// // RealityKitViewController.swift // Example // // Created by Vladislav Grigoryev on 17.08.2020. // Copyright © 2020 GORA Studio. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Foundation import ARKit import RealityKit import AVKit import SCNRecorder @available(iOS 13.0, *) class RealityKitViewController: UIViewController { // swiftlint:disable force_cast lazy var realityView: ARView = view as! ARView // swiftlint:enable force_cast override func loadView() { view = ARView() } override func viewDidLoad() { super.viewDidLoad() // Load the "Box" scene from the "Experience" Reality File do { // For now cocoapods doesn't suppor rcproject files. #if !COCOAPODS let boxAnchor = try Experience.loadBox() // Add the box anchor to the scene realityView.scene.anchors.append(boxAnchor) #endif #if !targetEnvironment(simulator) realityView.automaticallyConfigureSession = false #endif } catch { } // You must call prepareForRecording() before capturing something using SCNRecorder // It is recommended to do that at viewDidLoad realityView.prepareForRecording() } #if !targetEnvironment(simulator) override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) // Create a session configuration let configuration = ARWorldTrackingConfiguration() // We want to record audio as well configuration.providesAudioData = true // Run the view's session realityView.session.run(configuration) } #endif } @available(iOS 13.0, *) extension RealityKitViewController: Controllable { func takePhoto(handler: @escaping (UIImage) -> Void) { realityView.takePhoto(completionHandler: handler) } func startVideoRecording(size: CGSize) throws -> VideoRecording { try realityView.startVideoRecording(size: size) } func finishVideoRecording(handler: @escaping (URL) -> Void) { realityView.finishVideoRecording(completionHandler: { handler($0.url) }) } }