msgid "" msgstr "" "Project-Id-Version: Antar-1.12\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2014-04-14 13:23+0200\n" "PO-Revision-Date: 2014-04-14 13:23+0200\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: mr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign]: id=Antar #. [editor_group]: id=ASoR #: Antar/_main.cfg:35 Antar/_main.cfg:97 msgid "Antar, Son of Rheor" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:36 msgid "ASoR" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:41 msgid "Fencer" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:41 msgid "(easy)" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:42 msgid "Duelist" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:42 msgid "(normal)" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:43 msgid "(hard)" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:43 msgid "Master at Arms" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:45 msgid "ASoR Version" msgstr "" #. [campaign]: id=Antar #: Antar/_main.cfg:65 msgid "To be continued..." msgstr "" #. [about] #: Antar/about__credits.cfg:10 msgid "Campaign Design" msgstr "" #. [about] #: Antar/about__credits.cfg:22 msgid "Text Correction:" msgstr "" #. [about] #: Antar/about__credits.cfg:39 msgid "Unit Descriptions:" msgstr "" #. [about] #: Antar/about__credits.cfg:59 msgid "WML Help:" msgstr "" #. [entry] #. Like the "Dear X," line of a letter #: Antar/about__credits.cfg:62 msgid "Wesnoth forum community," msgstr "" #. [entry] #. These are usernames; we are only marking this translatable because of the semicolon and comma #. Like the "Dear X," line of a letter #: Antar/about__credits.cfg:71 msgid "Anonymissimus; zookeeper" msgstr "" #. [entry] #: Antar/about__credits.cfg:78 msgid "Dugi" msgstr "" #. [entry] #: Antar/about__credits.cfg:85 msgid "gfgtdf" msgstr "" #. [entry] #: Antar/about__credits.cfg:92 msgid "Various mainline and user-made campaigns, especially:" msgstr "" #. [entry] #: Antar/about__credits.cfg:96 msgid "The Earth’s Gut" msgstr "" #. [entry] #: Antar/about__credits.cfg:100 msgid "Son of the Black-Eye" msgstr "" #. [entry] #: Antar/about__credits.cfg:104 msgid "The Fellowship of the Clay" msgstr "" #. [entry] #: Antar/about__credits.cfg:108 msgid "homunculus" msgstr "" #. [about] #: Antar/about__credits.cfg:123 msgid "Playtesting" msgstr "" #. [about] #: Antar/about__credits.cfg:161 msgid "Bugreport" msgstr "" #. [about] #: Antar/about__credits.cfg:196 msgid "Portraits that I frankenseined originally made by:" msgstr "" #. [entry] #: Antar/about__credits.cfg:198 Antar/about__credits.cfg:230 #: Antar/about__credits.cfg:305 msgid "Wesnoth core" msgstr "" #. [entry] #: Antar/about__credits.cfg:224 msgid "And all the artists I forgot to mention" msgstr "" #. [about] #: Antar/about__credits.cfg:228 msgid "Art and Code taken from:" msgstr "" #. [entry] #: Antar/about__credits.cfg:234 msgid "Ageless Era" msgstr "" #. [entry] #: Antar/about__credits.cfg:237 msgid "Bob’s Bestiary" msgstr "" #. [entry] #: Antar/about__credits.cfg:240 msgid "Delfador’s Memoirs" msgstr "" #. [entry] #: Antar/about__credits.cfg:243 msgid "Dugis Resource Pack" msgstr "" #. [entry] #: Antar/about__credits.cfg:246 msgid "Era of Magic" msgstr "" #. [entry] #: Antar/about__credits.cfg:249 msgid "Flight for Freedom" msgstr "" #. [entry] #: Antar/about__credits.cfg:252 msgid "Heir to the Throne" msgstr "" #. [entry] #: Antar/about__credits.cfg:255 msgid "Invasion from the Unknown" msgstr "" #. [entry] #: Antar/about__credits.cfg:258 msgid "Legend of Wesmere" msgstr "" #. [entry] #: Antar/about__credits.cfg:261 msgid "Liberty" msgstr "" #. [entry] #: Antar/about__credits.cfg:264 msgid "Library of Kratemaqht" msgstr "" #. [entry] #: Antar/about__credits.cfg:267 msgid "Northern Rebirth" msgstr "" #. [entry] #: Antar/about__credits.cfg:270 msgid "Sceptre of Fire" msgstr "" #. [entry] #: Antar/about__credits.cfg:273 msgid "The Hammer of Thursagan" msgstr "" #. [entry] #: Antar/about__credits.cfg:276 msgid "The Eart Gut" msgstr "" #. [entry] #: Antar/about__credits.cfg:279 msgid "Under the Burning Suns" msgstr "" #. [entry] #: Antar/about__credits.cfg:282 msgid "WTactics" msgstr "" #. [entry] #: Antar/about__credits.cfg:285 msgid "Land of Corruption Era" msgstr "" #. [entry] #: Antar/about__credits.cfg:288 msgid "And thanks to everybody I forgot to mention" msgstr "" #. [about] #: Antar/about__credits.cfg:297 msgid "Music" msgstr "" #. [about] #: Antar/about__credits.cfg:310 msgid "And ..." msgstr "" #. [entry] #: Antar/about__credits.cfg:312 msgid "... thanks to everybody I forgot to mention" msgstr "" #. [unit]: type=Walking Corpse #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:78 msgid "Killed Peasant" msgstr "" #. [scenario]: id=Attack_Of_The_Undead #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:174 msgid "Attack Of The Undead" msgstr "" #. [side]: type=Antar_Fencer, id=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:190 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:203 #: Antar/scenarios/17_Epilogue.cfg:13 Antar/scenarios/17_Epilogue.cfg:19 #: Antar/utils/sides.cfg:6 Antar/utils/sides.cfg:18 msgid "Antar" msgstr "" #. [unit]: type=Careonryn_Level_Two, id=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:209 msgid "Careonryn" msgstr "" #. [unit]: type=Royal Warrior, id=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:224 msgid "Lord Rheor" msgstr "" #. [side]: type=Dark Adept, id=Malbeth #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:240 msgid "Malbeth" msgstr "" #. [side] #. [side]: type=Dark Adept, id=Malbeth #. [side]: type=Dark Sorcerer, id=Hadrador #. [side]: type=Goblin Rouser, id=Goblinleader #. [side]: type=Orcish Leader, id=Ammon #. [side]: type=Orcish Leader, id=Hida'tul #. [side]: type=Orcish Ruler, id=Goran Baal #. [side]: type=Orcish Sovereign, id=Hagtamorg #. [side]: type=Orcish Warlord, id=Sammual #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:249 #: Antar/scenarios/02_Lord_Veogwyn.cfg:337 #: Antar/scenarios/02_Lord_Veogwyn.cfg:366 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:75 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:206 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:236 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:267 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:298 #: Antar/scenarios/07_Revenge.cfg:820 #: Antar/scenarios/07x_Cutscene_Flight.cfg:58 msgid "Enemy" msgstr "" #. [side] #. [side]: type=General, id=LordVeogwyn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:293 #: Antar/scenarios/02_Lord_Veogwyn.cfg:300 Antar/scenarios/07_Revenge.cfg:844 msgid "Ally" msgstr "" #. [objective]: condition=win #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:325 msgid "Defeat Malbeth" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:329 #: Antar/scenarios/02_Lord_Veogwyn.cfg:123 #: Antar/scenarios/02_Lord_Veogwyn.cfg:479 #: Antar/scenarios/03_Lord_Othar.cfg:156 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:132 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:137 #: Antar/scenarios/06_Dwarven_Pass.cfg:37 #: Antar/scenarios/08_The_Dwarves.cfg:94 msgid "Death of Antar" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:333 #: Antar/scenarios/02_Lord_Veogwyn.cfg:127 #: Antar/scenarios/02_Lord_Veogwyn.cfg:483 #: Antar/scenarios/03_Lord_Othar.cfg:160 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:136 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:145 #: Antar/scenarios/06_Dwarven_Pass.cfg:41 #: Antar/scenarios/08_The_Dwarves.cfg:98 msgid "Death of Dagor" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:337 #: Antar/scenarios/02_Lord_Veogwyn.cfg:139 #: Antar/scenarios/02_Lord_Veogwyn.cfg:491 #: Antar/scenarios/03_Lord_Othar.cfg:178 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:144 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:153 #: Antar/scenarios/06_Dwarven_Pass.cfg:49 Antar/scenarios/07_Revenge.cfg:200 #: Antar/scenarios/07_Revenge.cfg:924 Antar/scenarios/08_The_Dwarves.cfg:110 #: Antar/scenarios/09_Flight_Tunnel.cfg:291 #: Antar/scenarios/10_Hagtamorg.cfg:56 Antar/scenarios/10_Hagtamorg.cfg:492 msgid "Turns run out" msgstr "" #. [unit]: type=ASoR_Dagor, id=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:373 msgid "Dagor" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:397 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:405 msgid "Hmmm...!" msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:410 msgid "Wise Dagor, why are you so concerned?" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:416 msgid "" "My Lord I have a strange sense of foreboding - I sense dark magic at work." msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:420 msgid "Hmm ... ." msgstr "" #. [unit]: type=Peasant, id=Brandner #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:433 msgid "Brandner" msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:440 msgid "" "Your highness, a denizen of the village of Stegwyn requests an audience." msgstr "" #. [message]: speaker=Brandner #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:445 msgid "" "*rushing in* They come! They come! They burn…and pillage *groans* Dead! " "Dead! All…all of them. Flee…they come… *slumps to floor*" msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:459 msgid "He hides himself in the woods, he is really scared. What has he seen?" msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:464 msgid "My Lord, should we mobilize our troops?" msgstr "" #. [unit]: type=Knight, id=Balder #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:479 msgid "Balder" msgstr "" #. [message]: speaker=Balder #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:491 msgid "" " *breathless*\n" "Lord Rheor! Lord Rheor!" msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:497 msgid "" "Report, Knight. Who are you? Why come you thither in such a state?\n" "\n" "\n" "*thinks a moment*\n" "\n" "\n" "Wait, you wear the livery of Lord Othar. Do you serve the Lord Othar, my " "neighbour?" msgstr "" #. [message]: speaker=Balder #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:507 msgid "" "Yes Sir.\n" "\n" "My name is Balder, my Lord.\n" "My sovereign Lord Othar sends me to ask for your help." msgstr "" #. [message]: speaker=Balder #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:514 msgid "" "Lord Othar is surrounded by a huge army of Undead.\n" "My sovereign defends the fortress, but we don’t have enough men.\n" "The attackers are too many.\n" "If we receive no help they will overrun us soon." msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:521 msgid "" "*calls his son*\n" "\n" "Antar!" msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Gelphrad #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:533 #: Antar/scenarios/02_Lord_Veogwyn.cfg:1475 msgid "Yes, my Lord." msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:537 msgid "" "Antar my son, this is a bad situation.\n" "Our land is threatened and an old friend who is like a brother to me is in " "the direst need.\n" "It is too bad that I must leave you alone in this dark hour, but Lord Othar " "saved my life once and now it is on me to save his." msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:543 msgid "You are old enough for your first command." msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:547 msgid "" "I leave the loyal Careonryn and Master Dagor here.\n" "My son! I leave you because I trust you!\n" "I will hurry and will be back soon." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:553 msgid "As you command, my Lord." msgstr "" #. [message]: speaker=Lord Rheor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:557 msgid "" "Don`t lose heart!\n" "\n" "\n" "Ride, Sir Balder!\n" "Ride home and tell your sovereign that Lord Rheor and his men will hurry to " "relieve him.\n" "Tell him his old friend Lord Rheor has not forgotten what friendship means." msgstr "" #. [message]: speaker=Malbeth #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:590 msgid "" "Rise my soldiers! Rise up and do battle once more! One last march and one " "last fight." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:597 msgid "Hell, what is this?" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:605 msgid "" "Malbeth has raised the bodies of the dead.\n" "\n" "What an evil spell." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:611 msgid "For this you will die, Malbeth." msgstr "" #. [unit]: type=Lowitz_0, id=Lowitz #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:665 msgid "Lowitz" msgstr "" #. [unit]: type=Segurd_0, id=Segurd #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:691 msgid "Segurd" msgstr "" #. [message]: speaker=Segurd #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:715 msgid "" "A soldier of our Lord, it is good that you have come. Terrible things " "happened here." msgstr "" #. [message]: speaker=Lowitz #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:721 msgid "" "Terrible, terrible things. Horror!\n" "Living dead, they came and killed everybody.\n" "Everyone they killed became one of them.\n" "They are so many." msgstr "" #. [message]: speaker=Segurd #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:730 msgid "" "All have fled and are hiding somewhere.\n" "But we are not cowards.\n" "We will fight with you." msgstr "" #. [message]: speaker=Dagor #. [message]: speaker=Lowitz #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:797 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:803 msgid "They killed eveybody in this village! Poor souls, poor souls." msgstr "" #. [message]: speaker=Dagor #. [message]: speaker=Lowitz #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:824 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:830 msgid "Horrible, we must save them." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:849 msgid "" "We must try to save the villages, too much villagers died a terrifying death." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:892 msgid "This is good defensive ground." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:896 msgid "Here we can massacre the Undead." msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:911 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:921 msgid "The sun rises." msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:915 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:925 msgid "Now is time to strike back." msgstr "" #. [message]: speaker=Malbeth #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1018 msgid "" " *mad*\n" "\n" "Diiiiieeeee." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1082 msgid "Die! Die and rest for ever." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1100 msgid "Back to where you came from, back into your dark grave!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1117 msgid "This thing was once $unit.name!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1123 msgid "This thing was once $unit.name! I killed him!" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1135 msgid "He was dead before, he is redeemed and can rest now!" msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Careonryn #. [message]: speaker=second_unit #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1153 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1164 #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1170 msgid "$unit.name! We will never forget you!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1186 msgid "Master, I have failed. Arghh...!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1190 msgid "Die, for the peace of this country!" msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1224 msgid "The battle is won, my Lord!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1230 #: Antar/scenarios/08_The_Dwarves.cfg:2750 msgid "The battle is won!" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1236 msgid "" "I am not sure ...\n" "I have a feeling that this is only the beginning ... " msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1241 msgid "What do you mean, Dagor." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1245 msgid "I can feel a very strong, dark and evil power." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1249 msgid "Hmmm!?" msgstr "" #. [unit]: type=Knight, id=Yeres #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1309 msgid "Yeres" msgstr "" #. [message]: speaker=Yeres #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1324 msgid "" "*breathless*\n" "My Lord!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1329 msgid "" "Another rider?\n" "\n" "Do you bring us news from my father?" msgstr "" #. [message]: speaker=Yeres #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1335 msgid "" "No Sir.\n" "My name is Yeres.\n" "I am in Lord Veogwyns service.\n" "Our stronghold is surrounded by an army of Undead.\n" "My sovereign sends me to ask for Lord Rheors help." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1343 msgid "Lord Veogwyn is also attacked by Undead?" msgstr "" #. [message]: speaker=Yeres #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1347 msgid "Yes, they came without warning." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1351 msgid "It seems like those Undead want to exterminate every living thing." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1355 msgid "" "Lord Rheor is not present. I am Antar, Lord Rheors son. Tell your sovereign " "that I will come to your aid." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1359 msgid "" "As Long as we are able to breathe and carry arms there is hope. I am sure we " "will find a way to defeat the forces of evil." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/01_Attack_Of_The_Undead.cfg:1390 msgid "We’re surrounded! No reinforcements! We're doomed!" msgstr "" #. [message]: speaker=Gelphrad #: Antar/scenarios/02_Lord_Veogwyn.cfg:60 msgid "" "Foul beasts! What? You are no Undead - you’re humans. But you do not wear " "the livery of my lord. Who are you?" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:70 msgid "No, I am Lord Antar, we came to aid Lord Veogwyn." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:76 msgid "No, Lord Antar is our souvereign." msgstr "" #. [message]: speaker=Gelphrad #: Antar/scenarios/02_Lord_Veogwyn.cfg:88 msgid "Are you a mage, sir?" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/02_Lord_Veogwyn.cfg:95 msgid "" "From this boy emanates an aura such as I have seen but once before. He is " "unskilled but harbours immense magical potential…" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/02_Lord_Veogwyn.cfg:99 msgid "" "Come with me as my apprentice. I'll teach you, and you will become a great " "magician, of that I am certain." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:105 msgid "" "Mages are rare these days, and if he has but a fraction of the power you " "tell me he has then methinks he shall be of much use." msgstr "" #. [objective]: condition=win #: Antar/scenarios/02_Lord_Veogwyn.cfg:111 #: Antar/scenarios/02_Lord_Veogwyn.cfg:471 msgid "Save Lord Veogwyn and" msgstr "" #. [objective]: condition=win #: Antar/scenarios/02_Lord_Veogwyn.cfg:115 msgid "Save Gelphrads life and" msgstr "" #. [objective]: condition=win #: Antar/scenarios/02_Lord_Veogwyn.cfg:119 #: Antar/scenarios/02_Lord_Veogwyn.cfg:475 msgid "Defeat Enemy Leader" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/02_Lord_Veogwyn.cfg:131 #: Antar/scenarios/03_Lord_Othar.cfg:164 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:140 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:149 #: Antar/scenarios/06_Dwarven_Pass.cfg:45 #: Antar/scenarios/08_The_Dwarves.cfg:102 msgid "Death of Gelphrad" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/02_Lord_Veogwyn.cfg:135 #: Antar/scenarios/02_Lord_Veogwyn.cfg:487 msgid "Death of Lord Veogwyn" msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:163 msgid "" "*to Gelphrad*\n" "Now you are going to be a Mage, take these staff with you.\n" "I am sure you can use its power.\n" "Use it well." msgstr "" #. [message]: speaker=Gelphrad #: Antar/scenarios/02_Lord_Veogwyn.cfg:170 msgid "Thank you my Lord." msgstr "" #. [effect] #. [effect]: type=fire #. [effect]: type=impact #. [filter_attack] #. [object] #: Antar/scenarios/02_Lord_Veogwyn.cfg:176 #: Antar/scenarios/02_Lord_Veogwyn.cfg:188 #: Antar/scenarios/02_Lord_Veogwyn.cfg:200 #: Antar/scenarios/02_Lord_Veogwyn.cfg:222 #: Antar/scenarios/02_Lord_Veogwyn.cfg:231 #: Antar/scenarios/02_Lord_Veogwyn.cfg:234 msgid "Staff of Kerathur" msgstr "" #. [object] #: Antar/scenarios/02_Lord_Veogwyn.cfg:178 msgid "" "For a normal human this staff is just a staff, but a human with magical " "abilities can use the 'fire power' of Kerathur's Staff.\n" "This staff allows a mage to throw fire on his enemies.\n" "This staff also increases the melee combat." msgstr "" #. [scenario]: id=Lord_Veogwyn #. [side]: type=General, id=LordVeogwyn #. [unit]: type=Death Knight, id=Lord Veogwyn Evil #: Antar/scenarios/02_Lord_Veogwyn.cfg:246 #: Antar/scenarios/02_Lord_Veogwyn.cfg:274 Antar/utils/evil_utils.cfg:45 #: Antar/utils/evil_utils.cfg:51 msgid "Lord Veogwyn" msgstr "" #. [side]: type=Dark Sorcerer, id=Hadrador #: Antar/scenarios/02_Lord_Veogwyn.cfg:313 msgid "Hadrador" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:696 msgid "I hope we are not too late." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:710 msgid "Looks like we will get help!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:720 msgid "I am Lord Antar. We are your relief!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:729 msgid "We are in Lord Antars service. We are your relief!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:736 msgid "" "Hang on, brave soldier! We must break the siege. Together we will defeat " "these abnormal warriors." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:742 msgid "" "You are welcome, it is good to see old alliances still stand, despite the " "ravages of time." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:765 #: Antar/utils/02_undead_ambush.cfg:130 msgid "Undead! There they are!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:840 msgid "A Undead!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:845 msgid "Behold! They conceal themselves in the ruins of the villages!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:863 msgid "I found 50 pieces of gold!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:881 msgid "" "Undead spew from these houses like a cankerous curse, cackling as they come!" msgstr "" #. [unit]: type=Dark Sorcerer, id=Hegklad #: Antar/scenarios/02_Lord_Veogwyn.cfg:917 msgid "Hegklad" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:926 msgid "More Undead!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1017 msgid "" "There is an old, ruined Castle. But it seems to be in good enough condition " "to recruit from." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1040 msgid "There is an entrance to a mine - Should I go in and check for undead?" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1044 msgid "Don't waste your time, come over here and fight." msgstr "" #. [unit]: type=Horseman, id=Warven #: Antar/scenarios/02_Lord_Veogwyn.cfg:1095 msgid "Warven" msgstr "" #. [message]: speaker=Warven #: Antar/scenarios/02_Lord_Veogwyn.cfg:1101 msgid "The Undeads getting reinforcements; They are right behind me!" msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1105 msgid "Damn! This is is quite unexpected" msgstr "" #. [message]: speaker=Hadrador #: Antar/scenarios/02_Lord_Veogwyn.cfg:1109 msgid "Harhar!" msgstr "" #. [message]: speaker=$nearest_human1.id #: Antar/scenarios/02_Lord_Veogwyn.cfg:1145 msgid "Their reinforcements are here!" msgstr "" #. [message]: speaker=Hadrador #: Antar/scenarios/02_Lord_Veogwyn.cfg:1158 msgid "Surrender or prepare to die humans!" msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1162 msgid "Men, you know what to do!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1166 msgid "Bring me his skull!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1189 msgid "Die, and stay in your grave." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1204 msgid "Who is their master? Who raised all this creatures?" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1221 msgid "" "These are not only living dead, they are stronger and much more dangerous!" msgstr "" #. [message]: speaker=Hegklad #: Antar/scenarios/02_Lord_Veogwyn.cfg:1232 msgid "Kill them all!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1243 msgid "Arghh...I am mortally wounded." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1251 msgid "" "With this castle as their fortress they shall grow in strength till no " "longer can we resist them. We have failed." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1263 #: Antar/scenarios/02_Lord_Veogwyn.cfg:1282 msgid "Arghh...!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1271 msgid "For the peace of this country!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/02_Lord_Veogwyn.cfg:1290 msgid "Die Witch-master!" msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Gelphrad #: Antar/scenarios/02_Lord_Veogwyn.cfg:1319 #: Antar/scenarios/02_Lord_Veogwyn.cfg:1325 msgid "We defeated the Undead, My Lord!" msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/02_Lord_Veogwyn.cfg:1367 msgid "" "Following the myriad customs that must be adhered to when lords meet and the " "necessary niceties, Veogwyn and Antar began to talk." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1372 msgid "" "Lord Antar, I am forever in your debt. You came at the right time; the " "Undead would have annihilated us should you not have relieved us." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1376 msgid "You would have done the same for us." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1381 msgid "" "If you ever need my assistance, I will stand with you; your deeds this day " "will not be forgotten so long as my house endures." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/02_Lord_Veogwyn.cfg:1385 msgid "" "After pleasantries had been exchanged, they moved into serious discussion." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1390 msgid "" "My country was attacked by those Undead, before you called me in dire need." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1395 msgid "" "Did you receive a message from Lord Othar, our western neighbour? He sent " "for relief, my father set off to aid him with the greater part of our army." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1400 msgid "Only rumours...rumours of a malevolent darkness..." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1404 msgid "I think we should find out if he is in need our of help." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1409 msgid "" "My people are broken; countless died, and many more still writhe upon the " "battlefield. Within my stronghold’s blasted gates and barren battlements my " "people live in fear. Divers hosts yet march against me- I can spare few men." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1414 msgid "My men fare no better, but alas I must to my father and Lord Othar." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1419 msgid "" "I understand- I wish you godspeed, for I fear a darkness engulfs this land, " "and this is but the beginning, the vanguard of a greater evil." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/02_Lord_Veogwyn.cfg:1423 msgid "After a moment of awkward silence." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1428 msgid "" "I will send some of my heavy infantry with you. That’s all I can do for now." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/02_Lord_Veogwyn.cfg:1433 msgid "You can now recruit Heavy Infantrymen" msgstr "" #. [print] #: Antar/scenarios/02_Lord_Veogwyn.cfg:1437 msgid "You can now recruit Heavy Infantrymen!" msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1450 msgid "" "*To Dagor*\n" "Master Dagor,\n" "we have a young man here who is ... \n" "I do not know how to say it,\n" "but we think there is some kind of magic in him.\n" "\n" "Here is the boy we`re talking about.\n" "His name is Gelphrad." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1462 msgid "Gelphrad, come here." msgstr "" #. [message]: speaker=LordVeogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1479 msgid "This is the boy." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/02_Lord_Veogwyn.cfg:1483 msgid "" "This boy is unlike any other.\n" "I can sense a kind of magic in this man-child.\n" "And the magic is not trained... but it is extraordinary strong." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/02_Lord_Veogwyn.cfg:1490 msgid "" "Come with me as my apprentice. I will teach you, and you will become a great " "magician, of that I am certain." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1495 msgid "" "Mages are rare in these days, we have to save the life of this young man." msgstr "" #. [message]: speaker=LordVeogwyn #. [message]: speaker=narrator #: Antar/scenarios/02_Lord_Veogwyn.cfg:1500 #: Antar/scenarios/02_Lord_Veogwyn.cfg:1511 msgid "Take care that Gelphrad becomes a mage. Save his life!" msgstr "" #. [message]: speaker=Lord Veogwyn #: Antar/scenarios/02_Lord_Veogwyn.cfg:1517 msgid "" "Mayhap you shall return some distant day and tell me of this young boy’s " "training. Farewell!\n" "Good luck, my friend, for you shall need it. A shadow looms over the land…" msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/02_Lord_Veogwyn.cfg:1522 msgid "Without further ado, Lord Antar was on the march again." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/02_Lord_Veogwyn.cfg:1558 msgid "We’re surrounded! I can see their reinforcements! All is lost!" msgstr "" #. [unit]: id=Garulf, type=Dwarvish Fighter #: Antar/scenarios/03_Lord_Othar.cfg:28 msgid "Garulf" msgstr "" #. [unit]: id=Grimbold, type=ASoR_Grimbold_2 #: Antar/scenarios/03_Lord_Othar.cfg:45 msgid "Grimbold" msgstr "" #. [unit]: id=Toughkon, type=Dwarvish Thunderer #: Antar/scenarios/03_Lord_Othar.cfg:57 msgid "Toughkon" msgstr "" #. [unit]: id=Dunamus, type=Dwarvish Fighter #: Antar/scenarios/03_Lord_Othar.cfg:69 msgid "Dunamus" msgstr "" #. [unit]: id=Dunamil, type=Dwarvish Fighter #: Antar/scenarios/03_Lord_Othar.cfg:81 msgid "Dunamil" msgstr "" #. [unit]: id=Dorobald, type=Dwarvish Thunderer #: Antar/scenarios/03_Lord_Othar.cfg:93 msgid "Dorobald" msgstr "" #. [objective]: condition=win #: Antar/scenarios/03_Lord_Othar.cfg:152 msgid "{STATUSYESNO}." msgstr "" #. [objective]: condition=lose #: Antar/scenarios/03_Lord_Othar.cfg:174 msgid "Death of Garulf" msgstr "" #. [scenario]: id=Lord_Othar, (id=Othar, (id=Othar) facing se} #. [side]: type=Dark Sorcerer, id=Othar #: Antar/scenarios/03_Lord_Othar.cfg:196 Antar/scenarios/03_Lord_Othar.cfg:222 #: Antar/scenarios/03_Lord_Othar.cfg:230 msgid "Lord Othar" msgstr "" #. [side] #: Antar/scenarios/03_Lord_Othar.cfg:248 msgid "Dwarves" msgstr "" #. [side] #: Antar/scenarios/03_Lord_Othar.cfg:259 msgid "Wolf" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:346 msgid "We are almost there. Behind these mountains is Lord Othar's castle." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:351 msgid "I advise the utmost caution. An evil pervades this place." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/03_Lord_Othar.cfg:356 msgid "" "Indeed. We must keep together, or else erelong we shall lose ourselves in " "the meandering mountain-passes, there to be preyed upon by undead fiends." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:367 msgid "" "*to Gelphrad*\n" "You are going to be a Mage, you should no longer wear your peasant clothes.\n" "\t\tTake these robes, and wear them with pride. For these robes are the mark " "of a wizard." msgstr "" #. [message]: speaker=Gelphrad #: Antar/scenarios/03_Lord_Othar.cfg:373 Antar/scenarios/03_Lord_Othar.cfg:428 msgid "Yes Master." msgstr "" #. [unit]: id=Gelphrad, type=Gelphrad_Level_0 #: Antar/scenarios/03_Lord_Othar.cfg:386 msgid "Gelphrad" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:423 msgid "" "*to Gelphrad*\n" "That’s better." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:433 msgid "And now we must go." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:438 msgid "" "*to Gelphrad*\n" "The Staff of Kerathur is a mighty wheapon, but first you must learn how to " "use it." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/03_Lord_Othar.cfg:473 msgid "I have never been further than this point." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:477 msgid "Behind these mountains to the west, lies the territory of the Elves." msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:486 Antar/scenarios/03_Lord_Othar.cfg:492 msgid "And north of us, is the realm of the Dwarves." msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:503 Antar/scenarios/03_Lord_Othar.cfg:509 msgid "" "Elves and Dwarves are powerful warriors. With them as allies we would have a " "huge advantage." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:522 msgid "" "*to Gelphrad*\n" "Careful my apprentice!\n" "Your powers are not yet fully developed." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/03_Lord_Othar.cfg:653 msgid "I hear wolves howl." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/03_Lord_Othar.cfg:681 msgid "Wolves!" msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Careonryn #: Antar/scenarios/03_Lord_Othar.cfg:692 Antar/scenarios/03_Lord_Othar.cfg:698 msgid "Beware, they come in packs!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/03_Lord_Othar.cfg:737 Antar/utils/on_sighting.cfg:254 msgid "Undead!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:743 Antar/utils/on_sighting.cfg:260 msgid "" "Seems like Lord Othar is in distress. Come on, let’s hurry! We must save him!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:773 msgid "Hurry men! Hurry! Lord Othar needs our help. Without it he is lost!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/03_Lord_Othar.cfg:796 msgid "Look! Humans struggle against the Undead!" msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/03_Lord_Othar.cfg:801 msgid "We should help them. Humans are our allies." msgstr "" #. [message]: speaker=Grimbold #: Antar/scenarios/03_Lord_Othar.cfg:805 msgid "I am not sure, that was long ago." msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/03_Lord_Othar.cfg:810 msgid "" "But they fight against the undead, and the undead are no allies of ours." msgstr "" #. [message]: speaker=Grimbold #: Antar/scenarios/03_Lord_Othar.cfg:814 msgid "Tis the Truth! We assist those weak Humans." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:821 msgid "Dwarves!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:826 msgid "Well Dwarves, why come you hither? Will you aid us in our fight?." msgstr "" #. [message]: speaker=Grimbold #: Antar/scenarios/03_Lord_Othar.cfg:830 msgid "It has been a long time since Dwarves fought side by side with Humans." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:834 msgid "Yes, my father told me that he fought with Dwarves as a young man." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:838 msgid "" "He told me about the great Dwarf-warriors... ahm... about the great... " "ahm... great feats of the Dwarf-warriors." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:843 msgid "" "Many long years have passed since that alliance of dwarf and man, but now I " "feel it is meet that we join together to defeat this menace." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:847 msgid "" "The evil is strong in these days. All those who are able and willing to " "fight the dark forces should stand together now." msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/03_Lord_Othar.cfg:851 msgid "" "Well said! Yes, we will help you Humans.\n" "These wretched skeletons will feel the wrath of my axe!" msgstr "" #. [modify_side] #: Antar/scenarios/03_Lord_Othar.cfg:875 msgid "Lord Othar (Enemy)" msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:880 msgid "Stop you fool!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:884 msgid "Lord Othar?" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:888 msgid "The undead are under your command?" msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:893 msgid "" "Young fool! He told me that you would come. I am commanded to destroy you." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:897 msgid "You are in league with the dark forces? Where is my father?" msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:901 msgid "Your father is lost to the Dark Lord!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:906 msgid "" "You betrayed him? Why, Othar, why?! Once you fought by my father's side. He " "told me that you saved his life and he, yours." msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:910 msgid "Because there is no other way, young fool!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:914 msgid "There is always another way, Othar." msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:918 msgid "" "*Mad*\n" "Hahahah!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:923 msgid "" "*Full of hate*\n" "You’ll pay for this, Othar. This I swear, you will pay with your life." msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:932 msgid "*Mad* I am not yet at the end, here comes my personal guards. Hahaha" msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:943 Antar/scenarios/03_Lord_Othar.cfg:949 msgid "My Lord, words are useless here, it's too late for him. He is lost." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/03_Lord_Othar.cfg:994 msgid "Die traitor!" msgstr "" #. [message]: speaker=Othar #: Antar/scenarios/03_Lord_Othar.cfg:998 msgid "Argh! I die! They promised me immortality." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:1004 msgid "" "They have deceived you, Othar. Your path leads to nowhere but the torturous " "fires of hell." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:1024 msgid "The evil is strong. I think we need help for the upcoming battle." msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:1033 #: Antar/scenarios/03_Lord_Othar.cfg:1039 msgid "" "The Elvish woods are not far. We can reach them in a few days - maybe they " "are willing to fight on our side." msgstr "" #. [message]: race=dwarf #. [message]: speaker=Grimbold #: Antar/scenarios/03_Lord_Othar.cfg:1050 #: Antar/scenarios/03_Lord_Othar.cfg:1072 msgid "" "The mines of our Leader Gomdring are also near. Let’s go to him and renew " "the old pact between Dwarves and Humans." msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/03_Lord_Othar.cfg:1061 msgid "" "The mines of my father Gomdring are also near. Let’s go to him and renew the " "old pact between Dwarves and Humans." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:1078 msgid "" "The mines of the Dwarv Leader Gomdring are also near. Let’s go to him and " "renew the old pact between Dwarves and Humans." msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/03_Lord_Othar.cfg:1094 #: Antar/scenarios/03_Lord_Othar.cfg:1101 msgid "" "Nay, it is not possible-a storm is brewing, and we do not wish to be in the " "high mountain-passes when it breaks." msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/03_Lord_Othar.cfg:1107 msgid "" "*grmpf*\n" "Bad weather, bah! Weak Humans!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:1118 msgid "" "Careonryn is right, the pass will be under siege from the elements-see the " "sombre storm-clouds that loom above it, and the lightning that forges its " "forked path downwards. I doubt we will be able to traverse the pass. Let us " "seek the elves." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/03_Lord_Othar.cfg:1125 msgid "" "Dagor, you are right, the pass will be under siege from the elements-see the " "sombre storm-clouds that loom above it, and the lightning that forges its " "forked path downwards. I doubt we will be able to traverse the pass. Let us " "seek the elves." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/03_Lord_Othar.cfg:1141 msgid "" "And so Antar passed onwards. Now the storm-clouds drooped with watery loads, " "and the winds swept." msgstr "" #. [scenario]: id=Through_The_Goblin_Hills, (id=second_unit) moves 10} #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:31 msgid "Through The Goblin Hills" msgstr "" #. [side]: type=Goblin Rouser, id=Goblinleader #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:58 msgid "Goblinleader" msgstr "" #. [objective]: condition=win #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:128 msgid "" "Reach the sinpost at the north-western end of the road with Antar. (every of " "your units that reach the signpost before Antar will survive, all those you " "leave behind are lost)" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:168 msgid "In a few days we reach the Elvish outpost Eydàmmers`hül." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:177 msgid "" "Sir, I have a bad feeling when I look at the hills to the north and south." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:183 msgid "Careful, I can sense danger in the hills to the north and south." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:259 msgid "Goblins!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:265 msgid "Attack!" msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:360 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:366 msgid "" "Keep together, shield the unit next to you. Stay away from the hills and " "remain on the path." msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:383 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:390 msgid "" "We have to hurry my Lord. No one knows how many goblins are in these hills.\n" "We don’t have the time to fight them." msgstr "" #. [message]: speaker=Dagor #. [message]: speaker=Gelphrad #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:444 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:460 msgid "Wait for me!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:448 msgid "I can not win without Dagor, I need his advice." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:464 msgid "We cant leave Gelphrad back." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:477 msgid "" "Now you have two options:\n" "\n" "\t\t\t\t\t\t\t1. Finish the scenario \n" "\t\t\t\t\t\t\t(every unit that is left on the map will be lost)\n" "\n" "\t\t\t\t\t\t\t2. You can wait and try to bring your units in safely" msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:487 msgid "Whats your decision?" msgstr "" #. [message]: speaker=Antar #. [option]: speaker=narrator #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:490 #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:494 msgid "No time to lose, we can not wait. Let’s go on" msgstr "" #. [option]: speaker=narrator #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:518 #: Antar/scenarios/10_Hagtamorg.cfg:1706 msgid "No, we have to wait for the rearguard." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/04_Through_The_Goblin_Hills.cfg.cfg:523 msgid "Hurry, we have no time to lose." msgstr "" #. [objective]: condition=win #: Antar/scenarios/05_The_Elvish_Outpost.cfg:133 msgid "{CURRENT_OBJECTIVES}" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/05_The_Elvish_Outpost.cfg:141 #: Antar/scenarios/07_Revenge.cfg:196 Antar/scenarios/07_Revenge.cfg:920 #: Antar/scenarios/09_Flight_Tunnel.cfg:287 #: Antar/scenarios/10_Hagtamorg.cfg:52 Antar/scenarios/10_Hagtamorg.cfg:488 msgid "Death of Elorial Din" msgstr "" #. [scenario]: id=The_Elvish_Outpost #: Antar/scenarios/05_The_Elvish_Outpost.cfg:163 msgid "The Elvish Outpost" msgstr "" #. [side]: type=Orcish Ruler, id=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:201 msgid "Goran Baal" msgstr "" #. [side]: type=Orcish Leader, id=Hida'tul #: Antar/scenarios/05_The_Elvish_Outpost.cfg:231 msgid "Hida'tul" msgstr "" #. [side]: type=Orcish Leader, id=Ammon #: Antar/scenarios/05_The_Elvish_Outpost.cfg:262 msgid "Ammon" msgstr "" #. [side]: type=Orcish Warlord, id=Sammual #: Antar/scenarios/05_The_Elvish_Outpost.cfg:293 msgid "Sammual" msgstr "" #. [side] #: Antar/scenarios/05_The_Elvish_Outpost.cfg:325 msgid "Monster" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:504 msgid "" "We made it!\n" "Look at these wonderful woods.\n" "This is Elf-land.\n" "I can see their outpost Eydàmmers`hül in the distance." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:532 msgid "" "But, what is that...?\n" "Eydàmmers`hül is under attack." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:534 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:537 msgid "" "\n" "\t" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:535 msgid "" "\n" "ORKS!." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:538 msgid "" "\n" "They attack the Elves’ fort?" msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/05_The_Elvish_Outpost.cfg:543 msgid "Why does it bother you? They're just Orcs." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:547 msgid "" "We came to ask the Elves for their help, but now it seems they need " "support." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/05_The_Elvish_Outpost.cfg:551 msgid "" "We should help the elves.\n" "Then they can not refuse our request.\n" "We need their assistance. \n" "If they decide to help us; they are mighty allies." msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/05_The_Elvish_Outpost.cfg:563 msgid "I have a simple plan, my Lord." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:567 msgid "Speak, Garulf." msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/05_The_Elvish_Outpost.cfg:571 msgid "" "We go down and cut all of their ugly heads from their bodies.\n" "What do you think about that?" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:576 msgid "Uhh..." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:582 msgid "Attack men! Let’s relieve the Elves." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:592 msgid "The Humans come to assist us!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:596 msgid "Hold on! We will push these filthy Orcs back to their mountains!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:600 msgid "You are welcome, Elven-friends. With your help we will defeat the Orcs." msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Dagor #: Antar/scenarios/05_The_Elvish_Outpost.cfg:640 #: Antar/scenarios/05_The_Elvish_Outpost.cfg:646 msgid "" "Don't capture the elvish villages. That's not a good idea if we want to ask " "the Elves for their help." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/05_The_Elvish_Outpost.cfg:676 msgid "" "Grooooaaar. *the monster shakes the mighty cage*" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:685 msgid "" "No idea what creature is locked in this cage, but it looks very dangerous." msgstr "" #. [message]: speaker=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:705 msgid "" "One step further and you're dead, human. Run away if you want to stay alive." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:709 msgid "" "Shut up, dirty Orc. Why you're here, and not in the mountains in your dirty " "Orc castles?" msgstr "" #. [message]: speaker=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:713 msgid "You better watch how you're talking to me." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:717 msgid "" "You can not be trusted Orc rabble. Again you have broken a pact. You know no " "honor!" msgstr "" #. [message]: speaker=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:721 msgid "" "Wrong human... there's someone who paid us a tidy little sum for this, har " "har." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:725 msgid "So you will be paid for attacking the Elves?" msgstr "" #. [message]: speaker=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:729 msgid "Mal Kazur rewards all those who are devoted to him." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:733 msgid "" "Therefore, the great and mighty Orcs are mercenaries for these Undead vermin?" msgstr "" #. [message]: speaker=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:737 msgid "Enough now! KILL HIM!!!" msgstr "" #. [message]: speaker=Ammon #: Antar/scenarios/05_The_Elvish_Outpost.cfg:752 msgid "Brothers, revenge me. Arghh." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:756 msgid "Die, filthy Orc!" msgstr "" #. [message]: speaker=Hida'tul #: Antar/scenarios/05_The_Elvish_Outpost.cfg:768 msgid "Noooooooo...." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:772 msgid "Die Orc. Take a fair reward for your betrayal." msgstr "" #. [message]: speaker=Hida'tul #: Antar/scenarios/05_The_Elvish_Outpost.cfg:776 msgid "I am defeated. But you will never defeat Mal Kazur!" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/05_The_Elvish_Outpost.cfg:780 msgid "This name again, Mal Kazur." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:784 msgid "I will find him, and then he will pay for all of this outrage." msgstr "" #. [message]: speaker=Goran Baal #: Antar/scenarios/05_The_Elvish_Outpost.cfg:796 msgid "" "Argh..! Mal Kazur will resurrect me. I will return and take revenge. I will " "live forever. Mal Kazur promissed this to me." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:800 msgid "They all are so fanatical. Never before have I seen such mania." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/05_The_Elvish_Outpost.cfg:804 msgid "Mal Kazur has to be stopped, he has to be destroyed." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:808 msgid "He will, I promise that, as truly as I stand here." msgstr "" #. [message]: speaker=Sammual #: Antar/scenarios/05_The_Elvish_Outpost.cfg:820 msgid "Ahrgggg... Noooo." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:824 msgid "Die betrayer!" msgstr "" #. [message]: speaker=Sammual #: Antar/scenarios/05_The_Elvish_Outpost.cfg:828 msgid "Ahrggg... Mal Kazur... ahh... will be your doom." msgstr "" #. [message]: speaker=Sammual #: Antar/scenarios/05_The_Elvish_Outpost.cfg:832 msgid "" "But now, as I die...cough... I leave a present for you. Ha cough... haha cough... haha. *using the last of his strength, he opens " "the cage*" msgstr "" #. [unit]: id=Reinhold, type=Yeti #: Antar/scenarios/05_The_Elvish_Outpost.cfg:847 msgid " " msgstr "" #. [message]: speaker=Reinhold #: Antar/scenarios/05_The_Elvish_Outpost.cfg:857 msgid "GRRRROARRRR." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:861 msgid "What is this? I have never seen such an enormous monster." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:896 msgid "We have defeated the monster. It was truly huge." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/05_The_Elvish_Outpost.cfg:900 msgid "And it smells awful." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:910 msgid "Now that victory is ours, accompany me to my fortress." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:935 msgid "The besiegers are defeated." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:939 msgid "" "Thank you, Lord Antar. If you had not intervened when you did, who knows " "what may have happened to us." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:943 msgid "The same that threatens this whole country." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/05_The_Elvish_Outpost.cfg:947 msgid "Indeed, my Lord!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:951 msgid "But we are here because we wish to ask for your help." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:955 msgid "Speak, what leads you to us?" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:959 msgid "" "Our country is threatened and plagued by dark forces. I came to renew the " "pact my father once made with you. Humans and Elves. We came to ask you for " "your assistance." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:963 msgid "" "Hmm, a serious situation. As we know now, the Orcs have been hired to attack " "us." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/05_The_Elvish_Outpost.cfg:967 msgid "" "Yes, the Undead are a serious menace. Not only for us humans, Elves and " "Dwarves are also in danger." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/05_The_Elvish_Outpost.cfg:971 msgid "" "We will help you. But first I will take my revenge on the Orcs. This " "betrayal can not remain unpunished." msgstr "" #. [objective]: condition=win #: Antar/scenarios/06_Dwarven_Pass.cfg:33 msgid "{NEWOJECTIVES}" msgstr "" #. [trait]: id=quick #: Antar/scenarios/06_Dwarven_Pass.cfg:60 msgid "quick" msgstr "" #. [trait]: id=quick #: Antar/scenarios/06_Dwarven_Pass.cfg:61 msgid "female^quick" msgstr "" #. [message]: speaker=Ambros #: Antar/scenarios/06_Dwarven_Pass.cfg:106 msgid "Stop, strangers!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:110 msgid "" "We are on the way to the Dwarven territory, we wish only to pass through." msgstr "" #. [message]: speaker=Berg #: Antar/scenarios/06_Dwarven_Pass.cfg:114 msgid "You are welcome. Maybe you can help us?" msgstr "" #. [message]: speaker=Ambros #: Antar/scenarios/06_Dwarven_Pass.cfg:118 msgid "" "Each night our village is haunted by blood-sucking bats. Surely they visited " "you last night?" msgstr "" #. [message]: speaker=Berg #: Antar/scenarios/06_Dwarven_Pass.cfg:122 msgid "" "We are too weak and we can not fight. We hide and wait until they are gone." msgstr "" #. [message]: speaker=Ambros #: Antar/scenarios/06_Dwarven_Pass.cfg:126 msgid "You seem to be powerful warriors." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:130 msgid "We have no time to lose. We have to continue." msgstr "" #. [message]: speaker=Berg #: Antar/scenarios/06_Dwarven_Pass.cfg:134 msgid "However, you can defeat them. We beg for your help." msgstr "" #. [message]: speaker=Ambros #: Antar/scenarios/06_Dwarven_Pass.cfg:138 msgid "" "Take our gold. It's not much, only 13 pieces, but it’s all we have. Life is " "hard here in the mountains." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/06_Dwarven_Pass.cfg:142 msgid "Will you take the gold and kill the bats?" msgstr "" #. [option]: speaker=narrator #: Antar/scenarios/06_Dwarven_Pass.cfg:145 #: Antar/scenarios/06_Dwarven_Pass.cfg:1045 msgid "Yes, lets kill those blood-suckers. (Bonus)" msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/06_Dwarven_Pass.cfg:155 msgid "Antar gets 13 pieces of gold." msgstr "" #. [option]: speaker=narrator #: Antar/scenarios/06_Dwarven_Pass.cfg:161 #: Antar/scenarios/06_Dwarven_Pass.cfg:1063 msgid "No, we have to reach the Dwarves. (No Bonus)" msgstr "" #. [scenario]: id=Dwarven_Pass, (id=Big Bat #: Antar/scenarios/06_Dwarven_Pass.cfg:214 msgid "Dwarven Pass" msgstr "" #. [side] #: Antar/scenarios/06_Dwarven_Pass.cfg:248 msgid "Mountain Men" msgstr "" #. [side] #. [side]: type=Dread Bat, id=Big Bat #: Antar/scenarios/06_Dwarven_Pass.cfg:258 #: Antar/scenarios/07x_Cutscene_Flight.cfg:74 #: Antar/scenarios/09_Flight_Tunnel.cfg:126 msgid "Bats" msgstr "" #. [side] #: Antar/scenarios/06_Dwarven_Pass.cfg:279 msgid "Yeti" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/06_Dwarven_Pass.cfg:444 msgid "Ice and snow." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/06_Dwarven_Pass.cfg:448 msgid "Quick across the pass, before the weather turns." msgstr "" #. [message]: speaker=Careonryn #. [message]: speaker=Dagor #: Antar/scenarios/06_Dwarven_Pass.cfg:457 #: Antar/scenarios/06_Dwarven_Pass.cfg:463 msgid "And stay on the path, don’t get lost!" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/06_Dwarven_Pass.cfg:559 msgid "The dawn comes." msgstr "" #. [message]: speaker=Careonryn #: Antar/scenarios/06_Dwarven_Pass.cfg:581 msgid "The bats flee." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/06_Dwarven_Pass.cfg:585 msgid "The dawn. The dawn comes and the bats go." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/06_Dwarven_Pass.cfg:589 msgid "They are hiding somewhere nearby and come out only at night." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/06_Dwarven_Pass.cfg:593 msgid "Then we are safe as long as it is daytime!" msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/06_Dwarven_Pass.cfg:597 msgid "Yes, but when dusk comes, the bats will return." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/06_Dwarven_Pass.cfg:607 msgid "" "We should rescue the villagers from their curse. Not because of the gold, " "but because of our honor." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:715 msgid "Look at these tracks. What in Wesnoth has such big feet?" msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Careonryn #: Antar/scenarios/06_Dwarven_Pass.cfg:724 #: Antar/scenarios/06_Dwarven_Pass.cfg:730 msgid "We must be very wary of this!" msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/06_Dwarven_Pass.cfg:736 msgid "" "*grmpf* Wary.\n" "You humans always have to be wary - A dwarf fears nothing and is wary " "of nothing.\n" "Now let's go on." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:749 msgid "A Monster!" msgstr "" #. [message]: speaker=$sidekick2.id #: Antar/scenarios/06_Dwarven_Pass.cfg:754 msgid "A Yeti." msgstr "" #. [message]: speaker=Gelphrad #. [message]: speaker=Lowitz #: Antar/scenarios/06_Dwarven_Pass.cfg:763 #: Antar/scenarios/06_Dwarven_Pass.cfg:769 msgid "I think we have killed his brother recently." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:806 msgid "" "Wow, look at that big one, its real huge. \n" "That’s surely the mother of all bats!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:845 msgid "Here is a cave. I bet that’s the bats hiding place." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:883 msgid "Here is something." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:898 msgid "A dusty old chest." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:903 msgid "I count roughly... 50 gold pieces." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/06_Dwarven_Pass.cfg:931 msgid "" "Bats!\n" "They attack us!" msgstr "" #. [message]: speaker=Grimbold #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:948 Antar/utils/deaths.cfg:170 msgid "Arrgghh." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/06_Dwarven_Pass.cfg:956 msgid "The stinky fur ball is dead." msgstr "" #. [message]: speaker=Gelphrad #: Antar/scenarios/06_Dwarven_Pass.cfg:960 msgid "" "I've never seen such a creature before.\n" "And now I’ve seen two within a few days." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/06_Dwarven_Pass.cfg:972 msgid "Iiiiikkkk." msgstr "" #. [message]: role=batkiller #: Antar/scenarios/06_Dwarven_Pass.cfg:993 msgid "The rest of the bats flee." msgstr "" #. [message]: role=batkiller #: Antar/scenarios/06_Dwarven_Pass.cfg:999 msgid "I think the big one was the last." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/06_Dwarven_Pass.cfg:1005 msgid "The cave is cleared." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/06_Dwarven_Pass.cfg:1042 msgid "Will you kill the bats first?" msgstr "" #. [message]: speaker=Ambros #: Antar/scenarios/06_Dwarven_Pass.cfg:1084 msgid "Stop, give us our gold back!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/06_Dwarven_Pass.cfg:1088 msgid "Here, keep it." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/06_Dwarven_Pass.cfg:1098 msgid "Antar gives back the 13 pieces of gold." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/06_Dwarven_Pass.cfg:1134 msgid "" "Oh no, the weather turns, and my men are too tired. No food and this damn " "cold! We die here in the ice and snow! All is lost!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:113 msgid "NOW!" msgstr "" #. [message]: speaker=Kodarr #: Antar/scenarios/07_Revenge.cfg:137 msgid "Ready Chief, Har har!" msgstr "" #. [message]: speaker=Kodarr #: Antar/scenarios/07_Revenge.cfg:157 msgid "" "Ha Ha Ha! Burn trees, burn Elves!\n" "\t\t\t\n" "Burn Ha Ha Ha!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:172 msgid "A trap! This is a trap! " msgstr "" #. [message]: speaker=Kalldal #: Antar/scenarios/07_Revenge.cfg:177 msgid "Hey chief, the Elves are trapped like mice!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:181 msgid "Yes Mouse trapped! Hahaha!" msgstr "" #. [objective]: condition=win #: Antar/scenarios/07_Revenge.cfg:188 msgid "Survive and " msgstr "" #. [objective]: condition=win #: Antar/scenarios/07_Revenge.cfg:192 Antar/scenarios/07_Revenge.cfg:916 msgid "Defeat the enemy leader" msgstr "" #. [message]: speaker=$firedead.id #: Antar/scenarios/07_Revenge.cfg:240 Antar/scenarios/07_Revenge.cfg:369 #: Antar/scenarios/07_Revenge.cfg:446 msgid "Ayyyyee" msgstr "" #. [message]: race=elf #: Antar/scenarios/07_Revenge.cfg:254 msgid "No, without Elorial Din we are lost!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:261 msgid "No, $firedead.name is burned to death. Keep away from the fire!" msgstr "" #. [message]: speaker=$firedead.id #: Antar/scenarios/07_Revenge.cfg:284 msgid "$random" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:299 msgid "*Angry* Stay away from the fire useless fool!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:311 msgid "" " I told you to stay away from the fire! Why do they do not listen?" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:323 msgid "They are so stupid, so stupid!" msgstr "" #. [modify_side] #: Antar/scenarios/07_Revenge.cfg:350 msgid "Wose" msgstr "" #. [message]: role=wose_speaker #: Antar/scenarios/07_Revenge.cfg:399 msgid "They burnt $firedead.name down! We can not longer be passive." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:413 msgid "WOSES! They join us!" msgstr "" #. [message]: speaker=Nopirmd #: Antar/scenarios/07_Revenge.cfg:422 msgid "I felt their presence since our arrival." msgstr "" #. [message]: role=wose_speaker #: Antar/scenarios/07_Revenge.cfg:429 msgid "Lets smash those Orcs!" msgstr "" #. [message]: role=wose_speaker #: Antar/scenarios/07_Revenge.cfg:476 msgid "$random!" msgstr "" #. [scenario]: id=Revenge #: Antar/scenarios/07_Revenge.cfg:789 msgid "Revenge" msgstr "" #. [scenario]: id=Hagtamorg #. [side]: type=Orcish Sovereign, id=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:815 #: Antar/scenarios/07x_Cutscene_Flight.cfg:53 #: Antar/scenarios/10_Hagtamorg.cfg:164 msgid "Hag`ta`morg" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:957 msgid "There they are..." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:963 msgid "Let’s bring the war back to the Orcs." msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:974 msgid "The Elves attack!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:978 msgid "Wake up you lazy dog's, defend my fortress. Kill the damn Elves!" msgstr "" #. [message]: race=elf #: Antar/scenarios/07_Revenge.cfg:985 msgid "They have discovered us." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:989 msgid "Change of plan, ATTACK!" msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/07_Revenge.cfg:1066 msgid "Wind fanned the fire into a brisk blaze." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1073 msgid "The fire is everywhere." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1080 msgid "" "We must reach the other side of the river. Otherwise we are doomed to be " "scorched here." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1176 msgid "All of us are on the other side of the river!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1180 msgid "Now to you, Orc." msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1210 msgid "" "They invade the stronghold!\n" "\n" "Kill them finally!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1216 msgid "You are the one who will die!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1222 msgid "They invade my stronghold!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1261 msgid "What became of the damn Orc I sent for reinforcements?" msgstr "" #. [message]: speaker=Kalldal #: Antar/scenarios/07_Revenge.cfg:1265 msgid "He should already be back!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1269 msgid "He better hurry, or..." msgstr "" #. [message]: speaker=Bagrok #: Antar/scenarios/07_Revenge.cfg:1332 msgid "Hey chief! I bring some Trolls for reinforcement." msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1336 msgid "Ah, Trolls, very good." msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1450 msgid "Damn Elves!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1456 msgid "Damn trees!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1464 msgid "" "No, you don't get me.\n" "\n" "Mal Kazur has promised so much to me. I will rule..." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/07_Revenge.cfg:1553 msgid "With a mighty strike the Ork leader pushed the Elves back." msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07_Revenge.cfg:1561 msgid "I leave now, but we meet again, HarHarHar." msgstr "" #. [message]: role=elf_fighter #: Antar/scenarios/07_Revenge.cfg:1582 msgid "A trapdoor ... he escapes!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1598 msgid "The surviving Orcs have fled to the hills." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1604 msgid "Every Orc here has been slain, we have left none alive." msgstr "" #. [message]: role=elf_fighter #: Antar/scenarios/07_Revenge.cfg:1664 msgid "This Orc has $orc_gold pieces of gold." msgstr "" #. [message]: race=elf #: Antar/scenarios/07_Revenge.cfg:1676 msgid "" "Hag`ta`morg is defeated and on the run, this will be a lesson for the Orcs." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1680 msgid "" "No, we're not done yet! We follow him! He is not allowed to escape. He have " "to pay for his deeds." msgstr "" #. [message]: race=elf #: Antar/scenarios/07_Revenge.cfg:1687 msgid "Underground?" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1691 msgid "Yes." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1695 msgid "Mal Kazur, that name again." msgstr "" #. [message]: role=wose_survivor #: Antar/scenarios/07_Revenge.cfg:1721 msgid "" "My habitat is burnt to ashes, I have decided to join you. I will take " "revenge on the ones who bear the blame for this." msgstr "" #. [message]: role=wose_survivor #: Antar/scenarios/07_Revenge.cfg:1727 msgid "" "Our habitat is burnt to ashes, We have decided to join you. We will take " "revenge on the ones who bear the blame for this." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1733 msgid "" "Fight with us against Mal Kazur, or we all lose our homes, our freedom and " "our lives." msgstr "" #. [trait]: id=loyal #: Antar/scenarios/07_Revenge.cfg:1750 msgid "loyal" msgstr "" #. [trait]: id=loyal #: Antar/scenarios/07_Revenge.cfg:1751 msgid "female^loyal" msgstr "" #. [trait]: id=loyal #: Antar/scenarios/07_Revenge.cfg:1752 msgid "Zero upkeep" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1779 msgid "" "It is sad that no Wose survived. Maybe they would have fought with us " "against Mal Kazur. Sad, they were strong creatures and die-hard fighters." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/07_Revenge.cfg:1786 msgid "So now let’s go underground. We have to find and defeat Hag`ta`morg." msgstr "" #. [scenario]: id=Cutscene_Flight #: Antar/scenarios/07x_Cutscene_Flight.cfg:39 msgid "Hag`ta`morg's Flight" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:155 msgid "" "This tunnel leads me to Mal Kazurs human mages, what a shame, I must beg " "them for help!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:163 msgid "*cough cough*, damn Elves!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:183 msgid "Damn bats!" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:190 msgid "I loose too much blood! *cough*" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:206 msgid "*cough* ... must reach the exit *cough*" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:213 msgid "*cough*, I must escape *cough*" msgstr "" #. [message]: speaker=Hagtamorg #: Antar/scenarios/07x_Cutscene_Flight.cfg:220 msgid "Finally out!" msgstr "" #. [objective]: condition=win #: Antar/scenarios/08_The_Dwarves.cfg:90 msgid "{NEWOBJ}" msgstr "" #. [objective]: condition=lose #: Antar/scenarios/08_The_Dwarves.cfg:106 msgid "Death of Gomdring (The Leader of the Dwarves)" msgstr "" #. [scenario]: id=The_Dwarves, (id=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:156 msgid "The Dwarves" msgstr "" #. [side]: type=Dwarvish Berserker, id=Aigatsil #: Antar/scenarios/08_The_Dwarves.cfg:190 msgid "Aigatsil" msgstr "" #. [side]: type=Dwarvish Berserker, id=Aigatsil #. [side]: type=Dwarvish Steelclad, id=Ambergur #. [side]: type=Dwarvish Steelclad, id=Nardris #. [side]: type=Dwarvish Steelclad, id=Noringgurt #: Antar/scenarios/08_The_Dwarves.cfg:202 #: Antar/scenarios/08_The_Dwarves.cfg:225 #: Antar/scenarios/08_The_Dwarves.cfg:264 #: Antar/scenarios/08_The_Dwarves.cfg:297 msgid "Dwarves (Ally)" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Nardris #: Antar/scenarios/08_The_Dwarves.cfg:213 msgid "Nardris" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Ambergur #: Antar/scenarios/08_The_Dwarves.cfg:255 msgid "Ambergur" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Noringgurt #: Antar/scenarios/08_The_Dwarves.cfg:284 msgid "Noringgurt" msgstr "" #. [side]: type=Death Knight, id=Lord Menachem #: Antar/scenarios/08_The_Dwarves.cfg:310 msgid "Lord Menachem" msgstr "" #. [side] #. [side]: type=Dark Sorcerer, id=Mearkl #. [side]: type=Death Knight, id=Lord Baruch #. [side]: type=Death Knight, id=Lord Menachem #: Antar/scenarios/08_The_Dwarves.cfg:317 #: Antar/scenarios/08_The_Dwarves.cfg:361 #: Antar/scenarios/08_The_Dwarves.cfg:422 Antar/scenarios/10_Hagtamorg.cfg:234 #: Antar/scenarios/10_Hagtamorg.cfg:264 msgid "Undead (Enemy)" msgstr "" #. [side]: type=Death Knight, id=Lord Baruch #: Antar/scenarios/08_The_Dwarves.cfg:354 msgid "Lord Baruch" msgstr "" #. [side] #: Antar/scenarios/08_The_Dwarves.cfg:402 msgid "Prisoner (Enemy)" msgstr "" #. [side] #. [unit]: type=Prisondoor, id=Prisondoor1 #. [unit]: type=Prisondoor, id=Prisondoor2 #. [unit]: type=Prisondoor, id=Prisondoor3 #. [unit_type]: id=Prisondoor, race=mechanical #: Antar/scenarios/08_The_Dwarves.cfg:443 #: Antar/scenarios/08_The_Dwarves.cfg:477 #: Antar/scenarios/08_The_Dwarves.cfg:485 #: Antar/scenarios/08_The_Dwarves.cfg:2444 Antar/units/Prisondoor.cfg:5 msgid "Prisondoor" msgstr "" #. [unit]: type=Noach_no_staff, id=Noach #: Antar/scenarios/08_The_Dwarves.cfg:493 msgid "Noach" msgstr "" #. [unit]: type=Revenant Mage, id=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:503 msgid "Ugoshag" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:811 msgid "Undead." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/08_The_Dwarves.cfg:821 msgid "The Dwarves are getting assistance." msgstr "" #. [message]: speaker=Lord Menachem #: Antar/scenarios/08_The_Dwarves.cfg:835 msgid "" "No matter.\n" "Just kill them and bring me their heads!" msgstr "" #. [message]: speaker=Lord Baruch #: Antar/scenarios/08_The_Dwarves.cfg:842 msgid "They will die, just like those ugly tiny little Dwarves, ha ha ha." msgstr "" #. [message]: role=dwarf_survivor_or_dagor #. [message]: speaker=Garulf #: Antar/scenarios/08_The_Dwarves.cfg:966 #: Antar/scenarios/08_The_Dwarves.cfg:980 msgid "" "The Undead forces seem to be superior. There is rumour of a hidden entrance " "to the mines in the north-east." msgstr "" #. [message]: role=dwarf_survivor_or_dagor #. [message]: speaker=Garulf #: Antar/scenarios/08_The_Dwarves.cfg:970 #: Antar/scenarios/08_The_Dwarves.cfg:984 msgid "" "*to Lord Antar* My Lord, you should try to find the entrance while we try " "to fight the enemy here." msgstr "" #. [message]: speaker=Dagor #: Antar/scenarios/08_The_Dwarves.cfg:1012 msgid "*to Lord Antar* My Lord, you should hurry to meet the Dwarves leader." msgstr "" #. [message]: speaker=Aigatsil, $unit #: Antar/scenarios/08_The_Dwarves.cfg:1128 msgid "Lets make a sally! Crush these boneheads to the ground." msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Dagor #: Antar/scenarios/08_The_Dwarves.cfg:1169 #: Antar/scenarios/08_The_Dwarves.cfg:1175 msgid "" "Don't capture the dwarvish villages. That's not a good idea if we want to " "ask the Dwarves for their help." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1212 msgid "Hey $second_unit.name!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/08_The_Dwarves.cfg:1216 msgid "$unit.name you are allied with the Humans?" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1220 msgid "They are friends. They want to meet our leader." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/08_The_Dwarves.cfg:1226 msgid "Hey, there are Humans!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1230 msgid "" "We found them!\n" "We’re here to speak with your leader." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/08_The_Dwarves.cfg:1235 msgid "If you want to fight with us, you are welcome!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/08_The_Dwarves.cfg:1241 msgid "" "Our leader Gomdring is busy! He crushes bones inside our mines. The Undead " "attacked us, they come from all sides. You will have to fight your way to " "meet him." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1278 msgid "This one seems to be their leader." msgstr "" #. [message]: speaker=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:1289 msgid "" "I am Ugoshag. I am Mal Kazurs herald. Face your destiny, prepare to die." msgstr "" #. [message]: speaker=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:1295 msgid "This isn't going like the master has planned." msgstr "" #. [message]: speaker=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:1301 msgid "" "I finally call my pets, hahaha.\n" "*calls his pets*\n" "Come to me my pets. Get yourself fresh meat.\n" "*speaks to $unit.name*\n" "My pets have hungered for a very long time,\n" "now they will rip the flesh from your bones, hahah." msgstr "" #. [message]: speaker=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:1407 msgid "By the masters might, you shall die!" msgstr "" #. [message]: speaker=Ugoshag #: Antar/scenarios/08_The_Dwarves.cfg:1413 msgid "Uh, I better retreat!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1481 msgid "Huh, what is that? Looks like a hole in the rocks." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1485 msgid "Seems I found a secret entrance." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1491 msgid "There, a hole in the rocks." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1495 msgid "Seems I found the secret entrance to the mines." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:1529 msgid "Uh, a prisoner?" msgstr "" #. [message]: speaker=$warden.id #: Antar/scenarios/08_The_Dwarves.cfg:1548 msgid "" "Yes, a mighty dark sorcerer. The Undead want to free him.\n" "Because of him we are in this trouble.\n" "we would have done better to kill him, instead to bolt him in." msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:1554 msgid "Soon I will be free again, to take revenge!" msgstr "" #. [message]: speaker=$warden.id #: Antar/scenarios/08_The_Dwarves.cfg:1564 msgid "*angry* Be quiet or you feel the cold steel of my hammer!" msgstr "" #. [message]: speaker=$warden.id #: Antar/scenarios/08_The_Dwarves.cfg:1576 msgid "*angry* Be quiet or you feel the cold steel of my javelin!" msgstr "" #. [message]: speaker=$warden.id #: Antar/scenarios/08_The_Dwarves.cfg:1582 msgid "*angry* Be quiet or you feel the cold steel of my axe!" msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:1590 msgid "*spits out* Bah!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:1693 msgid "Hail Lord Dwarf, are you Gomdring?" msgstr "" #. [message]: speaker=Ambergur #: Antar/scenarios/08_The_Dwarves.cfg:1706 msgid "" "No, I am Ambergur! You are looking for Gomdring? You will find him east of " "here in the throne-room." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1777 msgid "Garulf my son. So you are back from your journey!" msgstr "" #. [message]: speaker=Garulf #: Antar/scenarios/08_The_Dwarves.cfg:1781 msgid "" "Yes father, I am back And right in time it seems\n" "There are a lot of bone-heads around here.\n" "We crushed many of them on our way to your throne room.\n" "\n" "I have some humans with me.\n" "Their leader is here because he needs a few dwarfs, with strong axes to " "support him in his upcoming fight." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1790 #: Antar/scenarios/08_The_Dwarves.cfg:1810 #: Antar/scenarios/08_The_Dwarves.cfg:1858 msgid "Then he should come to me." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1796 msgid "" "$unit.name. So you are back from your journey!\n" "Is my son Garulf with you?" msgstr "" #. [message]: speaker=$unit.id #: Antar/scenarios/08_The_Dwarves.cfg:1801 msgid "" "Yes he is, and healthy as well. We back And right in time it seems\n" "There are a lot of bone-heads around here.\n" "I've crushed many of them on my way to your throne-room.\n" "\n" "I have some humans with me.\n" "Their leader is here because he needs a few dwarfs, with strong axes to " "support him in his upcoming fight." msgstr "" #. [message]: speaker=Alantor #: Antar/scenarios/08_The_Dwarves.cfg:1838 #: Antar/scenarios/08_The_Dwarves.cfg:1890 msgid "Stop Human!" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1842 msgid "*to his guards* Let him pass." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1850 #: Antar/scenarios/08_The_Dwarves.cfg:1900 msgid "Who are you?" msgstr "" #. [message]: speaker=$unit.id #: Antar/scenarios/08_The_Dwarves.cfg:1854 msgid "I am a soldier of Lord Antar. My Lord wishes to speak with you." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1906 msgid "Oh, you must be the Human leader who wants to talk with me?" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:1910 msgid "Yes I am." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1914 msgid "Your men fight well! *for Humans!*" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:1920 msgid "I am Antar, son of Lord Rheor. I am a friend in need." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1924 msgid "" "You are welcome, Human. But we are a little busy at the moment. The Undead " "are attacking us." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:1931 msgid "Why?" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1941 msgid "" "They want to free one of their masters who we have in prison here. They are " "too many, we can hardly resist them. We might need help." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:1945 #: Antar/scenarios/08_The_Dwarves.cfg:1968 #: Antar/scenarios/08_The_Dwarves.cfg:1990 msgid "A sorcerer?" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1949 msgid "" "Yes, we tried to get information from him. But before we could question " "him, we were attacked." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1964 msgid "" "They have freed one of their masters who we had imprisoned here. They were " "too many. They freed him and now they want ho annihilate us. We might need " "help." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1972 msgid "" "Yes, we tried to get information from him. But before we he could question " "him, they attacked us and freed him." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1986 msgid "" "They have freed one of their masters who we had imprisoned here. They were " "too many. They freed him and now they want ho annihilate us. We might need " "help." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:1994 msgid "" "Yes, we tried to get information from him. But before we he could question " "him, they attacked us and freed him. But he is dead now." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:2002 msgid "Although we have come to ask for your help, we will help you." msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:2006 msgid "The evil will prevail if we do not stand together." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/08_The_Dwarves.cfg:2013 msgid "You have now $set_new_turns turns to clear the mines." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/08_The_Dwarves.cfg:2093 #: Antar/scenarios/08_The_Dwarves.cfg:2127 msgid "That was the last of the intruders!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:2239 msgid "Here is a half buried entrance!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/08_The_Dwarves.cfg:2253 msgid "I am in a storage chamber! Look at all those drums." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2270 msgid "" "Attack those Undead scum my Dwarvish brothers, let’s show the Humans how " "tough Dwarves can fight!" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2280 msgid "I am Gomdring! Meet my axe, bonehead!" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2290 msgid "Nobody annoys a Dwarf, take this!" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2300 msgid "Another one is crushed to dust!" msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2310 msgid "Yeah, and better stay dead this time!" msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:2336 msgid "The hordes of the Master came to free me." msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:2359 msgid "My revenge is near. Hahahaha." msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:2386 msgid "I am free now. Hahahahah! Now you will feel my revenge, Dwarvish scum." msgstr "" #. [message]: speaker=$warden.id #: Antar/scenarios/08_The_Dwarves.cfg:2404 msgid "The wizard is free!" msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:2451 msgid "First I need my staff." msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:2479 msgid "I have my staff back, now I am able to kill them all." msgstr "" #. [message]: speaker=Noach #: Antar/scenarios/08_The_Dwarves.cfg:2504 msgid "" "Here I can recall my Ghosts and Shadows, my Undead warriors. Now I will take " "my revenge. You will all die." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2621 msgid "Death has found me!" msgstr "" #. [message]: speaker=Antar #: Antar/scenarios/08_The_Dwarves.cfg:2625 msgid "Without Gomdrings support we are lost." msgstr "" #. [message]: speaker=Gomdring #: Antar/scenarios/08_The_Dwarves.cfg:2754 msgid "Yes, but they will seek revenge for this defeat!" msgstr "" #. [scenario]: id=Flight_Tunnel #: Antar/scenarios/09_Flight_Tunnel.cfg:94 msgid "Flight Tunnel" msgstr "" #. [side] #: Antar/scenarios/09_Flight_Tunnel.cfg:162 msgid "Spider" msgstr "" #. [side] #: Antar/scenarios/09_Flight_Tunnel.cfg:173 msgid "Orcs" msgstr "" #. [objective]: condition=win #: Antar/scenarios/09_Flight_Tunnel.cfg:283 msgid "Reach the the end of the tunnel with Elorial Din" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/09_Flight_Tunnel.cfg:336 msgid "" "He can't hide forever. I'll pursue him for the rest of my life if I have to." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/09_Flight_Tunnel.cfg:351 msgid "There, - an abandoned castle." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/09_Flight_Tunnel.cfg:355 msgid "Let us gather here." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/09_Flight_Tunnel.cfg:470 msgid "There is blood on the floor!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/09_Flight_Tunnel.cfg:485 msgid "More blood!" msgstr "" #. [message]: speaker=Nightblade #: Antar/scenarios/09_Flight_Tunnel.cfg:585 msgid "My sovereign don't want you to follow him!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/09_Flight_Tunnel.cfg:667 msgid "All those bones, - seems something very dangerous hides here." msgstr "" #. [message]: race=elf #. [message]: speaker=second_unit #: Antar/scenarios/09_Flight_Tunnel.cfg:687 #: Antar/scenarios/09_Flight_Tunnel.cfg:693 msgid "Caution! A giant cave spider!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/09_Flight_Tunnel.cfg:719 msgid "I reached the tunnels end!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/09_Flight_Tunnel.cfg:741 msgid "" "He seems to have attempted to escape here. We will follow him wherever he " "leads us." msgstr "" #. [objective]: condition=win #: Antar/scenarios/10_Hagtamorg.cfg:48 msgid "{NEW}" msgstr "" #. [trait]: id=aged #: Antar/scenarios/10_Hagtamorg.cfg:132 msgid "semi-formed" msgstr "" #. [trait]: id=aged #: Antar/scenarios/10_Hagtamorg.cfg:133 msgid "female^semi-formed" msgstr "" #. [trait]: id=aged #: Antar/scenarios/10_Hagtamorg.cfg:134 msgid "" "This unit isn't full skilled in the dark arts, and has no battle experience " "yet" msgstr "" #. [side]: type=Ogre, id=Gorr #: Antar/scenarios/10_Hagtamorg.cfg:199 msgid "Gorr" msgstr "" #. [side]: type=Ogre, id=Gorr #: Antar/scenarios/10_Hagtamorg.cfg:203 msgid "Ogre (Enemy)" msgstr "" #. [side] #: Antar/scenarios/10_Hagtamorg.cfg:296 msgid "Adepts (Enemy)" msgstr "" #. [side] #: Antar/scenarios/10_Hagtamorg.cfg:311 msgid "Swamp Creatures (Enemy)" msgstr "" #. [side] #: Antar/scenarios/10_Hagtamorg.cfg:322 msgid "Guardians of the Book (Enemy)" msgstr "" #. [objective]: condition=win #: Antar/scenarios/10_Hagtamorg.cfg:484 msgid "Find Hag`ta`morg." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:519 msgid "" "We left these caves behind us, now lets have our revenge on the ork. Search " "for Hag`ta`morg, wherever he may hide." msgstr "" #. [message]: speaker=Scout1 #: Antar/scenarios/10_Hagtamorg.cfg:539 msgid "" "Hmmm, elfen-meat.\n" "Ogre hungry. \n" "All ogre hungry. \n" "Eat hmmm yummy elfen-meat." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:546 msgid "" "We are here to find the devious orc who has deceived us. But if we have to " "fight those ogres, then we are prepared. Take care, those ogres seems hungry!" msgstr "" #. [message]: speaker=Gorr #: Antar/scenarios/10_Hagtamorg.cfg:568 msgid "Nooo, elves come to kill Gorr." msgstr "" #. [message]: speaker=Gorr #: Antar/scenarios/10_Hagtamorg.cfg:599 msgid "" "Nooo, don't kill Gorr. \n" "Don't kill Gorr\n" "Gorr will help you fighting evil Undead, but don't kill Gorr.\n" "Let Gorr live." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/10_Hagtamorg.cfg:606 msgid "" "What will you do?\n" "Will you spare the life of the Ogre?\n" "Or will you take his life (and his gold)." msgstr "" #. [option]: speaker=narrator #: Antar/scenarios/10_Hagtamorg.cfg:611 msgid "No, such a outrageous creature as you have to die." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:615 msgid "Die ogre!" msgstr "" #. [message]: speaker=Gorr #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:651 Antar/scenarios/10_Hagtamorg.cfg:1106 msgid "Ahrggg." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:659 msgid "The Ogre has some gold left." msgstr "" #. [option]: speaker=narrator #: Antar/scenarios/10_Hagtamorg.cfg:676 msgid "Well, we need every hand to fight our foes. You shall live." msgstr "" #. [message]: speaker=Gorr #: Antar/scenarios/10_Hagtamorg.cfg:680 msgid "Me very grateful. I come with you and I will fight with you." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:752 msgid "Wait, something is happening here." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:804 msgid "A undead warrior appears in front of me." msgstr "" #. [message]: speaker=Lord Sheuble #: Antar/scenarios/10_Hagtamorg.cfg:809 msgid "I am the guardian of this ford, and you are not allowed to pass." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:813 msgid "Talking is useless here, we have to defeat this undead Knight." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:842 msgid "Still no trace where Hag`ta`morg hides himself." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:849 msgid "Now to the cave, Hag`ta`morg surely hides in there." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:858 msgid "Now let's inspect the cave." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:874 msgid "Die and find eternal rest!" msgstr "" #. [message]: speaker=Lord Sheuble #: Antar/scenarios/10_Hagtamorg.cfg:878 msgid "Ayyyyyyyyyy." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:910 msgid "There is a cave entrance." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:915 msgid "Maybe Hag`ta`morg hides in there, onward!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:955 msgid "Look, the dead body of an Orc, seems we found Hag`ta`morg!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:960 msgid "" "Seems the Undead killed him because he failed - because he did leads us to " "here, to their secret hiding place." msgstr "" #. [message]: speaker=Mearkl #: Antar/scenarios/10_Hagtamorg.cfg:974 msgid "" "Yes - The stupid and worthless orc brought you here. For that he had to die." msgstr "" #. [message]: speaker=Mearkl #: Antar/scenarios/10_Hagtamorg.cfg:1040 msgid "" "The Elves come too close.\n" "My minions, come and save me!" msgstr "" #. [message]: speaker=Mearkl #: Antar/scenarios/10_Hagtamorg.cfg:1064 msgid "I have to leave now, but we will meet again." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:1110 msgid "Tell us your secret, tell us what you guard here!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1114 msgid "No, you will never get the book!" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:1118 msgid "Book...? What kind of book?" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1122 msgid "(gulp)" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:1126 msgid "Maybe we find what we are searching behind that door." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1135 msgid "Nooo, keep your hands away from that door." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:1198 msgid "He has lost a key!" msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:1213 msgid "I bet that is the key for the locked door." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:1218 msgid "Now we can see what secret they hide behind it." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:1225 msgid "I take the key, I bet it will fit to the lock of that door." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1276 msgid "" "This door here is locked. It is so well-build, without the suitable key we " "can not open it." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1283 msgid "" "This door here is locked. It is so well-build, but maybe we can use the key " "we found to open it." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1295 Antar/scenarios/10_Hagtamorg.cfg:1311 msgid "Now let`s see what's hidden behind these door." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1401 msgid "Watch out, we are not alone in here!" msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1447 msgid "I have it." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1451 msgid "Oh oh, something is happening here." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1473 msgid "The floor moves." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1480 msgid "The rocks became alive, and they seem to shield the book." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:1486 msgid "" "Now everybody hurry, get out of here! I will lock the chamber.\n" "And all the strange creatures inside." msgstr "" #. [message]: speaker=second_unit #: Antar/scenarios/10_Hagtamorg.cfg:1536 msgid "The rocks attack us. This is evil magic." msgstr "" #. [message]: speaker=unit #: Antar/scenarios/10_Hagtamorg.cfg:1619 msgid "I have the book." msgstr "" #. [message]: speaker=narrator #: Antar/scenarios/10_Hagtamorg.cfg:1675 msgid "" "You have still units inside the chamber. Will you close it regardless? " "What's your decision?" msgstr "" #. [option]: speaker=narrator #: Antar/scenarios/10_Hagtamorg.cfg:1678 msgid "I have no other choice. Close the door" msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:1682 Antar/scenarios/10_Hagtamorg.cfg:1719 msgid "Close the door." msgstr "" #. [message]: speaker=Elorial Din #: Antar/scenarios/10_Hagtamorg.cfg:1710 msgid "Hurry, we have no time to loose." msgstr "" #. [scenario]: id=Epilogue #: Antar/scenarios/17_Epilogue.cfg:5 msgid "Epilogue" msgstr "" #. [part] #: Antar/scenarios/17_Epilogue.cfg:33 msgid "" "Thank you for playing this campaign, I hope you have enjoyed it so far.\n" "---\n" "The rest of this campaign is not done yet, but I hope it will be finished " "soon.\n" "---\n" "If you want to help me with this task or have any suggestions, come to the " "forums and report your bugs at: r.wesnoth.org/t36075\n" "---\n" "Thank you." msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_0 #: Antar/terrain/terrain.cfg:14 msgid "ASoR_fire_animated_start" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_0 #. [terrain_type]: id=ASoR_burning_forrest_1 #. [terrain_type]: id=ASoR_burning_forrest_2 #. [terrain_type]: id=ASoR_burning_forrest_3 #. [terrain_type]: id=ASoR_burning_forrest_4 #. [terrain_type]: id=ASoR_burning_forrest_5 #. [terrain_type]: id=ASoR_burning_forrest_6 #: Antar/terrain/terrain.cfg:15 Antar/terrain/terrain.cfg:29 #: Antar/terrain/terrain.cfg:41 Antar/terrain/terrain.cfg:52 #: Antar/terrain/terrain.cfg:63 Antar/terrain/terrain.cfg:74 #: Antar/terrain/terrain.cfg:85 msgid "Forest (burning)" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_1 #. [terrain_type]: id=ASoR_burning_forrest_2 #. [terrain_type]: id=ASoR_burning_forrest_3 #. [terrain_type]: id=ASoR_burning_forrest_4 #. [terrain_type]: id=ASoR_burning_forrest_5 #. [terrain_type]: id=ASoR_burning_forrest_6 #: Antar/terrain/terrain.cfg:28 Antar/terrain/terrain.cfg:40 #: Antar/terrain/terrain.cfg:51 Antar/terrain/terrain.cfg:62 #: Antar/terrain/terrain.cfg:73 Antar/terrain/terrain.cfg:84 msgid "ASoR_fire" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_10 #. [terrain_type]: id=ASoR_burning_forrest_11 #. [terrain_type]: id=ASoR_burning_forrest_12 #. [terrain_type]: id=ASoR_burning_forrest_7 #. [terrain_type]: id=ASoR_burning_forrest_8 #. [terrain_type]: id=ASoR_burning_forrest_9 #: Antar/terrain/terrain.cfg:97 Antar/terrain/terrain.cfg:108 #: Antar/terrain/terrain.cfg:119 Antar/terrain/terrain.cfg:130 #: Antar/terrain/terrain.cfg:141 Antar/terrain/terrain.cfg:152 msgid "ASoR_burned_forrest" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_7 #: Antar/terrain/terrain.cfg:98 msgid "Forest (burned down) 7" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_8 #: Antar/terrain/terrain.cfg:109 msgid "Forest (burned down) 8" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_9 #: Antar/terrain/terrain.cfg:120 msgid "Forest (burned down) 9" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_10 #: Antar/terrain/terrain.cfg:131 msgid "Forest (burned down) 10" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_11 #: Antar/terrain/terrain.cfg:142 msgid "Forest (burned down) 11" msgstr "" #. [terrain_type]: id=ASoR_burning_forrest_12 #: Antar/terrain/terrain.cfg:153 msgid "Forest (burned down) 12" msgstr "" #. [terrain_type]: id=things1 #: Antar/terrain/terrain.cfg:169 msgid "Things 1" msgstr "" #. [terrain_type]: id=burial #: Antar/terrain/terrain.cfg:179 msgid "Burial" msgstr "" #. [terrain_type]: id=wood-pillar #: Antar/terrain/terrain.cfg:189 msgid "Wood-Pillar" msgstr "" #. [terrain_type]: id=stairs-sw #: Antar/terrain/terrain.cfg:199 Antar/terrain/terrain.cfg:209 msgid "Firewood" msgstr "" #. [terrain_type]: id=skulls #: Antar/terrain/terrain.cfg:219 msgid "Skulls" msgstr "" #. [terrain_type]: id=things2 #: Antar/terrain/terrain.cfg:229 msgid "Things 2" msgstr "" #. [terrain_type]: id=things3 #: Antar/terrain/terrain.cfg:239 msgid "Things 3" msgstr "" #. [terrain_type]: id=things4 #: Antar/terrain/terrain.cfg:249 msgid "Things 4" msgstr "" #. [terrain_type]: id=things5 #: Antar/terrain/terrain.cfg:259 msgid "Things 5" msgstr "" #. [terrain_type]: id=things6 #: Antar/terrain/terrain.cfg:269 msgid "Things 6" msgstr "" #. [terrain_type]: id=things7 #: Antar/terrain/terrain.cfg:279 msgid "Things 7" msgstr "" #. [terrain_type]: id=things8 #: Antar/terrain/terrain.cfg:289 msgid "Things 8" msgstr "" #. [terrain_type]: id=Cage #: Antar/terrain/terrain.cfg:299 msgid "Cage" msgstr "" #. [terrain_type]: id=Ruble5 #. [terrain_type]: id=Ruble6 #. [terrain_type]: id=Ruble7 #. [terrain_type]: id=Ruble8 #. [terrain_type]: id=Ruble9 #: Antar/terrain/terrain.cfg:309 Antar/terrain/terrain.cfg:319 #: Antar/terrain/terrain.cfg:329 Antar/terrain/terrain.cfg:349 #: Antar/terrain/terrain.cfg:359 msgid "Ruble" msgstr "" #. [terrain_type]: id=underwater_rock #: Antar/terrain/terrain.cfg:339 msgid "underwater_rock" msgstr "" #. [terrain_type]: id=Well #: Antar/terrain/terrain.cfg:369 msgid "Well" msgstr "" #. [terrain_type]: id=evil_runes #: Antar/terrain/terrain.cfg:379 msgid "Evil Runes" msgstr "" #. [terrain_type]: id=human_village_Y1 #. [terrain_type]: id=human_village_Y5 #. [terrain_type]: id=human_village_Y6 #: Antar/terrain/terrain.cfg:397 Antar/terrain/terrain.cfg:410 #: Antar/terrain/terrain.cfg:422 msgid "Village" msgstr "" #. [terrain_type]: id=human_village_Y1 #: Antar/terrain/terrain.cfg:398 msgid "Farm Village" msgstr "" #. [terrain_type]: id=human_village_Y7 #: Antar/terrain/terrain.cfg:434 msgid "Ruined Chateau" msgstr "" #. [terrain_type]: id=human_village_Y8 #: Antar/terrain/terrain.cfg:446 msgid "Ruined Chateau2" msgstr "" #. [terrain_type]: id=trough-2 #: Antar/terrain/terrain.cfg:465 Antar/terrain/terrain.cfg:466 msgid "Trough Brown" msgstr "" #. [terrain_type]: id=trough-2 #: Antar/terrain/terrain.cfg:467 msgid "Trough Brown with earth bottom" msgstr "" #. [terrain_type]: id=trough-2b #: Antar/terrain/terrain.cfg:482 msgid "Trough swamp" msgstr "" #. [terrain_type]: id=trough-2b #: Antar/terrain/terrain.cfg:483 Antar/terrain/terrain.cfg:484 msgid "Trough with swamp bottom" msgstr "" #. [terrain_type]: id=trough-2d #: Antar/terrain/terrain.cfg:499 Antar/terrain/terrain.cfg:501 msgid "Trough snow" msgstr "" #. [terrain_type]: id=trough-2d #. [terrain_type]: id=trough-2e #: Antar/terrain/terrain.cfg:500 Antar/terrain/terrain.cfg:512 msgid "Crevasse" msgstr "" #. [terrain_type]: id=trough-2e #: Antar/terrain/terrain.cfg:511 Antar/terrain/terrain.cfg:513 msgid "Trough ice" msgstr "" #. [terrain_type]: id=brazier #: Antar/terrain/terrain.cfg:528 msgid "brazier" msgstr "" #. [terrain_type]: id=lit-brazier #: Antar/terrain/terrain.cfg:538 msgid "lit brazier" msgstr "" #. [terrain_type]: id=prisondoor-se #. [terrain_type]: id=prisondoor-sw #: Antar/terrain/terrain.cfg:555 Antar/terrain/terrain.cfg:564 msgid "prisondoor" msgstr "" #. [terrain_type]: id=woodendoor-se-closed #: Antar/terrain/terrain.cfg:579 msgid "woodendoor-se-closed" msgstr "" #. [terrain_type]: id=woodendoor-se-open #: Antar/terrain/terrain.cfg:588 msgid "woodendoor-se-open" msgstr "" #. [terrain_type]: id=woodendoor-sw-closed #. [terrain_type]: id=woodendoor-sw-open #: Antar/terrain/terrain.cfg:597 Antar/terrain/terrain.cfg:606 msgid "woodendoor-sw-closed" msgstr "" #. [terrain_type]: id=sand #: Antar/terrain/terrain.cfg:622 Antar/terrain/terrain.cfg:623 #: Antar/terrain/terrain.cfg:634 Antar/terrain/terrain.cfg:635 #: Antar/terrain/terrain.cfg:646 Antar/terrain/terrain.cfg:647 #: Antar/terrain/terrain.cfg:658 Antar/terrain/terrain.cfg:659 #: Antar/terrain/terrain.cfg:670 Antar/terrain/terrain.cfg:671 #: Antar/terrain/terrain.cfg:682 Antar/terrain/terrain.cfg:683 #: Antar/terrain/terrain.cfg:694 Antar/terrain/terrain.cfg:695 #: Antar/terrain/terrain.cfg:706 Antar/terrain/terrain.cfg:707 #: Antar/terrain/terrain.cfg:718 Antar/terrain/terrain.cfg:719 #: Antar/terrain/terrain.cfg:730 Antar/terrain/terrain.cfg:731 msgid "Trapdoor" msgstr "" #. [terrain_type]: id=closed_stone_gate/ #. [terrain_type]: id=closed_stone_gate#: ./Antar/terrain/terrain.cfg:748 ./Antar/terrain/terrain.cfg:768 msgid "Closed Door" msgstr "" #. [terrain_type]: id=closed_stone_gate/ #: Antar/terrain/terrain.cfg:749 msgid "Closed Door / " msgstr "" #. [terrain_type]: id=open_stone_gate/ #. [terrain_type]: id=open_stone_gate#: ./Antar/terrain/terrain.cfg:758 ./Antar/terrain/terrain.cfg:778 msgid "Open Door" msgstr "" #. [terrain_type]: id=open_stone_gate/ #: Antar/terrain/terrain.cfg:759 msgid "Open Door / " msgstr "" #. [terrain_type]: id=closed_stone_gate#: ./Antar/terrain/terrain.cfg:769 msgid "Closed Door \\ " msgstr "" #. [terrain_type]: id=open_stone_gate#: ./Antar/terrain/terrain.cfg:779 msgid "Open Door \\ " msgstr "" #. [terrain_type]: id=ogre_fort #: Antar/terrain/terrain.cfg:823 msgid "Castle" msgstr "" #. [terrain_type]: id=ogre_fort #: Antar/terrain/terrain.cfg:824 msgid "Ogre Castle" msgstr "" #. [terrain_type]: id=wasteland #: Antar/terrain/terrain.cfg:842 msgid "Wasteland" msgstr "" #. [unit_type]: id=Antar_Fencer #: Antar/units/1a_Antar.cfg:14 msgid "Antar - Fencer" msgstr "" #. [unit_type]: id=Antar_Duelist #. [unit_type]: id=Antar_Fencer #. [unit_type]: id=Antar_Master at Arms #. [unit_type]: id=Antar_Master at Arms_L4 #: Antar/units/1a_Antar.cfg:31 Antar/units/1a_Antar.cfg:65 #: Antar/units/1a_Antar.cfg:100 Antar/units/1a_Antar.cfg:140 msgid "{ANTAR_DESCRIPTION}" msgstr "" #. [unit_type]: id=Antar_Duelist #: Antar/units/1a_Antar.cfg:48 msgid "Antar - Duellist" msgstr "" #. [unit_type]: id=Antar_Master at Arms #: Antar/units/1a_Antar.cfg:82 msgid "Antar - Master at Arms" msgstr "" #. [unit_type]: id=Antar_Master at Arms_L4 #: Antar/units/1a_Antar.cfg:117 msgid "Antar - Master at Arms_L4" msgstr "" #. [attack]: type=impact #: Antar/units/1b_Dagor.cfg:17 Antar/units/1c_Gelphrad.cfg:57 #: Antar/units/1c_Gelphrad.cfg:192 Antar/units/1c_Gelphrad.cfg:218 #: Antar/units/1c_Gelphrad.cfg:254 Antar/units/Revenant_Mage.cfg:49 msgid "staff" msgstr "" #. [attack]: type=arcane #: Antar/units/1b_Dagor.cfg:26 Antar/units/1c_Gelphrad.cfg:263 #: Antar/units/1c_Gelphrad.cfg:302 msgid "lightbeam" msgstr "" #. [attack]: type=impact #: Antar/units/1c_Gelphrad.cfg:16 Antar/units/Stegwyn_Villagers__Lowitz.cfg:46 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:168 msgid "club" msgstr "" #. [message]: speaker=narrator #. [unit_type]: id=Gelphrad_ruffian #: Antar/units/1c_Gelphrad.cfg:27 #: Antar/utils/main_character_unit_description.cfg:60 msgid "" "Though he is apparently quite like any other youthful ruffian, a careful " "observer would soon see something else altogether. Gelphrad's intelligence " "is very peculiar for his age and he swings his club with uncanny accuracy, " "as if guided by the same magical forces that direct the fireballs of " "powerful mages. Those same mages would see a faint blue aura around him..." msgstr "" #. [unit_type]: id=Gelphrad_Level_0, race=human #: Antar/units/1c_Gelphrad.cfg:35 msgid "Initiate" msgstr "" #. [unit_type]: id=Gelphrad_Level_0, race=human #: Antar/units/1c_Gelphrad.cfg:51 msgid "" "Initiates are skilled enough to cast offensively, but lack the time, effort " "and study to cast as true magi can. They are often targeted by dark " "magicians, for their magical knowledge is as helpful in learning the dark " "arts as in learning legal magic." msgstr "" #. [attack]: type=fire #: Antar/units/1c_Gelphrad.cfg:66 msgid "missile" msgstr "" #. [attack]: type=blade #: Antar/units/1d_Careonryn.cfg:18 msgid "greatsword" msgstr "" #. [attack]: type=blade #: Antar/units/1d_Careonryn.cfg:52 Antar/units/1d_Careonryn.cfg:86 msgid "longsword" msgstr "" #. [unit_type]: id=ASoR_Gomdring #: Antar/units/3_Gomdring.cfg:10 msgid "" "Clad in shining armor, these dwarves look like kings from under the " "mountains. They wield axe and hammer with masterful skill, and can hit a " "target with a thrown hand axe at several paces. Though slow on their feet, " "these dwarves are a testament to the prowess of their kin." msgstr "" #. [unit_type]: id=ASoR_Ghost #: Antar/units/ASoR_Ghost.cfg:8 msgid "" "Enslaved within a shroud of enchantments, a trapped spirit may be likened to " "the wind in the sails of a ship. This damned vessel becomes an unfailing " "servant which can be bound to whatever task their master sees fit." msgstr "" #. [unit_type]: id=ASoR_Spectre #: Antar/units/ASoR_Ghost.cfg:26 msgid "" "Sometimes called the ‘hollow men’, spectres form the right arm of their " "masters’ powers. They are an unholy terror to the living, for they are quite " "as deadly as their appearance suggests. The creation of these is itself no " "mean feat, but the real danger in encountering one is that it is likely only " "the harbinger of a much more dangerous force that will follow in its wake." msgstr "" #. [unit_type]: id=ASoR_Wraith #: Antar/units/ASoR_Ghost.cfg:44 msgid "" "These shades of what were once warriors are among the most terrifying things " "a necromancer can create, for a sword will cleave right through them as if " "through air, seemingly without doing harm. It is the thought that these foes " "are invincible which is so frightening, a notion that is fortunately far " "from the truth." msgstr "" #. [unit_type]: id=ASoR_Shadow #: Antar/units/ASoR_Ghost.cfg:62 msgid "" "When light came into the world and gave form to the unknown, fear was forced " "to retreat into darkness. Since that day, the shadows of the world have held " "terror for humanity, though it knows not why. That is a question which is " "easily answered by a necromancer." msgstr "" #. [unit_type]: id=DeadHagtamorg, race=orc #: Antar/units/Dead_Hagtamorg.cfg:5 msgid "Orcish Sovereign" msgstr "" #. [unit_type]: id=DeadHagtamorg, race=orc #: Antar/units/Dead_Hagtamorg.cfg:16 msgid "" "From time to time, an orc will arise who has a natural charisma and command " "over his ilk. If he is also strong and cunning enough to survive early " "leadership struggles, he will inevitably find himself leading a great horde " "of warriors, and he will also inevitably cause a great deal of trouble for " "the civilized races of the world. The surest way to disperse such a host is " "to slay this rare orc who can hold it together." msgstr "" #. [unit_type]: id=Death Baron, race=undead #: Antar/units/Death_Baron.cfg:7 msgid "Death Baron" msgstr "" #. [unit_type]: id=Death Baron, race=undead #: Antar/units/Death_Baron.cfg:27 msgid "" "Sometimes the mightiest warriors and generals, cursed with hate and angst, " "come back to this world as Death Knights. Death Barons serve them whilst " "accruing enough unholy power to become Death Knights. In the process they " "pick up a good deal of the Knight's power, including the ability to command " "underlings." msgstr "" #. [attack]: type=blade #: Antar/units/Death_Baron.cfg:35 msgid "axe" msgstr "" #. [attack]: type=pierce #: Antar/units/Death_Baron.cfg:44 Antar/units/Death_Squire.cfg:101 msgid "crossbow" msgstr "" #. [unit_type]: id=Death Squire, race=undead #: Antar/units/Death_Squire.cfg:8 msgid "Death Squire" msgstr "" #. [unit_type]: id=Death Squire, race=undead #: Antar/units/Death_Squire.cfg:32 msgid "" "Sometimes the mightiest warriors and generals, cursed with hate and angst, " "came back to this world as Death Knights. Death Squires serve them whilst " "accruing enough unholy power to become Death Knights. In the process they " "pick up a good deal of the Knight’s power, including the ability to command " "underlings." msgstr "" #. [attack]: type=blade #: Antar/units/Death_Squire.cfg:49 Antar/units/Elorial_Din.cfg:52 #: Antar/units/Elvish_Hunter.cfg:40 Antar/units/Elvish_Prowler.cfg:45 #: Antar/units/Elvish_Trapper.cfg:41 msgid "sword" msgstr "" #. [unit_type]: id=Dwarvish Loremaster, race=dwarf #: Antar/units/Dwarvish_Loremaster.cfg:7 msgid "Dwarvish Loremaster" msgstr "" #. [unit_type]: id=Dwarvish Loremaster, race=dwarf #: Antar/units/Dwarvish_Loremaster.cfg:27 msgid "" "Loremasters are the sages of the dwarvish race. Their counsel is greatly " "valued by war-leaders and chieftains, and they are viewed with awe by " "ordinary dwarves, for they alone have plumbed the deepest and most closely-" "held secrets of dwarven knowledge. It is said that where a loremaster " "stands, there is the soul of the dwarves. To the abilities of the Annalist " "they add a limited ability to heal." msgstr "" #. [attack]: type=impact #: Antar/units/Dwarvish_Loremaster.cfg:47 msgid "morningstar" msgstr "" #. [attack]: type=impact #: Antar/units/Dwarvish_Loremaster.cfg:130 Antar/units/Elvish_Hunter.cfg:49 #: Antar/units/Elvish_Prowler.cfg:54 Antar/units/Elvish_Trapper.cfg:50 msgid "bolas" msgstr "" #. [unit_type]: id=ElvishMarshalMod, race=elf #: Antar/units/Elorial_Din.cfg:24 msgid "Elvish Marshal" msgstr "" #. [message]: speaker=narrator #. [unit_type]: id=ElvishMarshalMod, race=elf #: Antar/units/Elorial_Din.cfg:45 #: Antar/utils/main_character_unit_description.cfg:120 msgid "" "Banished to defend a lonely outpost in the outskirts of the Elvish territory " "after his affair with the consort of an elvish lord was discovered, Elorial " "Din now leads the hard life of a disgraced Elvish noble. Though he has not " "yet reached the peak of his martial prowess, the charisma that won him " "forbidden love serves him just as well leading troops in battle against " "invaders, and he is respected by those he commands despite his " "indiscretions. His fall from grace now showing itself to be a blessing in " "disguise, Elorial Din is slowly but surely rising to greatness." msgstr "" #. [attack]: type=pierce #: Antar/units/Elorial_Din.cfg:61 msgid "bow" msgstr "" #. [advancement]: id=ASoR__amla_sword #: Antar/units/Elorial_Din.cfg:207 msgid "max experience +5%; sword +1 damage" msgstr "" #. [advancement]: id=ASoR__amla_bow #: Antar/units/Elorial_Din.cfg:222 msgid "max experience +5%; bow +1 damage" msgstr "" #. [advancement]: id=ASoR__amla_magic #: Antar/units/Elorial_Din.cfg:234 msgid "faerie fire attack" msgstr "" #. [effect]: type=arcane #: Antar/units/Elorial_Din.cfg:243 msgid "faerie fire" msgstr "" #. [advancement]: id=ASoR__amla_magic_2 #: Antar/units/Elorial_Din.cfg:372 msgid "faerie fire +4 damage" msgstr "" #. [advancement]: id=ASoR__amla_movement #: Antar/units/Elorial_Din.cfg:390 msgid "movement +1" msgstr "" #. [unit_type]: id=Elvish Hunter, race=elf #: Antar/units/Elvish_Hunter.cfg:7 msgid "Elvish Hunter" msgstr "" #. [unit_type]: id=Elvish Hunter, race=elf #: Antar/units/Elvish_Hunter.cfg:34 msgid "" "The elvish militia is mainly composed of civilians who have dropped their " "bows in favour of entangling unwary oponents using their bolas, and then " "finish them off with their swords. They are trained to scour the woods, " "hills and mountains for prey and enemies." msgstr "" #. [female] #: Antar/units/Elvish_Hunter.cfg:151 msgid "female^Elvish Hunter" msgstr "" #. [unit_type]: id=Elvish Prowler, race=elf #: Antar/units/Elvish_Prowler.cfg:7 msgid "Elvish Prowler" msgstr "" #. [unit_type]: id=Elvish Prowler, race=elf #: Antar/units/Elvish_Prowler.cfg:38 msgid "" "The best hunters learn to take advantage of their surroundings to attack " "unwary enemies by surprise. Camouflage is the most frightening ability of " "these masters of elusive strategies, as an unwary foe could be struck down " "by them with ease. It has been recorded that entire raiding parties have " "been decimated by Prowlers, in matter of a few minutes, even seconds.\n" "\n" "This is one of the various reasons that the wood elves are respected and " "feared by most races." msgstr "" #. [female] #: Antar/units/Elvish_Prowler.cfg:133 msgid "female^Elvish Prowler" msgstr "" #. [unit_type]: id=Elvish Trapper, race=elf #: Antar/units/Elvish_Trapper.cfg:7 msgid "Elvish Trapper" msgstr "" #. [unit_type]: id=Elvish Trapper, race=elf #: Antar/units/Elvish_Trapper.cfg:36 msgid "" "Elvish Trappers have increased their expertise on patrolling and defending " "their bases, having learned the value of confusing their enemies and " "backstabbing them. These skirmishers have become more skilled with the short " "sword, having less need of using their bolas to beat their oponents." msgstr "" #. [female] #: Antar/units/Elvish_Trapper.cfg:129 msgid "female^Elvish Trapper" msgstr "" #. [unit_type]: id=Goblin Axeman, race=goblin #: Antar/units/Goblin_Axeman.cfg:7 msgid "Goblin Axeman" msgstr "" #. [unit_type]: id=Goblin Axeman, race=goblin #. [unit_type]: id=Goblin Chopper, race=goblin #: Antar/units/Goblin_Axeman.cfg:21 Antar/units/Goblin_Chopper.cfg:23 msgid "" "Small and unassuming goblins have often been the butt of stronger races who " "would frequently raid their villages for food and loot. Over time these " "diminutive figures learnt, through necessity, to fight together as one unit " "instead of every Goblin for himself. Their weapon of choice are wickedly " "curved hatchets with which they are equally skilled at throwing and fighting." msgstr "" #. [attack]: type=blade #: Antar/units/Goblin_Axeman.cfg:27 Antar/units/Goblin_Axeman.cfg:36 #: Antar/units/Goblin_Chopper.cfg:29 Antar/units/Goblin_Chopper.cfg:38 msgid "hatchet" msgstr "" #. [unit_type]: id=Goblin Chopper, race=goblin #: Antar/units/Goblin_Chopper.cfg:7 msgid "Goblin Chopper" msgstr "" #. [unit_type]: id=ASoR_Goblin RocRider, race=goblin #: Antar/units/Goblin_RocRider.cfg:7 msgid "Roc Rider" msgstr "" #. [unit_type]: id=ASoR_Goblin RocRider, race=goblin #: Antar/units/Goblin_RocRider.cfg:22 msgid "" "The Rocs of Thornspire Mountain had long grown fat off the flesh of the " "goblins who lived below. It took one particularly mad and foolhardy goblin " "to change the fate of his people when he set out to tame the beasts. After " "several narrow escapes the goblin managed to steal an egg from the great " "birds and rose it under his care. Less then three months later when the Rocs " "attacked they were surprised to hear a piercing cry from above and even more " "surprised when they were ripped to shreds by one of their own. To this day " "the goblins ride tamed Rocs into battle, their battle cries the only warning " "of impending doom." msgstr "" #. [attack]: type=blade #. [attack]: type=pierce #: Antar/units/Goblin_RocRider.cfg:203 Antar/units/Old_One.cfg:54 msgid "claws" msgstr "" #. [unit_type]: id=Goblin Slave, race=goblin #: Antar/units/Goblin_Slave.cfg:7 msgid "Goblin Slave" msgstr "" #. [unit_type]: id=Goblin Slave, race=goblin #: Antar/units/Goblin_Slave.cfg:22 msgid "Goblin slaves made to do work for the higher-classes of Orc kind." msgstr "" #. [attack]: type=impact #: Antar/units/Goblin_Slave.cfg:27 msgid "stick" msgstr "" #. [unit_type]: id=Goblin Tamer, race=goblin #: Antar/units/Goblin_Tamer.cfg:7 msgid "Goblin Tamer" msgstr "" #. [unit_type]: id=Goblin Tamer, race=goblin #: Antar/units/Goblin_Tamer.cfg:22 msgid "Some goblins have an unusual affinity with animals." msgstr "" #. [attack]: type=blade #: Antar/units/Goblin_Tamer.cfg:28 msgid "whip" msgstr "" #. [unit_type]: id=ASoR_Grimbold_2 #: Antar/units/Grimbold.cfg:14 msgid "" "The wiles of experience and training turn guardsmen into worthy soldiers. " "These stalwart troops are equipped to match their skills, and can hold their " "ground against all but the most visceral assault. It is a dangerous thing to " "lose a foothold to one such as these, for it will not be easily reprised." msgstr "" #. [unit_type]: id=ASoR_Grimbold_3 #: Antar/units/Grimbold.cfg:55 msgid "" "Champions among their fellow troops, the dwarven sentinels form the bulwark " "of their battle lines. Leading a direct assault against a line that they " "fortify, is often out of the question; it tends toward being suicidal, " "rather than merely ineffectual. These dwarves are masters of the melee, and " "can hold a patch of earth with the singleminded tenacity of an oak." msgstr "" #. [unit_type]: id=Mountain_man_1 #. [unit_type]: id=Mountain_man_2 #. [unit_type]: id=Mountain_man_3 #: Antar/units/Mountain_man.cfg:15 Antar/units/Mountain_man.cfg:30 #: Antar/units/Mountain_man.cfg:42 msgid "" "Mountain man, their native toughness and knowledge of local conditions make " "them able to survive in this hostile mountains." msgstr "" #. [female] #: Antar/units/Mountain_man.cfg:17 msgid "female^Mountain_man" msgstr "" #. [unit_type]: id=Noach_no_staff, race=human #: Antar/units/Noach_no_staff.cfg:4 msgid "Necromancer" msgstr "" #. [unit_type]: id=Noach_no_staff, race=human #: Antar/units/Noach_no_staff.cfg:20 msgid "" "One of the pinnacles of what is considered ‘black magic’ is the art of " "necromancy, the terrible ability to awaken the dead with false life. This " "discovery alone caused humanity’s condemnation of black magic, for the " "nightmarish things it has made real have given fear a vast new arsenal.\n" "\n" "This ability, in all aspects, is the first step towards cheating death of " "its ultimate prize." msgstr "" #. [attack]: type=cold #: Antar/units/Noach_no_staff.cfg:39 Antar/units/Revenant_Mage.cfg:61 msgid "chill wave" msgstr "" #. [attack]: type=arcane #: Antar/units/Noach_no_staff.cfg:51 Antar/units/Revenant_Mage.cfg:73 msgid "shadow wave" msgstr "" #. [unit_type]: id=Deathhowler, race=undead #: Antar/units/Old_One.cfg:5 msgid "Old One" msgstr "" #. [unit_type]: id=Deathhowler, race=undead #: Antar/units/Old_One.cfg:18 msgid "" "Born of an ancient and nameless evil forgotten even in times long past, none " "knows much more about the Old Ones other than he should only ever want to " "see them in a book, or perhaps not even there. They are the stuff of " "nightmares, quickly descending upon their unsuspecting victims and tearing " "their flesh from their bodies such that only bones are left in the blink of " "an eye. Even those who escape the clutches of an Old One survive only to " "plummet into a madness worse than death: in between spells of catatonic " "stupor, they can do nothing other than ramble incoherently through heaving " "sobs how the screams of the creature that hunted them stripped their minds " "away, just as it stripped away the flesh of the more fortunate dead. Perhaps " "only liches who have existed in undeath for centuries inspire more terror " "than these accursed beasts." msgstr "" #. [attack]: type=blade #: Antar/units/Old_One.cfg:42 msgid "jaw" msgstr "" #. [attack]: type=impact #: Antar/units/Old_One.cfg:68 msgid "scream" msgstr "" #. [animate_unit] #: Antar/units/Old_One.cfg:293 Antar/units/Old_One.cfg:357 msgid "4" msgstr "" #. [unit_type]: id=Prisondoor, race=mechanical #: Antar/units/Prisondoor.cfg:17 msgid "This Prisondoor is made by dwarvish blacksmiths." msgstr "" #. [unit_type]: id=Revenant Mage, race=undead #: Antar/units/Revenant_Mage.cfg:7 msgid "Revenant Mage" msgstr "" #. [unit_type]: id=Revenant Mage, race=undead #: Antar/units/Revenant_Mage.cfg:24 msgid "" "Given false life to do battle once more, the creatures known as Revenants " "were clearly great warriors in their time, though the memory of that time is " "allmost wholly lost to their undead selves. Even the sorcerers who raised " "them can only speculate on their past. Such questions aside, a Revenant is a " "powerful tool in combat: a fearless warrior that feels no pain and will " "fight to the bitter end." msgstr "" #. [unit_type]: id=ASoR_RockGolem, race=monster #: Antar/units/Rock_Golem.cfg:7 msgid "Cursed Rocks" msgstr "" #. [unit_type]: id=ASoR_RockGolem, race=monster #: Antar/units/Rock_Golem.cfg:19 msgid "" "Cursed rocks, are animated by the evil powers of Mal Kazur. Because they " "are made out of solid rock they are incredibly hard to destroy." msgstr "" #. [attack]: type=impact #: Antar/units/Rock_Golem.cfg:102 msgid "fist" msgstr "" #. [unit_type]: id=Lowitz_0, race=human #. [unit_type]: id=Lowitz_1 #. [unit_type]: id=Lowitz_2 #. [unit_type]: id=Lowitz_3 #. [unit_type]: id=Segurd_0 #. [unit_type]: id=Segurd_1 #. [unit_type]: id=Segurd_2 #. [unit_type]: id=Segurd_3 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:12 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:156 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:203 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:249 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:20 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:43 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:66 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:89 msgid "Peasant of Stegwyn" msgstr "" #. [unit_type]: id=Lowitz_0, race=human #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:29 msgid "" "One of the few peasants who survived the destruction of Stegwyn by the " "undead masses, Lowitz has neither official military training nor equipment " "but, unencumbered by armor, he is learning to navigate the land quickly and " "dodge the ferocious blows of the enemy unharmed. In particular, he claims to " "have learned slinging from the mythical 'small folk' of the area—though few " "believe this and most think Lowitz an eccentric for saying it, no one doubts " "his stunning accuracy, greater even than that of a mage's fireballs. Before " "long, the bones of the undead will shatter before his relentless blows." msgstr "" #. [attack]: type=impact #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:55 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:177 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:223 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:268 msgid "sling" msgstr "" #. [unit_type]: id=Lowitz_1 #. [unit_type]: id=Lowitz_2 #. [unit_type]: id=Lowitz_3 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:161 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:208 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:252 msgid "" "Lowitz is a peasant of Stegwyn. \n" "Stegwyns peasants live in the small hamlets and villages scattered across " "Lord Rheors countryside.\n" "\n" "While these villagers are not trained and armed to up to military standards, " "their native toughness and knowledge of local conditions make them " "formidable on their home ground.\n" "Lowitz is well trained with stick and sling." msgstr "" #. [attack]: type=impact #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:215 #: Antar/units/Stegwyn_Villagers__Lowitz.cfg:259 msgid "mace" msgstr "" #. [unit_type]: id=Segurd_0 #. [unit_type]: id=Segurd_1 #. [unit_type]: id=Segurd_2 #. [unit_type]: id=Segurd_3 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:23 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:46 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:69 #: Antar/units/Stegwyn_Villagers__Segurd.cfg:92 msgid "" "Segurd is a peasant of Stegwyn.\n" "Stegwyns peasants live in the small hamlets and villages scattered across " "Lord Rheors countryside.\n" "\n" "While these villagers are not trained and armed to up to military standards, " "their native toughness and knowledge of local conditions make them " "formidable on their home ground.\n" "Segurd is strong, resilient and armed with a dangerous club." msgstr "" #. [message]: speaker=unit #: Antar/utils/02_undead_ambush.cfg:143 msgid "Undead! They hide in the woods here!" msgstr "" #. [message]: speaker=unit #: Antar/utils/02_undead_ambush.cfg:151 msgid "Watch out, the woods and hills are not save here!" msgstr "" #. [message]: speaker=unit #: Antar/utils/02_undead_ambush.cfg:159 msgid "Another one!" msgstr "" #. [message]: speaker=unit #: Antar/utils/02_undead_ambush.cfg:167 msgid "Damn, another one!" msgstr "" #. [message]: speaker=unit #: Antar/utils/02_undead_ambush.cfg:174 msgid "Another ambusher!" msgstr "" #. [leadership]: id=allied_leadership #: Antar/utils/abilities.cfg:23 Antar/utils/abilities.cfg:71 msgid "allied leadership" msgstr "" #. [leadership]: id=allied_leadership #: Antar/utils/abilities.cfg:24 Antar/utils/abilities.cfg:72 msgid "" "This unit can lead friendly units that are next to it, making them fight " "better.\n" "\n" "Adjacent friendly units of lower level will do more damage in battle. When a " "unit adjacent to, of a lower level than, and allied to a unit with Allied " "Leadership engages in combat, its attacks do 25% more damage times the " "difference in their levels." msgstr "" #. [dummy]: id=hit and run #: Antar/utils/abilities.cfg:137 msgid "hit and run" msgstr "" #. [dummy]: id=hit and run #: Antar/utils/abilities.cfg:138 msgid "" "Antar is light on his feet, this allows him to step back after attacking." msgstr "" #. [damage]: id=cleave #: Antar/utils/abilities.cfg:175 msgid "cleave" msgstr "" #. [damage]: id=cleave #: Antar/utils/abilities.cfg:176 Antar/utils/abilities.cfg:178 msgid "" "This unit has a special melee attack, whatever hits the target will also hit " "enemies in the two hexes that are adjacent to both the attacker and " "defender, in a crescent moon shape, for 50% of the original damage.\n" "This attack works only on offensive" msgstr "" #. [chance_to_hit]: id=precision #: Antar/utils/abilities.cfg:261 msgid "precision" msgstr "" #. [chance_to_hit]: id=precision #: Antar/utils/abilities.cfg:262 Antar/utils/abilities.cfg:263 msgid "This attack always has a 80% chance to hit" msgstr "" #. [trait]: id=fanaticism #: Antar/utils/abilities.cfg:273 msgid "fanaticism" msgstr "" #. [trait]: id=fanaticism #: Antar/utils/abilities.cfg:274 msgid "female^fanaticism" msgstr "" #. [trait]: id=fanaticism #: Antar/utils/abilities.cfg:275 Antar/utils/abilities.cfg:276 msgid "" "His blindness and madness gives him 'supernatural' powers. He can move back " "after his madness-attack." msgstr "" #. [resistance]: id=ASoR_protection #: Antar/utils/abilities.cfg:301 msgid "protector" msgstr "" #. [resistance]: id=ASoR_protection #: Antar/utils/abilities.cfg:302 Antar/utils/abilities.cfg:303 msgid "" "Grimbold can protect Garulf with his mighty shield. +20% bonus to all " "resistances for Garulf (up to a maximum of 70%)." msgstr "" #. [illuminates]: id=illumination #: Antar/utils/abilities.cfg:405 msgid "" "This unit darkens the surrounding area, making chaotic units fight better, " "and lawful units fight worse.\n" "\n" "Any units adjacent to this unit will fight as if it were dusk when it is " "day, and as if it were night when it is dusk." msgstr "" #. [damage]: id=maneater #: Antar/utils/abilities.cfg:424 Antar/utils/abilities.cfg:425 msgid "maneater" msgstr "" #. [damage]: id=maneater #: Antar/utils/abilities.cfg:426 Antar/utils/abilities.cfg:428 msgid "" "This unit gains 4 hitpoints added to its current health whenever it devours " "a living unit.\n" "This special affects only living units." msgstr "" #. [dummy]: id=lissome #: Antar/utils/abilities.cfg:436 Antar/utils/abilities.cfg:437 msgid "lissome" msgstr "" #. [dummy]: id=lissome #: Antar/utils/abilities.cfg:438 Antar/utils/abilities.cfg:439 msgid "This attack only uses 1 movement." msgstr "" #. [advancement]: id=ASoR__amla_heal_full #: Antar/utils/amla.cfg:16 msgid "max hitpoints +0, max experience +0%; heal full, unpoison, unslow" msgstr "" #. [advancement]: id=ASoR__amla_default #: Antar/utils/amla.cfg:44 msgid "max hitpoints +3, max experience +5%; no heal, unpoison or unslow" msgstr "" #. [advancement]: id=ASoR__amla_sword #: Antar/utils/amla.cfg:64 msgid "max experience +15%; sword +1 damage; no heal, unpoison or unslow" msgstr "" #. [advancement]: id=ASoR__amla_sword #: Antar/utils/amla.cfg:83 msgid "max experience +15%; sabre +1 damage; no heal, unpoison or unslow" msgstr "" #. [advancement]: id=ASoR__amla_crossbow #: Antar/utils/amla.cfg:102 msgid "max experience +15%; crossbow +1 damage; no heal, unpoison or unslow" msgstr "" #. [advancement]: id=ASoR__amla_crossbow #: Antar/utils/amla.cfg:122 msgid "" "Marksmanship; max experience +15%; crossbow +1 damage; no heal, unpoison or " "unslow" msgstr "" #. [advancement]: id=ASoR_amla_morning_star #: Antar/utils/amla.cfg:147 msgid "%; morning star +1 damage" msgstr "" #. [advancement]: id=ASoR_amla_magic_resistance #. [advancement]: id=ASoR_amla_morning_star #. [advancement]: id=ASoR_amla_weapon_resistance #: Antar/utils/amla.cfg:147 Antar/utils/amla.cfg:167 Antar/utils/amla.cfg:189 msgid "max experience +" msgstr "" #. [advancement]: id=ASoR_amla_magic_resistance #: Antar/utils/amla.cfg:167 msgid "%; +10% resistance to fire, cold and arcane" msgstr "" #. [advancement]: id=ASoR_amla_weapon_resistance #: Antar/utils/amla.cfg:189 msgid "%; +10% resistance to blade, pierce and impact" msgstr "" #. [color_range]: id=ASoR__Darkredbrown #: Antar/utils/custom_team_colors.cfg:10 msgid "team_color^ASoR__Darkredbrown" msgstr "" #. [color_range]: id=ASoR__Dark_Khaki #: Antar/utils/custom_team_colors.cfg:19 msgid "team_color^ASoR__Dark_Khaki" msgstr "" #. [color_range]: id=ASoR__Navyblue #: Antar/utils/custom_team_colors.cfg:32 msgid "team_color^ASoR__Navyblue" msgstr "" #. [color_range]: id=ASoR__Cornflowerblue #: Antar/utils/custom_team_colors.cfg:42 msgid "team_color^ASoR__Cornflowerblue" msgstr "" #. [color_range]: id=ASoR__Dodgerblue #: Antar/utils/custom_team_colors.cfg:52 msgid "team_color^ASoR__Dodgerblue" msgstr "" #. [color_range]: id=ASoR__Steelblue #: Antar/utils/custom_team_colors.cfg:62 msgid "team_color^ASoR__Steelblue" msgstr "" #. [color_range]: id=ASoR__Lightskyblue #: Antar/utils/custom_team_colors.cfg:72 msgid "team_color^ASoR__Lightskyblue" msgstr "" #. [color_range]: id=ASoR__Orchid #: Antar/utils/custom_team_colors.cfg:85 msgid "team_color^ASoR__Orchid" msgstr "" #. [color_range]: id=ASoR__Purple4 #: Antar/utils/custom_team_colors.cfg:95 msgid "team_color^ASoR__Purple4" msgstr "" #. [color_range]: id=ASoR__Mediumorchid #: Antar/utils/custom_team_colors.cfg:105 msgid "team_color^ASoR__Mediumorchid" msgstr "" #. [message]: speaker=unit #: Antar/utils/deaths.cfg:12 Antar/utils/deaths.cfg:23 msgid "Aaaarrrrgghhh." msgstr "" #. [message]: speaker=unit #: Antar/utils/deaths.cfg:38 msgid "Argh! I die, what will become of my men and my country!" msgstr "" #. [message]: speaker=Dagor #: Antar/utils/deaths.cfg:50 msgid "Death has a bitter taste!" msgstr "" #. [message]: speaker=Antar #: Antar/utils/deaths.cfg:54 msgid "" "Without Dagors wise counsel and without his healing arts, we are lost, it is " "hopeless." msgstr "" #. [message]: speaker=Careonryn #: Antar/utils/deaths.cfg:66 msgid "Ahhhhrgh... Forgive me... my Lord, I have failed." msgstr "" #. [message]: speaker=Antar #: Antar/utils/deaths.cfg:74 msgid "The loyal Careonryn! He even served with my father!" msgstr "" #. [message]: speaker=narrator #: Antar/utils/deaths.cfg:88 msgid "" "Careonryn was the instructor of the sergeants. Now Careonryn is no dead, you " "can no longer recruit Sergeants." msgstr "" #. [message]: speaker=Gelphrad #: Antar/utils/deaths.cfg:102 msgid "Ahrghh!" msgstr "" #. [message]: speaker=Dagor #: Antar/utils/deaths.cfg:106 msgid "" "My student, I was not able to protect him. I foresaw that he will save all " "our lives in the future and the country too." msgstr "" #. [message]: speaker=unit #: Antar/utils/deaths.cfg:118 msgid "Argh! I die, what will become of my elves!" msgstr "" #. [message]: speaker=Antar #: Antar/utils/deaths.cfg:127 msgid "Without the Elves help we are lost!" msgstr "" #. [message]: race=elf #: Antar/utils/deaths.cfg:133 msgid "Without Elorial Din our fight is in vain!" msgstr "" #. [message]: speaker=Garulf #: Antar/utils/deaths.cfg:147 msgid "Ahrgg. My ... voyage ... Ahh *caugh* ... is over" msgstr "" #. [message]: speaker=Grimbold #: Antar/utils/deaths.cfg:156 msgid "" "Oh no, my order was to protect him. I failed. Now I have to live in shame." msgstr "" #. [message]: speaker=Garulf #: Antar/utils/deaths.cfg:185 msgid "Oh no, Grimbold." msgstr "" #. [message]: speaker=Garulf #: Antar/utils/deaths.cfg:189 msgid "I will avenge you." msgstr "" #. [message]: speaker=Lowitz #. [message]: speaker=Segurd #: Antar/utils/deaths.cfg:208 Antar/utils/deaths.cfg:230 msgid "Ahhrg!" msgstr "" #. [message]: speaker=Lowitz #. [message]: speaker=Segurd #: Antar/utils/deaths.cfg:217 Antar/utils/deaths.cfg:239 msgid "Nooo, they killed my brother!" msgstr "" #. [message]: speaker=ElorialDin #: Antar/utils/deaths.cfg:253 msgid "Oh no, Bridal is fallen!" msgstr "" #. [message]: speaker=ElorialDin #: Antar/utils/deaths.cfg:265 msgid "Oh no, Emirond is fallen!" msgstr "" #. [message]: speaker=ElorialDin #: Antar/utils/deaths.cfg:277 msgid "Oh no, Nopirmd is fallen!" msgstr "" #. [unit]: type=$zombie_level, role=lost_soul #: Antar/utils/deaths.cfg:387 msgid "$zombie_name" msgstr "" #. [message]: speaker=second_unit #: Antar/utils/get_loosers_gold.cfg:33 msgid "The enemies warchest is empty." msgstr "" #. [message]: speaker=second_unit #: Antar/utils/get_loosers_gold.cfg:45 msgid "There is one piece of gold in the enemies warchest." msgstr "" #. [message]: speaker=second_unit #: Antar/utils/get_loosers_gold.cfg:57 msgid "" "There is some gold in the enemies warchest. $looser_gold pieces of gold." msgstr "" #. [set_menu_item]: id=menu_help #: Antar/utils/help_menue.cfg:16 msgid "Open Help Menu" msgstr "" #: Antar/utils/help_menue.cfg:46 msgid "This special menu will give you hints to find your way in the campaign." msgstr "" #: Antar/utils/help_menue.cfg:50 msgid "" "Goal: \n" "Defeat the undead leader.\n" "\n" "\n" "Note: The enemy (Baron Malbeth) has nearly unlimited gold, so " "he is able to summon a castle full of Walking Corpses each turn, except the " "last turns.\n" "---\n" "To beat this scenario:\n" "Use the terrain.\n" "Use the little fort, and stay behind the river untill your forces are strong " "enough to attack.\n" "Attack only while daytime." msgstr "" #: Antar/utils/help_menue.cfg:62 msgid "" "Goal: \n" "Defeat the undead leader.\n" "\n" "\n" "Note: The enemy (Baron Malbeth) has enough gold to summon a " "castle full of Walking Corpses each turn till the end of the scenario.\n" "Use the terrain.\n" "Use the little fort, and stay behind the river untill your forces are strong " "enough to attack.\n" "Attack only while daytime." msgstr "" #: Antar/utils/help_menue.cfg:77 msgid "" "Goal:\n" "Defeat the undead leader.\n" "\n" "Note:\n" "Be careful when you capture villages, some of them contain a surprise.\n" "In one village you find a little boy, he must survive;\n" "If you cope to level him up in this scenario, you will get an extra bonus." msgstr "" #: Antar/utils/help_menue.cfg:91 msgid "" "Goal:\n" "Defeat the undead leader.\n" "\n" "Note:\n" "You will find a few allies in this scenario.\n" "The surviving allies will join your team and will be available to recall in " "the following scenarios.\n" "________________________________________________________________\n" "\n" "In the following scenario you are not able to recruit or recall.\n" "You play the next scenario with the surviving units from this scenario." msgstr "" #: Antar/utils/help_menue.cfg:104 msgid "" "Goal:\n" "Defeat the undead leader.\n" "\n" "Note:\n" "The Dwarves join your team and will be available to recall in the following " "scenarios.\n" "\n" "Extra Note:\n" "The Dwarv Grimbold has a special ability.\n" "He is Garulfs protector.\n" "If he is next to Garulf, he can protect him with his shield.\n" "________________________________________________________________\n" "\n" "In the following scenario you are not able to recruit or recall.\n" "You play the next scenario with the surviving units from this scenario." msgstr "" #: Antar/utils/help_menue.cfg:121 msgid "" "Goal:\n" "Defeat the undead leader (Lord Othar).\n" "\n" "Note:\n" "The Dwarves join your team and will be available to recall in the following " "scenarios.\n" "\n" "Extra Note:\n" "The Dwarv Grimbold has a special ability.\n" "He is Garulfs protector.\n" "If he is next to Garulf, he can protect him with his shield.\n" "________________________________________________________________\n" "\n" "In the following scenario you are not able to recruit or recall.\n" "You play the next scenario with the surviving units from this scenario." msgstr "" #: Antar/utils/help_menue.cfg:142 msgid "" "Goal:\n" "Reach the signpost with Antar (x,y=3,1),\n" "Every unit that reaches the signpost before Antar will survive, all others " "are doomed.\n" "\n" "Note:\n" "In this scenario you have no enemy leader to defeat.\n" "The goal is to reach the signpost.\n" "Don't waste more time than necessary with fighting.\n" "Keep your units together, and stay away from the hills.\n" "The Goblins are strong on hill terrain, but weak on other terrains.\n" "Use those weakness." msgstr "" #: Antar/utils/help_menue.cfg:160 msgid "" "Goal:\n" "Save the Elvish Leader, and defeat all enemies (4x Ork + 1x Yeti).\n" "\n" "Note:\n" "In this scenario you play two sides -\n" "You play Antar's side, and also the elvish side.\n" "Please note, you will play those elvish side in further scenarios, so make " "sure they gain enough XP.\n" "Don't capture all villages for Antars side, you will need the Elves gold " "later when you play those Elves again.\n" "________________________________________________________________\n" "\n" "- Orc reinforcements arrive four times in this scenario.\n" "________________________________________________________________\n" "\n" "Important:\n" "- In the following scenario you are not able to recruit or recall.\n" "- You play the next scenario with the surviving units (only Antars side) " "from this scenario.\n" "\n" "Tipp:\n" "- Recall / recruit some good mounted units, it will help to beat the " "following scenario." msgstr "" #: Antar/utils/help_menue.cfg:186 msgid "" "Goal:\n" "- Reach the signpost with Antar (x,y=40,11)\n" "\n" "Note:\n" "- Watch out for enemies.\n" msgstr "" #: Antar/utils/help_menue.cfg:195 msgid "" "Goal:\n" "- Find and kill the bats.\n" "\n" "Note:\n" "- You find the entrance to the bat's cave in the north-east corner of the " "map.\n" msgstr "" #: Antar/utils/help_menue.cfg:204 msgid "" "Goal:\n" "- Kill the bats." msgstr "" #: Antar/utils/help_menue.cfg:213 msgid "" "Goal:\n" "- Defeat the orcish leader.\n" "\n" "Note:\n" "- Beware of a trap.\n" "- You will find a few allies in this scenario.\n" "- The surviving allies will join your team and will be available to recall " "in the following scenarios.\n" msgstr "" #: Antar/utils/help_menue.cfg:224 msgid "" "Goal:\n" "- Reach the save side of the river, and defeat the orcish leader.\n" "\n" "Note:\n" "- You will find a few allies in this scenario.\n" "- The surviving allies will join your team and will be available to recall " "in the following scenarios.\n" msgstr "" #: Antar/utils/help_menue.cfg:236 msgid "" "Goal:\n" "- No goal, just move Hag`ta`morg through the tunnel." msgstr "" #: Antar/utils/help_menue.cfg:245 msgid "" "Goal:\n" "- Find the Dwarves, and move Antar to their leader.\n" "\n" "Note:\n" "- You will find Undead on your way.\n" "- The undead try to free a Dark Sorcerer who is in dwarvish prison." msgstr "" #: Antar/utils/help_menue.cfg:254 msgid "" "Goal:\n" "- Find the dwarven leader, and move Antar near him.\n" "\n" "Note:\n" "- Defeat the Undead on your way.\n" "- The undead try to free a Dark Sorcerer who is in dwarvish prison." msgstr "" #: Antar/utils/help_menue.cfg:263 msgid "" "Goal:\n" "- Defeat all Undead.\n" "\n" "Note:\n" "- The undead try to free a Dark Sorcerer who is in dwarvish prison." msgstr "" #: Antar/utils/help_menue.cfg:271 msgid "" "Goal:\n" "- Defeat all Undead." msgstr "" #: Antar/utils/help_menue.cfg:281 msgid "" "Goal:\n" "- Move Elorial Din to the end of the tunnel.\n" "\n" "Note:\n" "- Watch your gold!\n" "- Don't recall/recruit to much units.\n" "\n" "- Be cautious if you here a warning." msgstr "" #: Antar/utils/help_menue.cfg:296 msgid "" "Goal:\n" "- Find Hag`ta`morg.\n" "\n" "- You can defeat the Ogres too, but you don't have to.\n" "\n" "Note:\n" "- Expect further enemies on your way." msgstr "" #: Antar/utils/help_menue.cfg:306 msgid "" "Goal:\n" "- Find Hag`ta`morg.\n" "\n" "Note:\n" "- Expect further enemies on your way." msgstr "" #: Antar/utils/help_menue.cfg:314 msgid "" "Goal:\n" "- Inspect the cave to find Hag`ta`morg." msgstr "" #: Antar/utils/help_menue.cfg:319 msgid "" "Goal:\n" "- Defeat the Dark Sorcerer, and then ...\n" "\n" "... discover what is the hidden secret deep inside at the end of this cave." msgstr "" #: Antar/utils/help_menue.cfg:326 msgid "" "Goal:\n" "- Find the mysterious book,\n" "bring it out of that chamber,\n" "and then look the chamber.\n" "\n" "Note:\n" "- To unlock the door use the key.\n" "(Now you have the key, so move any of your units next to the door.)." msgstr "" #: Antar/utils/help_menue.cfg:337 msgid "" "Goal:\n" "- Find the mysterious book,\n" "bring it out of that chamber,\n" "and look the chamber.\n" "\n" "Note:\n" "- To lock the door move Elorial Din on the hex with the GoHere icon.\n" "After looking the chamber: If you have own units alive inside the chamber, " "all those units will be doomed." msgstr "" #. [message]: speaker=narrator #: Antar/utils/helpers.cfg:86 msgid "{MESSAGE}" msgstr "" #. [message]: speaker=Antar #: Antar/utils/kill_remaining_undead.cfg:101 msgid "The rest of the Undead?" msgstr "" #. [message]: speaker=Dagor #: Antar/utils/kill_remaining_undead.cfg:105 msgid "Now that their master is no longer, the demonic warriors disappear." msgstr "" #. [message]: speaker=Antar #: Antar/utils/kill_remaining_undead.cfg:117 msgid "It happens again." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/kill_remaining_undead.cfg:121 msgid "Without their master the undead crumble to dust." msgstr "" #. [message]: speaker=Antar #. [message]: speaker=Garulf #: Antar/utils/kill_remaining_undead.cfg:142 #: Antar/utils/kill_remaining_undead.cfg:148 msgid "It's nice to watch how these corpses crumble to dust." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/kill_remaining_undead.cfg:166 msgid "Back to the dust, and rest in peace now." msgstr "" #. [message]: speaker=second_unit #: Antar/utils/kill_remaining_undead_and_rise_again_side.cfg:181 msgid "Damn, they rise again." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/kill_remaining_undead_and_rise_again_side.cfg:185 msgid "Seems there is a stronger evil at work here." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/kill_remaining_undead_and_rise_again_side.cfg:192 msgid "They rise again." msgstr "" #. [unit]: type=ASoR_Ghost #: Antar/utils/macros.cfg:40 msgid "Ghost of $dead_store.name" msgstr "" #. [unit]: id={ID}, type=${ID}_store.type #: Antar/utils/macros.cfg:168 msgid "{ID}" msgstr "" #. [message]: speaker=narrator #. [set_menu_item]: id=character_description_dagor #: Antar/utils/main_character_unit_description.cfg:6 #: Antar/utils/main_character_unit_description.cfg:16 msgid "Who is Dagor" msgstr "" #. [message]: speaker=narrator #: Antar/utils/main_character_unit_description.cfg:18 msgid "" "Dagor is a former professor from the Isle of Alduin, a great magician in an " "age when they grow scarce. He has served the family of Antar for the better " "part of a seven decades, as did his father before, with only a brief " "interlude when he travelled to Alduin to complete his studies and impart his " "great knowledge to the young mages there. He is a mage of the order of " "light, pledged to bring light to the darkness, and especially skilled at " "countering the constructs of necromancy. Almost a century of existence has " "made him wise and intelligent and in his long years he has been mage, " "advisor, warrior, courtier and tactician; \n" "now, his journeys behind him, he advises Lord Rheor upon matters of state, " "and helps to bring up his son, Antar. However, there is time for one last " "adventure..." msgstr "" #. [message]: speaker=narrator #. [set_menu_item]: id=character_description_careonryn #: Antar/utils/main_character_unit_description.cfg:27 #: Antar/utils/main_character_unit_description.cfg:37 msgid "Who is Careonryn" msgstr "" #. [message]: speaker=narrator #: Antar/utils/main_character_unit_description.cfg:39 msgid "" "He has led Rheor's soldiers through war and peace for years uncounted. " "Having gained the post by virtue of his mighty broadsword during the Orc " "wars, he has held it for thirty years, fighting fearlessly for his lord till " "his bones ache and his body is weary. He is incredibly loyal, with a " "sturdiness many trees would admire, a man as dependable as the seasons. " "There is little finesse to his tactics or his swordfighting; he fights with " "the regimented order of a machine, a machine fine-tuned by long experience, " "his stroke honed by countless wars such that it decapitates both orcs and " "men alike with methodical ease." msgstr "" #. [message]: speaker=narrator #. [set_menu_item]: id=character_description_gelphrad #: Antar/utils/main_character_unit_description.cfg:47 #: Antar/utils/main_character_unit_description.cfg:58 msgid "Who is Gelphrad" msgstr "" #. [message]: speaker=narrator #. [set_menu_item]: id=character_description_garulf #: Antar/utils/main_character_unit_description.cfg:68 #: Antar/utils/main_character_unit_description.cfg:78 msgid "Who is Garulf" msgstr "" #. [message]: speaker=narrator #: Antar/utils/main_character_unit_description.cfg:80 msgid "" "Born to the mighty Dwarvish lord Gomdring, the infant Garulf was attacked in " "his crib by a stray cave bat. When his caretakers heard the commotion, they " "were taken aback to see that he had crushed the bat in his fist and was " "already sound asleep. It was for this that he received his name that day, " "after a great Dwarvish warrior of old, meaning 'Spear-wolf'. Though his " "terrific strength and recklessness ultimately led him to prefer the axe over " "the spear of his more cautious brothers-in-arms, the Guardsmen, there is no " "doubt about whether he lives up to the second part of his name, and he knows " "it. Those who have come to see past his boastful nature know him for a great " "ally and a number of his young peers have joined him on a journey out of the " "familiar caves and mountains of their home to see the exotic—and often " "dangerous—lands of Wesnoth." msgstr "" #. [message]: speaker=narrator #. [set_menu_item]: id=character_description_grimbold #: Antar/utils/main_character_unit_description.cfg:88 #: Antar/utils/main_character_unit_description.cfg:98 msgid "Who is Grimbold" msgstr "" #. [message]: speaker=narrator #: Antar/utils/main_character_unit_description.cfg:100 msgid "" "It is often said among Men that discretion is the better part of valor and, " "even among the Dwarves, there are those who believe strongly in this maxim. " "When Gomdring found out that his only son, the reckless Garulf, would embark " "on a journey into the wide world, he assigned his best Guardsman, Grimbold, " "to protect him. Like many other Guardsmen, Grimbold's deft command of " "tactics and near-clockwork discipline passed down to him from a time in the " "distant past when it was said that the Dwarves were conquered by strange " "foreigners whose soldiers drilled until they fought effortlessly as one " "unit, a time now almost lost to living memory. Under the influence of this " "legacy, he disdains the wild rush into battle so common among Dwarves, but " "would rather form ranks against the enemy and grind them down until they " "could no longer resist the onslaught of superior numbers. Keen and watchful " "eyes peer over his tower shield and it is said half-seriously that Grimbold " "does not even trust Gomdring himself. Though these remarks are exaggerated, " "Grimbold has always highlighted the often secretive nature of the Dwarves " "and reserves special caution for the race of Men, to say nothing of the " "Elves." msgstr "" #. [message]: speaker=narrator #. [set_menu_item]: id=character_description_elorial_din #: Antar/utils/main_character_unit_description.cfg:108 #: Antar/utils/main_character_unit_description.cfg:118 msgid "Who is Elorial Din" msgstr "" #: Antar/utils/sides.cfg:24 msgid "Elorial Din" msgstr "" #: Antar/utils/sides.cfg:37 msgid "Elorial Din (Elves)" msgstr "" #: Antar/utils/sides.cfg:43 msgid "Gomdring" msgstr "" #: Antar/utils/sides.cfg:58 msgid "Gomdring (Dwarf Leader)" msgstr "" #: Antar/utils/special_notes.cfg:4 msgid "" "\n" "\n" "Special Notes:" msgstr "" #: Antar/utils/special_notes.cfg:9 msgid "" "This unit can lead own troops, and friendly units that are next to it, " "making them fight better. Adjacent friendly units of lower level will do " "more damage in battle. When a unit adjacent to, of a lower level than, and " "allied to a unit with Allied Leadership engages in combat, its attacks do " "25% more damage times the difference in their levels." msgstr "" #: Antar/utils/special_notes.cfg:12 msgid "" "Because this unit is made out of stone it is 'immortal', you can destroy it, " "but it will rise again as long as the dark magic is active on it." msgstr "" #: Antar/utils/special_notes.cfg:15 msgid "Darkens decreases the lighting level in adjacent areas." msgstr "" #: Antar/utils/special_notes.cfg:25 msgid "" "This unit is light on his feet, this allows him to step back after attacking." msgstr "" #: Antar/utils/special_notes.cfg:28 msgid "" "This unit can protect Garulf with his mighty shield. +20% bonus to all " "resistances for Garulf (up to a maximum of 70%). This only works when the " "unit is next to Garulf." msgstr "" #: Antar/utils/special_notes.cfg:31 msgid "" "This unit has a special melee attack, whatever hits the target will also hit " "enemies in the two hexes that are adjacent to both the attacker and " "defender, in a crescent moon shape, for 50% of the original damage. (This " "ability works only while attacking)" msgstr "" #. [part] #: Antar/utils/story.cfg:7 msgid "" "Let me tell you the story about Lord Rheor and his son Antar.\n" "\n" "\n" "The story begins in a time of peace.\n" "After Lord Rheor ended a long and bloody war against the Orcs.\n" "This war lasted over 15 years" msgstr "" #. [part] #: Antar/utils/story.cfg:16 msgid "" "Old and tired of countless battles he thought he could spend the rest of his " "days in peace.\n" "He’d seen more than enough battles for a human’s life." msgstr "" #. [part] #: Antar/utils/story.cfg:21 msgid "" "He ruled his country wisely and justly.\n" "There is peace now in the country.\n" "\n" "But the peace is deceptive." msgstr "" #. [part] #: Antar/utils/story.cfg:28 msgid "" "Dark forces unite, unnoticed by Lord Rheor and his followers.\n" "\n" "Word gets around.\n" "\n" "Baron Malbeth, greedy for power, allied himself with the dark forces." msgstr "" #. [part] #: Antar/utils/story.cfg:36 msgid "" "Through them he became learned in the dark arts.\n" "He was now able to raise the remains of dead humans, \n" "and he sent them to destroy Lord Rheor and every human who stands with him." msgstr "" #. [part] #: Antar/utils/story.cfg:47 msgid "" "Antar and his hastily marched on.\n" "To save the life of his neighbour, who had asked for help.\n" "And the lives of every human in danger." msgstr "" #. [part] #: Antar/utils/story.cfg:58 msgid "" "After a final rest, the troops broke up camp to cover the last leg of the " "journey to Lord Othar’s castle.\n" "Hoping they were not too late,\n" "Because the dark forces power was growing stronger and stronger" msgstr "" #. [part] #: Antar/utils/story.cfg:69 msgid "" "Lord Othar is lost, forfeited to the side of evil.\n" "And what is much worse; no trace of Antar’s father.\n" "He needs to ally with the Elves.\n" "\n" "On the way to the Elves, Antar stumbled across uncertain terrain..." msgstr "" #. [part] #: Antar/utils/story.cfg:87 msgid "" "Elorial Din wanted to take his revenge on the Orcs first.\n" "A decision was made,\n" "They marched on to the Dwarfs territory.\n" "Across the mountains and through the Pass.\n" "\n" "The mountain-tops are covered with ice and snow." msgstr "" #. [part] #: Antar/utils/story.cfg:101 msgid "" "While Lord Antar is fighting against ice, snow, bitter cold and bloodsucking " "bats:\n" "\n" "Deep in the Orcish territory is Hag`ta`morg`s castle.\n" "Here the Elves have pitched their camp and from here they will start their " "attack.\n" "\n" "Hag`ta`morg is one of the most important Orc chiefs.\n" "\n" "Elorial Din is now ready and willing to take revenge on the Orcs for their " "ruinous attack; for their betrayal." msgstr "" #. [part] #: Antar/utils/story.cfg:117 msgid "" "While Elorial Din and the elves narrow escaped Hag`ta`morg's fire trap.\n" "\n" "Meanwhile:\n" "\n" "After arduous crossing the pass, Antar reached the dwarfs land.\n" "Antar has to meet their leader." msgstr "" #. [part] #: Antar/utils/story.cfg:131 msgid "" "Antar has found Gomdring.\n" "\n" "Meanwhile:\n" "\n" "Hag`ta`morg fled underground. Elorial Din and the elves followed him into " "the tunnel, only to find themselves inside a labryinth filled with dangers." msgstr "" #. [part] #: Antar/utils/story.cfg:156 msgid "" "And so the four allies surrounded the mountain, from which the the sorcerer " "told Mal Kazur resides there. Gomdring with his brave dwarves attacks from " "south-east. Elorial Din with his elvish fighters charge form south-west. " "Lord Veogwyn comes late, but he is there now. He assaults from nort-east. " "And Antar with his men engage from north-west." msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:35 msgid "With a Heart" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:46 msgid "With a Ring" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:57 msgid "With a Horn" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:68 msgid "With a Star" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:79 msgid "With a Moon" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:90 msgid "With a silver Bar" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:101 msgid "Which units can be marked?" msgstr "" #. [message]: speaker=narrator #: Antar/utils/unitmarker.cfg:105 msgid "Every unit on your side who isn't a hero, can't recruit, or is loyal." msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:112 msgid "Clear icon" msgstr "" #. [option]: speaker=narrator #: Antar/utils/unitmarker.cfg:123 msgid "Go Back" msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:30 msgid "" "The macic in this boy it is extraordinary strong. I never saw anything like " "this before." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:43 msgid "My student, well done." msgstr "" #. [message]: speaker=Gelphrad #: Antar/utils/utils.cfg:47 Antar/utils/utils.cfg:64 Antar/utils/utils.cfg:89 msgid "Thank you, Master Dagor." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:60 msgid "My student, you are doing progress." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:77 msgid "My student, you are doing big progress. A great mage you have become." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:81 msgid "You are going to be a great mage. A greater magician than I'll ever be." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:85 msgid "Soon the time will come in which I can teach you anything more." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:108 msgid "My forces have increased." msgstr "" #. [message]: speaker=Gelphrad #: Antar/utils/utils.cfg:112 msgid "One day I hope, i will be such a great mage as you Master." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:154 msgid "You make big progress my Lord." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:158 msgid "You will soon be a great leader." msgstr "" #. [message]: speaker=narrator #: Antar/utils/utils.cfg:163 msgid "Antar now has leadership skills Level 2." msgstr "" #. [message]: speaker=Dagor #: Antar/utils/utils.cfg:184 msgid "Now you are really grown up." msgstr "" #. [message]: speaker=narrator #: Antar/utils/utils.cfg:189 msgid "Antar now has leadership skills Level 3." msgstr "" #. [message]: speaker=narrator #: Antar/utils/utils.cfg:194 msgid "This also has an effect on allied units." msgstr "" #. [message]: speaker=narrator #: Antar/utils/utils.cfg:261 msgid "" "There are not many men who are trained and capable of leadership. You can " "only recruit two Sergeants in this campaign." msgstr "" #. [message]: speaker=narrator #: Antar/utils/utils.cfg:278 msgid "" "This was the last man suitable for leadership; you can no longer recruit " "Sergeants." msgstr "" #. [message]: speaker=unit #: Antar/utils/weapons.cfg:39 msgid "" "Here's a set of of ancient dusty armor, it looks old but... of great value." msgstr "" #. [message]: speaker=narrator #: Antar/utils/weapons.cfg:44 msgid "Do you want this unit to wear the armor?" msgstr "" #. [option]: speaker=narrator #: Antar/utils/weapons.cfg:46 msgid "Yes" msgstr "" #. [object]: id=dwarven_pass_armor #: Antar/utils/weapons.cfg:54 msgid "Armor of Fire" msgstr "" #. [object]: id=dwarven_pass_armor #: Antar/utils/weapons.cfg:57 msgid "" "Said to have been forged centuries ago in the breath of a dragon, this armor " "makes the wearer virtually indestructable." msgstr "" #. [object]: id=dwarven_pass_armor #: Antar/utils/weapons.cfg:58 msgid "Only a noble warrior may wear this armor!" msgstr "" #. [message]: speaker=narrator #: Antar/utils/weapons.cfg:66 msgid "" "As you put on the finely crafted armor, it becomes apparent that this is no " "ordinary metal. The armor will halve the effect of attacks on the wearer." msgstr "" #. [option]: speaker=narrator #: Antar/utils/weapons.cfg:91 msgid "No" msgstr "" #. [message]: speaker=unit #: Antar/utils/weapons.cfg:161 msgid "" "Here lies a skeleton with a rotten shield and an ancient sword. Should I " "take it?" msgstr "" #. [message]: speaker=narrator #: Antar/utils/weapons.cfg:165 msgid "" "This ancient sword was covered by the cave spiders venom. Using this sword " "will poison your enemies." msgstr "" #. [option]: speaker=narrator #: Antar/utils/weapons.cfg:168 Antar/utils/weapons.cfg:288 msgid "Take it" msgstr "" #. [effect] #. [object] #: Antar/utils/weapons.cfg:172 Antar/utils/weapons.cfg:179 msgid "Poisoned Sword" msgstr "" #. [object] #: Antar/utils/weapons.cfg:175 msgid "Using this sword will poison your enemy." msgstr "" #. [option]: speaker=narrator #: Antar/utils/weapons.cfg:203 Antar/utils/weapons.cfg:329 msgid "Leave it" msgstr "" #. [message]: speaker=narrator #: Antar/utils/weapons.cfg:220 msgid "Only a experienced sword fighter can use this sword." msgstr "" #. [message]: speaker=unit #: Antar/utils/weapons.cfg:281 msgid "Here is something between the stones. Should I take it?" msgstr "" #. [message]: speaker=narrator #. [object]: id=holy_amulet #: Antar/utils/weapons.cfg:285 Antar/utils/weapons.cfg:299 msgid "" "Wearing this amulet will cause every blow you deal to inflict arcane damage!" msgstr "" #. [object]: id=holy_amulet #: Antar/utils/weapons.cfg:295 msgid "Holy Amulet" msgstr ""