msgid "" msgstr "" "Project-Id-Version: Nightmares_of_Meloen-1.12\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-31 09:52-0500\n" "PO-Revision-Date: 2012-10-23 23:04+0200\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: vi\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" #. [era]: id=aoh_nightmares_of_meloen_devel_{NIGHTMARES_OF_MELOEN__DEV_VERSION} #: Nightmares_of_Meloen/_dev_/eras/aoh+nightmares.cfg:5 msgid "Heroes+(dev)Nightmares" msgstr "" #. [multiplayer_side]: id=Random_default #: Nightmares_of_Meloen/_dev_/eras/aoh+nightmares.cfg:10 #: Nightmares_of_Meloen/_dev_/eras/default+nightmares.cfg:10 #: Nightmares_of_Meloen/_lts_/eras/aoh+nightmares.cfg:10 #: Nightmares_of_Meloen/_lts_/eras/default+nightmares.cfg:10 #: Nightmares_of_Meloen/eras/aoh+nightmares.cfg:10 #: Nightmares_of_Meloen/eras/default+nightmares.cfg:10 msgid "Random Default" msgstr "" #. [era]: id=nightmares_of_meloen_devel_{NIGHTMARES_OF_MELOEN__DEV_VERSION} #: Nightmares_of_Meloen/_dev_/eras/default+nightmares.cfg:5 msgid "Default+(dev)Nightmares" msgstr "" #. [multiplayer_side]: id=nightmares, type=random #: Nightmares_of_Meloen/_dev_/factions/nightmares-aoh.cfg:8 #: Nightmares_of_Meloen/_dev_/factions/nightmares-default.cfg:18 #: Nightmares_of_Meloen/_lts_/factions/nightmares-aoh.cfg:8 #: Nightmares_of_Meloen/_lts_/factions/nightmares-default.cfg:18 #: Nightmares_of_Meloen/factions/nightmares-aoh.cfg:8 #: Nightmares_of_Meloen/factions/nightmares-default.cfg:8 msgid "Nightmares of Meloen" msgstr "" #. [race]: id=_DEV_aberration #. [race]: id=_LTS_aberration #. [race]: id=aberration #: Nightmares_of_Meloen/_dev_/races/race_abberation.cfg:9 #: Nightmares_of_Meloen/_lts_/races/race_abberation.cfg:9 #: Nightmares_of_Meloen/races/race_abberation.cfg:9 msgid "race^Aberration" msgstr "" #. [race]: id=_DEV_aberration #. [race]: id=_LTS_aberration #. [race]: id=aberration #: Nightmares_of_Meloen/_dev_/races/race_abberation.cfg:10 #: Nightmares_of_Meloen/_lts_/races/race_abberation.cfg:10 #: Nightmares_of_Meloen/races/race_abberation.cfg:10 msgid "race+plural^Aberrations" msgstr "" #. [race]: id=_DEV_aberration #. [race]: id=_LTS_aberration #. [race]: id=aberration #: Nightmares_of_Meloen/_dev_/races/race_abberation.cfg:12 #: Nightmares_of_Meloen/_lts_/races/race_abberation.cfg:12 #: Nightmares_of_Meloen/races/race_abberation.cfg:12 msgid "" "So deformed physically that it's immediately obvious that they can't be " "natural and must have been either created or altered by magic, early in " "their development cycle." msgstr "" #. [race]: id=_DEV_elemental #. [race]: id=_LTS_elemental #. [race]: id=elemental #: Nightmares_of_Meloen/_dev_/races/race_elemental.cfg:9 #: Nightmares_of_Meloen/_lts_/races/race_elemental.cfg:9 #: Nightmares_of_Meloen/races/race_elemental.cfg:9 msgid "race^Elemental" msgstr "" #. [race]: id=_DEV_elemental #. [race]: id=_LTS_elemental #. [race]: id=elemental #: Nightmares_of_Meloen/_dev_/races/race_elemental.cfg:10 #: Nightmares_of_Meloen/_lts_/races/race_elemental.cfg:10 #: Nightmares_of_Meloen/races/race_elemental.cfg:10 msgid "race+plural^Elementals" msgstr "" #. [race]: id=_DEV_elemental #. [race]: id=_LTS_elemental #. [race]: id=elemental #: Nightmares_of_Meloen/_dev_/races/race_elemental.cfg:21 #: Nightmares_of_Meloen/_lts_/races/race_elemental.cfg:21 #: Nightmares_of_Meloen/races/race_elemental.cfg:18 msgid "" "The Elementals are the guardians of the World, spirits of the elements that " "incarnate themselves to fight. They are reclusive, but can be quite fierce " "and brutal, for as it is said, there is nothing more ruthless than nature." msgstr "" #. [race]: id=_DEV_insect #. [race]: id=_LTS_insect #. [race]: id=insect #: Nightmares_of_Meloen/_dev_/races/race_insect.cfg:9 #: Nightmares_of_Meloen/_lts_/races/race_insect.cfg:9 #: Nightmares_of_Meloen/races/race_insect.cfg:9 msgid "race^Insect" msgstr "" #. [race]: id=_DEV_insect #. [race]: id=_LTS_insect #. [race]: id=insect #: Nightmares_of_Meloen/_dev_/races/race_insect.cfg:10 #: Nightmares_of_Meloen/_lts_/races/race_insect.cfg:10 #: Nightmares_of_Meloen/races/race_insect.cfg:10 msgid "race+plural^Insects" msgstr "" #. [race]: id=_DEV_insect #. [race]: id=_LTS_insect #. [race]: id=insect #: Nightmares_of_Meloen/_dev_/races/race_insect.cfg:13 #: Nightmares_of_Meloen/_lts_/races/race_insect.cfg:13 #: Nightmares_of_Meloen/races/race_insect.cfg:13 msgid "" "One insect is nothing, a dozen of them just cause a nuisance, a swarm tends " "to cause problems, an army... You don't want to face an army. Be mindful of " "the little things, they might hurt you more than you expect. You can't " "poison, plague or drain insects." msgstr "" #. [race]: id=_DEV_nightmare #. [race]: id=_LTS_nightmare #. [race]: id=nightmare #: Nightmares_of_Meloen/_dev_/races/race_nightmare.cfg:8 #: Nightmares_of_Meloen/_lts_/races/race_nightmare.cfg:8 #: Nightmares_of_Meloen/races/race_nightmare.cfg:8 msgid "race^Nightmare" msgstr "" #. [race]: id=_DEV_nightmare #. [race]: id=_LTS_nightmare #. [race]: id=nightmare #: Nightmares_of_Meloen/_dev_/races/race_nightmare.cfg:9 #: Nightmares_of_Meloen/_lts_/races/race_nightmare.cfg:9 #: Nightmares_of_Meloen/races/race_nightmare.cfg:9 msgid "race+plural^Nightmares" msgstr "" #. [race]: id=_DEV_nightmare #. [race]: id=_LTS_nightmare #. [race]: id=nightmare #: Nightmares_of_Meloen/_dev_/races/race_nightmare.cfg:12 #: Nightmares_of_Meloen/_lts_/races/race_nightmare.cfg:12 #: Nightmares_of_Meloen/races/race_nightmare.cfg:12 msgid "" "Meloen caused these... things, to incarnate the very fears gnawing at her " "soul and mind. Each one of them represents a single facet of terror she " "imprisoned herself in, and as such is unmatched in spreading fear and " "uncertainty beyond the limit of sanity. Nightmares are not alive and as such " "can't be plagued, poisoned or drained." msgstr "" #. [trait]: id=ruby #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:9 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:9 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:9 msgid "ruby" msgstr "" #. [trait]: id=ruby #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:10 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:10 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:10 msgid "female^ruby" msgstr "" #. [trait]: id=diamond #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:28 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:28 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:28 msgid "diamond" msgstr "" #. [trait]: id=diamond #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:29 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:29 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:29 msgid "female^diamond" msgstr "" #. [trait]: id=sapphire #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:46 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:46 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:46 msgid "sapphire" msgstr "" #. [trait]: id=sapphire #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:47 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:47 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:47 msgid "female^sapphire" msgstr "" #. [trait]: id=emerald #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:60 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:60 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:60 msgid "emerald" msgstr "" #. [trait]: id=emerald #: Nightmares_of_Meloen/_dev_/traits/trait_elemental.cfg:61 #: Nightmares_of_Meloen/_lts_/traits/trait_elemental.cfg:61 #: Nightmares_of_Meloen/traits/trait_elemental.cfg:61 msgid "female^emerald" msgstr "" #. [trait]: id=_DEV_insect #. [trait]: id=_LTS_insect #. [trait]: id=insect #: Nightmares_of_Meloen/_dev_/traits/trait_insect.cfg:10 #: Nightmares_of_Meloen/_lts_/traits/trait_insect.cfg:10 #: Nightmares_of_Meloen/traits/trait_insect.cfg:10 msgid "insect" msgstr "" #. [trait]: id=_DEV_nightmare #. [trait]: id=_LTS_nightmare #. [trait]: id=nightmare #: Nightmares_of_Meloen/_dev_/traits/trait_nightmare.cfg:8 #: Nightmares_of_Meloen/_lts_/traits/trait_nightmare.cfg:8 #: Nightmares_of_Meloen/traits/trait_nightmare.cfg:8 msgid "nightmare" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:83 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:83 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:51 msgid "slippery" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:87 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:87 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:55 msgid "+20% pierce resistance, +1 hitpoint" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:130 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:126 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:94 msgid "flexible" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:134 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:130 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:98 msgid "+20% impact resistance, +2 hitpoints +1 hitpoint per level" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:177 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:169 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:137 msgid "thick" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:181 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:173 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:141 msgid "+20% blade resistance" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:226 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:214 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:182 msgid "hard" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:230 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:218 msgid "+20% blade and pierce resistance, -20% impact resistance, -5% hitpoints" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:336 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:320 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:254 msgid "+1 melee damage, +1 hitpoint" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:390 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:370 #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:302 msgid "+4 hitpoints +1 hitpoint per level" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:439 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:415 msgid "-20% experience needed for promotion" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/_dev_/traits/trait_unhatched.cfg:494 #: Nightmares_of_Meloen/_lts_/traits/trait_unhatched.cfg:466 msgid "+1 movement, -5% hitpoints" msgstr "" #. [unit_type]: id=Black Cat, race=aberration, description={BLACK_CAT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_DEV_Black Cat, race=_DEV_aberration, description={BLACK_CAT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_LTS_Black Cat, race=_LTS_aberration, description={BLACK_CAT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_01_black_cat.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_01_black_cat.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_bc_01_black_cat.cfg:6 msgid "Black Cat" msgstr "" #. [attack]: type=arcane #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_01_black_cat.cfg:54 #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_02_jinx_beast.cfg:53 #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_03_calamity.cfg:55 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_01_black_cat.cfg:54 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_02_jinx_beast.cfg:53 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_03_calamity.cfg:55 #: Nightmares_of_Meloen/units/aberrations/ab_bc_01_black_cat.cfg:53 #: Nightmares_of_Meloen/units/aberrations/ab_bc_02_jinx_beast.cfg:53 #: Nightmares_of_Meloen/units/aberrations/ab_bc_03_calamity.cfg:55 msgid "ill omen" msgstr "" #. [unit_type]: id=Jinx Beast, race=aberration, description={JINX_BEAST_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_DEV_Jinx Beast, race=_DEV_aberration, description={JINX_BEAST_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_LTS_Jinx Beast, race=_LTS_aberration, description={JINX_BEAST_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_02_jinx_beast.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_02_jinx_beast.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_bc_02_jinx_beast.cfg:6 msgid "Jinx Beast" msgstr "" #. [unit_type]: id=Calamity, race=aberration, description={CALAMITY_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_DEV_Calamity, race=_DEV_aberration, description={CALAMITY_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #. [unit_type]: id=_LTS_Calamity, race=_LTS_aberration, description={CALAMITY_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_bc_03_calamity.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_bc_03_calamity.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_bc_03_calamity.cfg:6 msgid "Calamity" msgstr "" #. [unit_type]: id=Scornful Watcher, race=aberration, description={SCORNFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_DEV_Scornful Watcher, race=_DEV_aberration, description={SCORNFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_LTS_Scornful Watcher, race=_LTS_aberration, description={SCORNFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_01_scornful_watcher.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_01_scornful_watcher.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_sw_01_scornful_watcher.cfg:6 msgid "Scornful Watcher" msgstr "" #. [attack]: type=impact #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_01_scornful_watcher.cfg:53 #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:44 #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_03_inquisitor.cfg:46 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_01_scornful_watcher.cfg:53 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:44 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_03_inquisitor.cfg:46 #: Nightmares_of_Meloen/units/aberrations/ab_sw_01_scornful_watcher.cfg:52 #: Nightmares_of_Meloen/units/aberrations/ab_sw_02_spiteful_watcher.cfg:44 #: Nightmares_of_Meloen/units/aberrations/ab_sw_03_inquisitor.cfg:46 msgid "kick" msgstr "" #. [attack]: type=arcane_focus #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_01_scornful_watcher.cfg:62 #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:53 #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_03_inquisitor.cfg:55 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_01_scornful_watcher.cfg:62 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:53 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_03_inquisitor.cfg:55 #: Nightmares_of_Meloen/units/aberrations/ab_sw_01_scornful_watcher.cfg:61 #: Nightmares_of_Meloen/units/aberrations/ab_sw_02_spiteful_watcher.cfg:53 #: Nightmares_of_Meloen/units/aberrations/ab_sw_03_inquisitor.cfg:55 msgid "stare" msgstr "" #. [unit_type]: id=Spiteful Watcher, race=aberration, description={SPITEFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_DEV_Spiteful Watcher, race=_DEV_aberration, description={SPITEFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_LTS_Spiteful Watcher, race=_LTS_aberration, description={SPITEFUL_WATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_02_spiteful_watcher.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_sw_02_spiteful_watcher.cfg:6 msgid "Spiteful Watcher" msgstr "" #. [unit_type]: id=Inquisitor, race=aberration, description={INQUISITOR_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_DEV_Inquisitor, race=_DEV_aberration, description={INQUISITOR_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #. [unit_type]: id=_LTS_Inquisitor, race=_LTS_aberration, description={INQUISITOR_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE_FOCUS} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_sw_03_inquisitor.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_sw_03_inquisitor.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_sw_03_inquisitor.cfg:6 msgid "Inquisitor" msgstr "" #. [unit_type]: id=Unhatched, race=aberration, description={UNHATCHED_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_DEV_Unhatched, race=_DEV_aberration, description={UNHATCHED_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_LTS_Unhatched, race=_LTS_aberration, description={UNHATCHED_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_01_unhatched.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_01_unhatched.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_un_01_unhatched.cfg:6 msgid "Unhatched" msgstr "" #. [unit_type]: id=Angry One, race=aberration, description={ANGRY_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_BERSERK} #. [unit_type]: id=_DEV_Angry One, race=_DEV_aberration, description={ANGRY_ONE_DESCRIPTION} #. [unit_type]: id=_LTS_Angry One, race=_LTS_aberration, description={ANGRY_ONE_DESCRIPTION} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_02_angry_one.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_02_angry_one.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_un_02_angry_one.cfg:6 msgid "Angry One" msgstr "" #. [unit_type]: id=Rash One, race=aberration, description={RASH_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_DEV_Rash One, race=_DEV_aberration, description={RASH_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_LTS_Rash One, race=_LTS_aberration, description={RASH_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_02b_rash_one.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_02b_rash_one.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_un_02b_rash_one.cfg:6 msgid "Rash One" msgstr "" #. [unit_type]: id=Raging One, race=aberration, description={RAGING_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_BERSERK} #. [unit_type]: id=_DEV_Raging One, race=_DEV_aberration, description={RAGING_ONE_DESCRIPTION} #. [unit_type]: id=_LTS_Raging One, race=_LTS_aberration, description={RAGING_ONE_DESCRIPTION} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_03_raging_one.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_03_raging_one.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_un_03_raging_one.cfg:6 msgid "Raging One" msgstr "" #. [unit_type]: id=Reckless One, race=aberration, description={RECKLESS_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_DEV_Reckless One, race=_DEV_aberration, description={RECKLESS_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #. [unit_type]: id=_LTS_Reckless One, race=_LTS_aberration, description={RECKLESS_ONE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} #: Nightmares_of_Meloen/_dev_/units/aberrations/ab_un_03b_reckless_one.cfg:6 #: Nightmares_of_Meloen/_lts_/units/aberrations/ab_un_03b_reckless_one.cfg:6 #: Nightmares_of_Meloen/units/aberrations/ab_un_03b_reckless_one.cfg:6 msgid "Reckless One" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:22 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:22 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:23 msgid "Tornado Form of Unstable Elemental" msgstr "" #. [attack]: type=blade #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:34 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:40 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:34 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:40 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:35 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:40 msgid "gust" msgstr "" #. [attack]: type=blade #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:43 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:49 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:43 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:49 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:44 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:49 msgid "air blast" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:83 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:83 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:84 msgid "Bramble Form of Unstable Elemental" msgstr "" #. [attack]: type=impact #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:94 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:99 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:94 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:99 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:95 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:99 msgid "crush" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:105 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:105 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:106 msgid "Quake Form of Unstable Elemental" msgstr "" #. [attack]: type=impact #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:116 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:120 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:116 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:120 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:117 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:120 msgid "shatter" msgstr "" #. [attack]: type=impact #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:125 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:129 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:125 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:129 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:126 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:129 msgid "boulder" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:177 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:177 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:178 msgid "Whirlpool Form of Unstable Elemental" msgstr "" #. [attack]: type=blade #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:231 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:234 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:231 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:234 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:232 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:234 msgid "billow" msgstr "" #. [attack]: type=impact #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:240 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:243 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:240 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:243 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:241 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:243 msgid "water blast" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:330 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:330 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:331 msgid "Sandstorm Form of Unstable Elemental" msgstr "" #. [attack]: type=blade #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:341 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:343 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:341 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:343 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:342 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:343 msgid "devil dust" msgstr "" #. [attack]: type=blade #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:350 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:352 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:350 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:352 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:351 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:352 msgid "sand blast" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:391 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:391 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:392 msgid "Frost Form of Unstable Elemental" msgstr "" #. [attack]: type=pierce #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:402 #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:403 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:402 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:403 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:403 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:403 msgid "deathblow" msgstr "" #. [unit_type]: id=Unstable Elemental #. [unit_type]: id=_DEV_Unstable Elemental #. [unit_type]: id=_LTS_Unstable Elemental #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:414 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:414 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:460 msgid "Unstable Elemental" msgstr "" #. [unit_type]: id=unstable_tornado #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:462 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:462 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:508 msgid "Unstable Elemental — Tornado Form" msgstr "" #. [unit_type]: id=unstable_bramble #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:468 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:468 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:514 msgid "Unstable Elemental — Bramble Form" msgstr "" #. [unit_type]: id=unstable_quake #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:474 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:474 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:520 msgid "Unstable Elemental — Quake Form" msgstr "" #. [unit_type]: id=unstable_whirlpool #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:480 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:480 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:526 msgid "Unstable Elemental — Whirlpool Form" msgstr "" #. [unit_type]: id=unstable_sandstorm #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:486 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:486 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:532 msgid "Unstable Elemental — Sandstorm Form" msgstr "" #. [unit_type]: id=unstable_frost #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_01_unstable_elemental.cfg:492 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_01_unstable_elemental.cfg:492 #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:538 msgid "Unstable Elemental — Frost Form" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:28 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:28 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:28 msgid "Tornado Form of Nature Wrath" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:89 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:89 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:89 msgid "Bramble Form of Nature Wrath" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:110 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:110 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:110 msgid "Quake Form of Nature Wrath" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:181 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:181 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:181 msgid "Whirlpool Form of Nature Wrath" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:333 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:333 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:333 msgid "Sandstorm Form of Nature Wrath" msgstr "" #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:393 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:393 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:393 msgid "Frost Form of Nature Wrath" msgstr "" #. [unit_type]: id=Nature Wrath #. [unit_type]: id=_DEV_Nature Wrath #. [unit_type]: id=_LTS_Nature Wrath #: Nightmares_of_Meloen/_dev_/units/elementals/el_ue_02_nature_wrath.cfg:415 #: Nightmares_of_Meloen/_lts_/units/elementals/el_ue_02_nature_wrath.cfg:415 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:460 msgid "Nature Wrath" msgstr "" #. [unit_type]: id=Creepers, race=insect, description={INSECT_COMMON_DESCRIPTION} #. [unit_type]: id=_DEV_Creepers, race=_DEV_insect, description={INSECT_COMMON_DESCRIPTION} #. [unit_type]: id=_LTS_Creepers, race=_LTS_insect, description={INSECT_COMMON_DESCRIPTION} #. [variation]: id=Creepers, race=insect, description={INSECT_COMMON_DESCRIPTION} #. [variation]: id=_DEV_Creepers, race=_DEV_insect, description={INSECT_COMMON_DESCRIPTION} #. [variation]: id=_LTS_Creepers, race=_LTS_insect, description={INSECT_COMMON_DESCRIPTION} #: Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:6 #: Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:83 #: Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:129 #: Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:6 #: Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:83 #: Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:129 #: Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:6 #: Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:83 #: Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:131 msgid "Creepers" msgstr "" #. [attack]: type=pierce #: Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:69 #: Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:114 #: Nightmares_of_Meloen/_dev_/units/insects/in_cr_00_creepers.cfg:166 #: Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:69 #: Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:114 #: Nightmares_of_Meloen/_lts_/units/insects/in_cr_00_creepers.cfg:166 #: Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:69 #: Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:116 #: Nightmares_of_Meloen/units/insects/in_cr_00_creepers.cfg:166 msgid "sting" msgstr "" #. [unit_type]: id=Howling Darkness, race=nightmare, description={HOWLING_DARKNESS_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_DEV_Howling Darkness, race=_DEV_nightmare, description={HOWLING_DARKNESS_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_LTS_Howling Darkness, race=_LTS_nightmare, description={HOWLING_DARKNESS_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_HORROR} #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_01_howling_darkness.cfg:6 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_01_howling_darkness.cfg:6 #: Nightmares_of_Meloen/units/nightmares/ni_hd_01_howling_darkness.cfg:6 msgid "Howling Darkness" msgstr "" #. [attack]: type=cold #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_01_howling_darkness.cfg:35 #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:48 #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_03_eternal_night.cfg:50 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_01_howling_darkness.cfg:35 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:48 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_03_eternal_night.cfg:50 #: Nightmares_of_Meloen/units/nightmares/ni_hd_01_howling_darkness.cfg:35 #: Nightmares_of_Meloen/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:48 #: Nightmares_of_Meloen/units/nightmares/ni_hd_03_eternal_night.cfg:50 msgid "howl" msgstr "" #. [unit_type]: id=Cloud of Gloom, race=nightmare, description={CLOUD_OF_GLOOM_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_DEV_Cloud of Gloom, race=_DEV_nightmare, description={CLOUD_OF_GLOOM_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_LTS_Cloud of Gloom, race=_LTS_nightmare, description={CLOUD_OF_GLOOM_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:6 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:6 #: Nightmares_of_Meloen/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:6 msgid "Cloud of Gloom" msgstr "" #. [attack]: type=cold #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:36 #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_03_eternal_night.cfg:37 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:36 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_03_eternal_night.cfg:37 #: Nightmares_of_Meloen/units/nightmares/ni_hd_02_cloud_of_gloom.cfg:36 #: Nightmares_of_Meloen/units/nightmares/ni_hd_03_eternal_night.cfg:37 msgid "cold aura" msgstr "" #. [unit_type]: id=Eternal Night, race=nightmare, description={ETERNAL_NIGHT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_DEV_Eternal Night, race=_DEV_nightmare, description={ETERNAL_NIGHT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #. [unit_type]: id=_LTS_Eternal Night, race=_LTS_nightmare, description={ETERNAL_NIGHT_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HORROR} #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_hd_03_eternal_night.cfg:6 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_hd_03_eternal_night.cfg:6 #: Nightmares_of_Meloen/units/nightmares/ni_hd_03_eternal_night.cfg:6 msgid "Eternal Night" msgstr "" #. [unit_type]: id=Life Thief, race=nightmare, description={LIFE_THIEF_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_DEV_Life Thief, race=_DEV_nightmare, description={LIFE_THIEF_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_LTS_Life Thief, race=_LTS_nightmare, description={LIFE_THIEF_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_01_life_thief.cfg:6 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_01_life_thief.cfg:6 #: Nightmares_of_Meloen/units/nightmares/ni_lt_01_life_thief.cfg:6 msgid "Life Thief" msgstr "" #. [attack]: type=arcane #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_01_life_thief.cfg:31 #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_02_soul_snatcher.cfg:31 #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_03_death_spectre.cfg:33 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_01_life_thief.cfg:31 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_02_soul_snatcher.cfg:31 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_03_death_spectre.cfg:33 #: Nightmares_of_Meloen/units/nightmares/ni_lt_01_life_thief.cfg:31 #: Nightmares_of_Meloen/units/nightmares/ni_lt_02_soul_snatcher.cfg:31 #: Nightmares_of_Meloen/units/nightmares/ni_lt_03_death_spectre.cfg:33 msgid "soul grasp" msgstr "" #. [unit_type]: id=Soul Snatcher, race=nightmare, description={SOUL_SNATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_DEV_Soul Snatcher, race=_DEV_nightmare, description={SOUL_SNATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_LTS_Soul Snatcher, race=_LTS_nightmare, description={SOUL_SNATCHER_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_02_soul_snatcher.cfg:6 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_02_soul_snatcher.cfg:6 #: Nightmares_of_Meloen/units/nightmares/ni_lt_02_soul_snatcher.cfg:6 msgid "Soul Snatcher" msgstr "" #. [unit_type]: id=Death Spectre, race=nightmare, description={DEATH_SPECTRE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_DEV_Death Spectre, race=_DEV_nightmare, description={DEATH_SPECTRE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #. [unit_type]: id=_LTS_Death Spectre, race=_LTS_nightmare, description={DEATH_SPECTRE_DESCRIPTION}+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN} #: Nightmares_of_Meloen/_dev_/units/nightmares/ni_lt_03_death_spectre.cfg:6 #: Nightmares_of_Meloen/_lts_/units/nightmares/ni_lt_03_death_spectre.cfg:6 #: Nightmares_of_Meloen/units/nightmares/ni_lt_03_death_spectre.cfg:6 msgid "Death Spectre" msgstr "" #. [advancement]: id=amla_creep1 #. [advancement]: id=amla_creep3 #. [advancement]: id=amla_creep5 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:8 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:87 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:172 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:8 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:87 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:172 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:8 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:87 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:172 msgid "Max HP bonus +1, regenerate +2" msgstr "" #. [advancement]: id=amla_creep2 #. [advancement]: id=amla_creep4 #. [advancement]: id=amla_creep6 #. [advancement]: id=amla_creep8 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:50 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:131 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:216 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:297 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:50 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:131 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:216 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:297 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:50 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:131 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:216 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:297 msgid "Max HP bonus +1, damage +1" msgstr "" #. [advancement]: id=amla_creep7 #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:253 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:253 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:253 msgid "Max HP bonus +1, regenerate +8" msgstr "" #. [advancement]: id=amla_creep_above #: Nightmares_of_Meloen/_dev_/utils/amla_creepers.cfg:334 #: Nightmares_of_Meloen/_lts_/utils/amla_creepers.cfg:334 #: Nightmares_of_Meloen/utils/amla_creepers.cfg:334 msgid "Max HP bonus +3" msgstr "" #. [dummy]: id=weapon_arcane_focus #: Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:6 #: Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:7 #: Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:6 #: Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:7 #: Nightmares_of_Meloen/utils/arcane_focus.cfg:8 #: Nightmares_of_Meloen/utils/arcane_focus.cfg:9 msgid "arcane focus" msgstr "" #. [dummy]: id=weapon_arcane_focus #: Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:8 #: Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:10 #: Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:8 #: Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:10 #: Nightmares_of_Meloen/utils/arcane_focus.cfg:10 #: Nightmares_of_Meloen/utils/arcane_focus.cfg:12 msgid "" "Arcane focus:\n" "The opposite of arcane resistance is used for damage calculation. Thus, this " "attack is more efficient against most humans." msgstr "" #: Nightmares_of_Meloen/_dev_/utils/arcane_focus.cfg:75 #: Nightmares_of_Meloen/_lts_/utils/arcane_focus.cfg:75 #: Nightmares_of_Meloen/utils/arcane_focus.cfg:71 msgid "" " Many creatures of the world of Wesnoth are partly animated through magic. " "They perceive the world with more than simply their reason and instinct and " "are consequently less affected by this sort of mental attack." msgstr "" #. [leadership]: id=band #: Nightmares_of_Meloen/_dev_/utils/band.cfg:7 #: Nightmares_of_Meloen/_lts_/utils/band.cfg:7 #: Nightmares_of_Meloen/utils/band.cfg:7 msgid "band insect" msgstr "" #. [leadership]: id=band #: Nightmares_of_Meloen/_dev_/utils/band.cfg:8 #: Nightmares_of_Meloen/_lts_/utils/band.cfg:8 #: Nightmares_of_Meloen/utils/band.cfg:8 msgid "" "Band Insect:\n" "When attacking, the unit gets an additional strike for each insect next to it" msgstr "" #. [leadership]: id=_DEV_horror #. [leadership]: id=_LTS_horror #. [leadership]: id=horror #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:8 #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:79 #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:171 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:8 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:79 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:171 #: Nightmares_of_Meloen/utils/horror.cfg:8 #: Nightmares_of_Meloen/utils/horror.cfg:79 #: Nightmares_of_Meloen/utils/horror.cfg:171 msgid "horror" msgstr "" #. [leadership]: id=_DEV_horror #. [leadership]: id=_LTS_horror #. [leadership]: id=horror #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:9 #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:80 #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:172 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:9 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:80 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:172 #: Nightmares_of_Meloen/utils/horror.cfg:9 #: Nightmares_of_Meloen/utils/horror.cfg:80 #: Nightmares_of_Meloen/utils/horror.cfg:172 msgid "" "Horror:\n" "This unit can frighten living enemy units that are next to it, making them " "fight worse.\n" "\n" "Adjacent enemy units will do less damage in battle. When a unit adjacent to " "and is an enemy of the unit with Horror engages in combat, its attacks do " "15% less damage times the difference in their levels + 25%. Non-living units " "are not affected and units that are 1 level above do 10% less damage." msgstr "" #: Nightmares_of_Meloen/_dev_/utils/horror.cfg:280 #: Nightmares_of_Meloen/_lts_/utils/horror.cfg:280 #: Nightmares_of_Meloen/utils/horror.cfg:280 msgid "" " The horror skill of this unit scares enemy units next to it so that they " "deal less damage in combat, though this only applies to living units." msgstr "" #. [dummy]: id=_DEV_weapon_special_jinx #. [dummy]: id=_LTS_weapon_special_jinx #. [dummy]: id=weapon_special_jinx #: Nightmares_of_Meloen/_dev_/utils/jinx.cfg:14 #: Nightmares_of_Meloen/_dev_/utils/jinx.cfg:15 #: Nightmares_of_Meloen/_lts_/utils/jinx.cfg:14 #: Nightmares_of_Meloen/_lts_/utils/jinx.cfg:15 #: Nightmares_of_Meloen/utils/jinx.cfg:15 #: Nightmares_of_Meloen/utils/jinx.cfg:17 msgid "jinx" msgstr "" #. [dummy]: id=_DEV_weapon_special_jinx #. [dummy]: id=_LTS_weapon_special_jinx #: Nightmares_of_Meloen/_dev_/utils/jinx.cfg:16 #: Nightmares_of_Meloen/_dev_/utils/jinx.cfg:19 #: Nightmares_of_Meloen/_lts_/utils/jinx.cfg:16 #: Nightmares_of_Meloen/_lts_/utils/jinx.cfg:19 msgid "" "Jinx:\n" "Curses the hit unit. The cursed unit gets a 15% defense penalty on every " "terrain until it is regenerating, is cured by a healer or in a village.\n" "Does not affect undeads, and the defense value can't go lower than 20%." msgstr "" #: Nightmares_of_Meloen/_dev_/utils/jinx.cfg:67 #: Nightmares_of_Meloen/_dev_/utils/jinx.cfg:102 #: Nightmares_of_Meloen/_lts_/utils/jinx.cfg:67 #: Nightmares_of_Meloen/_lts_/utils/jinx.cfg:102 #: Nightmares_of_Meloen/utils/jinx.cfg:93 #: Nightmares_of_Meloen/utils/jinx.cfg:143 msgid "cursed" msgstr "" #. [regenerate]: id=regen_{THAT_MUCH} #: Nightmares_of_Meloen/_dev_/utils/regen.cfg:7 #: Nightmares_of_Meloen/_lts_/utils/regen.cfg:7 #: Nightmares_of_Meloen/utils/regen.cfg:7 msgid "regen+" msgstr "" #. [regenerate]: id=regen_{THAT_MUCH} #: Nightmares_of_Meloen/_dev_/utils/regen.cfg:8 #: Nightmares_of_Meloen/_lts_/utils/regen.cfg:8 #: Nightmares_of_Meloen/utils/regen.cfg:8 msgid "Regenerate + " msgstr "" #. [terrain_link]: id=_DEV_terrain_link #. [terrain_link]: id=_LTS_terrain_link #. [terrain_link]: id=terrain_link #: Nightmares_of_Meloen/_dev_/utils/terrain_link.cfg:7 #: Nightmares_of_Meloen/_lts_/utils/terrain_link.cfg:7 #: Nightmares_of_Meloen/utils/terrain_link.cfg:7 msgid "terrain link" msgstr "" #. [terrain_link]: id=_DEV_terrain_link #. [terrain_link]: id=_LTS_terrain_link #. [terrain_link]: id=terrain_link #: Nightmares_of_Meloen/_dev_/utils/terrain_link.cfg:9 #: Nightmares_of_Meloen/_lts_/utils/terrain_link.cfg:9 #: Nightmares_of_Meloen/utils/terrain_link.cfg:9 msgid "" "Terrain link:\n" "That unit mutates depending on the terrain you're moving on.\n" "\n" "Tornado form — from plains, castles, chasms, and almost all villages. Very " "mobile unit, low resistance, weak attack.\n" "\n" "Quake form — from caves, hills, and mountains. Low movement and good " "resistance.\n" "\n" "Bramble form — from forests and mushrooms groves. Low movement, low defense, " "good resistance except to fire, can slow enemies.\n" "\n" "Whirlpool form — from swamps, fords, shallow and deep water. High movement " "only in water, medium to low resistance.\n" "\n" "Sandstorm form — from sand based terrain. High mobility on sand like " "terrain, medium to low resistance.\n" "\n" "Frost form — from snow based terrain. Low mobility, good resistance except " "to fire and impact, can slow enemies." msgstr "" #: Nightmares_of_Meloen/_dev_/utils/terrain_link.cfg:484 #: Nightmares_of_Meloen/_lts_/utils/terrain_link.cfg:484 #: Nightmares_of_Meloen/utils/terrain_link.cfg:484 msgid "" " That unit mutates depending on the terrain she is moving to, taking a form " "that result in better defense and movement." msgstr "" #. [upkeep]: id=_DEV_upkeep_band #. [upkeep]: id=_LTS_upkeep_band #. [upkeep]: id=upkeep_band #: Nightmares_of_Meloen/_dev_/utils/upkeep_band.cfg:70 #: Nightmares_of_Meloen/_lts_/utils/upkeep_band.cfg:70 #: Nightmares_of_Meloen/utils/upkeep_band.cfg:6 msgid "upkeep band" msgstr "" #. [upkeep]: id=_DEV_upkeep_band #. [upkeep]: id=_LTS_upkeep_band #. [upkeep]: id=upkeep_band #: Nightmares_of_Meloen/_dev_/utils/upkeep_band.cfg:71 #: Nightmares_of_Meloen/_lts_/utils/upkeep_band.cfg:71 #: Nightmares_of_Meloen/utils/upkeep_band.cfg:7 msgid "" "Upkeep Band:\n" "You pay an additional 1 gold upkeep for each band of creature having the " "banding ability under your control. A unit with the banding ability, when " "alone, is also considered as a band (of 1 unit)." msgstr "" #: Nightmares_of_Meloen/_dev_/utils/upkeep_band.cfg:334 #: Nightmares_of_Meloen/_lts_/utils/upkeep_band.cfg:334 #: Nightmares_of_Meloen/utils/upkeep_band.cfg:210 msgid "−1 gold" msgstr "" #. [era]: id=aoh_nightmares_of_meloen_LTS_{NIGHTMARES_OF_MELOEN__LTS_VERSION} #: Nightmares_of_Meloen/_lts_/eras/aoh+nightmares.cfg:5 msgid "Heroes+(lts)Nightmares" msgstr "" #. [era]: id=nightmares_of_meloen_LTS_{NIGHTMARES_OF_MELOEN__LTS_VERSION} #: Nightmares_of_Meloen/_lts_/eras/default+nightmares.cfg:5 msgid "Default+(lts)Nightmares" msgstr "" #. [language] #: Nightmares_of_Meloen/english.cfg:4 msgid "type^arcane focus" msgstr "" #. [era]: id=aoh_nightmares_of_meloen_{NIGHTMARES_OF_MELOEN_VERSION} #: Nightmares_of_Meloen/eras/aoh+nightmares.cfg:5 msgid "Heroes+Nightmares" msgstr "" #. [era]: id=nightmares_of_meloen_{NIGHTMARES_OF_MELOEN_VERSION} #: Nightmares_of_Meloen/eras/default+nightmares.cfg:5 msgid "Default+Nightmares" msgstr "" #. [trait]: id=insect #. [trait]: id=nightmare #: Nightmares_of_Meloen/traits/trait_insect.cfg:11 #: Nightmares_of_Meloen/traits/trait_nightmare.cfg:9 msgid "Immune to drain, poison and plague" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:186 msgid "+20% blade and pierce resistance, −20% impact resistance, −5% hitpoints" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:345 msgid "−20% experience needed for promotion" msgstr "" #. [set_variable] #: Nightmares_of_Meloen/traits/trait_unhatched.cfg:394 msgid "+1 movement, −5% hitpoints" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:4 msgid "" "Fate can be treacherous at times, as quick to offer you a present as to turn " "it into a burden. When Meloen succeeded in brushing the knowledge of magic's " "origin with the tip of her mind during a short burst of supreme lucidity, " "she fused with her environment, against all odds. But her innate insecurity " "led to ever greater self-doubt and she speculated that luck only was " "responsible for these events, and not her determination and work. Indeed, " "she came to believe that misfortune toyed with her life, amusing itself by " "putting her in a nightmare.\n" "Black cats are simple forest creatures that have turned into hideous " "chimeras through Meloen's dark thoughts. Although no one knows what kind of " "magic is behind their power, it seems that any creature that crosses their " "evil eyes is struck by misfortune." msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:8 msgid "" "Sage Hogene, excerpt from a conversation with Lieutenant Artingale:\n" "'- My Lord, I have divined the nature of those beasts' capacity. There is no " "curse, it is only a mind trick.\n" "- What do you mean, Hogene? Facts prove you wrong, the men are clearly " "struck by misfortune. Look at them struggle to fight: they seem unable to " "parry the simplest blow as soon as they meet the damned creatures.\n" "- They are under the effects of some sort of hypnosis, Lieutenant. They are " "self-deluded into their own misfortune. The men themselves are responsible " "of their own clumsiness! Fortunately, I have found a way to dispel the " "clouds in their minds, and restore their ability to fight.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:14 msgid "" "Noble Ordwin, Nemesis:\n" "'Nothing but a cruel wound, a blow dealt to our mind\n" "That turns hope into despair and makes us resign.\n" "I know my life's a gamble, but in that forest\n" "Misfortune made my path cross with my nemesis.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:21 msgid "" "Bad dream after bad dream, growing into nightmares, Meloen fell into a " "paranoid dementia, thinking to be judged for her misdeeds. She recalled her " "childhood, when she was afraid of how people looked at her. The Scornful " "Watchers were born from this fear and now mentally attack their victims, " "turning their complexes into physical sufferings." msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:24 msgid "" "Silver Mage Norsesh, Arcane Interactions - Analysis and Theorisation:\n" "'Intriguingly, the mental focus necessary to achieve substantial arcane " "effects is not without its liabilities. I hypothesize that the channels we " "develop in our minds are somehow accessible by certain external forces. The " "case of the Spiteful Watcher, an arcane creation to be found (at great peril " "to the finder) in southern Wesnoth, supports this hypothesis. These large, " "aggressive Watchers posess mental attacks that are especially dangerous for " "mages.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:28 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'I could feel the heat of the creature's gaze, even through my shield. It's " "disdain for me was like a crushing physical presence. Poor Thornton on my " "left took the full force of the attack, and though I risked my own life " "dragging him back to the village, the healers could do nothing to save the " "wretch.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:32 msgid "" "These hideous monsters came from the very first fear of Meloen: to mother a " "physically or mentally ill child. Not quite formed yet, the unhatched partly " "breaks the shell with its powerful legs, then its naturally agressive " "instinct guides it to complete its hatch by charging into foes." msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:35 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'They were bad enough still in the shell. Once hatched, the especially " "aggressive ones attacked without pause, hurling themselves at us again and " "again, battling unto death.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:39 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'They're bad enough still in the shell. Once hatched, the particularly nasty-" "tempered ones could knock a man clean off the saddle in one blow. On more " "than one occasion the ugly brutes used their speed to get into our rear, " "where they did terrible damage to our injured soldiers.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:43 msgid "" "Dazed, Artingale staggered across the clearing, stepping over the shattered " "bones and dismembered limbs that littered the ground. The creature had burst " "suddenly from the undergrowth, giving his men no time to prepare a defense. " "In a matter of moments a third of the company had been mashed into paste, " "and the beast had raged off down the trail, evidently unconcerned with the " "terrible wounds it had taken in return." msgstr "" #: Nightmares_of_Meloen/units/descriptions/aberrations.cfg:46 msgid "" "Excerpt from a conversation between Lieutenant Artingale and Sage Hogene:\n" "'- Hogene, I often thank the Gods that the biggest Ragers are so very rare.\n" "- Are they so much more dangerous than the other unnatural denizens of the " "forest, my Lord?\n" "- Well, they kill you honestly, which is more than you can say for most. But " "the bloody smears they leave in their wake haunt my dreams.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:3 msgid "" "Despising herself, self-doubting, Meloen felt a strong distrust of her " "surroundings. Panarbori, the spirit of nature originally made to flesh by " "the power of Meloen's love toward the forest, had been also altered by the " "doubts of Meloen. He became the opposite of what the former silver mage was " "seeking in her companion: instead of being considerate and a source of " "stability, he became impulsive and violent. His fits of anger matched the " "wrath of nature itself and were responsible for natural catastrophes.\n" "\n" "These unstable elementals are bits of Panarbori released after a rage " "tantrum, with the help of Meloen's power." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:8 msgid "" "They are as unpredictable as their father, rushing like small furies from " "one battlefield to another." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:11 msgid "" "Their thorny branches grow wildly in all directions, seeking to strangle any " "life they encounter." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:14 msgid "The ground shudders as they attack in this form." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:17 msgid "They engulf foes in the turbulent waters that form them." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:20 msgid "They blast all they encounter with gouts of sand." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:23 msgid "They strike with a cold and biting fury." msgstr "" #: Nightmares_of_Meloen/units/descriptions/elementals.cfg:26 msgid "" "Silver Mage Norsesh, Arcane Interactions - Analysis and Theorisation:\n" "'We now consider the limits of potency in the usage of what is called magic " "by the common.... Control, in the absence of mental discipline, does not " "rise commensurately with increasing power. The critical factor appears to be " "opposition between the quantity of energy transmitted and the efficiency of " "that transmission.\n" "[...]\n" "A literal example of the inefficiency inherent in power increase is the " "growth of Unstable Elementals, beings found in the south of the Wesnoth " "region. In their late stage the creatures become incarnations of the very " "wrath of nature. Far from exerting greater control over their ever " "increasing energy, the elemental becomes the puppet of its own excess " "emotion, like a child trapped within the overgrown body of a man, changing " "from one wild state to another in response to its environment.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/insects.cfg:4 msgid "" "Lieutenant Artingale:\n" "'These degenerated insects band together in large swarms to wreck havoc on " "living beings in an irrationally aggressive way. An increasing number of " "reports from the outlying farmsteads describe clouds of bees behaving in " "this abnormal manner. Some devilry must lie behind it, and I know which " "unlucky company will be ordered to investigate.'\n" "\n" "Note: Isolated creepers can do but little harm, while large bands can pose a " "threat to any creature." msgstr "" #: Nightmares_of_Meloen/units/descriptions/nightmares.cfg:4 msgid "" "Meloen became obsessed with the fragility of life and the randomness of " "fate. Terrible visions beset her: an infant grown breathless and cold in the " "crib, its sleeping parents an arm's length away, a child fallen in a " "cistern, unable to swim or call for aid, a viper coiled in the flowerbed. " "The future, veiled in uncertainty, seemed to hold only the blackest of " "promises. As Meloen raged at these visions, the Howling Darkness coalesced." msgstr "" #: Nightmares_of_Meloen/units/descriptions/nightmares.cfg:7 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'The moon was long set when we heard the wailing again, a terrible sound " "that seemed to come from everywhere, promising infinite pain. But this time " "we spied it racing towards us through the trees... there among the darkest " "shadows, something blacker yet, like a hole in the night.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/nightmares.cfg:11 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'Though dawn should have come, the darkness did not lift, nor would it ever " "for many of my companions. It had decended on us like the shroud of some " "dreadful reaver, drifting past our unsuspecting pickets and achieving total " "surprise. Over the baleful howling of our foe could be heard the hopeless " "screams of its victims. I dropped my useless sword and fled for the river " "and its doubtful safety.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/nightmares.cfg:15 msgid "" "In her moments of happiness, Meloen enjoyed gazing at butterflies. In these " "rare moments of meditation she became conscious of their short lives and " "felt her own mortality deeply.\n" "\n" "While pregnant, Meloen dreamed of an eerie spirit shaped like a butterfly, " "floating above her and the child she was holding. She immediately identified " "the spirit as an underling of death itself, warning her that she wouldn't " "live long enough to see her unborn child grow. There was little time then, " "before spectres of death spread into the forest." msgstr "" #: Nightmares_of_Meloen/units/descriptions/nightmares.cfg:20 msgid "" "King Dowrein I, Memoirs of a mercenary:\n" "'I have experienced this scene a hundred times, as one merchant caravan or " "another wound its way along the verge of the deep woods: the quiet " "conversations of the wagoneers, the soldiers boastfully narrating their " "exploits of the day before, then the sudden anxiety of the horses, their " "fearful whinnying and rearing. Wagons and men alike stopped, all eyes and " "hears searching for the smallest sign. And then, the sudden, brutal attack " "of those demonic creatures.\n" "\n" "But though with time and hard-won experience we became skilled at driving " "them back to that cursed forest, our fear remained the same with each " "battle: the fear of losing our minds and souls, and ultimately, our lives.'" msgstr "" #: Nightmares_of_Meloen/units/descriptions/nightmares.cfg:26 msgid "" "Noble Ordwin, Touched by the Spectre:\n" "'What is to see, in the night of their mantle\n" "That fascinates us and makes us pass way\n" "Without a complaint in the midst of the battle?\n" "Our soul, waiting that instant for itself to display.'" msgstr "" #. [attack]: type=cold #: Nightmares_of_Meloen/units/elementals/el_ue_01_unstable_elemental.cfg:412 #: Nightmares_of_Meloen/units/elementals/el_ue_02_nature_wrath.cfg:412 msgid "ice breath" msgstr "" #: Nightmares_of_Meloen/utils/how_to_play.cfg:5 msgid "Before reading, let other players know so they don't get impatient." msgstr "" #. [message]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:12 msgid "Pick a Topic" msgstr "" #. [message]: speaker=narrator #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:15 #: Nightmares_of_Meloen/utils/how_to_play.cfg:34 msgid "How to play Nightmares of Meloen" msgstr "" #. [message]: speaker=narrator #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:21 #: Nightmares_of_Meloen/utils/how_to_play.cfg:101 msgid "How to play against Nightmares of Meloen" msgstr "" #. [message]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:35 #: Nightmares_of_Meloen/utils/how_to_play.cfg:102 msgid "You can read this via the browser at the address" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:39 #: Nightmares_of_Meloen/utils/how_to_play.cfg:106 msgid "General Strategy" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:46 msgid "Against Loyalists" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:53 msgid "Against Rebels" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:60 msgid "Against Northerners" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:67 msgid "Against Undead" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:74 msgid "Against Knalgans" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:81 msgid "Against Drakes" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:88 msgid "Against Nightmares" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:113 msgid "With Loyalists" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:120 msgid "With Rebels" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:127 msgid "With Northeners" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:134 msgid "With Undead" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:141 msgid "With Knalgans" msgstr "" #. [option]: speaker=narrator #: Nightmares_of_Meloen/utils/how_to_play.cfg:148 msgid "With Drakes" msgstr "" #. [dummy]: id=weapon_special_jinx #: Nightmares_of_Meloen/utils/jinx.cfg:16 #: Nightmares_of_Meloen/utils/jinx.cfg:18 msgid "female^jinx" msgstr "" #. [dummy]: id=weapon_special_jinx #: Nightmares_of_Meloen/utils/jinx.cfg:19 #: Nightmares_of_Meloen/utils/jinx.cfg:22 msgid "" "Jinx:\n" "Curses the hit unit. The cursed unit gets a 15% defense penalty on every " "terrain until it is cured by a healer or in a village.\n" "Does not affect undeads, and the defense value can't go lower than 10%." msgstr "" #: Nightmares_of_Meloen/utils/jinx.cfg:45 msgid "" "cursed: This unit is cursed. It unit gets a 15% defense penalty on every " "terrain." msgstr "" #: Nightmares_of_Meloen/utils/jinx.cfg:100 #: Nightmares_of_Meloen/utils/jinx.cfg:150 msgid "female^cursed" msgstr "" #. [set_menu_item]: id=NoM_utilities #: Nightmares_of_Meloen/utils/utility_menu.cfg:10 msgid "How to play" msgstr ""