# INSpriteKit CHANGELOG ## 1.2.1 - Bugfix: The view should ignore all touches if its disabled itself ## 1.2 - Added the feature to tile a huge image and to pass the tiles to a INSKTiledImageNode instead of a single huge file - Added a test scene for INSKTiledImageNode ## 1.1 - Added the possibility to call changeParent: on SKNode even when a node is not in a scene - Added ScalarNearOtherWithVariance() to the math - Added stringifyNodeTree to SKNode+INExtension - Added buttonNodeWithTitle:fontSize: to INSKButtonNode for easy creating labeled buttons in a non-productive environment ## 1.0.2 - Fixed sendToBack in SKNode+INExtension - Fixed insertChildOrNil:atIndex: in SKNode+INExtension - Added another test cases in the tree manipulating test scene ## 1.0.1 - Fixed insertChildOrNil:atIndex as a replacement for the buggy insertChild:atIndex: - Added a test scene for the tree order manipulation by bringToFront, sendToBack and insertChildOrNil:atIndex: ## 1.0.0 Initial release includes: - INSKView: A SKView replacement for a better touch delivery - INSKButtonNode: A UIButton adaption for Sprite Kit - INSKScrollNode: A UIScrollView adaption for Sprite Kit - INSKTiledImageNode: A SKSpriteNode for huge sprites - Math functions - Some categories