#include "CfgLootSmall.hpp" class CfgLoot { trash[] = { { "TrashTinCan", "TrashJackDaniels", "ItemSodaEmpty", "ItemTrashToiletpaper", "ItemTrashRazor" }, { 0.5, 0.05, 0.25, 0.10, 0.1 } }; civilian[] = { { "FoodCanUnlabeled", "TrashJackDaniels", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "8Rnd_9x18_Makarov", "7Rnd_45ACP_1911", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Pellets", "ItemBandage", "ItemPainkiller", "FoodBioMeat", "8Rnd_9x18_MakarovSD", "ItemDocument" }, { 0.07, 0.08, 0.09, 0.09, 0.09, 0.05, 0.05, 0.05, 0.05, 0.07, 0.05, 0.05, 0.05, 0.06, 0.06, 0.01, 0.01, 0.02 } }; office2[] = { { "FoodCanUnlabeled", "TrashJackDaniels", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "8Rnd_9x18_Makarov", "7Rnd_45ACP_1911", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Pellets", "ItemBandage", "ItemPainkiller", "FoodBioMeat", "8Rnd_9x18_MakarovSD", "ItemBriefcaseEmpty", "ItemDocument" }, { 0.07, 0.08, 0.08, 0.09, 0.09, 0.05, 0.05, 0.05, 0.05, 0.07, 0.05, 0.05, 0.05, 0.06, 0.06, 0.01, 0.01, 0.01, 0.02 } }; food[] = { { //trash "TrashTinCan", "TrashJackDaniels", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "FoodCanUnlabeled", // food Bags "FoodPistachio", "FoodNutmix" }, { //trash 0.09, 0.12, 0.12, 0.09, 0.11, 0.07, 0.07, 0.07, 0.07, 0.1, // food Bags 0.05, 0.04 } }; office[] = { { "FoodCanUnlabeled", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "TrashJackDaniels", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "ItemWaterbottleUnfilled", "ItemWaterbottle", "ItemBandage", "7Rnd_45ACP_1911", "5x_22_LR_17_HMR", "10x_303", "6Rnd_45ACP", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Pellets", "8Rnd_9x18_Makarov", "15Rnd_W1866_Slug", "WoodenArrow", "HandRoadFlare", "ItemPainkiller", "HandChemGreen", "HandChemBlue", "HandChemRed", "ItemHeatPack", "ItemLockbox", "ItemDocument" }, { 0.06, 0.06, 0.06, 0.04, 0.04, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.07, 0.03, 0.01, 0.04, 0.04, 0.05, 0.05, 0.08, 0.02, 0.04, 0.07, 0.02, 0.01, 0.03, 0.03, 0.03, 0.04, 0.02 } }; generic[] = { { "FoodCanUnlabeled", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "TrashJackDaniels", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "ItemWaterbottleUnfilled", "ItemWaterbottle", "ItemBandage", "7Rnd_45ACP_1911", "5x_22_LR_17_HMR", "10x_303", "6Rnd_45ACP", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Pellets", "8Rnd_9x18_Makarov", "15Rnd_W1866_Slug", "WoodenArrow", "HandRoadFlare", "ItemPainkiller", "HandChemGreen", "HandChemBlue", "HandChemRed", "ItemHeatPack" }, { 0.06, 0.06, 0.06, 0.04, 0.04, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.11, 0.03, 0.01, 0.04, 0.04, 0.05, 0.05, 0.09, 0.02, 0.04, 0.07, 0.02, 0.01, 0.03, 0.03, 0.04 } }; medical[] = { { "ItemBandage", "ItemPainkiller", "ItemMorphine", "ItemEpinephrine", "ItemAntibiotic", "ItemHeatPack" }, { 0.4, 0.15, 0.2, 0.1, 0.1, 0.05 } }; hospital[] = { { "ItemBandage", "ItemPainkiller", "ItemMorphine", "ItemEpinephrine", "ItemBloodbag", "ItemAntibiotic" }, { 0.33, 0.16, 0.13, 0.09, 0.17, 0.12 } }; military[] = { { "FoodCanUnlabeled", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "ItemBandage", "ItemAntibiotic", "ItemPainkiller", "ItemMorphine", "30Rnd_556x45_Stanag", "20Rnd_762x51_DMR", "17Rnd_9x19_glock17", "15Rnd_9x19_M9SD", "15Rnd_9x19_M9", "30Rnd_762x39_AK47", "30Rnd_545x39_AK", "5Rnd_762x51_M24", "5Rnd_86x70_L115A1", "8Rnd_B_Beneli_74Slug", "1Rnd_HE_M203", "FlareWhite_M203", "FlareGreen_M203", "1Rnd_Smoke_M203", "200Rnd_556x45_M249", "HandGrenade_west", "HandGrenade_east", "SmokeShell", "SmokeShellRed", "SmokeShellGreen", "8Rnd_B_Beneli_Pellets", "30Rnd_556x45_StanagSD", "30Rnd_9x19_MP5", "30Rnd_9x19_MP5SD", "100Rnd_762x51_M240", "HandChemGreen", "HandChemBlue", "HandChemRed", "ItemHeatPack", "FoodMRE", "8Rnd_9x18_MakarovSD", "20Rnd_B_765x17_Ball", "30Rnd_9x19_UZI_SD", "ItemDocument" }, { 0.07, 0.04, 0.01, 0.01, 0.04, 0.04, 0.04, 0.01, 0.04, 0.04, 0.05, 0.01, 0.02, 0.04, 0.04, 0.01, 0.01, 0.04, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.04, 0.02, 0.02, 0.04, 0.01, 0.02, 0.01, 0.01, 0.02, 0.02, 0.02, 0.04, 0.03, 0.01, 0.04, 0.01, 0.02 } }; policeman[] = { { "ItemBandage", "7Rnd_45ACP_1911", "6Rnd_45ACP", "15Rnd_W1866_Slug", "8Rnd_B_Beneli_Pellets", "HandRoadFlare", "8Rnd_9x18_MakarovSD", "ItemComboLock", "SmokeShell", "FoodMRE", "ItemHotwireKit", "ItemDocument" }, { 0.3, 0.08, 0.08, 0.14, 0.17, 0.08, 0.01, 0.05, 0.04, 0.04, 0.01, 0.02 } }; hunter[] = { { "ItemBandage", "5x_22_LR_17_HMR", "7Rnd_45ACP_1911", "10x_303", "ItemWaterbottleUnfilled", "WoodenArrow", "ItemHeatPack", "FoodMRE", "FoodNutmix", "ItemDocument" }, { 0.4, 0.15, 0.03, 0.1, 0.05, 0.2, 0.02, 0.01, 0.02, 0.02 } }; worker[] = { { "FoodCanUnlabeled", "TrashJackDaniels", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "ItemBandage", "ItemPainkiller", "ItemWire", "ItemTankTrap", "ItemComboLock", "ItemSledgeHead", "ItemDocument" }, { 0.09, 0.09, 0.10, 0.10, 0.10, 0.06, 0.06, 0.06, 0.06, 0.1, 0.06, 0.01, 0.03, 0.04, 0.02, 0.02 } }; clothes[] = { { "Skin_RU_Policeman_DZ", "Skin_Pilot_EP1_DZ", "Skin_Functionary1_EP1_DZ", "Skin_Priest_DZ", "Skin_Rocker1_DZ", "Skin_Rocker2_DZ", "Skin_Rocker3_DZ", "Skin_Rocker4_DZ", "Skin_SurvivorW3_DZ", "Skin_SurvivorWpink_DZ", "Skin_SurvivorWurban_DZ", //"Skin_SurvivorWsequisha_DZ", //"Skin_SurvivorWsequishaD_DZ", }, { 0.13, 0.12, 0.1, 0.1, 0.07, 0.07, 0.08, 0.08, 0.09, 0.09, 0.07, //0.04, //0.02 } }; militaryclothes[] = { { "Skin_Camo1_DZ", "Skin_Sniper1_DZ", "Skin_Rocket_DZ", "Skin_Soldier1_DZ", "Skin_Drake_Light_DZ", "Skin_Soldier_TL_PMC_DZ", "Skin_Soldier_Sniper_PMC_DZ", "Skin_Soldier_Bodyguard_AA12_PMC_DZ", "Skin_CZ_Special_Forces_GL_DES_EP1_DZ", "Skin_FR_OHara_DZ", "Skin_FR_Rodriguez_DZ", "Skin_CZ_Soldier_Sniper_EP1_DZ", "Skin_Graves_Light_DZ" }, { 0.1, 0.08, 0.05, 0.13, 0.07, 0.07, 0.05, 0.07, 0.08, 0.08, 0.09, 0.04, 0.09 } }; specialclothes[] = { { "Skin_Ins_Soldier_GL_DZ", "Skin_GUE_Commander_DZ", "Skin_Bandit1_DZ", "Skin_Bandit2_DZ", "Skin_BanditW1_DZ", "Skin_BanditW2_DZ", "Skin_TK_INS_Soldier_EP1_DZ", "Skin_TK_INS_Warlord_EP1_DZ", "Skin_SurvivorWcombat_DZ", "Skin_SurvivorWdesert_DZ", "Skin_GUE_Soldier_MG_DZ", "Skin_GUE_Soldier_Sniper_DZ", "Skin_GUE_Soldier_Crew_DZ", "Skin_GUE_Soldier_CO_DZ", "Skin_GUE_Soldier_2_DZ", }, { 0.1, 0.08, 0.13, 0.06, 0.07, 0.07, 0.05, 0.07, 0.08, 0.08, 0.05, 0.04, 0.04, 0.04, 0.04 } }; tents[] = { { "ItemTentOld", "ItemTentDomed", "ItemTentDomed2", }, { 0.34, 0.33, 0.33, } }; backpacks[] = { { "DZ_Assault_Pack_EP1", // 1-12 "DZ_Czech_Vest_Puch", // 1-12 "DZ_TerminalPack_EP1", // 1-15 "DZ_ALICE_Pack_EP1", // 2-20 "DZ_TK_Assault_Pack_EP1", // 2-22 "DZ_CompactPack_EP1", // 2-25 }, { 0.22, 0.20, 0.18, 0.16, 0.13, 0.11, } }; militarybackpacks[] = { { "DZ_British_ACU", // 3-30 "DZ_GunBag_EP1", // 3-35 "DZ_CivilBackpack_EP1", //4-40 "DZ_Backpack_EP1", //5-50 "DZ_LargeGunBag_EP1" // 6-60 }, { 0.30, 0.25, 0.20, 0.15, 0.10, } }; };