# Storyboards parser ## Input The storyboards parser accepts either a file or a directory, which it'll search for `storyboard` files. The parser will load all the scenes and all the segues for each storyboard. It supports both AppKit (macOS) and UIKit (iOS, watchOS, tvOS) storyboards. ## Output The output context has the following structure: - `modules` : `Array` — List of modules used by scenes and segues — typically to be used for "import" statements - `platform` : `String` — Name of the target platform (only available if all storyboards target the same platform) - `storyboards`: `Array` — List of storyboards - `name`: `String` — Name of the storyboard - `platform`: `String` — Name of the target platform (iOS, macOS, tvOS, watchOS) - `initialScene`: `Dictionary` — Same structure as scenes item (absent if not specified) - `scenes`: `Array` - List of scenes - `identifier` : `String` — The scene identifier - `customClass`: `String` — The custom class of the scene (absent if generic UIViewController/NSViewController) - `customModule`: `String` — The custom module of the scene (absent if no custom class) - `baseType`: `String` — The base class type of the scene if not custom (absent if class is a custom class). Possible values include 'ViewController', 'NavigationController', 'TableViewController'… - `segues`: `Array` - List of segues - `identifier`: `String` — The segue identifier - `customClass`: `String` — The custom class of the segue (absent if generic UIStoryboardSegue) - `customModule`: `String` — The custom module of the segue (absent if no custom segue class)