!! drop in Solarized colorscheme for Xresources/Xdefaults !! To choose between light/dark background, you have two options: !! !! 1: Hardcode your choice in your .Xresources file by adding either !! #define SOLARIZED_DARK !! or !! #define SOLARIZED_LIGHT !! above where you pasted the contents of this file. !! !! 2: Define either of those symbols when loading your .Xresources with !! xrdb, like so: !! xrdb -DSOLARIZED_LIGHT -merge ~/.Xresources !!SOLARIZED HEX 16/8 TERMCOL XTERM/HEX L*A*B RGB HSB !!--------- ------- ---- ------- ----------- ---------- ----------- ----------- !!base03 #002b36 8/4 brblack 234 #1c1c1c 15 -12 -12 0 43 54 193 100 21 !!base02 #073642 0/4 black 235 #262626 20 -12 -12 7 54 66 192 90 26 !!base01 #586e75 10/7 brgreen 240 #585858 45 -07 -07 88 110 117 194 25 46 !!base00 #657b83 11/7 bryellow 241 #626262 50 -07 -07 101 123 131 195 23 51 !!base0 #839496 12/6 brblue 244 #808080 60 -06 -03 131 148 150 186 13 59 !!base1 #93a1a1 14/4 brcyan 245 #8a8a8a 65 -05 -02 147 161 161 180 9 63 !!base2 #eee8d5 7/7 white 254 #e4e4e4 92 -00 10 238 232 213 44 11 93 !!base3 #fdf6e3 15/7 brwhite 230 #ffffd7 97 00 10 253 246 227 44 10 99 !!yellow #b58900 3/3 yellow 136 #af8700 60 10 65 181 137 0 45 100 71 !!orange #cb4b16 9/3 brred 166 #d75f00 50 50 55 203 75 22 18 89 80 !!red #dc322f 1/1 red 160 #d70000 50 65 45 220 50 47 1 79 86 !!magenta #d33682 5/5 magenta 125 #af005f 50 65 -05 211 54 130 331 74 83 !!violet #6c71c4 13/5 brmagenta 61 #5f5faf 50 15 -45 108 113 196 237 45 77 !!blue #268bd2 4/4 blue 33 #0087ff 55 -10 -45 38 139 210 205 82 82 !!cyan #2aa198 6/6 cyan 37 #00afaf 60 -35 -05 42 161 152 175 74 63 !!green #859900 2/2 green 64 #5f8700 60 -20 65 133 153 0 68 100 60 ! Default to dark background if neither constant is defined, or if both are. #if !defined(SOLARIZED_LIGHT) && !defined(SOLARIZED_DARK) #define SOLARIZED_DARK #elif defined(SOLARIZED_LIGHT) && defined(SOLARIZED_DARK) #undef SOLARIZED_LIGHT #endif #define S_rebase03 #002b36 #define S_rebase02 #073642 #define S_rebase01 #586e75 #define S_rebase00 #657b83 #define S_rebase0 #839496 #define S_rebase1 #93a1a1 #define S_rebase2 #eee8d5 #define S_rebase3 #fdf6e3 #define S_yellow #b58900 #define S_orange #cb4b16 #define S_red #dc322f #define S_magenta #d33682 #define S_violet #6c71c4 #define S_blue #268bd2 #define S_cyan #2aa198 #define S_green #859900 #ifdef SOLARIZED_LIGHT #define S_base03 S_rebase3 #define S_base02 S_rebase2 #define S_base01 S_rebase1 #define S_base00 S_rebase0 #define S_base0 S_rebase00 #define S_base1 S_rebase01 #define S_base2 S_rebase02 #define S_base3 S_rebase03 #endif #ifdef SOLARIZED_DARK #define S_base03 S_rebase03 #define S_base02 S_rebase02 #define S_base01 S_rebase01 #define S_base00 S_rebase00 #define S_base0 S_rebase0 #define S_base1 S_rebase1 #define S_base2 S_rebase2 #define S_base3 S_rebase3 #endif *background: S_base03 *foreground: S_base00 *fading: 40 *fadeColor: S_base03 *cursorColor: S_base1 *pointerColorBackground:S_base01 *pointerColorForeground:S_base1 !! black dark/light *color0: S_base02 *color8: S_base03 !! red dark/light *color1: S_red *color9: S_orange !! green dark/light *color2: S_green *color10: S_base01 !! yellow dark/light *color3: S_yellow *color11: S_base00 !! blue dark/light *color4: S_blue *color12: S_base0 !! magenta dark/light *color5: S_magenta *color13: S_violet !! cyan dark/light *color6: S_cyan *color14: S_base1 !! white dark/light *color7: S_base2 *color15: S_base3