function retIrradiance_PowerPerArea = RadianceAndPupilAreaEyeLengthToRetIrradiance(radiance_PowerPerAreaSr,radianceS,pupilArea,eyeLength) % retIrradiance_PowerPerArea = RadianceAndPupilAreaEyeLengthToRetIrradiance(radiance_PowerPerAreaSr,radianceS,pupilArea,eyeLength) % % Perform the geometric calculations necessary to convert a measurement of source % radiance to corresponding retinal irradiance. % % Let x be the units of distance (m, cm, mm, um, etc.) % % Input radiance_PowerPerAreaSr should be in units of power/x^2-sr-wlinterval. % Input radianceS gives the wavelength sampling information (nm). % Input pupilArea should be in units of x^2. % Input eyeLength should be the length of the eye in units of x % % Output retIrradiance_PowerPerArea is in units of power/x^2-wlinterval. % % Light power may be expressed in watts or quanta-sec or in your % favorite units. Indeed, it may also be passed as energy rather % than power. % % This conversion does not take absorption in the eye into account, % as this is more conveniently foldeded into the spectral absorptance. % % The wavelength sampling is not needed or used, and the world would be a % better place if it were not passed. But taking it out of the arg list % now would probably break a number of calling programs in an irritating % manner. % % See also: PsychRadiometric, RetIrradianceAndPupilAreaEyeLengthToRadiance, PupilAreaFromLum, EyeLength. % % 3/6/13 dhb Wrote it. % Define factor to convert radiance spectrum to retinal irradiance % Commented out code shows the logic, which is short circuited by actual code. % but is conceptually convenient for doing the calculation. % distanceToSource = 100; % fractionfSphere = pupilArea/4*pi*distanceToSource^2; % pupilAreaSR = 4*pi*fractionOfSphere; % sourceArea = (distanceToSource^2)/(eyeLength^2); % conversionFactor = pupilAreaSR*sourceArea; conversionFactor = pupilArea/(eyeLength^2); retIrradiance_PowerPerArea = conversionFactor*radiance_PowerPerAreaSr;