function rc = kPsychAssumeTextureNormalized % rc = kPsychAssumeTextureNormalized % % Returns a flag to be passed to the 'specialFlags' optional argument of % Screen('TransformTexture'); % % The flag tells the command that the input texture(s) are already in a % normalized upright format, regardless what the textures themselves claim. % This allows to save on some internal format conversion overhead if the % textures are really normalized, or if you can use some hacks in your code % to at least fake that situation. rc = 1; return;