(function(){if (!Date.now) Date.now = function() { return +new Date; }; try { document.createElement("div").style.setProperty("opacity", 0, ""); } catch (error) { var d3_style_prototype = CSSStyleDeclaration.prototype, d3_style_setProperty = d3_style_prototype.setProperty; d3_style_prototype.setProperty = function(name, value, priority) { d3_style_setProperty.call(this, name, value + "", priority); }; } d3 = {version: "2.8.1"}; // semver function d3_class(ctor, properties) { try { for (var key in properties) { Object.defineProperty(ctor.prototype, key, { value: properties[key], enumerable: false }); } } catch (e) { ctor.prototype = properties; } } var d3_array = d3_arraySlice; // conversion for NodeLists function d3_arrayCopy(pseudoarray) { var i = -1, n = pseudoarray.length, array = []; while (++i < n) array.push(pseudoarray[i]); return array; } function d3_arraySlice(pseudoarray) { return Array.prototype.slice.call(pseudoarray); } try { d3_array(document.documentElement.childNodes)[0].nodeType; } catch(e) { d3_array = d3_arrayCopy; } var d3_arraySubclass = [].__proto__? // Until ECMAScript supports array subclassing, prototype injection works well. function(array, prototype) { array.__proto__ = prototype; }: // And if your browser doesn't support __proto__, we'll use direct extension. function(array, prototype) { for (var property in prototype) array[property] = prototype[property]; }; d3.map = function(object) { var map = new d3_Map; for (var key in object) map.set(key, object[key]); return map; }; function d3_Map() {} d3_class(d3_Map, { has: function(key) { return d3_map_prefix + key in this; }, get: function(key) { return this[d3_map_prefix + key]; }, set: function(key, value) { return this[d3_map_prefix + key] = value; }, remove: function(key) { key = d3_map_prefix + key; return key in this && delete this[key]; }, keys: function() { var keys = []; this.forEach(function(key) { keys.push(key); }); return keys; }, values: function() { var values = []; this.forEach(function(key, value) { values.push(value); }); return values; }, entries: function() { var entries = []; this.forEach(function(key, value) { entries.push({key: key, value: value}); }); return entries; }, forEach: function(f) { for (var key in this) { if (key.charCodeAt(0) === d3_map_prefixCode) { f.call(this, key.substring(1), this[key]); } } } }); var d3_map_prefix = "\0", // prevent collision with built-ins d3_map_prefixCode = d3_map_prefix.charCodeAt(0); function d3_this() { return this; } d3.functor = function(v) { return typeof v === "function" ? v : function() { return v; }; }; // Copies a variable number of methods from source to target. d3.rebind = function(target, source) { var i = 1, n = arguments.length, method; while (++i < n) target[method = arguments[i]] = d3_rebind(target, source, source[method]); return target; }; // Method is assumed to be a standard D3 getter-setter: // If passed with no arguments, gets the value. // If passed with arguments, sets the value and returns the target. function d3_rebind(target, source, method) { return function() { var value = method.apply(source, arguments); return arguments.length ? target : value; }; } d3.ascending = function(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; }; d3.descending = function(a, b) { return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; }; d3.mean = function(array, f) { var n = array.length, a, m = 0, i = -1, j = 0; if (arguments.length === 1) { while (++i < n) if (d3_number(a = array[i])) m += (a - m) / ++j; } else { while (++i < n) if (d3_number(a = f.call(array, array[i], i))) m += (a - m) / ++j; } return j ? m : undefined; }; d3.median = function(array, f) { if (arguments.length > 1) array = array.map(f); array = array.filter(d3_number); return array.length ? d3.quantile(array.sort(d3.ascending), .5) : undefined; }; d3.min = function(array, f) { var i = -1, n = array.length, a, b; if (arguments.length === 1) { while (++i < n && ((a = array[i]) == null || a != a)) a = undefined; while (++i < n) if ((b = array[i]) != null && a > b) a = b; } else { while (++i < n && ((a = f.call(array, array[i], i)) == null || a != a)) a = undefined; while (++i < n) if ((b = f.call(array, array[i], i)) != null && a > b) a = b; } return a; }; d3.max = function(array, f) { var i = -1, n = array.length, a, b; if (arguments.length === 1) { while (++i < n && ((a = array[i]) == null || a != a)) a = undefined; while (++i < n) if ((b = array[i]) != null && b > a) a = b; } else { while (++i < n && ((a = f.call(array, array[i], i)) == null || a != a)) a = undefined; while (++i < n) if ((b = f.call(array, array[i], i)) != null && b > a) a = b; } return a; }; d3.extent = function(array, f) { var i = -1, n = array.length, a, b, c; if (arguments.length === 1) { while (++i < n && ((a = c = array[i]) == null || a != a)) a = c = undefined; while (++i < n) if ((b = array[i]) != null) { if (a > b) a = b; if (c < b) c = b; } } else { while (++i < n && ((a = c = f.call(array, array[i], i)) == null || a != a)) a = undefined; while (++i < n) if ((b = f.call(array, array[i], i)) != null) { if (a > b) a = b; if (c < b) c = b; } } return [a, c]; }; d3.random = { normal: function(mean, deviation) { if (arguments.length < 2) deviation = 1; if (arguments.length < 1) mean = 0; return function() { var x, y, r; do { x = Math.random() * 2 - 1; y = Math.random() * 2 - 1; r = x * x + y * y; } while (!r || r > 1); return mean + deviation * x * Math.sqrt(-2 * Math.log(r) / r); }; } }; function d3_number(x) { return x != null && !isNaN(x); } d3.sum = function(array, f) { var s = 0, n = array.length, a, i = -1; if (arguments.length === 1) { while (++i < n) if (!isNaN(a = +array[i])) s += a; } else { while (++i < n) if (!isNaN(a = +f.call(array, array[i], i))) s += a; } return s; }; // R-7 per d3.quantile = function(values, p) { var H = (values.length - 1) * p + 1, h = Math.floor(H), v = values[h - 1], e = H - h; return e ? v + e * (values[h] - v) : v; }; d3.transpose = function(matrix) { return d3.zip.apply(d3, matrix); }; d3.zip = function() { if (!(n = arguments.length)) return []; for (var i = -1, m = d3.min(arguments, d3_zipLength), zips = new Array(m); ++i < m;) { for (var j = -1, n, zip = zips[i] = new Array(n); ++j < n;) { zip[j] = arguments[j][i]; } } return zips; }; function d3_zipLength(d) { return d.length; } d3.bisector = function(f) { return { left: function(a, x, lo, hi) { if (arguments.length < 3) lo = 0; if (arguments.length < 4) hi = a.length; while (lo < hi) { var mid = lo + hi >> 1; if (f.call(a, a[mid], mid) < x) lo = mid + 1; else hi = mid; } return lo; }, right: function(a, x, lo, hi) { if (arguments.length < 3) lo = 0; if (arguments.length < 4) hi = a.length; while (lo < hi) { var mid = lo + hi >> 1; if (x < f.call(a, a[mid], mid)) hi = mid; else lo = mid + 1; } return lo; } }; }; var d3_bisector = d3.bisector(function(d) { return d; }); d3.bisectLeft = d3_bisector.left; d3.bisect = d3.bisectRight = d3_bisector.right; d3.first = function(array, f) { var i = 0, n = array.length, a = array[0], b; if (arguments.length === 1) f = d3.ascending; while (++i < n) { if (f.call(array, a, b = array[i]) > 0) { a = b; } } return a; }; d3.last = function(array, f) { var i = 0, n = array.length, a = array[0], b; if (arguments.length === 1) f = d3.ascending; while (++i < n) { if (f.call(array, a, b = array[i]) <= 0) { a = b; } } return a; }; d3.nest = function() { var nest = {}, keys = [], sortKeys = [], sortValues, rollup; function map(array, depth) { if (depth >= keys.length) return rollup ? rollup.call(nest, array) : (sortValues ? array.sort(sortValues) : array); var i = -1, n = array.length, key = keys[depth++], keyValue, object, valuesByKey = new d3_Map, values, o = {}; while (++i < n) { if (values = valuesByKey.get(keyValue = key(object = array[i]))) { values.push(object); } else { valuesByKey.set(keyValue, [object]); } } valuesByKey.forEach(function(keyValue) { o[keyValue] = map(valuesByKey.get(keyValue), depth); }); return o; } function entries(map, depth) { if (depth >= keys.length) return map; var a = [], sortKey = sortKeys[depth++], key; for (key in map) { a.push({key: key, values: entries(map[key], depth)}); } if (sortKey) a.sort(function(a, b) { return sortKey(a.key, b.key); }); return a; } nest.map = function(array) { return map(array, 0); }; nest.entries = function(array) { return entries(map(array, 0), 0); }; nest.key = function(d) { keys.push(d); return nest; }; // Specifies the order for the most-recently specified key. // Note: only applies to entries. Map keys are unordered! nest.sortKeys = function(order) { sortKeys[keys.length - 1] = order; return nest; }; // Specifies the order for leaf values. // Applies to both maps and entries array. nest.sortValues = function(order) { sortValues = order; return nest; }; nest.rollup = function(f) { rollup = f; return nest; }; return nest; }; d3.keys = function(map) { var keys = []; for (var key in map) keys.push(key); return keys; }; d3.values = function(map) { var values = []; for (var key in map) values.push(map[key]); return values; }; d3.entries = function(map) { var entries = []; for (var key in map) entries.push({key: key, value: map[key]}); return entries; }; d3.permute = function(array, indexes) { var permutes = [], i = -1, n = indexes.length; while (++i < n) permutes[i] = array[indexes[i]]; return permutes; }; d3.merge = function(arrays) { return Array.prototype.concat.apply([], arrays); }; d3.split = function(array, f) { var arrays = [], values = [], value, i = -1, n = array.length; if (arguments.length < 2) f = d3_splitter; while (++i < n) { if (f.call(values, value = array[i], i)) { values = []; } else { if (!values.length) arrays.push(values); values.push(value); } } return arrays; }; function d3_splitter(d) { return d == null; } function d3_collapse(s) { return s.replace(/(^\s+)|(\s+$)/g, "").replace(/\s+/g, " "); } d3.range = function(start, stop, step) { if (arguments.length < 3) { step = 1; if (arguments.length < 2) { stop = start; start = 0; } } if ((stop - start) / step === Infinity) throw new Error("infinite range"); var range = [], k = d3_range_integerScale(Math.abs(step)), i = -1, j; start *= k, stop *= k, step *= k; if (step < 0) while ((j = start + step * ++i) > stop) range.push(j / k); else while ((j = start + step * ++i) < stop) range.push(j / k); return range; }; function d3_range_integerScale(x) { var k = 1; while (x * k % 1) k *= 10; return k; } d3.requote = function(s) { return s.replace(d3_requote_re, "\\$&"); }; var d3_requote_re = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; d3.round = function(x, n) { return n ? Math.round(x * (n = Math.pow(10, n))) / n : Math.round(x); }; d3.xhr = function(url, mime, callback) { var req = new XMLHttpRequest; if (arguments.length < 3) callback = mime, mime = null; else if (mime && req.overrideMimeType) req.overrideMimeType(mime); req.open("GET", url, true); if (mime) req.setRequestHeader("Accept", mime); req.onreadystatechange = function() { if (req.readyState === 4) callback(req.status < 300 ? req : null); }; req.send(null); }; d3.text = function(url, mime, callback) { function ready(req) { callback(req && req.responseText); } if (arguments.length < 3) { callback = mime; mime = null; } d3.xhr(url, mime, ready); }; d3.json = function(url, callback) { d3.text(url, "application/json", function(text) { callback(text ? JSON.parse(text) : null); }); }; d3.html = function(url, callback) { d3.text(url, "text/html", function(text) { if (text != null) { // Treat empty string as valid HTML. var range = document.createRange(); range.selectNode(document.body); text = range.createContextualFragment(text); } callback(text); }); }; d3.xml = function(url, mime, callback) { function ready(req) { callback(req && req.responseXML); } if (arguments.length < 3) { callback = mime; mime = null; } d3.xhr(url, mime, ready); }; var d3_nsPrefix = { svg: "http://www.w3.org/2000/svg", xhtml: "http://www.w3.org/1999/xhtml", xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/" }; d3.ns = { prefix: d3_nsPrefix, qualify: function(name) { var i = name.indexOf(":"), prefix = name; if (i >= 0) { prefix = name.substring(0, i); name = name.substring(i + 1); } return d3_nsPrefix.hasOwnProperty(prefix) ? {space: d3_nsPrefix[prefix], local: name} : name; } }; d3.dispatch = function() { var dispatch = new d3_dispatch, i = -1, n = arguments.length; while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); return dispatch; }; function d3_dispatch() {} d3_dispatch.prototype.on = function(type, listener) { var i = type.indexOf("."), name = ""; // Extract optional namespace, e.g., "click.foo" if (i > 0) { name = type.substring(i + 1); type = type.substring(0, i); } return arguments.length < 2 ? this[type].on(name) : this[type].on(name, listener); }; function d3_dispatch_event(dispatch) { var listeners = [], listenerByName = new d3_Map; function event() { var z = listeners, // defensive reference i = -1, n = z.length, l; while (++i < n) if (l = z[i].on) l.apply(this, arguments); return dispatch; } event.on = function(name, listener) { var l = listenerByName.get(name), i; // return the current listener, if any if (arguments.length < 2) return l && l.on; // remove the old listener, if any (with copy-on-write) if (l) { l.on = null; listeners = listeners.slice(0, i = listeners.indexOf(l)).concat(listeners.slice(i + 1)); listenerByName.remove(name); } // add the new listener, if any if (listener) listeners.push(listenerByName.set(name, {on: listener})); return dispatch; }; return event; } // TODO align d3.format = function(specifier) { var match = d3_format_re.exec(specifier), fill = match[1] || " ", sign = match[3] || "", zfill = match[5], width = +match[6], comma = match[7], precision = match[8], type = match[9], scale = 1, suffix = "", integer = false; if (precision) precision = +precision.substring(1); if (zfill) { fill = "0"; // TODO align = "="; if (comma) width -= Math.floor((width - 1) / 4); } switch (type) { case "n": comma = true; type = "g"; break; case "%": scale = 100; suffix = "%"; type = "f"; break; case "p": scale = 100; suffix = "%"; type = "r"; break; case "d": integer = true; precision = 0; break; case "s": scale = -1; type = "r"; break; } // If no precision is specified for r, fallback to general notation. if (type == "r" && !precision) type = "g"; type = d3_format_types.get(type) || d3_format_typeDefault; return function(value) { // Return the empty string for floats formatted as ints. if (integer && (value % 1)) return ""; // Convert negative to positive, and record the sign prefix. var negative = (value < 0) && (value = -value) ? "\u2212" : sign; // Apply the scale, computing it from the value's exponent for si format. if (scale < 0) { var prefix = d3.formatPrefix(value, precision); value *= prefix.scale; suffix = prefix.symbol; } else { value *= scale; } // Convert to the desired precision. value = type(value, precision); // If the fill character is 0, the sign and group is applied after the fill. if (zfill) { var length = value.length + negative.length; if (length < width) value = new Array(width - length + 1).join(fill) + value; if (comma) value = d3_format_group(value); value = negative + value; } // Otherwise (e.g., space-filling), the sign and group is applied before. else { if (comma) value = d3_format_group(value); value = negative + value; var length = value.length; if (length < width) value = new Array(width - length + 1).join(fill) + value; } return value + suffix; }; }; // [[fill]align][sign][#][0][width][,][.precision][type] var d3_format_re = /(?:([^{])?([<>=^]))?([+\- ])?(#)?(0)?([0-9]+)?(,)?(\.[0-9]+)?([a-zA-Z%])?/; var d3_format_types = d3.map({ g: function(x, p) { return x.toPrecision(p); }, e: function(x, p) { return x.toExponential(p); }, f: function(x, p) { return x.toFixed(p); }, r: function(x, p) { return d3.round(x, p = d3_format_precision(x, p)).toFixed(Math.max(0, Math.min(20, p))); } }); function d3_format_precision(x, p) { return p - (x ? 1 + Math.floor(Math.log(x + Math.pow(10, 1 + Math.floor(Math.log(x) / Math.LN10) - p)) / Math.LN10) : 1); } function d3_format_typeDefault(x) { return x + ""; } // Apply comma grouping for thousands. function d3_format_group(value) { var i = value.lastIndexOf("."), f = i >= 0 ? value.substring(i) : (i = value.length, ""), t = []; while (i > 0) t.push(value.substring(i -= 3, i + 3)); return t.reverse().join(",") + f; } var d3_formatPrefixes = ["y","z","a","f","p","n","μ","m","","k","M","G","T","P","E","Z","Y"].map(d3_formatPrefix); d3.formatPrefix = function(value, precision) { var i = 0; if (value) { if (value < 0) value *= -1; if (precision) value = d3.round(value, d3_format_precision(value, precision)); i = 1 + Math.floor(1e-12 + Math.log(value) / Math.LN10); i = Math.max(-24, Math.min(24, Math.floor((i <= 0 ? i + 1 : i - 1) / 3) * 3)); } return d3_formatPrefixes[8 + i / 3]; }; function d3_formatPrefix(d, i) { return { scale: Math.pow(10, (8 - i) * 3), symbol: d }; } /* * TERMS OF USE - EASING EQUATIONS * * Open source under the BSD License. * * Copyright 2001 Robert Penner * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * - Neither the name of the author nor the names of contributors may be used to * endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ var d3_ease_quad = d3_ease_poly(2), d3_ease_cubic = d3_ease_poly(3), d3_ease_default = function() { return d3_ease_identity; }; var d3_ease = d3.map({ linear: d3_ease_default, poly: d3_ease_poly, quad: function() { return d3_ease_quad; }, cubic: function() { return d3_ease_cubic; }, sin: function() { return d3_ease_sin; }, exp: function() { return d3_ease_exp; }, circle: function() { return d3_ease_circle; }, elastic: d3_ease_elastic, back: d3_ease_back, bounce: function() { return d3_ease_bounce; } }); var d3_ease_mode = d3.map({ "in": d3_ease_identity, "out": d3_ease_reverse, "in-out": d3_ease_reflect, "out-in": function(f) { return d3_ease_reflect(d3_ease_reverse(f)); } }); d3.ease = function(name) { var i = name.indexOf("-"), t = i >= 0 ? name.substring(0, i) : name, m = i >= 0 ? name.substring(i + 1) : "in"; t = d3_ease.get(t) || d3_ease_default; m = d3_ease_mode.get(m) || d3_ease_identity; return d3_ease_clamp(m(t.apply(null, Array.prototype.slice.call(arguments, 1)))); }; function d3_ease_clamp(f) { return function(t) { return t <= 0 ? 0 : t >= 1 ? 1 : f(t); }; } function d3_ease_reverse(f) { return function(t) { return 1 - f(1 - t); }; } function d3_ease_reflect(f) { return function(t) { return .5 * (t < .5 ? f(2 * t) : (2 - f(2 - 2 * t))); }; } function d3_ease_identity(t) { return t; } function d3_ease_poly(e) { return function(t) { return Math.pow(t, e); }; } function d3_ease_sin(t) { return 1 - Math.cos(t * Math.PI / 2); } function d3_ease_exp(t) { return Math.pow(2, 10 * (t - 1)); } function d3_ease_circle(t) { return 1 - Math.sqrt(1 - t * t); } function d3_ease_elastic(a, p) { var s; if (arguments.length < 2) p = 0.45; if (arguments.length < 1) { a = 1; s = p / 4; } else s = p / (2 * Math.PI) * Math.asin(1 / a); return function(t) { return 1 + a * Math.pow(2, 10 * -t) * Math.sin((t - s) * 2 * Math.PI / p); }; } function d3_ease_back(s) { if (!s) s = 1.70158; return function(t) { return t * t * ((s + 1) * t - s); }; } function d3_ease_bounce(t) { return t < 1 / 2.75 ? 7.5625 * t * t : t < 2 / 2.75 ? 7.5625 * (t -= 1.5 / 2.75) * t + .75 : t < 2.5 / 2.75 ? 7.5625 * (t -= 2.25 / 2.75) * t + .9375 : 7.5625 * (t -= 2.625 / 2.75) * t + .984375; } d3.event = null; function d3_eventCancel() { d3.event.stopPropagation(); d3.event.preventDefault(); } function d3_eventSource() { var e = d3.event, s; while (s = e.sourceEvent) e = s; return e; } // Like d3.dispatch, but for custom events abstracting native UI events. These // events have a target component (such as a brush), a target element (such as // the svg:g element containing the brush) and the standard arguments `d` (the // target element's data) and `i` (the selection index of the target element). function d3_eventDispatch(target) { var dispatch = new d3_dispatch, i = 0, n = arguments.length; while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); // Creates a dispatch context for the specified `thiz` (typically, the target // DOM element that received the source event) and `argumentz` (typically, the // data `d` and index `i` of the target element). The returned function can be // used to dispatch an event to any registered listeners; the function takes a // single argument as input, being the event to dispatch. The event must have // a "type" attribute which corresponds to a type registered in the // constructor. This context will automatically populate the "sourceEvent" and // "target" attributes of the event, as well as setting the `d3.event` global // for the duration of the notification. dispatch.of = function(thiz, argumentz) { return function(e1) { try { var e0 = e1.sourceEvent = d3.event; e1.target = target; d3.event = e1; dispatch[e1.type].apply(thiz, argumentz); } finally { d3.event = e0; } }; }; return dispatch; } d3.interpolate = function(a, b) { var i = d3.interpolators.length, f; while (--i >= 0 && !(f = d3.interpolators[i](a, b))); return f; }; d3.interpolateNumber = function(a, b) { b -= a; return function(t) { return a + b * t; }; }; d3.interpolateRound = function(a, b) { b -= a; return function(t) { return Math.round(a + b * t); }; }; d3.interpolateString = function(a, b) { var m, // current match i, // current index j, // current index (for coallescing) s0 = 0, // start index of current string prefix s1 = 0, // end index of current string prefix s = [], // string constants and placeholders q = [], // number interpolators n, // q.length o; // Reset our regular expression! d3_interpolate_number.lastIndex = 0; // Find all numbers in b. for (i = 0; m = d3_interpolate_number.exec(b); ++i) { if (m.index) s.push(b.substring(s0, s1 = m.index)); q.push({i: s.length, x: m[0]}); s.push(null); s0 = d3_interpolate_number.lastIndex; } if (s0 < b.length) s.push(b.substring(s0)); // Find all numbers in a. for (i = 0, n = q.length; (m = d3_interpolate_number.exec(a)) && i < n; ++i) { o = q[i]; if (o.x == m[0]) { // The numbers match, so coallesce. if (o.i) { if (s[o.i + 1] == null) { // This match is followed by another number. s[o.i - 1] += o.x; s.splice(o.i, 1); for (j = i + 1; j < n; ++j) q[j].i--; } else { // This match is followed by a string, so coallesce twice. s[o.i - 1] += o.x + s[o.i + 1]; s.splice(o.i, 2); for (j = i + 1; j < n; ++j) q[j].i -= 2; } } else { if (s[o.i + 1] == null) { // This match is followed by another number. s[o.i] = o.x; } else { // This match is followed by a string, so coallesce twice. s[o.i] = o.x + s[o.i + 1]; s.splice(o.i + 1, 1); for (j = i + 1; j < n; ++j) q[j].i--; } } q.splice(i, 1); n--; i--; } else { o.x = d3.interpolateNumber(parseFloat(m[0]), parseFloat(o.x)); } } // Remove any numbers in b not found in a. while (i < n) { o = q.pop(); if (s[o.i + 1] == null) { // This match is followed by another number. s[o.i] = o.x; } else { // This match is followed by a string, so coallesce twice. s[o.i] = o.x + s[o.i + 1]; s.splice(o.i + 1, 1); } n--; } // Special optimization for only a single match. if (s.length === 1) { return s[0] == null ? q[0].x : function() { return b; }; } // Otherwise, interpolate each of the numbers and rejoin the string. return function(t) { for (i = 0; i < n; ++i) s[(o = q[i]).i] = o.x(t); return s.join(""); }; }; d3.interpolateTransform = function(a, b) { var s = [], // string constants and placeholders q = [], // number interpolators n, A = d3.transform(a), B = d3.transform(b), ta = A.translate, tb = B.translate, ra = A.rotate, rb = B.rotate, wa = A.skew, wb = B.skew, ka = A.scale, kb = B.scale; if (ta[0] != tb[0] || ta[1] != tb[1]) { s.push("translate(", null, ",", null, ")"); q.push({i: 1, x: d3.interpolateNumber(ta[0], tb[0])}, {i: 3, x: d3.interpolateNumber(ta[1], tb[1])}); } else if (tb[0] || tb[1]) { s.push("translate(" + tb + ")"); } else { s.push(""); } if (ra != rb) { q.push({i: s.push(s.pop() + "rotate(", null, ")") - 2, x: d3.interpolateNumber(ra, rb)}); } else if (rb) { s.push(s.pop() + "rotate(" + rb + ")"); } if (wa != wb) { q.push({i: s.push(s.pop() + "skewX(", null, ")") - 2, x: d3.interpolateNumber(wa, wb)}); } else if (wb) { s.push(s.pop() + "skewX(" + wb + ")"); } if (ka[0] != kb[0] || ka[1] != kb[1]) { n = s.push(s.pop() + "scale(", null, ",", null, ")"); q.push({i: n - 4, x: d3.interpolateNumber(ka[0], kb[0])}, {i: n - 2, x: d3.interpolateNumber(ka[1], kb[1])}); } else if (kb[0] != 1 || kb[1] != 1) { s.push(s.pop() + "scale(" + kb + ")"); } n = q.length; return function(t) { var i = -1, o; while (++i < n) s[(o = q[i]).i] = o.x(t); return s.join(""); }; }; d3.interpolateRgb = function(a, b) { a = d3.rgb(a); b = d3.rgb(b); var ar = a.r, ag = a.g, ab = a.b, br = b.r - ar, bg = b.g - ag, bb = b.b - ab; return function(t) { return "#" + d3_rgb_hex(Math.round(ar + br * t)) + d3_rgb_hex(Math.round(ag + bg * t)) + d3_rgb_hex(Math.round(ab + bb * t)); }; }; // interpolates HSL space, but outputs RGB string (for compatibility) d3.interpolateHsl = function(a, b) { a = d3.hsl(a); b = d3.hsl(b); var h0 = a.h, s0 = a.s, l0 = a.l, h1 = b.h - h0, s1 = b.s - s0, l1 = b.l - l0; return function(t) { return d3_hsl_rgb(h0 + h1 * t, s0 + s1 * t, l0 + l1 * t).toString(); }; }; d3.interpolateArray = function(a, b) { var x = [], c = [], na = a.length, nb = b.length, n0 = Math.min(a.length, b.length), i; for (i = 0; i < n0; ++i) x.push(d3.interpolate(a[i], b[i])); for (; i < na; ++i) c[i] = a[i]; for (; i < nb; ++i) c[i] = b[i]; return function(t) { for (i = 0; i < n0; ++i) c[i] = x[i](t); return c; }; }; d3.interpolateObject = function(a, b) { var i = {}, c = {}, k; for (k in a) { if (k in b) { i[k] = d3_interpolateByName(k)(a[k], b[k]); } else { c[k] = a[k]; } } for (k in b) { if (!(k in a)) { c[k] = b[k]; } } return function(t) { for (k in i) c[k] = i[k](t); return c; }; } var d3_interpolate_number = /[-+]?(?:\d*\.?\d+)(?:[eE][-+]?\d+)?/g; function d3_interpolateByName(n) { return n == "transform" ? d3.interpolateTransform : d3.interpolate; } d3.interpolators = [ d3.interpolateObject, function(a, b) { return (b instanceof Array) && d3.interpolateArray(a, b); }, function(a, b) { return (typeof a === "string" || typeof b === "string") && d3.interpolateString(a + "", b + ""); }, function(a, b) { return (typeof b === "string" ? d3_rgb_names.has(b) || /^(#|rgb\(|hsl\()/.test(b) : b instanceof d3_Rgb || b instanceof d3_Hsl) && d3.interpolateRgb(a, b); }, function(a, b) { return !isNaN(a = +a) && !isNaN(b = +b) && d3.interpolateNumber(a, b); } ]; function d3_uninterpolateNumber(a, b) { b = b - (a = +a) ? 1 / (b - a) : 0; return function(x) { return (x - a) * b; }; } function d3_uninterpolateClamp(a, b) { b = b - (a = +a) ? 1 / (b - a) : 0; return function(x) { return Math.max(0, Math.min(1, (x - a) * b)); }; } d3.rgb = function(r, g, b) { return arguments.length === 1 ? (r instanceof d3_Rgb ? d3_rgb(r.r, r.g, r.b) : d3_rgb_parse("" + r, d3_rgb, d3_hsl_rgb)) : d3_rgb(~~r, ~~g, ~~b); }; function d3_rgb(r, g, b) { return new d3_Rgb(r, g, b); } function d3_Rgb(r, g, b) { this.r = r; this.g = g; this.b = b; } d3_Rgb.prototype.brighter = function(k) { k = Math.pow(0.7, arguments.length ? k : 1); var r = this.r, g = this.g, b = this.b, i = 30; if (!r && !g && !b) return d3_rgb(i, i, i); if (r && r < i) r = i; if (g && g < i) g = i; if (b && b < i) b = i; return d3_rgb( Math.min(255, Math.floor(r / k)), Math.min(255, Math.floor(g / k)), Math.min(255, Math.floor(b / k))); }; d3_Rgb.prototype.darker = function(k) { k = Math.pow(0.7, arguments.length ? k : 1); return d3_rgb( Math.floor(k * this.r), Math.floor(k * this.g), Math.floor(k * this.b)); }; d3_Rgb.prototype.hsl = function() { return d3_rgb_hsl(this.r, this.g, this.b); }; d3_Rgb.prototype.toString = function() { return "#" + d3_rgb_hex(this.r) + d3_rgb_hex(this.g) + d3_rgb_hex(this.b); }; function d3_rgb_hex(v) { return v < 0x10 ? "0" + Math.max(0, v).toString(16) : Math.min(255, v).toString(16); } function d3_rgb_parse(format, rgb, hsl) { var r = 0, // red channel; int in [0, 255] g = 0, // green channel; int in [0, 255] b = 0, // blue channel; int in [0, 255] m1, // CSS color specification match m2, // CSS color specification type (e.g., rgb) name; /* Handle hsl, rgb. */ m1 = /([a-z]+)\((.*)\)/i.exec(format); if (m1) { m2 = m1[2].split(","); switch (m1[1]) { case "hsl": { return hsl( parseFloat(m2[0]), // degrees parseFloat(m2[1]) / 100, // percentage parseFloat(m2[2]) / 100 // percentage ); } case "rgb": { return rgb( d3_rgb_parseNumber(m2[0]), d3_rgb_parseNumber(m2[1]), d3_rgb_parseNumber(m2[2]) ); } } } /* Named colors. */ if (name = d3_rgb_names.get(format)) return rgb(name.r, name.g, name.b); /* Hexadecimal colors: #rgb and #rrggbb. */ if (format != null && format.charAt(0) === "#") { if (format.length === 4) { r = format.charAt(1); r += r; g = format.charAt(2); g += g; b = format.charAt(3); b += b; } else if (format.length === 7) { r = format.substring(1, 3); g = format.substring(3, 5); b = format.substring(5, 7); } r = parseInt(r, 16); g = parseInt(g, 16); b = parseInt(b, 16); } return rgb(r, g, b); } function d3_rgb_hsl(r, g, b) { var min = Math.min(r /= 255, g /= 255, b /= 255), max = Math.max(r, g, b), d = max - min, h, s, l = (max + min) / 2; if (d) { s = l < .5 ? d / (max + min) : d / (2 - max - min); if (r == max) h = (g - b) / d + (g < b ? 6 : 0); else if (g == max) h = (b - r) / d + 2; else h = (r - g) / d + 4; h *= 60; } else { s = h = 0; } return d3_hsl(h, s, l); } function d3_rgb_parseNumber(c) { // either integer or percentage var f = parseFloat(c); return c.charAt(c.length - 1) === "%" ? Math.round(f * 2.55) : f; } var d3_rgb_names = d3.map({ aliceblue: "#f0f8ff", antiquewhite: "#faebd7", aqua: "#00ffff", aquamarine: "#7fffd4", azure: "#f0ffff", beige: "#f5f5dc", bisque: "#ffe4c4", black: "#000000", blanchedalmond: "#ffebcd", blue: "#0000ff", blueviolet: "#8a2be2", brown: "#a52a2a", burlywood: "#deb887", cadetblue: "#5f9ea0", chartreuse: "#7fff00", chocolate: "#d2691e", coral: "#ff7f50", cornflowerblue: "#6495ed", cornsilk: "#fff8dc", crimson: "#dc143c", cyan: "#00ffff", darkblue: "#00008b", darkcyan: "#008b8b", darkgoldenrod: "#b8860b", darkgray: "#a9a9a9", darkgreen: "#006400", darkgrey: "#a9a9a9", darkkhaki: "#bdb76b", darkmagenta: "#8b008b", darkolivegreen: "#556b2f", darkorange: "#ff8c00", darkorchid: "#9932cc", darkred: "#8b0000", darksalmon: "#e9967a", darkseagreen: "#8fbc8f", darkslateblue: "#483d8b", darkslategray: "#2f4f4f", darkslategrey: "#2f4f4f", darkturquoise: "#00ced1", darkviolet: "#9400d3", deeppink: "#ff1493", deepskyblue: "#00bfff", dimgray: "#696969", dimgrey: "#696969", dodgerblue: "#1e90ff", firebrick: "#b22222", floralwhite: "#fffaf0", forestgreen: "#228b22", fuchsia: "#ff00ff", gainsboro: "#dcdcdc", ghostwhite: "#f8f8ff", gold: "#ffd700", goldenrod: "#daa520", gray: "#808080", green: "#008000", greenyellow: "#adff2f", grey: "#808080", honeydew: "#f0fff0", hotpink: "#ff69b4", indianred: "#cd5c5c", indigo: "#4b0082", ivory: "#fffff0", khaki: "#f0e68c", lavender: "#e6e6fa", lavenderblush: "#fff0f5", lawngreen: "#7cfc00", lemonchiffon: "#fffacd", lightblue: "#add8e6", lightcoral: "#f08080", lightcyan: "#e0ffff", lightgoldenrodyellow: "#fafad2", lightgray: "#d3d3d3", lightgreen: "#90ee90", lightgrey: "#d3d3d3", lightpink: "#ffb6c1", lightsalmon: "#ffa07a", lightseagreen: "#20b2aa", lightskyblue: "#87cefa", lightslategray: "#778899", lightslategrey: "#778899", lightsteelblue: "#b0c4de", lightyellow: "#ffffe0", lime: "#00ff00", limegreen: "#32cd32", linen: "#faf0e6", magenta: "#ff00ff", maroon: "#800000", mediumaquamarine: "#66cdaa", mediumblue: "#0000cd", mediumorchid: "#ba55d3", mediumpurple: "#9370db", mediumseagreen: "#3cb371", mediumslateblue: "#7b68ee", mediumspringgreen: "#00fa9a", mediumturquoise: "#48d1cc", mediumvioletred: "#c71585", midnightblue: "#191970", mintcream: "#f5fffa", mistyrose: "#ffe4e1", moccasin: "#ffe4b5", navajowhite: "#ffdead", navy: "#000080", oldlace: "#fdf5e6", olive: "#808000", olivedrab: "#6b8e23", orange: "#ffa500", orangered: "#ff4500", orchid: "#da70d6", palegoldenrod: "#eee8aa", palegreen: "#98fb98", paleturquoise: "#afeeee", palevioletred: "#db7093", papayawhip: "#ffefd5", peachpuff: "#ffdab9", peru: "#cd853f", pink: "#ffc0cb", plum: "#dda0dd", powderblue: "#b0e0e6", purple: "#800080", red: "#ff0000", rosybrown: "#bc8f8f", royalblue: "#4169e1", saddlebrown: "#8b4513", salmon: "#fa8072", sandybrown: "#f4a460", seagreen: "#2e8b57", seashell: "#fff5ee", sienna: "#a0522d", silver: "#c0c0c0", skyblue: "#87ceeb", slateblue: "#6a5acd", slategray: "#708090", slategrey: "#708090", snow: "#fffafa", springgreen: "#00ff7f", steelblue: "#4682b4", tan: "#d2b48c", teal: "#008080", thistle: "#d8bfd8", tomato: "#ff6347", turquoise: "#40e0d0", violet: "#ee82ee", wheat: "#f5deb3", white: "#ffffff", whitesmoke: "#f5f5f5", yellow: "#ffff00", yellowgreen: "#9acd32" }); d3_rgb_names.forEach(function(key, value) { d3_rgb_names.set(key, d3_rgb_parse(value, d3_rgb, d3_hsl_rgb)); }); d3.hsl = function(h, s, l) { return arguments.length === 1 ? (h instanceof d3_Hsl ? d3_hsl(h.h, h.s, h.l) : d3_rgb_parse("" + h, d3_rgb_hsl, d3_hsl)) : d3_hsl(+h, +s, +l); }; function d3_hsl(h, s, l) { return new d3_Hsl(h, s, l); } function d3_Hsl(h, s, l) { this.h = h; this.s = s; this.l = l; } d3_Hsl.prototype.brighter = function(k) { k = Math.pow(0.7, arguments.length ? k : 1); return d3_hsl(this.h, this.s, this.l / k); }; d3_Hsl.prototype.darker = function(k) { k = Math.pow(0.7, arguments.length ? k : 1); return d3_hsl(this.h, this.s, k * this.l); }; d3_Hsl.prototype.rgb = function() { return d3_hsl_rgb(this.h, this.s, this.l); }; d3_Hsl.prototype.toString = function() { return this.rgb().toString(); }; function d3_hsl_rgb(h, s, l) { var m1, m2; /* Some simple corrections for h, s and l. */ h = h % 360; if (h < 0) h += 360; s = s < 0 ? 0 : s > 1 ? 1 : s; l = l < 0 ? 0 : l > 1 ? 1 : l; /* From FvD 13.37, CSS Color Module Level 3 */ m2 = l <= .5 ? l * (1 + s) : l + s - l * s; m1 = 2 * l - m2; function v(h) { if (h > 360) h -= 360; else if (h < 0) h += 360; if (h < 60) return m1 + (m2 - m1) * h / 60; if (h < 180) return m2; if (h < 240) return m1 + (m2 - m1) * (240 - h) / 60; return m1; } function vv(h) { return Math.round(v(h) * 255); } return d3_rgb(vv(h + 120), vv(h), vv(h - 120)); } function d3_selection(groups) { d3_arraySubclass(groups, d3_selectionPrototype); return groups; } var d3_select = function(s, n) { return n.querySelector(s); }, d3_selectAll = function(s, n) { return n.querySelectorAll(s); }, d3_selectRoot = document.documentElement, d3_selectMatcher = d3_selectRoot.matchesSelector || d3_selectRoot.webkitMatchesSelector || d3_selectRoot.mozMatchesSelector || d3_selectRoot.msMatchesSelector || d3_selectRoot.oMatchesSelector, d3_selectMatches = function(n, s) { return d3_selectMatcher.call(n, s); }; // Prefer Sizzle, if available. if (typeof Sizzle === "function") { d3_select = function(s, n) { return Sizzle(s, n)[0]; }; d3_selectAll = function(s, n) { return Sizzle.uniqueSort(Sizzle(s, n)); }; d3_selectMatches = Sizzle.matchesSelector; } var d3_selectionPrototype = []; d3.selection = function() { return d3_selectionRoot; }; d3.selection.prototype = d3_selectionPrototype; d3_selectionPrototype.select = function(selector) { var subgroups = [], subgroup, subnode, group, node; if (typeof selector !== "function") selector = d3_selection_selector(selector); for (var j = -1, m = this.length; ++j < m;) { subgroups.push(subgroup = []); subgroup.parentNode = (group = this[j]).parentNode; for (var i = -1, n = group.length; ++i < n;) { if (node = group[i]) { subgroup.push(subnode = selector.call(node, node.__data__, i)); if (subnode && "__data__" in node) subnode.__data__ = node.__data__; } else { subgroup.push(null); } } } return d3_selection(subgroups); }; function d3_selection_selector(selector) { return function() { return d3_select(selector, this); }; } d3_selectionPrototype.selectAll = function(selector) { var subgroups = [], subgroup, node; if (typeof selector !== "function") selector = d3_selection_selectorAll(selector); for (var j = -1, m = this.length; ++j < m;) { for (var group = this[j], i = -1, n = group.length; ++i < n;) { if (node = group[i]) { subgroups.push(subgroup = d3_array(selector.call(node, node.__data__, i))); subgroup.parentNode = node; } } } return d3_selection(subgroups); }; function d3_selection_selectorAll(selector) { return function() { return d3_selectAll(selector, this); }; } d3_selectionPrototype.attr = function(name, value) { name = d3.ns.qualify(name); // If no value is specified, return the first value. if (arguments.length < 2) { var node = this.node(); return name.local ? node.getAttributeNS(name.space, name.local) : node.getAttribute(name); } function attrNull() { this.removeAttribute(name); } function attrNullNS() { this.removeAttributeNS(name.space, name.local); } function attrConstant() { this.setAttribute(name, value); } function attrConstantNS() { this.setAttributeNS(name.space, name.local, value); } function attrFunction() { var x = value.apply(this, arguments); if (x == null) this.removeAttribute(name); else this.setAttribute(name, x); } function attrFunctionNS() { var x = value.apply(this, arguments); if (x == null) this.removeAttributeNS(name.space, name.local); else this.setAttributeNS(name.space, name.local, x); } return this.each(value == null ? (name.local ? attrNullNS : attrNull) : (typeof value === "function" ? (name.local ? attrFunctionNS : attrFunction) : (name.local ? attrConstantNS : attrConstant))); }; d3_selectionPrototype.classed = function(name, value) { var names = name.split(d3_selection_classedWhitespace), n = names.length, i = -1; if (arguments.length > 1) { while (++i < n) d3_selection_classed.call(this, names[i], value); return this; } else { while (++i < n) if (!d3_selection_classed.call(this, names[i])) return false; return true; } }; var d3_selection_classedWhitespace = /\s+/g; function d3_selection_classed(name, value) { var re = new RegExp("(^|\\s+)" + d3.requote(name) + "(\\s+|$)", "g"); // If no value is specified, return the first value. if (arguments.length < 2) { var node = this.node(); if (c = node.classList) return c.contains(name); var c = node.className; re.lastIndex = 0; return re.test(c.baseVal != null ? c.baseVal : c); } function classedAdd() { if (c = this.classList) return c.add(name); var c = this.className, cb = c.baseVal != null, cv = cb ? c.baseVal : c; re.lastIndex = 0; if (!re.test(cv)) { cv = d3_collapse(cv + " " + name); if (cb) c.baseVal = cv; else this.className = cv; } } function classedRemove() { if (c = this.classList) return c.remove(name); var c = this.className, cb = c.baseVal != null, cv = cb ? c.baseVal : c; cv = d3_collapse(cv.replace(re, " ")); if (cb) c.baseVal = cv; else this.className = cv; } function classedFunction() { (value.apply(this, arguments) ? classedAdd : classedRemove).call(this); } return this.each(typeof value === "function" ? classedFunction : value ? classedAdd : classedRemove); } d3_selectionPrototype.style = function(name, value, priority) { if (arguments.length < 3) priority = ""; // If no value is specified, return the first value. if (arguments.length < 2) return window .getComputedStyle(this.node(), null) .getPropertyValue(name); function styleNull() { this.style.removeProperty(name); } function styleConstant() { this.style.setProperty(name, value, priority); } function styleFunction() { var x = value.apply(this, arguments); if (x == null) this.style.removeProperty(name); else this.style.setProperty(name, x, priority); } return this.each(value == null ? styleNull : (typeof value === "function" ? styleFunction : styleConstant)); }; d3_selectionPrototype.property = function(name, value) { // If no value is specified, return the first value. if (arguments.length < 2) return this.node()[name]; function propertyNull() { delete this[name]; } function propertyConstant() { this[name] = value; } function propertyFunction() { var x = value.apply(this, arguments); if (x == null) delete this[name]; else this[name] = x; } return this.each(value == null ? propertyNull : (typeof value === "function" ? propertyFunction : propertyConstant)); }; d3_selectionPrototype.text = function(value) { return arguments.length < 1 ? this.node().textContent : this.each(typeof value === "function" ? function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; } : value == null ? function() { this.textContent = ""; } : function() { this.textContent = value; }); }; d3_selectionPrototype.html = function(value) { return arguments.length < 1 ? this.node().innerHTML : this.each(typeof value === "function" ? function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; } : value == null ? function() { this.innerHTML = ""; } : function() { this.innerHTML = value; }); }; // TODO append(node)? // TODO append(function)? d3_selectionPrototype.append = function(name) { name = d3.ns.qualify(name); function append() { return this.appendChild(document.createElementNS(this.namespaceURI, name)); } function appendNS() { return this.appendChild(document.createElementNS(name.space, name.local)); } return this.select(name.local ? appendNS : append); }; // TODO insert(node, function)? // TODO insert(function, string)? // TODO insert(function, function)? d3_selectionPrototype.insert = function(name, before) { name = d3.ns.qualify(name); function insert() { return this.insertBefore( document.createElementNS(this.namespaceURI, name), d3_select(before, this)); } function insertNS() { return this.insertBefore( document.createElementNS(name.space, name.local), d3_select(before, this)); } return this.select(name.local ? insertNS : insert); }; // TODO remove(selector)? // TODO remove(node)? // TODO remove(function)? d3_selectionPrototype.remove = function() { return this.each(function() { var parent = this.parentNode; if (parent) parent.removeChild(this); }); }; d3_selectionPrototype.data = function(value, key) { var i = -1, n = this.length, group, node; // If no value is specified, return the first value. if (!arguments.length) { value = new Array(n = (group = this[0]).length); while (++i < n) { if (node = group[i]) { value[i] = node.__data__; } } return value; } function bind(group, groupData) { var i, n = group.length, m = groupData.length, n0 = Math.min(n, m), n1 = Math.max(n, m), updateNodes = [], enterNodes = [], exitNodes = [], node, nodeData; if (key) { var nodeByKeyValue = new d3_Map, keyValues = [], keyValue, j = groupData.length; for (i = -1; ++i < n;) { keyValue = key.call(node = group[i], node.__data__, i); if (nodeByKeyValue.has(keyValue)) { exitNodes[j++] = node; // duplicate key } else { nodeByKeyValue.set(keyValue, node); } keyValues.push(keyValue); } for (i = -1; ++i < m;) { keyValue = key.call(groupData, nodeData = groupData[i], i) if (nodeByKeyValue.has(keyValue)) { updateNodes[i] = node = nodeByKeyValue.get(keyValue); node.__data__ = nodeData; enterNodes[i] = exitNodes[i] = null; } else { enterNodes[i] = d3_selection_dataNode(nodeData); updateNodes[i] = exitNodes[i] = null; } nodeByKeyValue.remove(keyValue); } for (i = -1; ++i < n;) { if (nodeByKeyValue.has(keyValues[i])) { exitNodes[i] = group[i]; } } } else { for (i = -1; ++i < n0;) { node = group[i]; nodeData = groupData[i]; if (node) { node.__data__ = nodeData; updateNodes[i] = node; enterNodes[i] = exitNodes[i] = null; } else { enterNodes[i] = d3_selection_dataNode(nodeData); updateNodes[i] = exitNodes[i] = null; } } for (; i < m; ++i) { enterNodes[i] = d3_selection_dataNode(groupData[i]); updateNodes[i] = exitNodes[i] = null; } for (; i < n1; ++i) { exitNodes[i] = group[i]; enterNodes[i] = updateNodes[i] = null; } } enterNodes.update = updateNodes; enterNodes.parentNode = updateNodes.parentNode = exitNodes.parentNode = group.parentNode; enter.push(enterNodes); update.push(updateNodes); exit.push(exitNodes); } var enter = d3_selection_enter([]), update = d3_selection([]), exit = d3_selection([]); if (typeof value === "function") { while (++i < n) { bind(group = this[i], value.call(group, group.parentNode.__data__, i)); } } else { while (++i < n) { bind(group = this[i], value); } } update.enter = function() { return enter; }; update.exit = function() { return exit; }; return update; }; function d3_selection_dataNode(data) { return {__data__: data}; } d3_selectionPrototype.datum = d3_selectionPrototype.map = function(value) { return arguments.length < 1 ? this.property("__data__") : this.property("__data__", value); }; d3_selectionPrototype.filter = function(filter) { var subgroups = [], subgroup, group, node; if (typeof filter !== "function") filter = d3_selection_filter(filter); for (var j = 0, m = this.length; j < m; j++) { subgroups.push(subgroup = []); subgroup.parentNode = (group = this[j]).parentNode; for (var i = 0, n = group.length; i < n; i++) { if ((node = group[i]) && filter.call(node, node.__data__, i)) { subgroup.push(node); } } } return d3_selection(subgroups); }; function d3_selection_filter(selector) { return function() { return d3_selectMatches(this, selector); }; } d3_selectionPrototype.order = function() { for (var j = -1, m = this.length; ++j < m;) { for (var group = this[j], i = group.length - 1, next = group[i], node; --i >= 0;) { if (node = group[i]) { if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); next = node; } } } return this; }; d3_selectionPrototype.sort = function(comparator) { comparator = d3_selection_sortComparator.apply(this, arguments); for (var j = -1, m = this.length; ++j < m;) this[j].sort(comparator); return this.order(); }; function d3_selection_sortComparator(comparator) { if (!arguments.length) comparator = d3.ascending; return function(a, b) { return comparator(a && a.__data__, b && b.__data__); }; } // type can be namespaced, e.g., "click.foo" // listener can be null for removal d3_selectionPrototype.on = function(type, listener, capture) { if (arguments.length < 3) capture = false; // parse the type specifier var name = "__on" + type, i = type.indexOf("."); if (i > 0) type = type.substring(0, i); // if called with only one argument, return the current listener if (arguments.length < 2) return (i = this.node()[name]) && i._; // remove the old event listener, and add the new event listener return this.each(function(d, i) { var node = this, o = node[name]; // remove the old listener, if any (using the previously-set capture) if (o) { node.removeEventListener(type, o, o.$); delete node[name]; } // add the new listener, if any (remembering the capture flag) if (listener) { node.addEventListener(type, node[name] = l, l.$ = capture); l._ = listener; // stash the unwrapped listener for get } // wrapped event listener that preserves i function l(e) { var o = d3.event; // Events can be reentrant (e.g., focus). d3.event = e; try { listener.call(node, node.__data__, i); } finally { d3.event = o; } } }); }; d3_selectionPrototype.each = function(callback) { for (var j = -1, m = this.length; ++j < m;) { for (var group = this[j], i = -1, n = group.length; ++i < n;) { var node = group[i]; if (node) callback.call(node, node.__data__, i, j); } } return this; }; // // Note: assigning to the arguments array simultaneously changes the value of // the corresponding argument! // // TODO The `this` argument probably shouldn't be the first argument to the // callback, anyway, since it's redundant. However, that will require a major // version bump due to backwards compatibility, so I'm not changing it right // away. // d3_selectionPrototype.call = function(callback) { callback.apply(this, (arguments[0] = this, arguments)); return this; }; d3_selectionPrototype.empty = function() { return !this.node(); }; d3_selectionPrototype.node = function(callback) { for (var j = 0, m = this.length; j < m; j++) { for (var group = this[j], i = 0, n = group.length; i < n; i++) { var node = group[i]; if (node) return node; } } return null; }; d3_selectionPrototype.transition = function() { var subgroups = [], subgroup, node; for (var j = -1, m = this.length; ++j < m;) { subgroups.push(subgroup = []); for (var group = this[j], i = -1, n = group.length; ++i < n;) { subgroup.push((node = group[i]) ? {node: node, delay: d3_transitionDelay, duration: d3_transitionDuration} : null); } } return d3_transition(subgroups, d3_transitionId || ++d3_transitionNextId, Date.now()); }; var d3_selectionRoot = d3_selection([[document]]); d3_selectionRoot[0].parentNode = d3_selectRoot; // TODO fast singleton implementation! // TODO select(function) d3.select = function(selector) { return typeof selector === "string" ? d3_selectionRoot.select(selector) : d3_selection([[selector]]); // assume node }; // TODO selectAll(function) d3.selectAll = function(selector) { return typeof selector === "string" ? d3_selectionRoot.selectAll(selector) : d3_selection([d3_array(selector)]); // assume node[] }; function d3_selection_enter(selection) { d3_arraySubclass(selection, d3_selection_enterPrototype); return selection; } var d3_selection_enterPrototype = []; d3.selection.enter = d3_selection_enter; d3.selection.enter.prototype = d3_selection_enterPrototype; d3_selection_enterPrototype.append = d3_selectionPrototype.append; d3_selection_enterPrototype.insert = d3_selectionPrototype.insert; d3_selection_enterPrototype.empty = d3_selectionPrototype.empty; d3_selection_enterPrototype.node = d3_selectionPrototype.node; d3_selection_enterPrototype.select = function(selector) { var subgroups = [], subgroup, subnode, upgroup, group, node; for (var j = -1, m = this.length; ++j < m;) { upgroup = (group = this[j]).update; subgroups.push(subgroup = []); subgroup.parentNode = group.parentNode; for (var i = -1, n = group.length; ++i < n;) { if (node = group[i]) { subgroup.push(upgroup[i] = subnode = selector.call(group.parentNode, node.__data__, i)); subnode.__data__ = node.__data__; } else { subgroup.push(null); } } } return d3_selection(subgroups); }; function d3_transition(groups, id, time) { d3_arraySubclass(groups, d3_transitionPrototype); var tweens = new d3_Map, event = d3.dispatch("start", "end"), ease = d3_transitionEase; groups.id = id; groups.time = time; groups.tween = function(name, tween) { if (arguments.length < 2) return tweens.get(name); if (tween == null) tweens.remove(name); else tweens.set(name, tween); return groups; }; groups.ease = function(value) { if (!arguments.length) return ease; ease = typeof value === "function" ? value : d3.ease.apply(d3, arguments); return groups; }; groups.each = function(type, listener) { if (arguments.length < 2) return d3_transition_each.call(groups, type); event.on(type, listener); return groups; }; d3.timer(function(elapsed) { groups.each(function(d, i, j) { var tweened = [], node = this, delay = groups[j][i].delay, duration = groups[j][i].duration, lock = node.__transition__ || (node.__transition__ = {active: 0, count: 0}); ++lock.count; delay <= elapsed ? start(elapsed) : d3.timer(start, delay, time); function start(elapsed) { if (lock.active > id) return stop(); lock.active = id; tweens.forEach(function(key, value) { if (tween = value.call(node, d, i)) { tweened.push(tween); } }); event.start.call(node, d, i); if (!tick(elapsed)) d3.timer(tick, 0, time); return 1; } function tick(elapsed) { if (lock.active !== id) return stop(); var t = (elapsed - delay) / duration, e = ease(t), n = tweened.length; while (n > 0) { tweened[--n].call(node, e); } if (t >= 1) { stop(); d3_transitionId = id; event.end.call(node, d, i); d3_transitionId = 0; return 1; } } function stop() { if (!--lock.count) delete node.__transition__; return 1; } }); return 1; }, 0, time); return groups; } var d3_transitionRemove = {}; function d3_transitionNull(d, i, a) { return a != "" && d3_transitionRemove; } function d3_transitionTween(name, b) { var interpolate = d3_interpolateByName(name); function transitionFunction(d, i, a) { var v = b.call(this, d, i); return v == null ? a != "" && d3_transitionRemove : a != v && interpolate(a, v); } function transitionString(d, i, a) { return a != b && interpolate(a, b); } return typeof b === "function" ? transitionFunction : b == null ? d3_transitionNull : (b += "", transitionString); } var d3_transitionPrototype = [], d3_transitionNextId = 0, d3_transitionId = 0, d3_transitionDefaultDelay = 0, d3_transitionDefaultDuration = 250, d3_transitionDefaultEase = d3.ease("cubic-in-out"), d3_transitionDelay = d3_transitionDefaultDelay, d3_transitionDuration = d3_transitionDefaultDuration, d3_transitionEase = d3_transitionDefaultEase; d3_transitionPrototype.call = d3_selectionPrototype.call; d3.transition = function(selection) { return arguments.length ? (d3_transitionId ? selection.transition() : selection) : d3_selectionRoot.transition(); }; d3.transition.prototype = d3_transitionPrototype; d3_transitionPrototype.select = function(selector) { var subgroups = [], subgroup, subnode, node; if (typeof selector !== "function") selector = d3_selection_selector(selector); for (var j = -1, m = this.length; ++j < m;) { subgroups.push(subgroup = []); for (var group = this[j], i = -1, n = group.length; ++i < n;) { if ((node = group[i]) && (subnode = selector.call(node.node, node.node.__data__, i))) { if ("__data__" in node.node) subnode.__data__ = node.node.__data__; subgroup.push({node: subnode, delay: node.delay, duration: node.duration}); } else { subgroup.push(null); } } } return d3_transition(subgroups, this.id, this.time).ease(this.ease()); }; d3_transitionPrototype.selectAll = function(selector) { var subgroups = [], subgroup, subnodes, node; if (typeof selector !== "function") selector = d3_selection_selectorAll(selector); for (var j = -1, m = this.length; ++j < m;) { for (var group = this[j], i = -1, n = group.length; ++i < n;) { if (node = group[i]) { subnodes = selector.call(node.node, node.node.__data__, i); subgroups.push(subgroup = []); for (var k = -1, o = subnodes.length; ++k < o;) { subgroup.push({node: subnodes[k], delay: node.delay, duration: node.duration}); } } } } return d3_transition(subgroups, this.id, this.time).ease(this.ease()); }; d3_transitionPrototype.attr = function(name, value) { return this.attrTween(name, d3_transitionTween(name, value)); }; d3_transitionPrototype.attrTween = function(nameNS, tween) { var name = d3.ns.qualify(nameNS); function attrTween(d, i) { var f = tween.call(this, d, i, this.getAttribute(name)); return f === d3_transitionRemove ? (this.removeAttribute(name), null) : f && function(t) { this.setAttribute(name, f(t)); }; } function attrTweenNS(d, i) { var f = tween.call(this, d, i, this.getAttributeNS(name.space, name.local)); return f === d3_transitionRemove ? (this.removeAttributeNS(name.space, name.local), null) : f && function(t) { this.setAttributeNS(name.space, name.local, f(t)); }; } return this.tween("attr." + nameNS, name.local ? attrTweenNS : attrTween); }; d3_transitionPrototype.style = function(name, value, priority) { if (arguments.length < 3) priority = ""; return this.styleTween(name, d3_transitionTween(name, value), priority); }; d3_transitionPrototype.styleTween = function(name, tween, priority) { if (arguments.length < 3) priority = ""; return this.tween("style." + name, function(d, i) { var f = tween.call(this, d, i, window.getComputedStyle(this, null).getPropertyValue(name)); return f === d3_transitionRemove ? (this.style.removeProperty(name), null) : f && function(t) { this.style.setProperty(name, f(t), priority); }; }); }; d3_transitionPrototype.text = function(value) { return this.tween("text", function(d, i) { this.textContent = typeof value === "function" ? value.call(this, d, i) : value; }); }; d3_transitionPrototype.remove = function() { return this.each("end.transition", function() { var p; if (!this.__transition__ && (p = this.parentNode)) p.removeChild(this); }); }; d3_transitionPrototype.delay = function(value) { var groups = this; return groups.each(typeof value === "function" ? function(d, i, j) { groups[j][i].delay = value.apply(this, arguments) | 0; } : (value = value | 0, function(d, i, j) { groups[j][i].delay = value; })); }; d3_transitionPrototype.duration = function(value) { var groups = this; return groups.each(typeof value === "function" ? function(d, i, j) { groups[j][i].duration = Math.max(1, value.apply(this, arguments) | 0); } : (value = Math.max(1, value | 0), function(d, i, j) { groups[j][i].duration = value; })); }; function d3_transition_each(callback) { var id = d3_transitionId, ease = d3_transitionEase, delay = d3_transitionDelay, duration = d3_transitionDuration; d3_transitionId = this.id; d3_transitionEase = this.ease(); for (var j = 0, m = this.length; j < m; j++) { for (var group = this[j], i = 0, n = group.length; i < n; i++) { var node = group[i]; if (node) { d3_transitionDelay = this[j][i].delay; d3_transitionDuration = this[j][i].duration; callback.call(node = node.node, node.__data__, i, j); } } } d3_transitionId = id; d3_transitionEase = ease; d3_transitionDelay = delay; d3_transitionDuration = duration; return this; } d3_transitionPrototype.transition = function() { return this.select(d3_this); }; var d3_timer_queue = null, d3_timer_interval, // is an interval (or frame) active? d3_timer_timeout; // is a timeout active? // The timer will continue to fire until callback returns true. d3.timer = function(callback, delay, then) { var found = false, t0, t1 = d3_timer_queue; if (arguments.length < 3) { if (arguments.length < 2) delay = 0; else if (!isFinite(delay)) return; then = Date.now(); } // See if the callback's already in the queue. while (t1) { if (t1.callback === callback) { t1.then = then; t1.delay = delay; found = true; break; } t0 = t1; t1 = t1.next; } // Otherwise, add the callback to the queue. if (!found) d3_timer_queue = { callback: callback, then: then, delay: delay, next: d3_timer_queue }; // Start animatin'! if (!d3_timer_interval) { d3_timer_timeout = clearTimeout(d3_timer_timeout); d3_timer_interval = 1; d3_timer_frame(d3_timer_step); } } function d3_timer_step() { var elapsed, now = Date.now(), t1 = d3_timer_queue; while (t1) { elapsed = now - t1.then; if (elapsed >= t1.delay) t1.flush = t1.callback(elapsed); t1 = t1.next; } var delay = d3_timer_flush() - now; if (delay > 24) { if (isFinite(delay)) { clearTimeout(d3_timer_timeout); d3_timer_timeout = setTimeout(d3_timer_step, delay); } d3_timer_interval = 0; } else { d3_timer_interval = 1; d3_timer_frame(d3_timer_step); } } d3.timer.flush = function() { var elapsed, now = Date.now(), t1 = d3_timer_queue; while (t1) { elapsed = now - t1.then; if (!t1.delay) t1.flush = t1.callback(elapsed); t1 = t1.next; } d3_timer_flush(); }; // Flush after callbacks, to avoid concurrent queue modification. function d3_timer_flush() { var t0 = null, t1 = d3_timer_queue, then = Infinity; while (t1) { if (t1.flush) { t1 = t0 ? t0.next = t1.next : d3_timer_queue = t1.next; } else { then = Math.min(then, t1.then + t1.delay); t1 = (t0 = t1).next; } } return then; } var d3_timer_frame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { setTimeout(callback, 17); }; d3.transform = function(string) { var g = document.createElementNS(d3.ns.prefix.svg, "g"), identity = {a: 1, b: 0, c: 0, d: 1, e: 0, f: 0}; return (d3.transform = function(string) { g.setAttribute("transform", string); var t = g.transform.baseVal.consolidate(); return new d3_transform(t ? t.matrix : identity); })(string); }; // Compute x-scale and normalize the first row. // Compute shear and make second row orthogonal to first. // Compute y-scale and normalize the second row. // Finally, compute the rotation. function d3_transform(m) { var r0 = [m.a, m.b], r1 = [m.c, m.d], kx = d3_transformNormalize(r0), kz = d3_transformDot(r0, r1), ky = d3_transformNormalize(d3_transformCombine(r1, r0, -kz)) || 0; if (r0[0] * r1[1] < r1[0] * r0[1]) { r0[0] *= -1; r0[1] *= -1; kx *= -1; kz *= -1; } this.rotate = (kx ? Math.atan2(r0[1], r0[0]) : Math.atan2(-r1[0], r1[1])) * d3_transformDegrees; this.translate = [m.e, m.f]; this.scale = [kx, ky]; this.skew = ky ? Math.atan2(kz, ky) * d3_transformDegrees : 0; }; d3_transform.prototype.toString = function() { return "translate(" + this.translate + ")rotate(" + this.rotate + ")skewX(" + this.skew + ")scale(" + this.scale + ")"; }; function d3_transformDot(a, b) { return a[0] * b[0] + a[1] * b[1]; } function d3_transformNormalize(a) { var k = Math.sqrt(d3_transformDot(a, a)); if (k) { a[0] /= k; a[1] /= k; } return k; } function d3_transformCombine(a, b, k) { a[0] += k * b[0]; a[1] += k * b[1]; return a; } var d3_transformDegrees = 180 / Math.PI; d3.mouse = function(container) { return d3_mousePoint(container, d3_eventSource()); }; // https://bugs.webkit.org/show_bug.cgi?id=44083 var d3_mouse_bug44083 = /WebKit/.test(navigator.userAgent) ? -1 : 0; function d3_mousePoint(container, e) { var svg = container.ownerSVGElement || container; if (svg.createSVGPoint) { var point = svg.createSVGPoint(); if ((d3_mouse_bug44083 < 0) && (window.scrollX || window.scrollY)) { svg = d3.select(document.body) .append("svg") .style("position", "absolute") .style("top", 0) .style("left", 0); var ctm = svg[0][0].getScreenCTM(); d3_mouse_bug44083 = !(ctm.f || ctm.e); svg.remove(); } if (d3_mouse_bug44083) { point.x = e.pageX; point.y = e.pageY; } else { point.x = e.clientX; point.y = e.clientY; } point = point.matrixTransform(container.getScreenCTM().inverse()); return [point.x, point.y]; } var rect = container.getBoundingClientRect(); return [e.clientX - rect.left - container.clientLeft, e.clientY - rect.top - container.clientTop]; }; d3.touches = function(container, touches) { if (arguments.length < 2) touches = d3_eventSource().touches; return touches ? d3_array(touches).map(function(touch) { var point = d3_mousePoint(container, touch); point.identifier = touch.identifier; return point; }) : []; }; function d3_noop() {} d3.scale = {}; function d3_scaleExtent(domain) { var start = domain[0], stop = domain[domain.length - 1]; return start < stop ? [start, stop] : [stop, start]; } function d3_scaleRange(scale) { return scale.rangeExtent ? scale.rangeExtent() : d3_scaleExtent(scale.range()); } function d3_scale_nice(domain, nice) { var i0 = 0, i1 = domain.length - 1, x0 = domain[i0], x1 = domain[i1], dx; if (x1 < x0) { dx = i0; i0 = i1; i1 = dx; dx = x0; x0 = x1; x1 = dx; } if (dx = x1 - x0) { nice = nice(dx); domain[i0] = nice.floor(x0); domain[i1] = nice.ceil(x1); } return domain; } function d3_scale_niceDefault() { return Math; } d3.scale.linear = function() { return d3_scale_linear([0, 1], [0, 1], d3.interpolate, false); }; function d3_scale_linear(domain, range, interpolate, clamp) { var output, input; function rescale() { var linear = Math.min(domain.length, range.length) > 2 ? d3_scale_polylinear : d3_scale_bilinear, uninterpolate = clamp ? d3_uninterpolateClamp : d3_uninterpolateNumber; output = linear(domain, range, uninterpolate, interpolate); input = linear(range, domain, uninterpolate, d3.interpolate); return scale; } function scale(x) { return output(x); } // Note: requires range is coercible to number! scale.invert = function(y) { return input(y); }; scale.domain = function(x) { if (!arguments.length) return domain; domain = x.map(Number); return rescale(); }; scale.range = function(x) { if (!arguments.length) return range; range = x; return rescale(); }; scale.rangeRound = function(x) { return scale.range(x).interpolate(d3.interpolateRound); }; scale.clamp = function(x) { if (!arguments.length) return clamp; clamp = x; return rescale(); }; scale.interpolate = function(x) { if (!arguments.length) return interpolate; interpolate = x; return rescale(); }; scale.ticks = function(m) { return d3_scale_linearTicks(domain, m); }; scale.tickFormat = function(m) { return d3_scale_linearTickFormat(domain, m); }; scale.nice = function() { d3_scale_nice(domain, d3_scale_linearNice); return rescale(); }; scale.copy = function() { return d3_scale_linear(domain, range, interpolate, clamp); }; return rescale(); } function d3_scale_linearRebind(scale, linear) { return d3.rebind(scale, linear, "range", "rangeRound", "interpolate", "clamp"); } function d3_scale_linearNice(dx) { dx = Math.pow(10, Math.round(Math.log(dx) / Math.LN10) - 1); return { floor: function(x) { return Math.floor(x / dx) * dx; }, ceil: function(x) { return Math.ceil(x / dx) * dx; } }; } function d3_scale_linearTickRange(domain, m) { var extent = d3_scaleExtent(domain), span = extent[1] - extent[0], step = Math.pow(10, Math.floor(Math.log(span / m) / Math.LN10)), err = m / span * step; // Filter ticks to get closer to the desired count. if (err <= .15) step *= 10; else if (err <= .35) step *= 5; else if (err <= .75) step *= 2; // Round start and stop values to step interval. extent[0] = Math.ceil(extent[0] / step) * step; extent[1] = Math.floor(extent[1] / step) * step + step * .5; // inclusive extent[2] = step; return extent; } function d3_scale_linearTicks(domain, m) { return d3.range.apply(d3, d3_scale_linearTickRange(domain, m)); } function d3_scale_linearTickFormat(domain, m) { return d3.format(",." + Math.max(0, -Math.floor(Math.log(d3_scale_linearTickRange(domain, m)[2]) / Math.LN10 + .01)) + "f"); } function d3_scale_bilinear(domain, range, uninterpolate, interpolate) { var u = uninterpolate(domain[0], domain[1]), i = interpolate(range[0], range[1]); return function(x) { return i(u(x)); }; } function d3_scale_polylinear(domain, range, uninterpolate, interpolate) { var u = [], i = [], j = 0, k = Math.min(domain.length, range.length) - 1; // Handle descending domains. if (domain[k] < domain[0]) { domain = domain.slice().reverse(); range = range.slice().reverse(); } while (++j <= k) { u.push(uninterpolate(domain[j - 1], domain[j])); i.push(interpolate(range[j - 1], range[j])); } return function(x) { var j = d3.bisect(domain, x, 1, k) - 1; return i[j](u[j](x)); }; } d3.scale.log = function() { return d3_scale_log(d3.scale.linear(), d3_scale_logp); }; function d3_scale_log(linear, log) { var pow = log.pow; function scale(x) { return linear(log(x)); } scale.invert = function(x) { return pow(linear.invert(x)); }; scale.domain = function(x) { if (!arguments.length) return linear.domain().map(pow); log = x[0] < 0 ? d3_scale_logn : d3_scale_logp; pow = log.pow; linear.domain(x.map(log)); return scale; }; scale.nice = function() { linear.domain(d3_scale_nice(linear.domain(), d3_scale_niceDefault)); return scale; }; scale.ticks = function() { var extent = d3_scaleExtent(linear.domain()), ticks = []; if (extent.every(isFinite)) { var i = Math.floor(extent[0]), j = Math.ceil(extent[1]), u = pow(extent[0]), v = pow(extent[1]); if (log === d3_scale_logn) { ticks.push(pow(i)); for (; i++ < j;) for (var k = 9; k > 0; k--) ticks.push(pow(i) * k); } else { for (; i < j; i++) for (var k = 1; k < 10; k++) ticks.push(pow(i) * k); ticks.push(pow(i)); } for (i = 0; ticks[i] < u; i++) {} // strip small values for (j = ticks.length; ticks[j - 1] > v; j--) {} // strip big values ticks = ticks.slice(i, j); } return ticks; }; scale.tickFormat = function(n, format) { if (arguments.length < 2) format = d3_scale_logFormat; if (arguments.length < 1) return format; var k = n / scale.ticks().length, f = log === d3_scale_logn ? (e = -1e-12, Math.floor) : (e = 1e-12, Math.ceil), e; return function(d) { return d / pow(f(log(d) + e)) < k ? format(d) : ""; }; }; scale.copy = function() { return d3_scale_log(linear.copy(), log); }; return d3_scale_linearRebind(scale, linear); } var d3_scale_logFormat = d3.format(".0e"); function d3_scale_logp(x) { return Math.log(x < 0 ? 0 : x) / Math.LN10; } function d3_scale_logn(x) { return -Math.log(x > 0 ? 0 : -x) / Math.LN10; } d3_scale_logp.pow = function(x) { return Math.pow(10, x); }; d3_scale_logn.pow = function(x) { return -Math.pow(10, -x); }; d3.scale.pow = function() { return d3_scale_pow(d3.scale.linear(), 1); }; function d3_scale_pow(linear, exponent) { var powp = d3_scale_powPow(exponent), powb = d3_scale_powPow(1 / exponent); function scale(x) { return linear(powp(x)); } scale.invert = function(x) { return powb(linear.invert(x)); }; scale.domain = function(x) { if (!arguments.length) return linear.domain().map(powb); linear.domain(x.map(powp)); return scale; }; scale.ticks = function(m) { return d3_scale_linearTicks(scale.domain(), m); }; scale.tickFormat = function(m) { return d3_scale_linearTickFormat(scale.domain(), m); }; scale.nice = function() { return scale.domain(d3_scale_nice(scale.domain(), d3_scale_linearNice)); }; scale.exponent = function(x) { if (!arguments.length) return exponent; var domain = scale.domain(); powp = d3_scale_powPow(exponent = x); powb = d3_scale_powPow(1 / exponent); return scale.domain(domain); }; scale.copy = function() { return d3_scale_pow(linear.copy(), exponent); }; return d3_scale_linearRebind(scale, linear); } function d3_scale_powPow(e) { return function(x) { return x < 0 ? -Math.pow(-x, e) : Math.pow(x, e); }; } d3.scale.sqrt = function() { return d3.scale.pow().exponent(.5); }; d3.scale.ordinal = function() { return d3_scale_ordinal([], {t: "range", x: []}); }; function d3_scale_ordinal(domain, ranger) { var index, range, rangeBand; function scale(x) { return range[((index.get(x) || index.set(x, domain.push(x))) - 1) % range.length]; } function steps(start, step) { return d3.range(domain.length).map(function(i) { return start + step * i; }); } scale.domain = function(x) { if (!arguments.length) return domain; domain = []; index = new d3_Map; var i = -1, n = x.length, xi; while (++i < n) if (!index.has(xi = x[i])) index.set(xi, domain.push(xi)); return scale[ranger.t](ranger.x, ranger.p); }; scale.range = function(x) { if (!arguments.length) return range; range = x; rangeBand = 0; ranger = {t: "range", x: x}; return scale; }; scale.rangePoints = function(x, padding) { if (arguments.length < 2) padding = 0; var start = x[0], stop = x[1], step = (stop - start) / (domain.length - 1 + padding); range = steps(domain.length < 2 ? (start + stop) / 2 : start + step * padding / 2, step); rangeBand = 0; ranger = {t: "rangePoints", x: x, p: padding}; return scale; }; scale.rangeBands = function(x, padding) { if (arguments.length < 2) padding = 0; var reverse = x[1] < x[0], start = x[reverse - 0], stop = x[1 - reverse], step = (stop - start) / (domain.length + padding); range = steps(start + step * padding, step); if (reverse) range.reverse(); rangeBand = step * (1 - padding); ranger = {t: "rangeBands", x: x, p: padding}; return scale; }; scale.rangeRoundBands = function(x, padding) { if (arguments.length < 2) padding = 0; var reverse = x[1] < x[0], start = x[reverse - 0], stop = x[1 - reverse], step = Math.floor((stop - start) / (domain.length + padding)), error = stop - start - (domain.length - padding) * step; range = steps(start + Math.round(error / 2), step); if (reverse) range.reverse(); rangeBand = Math.round(step * (1 - padding)); ranger = {t: "rangeRoundBands", x: x, p: padding}; return scale; }; scale.rangeBand = function() { return rangeBand; }; scale.rangeExtent = function() { return d3_scaleExtent(ranger.x); }; scale.copy = function() { return d3_scale_ordinal(domain, ranger); }; return scale.domain(domain); } /* * This product includes color specifications and designs developed by Cynthia * Brewer (http://colorbrewer.org/). See lib/colorbrewer for more information. */ d3.scale.category10 = function() { return d3.scale.ordinal().range(d3_category10); }; d3.scale.category20 = function() { return d3.scale.ordinal().range(d3_category20); }; d3.scale.category20b = function() { return d3.scale.ordinal().range(d3_category20b); }; d3.scale.category20c = function() { return d3.scale.ordinal().range(d3_category20c); }; var d3_category10 = [ "#1f77b4", "#ff7f0e", "#2ca02c", "#d62728", "#9467bd", "#8c564b", "#e377c2", "#7f7f7f", "#bcbd22", "#17becf" ]; var d3_category20 = [ "#1f77b4", "#aec7e8", "#ff7f0e", "#ffbb78", "#2ca02c", "#98df8a", "#d62728", "#ff9896", "#9467bd", "#c5b0d5", "#8c564b", "#c49c94", "#e377c2", "#f7b6d2", "#7f7f7f", "#c7c7c7", "#bcbd22", "#dbdb8d", "#17becf", "#9edae5" ]; var d3_category20b = [ "#393b79", "#5254a3", "#6b6ecf", "#9c9ede", "#637939", "#8ca252", "#b5cf6b", "#cedb9c", "#8c6d31", "#bd9e39", "#e7ba52", "#e7cb94", "#843c39", "#ad494a", "#d6616b", "#e7969c", "#7b4173", "#a55194", "#ce6dbd", "#de9ed6" ]; var d3_category20c = [ "#3182bd", "#6baed6", "#9ecae1", "#c6dbef", "#e6550d", "#fd8d3c", "#fdae6b", "#fdd0a2", "#31a354", "#74c476", "#a1d99b", "#c7e9c0", "#756bb1", "#9e9ac8", "#bcbddc", "#dadaeb", "#636363", "#969696", "#bdbdbd", "#d9d9d9" ]; d3.scale.quantile = function() { return d3_scale_quantile([], []); }; function d3_scale_quantile(domain, range) { var thresholds; function rescale() { var k = 0, n = domain.length, q = range.length; thresholds = []; while (++k < q) thresholds[k - 1] = d3.quantile(domain, k / q); return scale; } function scale(x) { if (isNaN(x = +x)) return NaN; return range[d3.bisect(thresholds, x)]; } scale.domain = function(x) { if (!arguments.length) return domain; domain = x.filter(function(d) { return !isNaN(d); }).sort(d3.ascending); return rescale(); }; scale.range = function(x) { if (!arguments.length) return range; range = x; return rescale(); }; scale.quantiles = function() { return thresholds; }; scale.copy = function() { return d3_scale_quantile(domain, range); // copy on write! }; return rescale(); } d3.scale.quantize = function() { return d3_scale_quantize(0, 1, [0, 1]); }; function d3_scale_quantize(x0, x1, range) { var kx, i; function scale(x) { return range[Math.max(0, Math.min(i, Math.floor(kx * (x - x0))))]; } function rescale() { kx = range.length / (x1 - x0); i = range.length - 1; return scale; } scale.domain = function(x) { if (!arguments.length) return [x0, x1]; x0 = +x[0]; x1 = +x[x.length - 1]; return rescale(); }; scale.range = function(x) { if (!arguments.length) return range; range = x; return rescale(); }; scale.copy = function() { return d3_scale_quantize(x0, x1, range); // copy on write }; return rescale(); } d3.scale.identity = function() { return d3_scale_identity([0, 1]); }; function d3_scale_identity(domain) { function identity(x) { return +x; } identity.invert = identity; identity.domain = identity.range = function(x) { if (!arguments.length) return domain; domain = x.map(identity); return identity; }; identity.ticks = function(m) { return d3_scale_linearTicks(domain, m); }; identity.tickFormat = function(m) { return d3_scale_linearTickFormat(domain, m); }; identity.copy = function() { return d3_scale_identity(domain); }; return identity; } d3.svg = {}; d3.svg.arc = function() { var innerRadius = d3_svg_arcInnerRadius, outerRadius = d3_svg_arcOuterRadius, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle; function arc() { var r0 = innerRadius.apply(this, arguments), r1 = outerRadius.apply(this, arguments), a0 = startAngle.apply(this, arguments) + d3_svg_arcOffset, a1 = endAngle.apply(this, arguments) + d3_svg_arcOffset, da = (a1 < a0 && (da = a0, a0 = a1, a1 = da), a1 - a0), df = da < Math.PI ? "0" : "1", c0 = Math.cos(a0), s0 = Math.sin(a0), c1 = Math.cos(a1), s1 = Math.sin(a1); return da >= d3_svg_arcMax ? (r0 ? "M0," + r1 + "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1) + "A" + r1 + "," + r1 + " 0 1,1 0," + r1 + "M0," + r0 + "A" + r0 + "," + r0 + " 0 1,0 0," + (-r0) + "A" + r0 + "," + r0 + " 0 1,0 0," + r0 + "Z" : "M0," + r1 + "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1) + "A" + r1 + "," + r1 + " 0 1,1 0," + r1 + "Z") : (r0 ? "M" + r1 * c0 + "," + r1 * s0 + "A" + r1 + "," + r1 + " 0 " + df + ",1 " + r1 * c1 + "," + r1 * s1 + "L" + r0 * c1 + "," + r0 * s1 + "A" + r0 + "," + r0 + " 0 " + df + ",0 " + r0 * c0 + "," + r0 * s0 + "Z" : "M" + r1 * c0 + "," + r1 * s0 + "A" + r1 + "," + r1 + " 0 " + df + ",1 " + r1 * c1 + "," + r1 * s1 + "L0,0" + "Z"); } arc.innerRadius = function(v) { if (!arguments.length) return innerRadius; innerRadius = d3.functor(v); return arc; }; arc.outerRadius = function(v) { if (!arguments.length) return outerRadius; outerRadius = d3.functor(v); return arc; }; arc.startAngle = function(v) { if (!arguments.length) return startAngle; startAngle = d3.functor(v); return arc; }; arc.endAngle = function(v) { if (!arguments.length) return endAngle; endAngle = d3.functor(v); return arc; }; arc.centroid = function() { var r = (innerRadius.apply(this, arguments) + outerRadius.apply(this, arguments)) / 2, a = (startAngle.apply(this, arguments) + endAngle.apply(this, arguments)) / 2 + d3_svg_arcOffset; return [Math.cos(a) * r, Math.sin(a) * r]; }; return arc; }; var d3_svg_arcOffset = -Math.PI / 2, d3_svg_arcMax = 2 * Math.PI - 1e-6; function d3_svg_arcInnerRadius(d) { return d.innerRadius; } function d3_svg_arcOuterRadius(d) { return d.outerRadius; } function d3_svg_arcStartAngle(d) { return d.startAngle; } function d3_svg_arcEndAngle(d) { return d.endAngle; } function d3_svg_line(projection) { var x = d3_svg_lineX, y = d3_svg_lineY, interpolate = d3_svg_lineInterpolatorDefault, interpolator = d3_svg_lineInterpolators.get(interpolate), tension = .7; function line(d) { return d.length < 1 ? null : "M" + interpolator(projection(d3_svg_linePoints(this, d, x, y)), tension); } line.x = function(v) { if (!arguments.length) return x; x = v; return line; }; line.y = function(v) { if (!arguments.length) return y; y = v; return line; }; line.interpolate = function(v) { if (!arguments.length) return interpolate; if (!d3_svg_lineInterpolators.has(v += "")) v = d3_svg_lineInterpolatorDefault; interpolator = d3_svg_lineInterpolators.get(interpolate = v); return line; }; line.tension = function(v) { if (!arguments.length) return tension; tension = v; return line; }; return line; } d3.svg.line = function() { return d3_svg_line(Object); }; // Converts the specified array of data into an array of points // (x-y tuples), by evaluating the specified `x` and `y` functions on each // data point. The `this` context of the evaluated functions is the specified // "self" object; each function is passed the current datum and index. function d3_svg_linePoints(self, d, x, y) { var points = [], i = -1, n = d.length, fx = typeof x === "function", fy = typeof y === "function", value; if (fx && fy) { while (++i < n) points.push([ x.call(self, value = d[i], i), y.call(self, value, i) ]); } else if (fx) { while (++i < n) points.push([x.call(self, d[i], i), y]); } else if (fy) { while (++i < n) points.push([x, y.call(self, d[i], i)]); } else { while (++i < n) points.push([x, y]); } return points; } // The default `x` property, which references d[0]. function d3_svg_lineX(d) { return d[0]; } // The default `y` property, which references d[1]. function d3_svg_lineY(d) { return d[1]; } var d3_svg_lineInterpolatorDefault = "linear"; // The various interpolators supported by the `line` class. var d3_svg_lineInterpolators = d3.map({ "linear": d3_svg_lineLinear, "step-before": d3_svg_lineStepBefore, "step-after": d3_svg_lineStepAfter, "basis": d3_svg_lineBasis, "basis-open": d3_svg_lineBasisOpen, "basis-closed": d3_svg_lineBasisClosed, "bundle": d3_svg_lineBundle, "cardinal": d3_svg_lineCardinal, "cardinal-open": d3_svg_lineCardinalOpen, "cardinal-closed": d3_svg_lineCardinalClosed, "monotone": d3_svg_lineMonotone }); // Linear interpolation; generates "L" commands. function d3_svg_lineLinear(points) { var i = 0, n = points.length, p = points[0], path = [p[0], ",", p[1]]; while (++i < n) path.push("L", (p = points[i])[0], ",", p[1]); return path.join(""); } // Step interpolation; generates "H" and "V" commands. function d3_svg_lineStepBefore(points) { var i = 0, n = points.length, p = points[0], path = [p[0], ",", p[1]]; while (++i < n) path.push("V", (p = points[i])[1], "H", p[0]); return path.join(""); } // Step interpolation; generates "H" and "V" commands. function d3_svg_lineStepAfter(points) { var i = 0, n = points.length, p = points[0], path = [p[0], ",", p[1]]; while (++i < n) path.push("H", (p = points[i])[0], "V", p[1]); return path.join(""); } // Open cardinal spline interpolation; generates "C" commands. function d3_svg_lineCardinalOpen(points, tension) { return points.length < 4 ? d3_svg_lineLinear(points) : points[1] + d3_svg_lineHermite(points.slice(1, points.length - 1), d3_svg_lineCardinalTangents(points, tension)); } // Closed cardinal spline interpolation; generates "C" commands. function d3_svg_lineCardinalClosed(points, tension) { return points.length < 3 ? d3_svg_lineLinear(points) : points[0] + d3_svg_lineHermite((points.push(points[0]), points), d3_svg_lineCardinalTangents([points[points.length - 2]] .concat(points, [points[1]]), tension)); } // Cardinal spline interpolation; generates "C" commands. function d3_svg_lineCardinal(points, tension, closed) { return points.length < 3 ? d3_svg_lineLinear(points) : points[0] + d3_svg_lineHermite(points, d3_svg_lineCardinalTangents(points, tension)); } // Hermite spline construction; generates "C" commands. function d3_svg_lineHermite(points, tangents) { if (tangents.length < 1 || (points.length != tangents.length && points.length != tangents.length + 2)) { return d3_svg_lineLinear(points); } var quad = points.length != tangents.length, path = "", p0 = points[0], p = points[1], t0 = tangents[0], t = t0, pi = 1; if (quad) { path += "Q" + (p[0] - t0[0] * 2 / 3) + "," + (p[1] - t0[1] * 2 / 3) + "," + p[0] + "," + p[1]; p0 = points[1]; pi = 2; } if (tangents.length > 1) { t = tangents[1]; p = points[pi]; pi++; path += "C" + (p0[0] + t0[0]) + "," + (p0[1] + t0[1]) + "," + (p[0] - t[0]) + "," + (p[1] - t[1]) + "," + p[0] + "," + p[1]; for (var i = 2; i < tangents.length; i++, pi++) { p = points[pi]; t = tangents[i]; path += "S" + (p[0] - t[0]) + "," + (p[1] - t[1]) + "," + p[0] + "," + p[1]; } } if (quad) { var lp = points[pi]; path += "Q" + (p[0] + t[0] * 2 / 3) + "," + (p[1] + t[1] * 2 / 3) + "," + lp[0] + "," + lp[1]; } return path; } // Generates tangents for a cardinal spline. function d3_svg_lineCardinalTangents(points, tension) { var tangents = [], a = (1 - tension) / 2, p0, p1 = points[0], p2 = points[1], i = 1, n = points.length; while (++i < n) { p0 = p1; p1 = p2; p2 = points[i]; tangents.push([a * (p2[0] - p0[0]), a * (p2[1] - p0[1])]); } return tangents; } // B-spline interpolation; generates "C" commands. function d3_svg_lineBasis(points) { if (points.length < 3) return d3_svg_lineLinear(points); var i = 1, n = points.length, pi = points[0], x0 = pi[0], y0 = pi[1], px = [x0, x0, x0, (pi = points[1])[0]], py = [y0, y0, y0, pi[1]], path = [x0, ",", y0]; d3_svg_lineBasisBezier(path, px, py); while (++i < n) { pi = points[i]; px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } i = -1; while (++i < 2) { px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } return path.join(""); } // Open B-spline interpolation; generates "C" commands. function d3_svg_lineBasisOpen(points) { if (points.length < 4) return d3_svg_lineLinear(points); var path = [], i = -1, n = points.length, pi, px = [0], py = [0]; while (++i < 3) { pi = points[i]; px.push(pi[0]); py.push(pi[1]); } path.push(d3_svg_lineDot4(d3_svg_lineBasisBezier3, px) + "," + d3_svg_lineDot4(d3_svg_lineBasisBezier3, py)); --i; while (++i < n) { pi = points[i]; px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } return path.join(""); } // Closed B-spline interpolation; generates "C" commands. function d3_svg_lineBasisClosed(points) { var path, i = -1, n = points.length, m = n + 4, pi, px = [], py = []; while (++i < 4) { pi = points[i % n]; px.push(pi[0]); py.push(pi[1]); } path = [ d3_svg_lineDot4(d3_svg_lineBasisBezier3, px), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, py) ]; --i; while (++i < m) { pi = points[i % n]; px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } return path.join(""); } function d3_svg_lineBundle(points, tension) { var n = points.length - 1, x0 = points[0][0], y0 = points[0][1], dx = points[n][0] - x0, dy = points[n][1] - y0, i = -1, p, t; while (++i <= n) { p = points[i]; t = i / n; p[0] = tension * p[0] + (1 - tension) * (x0 + t * dx); p[1] = tension * p[1] + (1 - tension) * (y0 + t * dy); } return d3_svg_lineBasis(points); } // Returns the dot product of the given four-element vectors. function d3_svg_lineDot4(a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3]; } // Matrix to transform basis (b-spline) control points to bezier // control points. Derived from FvD 11.2.8. var d3_svg_lineBasisBezier1 = [0, 2/3, 1/3, 0], d3_svg_lineBasisBezier2 = [0, 1/3, 2/3, 0], d3_svg_lineBasisBezier3 = [0, 1/6, 2/3, 1/6]; // Pushes a "C" Bézier curve onto the specified path array, given the // two specified four-element arrays which define the control points. function d3_svg_lineBasisBezier(path, x, y) { path.push( "C", d3_svg_lineDot4(d3_svg_lineBasisBezier1, x), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier1, y), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, x), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, y), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, x), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, y)); } // Computes the slope from points p0 to p1. function d3_svg_lineSlope(p0, p1) { return (p1[1] - p0[1]) / (p1[0] - p0[0]); } // Compute three-point differences for the given points. // http://en.wikipedia.org/wiki/Cubic_Hermite_spline#Finite_difference function d3_svg_lineFiniteDifferences(points) { var i = 0, j = points.length - 1, m = [], p0 = points[0], p1 = points[1], d = m[0] = d3_svg_lineSlope(p0, p1); while (++i < j) { m[i] = d + (d = d3_svg_lineSlope(p0 = p1, p1 = points[i + 1])); } m[i] = d; return m; } // Interpolates the given points using Fritsch-Carlson Monotone cubic Hermite // interpolation. Returns an array of tangent vectors. For details, see // http://en.wikipedia.org/wiki/Monotone_cubic_interpolation function d3_svg_lineMonotoneTangents(points) { var tangents = [], d, a, b, s, m = d3_svg_lineFiniteDifferences(points), i = -1, j = points.length - 1; // The first two steps are done by computing finite-differences: // 1. Compute the slopes of the secant lines between successive points. // 2. Initialize the tangents at every point as the average of the secants. // Then, for each segment… while (++i < j) { d = d3_svg_lineSlope(points[i], points[i + 1]); // 3. If two successive yk = y{k + 1} are equal (i.e., d is zero), then set // mk = m{k + 1} = 0 as the spline connecting these points must be flat to // preserve monotonicity. Ignore step 4 and 5 for those k. if (Math.abs(d) < 1e-6) { m[i] = m[i + 1] = 0; } else { // 4. Let ak = mk / dk and bk = m{k + 1} / dk. a = m[i] / d; b = m[i + 1] / d; // 5. Prevent overshoot and ensure monotonicity by restricting the // magnitude of vector to a circle of radius 3. s = a * a + b * b; if (s > 9) { s = d * 3 / Math.sqrt(s); m[i] = s * a; m[i + 1] = s * b; } } } // Compute the normalized tangent vector from the slopes. Note that if x is // not monotonic, it's possible that the slope will be infinite, so we protect // against NaN by setting the coordinate to zero. i = -1; while (++i <= j) { s = (points[Math.min(j, i + 1)][0] - points[Math.max(0, i - 1)][0]) / (6 * (1 + m[i] * m[i])); tangents.push([s || 0, m[i] * s || 0]); } return tangents; } function d3_svg_lineMonotone(points) { return points.length < 3 ? d3_svg_lineLinear(points) : points[0] + d3_svg_lineHermite(points, d3_svg_lineMonotoneTangents(points)); } d3.svg.line.radial = function() { var line = d3_svg_line(d3_svg_lineRadial); line.radius = line.x, delete line.x; line.angle = line.y, delete line.y; return line; }; function d3_svg_lineRadial(points) { var point, i = -1, n = points.length, r, a; while (++i < n) { point = points[i]; r = point[0]; a = point[1] + d3_svg_arcOffset; point[0] = r * Math.cos(a); point[1] = r * Math.sin(a); } return points; } function d3_svg_area(projection) { var x0 = d3_svg_lineX, x1 = d3_svg_lineX, y0 = 0, y1 = d3_svg_lineY, interpolate, i0, i1, tension = .7; function area(d) { if (d.length < 1) return null; var points0 = d3_svg_linePoints(this, d, x0, y0), points1 = d3_svg_linePoints(this, d, x0 === x1 ? d3_svg_areaX(points0) : x1, y0 === y1 ? d3_svg_areaY(points0) : y1); return "M" + i0(projection(points1), tension) + "L" + i1(projection(points0.reverse()), tension) + "Z"; } area.x = function(x) { if (!arguments.length) return x1; x0 = x1 = x; return area; }; area.x0 = function(x) { if (!arguments.length) return x0; x0 = x; return area; }; area.x1 = function(x) { if (!arguments.length) return x1; x1 = x; return area; }; area.y = function(y) { if (!arguments.length) return y1; y0 = y1 = y; return area; }; area.y0 = function(y) { if (!arguments.length) return y0; y0 = y; return area; }; area.y1 = function(y) { if (!arguments.length) return y1; y1 = y; return area; }; area.interpolate = function(x) { if (!arguments.length) return interpolate; if (!d3_svg_lineInterpolators.has(x += "")) x = d3_svg_lineInterpolatorDefault; i0 = d3_svg_lineInterpolators.get(interpolate = x); i1 = i0.reverse || i0; return area; }; area.tension = function(x) { if (!arguments.length) return tension; tension = x; return area; }; return area.interpolate("linear"); } d3_svg_lineStepBefore.reverse = d3_svg_lineStepAfter; d3_svg_lineStepAfter.reverse = d3_svg_lineStepBefore; d3.svg.area = function() { return d3_svg_area(Object); }; function d3_svg_areaX(points) { return function(d, i) { return points[i][0]; }; } function d3_svg_areaY(points) { return function(d, i) { return points[i][1]; }; } d3.svg.area.radial = function() { var area = d3_svg_area(d3_svg_lineRadial); area.radius = area.x, delete area.x; area.innerRadius = area.x0, delete area.x0; area.outerRadius = area.x1, delete area.x1; area.angle = area.y, delete area.y; area.startAngle = area.y0, delete area.y0; area.endAngle = area.y1, delete area.y1; return area; }; d3.svg.chord = function() { var source = d3_svg_chordSource, target = d3_svg_chordTarget, radius = d3_svg_chordRadius, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle; // TODO Allow control point to be customized. function chord(d, i) { var s = subgroup(this, source, d, i), t = subgroup(this, target, d, i); return "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.r, s.p1, s.r, s.p0) : curve(s.r, s.p1, t.r, t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(t.r, t.p1, s.r, s.p0)) + "Z"; } function subgroup(self, f, d, i) { var subgroup = f.call(self, d, i), r = radius.call(self, subgroup, i), a0 = startAngle.call(self, subgroup, i) + d3_svg_arcOffset, a1 = endAngle.call(self, subgroup, i) + d3_svg_arcOffset; return { r: r, a0: a0, a1: a1, p0: [r * Math.cos(a0), r * Math.sin(a0)], p1: [r * Math.cos(a1), r * Math.sin(a1)] }; } function equals(a, b) { return a.a0 == b.a0 && a.a1 == b.a1; } function arc(r, p, a) { return "A" + r + "," + r + " 0 " + +(a > Math.PI) + ",1 " + p; } function curve(r0, p0, r1, p1) { return "Q 0,0 " + p1; } chord.radius = function(v) { if (!arguments.length) return radius; radius = d3.functor(v); return chord; }; chord.source = function(v) { if (!arguments.length) return source; source = d3.functor(v); return chord; }; chord.target = function(v) { if (!arguments.length) return target; target = d3.functor(v); return chord; }; chord.startAngle = function(v) { if (!arguments.length) return startAngle; startAngle = d3.functor(v); return chord; }; chord.endAngle = function(v) { if (!arguments.length) return endAngle; endAngle = d3.functor(v); return chord; }; return chord; }; function d3_svg_chordSource(d) { return d.source; } function d3_svg_chordTarget(d) { return d.target; } function d3_svg_chordRadius(d) { return d.radius; } function d3_svg_chordStartAngle(d) { return d.startAngle; } function d3_svg_chordEndAngle(d) { return d.endAngle; } d3.svg.diagonal = function() { var source = d3_svg_chordSource, target = d3_svg_chordTarget, projection = d3_svg_diagonalProjection; function diagonal(d, i) { var p0 = source.call(this, d, i), p3 = target.call(this, d, i), m = (p0.y + p3.y) / 2, p = [p0, {x: p0.x, y: m}, {x: p3.x, y: m}, p3]; p = p.map(projection); return "M" + p[0] + "C" + p[1] + " " + p[2] + " " + p[3]; } diagonal.source = function(x) { if (!arguments.length) return source; source = d3.functor(x); return diagonal; }; diagonal.target = function(x) { if (!arguments.length) return target; target = d3.functor(x); return diagonal; }; diagonal.projection = function(x) { if (!arguments.length) return projection; projection = x; return diagonal; }; return diagonal; }; function d3_svg_diagonalProjection(d) { return [d.x, d.y]; } d3.svg.diagonal.radial = function() { var diagonal = d3.svg.diagonal(), projection = d3_svg_diagonalProjection, projection_ = diagonal.projection; diagonal.projection = function(x) { return arguments.length ? projection_(d3_svg_diagonalRadialProjection(projection = x)) : projection; }; return diagonal; }; function d3_svg_diagonalRadialProjection(projection) { return function() { var d = projection.apply(this, arguments), r = d[0], a = d[1] + d3_svg_arcOffset; return [r * Math.cos(a), r * Math.sin(a)]; }; } d3.svg.mouse = d3.mouse; d3.svg.touches = d3.touches; d3.svg.symbol = function() { var type = d3_svg_symbolType, size = d3_svg_symbolSize; function symbol(d, i) { return (d3_svg_symbols.get(type.call(this, d, i)) || d3_svg_symbolCircle) (size.call(this, d, i)); } symbol.type = function(x) { if (!arguments.length) return type; type = d3.functor(x); return symbol; }; // size of symbol in square pixels symbol.size = function(x) { if (!arguments.length) return size; size = d3.functor(x); return symbol; }; return symbol; }; function d3_svg_symbolSize() { return 64; } function d3_svg_symbolType() { return "circle"; } function d3_svg_symbolCircle(size) { var r = Math.sqrt(size / Math.PI); return "M0," + r + "A" + r + "," + r + " 0 1,1 0," + (-r) + "A" + r + "," + r + " 0 1,1 0," + r + "Z"; } // TODO cross-diagonal? var d3_svg_symbols = d3.map({ "circle": d3_svg_symbolCircle, "cross": function(size) { var r = Math.sqrt(size / 5) / 2; return "M" + -3 * r + "," + -r + "H" + -r + "V" + -3 * r + "H" + r + "V" + -r + "H" + 3 * r + "V" + r + "H" + r + "V" + 3 * r + "H" + -r + "V" + r + "H" + -3 * r + "Z"; }, "diamond": function(size) { var ry = Math.sqrt(size / (2 * d3_svg_symbolTan30)), rx = ry * d3_svg_symbolTan30; return "M0," + -ry + "L" + rx + ",0" + " 0," + ry + " " + -rx + ",0" + "Z"; }, "square": function(size) { var r = Math.sqrt(size) / 2; return "M" + -r + "," + -r + "L" + r + "," + -r + " " + r + "," + r + " " + -r + "," + r + "Z"; }, "triangle-down": function(size) { var rx = Math.sqrt(size / d3_svg_symbolSqrt3), ry = rx * d3_svg_symbolSqrt3 / 2; return "M0," + ry + "L" + rx +"," + -ry + " " + -rx + "," + -ry + "Z"; }, "triangle-up": function(size) { var rx = Math.sqrt(size / d3_svg_symbolSqrt3), ry = rx * d3_svg_symbolSqrt3 / 2; return "M0," + -ry + "L" + rx +"," + ry + " " + -rx + "," + ry + "Z"; } }); d3.svg.symbolTypes = d3_svg_symbols.keys(); var d3_svg_symbolSqrt3 = Math.sqrt(3), d3_svg_symbolTan30 = Math.tan(30 * Math.PI / 180); d3.svg.axis = function() { var scale = d3.scale.linear(), orient = "bottom", tickMajorSize = 6, tickMinorSize = 6, tickEndSize = 6, tickPadding = 3, tickArguments_ = [10], tickValues = null, tickFormat_, tickSubdivide = 0; function axis(g) { g.each(function() { var g = d3.select(this); // Ticks, or domain values for ordinal scales. var ticks = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments_) : scale.domain()) : tickValues, tickFormat = tickFormat_ == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments_) : String) : tickFormat_; // Minor ticks. var subticks = d3_svg_axisSubdivide(scale, ticks, tickSubdivide), subtick = g.selectAll(".minor").data(subticks, String), subtickEnter = subtick.enter().insert("line", "g").attr("class", "tick minor").style("opacity", 1e-6), subtickExit = d3.transition(subtick.exit()).style("opacity", 1e-6).remove(), subtickUpdate = d3.transition(subtick).style("opacity", 1); // Major ticks. var tick = g.selectAll("g").data(ticks, String), tickEnter = tick.enter().insert("g", "path").style("opacity", 1e-6), tickExit = d3.transition(tick.exit()).style("opacity", 1e-6).remove(), tickUpdate = d3.transition(tick).style("opacity", 1), tickTransform; // Domain. var range = d3_scaleRange(scale), path = g.selectAll(".domain").data([0]), pathEnter = path.enter().append("path").attr("class", "domain"), pathUpdate = d3.transition(path); // Stash a snapshot of the new scale, and retrieve the old snapshot. var scale1 = scale.copy(), scale0 = this.__chart__ || scale1; this.__chart__ = scale1; tickEnter.append("line").attr("class", "tick"); tickEnter.append("text"); tickUpdate.select("text").text(tickFormat); switch (orient) { case "bottom": { tickTransform = d3_svg_axisX; subtickEnter.attr("y2", tickMinorSize); subtickUpdate.attr("x2", 0).attr("y2", tickMinorSize); tickEnter.select("line").attr("y2", tickMajorSize); tickEnter.select("text").attr("y", Math.max(tickMajorSize, 0) + tickPadding); tickUpdate.select("line").attr("x2", 0).attr("y2", tickMajorSize); tickUpdate.select("text").attr("x", 0).attr("y", Math.max(tickMajorSize, 0) + tickPadding).attr("dy", ".71em").attr("text-anchor", "middle"); pathUpdate.attr("d", "M" + range[0] + "," + tickEndSize + "V0H" + range[1] + "V" + tickEndSize); break; } case "top": { tickTransform = d3_svg_axisX; subtickEnter.attr("y2", -tickMinorSize); subtickUpdate.attr("x2", 0).attr("y2", -tickMinorSize); tickEnter.select("line").attr("y2", -tickMajorSize); tickEnter.select("text").attr("y", -(Math.max(tickMajorSize, 0) + tickPadding)); tickUpdate.select("line").attr("x2", 0).attr("y2", -tickMajorSize); tickUpdate.select("text").attr("x", 0).attr("y", -(Math.max(tickMajorSize, 0) + tickPadding)).attr("dy", "0em").attr("text-anchor", "middle"); pathUpdate.attr("d", "M" + range[0] + "," + -tickEndSize + "V0H" + range[1] + "V" + -tickEndSize); break; } case "left": { tickTransform = d3_svg_axisY; subtickEnter.attr("x2", -tickMinorSize); subtickUpdate.attr("x2", -tickMinorSize).attr("y2", 0); tickEnter.select("line").attr("x2", -tickMajorSize); tickEnter.select("text").attr("x", -(Math.max(tickMajorSize, 0) + tickPadding)); tickUpdate.select("line").attr("x2", -tickMajorSize).attr("y2", 0); tickUpdate.select("text").attr("x", -(Math.max(tickMajorSize, 0) + tickPadding)).attr("y", 0).attr("dy", ".32em").attr("text-anchor", "end"); pathUpdate.attr("d", "M" + -tickEndSize + "," + range[0] + "H0V" + range[1] + "H" + -tickEndSize); break; } case "right": { tickTransform = d3_svg_axisY; subtickEnter.attr("x2", tickMinorSize); subtickUpdate.attr("x2", tickMinorSize).attr("y2", 0); tickEnter.select("line").attr("x2", tickMajorSize); tickEnter.select("text").attr("x", Math.max(tickMajorSize, 0) + tickPadding); tickUpdate.select("line").attr("x2", tickMajorSize).attr("y2", 0); tickUpdate.select("text").attr("x", Math.max(tickMajorSize, 0) + tickPadding).attr("y", 0).attr("dy", ".32em").attr("text-anchor", "start"); pathUpdate.attr("d", "M" + tickEndSize + "," + range[0] + "H0V" + range[1] + "H" + tickEndSize); break; } } // For quantitative scales: // - enter new ticks from the old scale // - exit old ticks to the new scale if (scale.ticks) { tickEnter.call(tickTransform, scale0); tickUpdate.call(tickTransform, scale1); tickExit.call(tickTransform, scale1); subtickEnter.call(tickTransform, scale0); subtickUpdate.call(tickTransform, scale1); subtickExit.call(tickTransform, scale1); } // For ordinal scales: // - any entering ticks are undefined in the old scale // - any exiting ticks are undefined in the new scale // Therefore, we only need to transition updating ticks. else { var dx = scale1.rangeBand() / 2, x = function(d) { return scale1(d) + dx; }; tickEnter.call(tickTransform, x); tickUpdate.call(tickTransform, x); } }); } axis.scale = function(x) { if (!arguments.length) return scale; scale = x; return axis; }; axis.orient = function(x) { if (!arguments.length) return orient; orient = x; return axis; }; axis.ticks = function() { if (!arguments.length) return tickArguments_; tickArguments_ = arguments; return axis; }; axis.tickValues = function(x) { if (!arguments.length) return tickValues; tickValues = x; return axis; }; axis.tickFormat = function(x) { if (!arguments.length) return tickFormat_; tickFormat_ = x; return axis; }; axis.tickSize = function(x, y, z) { if (!arguments.length) return tickMajorSize; var n = arguments.length - 1; tickMajorSize = +x; tickMinorSize = n > 1 ? +y : tickMajorSize; tickEndSize = n > 0 ? +arguments[n] : tickMajorSize; return axis; }; axis.tickPadding = function(x) { if (!arguments.length) return tickPadding; tickPadding = +x; return axis; }; axis.tickSubdivide = function(x) { if (!arguments.length) return tickSubdivide; tickSubdivide = +x; return axis; }; return axis; }; function d3_svg_axisX(selection, x) { selection.attr("transform", function(d) { return "translate(" + x(d) + ",0)"; }); } function d3_svg_axisY(selection, y) { selection.attr("transform", function(d) { return "translate(0," + y(d) + ")"; }); } function d3_svg_axisSubdivide(scale, ticks, m) { subticks = []; if (m && ticks.length > 1) { var extent = d3_scaleExtent(scale.domain()), subticks, i = -1, n = ticks.length, d = (ticks[1] - ticks[0]) / ++m, j, v; while (++i < n) { for (j = m; --j > 0;) { if ((v = +ticks[i] - j * d) >= extent[0]) { subticks.push(v); } } } for (--i, j = 0; ++j < m && (v = +ticks[i] + j * d) < extent[1];) { subticks.push(v); } } return subticks; } d3.svg.brush = function() { var event = d3_eventDispatch(brush, "brushstart", "brush", "brushend"), x = null, // x-scale, optional y = null, // y-scale, optional resizes = d3_svg_brushResizes[0], extent = [[0, 0], [0, 0]], // [x0, y0], [x1, y1], in pixels (integers) extentDomain; // the extent in data space, lazily created function brush(g) { g.each(function() { var g = d3.select(this), bg = g.selectAll(".background").data([0]), fg = g.selectAll(".extent").data([0]), tz = g.selectAll(".resize").data(resizes, String), e; // Prepare the brush container for events. g .style("pointer-events", "all") .on("mousedown.brush", brushstart) .on("touchstart.brush", brushstart); // An invisible, mouseable area for starting a new brush. bg.enter().append("rect") .attr("class", "background") .style("visibility", "hidden") .style("cursor", "crosshair"); // The visible brush extent; style this as you like! fg.enter().append("rect") .attr("class", "extent") .style("cursor", "move"); // More invisible rects for resizing the extent. tz.enter().append("g") .attr("class", function(d) { return "resize " + d; }) .style("cursor", function(d) { return d3_svg_brushCursor[d]; }) .append("rect") .attr("x", function(d) { return /[ew]$/.test(d) ? -3 : null; }) .attr("y", function(d) { return /^[ns]/.test(d) ? -3 : null; }) .attr("width", 6) .attr("height", 6) .style("visibility", "hidden"); // Show or hide the resizers. tz.style("display", brush.empty() ? "none" : null); // Remove any superfluous resizers. tz.exit().remove(); // Initialize the background to fill the defined range. // If the range isn't defined, you can post-process. if (x) { e = d3_scaleRange(x); bg.attr("x", e[0]).attr("width", e[1] - e[0]); redrawX(g); } if (y) { e = d3_scaleRange(y); bg.attr("y", e[0]).attr("height", e[1] - e[0]); redrawY(g); } redraw(g); }); } function redraw(g) { g.selectAll(".resize").attr("transform", function(d) { return "translate(" + extent[+/e$/.test(d)][0] + "," + extent[+/^s/.test(d)][1] + ")"; }); } function redrawX(g) { g.select(".extent").attr("x", extent[0][0]); g.selectAll(".extent,.n>rect,.s>rect").attr("width", extent[1][0] - extent[0][0]); } function redrawY(g) { g.select(".extent").attr("y", extent[0][1]); g.selectAll(".extent,.e>rect,.w>rect").attr("height", extent[1][1] - extent[0][1]); } function brushstart() { var target = this, eventTarget = d3.select(d3.event.target), event_ = event.of(target, arguments), g = d3.select(target), resizing = eventTarget.datum(), resizingX = !/^(n|s)$/.test(resizing) && x, resizingY = !/^(e|w)$/.test(resizing) && y, dragging = eventTarget.classed("extent"), center, origin = mouse(), offset; var w = d3.select(window) .on("mousemove.brush", brushmove) .on("mouseup.brush", brushend) .on("touchmove.brush", brushmove) .on("touchend.brush", brushend) .on("keydown.brush", keydown) .on("keyup.brush", keyup); // If the extent was clicked on, drag rather than brush; // store the point between the mouse and extent origin instead. if (dragging) { origin[0] = extent[0][0] - origin[0]; origin[1] = extent[0][1] - origin[1]; } // If a resizer was clicked on, record which side is to be resized. // Also, set the origin to the opposite side. else if (resizing) { var ex = +/w$/.test(resizing), ey = +/^n/.test(resizing); offset = [extent[1 - ex][0] - origin[0], extent[1 - ey][1] - origin[1]]; origin[0] = extent[ex][0]; origin[1] = extent[ey][1]; } // If the ALT key is down when starting a brush, the center is at the mouse. else if (d3.event.altKey) center = origin.slice(); // Propagate the active cursor to the body for the drag duration. g.style("pointer-events", "none").selectAll(".resize").style("display", null); d3.select("body").style("cursor", eventTarget.style("cursor")); // Notify listeners. event_({type: "brushstart"}); brushmove(); d3_eventCancel(); function mouse() { var touches = d3.event.changedTouches; return touches ? d3.touches(target, touches)[0] : d3.mouse(target); } function keydown() { if (d3.event.keyCode == 32) { if (!dragging) { center = null; origin[0] -= extent[1][0]; origin[1] -= extent[1][1]; dragging = 2; } d3_eventCancel(); } } function keyup() { if (d3.event.keyCode == 32 && dragging == 2) { origin[0] += extent[1][0]; origin[1] += extent[1][1]; dragging = 0; d3_eventCancel(); } } function brushmove() { var point = mouse(), moved = false; // Preserve the offset for thick resizers. if (offset) { point[0] += offset[0]; point[1] += offset[1]; } if (!dragging) { // If needed, determine the center from the current extent. if (d3.event.altKey) { if (!center) center = [(extent[0][0] + extent[1][0]) / 2, (extent[0][1] + extent[1][1]) / 2]; // Update the origin, for when the ALT key is released. origin[0] = extent[+(point[0] < center[0])][0]; origin[1] = extent[+(point[1] < center[1])][1]; } // When the ALT key is released, we clear the center. else center = null; } // Update the brush extent for each dimension. if (resizingX && move1(point, x, 0)) { redrawX(g); moved = true; } if (resizingY && move1(point, y, 1)) { redrawY(g); moved = true; } // Final redraw and notify listeners. if (moved) { redraw(g); event_({type: "brush", mode: dragging ? "move" : "resize"}); } } function move1(point, scale, i) { var range = d3_scaleRange(scale), r0 = range[0], r1 = range[1], position = origin[i], size = extent[1][i] - extent[0][i], min, max; // When dragging, reduce the range by the extent size and position. if (dragging) { r0 -= position; r1 -= size + position; } // Clamp the point so that the extent fits within the range extent. min = Math.max(r0, Math.min(r1, point[i])); // Compute the new extent bounds. if (dragging) { max = (min += position) + size; } else { // If the ALT key is pressed, then preserve the center of the extent. if (center) position = Math.max(r0, Math.min(r1, 2 * center[i] - min)); // Compute the min and max of the position and point. if (position < min) { max = min; min = position; } else { max = position; } } // Update the stored bounds. if (extent[0][i] !== min || extent[1][i] !== max) { extentDomain = null; extent[0][i] = min; extent[1][i] = max; return true; } } function brushend() { brushmove(); // reset the cursor styles g.style("pointer-events", "all").selectAll(".resize").style("display", brush.empty() ? "none" : null); d3.select("body").style("cursor", null); w .on("mousemove.brush", null) .on("mouseup.brush", null) .on("touchmove.brush", null) .on("touchend.brush", null) .on("keydown.brush", null) .on("keyup.brush", null); event_({type: "brushend"}); d3_eventCancel(); } } brush.x = function(z) { if (!arguments.length) return x; x = z; resizes = d3_svg_brushResizes[!x << 1 | !y]; // fore! return brush; }; brush.y = function(z) { if (!arguments.length) return y; y = z; resizes = d3_svg_brushResizes[!x << 1 | !y]; // fore! return brush; }; brush.extent = function(z) { var x0, x1, y0, y1, t; // Invert the pixel extent to data-space. if (!arguments.length) { z = extentDomain || extent; if (x) { x0 = z[0][0], x1 = z[1][0]; if (!extentDomain) { x0 = extent[0][0], x1 = extent[1][0]; if (x.invert) x0 = x.invert(x0), x1 = x.invert(x1); if (x1 < x0) t = x0, x0 = x1, x1 = t; } } if (y) { y0 = z[0][1], y1 = z[1][1]; if (!extentDomain) { y0 = extent[0][1], y1 = extent[1][1]; if (y.invert) y0 = y.invert(y0), y1 = y.invert(y1); if (y1 < y0) t = y0, y0 = y1, y1 = t; } } return x && y ? [[x0, y0], [x1, y1]] : x ? [x0, x1] : y && [y0, y1]; } // Scale the data-space extent to pixels. extentDomain = [[0, 0], [0, 0]]; if (x) { x0 = z[0], x1 = z[1]; if (y) x0 = x0[0], x1 = x1[0]; extentDomain[0][0] = x0, extentDomain[1][0] = x1; if (x.invert) x0 = x(x0), x1 = x(x1); if (x1 < x0) t = x0, x0 = x1, x1 = t; extent[0][0] = x0 | 0, extent[1][0] = x1 | 0; } if (y) { y0 = z[0], y1 = z[1]; if (x) y0 = y0[1], y1 = y1[1]; extentDomain[0][1] = y0, extentDomain[1][1] = y1; if (y.invert) y0 = y(y0), y1 = y(y1); if (y1 < y0) t = y0, y0 = y1, y1 = t; extent[0][1] = y0 | 0, extent[1][1] = y1 | 0; } return brush; }; brush.clear = function() { extentDomain = null; extent[0][0] = extent[0][1] = extent[1][0] = extent[1][1] = 0; return brush; }; brush.empty = function() { return (x && extent[0][0] === extent[1][0]) || (y && extent[0][1] === extent[1][1]); }; return d3.rebind(brush, event, "on"); }; var d3_svg_brushCursor = { n: "ns-resize", e: "ew-resize", s: "ns-resize", w: "ew-resize", nw: "nwse-resize", ne: "nesw-resize", se: "nwse-resize", sw: "nesw-resize" }; var d3_svg_brushResizes = [ ["n", "e", "s", "w", "nw", "ne", "se", "sw"], ["e", "w"], ["n", "s"], [] ]; d3.behavior = {}; // TODO Track touch points by identifier. d3.behavior.drag = function() { var event = d3_eventDispatch(drag, "drag", "dragstart", "dragend"), origin = null; function drag() { this.on("mousedown.drag", mousedown) .on("touchstart.drag", mousedown); } function mousedown() { var target = this, event_ = event.of(target, arguments), eventTarget = d3.event.target, offset, origin_ = point(), moved = 0; var w = d3.select(window) .on("mousemove.drag", dragmove) .on("touchmove.drag", dragmove) .on("mouseup.drag", dragend, true) .on("touchend.drag", dragend, true); if (origin) { offset = origin.apply(target, arguments); offset = [offset.x - origin_[0], offset.y - origin_[1]]; } else { offset = [0, 0]; } event_({type: "dragstart"}); function point() { var p = target.parentNode, t = d3.event.changedTouches; return t ? d3.touches(p, t)[0] : d3.mouse(p); } function dragmove() { if (!target.parentNode) return dragend(); // target removed from DOM var p = point(), dx = p[0] - origin_[0], dy = p[1] - origin_[1]; moved |= dx | dy; origin_ = p; d3_eventCancel(); event_({type: "drag", x: p[0] + offset[0], y: p[1] + offset[1], dx: dx, dy: dy}); } function dragend() { event_({type: "dragend"}); // if moved, prevent the mouseup (and possibly click) from propagating if (moved) { d3_eventCancel(); if (d3.event.target === eventTarget) w.on("click.drag", click, true); } w .on("mousemove.drag", null) .on("touchmove.drag", null) .on("mouseup.drag", null) .on("touchend.drag", null); } // prevent the subsequent click from propagating (e.g., for anchors) function click() { d3_eventCancel(); w.on("click.drag", null); } } drag.origin = function(x) { if (!arguments.length) return origin; origin = x; return drag; }; return d3.rebind(drag, event, "on"); }; d3.behavior.zoom = function() { var translate = [0, 0], translate0, // translate when we started zooming (to avoid drift) scale = 1, scale0, // scale when we started touching scaleExtent = d3_behavior_zoomInfinity, event = d3_eventDispatch(zoom, "zoom"), x0, x1, y0, y1, touchtime; // time of last touchstart (to detect double-tap) function zoom() { this .on("mousedown.zoom", mousedown) .on("mousewheel.zoom", mousewheel) .on("mousemove.zoom", mousemove) .on("DOMMouseScroll.zoom", mousewheel) .on("dblclick.zoom", dblclick) .on("touchstart.zoom", touchstart) .on("touchmove.zoom", touchmove) .on("touchend.zoom", touchstart); } zoom.translate = function(x) { if (!arguments.length) return translate; translate = x.map(Number); return zoom; }; zoom.scale = function(x) { if (!arguments.length) return scale; scale = +x; return zoom; }; zoom.scaleExtent = function(x) { if (!arguments.length) return scaleExtent; scaleExtent = x == null ? d3_behavior_zoomInfinity : x.map(Number); return zoom; }; zoom.x = function(z) { if (!arguments.length) return x1; x1 = z; x0 = z.copy(); return zoom; }; zoom.y = function(z) { if (!arguments.length) return y1; y1 = z; y0 = z.copy(); return zoom; }; function location(p) { return [(p[0] - translate[0]) / scale, (p[1] - translate[1]) / scale]; } function point(l) { return [l[0] * scale + translate[0], l[1] * scale + translate[1]]; } function scaleTo(s) { scale = Math.max(scaleExtent[0], Math.min(scaleExtent[1], s)); } function translateTo(p, l) { l = point(l); translate[0] += p[0] - l[0]; translate[1] += p[1] - l[1]; } function dispatch(event) { if (x1) x1.domain(x0.range().map(function(x) { return (x - translate[0]) / scale; }).map(x0.invert)); if (y1) y1.domain(y0.range().map(function(y) { return (y - translate[1]) / scale; }).map(y0.invert)); d3.event.preventDefault(); event({type: "zoom", scale: scale, translate: translate}); } function mousedown() { var target = this, event_ = event.of(target, arguments), eventTarget = d3.event.target, moved = 0, w = d3.select(window).on("mousemove.zoom", mousemove).on("mouseup.zoom", mouseup), l = location(d3.mouse(target)); window.focus(); d3_eventCancel(); function mousemove() { moved = 1; translateTo(d3.mouse(target), l); dispatch(event_); } function mouseup() { if (moved) d3_eventCancel(); w.on("mousemove.zoom", null).on("mouseup.zoom", null); if (moved && d3.event.target === eventTarget) w.on("click.zoom", click); } function click() { d3_eventCancel(); w.on("click.zoom", null); } } function mousewheel() { if (!translate0) translate0 = location(d3.mouse(this)); scaleTo(Math.pow(2, d3_behavior_zoomDelta() * .002) * scale); translateTo(d3.mouse(this), translate0); dispatch(event.of(this, arguments)); } function mousemove() { translate0 = null; } function dblclick() { var p = d3.mouse(this), l = location(p); scaleTo(d3.event.shiftKey ? scale / 2 : scale * 2); translateTo(p, l); dispatch(event.of(this, arguments)); } function touchstart() { var touches = d3.touches(this), now = Date.now(); scale0 = scale; translate0 = {}; touches.forEach(function(t) { translate0[t.identifier] = location(t); }); d3_eventCancel(); if ((touches.length === 1) && (now - touchtime < 500)) { // dbltap var p = touches[0], l = location(touches[0]); scaleTo(scale * 2); translateTo(p, l); dispatch(event.of(this, arguments)); } touchtime = now; } function touchmove() { var touches = d3.touches(this), p0 = touches[0], l0 = translate0[p0.identifier]; if (p1 = touches[1]) { var p1, l1 = translate0[p1.identifier]; p0 = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; l0 = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; scaleTo(d3.event.scale * scale0); } translateTo(p0, l0); dispatch(event.of(this, arguments)); } return d3.rebind(zoom, event, "on"); }; var d3_behavior_zoomDiv, // for interpreting mousewheel events d3_behavior_zoomInfinity = [0, Infinity]; // default scale extent function d3_behavior_zoomDelta() { // mousewheel events are totally broken! // https://bugs.webkit.org/show_bug.cgi?id=40441 // not only that, but Chrome and Safari differ in re. to acceleration! if (!d3_behavior_zoomDiv) { d3_behavior_zoomDiv = d3.select("body").append("div") .style("visibility", "hidden") .style("top", 0) .style("height", 0) .style("width", 0) .style("overflow-y", "scroll") .append("div") .style("height", "2000px") .node().parentNode; } var e = d3.event, delta; try { d3_behavior_zoomDiv.scrollTop = 1000; d3_behavior_zoomDiv.dispatchEvent(e); delta = 1000 - d3_behavior_zoomDiv.scrollTop; } catch (error) { delta = e.wheelDelta || (-e.detail * 5); } return delta; } d3.layout = {}; // Implements hierarchical edge bundling using Holten's algorithm. For each // input link, a path is computed that travels through the tree, up the parent // hierarchy to the least common ancestor, and then back down to the destination // node. Each path is simply an array of nodes. d3.layout.bundle = function() { return function(links) { var paths = [], i = -1, n = links.length; while (++i < n) paths.push(d3_layout_bundlePath(links[i])); return paths; }; }; function d3_layout_bundlePath(link) { var start = link.source, end = link.target, lca = d3_layout_bundleLeastCommonAncestor(start, end), points = [start]; while (start !== lca) { start = start.parent; points.push(start); } var k = points.length; while (end !== lca) { points.splice(k, 0, end); end = end.parent; } return points; } function d3_layout_bundleAncestors(node) { var ancestors = [], parent = node.parent; while (parent != null) { ancestors.push(node); node = parent; parent = parent.parent; } ancestors.push(node); return ancestors; } function d3_layout_bundleLeastCommonAncestor(a, b) { if (a === b) return a; var aNodes = d3_layout_bundleAncestors(a), bNodes = d3_layout_bundleAncestors(b), aNode = aNodes.pop(), bNode = bNodes.pop(), sharedNode = null; while (aNode === bNode) { sharedNode = aNode; aNode = aNodes.pop(); bNode = bNodes.pop(); } return sharedNode; } d3.layout.chord = function() { var chord = {}, chords, groups, matrix, n, padding = 0, sortGroups, sortSubgroups, sortChords; function relayout() { var subgroups = {}, groupSums = [], groupIndex = d3.range(n), subgroupIndex = [], k, x, x0, i, j; chords = []; groups = []; // Compute the sum. k = 0, i = -1; while (++i < n) { x = 0, j = -1; while (++j < n) { x += matrix[i][j]; } groupSums.push(x); subgroupIndex.push(d3.range(n)); k += x; } // Sort groups… if (sortGroups) { groupIndex.sort(function(a, b) { return sortGroups(groupSums[a], groupSums[b]); }); } // Sort subgroups… if (sortSubgroups) { subgroupIndex.forEach(function(d, i) { d.sort(function(a, b) { return sortSubgroups(matrix[i][a], matrix[i][b]); }); }); } // Convert the sum to scaling factor for [0, 2pi]. // TODO Allow start and end angle to be specified. // TODO Allow padding to be specified as percentage? k = (2 * Math.PI - padding * n) / k; // Compute the start and end angle for each group and subgroup. // Note: Opera has a bug reordering object literal properties! x = 0, i = -1; while (++i < n) { x0 = x, j = -1; while (++j < n) { var di = groupIndex[i], dj = subgroupIndex[di][j], v = matrix[di][dj], a0 = x, a1 = x += v * k; subgroups[di + "-" + dj] = { index: di, subindex: dj, startAngle: a0, endAngle: a1, value: v }; } groups.push({ index: di, startAngle: x0, endAngle: x, value: (x - x0) / k }); x += padding; } // Generate chords for each (non-empty) subgroup-subgroup link. i = -1; while (++i < n) { j = i - 1; while (++j < n) { var source = subgroups[i + "-" + j], target = subgroups[j + "-" + i]; if (source.value || target.value) { chords.push(source.value < target.value ? {source: target, target: source} : {source: source, target: target}); } } } if (sortChords) resort(); } function resort() { chords.sort(function(a, b) { return sortChords( (a.source.value + a.target.value) / 2, (b.source.value + b.target.value) / 2); }); } chord.matrix = function(x) { if (!arguments.length) return matrix; n = (matrix = x) && matrix.length; chords = groups = null; return chord; }; chord.padding = function(x) { if (!arguments.length) return padding; padding = x; chords = groups = null; return chord; }; chord.sortGroups = function(x) { if (!arguments.length) return sortGroups; sortGroups = x; chords = groups = null; return chord; }; chord.sortSubgroups = function(x) { if (!arguments.length) return sortSubgroups; sortSubgroups = x; chords = null; return chord; }; chord.sortChords = function(x) { if (!arguments.length) return sortChords; sortChords = x; if (chords) resort(); return chord; }; chord.chords = function() { if (!chords) relayout(); return chords; }; chord.groups = function() { if (!groups) relayout(); return groups; }; return chord; }; // A rudimentary force layout using Gauss-Seidel. d3.layout.force = function() { var force = {}, event = d3.dispatch("start", "tick", "end"), size = [1, 1], drag, alpha, friction = .9, linkDistance = d3_layout_forceLinkDistance, linkStrength = d3_layout_forceLinkStrength, charge = -30, gravity = .1, theta = .8, interval, nodes = [], links = [], distances, strengths, charges; function repulse(node) { return function(quad, x1, y1, x2, y2) { if (quad.point !== node) { var dx = quad.cx - node.x, dy = quad.cy - node.y, dn = 1 / Math.sqrt(dx * dx + dy * dy); /* Barnes-Hut criterion. */ if ((x2 - x1) * dn < theta) { var k = quad.charge * dn * dn; node.px -= dx * k; node.py -= dy * k; return true; } if (quad.point && isFinite(dn)) { var k = quad.pointCharge * dn * dn; node.px -= dx * k; node.py -= dy * k; } } return !quad.charge; }; } force.tick = function() { // simulated annealing, basically if ((alpha *= .99) < .005) { event.end({type: "end", alpha: alpha = 0}); return true; } var n = nodes.length, m = links.length, q, i, // current index o, // current object s, // current source t, // current target l, // current distance k, // current force x, // x-distance y; // y-distance // gauss-seidel relaxation for links for (i = 0; i < m; ++i) { o = links[i]; s = o.source; t = o.target; x = t.x - s.x; y = t.y - s.y; if (l = (x * x + y * y)) { l = alpha * strengths[i] * ((l = Math.sqrt(l)) - distances[i]) / l; x *= l; y *= l; t.x -= x * (k = s.weight / (t.weight + s.weight)); t.y -= y * k; s.x += x * (k = 1 - k); s.y += y * k; } } // apply gravity forces if (k = alpha * gravity) { x = size[0] / 2; y = size[1] / 2; i = -1; if (k) while (++i < n) { o = nodes[i]; o.x += (x - o.x) * k; o.y += (y - o.y) * k; } } // compute quadtree center of mass and apply charge forces if (charge) { d3_layout_forceAccumulate(q = d3.geom.quadtree(nodes), alpha, charges); i = -1; while (++i < n) { if (!(o = nodes[i]).fixed) { q.visit(repulse(o)); } } } // position verlet integration i = -1; while (++i < n) { o = nodes[i]; if (o.fixed) { o.x = o.px; o.y = o.py; } else { o.x -= (o.px - (o.px = o.x)) * friction; o.y -= (o.py - (o.py = o.y)) * friction; } } event.tick({type: "tick", alpha: alpha}); }; force.nodes = function(x) { if (!arguments.length) return nodes; nodes = x; return force; }; force.links = function(x) { if (!arguments.length) return links; links = x; return force; }; force.size = function(x) { if (!arguments.length) return size; size = x; return force; }; force.linkDistance = function(x) { if (!arguments.length) return linkDistance; linkDistance = d3.functor(x); return force; }; // For backwards-compatibility. force.distance = force.linkDistance; force.linkStrength = function(x) { if (!arguments.length) return linkStrength; linkStrength = d3.functor(x); return force; }; force.friction = function(x) { if (!arguments.length) return friction; friction = x; return force; }; force.charge = function(x) { if (!arguments.length) return charge; charge = typeof x === "function" ? x : +x; return force; }; force.gravity = function(x) { if (!arguments.length) return gravity; gravity = x; return force; }; force.theta = function(x) { if (!arguments.length) return theta; theta = x; return force; }; force.alpha = function(x) { if (!arguments.length) return alpha; if (alpha) { // if we're already running if (x > 0) alpha = x; // we might keep it hot else alpha = 0; // or, next tick will dispatch "end" } else if (x > 0) { // otherwise, fire it up! event.start({type: "start", alpha: alpha = x}); d3.timer(force.tick); } return force; }; force.start = function() { var i, j, n = nodes.length, m = links.length, w = size[0], h = size[1], neighbors, o; for (i = 0; i < n; ++i) { (o = nodes[i]).index = i; o.weight = 0; } distances = []; strengths = []; for (i = 0; i < m; ++i) { o = links[i]; if (typeof o.source == "number") o.source = nodes[o.source]; if (typeof o.target == "number") o.target = nodes[o.target]; distances[i] = linkDistance.call(this, o, i); strengths[i] = linkStrength.call(this, o, i); ++o.source.weight; ++o.target.weight; } for (i = 0; i < n; ++i) { o = nodes[i]; if (isNaN(o.x)) o.x = position("x", w); if (isNaN(o.y)) o.y = position("y", h); if (isNaN(o.px)) o.px = o.x; if (isNaN(o.py)) o.py = o.y; } charges = []; if (typeof charge === "function") { for (i = 0; i < n; ++i) { charges[i] = +charge.call(this, nodes[i], i); } } else { for (i = 0; i < n; ++i) { charges[i] = charge; } } // initialize node position based on first neighbor function position(dimension, size) { var neighbors = neighbor(i), j = -1, m = neighbors.length, x; while (++j < m) if (!isNaN(x = neighbors[j][dimension])) return x; return Math.random() * size; } // initialize neighbors lazily function neighbor() { if (!neighbors) { neighbors = []; for (j = 0; j < n; ++j) { neighbors[j] = []; } for (j = 0; j < m; ++j) { var o = links[j]; neighbors[o.source.index].push(o.target); neighbors[o.target.index].push(o.source); } } return neighbors[i]; } return force.resume(); }; force.resume = function() { return force.alpha(.1); }; force.stop = function() { return force.alpha(0); }; // use `node.call(force.drag)` to make nodes draggable force.drag = function() { if (!drag) drag = d3.behavior.drag() .origin(Object) .on("dragstart", dragstart) .on("drag", d3_layout_forceDrag) .on("dragend", d3_layout_forceDragEnd); this.on("mouseover.force", d3_layout_forceDragOver) .on("mouseout.force", d3_layout_forceDragOut) .call(drag); }; function dragstart(d) { d3_layout_forceDragOver(d3_layout_forceDragNode = d); d3_layout_forceDragForce = force; } return d3.rebind(force, event, "on"); }; var d3_layout_forceDragForce, d3_layout_forceDragNode; function d3_layout_forceDragOver(d) { d.fixed |= 2; } function d3_layout_forceDragOut(d) { if (d !== d3_layout_forceDragNode) d.fixed &= 1; } function d3_layout_forceDragEnd() { d3_layout_forceDragNode.fixed &= 1; d3_layout_forceDragForce = d3_layout_forceDragNode = null; } function d3_layout_forceDrag() { d3_layout_forceDragNode.px = d3.event.x; d3_layout_forceDragNode.py = d3.event.y; d3_layout_forceDragForce.resume(); // restart annealing } function d3_layout_forceAccumulate(quad, alpha, charges) { var cx = 0, cy = 0; quad.charge = 0; if (!quad.leaf) { var nodes = quad.nodes, n = nodes.length, i = -1, c; while (++i < n) { c = nodes[i]; if (c == null) continue; d3_layout_forceAccumulate(c, alpha, charges); quad.charge += c.charge; cx += c.charge * c.cx; cy += c.charge * c.cy; } } if (quad.point) { // jitter internal nodes that are coincident if (!quad.leaf) { quad.point.x += Math.random() - .5; quad.point.y += Math.random() - .5; } var k = alpha * charges[quad.point.index]; quad.charge += quad.pointCharge = k; cx += k * quad.point.x; cy += k * quad.point.y; } quad.cx = cx / quad.charge; quad.cy = cy / quad.charge; } function d3_layout_forceLinkDistance(link) { return 20; } function d3_layout_forceLinkStrength(link) { return 1; } d3.layout.partition = function() { var hierarchy = d3.layout.hierarchy(), size = [1, 1]; // width, height function position(node, x, dx, dy) { var children = node.children; node.x = x; node.y = node.depth * dy; node.dx = dx; node.dy = dy; if (children && (n = children.length)) { var i = -1, n, c, d; dx = node.value ? dx / node.value : 0; while (++i < n) { position(c = children[i], x, d = c.value * dx, dy); x += d; } } } function depth(node) { var children = node.children, d = 0; if (children && (n = children.length)) { var i = -1, n; while (++i < n) d = Math.max(d, depth(children[i])); } return 1 + d; } function partition(d, i) { var nodes = hierarchy.call(this, d, i); position(nodes[0], 0, size[0], size[1] / depth(nodes[0])); return nodes; } partition.size = function(x) { if (!arguments.length) return size; size = x; return partition; }; return d3_layout_hierarchyRebind(partition, hierarchy); }; d3.layout.pie = function() { var value = Number, sort = d3_layout_pieSortByValue, startAngle = 0, endAngle = 2 * Math.PI; function pie(data, i) { // Compute the numeric values for each data element. var values = data.map(function(d, i) { return +value.call(pie, d, i); }); // Compute the start angle. var a = +(typeof startAngle === "function" ? startAngle.apply(this, arguments) : startAngle); // Compute the angular scale factor: from value to radians. var k = ((typeof endAngle === "function" ? endAngle.apply(this, arguments) : endAngle) - startAngle) / d3.sum(values); // Optionally sort the data. var index = d3.range(data.length); if (sort != null) index.sort(sort === d3_layout_pieSortByValue ? function(i, j) { return values[j] - values[i]; } : function(i, j) { return sort(data[i], data[j]); }); // Compute the arcs! // They are stored in the original data's order. var arcs = []; index.forEach(function(i) { arcs[i] = { data: data[i], value: d = values[i], startAngle: a, endAngle: a += d * k }; }); return arcs; } /** * Specifies the value function *x*, which returns a nonnegative numeric value * for each datum. The default value function is `Number`. The value function * is passed two arguments: the current datum and the current index. */ pie.value = function(x) { if (!arguments.length) return value; value = x; return pie; }; /** * Specifies a sort comparison operator *x*. The comparator is passed two data * elements from the data array, a and b; it returns a negative value if a is * less than b, a positive value if a is greater than b, and zero if a equals * b. */ pie.sort = function(x) { if (!arguments.length) return sort; sort = x; return pie; }; /** * Specifies the overall start angle of the pie chart. Defaults to 0. The * start angle can be specified either as a constant or as a function; in the * case of a function, it is evaluated once per array (as opposed to per * element). */ pie.startAngle = function(x) { if (!arguments.length) return startAngle; startAngle = x; return pie; }; /** * Specifies the overall end angle of the pie chart. Defaults to 2π. The * end angle can be specified either as a constant or as a function; in the * case of a function, it is evaluated once per array (as opposed to per * element). */ pie.endAngle = function(x) { if (!arguments.length) return endAngle; endAngle = x; return pie; }; return pie; }; var d3_layout_pieSortByValue = {}; // data is two-dimensional array of x,y; we populate y0 d3.layout.stack = function() { var values = Object, order = d3_layout_stackOrderDefault, offset = d3_layout_stackOffsetZero, out = d3_layout_stackOut, x = d3_layout_stackX, y = d3_layout_stackY; function stack(data, index) { // Convert series to canonical two-dimensional representation. var series = data.map(function(d, i) { return values.call(stack, d, i); }); // Convert each series to canonical [[x,y]] representation. var points = series.map(function(d, i) { return d.map(function(v, i) { return [x.call(stack, v, i), y.call(stack, v, i)]; }); }); // Compute the order of series, and permute them. var orders = order.call(stack, points, index); series = d3.permute(series, orders); points = d3.permute(points, orders); // Compute the baseline… var offsets = offset.call(stack, points, index); // And propagate it to other series. var n = series.length, m = series[0].length, i, j, o; for (j = 0; j < m; ++j) { out.call(stack, series[0][j], o = offsets[j], points[0][j][1]); for (i = 1; i < n; ++i) { out.call(stack, series[i][j], o += points[i - 1][j][1], points[i][j][1]); } } return data; } stack.values = function(x) { if (!arguments.length) return values; values = x; return stack; }; stack.order = function(x) { if (!arguments.length) return order; order = typeof x === "function" ? x : d3_layout_stackOrders.get(x) || d3_layout_stackOrderDefault; return stack; }; stack.offset = function(x) { if (!arguments.length) return offset; offset = typeof x === "function" ? x : d3_layout_stackOffsets.get(x) || d3_layout_stackOffsetZero; return stack; }; stack.x = function(z) { if (!arguments.length) return x; x = z; return stack; }; stack.y = function(z) { if (!arguments.length) return y; y = z; return stack; }; stack.out = function(z) { if (!arguments.length) return out; out = z; return stack; }; return stack; } function d3_layout_stackX(d) { return d.x; } function d3_layout_stackY(d) { return d.y; } function d3_layout_stackOut(d, y0, y) { d.y0 = y0; d.y = y; } var d3_layout_stackOrders = d3.map({ "inside-out": function(data) { var n = data.length, i, j, max = data.map(d3_layout_stackMaxIndex), sums = data.map(d3_layout_stackReduceSum), index = d3.range(n).sort(function(a, b) { return max[a] - max[b]; }), top = 0, bottom = 0, tops = [], bottoms = []; for (i = 0; i < n; ++i) { j = index[i]; if (top < bottom) { top += sums[j]; tops.push(j); } else { bottom += sums[j]; bottoms.push(j); } } return bottoms.reverse().concat(tops); }, "reverse": function(data) { return d3.range(data.length).reverse(); }, "default": d3_layout_stackOrderDefault }); var d3_layout_stackOffsets = d3.map({ "silhouette": function(data) { var n = data.length, m = data[0].length, sums = [], max = 0, i, j, o, y0 = []; for (j = 0; j < m; ++j) { for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; if (o > max) max = o; sums.push(o); } for (j = 0; j < m; ++j) { y0[j] = (max - sums[j]) / 2; } return y0; }, "wiggle": function(data) { var n = data.length, x = data[0], m = x.length, max = 0, i, j, k, s1, s2, s3, dx, o, o0, y0 = []; y0[0] = o = o0 = 0; for (j = 1; j < m; ++j) { for (i = 0, s1 = 0; i < n; ++i) s1 += data[i][j][1]; for (i = 0, s2 = 0, dx = x[j][0] - x[j - 1][0]; i < n; ++i) { for (k = 0, s3 = (data[i][j][1] - data[i][j - 1][1]) / (2 * dx); k < i; ++k) { s3 += (data[k][j][1] - data[k][j - 1][1]) / dx; } s2 += s3 * data[i][j][1]; } y0[j] = o -= s1 ? s2 / s1 * dx : 0; if (o < o0) o0 = o; } for (j = 0; j < m; ++j) y0[j] -= o0; return y0; }, "expand": function(data) { var n = data.length, m = data[0].length, k = 1 / n, i, j, o, y0 = []; for (j = 0; j < m; ++j) { for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; if (o) for (i = 0; i < n; i++) data[i][j][1] /= o; else for (i = 0; i < n; i++) data[i][j][1] = k; } for (j = 0; j < m; ++j) y0[j] = 0; return y0; }, "zero": d3_layout_stackOffsetZero }); function d3_layout_stackOrderDefault(data) { return d3.range(data.length); } function d3_layout_stackOffsetZero(data) { var j = -1, m = data[0].length, y0 = []; while (++j < m) y0[j] = 0; return y0; } function d3_layout_stackMaxIndex(array) { var i = 1, j = 0, v = array[0][1], k, n = array.length; for (; i < n; ++i) { if ((k = array[i][1]) > v) { j = i; v = k; } } return j; } function d3_layout_stackReduceSum(d) { return d.reduce(d3_layout_stackSum, 0); } function d3_layout_stackSum(p, d) { return p + d[1]; } d3.layout.histogram = function() { var frequency = true, valuer = Number, ranger = d3_layout_histogramRange, binner = d3_layout_histogramBinSturges; function histogram(data, i) { var bins = [], values = data.map(valuer, this), range = ranger.call(this, values, i), thresholds = binner.call(this, range, values, i), bin, i = -1, n = values.length, m = thresholds.length - 1, k = frequency ? 1 : 1 / n, x; // Initialize the bins. while (++i < m) { bin = bins[i] = []; bin.dx = thresholds[i + 1] - (bin.x = thresholds[i]); bin.y = 0; } // Fill the bins, ignoring values outside the range. i = -1; while(++i < n) { x = values[i]; if ((x >= range[0]) && (x <= range[1])) { bin = bins[d3.bisect(thresholds, x, 1, m) - 1]; bin.y += k; bin.push(data[i]); } } return bins; } // Specifies how to extract a value from the associated data. The default // value function is `Number`, which is equivalent to the identity function. histogram.value = function(x) { if (!arguments.length) return valuer; valuer = x; return histogram; }; // Specifies the range of the histogram. Values outside the specified range // will be ignored. The argument `x` may be specified either as a two-element // array representing the minimum and maximum value of the range, or as a // function that returns the range given the array of values and the current // index `i`. The default range is the extent (minimum and maximum) of the // values. histogram.range = function(x) { if (!arguments.length) return ranger; ranger = d3.functor(x); return histogram; }; // Specifies how to bin values in the histogram. The argument `x` may be // specified as a number, in which case the range of values will be split // uniformly into the given number of bins. Or, `x` may be an array of // threshold values, defining the bins; the specified array must contain the // rightmost (upper) value, thus specifying n + 1 values for n bins. Or, `x` // may be a function which is evaluated, being passed the range, the array of // values, and the current index `i`, returning an array of thresholds. The // default bin function will divide the values into uniform bins using // Sturges' formula. histogram.bins = function(x) { if (!arguments.length) return binner; binner = typeof x === "number" ? function(range) { return d3_layout_histogramBinFixed(range, x); } : d3.functor(x); return histogram; }; // Specifies whether the histogram's `y` value is a count (frequency) or a // probability (density). The default value is true. histogram.frequency = function(x) { if (!arguments.length) return frequency; frequency = !!x; return histogram; }; return histogram; }; function d3_layout_histogramBinSturges(range, values) { return d3_layout_histogramBinFixed(range, Math.ceil(Math.log(values.length) / Math.LN2 + 1)); } function d3_layout_histogramBinFixed(range, n) { var x = -1, b = +range[0], m = (range[1] - b) / n, f = []; while (++x <= n) f[x] = m * x + b; return f; } function d3_layout_histogramRange(values) { return [d3.min(values), d3.max(values)]; } d3.layout.hierarchy = function() { var sort = d3_layout_hierarchySort, children = d3_layout_hierarchyChildren, value = d3_layout_hierarchyValue; // Recursively compute the node depth and value. // Also converts the data representation into a standard hierarchy structure. function recurse(data, depth, nodes) { var childs = children.call(hierarchy, data, depth), node = d3_layout_hierarchyInline ? data : {data: data}; node.depth = depth; nodes.push(node); if (childs && (n = childs.length)) { var i = -1, n, c = node.children = [], v = 0, j = depth + 1; while (++i < n) { d = recurse(childs[i], j, nodes); d.parent = node; c.push(d); v += d.value; } if (sort) c.sort(sort); if (value) node.value = v; } else if (value) { node.value = +value.call(hierarchy, data, depth) || 0; } return node; } // Recursively re-evaluates the node value. function revalue(node, depth) { var children = node.children, v = 0; if (children && (n = children.length)) { var i = -1, n, j = depth + 1; while (++i < n) v += revalue(children[i], j); } else if (value) { v = +value.call(hierarchy, d3_layout_hierarchyInline ? node : node.data, depth) || 0; } if (value) node.value = v; return v; } function hierarchy(d) { var nodes = []; recurse(d, 0, nodes); return nodes; } hierarchy.sort = function(x) { if (!arguments.length) return sort; sort = x; return hierarchy; }; hierarchy.children = function(x) { if (!arguments.length) return children; children = x; return hierarchy; }; hierarchy.value = function(x) { if (!arguments.length) return value; value = x; return hierarchy; }; // Re-evaluates the `value` property for the specified hierarchy. hierarchy.revalue = function(root) { revalue(root, 0); return root; }; return hierarchy; }; // A method assignment helper for hierarchy subclasses. function d3_layout_hierarchyRebind(object, hierarchy) { d3.rebind(object, hierarchy, "sort", "children", "value"); // Add an alias for links, for convenience. object.links = d3_layout_hierarchyLinks; // If the new API is used, enabling inlining. object.nodes = function(d) { d3_layout_hierarchyInline = true; return (object.nodes = object)(d); }; return object; } function d3_layout_hierarchyChildren(d) { return d.children; } function d3_layout_hierarchyValue(d) { return d.value; } function d3_layout_hierarchySort(a, b) { return b.value - a.value; } // Returns an array source+target objects for the specified nodes. function d3_layout_hierarchyLinks(nodes) { return d3.merge(nodes.map(function(parent) { return (parent.children || []).map(function(child) { return {source: parent, target: child}; }); })); } // For backwards-compatibility, don't enable inlining by default. var d3_layout_hierarchyInline = false; d3.layout.pack = function() { var hierarchy = d3.layout.hierarchy().sort(d3_layout_packSort), size = [1, 1]; function pack(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0]; // Recursively compute the layout. root.x = 0; root.y = 0; d3_layout_packTree(root); // Scale the layout to fit the requested size. var w = size[0], h = size[1], k = 1 / Math.max(2 * root.r / w, 2 * root.r / h); d3_layout_packTransform(root, w / 2, h / 2, k); return nodes; } pack.size = function(x) { if (!arguments.length) return size; size = x; return pack; }; return d3_layout_hierarchyRebind(pack, hierarchy); }; function d3_layout_packSort(a, b) { return a.value - b.value; } function d3_layout_packInsert(a, b) { var c = a._pack_next; a._pack_next = b; b._pack_prev = a; b._pack_next = c; c._pack_prev = b; } function d3_layout_packSplice(a, b) { a._pack_next = b; b._pack_prev = a; } function d3_layout_packIntersects(a, b) { var dx = b.x - a.x, dy = b.y - a.y, dr = a.r + b.r; return dr * dr - dx * dx - dy * dy > .001; // within epsilon } function d3_layout_packCircle(nodes) { var xMin = Infinity, xMax = -Infinity, yMin = Infinity, yMax = -Infinity, n = nodes.length, a, b, c, j, k; function bound(node) { xMin = Math.min(node.x - node.r, xMin); xMax = Math.max(node.x + node.r, xMax); yMin = Math.min(node.y - node.r, yMin); yMax = Math.max(node.y + node.r, yMax); } // Create node links. nodes.forEach(d3_layout_packLink); // Create first node. a = nodes[0]; a.x = -a.r; a.y = 0; bound(a); // Create second node. if (n > 1) { b = nodes[1]; b.x = b.r; b.y = 0; bound(b); // Create third node and build chain. if (n > 2) { c = nodes[2]; d3_layout_packPlace(a, b, c); bound(c); d3_layout_packInsert(a, c); a._pack_prev = c; d3_layout_packInsert(c, b); b = a._pack_next; // Now iterate through the rest. for (var i = 3; i < n; i++) { d3_layout_packPlace(a, b, c = nodes[i]); // Search for the closest intersection. var isect = 0, s1 = 1, s2 = 1; for (j = b._pack_next; j !== b; j = j._pack_next, s1++) { if (d3_layout_packIntersects(j, c)) { isect = 1; break; } } if (isect == 1) { for (k = a._pack_prev; k !== j._pack_prev; k = k._pack_prev, s2++) { if (d3_layout_packIntersects(k, c)) { break; } } } // Update node chain. if (isect) { if (s1 < s2 || (s1 == s2 && b.r < a.r)) d3_layout_packSplice(a, b = j); else d3_layout_packSplice(a = k, b); i--; } else { d3_layout_packInsert(a, c); b = c; bound(c); } } } } // Re-center the circles and return the encompassing radius. var cx = (xMin + xMax) / 2, cy = (yMin + yMax) / 2, cr = 0; for (var i = 0; i < n; i++) { var node = nodes[i]; node.x -= cx; node.y -= cy; cr = Math.max(cr, node.r + Math.sqrt(node.x * node.x + node.y * node.y)); } // Remove node links. nodes.forEach(d3_layout_packUnlink); return cr; } function d3_layout_packLink(node) { node._pack_next = node._pack_prev = node; } function d3_layout_packUnlink(node) { delete node._pack_next; delete node._pack_prev; } function d3_layout_packTree(node) { var children = node.children; if (children && children.length) { children.forEach(d3_layout_packTree); node.r = d3_layout_packCircle(children); } else { node.r = Math.sqrt(node.value); } } function d3_layout_packTransform(node, x, y, k) { var children = node.children; node.x = (x += k * node.x); node.y = (y += k * node.y); node.r *= k; if (children) { var i = -1, n = children.length; while (++i < n) d3_layout_packTransform(children[i], x, y, k); } } function d3_layout_packPlace(a, b, c) { var db = a.r + c.r, dx = b.x - a.x, dy = b.y - a.y; if (db && (dx || dy)) { var da = b.r + c.r, dc = Math.sqrt(dx * dx + dy * dy), cos = Math.max(-1, Math.min(1, (db * db + dc * dc - da * da) / (2 * db * dc))), theta = Math.acos(cos), x = cos * (db /= dc), y = Math.sin(theta) * db; c.x = a.x + x * dx + y * dy; c.y = a.y + x * dy - y * dx; } else { c.x = a.x + db; c.y = a.y; } } // Implements a hierarchical layout using the cluster (or dendrogram) // algorithm. d3.layout.cluster = function() { var hierarchy = d3.layout.hierarchy().sort(null).value(null), separation = d3_layout_treeSeparation, size = [1, 1]; // width, height function cluster(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0], previousNode, x = 0, kx, ky; // First walk, computing the initial x & y values. d3_layout_treeVisitAfter(root, function(node) { var children = node.children; if (children && children.length) { node.x = d3_layout_clusterX(children); node.y = d3_layout_clusterY(children); } else { node.x = previousNode ? x += separation(node, previousNode) : 0; node.y = 0; previousNode = node; } }); // Compute the left-most, right-most, and depth-most nodes for extents. var left = d3_layout_clusterLeft(root), right = d3_layout_clusterRight(root), x0 = left.x - separation(left, right) / 2, x1 = right.x + separation(right, left) / 2; // Second walk, normalizing x & y to the desired size. d3_layout_treeVisitAfter(root, function(node) { node.x = (node.x - x0) / (x1 - x0) * size[0]; node.y = (1 - (root.y ? node.y / root.y : 1)) * size[1]; }); return nodes; } cluster.separation = function(x) { if (!arguments.length) return separation; separation = x; return cluster; }; cluster.size = function(x) { if (!arguments.length) return size; size = x; return cluster; }; return d3_layout_hierarchyRebind(cluster, hierarchy); }; function d3_layout_clusterY(children) { return 1 + d3.max(children, function(child) { return child.y; }); } function d3_layout_clusterX(children) { return children.reduce(function(x, child) { return x + child.x; }, 0) / children.length; } function d3_layout_clusterLeft(node) { var children = node.children; return children && children.length ? d3_layout_clusterLeft(children[0]) : node; } function d3_layout_clusterRight(node) { var children = node.children, n; return children && (n = children.length) ? d3_layout_clusterRight(children[n - 1]) : node; } // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm d3.layout.tree = function() { var hierarchy = d3.layout.hierarchy().sort(null).value(null), separation = d3_layout_treeSeparation, size = [1, 1]; // width, height function tree(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0]; function firstWalk(node, previousSibling) { var children = node.children, layout = node._tree; if (children && (n = children.length)) { var n, firstChild = children[0], previousChild, ancestor = firstChild, child, i = -1; while (++i < n) { child = children[i]; firstWalk(child, previousChild); ancestor = apportion(child, previousChild, ancestor); previousChild = child; } d3_layout_treeShift(node); var midpoint = .5 * (firstChild._tree.prelim + child._tree.prelim); if (previousSibling) { layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); layout.mod = layout.prelim - midpoint; } else { layout.prelim = midpoint; } } else { if (previousSibling) { layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); } } } function secondWalk(node, x) { node.x = node._tree.prelim + x; var children = node.children; if (children && (n = children.length)) { var i = -1, n; x += node._tree.mod; while (++i < n) { secondWalk(children[i], x); } } } function apportion(node, previousSibling, ancestor) { if (previousSibling) { var vip = node, vop = node, vim = previousSibling, vom = node.parent.children[0], sip = vip._tree.mod, sop = vop._tree.mod, sim = vim._tree.mod, som = vom._tree.mod, shift; while (vim = d3_layout_treeRight(vim), vip = d3_layout_treeLeft(vip), vim && vip) { vom = d3_layout_treeLeft(vom); vop = d3_layout_treeRight(vop); vop._tree.ancestor = node; shift = vim._tree.prelim + sim - vip._tree.prelim - sip + separation(vim, vip); if (shift > 0) { d3_layout_treeMove(d3_layout_treeAncestor(vim, node, ancestor), node, shift); sip += shift; sop += shift; } sim += vim._tree.mod; sip += vip._tree.mod; som += vom._tree.mod; sop += vop._tree.mod; } if (vim && !d3_layout_treeRight(vop)) { vop._tree.thread = vim; vop._tree.mod += sim - sop; } if (vip && !d3_layout_treeLeft(vom)) { vom._tree.thread = vip; vom._tree.mod += sip - som; ancestor = node; } } return ancestor; } // Initialize temporary layout variables. d3_layout_treeVisitAfter(root, function(node, previousSibling) { node._tree = { ancestor: node, prelim: 0, mod: 0, change: 0, shift: 0, number: previousSibling ? previousSibling._tree.number + 1 : 0 }; }); // Compute the layout using Buchheim et al.'s algorithm. firstWalk(root); secondWalk(root, -root._tree.prelim); // Compute the left-most, right-most, and depth-most nodes for extents. var left = d3_layout_treeSearch(root, d3_layout_treeLeftmost), right = d3_layout_treeSearch(root, d3_layout_treeRightmost), deep = d3_layout_treeSearch(root, d3_layout_treeDeepest), x0 = left.x - separation(left, right) / 2, x1 = right.x + separation(right, left) / 2, y1 = deep.depth || 1; // Clear temporary layout variables; transform x and y. d3_layout_treeVisitAfter(root, function(node) { node.x = (node.x - x0) / (x1 - x0) * size[0]; node.y = node.depth / y1 * size[1]; delete node._tree; }); return nodes; } tree.separation = function(x) { if (!arguments.length) return separation; separation = x; return tree; }; tree.size = function(x) { if (!arguments.length) return size; size = x; return tree; }; return d3_layout_hierarchyRebind(tree, hierarchy); }; function d3_layout_treeSeparation(a, b) { return a.parent == b.parent ? 1 : 2; } // function d3_layout_treeSeparationRadial(a, b) { // return (a.parent == b.parent ? 1 : 2) / a.depth; // } function d3_layout_treeLeft(node) { var children = node.children; return children && children.length ? children[0] : node._tree.thread; } function d3_layout_treeRight(node) { var children = node.children, n; return children && (n = children.length) ? children[n - 1] : node._tree.thread; } function d3_layout_treeSearch(node, compare) { var children = node.children; if (children && (n = children.length)) { var child, n, i = -1; while (++i < n) { if (compare(child = d3_layout_treeSearch(children[i], compare), node) > 0) { node = child; } } } return node; } function d3_layout_treeRightmost(a, b) { return a.x - b.x; } function d3_layout_treeLeftmost(a, b) { return b.x - a.x; } function d3_layout_treeDeepest(a, b) { return a.depth - b.depth; } function d3_layout_treeVisitAfter(node, callback) { function visit(node, previousSibling) { var children = node.children; if (children && (n = children.length)) { var child, previousChild = null, i = -1, n; while (++i < n) { child = children[i]; visit(child, previousChild); previousChild = child; } } callback(node, previousSibling); } visit(node, null); } function d3_layout_treeShift(node) { var shift = 0, change = 0, children = node.children, i = children.length, child; while (--i >= 0) { child = children[i]._tree; child.prelim += shift; child.mod += shift; shift += child.shift + (change += child.change); } } function d3_layout_treeMove(ancestor, node, shift) { ancestor = ancestor._tree; node = node._tree; var change = shift / (node.number - ancestor.number); ancestor.change += change; node.change -= change; node.shift += shift; node.prelim += shift; node.mod += shift; } function d3_layout_treeAncestor(vim, node, ancestor) { return vim._tree.ancestor.parent == node.parent ? vim._tree.ancestor : ancestor; } // Squarified Treemaps by Mark Bruls, Kees Huizing, and Jarke J. van Wijk // Modified to support a target aspect ratio by Jeff Heer d3.layout.treemap = function() { var hierarchy = d3.layout.hierarchy(), round = Math.round, size = [1, 1], // width, height padding = null, pad = d3_layout_treemapPadNull, sticky = false, stickies, ratio = 0.5 * (1 + Math.sqrt(5)); // golden ratio // Compute the area for each child based on value & scale. function scale(children, k) { var i = -1, n = children.length, child, area; while (++i < n) { area = (child = children[i]).value * (k < 0 ? 0 : k); child.area = isNaN(area) || area <= 0 ? 0 : area; } } // Recursively arranges the specified node's children into squarified rows. function squarify(node) { var children = node.children; if (children && children.length) { var rect = pad(node), row = [], remaining = children.slice(), // copy-on-write child, best = Infinity, // the best row score so far score, // the current row score u = Math.min(rect.dx, rect.dy), // initial orientation n; scale(remaining, rect.dx * rect.dy / node.value); row.area = 0; while ((n = remaining.length) > 0) { row.push(child = remaining[n - 1]); row.area += child.area; if ((score = worst(row, u)) <= best) { // continue with this orientation remaining.pop(); best = score; } else { // abort, and try a different orientation row.area -= row.pop().area; position(row, u, rect, false); u = Math.min(rect.dx, rect.dy); row.length = row.area = 0; best = Infinity; } } if (row.length) { position(row, u, rect, true); row.length = row.area = 0; } children.forEach(squarify); } } // Recursively resizes the specified node's children into existing rows. // Preserves the existing layout! function stickify(node) { var children = node.children; if (children && children.length) { var rect = pad(node), remaining = children.slice(), // copy-on-write child, row = []; scale(remaining, rect.dx * rect.dy / node.value); row.area = 0; while (child = remaining.pop()) { row.push(child); row.area += child.area; if (child.z != null) { position(row, child.z ? rect.dx : rect.dy, rect, !remaining.length); row.length = row.area = 0; } } children.forEach(stickify); } } // Computes the score for the specified row, as the worst aspect ratio. function worst(row, u) { var s = row.area, r, rmax = 0, rmin = Infinity, i = -1, n = row.length; while (++i < n) { if (!(r = row[i].area)) continue; if (r < rmin) rmin = r; if (r > rmax) rmax = r; } s *= s; u *= u; return s ? Math.max((u * rmax * ratio) / s, s / (u * rmin * ratio)) : Infinity; } // Positions the specified row of nodes. Modifies `rect`. function position(row, u, rect, flush) { var i = -1, n = row.length, x = rect.x, y = rect.y, v = u ? round(row.area / u) : 0, o; if (u == rect.dx) { // horizontal subdivision if (flush || v > rect.dy) v = rect.dy; // over+underflow while (++i < n) { o = row[i]; o.x = x; o.y = y; o.dy = v; x += o.dx = Math.min(rect.x + rect.dx - x, v ? round(o.area / v) : 0); } o.z = true; o.dx += rect.x + rect.dx - x; // rounding error rect.y += v; rect.dy -= v; } else { // vertical subdivision if (flush || v > rect.dx) v = rect.dx; // over+underflow while (++i < n) { o = row[i]; o.x = x; o.y = y; o.dx = v; y += o.dy = Math.min(rect.y + rect.dy - y, v ? round(o.area / v) : 0); } o.z = false; o.dy += rect.y + rect.dy - y; // rounding error rect.x += v; rect.dx -= v; } } function treemap(d) { var nodes = stickies || hierarchy(d), root = nodes[0]; root.x = 0; root.y = 0; root.dx = size[0]; root.dy = size[1]; if (stickies) hierarchy.revalue(root); scale([root], root.dx * root.dy / root.value); (stickies ? stickify : squarify)(root); if (sticky) stickies = nodes; return nodes; } treemap.size = function(x) { if (!arguments.length) return size; size = x; return treemap; }; treemap.padding = function(x) { if (!arguments.length) return padding; function padFunction(node) { var p = x.call(treemap, node, node.depth); return p == null ? d3_layout_treemapPadNull(node) : d3_layout_treemapPad(node, typeof p === "number" ? [p, p, p, p] : p); } function padConstant(node) { return d3_layout_treemapPad(node, x); } var type; pad = (padding = x) == null ? d3_layout_treemapPadNull : (type = typeof x) === "function" ? padFunction : type === "number" ? (x = [x, x, x, x], padConstant) : padConstant; return treemap; }; treemap.round = function(x) { if (!arguments.length) return round != Number; round = x ? Math.round : Number; return treemap; }; treemap.sticky = function(x) { if (!arguments.length) return sticky; sticky = x; stickies = null; return treemap; }; treemap.ratio = function(x) { if (!arguments.length) return ratio; ratio = x; return treemap; }; return d3_layout_hierarchyRebind(treemap, hierarchy); }; function d3_layout_treemapPadNull(node) { return {x: node.x, y: node.y, dx: node.dx, dy: node.dy}; } function d3_layout_treemapPad(node, padding) { var x = node.x + padding[3], y = node.y + padding[0], dx = node.dx - padding[1] - padding[3], dy = node.dy - padding[0] - padding[2]; if (dx < 0) { x += dx / 2; dx = 0; } if (dy < 0) { y += dy / 2; dy = 0; } return {x: x, y: y, dx: dx, dy: dy}; } d3.csv = function(url, callback) { d3.text(url, "text/csv", function(text) { callback(text && d3.csv.parse(text)); }); }; d3.csv.parse = function(text) { var header; return d3.csv.parseRows(text, function(row, i) { if (i) { var o = {}, j = -1, m = header.length; while (++j < m) o[header[j]] = row[j]; return o; } else { header = row; return null; } }); }; d3.csv.parseRows = function(text, f) { var EOL = {}, // sentinel value for end-of-line EOF = {}, // sentinel value for end-of-file rows = [], // output rows re = /\r\n|[,\r\n]/g, // field separator regex n = 0, // the current line number t, // the current token eol; // is the current token followed by EOL? re.lastIndex = 0; // work-around bug in FF 3.6 /** @private Returns the next token. */ function token() { if (re.lastIndex >= text.length) return EOF; // special case: end of file if (eol) { eol = false; return EOL; } // special case: end of line // special case: quotes var j = re.lastIndex; if (text.charCodeAt(j) === 34) { var i = j; while (i++ < text.length) { if (text.charCodeAt(i) === 34) { if (text.charCodeAt(i + 1) !== 34) break; i++; } } re.lastIndex = i + 2; var c = text.charCodeAt(i + 1); if (c === 13) { eol = true; if (text.charCodeAt(i + 2) === 10) re.lastIndex++; } else if (c === 10) { eol = true; } return text.substring(j + 1, i).replace(/""/g, "\""); } // common case var m = re.exec(text); if (m) { eol = m[0].charCodeAt(0) !== 44; return text.substring(j, m.index); } re.lastIndex = text.length; return text.substring(j); } while ((t = token()) !== EOF) { var a = []; while ((t !== EOL) && (t !== EOF)) { a.push(t); t = token(); } if (f && !(a = f(a, n++))) continue; rows.push(a); } return rows; }; d3.csv.format = function(rows) { return rows.map(d3_csv_formatRow).join("\n"); }; function d3_csv_formatRow(row) { return row.map(d3_csv_formatValue).join(","); } function d3_csv_formatValue(text) { return /[",\n]/.test(text) ? "\"" + text.replace(/\"/g, "\"\"") + "\"" : text; } d3.geo = {}; var d3_geo_radians = Math.PI / 180; // TODO clip input coordinates on opposite hemisphere d3.geo.azimuthal = function() { var mode = "orthographic", // or stereographic, gnomonic, equidistant or equalarea origin, scale = 200, translate = [480, 250], x0, y0, cy0, sy0; function azimuthal(coordinates) { var x1 = coordinates[0] * d3_geo_radians - x0, y1 = coordinates[1] * d3_geo_radians, cx1 = Math.cos(x1), sx1 = Math.sin(x1), cy1 = Math.cos(y1), sy1 = Math.sin(y1), cc = mode !== "orthographic" ? sy0 * sy1 + cy0 * cy1 * cx1 : null, c, k = mode === "stereographic" ? 1 / (1 + cc) : mode === "gnomonic" ? 1 / cc : mode === "equidistant" ? (c = Math.acos(cc), c ? c / Math.sin(c) : 0) : mode === "equalarea" ? Math.sqrt(2 / (1 + cc)) : 1, x = k * cy1 * sx1, y = k * (sy0 * cy1 * cx1 - cy0 * sy1); return [ scale * x + translate[0], scale * y + translate[1] ]; } azimuthal.invert = function(coordinates) { var x = (coordinates[0] - translate[0]) / scale, y = (coordinates[1] - translate[1]) / scale, p = Math.sqrt(x * x + y * y), c = mode === "stereographic" ? 2 * Math.atan(p) : mode === "gnomonic" ? Math.atan(p) : mode === "equidistant" ? p : mode === "equalarea" ? 2 * Math.asin(.5 * p) : Math.asin(p), sc = Math.sin(c), cc = Math.cos(c); return [ (x0 + Math.atan2(x * sc, p * cy0 * cc + y * sy0 * sc)) / d3_geo_radians, Math.asin(cc * sy0 - (p ? (y * sc * cy0) / p : 0)) / d3_geo_radians ]; }; azimuthal.mode = function(x) { if (!arguments.length) return mode; mode = x + ""; return azimuthal; }; azimuthal.origin = function(x) { if (!arguments.length) return origin; origin = x; x0 = origin[0] * d3_geo_radians; y0 = origin[1] * d3_geo_radians; cy0 = Math.cos(y0); sy0 = Math.sin(y0); return azimuthal; }; azimuthal.scale = function(x) { if (!arguments.length) return scale; scale = +x; return azimuthal; }; azimuthal.translate = function(x) { if (!arguments.length) return translate; translate = [+x[0], +x[1]]; return azimuthal; }; return azimuthal.origin([0, 0]); }; // Derived from Tom Carden's Albers implementation for Protovis. // http://gist.github.com/476238 // http://mathworld.wolfram.com/AlbersEqual-AreaConicProjection.html d3.geo.albers = function() { var origin = [-98, 38], parallels = [29.5, 45.5], scale = 1000, translate = [480, 250], lng0, // d3_geo_radians * origin[0] n, C, p0; function albers(coordinates) { var t = n * (d3_geo_radians * coordinates[0] - lng0), p = Math.sqrt(C - 2 * n * Math.sin(d3_geo_radians * coordinates[1])) / n; return [ scale * p * Math.sin(t) + translate[0], scale * (p * Math.cos(t) - p0) + translate[1] ]; } albers.invert = function(coordinates) { var x = (coordinates[0] - translate[0]) / scale, y = (coordinates[1] - translate[1]) / scale, p0y = p0 + y, t = Math.atan2(x, p0y), p = Math.sqrt(x * x + p0y * p0y); return [ (lng0 + t / n) / d3_geo_radians, Math.asin((C - p * p * n * n) / (2 * n)) / d3_geo_radians ]; }; function reload() { var phi1 = d3_geo_radians * parallels[0], phi2 = d3_geo_radians * parallels[1], lat0 = d3_geo_radians * origin[1], s = Math.sin(phi1), c = Math.cos(phi1); lng0 = d3_geo_radians * origin[0]; n = .5 * (s + Math.sin(phi2)); C = c * c + 2 * n * s; p0 = Math.sqrt(C - 2 * n * Math.sin(lat0)) / n; return albers; } albers.origin = function(x) { if (!arguments.length) return origin; origin = [+x[0], +x[1]]; return reload(); }; albers.parallels = function(x) { if (!arguments.length) return parallels; parallels = [+x[0], +x[1]]; return reload(); }; albers.scale = function(x) { if (!arguments.length) return scale; scale = +x; return albers; }; albers.translate = function(x) { if (!arguments.length) return translate; translate = [+x[0], +x[1]]; return albers; }; return reload(); }; // A composite projection for the United States, 960x500. The set of standard // parallels for each region comes from USGS, which is published here: // http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers // TODO allow the composite projection to be rescaled? d3.geo.albersUsa = function() { var lower48 = d3.geo.albers(); var alaska = d3.geo.albers() .origin([-160, 60]) .parallels([55, 65]); var hawaii = d3.geo.albers() .origin([-160, 20]) .parallels([8, 18]); var puertoRico = d3.geo.albers() .origin([-60, 10]) .parallels([8, 18]); function albersUsa(coordinates) { var lon = coordinates[0], lat = coordinates[1]; return (lat > 50 ? alaska : lon < -140 ? hawaii : lat < 21 ? puertoRico : lower48)(coordinates); } albersUsa.scale = function(x) { if (!arguments.length) return lower48.scale(); lower48.scale(x); alaska.scale(x * .6); hawaii.scale(x); puertoRico.scale(x * 1.5); return albersUsa.translate(lower48.translate()); }; albersUsa.translate = function(x) { if (!arguments.length) return lower48.translate(); var dz = lower48.scale() / 1000, dx = x[0], dy = x[1]; lower48.translate(x); alaska.translate([dx - 400 * dz, dy + 170 * dz]); hawaii.translate([dx - 190 * dz, dy + 200 * dz]); puertoRico.translate([dx + 580 * dz, dy + 430 * dz]); return albersUsa; }; return albersUsa.scale(lower48.scale()); }; d3.geo.bonne = function() { var scale = 200, translate = [480, 250], x0, // origin longitude in radians y0, // origin latitude in radians y1, // parallel latitude in radians c1; // cot(y1) function bonne(coordinates) { var x = coordinates[0] * d3_geo_radians - x0, y = coordinates[1] * d3_geo_radians - y0; if (y1) { var p = c1 + y1 - y, E = x * Math.cos(y) / p; x = p * Math.sin(E); y = p * Math.cos(E) - c1; } else { x *= Math.cos(y); y *= -1; } return [ scale * x + translate[0], scale * y + translate[1] ]; } bonne.invert = function(coordinates) { var x = (coordinates[0] - translate[0]) / scale, y = (coordinates[1] - translate[1]) / scale; if (y1) { var c = c1 + y, p = Math.sqrt(x * x + c * c); y = c1 + y1 - p; x = x0 + p * Math.atan2(x, c) / Math.cos(y); } else { y *= -1; x /= Math.cos(y); } return [ x / d3_geo_radians, y / d3_geo_radians ]; }; // 90° for Werner, 0° for Sinusoidal bonne.parallel = function(x) { if (!arguments.length) return y1 / d3_geo_radians; c1 = 1 / Math.tan(y1 = x * d3_geo_radians); return bonne; }; bonne.origin = function(x) { if (!arguments.length) return [x0 / d3_geo_radians, y0 / d3_geo_radians]; x0 = x[0] * d3_geo_radians; y0 = x[1] * d3_geo_radians; return bonne; }; bonne.scale = function(x) { if (!arguments.length) return scale; scale = +x; return bonne; }; bonne.translate = function(x) { if (!arguments.length) return translate; translate = [+x[0], +x[1]]; return bonne; }; return bonne.origin([0, 0]).parallel(45); }; d3.geo.equirectangular = function() { var scale = 500, translate = [480, 250]; function equirectangular(coordinates) { var x = coordinates[0] / 360, y = -coordinates[1] / 360; return [ scale * x + translate[0], scale * y + translate[1] ]; } equirectangular.invert = function(coordinates) { var x = (coordinates[0] - translate[0]) / scale, y = (coordinates[1] - translate[1]) / scale; return [ 360 * x, -360 * y ]; }; equirectangular.scale = function(x) { if (!arguments.length) return scale; scale = +x; return equirectangular; }; equirectangular.translate = function(x) { if (!arguments.length) return translate; translate = [+x[0], +x[1]]; return equirectangular; }; return equirectangular; }; d3.geo.mercator = function() { var scale = 500, translate = [480, 250]; function mercator(coordinates) { var x = coordinates[0] / 360, y = -(Math.log(Math.tan(Math.PI / 4 + coordinates[1] * d3_geo_radians / 2)) / d3_geo_radians) / 360; return [ scale * x + translate[0], scale * Math.max(-.5, Math.min(.5, y)) + translate[1] ]; } mercator.invert = function(coordinates) { var x = (coordinates[0] - translate[0]) / scale, y = (coordinates[1] - translate[1]) / scale; return [ 360 * x, 2 * Math.atan(Math.exp(-360 * y * d3_geo_radians)) / d3_geo_radians - 90 ]; }; mercator.scale = function(x) { if (!arguments.length) return scale; scale = +x; return mercator; }; mercator.translate = function(x) { if (!arguments.length) return translate; translate = [+x[0], +x[1]]; return mercator; }; return mercator; }; function d3_geo_type(types, defaultValue) { return function(object) { return object && types.hasOwnProperty(object.type) ? types[object.type](object) : defaultValue; }; } /** * Returns a function that, given a GeoJSON object (e.g., a feature), returns * the corresponding SVG path. The function can be customized by overriding the * projection. Point features are mapped to circles with a default radius of * 4.5px; the radius can be specified either as a constant or a function that * is evaluated per object. */ d3.geo.path = function() { var pointRadius = 4.5, pointCircle = d3_path_circle(pointRadius), projection = d3.geo.albersUsa(); function path(d, i) { if (typeof pointRadius === "function") { pointCircle = d3_path_circle(pointRadius.apply(this, arguments)); } return pathType(d) || null; } function project(coordinates) { return projection(coordinates).join(","); } var pathType = d3_geo_type({ FeatureCollection: function(o) { var path = [], features = o.features, i = -1, // features.index n = features.length; while (++i < n) path.push(pathType(features[i].geometry)); return path.join(""); }, Feature: function(o) { return pathType(o.geometry); }, Point: function(o) { return "M" + project(o.coordinates) + pointCircle; }, MultiPoint: function(o) { var path = [], coordinates = o.coordinates, i = -1, // coordinates.index n = coordinates.length; while (++i < n) path.push("M", project(coordinates[i]), pointCircle); return path.join(""); }, LineString: function(o) { var path = ["M"], coordinates = o.coordinates, i = -1, // coordinates.index n = coordinates.length; while (++i < n) path.push(project(coordinates[i]), "L"); path.pop(); return path.join(""); }, MultiLineString: function(o) { var path = [], coordinates = o.coordinates, i = -1, // coordinates.index n = coordinates.length, subcoordinates, // coordinates[i] j, // subcoordinates.index m; // subcoordinates.length while (++i < n) { subcoordinates = coordinates[i]; j = -1; m = subcoordinates.length; path.push("M"); while (++j < m) path.push(project(subcoordinates[j]), "L"); path.pop(); } return path.join(""); }, Polygon: function(o) { var path = [], coordinates = o.coordinates, i = -1, // coordinates.index n = coordinates.length, subcoordinates, // coordinates[i] j, // subcoordinates.index m; // subcoordinates.length while (++i < n) { subcoordinates = coordinates[i]; j = -1; if ((m = subcoordinates.length - 1) > 0) { path.push("M"); while (++j < m) path.push(project(subcoordinates[j]), "L"); path[path.length - 1] = "Z"; } } return path.join(""); }, MultiPolygon: function(o) { var path = [], coordinates = o.coordinates, i = -1, // coordinates index n = coordinates.length, subcoordinates, // coordinates[i] j, // subcoordinates index m, // subcoordinates.length subsubcoordinates, // subcoordinates[j] k, // subsubcoordinates index p; // subsubcoordinates.length while (++i < n) { subcoordinates = coordinates[i]; j = -1; m = subcoordinates.length; while (++j < m) { subsubcoordinates = subcoordinates[j]; k = -1; if ((p = subsubcoordinates.length - 1) > 0) { path.push("M"); while (++k < p) path.push(project(subsubcoordinates[k]), "L"); path[path.length - 1] = "Z"; } } } return path.join(""); }, GeometryCollection: function(o) { var path = [], geometries = o.geometries, i = -1, // geometries index n = geometries.length; while (++i < n) path.push(pathType(geometries[i])); return path.join(""); } }); var areaType = path.area = d3_geo_type({ FeatureCollection: function(o) { var area = 0, features = o.features, i = -1, // features.index n = features.length; while (++i < n) area += areaType(features[i]); return area; }, Feature: function(o) { return areaType(o.geometry); }, Polygon: function(o) { return polygonArea(o.coordinates); }, MultiPolygon: function(o) { var sum = 0, coordinates = o.coordinates, i = -1, // coordinates index n = coordinates.length; while (++i < n) sum += polygonArea(coordinates[i]); return sum; }, GeometryCollection: function(o) { var sum = 0, geometries = o.geometries, i = -1, // geometries index n = geometries.length; while (++i < n) sum += areaType(geometries[i]); return sum; } }, 0); function polygonArea(coordinates) { var sum = area(coordinates[0]), // exterior ring i = 0, // coordinates.index n = coordinates.length; while (++i < n) sum -= area(coordinates[i]); // holes return sum; } function polygonCentroid(coordinates) { var polygon = d3.geom.polygon(coordinates[0].map(projection)), // exterior ring area = polygon.area(), centroid = polygon.centroid(area < 0 ? (area *= -1, 1) : -1), x = centroid[0], y = centroid[1], z = area, i = 0, // coordinates index n = coordinates.length; while (++i < n) { polygon = d3.geom.polygon(coordinates[i].map(projection)); // holes area = polygon.area(); centroid = polygon.centroid(area < 0 ? (area *= -1, 1) : -1); x -= centroid[0]; y -= centroid[1]; z -= area; } return [x, y, 6 * z]; // weighted centroid } var centroidType = path.centroid = d3_geo_type({ // TODO FeatureCollection // TODO Point // TODO MultiPoint // TODO LineString // TODO MultiLineString // TODO GeometryCollection Feature: function(o) { return centroidType(o.geometry); }, Polygon: function(o) { var centroid = polygonCentroid(o.coordinates); return [centroid[0] / centroid[2], centroid[1] / centroid[2]]; }, MultiPolygon: function(o) { var area = 0, coordinates = o.coordinates, centroid, x = 0, y = 0, z = 0, i = -1, // coordinates index n = coordinates.length; while (++i < n) { centroid = polygonCentroid(coordinates[i]); x += centroid[0]; y += centroid[1]; z += centroid[2]; } return [x / z, y / z]; } }); function area(coordinates) { return Math.abs(d3.geom.polygon(coordinates.map(projection)).area()); } path.projection = function(x) { projection = x; return path; }; path.pointRadius = function(x) { if (typeof x === "function") pointRadius = x; else { pointRadius = +x; pointCircle = d3_path_circle(pointRadius); } return path; }; return path; }; function d3_path_circle(radius) { return "m0," + radius + "a" + radius + "," + radius + " 0 1,1 0," + (-2 * radius) + "a" + radius + "," + radius + " 0 1,1 0," + (+2 * radius) + "z"; } /** * Given a GeoJSON object, returns the corresponding bounding box. The bounding * box is represented by a two-dimensional array: [[left, bottom], [right, * top]], where left is the minimum longitude, bottom is the minimum latitude, * right is maximum longitude, and top is the maximum latitude. */ d3.geo.bounds = function(feature) { var left = Infinity, bottom = Infinity, right = -Infinity, top = -Infinity; d3_geo_bounds(feature, function(x, y) { if (x < left) left = x; if (x > right) right = x; if (y < bottom) bottom = y; if (y > top) top = y; }); return [[left, bottom], [right, top]]; }; function d3_geo_bounds(o, f) { if (d3_geo_boundsTypes.hasOwnProperty(o.type)) d3_geo_boundsTypes[o.type](o, f); } var d3_geo_boundsTypes = { Feature: d3_geo_boundsFeature, FeatureCollection: d3_geo_boundsFeatureCollection, GeometryCollection: d3_geo_boundsGeometryCollection, LineString: d3_geo_boundsLineString, MultiLineString: d3_geo_boundsMultiLineString, MultiPoint: d3_geo_boundsLineString, MultiPolygon: d3_geo_boundsMultiPolygon, Point: d3_geo_boundsPoint, Polygon: d3_geo_boundsPolygon }; function d3_geo_boundsFeature(o, f) { d3_geo_bounds(o.geometry, f); } function d3_geo_boundsFeatureCollection(o, f) { for (var a = o.features, i = 0, n = a.length; i < n; i++) { d3_geo_bounds(a[i].geometry, f); } } function d3_geo_boundsGeometryCollection(o, f) { for (var a = o.geometries, i = 0, n = a.length; i < n; i++) { d3_geo_bounds(a[i], f); } } function d3_geo_boundsLineString(o, f) { for (var a = o.coordinates, i = 0, n = a.length; i < n; i++) { f.apply(null, a[i]); } } function d3_geo_boundsMultiLineString(o, f) { for (var a = o.coordinates, i = 0, n = a.length; i < n; i++) { for (var b = a[i], j = 0, m = b.length; j < m; j++) { f.apply(null, b[j]); } } } function d3_geo_boundsMultiPolygon(o, f) { for (var a = o.coordinates, i = 0, n = a.length; i < n; i++) { for (var b = a[i][0], j = 0, m = b.length; j < m; j++) { f.apply(null, b[j]); } } } function d3_geo_boundsPoint(o, f) { f.apply(null, o.coordinates); } function d3_geo_boundsPolygon(o, f) { for (var a = o.coordinates[0], i = 0, n = a.length; i < n; i++) { f.apply(null, a[i]); } } // TODO breakAtDateLine? d3.geo.circle = function() { var origin = [0, 0], degrees = 90 - 1e-2, radians = degrees * d3_geo_radians, arc = d3.geo.greatArc().target(Object); function circle() { // TODO render a circle as a Polygon } function visible(point) { return arc.distance(point) < radians; } circle.clip = function(d) { arc.source(typeof origin === "function" ? origin.apply(this, arguments) : origin); return clipType(d); }; var clipType = d3_geo_type({ FeatureCollection: function(o) { var features = o.features.map(clipType).filter(Object); return features && (o = Object.create(o), o.features = features, o); }, Feature: function(o) { var geometry = clipType(o.geometry); return geometry && (o = Object.create(o), o.geometry = geometry, o); }, Point: function(o) { return visible(o.coordinates) && o; }, MultiPoint: function(o) { var coordinates = o.coordinates.filter(visible); return coordinates.length && { type: o.type, coordinates: coordinates }; }, LineString: function(o) { var coordinates = clip(o.coordinates); return coordinates.length && (o = Object.create(o), o.coordinates = coordinates, o); }, MultiLineString: function(o) { var coordinates = o.coordinates.map(clip).filter(function(d) { return d.length; }); return coordinates.length && (o = Object.create(o), o.coordinates = coordinates, o); }, Polygon: function(o) { var coordinates = o.coordinates.map(clip); return coordinates[0].length && (o = Object.create(o), o.coordinates = coordinates, o); }, MultiPolygon: function(o) { var coordinates = o.coordinates.map(function(d) { return d.map(clip); }).filter(function(d) { return d[0].length; }); return coordinates.length && (o = Object.create(o), o.coordinates = coordinates, o); }, GeometryCollection: function(o) { var geometries = o.geometries.map(clipType).filter(Object); return geometries.length && (o = Object.create(o), o.geometries = geometries, o); } }); function clip(coordinates) { var i = -1, n = coordinates.length, clipped = [], p0, p1, p2, d0, d1; while (++i < n) { d1 = arc.distance(p2 = coordinates[i]); if (d1 < radians) { if (p1) clipped.push(d3_geo_greatArcInterpolate(p1, p2)((d0 - radians) / (d0 - d1))); clipped.push(p2); p0 = p1 = null; } else { p1 = p2; if (!p0 && clipped.length) { clipped.push(d3_geo_greatArcInterpolate(clipped[clipped.length - 1], p1)((radians - d0) / (d1 - d0))); p0 = p1; } } d0 = d1; } if (p1 && clipped.length) { d1 = arc.distance(p2 = clipped[0]); clipped.push(d3_geo_greatArcInterpolate(p1, p2)((d0 - radians) / (d0 - d1))); } return resample(clipped); } // Resample coordinates, creating great arcs between each. function resample(coordinates) { var i = 0, n = coordinates.length, j, m, resampled = n ? [coordinates[0]] : coordinates, resamples, origin = arc.source(); while (++i < n) { resamples = arc.source(coordinates[i - 1])(coordinates[i]).coordinates; for (j = 0, m = resamples.length; ++j < m;) resampled.push(resamples[j]); } arc.source(origin); return resampled; } circle.origin = function(x) { if (!arguments.length) return origin; origin = x; return circle; }; circle.angle = function(x) { if (!arguments.length) return degrees; radians = (degrees = +x) * d3_geo_radians; return circle; }; // Precision is specified in degrees. circle.precision = function(x) { if (!arguments.length) return arc.precision(); arc.precision(x); return circle; }; return circle; } d3.geo.greatArc = function() { var source = d3_geo_greatArcSource, target = d3_geo_greatArcTarget, precision = 6 * d3_geo_radians; function greatArc() { var a = typeof source === "function" ? source.apply(this, arguments) : source, b = typeof target === "function" ? target.apply(this, arguments) : target, i = d3_geo_greatArcInterpolate(a, b), dt = precision / i.d, t = 0, coordinates = [a]; while ((t += dt) < 1) coordinates.push(i(t)); coordinates.push(b); return { type: "LineString", coordinates: coordinates }; } // Length returned in radians; multiply by radius for distance. greatArc.distance = function() { var a = typeof source === "function" ? source.apply(this, arguments) : source, b = typeof target === "function" ? target.apply(this, arguments) : target; return d3_geo_greatArcInterpolate(a, b).d; }; greatArc.source = function(x) { if (!arguments.length) return source; source = x; return greatArc; }; greatArc.target = function(x) { if (!arguments.length) return target; target = x; return greatArc; }; // Precision is specified in degrees. greatArc.precision = function(x) { if (!arguments.length) return precision / d3_geo_radians; precision = x * d3_geo_radians; return greatArc; }; return greatArc; }; function d3_geo_greatArcSource(d) { return d.source; } function d3_geo_greatArcTarget(d) { return d.target; } function d3_geo_greatArcInterpolate(a, b) { var x0 = a[0] * d3_geo_radians, cx0 = Math.cos(x0), sx0 = Math.sin(x0), y0 = a[1] * d3_geo_radians, cy0 = Math.cos(y0), sy0 = Math.sin(y0), x1 = b[0] * d3_geo_radians, cx1 = Math.cos(x1), sx1 = Math.sin(x1), y1 = b[1] * d3_geo_radians, cy1 = Math.cos(y1), sy1 = Math.sin(y1), d = interpolate.d = Math.acos(Math.max(-1, Math.min(1, sy0 * sy1 + cy0 * cy1 * Math.cos(x1 - x0)))), sd = Math.sin(d); // From http://williams.best.vwh.net/avform.htm#Intermediate function interpolate(t) { var A = Math.sin(d - (t *= d)) / sd, B = Math.sin(t) / sd, x = A * cy0 * cx0 + B * cy1 * cx1, y = A * cy0 * sx0 + B * cy1 * sx1, z = A * sy0 + B * sy1; return [ Math.atan2(y, x) / d3_geo_radians, Math.atan2(z, Math.sqrt(x * x + y * y)) / d3_geo_radians ]; } return interpolate; } d3.geo.greatCircle = d3.geo.circle; d3.geom = {}; /** * Computes a contour for a given input grid function using the marching * squares algorithm. Returns the contour polygon as an array of points. * * @param grid a two-input function(x, y) that returns true for values * inside the contour and false for values outside the contour. * @param start an optional starting point [x, y] on the grid. * @returns polygon [[x1, y1], [x2, y2], …] */ d3.geom.contour = function(grid, start) { var s = start || d3_geom_contourStart(grid), // starting point c = [], // contour polygon x = s[0], // current x position y = s[1], // current y position dx = 0, // next x direction dy = 0, // next y direction pdx = NaN, // previous x direction pdy = NaN, // previous y direction i = 0; do { // determine marching squares index i = 0; if (grid(x-1, y-1)) i += 1; if (grid(x, y-1)) i += 2; if (grid(x-1, y )) i += 4; if (grid(x, y )) i += 8; // determine next direction if (i === 6) { dx = pdy === -1 ? -1 : 1; dy = 0; } else if (i === 9) { dx = 0; dy = pdx === 1 ? -1 : 1; } else { dx = d3_geom_contourDx[i]; dy = d3_geom_contourDy[i]; } // update contour polygon if (dx != pdx && dy != pdy) { c.push([x, y]); pdx = dx; pdy = dy; } x += dx; y += dy; } while (s[0] != x || s[1] != y); return c; }; // lookup tables for marching directions var d3_geom_contourDx = [1, 0, 1, 1,-1, 0,-1, 1,0, 0,0,0,-1, 0,-1,NaN], d3_geom_contourDy = [0,-1, 0, 0, 0,-1, 0, 0,1,-1,1,1, 0,-1, 0,NaN]; function d3_geom_contourStart(grid) { var x = 0, y = 0; // search for a starting point; begin at origin // and proceed along outward-expanding diagonals while (true) { if (grid(x,y)) { return [x,y]; } if (x === 0) { x = y + 1; y = 0; } else { x = x - 1; y = y + 1; } } } /** * Computes the 2D convex hull of a set of points using Graham's scanning * algorithm. The algorithm has been implemented as described in Cormen, * Leiserson, and Rivest's Introduction to Algorithms. The running time of * this algorithm is O(n log n), where n is the number of input points. * * @param vertices [[x1, y1], [x2, y2], …] * @returns polygon [[x1, y1], [x2, y2], …] */ d3.geom.hull = function(vertices) { if (vertices.length < 3) return []; var len = vertices.length, plen = len - 1, points = [], stack = [], i, j, h = 0, x1, y1, x2, y2, u, v, a, sp; // find the starting ref point: leftmost point with the minimum y coord for (i=1; i= (x2*x2 + y2*y2)) { points[i].index = -1; } else { points[u].index = -1; a = points[i].angle; u = i; v = j; } } else { a = points[i].angle; u = i; v = j; } } // initialize the stack stack.push(h); for (i=0, j=0; i<2; ++j) { if (points[j].index !== -1) { stack.push(points[j].index); i++; } } sp = stack.length; // do graham's scan for (; j 0; } // Note: requires coordinates to be counterclockwise and convex! d3.geom.polygon = function(coordinates) { coordinates.area = function() { var i = 0, n = coordinates.length, a = coordinates[n - 1][0] * coordinates[0][1], b = coordinates[n - 1][1] * coordinates[0][0]; while (++i < n) { a += coordinates[i - 1][0] * coordinates[i][1]; b += coordinates[i - 1][1] * coordinates[i][0]; } return (b - a) * .5; }; coordinates.centroid = function(k) { var i = -1, n = coordinates.length, x = 0, y = 0, a, b = coordinates[n - 1], c; if (!arguments.length) k = -1 / (6 * coordinates.area()); while (++i < n) { a = b; b = coordinates[i]; c = a[0] * b[1] - b[0] * a[1]; x += (a[0] + b[0]) * c; y += (a[1] + b[1]) * c; } return [x * k, y * k]; }; // The Sutherland-Hodgman clipping algorithm. coordinates.clip = function(subject) { var input, i = -1, n = coordinates.length, j, m, a = coordinates[n - 1], b, c, d; while (++i < n) { input = subject.slice(); subject.length = 0; b = coordinates[i]; c = input[(m = input.length) - 1]; j = -1; while (++j < m) { d = input[j]; if (d3_geom_polygonInside(d, a, b)) { if (!d3_geom_polygonInside(c, a, b)) { subject.push(d3_geom_polygonIntersect(c, d, a, b)); } subject.push(d); } else if (d3_geom_polygonInside(c, a, b)) { subject.push(d3_geom_polygonIntersect(c, d, a, b)); } c = d; } a = b; } return subject; }; return coordinates; }; function d3_geom_polygonInside(p, a, b) { return (b[0] - a[0]) * (p[1] - a[1]) < (b[1] - a[1]) * (p[0] - a[0]); } // Intersect two infinite lines cd and ab. function d3_geom_polygonIntersect(c, d, a, b) { var x1 = c[0], x2 = d[0], x3 = a[0], x4 = b[0], y1 = c[1], y2 = d[1], y3 = a[1], y4 = b[1], x13 = x1 - x3, x21 = x2 - x1, x43 = x4 - x3, y13 = y1 - y3, y21 = y2 - y1, y43 = y4 - y3, ua = (x43 * y13 - y43 * x13) / (y43 * x21 - x43 * y21); return [x1 + ua * x21, y1 + ua * y21]; } // Adapted from Nicolas Garcia Belmonte's JIT implementation: // http://blog.thejit.org/2010/02/12/voronoi-tessellation/ // http://blog.thejit.org/assets/voronoijs/voronoi.js // See lib/jit/LICENSE for details. // Notes: // // This implementation does not clip the returned polygons, so if you want to // clip them to a particular shape you will need to do that either in SVG or by // post-processing with d3.geom.polygon's clip method. // // If any vertices are coincident or have NaN positions, the behavior of this // method is undefined. Most likely invalid polygons will be returned. You // should filter invalid points, and consolidate coincident points, before // computing the tessellation. /** * @param vertices [[x1, y1], [x2, y2], …] * @returns polygons [[[x1, y1], [x2, y2], …], …] */ d3.geom.voronoi = function(vertices) { var polygons = vertices.map(function() { return []; }); d3_voronoi_tessellate(vertices, function(e) { var s1, s2, x1, x2, y1, y2; if (e.a === 1 && e.b >= 0) { s1 = e.ep.r; s2 = e.ep.l; } else { s1 = e.ep.l; s2 = e.ep.r; } if (e.a === 1) { y1 = s1 ? s1.y : -1e6; x1 = e.c - e.b * y1; y2 = s2 ? s2.y : 1e6; x2 = e.c - e.b * y2; } else { x1 = s1 ? s1.x : -1e6; y1 = e.c - e.a * x1; x2 = s2 ? s2.x : 1e6; y2 = e.c - e.a * x2; } var v1 = [x1, y1], v2 = [x2, y2]; polygons[e.region.l.index].push(v1, v2); polygons[e.region.r.index].push(v1, v2); }); // Reconnect the polygon segments into counterclockwise loops. return polygons.map(function(polygon, i) { var cx = vertices[i][0], cy = vertices[i][1]; polygon.forEach(function(v) { v.angle = Math.atan2(v[0] - cx, v[1] - cy); }); return polygon.sort(function(a, b) { return a.angle - b.angle; }).filter(function(d, i) { return !i || (d.angle - polygon[i - 1].angle > 1e-10); }); }); }; var d3_voronoi_opposite = {"l": "r", "r": "l"}; function d3_voronoi_tessellate(vertices, callback) { var Sites = { list: vertices .map(function(v, i) { return { index: i, x: v[0], y: v[1] }; }) .sort(function(a, b) { return a.y < b.y ? -1 : a.y > b.y ? 1 : a.x < b.x ? -1 : a.x > b.x ? 1 : 0; }), bottomSite: null }; var EdgeList = { list: [], leftEnd: null, rightEnd: null, init: function() { EdgeList.leftEnd = EdgeList.createHalfEdge(null, "l"); EdgeList.rightEnd = EdgeList.createHalfEdge(null, "l"); EdgeList.leftEnd.r = EdgeList.rightEnd; EdgeList.rightEnd.l = EdgeList.leftEnd; EdgeList.list.unshift(EdgeList.leftEnd, EdgeList.rightEnd); }, createHalfEdge: function(edge, side) { return { edge: edge, side: side, vertex: null, "l": null, "r": null }; }, insert: function(lb, he) { he.l = lb; he.r = lb.r; lb.r.l = he; lb.r = he; }, leftBound: function(p) { var he = EdgeList.leftEnd; do { he = he.r; } while (he != EdgeList.rightEnd && Geom.rightOf(he, p)); he = he.l; return he; }, del: function(he) { he.l.r = he.r; he.r.l = he.l; he.edge = null; }, right: function(he) { return he.r; }, left: function(he) { return he.l; }, leftRegion: function(he) { return he.edge == null ? Sites.bottomSite : he.edge.region[he.side]; }, rightRegion: function(he) { return he.edge == null ? Sites.bottomSite : he.edge.region[d3_voronoi_opposite[he.side]]; } }; var Geom = { bisect: function(s1, s2) { var newEdge = { region: {"l": s1, "r": s2}, ep: {"l": null, "r": null} }; var dx = s2.x - s1.x, dy = s2.y - s1.y, adx = dx > 0 ? dx : -dx, ady = dy > 0 ? dy : -dy; newEdge.c = s1.x * dx + s1.y * dy + (dx * dx + dy * dy) * .5; if (adx > ady) { newEdge.a = 1; newEdge.b = dy / dx; newEdge.c /= dx; } else { newEdge.b = 1; newEdge.a = dx / dy; newEdge.c /= dy; } return newEdge; }, intersect: function(el1, el2) { var e1 = el1.edge, e2 = el2.edge; if (!e1 || !e2 || (e1.region.r == e2.region.r)) { return null; } var d = (e1.a * e2.b) - (e1.b * e2.a); if (Math.abs(d) < 1e-10) { return null; } var xint = (e1.c * e2.b - e2.c * e1.b) / d, yint = (e2.c * e1.a - e1.c * e2.a) / d, e1r = e1.region.r, e2r = e2.region.r, el, e; if ((e1r.y < e2r.y) || (e1r.y == e2r.y && e1r.x < e2r.x)) { el = el1; e = e1; } else { el = el2; e = e2; } var rightOfSite = (xint >= e.region.r.x); if ((rightOfSite && (el.side === "l")) || (!rightOfSite && (el.side === "r"))) { return null; } return { x: xint, y: yint }; }, rightOf: function(he, p) { var e = he.edge, topsite = e.region.r, rightOfSite = (p.x > topsite.x); if (rightOfSite && (he.side === "l")) { return 1; } if (!rightOfSite && (he.side === "r")) { return 0; } if (e.a === 1) { var dyp = p.y - topsite.y, dxp = p.x - topsite.x, fast = 0, above = 0; if ((!rightOfSite && (e.b < 0)) || (rightOfSite && (e.b >= 0))) { above = fast = (dyp >= e.b * dxp); } else { above = ((p.x + p.y * e.b) > e.c); if (e.b < 0) { above = !above; } if (!above) { fast = 1; } } if (!fast) { var dxs = topsite.x - e.region.l.x; above = (e.b * (dxp * dxp - dyp * dyp)) < (dxs * dyp * (1 + 2 * dxp / dxs + e.b * e.b)); if (e.b < 0) { above = !above; } } } else /* e.b == 1 */ { var yl = e.c - e.a * p.x, t1 = p.y - yl, t2 = p.x - topsite.x, t3 = yl - topsite.y; above = (t1 * t1) > (t2 * t2 + t3 * t3); } return he.side === "l" ? above : !above; }, endPoint: function(edge, side, site) { edge.ep[side] = site; if (!edge.ep[d3_voronoi_opposite[side]]) return; callback(edge); }, distance: function(s, t) { var dx = s.x - t.x, dy = s.y - t.y; return Math.sqrt(dx * dx + dy * dy); } }; var EventQueue = { list: [], insert: function(he, site, offset) { he.vertex = site; he.ystar = site.y + offset; for (var i=0, list=EventQueue.list, l=list.length; i next.ystar || (he.ystar == next.ystar && site.x > next.vertex.x)) { continue; } else { break; } } list.splice(i, 0, he); }, del: function(he) { for (var i=0, ls=EventQueue.list, l=ls.length; i top.y) { temp = bot; bot = top; top = temp; pm = "r"; } e = Geom.bisect(bot, top); bisector = EdgeList.createHalfEdge(e, pm); EdgeList.insert(llbnd, bisector); Geom.endPoint(e, d3_voronoi_opposite[pm], v); p = Geom.intersect(llbnd, bisector); if (p) { EventQueue.del(llbnd); EventQueue.insert(llbnd, p, Geom.distance(p, bot)); } p = Geom.intersect(bisector, rrbnd); if (p) { EventQueue.insert(bisector, p, Geom.distance(p, bot)); } } else { break; } }//end while for (lbnd = EdgeList.right(EdgeList.leftEnd); lbnd != EdgeList.rightEnd; lbnd = EdgeList.right(lbnd)) { callback(lbnd.edge); } } /** * @param vertices [[x1, y1], [x2, y2], …] * @returns triangles [[[x1, y1], [x2, y2], [x3, y3]], …] */ d3.geom.delaunay = function(vertices) { var edges = vertices.map(function() { return []; }), triangles = []; // Use the Voronoi tessellation to determine Delaunay edges. d3_voronoi_tessellate(vertices, function(e) { edges[e.region.l.index].push(vertices[e.region.r.index]); }); // Reconnect the edges into counterclockwise triangles. edges.forEach(function(edge, i) { var v = vertices[i], cx = v[0], cy = v[1]; edge.forEach(function(v) { v.angle = Math.atan2(v[0] - cx, v[1] - cy); }); edge.sort(function(a, b) { return a.angle - b.angle; }); for (var j = 0, m = edge.length - 1; j < m; j++) { triangles.push([v, edge[j], edge[j + 1]]); } }); return triangles; }; // Constructs a new quadtree for the specified array of points. A quadtree is a // two-dimensional recursive spatial subdivision. This implementation uses // square partitions, dividing each square into four equally-sized squares. Each // point exists in a unique node; if multiple points are in the same position, // some points may be stored on internal nodes rather than leaf nodes. Quadtrees // can be used to accelerate various spatial operations, such as the Barnes-Hut // approximation for computing n-body forces, or collision detection. d3.geom.quadtree = function(points, x1, y1, x2, y2) { var p, i = -1, n = points.length; // Type conversion for deprecated API. if (n && isNaN(points[0].x)) points = points.map(d3_geom_quadtreePoint); // Allow bounds to be specified explicitly. if (arguments.length < 5) { if (arguments.length === 3) { y2 = x2 = y1; y1 = x1; } else { x1 = y1 = Infinity; x2 = y2 = -Infinity; // Compute bounds. while (++i < n) { p = points[i]; if (p.x < x1) x1 = p.x; if (p.y < y1) y1 = p.y; if (p.x > x2) x2 = p.x; if (p.y > y2) y2 = p.y; } // Squarify the bounds. var dx = x2 - x1, dy = y2 - y1; if (dx > dy) y2 = y1 + dx; else x2 = x1 + dy; } } // Recursively inserts the specified point p at the node n or one of its // descendants. The bounds are defined by [x1, x2] and [y1, y2]. function insert(n, p, x1, y1, x2, y2) { if (isNaN(p.x) || isNaN(p.y)) return; // ignore invalid points if (n.leaf) { var v = n.point; if (v) { // If the point at this leaf node is at the same position as the new // point we are adding, we leave the point associated with the // internal node while adding the new point to a child node. This // avoids infinite recursion. if ((Math.abs(v.x - p.x) + Math.abs(v.y - p.y)) < .01) { insertChild(n, p, x1, y1, x2, y2); } else { n.point = null; insertChild(n, v, x1, y1, x2, y2); insertChild(n, p, x1, y1, x2, y2); } } else { n.point = p; } } else { insertChild(n, p, x1, y1, x2, y2); } } // Recursively inserts the specified point p into a descendant of node n. The // bounds are defined by [x1, x2] and [y1, y2]. function insertChild(n, p, x1, y1, x2, y2) { // Compute the split point, and the quadrant in which to insert p. var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5, right = p.x >= sx, bottom = p.y >= sy, i = (bottom << 1) + right; // Recursively insert into the child node. n.leaf = false; n = n.nodes[i] || (n.nodes[i] = d3_geom_quadtreeNode()); // Update the bounds as we recurse. if (right) x1 = sx; else x2 = sx; if (bottom) y1 = sy; else y2 = sy; insert(n, p, x1, y1, x2, y2); } // Create the root node. var root = d3_geom_quadtreeNode(); root.add = function(p) { insert(root, p, x1, y1, x2, y2); }; root.visit = function(f) { d3_geom_quadtreeVisit(f, root, x1, y1, x2, y2); }; // Insert all points. points.forEach(root.add); return root; }; function d3_geom_quadtreeNode() { return { leaf: true, nodes: [], point: null }; } function d3_geom_quadtreeVisit(f, node, x1, y1, x2, y2) { if (!f(node, x1, y1, x2, y2)) { var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5, children = node.nodes; if (children[0]) d3_geom_quadtreeVisit(f, children[0], x1, y1, sx, sy); if (children[1]) d3_geom_quadtreeVisit(f, children[1], sx, y1, x2, sy); if (children[2]) d3_geom_quadtreeVisit(f, children[2], x1, sy, sx, y2); if (children[3]) d3_geom_quadtreeVisit(f, children[3], sx, sy, x2, y2); } } function d3_geom_quadtreePoint(p) { return { x: p[0], y: p[1] }; } d3.time = {}; var d3_time = Date; function d3_time_utc() { this._ = new Date(arguments.length > 1 ? Date.UTC.apply(this, arguments) : arguments[0]); } d3_time_utc.prototype = { getDate: function() { return this._.getUTCDate(); }, getDay: function() { return this._.getUTCDay(); }, getFullYear: function() { return this._.getUTCFullYear(); }, getHours: function() { return this._.getUTCHours(); }, getMilliseconds: function() { return this._.getUTCMilliseconds(); }, getMinutes: function() { return this._.getUTCMinutes(); }, getMonth: function() { return this._.getUTCMonth(); }, getSeconds: function() { return this._.getUTCSeconds(); }, getTime: function() { return this._.getTime(); }, getTimezoneOffset: function() { return 0; }, valueOf: function() { return this._.valueOf(); }, setDate: function() { d3_time_prototype.setUTCDate.apply(this._, arguments); }, setDay: function() { d3_time_prototype.setUTCDay.apply(this._, arguments); }, setFullYear: function() { d3_time_prototype.setUTCFullYear.apply(this._, arguments); }, setHours: function() { d3_time_prototype.setUTCHours.apply(this._, arguments); }, setMilliseconds: function() { d3_time_prototype.setUTCMilliseconds.apply(this._, arguments); }, setMinutes: function() { d3_time_prototype.setUTCMinutes.apply(this._, arguments); }, setMonth: function() { d3_time_prototype.setUTCMonth.apply(this._, arguments); }, setSeconds: function() { d3_time_prototype.setUTCSeconds.apply(this._, arguments); }, setTime: function() { d3_time_prototype.setTime.apply(this._, arguments); } }; var d3_time_prototype = Date.prototype; d3.time.format = function(template) { var n = template.length; function format(date) { var string = [], i = -1, j = 0, c, f; while (++i < n) { if (template.charCodeAt(i) == 37) { string.push( template.substring(j, i), (f = d3_time_formats[c = template.charAt(++i)]) ? f(date) : c); j = i + 1; } } string.push(template.substring(j, i)); return string.join(""); } format.parse = function(string) { var d = {y: 1900, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}, i = d3_time_parse(d, template, string, 0); if (i != string.length) return null; // The am-pm flag is 0 for AM, and 1 for PM. if ("p" in d) d.H = d.H % 12 + d.p * 12; var date = new d3_time(); date.setFullYear(d.y, d.m, d.d); date.setHours(d.H, d.M, d.S, d.L); return date; }; format.toString = function() { return template; }; return format; }; function d3_time_parse(date, template, string, j) { var c, p, i = 0, n = template.length, m = string.length; while (i < n) { if (j >= m) return -1; c = template.charCodeAt(i++); if (c == 37) { p = d3_time_parsers[template.charAt(i++)]; if (!p || ((j = p(date, string, j)) < 0)) return -1; } else if (c != string.charCodeAt(j++)) { return -1; } } return j; } var d3_time_zfill2 = d3.format("02d"), d3_time_zfill3 = d3.format("03d"), d3_time_zfill4 = d3.format("04d"), d3_time_sfill2 = d3.format("2d"); var d3_time_formats = { a: function(d) { return d3_time_weekdays[d.getDay()].substring(0, 3); }, A: function(d) { return d3_time_weekdays[d.getDay()]; }, b: function(d) { return d3_time_months[d.getMonth()].substring(0, 3); }, B: function(d) { return d3_time_months[d.getMonth()]; }, c: d3.time.format("%a %b %e %H:%M:%S %Y"), d: function(d) { return d3_time_zfill2(d.getDate()); }, e: function(d) { return d3_time_sfill2(d.getDate()); }, H: function(d) { return d3_time_zfill2(d.getHours()); }, I: function(d) { return d3_time_zfill2(d.getHours() % 12 || 12); }, j: function(d) { return d3_time_zfill3(1 + d3.time.dayOfYear(d)); }, L: function(d) { return d3_time_zfill3(d.getMilliseconds()); }, m: function(d) { return d3_time_zfill2(d.getMonth() + 1); }, M: function(d) { return d3_time_zfill2(d.getMinutes()); }, p: function(d) { return d.getHours() >= 12 ? "PM" : "AM"; }, S: function(d) { return d3_time_zfill2(d.getSeconds()); }, U: function(d) { return d3_time_zfill2(d3.time.sundayOfYear(d)); }, w: function(d) { return d.getDay(); }, W: function(d) { return d3_time_zfill2(d3.time.mondayOfYear(d)); }, x: d3.time.format("%m/%d/%y"), X: d3.time.format("%H:%M:%S"), y: function(d) { return d3_time_zfill2(d.getFullYear() % 100); }, Y: function(d) { return d3_time_zfill4(d.getFullYear() % 10000); }, Z: d3_time_zone, "%": function(d) { return "%"; } }; var d3_time_parsers = { a: d3_time_parseWeekdayAbbrev, A: d3_time_parseWeekday, b: d3_time_parseMonthAbbrev, B: d3_time_parseMonth, c: d3_time_parseLocaleFull, d: d3_time_parseDay, e: d3_time_parseDay, H: d3_time_parseHour24, I: d3_time_parseHour24, // j: function(d, s, i) { /*TODO day of year [001,366] */ return i; }, L: d3_time_parseMilliseconds, m: d3_time_parseMonthNumber, M: d3_time_parseMinutes, p: d3_time_parseAmPm, S: d3_time_parseSeconds, // U: function(d, s, i) { /*TODO week number (sunday) [00,53] */ return i; }, // w: function(d, s, i) { /*TODO weekday [0,6] */ return i; }, // W: function(d, s, i) { /*TODO week number (monday) [00,53] */ return i; }, x: d3_time_parseLocaleDate, X: d3_time_parseLocaleTime, y: d3_time_parseYear, Y: d3_time_parseFullYear // , // Z: function(d, s, i) { /*TODO time zone */ return i; }, // "%": function(d, s, i) { /*TODO literal % */ return i; } }; // Note: weekday is validated, but does not set the date. function d3_time_parseWeekdayAbbrev(date, string, i) { return d3_time_weekdayAbbrevRe.test(string.substring(i, i += 3)) ? i : -1; } // Note: weekday is validated, but does not set the date. function d3_time_parseWeekday(date, string, i) { d3_time_weekdayRe.lastIndex = 0; var n = d3_time_weekdayRe.exec(string.substring(i, i + 10)); return n ? i += n[0].length : -1; } var d3_time_weekdayAbbrevRe = /^(?:sun|mon|tue|wed|thu|fri|sat)/i, d3_time_weekdayRe = /^(?:Sunday|Monday|Tuesday|Wednesday|Thursday|Friday|Saturday)/i; d3_time_weekdays = ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]; function d3_time_parseMonthAbbrev(date, string, i) { var n = d3_time_monthAbbrevLookup.get(string.substring(i, i += 3).toLowerCase()); return n == null ? -1 : (date.m = n, i); } var d3_time_monthAbbrevLookup = d3.map({ jan: 0, feb: 1, mar: 2, apr: 3, may: 4, jun: 5, jul: 6, aug: 7, sep: 8, oct: 9, nov: 10, dec: 11 }); function d3_time_parseMonth(date, string, i) { d3_time_monthRe.lastIndex = 0; var n = d3_time_monthRe.exec(string.substring(i, i + 12)); return n ? (date.m = d3_time_monthLookup.get(n[0].toLowerCase()), i += n[0].length) : -1; } var d3_time_monthRe = /^(?:January|February|March|April|May|June|July|August|September|October|November|December)/ig; var d3_time_monthLookup = d3.map({ january: 0, february: 1, march: 2, april: 3, may: 4, june: 5, july: 6, august: 7, september: 8, october: 9, november: 10, december: 11 }); var d3_time_months = [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ]; function d3_time_parseLocaleFull(date, string, i) { return d3_time_parse(date, d3_time_formats.c.toString(), string, i); } function d3_time_parseLocaleDate(date, string, i) { return d3_time_parse(date, d3_time_formats.x.toString(), string, i); } function d3_time_parseLocaleTime(date, string, i) { return d3_time_parse(date, d3_time_formats.X.toString(), string, i); } function d3_time_parseFullYear(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 4)); return n ? (date.y = +n[0], i += n[0].length) : -1; } function d3_time_parseYear(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 2)); return n ? (date.y = d3_time_century() + +n[0], i += n[0].length) : -1; } function d3_time_century() { return ~~(new Date().getFullYear() / 1000) * 1000; } function d3_time_parseMonthNumber(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 2)); return n ? (date.m = n[0] - 1, i += n[0].length) : -1; } function d3_time_parseDay(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 2)); return n ? (date.d = +n[0], i += n[0].length) : -1; } // Note: we don't validate that the hour is in the range [0,23] or [1,12]. function d3_time_parseHour24(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 2)); return n ? (date.H = +n[0], i += n[0].length) : -1; } function d3_time_parseMinutes(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 2)); return n ? (date.M = +n[0], i += n[0].length) : -1; } function d3_time_parseSeconds(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 2)); return n ? (date.S = +n[0], i += n[0].length) : -1; } function d3_time_parseMilliseconds(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.substring(i, i + 3)); return n ? (date.L = +n[0], i += n[0].length) : -1; } // Note: we don't look at the next directive. var d3_time_numberRe = /\s*\d+/; function d3_time_parseAmPm(date, string, i) { var n = d3_time_amPmLookup.get(string.substring(i, i += 2).toLowerCase()); return n == null ? -1 : (date.p = n, i); } var d3_time_amPmLookup = d3.map({ am: 0, pm: 1 }); // TODO table of time zone offset names? function d3_time_zone(d) { var z = d.getTimezoneOffset(), zs = z > 0 ? "-" : "+", zh = ~~(Math.abs(z) / 60), zm = Math.abs(z) % 60; return zs + d3_time_zfill2(zh) + d3_time_zfill2(zm); } d3.time.format.utc = function(template) { var local = d3.time.format(template); function format(date) { try { d3_time = d3_time_utc; var utc = new d3_time(); utc._ = date; return local(utc); } finally { d3_time = Date; } } format.parse = function(string) { try { d3_time = d3_time_utc; var date = local.parse(string); return date && date._; } finally { d3_time = Date; } }; format.toString = local.toString; return format; }; var d3_time_formatIso = d3.time.format.utc("%Y-%m-%dT%H:%M:%S.%LZ"); d3.time.format.iso = Date.prototype.toISOString ? d3_time_formatIsoNative : d3_time_formatIso; function d3_time_formatIsoNative(date) { return date.toISOString(); } d3_time_formatIsoNative.parse = function(string) { return new Date(string); }; d3_time_formatIsoNative.toString = d3_time_formatIso.toString; function d3_time_interval(local, step, number) { function round(date) { var d0 = local(date), d1 = offset(d0, 1); return date - d0 < d1 - date ? d0 : d1; } function ceil(date) { step(date = local(new d3_time(date - 1)), 1); return date; } function offset(date, k) { step(date = new d3_time(+date), k); return date; } function range(t0, t1, dt) { var time = ceil(t0), times = []; if (dt > 1) { while (time < t1) { if (!(number(time) % dt)) times.push(new Date(+time)); step(time, 1); } } else { while (time < t1) times.push(new Date(+time)), step(time, 1); } return times; } function range_utc(t0, t1, dt) { try { d3_time = d3_time_utc; var utc = new d3_time_utc(); utc._ = t0; return range(utc, t1, dt); } finally { d3_time = Date; } } local.floor = local; local.round = round; local.ceil = ceil; local.offset = offset; local.range = range; var utc = local.utc = d3_time_interval_utc(local); utc.floor = utc; utc.round = d3_time_interval_utc(round); utc.ceil = d3_time_interval_utc(ceil); utc.offset = d3_time_interval_utc(offset); utc.range = range_utc; return local; } function d3_time_interval_utc(method) { return function(date, k) { try { d3_time = d3_time_utc; var utc = new d3_time_utc(); utc._ = date; return method(utc, k)._; } finally { d3_time = Date; } }; } d3.time.second = d3_time_interval(function(date) { return new d3_time(Math.floor(date / 1e3) * 1e3); }, function(date, offset) { date.setTime(date.getTime() + Math.floor(offset) * 1e3); // DST breaks setSeconds }, function(date) { return date.getSeconds(); }); d3.time.seconds = d3.time.second.range; d3.time.seconds.utc = d3.time.second.utc.range; d3.time.minute = d3_time_interval(function(date) { return new d3_time(Math.floor(date / 6e4) * 6e4); }, function(date, offset) { date.setTime(date.getTime() + Math.floor(offset) * 6e4); // DST breaks setMinutes }, function(date) { return date.getMinutes(); }); d3.time.minutes = d3.time.minute.range; d3.time.minutes.utc = d3.time.minute.utc.range; d3.time.hour = d3_time_interval(function(date) { var timezone = date.getTimezoneOffset() / 60; return new d3_time((Math.floor(date / 36e5 - timezone) + timezone) * 36e5); }, function(date, offset) { date.setTime(date.getTime() + Math.floor(offset) * 36e5); // DST breaks setHours }, function(date) { return date.getHours(); }); d3.time.hours = d3.time.hour.range; d3.time.hours.utc = d3.time.hour.utc.range; d3.time.day = d3_time_interval(function(date) { return new d3_time(date.getFullYear(), date.getMonth(), date.getDate()); }, function(date, offset) { date.setDate(date.getDate() + offset); }, function(date) { return date.getDate() - 1; }); d3.time.days = d3.time.day.range; d3.time.days.utc = d3.time.day.utc.range; d3.time.dayOfYear = function(date) { var year = d3.time.year(date); return Math.floor((date - year) / 864e5 - (date.getTimezoneOffset() - year.getTimezoneOffset()) / 1440); }; d3_time_weekdays.forEach(function(day, i) { day = day.toLowerCase(); i = 7 - i; var interval = d3.time[day] = d3_time_interval(function(date) { (date = d3.time.day(date)).setDate(date.getDate() - (date.getDay() + i) % 7); return date; }, function(date, offset) { date.setDate(date.getDate() + Math.floor(offset) * 7); }, function(date) { var day = d3.time.year(date).getDay(); return Math.floor((d3.time.dayOfYear(date) + (day + i) % 7) / 7) - (day !== i); }); d3.time[day + "s"] = interval.range; d3.time[day + "s"].utc = interval.utc.range; d3.time[day + "OfYear"] = function(date) { var day = d3.time.year(date).getDay(); return Math.floor((d3.time.dayOfYear(date) + (day + i) % 7) / 7); }; }); d3.time.week = d3.time.sunday; d3.time.weeks = d3.time.sunday.range; d3.time.weeks.utc = d3.time.sunday.utc.range; d3.time.weekOfYear = d3.time.sundayOfYear; d3.time.month = d3_time_interval(function(date) { return new d3_time(date.getFullYear(), date.getMonth(), 1); }, function(date, offset) { date.setMonth(date.getMonth() + offset); }, function(date) { return date.getMonth(); }); d3.time.months = d3.time.month.range; d3.time.months.utc = d3.time.month.utc.range; d3.time.year = d3_time_interval(function(date) { return new d3_time(date.getFullYear(), 0, 1); }, function(date, offset) { date.setFullYear(date.getFullYear() + offset); }, function(date) { return date.getFullYear(); }); d3.time.years = d3.time.year.range; d3.time.years.utc = d3.time.year.utc.range; function d3_time_scale(linear, methods, format) { function scale(x) { return linear(x); } scale.invert = function(x) { return d3_time_scaleDate(linear.invert(x)); }; scale.domain = function(x) { if (!arguments.length) return linear.domain().map(d3_time_scaleDate); linear.domain(x); return scale; }; scale.nice = function(m) { var extent = d3_time_scaleExtent(scale.domain()); return scale.domain([m.floor(extent[0]), m.ceil(extent[1])]); }; scale.ticks = function(m, k) { var extent = d3_time_scaleExtent(scale.domain()); if (typeof m !== "function") { var span = extent[1] - extent[0], target = span / m, i = d3.bisect(d3_time_scaleSteps, target); if (i == d3_time_scaleSteps.length) return methods.year(extent, m); if (!i) return linear.ticks(m).map(d3_time_scaleDate); if (Math.log(target / d3_time_scaleSteps[i - 1]) < Math.log(d3_time_scaleSteps[i] / target)) --i; m = methods[i]; k = m[1]; m = m[0].range; } return m(extent[0], new Date(+extent[1] + 1), k); // inclusive upper bound }; scale.tickFormat = function() { return format; }; scale.copy = function() { return d3_time_scale(linear.copy(), methods, format); }; // TOOD expose d3_scale_linear_rebind? return d3.rebind(scale, linear, "range", "rangeRound", "interpolate", "clamp"); } // TODO expose d3_scaleExtent? function d3_time_scaleExtent(domain) { var start = domain[0], stop = domain[domain.length - 1]; return start < stop ? [start, stop] : [stop, start]; } function d3_time_scaleDate(t) { return new Date(t); } function d3_time_scaleFormat(formats) { return function(date) { var i = formats.length - 1, f = formats[i]; while (!f[1](date)) f = formats[--i]; return f[0](date); }; } function d3_time_scaleSetYear(y) { var d = new Date(y, 0, 1); d.setFullYear(y); // Y2K fail return d; } function d3_time_scaleGetYear(d) { var y = d.getFullYear(), d0 = d3_time_scaleSetYear(y), d1 = d3_time_scaleSetYear(y + 1); return y + (d - d0) / (d1 - d0); } var d3_time_scaleSteps = [ 1e3, // 1-second 5e3, // 5-second 15e3, // 15-second 3e4, // 30-second 6e4, // 1-minute 3e5, // 5-minute 9e5, // 15-minute 18e5, // 30-minute 36e5, // 1-hour 108e5, // 3-hour 216e5, // 6-hour 432e5, // 12-hour 864e5, // 1-day 1728e5, // 2-day 6048e5, // 1-week 2592e6, // 1-month 7776e6, // 3-month 31536e6 // 1-year ]; var d3_time_scaleLocalMethods = [ [d3.time.second, 1], [d3.time.second, 5], [d3.time.second, 15], [d3.time.second, 30], [d3.time.minute, 1], [d3.time.minute, 5], [d3.time.minute, 15], [d3.time.minute, 30], [d3.time.hour, 1], [d3.time.hour, 3], [d3.time.hour, 6], [d3.time.hour, 12], [d3.time.day, 1], [d3.time.day, 2], [d3.time.week, 1], [d3.time.month, 1], [d3.time.month, 3], [d3.time.year, 1] ]; var d3_time_scaleLocalFormats = [ [d3.time.format("%Y"), function(d) { return true; }], [d3.time.format("%B"), function(d) { return d.getMonth(); }], [d3.time.format("%b %d"), function(d) { return d.getDate() != 1; }], [d3.time.format("%a %d"), function(d) { return d.getDay() && d.getDate() != 1; }], [d3.time.format("%I %p"), function(d) { return d.getHours(); }], [d3.time.format("%I:%M"), function(d) { return d.getMinutes(); }], [d3.time.format(":%S"), function(d) { return d.getSeconds(); }], [d3.time.format(".%L"), function(d) { return d.getMilliseconds(); }] ]; var d3_time_scaleLinear = d3.scale.linear(), d3_time_scaleLocalFormat = d3_time_scaleFormat(d3_time_scaleLocalFormats); d3_time_scaleLocalMethods.year = function(extent, m) { return d3_time_scaleLinear.domain(extent.map(d3_time_scaleGetYear)).ticks(m).map(d3_time_scaleSetYear); }; d3.time.scale = function() { return d3_time_scale(d3.scale.linear(), d3_time_scaleLocalMethods, d3_time_scaleLocalFormat); }; var d3_time_scaleUTCMethods = d3_time_scaleLocalMethods.map(function(m) { return [m[0].utc, m[1]]; }); var d3_time_scaleUTCFormats = [ [d3.time.format.utc("%Y"), function(d) { return true; }], [d3.time.format.utc("%B"), function(d) { return d.getUTCMonth(); }], [d3.time.format.utc("%b %d"), function(d) { return d.getUTCDate() != 1; }], [d3.time.format.utc("%a %d"), function(d) { return d.getUTCDay() && d.getUTCDate() != 1; }], [d3.time.format.utc("%I %p"), function(d) { return d.getUTCHours(); }], [d3.time.format.utc("%I:%M"), function(d) { return d.getUTCMinutes(); }], [d3.time.format.utc(":%S"), function(d) { return d.getUTCSeconds(); }], [d3.time.format.utc(".%L"), function(d) { return d.getUTCMilliseconds(); }] ]; var d3_time_scaleUTCFormat = d3_time_scaleFormat(d3_time_scaleUTCFormats); function d3_time_scaleUTCSetYear(y) { var d = new Date(Date.UTC(y, 0, 1)); d.setUTCFullYear(y); // Y2K fail return d; } function d3_time_scaleUTCGetYear(d) { var y = d.getUTCFullYear(), d0 = d3_time_scaleUTCSetYear(y), d1 = d3_time_scaleUTCSetYear(y + 1); return y + (d - d0) / (d1 - d0); } d3_time_scaleUTCMethods.year = function(extent, m) { return d3_time_scaleLinear.domain(extent.map(d3_time_scaleUTCGetYear)).ticks(m).map(d3_time_scaleUTCSetYear); }; d3.time.scale.utc = function() { return d3_time_scale(d3.scale.linear(), d3_time_scaleUTCMethods, d3_time_scaleUTCFormat); }; })();