Getting Started =============== This project tries to be consistent with [ReactiveX.io](http://reactivex.io/). The general cross platform documentation and tutorials should also be valid in case of `RxSwift`. 1. [Observables aka Sequences](#observables-aka-sequences) 1. [Disposing](#disposing) 1. [Implicit `Observable` guarantees](#implicit-observable-guarantees) 1. [Creating your first `Observable` (aka observable sequence)](#creating-your-own-observable-aka-observable-sequence) 1. [Creating an `Observable` that performs work](#creating-an-observable-that-performs-work) 1. [Sharing subscription and `share` operator](#sharing-subscription-and-share-operator) 1. [Operators](#operators) 1. [Custom operators](#custom-operators) 1. [Infallible](#infallible) 1. [Playgrounds](#playgrounds) 1. [Error handling](#error-handling) 1. [Debugging Compile Errors](#debugging-compile-errors) 1. [Debugging](#debugging) 1. [Enabling Debug Mode](#enabling-debug-mode) 1. [Debugging memory leaks](#debugging-memory-leaks) 1. [KVO](#kvo) 1. [UI layer tips](#ui-layer-tips) 1. [Making HTTP requests](#making-http-requests) 1. [RxDataSources](#rxdatasources) 1. [Driver](Traits.md#driver) 1. [Traits: Driver, Single, Maybe, Completable](Traits.md) 1. [Examples](Examples.md) # Observables aka Sequences ## Basics The [equivalence](MathBehindRx.md) of observer pattern (`Observable` sequence) and normal sequences (`Sequence`) is the most important thing to understand about Rx. **Every `Observable` sequence is just a sequence. The key advantage for an `Observable` vs Swift's `Sequence` is that it can also receive elements asynchronously. This is the kernel of RxSwift, documentation from here is about ways that we expand on that idea.** * `Observable`(`ObservableType`) is equivalent to `Sequence` * `ObservableType.subscribe` method is equivalent to `Sequence.makeIterator` method. * Observer (callback) needs to be passed to `ObservableType.subscribe` method to receive sequence elements instead of calling `next()` on the returned iterator. Sequences are a simple, familiar concept that is **easy to visualize**. People are creatures with huge visual cortexes. When we can visualize a concept easily, it's a lot easier to reason about it. We can lift a lot of the cognitive load from trying to simulate event state machines inside every Rx operator onto high level operations over sequences. If we don't use Rx but model asynchronous systems, that probably means our code is full of state machines and transient states that we need to simulate instead of abstracting away. Lists and sequences are probably one of the first concepts mathematicians and programmers learn. Here is a sequence of numbers: ``` --1--2--3--4--5--6--| // terminates normally ``` Another sequence, with characters: ``` --a--b--a--a--a---d---X // terminates with error ``` Some sequences are finite while others are infinite, like a sequence of button taps: ``` ---tap-tap-------tap---> ``` These are called marble diagrams. There are more marble diagrams at [rxmarbles.com](http://rxmarbles.com). If we were to specify sequence grammar as a regular expression it would look like: **next\* (error | completed)?** This describes the following: * **Sequences can have 0 or more elements.** * **Once an `error` or `completed` event is received, the sequence cannot produce any other element.** Sequences in Rx are described by a push interface (aka callback). ```swift enum Event { case next(Element) // next element of a sequence case error(Swift.Error) // sequence failed with error case completed // sequence terminated successfully } class Observable { func subscribe(_ observer: Observer) -> Disposable } protocol ObserverType { func on(_ event: Event) } ``` **When a sequence sends the `completed` or `error` event all internal resources that compute sequence elements will be freed.** **To cancel production of sequence elements and free resources immediately, call `dispose` on the returned subscription.** If a sequence terminates in finite time, not calling `dispose` or not using `disposed(by: disposeBag)` won't cause any permanent resource leaks. However, those resources will be used until the sequence completes, either by finishing production of elements or returning an error. If a sequence does not terminate on its own, such as with a series of button taps, resources will be allocated permanently unless `dispose` is called manually, automatically inside of a `disposeBag`, with the `takeUntil` operator, or in some other way. **Using dispose bags or `takeUntil` operator is a robust way of making sure resources are cleaned up. We recommend using them in production even if the sequences will terminate in finite time.** If you are curious why `Swift.Error` isn't generic, you can find the explanation [here](DesignRationale.md#why-error-type-isnt-generic). ## Disposing There is one additional way an observed sequence can terminate. When we are done with a sequence and we want to release all of the resources allocated to compute the upcoming elements, we can call `dispose` on a subscription. Here is an example with the `interval` operator. ```swift let scheduler = SerialDispatchQueueScheduler(qos: .default) let subscription = Observable.interval(.milliseconds(300), scheduler: scheduler) .subscribe { event in print(event) } Thread.sleep(forTimeInterval: 2.0) subscription.dispose() ``` This will print: ``` 0 1 2 3 4 5 ``` Note that you usually do not want to manually call `dispose`; this is only an educational example. Calling dispose manually is usually a bad code smell. There are better ways to dispose of subscriptions such as `DisposeBag`, the `takeUntil` operator, or some other mechanism. So can this code print something after the `dispose` call is executed? The answer is: it depends. * If the `scheduler` is a **serial scheduler** (ex. `MainScheduler`) and `dispose` is called **on the same serial scheduler**, the answer is **no**. * Otherwise it is **yes**. You can find out more about schedulers [here](Schedulers.md). You simply have two processes happening in parallel. * one is producing elements * the other is disposing of the subscription The question "Can something be printed after?" does not even make sense in the case that those processes are on different schedulers. A few more examples just to be sure (`observeOn` is explained [here](Schedulers.md)). In case we have something like: ```swift let subscription = Observable.interval(.milliseconds(300), scheduler: scheduler) .observe(on: MainScheduler.instance) .subscribe { event in print(event) } // .... subscription.dispose() // called from main thread ``` **After the `dispose` call returns, nothing will be printed. That is guaranteed.** Also, in this case: ```swift let subscription = Observable.interval(.milliseconds(300), scheduler: scheduler) .observe(on: MainScheduler.instance) .subscribe { event in print(event) } // ... subscription.dispose() // executing on same `serialScheduler` ``` **After the `dispose` call returns, nothing will be printed. That is guaranteed.** ### Dispose Bags Dispose bags are used to return ARC like behavior to RX. When a `DisposeBag` is deallocated, it will call `dispose` on each of the added disposables. It does not have a `dispose` method and therefore does not allow calling explicit dispose on purpose. If immediate cleanup is required, we can just create a new bag. ```swift self.disposeBag = DisposeBag() ``` This will clear old references and cause disposal of resources. If that explicit manual disposal is still wanted, use `CompositeDisposable`. **It has the wanted behavior but once that `dispose` method is called, it will immediately dispose any newly added disposable.** ### Take until Additional way to automatically dispose subscription on dealloc is to use `takeUntil` operator. ```swift sequence .take(until: self.rx.deallocated) .subscribe { print($0) } ``` ## Implicit `Observable` guarantees There is also a couple of additional guarantees that all sequence producers (`Observable`s) must honor. It doesn't matter on which thread they produce elements, but if they generate one element and send it to the observer `observer.on(.next(nextElement))`, they can't send next element until `observer.on` method has finished execution. Producers also cannot send terminating `.completed` or `.error` in case `.next` event hasn't finished. In short, consider this example: ```swift someObservable .subscribe { (e: Event) in print("Event processing started") // processing print("Event processing ended") } ``` This will always print: ``` Event processing started Event processing ended Event processing started Event processing ended Event processing started Event processing ended ``` It can never print: ``` Event processing started Event processing started Event processing ended Event processing ended ``` ## Creating your own `Observable` (aka observable sequence) There is one crucial thing to understand about observables. **When an observable is created, it doesn't perform any work simply because it has been created.** It is true that `Observable` can generate elements in many ways. Some of them cause side effects and some of them tap into existing running processes like tapping into mouse events, etc. **However, if you just call a method that returns an `Observable`, no sequence generation is performed and there are no side effects. `Observable` just defines how the sequence is generated and what parameters are used for element generation. Sequence generation starts when `subscribe` method is called.** E.g. Let's say you have a method with similar prototype: ```swift func searchWikipedia(searchTerm: String) -> Observable {} ``` ```swift let searchForMe = searchWikipedia("me") // no requests are performed, no work is being done, no URL requests were fired let cancel = searchForMe // sequence generation starts now, URL requests are fired .subscribe(onNext: { results in print(results) }) ``` There are a lot of ways to create your own `Observable` sequence. The easiest way is probably to use the `create` function. RxSwift provides a method that creates a sequence which returns one element upon subscription. That method is called `just`. Let's write our own implementation of it: *This is the actual implementation* ```swift func myJust(_ element: E) -> Observable { return Observable.create { observer in observer.on(.next(element)) observer.on(.completed) return Disposables.create() } } myJust(0) .subscribe(onNext: { n in print(n) }) ``` This will print: ``` 0 ``` Not bad. So what is the `create` function? It's just a convenience method that enables you to easily implement `subscribe` method using Swift closures. Like `subscribe` method it takes one argument, `observer`, and returns disposable. Sequence implemented this way is actually synchronous. It will generate elements and terminate before `subscribe` call returns disposable representing subscription. Because of that it doesn't really matter what disposable it returns, process of generating elements can't be interrupted. When generating synchronous sequences, the usual disposable to return is singleton instance of `NopDisposable`. Lets now create an observable that returns elements from an array. *This is the actual implementation* ```swift func myFrom(_ sequence: [E]) -> Observable { return Observable.create { observer in for element in sequence { observer.on(.next(element)) } observer.on(.completed) return Disposables.create() } } let stringCounter = myFrom(["first", "second"]) print("Started ----") // first time stringCounter .subscribe(onNext: { n in print(n) }) print("----") // again stringCounter .subscribe(onNext: { n in print(n) }) print("Ended ----") ``` This will print: ``` Started ---- first second ---- first second Ended ---- ``` ## Creating an `Observable` that performs work Ok, now something more interesting. Let's create that `interval` operator that was used in previous examples. *This is equivalent of actual implementation for dispatch queue schedulers* ```swift func myInterval(_ interval: DispatchTimeInterval) -> Observable { return Observable.create { observer in print("Subscribed") let timer = DispatchSource.makeTimerSource(queue: DispatchQueue.global()) timer.schedule(deadline: DispatchTime.now() + interval, repeating: interval) let cancel = Disposables.create { print("Disposed") timer.cancel() } var next = 0 timer.setEventHandler { if cancel.isDisposed { return } observer.on(.next(next)) next += 1 } timer.resume() return cancel } } ``` ```swift let counter = myInterval(.milliseconds(100)) print("Started ----") let subscription = counter .subscribe(onNext: { n in print(n) }) Thread.sleep(forTimeInterval: 0.5) subscription.dispose() print("Ended ----") ``` This will print ``` Started ---- Subscribed 0 1 2 3 4 Disposed Ended ---- ``` What if you would write ```swift let counter = myInterval(.milliseconds(100)) print("Started ----") let subscription1 = counter .subscribe(onNext: { n in print("First \(n)") }) let subscription2 = counter .subscribe(onNext: { n in print("Second \(n)") }) Thread.sleep(forTimeInterval: 0.5) subscription1.dispose() print("Disposed") Thread.sleep(forTimeInterval: 0.5) subscription2.dispose() print("Disposed") print("Ended ----") ``` This would print: ``` Started ---- Subscribed Subscribed First 0 Second 0 First 1 Second 1 First 2 Second 2 First 3 Second 3 First 4 Second 4 Disposed Second 5 Second 6 Second 7 Second 8 Second 9 Disposed Ended ---- ``` **Every subscriber upon subscription usually generates it's own separate sequence of elements. Operators are stateless by default. There are vastly more stateless operators than stateful ones.** ## Sharing subscription and `share` operator But what if you want that multiple observers share events (elements) from only one subscription? There are two things that need to be defined. * How to handle past elements that have been received before the new subscriber was interested in observing them (replay latest only, replay all, replay last n) * How to decide when to fire that shared subscription (refCount, manual or some other algorithm) The usual choice is a combination of `replay(1).refCount()`, aka `share(replay: 1)`. ```swift let counter = myInterval(.milliseconds(100)) .share(replay: 1) print("Started ----") let subscription1 = counter .subscribe(onNext: { n in print("First \(n)") }) let subscription2 = counter .subscribe(onNext: { n in print("Second \(n)") }) Thread.sleep(forTimeInterval: 0.5) subscription1.dispose() Thread.sleep(forTimeInterval: 0.5) subscription2.dispose() print("Ended ----") ``` This will print ``` Started ---- Subscribed First 0 Second 0 First 1 Second 1 First 2 Second 2 First 3 Second 3 First 4 Second 4 Second 5 Second 6 Second 7 Second 8 Second 9 Disposed Ended ---- ``` Notice how now there is only one `Subscribed` and `Disposed` event. Behavior for URL observables is equivalent. This is how HTTP requests are wrapped in Rx. It's pretty much the same pattern like the `interval` operator. ```swift extension Reactive where Base: URLSession { public func response(request: URLRequest) -> Observable<(response: HTTPURLResponse, data: Data)> { return Observable.create { observer in let task = self.base.dataTask(with: request) { (data, response, error) in guard let response = response, let data = data else { observer.on(.error(error ?? RxCocoaURLError.unknown)) return } guard let httpResponse = response as? HTTPURLResponse else { observer.on(.error(RxCocoaURLError.nonHTTPResponse(response: response))) return } observer.on(.next((httpResponse, data))) observer.on(.completed) } task.resume() return Disposables.create { task.cancel() } } } } ``` ## Operators There are numerous operators implemented in RxSwift. Marble diagrams for all operators can be found on [ReactiveX.io](http://reactivex.io/) Almost all operators are demonstrated in [Playgrounds](../Rx.playground). To use playgrounds please open `Rx.xcworkspace`, build `RxSwift-macOS` scheme and then open playgrounds in `Rx.xcworkspace` tree view. In case you need an operator, and don't know how to find it there is a [decision tree of operators](http://reactivex.io/documentation/operators.html#tree). ### Custom operators There are two ways how you can create custom operators. #### Easy way All of the internal code uses highly optimized versions of operators, so they aren't the best tutorial material. That's why it's highly encouraged to use standard operators. Fortunately there is an easier way to create operators. Creating new operators is actually all about creating observables, and previous chapter already describes how to do that. Lets see how an unoptimized map operator can be implemented. ```swift extension ObservableType { func myMap(transform: @escaping (Element) -> R) -> Observable { return Observable.create { observer in let subscription = self.subscribe { e in switch e { case .next(let value): let result = transform(value) observer.on(.next(result)) case .error(let error): observer.on(.error(error)) case .completed: observer.on(.completed) } } return subscription } } } ``` So now you can use your own map: ```swift let subscription = myInterval(.milliseconds(100)) .myMap { e in return "This is simply \(e)" } .subscribe(onNext: { n in print(n) }) ``` This will print: ``` Subscribed This is simply 0 This is simply 1 This is simply 2 This is simply 3 This is simply 4 This is simply 5 This is simply 6 This is simply 7 This is simply 8 ... ``` ## Infallible `Infallible` is another flavor of `Observable` which is identical to it, but is guaranteed to never fail and thus cannot emit errors. This means that when creating your own `Infallible` (Using `Infallible.create` or one of the methods mentioned in [Creating your first `Observable`](#creating-your-own-observable-aka-observable-sequence)), you will not be allowed to emit errors. `Infallible` is useful when you want to statically model and guarantee a stream of values that is known to never fail, but don't want to commit to using `MainScheduler` and don't want to implicitly use `share()` to share resources and side-effects, such as the case in [`Driver` and `Signal`](Traits.md#rxcocoa-traits). ### Life happens So what if it's just too hard to solve some cases with custom operators? You can exit the Rx monad, perform actions in imperative world, and then tunnel results to Rx again using `Subject`s. This isn't something that should be practiced often, and is a bad code smell, but you can do it. ```swift let magicBeings: Observable = summonFromMiddleEarth() magicBeings .subscribe(onNext: { being in // exit the Rx monad self.doSomeStateMagic(being) }) .disposed(by: disposeBag) // // Mess // let kitten = globalParty( // calculate something in messy world being, UIApplication.delegate.dataSomething.attendees ) kittens.on(.next(kitten)) // send result back to rx // // Another mess // let kittens = BehaviorRelay(value: firstKitten) // again back in Rx monad kittens.asObservable() .map { kitten in return kitten.purr() } // .... ``` Every time you do this, somebody will probably write this code somewhere: ```swift kittens .subscribe(onNext: { kitten in // do something with kitten }) .disposed(by: disposeBag) ``` So please try not to do this. ## Playgrounds If you are unsure how exactly some of the operators work, [playgrounds](../Rx.playground) contain almost all of the operators already prepared with small examples that illustrate their behavior. **To use playgrounds please open Rx.xcworkspace, build RxSwift-macOS scheme and then open playgrounds in Rx.xcworkspace tree view.** **To view the results of the examples in the playgrounds, please open the `Assistant Editor`. You can open `Assistant Editor` by clicking on `View > Assistant Editor > Show Assistant Editor`** ## Error handling There are two error mechanisms. ### Asynchronous error handling mechanism in observables Error handling is pretty straightforward. If one sequence terminates with error, then all of the dependent sequences will terminate with error. It's usual short circuit logic. You can recover from failure of observable by using `catch` operator. There are various overloads that enable you to specify recovery in great detail. There is also `retry` operator that enables retries in case of errored sequence. ### Hooks and Default error handling RxSwift offers a global Hook that provides a default error handling mechanism for cases when you don't provide your own `onError` handler. Set `Hooks.defaultErrorHandler` with your own closure to decide how to deal with unhandled errors in your system, if you need that option. For example, sending the stacktrace or untracked-error to your analytics system. By default, `Hooks.defaultErrorHandler` simply prints the received error in `DEBUG` mode, and does nothing in `RELEASE`. However, you can add additional configurations to this behavior. In order to enable detailed callstack logging, set `Hooks.recordCallStackOnError` flag to `true`. By default, this will return the current `Thread.callStackSymbols` in `DEBUG` mode, and will track an empty stack trace in `RELEASE`. You may customize this behavior by overriding `Hooks.customCaptureSubscriptionCallstack` with your own implementation. ## Debugging Compile Errors When writing elegant RxSwift/RxCocoa code, you are probably relying heavily on compiler to deduce types of `Observable`s. This is one of the reasons why Swift is awesome, but it can also be frustrating sometimes. ```swift images = word .filter { $0.containsString("important") } .flatMap { word in return self.api.loadFlickrFeed("karate") .catchError { error in return just(JSON(1)) } } ``` If compiler reports that there is an error somewhere in this expression, I would suggest first annotating return types. ```swift images = word .filter { s -> Bool in s.containsString("important") } .flatMap { word -> Observable in return self.api.loadFlickrFeed("karate") .catchError { error -> Observable in return just(JSON(1)) } } ``` If that doesn't work, you can continue adding more type annotations until you've localized the error. ```swift images = word .filter { (s: String) -> Bool in s.containsString("important") } .flatMap { (word: String) -> Observable in return self.api.loadFlickrFeed("karate") .catchError { (error: Error) -> Observable in return just(JSON(1)) } } ``` **I would suggest first annotating return types and arguments of closures.** Usually after you have fixed the error, you can remove the type annotations to clean up your code again. ## Debugging Using debugger alone is useful, but usually using `debug` operator will be more efficient. `debug` operator will print out all events to standard output and you can add also label those events. `debug` acts like a probe. Here is an example of using it: ```swift let subscription = myInterval(.milliseconds(100)) .debug("my probe") .map { e in return "This is simply \(e)" } .subscribe(onNext: { n in print(n) }) Thread.sleepForTimeInterval(0.5) subscription.dispose() ``` will print ``` [my probe] subscribed Subscribed [my probe] -> Event next(Box(0)) This is simply 0 [my probe] -> Event next(Box(1)) This is simply 1 [my probe] -> Event next(Box(2)) This is simply 2 [my probe] -> Event next(Box(3)) This is simply 3 [my probe] -> Event next(Box(4)) This is simply 4 [my probe] dispose Disposed ``` You can also easily create your version of the `debug` operator. ```swift extension ObservableType { public func myDebug(identifier: String) -> Observable { return Observable.create { observer in print("subscribed \(identifier)") let subscription = self.subscribe { e in print("event \(identifier) \(e)") switch e { case .next(let value): observer.on(.next(value)) case .error(let error): observer.on(.error(error)) case .completed: observer.on(.completed) } } return Disposables.create { print("disposing \(identifier)") subscription.dispose() } } } } ``` ### Enabling Debug Mode In order to [Debug memory leaks using `RxSwift.Resources`](#debugging-memory-leaks) or [Log all HTTP requests automatically](#logging-http-traffic), you have to enable Debug Mode. In order to enable debug mode, a `TRACE_RESOURCES` flag must be added to the RxSwift target build settings, under _Other Swift Flags_. For further discussion and instructions on how to set the `TRACE_RESOURCES` flag for Cocoapods & Carthage, see [#378](https://github.com/ReactiveX/RxSwift/issues/378) ### Debugging memory leaks In debug mode Rx tracks all allocated resources in a global variable `Resources.total`. In case you want to have some resource leak detection logic, the simplest method is just printing out `RxSwift.Resources.total` periodically to output. ```swift /* add somewhere in func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey : Any]? = nil) */ _ = Observable.interval(.seconds(1), scheduler: MainScheduler.instance) .subscribe(onNext: { _ in print("Resource count \(RxSwift.Resources.total)") }) ``` Most efficient way to test for memory leaks is: * navigate to your screen and use it * navigate back * observe initial resource count * navigate second time to your screen and use it * navigate back * observe final resource count In case there is a difference in resource count between initial and final resource counts, there might be a memory leak somewhere. The reason why 2 navigations are suggested is because first navigation forces loading of lazy resources. ## KVO KVO is an Objective-C mechanism. That means that it wasn't built with type safety in mind. This project tries to solve some of the problems. There are two built in ways this library supports KVO. ```swift // KVO extension Reactive where Base: NSObject { public func observe(type: E.Type, _ keyPath: String, options: KeyValueObservingOptions, retainSelf: Bool = true) -> Observable {} } #if !DISABLE_SWIZZLING // KVO extension Reactive where Base: NSObject { public func observeWeakly(type: E.Type, _ keyPath: String, options: KeyValueObservingOptions) -> Observable {} } #endif ``` Example how to observe frame of `UIView`. **WARNING: UIKit isn't KVO compliant, but this will work.** ```swift view .rx.observe(CGRect.self, "frame") .subscribe(onNext: { frame in ... }) ``` or ```swift view .rx.observeWeakly(CGRect.self, "frame") .subscribe(onNext: { frame in ... }) ``` ### `rx.observe` `rx.observe` is more performant because it's just a simple wrapper around KVO mechanism, but it has more limited usage scenarios * it can be used to observe paths starting from `self` or from ancestors in ownership graph (`retainSelf = false`) * it can be used to observe paths starting from descendants in ownership graph (`retainSelf = true`) * the paths have to consist only of `strong` properties, otherwise you are risking crashing the system by not unregistering KVO observer before dealloc. E.g. ```swift self.rx.observe(CGRect.self, "view.frame", retainSelf: false) ``` ### `rx.observeWeakly` `rx.observeWeakly` is somewhat slower than `rx.observe` because it has to handle object deallocation in case of weak references. It can be used in all cases where `rx.observe` can be used and additionally * because it won't retain observed target, it can be used to observe arbitrary object graph whose ownership relation is unknown * it can be used to observe `weak` properties E.g. ```swift someSuspiciousViewController.rx.observeWeakly(Bool.self, "behavingOk") ``` ### Observing structs KVO is an Objective-C mechanism so it relies heavily on `NSValue`. **RxCocoa has built in support for KVO observing of `CGRect`, `CGSize` and `CGPoint` structs.** When observing some other structures it is necessary to extract those structures from `NSValue` manually. [Here](../RxCocoa/Foundation/KVORepresentable+CoreGraphics.swift) are examples how to extend KVO observing mechanism and `rx.observe*` methods for other structs by implementing `KVORepresentable` protocol. ## UI layer tips There are certain things that your `Observable`s need to satisfy in the UI layer when binding to UIKit controls. ### Threading `Observable`s need to send values on `MainScheduler`(UIThread). That's just a normal UIKit/Cocoa requirement. It is usually a good idea for your APIs to return results on `MainScheduler`. In case you try to bind something to UI from background thread, in **Debug** build RxCocoa will usually throw an exception to inform you of that. To fix this you need to add `observeOn(MainScheduler.instance)`. **URLSession extensions don't return result on `MainScheduler` by default.** ### Errors You can't bind failure to UIKit controls because that is undefined behavior. If you don't know if `Observable` can fail, you can ensure it can't fail using `catchErrorJustReturn(valueThatIsReturnedWhenErrorHappens)`, **but after an error happens the underlying sequence will still complete**. If the wanted behavior is for underlying sequence to continue producing elements, some version of `retry` operator is needed. ### Sharing subscription You usually want to share subscription in the UI layer. You don't want to make separate HTTP calls to bind the same data to multiple UI elements. Let's say you have something like this: ```swift let searchResults = searchText .throttle(.milliseconds(300), scheduler: MainScheduler.instance) .distinctUntilChanged() .flatMapLatest { query in API.getSearchResults(query) .retry(3) .startWith([]) // clears results on new search term .catchErrorJustReturn([]) } .share(replay: 1) // <- notice the `share` operator ``` What you usually want is to share search results once calculated. That is what `share` means. **It is usually a good rule of thumb in the UI layer to add `share` at the end of transformation chain because you really want to share calculated results. You don't want to fire separate HTTP connections when binding `searchResults` to multiple UI elements.** **Also take a look at `Driver` unit. It is designed to transparently wrap those `share` calls, make sure elements are observed on main UI thread and that no error can be bound to UI.** ## Making HTTP requests Making http requests is one of the first things people try. You first need to build `URLRequest` object that represents the work that needs to be done. Request determines is it a GET request, or a POST request, what is the request body, query parameters ... This is how you can create a simple GET request ```swift let req = URLRequest(url: URL(string: "http://en.wikipedia.org/w/api.php?action=parse&page=Pizza&format=json")) ``` If you want to just execute that request outside of composition with other observables, this is what needs to be done. ```swift let responseJSON = URLSession.shared.rx.json(request: req) // no requests will be performed up to this point // `responseJSON` is just a description how to fetch the response let cancelRequest = responseJSON // this will fire the request .subscribe(onNext: { json in print(json) }) Thread.sleep(forTimeInterval: 3.0) // if you want to cancel request after 3 seconds have passed just call cancelRequest.dispose() ``` **URLSession extensions don't return result on `MainScheduler` by default.** In case you want a more low level access to response, you can use: ```swift URLSession.shared.rx.response(myURLRequest) .debug("my request") // this will print out information to console .flatMap { (data: NSData, response: URLResponse) -> Observable in if let response = response as? HTTPURLResponse { if 200 ..< 300 ~= response.statusCode { return just(transform(data)) } else { return Observable.error(yourNSError) } } else { rxFatalError("response = nil") return Observable.error(yourNSError) } } .subscribe { event in print(event) // if error happened, this will also print out error to console } ``` ### Logging HTTP traffic RxCocoa will log all HTTP request info to the console by default when run in debug mode. You may overwrite the `URLSession.rx.shouldLogRequest` closure to define which requests should and shouldn't be logged. ```swift URLSession.rx.shouldLogRequest = { request in // Only log requests to reactivex.org return request.url?.host == "reactivex.org" || request.url?.host == "www.reactivex.org" } ``` ## RxDataSources ... is a set of classes that implement fully functional reactive data sources for `UITableView`s and `UICollectionView`s. RxDataSources are bundled [here](https://github.com/RxSwiftCommunity/RxDataSources). Fully functional demonstration how to use them is included in the [RxExample](../RxExample) project.