Fujiyama Renderer v0.3.0(Alpha) Release Notes ============================================= New features since v0.2.9 ------------------------- * Mesh primitive group has been supported. Different shaders can be assigned to each primitive group. Shading group tagged by 'g' in wavefront obj file is converted to primitive group in Fujiyama. * Vertex normals for mesh has been implemented. Normals can be cusped at vertex-shared points. * Fixed a lots of minor bugs and updated documentation. Features under development -------------------------- * Adaptive pixel sampling * Deformation motion blur * AOV support * Displacement shader * Subdivision surface * Global illumination * Deep shadow map * Alembic support * OpenVDB support