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"item_eggst","1","0xd0","0x4","int32_t","","","v0.40.01" "item_eggst","1","0xd4","0x4","pointer","fathers_genes","unit_genes","object owned by egg item" "item_eggst","1","0xd8","0x2","int16_t","fathers_caste","","-1 if no father genes" "item_eggst","1","0xdc","0x4","int32_t","","","v0.40.01" "item_eggst","1","0xe0","0x4","unit_flags1","hatchling_flags1","","used primarily for bit_flag:tame" "item_eggst","1","0xe4","0x4","unit_flags2","hatchling_flags2","","used primarily for bit_flag:roaming_wilderness_population_source" "item_eggst","1","0xe8","0x4","unit_flags3","hatchling_flags3","","not normally used, most/all do not stick" "item_eggst","1","0xec","0x4","animal_training_level","hatchling_training_level","","" "item_eggst","1","0xf0","0x18","world_population_ref","hatchling_animal_population","","" "item_eggst","1","0x108","0x4","int32_t","hatchling_mother_id","","" "item_eggst","1","0x10c","0x4","int32_t","size","","" 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"item_flags","1","0x0.6","0x0.1","flag-bit","container","","Set on anything that contains or contained items?" "item_flags","1","0x0.7","0x0.1","flag-bit","dead_dwarf","","Dwarfs dead body or body part" "item_flags","1","0x1","0x0.1","flag-bit","rotten","","Rotten food" "item_flags","1","0x1.1","0x0.1","flag-bit","spider_web","","Thread in spider web" "item_flags","1","0x1.2","0x0.1","flag-bit","construction","","Material used in construction" "item_flags","1","0x1.3","0x0.1","flag-bit","encased","","Item encased in ice or obsidian" "item_flags","1","0x1.4","0x0.1","flag-bit","unk12","","unknown, unseen" "item_flags","1","0x1.5","0x0.1","flag-bit","murder","","Implies murder - used in fell moods" "item_flags","1","0x1.6","0x0.1","flag-bit","foreign","","Item is imported" "item_flags","1","0x1.7","0x0.1","flag-bit","trader","","Item ownwed by trader" "item_flags","1","0x2","0x0.1","flag-bit","owned","","Item is owned by a dwarf" "item_flags","1","0x2.1","0x0.1","flag-bit","garbage_collect","","Marked for deallocation by DF it seems" "item_flags","1","0x2.2","0x0.1","flag-bit","artifact","","Artifact" "item_flags","1","0x2.3","0x0.1","flag-bit","forbid","","Forbidden item" "item_flags","1","0x2.4","0x0.1","flag-bit","already_uncategorized","","unknown, unseen" "item_flags","1","0x2.5","0x0.1","flag-bit","dump","","Designated for dumping" "item_flags","1","0x2.6","0x0.1","flag-bit","on_fire","","Indicates if item is on fire, Will Set Item On Fire if Set!" "item_flags","1","0x2.7","0x0.1","flag-bit","melt","","Designated for melting, if applicable" "item_flags","1","0x3","0x0.1","flag-bit","hidden","","Hidden item" "item_flags","1","0x3.1","0x0.1","flag-bit","in_chest","","Stored in chest/part of well?" "item_flags","1","0x3.2","0x0.1","flag-bit","use_recorded","","transient in unit.used_items update" "item_flags","1","0x3.3","0x0.1","flag-bit","artifact_mood","","created by mood/named existing item" "item_flags","1","0x3.4","0x0.1","flag-bit","temps_computed","","melting/boiling/ignite/etc. points" "item_flags","1","0x3.5","0x0.1","flag-bit","weight_computed","","" "item_flags","1","0x3.6","0x0.1","flag-bit","unk30","","unknown, unseen" "item_flags","1","0x3.7","0x0.1","flag-bit","from_worldgen","","created by underground critters?" 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up in item description or alter item value" "item_magicness_type","0","0x0","0x4","enum-type","item_magicness_type","","" "item_magicness_type","1","","","enum-item","Sparkle","0","" "item_magicness_type","1","","","enum-item","AirWarped","1","" "item_magicness_type","1","","","enum-item","Whistle","2","" "item_magicness_type","1","","","enum-item","OddlySquare","3","" "item_magicness_type","1","","","enum-item","SmallBumps","4","" "item_magicness_type","1","","","enum-item","EarthSmell","5","" "item_magicness_type","1","","","enum-item","Lightning","6","" "item_magicness_type","1","","","enum-item","GrayHairs","7","with value of 10 or higher, creatures that look at the item cannot think negative thoughts" "item_magicness_type","1","","","enum-item","RustlingLeaves","8","" "item_matstate","0","0x0","0x4","bitfield-type","item_matstate","","" "item_matstate","1","0x0","0x0.1","flag-bit","no_auto_clean","","isAutoClean returns false" 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(pretty sure this is [ANY_STRAND_TISSUE])" "job_item_flags2","1","0x3.7","0x0.1","flag-bit","yarn","","check for material flag YARN" "job_item_flags3","0","0x0","0x4","bitfield-type","job_item_flags3","","" "job_item_flags3","1","0x0","0x0.1","flag-bit","unimproved","","vtable[176]" "job_item_flags3","1","0x0.1","0x0.1","flag-bit","any_raw_material","","itemtype BAR, BOULDER, POWDER_MISC, or GLOB" "job_item_flags3","1","0x0.2","0x0.1","flag-bit","non_absorbent","","vtable[215]" "job_item_flags3","1","0x0.3","0x0.1","flag-bit","non_pressed","","vtable[91]" "job_item_flags3","1","0x0.4","0x0.1","flag-bit","allow_liquid_powder","","" "job_item_flags3","1","0x0.5","0x0.1","flag-bit","any_craft","","FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, BRACLET" "job_item_flags3","1","0x0.6","0x0.1","flag-bit","hard","","check for material flag ITEMS_HARD" "job_item_flags3","1","0x0.7","0x0.1","flag-bit","food_storage","","vtable[15]" 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"unit_action","3","0x8","0x4","int32_t","data.standup.timer","","" "unit_action","2","0x8","0x4","compound","data.liedown","","" "unit_action","3","0x8","0x4","int32_t","data.liedown.timer","","" "unit_action","2","0x8","0x4","compound","data.job2","","" "unit_action","3","0x8","0x4","int32_t","data.job2.timer","","" "unit_action","2","0x8","0x1c","compound","data.pushobject","","" "unit_action","3","0x8","0x2","int16_t","data.pushobject.x1","","" "unit_action","3","0xa","0x2","int16_t","data.pushobject.y1","","" "unit_action","3","0xc","0x2","int16_t","data.pushobject.z1","","" "unit_action","3","0xe","0x2","int16_t","data.pushobject.x2","","" "unit_action","3","0x10","0x2","int16_t","data.pushobject.y2","","" "unit_action","3","0x12","0x2","int16_t","data.pushobject.z2","","" "unit_action","3","0x14","0x2","int16_t","data.pushobject.x3","","" "unit_action","3","0x16","0x2","int16_t","data.pushobject.y3","","" "unit_action","3","0x18","0x2","int16_t","data.pushobject.z3","","" "unit_action","3","0x1c","0x4","int32_t","data.pushobject.timer","","" "unit_action","3","0x20","0x4","int32_t","data.pushobject.unk_18","","" "unit_action","2","0x8","0x8","compound","data.suckblood","","" "unit_action","3","0x8","0x4","int32_t","data.suckblood.unit_id","","" "unit_action","3","0xc","0x4","int32_t","data.suckblood.timer","","" "unit_action","2","0x8","0x18","compound","data.holditem","","" "unit_action","3","0x8","0x2","int16_t","data.holditem.x1","","" "unit_action","3","0xa","0x2","int16_t","data.holditem.y1","","" "unit_action","3","0xc","0x2","int16_t","data.holditem.z1","","" "unit_action","3","0xe","0x2","int16_t","data.holditem.x2","","" "unit_action","3","0x10","0x2","int16_t","data.holditem.y2","","" "unit_action","3","0x12","0x2","int16_t","data.holditem.z2","","" "unit_action","3","0x14","0x4","int32_t","data.holditem.unk_c","","" "unit_action","3","0x18","0x4","int32_t","data.holditem.unk_10","","" "unit_action","3","0x1c","0x4","int32_t","data.holditem.unk_14","","" "unit_action","2","0x8","0x4","compound","data.releaseitem","","" "unit_action","3","0x8","0x4","int32_t","data.releaseitem.unk_0","","" "unit_action","2","0x8","0x58","static-array","data.raw_data","int32_t","" "unit_action_type","0","0x0","0x4","enum-type","unit_action_type","","" "unit_action_type","1","","","enum-item","None","-1","" "unit_action_type","1","","","enum-item","Move","0","" "unit_action_type","1","","","enum-item","Attack","1","" "unit_action_type","1","","","enum-item","Jump","2","" "unit_action_type","1","","","enum-item","HoldTerrain","3","" "unit_action_type","1","","","enum-item","ReleaseTerrain","4","" "unit_action_type","1","","","enum-item","Climb","5","" "unit_action_type","1","","","enum-item","Job","6","" "unit_action_type","1","","","enum-item","Talk","7","" "unit_action_type","1","","","enum-item","Unsteady","8","" "unit_action_type","1","","","enum-item","Parry","9","" "unit_action_type","1","","","enum-item","Block","10","" "unit_action_type","1","","","enum-item","Dodge","11","" "unit_action_type","1","","","enum-item","Recover","12","" "unit_action_type","1","","","enum-item","StandUp","13","" "unit_action_type","1","","","enum-item","LieDown","14","" "unit_action_type","1","","","enum-item","Job2","15","" "unit_action_type","1","","","enum-item","PushObject","16","" "unit_action_type","1","","","enum-item","SuckBlood","17","" "unit_action_type","1","","","enum-item","HoldItem","18","" "unit_action_type","1","","","enum-item","ReleaseItem","19","" "unit_attribute","0","0x0","0x1c","struct-type","unit_attribute","","" "unit_attribute","1","0x0","0x4","int32_t","value","","effective = value - soft_demotion" "unit_attribute","1","0x4","0x4","int32_t","max_value","","" "unit_attribute","1","0x8","0x4","int32_t","improve_counter","","counts to PHYS_ATT_RATES improve cost; then value++" "unit_attribute","1","0xc","0x4","int32_t","unused_counter","","counts to PHYS_ATT_RATES unused rate; then rust_counter++" "unit_attribute","1","0x10","0x4","int32_t","soft_demotion","","0-100; when not 0 blocks improve_counter" "unit_attribute","1","0x14","0x4","int32_t","rust_counter","","counts to PHYS_ATT_RATES rust; then demotion_counter++" "unit_attribute","1","0x18","0x4","int32_t","demotion_counter","","counts to PHYS_ATT_RATES demotion; then value--; soft_demotion++" "unit_bp_health_flags","0","0x0","0x4","bitfield-type","unit_bp_health_flags","","" "unit_bp_health_flags","1","0x0","0x0.1","flag-bit","rq_immobilize","","" "unit_bp_health_flags","1","0x0.1","0x0.1","flag-bit","rq_dressing","","" "unit_bp_health_flags","1","0x0.2","0x0.1","flag-bit","rq_cleaning","","" "unit_bp_health_flags","1","0x0.3","0x0.1","flag-bit","rq_surgery","","" "unit_bp_health_flags","1","0x0.4","0x0.1","flag-bit","rq_suture","","" "unit_bp_health_flags","1","0x0.5","0x0.1","flag-bit","rq_setting","","" "unit_bp_health_flags","1","0x0.6","0x0.1","flag-bit","rq_traction","","" "unit_bp_health_flags","1","0x0.7","0x0.1","flag-bit","inoperable_rot","","" "unit_bp_health_flags","1","0x1","0x0.1","flag-bit","needs_bandage","","used to remove once not needed" "unit_bp_health_flags","1","0x1.1","0x0.1","flag-bit","needs_cast","","used to remove once not needed" "unit_chunk","0","0x0","0x7d4","struct-type","unit_chunk","","" "unit_chunk","1","0x0","0x4","int32_t","id","","unit_*.dat" "unit_chunk","1","0x4","0x7d0","static-array","units","unit_chunk::anon2","" "unit_chunk::anon2","0","0x0","0x14","compound","","","" "unit_chunk::anon2","1","0x0","0x10","stl-vector","items","item*","" "unit_chunk::anon2","1","0x10","0x4","pointer","unit","unit","" "unit_coin_debt","0","0x0","0x8","struct-type","unit_coin_debt","","" "unit_coin_debt","1","0x0","0x4","int32_t","recipient","","" "unit_coin_debt","1","0x4","0x4","int32_t","amount","","" "unit_complaint","0","0x0","0x8","struct-type","unit_complaint","","" "unit_complaint","1","0x0","0x2","enum","type","","" "unit_complaint","2","","","enum-item","SelfUnemployed","0","" "unit_complaint","2","","","enum-item","GuildUnemployed","1","" "unit_complaint","2","","","enum-item","NeedWeapons","2","no longer used" "unit_complaint","2","","","enum-item","IsAngry","3","" "unit_complaint","2","","","enum-item","IsSad","4","" "unit_complaint","1","0x2","0x2","guild_id","guild","","" "unit_complaint","1","0x4","0x4","int32_t","age","","" "unit_demand","0","0x0","0x18","struct-type","unit_demand","","" "unit_demand","1","0x0","0x2","int16_t","unk_0","","" "unit_demand","1","0x2","0x2","enum","place","","" "unit_demand","2","","","enum-item","Office","0","" "unit_demand","2","","","enum-item","Bedroom","1","" "unit_demand","2","","","enum-item","DiningRoom","2","" "unit_demand","2","","","enum-item","Tomb","3","" "unit_demand","1","0x4","0x2","item_type","item_type","","" "unit_demand","1","0x6","0x2","int16_t","item_subtype","","" "unit_demand","1","0x8","0x2","int16_t","mat_type","","" "unit_demand","1","0xc","0x4","int32_t","mat_index","","" "unit_demand","1","0x10","0x4","int32_t","timeout_counter","","counts once per 10 frames" "unit_demand","1","0x14","0x4","int32_t","timeout_limit","","once counter passes limit, mandate ends" "unit_flags1","0","0x0","0x4","bitfield-type","unit_flags1","","" "unit_flags1","1","0x0","0x0.1","flag-bit","move_state","","Can the dwarf move or are they waiting for their movement timer" "unit_flags1","1","0x0.1","0x0.1","flag-bit","dead","","Dead (might also be set for incoming/leaving critters that are alive)" "unit_flags1","1","0x0.2","0x0.1","flag-bit","has_mood","","Currently in mood" "unit_flags1","1","0x0.3","0x0.1","flag-bit","had_mood","","Had a mood already" "unit_flags1","1","0x0.4","0x0.1","flag-bit","marauder","","wide class of invader/inside creature attackers" "unit_flags1","1","0x0.5","0x0.1","flag-bit","drowning","","Is currently drowning" "unit_flags1","1","0x0.6","0x0.1","flag-bit","merchant","","An active merchant" "unit_flags1","1","0x0.7","0x0.1","flag-bit","forest","","used for units no longer linked to merchant/diplomacy, they just try to leave mostly" "unit_flags1","1","0x1","0x0.1","flag-bit","left","","left the map" "unit_flags1","1","0x1.1","0x0.1","flag-bit","rider","","Is riding an another creature" "unit_flags1","1","0x1.2","0x0.1","flag-bit","incoming","","" "unit_flags1","1","0x1.3","0x0.1","flag-bit","diplomat","","" "unit_flags1","1","0x1.4","0x0.1","flag-bit","zombie","","" "unit_flags1","1","0x1.5","0x0.1","flag-bit","skeleton","","" "unit_flags1","1","0x1.6","0x0.1","flag-bit","can_swap","","Can swap tiles during movement (prevents multiple swaps)" "unit_flags1","1","0x1.7","0x0.1","flag-bit","on_ground","","The creature is laying on the floor, can be conscious" "unit_flags1","1","0x2","0x0.1","flag-bit","projectile","","Launched into the air? Funny." "unit_flags1","1","0x2.1","0x0.1","flag-bit","active_invader","","Active invader (for organized ones)" "unit_flags1","1","0x2.2","0x0.1","flag-bit","hidden_in_ambush","","" "unit_flags1","1","0x2.3","0x0.1","flag-bit","invader_origin","","Invader origin (could be inactive and fleeing)" "unit_flags1","1","0x2.4","0x0.1","flag-bit","coward","","Will flee if invasion turns around" "unit_flags1","1","0x2.5","0x0.1","flag-bit","hidden_ambusher","","Active marauder/invader moving inward?" "unit_flags1","1","0x2.6","0x0.1","flag-bit","invades","","Marauder resident/invader moving in all the way" "unit_flags1","1","0x2.7","0x0.1","flag-bit","check_flows","","Check against flows next time you get a chance" "unit_flags1","1","0x3","0x0.1","flag-bit","ridden","","" "unit_flags1","1","0x3.1","0x0.1","flag-bit","caged","","" "unit_flags1","1","0x3.2","0x0.1","flag-bit","tame","","" "unit_flags1","1","0x3.3","0x0.1","flag-bit","chained","","" "unit_flags1","1","0x3.4","0x0.1","flag-bit","royal_guard","","" "unit_flags1","1","0x3.5","0x0.1","flag-bit","fortress_guard","","" "unit_flags1","1","0x3.6","0x0.1","flag-bit","suppress_wield","","" "unit_flags1","1","0x3.7","0x0.1","flag-bit","important_historical_figure","","Is an important historical figure" "unit_flags2","0","0x0","0x4","bitfield-type","unit_flags2","","" "unit_flags2","1","0x0","0x0.1","flag-bit","swimming","","" "unit_flags2","1","0x0.1","0x0.1","flag-bit","sparring","","" "unit_flags2","1","0x0.2","0x0.1","flag-bit","no_notify","","Do not notify about level gains (for embark etc)" "unit_flags2","1","0x0.3","0x0.1","flag-bit","unused","","" "unit_flags2","1","0x0.4","0x0.1","flag-bit","calculated_nerves","","" "unit_flags2","1","0x0.5","0x0.1","flag-bit","calculated_bodyparts","","" "unit_flags2","1","0x0.6","0x0.1","flag-bit","important_historical_figure","","Is important historical figure (slight variation)" "unit_flags2","1","0x0.7","0x0.1","flag-bit","killed","","Has been killed by kill function (slightly different from dead, not necessarily violent death)" "unit_flags2","1","0x1","0x0.1","flag-bit","cleanup_1","","Must be forgotten by forget function (just cleanup)" "unit_flags2","1","0x1.1","0x0.1","flag-bit","cleanup_2","","Must be deleted (cleanup)" "unit_flags2","1","0x1.2","0x0.1","flag-bit","cleanup_3","","Recently forgotten (cleanup)" "unit_flags2","1","0x1.3","0x0.1","flag-bit","for_trade","","Offered for trade" "unit_flags2","1","0x1.4","0x0.1","flag-bit","trade_resolved","","" "unit_flags2","1","0x1.5","0x0.1","flag-bit","has_breaks","","" "unit_flags2","1","0x1.6","0x0.1","flag-bit","gutted","","" "unit_flags2","1","0x1.7","0x0.1","flag-bit","circulatory_spray","","" "unit_flags2","1","0x2","0x0.1","flag-bit","locked_in_for_trading","","Locked in for trading (it's a projectile on the other set of flags, might be what the flying was)" "unit_flags2","1","0x2.1","0x0.1","flag-bit","slaughter","","marked for slaughter" "unit_flags2","1","0x2.2","0x0.1","flag-bit","underworld","","Underworld creature" "unit_flags2","1","0x2.3","0x0.1","flag-bit","resident","","Current resident" "unit_flags2","1","0x2.4","0x0.1","flag-bit","cleanup_4","","Marked for special cleanup as unused load from unit block on disk" "unit_flags2","1","0x2.5","0x0.1","flag-bit","calculated_insulation","","Insulation from clothing calculated" "unit_flags2","1","0x2.6","0x0.1","flag-bit","visitor_uninvited","","Uninvited guest" "unit_flags2","1","0x2.7","0x0.1","flag-bit","visitor","","" "unit_flags2","1","0x3","0x0.1","flag-bit","calculated_inventory","","Inventory order calculated" "unit_flags2","1","0x3.1","0x0.1","flag-bit","vision_good","","Vision -- have good part" "unit_flags2","1","0x3.2","0x0.1","flag-bit","vision_damaged","","Vision -- have damaged part" "unit_flags2","1","0x3.3","0x0.1","flag-bit","vision_missing","","Vision -- have missing part" "unit_flags2","1","0x3.4","0x0.1","flag-bit","breathing_good","","Breathing -- have good part" "unit_flags2","1","0x3.5","0x0.1","flag-bit","breathing_problem","","Breathing -- having a problem" "unit_flags2","1","0x3.6","0x0.1","flag-bit","roaming_wilderness_population_source","","" "unit_flags2","1","0x3.7","0x0.1","flag-bit","roaming_wilderness_population_source_not_a_map_feature","","" "unit_flags3","0","0x0","0x4","bitfield-type","unit_flags3","","" "unit_flags3","1","0x0","0x0.1","flag-bit","body_part_relsize_computed","","" "unit_flags3","1","0x0.1","0x0.1","flag-bit","size_modifier_computed","","" "unit_flags3","1","0x0.2","0x0.1","flag-bit","stuck_weapon_computed","","cleared if removing StuckIn item to recompute wound flags." "unit_flags3","1","0x0.3","0x0.1","flag-bit","compute_health","","causes the health structure to be created or updated" "unit_flags3","1","0x0.4","0x0.1","flag-bit","announce_titan","","Announces creature like an FB or titan." "unit_flags3","1","0x0.5","0x0.1","flag-bit","unk5","","" "unit_flags3","1","0x0.6","0x0.1","flag-bit","on_crutch","","" "unit_flags3","1","0x0.7","0x0.1","flag-bit","weight_computed","","" "unit_flags3","1","0x1","0x0.1","flag-bit","body_temp_in_range","","Is set to 1 every tick for non-dead creatures." "unit_flags3","1","0x1.1","0x0.1","flag-bit","wait_until_reveal","","Blocks all kind of things until tile is revealed." "unit_flags3","1","0x1.2","0x0.1","flag-bit","scuttle","","Scuttle creature: causes creature to be killed, leaving a behind corpse and generating negative thoughts like a real kill. " "unit_flags3","1","0x1.3","0x0.1","flag-bit","unk11","","" "unit_flags3","1","0x1.4","0x0.1","flag-bit","ghostly","","" "unit_flags3","1","0x1.5","0x0.1","flag-bit","unk13","","" "unit_flags3","1","0x1.6","0x0.1","flag-bit","unk14","","" "unit_flags3","1","0x1.7","0x0.1","flag-bit","unk15","","dropped when znew >= zold" "unit_flags3","1","0x2","0x0.1","flag-bit","unk16","","something to do with werewolves?" "unit_flags3","1","0x2.1","0x0.1","flag-bit","no_meandering","","for active_invaders" "unit_flags3","1","0x2.2","0x0.1","flag-bit","floundering","","" "unit_flags3","1","0x2.3","0x0.1","flag-bit","exit_vehicle1","","trapavoid" "unit_flags3","1","0x2.4","0x0.1","flag-bit","exit_vehicle2","","trapavoid" "unit_flags3","1","0x2.5","0x0.1","flag-bit","dangerous_terrain","","" "unit_flags3","1","0x2.6","0x0.1","flag-bit","unk22","","" "unit_flags3","1","0x2.7","0x0.1","flag-bit","unk23","","" "unit_flags3","1","0x3","0x0.1","flag-bit","unk24","","" "unit_flags3","1","0x3.1","0x0.1","flag-bit","emotionally_overloaded","","v0.40.01" "unit_genes","0","0x0","0x10","struct-type","unit_genes","","" "unit_genes","1","0x0","0x8","df-array","appearance","uint8_t","" "unit_genes","1","0x8","0x8","df-array","colors","int16_t","" "unit_ghost_info","0","0x0","0x2c","struct-type","unit_ghost_info","","" "unit_ghost_info","1","0x0","0x2","ghost_type","type","","" "unit_ghost_info","1","0x2","0x2","ghost_type","type2","","seems to have same value as type" "unit_ghost_info","1","0x4","0x2","ghost_goal","goal","","" "unit_ghost_info","1","0x8","0x4","compound","target","","" "unit_ghost_info","2","0x8","0x4","int32_t","target.unit","","" "unit_ghost_info","2","0x8","0x4","int32_t","target.item","","" "unit_ghost_info","2","0x8","0x4","int32_t","target.building","","" "unit_ghost_info","1","0xc","0x6","coord","misplace_pos","","" "unit_ghost_info","1","0x14","0x4","int32_t","action_timer","","time since last action" "unit_ghost_info","1","0x18","0x4","int32_t","unk_18","","" "unit_ghost_info","1","0x1c","0x4","bitfield","flags","","" "unit_ghost_info","2","0x1c","0x0.1","flag-bit","flags.announced","","" "unit_ghost_info","2","0x1c.1","0x0.1","flag-bit","flags.was_at_rest","","" "unit_ghost_info","1","0x20","0x4","int32_t","death_x","","in tiles, global to world" "unit_ghost_info","1","0x24","0x4","int32_t","death_y","","" "unit_ghost_info","1","0x28","0x4","int32_t","death_z","","" "unit_health_flags","0","0x0","0x4","bitfield-type","unit_health_flags","","" "unit_health_flags","1","0x0","0x0.1","flag-bit","rq_diagnosis","","" "unit_health_flags","1","0x0.1","0x0.1","flag-bit","needs_recovery","","needs diagnosis but cannot walk" "unit_health_flags","1","0x0.2","0x0.1","flag-bit","needs_healthcare","","???; set when rq_diagnosis is, and not blocked by having a diagnosis" "unit_health_flags","1","0x0.3","0x0.1","flag-bit","rq_immobilize","","" "unit_health_flags","1","0x0.4","0x0.1","flag-bit","rq_dressing","","" "unit_health_flags","1","0x0.5","0x0.1","flag-bit","rq_cleaning","","" "unit_health_flags","1","0x0.6","0x0.1","flag-bit","rq_surgery","","" "unit_health_flags","1","0x0.7","0x0.1","flag-bit","rq_suture","","" "unit_health_flags","1","0x1","0x0.1","flag-bit","rq_setting","","" "unit_health_flags","1","0x1.1","0x0.1","flag-bit","rq_traction","","" 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