# Software Information display_name = "Nintendo - Game Boy Advance (VBA Next)" authors = "Forgotten|VBA-M Team|Squarepusher" supported_extensions = "gba" corename = "VBA Next" license = "GPLv2" permissions = "" display_version = "SVN" categories = "Emulator" # Hardware Information manufacturer = "Nintendo" systemname = "Game Boy Advance" systemid = "game_boy_advance" # Libretro Features supports_no_game = "false" database = "Nintendo - Game Boy Advance" savestate = "true" savestate_features = "deterministic" cheats = "false" input_descriptors = "true" memory_descriptors = "true" libretro_saves = "true" core_options = "true" load_subsystem = "false" hw_render = "false" needs_fullpath = "false" disk_control = "false" is_experimental = "false" # Firmware / BIOS firmware_count = 1 firmware0_desc = "gba_bios.bin (Game Boy Advance BIOS)" firmware0_path = "gba_bios.bin" firmware0_opt = "true" notes = "(!) gba_bios.bin (md5): a860e8c0b6d573d191e4ec7db1b1e4f6" description = "A fork of the venerable Game Boy Advance emulator, VisualBoy Advance-Merged, branched off circa 2011, but with some backported patches for improved performance and compatibility. This core runs a bit faster than the up-to-date VBA-M core, but it is based on an older snapshot of the codebase and lacks many years of development and improvements, resulting in compatibility issues with some games (mostly related to a lack of support for the tilt and solar sensors). Most users should start with the up-to-date VBA-M core and only fall back to this one if they need the additional performance boost."