: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:36
#: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:35
#: The_Sojournings_of_Grog/units/White_Troll.cfg:360
msgid "fist"
msgstr ""
#. [unit_type]: id=Giant Ant, race=monster
#: The_Sojournings_of_Grog/units/Ant.cfg:6
msgid "Giant Ant"
msgstr ""
#. [unit_type]: id=Giant Ant, race=monster
#: The_Sojournings_of_Grog/units/Ant.cfg:30
msgid ""
"Giant Ants are common in almost any environment, from caverns deep under the "
"earth to the tops of tall mountains. Though normally not hostile, they can "
"bite at close range."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Ant.cfg:34
#: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:30
msgid "fangs"
msgstr ""
#. [unit_type]: id=Bone Knight, race=undead
#: The_Sojournings_of_Grog/units/Bone_Knight.cfg:8
msgid "Bone Knight"
msgstr ""
#. [unit_type]: id=Bone Knight, race=undead
#: The_Sojournings_of_Grog/units/Bone_Knight.cfg:37
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
"skeletal horses were raised from the ground by unholy magic to spread fear "
"and destruction."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Bone_Knight.cfg:46
#: The_Sojournings_of_Grog/units/Death_Baron.cfg:38
#: The_Sojournings_of_Grog/units/Skeleton_Rider.cfg:43
msgid "axe"
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Bone_Knight.cfg:56
msgid "trample"
msgstr ""
#. [unit_type]: id=Brazier Creation, race=monster
#: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:7
msgid "Brazier Creation"
msgstr ""
#. [unit_type]: id=Brazier Creation, race=monster
#: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:35
msgid ""
"Brazier Creations are fearsome golems that were wrought from lava, thus "
"making them durable, especially against physical attacks. These creatures "
"are commonly found deep in volcanic craters or under the control of fearsome "
"fire mages."
msgstr ""
#. [attack]: type=fire
#: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:51
msgid "fire claws"
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Brazier_Imp.cfg:61
msgid "boulder"
msgstr ""
#. [unit_type]: id=Cactose, race=wose
#: The_Sojournings_of_Grog/units/Cactose.cfg:46
msgid ""
"Even in the deserts caused by the two suns, there is still some vegetation "
"left to defend: cacti. Cactus Woses are former Woses that adapted themselves "
"to this new shape to be the guardians of what once were beautiful forests. "
"In addition, they gained the ability to throw thorns, that grow on their "
"body, to their enemies."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Cactose.cfg:49
#: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:37
msgid "crush"
msgstr ""
#. [attack]: type=pierce
#: The_Sojournings_of_Grog/units/Cactose.cfg:58
#: The_Sojournings_of_Grog/units/Desert_Druid.cfg:62
#: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:70
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:79
msgid "thorns"
msgstr ""
#. [unit_type]: id=Cave Spider
#: The_Sojournings_of_Grog/units/Cave_Spider.cfg:12
msgid "Cave Spider"
msgstr ""
#. [unit_type]: id=Cave Spider
#: The_Sojournings_of_Grog/units/Cave_Spider.cfg:15
msgid ""
"Cave Spiders roam deep under the earth, devouring many victims. They can "
"bite at close range, thereby poisoning their enemies, and also can attack "
"with a web at long range, slowing their foes down."
msgstr ""
#. [unit_type]: id=Soulless Drake, race=undead
#: The_Sojournings_of_Grog/units/Corpse_Drake.cfg:4
msgid "Soulless Drake"
msgstr ""
#. [unit_type]: id=Soulless Drake, race=undead
#: The_Sojournings_of_Grog/units/Corpse_Drake.cfg:17
msgid ""
"The technique of animating a dead body is unfortunately well-known in the "
"dark arts; practitioners often use it to raise servants and soldiers from "
"unwilling corpses. These shamblers are often numerous, but fragile; a touch "
"of combat can waken them, though, making them far more formidable."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Corpse_Drake.cfg:23
msgid "touch"
msgstr ""
#. [unit_type]: id=Death Baron, race=undead
#: The_Sojournings_of_Grog/units/Death_Baron.cfg:7
msgid "Death Baron"
msgstr ""
#. [unit_type]: id=Death Baron, race=undead
#: The_Sojournings_of_Grog/units/Death_Baron.cfg:32
msgid ""
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
"come back to this world as Death Knights. Death Barons serve them whilst "
"accruing enough unholy power to become Death Knights. In the process they "
"pick up a good deal of the Knight's power, including the ability to command "
"underlings."
msgstr ""
#. [attack]: type=pierce
#: The_Sojournings_of_Grog/units/Death_Baron.cfg:47
msgid "crossbow"
msgstr ""
#. [unit_type]: id=Desert Archer, race=elf
#: The_Sojournings_of_Grog/units/Desert_Archer.cfg:5
msgid "Desert Archer"
msgstr ""
#. [unit_type]: id=Desert Archer, race=elf
#: The_Sojournings_of_Grog/units/Desert_Archer.cfg:31
msgid ""
"Desert Archers are trained from youth in archery, and so skilled in long-"
"range combat. Though their bows are cruder and their arrows less plentiful "
"than their elvish ancestors, they fight with ferocity that does credit to "
"their race."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Desert_Archer.cfg:37
#: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:43
#: The_Sojournings_of_Grog/units/Desert_Captain.cfg:46
#: The_Sojournings_of_Grog/units/Desert_Champion.cfg:36
#: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:34
#: The_Sojournings_of_Grog/units/Desert_Hero.cfg:35
#: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:37
#: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:35
#: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:45
#: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:39
#: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:45
#: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:38
#: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:43
#: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:55
#: The_Sojournings_of_Grog/units/Kaleh.cfg:59
#: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:40
#: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:32
#: The_Sojournings_of_Grog/units/Nym.cfg:30
msgid "sword"
msgstr ""
#. [attack]: type=pierce
#: The_Sojournings_of_Grog/units/Desert_Archer.cfg:46
#: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:55
#: The_Sojournings_of_Grog/units/Desert_Captain.cfg:55
#: The_Sojournings_of_Grog/units/Desert_Champion.cfg:45
#: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:43
#: The_Sojournings_of_Grog/units/Desert_Hero.cfg:44
#: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:54
#: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:57
#: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:76
#: The_Sojournings_of_Grog/units/Kaleh.cfg:71
#: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:49
#: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:41
msgid "bow"
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Desert_Archer.cfg:100
msgid "female^Desert Archer"
msgstr ""
#. [unit_type]: id=Desert Avenger, race=elf
#: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:4
msgid "Desert Avenger"
msgstr ""
#. [unit_type]: id=Desert Avenger, race=elf
#: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:36
msgid ""
"Desert Avengers are extremely skillful and extremely quick, powerful in all "
"forms of combat. Like their kin, they prefer the sword to the bow and are "
"adept at sneaking around and backstabbing their enemies."
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Desert_Avenger.cfg:102
msgid "female^Desert Avenger"
msgstr ""
#. [unit_type]: id=Desert Captain, race=elf
#: The_Sojournings_of_Grog/units/Desert_Captain.cfg:4
msgid "Desert Captain"
msgstr ""
#. [unit_type]: id=Desert Captain, race=elf
#: The_Sojournings_of_Grog/units/Desert_Captain.cfg:38
msgid ""
"Skilled in commanding other elves, Desert Captains provide a bonus to all "
"level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy "
"in melee combat, but are trained in archery as well."
msgstr ""
#. [unit_type]: id=Desert Champion, race=elf
#: The_Sojournings_of_Grog/units/Desert_Champion.cfg:4
msgid "Desert Champion"
msgstr ""
#. [unit_type]: id=Desert Champion, race=elf
#: The_Sojournings_of_Grog/units/Desert_Champion.cfg:30
msgid ""
"Desert Champions are awesome masters of swordsmanship, inflicting grievous "
"wounds in close combat. Master fighters, they are also skilled with the bow, "
"able to inflict damage on their enemies from both near and far."
msgstr ""
#. [unit_type]: id=Desert Druid, race=elf
#: The_Sojournings_of_Grog/units/Desert_Druid.cfg:4
msgid "female^Desert Druid"
msgstr ""
#. [unit_type]: id=Desert Druid, race=elf
#: The_Sojournings_of_Grog/units/Desert_Druid.cfg:34
msgid ""
"Desert Druids are powerful masters of the sands. Brilliant at ensnaring "
"unwary opponents, they use their vast knowledge of the plants of the desert "
"to heal allies. Druids are excellent supporting units in any group of elves."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Desert_Druid.cfg:40
#: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:40
#: The_Sojournings_of_Grog/units/Mage_Gold.cfg:57
#: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:35
msgid "staff"
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Desert_Druid.cfg:50
#: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:58
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:67
msgid "ensnare"
msgstr ""
#. [unit_type]: id=Desert Fighter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:5
msgid "Desert Fighter"
msgstr ""
#. [unit_type]: id=Desert Fighter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Fighter.cfg:30
msgid ""
"Desert Fighters make up the bulk of the Quenoth warriors. They are trained "
"in both sword and bow, though like most of their kin, they prefer swordplay "
"to archery. These Elves are deft of foot, and fight best in the open sands."
msgstr ""
#. [unit_type]: id=Desert Hero, race=elf
#: The_Sojournings_of_Grog/units/Desert_Hero.cfg:4
msgid "Desert Hero"
msgstr ""
#. [unit_type]: id=Desert Hero, race=elf
#: The_Sojournings_of_Grog/units/Desert_Hero.cfg:29
msgid ""
"Desert Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Desert Heroes prefer "
"fighting at close range with the sword, but also have some skill with the "
"bow."
msgstr ""
#. [unit_type]: id=Desert Hunter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:5
msgid "Desert Hunter"
msgstr ""
#. [unit_type]: id=Desert Hunter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:31
msgid ""
"Desert Hunters are trained to scour the sands for prey and enemies. They can "
"quickly entangle others with their bolas and then finish them off with their "
"swords."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:46
#: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:48
#: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:47
#: The_Sojournings_of_Grog/units/Kaleh.cfg:83
#: The_Sojournings_of_Grog/units/Nym.cfg:39
msgid "bolas"
msgstr ""
#. [female]
#. [unit_type]: id=Nym Hunter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Hunter.cfg:88
#: The_Sojournings_of_Grog/units/Nym.cfg:84
msgid "female^Desert Hunter"
msgstr ""
#. [unit_type]: id=Desert Marksman, race=elf
#: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:4
msgid "Desert Marksman"
msgstr ""
#. [unit_type]: id=Desert Marksman, race=elf
#: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:29
msgid ""
"Desert Marksman are expert in use of the bow. Though their bows and arrows "
"are not as fine as those of their ancestors, they continue to hone their "
"skill. This great skill with the bow compensates for their lack of skill in "
"melee combat."
msgstr ""
#. [attack]: type=pierce
#: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:44
#: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:52
msgid "longbow"
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Desert_Marksman.cfg:100
msgid "female^Desert Marksman"
msgstr ""
#. [unit_type]: id=Desert Marshal, race=elf
#: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:4
msgid "Desert Marshal"
msgstr ""
#. [unit_type]: id=Desert Marshal, race=elf
#: The_Sojournings_of_Grog/units/Desert_Marshal.cfg:39
msgid ""
"Desert Marshals are master commanders, able to inspire confidence in any "
"level 1 or 2 unit in adjacent hexes, causing them to fight with increased "
"skill. Desert Marshals prefer engaging the enemy in melee combat, but are "
"trained in archery as well."
msgstr ""
#. [unit_type]: id=Desert Prowler, race=elf
#: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:4
msgid "Desert Prowler"
msgstr ""
#. [unit_type]: id=Desert Prowler, race=elf
#: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:34
msgid ""
"Desert Prowlers sneak across the sands, searching out enemies and protecting "
"their people. They are trained to slip past enemies unnoticed and flank "
"them. The combination of their bolas and blades allows them to cripple and "
"kill opponents with alarming ease."
msgstr ""
#. [female]
#. [unit_type]: id=Nym Prowler, race=elf
#: The_Sojournings_of_Grog/units/Desert_Prowler.cfg:86
#: The_Sojournings_of_Grog/units/Nym.cfg:109
msgid "female^Desert Prowler"
msgstr ""
#. [unit_type]: id=Desert Ranger, race=elf
#: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:4
msgid "Desert Ranger"
msgstr ""
#. [unit_type]: id=Desert Ranger, race=elf
#: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:36
msgid ""
"Desert Rangers are quick and powerful. Skilled in both short and long-range "
"combat, Rangers are truly all-round fighters. Like their kin, they prefer "
"the sword to the bow and are adept at sneaking around and backstabbing their "
"enemies."
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Desert_Ranger.cfg:104
msgid "female^Desert Ranger"
msgstr ""
#. [unit_type]: id=Desert Sentinel, race=elf
#: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:4
msgid "Desert Sentinel"
msgstr ""
#. [unit_type]: id=Desert Sentinel, race=elf
#: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:33
msgid ""
"Desert Sentinels patrol the sands; they are trained to avoid enemies when it "
"is advantageous. They can cripple opponents with their bolas and are deadly "
"with their swords."
msgstr ""
#. [female]
#. [unit_type]: id=Nym Sentinel, race=elf
#: The_Sojournings_of_Grog/units/Desert_Sentinel.cfg:85
#: The_Sojournings_of_Grog/units/Nym.cfg:95
msgid "female^Desert Sentinel"
msgstr ""
#. [unit_type]: id=Desert Shaman, race=elf
#: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:5
msgid "female^Desert Shaman"
msgstr ""
#. [unit_type]: id=Desert Shaman, race=elf
#: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:34
msgid ""
"Desert Shamans focus on less violent ways to hinder the enemy. Their "
"entangling attack slows enemies down and reduces by one the number of times "
"they may attack. Shamans also possess basic healing abilities."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Desert_Shaman.cfg:50
#: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:46
msgid "entangle"
msgstr ""
#. [unit_type]: id=Desert Sharpshooter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:4
msgid "Desert Sharpshooter"
msgstr ""
#. [unit_type]: id=Desert Sharpshooter, race=elf
#: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:30
msgid ""
"The most elite archers among the elves, Desert Sharpshooters use the best "
"bows and arrows available, which makes them just as deadly as their "
"ancestors. Desert Sharpshooters are incredibly accurate, even when firing "
"very quickly, which makes them excellent at picking off entrenched enemies."
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Desert_Sharpshooter.cfg:99
msgid "female^Desert Sharpshooter"
msgstr ""
#. [unit_type]: id=Desert Shyde, race=elf
#: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:4
msgid "female^Desert Shyde"
msgstr ""
#. [unit_type]: id=Desert Shyde, race=elf
#: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:39
msgid ""
"Desert Shydes are elves that are devoted to nature and their faerie side. "
"Dragonfly wings sprout from their backs and change them into beautiful "
"creatures. They are capable of gliding unencumbered across almost any "
"terrain."
msgstr ""
#. [unit_type]: id=Desert Shyde, race=elf
#. [unit_type]: id=Desert Star, race=elf
#: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:39
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:47
msgid "SPECIAL_NOTE^ This unit can fly across any terrain except deep water."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Desert_Shyde.cfg:45
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:54
msgid "faerie touch"
msgstr ""
#. [unit_type]: id=Desert Star, race=elf
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:4
msgid "female^Desert Star"
msgstr ""
#. [unit_type]: id=Desert Star, race=elf
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:47
msgid "SPECIAL_NOTE^ It also gains a 10% bonus to resistance from all attacks."
msgstr ""
#. [unit_type]: id=Desert Star, race=elf
#: The_Sojournings_of_Grog/units/Desert_Star.cfg:47
msgid ""
"Desert Stars are Shydes that have becomes so powerful and holy that they "
"shine forth the light of Eloh, even in the darkest places. They are living "
"testaments to the power and glory of Eloh. Like Shydes, they are capable of "
"gliding unencumbered across almost any terrain. Eloh's power also reduces "
"the wounds that Desert Stars suffer when attacked."
msgstr ""
#. [unit_type]: id=Desert Vanquisher, race=elf
#: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:4
msgid "Desert Vanquisher"
msgstr ""
#. [unit_type]: id=Desert Vanquisher, race=elf
#: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:36
msgid ""
"Those few elves who deliberately hone themselves into weapons of war become "
"something which belies the rather docile reputation of their race. "
"Dedication and skill are matched with purity of form, and the result is "
"swordsmanship to which few can compare. Even archery, treated as a secondary "
"pursuit, is masterfully executed."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Desert_Vanquisher.cfg:64
msgid "vanquish"
msgstr ""
#. [unit_type]: id=Dragon Lord, race=monster
#: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:7
msgid "Dragon Lord"
msgstr ""
#. [unit_type]: id=Dragon Lord, race=monster
#: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:26
msgid ""
"The Dragon Lord is pure animal might, brought to life through the darkest "
"rituals of fire sorcery. More than a simple Fire Dragon, itself a legendary "
"creature of fantastic tales, the Dragon Lord combines the pure strength of "
"the dragon with the invincibility of the magic that brought him into "
"existence. They have never seen to be defeated, and it is a wonder if they "
"can even be slain at all."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:30
#: The_Sojournings_of_Grog/units/Worm_Behemoth.cfg:23
#: The_Sojournings_of_Grog/units/Worm_Giant.cfg:22
msgid "bite"
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:39
msgid "snap"
msgstr ""
#. [attack]: type=fire
#: The_Sojournings_of_Grog/units/Dragon_Lord.cfg:48
#: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:64
msgid "fire breath"
msgstr ""
#. [unit_type]: id=Dust Devil, race=monster
#: The_Sojournings_of_Grog/units/Dust_Devil.cfg:4
msgid "Dust Devil"
msgstr ""
#. [unit_type]: id=Dust Devil, race=monster
#: The_Sojournings_of_Grog/units/Dust_Devil.cfg:15
msgid ""
"A swirl of dust and desert sand, quick as a wind, impossible to spot when "
"resting and as dangerous as sand storm when riled."
msgstr ""
#. [attack]: type=arcane
#: The_Sojournings_of_Grog/units/Dust_Devil.cfg:43
msgid "twister"
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Dust_Devil.cfg:55
msgid "sand storm"
msgstr ""
#. [unit_type]: id=Fire Wisp, race=monster
#: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:6
msgid "Fire Wisp"
msgstr ""
#. [unit_type]: id=Fire Wisp, race=monster
#: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:27
msgid ""
"Fire Wisps are spirits of smoke and flame. Summoned by powerful mages, when "
"not being ordered around they like to frolic in pools of lava and take great "
"delight in burning anything they can reach."
msgstr ""
#. [attack]: type=fire
#: The_Sojournings_of_Grog/units/Fire_Wisp.cfg:54
msgid "fire bash"
msgstr ""
#. [unit_type]: id=Fisherman, race=human
#: The_Sojournings_of_Grog/units/Fisherman.cfg:6
msgid "Fisherman"
msgstr ""
#. [advancement]: id=damage
#: The_Sojournings_of_Grog/units/Fisherman.cfg:33
msgid "Increase damage (+1 damage to all attacks, +1 HP, +10% XP)"
msgstr ""
#. [advancement]: id=attacks
#: The_Sojournings_of_Grog/units/Fisherman.cfg:52
msgid "Increase attacks (+1 strike to all attacks, +2 HP, +30% XP)"
msgstr ""
#. [advancement]: id=poison
#: The_Sojournings_of_Grog/units/Fisherman.cfg:71
msgid "Poisoned trident (+2 HP, +30% XP)"
msgstr ""
#. [advancement]: id=move
#: The_Sojournings_of_Grog/units/Fisherman.cfg:95
msgid "Increase movement (+1 MP, +1 HP, +20% XP)"
msgstr ""
#. [advancement]: id=move
#: The_Sojournings_of_Grog/units/Fisherman.cfg:114
msgid "Increase hitpoints (+7 HP, +30% XP, no full heal)"
msgstr ""
#. [unit_type]: id=Fisherman, race=human
#: The_Sojournings_of_Grog/units/Fisherman.cfg:129
msgid "TO BE ADDED."
msgstr ""
#. [attack]: type=pierce
#: The_Sojournings_of_Grog/units/Fisherman.cfg:134
msgid "trident"
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Fisherman.cfg:142
msgid "net"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: The_Sojournings_of_Grog/units/Great_Ogre.cfg:6
msgid "Great Ogre"
msgstr ""
#. [unit_type]: id=Great Ogre, race=ogre
#: The_Sojournings_of_Grog/units/Great_Ogre.cfg:36
msgid ""
"Great Ogres are giant creatures that usually live alone in the wilderness, "
"remarkably similar to humans in form, though large and misshapen. While they "
"can be easily outrun or outsmarted, their strength is not to be "
"underestimated."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Great_Ogre.cfg:41
msgid "cleaver"
msgstr ""
#. [unit_type]: id=Grog Great, race=troll
#: The_Sojournings_of_Grog/units/Grog_Great.cfg:5
msgid "Great Troll"
msgstr ""
#. [unit_type]: id=Grog Great, race=troll
#: The_Sojournings_of_Grog/units/Grog_Great.cfg:20
msgid "Grog has travelled far on this earth. He is truly a Great Troll."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Grog_Great.cfg:29
msgid "hammer"
msgstr ""
#. [unit_type]: id=Grog Hero, race=troll
#: The_Sojournings_of_Grog/units/Grog_Hero.cfg:5
msgid "Troll Hero"
msgstr ""
#. [unit_type]: id=Grog Hero, race=troll
#: The_Sojournings_of_Grog/units/Grog_Hero.cfg:19
msgid "Grog has travelled far on this earth. He is truly a Troll Hero."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Grog_Hero.cfg:28
msgid "club"
msgstr ""
#. [unit_type]: id=Kaleh, race=elf
#: The_Sojournings_of_Grog/units/Kaleh.cfg:53
msgid ""
"Kaleh is still a young Elf of the Quenoth, on the verge of adulthood. He "
"trained with his father with the bow and sword, joining him in lighter "
"expeditions and raids. When his father was lost, Kaleh became more serious "
"and solemn than is usual for those who walk under the two suns. He turned "
"inwards for answers and guidance, not knowing how much his people would look "
"towards him for guidance in times to come."
msgstr ""
#. [unit_type]: id=Lesser Giant Spider, race=monster
#: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:12
msgid "Lesser Giant Spider"
msgstr ""
#. [unit_type]: id=Lesser Giant Spider, race=monster
#: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:25
msgid ""
"Smaller and weaker Giant Spiders are very common underground. They usually "
"prey on single insects roaming around, but sometimes it is possible to find "
"dwarven or human corpses trapped in their webs, which suggests they have "
"little problem in eating big individuals fool enough to fall in their traps."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Lesser_Giant_Spider.cfg:42
msgid "web"
msgstr ""
#. [unit_type]: id=Gold Mage, race=human
#: The_Sojournings_of_Grog/units/Mage_Gold.cfg:5
msgid "Gold Mage"
msgstr ""
#. [unit_type]: id=Gold Mage, race=human
#: The_Sojournings_of_Grog/units/Mage_Gold.cfg:26
msgid ""
"Amongst the various Magi orders, the Silver one is certain the most "
"enigmatic, surpassed in its mysteriousity only by the Gold order. Only the "
"best Silver Magi could aspire to become Gold Magi, and being one of them is "
"perhaps an even greater honor than being a Great Mage.\n"
"Instead of focusing their studies on the brute force of their missiles, they "
"follow a secret path of training, that leads them to learning better "
"protection spells and improving their fighting technique, not forgetting "
"their teleport spells.\n"
"Seeing one of them on the battlefield is an extremely rare event, that even "
"most Wesnoth Kings never witnessed. But when one of them appears, usually "
"in times of dire need, their only presence is enough to panic the enemy "
"troops; and, after having enlightened the field with their shining robes and "
"their magic missiles, they vanish into aether, without leaving any trace of "
"their presence, except in the memories and in the tales of the few people "
"that seen them in action.\n"
"\n"
"Gold magi are often more physically adept than other magi, and their skills "
"are of undeniable use on the battlefield, if one can manage to induce the "
"mage to apply them."
msgstr ""
#. [unit_type]: id=Gold Mage, race=human
#: The_Sojournings_of_Grog/units/Mage_Gold.cfg:30
msgid ""
"SPECIAL_NOTE^ Gold Magi Magi are well-attuned to their magical natures and "
"are highly resistant to non-physical damage."
msgstr ""
#. [attack]: type=fire
#: The_Sojournings_of_Grog/units/Mage_Gold.cfg:68
msgid "missile"
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Mage_Gold.cfg:183
msgid "female^Gold Mage"
msgstr ""
#. [advancement]: id=movements
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:43
msgid "Increase movement (+1 MP, +1 HP, +20% XP, no full heal)"
msgstr ""
#. [advancement]: id=melee
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:64
msgid "Improve melee attack (+2 HP, +20% XP, no full heal)"
msgstr ""
#. [advancement]: id=ranged
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:86
msgid "Improve ranged attack (+2 HP, +20% XP, no full heal)"
msgstr ""
#. [advancement]: id=hitpoints
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:108
msgid "Increase hitpoints (+7 HP, +40% XP, full heal)"
msgstr ""
#. [advancement]: id=defense
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:133
msgid "Increase defense on caves and sand by 10% (+1 HP, +20% XP, full heal)"
msgstr ""
#. [advancement]: id=hiding
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:165
msgid "Hide in cave, mud and dirt (+1 HP, +30% XP, full heal)"
msgstr ""
#. [advancement]: id=amla_default
#: The_Sojournings_of_Grog/units/Mudcrawler.cfg:204
#: The_Sojournings_of_Grog/units/White_Troll.cfg:329
msgid "Max HP bonus +3, Max XP +20% (full heal)"
msgstr ""
#. [unit_type]: id=Naga Assassin, race=naga
#: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:10
msgid "Naga Assassin"
msgstr ""
#. [unit_type]: id=Naga Assassin, race=naga
#: The_Sojournings_of_Grog/units/Naga_Assassin.cfg:30
msgid ""
"Naga Assassins are Nagas who have specialised in the art of poison. Their "
"bolts dipped in poison of baneful hue rarely does not inflict a mortal wound."
msgstr ""
#. [unit_type]: id=Naga Guardian, race=naga
#: The_Sojournings_of_Grog/units/Naga_Guardian.cfg:4
msgid "Naga Guardian"
msgstr ""
#. [unit_type]: id=Naga Guardian, race=naga
#. [unit_type]: id=Naga Warden, race=naga
#: The_Sojournings_of_Grog/units/Naga_Guardian.cfg:23
#: The_Sojournings_of_Grog/units/Naga_Warden.cfg:22
msgid ""
"These heavy fighters are the elite guards of the naga. They are slower and "
"more heavily armored than most naga and wield huge maces which they use to "
"crush their enemies. They mostly guard naga outposts, but occasionally "
"participate in offensive raids."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Naga_Guardian.cfg:40
#: The_Sojournings_of_Grog/units/Naga_Sentinel.cfg:28
#: The_Sojournings_of_Grog/units/Naga_Warden.cfg:27
msgid "mace"
msgstr ""
#. [unit_type]: id=Naga Hunter, race=naga
#: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:4
msgid "Naga Hunter"
msgstr ""
#. [unit_type]: id=Naga Hunter, race=naga
#: The_Sojournings_of_Grog/units/Naga_Hunter.cfg:20
msgid ""
"Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga "
"are naturally resistant to poison, they have no qualms about hunting with "
"poisoned arrows. These two foot long shafts, tipped with a potent poison, "
"have been known to slay many kinds of prey."
msgstr ""
#. [unit_type]: id=Naga Jackla, race=naga
#: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:5
msgid "Naga Jackla"
msgstr ""
#. [unit_type]: id=Naga Jackla, race=naga
#: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:27
msgid ""
"The serpentine naga are one of the few races capable of any meaningful "
"mobility in water, giving them mastery of a whole world effectively "
"forbidden to land dwellers. Still, they are not true creatures of the sea, "
"and their inability to breathe water leaves them in trepidation of the "
"abyss. They are small, and somewhat frail in form, but often much more "
"nimble than their opponents."
msgstr ""
#. [unit_type]: id=Naga Jackla, race=naga
#: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:27
msgid " This unit is capable of basic healing."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Naga_Jackla.cfg:45
msgid "water spray"
msgstr ""
#. [unit_type]: id=Naga Sentinel, race=naga
#: The_Sojournings_of_Grog/units/Naga_Sentinel.cfg:4
msgid "Naga Sentinel"
msgstr ""
#. [unit_type]: id=Naga Sentinel, race=naga
#: The_Sojournings_of_Grog/units/Naga_Sentinel.cfg:23
msgid ""
"The heavy fighters are the elite guards of the naga. They are slower and "
"more heavily armored than most naga and wield huge maces which they use to "
"crush their enemies. They mostly guard naga outposts, but occasionally "
"participate in offensive raids."
msgstr ""
#. [unit_type]: id=Naga Warden, race=naga
#: The_Sojournings_of_Grog/units/Naga_Warden.cfg:4
msgid "Naga Warden"
msgstr ""
#. [unit_type]: id=Nym Hunter, race=elf
#. [unit_type]: id=Nym Prowler, race=elf
#. [unit_type]: id=Nym Sentinel, race=elf
#: The_Sojournings_of_Grog/units/Nym.cfg:86
#: The_Sojournings_of_Grog/units/Nym.cfg:96
#: The_Sojournings_of_Grog/units/Nym.cfg:110
msgid ""
"Nym is Kaleh's childhood friend who follows the tradition of a family of "
"Desert Hunters, as much as that can be said about a young, rebellious lady "
"with quick wits and strong will. Her high spirits are a great boon in dark "
"times."
msgstr ""
#. [unit_type]: id=Rock Golem, race=monster
#: The_Sojournings_of_Grog/units/Rock_Golem.cfg:8
msgid "Rock Golem"
msgstr ""
#. [unit_type]: id=Rock Golem, race=monster
#: The_Sojournings_of_Grog/units/Rock_Golem.cfg:21
msgid ""
"Animated rocks, Rock Golems are incredibly hard to destroy. Made out of "
"solid, living rock they have a weak attack, but are virtually indistructable."
msgstr ""
#. [unit_type]: id=Ship, race=mechanical
#: The_Sojournings_of_Grog/units/Ship.cfg:4
msgid "Ship"
msgstr ""
#. [unit_type]: id=Ship, race=mechanical
#: The_Sojournings_of_Grog/units/Ship.cfg:24
msgid ""
"Ships are used to transport land-dwelling creatures across the world's "
"oceans. With a large draught they can only travel in deep water."
msgstr ""
#. [attack]: type=pierce
#: The_Sojournings_of_Grog/units/Ship.cfg:28
msgid "ballista"
msgstr ""
#. [unit_type]: id=Skeleton Rider, race=undead
#: The_Sojournings_of_Grog/units/Skeleton_Rider.cfg:8
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider, race=undead
#: The_Sojournings_of_Grog/units/Skeleton_Rider.cfg:35
msgid ""
"Once warriors thundering across the plains, these mounted riders atop their "
"skeletal horses were raised from the grave by unholy magic to spread fear "
"and destruction."
msgstr ""
#. [unit_type]: id=Troll Boulderlobber, race=troll
#: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:9
msgid "Troll Boulderlobber"
msgstr ""
#. [unit_type]: id=Troll Boulderlobber, race=troll
#: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:25
msgid ""
"Some trolls show an uncommon ability in throwing boulders. These "
"Boulderlobbers throw enormous rocks, that common trolls could not even lift "
"and that are often bigger than a man."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Troll_Boulderlobber.cfg:45
msgid "sling"
msgstr ""
#. [unit_type]: id=Troll Shaman TSoG, race=troll
#: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:6
msgid "Troll Shaman"
msgstr ""
#. [unit_type]: id=Troll Shaman TSoG, race=troll
#: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:28
msgid ""
"Troll shamans are the mystical leaders of the trolls. Though not as strong "
"or tough as other trolls, their true power lies in their fire magic, which "
"they use to blast enemies with gouts of flame."
msgstr ""
#. [attack]: type=fire
#: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:45
#: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:48
msgid "flame blast"
msgstr ""
#. [attack]: type=cold
#: The_Sojournings_of_Grog/units/Troll_Shaman_TSoG.cfg:57
#: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:61
msgid "chill sphere"
msgstr ""
#. [unit_type]: id=Troll Warbanner, race=troll
#: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:8
msgid "Troll Warbanner"
msgstr ""
#. [unit_type]: id=Troll Warbanner, race=troll
#: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:34
msgid ""
"Wizards have gleaned much experience from the world around them. More "
"devoted to their tribe and arts, they are able to conjure a myriad of "
"artifacts into their bare palms, using their memories and imagination "
"solely. People say that their curse will always find its mark. Rumours even "
"tell of them protecting their allies in a mystical aura, weakening the foe's "
"attacks."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/Troll_Warbanner.cfg:39
msgid "banner"
msgstr ""
#. [unit_type]: id=Thug_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:24
msgid "Villager"
msgstr ""
#. [unit_type]: id=Thug_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:26
msgid ""
"Peasants live in the small hamlets and villages scattered across the "
"countryside."
msgstr ""
#. [unit_type]: id=Bandit_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:34
msgid "Village Elder"
msgstr ""
#. [unit_type]: id=Bandit_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:36
msgid ""
"Each of the villages scattered across the countryside is normally guided by "
"a group of elders, who are the village's wisest and most experienced "
"residents."
msgstr ""
#. [unit_type]: id=Highwayman_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:44
msgid "Senior Village Elder"
msgstr ""
#. [unit_type]: id=Highwayman_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:45
msgid ""
"The entire village looks to the senior elder for guidance. Strong and wise, "
"the senior elders take responsibility for the community's well-being on "
"their shoulders. Senior village elders act as magistrates so their legal and "
"customary authority coincide."
msgstr ""
#. [unit_type]: id=Footpad_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:56
msgid "Peasant Youth"
msgstr ""
#. [unit_type]: id=Footpad_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:58
msgid ""
"The scruffy-haired peasant youth are much like the young people living "
"elsewhere in Irdya throughout time: reckless, cocky, and eager to explore."
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Villagers.cfg:60
msgid "female^Peasant Youth"
msgstr ""
#. [unit_type]: id=Outlaw_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:69
msgid "Watchman"
msgstr ""
#. [unit_type]: id=Outlaw_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:71
msgid ""
"The watchmen are men and women who protect the villages from hostile enemies "
"that prowl the countryside day and night."
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Villagers.cfg:73
msgid "female^Watchwoman"
msgstr ""
#. [unit_type]: id=Fugitive_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:82
msgid "Borderer"
msgstr ""
#. [unit_type]: id=Fugitive_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:84
msgid ""
"Border villages maintain militias dedicated to fending off hostiles. While "
"these borderers are not trained and armed to up to military standards, their "
"native toughness and knowledge of local conditions make them formidable on "
"their home ground."
msgstr ""
#. [female]
#: The_Sojournings_of_Grog/units/Villagers.cfg:86
msgid "female^Borderer"
msgstr ""
#. [unit_type]: id=Poacher_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:99
msgid "Hunter"
msgstr ""
#. [unit_type]: id=Trapper_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:107
msgid "Trapper"
msgstr ""
#. [unit_type]: id=Huntsman_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:116
msgid "Huntsman"
msgstr ""
#. [unit_type]: id=Ranger_Peasant
#: The_Sojournings_of_Grog/units/Villagers.cfg:124
msgid "Ranger"
msgstr ""
#. [unit_type]: id=Prisoner, race=human
#: The_Sojournings_of_Grog/units/Villagers.cfg:131
msgid "Prisoner"
msgstr ""
#. [unit_type]: id=Prisoner, race=human
#: The_Sojournings_of_Grog/units/Villagers.cfg:147
msgid "These Humans are kept prisoners by the Orcs."
msgstr ""
#. [unit_type]: id=Town Guard TSoG
#: The_Sojournings_of_Grog/units/Villagers.cfg:266
msgid "Town Guard"
msgstr ""
#. [unit_type]: id=Town Guard TSoG
#: The_Sojournings_of_Grog/units/Villagers.cfg:267
msgid ""
"Town Guards are picked from the best swordsmen in the town. Serving under "
"any of the higher nobility, they function as bodyguards, and partly as a "
"badge of office for their employers. A special force of Town Guards is "
"stationed at the center, guarding the palace grounds and the Elder Council. "
"Because of their trusted relationship to their superiors, they, rather than "
"mercenaries, are often deployed on missions of crucial import. Their "
"reliability and mastery of close combat are their best assets, for which "
"they are well-renowned."
msgstr ""
#. [unit_type]: id=White Whelp, race=troll
#: The_Sojournings_of_Grog/units/White_Troll.cfg:57
msgid "White Whelp"
msgstr ""
#. [advancement]: id=damage_fist
#: The_Sojournings_of_Grog/units/White_Troll.cfg:73
msgid "Increase fist damage (+3 HP, +10% XP, no full heal)"
msgstr ""
#. [advancement]: id=mudglob
#: The_Sojournings_of_Grog/units/White_Troll.cfg:98
msgid "Improve mud storm (+3 HP, +10% XP, no full heal)"
msgstr ""
#. [advancement]: id=aura
#: The_Sojournings_of_Grog/units/White_Troll.cfg:124
msgid "Improve arcane aura (+3 HP, +10% XP, no full heal)"
msgstr ""
#. [advancement]: id=poison
#: The_Sojournings_of_Grog/units/White_Troll.cfg:150
msgid ""
"Gain a poisonous vapor attack (6-1, pierce, magical, +4 HP, +15% XP, no full "
"heal)"
msgstr ""
#. [effect]: type=pierce
#: The_Sojournings_of_Grog/units/White_Troll.cfg:159
msgid "poisonous vapor"
msgstr ""
#. [advancement]: id=arcane
#: The_Sojournings_of_Grog/units/White_Troll.cfg:202
msgid ""
"Gain an arcane aura attack (5-2, arcane, magical, +1 HP, +20% XP, full heal)"
msgstr ""
#. [effect]: type=arcane
#: The_Sojournings_of_Grog/units/White_Troll.cfg:211
msgid "arcane aura"
msgstr ""
#. [advancement]: id=movement
#: The_Sojournings_of_Grog/units/White_Troll.cfg:262
msgid "Increase movement (+1 MP, 3 HP, +10% XP, no full heal)"
msgstr ""
#. [advancement]: id=obscure
#: The_Sojournings_of_Grog/units/White_Troll.cfg:286
msgid "Gain obscuring ability (+5 HP, +15% XP, full heal)"
msgstr ""
#. [unit_type]: id=White Whelp, race=troll
#: The_Sojournings_of_Grog/units/White_Troll.cfg:353
msgid ""
"Some Trolls are born with an innate capability of mastering their inner "
"arcane magic that normally heals them so quickly. Usually, they use their "
"magic to control strange constructs of mud and throw them at their enemies. "
"While their spells aren't so powerful like those used by more intelligent "
"creatures, they can still deal great damage."
msgstr ""
#. [attack]: type=impact
#: The_Sojournings_of_Grog/units/White_Troll.cfg:370
msgid "mud storm"
msgstr ""
#. [unit_type]: id=Cerberus Worm, race=monster
#: The_Sojournings_of_Grog/units/Worm_Behemoth.cfg:4
msgid "Cerberus Worm"
msgstr ""
#. [unit_type]: id=Cerberus Worm, race=monster
#. [unit_type]: id=Giant Worm, race=monster
#: The_Sojournings_of_Grog/units/Worm_Behemoth.cfg:18
#: The_Sojournings_of_Grog/units/Worm_Giant.cfg:17
msgid ""
"Usually, earthworms are pretty much inoffensive. But when they're really "
"overgrown, they become a threat that is best avoided if possible."
msgstr ""
#. [unit_type]: id=Giant Worm, race=monster
#: The_Sojournings_of_Grog/units/Worm_Giant.cfg:4
msgid "Giant Worm"
msgstr ""
#. [unit_type]: id=Wose Shaman, race=wose
#: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:5
msgid "Wose Shaman"
msgstr ""
#. [unit_type]: id=Wose Shaman, race=wose
#: The_Sojournings_of_Grog/units/Wose_Shaman.cfg:34
msgid ""
"These woses are able to command forest plants such as vines and creepers to "
"hinder their enemies."
msgstr ""
#. [unit_type]: id=Young Gryphon, race=gryphon
#: The_Sojournings_of_Grog/units/Young_Gryphon.cfg:4
msgid "Young Gryphon"
msgstr ""
#. [unit_type]: id=Young Gryphon, race=gryphon
#: The_Sojournings_of_Grog/units/Young_Gryphon.cfg:18
msgid ""
"Gryphons, when young, are covered with white and gray feathers. As soon as "
"they can fly, they become able to defend their nests and to attack "
"intruders. Though not yet powerful as adult Gryphons, underestimate them is "
"a dangerous thing to do, a foolish move that led many poachers to death, "
"either by facing their claws or falling down from a mountain while trying to "
"escape a Gryphon's rage."
msgstr ""
#. [attack]: type=blade
#: The_Sojournings_of_Grog/units/Young_Gryphon.cfg:40
msgid "claws"
msgstr ""
#. [unit_type]: id=Arrow-RE, race=mechanical
#: The_Sojournings_of_Grog/units/arrow.cfg:6
msgid "Arrow"
msgstr ""
#. [unit_type]: id=Arrow-RE, race=mechanical
#: The_Sojournings_of_Grog/units/arrow.cfg:19
msgid "Dummy."
msgstr ""
#. [set_menu_item]: id=tsog_multihex_shoot_{ID}
#: The_Sojournings_of_Grog/utils/TSoG-multihex-shoot.cfg:9
msgid "Shoot here with {ID} multihex attack"
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/utils/TSoG-multihex-shoot.cfg:176
msgid "missed"
msgstr ""
#. [hides]: id=camouflage
#: The_Sojournings_of_Grog/utils/abilities.cfg:8
#: The_Sojournings_of_Grog/utils/abilities.cfg:10
msgid "camouflage"
msgstr ""
#. [hides]: id=camouflage
#: The_Sojournings_of_Grog/utils/abilities.cfg:9
#: The_Sojournings_of_Grog/utils/abilities.cfg:11
msgid "female^camouflage"
msgstr ""
#. [hides]: id=camouflage
#: The_Sojournings_of_Grog/utils/abilities.cfg:12
#: The_Sojournings_of_Grog/utils/abilities.cfg:15
msgid ""
"This unit can hide in the desert, and remain undetected by its enemies.\n"
"\n"
"Enemy units cannot see this unit while it is in the desert, except if they "
"have units next to it. Any enemy unit that first discovers this unit "
"immediately loses all its remaining movement."
msgstr ""
#. [resistance]: id=shields
#: The_Sojournings_of_Grog/utils/abilities.cfg:40
msgid "shields"
msgstr ""
#. [resistance]: id=shields
#: The_Sojournings_of_Grog/utils/abilities.cfg:41
msgid ""
"Adjacent units receive a +20% bonus to all resistances on defense (up to a "
"maximum of 50%)."
msgstr ""
#. [heals]: id=healing
#: The_Sojournings_of_Grog/utils/abilities.cfg:58
msgid "heals +2"
msgstr ""
#. [heals]: id=healing
#: The_Sojournings_of_Grog/utils/abilities.cfg:59
msgid "female^heals +2"
msgstr ""
#. [heals]: id=healing
#: The_Sojournings_of_Grog/utils/abilities.cfg:60
msgid ""
"Allows the unit to heal itself and adjacent allied units at the beginning of "
"our turn.\n"
"\n"
"A unit cared for by this healer may heal up to 2 HP per turn, or stop poison "
"from taking effect for that turn.\n"
"A poisoned unit cannot be cured of its poison by a healer, and must seek the "
"care of a village or a unit that can cure."
msgstr ""
#. [illuminates]: id=obscure
#: The_Sojournings_of_Grog/utils/abilities.cfg:81
msgid "obscures"
msgstr ""
#. [illuminates]: id=obscure
#: The_Sojournings_of_Grog/utils/abilities.cfg:82
msgid "female^obscures"
msgstr ""
#. [illuminates]: id=obscure
#: The_Sojournings_of_Grog/utils/abilities.cfg:83
msgid ""
"This unit obscures the surrounding area, making lawful units fight worse, "
"and chaotic units fight better.\n"
"\n"
"Any units adjacent to this unit will fight as if it were dusk when it is "
"day, and as if it were night when it is dusk."
msgstr ""
#. [resistance]: id=sustenance
#: The_Sojournings_of_Grog/utils/abilities.cfg:104
msgid "sustenance"
msgstr ""
#. [resistance]: id=sustenance
#: The_Sojournings_of_Grog/utils/abilities.cfg:105
msgid ""
"This unit's resistances are increased by 20% in daylight, on defense and "
"attack. Vulnerabilities are not affected."
msgstr ""
#. [hides]: id=mud_hiding
#: The_Sojournings_of_Grog/utils/abilities.cfg:112
#: The_Sojournings_of_Grog/utils/abilities.cfg:113
msgid "Mud hiding"
msgstr ""
#. [hides]: id=mud_hiding
#: The_Sojournings_of_Grog/utils/abilities.cfg:114
msgid "This unit is hidden on caves, muddy and dirt terrains."
msgstr ""
#. [hides]: id=mud_hiding
#: The_Sojournings_of_Grog/utils/abilities.cfg:115
msgid "This unit can hide on caves, muddy and dirt terrains."
msgstr ""
#. [regenerate]
#: The_Sojournings_of_Grog/utils/abilities.cfg:140
msgid "dust recuperation"
msgstr ""
#. [regenerate]
#: The_Sojournings_of_Grog/utils/abilities.cfg:141
msgid "This unit will heal itself 6 HP per turn on sand or dirt terrain."
msgstr ""
#. [leadership]: id=inspire_0
#: The_Sojournings_of_Grog/utils/abilities.cfg:152
#: The_Sojournings_of_Grog/utils/abilities.cfg:195
msgid "inspire"
msgstr ""
#. [leadership]: id=inspire_0
#: The_Sojournings_of_Grog/utils/abilities.cfg:153
msgid ""
"This unit can inspire own L0, L1, or L2 units that are next to it, making "
"them fight better. Adjacent own units of L2 will do more 25% more damage; L1 "
"units will do 50% more, and L0 will do 75% more."
msgstr ""
#. [leadership]: id=inspire_0
#: The_Sojournings_of_Grog/utils/abilities.cfg:196
msgid ""
"This unit can inspire own L0, L1, L2, or L3 units that are next to it, "
"making them fight better. Adjacent own units of L3 will do more 25% more "
"damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do "
"100% more."
msgstr ""
#. [dummy]: id=terrain_change
#: The_Sojournings_of_Grog/utils/abilities.cfg:246
msgid "terrain change"
msgstr ""
#. [dummy]: id=terrain_change
#: The_Sojournings_of_Grog/utils/abilities.cfg:247
msgid "When an enemy unit dies, the terrain where it was will be modified."
msgstr ""
#. [dummy]: id=stun
#: The_Sojournings_of_Grog/utils/abilities.cfg:254
#: The_Sojournings_of_Grog/utils/abilities.cfg:256
msgid "stun"
msgstr ""
#. [dummy]: id=stun
#: The_Sojournings_of_Grog/utils/abilities.cfg:255
#: The_Sojournings_of_Grog/utils/abilities.cfg:257
msgid ""
"This attack puts enormous pressure on the enemy, disrupting his ZOC if a hit "
"is landed. Not active on defense."
msgstr ""
#. [trait]: id=drunk
#: The_Sojournings_of_Grog/utils/abilities.cfg:266
msgid "drunk"
msgstr ""
#. [trait]: id=drunk
#: The_Sojournings_of_Grog/utils/abilities.cfg:267
msgid "female^drunk"
msgstr ""
#. [dummy]: id=whimsical
#: The_Sojournings_of_Grog/utils/abilities.cfg:286
msgid "whimsical amulet"
msgstr ""
#. [dummy]: id=whimsical
#: The_Sojournings_of_Grog/utils/abilities.cfg:287
msgid ""
"All adjacent enemy units will be harmed at the start of the turn by 1 HP"
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/utils/common.cfg:53
msgid "I'm coming Grog-daddy."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/utils/common.cfg:73
msgid "There was so much more to see."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/utils/common.cfg:93
msgid "Arghhh."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/utils/common.cfg:115
msgid "I'm coming Eloh...."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/utils/common.cfg:131
msgid "We give you no more bargains."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/utils/common.cfg:151
msgid "Ogres nice and strong. Trolls will miss Ogres."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/utils/common.cfg:158
msgid "The Ogres were nice and strong. Trolls will miss them."
msgstr ""
#. [message]: speaker=Jaash
#: The_Sojournings_of_Grog/utils/common.cfg:183
msgid "Kraa... us'll elp yoo noo moore."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/utils/common.cfg:202
msgid "Bird was fast. Grog will miss Bird."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/utils/common.cfg:209
msgid "The Gryphons were fast. Trolls will miss them."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/utils/common.cfg:293
msgid "It's a shame to lose so many humans. They are really rather helpful."
msgstr ""
#. [message]: speaker=$temp_unit.id
#. [message]: speaker=unit.id
#: The_Sojournings_of_Grog/utils/common.cfg:337
#: The_Sojournings_of_Grog/utils/common.cfg:428
msgid "So much death! So much sacrifice!"
msgstr ""
#. [message]: speaker=Ormron
#: The_Sojournings_of_Grog/utils/common.cfg:358
msgid "Ackkk."
msgstr ""
#. [message]: speaker=spokesman
#: The_Sojournings_of_Grog/utils/common.cfg:377
msgid "No! Our leader is dead."
msgstr ""
#. [message]: speaker=spokesman
#: The_Sojournings_of_Grog/utils/common.cfg:434
msgid ""
"We have been dishonored. So many of our party has died. To death, to wrack, "
"to ruin."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/utils/common.cfg:439
msgid "What does human do?"
msgstr ""
#. [message]: speaker=spokesman
#. "besmirched" = dirtied, blackened, sullied.
#: The_Sojournings_of_Grog/utils/common.cfg:445
msgid ""
"We shall die on our own swords in the time honored way. We have besmirched "
"our own honor."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/utils/common.cfg:457
msgid "No! Them humans help us lots."
msgstr ""
#. [message]: speaker=mudcrawler
#: The_Sojournings_of_Grog/utils/common.cfg:478
msgid "Blorgh! Uuurgh!"
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/utils/common.cfg:485
msgid "It was a so peculiar creature. I will certainly miss it."
msgstr ""
#. [message]: speaker=Krunk
#: The_Sojournings_of_Grog/utils/common.cfg:498
msgid "Krunk dies. Krunk was not strong like other Trolls."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/utils/common.cfg:503
msgid "Rest in peace, poor Krunk. I'll miss you."
msgstr ""
#. [message]: speaker=Zurg
#: The_Sojournings_of_Grog/utils/common.cfg:508
msgid ""
"White Trolls are so rare, and he was the only one that we had. We lost a "
"great asset."
msgstr ""
#. [message]: speaker=Grog
#: The_Sojournings_of_Grog/utils/common.cfg:513
msgid "Krunk had many skills. Krunk dead. Grog will miss Krunk."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/utils/common.cfg:519
msgid "I wonder if there are some other White Trolls around the world..."
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:10
msgid "Astral Blade"
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:16
msgid ""
"This fell blade when wielded by a skilled user can have a devastating effect."
msgstr ""
#. [effect]: type=blade
#: The_Sojournings_of_Grog/utils/items.cfg:20
msgid "astral blade"
msgstr ""
#. [item_dialog]
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:166
#: The_Sojournings_of_Grog/utils/items.cfg:183
msgid "Eye of Krawg"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:168
msgid ""
"This amulet renders the bearer virtually invulnerable to magic attacks "
"(Fire, Cold, and Arcane) as well as granting increased resistance to other "
"attacks (Blade, Pierce, and Impact)"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:169
msgid ""
"Resistance to physical damages increases by 20% and to magical damages by 50%"
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:187
msgid ""
"A beautifully constructed Dwarven amulet; the prized treasure of the house "
"of Thulin for generations. It grants you heightened resistance to magic "
"attacks."
msgstr ""
#. [item_dialog]
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:237
#: The_Sojournings_of_Grog/utils/items.cfg:254
msgid "Poison potion"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:239
msgid ""
"Your melee weapons when sprinkled with this potion can poison your enemies."
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:240
msgid "Melee weapons will have the poison special"
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:257
msgid "This makes your melee weapons poison your enemies"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/utils/items.cfg:328
#: The_Sojournings_of_Grog/utils/items.cfg:382
msgid "Crystal Glyph of Health"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/utils/items.cfg:332
msgid ""
"Do you want to be healed?\n"
" \n"
"This magic glyph will completely restore this unit's health, also unslowing "
"and removing poison from it, if applicable.\n"
" \n"
"Note: the glyph can do this only once, and when done it will fade out."
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/utils/items.cfg:367
msgid "female^healed"
msgstr ""
#. [floating_text]
#: The_Sojournings_of_Grog/utils/items.cfg:373
msgid "healed"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/utils/items.cfg:384
msgid "The unit is fully healed, cured and unslowed."
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/utils/items.cfg:434
msgid "Shiny ring says something, $|unit.name no read it."
msgstr ""
#. [message]: speaker=Elyssa
#: The_Sojournings_of_Grog/utils/items.cfg:438
msgid ""
"Let me have a look... 'Lighter than any feather, faster than any wind. These "
"gifts to you, the wearer of this ring.'"
msgstr ""
#. [message]: speaker=unit
#: The_Sojournings_of_Grog/utils/items.cfg:444
msgid ""
"The ring is golden with an inscription. 'Lighter than any feather, faster "
"than any wind. These gifts to you, the wearer of this ring.'"
msgstr ""
#. [item_dialog]
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:468
#: The_Sojournings_of_Grog/utils/items.cfg:483
msgid "Ring of Swiftness"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:470
msgid "Do you want this unit to pick up this ring?"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:471
msgid "The unit will have its maximum moves increased."
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:485
msgid ""
"This ring will grant the bearer swift movement, increasing its maximum "
"movement by 2 units per turn."
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:487
msgid ""
"This ring will grant the bearer swift movement, increasing its maximum "
"movement by 1 unit per turn."
msgstr ""
#. [item_dialog]
#. [object]: id=staff_of_the_raging_sea
#: The_Sojournings_of_Grog/utils/items.cfg:546
#: The_Sojournings_of_Grog/utils/items.cfg:564
msgid "Staff of the Raging Sea"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:548
msgid "Do you want this unit to pick up this staff?"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:549
msgid "The unit will have a new magical cold ranged attack."
msgstr ""
#. [object]: id=staff_of_the_raging_sea
#: The_Sojournings_of_Grog/utils/items.cfg:566
msgid ""
"This staff allows those with magical powers to harness the power of the sea."
msgstr ""
#. [object]: id=staff_of_the_raging_sea
#: The_Sojournings_of_Grog/utils/items.cfg:567
msgid "Only a magical being can make good use of this staff."
msgstr ""
#. [effect]: type=cold
#: The_Sojournings_of_Grog/utils/items.cfg:579
msgid "staff of the raging sea"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/utils/items.cfg:631
msgid "You can now use the power of the oceans to annihilate your enemies!"
msgstr ""
#. [item_dialog]
#. [object]: id=gale_whip
#: The_Sojournings_of_Grog/utils/items.cfg:659
#: The_Sojournings_of_Grog/utils/items.cfg:673
msgid "Gale Whip"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:661
msgid ""
"Inside this temple you find a long coiled whip. Do you want to pick it up?"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:662
msgid "The unit will gain a 26-1 magical ranged pierce attack."
msgstr ""
#. [object]: id=gale_whip
#: The_Sojournings_of_Grog/utils/items.cfg:675
msgid "This whip is an weapon with a life of its own."
msgstr ""
#. [object]: id=gale_whip
#: The_Sojournings_of_Grog/utils/items.cfg:676
msgid "You can't use this object."
msgstr ""
#. [effect]: type=pierce
#: The_Sojournings_of_Grog/utils/items.cfg:685
msgid "gale whip"
msgstr ""
#. [message]: speaker=narrator
#: The_Sojournings_of_Grog/utils/items.cfg:699
msgid "The gale whip is a useful, though unusual weapon."
msgstr ""
#. [item_dialog]
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:750
#: The_Sojournings_of_Grog/utils/items.cfg:765
msgid "Ring of Camouflage"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:752
msgid "Do you want this unit to pick it up this ring?"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:753
msgid "The unit will gain the camouflage ability."
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:766
msgid ""
"This ring will grant the bearer the camouflage ability, which means that can "
"remain invisible on desert dunes, desert mountains, oasis and craters "
"terrain."
msgstr ""
#. [item_dialog]
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:828
#: The_Sojournings_of_Grog/utils/items.cfg:843
msgid "Whimsical Amulet"
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:830
msgid "This is just a small trinket with a little power."
msgstr ""
#. [item_dialog]
#: The_Sojournings_of_Grog/utils/items.cfg:831
msgid ""
"All enemy units adjacent to the wearer will be harmed by 1 HP at the start "
"of the turn."
msgstr ""
#. [object]
#: The_Sojournings_of_Grog/utils/items.cfg:844
msgid ""
"This small, and apparently worthless, decoration will harm the enemies "
"adjacent to the wearer by 1 HP at the start of the turn."
msgstr ""
#. [set_variable]
#: The_Sojournings_of_Grog/utils/kaleh-abilities.cfg:37
msgid "female^stunned"
msgstr ""
#. [set_variable]
#: The_Sojournings_of_Grog/utils/kaleh-abilities.cfg:44
msgid "stunned"
msgstr ""
#. [time]: id=runic
#: The_Sojournings_of_Grog/utils/runic.cfg:9
msgid "Underground, runic illuminated"
msgstr ""
#: The_Sojournings_of_Grog/utils/special-notes.cfg:4
msgid ""
" Adjacent units of the same allegiance have their resistances increased by "
"the sole presence of this unit."
msgstr ""
#: The_Sojournings_of_Grog/utils/special-notes.cfg:7
msgid ""
" The presence of this unit inspires own units next to it to deal more damage "
"in combat, though this only applies to units of lower or equal level."
msgstr ""
#: The_Sojournings_of_Grog/utils/special-notes.cfg:10
msgid ""
" This unit is able to stun its enemies, disrupting their zones of control."
msgstr ""
#. [terrain_type]: id=summoning_circle_inner
#: The_Sojournings_of_Grog/utils/terrain.cfg:6
msgid "Inner Summoning Circle"
msgstr ""
#. [terrain_type]: id=summoning_circle_outer
#: The_Sojournings_of_Grog/utils/terrain.cfg:18
msgid "Outer Summoning Circle"
msgstr ""
#. [effect]
#: The_Sojournings_of_Grog/utils/unit-create.cfg:186
msgid "staff of power"
msgstr ""