msgid "" msgstr "" "Project-Id-Version: Nightmares_of_Meloen-1.12\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-31 09:52-0500\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [era]: id=aoh_nightmares_of_meloen_devel_{NIGHTMARES_OF_MELOEN__DEV_VERSION} #: ./Nightmares_of_Meloen/_dev_/eras/aoh+nightmares.cfg:5 msgid "Heroes+(dev)Nightmares" msgstr "" #. [multiplayer_side]: id=Random_default #: ./Nightmares_of_Meloen/_dev_/eras/aoh+nightmares.cfg:10 ./Nightmares_of_Meloen/_dev_/eras/default+nightmares.cfg:10 ./Nightmares_of_Meloen/_lts_/eras/aoh+nightmares.cfg:10 ./Nightmares_of_Meloen/_lts_/eras/default+nightmares.cfg:10 ./Nightmares_of_Meloen/eras/aoh+nightmares.cfg:10 ./Nightmares_of_Meloen/eras/default+nightmares.cfg:10 msgid "Random Default" msgstr "" #. [era]: id=nightmares_of_meloen_devel_{NIGHTMARES_OF_MELOEN__DEV_VERSION} #: ./Nightmares_of_Meloen/_dev_/eras/default+nightmares.cfg:5 msgid "Default+(dev)Nightmares" msgstr "" #. [multiplayer_side]: id=nightmares, type=random #: ./Nightmares_of_Meloen/_dev_/factions/nightmares-aoh.cfg:8 ./Nightmares_of_Meloen/_dev_/factions/nightmares-default.cfg:18 ./Nightmares_of_Meloen/_lts_/factions/nightmares-aoh.cfg:8 ./Nightmares_of_Meloen/_lts_/factions/nightmares-default.cfg:18 ./Nightmares_of_Meloen/factions/nightmares-aoh.cfg:8 ./Nightmares_of_Meloen/factions/nightmares-default.cfg:8 msgid "Nightmares of Meloen" msgstr "" #. [race]: id=_DEV_aberration #. [race]: id=_LTS_aberration #. [race]: id=aberration #: ./Nightmares_of_Meloen/_dev_/races/race_abberation.cfg:9 ./Nightmares_of_Meloen/_lts_/races/race_abberation.cfg:9 ./Nightmares_of_Meloen/races/race_abberation.cfg:9 msgid "race^Aberration" msgstr "" #. [race]: id=_DEV_aberration #. [race]: id=_LTS_aberration #. [race]: id=aberration #: ./Nightmares_of_Meloen/_dev_/races/race_abberation.cfg:10 ./Nightmares_of_Meloen/_lts_/races/race_abberation.cfg:10 ./Nightmares_of_Meloen/races/race_abberation.cfg:10 msgid "race+plural^Aberrations" msgstr "" #. [race]: id=_DEV_aberration #. [race]: id=_LTS_aberration #. [race]: id=aberration #: ./Nightmares_of_Meloen/_dev_/races/race_abberation.cfg:12 ./Nightmares_of_Meloen/_lts_/races/race_abberation.cfg:12 ./Nightmares_of_Meloen/races/race_abberation.cfg:12 msgid "So deformed physically that it's immediately obvious that they can't be natural and must have been either created or altered by magic, early in their development cycle." msgstr "" #. [race]: id=_DEV_elemental #. [race]: id=_LTS_elemental #. [race]: id=elemental #: ./Nightmares_of_Meloen/_dev_/races/race_elemental.cfg:9 ./Nightmares_of_Meloen/_lts_/races/race_elemental.cfg:9 ./Nightmares_of_Meloen/races/race_elemental.cfg:9 msgid "race^Elemental" msgstr "" #. [race]: id=_DEV_elemental #. [race]: id=_LTS_elemental #. [race]: id=elemental #: ./Nightmares_of_Meloen/_dev_/races/race_elemental.cfg:10 ./Nightmares_of_Meloen/_lts_/races/race_elemental.cfg:10 ./Nightmares_of_Meloen/races/race_elemental.cfg:10 msgid "race+plural^Elementals" msgstr "" #. [race]: id=_DEV_elemental #. [race]: id=_LTS_elemental #. [race]: id=elemental #: ./Nightmares_of_Meloen/_dev_/races/race_elemental.cfg:21 ./Nightmares_of_Meloen/_lts_/races/race_elemental.cfg:21 ./Nightmares_of_Meloen/races/race_elemental.cfg:18 msgid "The Elementals are the guardians of the World, spirits of the elements that incarnate themselves to fight. They are reclusive, but can be quite fierce and brutal, for as it is said, there is nothing more ruthless than nature." msgstr "" #. [race]: id=_DEV_insect #. [race]: id=_LTS_insect #. [race]: id=insect #: ./Nightmares_of_Meloen/_dev_/races/race_insect.cfg:9 ./Nightmares_of_Meloen/_lts_/races/race_insect.cfg:9 ./Nightmares_of_Meloen/races/race_insect.cfg:9 msgid "race^Insect" msgstr "" #. [race]: id=_DEV_insect #. [race]: id=_LTS_insect #. [race]: id=insect #: ./Nightmares_of_Meloen/_dev_/races/race_insect.cfg:10 ./Nightmares_of_Meloen/_lts_/races/race_insect.cfg:10 ./Nightmares_of_Meloen/races/race_insect.cfg:10 msgid "race+plural^Insects" msgstr "" #. [race]: id=_DEV_insect #. [race]: id=_LTS_insect #. [race]: id=insect #: ./Nightmares_of_Meloen/_dev_/races/race_insect.cfg:13 ./Nightmares_of_Meloen/_lts_/races/race_insect.cfg:13 ./Nightmares_of_Meloen/races/race_insect.cfg:13 msgid "One insect is nothing, a dozen of them just cause a nuisance, a swarm tends to cause problems, an army... You don't want to face an army. Be mindful of the little things, they might hurt you more than you expect. You can't poison, plague or drain insects." msgstr "" #. [race]: id=_DEV_nightmare #. [race]: id=_LTS_nightmare #. [race]: id=nightmare #: ./Nightmares_of_Meloen/_dev_/races/race_nightmare.cfg:8 ./Nightmares_of_Meloen/_lts_/races/race_nightmare.cfg:8 ./Nightmares_of_Meloen/races/race_nightmare.cfg:8 msgid "race^Nightmare" msgstr "" #. [race]: id=_DEV_nightmare #. [race]: id=_LTS_nightmare #. [race]: id=nightmare #: ./Nightmares_of_Meloen/_dev_/races/race_nightmare.cfg:9 ./Nightmares_of_Meloen/_lts_/races/race_nightmare.cfg:9 ./Nightmares_of_Meloen/races/race_nightmare.cfg:9 msgid "race+plural^Nightmares" msgstr "" #. [race]: id=_DEV_nightmare #. [race]: id=_LTS_nightmare #. [race]: id=nightmare #: ./Nightmares_of_Meloen/_dev_/races/race_nightmare.cfg:12 ./Nightmares_of_Meloen/_lts_/races/race_nightmare.cfg:12 ./Nightmares_of_Meloen/races/race_nightmare.cfg:12 msgid "Meloen caused these... things, to incarnate the very fears gnawing at her soul and mind. Each one of them represents a single facet of terror she imprisoned herself in, and as such is unmatched in spreading fear and uncertainty beyond the limit of sanity. Nightmares are not alive and as such can't be plagued, poisoned or drained." msgstr "" #. [trait]: id=ruby #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:9 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:9 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:9 msgid "ruby" msgstr "" #. [trait]: id=ruby #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:10 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:10 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:10 msgid "female^ruby" msgstr "" #. [trait]: id=diamond #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:28 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:28 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:28 msgid "diamond" msgstr "" #. [trait]: id=diamond #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:29 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:29 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:29 msgid "female^diamond" msgstr "" #. [trait]: id=sapphire #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:46 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:46 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:46 msgid "sapphire" msgstr "" #. [trait]: id=sapphire #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:47 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:47 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:47 msgid "female^sapphire" msgstr "" #. [trait]: id=emerald #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:60 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:60 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:60 msgid "emerald" msgstr "" #. [trait]: id=emerald #: ./Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:61 ./Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:61 ./Nightmares_of_Meloen/traits/trait_elemental.cfg:61 msgid "female^emerald" msgstr "" #. [trait]: id=_DEV_insect #. [trait]: id=_LTS_insect #. [trait]: id=insect #: ./Nightmares_of_Meloen/_dev_/traits/trait_insect.cfg:10 ./Nightmares_of_Meloen/_lts_/traits/trait_insect.cfg:10 ./Nightmares_of_Meloen/traits/trait_insect.cfg:10 msgid "insect" msgstr "" #. [trait]: id=_DEV_nightmare #. [trait]: id=_LTS_nightmare #. [trait]: id=nightmare #: ./Nightmares_of_Meloen/_dev_/traits/trait_nightmare.cfg:8 ./Nightmares_of_Meloen/_lts_/traits/trait_nightmare.cfg:8 ./Nightmares_of_Meloen/traits/trait_nightmare.cfg:8 msgid "nightmare" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:83 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:83 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:51 msgid "slippery" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:87 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:87 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:55 msgid "+20% pierce resistance, +1 hitpoint" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:130 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:126 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:94 msgid "flexible" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:134 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:130 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:98 msgid "+20% impact resistance, +2 hitpoints +1 hitpoint per level" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:177 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:169 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:137 msgid "thick" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:181 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:173 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:141 msgid "+20% blade resistance" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:226 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:214 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:182 msgid "hard" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:230 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:218 msgid "+20% blade and pierce resistance, -20% impact resistance, -5% hitpoints" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:336 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:320 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:254 msgid "+1 melee damage, +1 hitpoint" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:390 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:370 ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:302 msgid "+4 hitpoints +1 hitpoint per level" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:439 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:415 msgid "-20% experience needed for promotion" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:494 ./Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:466 msgid "+1 movement, -5% hitpoints" msgstr "" #. [unit_type]: id=Black Cat, race=aberration, description={BLACK_CAT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_DEV_Black Cat, race=_DEV_aberration, description={BLACK_CAT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_LTS_Black Cat, race=_LTS_aberration, description={BLACK_CAT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_01_black_cat.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_01_black_cat.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_bc_01_black_cat.cfg:6 msgid "Black Cat" msgstr "" #. [attack]: type=arcane #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_01_black_cat.cfg:54 ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_02_jinx_beast.cfg:53 ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_03_calamity.cfg:55 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_01_black_cat.cfg:54 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_02_jinx_beast.cfg:53 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_03_calamity.cfg:55 ./Nightmares_of_Meloen/units/aberrations/ab_bc_01_black_cat.cfg:53 ./Nightmares_of_Meloen/units/aberrations/ab_bc_02_jinx_beast.cfg:53 ./Nightmares_of_Meloen/units/aberrations/ab_bc_03_calamity.cfg:55 msgid "ill omen" msgstr "" #. [unit_type]: id=Jinx Beast, race=aberration, description={JINX_BEAST_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_DEV_Jinx Beast, race=_DEV_aberration, description={JINX_BEAST_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_LTS_Jinx Beast, race=_LTS_aberration, description={JINX_BEAST_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_02_jinx_beast.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_02_jinx_beast.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_bc_02_jinx_beast.cfg:6 msgid "Jinx Beast" msgstr "" #. [unit_type]: id=Calamity, race=aberration, description={CALAMITY_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_DEV_Calamity, race=_DEV_aberration, description={CALAMITY_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_LTS_Calamity, race=_LTS_aberration, description={CALAMITY_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_03_calamity.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_03_calamity.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_bc_03_calamity.cfg:6 msgid "Calamity" msgstr "" #. [unit_type]: id=Scornful Watcher, race=aberration, description={SCORNFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_DEV_Scornful Watcher, race=_DEV_aberration, description={SCORNFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_LTS_Scornful Watcher, race=_LTS_aberration, description={SCORNFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_01_scornful_watcher.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_01_scornful_watcher.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_sw_01_scornful_watcher.cfg:6 msgid "Scornful Watcher" msgstr "" #. [attack]: type=impact #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_01_scornful_watcher.cfg:53 ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:44 ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_03_inquisitor.cfg:46 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_01_scornful_watcher.cfg:53 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:44 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_03_inquisitor.cfg:46 ./Nightmares_of_Meloen/units/aberrations/ab_sw_01_scornful_watcher.cfg:52 ./Nightmares_of_Meloen/units/aberrations/ab_sw_02_spiteful_watcher.cfg:44 ./Nightmares_of_Meloen/units/aberrations/ab_sw_03_inquisitor.cfg:46 msgid "kick" msgstr "" #. [attack]: type=arcane_focus #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_01_scornful_watcher.cfg:62 ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:53 ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_03_inquisitor.cfg:55 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_01_scornful_watcher.cfg:62 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:53 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_03_inquisitor.cfg:55 ./Nightmares_of_Meloen/units/aberrations/ab_sw_01_scornful_watcher.cfg:61 ./Nightmares_of_Meloen/units/aberrations/ab_sw_02_spiteful_watcher.cfg:53 ./Nightmares_of_Meloen/units/aberrations/ab_sw_03_inquisitor.cfg:55 msgid "stare" msgstr "" #. [unit_type]: id=Spiteful Watcher, race=aberration, description={SPITEFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_DEV_Spiteful Watcher, race=_DEV_aberration, description={SPITEFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_LTS_Spiteful Watcher, race=_LTS_aberration, description={SPITEFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_sw_02_spiteful_watcher.cfg:6 msgid "Spiteful Watcher" msgstr "" #. [unit_type]: id=Inquisitor, race=aberration, description={INQUISITOR_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_DEV_Inquisitor, race=_DEV_aberration, description={INQUISITOR_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_LTS_Inquisitor, race=_LTS_aberration, description={INQUISITOR_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_03_inquisitor.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_03_inquisitor.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_sw_03_inquisitor.cfg:6 msgid "Inquisitor" msgstr "" #. [unit_type]: id=Unhatched, race=aberration, description={UNHATCHED_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_DEV_Unhatched, race=_DEV_aberration, description={UNHATCHED_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_LTS_Unhatched, race=_LTS_aberration, description={UNHATCHED_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_01_unhatched.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_01_unhatched.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_un_01_unhatched.cfg:6 msgid "Unhatched" msgstr "" #. [unit_type]: id=Angry One, race=aberration, description={ANGRY_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_BERSERK} #. [unit_type]: id=_DEV_Angry One, race=_DEV_aberration, description={ANGRY_ONE_DESCRIPTION} #. [unit_type]: id=_LTS_Angry One, race=_LTS_aberration, description={ANGRY_ONE_DESCRIPTION} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_02_angry_one.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_02_angry_one.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_un_02_angry_one.cfg:6 msgid "Angry One" msgstr "" #. [unit_type]: id=Rash One, race=aberration, description={RASH_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_DEV_Rash One, race=_DEV_aberration, description={RASH_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_LTS_Rash One, race=_LTS_aberration, description={RASH_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_02b_rash_one.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_02b_rash_one.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_un_02b_rash_one.cfg:6 msgid "Rash One" msgstr "" #. [unit_type]: id=Raging One, race=aberration, description={RAGING_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_BERSERK} #. [unit_type]: id=_DEV_Raging One, race=_DEV_aberration, description={RAGING_ONE_DESCRIPTION} #. [unit_type]: id=_LTS_Raging One, race=_LTS_aberration, description={RAGING_ONE_DESCRIPTION} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_03_raging_one.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_03_raging_one.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_un_03_raging_one.cfg:6 msgid "Raging One" msgstr "" #. [unit_type]: id=Reckless One, race=aberration, description={RECKLESS_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_DEV_Reckless One, race=_DEV_aberration, description={RECKLESS_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_LTS_Reckless One, race=_LTS_aberration, description={RECKLESS_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #: ./Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_03b_reckless_one.cfg:6 ./Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_03b_reckless_one.cfg:6 ./Nightmares_of_Meloen/units/aberrations/ab_un_03b_reckless_one.cfg:6 msgid "Reckless One" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:22 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:22 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:23 msgid "Tornado Form of Unstable Elemental" msgstr "" #. [attack]: type=blade #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:34 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:40 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:34 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:40 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:35 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:40 msgid "gust" msgstr "" #. [attack]: type=blade #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:43 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:49 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:43 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:49 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:44 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:49 msgid "air blast" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:83 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:83 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:84 msgid "Bramble Form of Unstable Elemental" msgstr "" #. [attack]: type=impact #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:94 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:99 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:94 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:99 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:95 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:99 msgid "crush" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:105 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:105 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:106 msgid "Quake Form of Unstable Elemental" msgstr "" #. [attack]: type=impact #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:116 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:120 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:116 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:120 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:117 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:120 msgid "shatter" msgstr "" #. [attack]: type=impact #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:125 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:129 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:125 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:129 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:126 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:129 msgid "boulder" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:177 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:177 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:178 msgid "Whirlpool Form of Unstable Elemental" msgstr "" #. [attack]: type=blade #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:231 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:234 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:231 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:234 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:232 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:234 msgid "billow" msgstr "" #. [attack]: type=impact #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:240 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:243 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:240 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:243 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:241 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:243 msgid "water blast" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:330 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:330 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:331 msgid "Sandstorm Form of Unstable Elemental" msgstr "" #. [attack]: type=blade #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:341 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:343 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:341 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:343 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:342 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:343 msgid "devil dust" msgstr "" #. [attack]: type=blade #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:350 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:352 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:350 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:352 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:351 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:352 msgid "sand blast" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:391 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:391 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:392 msgid "Frost Form of Unstable Elemental" msgstr "" #. [attack]: type=pierce #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:402 ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:403 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:402 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:403 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:403 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:403 msgid "deathblow" msgstr "" #. [unit_type]: id=Unstable Elemental #. [unit_type]: id=_DEV_Unstable Elemental #. [unit_type]: id=_LTS_Unstable Elemental #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:414 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:414 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:460 msgid "Unstable Elemental" msgstr "" #. [unit_type]: id=unstable_tornado #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:462 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:462 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:508 msgid "Unstable Elemental — Tornado Form" msgstr "" #. [unit_type]: id=unstable_bramble #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:468 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:468 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:514 msgid "Unstable Elemental — Bramble Form" msgstr "" #. [unit_type]: id=unstable_quake #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:474 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:474 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:520 msgid "Unstable Elemental — Quake Form" msgstr "" #. [unit_type]: id=unstable_whirlpool #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:480 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:480 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:526 msgid "Unstable Elemental — Whirlpool Form" msgstr "" #. [unit_type]: id=unstable_sandstorm #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:486 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:486 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:532 msgid "Unstable Elemental — Sandstorm Form" msgstr "" #. [unit_type]: id=unstable_frost #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:492 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:492 ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:538 msgid "Unstable Elemental — Frost Form" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:28 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:28 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:28 msgid "Tornado Form of Nature Wrath" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:89 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:89 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:89 msgid "Bramble Form of Nature Wrath" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:110 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:110 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:110 msgid "Quake Form of Nature Wrath" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:181 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:181 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:181 msgid "Whirlpool Form of Nature Wrath" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:333 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:333 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:333 msgid "Sandstorm Form of Nature Wrath" msgstr "" #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:393 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:393 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:393 msgid "Frost Form of Nature Wrath" msgstr "" #. [unit_type]: id=Nature Wrath #. [unit_type]: id=_DEV_Nature Wrath #. [unit_type]: id=_LTS_Nature Wrath #: ./Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:415 ./Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:415 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:460 msgid "Nature Wrath" msgstr "" #. [unit_type]: id=Creepers, race=insect, description={INSECT_COMMON_DESCRIPTION} #. [unit_type]: id=_DEV_Creepers, race=_DEV_insect, description={INSECT_COMMON_DESCRIPTION} #. [unit_type]: id=_LTS_Creepers, race=_LTS_insect, description={INSECT_COMMON_DESCRIPTION} #. [variation]: id=Creepers, race=insect, description={INSECT_COMMON_DESCRIPTION} #. [variation]: id=_DEV_Creepers, race=_DEV_insect, description={INSECT_COMMON_DESCRIPTION} #. [variation]: id=_LTS_Creepers, race=_LTS_insect, description={INSECT_COMMON_DESCRIPTION} #: ./Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:6 ./Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:83 ./Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:129 ./Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:6 ./Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:83 ./Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:129 ./Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:6 ./Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:83 ./Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:131 msgid "Creepers" msgstr "" #. [attack]: type=pierce #: ./Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:69 ./Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:114 ./Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:166 ./Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:69 ./Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:114 ./Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:166 ./Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:69 ./Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:116 ./Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:166 msgid "sting" msgstr "" #. [unit_type]: id=Howling Darkness, race=nightmare, description={HOWLING_DARKNESS_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_DEV_Howling Darkness, race=_DEV_nightmare, description={HOWLING_DARKNESS_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_LTS_Howling Darkness, race=_LTS_nightmare, description={HOWLING_DARKNESS_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_HORROR} #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_01_howling_darkness.cfg:6 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_01_howling_darkness.cfg:6 ./Nightmares_of_Meloen/units/nightmares/ni_hd_01_howling_darkness.cfg:6 msgid "Howling Darkness" msgstr "" #. [attack]: type=cold #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_01_howling_darkness.cfg:35 ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:48 ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_03_eternal_night.cfg:50 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_01_howling_darkness.cfg:35 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:48 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_03_eternal_night.cfg:50 ./Nightmares_of_Meloen/units/nightmares/ni_hd_01_howling_darkness.cfg:35 ./Nightmares_of_Meloen/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:48 ./Nightmares_of_Meloen/units/nightmares/ni_hd_03_eternal_night.cfg:50 msgid "howl" msgstr "" #. [unit_type]: id=Cloud of Gloom, race=nightmare, description={CLOUD_OF_GLOOM_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_DEV_Cloud of Gloom, race=_DEV_nightmare, description={CLOUD_OF_GLOOM_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_LTS_Cloud of Gloom, race=_LTS_nightmare, description={CLOUD_OF_GLOOM_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:6 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:6 ./Nightmares_of_Meloen/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:6 msgid "Cloud of Gloom" msgstr "" #. [attack]: type=cold #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:36 ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_03_eternal_night.cfg:37 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:36 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_03_eternal_night.cfg:37 ./Nightmares_of_Meloen/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:36 ./Nightmares_of_Meloen/units/nightmares/ni_hd_03_eternal_night.cfg:37 msgid "cold aura" msgstr "" #. [unit_type]: id=Eternal Night, race=nightmare, description={ETERNAL_NIGHT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_DEV_Eternal Night, race=_DEV_nightmare, description={ETERNAL_NIGHT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_LTS_Eternal Night, race=_LTS_nightmare, description={ETERNAL_NIGHT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_03_eternal_night.cfg:6 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_03_eternal_night.cfg:6 ./Nightmares_of_Meloen/units/nightmares/ni_hd_03_eternal_night.cfg:6 msgid "Eternal Night" msgstr "" #. [unit_type]: id=Life Thief, race=nightmare, description={LIFE_THIEF_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_DEV_Life Thief, race=_DEV_nightmare, description={LIFE_THIEF_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_LTS_Life Thief, race=_LTS_nightmare, description={LIFE_THIEF_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_01_life_thief.cfg:6 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_01_life_thief.cfg:6 ./Nightmares_of_Meloen/units/nightmares/ni_lt_01_life_thief.cfg:6 msgid "Life Thief" msgstr "" #. [attack]: type=arcane #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_01_life_thief.cfg:31 ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_02_soul_snatcher.cfg:31 ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_03_death_spectre.cfg:33 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_01_life_thief.cfg:31 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_02_soul_snatcher.cfg:31 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_03_death_spectre.cfg:33 ./Nightmares_of_Meloen/units/nightmares/ni_lt_01_life_thief.cfg:31 ./Nightmares_of_Meloen/units/nightmares/ni_lt_02_soul_snatcher.cfg:31 ./Nightmares_of_Meloen/units/nightmares/ni_lt_03_death_spectre.cfg:33 msgid "soul grasp" msgstr "" #. [unit_type]: id=Soul Snatcher, race=nightmare, description={SOUL_SNATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_DEV_Soul Snatcher, race=_DEV_nightmare, description={SOUL_SNATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_LTS_Soul Snatcher, race=_LTS_nightmare, description={SOUL_SNATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_02_soul_snatcher.cfg:6 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_02_soul_snatcher.cfg:6 ./Nightmares_of_Meloen/units/nightmares/ni_lt_02_soul_snatcher.cfg:6 msgid "Soul Snatcher" msgstr "" #. [unit_type]: id=Death Spectre, race=nightmare, description={DEATH_SPECTRE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_DEV_Death Spectre, race=_DEV_nightmare, description={DEATH_SPECTRE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_LTS_Death Spectre, race=_LTS_nightmare, description={DEATH_SPECTRE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #: ./Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_03_death_spectre.cfg:6 ./Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_03_death_spectre.cfg:6 ./Nightmares_of_Meloen/units/nightmares/ni_lt_03_death_spectre.cfg:6 msgid "Death Spectre" msgstr "" #. [advancement]: id=amla_creep1 #. [advancement]: id=amla_creep3 #. [advancement]: id=amla_creep5 #: ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:8 ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:87 ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:172 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:8 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:87 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:172 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:8 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:87 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:172 msgid "Max HP bonus +1, regenerate +2" msgstr "" #. [advancement]: id=amla_creep2 #. [advancement]: id=amla_creep4 #. [advancement]: id=amla_creep6 #. [advancement]: id=amla_creep8 #: ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:50 ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:131 ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:216 ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:297 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:50 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:131 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:216 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:297 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:50 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:131 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:216 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:297 msgid "Max HP bonus +1, damage +1" msgstr "" #. [advancement]: id=amla_creep7 #: ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:253 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:253 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:253 msgid "Max HP bonus +1, regenerate +8" msgstr "" #. [advancement]: id=amla_creep_above #: ./Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:334 ./Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:334 ./Nightmares_of_Meloen/utils/amla_creepers.cfg:334 msgid "Max HP bonus +3" msgstr "" #. [dummy]: id=weapon_arcane_focus #: ./Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:6 ./Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:7 ./Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:6 ./Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:7 ./Nightmares_of_Meloen/utils/arcane_focus.cfg:8 ./Nightmares_of_Meloen/utils/arcane_focus.cfg:9 msgid "arcane focus" msgstr "" #. [dummy]: id=weapon_arcane_focus #: ./Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:8 ./Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:10 ./Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:8 ./Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:10 ./Nightmares_of_Meloen/utils/arcane_focus.cfg:10 ./Nightmares_of_Meloen/utils/arcane_focus.cfg:12 msgid "" "Arcane focus:\n" "The opposite of arcane resistance is used for damage calculation. Thus, this attack is more efficient against most humans." msgstr "" #: ./Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:75 ./Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:75 ./Nightmares_of_Meloen/utils/arcane_focus.cfg:71 msgid " Many creatures of the world of Wesnoth are partly animated through magic. They perceive the world with more than simply their reason and instinct and are consequently less affected by this sort of mental attack." msgstr "" #. [leadership]: id=band #: ./Nightmares_of_Meloen/_dev_/utils/band.cfg:7 ./Nightmares_of_Meloen/_lts_/utils/band.cfg:7 ./Nightmares_of_Meloen/utils/band.cfg:7 msgid "band insect" msgstr "" #. [leadership]: id=band #: ./Nightmares_of_Meloen/_dev_/utils/band.cfg:8 ./Nightmares_of_Meloen/_lts_/utils/band.cfg:8 ./Nightmares_of_Meloen/utils/band.cfg:8 msgid "" "Band Insect:\n" "When attacking, the unit gets an additional strike for each insect next to it" msgstr "" #. [leadership]: id=_DEV_horror #. [leadership]: id=_LTS_horror #. [leadership]: id=horror #: ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:8 ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:79 ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:171 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:8 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:79 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:171 ./Nightmares_of_Meloen/utils/horror.cfg:8 ./Nightmares_of_Meloen/utils/horror.cfg:79 ./Nightmares_of_Meloen/utils/horror.cfg:171 msgid "horror" msgstr "" #. [leadership]: id=_DEV_horror #. [leadership]: id=_LTS_horror #. [leadership]: id=horror #: ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:9 ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:80 ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:172 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:9 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:80 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:172 ./Nightmares_of_Meloen/utils/horror.cfg:9 ./Nightmares_of_Meloen/utils/horror.cfg:80 ./Nightmares_of_Meloen/utils/horror.cfg:172 msgid "" "Horror:\n" "This unit can frighten living enemy units that are next to it, making them fight worse.\n" "\n" "Adjacent enemy units will do less damage in battle. When a unit adjacent to and is an enemy of the unit with Horror engages in combat, its attacks do 15% less damage times the difference in their levels + 25%. Non-living units are not affected and units that are 1 level above do 10% less damage." msgstr "" #: ./Nightmares_of_Meloen/_dev_/utils/horror.cfg:280 ./Nightmares_of_Meloen/_lts_/utils/horror.cfg:280 ./Nightmares_of_Meloen/utils/horror.cfg:280 msgid " The horror skill of this unit scares enemy units next to it so that they deal less damage in combat, though this only applies to living units." msgstr "" #. [dummy]: id=_DEV_weapon_special_jinx #. [dummy]: id=_LTS_weapon_special_jinx #. [dummy]: id=weapon_special_jinx #: ./Nightmares_of_Meloen/_dev_/utils/jinx.cfg:14 ./Nightmares_of_Meloen/_dev_/utils/jinx.cfg:15 ./Nightmares_of_Meloen/_lts_/utils/jinx.cfg:14 ./Nightmares_of_Meloen/_lts_/utils/jinx.cfg:15 ./Nightmares_of_Meloen/utils/jinx.cfg:15 ./Nightmares_of_Meloen/utils/jinx.cfg:17 msgid "jinx" msgstr "" #. [dummy]: id=_DEV_weapon_special_jinx #. [dummy]: id=_LTS_weapon_special_jinx #: ./Nightmares_of_Meloen/_dev_/utils/jinx.cfg:16 ./Nightmares_of_Meloen/_dev_/utils/jinx.cfg:19 ./Nightmares_of_Meloen/_lts_/utils/jinx.cfg:16 ./Nightmares_of_Meloen/_lts_/utils/jinx.cfg:19 msgid "" "Jinx:\n" "Curses the hit unit. The cursed unit gets a 15% defense penalty on every terrain until it is regenerating, is cured by a healer or in a village.\n" "Does not affect undeads, and the defense value can't go lower than 20%." msgstr "" #: ./Nightmares_of_Meloen/_dev_/utils/jinx.cfg:67 ./Nightmares_of_Meloen/_dev_/utils/jinx.cfg:102 ./Nightmares_of_Meloen/_lts_/utils/jinx.cfg:67 ./Nightmares_of_Meloen/_lts_/utils/jinx.cfg:102 ./Nightmares_of_Meloen/utils/jinx.cfg:93 ./Nightmares_of_Meloen/utils/jinx.cfg:143 msgid "cursed" msgstr "" #. [regenerate]: id=regen_{THAT_MUCH} #: ./Nightmares_of_Meloen/_dev_/utils/regen.cfg:7 ./Nightmares_of_Meloen/_lts_/utils/regen.cfg:7 ./Nightmares_of_Meloen/utils/regen.cfg:7 msgid "regen+" msgstr "" #. [regenerate]: id=regen_{THAT_MUCH} #: ./Nightmares_of_Meloen/_dev_/utils/regen.cfg:8 ./Nightmares_of_Meloen/_lts_/utils/regen.cfg:8 ./Nightmares_of_Meloen/utils/regen.cfg:8 msgid "Regenerate + " msgstr "" #. [terrain_link]: id=_DEV_terrain_link #. [terrain_link]: id=_LTS_terrain_link #. [terrain_link]: id=terrain_link #: ./Nightmares_of_Meloen/_dev_/utils/terrain_link.cfg:7 ./Nightmares_of_Meloen/_lts_/utils/terrain_link.cfg:7 ./Nightmares_of_Meloen/utils/terrain_link.cfg:7 msgid "terrain link" msgstr "" #. [terrain_link]: id=_DEV_terrain_link #. [terrain_link]: id=_LTS_terrain_link #. [terrain_link]: id=terrain_link #: ./Nightmares_of_Meloen/_dev_/utils/terrain_link.cfg:9 ./Nightmares_of_Meloen/_lts_/utils/terrain_link.cfg:9 ./Nightmares_of_Meloen/utils/terrain_link.cfg:9 msgid "" "Terrain link:\n" "That unit mutates depending on the terrain you're moving on.\n" "\n" "Tornado form — from plains, castles, chasms, and almost all villages. Very mobile unit, low resistance, weak attack.\n" "\n" "Quake form — from caves, hills, and mountains. Low movement and good resistance.\n" "\n" "Bramble form — from forests and mushrooms groves. Low movement, low defense, good resistance except to fire, can slow enemies.\n" "\n" "Whirlpool form — from swamps, fords, shallow and deep water. High movement only in water, medium to low resistance.\n" "\n" "Sandstorm form — from sand based terrain. High mobility on sand like terrain, medium to low resistance.\n" "\n" "Frost form — from snow based terrain. Low mobility, good resistance except to fire and impact, can slow enemies." msgstr "" #: ./Nightmares_of_Meloen/_dev_/utils/terrain_link.cfg:484 ./Nightmares_of_Meloen/_lts_/utils/terrain_link.cfg:484 ./Nightmares_of_Meloen/utils/terrain_link.cfg:484 msgid " That unit mutates depending on the terrain she is moving to, taking a form that result in better defense and movement." msgstr "" #. [upkeep]: id=_DEV_upkeep_band #. [upkeep]: id=_LTS_upkeep_band #. [upkeep]: id=upkeep_band #: ./Nightmares_of_Meloen/_dev_/utils/upkeep_band.cfg:70 ./Nightmares_of_Meloen/_lts_/utils/upkeep_band.cfg:70 ./Nightmares_of_Meloen/utils/upkeep_band.cfg:6 msgid "upkeep band" msgstr "" #. [upkeep]: id=_DEV_upkeep_band #. [upkeep]: id=_LTS_upkeep_band #. [upkeep]: id=upkeep_band #: ./Nightmares_of_Meloen/_dev_/utils/upkeep_band.cfg:71 ./Nightmares_of_Meloen/_lts_/utils/upkeep_band.cfg:71 ./Nightmares_of_Meloen/utils/upkeep_band.cfg:7 msgid "" "Upkeep Band:\n" "You pay an additional 1 gold upkeep for each band of creature having the banding ability under your control. A unit with the banding ability, when alone, is also considered as a band (of 1 unit)." msgstr "" #: ./Nightmares_of_Meloen/_dev_/utils/upkeep_band.cfg:334 ./Nightmares_of_Meloen/_lts_/utils/upkeep_band.cfg:334 ./Nightmares_of_Meloen/utils/upkeep_band.cfg:210 msgid "−1 gold" msgstr "" #. [era]: id=aoh_nightmares_of_meloen_LTS_{NIGHTMARES_OF_MELOEN__LTS_VERSION} #: ./Nightmares_of_Meloen/_lts_/eras/aoh+nightmares.cfg:5 msgid "Heroes+(lts)Nightmares" msgstr "" #. [era]: id=nightmares_of_meloen_LTS_{NIGHTMARES_OF_MELOEN__LTS_VERSION} #: ./Nightmares_of_Meloen/_lts_/eras/default+nightmares.cfg:5 msgid "Default+(lts)Nightmares" msgstr "" #. [language] #: ./Nightmares_of_Meloen/english.cfg:4 msgid "type^arcane focus" msgstr "" #. [era]: id=aoh_nightmares_of_meloen_{NIGHTMARES_OF_MELOEN_VERSION} #: ./Nightmares_of_Meloen/eras/aoh+nightmares.cfg:5 msgid "Heroes+Nightmares" msgstr "" #. [era]: id=nightmares_of_meloen_{NIGHTMARES_OF_MELOEN_VERSION} #: ./Nightmares_of_Meloen/eras/default+nightmares.cfg:5 msgid "Default+Nightmares" msgstr "" #. [trait]: id=insect #. [trait]: id=nightmare #: ./Nightmares_of_Meloen/traits/trait_insect.cfg:11 ./Nightmares_of_Meloen/traits/trait_nightmare.cfg:9 msgid "Immune to drain, poison and plague" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:186 msgid "+20% blade and pierce resistance, −20% impact resistance, −5% hitpoints" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:345 msgid "−20% experience needed for promotion" msgstr "" #. [set_variable] #: ./Nightmares_of_Meloen/traits/trait_unhatched.cfg:394 msgid "+1 movement, −5% hitpoints" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:4 msgid "" "Fate can be treacherous at times, as quick to offer you a present as to turn it into a burden. When Meloen succeeded in brushing the knowledge of magic's origin with the tip of her mind during a short burst of supreme lucidity, she fused with her environment, against all odds. But her innate insecurity led to ever greater self-doubt and she speculated that luck only was responsible for these events, and not her determination and work. Indeed, she came to believe that misfortune toyed with her life, amusing itself by putting her in a nightmare.\n" "Black cats are simple forest creatures that have turned into hideous chimeras through Meloen's dark thoughts. Although no one knows what kind of magic is behind their power, it seems that any creature that crosses their evil eyes is struck by misfortune." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:8 msgid "" "Sage Hogene, excerpt from a conversation with Lieutenant Artingale:\n" "'- My Lord, I have divined the nature of those beasts' capacity. There is no curse, it is only a mind trick.\n" "- What do you mean, Hogene? Facts prove you wrong, the men are clearly struck by misfortune. Look at them struggle to fight: they seem unable to parry the simplest blow as soon as they meet the damned creatures.\n" "- They are under the effects of some sort of hypnosis, Lieutenant. They are self-deluded into their own misfortune. The men themselves are responsible of their own clumsiness! Fortunately, I have found a way to dispel the clouds in their minds, and restore their ability to fight.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:14 msgid "" "Noble Ordwin, Nemesis:\n" "'Nothing but a cruel wound, a blow dealt to our mind\n" "That turns hope into despair and makes us resign.\n" "I know my life's a gamble, but in that forest\n" "Misfortune made my path cross with my nemesis.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:21 msgid "Bad dream after bad dream, growing into nightmares, Meloen fell into a paranoid dementia, thinking to be judged for her misdeeds. She recalled her childhood, when she was afraid of how people looked at her. The Scornful Watchers were born from this fear and now mentally attack their victims, turning their complexes into physical sufferings." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:24 msgid "" "Silver Mage Norsesh, Arcane Interactions - Analysis and Theorisation:\n" "'Intriguingly, the mental focus necessary to achieve substantial arcane effects is not without its liabilities. I hypothesize that the channels we develop in our minds are somehow accessible by certain external forces. The case of the Spiteful Watcher, an arcane creation to be found (at great peril to the finder) in southern Wesnoth, supports this hypothesis. These large, aggressive Watchers posess mental attacks that are especially dangerous for mages.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:28 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'I could feel the heat of the creature's gaze, even through my shield. It's disdain for me was like a crushing physical presence. Poor Thornton on my left took the full force of the attack, and though I risked my own life dragging him back to the village, the healers could do nothing to save the wretch.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:32 msgid "These hideous monsters came from the very first fear of Meloen: to mother a physically or mentally ill child. Not quite formed yet, the unhatched partly breaks the shell with its powerful legs, then its naturally agressive instinct guides it to complete its hatch by charging into foes." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:35 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'They were bad enough still in the shell. Once hatched, the especially aggressive ones attacked without pause, hurling themselves at us again and again, battling unto death.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:39 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'They're bad enough still in the shell. Once hatched, the particularly nasty-tempered ones could knock a man clean off the saddle in one blow. On more than one occasion the ugly brutes used their speed to get into our rear, where they did terrible damage to our injured soldiers.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:43 msgid "Dazed, Artingale staggered across the clearing, stepping over the shattered bones and dismembered limbs that littered the ground. The creature had burst suddenly from the undergrowth, giving his men no time to prepare a defense. In a matter of moments a third of the company had been mashed into paste, and the beast had raged off down the trail, evidently unconcerned with the terrible wounds it had taken in return." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/aberrations.cfg:46 msgid "" "Excerpt from a conversation between Lieutenant Artingale and Sage Hogene:\n" "'- Hogene, I often thank the Gods that the biggest Ragers are so very rare.\n" "- Are they so much more dangerous than the other unnatural denizens of the forest, my Lord?\n" "- Well, they kill you honestly, which is more than you can say for most. But the bloody smears they leave in their wake haunt my dreams.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:3 msgid "" "Despising herself, self-doubting, Meloen felt a strong distrust of her surroundings. Panarbori, the spirit of nature originally made to flesh by the power of Meloen's love toward the forest, had been also altered by the doubts of Meloen. He became the opposite of what the former silver mage was seeking in her companion: instead of being considerate and a source of stability, he became impulsive and violent. His fits of anger matched the wrath of nature itself and were responsible for natural catastrophes.\n" "\n" "These unstable elementals are bits of Panarbori released after a rage tantrum, with the help of Meloen's power." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:8 msgid "They are as unpredictable as their father, rushing like small furies from one battlefield to another." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:11 msgid "Their thorny branches grow wildly in all directions, seeking to strangle any life they encounter." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:14 msgid "The ground shudders as they attack in this form." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:17 msgid "They engulf foes in the turbulent waters that form them." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:20 msgid "They blast all they encounter with gouts of sand." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:23 msgid "They strike with a cold and biting fury." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/elementals.cfg:26 msgid "" "Silver Mage Norsesh, Arcane Interactions - Analysis and Theorisation:\n" "'We now consider the limits of potency in the usage of what is called magic by the common.... Control, in the absence of mental discipline, does not rise commensurately with increasing power. The critical factor appears to be opposition between the quantity of energy transmitted and the efficiency of that transmission.\n" "[...]\n" "A literal example of the inefficiency inherent in power increase is the growth of Unstable Elementals, beings found in the south of the Wesnoth region. In their late stage the creatures become incarnations of the very wrath of nature. Far from exerting greater control over their ever increasing energy, the elemental becomes the puppet of its own excess emotion, like a child trapped within the overgrown body of a man, changing from one wild state to another in response to its environment.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/insects.cfg:4 msgid "" "Lieutenant Artingale:\n" "'These degenerated insects band together in large swarms to wreck havoc on living beings in an irrationally aggressive way. An increasing number of reports from the outlying farmsteads describe clouds of bees behaving in this abnormal manner. Some devilry must lie behind it, and I know which unlucky company will be ordered to investigate.'\n" "\n" "Note: Isolated creepers can do but little harm, while large bands can pose a threat to any creature." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/nightmares.cfg:4 msgid "Meloen became obsessed with the fragility of life and the randomness of fate. Terrible visions beset her: an infant grown breathless and cold in the crib, its sleeping parents an arm's length away, a child fallen in a cistern, unable to swim or call for aid, a viper coiled in the flowerbed. The future, veiled in uncertainty, seemed to hold only the blackest of promises. As Meloen raged at these visions, the Howling Darkness coalesced." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/nightmares.cfg:7 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'The moon was long set when we heard the wailing again, a terrible sound that seemed to come from everywhere, promising infinite pain. But this time we spied it racing towards us through the trees... there among the darkest shadows, something blacker yet, like a hole in the night.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/nightmares.cfg:11 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'Though dawn should have come, the darkness did not lift, nor would it ever for many of my companions. It had decended on us like the shroud of some dreadful reaver, drifting past our unsuspecting pickets and achieving total surprise. Over the baleful howling of our foe could be heard the hopeless screams of its victims. I dropped my useless sword and fled for the river and its doubtful safety.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/nightmares.cfg:15 msgid "" "In her moments of happiness, Meloen enjoyed gazing at butterflies. In these rare moments of meditation she became conscious of their short lives and felt her own mortality deeply.\n" "\n" "While pregnant, Meloen dreamed of an eerie spirit shaped like a butterfly, floating above her and the child she was holding. She immediately identified the spirit as an underling of death itself, warning her that she wouldn't live long enough to see her unborn child grow. There was little time then, before spectres of death spread into the forest." msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/nightmares.cfg:20 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'I have experienced this scene a hundred times, as one merchant caravan or another wound its way along the verge of the deep woods: the quiet conversations of the wagoneers, the soldiers boastfully narrating their exploits of the day before, then the sudden anxiety of the horses, their fearful whinnying and rearing. Wagons and men alike stopped, all eyes and hears searching for the smallest sign. And then, the sudden, brutal attack of those demonic creatures.\n" "\n" "But though with time and hard-won experience we became skilled at driving them back to that cursed forest, our fear remained the same with each battle: the fear of losing our minds and souls, and ultimately, our lives.'" msgstr "" #: ./Nightmares_of_Meloen/units/descriptions/nightmares.cfg:26 msgid "" "Noble Ordwin, Touched by the Spectre:\n" "'What is to see, in the night of their mantle\n" "That fascinates us and makes us pass way\n" "Without a complaint in the midst of the battle?\n" "Our soul, waiting that instant for itself to display.'" msgstr "" #. [attack]: type=cold #: ./Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:412 ./Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:412 msgid "ice breath" msgstr "" #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:5 msgid "Before reading, let other players know so they don't get impatient." msgstr "" #. [message]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:12 msgid "Pick a Topic" msgstr "" #. [message]: speaker=narrator #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:15 ./Nightmares_of_Meloen/utils/how_to_play.cfg:34 msgid "How to play Nightmares of Meloen" msgstr "" #. [message]: speaker=narrator #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:21 ./Nightmares_of_Meloen/utils/how_to_play.cfg:101 msgid "How to play against Nightmares of Meloen" msgstr "" #. [message]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:35 ./Nightmares_of_Meloen/utils/how_to_play.cfg:102 msgid "You can read this via the browser at the address" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:39 ./Nightmares_of_Meloen/utils/how_to_play.cfg:106 msgid "General Strategy" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:46 msgid "Against Loyalists" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:53 msgid "Against Rebels" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:60 msgid "Against Northerners" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:67 msgid "Against Undead" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:74 msgid "Against Knalgans" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:81 msgid "Against Drakes" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:88 msgid "Against Nightmares" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:113 msgid "With Loyalists" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:120 msgid "With Rebels" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:127 msgid "With Northeners" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:134 msgid "With Undead" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:141 msgid "With Knalgans" msgstr "" #. [option]: speaker=narrator #: ./Nightmares_of_Meloen/utils/how_to_play.cfg:148 msgid "With Drakes" msgstr "" #. [dummy]: id=weapon_special_jinx #: ./Nightmares_of_Meloen/utils/jinx.cfg:16 ./Nightmares_of_Meloen/utils/jinx.cfg:18 msgid "female^jinx" msgstr "" #. [dummy]: id=weapon_special_jinx #: ./Nightmares_of_Meloen/utils/jinx.cfg:19 ./Nightmares_of_Meloen/utils/jinx.cfg:22 msgid "" "Jinx:\n" "Curses the hit unit. The cursed unit gets a 15% defense penalty on every terrain until it is cured by a healer or in a village.\n" "Does not affect undeads, and the defense value can't go lower than 10%." msgstr "" #: ./Nightmares_of_Meloen/utils/jinx.cfg:45 msgid "cursed: This unit is cursed. It unit gets a 15% defense penalty on every terrain." msgstr "" #: ./Nightmares_of_Meloen/utils/jinx.cfg:100 ./Nightmares_of_Meloen/utils/jinx.cfg:150 msgid "female^cursed" msgstr "" #. [set_menu_item]: id=NoM_utilities #: ./Nightmares_of_Meloen/utils/utility_menu.cfg:10 msgid "How to play" msgstr ""