msgid "" msgstr "" "Project-Id-Version: Children_of_Dragons-1.12\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2014-03-03 21:32+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign]: id=Children_of_Dragons #. [editor_group]: id=CoD #: ./Children_of_Dragons/_main.cfg:7 ./Children_of_Dragons/_main.cfg:122 msgid "Children of Dragons" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:10 msgid "CoD" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:16 msgid "Once the most feared creatures in the land of the living, the dragons are all but extinct. But their descendants are just about to make their mark on the world..." msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:19 msgid "Noble" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:19 msgid "(easy)" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:20 msgid "(medium)" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:20 msgid "Lord" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:21 msgid "(hard)" msgstr "" #. [campaign]: id=Children_of_Dragons #: ./Children_of_Dragons/_main.cfg:21 msgid "Chancellor" msgstr "" #. [about] #: ./Children_of_Dragons/_main.cfg:24 msgid "Original Author" msgstr "" #. [about] #: ./Children_of_Dragons/_main.cfg:30 msgid "Current Maintainer" msgstr "" #. [about] #: ./Children_of_Dragons/_main.cfg:36 msgid "Artwork and Graphics" msgstr "" #. [about] #: ./Children_of_Dragons/_main.cfg:58 msgid "Thanks also to:" msgstr "" #. [about] #: ./Children_of_Dragons/_main.cfg:64 msgid "Maps" msgstr "" #. [about] #: ./Children_of_Dragons/_main.cfg:73 msgid "Translations" msgstr "" #. [scenario]: id=Leader_of_the_Drakes #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:4 msgid "Leader of the Drakes" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:8 msgid "For centuries the mighty dragons ruled the land. But their time is past. Their numbers have dwindled until only a handful remain, and survive mostly as a legend that no one really believes. However their descendants, no longer as awe-inspiring or as powerful, but far more numerous and much more intelligent, have been eking out an existence underground." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:12 msgid "Now, with their long-time leader dead, it is time for a new generation to take the reins. Through many challenges three potential leaders have stood out from their peers. All have different opinions on which direction the Drake race should head, but only one will get the chance to put their ideas into action..." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:32 ./Children_of_Dragons/scenarios/07_Bandits.cfg:32 msgid "Defeat all enemy leaders" msgstr "" #. [objective]: condition=lose #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:36 ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:36 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:57 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:37 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:237 ./Children_of_Dragons/scenarios/07_Bandits.cfg:36 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:42 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:40 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:705 ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:37 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:37 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:135 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:176 ./Children_of_Dragons/scenarios/12_Showdown.cfg:38 ./Children_of_Dragons/scenarios/12_Showdown.cfg:199 ./Children_of_Dragons/scenarios/12_Showdown.cfg:426 msgid "Death of Kahn" msgstr "" #. [side]: type=Drake Noble, id=Kahn #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:53 ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:62 ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:22 ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:30 ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:54 ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:62 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:75 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:83 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:59 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:67 ./Children_of_Dragons/scenarios/06_The_Humans.cfg:24 ./Children_of_Dragons/scenarios/06_The_Humans.cfg:32 ./Children_of_Dragons/scenarios/07_Bandits.cfg:61 ./Children_of_Dragons/scenarios/07_Bandits.cfg:69 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:60 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:68 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:61 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:69 ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:55 ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:63 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:55 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:63 ./Children_of_Dragons/scenarios/12_Showdown.cfg:69 ./Children_of_Dragons/scenarios/12_Showdown.cfg:78 ./Children_of_Dragons/scenarios/13_Epilogue.cfg:38 ./Children_of_Dragons/scenarios/13_Epilogue.cfg:46 msgid "Kahn" msgstr "" #. [side]: type=Drake Noble, id=Verk #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:69 ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:77 msgid "Verk" msgstr "" #. [side]: type=Drake Noble, id=Garaag #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:84 ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:92 msgid "Garaag" msgstr "" #. [unit]: type=Drake Warden, id=Harkon #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:101 ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:171 ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:195 ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:45 msgid "Harkon" msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:108 msgid "In the time honored tradition of our race, the battle for leadership shall be fought here. The rules are very simple - be the last contender left alive, and the leadership of the Drakes is yours. If you wish to rescind your claim to lead us, now is your final chance." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:112 msgid "There is complete silence." msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:117 msgid "Very well. Let the battle commence!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:129 msgid "So it has finally come to this. The leadership of the Drakes will be mine." msgstr "" #. [message]: id=Garaag #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:134 msgid "Hah! In your dreams, softbelly. The leadership is mine." msgstr "" #. [message]: id=Verk #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:138 msgid "Enough bickering! Let us begin." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:143 msgid "For the course of this campaign Inferno Drakes can upgrade to Armageddon Drakes." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:149 msgid "You can also recruit five Drake Magi for the whole campaign." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:152 msgid "You can also recruit four Drake Magi for the whole campaign." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:155 msgid "You can also recruit three Drake Magi for the whole campaign." msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:178 msgid "What? There is still no winner after the allotted time? It seems none of you are worthy to lead us after all." msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:202 msgid "All hail our new leader, Kahn!" msgstr "" #. [message]: id=Garaag #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:217 msgid "Bah! The Drakes are doomed." msgstr "" #. [message]: id=Verk #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:227 msgid "Ah. It seems I was overly ambitious." msgstr "" #. [message]: id=Garaag #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:237 msgid "Too right you were. Only I have the steel required to lead the mighty Drakes." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/01_Leader_of_the_Drakes.cfg:241 msgid "We'll see about that." msgstr "" #. [scenario]: id=Drake_Council #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:4 msgid "Drake Council" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:8 msgid "Having asserted his right to lead the Drakes, the time had now come for Kahn to convince his people of his somewhat radical plans." msgstr "" #. [side]: type=Inferno Drake, id=Gakk #. [unit]: type=Inferno Drake, id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:61 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:76 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:83 msgid "Gakk" msgstr "" #. [unit]: type=Drake Blademaster, id=Derk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:77 msgid "Derk" msgstr "" #. [unit]: type=Hurricane Drake, id=Freon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:93 msgid "Freon" msgstr "" #. [side]: type=Drake Enforcer, id=Stakron #. [unit]: type=Drake Enforcer, id=Stakron #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:122 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:91 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:98 msgid "Stakron" msgstr "" #. [unit]: type=Drake Flameheart, id=Flerk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:138 msgid "Flerk" msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:146 msgid "I call this meeting of the Drake Council to order. Welcome, Kahn. As our leader you are now also the head of this council, though there is little you can do without the approval of the majority of the council." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:150 msgid "Thank you. It is indeed an honor to serve the Drakes in this capacity." msgstr "" #. [message]: id=Derk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:154 msgid "We believe you have some rather, uh, drastic plans, Kahn." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:158 msgid "You could say that." msgstr "" #. [message]: id=Flerk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:162 msgid "Then I think you should share them." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:166 msgid "I couldn't agree more." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:170 msgid "Esteemed members of the council, our peoples are descended from the mighty dragons, who once ruled earth and sky. For centuries we have hidden underground, and yet have never truly adapted to the conditions we face every day. We do not fight well underground, unlike the trolls and dwarves we encounter from time to time. We cannot move quickly, except where we have paved the cave floors such as in this cavern." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:174 msgid "Friends, we do not belong here. We -" msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:178 msgid "We have, as you say, lived here for centuries. How can you claim we do not belong?" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:182 msgid "Hear him out, Gakk." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:186 msgid "As I said, we struggle underground. Despite this, we have grown in numbers and strength. But if we are to continue to prosper, I believe the time has come for us to make some drastic changes. I plan to lead the Drakes above ground." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:190 msgid "Surely you cannot be serious. We know these caves - we know what to expect, we know how to survive. We know nothing about the world above ground." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:194 msgid "If I may, that is not strictly true." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:198 msgid "Explain." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:202 msgid "For the past two generations, several members my clan have been making short trips above ground. We are built to fly, but we have little opportunity to do so underground. We have long dreamt that a day would come when we would be able to live there permanently. We cannot dismiss such an opportunity." msgstr "" #. [message]: id=Derk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:206 msgid "I cannot help but to concur. In recent years the trolls - and even the dwarves - have been attacking more and more frequently. Something must be done if we are to survive." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:210 msgid "I cannot believe I am listening to this! You are saying you agree with this preposterous idea? It is lunacy! Even if we do know a little about the world outside these caves, even getting there would be a mammoth task in itself. One or two Drakes flying out every now and then is one thing, but to move every one of us? It can't be done. And even if we did get out, where would we go? Who knows what manner of creatures occupy the land we would be attempting to settle." msgstr "" #. [message]: id=Stakron #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:214 msgid "I must agree, Gakk. While I sympathize with the issues that my colleagues have raised, I simply do not think it is practical to attempt such a huge undertaking." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:218 msgid "But what is the alternative? As Derk has said, we are facing more and more opposition here. We must seek new lands. And above ground is the best place to look." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:222 msgid "At least we know the opposition here." msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:226 msgid "Well, it seems we must put it to a vote. Kahn, as you know, a decision of this magnitude cannot be taken lightly. And so, it must be passed by a majority vote. That means at least four of the six council members must agree to it. And so, we vote. We begin to my left, with Derk. How do you cast your vote?" msgstr "" #. [message]: id=Derk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:230 msgid "I vote we follow Kahn above ground." msgstr "" #. [message]: id=Stakron #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:234 msgid "I say we stay." msgstr "" #. [message]: id=Flerk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:238 msgid "I agree with Freon - we must do something. I vote we go." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:242 msgid "I long to soar in the sky with my brethren. We go." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:246 msgid "I maintain that this idea is ridiculous. I cannot support it. We must stay." msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:250 msgid "Despite a wariness of the unknown, I too believe that we cannot continue to hold off the trolls and dwarves indefinitely. Though I have some reservations, I believe it is time to move on. We follow Kahn out of the caves." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:254 msgid "It is decided then. Gakk, Stakron - I appreciate your concerns, but I believe this is best for our people." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:258 msgid "I am afraid I cannot support this move. I will come with you if we leave, but do not expect my help!" msgstr "" #. [message]: id=Harkon #: ./Children_of_Dragons/scenarios/02_Drake_Council.cfg:270 msgid "This does not bode well. Nonetheless, the decision is made. We begin preparations immediately." msgstr "" #. [scenario]: id=The_Emerging #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:4 msgid "The Emerging" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:8 msgid "After months of preparation, the drakes left their homes and followed Kahn towards their new home - wherever that might be. For the most part, they were supportive of the plan. Almost every family had lost someone to the recent attacks, and all were frustrated by their inability to move quickly through the caves. Still, they wondered if this new land was going to be any better than the one they were leaving behind." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:12 msgid "Nonetheless, they followed their leader. Some grumbled, but it would be suicide to remain in the caves with the majority of the drakes gone, so they tagged along." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:15 msgid "After two weeks of uneventful travel, they felt a breeze..." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:32 msgid "Kahn must reach the exit" msgstr "" #. [objective]: condition=lose #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:40 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:61 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:41 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:241 ./Children_of_Dragons/scenarios/07_Bandits.cfg:40 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:44 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:709 ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:41 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:41 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:139 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:180 ./Children_of_Dragons/scenarios/12_Showdown.cfg:42 ./Children_of_Dragons/scenarios/12_Showdown.cfg:203 ./Children_of_Dragons/scenarios/12_Showdown.cfg:430 msgid "Death of Freon" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Bildor #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:70 ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:77 msgid "Bildor" msgstr "" #. [side]: type=Troll, id=Ungh #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:85 ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:92 msgid "Ungh" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:119 msgid "This is our outermost fortress, though it has not been used for some time. The exit to the caves is not far from here, but the dwarves and trolls are both close. Let us hope they do not notice us." msgstr "" #. [message]: id=Bildor #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:123 msgid "Too late, lizard. What do you mean by trying to drag your sorry hides through our caves?" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:127 msgid "We mean no disrespect, dwarf. We are leaving the caves - you should be glad of our absence." msgstr "" #. [message]: id=Bildor #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:131 msgid "Why would anyone want to leave the caves? I don't believe you - you intend to try to take our caves for yourselves! Well, not on my watch!" msgstr "" #. [message]: id=Ungh #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:135 msgid "Ungh no like lizards in trolls' caves. Ungh no like dwarves either. Trolls kill all." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:139 msgid "Looks like we're going to have to fight our way through. Still, this was not unexpected. To arms!" msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:143 msgid "For the course of this campaign, both Kahn and Freon can recruit. While Kahn is able to recruit all the usual Drake units, Freon is able to recruit only Drake Gliders, as well as recalling their upgrades." msgstr "" #. [message]: id=Ungh #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:154 msgid "That not good. Strange too. Ungh never die before." msgstr "" #. [message]: id=Bildor #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:164 msgid "I have failed! Now our caves will be overrun with lizards!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:168 msgid "Poor fool." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:175 msgid "It seems we will be stuck in these caves forever." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/03_The_Emerging.cfg:191 msgid "I can see the sunlight! Come, my people - welcome to your new home!" msgstr "" #. [scenario]: id=Leaving_the_Mountains #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:4 msgid "Leaving the Mountains" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:8 msgid "As they emerged, blinking, into the sunlight, the drakes felt some trepidation as to what lay ahead. Nevertheless they were relieved to have escaped the caves, and awestruck by what they now saw." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:12 msgid "They had left the caves via an opening which emerged in the middle of a large mountain range. To the south-west they could see where the mountains ended and hills, plains and forest began." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:49 msgid "Defeat enemy leaders; and" msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:53 msgid "Get Kahn to the end of the mountains" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Augthais #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:103 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:107 msgid "Augthais" msgstr "" #. [side]: type=Troll, id=Zuug #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:118 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:122 msgid "Zuug" msgstr "" #. [side]: type=Bandit, id=Larron #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:133 ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:137 msgid "Larron" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:153 msgid "Beautiful, isn't it? Unfortunately we can't keep looking for too long. There are creatures that inhabit these mountains that will not tolerate our presence, and if the dwarves and trolls haven't found us yet, they soon will." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:157 msgid "Then we must get out of these mountains quickly." msgstr "" #. [message]: id=Augthais #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:163 msgid "There they are, boys! Let's get them!" msgstr "" #. [message]: id=Zuug #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:169 msgid "Dwarves and lizards in mountains. Trolls kill all!" msgstr "" #. [message]: id=Augthais #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:175 msgid "Larron, my friend! These creatures are trying to steal our caves. If you value our trade, please help us destroy them." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:179 msgid "We're not interested in your caves!" msgstr "" #. [message]: id=Larron #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:183 msgid "A likely story. Men, kill those things!" msgstr "" #. [message]: id=Zuug #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:189 msgid "Trolls kill humans too. We no care. All go squish under club and fist." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:239 msgid "We made it!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/04_Leaving_the_Mountains.cfg:252 msgid "We can't leave the mountains yet. We must defeat our enemies or they will continue to follow us." msgstr "" #. [scenario]: id=Dark_Forest #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:4 msgid "Dark Forest" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:8 msgid "Leaving the hills, they found themselves in a thick forest. The trees were so close together that despite it being morning, very little sunlight reached the forest floor." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:33 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:233 msgid "Reach the end of the forest" msgstr "" #. [side]: type=Lich, id=Mal-Janval #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:75 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:82 msgid "Mal-Janval" msgstr "" #. [side]: type=Lich, id=Mal-Loron #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:93 ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:100 msgid "Mal-Loron" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:115 msgid "We have never entered this forest. It seemed far too dark and foreboding, so we always went straight over it. However in this case we have no choice but to go through it. We must be careful." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:119 msgid "How bad can it be?" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:135 msgid "What was that?" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:139 msgid "I don't know, but it didn't sound good. Let's get through this forest as soon as possible. From memory, it will be quickest to head south." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:178 msgid "I never want to see another tree in my entire life." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:190 msgid "We cannot leave yet - the undead are not defeated!" msgstr "" #. [message]: speaker=Freon #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:216 msgid "The forest is crawling with undead!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:220 msgid "I do not like the idea of living near undead. Perhaps we should clear this forest of its current inhabitants first." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:224 msgid "Yes, I think you are right. Let's destroy the undead, else they may attack us while we try and build our new homes." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/05_Dark_Forest.cfg:229 msgid "Defeat enemy leaders, and;" msgstr "" #. [scenario]: id=The_Humans #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:4 msgid "The Humans" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:8 msgid "As they emerged from the forest, leaving the undead behind them, the Drakes saw an expanse of grassland. But dotted across it were towns of varying sizes. And immediately before them was a huge city." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:12 msgid "Wondering if it had been a mistake to leave the caves in the first place, they advanced cautiously." msgstr "" #. [side]: type=Grand Marshal, id=Alamar #. [unit]: type=Grand Marshal, id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:39 ./Children_of_Dragons/scenarios/06_The_Humans.cfg:44 ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:113 msgid "Alamar" msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:58 msgid "Halt! Who goes there?" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:62 msgid "I am Kahn, leader of the Drakes. We have left our homes underground in search of a land more suited to our kind." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:66 msgid "And you thought you'd take ours?" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:70 msgid "No! We do not wish to take anyone's land, but are instead hoping to find some space that is currently unoccupied that we can settle in." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:74 msgid "Hmmm. Well, as you can see, the land around here is well settled already. There is little free space - certainly none anywhere near big enough to fit your entire race." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:78 msgid "If you speak true, then I fear we have left our homes in vain." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:82 msgid "Perhaps not. There is a tropical island some way to the east of here known as Morogor. It is uninhabited, though some say it is haunted. I believe it would be suitable for your needs." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:86 msgid "An island, you say? That sounds ideal, but we cannot fly that far. How are we to get there?" msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:90 msgid "Perhaps we can come to an agreement. We have a large navy - enough to transport all of your people, but I cannot offer you our assistance without you doing something for us in return." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:94 msgid "What did you have in mind?" msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:98 msgid "My scouts report that you emerged from the Forest of the Dead. To achieve such a thing you must be skilled fighters. There is a large group of bandits south east of here who have been troubling us of late. Defeat these bandits for us, and we will transport you to Morogor." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:102 msgid "Very well. We have a deal." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:106 msgid "I will order our navy to begin preparations at once. We should be ready to depart by the time you return." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:110 msgid "Thank you. We are in your debt." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:114 msgid "Defeat the bandits and I will consider the debt paid in full." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/06_The_Humans.cfg:118 msgid "Thank you once again. Come, my people - we have some criminals to catch!" msgstr "" #. [scenario]: id=Bandits #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:4 msgid "Bandits" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:8 msgid "Following Alamar's directions, the Drakes soon came to a huge forest." msgstr "" #. [objective]: condition=lose #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:44 msgid "Death of Tumabulindrum" msgstr "" #. [side]: type=Bandit #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:82 msgid "Bandit" msgstr "" #. [side]: type=Outlaw #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:98 msgid "Outlaw" msgstr "" #. [side]: type=Assassin #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:114 msgid "Assassin" msgstr "" #. [side]: type=Ancient Wose, id=Tumabulindrum #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:125 ./Children_of_Dragons/scenarios/07_Bandits.cfg:132 msgid "Tumabulindrum" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:144 msgid "Ugh. More trees." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:148 msgid "At least they are not as thick as the last lot. We will be able to see where we are going here." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:152 msgid "And our enemies this time are flesh and blood, not undead. Still, I wish there was another way." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:156 msgid "None come to mind." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:160 msgid "No, this is our best hope. Let's clear these woods!" msgstr "" #. [message]: id=Tumabulindrum #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:164 msgid "Hmmm. What do the fire breathers want?" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:168 msgid "Did that tree just talk?" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:172 msgid "I have heard of such things. We had best answer quickly." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:176 msgid "We come to rid these woods of the outlaws that hide here." msgstr "" #. [message]: id=Tumabulindrum #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:180 msgid "Very well. These outlaws, as you call them, have destroyed many a good tree. We will help you, but make sure you keep your fires away from us." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:184 msgid "We would be glad of your help. We have no wish to harm you with our flames, and once the outlaws are gone, we will leave you in peace." msgstr "" #. [message]: id=Tumabulindrum #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:188 msgid "Then let us work together to clean this forest!" msgstr "" #. [message]: speaker=unit #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:206 ./Children_of_Dragons/scenarios/07_Bandits.cfg:230 ./Children_of_Dragons/scenarios/07_Bandits.cfg:254 msgid "I found some of their ill-gotten gains!" msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:211 msgid "You retrieve 75 gold." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:235 msgid "You retrieve 100 gold." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:259 msgid "You retrieve 50 gold." msgstr "" #. [message]: id=Tumabulindrum #: ./Children_of_Dragons/scenarios/07_Bandits.cfg:276 msgid "And so the Wose passes from the land of the living..." msgstr "" #. [scenario]: id=To_the_Ships #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:4 msgid "To the Ships" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:8 msgid "Having defeated the bandits, the Drakes left the Wose in peace and returned to Alamar." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:12 msgid "Alamar informed them that the ships were ready and waiting at the docks, south of the city." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:15 msgid "Unfortunately that was not all that awaited them." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:38 msgid "Defeat Gakk and Stakron" msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:121 msgid "As you can see, the ships are ready and wai-" msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:125 msgid "You will not be going anywhere." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:129 msgid "What's going on here? Who are you?" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:133 msgid "Gakk? What do you think you're doing?" msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:137 msgid "We are ending this lunacy once and for all. It was bad enough to make us leave our homes, forcing us into confrontation with dwarves, trolls and undead. But to make a pact with these humans ... " msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:141 msgid "And to what end? So they can send us out to sea and drown us all, most likely! And even if this island does exist, and we do actually get there, who knows what manner of creatures will be there to ensure we do not survive? Better we finish this now, and return to the caves where we belong." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:145 msgid "Whatever else we may do, we cannot return to the caves. They will certainly have been overrun with dwarves and trolls by now." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:152 msgid "Stakron? You too?" msgstr "" #. [message]: id=Stakron #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:156 msgid "Gakk is right. We should never have left the caves." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:160 msgid "You would oppose our rightful leader, and the wishes of the council?" msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:164 msgid "Bah! The council is nothing more than a bunch of has-beens who think they still have some sort of power. Real power comes from strength of arms, not meetings." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:168 msgid "If you will not back down, we will be forced to destroy you." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:172 msgid "Hah! I'd like to see you try." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:176 msgid "If that's the way it must be, then so be it." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:180 msgid "I'm afraid I cannot help you in this, Kahn. I cannot fight fellow council members, even if they have gone insane. But be careful. No doubt there are those of our people who agree with these two. They will not be fighting alone." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:184 msgid "I too cannot get involved in this. I have other urgent matters to attend to, and unless they attack our ships, I am afraid it does not concern me. I will return once you have dealt with these two." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:188 msgid "I understand. Come, let us crush these traitors!" msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:217 msgid "At least I won't live to see the demise of the Drakes." msgstr "" #. [message]: speaker=second_unit #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:230 msgid "I wish I hadn't had to do that." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:234 msgid "He was a great asset to the Drakes. It's a shame it had to end like this. Still, I suppose we did only what was necessary." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:243 msgid "Come now, Stakron. Surely you will not persist in this rebellion?" msgstr "" #. [message]: id=Stakron #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:247 msgid "I ... it is too late for me now. I cannot turn back." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:251 msgid "It truly saddens me to hear that." msgstr "" #. [message]: id=Stakron #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:263 msgid "I could have been wrong ..." msgstr "" #. [message]: id=Gakk #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:274 msgid "You will pay for that!" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:287 msgid "Too many Drakes are defecting to them. We are doomed!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:297 msgid "(sigh) The rebels are defeated." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:311 msgid "This is a sad day. Many Drakes have died in a pointless rebellion." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:315 msgid "Yes. And we now have two vacant places on the council." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:319 msgid "That will have to wait. You must leave immediately before the weather turns." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:323 msgid "Very well. Thank you once again, Alamar." msgstr "" #. [message]: id=Alamar #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:327 msgid "No, thank you. Since you defeated the bandits, our villages are safe. May your journey be quick and uneventful." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/08_To_the_Ships.cfg:331 msgid "Let's hope so. To the ships!" msgstr "" #. [scenario]: id=Sea_Journey #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:5 msgid "Sea Journey" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:9 msgid "The remaining Drakes boarded the ships and embarked immediately." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:13 msgid "The trip was uneventful for the first few days, until they neared their destination." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:36 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:701 msgid "Survive until the end of turns" msgstr "" #. [objective]: condition=lose #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:48 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:713 msgid "Death of Ober" msgstr "" #. [side] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:84 msgid "Nagas" msgstr "" #. [side] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:98 msgid "Creepers" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:110 msgid "Ober" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:113 msgid "Gwellyn" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:114 msgid "Rhygwyn" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:115 msgid "Yrannyn" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:116 msgid "Carac" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:117 msgid "Aethenvan" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:118 msgid "Deodd" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:119 msgid "Caedry" msgstr "" #. [message]: id=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:161 msgid "We have little information about this area as we generally avoid Morogor, however the reports I have heard say there are often many Nagas around here. They do move around a lot though, so let's hope they are currently elsewhere." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:165 msgid "What are these Nagas?" msgstr "" #. [message]: id=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:169 msgid "They are serpentine creatures who live in the sea. This is very much their element, so it would be a struggle to have to face them here." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:173 msgid "You mean like these?" msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:175 msgid "Sekol" msgstr "" #. [message]: id=Sekol #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:178 msgid "Intruderssss! Don't let any essscape!" msgstr "" #. [message]: id=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:188 msgid "Damn! It is too late to go around - we will have to try and make our way through them. You must protect the ship, but don't allow anyone to get too far behind as we will not be able to go back for them." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:192 msgid "At the beginning of each turn, any units not on the ship will move five hexes up as the ship moves forward. This means any units in the top five rows will be lost." msgstr "" #. [message]: speaker=narrator #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:197 msgid "All your human units will leave at the end of this scenario." msgstr "" #. [message]: id=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:692 msgid "There do not appear to be any more coming. We just need to hold off or defeat those that remain." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:697 msgid "Defeat remaining Nagas" msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:768 msgid "Why these rooms are sealed? We could use the supplies that are inside them." msgstr "" #. [message]: speaker=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:774 msgid "Well, these were our storage rooms. Something must have been rotten some time ago, and from that moment both were invaded by rats and worms. We tried our best to disinfest them, but to no avail. Of course, if you can clean them, you can use whatever you find inside them." msgstr "" #. [message]: speaker=unit #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:795 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:842 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:889 msgid "Should I open that door?" msgstr "" #. [option]: speaker=unit #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:797 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:844 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:891 msgid "Yes" msgstr "" #. [message]: speaker=unit #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:808 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:855 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:902 msgid "Let's kill those creepers!" msgstr "" #. [option]: speaker=unit #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:817 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:864 ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:911 msgid "No" msgstr "" #. [message]: id=Sekol #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:957 msgid "Avenge me, brotherssss and ssssissssterssss..." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:967 msgid "We will never pilot this ship without him!" msgstr "" #. [message]: id=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:987 msgid "We made it! The Nagas will not pursue us any further." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:991 msgid "Surely it can only get easier from here?" msgstr "" #. [message]: id=Ober #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:995 msgid "We should meet no further resistance between here and Morogor." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/09_Sea_Journey.cfg:999 msgid "Sounds good to me. Onward!" msgstr "" #. [scenario]: id=Landing_on_Morogor #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:4 msgid "Landing on Morogor" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:8 msgid "Having successfully made it past the Nagas, the Drakes soon landed on Morogor. The humans departed as quickly as they could, not wanting to take any chances. The Drakes began to survey the land they were to call home." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:33 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:131 msgid "Defeat the undead" msgstr "" #. [side]: type=Draug, type=Revenant, id=undead guardian #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:75 msgid "Undead Guardian" msgstr "" #. [side]: type=Draug, type=Revenant, id=undead guardian #. [side]: type=Skeleton #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:85 ./Children_of_Dragons/scenarios/13_Epilogue.cfg:56 msgid "Undead" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:96 msgid "Ugh! This place is disgusting! Maybe Gakk was right." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:100 msgid "This place reeks of the undead. No doubt once we clear the island of the undead, the land itself will regenerate." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:104 msgid "I certainly hope so. Look - there are undead here. Let's get started!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:114 msgid "What devilry is this? Those Drakes who fall are rising again in unlife!" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:118 msgid "This island is steeped with dark magic. We must find and destroy the source of it." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:123 msgid "One thing at a time, OK? Let's get this lot out of the way first." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:136 msgid "There are just too many of them! We are doomed to die in this swamp!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:146 msgid "The undead are retreating!" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:150 msgid "There are doubtless many more where they came from. We must clear the entire island if we are to make it our home." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/10_Landing_on_Morogor.cfg:154 msgid "Then what are we waiting for? Let's keep moving!" msgstr "" #. [scenario]: id=Clearing_the_Island #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:4 msgid "Clearing the Island" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:8 msgid "The Drakes moved inland quickly, wanting to deal with the undead as soon as possible, but soon encountered an unnatural darkness." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:33 msgid "Scout out the land" msgstr "" #. [side]: type=Necromancer, id=Woldimer #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:71 ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:83 msgid "Woldimer" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:94 msgid "Does this swamp ever end? I can't see a thing!" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:98 msgid "We must be getting close to the source of this evil. That's why the land is so dark." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:102 msgid "We can't continue like this indefinitely. This darkness reaches inside you and grips your heart." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:106 msgid "No, we can't. Send some scouts ahead to spy out the land. We cannot keep wandering aimlessly." msgstr "" #. [message]: speaker=Freon # was second_unit #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:122 msgid "There are more undead here!" msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:126 msgid "It was only a matter of time until we ran into them again. Very well - destroy them!" msgstr "" #. [message]: id=Woldimer #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:159 msgid "Ah! So these are the creatures who dare enter our territory! Hmmm, they are strong. They will make excellent slaves!" msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:163 msgid "We did not come here to enter your territory, we came here to occupy it and destroy you!" msgstr "" #. [message]: speaker=Freon #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:167 msgid "So the leader of the undead shows himself. Concentrate your efforts on him. If we can defeat him, the power that sustains the undead will be broken." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:172 msgid "Kill Woldimer" msgstr "" #. [message]: id=Woldimer #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:203 msgid "I have fallen, but my master will avenge me!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:210 msgid "There are just too many of them! We can never prevail!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:217 msgid "What did he mean, his master? I thought he was the master of these undead!" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:221 msgid "He was powerful, yes. Yet despite his death the darkness persists. There must be another, more powerful yet." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:225 msgid "I don't know how much longer we can continue this. There are rumors of mutiny again." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/11_Clearing_the_Island.cfg:229 msgid "Then we must find and defeat Woldimer's master quickly. Come on!" msgstr "" #. [scenario]: id=Showdown #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:4 msgid "Showdown" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:8 msgid "Continuing to move inland, the Drakes soon found that the darkness was becoming almost unbearable." msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:34 msgid "Find enemy leader" msgstr "" #. [side]: type=Ancient Lich, id=Mal_Bronam #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:86 ./Children_of_Dragons/scenarios/12_Showdown.cfg:99 msgid "Mal-Bronam" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:110 msgid "Woldimer's master must be very close. This darkness appears to be even heavier than before, if that were possible." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:114 msgid "I certainly hope so. Our supplies will not last much longer. We must finish this quickly!" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:118 msgid "We must find our enemy before we can finish him." msgstr "" #. [message]: id=Mal_Bronam #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:137 msgid "So it is true. The lizards managed to defeat my apprentice. You will pay dearly for that! Still, I have waited centuries for a good fight. Revenge will just make it even better." msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:141 msgid "Is that thing alive or dead?" msgstr "" #. [message]: speaker=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:145 msgid "He is a Lich - a dark sorcerer who himself has become undead. And a very powerful one at that. In fact, he has perhaps too much power." msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:149 msgid "Too much for what? Are you saying we cannot prevail?" msgstr "" #. [message]: speaker=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:153 msgid "No, he has more power than should be possible. Most likely he has a talisman of great power that sustains him. Destroy the talisman and he will be greatly weakened. Only then will we be able to defeat him." msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:157 msgid "You don't sound too sure." msgstr "" #. [message]: speaker=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:161 msgid "I'm not, but it's our only chance. If we attack him directly we will certainly fail. We must find and destroy the source of his power. No doubt it will be close to him - I doubt he would let it far out of his sight. And the closer it is to him the more power he can draw from it." msgstr "" #. [event] #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:185 msgid "Mal-Bronam's Talisman" msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:191 msgid "Find and destroy Mal-Bronam's talisman; then" msgstr "" #. [objective]: condition=win #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:195 ./Children_of_Dragons/scenarios/12_Showdown.cfg:422 msgid "Kill Mal-Bronam" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:238 msgid "I told you it's useless attacking him! We must destroy that talisman first!" msgstr "" #. [message]: speaker=unit #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:314 msgid "Look! What is this thing?" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:318 msgid "It must be the talisman we were looking for! We must destroy it!" msgstr "" #. [message]: id=Mal_Bronam #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:346 msgid "Noooo! What have you done?" msgstr "" #. [message]: speaker=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:361 msgid "It worked! The darkness is retreating!" msgstr "" #. [message]: speaker=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:365 msgid "Good - now destroy him!" msgstr "" #. [message]: speaker=Mal_Bronam #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:369 msgid "Do you think I am no longer able to defend myself? I still have power greater than you can imagine!" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:450 msgid "This darkness pervades my soul. I cannot continue any longer!" msgstr "" #. [message]: id=Mal_Bronam #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:466 msgid "No! It cannot be! I am immortal! I am invincible! I am -" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:470 msgid "Gone." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:477 msgid "Can it be true? Is it possible we have defeated him?" msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:481 msgid "Yes - look! The undead melt away already." msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:486 msgid "I don't think it's safe to stay here." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/scenarios/12_Showdown.cfg:490 msgid "No. The earth is shaking off a great burden. We would be best to retreat to the open plains." msgstr "" #. [scenario]: id=Epilogue #: ./Children_of_Dragons/scenarios/13_Epilogue.cfg:4 msgid "Epilogue" msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/13_Epilogue.cfg:8 msgid "For three days the Drakes cowered on the open plains, as the earth continued to shake. Eventually the tremors stopped, and the Drakes were able to take their first real look at the island. Swamp still covered much of it, though it was already receding. They could see that once it returned to normal, it would be a beautiful place." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/13_Epilogue.cfg:11 msgid "However, less than one-fifth of the Drakes who set out still remained. Kahn in particular struggled to convince himself that it had all been worth it." msgstr "" #. [part] #: ./Children_of_Dragons/scenarios/13_Epilogue.cfg:14 msgid "In time though he was able to deal with his grief, and went on to lead the Drakes for many years. With the help of the humans, they cleared the waters around the island of the Nagas. The Drakes thrived in their new home, and their numbers grew once again." msgstr "" #. [terrain_type]: id=barrel_village #: ./Children_of_Dragons/terrain/terrain.cfg:5 msgid "Barrel" msgstr "" #. [terrain_type]: id=box_village #: ./Children_of_Dragons/terrain/terrain.cfg:17 msgid "Box" msgstr "" #. [unit_type]: id=Drake Chancellor, race=drake #: ./Children_of_Dragons/units/Drake_Chancellor.cfg:4 msgid "Drake Chancellor" msgstr "" #. [unit_type]: id=Drake Chancellor, race=drake #: ./Children_of_Dragons/units/Drake_Chancellor.cfg:25 msgid "Of the most outstanding Drake Lords one is chosen to be the Councillor. The Drake Chancellor leads the entire Drake race with the assistance of the Drake Council. He wields the fabled Fire Sword of Madrogoth, against which few foes can stand. This, coupled with his mastery of his internal fires, makes him an enemy few would dare to fight." msgstr "" #. [attack]: type=fire #: ./Children_of_Dragons/units/Drake_Chancellor.cfg:45 msgid "fire sword" msgstr "" #. [attack]: type=blade #: ./Children_of_Dragons/units/Drake_Chancellor.cfg:56 ./Children_of_Dragons/units/Drake_Lord.cfg:52 ./Children_of_Dragons/units/Naga_Assassin.cfg:39 ./Children_of_Dragons/units/Naga_Hunter.cfg:31 msgid "sword" msgstr "" #. [attack]: type=fire #: ./Children_of_Dragons/units/Drake_Chancellor.cfg:66 ./Children_of_Dragons/units/Drake_Lord.cfg:62 ./Children_of_Dragons/units/Drake_Noble.cfg:56 ./Children_of_Dragons/units/High_Magus.cfg:50 ./Children_of_Dragons/units/Magus.cfg:46 msgid "fire breath" msgstr "" #. [unit_type]: id=Drake Lord, race=drake #: ./Children_of_Dragons/units/Drake_Lord.cfg:4 msgid "Drake Lord" msgstr "" #. [unit_type]: id=Drake Lord, race=drake #: ./Children_of_Dragons/units/Drake_Lord.cfg:26 msgid "Members of the Drake nobility who survive their early years become Lords. Skilled in the use of both their sword and their internal fire, they are also trained from a young age to lead their fellow Drakes into battle." msgstr "" #. [unit_type]: id=Drake Noble, race=drake #: ./Children_of_Dragons/units/Drake_Noble.cfg:4 msgid "Drake Noble" msgstr "" #. [unit_type]: id=Drake Noble, race=drake #: ./Children_of_Dragons/units/Drake_Noble.cfg:26 msgid "Members of the Drake nobility spend many hours learning to fight with the short sword, and have also inherited the fire with which their ancestors the dragons once ruled the world. Though a little more frail than many of their counterparts their skill with the sword and their youthful impetuousness make them a foe not to be taken lightly." msgstr "" #. [attack]: type=blade #: ./Children_of_Dragons/units/Drake_Noble.cfg:46 msgid "short sword" msgstr "" #. [unit_type]: id=Drake High Magus, race=drake #: ./Children_of_Dragons/units/High_Magus.cfg:5 msgid "Drake High Magus" msgstr "" #. [unit_type]: id=Drake High Magus, race=drake #: ./Children_of_Dragons/units/High_Magus.cfg:20 msgid "The Drake High Magi are elite members of an order of magic-using drakes who spend their days in the Obsidian Citadel, honing their powers for use in times of crisis. They can summon blasts of intense cold with a gesture, and can hurl powerful fireballs across great distances. However, due to the extensive mutilations that are required of drakes to harness and use these powers, they are frail and slow." msgstr "" #. [attack]: type=impact #: ./Children_of_Dragons/units/High_Magus.cfg:40 ./Children_of_Dragons/units/Magus.cfg:36 msgid "staff" msgstr "" #. [attack]: type=cold #: ./Children_of_Dragons/units/High_Magus.cfg:61 ./Children_of_Dragons/units/Magus.cfg:57 msgid "ice shot" msgstr "" #. [unit_type]: id=Drake Magus, race=drake #: ./Children_of_Dragons/units/Magus.cfg:5 msgid "Drake Magus" msgstr "" #. [unit_type]: id=Drake Magus, race=drake #: ./Children_of_Dragons/units/Magus.cfg:19 msgid "The Drake Magi are fresh members of the Obsidian Citadel, who have been bound to and mutilated by the cult. Although they have undergone training harsh enough to kill any human or orc, they are inexperienced, and thus can only safely wield a weaker form of their feared fireball spell. However, they also share the weaknesses of the High Magi." msgstr "" #. [unit_type]: id=Naga Assassin, race=naga #: ./Children_of_Dragons/units/Naga_Assassin.cfg:10 msgid "Naga Assassin" msgstr "" #. [unit_type]: id=Naga Assassin, race=naga #: ./Children_of_Dragons/units/Naga_Assassin.cfg:29 msgid "Naga Assassins are Nagas who have specialised in the art of poison. Their bolts dipped in poison of baneful hue rarely does not inflict a mortal wound." msgstr "" #. [attack]: type=pierce #: ./Children_of_Dragons/units/Naga_Assassin.cfg:48 ./Children_of_Dragons/units/Naga_Hunter.cfg:40 msgid "bow" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: ./Children_of_Dragons/units/Naga_Hunter.cfg:4 msgid "Naga Hunter" msgstr "" #. [unit_type]: id=Naga Hunter, race=naga #: ./Children_of_Dragons/units/Naga_Hunter.cfg:19 msgid "Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga are naturally resistant to poison, they have no qualms about hunting with poisoned arrows. These two foot long shafts, tipped with a potent poison, have been known to slay many kinds of prey." msgstr "" #. [unit_type]: id=Cerberus Worm, race=monster #: ./Children_of_Dragons/units/Worm_Cerberus.cfg:4 msgid "Cerberus Worm" msgstr "" #. [unit_type]: id=Cerberus Worm, race=monster #. [unit_type]: id=Giant Worm, race=monster #: ./Children_of_Dragons/units/Worm_Cerberus.cfg:18 ./Children_of_Dragons/units/Worm_Giant.cfg:17 msgid "Usually, earthworms are pretty much inoffensive. But when they're really overgrown, they become a threat that is best avoided if possible." msgstr "" #. [attack]: type=blade #: ./Children_of_Dragons/units/Worm_Cerberus.cfg:23 ./Children_of_Dragons/units/Worm_Giant.cfg:22 msgid "bite" msgstr "" #. [unit_type]: id=Giant Worm, race=monster #: ./Children_of_Dragons/units/Worm_Giant.cfg:4 msgid "Giant Worm" msgstr "" #. [message]: id=Kahn #: ./Children_of_Dragons/utils/deaths.cfg:9 msgid "But ... this cannot be. I must lead my people..." msgstr "" #. [message]: id=Freon #: ./Children_of_Dragons/utils/deaths.cfg:22 msgid "I will never soar in the sky again. Why did you give me this false hope?" msgstr "" #. [unit]: type=Walking Corpse, type=Soulless #: ./Children_of_Dragons/utils/macros.cfg:22 msgid "A Former Friend" msgstr ""