## What is OpenSpiel?

OpenSpiel is a collection of environments and algorithms for research in general
reinforcement learning and search/planning in games. OpenSpiel also includes
tools to analyze learning dynamics and other common evaluation metrics. Games
are represented as procedural extensive-form games, with some natural
extensions.

**Open Spiel supports**

*   Single and multi-player games
*   Fully observable (via observations) and imperfect information games (via
    information states and observations)
*   Stochasticity (via explicit chance nodes mostly, even though implicit
    stochasticity is partially supported)
*   n-player normal-form "one-shot" games and (2-player) matrix games
*   Sequential and simultaneous move games
*   Zero-sum, general-sum, and cooperative (identical payoff) games

**Multi-language support**

*   C++17
*   Python 3

The games and utility functions (e.g. exploitability computation) are written in
C++. These are also available using
[pybind11](https://pybind11.readthedocs.io/en/stable/) Python bindings.

The methods names are in `CamelCase` in C++ and `snake_case` in Python (e.g.
`state.ApplyAction` in C++ will be `state.apply_action` in Python). See the
pybind11 definition in [open_spiel/python/pybind11/pyspiel.cc](https://github.com/deepmind/open_spiel/blob/master/open_spiel/python/pybind11/pyspiel.cc)
for the full mapping between names.

For algorithms, many are written in both languages, even if some are only
available from Python.

**Platforms**

OpenSpiel has been tested on Linux (Ubuntu and Debian), MacOS. There is limited
support for on [Windows 10](windows.md).

**Visualization of games**

There is a basic visualizer based on graphviz, see
[open_spiel/python/examples/treeviz_example.py](https://github.com/deepmind/open_spiel/blob/master/open_spiel/python/examples/treeviz_example.py).

There is an interactive viewer for OpenSpiel games called
[SpielViz](https://github.com/michalsustr/spielviz).