function ProceduralSquareWaveDemo(benchmark) % ProceduralSquareWaveDemo([benchmark=0]) % % This demo demonstrates fast drawing of apertured square wave gratings % using procedural shaders. It only works on hardware with support for the GLSL % shading language, vertex- and fragment-shaders. % History: % 12/12/2017 modified from ProceduralGaborDemo.m (Ian Andolina). % Default to mode 0 - Just a nice demo. if nargin < 1 benchmark = 0; end % Setup defaults and unit color range: PsychDefaultSetup(2); % Disable synctests for this quick demo: oldSyncLevel = Screen('Preference', 'SkipSyncTests', 2); % Choose screen with maximum id - the secondary display: screenid = max(Screen('Screens')); % Open a window PsychImaging('PrepareConfiguration'); win = PsychImaging('OpenWindow', screenid, 0.5); % Initial stimulus params for the grating: res = 600; phase = 0; freq = .04; tilt = 225; contrast = 0.5; % Build a procedural gabor texture for a grating with a support of tw x th % pixels, and a RGB color offset of 0.5 -- a 50% gray. squarewavetex = CreateProceduralSquareWaveGrating(win, res, res, [.5 .5 .5 0], res/2); % Draw the grating once, just to make sure the gfx-hardware is ready for the % benchmark run below and doesn't do one time setup work inside the % benchmark loop: Screen('DrawTexture', win, squarewavetex, [], [], tilt, [], [], [], [], [], [phase, freq, contrast, 0]); % Perform initial flip to gray background and sync us to the retrace: vbl = Screen('Flip', win); tstart = vbl; count = 0; % Animation loop while GetSecs < tstart + 5 count = count + 1; % update values: phase = phase + 5; % Draw the grating: Screen('DrawTexture', win, squarewavetex, [], [], tilt, [], [], [], [], [], [phase, freq, contrast, 0]); if benchmark > 0 % Go as fast as you can without any sync to retrace and without % clearing the backbuffer -- we want to measure gabor drawing speed, % not how fast the display is going etc. Screen('Flip', win, 0, 2, 2); else % Go at normal refresh rate for good looking gabors: Screen('Flip', win); end end % A final synced flip, so we can be sure all drawing is finished when we % reach this point; print some stats tend = Screen('Flip', win); avgfps = count / (tend - tstart); fprintf('\nPresented a total of %i frames at ~%.2g FPS...\n',count,avgfps); % Close window, release all ressources: sca % Restore old settings for sync-tests: Screen('Preference', 'SkipSyncTests', oldSyncLevel);