NEWS =============================================================================== ### Dev Version: alpha-0.3 (Horrors in the Sky) + These changes are not necessarily implemented, but are being developed. + Added Semiconductor boss and its drop to the world. + Extended Shopkeeper questline. + Added Rubber Cap. + Added Rubber Ducky. Squeak. + Added Monolith and Golden Golem. + Added Jellyshroom Fish. + Added Cloud Bombs. Handle with care. + Added Meat Wall. Feed me, Seymour. + Added Crystal Pickaxe. + Added Alchemical Plots. For all your magical gardening needs. + Added Cloud Moss. Mossy! + Added a new character, Winston. + Did that scarecrow just move? ---------------------------------------------------- ### Update ????-?-? (alpha 0.3 release) + Lightning no longer breaks world lighting. + Added obstacle physics to many objects that didn't have them before. + Up and Away can now be accessed in any world. + Fixed a bug causing Winter to repeat infinitely. + Fixed Up and Away preset not showing in Preset menu. + Added a new preset which starts you right in the cloudrealm. Beware. + Fixed Duckraptor crash and appearance. + Retuned biomes. It is recommended to regenerate your cloud world. + Beanlet Huts now never put their lights out. + Jellyshrooms now glow in the dark. + Brightened non-static phase in the cloudrealm. + Auroras now glow in the dark. + Added Grabber, for when you're feeling lazy. + Fixed Octocopter boss getting stunlocked. + Buffed Octocopter boss damage and lowered time between attacks. + Added Bean Giant boss and its drop to the world. + Fixed Beanlets running backwards. + Beanlets are now less afraid of players. + Added a Beanlet death animation. + Skyflowers now generate less sanity aura. + Added Cloud Slimes. + Fixed Thunder Tree saplings not being plantable. + Fixed Thunder Trees dissappearing when chopped. + Fixed Thunder Trees not having "leaves". + Fixed Gustflower Seeds planting themselves into Gustflowers even when in the player's inventory. + Fixed Gustflowers playing the wrong animations. + All cloudrealm turfs can now be dug up and transplanted. + Fixed Cloudfruit Trees being buggy (not dropping loot, etc) when chopped. + Jellyshrooms now spawn facing various directions. ### Update 2019-3-1 (alpha 0.2.13 release) + Lowered Winnie's sanity further. + Having followers when equipped with Winnie's Staff no longer raises sanity instead of lowering it. + The followers now have to be near, however. + Fixed a bug causing it to always be summer. If you still experience this bug, please share your save's DLC information. ### Future Changes (These are for the future, they have not been implemented.) + Sheep can now be shaved. + Added a new boss; the Semiconductor. + Giant Bean Pod added as a setpiece. + Added new crystal armor type. + Gnomes have recieved an overhaul. + Octocopter rotor parts now used for crafting. + Added recipes for new boss-related items. + Extended the Shopkeeper's questline. + Bean Giant was overhauled. ---------------------------------------------------- ### Update 2018-11-17 (alpha-0.2.3 release) + Fixed the shopkeeper not spawning. + Fixed Winnie's staff crashing the game. ---------------------------------------------------- ### Update 2018-11-17 (alpha-0.2.2 release) + Added Shipwrecked compatibility. + Added Hamlet compatibility. + Ambrosia was tweaked. + Creatures and items were balanced across the board. + New crops were added. + Potions were added. + Cauldrons are now functional. + Gnome decoration added. + New turf textures have been added. + Turf textures were tweaked to be easier on the eyes. + Octocopter no longer spawns wreckage on death. + Octocopter behavior was tweaked. + Added a faction/reputation mechanic to the world(s). + Sheep now run from the player. + Added cloud wall structure. + Squashed some bugs. + Added some new bugs. + Updated various art assets. + Ball Lightnings have been tweaked. + Rubber armor added. + Winnie has been tweaked. + Owls have been tweaked, and are far less aggressive. ---------------------------------------------------- ### Update 2014-7-14 (alpha-0.0.9 release) + Fixed a TMI crash. + Fixed a magic beans crash. + Updated the cloud cotton inventory image. ---------------------------------------------------- ### Update 2014-7-8 (alpha-0.0.8 release) + Fixed an issue where mound mechanics conflicted with webber's skull. + Fixed cloudfruit trees regenerating but not showing their fruit. + Fixed the giant bean giant. + Added more teas. + Teas can now be cooled to make iced tea. + Fixed octocopter parts appearing more than once. + Tea can now be chilled in an icebox to make iced tea. + Fixed skyflowers having a negative sanity aura permanently. + Made cloudfruit perish. + Made candy fruit perish. + Made marshmallow bees edible. + Made cloud jelly edible and perishable. + Made jelly caps edible and perishable. + Made algae edible and perishable. + Adjusted skytrap loot. + Adjusted skyflower loot. + Adjusted tea growth times. + Changed the kettle failed recipe to spoiled tea. + Adjusted cloudcrag loot. + Adjusted cotton candy damage. + Fixed gustflowers spawning from inventory. + Made duckraptors scarier. + Added Oolong Tea. + Added Spoiled Tea. + Added Chai Tea. + Added Jellied Tea. + Added Green Mushroom Tea. + Added Red Mushroom Tea. + Added Blue Mushroom Tea. + Added Green Jellycap Tea. + Added Red Jellycap Tea. + Added Blue Jellycap Tea. + Added Dragon Tea. + Added Herbal Tea. + Added Marshmallow Tea. + Added Ambrosia Tea. + Added Algae Tea. + Added Green Jelly crockpot recipe. + Added Red Jelly crockpot recipe. + Added Crystal Candy crockpot recipe. + Adjusted recipes. + The scarecrow is now hammerable. + Added beta foreshadowing. ---------------------------------------------------- ### Update 2014-6-23 (alpha-0.0.7 release) + Updated beanlet animations. + Updated rose animations. + Updated skytrap animations. + Made golden sunflowers more useful, with a tiny bit of risk to them. + Made golden petals more useful. + Made beanlets slower. + Skyflowers no longer give positive sanity aura. + Skyflower petals now spoil. + Tweaked the balance of each biome. + Tweaked Winnie's balance. + Balanced the aurora drops. + Added an option to regenerate the cloudrealm. + Made the lionblob easter egg very rare. + Crystals now have names that aren't colors. + Made the bean giant more dangerous. + Cloudcrags now have a chance to drop rocks. + Added support for Too Many Items. + Improved support for the N Tools invincibility button (for example, when being drawn to a whirlwind). + Thunder trees can now be replanted. + Skyflies are no longer catchable. A proper method for catching them will be implemented in the future. + Winnie can now eat leafy meat. + Added turf variants. + Tea leaves can be dried for black tea. + Added lots of tea recipes. ---------------------------------------------------- ### Update 2014-6-9 (alpha-0.0.6 release) + Fixed items going into storage containers when opened. + The wind axe spawns whirlwinds very rarely now. + The cumulocator station placer will appear for players for whom it previously wouldn't appear. + Thunder logs will no longer appear invisible to players. + Cloud waves are no longer invisible. + Fixed an incompatibility with the BetterWalls mod. + Lowered duckraptor spawning. ---------------------------------------------------- ### Update 2014-5-31 (alpha-0.0.5 release) + Hopefully fixed cloud waves being black. + Cloud fruit trees now drop fruit if chopped without being picked. + Gustflower seeds are not infinite anymore. + Kettle no longer flashes. ---------------------------------------------------- ### Update 2014-5-28 (alpha-0.0.4 release) + Made static and non-static last longer. + Possibly fixed ambient light bug. + Fixed the floating followers when flinged by a whirlwind + REALLY fixed the follower savedata bug + Cloud Fruit Trees are now choppable. + Dragonblood Trees drop their loot when chopped. + Added Cumulocator Station crafting icon. + Some missing strings for Winnie added. + Mod API information updated. + Tweaked the sound in the cloudrealm. + Made Crystal Relics spawn a little more commonly. + Original cloud waves are back. ---------------------------------------------------- ### Update 2014-5-23 (alpha-0.0.3 release) + Tweaked the shopkeeper behaviour (made it check Beefalo by proximity only, not follower status, and made it remind the player to talk to him when a Beefalo is near). + Nerfed skytraps. + Actually fixed the issue with black boxes on the Shopkeeper and Winnie. + Removed the ability to cook or eat the magic beans. + Moved the Reign of Giants advertisement. + Fixed the disappearing Shopkeeper on the main menu. + Fixed Winnie's staff disappearing on attack. + Added a minimap icon for the Weaverbird Nest. + Fixed dropped kettles being invisible. + Fixed follower inventory not persisting through climbing. + Whirlwinds now dissapear when the world uncharges. + Wickerbottom's strings now make more sense. ---------------------------------------------------- #### Update: 2013-09-09 + Ambient color shift according to the static mechanic. + "Cloud lightning" during the charged static state. + Skyflies now spawn from skyflowers. ---------------------------------------------------- #### Update: 2013-09-07 Things listed here now have both art and functional code assets. + Added skyflies. + Added cloud bushes. + Added cloud cotton. + Added (currently uncatchable) flying fish. Things listed here are barely functional, but have art assets. + Began goose. + Began candy fruit. + Began longbill. + Began cloud crags. + Began marshmallow bees. + Began marshmallow hives. Things listed here are in-progress, but have no/minimum art assets. + Base antlion. + Base aetheel. + Base goose. + Base marshmallow. ---------------------------------------------------- #### Update: 2013-09-03 Now there is a cloudrealm world entity. #### Update: 2013-09-03 The Cloud Realm is now implemented on top of caves. The world transition/generation is organized by height: caves have negative height, the surface has zero height and the cloud realms (currently just one, though) have positive height. #### Update: 2013-09-02 Things listed here have both art and functional code assets. + Added shopkeeper. + Added beanstalk. + Added magic beans. + Added skyworld level. + Added skyworld preset. + Added skyflowers. + Added skyflower petals. + Added datura. + Added datura petals. + Added sheep. + Added electric sheep. + Added test turf.